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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.41 by root, Sun Sep 3 22:45:57 2006 UTC vs.
Revision 1.391 by root, Sat Jul 3 01:49:18 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 61
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 62static PerlInterpreter *perl;
74 63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
76 73
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 74bitset<NUM_EVENT_TYPES> ev_want_event;
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 75bitset<NUM_TYPES> ev_want_type;
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 76
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 77static HV
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 78 *stash_cf,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 79 *stash_cf_object_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
84 155
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274#if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
87static SV * 357static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
89{ 359{
90 SV *sv;
91
92 if (!ptr) 360 if (!ptr)
93 return &PL_sv_undef; 361 return newSV (0);
94 362
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 365}
98 366
99template<class attachable> 367static SV * noinline
100SV * 368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
371}
372
373static int
374attachable_free (pTHX_ SV *sv, MAGIC *mg)
375{
376 attachable *at = (attachable *)mg->mg_ptr;
377
378 //TODO: check if transaction behaviour is really required here
379 if (SV *self = (SV *)at->self)
380 {
381 at->self = 0;
382 SvREFCNT_dec (self);
383 }
384
385 // next line makes sense, but most objects still have refcnt 0 by default
386 //at->refcnt_chk ();
387 return 0;
388}
389
390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
391
392static SV * noinline
101newSVattachable (attachable *obj, const char *klass) 393newSVattachable (attachable *obj, HV *stash)
102{ 394{
103 if (!obj) 395 if (!obj)
104 return &PL_sv_undef; 396 return newSV (0);
105 397
106 if (!obj->self) 398 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 399 obj->self = newHV ();
108 400
109 return newSVsv (obj->self); 401 if (!SvOBJECT (obj->self))
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 402 {
138 HV *hv = newHV (); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141 404
142 SVptr_cache_set (ptr, sv); 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 408 }
409 else
410 {
411 SV *sv = newRV_inc ((SV *)obj->self);
144 412
145 return newSVsv (sv); 413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
146} 414 SvAMAGIC_on (sv);
147 415
416 return sv;
417 }
418}
419
420#if 0 // unused
148static void 421static void
149clearSVptr (SV *sv) 422clearSVptr (SV *sv)
150{ 423{
151 if (SvROK (sv)) 424 if (SvROK (sv))
152 sv = SvRV (sv); 425 sv = SvRV (sv);
153 426
154 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
155 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
156} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
157 446
158static long 447static long
159SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
160{ 449{
161 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
162 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
163 452
164 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
165
166 if (!mg)
167 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
168
169 return (long)mg->mg_ptr;
170} 454}
171 455
172static long 456static long noinline
173SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
174{ 458{
175 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
176 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
177 else 462}
463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
521static inline SV *to_sv (bool v) { return newSViv (v); }
522static inline SV *to_sv ( signed char v) { return newSViv (v); }
523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
524static inline SV *to_sv ( signed short v) { return newSViv (v); }
525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
526static inline SV *to_sv ( signed int v) { return newSViv (v); }
527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
528static inline SV *to_sv ( signed long v) { return newSViv (v); }
529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
532static inline SV *to_sv (float v) { return newSVnv (v); }
533static inline SV *to_sv (double v) { return newSVnv (v); }
534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
546
547static inline SV *to_sv (object & v) { return to_sv (&v); }
548static inline SV *to_sv (living & v) { return to_sv (&v); }
549
550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
552
553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
178 return 0; 566 return sv;
179} 567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
604
605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
607
608template<class T>
609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
610
611template<int N>
612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
613
614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
626static inline void sv_to (SV *sv, UUID &v)
627{
628 if (!v.parse (SvPV_nolen (sv)))
629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
630}
631
632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 633
181static SV * 634static SV *
182newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
183{ 636{
184 SV *sv; 637 SV *sv;
198 break; 651 break;
199 652
200 case DT_STRING: 653 case DT_STRING:
201 { 654 {
202 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
203 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
204 } 657 }
205 break; 658 break;
206 659
207 case DT_DATA: 660 case DT_DATA:
208 { 661 {
209 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
210 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
212 } 665 }
213 break; 666 break;
214 667
215 case DT_OBJECT: 668 case DT_OBJECT:
216 { 669 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 670 break;
221 671
222 case DT_MAP: 672 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 673 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 674 sv = to_sv (va_arg (ap, maptile *));
225 break; 675 break;
226 676
677 case DT_CLIENT:
678 sv = to_sv (va_arg (ap, client *));
679 break;
680
227 case DT_PLAYER: 681 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 682 sv = to_sv (va_arg (ap, player *));
229 break; 683 break;
230 684
231 case DT_ARCH: 685 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 686 sv = to_sv (va_arg (ap, archetype *));
233 break; 687 break;
234 688
235 case DT_PARTY: 689 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 690 sv = to_sv (va_arg (ap, partylist *));
237 break; 691 break;
238 692
239 case DT_REGION: 693 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 694 sv = to_sv (va_arg (ap, region *));
241 break; 695 break;
242 696
243 default: 697 default:
244 assert (("unhandled type in newSVdt_va", 0)); 698 assert (("unhandled type in newSVdt_va", 0));
245 } 699 }
257 va_end (ap); 711 va_end (ap);
258 712
259 return sv; 713 return sv;
260} 714}
261 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
262static SV * 742static SV *
263newSVcfapi (int type, ...)
264{
265 SV *sv;
266
267 va_list ap;
268 va_start (ap, type);
269
270 switch (type)
271 {
272 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
273 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
274 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
275 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
276 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
277 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
278 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
279 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
280 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
281 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
282
283 default:
284 assert (("unhandled type in newSVcfapi", 0));
285 }
286
287 va_end (ap);
288
289 return sv;
290}
291
292//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293
294SV *
295registry_of (attachable_base *ext) 743registry (attachable *ext)
296{ 744{
297 if (!ext->cb) 745 if (!ext->cb)
298 ext->cb = newAV (); 746 ext->cb = newAV ();
299 747
300 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
301} 749}
302 750
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
373 752
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474
475 if (filename)
476 {
477 dSP;
478 ENTER;
479 SAVETMPS;
480 PUSHMARK (SP);
481 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
482 PUTBACK;
483
484 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
485 {
486 SPAGAIN;
487
488 // second value - perl objects
489 {
490 SV *sv = POPs;
491 if (SvROK (sv))
492 av = (AV *)SvREFCNT_inc (SvRV (sv));
493 }
494
495 // first value - text part, pad with 3 zeroes
496 {
497 SV *sv = POPs;
498 STRLEN len;
499 char *sv_ = SvPVbyte (sv, len);
500 text = newSV (len + sizeof (eof));
501 SvCUR_set (text, len);
502 memcpy (SvPVX (text), sv_, len);
503 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
504 }
505 }
506
507 PUTBACK;
508 FREETMPS;
509 LEAVE;
510 }
511
512 if (!text)
513 text = newSVpvn (eof, sizeof (eof));
514
515 line = SvPVX (text);
516}
517
518void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
519{
520 if (!av || oid < 0) // this is actually an error of sorts
521 return;
522
523 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
524 ext->clear ();
525
526 SV **svp = av_fetch ((AV *)av, oid, 0);
527
528 if (!svp || !SvROK (*svp))
529 {
530 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
531 return;
532 }
533
534 ext->self = *svp; *svp = &PL_sv_undef;
535 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
536
537 reattach (type, obj);
538}
539
540object_thawer::~object_thawer ()
541{
542 if (text) SvREFCNT_dec (text);
543 if (av) SvREFCNT_dec (av);
544}
545
546char *fgets (char *s, int n, object_thawer &thawer)
547{
548 char *p = thawer.line;
549 char *q = s;
550
551 while (--n)
552 {
553 if (!*p)
554 break;
555
556 *q++ = *p;
557
558 if (*p++ == '\n')
559 break;
560 }
561
562 *q = 0;
563 thawer.line = p;
564
565 return s == q ? 0 : s;
566}
567
568keyword object_thawer::get_kv ()
569{
570 for (;;)
571 {
572 char *p = line;
573
574 if (!*p)
575 return KW_EOF;
576
577 // parse keyword
578 while (*p > ' ')
579 p++;
580
581 int klen = p - line;
582
583 if (*p++ != '\n')
584 {
585 // parse value
586 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
587 ++p;
588
589 last_value = p;
590
591 while (*p != '\n')
592 p++;
593
594 *p++ = 0;
595 }
596 else
597 last_value = 0;
598
599 line [klen] = 0;
600 keyword_idx *kw = kw_lex::match (line, klen);
601
602 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
603
604 if (kw)
605 {
606 line = p;
607 return kw->index;
608 }
609 else if (!*line || *line == '#')
610 {
611 // empty/comment line
612 line = p;
613 }
614 else
615 return KW_ERROR;
616 }
617}
618
619void object_thawer::get (shstr &sh) const
620{
621 if (last_value)
622 sh = last_value;
623 else
624 {
625 sh = "<value missing>";
626 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
627 }
628}
629
630void object_thawer::get_ml (keyword kend, shstr &sh)
631{
632 char kw[128];
633
634 // multi-line strings are delimited by "\nendXXX\n"
635 kw [0] = '\n';
636 strcpy (kw + 1, keyword_str [kend]);
637
638 char *end = strstr (line, kw);
639
640 if (!end)
641 {
642 sh = 0;
643 return;
644 }
645
646 *end = 0;
647 sh = line;
648
649 line = end + keyword_len [kend] + 1;
650
651 while (*line++ != '\n')
652 ;
653}
654
655sint32 object_thawer::get_sint32 () const
656{
657 char *p = last_value;
658
659 if (!p)
660 return 0;
661
662 sint32 val = 0;
663 bool negate;
664
665 if (*p == '-')
666 {
667 negate = true;
668 ++p;
669 }
670 else
671 negate = false;
672
673 do
674 {
675 val *= 10;
676 val += *p++ - '0';
677 }
678 while (*p);
679
680 return negate ? -val : val;
681}
682
683sint64 object_thawer::get_sint64 () const
684{
685 return last_value ? atoll (last_value) : 0;
686}
687
688double object_thawer::get_double () const
689{
690 return last_value ? atof (last_value) : 0;
691}
692
693/////////////////////////////////////////////////////////////////////////////
694
695extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
696{
697 return 0;
698}
699
700static CommArray_s rtn_cmd;
701
702static int
703runPluginCommand (object *obj, char *params)
704{
705 dSP;
706
707 ENTER;
708 SAVETMPS;
709
710 PUSHMARK (SP);
711
712 EXTEND (SP, 3);
713 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
714 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
715
716 if (params)
717 PUSHs (sv_2mortal (newSVpv (params, 0)));
718
719 PUTBACK;
720 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
721 SPAGAIN;
722
723 if (SvTRUE (ERRSV))
724 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
725
726 int returnvalue = count > 0 ? POPi : -1;
727
728 PUTBACK;
729 FREETMPS;
730 LEAVE;
731
732 return returnvalue;
733}
734
735extern "C" void *cfperl_getPluginProperty (int *type, ...)
736{
737 va_list args;
738 char *propname;
739 int i;
740 va_start (args, type);
741 propname = va_arg (args, char *);
742 //printf ("Property name: %s\n", propname);
743
744 if (!strcmp (propname, "command?"))
