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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.176 by root, Sun Mar 11 02:12:45 2007 UTC vs.
Revision 1.397 by root, Tue Jan 25 22:39:54 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
51 59
52typedef object object_ornull; 60typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 61
69static PerlInterpreter *perl; 62static PerlInterpreter *perl;
70 63
71double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
72 68
73global gbl_ev; 69global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76 76
77static HV 77static HV
78 *stash_cf, 78 *stash_cf,
79 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
88 143
89// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
90template<class super> 145template<class super>
91static super * 146static super *
92is_a (attachable *at) 147is_a (attachable *at)
102 157
103unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
104 159
105attachable::~attachable () 160attachable::~attachable ()
106{ 161{
107 flags |=0x3300;//D
108 assert (!self); 162 assert (!self);
109 assert (!cb); 163 assert (!cb);
110} 164}
111 165
112int 166int
126 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
127 hv_clear (self); 181 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
130 184
131 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 186 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 187 }
135} 188}
136 189
137void 190void
138attachable::optimise () 191attachable::optimise ()
139{ 192{
140 if (self 193 if (self
141 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 196 sever_self ();
145} 197}
146 198
147// check wether the object really is dead 199// check wether the object really is dead
148void 200void
155} 207}
156 208
157void 209void
158attachable::do_destroy () 210attachable::do_destroy ()
159{ 211{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
161 213
162 if (cb) 214 if (cb)
163 { 215 {
164 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
165 cb = 0; 217 cb = 0;
166 } 218 }
167 219
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 220 mortals.push_back (this);
173} 221}
174 222
175void 223void
176attachable::destroy () 224attachable::destroy ()
177{ 225{
178 if (destroyed ()) 226 if (destroyed ())
179 return; 227 return;
180 228
181 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
182 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
183} 238}
184 239
185void 240void
186attachable::check_mortals () 241attachable::check_mortals ()
187{ 242{
191 { 246 {
192 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
193 { 248 {
194 i = 0; 249 i = 0;
195 250
196 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
198 268
199 break; 269 break;
200 } 270 }
201 271
202 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
203 273
204 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
205 275 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 276 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
210 ++i; // further delay freeing 284 ++i; // further delay freeing
211 285
212 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
213 break; 287 break;
214 } 288 }
215 else 289 else
216 { 290 {
217 mortals.erase (i); 291 mortals.erase (i);
218 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
219 } 294 }
220 } 295 }
221} 296}
222 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
223attachable & 310attachable &
224attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
225{ 312{
226 //if (self || cb) 313 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 315
229 attach = src.attach; 316 attach = src.attach;
230 return *this; 317 return *this;
231} 318}
232 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 356
235static SV * 357static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
237{ 359{
238 SV *sv;
239
240 if (!ptr) 360 if (!ptr)
241 return &PL_sv_undef; 361 return newSV (0);
242 362
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
245} 371}
246 372
247static int 373static int
248attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{ 375{
261 return 0; 387 return 0;
262} 388}
263 389
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265 391
266static SV * 392static SV * noinline
267newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
268{ 394{
269 if (!obj) 395 if (!obj)
270 return &PL_sv_undef; 396 return newSV (0);
271 397
272 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
273 { 402 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 404
280 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 408 }
283 else 409 else
284 { 410 {
285 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
289 415
290 return sv; 416 return sv;
291 } 417 }
292} 418}
293 419
420#if 0 // unused
294static void 421static void
295clearSVptr (SV *sv) 422clearSVptr (SV *sv)
296{ 423{
297 if (SvROK (sv)) 424 if (SvROK (sv))
298 sv = SvRV (sv); 425 sv = SvRV (sv);
299 426
300 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
302} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
303 446
304static long 447static long
305SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
306{ 449{
307 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
309 452
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 454}
317 455
318static long 456static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
320{ 458{
321 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
322 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
323 else
324 return 0;
325} 462}
326 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
350 546
351inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
353 549
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 552
358inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 604
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 607