745 {
746 if (!perl)
747 return NULL;
748
749 const char *cmdname = va_arg (args, const char *);
750 HV *hv = get_hv ("cf::COMMAND", 1);
751 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
752
753 va_end (args);
754
755 if (svp)
756 {
757 // this is totaly broken, should stash it into %COMMAND
758 rtn_cmd.name = cmdname;
759 rtn_cmd.time = SvNV (*svp);
760 rtn_cmd.func = runPluginCommand;
761
762 return &rtn_cmd;
763 }
764 }
765 else if (!strcmp (propname, "Identification"))
766 {
767 va_end (args);
768 return (void*) PLUGIN_NAME;
769 }
770 else if (!strcmp (propname, "FullName"))
771 {
772 va_end (args);
773 return (void*) PLUGIN_VERSION;
774 }
775 else
776 va_end (args);
777
778 return NULL;
779}
780
781extern "C" int cfperl_postInitPlugin ()
782{
783 int hooktype = 1;
784 int rtype = 0;
785
786 cf_init_plugin (gethook);
787
788 return 0;
789}
790
791extern "C" int cfperl_closePlugin ()
792{
793 return 0;
794}
795
796void 753void
797cfperl_init () 754cfperl_init ()
798{ 755{
756 extern char **environ;
757
799 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
800 perl = perl_alloc (); 759 perl = perl_alloc ();
801 perl_construct (perl); 760 perl_construct (perl);
802 761
803 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
804 763
805 char *argv[] = { 764 const char *argv[] = {
806 "", 765 settings.argv [0],
807 "-e" 766 "-e0"
808 "cf->bootstrap;"
809 "unshift @INC, cf::datadir ();"
810 "require cf;"
811 }; 767 };
812 768
813 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
814 { 771 {
815 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
816 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
817 } 774 }
818 775
819 obj_cache = newHV (); 776 eval_pv (
820} 777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
821 785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
822void cfperl_main () 794cfperl_main ()
823{ 795{
824 dSP; 796 dSP;
825 797
826 PUSHMARK (SP); 798 PUSHMARK (SP);
827 PUTBACK; 799 PUTBACK;
828 call_pv ("cf::main", G_DISCARD | G_VOID); 800 call_pv ("cf::main", G_DISCARD | G_VOID);
801}
802
803void
804attachable::instantiate ()
805{
806 if (attach)
807 {
808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
809 attach = 0;
810 }
811}
812
813void
814attachable::reattach ()
815{
816 optimise ();
817 //TODO: check for _attachment's, very important for restarts
818 INVOKE_ATTACHABLE (REATTACH, this);
829} 819}
830 820
831static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
832# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
833# include "eventinc.h" 823# include "eventinc.h"
834# undef def 824# undef def
835}; 825};
836 826
837#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
838 828
839static void 829static void noinline
840gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
841{ 831{
842 // event must be in array 832 // event must be in array
843 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
844 { 834 {
864 } 854 }
865 } 855 }
866 } 856 }
867} 857}
868 858
859void
860attachable::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_attachable, event);
863
864 if (cb)
865 ::gather_callbacks (callbacks, cb, event);
866}
867
868void
869global::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 ::gather_callbacks (callbacks, cb_global, event);
872}
873
874void
875object::gather_callbacks (AV *&callbacks, event_type event) const
876{
877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
878 {
879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
880
881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
883 }
884
885 if (type <= AvFILLp (cb_type))
886 {
887 SV *registry = AvARRAY (cb_type)[type];
888
889 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
890 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
891 }
892
893 attachable::gather_callbacks (callbacks, event);
894 ::gather_callbacks (callbacks, cb_object, event);
895}
896
897void
898archetype::gather_callbacks (AV *&callbacks, event_type event) const
899{
900 attachable::gather_callbacks (callbacks, event);
901 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
902}
903
904void
905client::gather_callbacks (AV *&callbacks, event_type event) const
906{
907 attachable::gather_callbacks (callbacks, event);
908 ::gather_callbacks (callbacks, cb_client, event);
909}
910
911void
912player::gather_callbacks (AV *&callbacks, event_type event) const
913{
914 attachable::gather_callbacks (callbacks, event);
915 ::gather_callbacks (callbacks, cb_player, event);
916}
917
918void
919maptile::gather_callbacks (AV *&callbacks, event_type event) const
920{
921 attachable::gather_callbacks (callbacks, event);
922 ::gather_callbacks (callbacks, cb_map, event);
923}
924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
975bool
869bool cfperl_invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
870{ 977{
871 data_type dt; 978 data_type dt;
872 va_list ap;
873 979
874 va_start (ap, event); 980 // callback call ordering should be:
981 // 1. per-object callback
982 // 2. per-class object
983 // 3. per-type callback
984 // 4. global callbacks
875 985
876 AV *callbacks = 0; 986 AV *callbacks = 0;
877
878 object *op;
879 player *pl;
880 mapstruct *map;
881
882 // callback call ordering is:
883 // 1. per-object callback (NYI)
884 // 2. per-class object
885 // 2a. per-type callback
886 // 4. global callbacks
887
888 gather_callbacks (callbacks, cb_global, event); 987 gather_callbacks (callbacks, event);
889
890 switch (KLASS_OF (event))
891 {
892 case KLASS_GLOBAL:
893 break;
894
895 case KLASS_OBJECT:
896 dt = (data_type) va_arg (ap, int);
897 assert (("first argument must be of type object", dt == DT_OBJECT));
898 op = va_arg (ap, object *);
899
900 if (op->cb)
901 gather_callbacks (callbacks, op->cb, event);
902
903 if (op->type)
904 {
905 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
906 {
907 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
908
909 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
910 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
911 }
912
913 if (op->type <= AvFILLp (cb_type))
914 {
915 SV *registry = AvARRAY (cb_type)[op->type];
916
917 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
918 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
919 }
920 }
921
922 gather_callbacks (callbacks, cb_object, event);
923
924 break;
925
926 case KLASS_PLAYER:
927 dt = (data_type) va_arg (ap, int);
928 assert (("first argument must be of type player", dt == DT_PLAYER));
929 pl = va_arg (ap, player *);
930
931 if (pl->cb)
932 gather_callbacks (callbacks, pl->cb, event);
933
934 gather_callbacks (callbacks, cb_player, event);
935 break;
936
937 case KLASS_MAP:
938 dt = (data_type) va_arg (ap, int);
939 assert (("first argument must be of type object", dt == DT_MAP));
940 map = va_arg (ap, mapstruct *);
941
942 if (map->cb)
943 gather_callbacks (callbacks, map->cb, event);
944
945 gather_callbacks (callbacks, cb_map, event);
946 break;
947
948 default:
949 assert (("unsupported event klass in cfperl_invoke", 0));
950 }
951 988
952 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
953 if (!callbacks) 990 if (!callbacks)
954 return 0; 991 return 0;
955 992
956 dSP; 993 va_list ap;
957 ENTER; 994 va_start (ap, event);
958 SAVETMPS;
959 995
960 PUSHMARK (SP); 996 CALL_BEGIN (3);
961 EXTEND (SP, 3);
962
963 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
964 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
965 999
966 switch (KLASS_OF (event)) 1000 //TODO: unhack
967 { 1001 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
968 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1002 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
969 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1003 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
970 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1004 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
971 } 1005 else if (global *gl = is_a<global>(this)) /*nop*/;
1006 else
1007 abort (); //TODO
972 1008
973 for (;;) 1009 for (;;)
974 { 1010 {
975 dt = (data_type) va_arg (ap, int); 1011 dt = (data_type) va_arg (ap, int);
976 1012
977 if (dt == DT_END) 1013 if (dt == DT_END)
978 break; 1014 break;
979
980 if (dt == DT_AV) 1015 else if (dt == DT_AV)
981 { 1016 {
982 AV *av = va_arg (ap, AV *); 1017 AV *av = va_arg (ap, AV *);
983 1018
984 for (int i = 0; i <= av_len (av); ++i) 1019 for (int i = 0; i <= av_len (av); ++i)
985 XPUSHs (*av_fetch (av, i, 1)); 1020 XPUSHs (*av_fetch (av, i, 1));
988 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
989 } 1024 }
990 1025
991 va_end (ap); 1026 va_end (ap);
992 1027
993 PUTBACK; 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
994 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
995 SPAGAIN;
996
997 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
998 1030
999 FREETMPS; 1031 CALL_END;
1000 LEAVE;
1001 1032
1002 return count; 1033 return count;
1003} 1034}
1004 1035
1005SV * 1036static SV *
1006cfperl_result (int idx) 1037cfperl_result (int idx)
1007{ 1038{
1008 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1009 if (!av) 1040 if (!av)
1010 return &PL_sv_undef; 1041 return &PL_sv_undef;
1011 1042
1012 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
1013 if (!sv) 1044 if (!sv)
1020cfperl_result_INT (int idx) 1051cfperl_result_INT (int idx)
1021{ 1052{
1022 return SvIV (cfperl_result (idx)); 1053 return SvIV (cfperl_result (idx));
1023} 1054}
1024 1055
1056double
1057cfperl_result_DOUBLE (int idx)
1058{
1059 return SvNV (cfperl_result (idx));
1060}
1061
1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
1083
1084void
1085cfperl_emergency_save ()
1086{
1087 CALL_BEGIN (0);
1088 CALL_CALL ("cf::emergency_save", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1184maptile::find_sync (const_utf8_string path, maptile *origin)
1185{
1186 CALL_BEGIN (2);
1187 CALL_ARG (path);
1188 CALL_ARG (origin);
1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1190
1191 maptile *retval = 0;
1192 if (count) sv_to (POPs, retval);
1193
1194 CALL_END;
1195
1196 return retval;
1197}
1198
1199maptile *
1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1201{
1202 CALL_BEGIN (3);
1203 CALL_ARG (path);
1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1207
1208 maptile *retval = 0;
1209 if (count) sv_to (POPs, retval);
1210
1211 CALL_END;
1212
1213 return retval;
1214}
1215
1216void
1217maptile::do_load_sync ()
1218{
1219 CALL_BEGIN (1);
1220 CALL_ARG (this);
1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1222 CALL_END;
1223}
1224
1225void
1226object::enter_exit (object *exit)
1227{
1228 if (type != PLAYER)
1229 return;
1230
1231 CALL_BEGIN (2);
1232 CALL_ARG (this);
1233 CALL_ARG (exit);
1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1235 CALL_END;
1236}
1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1350/////////////////////////////////////////////////////////////////////////////
1351
1352struct EVAPI *evapi::GEVAPI;
1353struct CoroAPI *coroapi::GCoroAPI;
1354
1355void
1356coroapi::do_cede_to_tick ()
1357{
1358 cede_pending = 0;
1359 cede ();
1360}
1361
1362void
1363coroapi::wait_for_tick ()
1364{
1365 CALL_BEGIN (0);
1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1367 CALL_END;
1368}
1369
1370void
1371coroapi::wait_for_tick_begin ()
1372{
1373 CALL_BEGIN (0);
1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1375 CALL_END;
1376}
1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1390static void
1391_connect_to_perl_1 ()
1392{
1393 stash_cf = gv_stashpv ("cf", 1);
1394
1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412
1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1419 cb_map = get_av ("cf::CB_MAP" , 1);
1420}
1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1025MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1026 1433
1027BOOT: 1434BOOT:
1028{ 1435{
1029 HV *stash = gv_stashpv ("cf", 1); 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1439 _connect_to_perl_1 ();
1440
1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1030 1451
1031 static const struct { 1452 static const struct {
1032 const char *name; 1453 const char *name;
1033 IV iv; 1454 IV iv;
1034 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1035# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1036 const_iv (llevError) 1457# include "const_iv.h"
1037 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1038 const_iv (llevDebug) 1459# include "attackinc.h"
1039 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464
1465 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1466
1467 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1040 1468
1041 const_iv (MAX_TIME) 1469 const_iv (MAX_TIME)
1042 const_iv (PLAYER)
1043 const_iv (TRANSPORT)
1044 const_iv (ROD)
1045 const_iv (TREASURE)
1046 const_iv (POTION)
1047 const_iv (FOOD)
1048 const_iv (POISON)
1049 const_iv (BOOK)
1050 const_iv (CLOCK) 1470 const_iv (MAXSOCKBUF)
1051 const_iv (LIGHTNING)
1052 const_iv (ARROW)
1053 const_iv (BOW)
1054 const_iv (WEAPON)
1055 const_iv (ARMOUR)
1056 const_iv (PEDESTAL)
1057 const_iv (ALTAR)
1058 const_iv (LOCKED_DOOR)
1059 const_iv (SPECIAL_KEY)
1060 const_iv (MAP)
1061 const_iv (DOOR)
1062 const_iv (KEY)
1063 const_iv (TIMED_GATE)
1064 const_iv (TRIGGER)
1065 const_iv (GRIMREAPER)
1066 const_iv (MAGIC_EAR)
1067 const_iv (TRIGGER_BUTTON)
1068 const_iv (TRIGGER_ALTAR)
1069 const_iv (TRIGGER_PEDESTAL)
1070 const_iv (SHIELD)
1071 const_iv (HELMET)
1072 const_iv (HORN)
1073 const_iv (MONEY)
1074 const_iv (CLASS)
1075 const_iv (GRAVESTONE)
1076 const_iv (AMULET)
1077 const_iv (PLAYERMOVER)
1078 const_iv (TELEPORTER)
1079 const_iv (CREATOR)
1080 const_iv (SKILL)
1081 const_iv (EXPERIENCE)
1082 const_iv (EARTHWALL)
1083 const_iv (GOLEM)
1084 const_iv (THROWN_OBJ)
1085 const_iv (BLINDNESS)
1086 const_iv (GOD)
1087 const_iv (DETECTOR)
1088 const_iv (TRIGGER_MARKER)
1089 const_iv (DEAD_OBJECT)
1090 const_iv (DRINK)
1091 const_iv (MARKER)
1092 const_iv (HOLY_ALTAR)
1093 const_iv (PLAYER_CHANGER)
1094 const_iv (BATTLEGROUND)
1095 const_iv (PEACEMAKER)
1096 const_iv (GEM)
1097 const_iv (FIREWALL)
1098 const_iv (ANVIL)
1099 const_iv (CHECK_INV)
1100 const_iv (MOOD_FLOOR)
1101 const_iv (EXIT)
1102 const_iv (ENCOUNTER)
1103 const_iv (SHOP_FLOOR)
1104 const_iv (SHOP_MAT)
1105 const_iv (RING)
1106 const_iv (FLOOR)
1107 const_iv (FLESH)
1108 const_iv (INORGANIC)
1109 const_iv (SKILL_TOOL)
1110 const_iv (LIGHTER)
1111 const_iv (TRAP_PART)
1112 const_iv (WALL)
1113 const_iv (LIGHT_SOURCE)
1114 const_iv (MISC_OBJECT)
1115 const_iv (MONSTER)
1116 const_iv (SPAWN_GENERATOR)
1117 const_iv (LAMP)
1118 const_iv (DUPLICATOR)
1119 const_iv (TOOL)
1120 const_iv (SPELLBOOK)
1121 const_iv (BUILDFAC)
1122 const_iv (CLOAK)
1123 const_iv (SPINNER)
1124 const_iv (GATE)
1125 const_iv (BUTTON)
1126 const_iv (CF_HANDLE)
1127 const_iv (HOLE)
1128 const_iv (TRAPDOOR)
1129 const_iv (SIGN)
1130 const_iv (BOOTS)
1131 const_iv (GLOVES)
1132 const_iv (SPELL)
1133 const_iv (SPELL_EFFECT)
1134 const_iv (CONVERTER)
1135 const_iv (BRACERS)
1136 const_iv (POISONING)
1137 const_iv (SAVEBED)
1138 const_iv (POISONCLOUD)
1139 const_iv (FIREHOLES)
1140 const_iv (WAND)
1141 const_iv (SCROLL)
1142 const_iv (DIRECTOR)
1143 const_iv (GIRDLE)
1144 const_iv (FORCE)
1145 const_iv (POTION_EFFECT)
1146 const_iv (EVENT_CONNECTOR)
1147 const_iv (CLOSE_CON)
1148 const_iv (CONTAINER)
1149 const_iv (ARMOUR_IMPROVER)
1150 const_iv (WEAPON_IMPROVER)
1151 const_iv (SKILLSCROLL)
1152 const_iv (DEEP_SWAMP)
1153 const_iv (IDENTIFY_ALTAR)
1154 const_iv (MENU)
1155 const_iv (RUNE)
1156 const_iv (TRAP)
1157 const_iv (POWER_CRYSTAL)
1158 const_iv (CORPSE)
1159 const_iv (DISEASE)
1160 const_iv (SYMPTOM)
1161 const_iv (BUILDER)
1162 const_iv (MATERIAL)
1163 const_iv (ITEM_TRANSFORMER)
1164 const_iv (QUEST)
1165 1471
1166 const_iv (NUM_SUBTYPES) 1472 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1473 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1167 1474
1168 const_iv (ST_BD_BUILD) 1475 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1169 const_iv (ST_BD_REMOVE)
1170 1476
1171 const_iv (ST_MAT_FLOOR) 1477 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1172 const_iv (ST_MAT_WALL) 1478 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1173 const_iv (ST_MAT_ITEM)
1174
1175 const_iv (AT_PHYSICAL)
1176 const_iv (AT_MAGIC)
1177 const_iv (AT_FIRE)
1178 const_iv (AT_ELECTRICITY)
1179 const_iv (AT_COLD)
1180 const_iv (AT_CONFUSION)
1181 const_iv (AT_ACID)
1182 const_iv (AT_DRAIN)
1183 const_iv (AT_WEAPONMAGIC)
1184 const_iv (AT_GHOSTHIT)
1185 const_iv (AT_POISON)
1186 const_iv (AT_SLOW)
1187 const_iv (AT_PARALYZE)
1188 const_iv (AT_TURN_UNDEAD)
1189 const_iv (AT_FEAR)
1190 const_iv (AT_CANCELLATION)
1191 const_iv (AT_DEPLETE)
1192 const_iv (AT_DEATH)
1193 const_iv (AT_CHAOS)
1194 const_iv (AT_COUNTERSPELL)
1195 const_iv (AT_GODPOWER)
1196 const_iv (AT_HOLYWORD)
1197 const_iv (AT_BLIND)
1198 const_iv (AT_INTERNAL)
1199 const_iv (AT_LIFE_STEALING)
1200 const_iv (AT_DISEASE)
1201
1202 const_iv (QUEST_IN_PROGRESS)
1203 const_iv (QUEST_DONE_QUEST)
1204 const_iv (QUEST_DONE_TASK)
1205 const_iv (QUEST_START_QUEST)
1206 const_iv (QUEST_END_QUEST)
1207 const_iv (QUEST_START_TASK)
1208 const_iv (QUEST_END_TASK)
1209 const_iv (QUEST_OVERRIDE)
1210 const_iv (QUEST_ON_ACTIVATE)
1211
1212 const_iv (WEAP_HIT)
1213 const_iv (WEAP_SLASH)
1214 const_iv (WEAP_PIERCE)
1215 const_iv (WEAP_CLEAVE)
1216 const_iv (WEAP_SLICE)
1217 const_iv (WEAP_STAB)
1218 const_iv (WEAP_WHIP)
1219 const_iv (WEAP_CRUSH)
1220 const_iv (WEAP_BLUD)
1221
1222 const_iv (FLAG_ALIVE)
1223 const_iv (FLAG_WIZ)
1224 const_iv (FLAG_REMOVED)
1225 const_iv (FLAG_FREED)
1226 const_iv (FLAG_WAS_WIZ)
1227 const_iv (FLAG_APPLIED)
1228 const_iv (FLAG_UNPAID)
1229 const_iv (FLAG_USE_SHIELD)
1230 const_iv (FLAG_NO_PICK)
1231 const_iv (FLAG_ANIMATE)
1232 const_iv (FLAG_MONSTER)
1233 const_iv (FLAG_FRIENDLY)
1234 const_iv (FLAG_GENERATOR)
1235 const_iv (FLAG_IS_THROWN)
1236 const_iv (FLAG_AUTO_APPLY)
1237 const_iv (FLAG_TREASURE)
1238 const_iv (FLAG_PLAYER_SOLD)
1239 const_iv (FLAG_SEE_INVISIBLE)
1240 const_iv (FLAG_CAN_ROLL)
1241 const_iv (FLAG_OVERLAY_FLOOR)
1242 const_iv (FLAG_IS_TURNABLE)
1243 const_iv (FLAG_IS_USED_UP)
1244 const_iv (FLAG_IDENTIFIED)
1245 const_iv (FLAG_REFLECTING)
1246 const_iv (FLAG_CHANGING)
1247 const_iv (FLAG_SPLITTING)
1248 const_iv (FLAG_HITBACK)
1249 const_iv (FLAG_STARTEQUIP)
1250 const_iv (FLAG_BLOCKSVIEW)
1251 const_iv (FLAG_UNDEAD)
1252 const_iv (FLAG_SCARED)
1253 const_iv (FLAG_UNAGGRESSIVE)
1254 const_iv (FLAG_REFL_MISSILE)
1255 const_iv (FLAG_REFL_SPELL)
1256 const_iv (FLAG_NO_MAGIC)
1257 const_iv (FLAG_NO_FIX_PLAYER)
1258 const_iv (FLAG_IS_LIGHTABLE)
1259 const_iv (FLAG_TEAR_DOWN)
1260 const_iv (FLAG_RUN_AWAY)
1261 const_iv (FLAG_PICK_UP)
1262 const_iv (FLAG_UNIQUE)
1263 const_iv (FLAG_NO_DROP)
1264 const_iv (FLAG_WIZCAST)
1265 const_iv (FLAG_CAST_SPELL)
1266 const_iv (FLAG_USE_SCROLL)
1267 const_iv (FLAG_USE_RANGE)
1268 const_iv (FLAG_USE_BOW)
1269 const_iv (FLAG_USE_ARMOUR)
1270 const_iv (FLAG_USE_WEAPON)
1271 const_iv (FLAG_USE_RING)
1272 const_iv (FLAG_READY_RANGE)
1273 const_iv (FLAG_READY_BOW)
1274 const_iv (FLAG_XRAYS)
1275 const_iv (FLAG_NO_APPLY)
1276 const_iv (FLAG_IS_FLOOR)
1277 const_iv (FLAG_LIFESAVE)
1278 const_iv (FLAG_NO_STRENGTH)
1279 const_iv (FLAG_SLEEP)
1280 const_iv (FLAG_STAND_STILL)
1281 const_iv (FLAG_RANDOM_MOVE)
1282 const_iv (FLAG_ONLY_ATTACK)
1283 const_iv (FLAG_CONFUSED)
1284 const_iv (FLAG_STEALTH)
1285 const_iv (FLAG_WIZPASS)
1286 const_iv (FLAG_IS_LINKED)
1287 const_iv (FLAG_CURSED)
1288 const_iv (FLAG_DAMNED)
1289 const_iv (FLAG_SEE_ANYWHERE)
1290 const_iv (FLAG_KNOWN_MAGICAL)
1291 const_iv (FLAG_KNOWN_CURSED)
1292 const_iv (FLAG_CAN_USE_SKILL)
1293 const_iv (FLAG_BEEN_APPLIED)
1294 const_iv (FLAG_READY_SCROLL)
1295 const_iv (FLAG_USE_ROD)
1296 const_iv (FLAG_USE_HORN)
1297 const_iv (FLAG_MAKE_INVIS)
1298 const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED)
1300 const_iv (FLAG_IS_HILLY)
1301 const_iv (FLAG_READY_SKILL)
1302 const_iv (FLAG_READY_WEAPON)
1303 const_iv (FLAG_NO_SKILL_IDENT)
1304 const_iv (FLAG_BLIND)
1305 const_iv (FLAG_SEE_IN_DARK)
1306 const_iv (FLAG_IS_CAULDRON)
1307 const_iv (FLAG_NO_STEAL)
1308 const_iv (FLAG_ONE_HIT)
1309 const_iv (FLAG_CLIENT_SENT)
1310 const_iv (FLAG_BERSERK)
1311 const_iv (FLAG_NEUTRAL)
1312 const_iv (FLAG_NO_ATTACK)
1313 const_iv (FLAG_NO_DAMAGE)
1314 const_iv (FLAG_OBJ_ORIGINAL)
1315 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1316 const_iv (FLAG_ACTIVATE_ON_PUSH)
1317 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1318 const_iv (FLAG_IS_WATER)
1319 const_iv (FLAG_CONTENT_ON_GEN)
1320 const_iv (FLAG_IS_A_TEMPLATE)
1321 const_iv (FLAG_IS_BUILDABLE)
1322 const_iv (FLAG_AFK)
1323
1324 const_iv (NDI_BLACK)
1325 const_iv (NDI_WHITE)
1326 const_iv (NDI_NAVY)