393template<class T> 608template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 610
396template<int N> 611template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 613
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 618
405inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
406{ 620{
407 STRLEN len; 621 STRLEN len;
408 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 623 v.assign (data, len);
410} 624}
411 625
412inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
413{ 627{
414 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 630}
419 631
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 633
422static SV * 634static SV *
423newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
424{ 636{
425 SV *sv; 637 SV *sv;
439 break; 651 break;
440 652
441 case DT_STRING: 653 case DT_STRING:
442 { 654 {
443 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 657 }
446 break; 658 break;
447 659
448 case DT_DATA: 660 case DT_DATA:
449 { 661 {
450 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
453 } 665 }
454 break; 666 break;
455 667
456 case DT_OBJECT: 668 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 711 va_end (ap);
500 712
501 return sv; 713 return sv;
502} 714}
503 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
504static SV * 742static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 743registry (attachable *ext)
538{ 744{
539 if (!ext->cb) 745 if (!ext->cb)
540 ext->cb = newAV (); 746 ext->cb = newAV ();
541 747
542 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
543} 749}
544 750
545///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
546 752
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 753void
603cfperl_init () 754cfperl_init ()
604{ 755{
756 extern char **environ;
757
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 759 perl = perl_alloc ();
607 perl_construct (perl); 760 perl_construct (perl);
608 761
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 763
611 char *argv[] = { 764 const char *argv[] = {
612 "", 765 settings.argv [0],
613 "-e" 766 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 767 };
619 768
620 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
621 { 771 {
622 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
623 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
624 } 774 }
625 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
626 { 787 {
627 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
628 789 exit (EXIT_FAILURE);
629 PUSHMARK (SP);
630 PUTBACK;
631 call_pv ("cf::init", G_DISCARD | G_VOID);
632 } 790 }
633} 791}
634 792
793void
635void cfperl_main () 794cfperl_main ()
636{ 795{
637 dSP; 796 dSP;
638 797
639 PUSHMARK (SP); 798 PUSHMARK (SP);
640 PUTBACK; 799 PUTBACK;
644void 803void
645attachable::instantiate () 804attachable::instantiate ()
646{ 805{
647 if (attach) 806 if (attach)
648 { 807 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
650 attach = 0; 809 attach = 0;
651 } 810 }
652} 811}
653 812
654void 813void
655attachable::reattach () 814attachable::reattach ()
656{ 815{
657 optimise (); 816 optimise ();
658 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
660} 819}
661 820
662static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
663# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
664# include "eventinc.h" 823# include "eventinc.h"
665# undef def 824# undef def
666}; 825};
667 826
668#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
669 828
670static void 829static void noinline
671gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
672{ 831{
673 // event must be in array 832 // event must be in array
674 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
675 { 834 {
707} 866}
708 867
709void 868void
710global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
711{ 870{
712 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
713} 872}
714 873
715void 874void
716object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
717{ 876{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
719 { 878 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
721 880
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 } 883 }
725 884
761{ 920{
762 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
764} 923}
765 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
766bool 975bool
767attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
768{ 977{
769 data_type dt; 978 data_type dt;
770 va_list ap;
771
772 va_start (ap, event);
773 979
774 // callback call ordering should be: 980 // callback call ordering should be:
775 // 1. per-object callback 981 // 1. per-object callback
776 // 2. per-class object 982 // 2. per-class object
777 // 3. per-type callback 983 // 3. per-type callback
781 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
782 988
783 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
784 if (!callbacks) 990 if (!callbacks)
785 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
786 995
787 CALL_BEGIN (3); 996 CALL_BEGIN (3);
788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
790 999
814 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
815 } 1024 }
816 1025
817 va_end (ap); 1026 va_end (ap);
818 1027
819 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
820 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
821 1030
822 CALL_END; 1031 CALL_END;
823 1032
824 return count; 1033 return count;
825} 1034}
826 1035
827SV * 1036static SV *
828cfperl_result (int idx) 1037cfperl_result (int idx)
829{ 1038{
830 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
831 if (!av) 1040 if (!av)
832 return &PL_sv_undef; 1041 return &PL_sv_undef;
833 1042
834 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
835 if (!sv) 1044 if (!sv)
849{ 1058{
850 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
851} 1060}
852 1061
853///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
854 1083
855void 1084void
856cfperl_emergency_save () 1085cfperl_emergency_save ()
857{ 1086{
858 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
867 CALL_ARG (make_core); 1096 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID); 1097 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END; 1098 CALL_END;
870} 1099}
871 1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
872maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
873maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
874{ 1185{
875 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
876 CALL_ARG (path); 1187 CALL_ARG (path);
877 CALL_ARG (origin); 1188 CALL_ARG (origin);
878 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
879 1190
880 maptile *retval; 1191 maptile *retval = 0;
881
882 if (count)
883 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
884 else
885 retval = 0;
886 1193
887 CALL_END; 1194 CALL_END;
888 1195
889 return retval; 1196 return retval;
890} 1197}
891 1198
892maptile * 1199maptile *
893maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
894{ 1201{
895 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
896 CALL_ARG (path); 1203 CALL_ARG (path);
897 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
898 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
899 1207
900 maptile *retval; 1208 maptile *retval = 0;
901
902 if (count)
903 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
904 else
905 retval = 0;
906 1210
907 CALL_END; 1211 CALL_END;
908 1212
909 return retval; 1213 return retval;
910} 1214}
913maptile::do_load_sync () 1217maptile::do_load_sync ()
914{ 1218{
915 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
916 CALL_ARG (this); 1220 CALL_ARG (this);
917 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
918 CALL_END;
919}
920
921void
922maptile::change_all_map_light (int change)
923{
924 CALL_BEGIN (1);
925 CALL_ARG (change);
926 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
927 CALL_END; 1222 CALL_END;
928} 1223}
929 1224
930void 1225void
931object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
938 CALL_ARG (exit); 1233 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END; 1235 CALL_END;
941} 1236}
942 1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
943///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
944 1351
945struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
946struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
947 1354
948int coroapi::cede_counter;
949
950static void iw_dispatch (pe_event *ev)
951{
952 iw *w = (iw *)ev->ext_data;
953 w->call (*w);
954}
955
956void 1355void
957iw::alloc () 1356coroapi::do_cede_to_tick ()
958{ 1357{
959 pe = GEventAPI->new_idle (0, 0); 1358 cede_pending = 0;
960 1359 cede ();
961 WaREENTRANT_off (pe);
962 pe->base.callback = (void *)iw_dispatch;
963 pe->base.ext_data = (void *)this;
964} 1360}
965 1361
966static void iow_dispatch (pe_event *ev)
967{
968 iow *w = (iow *)ev->ext_data;
969 w->call (*w, ((pe_ioevent *)ev)->got);
970}
971
972void 1362void
973iow::alloc () 1363coroapi::wait_for_tick ()
974{ 1364{
975 pe = GEventAPI->new_io (0, 0); 1365 CALL_BEGIN (0);
976 1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
977 WaREENTRANT_off (pe); 1367 CALL_END;
978 pe->base.callback = (void *)iow_dispatch;
979 pe->base.ext_data = (void *)this;
980
981 pe->fd = -1;
982 pe->poll = 0;
983} 1368}
984 1369
985void 1370void
986iow::fd (int fd) 1371coroapi::wait_for_tick_begin ()
987{ 1372{
988 pe->fd = fd; 1373 CALL_BEGIN (0);
989} 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
990 1375 CALL_END;
991int
992iow::poll ()
993{
994 return pe->poll;
995} 1376}
996 1377
997void 1378void
998iow::poll (int events) 1379iow::poll (int events)
999{ 1380{
1000 if (pe->poll != events) 1381 if (events != this->events)
1001 { 1382 {
1383 int active = ev_is_active ((ev_io *)this);
1002 if (pe->poll) stop (); 1384 if (active) stop ();
1003 pe->poll = events; 1385 ev_io_set ((ev_io *)this, fd, events);
1004 if (pe->poll) start (); 1386 if (active) start ();
1005 } 1387 }
1006} 1388}
1007 1389
1008void 1390static void
1009_connect_to_perl () 1391_connect_to_perl_1 ()
1010{ 1392{
1011 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1012 1394
1013 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1014 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1015 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1016 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1017 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1018 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1019 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1020 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1021 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1022 1407
1023 sv_runtime = get_sv ("cf::RUNTIME", 1); 1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1024 sv_upgrade (sv_runtime, SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1025 1412
1026 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1027 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1028 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1029 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1030 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1031 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1032 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1033} 1420}
1034 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1035MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1036 1433
1037BOOT: 1434BOOT:
1038{ 1435{
1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1039 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1040
1041 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1042 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1043 1440