1327 const_iv (NDI_RED)
1328 const_iv (NDI_ORANGE)
1329 const_iv (NDI_BLUE)
1330 const_iv (NDI_DK_ORANGE)
1331 const_iv (NDI_GREEN)
1332 const_iv (NDI_LT_GREEN)
1333 const_iv (NDI_GREY)
1334 const_iv (NDI_BROWN)
1335 const_iv (NDI_GOLD)
1336 const_iv (NDI_TAN)
1337 const_iv (NDI_MAX_COLOR)
1338 const_iv (NDI_COLOR_MASK)
1339 const_iv (NDI_UNIQUE)
1340 const_iv (NDI_ALL)
1341
1342 const_iv (F_APPLIED)
1343 const_iv (F_LOCATION)
1344 const_iv (F_UNPAID)
1345 const_iv (F_MAGIC)
1346 const_iv (F_CURSED)
1347 const_iv (F_DAMNED)
1348 const_iv (F_OPEN)
1349 const_iv (F_NOPICK)
1350 const_iv (F_LOCKED) 1479 const_iv (F_LOCKED)
1351 1480
1352 const_iv (F_BUY) 1481 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1353 const_iv (F_SHOP) 1482 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1354 const_iv (F_SELL)
1355 1483
1356 const_iv (P_BLOCKSVIEW) 1484 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1357 const_iv (P_NO_MAGIC)
1358 const_iv (P_IS_ALIVE)
1359 const_iv (P_NO_CLERIC)
1360 const_iv (P_NEED_UPDATE)
1361 const_iv (P_NO_ERROR)
1362 const_iv (P_OUT_OF_MAP)
1363 const_iv (P_NEW_MAP)
1364 1485
1365 const_iv (UP_OBJ_INSERT) 1486 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1366 const_iv (UP_OBJ_REMOVE) 1487 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1367 const_iv (UP_OBJ_CHANGE)
1368 const_iv (UP_OBJ_FACE)
1369 1488
1370 const_iv (INS_NO_MERGE) 1489 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1371 const_iv (INS_ABOVE_FLOOR_ONLY)
1372 const_iv (INS_NO_WALK_ON)
1373 const_iv (INS_ON_TOP)
1374 const_iv (INS_BELOW_ORIGINATOR)
1375 const_iv (INS_MAP_LOAD)
1376
1377 const_iv (WILL_APPLY_HANDLE)
1378 const_iv (WILL_APPLY_TREASURE)
1379 const_iv (WILL_APPLY_EARTHWALL)
1380 const_iv (WILL_APPLY_DOOR)
1381 const_iv (WILL_APPLY_FOOD)
1382
1383 const_iv (SAVE_MODE)
1384 const_iv (SAVE_DIR_MODE)
1385
1386 const_iv (M_PAPER)
1387 const_iv (M_IRON)
1388 const_iv (M_GLASS)
1389 const_iv (M_LEATHER)
1390 const_iv (M_WOOD)
1391 const_iv (M_ORGANIC)
1392 const_iv (M_STONE)
1393 const_iv (M_CLOTH)
1394 const_iv (M_ADAMANT)
1395 const_iv (M_LIQUID)
1396 const_iv (M_SOFT_METAL)
1397 const_iv (M_BONE)
1398 const_iv (M_ICE) 1490 const_iv (MAP_INACTIVE)
1399 const_iv (M_SPECIAL)
1400 1491
1401 const_iv (SK_EXP_ADD_SKILL) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1402 const_iv (SK_EXP_TOTAL) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1403 const_iv (SK_EXP_NONE)
1404 const_iv (SK_SUBTRACT_SKILL_EXP)
1405 const_iv (SK_EXP_SKILL_ONLY)
1406 1494
1407 const_iv (SK_LOCKPICKING) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1408 const_iv (SK_HIDING)
1409 const_iv (SK_SMITHERY)
1410 const_iv (SK_BOWYER)
1411 const_iv (SK_JEWELER)
1412 const_iv (SK_ALCHEMY)
1413 const_iv (SK_STEALING)
1414 const_iv (SK_LITERACY)
1415 const_iv (SK_BARGAINING)
1416 const_iv (SK_JUMPING)
1417 const_iv (SK_DET_MAGIC)
1418 const_iv (SK_ORATORY)
1419 const_iv (SK_SINGING)
1420 const_iv (SK_DET_CURSE)
1421 const_iv (SK_FIND_TRAPS)
1422 const_iv (SK_MEDITATION)
1423 const_iv (SK_PUNCHING)
1424 const_iv (SK_FLAME_TOUCH)
1425 const_iv (SK_KARATE)
1426 const_iv (SK_CLIMBING)
1427 const_iv (SK_WOODSMAN)
1428 const_iv (SK_INSCRIPTION)
1429 const_iv (SK_ONE_HANDED_WEAPON)
1430 const_iv (SK_MISSILE_WEAPON)
1431 const_iv (SK_THROWING)
1432 const_iv (SK_USE_MAGIC_ITEM)
1433 const_iv (SK_DISARM_TRAPS)
1434 const_iv (SK_SET_TRAP)
1435 const_iv (SK_THAUMATURGY)
1436 const_iv (SK_PRAYING)
1437 const_iv (SK_CLAWING)
1438 const_iv (SK_LEVITATION)
1439 const_iv (SK_SUMMONING)
1440 const_iv (SK_PYROMANCY)
1441 const_iv (SK_EVOCATION)
1442 const_iv (SK_SORCERY)
1443 const_iv (SK_TWO_HANDED_WEAPON)
1444 const_iv (SK_SPARK_TOUCH)
1445 const_iv (SK_SHIVER)
1446 const_iv (SK_ACID_SPLASH)
1447 const_iv (SK_POISON_NAIL)
1448 1496
1449 const_iv (SOUND_NEW_PLAYER) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1450 const_iv (SOUND_FIRE_ARROW)
1451 const_iv (SOUND_LEARN_SPELL)
1452 const_iv (SOUND_FUMBLE_SPELL)
1453 const_iv (SOUND_WAND_POOF)
1454 const_iv (SOUND_OPEN_DOOR)
1455 const_iv (SOUND_PUSH_PLAYER)
1456 const_iv (SOUND_PLAYER_HITS1)
1457 const_iv (SOUND_PLAYER_HITS2)
1458 const_iv (SOUND_PLAYER_HITS3)
1459 const_iv (SOUND_PLAYER_HITS4)
1460 const_iv (SOUND_PLAYER_IS_HIT1)
1461 const_iv (SOUND_PLAYER_IS_HIT2)
1462 const_iv (SOUND_PLAYER_IS_HIT3)
1463 const_iv (SOUND_PLAYER_KILLS)
1464 const_iv (SOUND_PET_IS_KILLED)
1465 const_iv (SOUND_PLAYER_DIES)
1466 const_iv (SOUND_OB_EVAPORATE)
1467 const_iv (SOUND_OB_EXPLODE)
1468 const_iv (SOUND_CLOCK)
1469 const_iv (SOUND_TURN_HANDLE)
1470 const_iv (SOUND_FALL_HOLE)
1471 const_iv (SOUND_DRINK_POISON)
1472 const_iv (SOUND_CAST_SPELL_0)
1473
1474 const_iv (PREFER_LOW)
1475 const_iv (PREFER_HIGH)
1476
1477 const_iv (ATNR_PHYSICAL)
1478 const_iv (ATNR_MAGIC)
1479 const_iv (ATNR_FIRE)
1480 const_iv (ATNR_ELECTRICITY)
1481 const_iv (ATNR_COLD)
1482 const_iv (ATNR_CONFUSION)
1483 const_iv (ATNR_ACID)
1484 const_iv (ATNR_DRAIN)
1485 const_iv (ATNR_WEAPONMAGIC)
1486 const_iv (ATNR_GHOSTHIT)
1487 const_iv (ATNR_POISON)
1488 const_iv (ATNR_SLOW)
1489 const_iv (ATNR_PARALYZE)
1490 const_iv (ATNR_TURN_UNDEAD)
1491 const_iv (ATNR_FEAR)
1492 const_iv (ATNR_CANCELLATION)
1493 const_iv (ATNR_DEPLETE)
1494 const_iv (ATNR_DEATH)
1495 const_iv (ATNR_CHAOS)
1496 const_iv (ATNR_COUNTERSPELL)
1497 const_iv (ATNR_GODPOWER)
1498 const_iv (ATNR_HOLYWORD)
1499 const_iv (ATNR_BLIND)
1500 const_iv (ATNR_INTERNAL)
1501 const_iv (ATNR_LIFE_STEALING)
1502 const_iv (ATNR_DISEASE)
1503
1504 const_iv (MAP_FLUSH)
1505 const_iv (MAP_PLAYER_UNIQUE)
1506 const_iv (MAP_BLOCK)
1507 const_iv (MAP_STYLE)
1508 const_iv (MAP_OVERLAY)
1509
1510 const_iv (MAP_IN_MEMORY)
1511 const_iv (MAP_SWAPPED)
1512 const_iv (MAP_LOADING)
1513 const_iv (MAP_SAVING)
1514
1515 const_iv (KLASS_GLOBAL)
1516 const_iv (KLASS_OBJECT)
1517 const_iv (KLASS_PLAYER)
1518 const_iv (KLASS_MAP)
1519 }; 1498 };
1520 1499
1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1522 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1523 1502
1524 static const struct { 1503 static const struct {
1525 const char *name; 1504 const char *name;
1526 int skip; 1505 int skip;
1527 IV klass; 1506 IV klass;
1532# undef def 1511# undef def
1533 }; 1512 };
1534 1513
1535 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1536 1515
1537 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1538 { 1517 {
1539 AV *event = newAV (); 1518 AV *event = newAV ();
1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1544 } 1523 }
1545 1524
1546 static const struct { 1525 // used by autogenerated BOOT sections from genacc
1547 int dtype; 1526 av_reflect = get_av ("cf::REFLECT", 1);
1548 const char *name;
1549 IV idx;
1550 } *cprop, prop_table[] = {
1551# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1552 prop (CFAPI_INT, MAP_PROP_FLAGS)
1553 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1554 prop (CFAPI_STRING, MAP_PROP_PATH)
1555 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1556 prop (CFAPI_STRING, MAP_PROP_NAME)
1557 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1558 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1559 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1560 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1561 prop (CFAPI_INT, MAP_PROP_WIDTH)
1562 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1563 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1564 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1565 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1566 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1567 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1568 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1569 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1570 prop (CFAPI_INT, MAP_PROP_SKY)
1571 prop (CFAPI_INT, MAP_PROP_WPARTX)
1572 prop (CFAPI_INT, MAP_PROP_WPARTY)
1573 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1574 prop (CFAPI_PREGION, MAP_PROP_REGION)
1575 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1576 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1577 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1578 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1580 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1581 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1582 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1583 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1584 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1585 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1586 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1587 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1588 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1589 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1590 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1591 prop (CFAPI_INT, OBJECT_PROP_X)
1592 prop (CFAPI_INT, OBJECT_PROP_Y)
1593 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1594 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1595 prop (CFAPI_INT, OBJECT_PROP_NROF)
1596 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1597 prop (CFAPI_INT, OBJECT_PROP_FACING)