1044 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1045 1451
1046 static const struct { 1452 static const struct {
1047 const char *name; 1453 const char *name;
1048 IV iv; 1454 IV iv;
1049 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1050# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1051 const_iv (llevError) 1457# include "const_iv.h"
1052 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1053 const_iv (llevDebug) 1459# include "attackinc.h"
1054 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1467
1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1055 1469
1056 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1057 const_iv (PLAYER)
1058 const_iv (TRANSPORT)
1059 const_iv (ROD)
1060 const_iv (TREASURE)
1061 const_iv (POTION)
1062 const_iv (FOOD)
1063 const_iv (POISON)
1064 const_iv (BOOK)
1065 const_iv (CLOCK) 1471 const_iv (MAXSOCKBUF)
1066 const_iv (ARROW)
1067 const_iv (BOW)
1068 const_iv (WEAPON)
1069 const_iv (ARMOUR)
1070 const_iv (PEDESTAL)
1071 const_iv (ALTAR)
1072 const_iv (LOCKED_DOOR)
1073 const_iv (SPECIAL_KEY)
1074 const_iv (MAP)
1075 const_iv (DOOR)
1076 const_iv (KEY)
1077 const_iv (TIMED_GATE)
1078 const_iv (TRIGGER)
1079 const_iv (GRIMREAPER)
1080 const_iv (MAGIC_EAR)
1081 const_iv (TRIGGER_BUTTON)
1082 const_iv (TRIGGER_ALTAR)
1083 const_iv (TRIGGER_PEDESTAL)
1084 const_iv (SHIELD)
1085 const_iv (HELMET)
1086 const_iv (HORN)
1087 const_iv (MONEY)
1088 const_iv (CLASS)
1089 const_iv (GRAVESTONE)
1090 const_iv (AMULET)
1091 const_iv (PLAYERMOVER)
1092 const_iv (TELEPORTER)
1093 const_iv (CREATOR)
1094 const_iv (SKILL)
1095 const_iv (EARTHWALL)
1096 const_iv (GOLEM)
1097 const_iv (THROWN_OBJ)
1098 const_iv (BLINDNESS)
1099 const_iv (GOD)
1100 const_iv (DETECTOR)
1101 const_iv (TRIGGER_MARKER)
1102 const_iv (DEAD_OBJECT)
1103 const_iv (DRINK)
1104 const_iv (MARKER)
1105 const_iv (HOLY_ALTAR)
1106 const_iv (PLAYER_CHANGER)
1107 const_iv (BATTLEGROUND)
1108 const_iv (PEACEMAKER)
1109 const_iv (GEM)
1110 const_iv (FIREWALL)
1111 const_iv (ANVIL)
1112 const_iv (CHECK_INV)
1113 const_iv (MOOD_FLOOR)
1114 const_iv (EXIT)
1115 const_iv (ENCOUNTER)
1116 const_iv (SHOP_FLOOR)
1117 const_iv (SHOP_MAT)
1118 const_iv (RING)
1119 const_iv (FLOOR)
1120 const_iv (FLESH)
1121 const_iv (INORGANIC)
1122 const_iv (SKILL_TOOL)
1123 const_iv (LIGHTER)
1124 const_iv (BUILDABLE_WALL)
1125 const_iv (MISC_OBJECT)
1126 const_iv (LAMP)
1127 const_iv (DUPLICATOR)
1128 const_iv (SPELLBOOK)
1129 const_iv (CLOAK)
1130 const_iv (SPINNER)
1131 const_iv (GATE)
1132 const_iv (BUTTON)
1133 const_iv (CF_HANDLE)
1134 const_iv (HOLE)
1135 const_iv (TRAPDOOR)
1136 const_iv (SIGN)
1137 const_iv (BOOTS)
1138 const_iv (GLOVES)
1139 const_iv (SPELL)
1140 const_iv (SPELL_EFFECT)
1141 const_iv (CONVERTER)
1142 const_iv (BRACERS)
1143 const_iv (POISONING)
1144 const_iv (SAVEBED)
1145 const_iv (WAND)
1146 const_iv (SCROLL)
1147 const_iv (DIRECTOR)
1148 const_iv (GIRDLE)
1149 const_iv (FORCE)
1150 const_iv (POTION_EFFECT)
1151 const_iv (EVENT_CONNECTOR)
1152 const_iv (CLOSE_CON)
1153 const_iv (CONTAINER)
1154 const_iv (ARMOUR_IMPROVER)
1155 const_iv (WEAPON_IMPROVER)
1156 const_iv (SKILLSCROLL)
1157 const_iv (DEEP_SWAMP)
1158 const_iv (IDENTIFY_ALTAR)
1159 const_iv (MENU)
1160 const_iv (RUNE)
1161 const_iv (TRAP)
1162 const_iv (POWER_CRYSTAL)
1163 const_iv (CORPSE)
1164 const_iv (DISEASE)
1165 const_iv (SYMPTOM)
1166 const_iv (BUILDER)
1167 const_iv (MATERIAL)
1168 const_iv (ITEM_TRANSFORMER)
1169 1472
1170 const_iv (NUM_SUBTYPES) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1171 1475
1172 const_iv (ST_BD_BUILD) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1173 const_iv (ST_BD_REMOVE)
1174 1477
1175 const_iv (ST_MAT_FLOOR) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1176 const_iv (ST_MAT_WALL) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1177 const_iv (ST_MAT_ITEM)
1178
1179 const_iv (AT_PHYSICAL)
1180 const_iv (AT_MAGIC)
1181 const_iv (AT_FIRE)
1182 const_iv (AT_ELECTRICITY)
1183 const_iv (AT_COLD)
1184 const_iv (AT_CONFUSION)
1185 const_iv (AT_ACID)
1186 const_iv (AT_DRAIN)
1187 const_iv (AT_WEAPONMAGIC)
1188 const_iv (AT_GHOSTHIT)
1189 const_iv (AT_POISON)
1190 const_iv (AT_SLOW)
1191 const_iv (AT_PARALYZE)
1192 const_iv (AT_TURN_UNDEAD)
1193 const_iv (AT_FEAR)
1194 const_iv (AT_CANCELLATION)
1195 const_iv (AT_DEPLETE)
1196 const_iv (AT_DEATH)
1197 const_iv (AT_CHAOS)
1198 const_iv (AT_COUNTERSPELL)
1199 const_iv (AT_GODPOWER)
1200 const_iv (AT_HOLYWORD)
1201 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE)
1205
1206 const_iv (WEAP_HIT)
1207 const_iv (WEAP_SLASH)
1208 const_iv (WEAP_PIERCE)
1209 const_iv (WEAP_CLEAVE)
1210 const_iv (WEAP_SLICE)
1211 const_iv (WEAP_STAB)
1212 const_iv (WEAP_WHIP)
1213 const_iv (WEAP_CRUSH)
1214 const_iv (WEAP_BLUD)
1215
1216 const_iv (FLAG_ALIVE)
1217 const_iv (FLAG_WIZ)
1218 const_iv (FLAG_REMOVED)
1219 const_iv (FLAG_FREED)
1220 const_iv (FLAG_WAS_WIZ)
1221 const_iv (FLAG_APPLIED)
1222 const_iv (FLAG_UNPAID)
1223 const_iv (FLAG_USE_SHIELD)
1224 const_iv (FLAG_NO_PICK)
1225 const_iv (FLAG_ANIMATE)
1226 const_iv (FLAG_MONSTER)
1227 const_iv (FLAG_FRIENDLY)
1228 const_iv (FLAG_GENERATOR)
1229 const_iv (FLAG_IS_THROWN)
1230 const_iv (FLAG_AUTO_APPLY)
1231 const_iv (FLAG_PLAYER_SOLD)
1232 const_iv (FLAG_SEE_INVISIBLE)
1233 const_iv (FLAG_CAN_ROLL)
1234 const_iv (FLAG_OVERLAY_FLOOR)
1235 const_iv (FLAG_IS_TURNABLE)
1236 const_iv (FLAG_IS_USED_UP)
1237 const_iv (FLAG_IDENTIFIED)
1238 const_iv (FLAG_REFLECTING)
1239 const_iv (FLAG_CHANGING)
1240 const_iv (FLAG_SPLITTING)
1241 const_iv (FLAG_HITBACK)
1242 const_iv (FLAG_STARTEQUIP)
1243 const_iv (FLAG_BLOCKSVIEW)
1244 const_iv (FLAG_UNDEAD)
1245 const_iv (FLAG_SCARED)
1246 const_iv (FLAG_UNAGGRESSIVE)
1247 const_iv (FLAG_REFL_MISSILE)
1248 const_iv (FLAG_REFL_SPELL)
1249 const_iv (FLAG_NO_MAGIC)
1250 const_iv (FLAG_NO_FIX_PLAYER)
1251 const_iv (FLAG_IS_LIGHTABLE)
1252 const_iv (FLAG_TEAR_DOWN)
1253 const_iv (FLAG_RUN_AWAY)
1254 const_iv (FLAG_PICK_UP)
1255 const_iv (FLAG_UNIQUE)
1256 const_iv (FLAG_NO_DROP)
1257 const_iv (FLAG_WIZCAST)
1258 const_iv (FLAG_CAST_SPELL)
1259 const_iv (FLAG_USE_SCROLL)
1260 const_iv (FLAG_USE_RANGE)
1261 const_iv (FLAG_USE_BOW)
1262 const_iv (FLAG_USE_ARMOUR)
1263 const_iv (FLAG_USE_WEAPON)
1264 const_iv (FLAG_USE_RING)
1265 const_iv (FLAG_READY_RANGE)
1266 const_iv (FLAG_READY_BOW)
1267 const_iv (FLAG_XRAYS)
1268 const_iv (FLAG_NO_APPLY)
1269 const_iv (FLAG_IS_FLOOR)
1270 const_iv (FLAG_LIFESAVE)
1271 const_iv (FLAG_NO_STRENGTH)
1272 const_iv (FLAG_SLEEP)
1273 const_iv (FLAG_STAND_STILL)
1274 const_iv (FLAG_RANDOM_MOVE)
1275 const_iv (FLAG_ONLY_ATTACK)
1276 const_iv (FLAG_CONFUSED)
1277 const_iv (FLAG_STEALTH)
1278 const_iv (FLAG_WIZPASS)
1279 const_iv (FLAG_IS_LINKED)
1280 const_iv (FLAG_CURSED)
1281 const_iv (FLAG_DAMNED)
1282 const_iv (FLAG_SEE_ANYWHERE)
1283 const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED)
1285 const_iv (FLAG_CAN_USE_SKILL)
1286 const_iv (FLAG_BEEN_APPLIED)
1287 const_iv (FLAG_READY_SCROLL)
1288 const_iv (FLAG_USE_ROD)
1289 const_iv (FLAG_USE_HORN)
1290 const_iv (FLAG_MAKE_INVIS)
1291 const_iv (FLAG_INV_LOCKED)
1292 const_iv (FLAG_IS_WOODED)
1293 const_iv (FLAG_IS_HILLY)
1294 const_iv (FLAG_READY_SKILL)
1295 const_iv (FLAG_READY_WEAPON)
1296 const_iv (FLAG_NO_SKILL_IDENT)
1297 const_iv (FLAG_BLIND)
1298 const_iv (FLAG_SEE_IN_DARK)
1299 const_iv (FLAG_IS_CAULDRON)
1300 const_iv (FLAG_NO_STEAL)
1301 const_iv (FLAG_ONE_HIT)
1302 const_iv (FLAG_CLIENT_SENT)
1303 const_iv (FLAG_BERSERK)
1304 const_iv (FLAG_NEUTRAL)
1305 const_iv (FLAG_NO_ATTACK)
1306 const_iv (FLAG_NO_DAMAGE)
1307 const_iv (FLAG_OBJ_ORIGINAL)
1308 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1309 const_iv (FLAG_ACTIVATE_ON_PUSH)
1310 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1311 const_iv (FLAG_IS_WATER)
1312 const_iv (FLAG_CONTENT_ON_GEN)
1313 const_iv (FLAG_IS_A_TEMPLATE)
1314 const_iv (FLAG_IS_BUILDABLE)
1315 const_iv (FLAG_DESTROY_ON_DEATH)
1316 const_iv (FLAG_NO_MAP_SAVE)
1317
1318 const_iv (NDI_BLACK)
1319 const_iv (NDI_WHITE)
1320 const_iv (NDI_NAVY)
1321 const_iv (NDI_RED)
1322 const_iv (NDI_ORANGE)
1323 const_iv (NDI_BLUE)
1324 const_iv (NDI_DK_ORANGE)
1325 const_iv (NDI_GREEN)
1326 const_iv (NDI_LT_GREEN)
1327 const_iv (NDI_GREY)
1328 const_iv (NDI_BROWN)
1329 const_iv (NDI_GOLD)
1330 const_iv (NDI_TAN)
1331 const_iv (NDI_MAX_COLOR)
1332 const_iv (NDI_COLOR_MASK)
1333 const_iv (NDI_UNIQUE)
1334 const_iv (NDI_ALL)
1335
1336 const_iv (UPD_LOCATION)
1337 const_iv (UPD_FLAGS)
1338 const_iv (UPD_WEIGHT)
1339 const_iv (UPD_FACE)
1340 const_iv (UPD_NAME)
1341 const_iv (UPD_ANIM)
1342 const_iv (UPD_ANIMSPEED)
1343 const_iv (UPD_NROF)
1344
1345 const_iv (UPD_SP_MANA)
1346 const_iv (UPD_SP_GRACE)
1347 const_iv (UPD_SP_DAMAGE)
1348
1349 const_iv (F_APPLIED)
1350 const_iv (F_LOCATION)
1351 const_iv (F_UNPAID)
1352 const_iv (F_MAGIC)
1353 const_iv (F_CURSED)
1354 const_iv (F_DAMNED)
1355 const_iv (F_OPEN)
1356 const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1358 1481
1359 const_iv (F_BUY) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1360 const_iv (F_SHOP) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1361 const_iv (F_SELL)
1362 1484
1363 const_iv (P_BLOCKSVIEW) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1364 const_iv (P_PLAYER)
1365 const_iv (P_NO_MAGIC)
1366 const_iv (P_IS_ALIVE)
1367 const_iv (P_NO_CLERIC)
1368 const_iv (P_OUT_OF_MAP)
1369 const_iv (P_NEW_MAP)
1370 const_iv (P_UPTODATE)
1371 1486
1372 const_iv (UP_OBJ_INSERT) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1373 const_iv (UP_OBJ_REMOVE) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1374 const_iv (UP_OBJ_CHANGE)
1375 const_iv (UP_OBJ_FACE)
1376 1489
1377 const_iv (INS_NO_MERGE) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1378 const_iv (INS_ABOVE_FLOOR_ONLY)
1379 const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP)
1381 const_iv (INS_BELOW_ORIGINATOR)
1382 const_iv (INS_MAP_LOAD)
1383
1384 const_iv (WILL_APPLY_HANDLE)
1385 const_iv (WILL_APPLY_TREASURE)
1386 const_iv (WILL_APPLY_EARTHWALL)
1387 const_iv (WILL_APPLY_DOOR)
1388 const_iv (WILL_APPLY_FOOD)
1389
1390 const_iv (SAVE_MODE)
1391 const_iv (SAVE_DIR_MODE)
1392
1393 const_iv (M_PAPER)
1394 const_iv (M_IRON)
1395 const_iv (M_GLASS)
1396 const_iv (M_LEATHER)
1397 const_iv (M_WOOD)
1398 const_iv (M_ORGANIC)
1399 const_iv (M_STONE)
1400 const_iv (M_CLOTH)
1401 const_iv (M_ADAMANT)
1402 const_iv (M_LIQUID)
1403 const_iv (M_SOFT_METAL)
1404 const_iv (M_BONE)
1405 const_iv (M_ICE) 1491 const_iv (MAP_INACTIVE)
1406 const_iv (M_SPECIAL)
1407 1492
1408 const_iv (SK_EXP_ADD_SKILL) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1409 const_iv (SK_EXP_TOTAL) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1410 const_iv (SK_EXP_NONE)
1411 const_iv (SK_SUBTRACT_SKILL_EXP)
1412 const_iv (SK_EXP_SKILL_ONLY)
1413 1495
1414 const_iv (SK_LOCKPICKING) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1415 const_iv (SK_HIDING)
1416 const_iv (SK_SMITHERY)
1417 const_iv (SK_BOWYER)
1418 const_iv (SK_JEWELER)
1419 const_iv (SK_ALCHEMY)
1420 const_iv (SK_STEALING)
1421 const_iv (SK_LITERACY)
1422 const_iv (SK_BARGAINING)
1423 const_iv (SK_JUMPING)
1424 const_iv (SK_DET_MAGIC)
1425 const_iv (SK_ORATORY)
1426 const_iv (SK_SINGING)
1427 const_iv (SK_DET_CURSE)
1428 const_iv (SK_FIND_TRAPS)
1429 const_iv (SK_MEDITATION)
1430 const_iv (SK_PUNCHING)
1431 const_iv (SK_FLAME_TOUCH)
1432 const_iv (SK_KARATE)
1433 const_iv (SK_CLIMBING)
1434 const_iv (SK_WOODSMAN)
1435 const_iv (SK_INSCRIPTION)
1436 const_iv (SK_ONE_HANDED_WEAPON)