1598 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1599 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1600 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1601 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1602 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1603 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1604 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1605 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1606 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1607 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1608 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1609 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1610 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1611 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1612 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1613 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1614 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1615 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1616 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1617 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1618 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1619 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1620 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1621 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1622 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1623 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1624 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1625 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1626 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1628 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1629 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1630 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1632 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1633 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1634 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1635 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1636 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1637 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1638 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1639 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1640 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1641 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1642 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1643 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1644 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1645 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1646 prop (CFAPI_INT, OBJECT_PROP_STR)
1647 prop (CFAPI_INT, OBJECT_PROP_DEX)
1648 prop (CFAPI_INT, OBJECT_PROP_CON)
1649 prop (CFAPI_INT, OBJECT_PROP_WIS)
1650 prop (CFAPI_INT, OBJECT_PROP_INT)
1651 prop (CFAPI_INT, OBJECT_PROP_POW)
1652 prop (CFAPI_INT, OBJECT_PROP_CHA)
1653 prop (CFAPI_INT, OBJECT_PROP_WC)
1654 prop (CFAPI_INT, OBJECT_PROP_AC)
1655 prop (CFAPI_INT, OBJECT_PROP_HP)
1656 prop (CFAPI_INT, OBJECT_PROP_SP)
1657 prop (CFAPI_INT, OBJECT_PROP_GP)
1658 prop (CFAPI_INT, OBJECT_PROP_FP)
1659 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1660 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1661 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1662 prop (CFAPI_INT, OBJECT_PROP_DAM)
1663 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1664 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1665 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1666 prop (CFAPI_INT, OBJECT_PROP_FACE)
1667 };
1668
1669 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1670 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1671
1672 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1673 {
1674 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1675 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1676 }
1677
1678 //I_EVENT_API (PACKAGE);
1679} 1527}
1680 1528
1681void _reload_1 () 1529void _gv_clear (SV *gv)
1682 CODE: 1530 CODE:
1683 cb_global = get_av ("cf::CB_GLOBAL", 1); 1531 assert (SvTYPE (gv) == SVt_PVGV);
1684 cb_object = get_av ("cf::CB_OBJECT", 1); 1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1685 cb_player = get_av ("cf::CB_PLAYER", 1); 1533 f (GvGP (gv)->gp_form);
1686 cb_type = get_av ("cf::CB_TYPE" , 1); 1534 f (GvGP (gv)->gp_io);
1687 cb_map = get_av ("cf::CB_MAP" , 1); 1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1688 1542
1689void _reload_2 () 1543void _connect_to_perl_1 ()
1544
1545void _connect_to_perl_2 ()
1546
1547void _recalc_want ()
1548
1549# not used by default anymore
1550void _global_reattach ()
1690 CODE: 1551 CODE:
1691{ 1552{
1692 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1693 for (player *pl = first_player; pl; pl = pl->next) 1554 for_all_clients (ns)
1694 reattach (pl); 1555 ns->reattach ();
1695 1556
1696 for (mapstruct *map = first_map; map; map = map->next) 1557 for_all_objects (op)
1697 reattach (map);
1698
1699 for (object *op = objects; op; op = op->next)
1700 reattach (op); 1558 op->reattach ();
1559}
1560
1561# support function for map-world.ext
1562void _quantise (SV *data_sv, SV *plt_sv)
1563 CODE:
1564{
1565 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1566 croak ("_quantise called with invalid agruments");
1567
1568 plt_sv = SvRV (plt_sv);
1569 SV **plt = AvARRAY (plt_sv);
1570 int plt_count = AvFILL (plt_sv) + 1;
1571
1572 STRLEN len;
1573 char *data = SvPVbyte (data_sv, len);
1574 char *dst = data;
1575
1576 while (len >= 3)
1577 {
1578 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1579 {
1580 char *val = SvPVX (*val_sv);
1581
1582 if (val [0] == data [0]
1583 && val [1] == data [1]
1584 && val [2] == data [2])
1585 {
1586 *dst++ = val [3];
1587 goto next;
1588 }
1589 }
1590
1591 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1592 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1593 dst - SvPVX (data_sv), len);
1594
1595 next:
1596 data += 3;
1597 len -= 3;
1598 }
1599
1600 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1601}
1602
1603void init_anim ()
1604
1605void init_globals ()
1606
1607void init_attackmess ()
1608
1609void init_dynamic ()
1610
1611void load_settings ()
1612
1613void reload_exp_table ()
1614
1615void reload_materials ()
1616
1617void init_uuid ()
1618 CODE:
1619 UUID::init ();
1620
1621void init_signals ()
1622
1623void init_skills ()
1624
1625void init_beforeplay ()
1626
1627void evthread_start (int aiofd)
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1633NV till_tick ()
1634 CODE:
1635 RETVAL = SvNVX (sv_next_tick) - now ();
1636 OUTPUT:
1637 RETVAL
1638
1639int tick_inhibit ()
1640 CODE:
1641 RETVAL = tick_inhibit;
1642 OUTPUT:
1643 RETVAL
1644
1645void tick_inhibit_inc ()
1646 CODE:
1647 ++tick_inhibit;
1648
1649void tick_inhibit_dec ()
1650 CODE:
1651 if (!--tick_inhibit)
1652 if (tick_pending)
1653 {
1654 ev_async_send (EV_DEFAULT, &tick_watcher);
1655 coroapi::cede ();
1656 }
1657
1658void server_tick ()
1659 CODE:
1660{
1661 ev_now_update (EV_DEFAULT);
1662 NOW = ev_now (EV_DEFAULT);
1663 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1664 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1665 runtime = SvNVX (sv_runtime);
1666
1667 server_tick ();
1668
1669 ev_now_update (EV_DEFAULT);
1670 NOW = ev_now (EV_DEFAULT);
1671 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1672 runtime += TICK;
1673 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1701} 1674}
1702 1675
1703NV floor (NV x) 1676NV floor (NV x)
1704 1677
1705NV ceil (NV x) 1678NV ceil (NV x)
1706 1679
1707void server_tick () 1680NV rndm (...)
1681 ALIAS:
1682 rmg_rndm = 1
1683 CODE:
1684{
1685 rand_gen &gen = ix ? rmg_rndm : rndm;
1686 switch (items)
1687 {
1688 case 0: RETVAL = gen (); break;
1689 case 1: RETVAL = gen (SvUV (ST (0))); break;
1690 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1691 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1692 }
1693}
1694 OUTPUT:
1695 RETVAL
1708 1696
1709void 1697NV clamp (NV value, NV min_value, NV max_value)
1710LOG (int level, char *msg) 1698 CODE:
1699 RETVAL = clamp (value, min_value, max_value);
1700 OUTPUT:
1701 RETVAL
1702
1703NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1704 CODE:
1705 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1706 OUTPUT:
1707 RETVAL
1708
1709const char *ordinal (int i)
1710
1711void weaken (...)
1712 PROTOTYPE: @
1713 CODE:
1714 while (items > 0)
1715 sv_rvweaken (ST (--items));
1716
1717void log_suspend ()
1718
1719void log_resume ()
1720
1721void log_backtrace (utf8_string msg)
1722
1723void LOG (int flags, utf8_string msg)
1711 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1712 C_ARGS: (LogLevel)level, "%s", msg 1725 C_ARGS: flags, "%s", msg
1713 1726
1714char *path_combine (char *base, char *path) 1727octet_string path_combine (octet_string base, octet_string path)
1715 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1716 1729
1717char *path_combine_and_normalize (char *base, char *path) 1730octet_string path_combine_and_normalize (octet_string base, octet_string path)
1718 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1719 1732
1720const char *
1721get_maps_directory (char *path)
1722 PROTOTYPE: $
1723 ALIAS: maps_directory = 0
1724 CODE:
1725 RETVAL = create_pathname (path);
1726 OUTPUT: RETVAL
1727
1728void 1733void
1729sub_generation_inc () 1734sub_generation_inc ()
1730 CODE: 1735 CODE:
1731 PL_sub_generation++; 1736 PL_sub_generation++;
1732 1737
1733char * 1738const_octet_string
1734mapdir () 1739mapdir ()
1735 PROTOTYPE: 1740 PROTOTYPE:
1736 ALIAS: 1741 ALIAS:
1737 mapdir = 0 1742 mapdir = 0
1738 uniquedir = 1 1743 uniquedir = 1
1752 case 5: RETVAL = settings.playerdir; break; 1757 case 5: RETVAL = settings.playerdir; break;
1753 case 6: RETVAL = settings.datadir ; break; 1758 case 6: RETVAL = settings.datadir ; break;
1754 } 1759 }
1755 OUTPUT: RETVAL 1760 OUTPUT: RETVAL
1756 1761
1762void abort ()
1763
1764void reset_signals ()
1765
1766void fork_abort (const_octet_string cause = "cf::fork_abort")
1767
1768void cleanup (const_octet_string cause, bool make_core = false)
1769
1770void emergency_save ()
1771
1772void _exit (int status = EXIT_SUCCESS)
1773
1774#if _POSIX_MEMLOCK
1775
1776int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1777 INIT:
1778#if __GLIBC__
1779 mallopt (M_TOP_PAD, 1024 * 1024);
1780 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1781 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1782 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1783#endif
1784
1785int munlockall ()
1786
1787#endif
1788
1757int 1789int
1758cf_find_animation (char *text) 1790malloc_trim (IV pad = 0)
1791
1792void
1793mallinfo ()
1794 PPCODE:
1795{
1796#if __GLIBC__
1797 struct mallinfo mai = mallinfo ();
1798 EXTEND (SP, 10*2);
1799 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1800 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1804 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1809#endif
1810 EXTEND (SP, 5*2);
1811 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1814 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1815 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1816}
1817
1818int find_animation (utf8_string text)
1759 PROTOTYPE: $ 1819 PROTOTYPE: $
1760 1820
1761int random_roll(int min, int max, object *op, int goodbad); 1821int random_roll (int min, int max, object *op, int goodbad);
1762 1822
1763const char *cost_string_from_value(uint64 cost, int approx = 0) 1823const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1764 1824
1765int invoke (int event, ...)