1437 const_iv (SK_MISSILE_WEAPON)
1438 const_iv (SK_THROWING)
1439 const_iv (SK_USE_MAGIC_ITEM)
1440 const_iv (SK_DISARM_TRAPS)
1441 const_iv (SK_SET_TRAP)
1442 const_iv (SK_THAUMATURGY)
1443 const_iv (SK_PRAYING)
1444 const_iv (SK_CLAWING)
1445 const_iv (SK_LEVITATION)
1446 const_iv (SK_SUMMONING)
1447 const_iv (SK_PYROMANCY)
1448 const_iv (SK_EVOCATION)
1449 const_iv (SK_SORCERY)
1450 const_iv (SK_TWO_HANDED_WEAPON)
1451 const_iv (SK_SPARK_TOUCH)
1452 const_iv (SK_SHIVER)
1453 const_iv (SK_ACID_SPLASH)
1454 const_iv (SK_POISON_NAIL)
1455 1497
1456 const_iv (SOUND_NEW_PLAYER) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1457 const_iv (SOUND_FIRE_ARROW)
1458 const_iv (SOUND_LEARN_SPELL)
1459 const_iv (SOUND_FUMBLE_SPELL)
1460 const_iv (SOUND_WAND_POOF)
1461 const_iv (SOUND_OPEN_DOOR)
1462 const_iv (SOUND_PUSH_PLAYER)
1463 const_iv (SOUND_PLAYER_HITS1)
1464 const_iv (SOUND_PLAYER_HITS2)
1465 const_iv (SOUND_PLAYER_HITS3)
1466 const_iv (SOUND_PLAYER_HITS4)
1467 const_iv (SOUND_PLAYER_IS_HIT1)
1468 const_iv (SOUND_PLAYER_IS_HIT2)
1469 const_iv (SOUND_PLAYER_IS_HIT3)
1470 const_iv (SOUND_PLAYER_KILLS)
1471 const_iv (SOUND_PET_IS_KILLED)
1472 const_iv (SOUND_PLAYER_DIES)
1473 const_iv (SOUND_OB_EVAPORATE)
1474 const_iv (SOUND_OB_EXPLODE)
1475 const_iv (SOUND_CLOCK)
1476 const_iv (SOUND_TURN_HANDLE)
1477 const_iv (SOUND_FALL_HOLE)
1478 const_iv (SOUND_DRINK_POISON)
1479 const_iv (SOUND_CAST_SPELL_0)
1480
1481 const_iv (PREFER_LOW)
1482 const_iv (PREFER_HIGH)
1483
1484 const_iv (ATNR_PHYSICAL)
1485 const_iv (ATNR_MAGIC)
1486 const_iv (ATNR_FIRE)
1487 const_iv (ATNR_ELECTRICITY)
1488 const_iv (ATNR_COLD)
1489 const_iv (ATNR_CONFUSION)
1490 const_iv (ATNR_ACID)
1491 const_iv (ATNR_DRAIN)
1492 const_iv (ATNR_WEAPONMAGIC)
1493 const_iv (ATNR_GHOSTHIT)
1494 const_iv (ATNR_POISON)
1495 const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE)
1497 const_iv (ATNR_TURN_UNDEAD)
1498 const_iv (ATNR_FEAR)
1499 const_iv (ATNR_CANCELLATION)
1500 const_iv (ATNR_DEPLETE)
1501 const_iv (ATNR_DEATH)
1502 const_iv (ATNR_CHAOS)
1503 const_iv (ATNR_COUNTERSPELL)
1504 const_iv (ATNR_GODPOWER)
1505 const_iv (ATNR_HOLYWORD)
1506 const_iv (ATNR_BLIND)
1507 const_iv (ATNR_INTERNAL)
1508 const_iv (ATNR_LIFE_STEALING)
1509 const_iv (ATNR_DISEASE)
1510
1511 const_iv (MAP_IN_MEMORY)
1512 const_iv (MAP_SWAPPED)
1513 const_iv (MAP_LOADING)
1514 const_iv (MAP_SAVING)
1515
1516 const_iv (KLASS_ATTACHABLE)
1517 const_iv (KLASS_GLOBAL)
1518 const_iv (KLASS_OBJECT)
1519 const_iv (KLASS_CLIENT)
1520 const_iv (KLASS_PLAYER)
1521 const_iv (KLASS_MAP)
1522
1523 const_iv (CS_QUERY_YESNO)
1524 const_iv (CS_QUERY_SINGLECHAR)
1525 const_iv (CS_QUERY_HIDEINPUT)
1526
1527 const_iv (ST_DEAD)
1528 const_iv (ST_SETUP)
1529 const_iv (ST_PLAYING)
1530 const_iv (ST_CUSTOM)
1531
1532 const_iv (ST_CHANGE_CLASS)
1533
1534 const_iv (IO_HEADER)
1535 const_iv (IO_OBJECTS)
1536 const_iv (IO_UNIQUES)
1537
1538 // random map generator
1539 const_iv (LAYOUT_NONE)
1540 const_iv (LAYOUT_ONION)
1541 const_iv (LAYOUT_MAZE)
1542 const_iv (LAYOUT_SPIRAL)
1543 const_iv (LAYOUT_ROGUELIKE)
1544 const_iv (LAYOUT_SNAKE)
1545 const_iv (LAYOUT_SQUARE_SPIRAL)
1546
1547 const_iv (RMOPT_RANDOM)
1548 const_iv (RMOPT_CENTERED)
1549 const_iv (RMOPT_LINEAR)
1550 const_iv (RMOPT_BOTTOM_C)
1551 const_iv (RMOPT_BOTTOM_R)
1552 const_iv (RMOPT_IRR_SPACE)
1553 const_iv (RMOPT_WALL_OFF)
1554 const_iv (RMOPT_WALLS_ONLY)
1555 const_iv (RMOPT_NO_DOORS)
1556
1557 const_iv (SYMMETRY_RANDOM)
1558 const_iv (SYMMETRY_NONE)
1559 const_iv (SYMMETRY_X)
1560 const_iv (SYMMETRY_Y)
1561 const_iv (SYMMETRY_XY)
1562 }; 1499 };
1563 1500
1564 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1565 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1566 1503
1567 static const struct { 1504 static const struct {
1568 const char *name; 1505 const char *name;
1569 int skip; 1506 int skip;
1575# undef def 1512# undef def
1576 }; 1513 };
1577 1514
1578 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1579 1516
1580 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1581 { 1518 {
1582 AV *event = newAV (); 1519 AV *event = newAV ();
1583 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1584 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1585 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1586 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1587 } 1524 }
1588}
1589 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1590void _connect_to_perl () 1544void _connect_to_perl_1 ()
1591 1545
1546void _connect_to_perl_2 ()
1547
1548void _recalc_want ()
1549
1550# not used by default anymore
1592void _global_reattach () 1551void _global_reattach ()
1593 CODE: 1552 CODE:
1594{ 1553{
1595 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1596 for_all_clients (ns) 1555 for_all_clients (ns)
1598 1557
1599 for_all_objects (op) 1558 for_all_objects (op)
1600 op->reattach (); 1559 op->reattach ();
1601} 1560}
1602 1561
1562# support function for map-world.ext
1563void _quantise (SV *data_sv, SV *plt_sv)
1564 CODE:
1565{
1566 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1567 croak ("_quantise called with invalid agruments");
1568
1569 plt_sv = SvRV (plt_sv);
1570 SV **plt = AvARRAY (plt_sv);
1571 int plt_count = AvFILL (plt_sv) + 1;
1572
1573 STRLEN len;
1574 char *data = SvPVbyte (data_sv, len);
1575 char *dst = data;
1576
1577 while (len >= 3)
1578 {
1579 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1580 {
1581 char *val = SvPVX (*val_sv);
1582
1583 if (val [0] == data [0]
1584 && val [1] == data [1]
1585 && val [2] == data [2])
1586 {
1587 *dst++ = val [3];
1588 goto next;
1589 }
1590 }
1591
1592 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1593 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1594 dst - SvPVX (data_sv), len);
1595
1596 next:
1597 data += 3;
1598 len -= 3;