1766 CODE:
1767 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1768 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1769 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1770 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1771 OUTPUT: RETVAL
1772
1773int
1774exp_to_level (val64 exp) 1825int exp_to_level (val64 exp)
1775 CODE:
1776{
1777 int i = 0;
1778 1826
1779 RETVAL = settings.max_level;
1780
1781 for (i = 1; i <= settings.max_level; i++)
1782 {
1783 if (levels[i] > exp)
1784 {
1785 RETVAL = i - 1;
1786 break;
1787 }
1788 }
1789}
1790 OUTPUT: RETVAL
1791
1792val64
1793level_to_min_exp (int level) 1827val64 level_to_min_exp (int level)
1794 CODE:
1795 if (level > settings.max_level)
1796 RETVAL = levels[settings.max_level];
1797 else if (level < 1)
1798 RETVAL = 0;
1799 else
1800 RETVAL = levels[level];
1801 OUTPUT: RETVAL
1802 1828
1803SV * 1829SV *
1804resistance_to_string (int atnr) 1830resistance_to_string (int atnr)
1805 CODE: 1831 CODE:
1806 if (atnr >= 0 && atnr < NROFATTACKS) 1832 if (atnr >= 0 && atnr < NROFATTACKS)
1807 RETVAL = newSVpv (resist_plus[atnr], 0); 1833 RETVAL = newSVpv (resist_plus[atnr], 0);
1808 else 1834 else
1809 XSRETURN_UNDEF; 1835 XSRETURN_UNDEF;
1810 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1811 1837
1838UUID
1839uuid_cur ()
1840 CODE:
1841 RETVAL = UUID::cur;
1842 OUTPUT:
1843 RETVAL
1844
1845UUID
1846uuid_gen ()
1847 CODE:
1848 RETVAL = UUID::gen ();
1849 OUTPUT:
1850 RETVAL
1851
1852val64
1853uuid_seq (UUID uuid)
1854 CODE:
1855 RETVAL = uuid.seq;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_str (val64 seq)
1861 CODE:
1862 RETVAL.seq = seq;
1863 OUTPUT:
1864 RETVAL
1865
1866void
1867coin_names ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1872
1873void
1874coin_archetypes ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1879
1880bool
1881load_resource_file_ (octet_string filename)
1882
1883void
1884fix_weight ()
1885
1886MODULE = cf PACKAGE = cf::attachable
1887
1812int 1888int
1813_valid (SV *obj) 1889valid (SV *obj)
1814 CODE: 1890 CODE:
1815 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1891 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1816 OUTPUT: 1892 OUTPUT:
1817 RETVAL 1893 RETVAL
1818 1894
1895bool should_invoke (attachable *obj, int event)
1896 CODE:
1897 RETVAL = obj->should_invoke ((event_type)event);
1898 OUTPUT: RETVAL
1899
1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1918
1919MODULE = cf PACKAGE = cf::global
1920
1921int invoke (SV *klass, int event, ...)
1922 CODE:
1923 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1925 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1927 OUTPUT: RETVAL
1928
1819MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1930
1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1820 1932
1821int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1822 CODE: 1934 CODE:
1823 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1824 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1825 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1937 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1826 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1828 1940
1829SV *registry (object *op) 1941SV *registry (object *op)
1942
1943int objects_size ()
1830 CODE: 1944 CODE:
1831 RETVAL = registry_of (op); 1945 RETVAL = objects.size ();
1832 OUTPUT: 1946 OUTPUT: RETVAL
1947
1948object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1833 RETVAL 1983 RETVAL
1984
1985# missing properties
1834 1986
1835object *head (object *op) 1987object *head (object *op)
1836 PROTOTYPE: $ 1988 PROTOTYPE: $
1837 ALIAS:
1838 more = 1
1839 above = 2
1840 below = 3
1841 CODE: 1989 CODE:
1842 switch (ix) 1990 RETVAL = op->head_ ();
1843 {
1844 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1845 case 1: RETVAL = op->more; break;
1846 case 2: RETVAL = op->above; break;
1847 case 3: RETVAL = op->below; break;
1848 }
1849 OUTPUT:
1850 RETVAL 1991 OUTPUT: RETVAL
1851
1852SV *
1853get_property (object *obj, int type, int idx)
1854 CODE:
1855 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1856 OUTPUT: RETVAL
1857
1858SV *
1859set_property (object *obj, int type, int idx, SV *newval)
1860 CODE:
1861 switch (type)
1862 {
1863 case CFAPI_INT:
1864 cf_object_set_int_property (obj, idx, SvIV (newval));
1865 break;
1866 case CFAPI_LONG:
1867 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1868 break;
1869 case CFAPI_DOUBLE:
1870 {
1871 int unused_type;
1872 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1873 }
1874 break;
1875 case CFAPI_STRING:
1876 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1877 break;
1878 case CFAPI_POBJECT:
1879 {
1880 int unused_type;
1881 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1882 }
1883 break;
1884 default:
1885 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1886 }
1887
1888# missing properties
1889
1890void
1891set_attacktype (object *obj, U32 attacktype)
1892 CODE:
1893 obj->attacktype = attacktype;
1894
1895U32
1896get_attacktype (object *obj)
1897 ALIAS:
1898 attacktype = 0
1899 CODE:
1900 RETVAL = obj->attacktype;
1901 OUTPUT: RETVAL
1902
1903# missing in plug-in api, of course
1904void
1905set_food (object *obj, int food)
1906 CODE:
1907 obj->stats.food = food;
1908
1909int
1910get_food (object *obj)
1911 ALIAS:
1912 food = 0
1913 CODE:
1914 RETVAL = obj->stats.food;
1915 OUTPUT: RETVAL
1916 1992
1917void 1993void
1918inv (object *obj) 1994inv (object *obj)
1919 PROTOTYPE: $ 1995 PROTOTYPE: $
1920 PPCODE: 1996 PPCODE:
1921{ 1997{
1922 object *o;
1923 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1924 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1925} 2000}
1926 2001
1927int cf_object_get_resistance (object *op, int rtype) 2002void
1928 ALIAS: resistance = 0 2003set_animation (object *op, int idx)
2004 CODE:
2005 SET_ANIMATION (op, idx);
1929 2006
1930int cf_object_get_flag (object *op, int flag) 2007int
1931 ALIAS: flag = 0 2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
1932 2012
1933void cf_object_set_flag (object *op, int flag, int value) 2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
1934 2020
1935int need_identify (const object *obj); 2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
2032object *find_best_object_match (object *op, utf8_string match)
1936 2033
1937int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1938 2035
1939int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1940 CODE: 2037 CODE:
1941 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1942 OUTPUT: 2039 OUTPUT:
1943 RETVAL 2040 RETVAL
1944 2041
1945void cf_object_apply (object *op, object *author, int flags = 0)
1946
1947void cf_object_apply_below (object *op) 2042void apply_below (object *op)
2043 CODE:
2044 player_apply_below (op);
1948 2045
1949void cf_object_remove (object *op) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1950 2047
1951void cf_object_free (object *op) 2048int casting_level (object *caster, object *spell)
1952 2049
1953object *cf_object_present_archname_inside (object *op, char *whatstr)
1954
1955int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1956
1957int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1958
1959object *cf_object_clone (object *op, int clonetype = 0)
1960
1961int cf_object_pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
2051 CODE:
2052 RETVAL = pay_for_item (op, buyer);
2053 OUTPUT: RETVAL
1962 2054
1963int cf_object_pay_amount (object *op, uint64 amount) 2055int pay_amount (object *op, uint64 amount)
2056 CODE:
2057 RETVAL = pay_for_amount (amount, op);
2058 OUTPUT: RETVAL
1964 2059
1965void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1966 2061
1967val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1968 2063
1969int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1970 2065
1971int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
2067 CODE:
2068 do_learn_spell (op, sp, special_prayer);
1972 2069
1973void cf_object_learn_spell (object *op, object *sp)
1974
1975void cf_object_forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
2071 CODE:
2072 do_forget_spell (op, query_name (sp));
1976 2073
1977object *cf_object_check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
2075 CODE:
2076 RETVAL = check_spell_known (op, spellname);
2077 OUTPUT: RETVAL
1978 2078
1979int cf_object_query_money (object *op) 2079int query_money (object *op)
1980 ALIAS: money = 0 2080 ALIAS: money = 0
1981 2081
1982int cf_object_query_cost (object *op, object *who, int flags) 2082val64 query_cost (object *op, object *who, int flags)
1983 ALIAS: cost = 0 2083 ALIAS: cost = 0
1984 2084
1985void cf_object_activate_rune (object *op , object *victim) 2085void spring_trap (object *op, object *victim)
1986 2086
1987int cf_object_check_trigger (object *op, object *cause) 2087int check_trigger (object *op, object *cause)
1988 2088
1989int cf_object_out_of_map (object *op, int x, int y)
1990
1991void cf_object_drop (object *op, object *author) 2089void drop (object *who, object *op)
1992 2090
1993void cf_object_take (object *op, object *author)
1994
1995object *cf_object_insert_object (object *op, object *container)
1996
1997const char *cf_object_get_msg (object *ob)
1998 ALIAS: msg = 0
1999
2000object *cf_object_insert_in_ob (object *ob, object *where)
2001
2002int cf_object_teleport (object *op, mapstruct *map, int x, int y)
2003
2004void cf_object_update (object *op, int flags)
2005
2006void cf_object_pickup (object *op, object *what) 2091void pick_up (object *who, object *op)
2007 2092
2008object *cf_create_object_by_name (const char *name) 2093void update_object (object *op, int action)
2009 2094
2010void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2011 2096
2012void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
2013 2098
2014int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2015 2100
2016int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
2017 2102
2018void push_button (object *op); 2103void push_button (object *op, object *originator)
2019 2104
2020void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
2021 2106
2022void add_button_link (object *button, mapstruct *map, int connected); 2107void handle_apply_yield (object *op)
2023 2108
2024void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
2025 2110
2026void 2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2027cf_object_set_resistance (object *op, int rtype, int val)
2028 CODE:
2029 if (rtype >= 0 && rtype < NROFATTACKS)
2030 op->resist[rtype] = val;
2031
2032 2112
2033MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2034
2035void cf_fix_object (object *pl)
2036 ALIAS: fix = 0
2037
2038object *cf_insert_ob_in_ob (object *ob, object *where)
2039 2114
2040# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
2041# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2042 2117
2043object *new (const char *archetype = 0) 2118object *new (utf8_string archetype = 0)
2044 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
2045 CODE: 2120 CODE:
2046 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2047 OUTPUT: 2122 OUTPUT:
2048 RETVAL 2123 RETVAL
2049 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
2050object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2051 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
2052 CODE: 2140 CODE:
2053{ 2141{
2054 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2055 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2056}
2057 2143
2058# syntatic sugar for easier use in event callbacks. 2144 if (RETVAL->destroyed ())
2059const char *options (object *op)
2060 CODE:
2061 RETVAL = op->name;
2062 OUTPUT:
2063 RETVAL 2145 RETVAL = 0;
2146}
2064 2147
2065player *contr (object *op) 2148shstr
2066 CODE: 2149object::kv_get (shstr key)
2067 RETVAL = op->contr;
2068 OUTPUT: RETVAL
2069 2150
2070const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
2071 2153
2072bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2154void
2155object::kv_set (shstr key, shstr value)
2073 2156
2074object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2075 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2076 PREINIT: 2159 PREINIT:
2077 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2079void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2080 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2081 PPCODE: 2164 PPCODE:
2082{ 2165{
2083 rv_vector rv; 2166 rv_vector rv;
2167
2084 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2085 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2086 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2087 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2088 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2089 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2090 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2091} 2176}
2092 2177
2093bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2094 CODE: 2179 CODE:
2095 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2096 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
2097 2182
2098char * 2183const_utf8_string
2099base_name (object *ob, int plural) 2184base_name (object *op, int plural = op->nrof > 1)
2100 CODE: 2185 CODE:
2101 RETVAL = cf_query_base_name (ob, plural); 2186 RETVAL = query_base_name (op, plural);
2102 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2103 2188
2104living * 2189# return the tail of an object, excluding itself
2190void
2105stats (object *ob) 2191tail (object *op)
2106 CODE: 2192 PPCODE:
2107 RETVAL = &ob->stats; 2193 while ((op = op->more))
2108 OUTPUT: RETVAL 2194 XPUSHs (sv_2mortal (to_sv (op)));
2109
2110 2195
2111MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2112 2197
2113player *player (object *op) 2198player *player (object *op)
2114 CODE: 2199 CODE:
2115 RETVAL = op->contr; 2200 RETVAL = op->contr;
2116 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2117 2202
2203bool move_player (object *op, int dir)
2204
2118void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2119 2206 CODE:
2120object *cf_player_send_inventory (object *op) 2207 new_draw_info (flags, 0, op, txt);
2121
2122char *cf_player_get_ip (object *op)
2123 ALIAS: ip = 0
2124
2125object *cf_player_get_marked_item (object *op)
2126 ALIAS: marked_item = 0
2127
2128void cf_player_set_marked_item (object *op, object *ob)
2129
2130partylist *cf_player_get_party (object *op)
2131 ALIAS: party = 0
2132
2133void cf_player_set_party (object *op, partylist *party)
2134 2208
2135void kill_player (object *op) 2209void kill_player (object *op)
2136 2210
2211void esrv_send_item (object *pl, object *item)
2212
2213void esrv_update_item (object *pl, int what, object *item)
2214 C_ARGS: what, pl, item
2215
2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2218
2219int command_summon (object *op, utf8_string params)
2220
2221int command_arrest (object *op, utf8_string params)
2222
2223
2137MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2225
2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2138 2227
2139int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2140 CODE: 2229 CODE:
2141 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2142 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2143 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2232 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2144 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2233 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2145 OUTPUT: RETVAL 2234 OUTPUT: RETVAL
2146 2235
2147SV *registry (player *pl) 2236SV *registry (player *pl)
2237
2238void
2239save_stats (player *pl)
2148 CODE: 2240 CODE:
2149 RETVAL = registry_of (pl); 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2244 pl->orig_stats = pl->ob->stats;
2245
2246# should only be temporary
2247void esrv_new_player (player *pl)
2248
2249#d# TODO: replace by blocked_los accessor, fix code using this
2250bool
2251cell_visible (player *pl, int dx, int dy)
2252 CODE:
2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2150 OUTPUT: 2254 OUTPUT:
2151 RETVAL 2255 RETVAL
2152 2256
2153player *cf_player_find (char *name)
2154 PROTOTYPE: $
2155
2156void cf_player_move (player *pl, int dir)
2157
2158void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2159
2160# nonstandard
2161object *ob (player *pl)
2162 CODE:
2163 RETVAL = pl->ob;
2164 OUTPUT: RETVAL
2165
2166player *first ()
2167 CODE:
2168 RETVAL = first_player;
2169 OUTPUT: RETVAL
2170
2171player *next (player *pl)
2172 CODE:
2173 RETVAL = pl->next;
2174 OUTPUT: RETVAL
2175
2176bool
2177cell_visible (player *pl, int dx, int dy)
2178 CODE:
2179 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2180 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2181 OUTPUT:
2182 RETVAL
2183
2184char *
2185client (player *pl)
2186 CODE:
2187 RETVAL = pl->socket.client;
2188 OUTPUT:
2189 RETVAL
2190
2191char *
2192host (player *pl)
2193 CODE:
2194 RETVAL = pl->socket.host;
2195 OUTPUT:
2196 RETVAL
2197
2198char *
2199killer (player *pl, char *killer = 0)
2200 CODE:
2201 if (killer)
2202 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2203 RETVAL = pl->killer;
2204 OUTPUT:
2205 RETVAL
2206
2207void
2208buggy_mapscroll (player *pl, int value = 1)
2209 CODE:
2210 pl->socket.buggy_mapscroll = value;
2211
2212void 2257void
2213send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2214 CODE: 2259 CODE:
2215{ 2260{
2216 STRLEN len; 2261 STRLEN len;
2217 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2218 2263
2219 Write_String_To_Socket (&pl->socket, buf, len); 2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2266 else if (pl->ns)
2267 pl->ns->send_packet (buf, len);
2220} 2268}
2221 2269
2222int 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2223listening (player *pl, int new_value = -1) 2271 PROTOTYPE: $;$$$
2224 CODE:
2225 RETVAL = pl->listening;
2226 if (new_value >= 0)
2227 pl->listening = new_value;
2228 OUTPUT:
2229 RETVAL
2230
2231void get_savebed (player *pl)
2232 ALIAS:
2233 savebed = 0
2234 PPCODE: 2272 PPCODE:
2273 if (GIMME_V != G_VOID)
2274 {
2235 EXTEND (SP, 3); 2275 EXTEND (SP, 3);
2236 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2276 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2237 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2277 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2238 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2278 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2239 2279 }
2240void set_savebed (player *pl, char *map_path, int x, int y) 2280 if (map_path) sv_to (map_path, pl->savebed_map);
2241 CODE: 2281 if (x) sv_to (x, pl->bed_x);
2242 strcpy (pl->savebed_map, map_path); 2282 if (y) sv_to (y, pl->bed_y);
2243 pl->bed_x = x;
2244 pl->bed_y = y;
2245 2283
2246void 2284void
2247list () 2285list ()
2248 PPCODE: 2286 PPCODE:
2249{ 2287 for_all_players (pl)
2250 player *pl; 2288 XPUSHs (sv_2mortal (to_sv (pl)));
2251 for (pl = first_player; pl; pl = pl->next)
2252 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2253}
2254
2255bool
2256peaceful (player *pl, bool new_setting = 0)
2257 PROTOTYPE: $;$
2258 CODE:
2259 RETVAL = pl->peaceful;
2260 if (items > 1)
2261 pl->peaceful = new_setting;
2262 OUTPUT:
2263 RETVAL
2264
2265living *
2266orig_stats (player *pl)
2267 CODE:
2268 RETVAL = &pl->orig_stats;
2269 OUTPUT: RETVAL
2270
2271living *
2272last_stats (player *pl)
2273 CODE:
2274 RETVAL = &pl->last_stats;
2275 OUTPUT: RETVAL
2276 2289
2277 2290
2278MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2291MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2279 2292
2280mapstruct *first ()
2281 PROTOTYPE:
2282 CODE:
2283 RETVAL = first_map;
2284 OUTPUT: RETVAL
2285
2286mapstruct *next (mapstruct *map)
2287 PROTOTYPE:
2288 CODE:
2289 RETVAL = map->next;
2290 OUTPUT: RETVAL
2291
2292int invoke (mapstruct *map, int event, ...) 2293int invoke (maptile *map, int event, ...)
2293 CODE: 2294 CODE:
2294 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2295 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2295 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2296 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2296 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2297 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2297 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2298 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2299 2300
2300SV *registry (mapstruct *map) 2301SV *registry (maptile *map)
2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 CODE: 2305 PPCODE:
2302 RETVAL = registry_of (map); 2306{
2303 OUTPUT: 2307 if (!map->spaces)
2304 RETVAL 2308 XSRETURN_EMPTY;
2305 2309
2306SV * 2310 if (tag)
2307get_property (mapstruct *obj, int type, int idx)
2308 CODE:
2309 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2310 OUTPUT: RETVAL
2311
2312SV *
2313set_property (mapstruct *obj, int type, int idx, SV *newval)
2314 CODE:
2315 switch (type)
2316 { 2311 {
2317 case CFAPI_INT: 2312 shstr_cmp tag_ (tag);
2318 cf_map_set_int_property (obj, idx, SvIV (newval)); 2313
2319 break; 2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2320 default: 2315 for (object *op = ms->bot; op; op = op->above)
2321 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2322 } 2318 }
2323 2319 else
2324mapstruct *new (int width, int height) 2320 {
2325 PROTOTYPE: 2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 CODE: 2322 for (object *op = ms->bot; op; op = op->above)
2327{ 2323 if (op->tag)
2328 RETVAL = get_empty_map (width, height); 2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2329} 2326}
2327
2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2330 OUTPUT: 2341 OUTPUT:
2331 RETVAL 2342 RETVAL
2332 2343
2333void delete_map (mapstruct *map) 2344void
2345maptile::instantiate ()
2334 2346
2335void clean_tmp_map (mapstruct *map) 2347maptile *new ()
2336 2348 PROTOTYPE:
2337void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2338
2339mapstruct *tile_map (mapstruct *map, unsigned int dir)
2340 CODE: 2349 CODE:
2341 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2350 RETVAL = new maptile;
2342 OUTPUT: 2351 OUTPUT:
2343 RETVAL 2352 RETVAL
2344 2353
2345char *tile_path (mapstruct *map, unsigned int dir) 2354void
2355maptile::players ()
2346 CODE: 2356 PPCODE:
2347 if (dir >= 4) 2357 if (GIMME_V == G_SCALAR)
2358 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2359 else if (GIMME_V == G_ARRAY)
2360 {
2361 EXTEND (SP, THIS->players);
2362 for_all_players (pl)
2363 if (pl->ob && pl->ob->map == THIS)
2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2365 }
2366
2367void
2368maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370{
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416}
2417
2418void
2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421{
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444}
2445
2446void
2447maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2459
2460int out_of_map (maptile *map, int x, int y)
2461
2462void
2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2486 CODE:
2487{
2488 mapxy pos (map, x, y);
2489 if (!pos.move (dir).normalise ())
2348 XSRETURN_UNDEF; 2490 XSRETURN_UNDEF;
2349 RETVAL = map->tile_path [dir]; 2491
2492 RETVAL = &*pos;
2493}
2350 OUTPUT: 2494 OUTPUT:
2351 RETVAL 2495 RETVAL
2352 2496
2353mapstruct *ready_map_name (char *name, int flags = 0) 2497void
2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2354 PROTOTYPE: $;$ 2499 PROTOTYPE: $$$;$
2355 ALIAS:
2356 find = 0
2357 get_map = 1
2358
2359mapstruct *has_been_loaded (char *name)
2360 PROTOTYPE: $
2361
2362# whoever "designed" the plug-in api should have wasted
2363# his/her time with staying away from the project - would have
2364# saved others a lot of time, without doubt.