1599 }
1600
1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1602}
1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1630void cede_to_tick ()
1631 CODE:
1632 coroapi::cede_to_tick ();
1633
1634NV till_tick ()
1635 CODE:
1636 RETVAL = SvNVX (sv_next_tick) - now ();
1637 OUTPUT:
1638 RETVAL
1639
1640int tick_inhibit ()
1641 CODE:
1642 RETVAL = tick_inhibit;
1643 OUTPUT:
1644 RETVAL
1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675}
1676
1603NV floor (NV x) 1677NV floor (NV x)
1604 1678
1605NV ceil (NV x) 1679NV ceil (NV x)
1606 1680
1607NV rndm (...) 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1608 CODE: 1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1609 switch (items) 1687 switch (items)
1610 { 1688 {
1611 case 0: RETVAL = rndm (); break; 1689 case 0: RETVAL = gen (); break;
1612 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1613 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1614 default: croak ("cf::rndm requires none, one or two parameters."); break; 1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1615 } 1693 }
1694}
1616 OUTPUT: 1695 OUTPUT:
1617 RETVAL 1696 RETVAL
1618 1697
1619void server_tick () 1698NV clamp (NV value, NV min_value, NV max_value)
1620 CODE: 1699 CODE:
1621 runtime = SvNVx (sv_runtime); 1700 RETVAL = clamp (value, min_value, max_value);
1622 server_tick (); 1701 OUTPUT:
1702 RETVAL
1623 1703
1624void 1704NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1625LOG (int level, char *msg) 1705 CODE:
1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1707 OUTPUT:
1708 RETVAL
1709
1710const char *ordinal (int i)
1711
1712void weaken (...)
1713 PROTOTYPE: @
1714 CODE:
1715 while (items > 0)
1716 sv_rvweaken (ST (--items));
1717
1718void log_suspend ()
1719
1720void log_resume ()
1721
1722void log_backtrace (utf8_string msg)
1723
1724void LOG (int flags, utf8_string msg)
1626 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1627 C_ARGS: (LogLevel)level, "%s", msg 1726 C_ARGS: flags, "%s", msg
1628 1727
1629char *path_combine (char *base, char *path) 1728octet_string path_combine (octet_string base, octet_string path)
1630 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1631 1730
1632char *path_combine_and_normalize (char *base, char *path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1633 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1634 1733
1635const char *
1636get_maps_directory (char *path)
1637 PROTOTYPE: $
1638 ALIAS: maps_directory = 0
1639 CODE:
1640 RETVAL = create_pathname (path);
1641 OUTPUT: RETVAL
1642
1643void 1734void
1644sub_generation_inc () 1735sub_generation_inc ()
1645 CODE: 1736 CODE:
1646 PL_sub_generation++; 1737 PL_sub_generation++;
1647 1738
1648char * 1739const_octet_string
1649mapdir () 1740mapdir ()
1650 PROTOTYPE: 1741 PROTOTYPE:
1651 ALIAS: 1742 ALIAS:
1652 mapdir = 0 1743 mapdir = 0
1653 uniquedir = 1 1744 uniquedir = 1
1669 } 1760 }
1670 OUTPUT: RETVAL 1761 OUTPUT: RETVAL
1671 1762
1672void abort () 1763void abort ()
1673 1764
1765void reset_signals ()
1766
1674void fork_abort (char *cause = "cf::fork_abort") 1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1675 1768
1676void cleanup (const char *cause, bool make_core = false) 1769void cleanup (const_octet_string cause, bool make_core = false)
1677 1770
1678void emergency_save () 1771void emergency_save ()
1679 1772
1680void _exit (int status = EXIT_SUCCESS) 1773void _exit (int status = EXIT_SUCCESS)
1681 1774
1682UV sv_2watcher (SV *w) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1784 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1785#endif
1786
1787int munlockall ()
1788
1789#endif
1790
1791int
1792malloc_trim (IV pad = 0)
1793
1794void
1795mallinfo ()
1683 CODE: 1796 PPCODE:
1684 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1797{
1798#if __GLIBC__
1799 struct mallinfo mai = mallinfo ();
1800 EXTEND (SP, 10*2);
1801 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1802 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1806 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1811#endif
1812 EXTEND (SP, 5*2);
1813 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1816 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1817 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1818}
1819
1820int find_animation (utf8_string text)
1821 PROTOTYPE: $
1822
1823int random_roll (int min, int max, object *op, int goodbad);
1824
1825const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1826
1827int exp_to_level (val64 exp)
1828
1829val64 level_to_min_exp (int level)
1830
1831SV *
1832attacktype_name (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (attacktype_name [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840attacktype_desc (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (attacktype_desc [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847SV *
1848resist_plus (int atnr)
1849 CODE:
1850 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1851 ? newSVpv (resist_plus [atnr], 0)
1852 : &PL_sv_undef;
1853 OUTPUT: RETVAL
1854
1855SV *
1856change_resist_msg (int atnr)
1857 CODE:
1858 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1859 ? newSVpv (change_resist_msg [atnr], 0)
1860 : &PL_sv_undef;
1861 OUTPUT: RETVAL
1862
1863UUID
1864uuid_cur ()
1865 CODE:
1866 RETVAL = UUID::cur;
1685 OUTPUT: 1867 OUTPUT:
1686 RETVAL 1868 RETVAL
1687 1869
1688#if _POSIX_MEMLOCK 1870UUID
1689 1871uuid_gen ()
1690int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872 CODE:
1691 1873 RETVAL = UUID::gen ();
1692int munlockall () 1874 OUTPUT:
1693
1694#endif
1695
1696int find_animation (char *text)
1697 PROTOTYPE: $
1698
1699int random_roll (int min, int max, object *op, int goodbad);
1700
1701const char *cost_string_from_value(uint64 cost, int approx = 0)
1702
1703int