2365void set_path (mapstruct *where, char *path)
2366 CODE:
2367 strcpy (where->path, path);
2368
2369int in_memory (mapstruct *map)
2370 CODE:
2371 RETVAL = map->in_memory;
2372 OUTPUT:
2373 RETVAL
2374
2375bool unique (mapstruct *map)
2376 CODE:
2377 RETVAL = map->unique;
2378 OUTPUT:
2379 RETVAL
2380
2381void set_unique (mapstruct *map, bool unique)
2382 CODE:
2383 map->unique = unique;
2384
2385void
2386trigger (mapstruct *map, long connection, bool state = true)
2387 CODE:
2388 activate_connection (map, connection, state);
2389
2390void
2391get_connection (mapstruct *map, long connection)
2392 PPCODE:
2393 oblinkpt *obp = get_connection_links (map, connection);
2394 if (obp)
2395 for (objectlink *ol = obp->link; ol; ol = ol->next)
2396 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2397
2398object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2399
2400object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2401
2402object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2403 C_ARGS: str, map, nx, ny
2404
2405void
2406cf_map_normalise (mapstruct *map, int x, int y)
2407 PPCODE:
2408{
2409 mapstruct *nmap = 0;
2410 I16 nx = 0, ny = 0;
2411 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2412
2413 EXTEND (SP, 4);
2414 PUSHs (sv_2mortal (newSViv (flags)));
2415
2416 if (GIMME_V == G_ARRAY)
2417 {
2418 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2419 PUSHs (sv_2mortal (newSViv (nx)));
2420 PUSHs (sv_2mortal (newSViv (ny)));
2421 }
2422}
2423
2424void
2425at (mapstruct *map, unsigned int x, unsigned int y)
2426 PROTOTYPE: $$$
2427 PPCODE: 2500 PPCODE:
2428{ 2501 mapxy pos (map, x, y);
2429 object *o; 2502 if (pos.move (dir).normalise ())
2430 mapstruct *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2431 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2432
2433 get_map_flags (map, &nmap, x, y, &nx, &ny);
2434
2435 if (nmap)
2436 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2437 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2438}
2439 2505
2440SV * 2506SV *
2441bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2442 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2443 ALIAS: 2509 ALIAS:
2444 top_at = 1 2510 top_at = 1
2445 flags_at = 2 2511 flags_at = 2
2446 light_at = 3 2512 light_at = 3
2447 move_block_at = 4 2513 move_block_at = 4
2448 move_slow_at = 5 2514 move_slow_at = 5
2449 move_on_at = 6 2515 move_on_at = 6
2450 move_off_at = 7 2516 move_off_at = 7
2451 INIT:
2452 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2453 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2454 switch (ix) 2527 switch (ix)
2455 { 2528 {
2456 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2457 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2458 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2459 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2460 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2461 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2462 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2463 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2464 } 2537 }
2538}
2465 OUTPUT: 2539 OUTPUT: RETVAL
2540
2541# worst xs function of my life
2542bool
2543_create_random_map (maptile *self, SV *options)
2544 CODE:
2545{
2546 random_map_params rmp ((HV *)SvRV (options));
2547 RETVAL = self->generate_random_map (&rmp);
2548}
2549 OUTPUT:
2466 RETVAL 2550 RETVAL
2467 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2468 2555
2469MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2470 2557
2471archetype *find (const char *name) 2558int archetypes_size ()
2472 CODE: 2559 CODE:
2473 RETVAL = find_archetype (name); 2560 RETVAL = archetypes.size ();
2474 OUTPUT:
2475 RETVAL
2476
2477archetype *first()
2478 PROTOTYPE:
2479 CODE:
2480 RETVAL = first_archetype;
2481 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2482 2562
2483archetype *next (archetype *arch) 2563archetype *archetypes (U32 index)
2484 CODE: 2564 CODE:
2485 RETVAL = arch->next; 2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2486 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2487 2567
2488archetype *head (archetype *arch) 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2489 CODE:
2490 RETVAL = arch->head;
2491 OUTPUT: RETVAL
2492
2493archetype *more (archetype *arch)
2494 CODE:
2495 RETVAL = arch->more;
2496 OUTPUT: RETVAL
2497
2498const char *name (archetype *arch)
2499 CODE:
2500 RETVAL = arch->name;
2501 OUTPUT: RETVAL
2502
2503object *clone (archetype *arch)
2504 CODE:
2505 RETVAL = &arch->clone;
2506 OUTPUT: RETVAL
2507 2569
2508MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2509 2571
2510partylist *first () 2572partylist *first ()
2511 PROTOTYPE: 2573 PROTOTYPE:
2512 CODE: 2574 CODE:
2513 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2514 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2515 2577
2516partylist *next (partylist *party) 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2517 CODE: 2579
2580MODULE = cf PACKAGE = cf::region
2581
2582void
2583list ()
2584 PPCODE:
2585 for_all_regions (rgn)
2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2587
2588int specificity (region *rgn)
2589 CODE:
2518 RETVAL = party->next; 2590 RETVAL = 0;
2591 while (rgn = rgn->parent)
2592 RETVAL++;
2519 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2520 2594
2521const char *name (partylist *party) 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2522 CODE:
2523 RETVAL = party->partyname;
2524 OUTPUT: RETVAL
2525
2526const char *password (partylist *party)
2527 CODE:
2528 RETVAL = party->passwd;
2529 OUTPUT: RETVAL
2530
2531MODULE = cf PACKAGE = cf::region
2532
2533region *first ()
2534 PROTOTYPE:
2535 CODE:
2536 RETVAL = first_region;
2537 OUTPUT: RETVAL
2538
2539region *next (region *reg)
2540 CODE:
2541 RETVAL = reg->next;
2542 OUTPUT: RETVAL
2543
2544const char *name (region *reg)
2545 CODE:
2546 RETVAL = reg->name;
2547 OUTPUT: RETVAL
2548
2549region *parent (region *reg)
2550 CODE:
2551 RETVAL = reg->parent;
2552 OUTPUT: RETVAL
2553
2554const char *longname (region *reg)
2555 CODE:
2556 RETVAL = reg->longname;
2557 OUTPUT: RETVAL
2558
2559const char *msg (region *reg)
2560 CODE:
2561 RETVAL = reg->msg;
2562 OUTPUT: RETVAL
2563 2596
2564MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2565 2598
2566val64 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2567exp (living *liv, val64 new_val = 0) 2600
2568 PROTOTYPE: $;$ 2601MODULE = cf PACKAGE = cf::settings
2569 ALIAS: 2602
2570 Str = 1 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2571 Dex = 2 2604
2572 Con = 3 2605MODULE = cf PACKAGE = cf::client
2573 Wis = 4 2606
2574 Cha = 5 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2575 Int = 6 2608
2576 Pow = 7 2609int invoke (client *ns, int event, ...)
2577 wc = 8 2610 CODE:
2578 ac = 9 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2613 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2614 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2615 OUTPUT: RETVAL
2616
2617SV *registry (client *ns)
2618
2619void
2620list ()
2621 PPCODE:
2622 EXTEND (SP, clients.size ());
2623 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2624 PUSHs (sv_2mortal (to_sv (*i)));
2625
2626void
2627client::send_packet (SV *packet)
2628 CODE:
2629{
2630 STRLEN len;
2631 char *buf = SvPVbyte (packet, len);
2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2640 THIS->send_packet (buf, len);
2641}
2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2680
2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2682
2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2684
2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2686
2687faceidx alloc (utf8_string name)
2688 CODE:
2689{
2690 do
2691 {
2692 RETVAL = faces.size ();
2693 faces.resize (RETVAL + 1);
2694 }
2695 while (!RETVAL); // crude way to leave index 0
2696
2697 faces [RETVAL].name = name;
2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2699
2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2703}
2704 OUTPUT: RETVAL
2705
2706void set_type (faceidx idx, int value)
2707 ALIAS:
2579 hp = 10 2708 set_type = 0
2580 maxhp = 11 2709 set_visibility = 1
2581 sp = 12 2710 set_magicmap = 2
2582 maxsp = 13 2711 set_smooth = 3
2583 grace = 14 2712 set_smoothlevel = 4
2584 maxgrace = 15 2713 CODE:
2585 food = 16 2714 faceinfo *f = face_info (idx); assert (f);
2586 dam = 17
2587 luck = 18
2588 CODE:
2589# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2590 switch (ix) 2715 switch (ix)
2591 { 2716 {
2592 LIVING_ACC (exp , 0); 2717 case 0: f->type = value; break;
2593 LIVING_ACC (Str , 1); 2718 case 1: f->visibility = value; break;
2594 LIVING_ACC (Dex , 2); 2719 case 2: f->magicmap = value; break;
2595 LIVING_ACC (Con , 3); 2720 case 3: f->smooth = value; break;
2596 LIVING_ACC (Wis , 4); 2721 case 4: f->smoothlevel = value; break;
2597 LIVING_ACC (Cha , 5);
2598 LIVING_ACC (Int , 6);
2599 LIVING_ACC (Pow , 7);
2600 LIVING_ACC (wc , 8);
2601 LIVING_ACC (ac , 9);
2602 LIVING_ACC (hp , 10);
2603 LIVING_ACC (maxhp , 11);
2604 LIVING_ACC (sp , 12);
2605 LIVING_ACC (maxsp , 13);
2606 LIVING_ACC (grace , 14);
2607 LIVING_ACC (maxgrace, 15);
2608 LIVING_ACC (food , 16);
2609 LIVING_ACC (dam , 17);
2610 LIVING_ACC (luck , 18);
2611 } 2722 }
2612# undef LIVING_ACC 2723
2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2725 CODE:
2726{
2727 faceinfo *f = face_info (idx); assert (f);
2728 facedata *d = &(faceset ? f->data64 : f->data32);
2729 sv_to (data, d->data);
2730 STRLEN clen;
2731 char *cdata = SvPVbyte (chksum, clen);
2732 clen = min (CHKSUM_MAXLEN, clen);
2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2737 {
2738 d->chksum_len = clen;
2739 memcpy (d->chksum, cdata, clen);
2740
2741 // invalidate existing client face info
2742 for_all_clients (ns)
2743 if (ns->faceset == faceset)
2744 {
2745 ns->faces_sent [idx] = false;
2746 ns->force_newmap = true;
2747 }
2748 }
2749}
2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2613 OUTPUT: 2756 OUTPUT:
2614 RETVAL 2757 RETVAL
2615 2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2775void invalidate (faceidx idx)
2776 CODE:
2777 for_all_clients (ns)
2778 {
2779 ns->faces_sent [idx] = false;
2780 ns->force_newmap = true;
2781 }
2782
2783void invalidate_all ()
2784 CODE:
2785 for_all_clients (ns)
2786 {
2787 ns->faces_sent.reset ();
2788 ns->force_newmap = true;
2789 }
2790
2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2792
2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2794
2795animidx anim_find (utf8_string name)
2796 CODE:
2797 RETVAL = animation::find (name).number;
2798 OUTPUT: RETVAL
2799
2800animidx set (utf8_string name, SV *frames, int facings = 1)
2801 CODE:
2802{
2803 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2804 croak ("frames must be an arrayref");
2805
2806 AV *av = (AV *)SvRV (frames);
2807
2808 animation *anim = &animation::find (name);
2809 if (anim->number)
2810 {
2811 anim->resize (av_len (av) + 1);
2812 anim->facings = facings;
2813 }
2814 else
2815 anim = &animation::create (name, av_len (av) + 1, facings);
2816
2817 for (int i = 0; i < anim->num_animations; ++i)
2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2819}
2820 OUTPUT: RETVAL
2821
2822void invalidate_all ()
2823 CODE:
2824 for_all_clients (ns)
2825 ns->anims_sent.reset ();
2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../random_maps/random_map.h |
2893

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