1704exp_to_level (val64 exp)
1705 CODE:
1706{
1707 int i = 0;
1708
1709 RETVAL = settings.max_level;
1710
1711 for (i = 1; i <= settings.max_level; i++)
1712 {
1713 if (levels[i] > exp)
1714 {
1715 RETVAL = i - 1;
1716 break;
1717 }
1718 }
1719}
1720 OUTPUT: RETVAL 1875 RETVAL
1721 1876
1722val64 1877val64
1723level_to_min_exp (int level) 1878uuid_seq (UUID uuid)
1724 CODE: 1879 CODE:
1725 if (level > settings.max_level) 1880 RETVAL = uuid.seq;
1726 RETVAL = levels[settings.max_level]; 1881 OUTPUT:
1727 else if (level < 1)
1728 RETVAL = 0; 1882 RETVAL
1729 else 1883
1730 RETVAL = levels[level]; 1884UUID
1885uuid_str (val64 seq)
1886 CODE:
1887 RETVAL.seq = seq;
1888 OUTPUT:
1731 OUTPUT: RETVAL 1889 RETVAL
1732 1890
1733SV * 1891void
1734resistance_to_string (int atnr) 1892coin_names ()
1735 CODE: 1893 PPCODE:
1736 if (atnr >= 0 && atnr < NROFATTACKS) 1894 EXTEND (SP, NUM_COINS);
1737 RETVAL = newSVpv (resist_plus[atnr], 0); 1895 for (int i = 0; i < NUM_COINS; ++i)
1738 else 1896 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1739 XSRETURN_UNDEF; 1897
1740 OUTPUT: RETVAL 1898void
1899coin_archetypes ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1741 1904
1742bool 1905bool
1743load_resource_file (const char *filename) 1906load_resource_file_ (octet_string filename)
1907
1908void
1909fix_weight ()
1744 1910
1745MODULE = cf PACKAGE = cf::attachable 1911MODULE = cf PACKAGE = cf::attachable
1746 1912
1747int 1913int
1748valid (SV *obj) 1914valid (SV *obj)
1749 CODE: 1915 CODE:
1750 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1916 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1751 OUTPUT: 1917 OUTPUT:
1752 RETVAL 1918 RETVAL
1753 1919
1920bool should_invoke (attachable *obj, int event)
1921 CODE:
1922 RETVAL = obj->should_invoke ((event_type)event);
1923 OUTPUT: RETVAL
1924
1754void 1925void
1755debug_trace (attachable *obj, bool on = true) 1926debug_trace (attachable *obj, bool on = true)
1756 CODE: 1927 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE; 1928 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on) 1929 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE; 1930 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1760 1931
1761int mortals_size () 1932int mortals_size ()
1762 CODE: 1933 CODE:
1763 RETVAL = attachable::mortals.size (); 1934 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1766#object *mortals (U32 index) 1937#object *mortals (U32 index)
1767# CODE: 1938# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1939# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL 1940# OUTPUT: RETVAL
1770 1941
1771INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1942INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1772 1943
1773MODULE = cf PACKAGE = cf::global 1944MODULE = cf PACKAGE = cf::global
1774 1945
1775int invoke (SV *klass, int event, ...) 1946int invoke (SV *klass, int event, ...)
1776 CODE: 1947 CODE:
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1951 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1782 1953
1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1954MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1784 1955
1785INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1956INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1786 1957
1787int invoke (object *op, int event, ...) 1958int invoke (object *op, int event, ...)
1788 CODE: 1959 CODE:
1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1960 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1961 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1812object *actives (U32 index) 1983object *actives (U32 index)
1813 CODE: 1984 CODE:
1814 RETVAL = index < actives.size () ? actives [index] : 0; 1985 RETVAL = index < actives.size () ? actives [index] : 0;
1815 OUTPUT: RETVAL 1986 OUTPUT: RETVAL
1816 1987
1988int mortals_size ()
1989 CODE:
1990 RETVAL = attachable::mortals.size ();
1991 OUTPUT: RETVAL
1992
1993const_utf8_string slot_name (U32 slot)
1994 ALIAS:
1995 slot_name = 0
1996 slot_use_name = 1
1997 slot_nonuse_name = 2
1998 CODE:
1999{
2000 if (slot >= NUM_BODY_LOCATIONS)
2001 croak ("body slot index out of range");
2002
2003 switch (ix)
2004 {
2005 case 0: RETVAL = body_locations[slot].name ; break;
2006 case 1: RETVAL = body_locations[slot].use_name ; break;
2007 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2008 }
2009}
2010 OUTPUT:
2011 RETVAL
2012
1817# missing properties 2013# missing properties
1818 2014
1819object *head (object *op) 2015object *head (object *op)
1820 PROTOTYPE: $ 2016 PROTOTYPE: $
1821 CODE: 2017 CODE:
1822 RETVAL = op->head_ (); 2018 RETVAL = op->head_ ();
1823 OUTPUT: RETVAL
1824
1825int is_head (object *op)
1826 PROTOTYPE: $
1827 CODE:
1828 RETVAL = op->head_ () == op;
1829 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
1830 2020
1831void 2021void
1832inv (object *obj) 2022inv (object *obj)
1833 PROTOTYPE: $ 2023 PROTOTYPE: $
1834 PPCODE: 2024 PPCODE:
1835{ 2025{
1836 object *o;
1837 for (o = obj->inv; o; o = o->below) 2026 for (object *o = obj->inv; o; o = o->below)
1838 XPUSHs (sv_2mortal (to_sv (o))); 2027 XPUSHs (sv_2mortal (to_sv (o)));
1839} 2028}
1840 2029
1841void 2030void
1842set_animation (object *op, int idx) 2031set_animation (object *op, int idx)
1847num_animations (object *op) 2036num_animations (object *op)
1848 CODE: 2037 CODE:
1849 RETVAL = NUM_ANIMATIONS (op); 2038 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL 2039 OUTPUT: RETVAL
1851 2040
2041int slot_info (object *op, UV slot, int value = 0)
2042 ALIAS:
2043 slot_used = 1
2044 CODE:
2045{
2046 if (slot >= NUM_BODY_LOCATIONS)
2047 croak ("body slot index out of range");
2048
2049 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2050
2051 if (items > 2)
2052 if (ix)
2053 op->slot[slot].used = value;
2054 else
2055 op->slot[slot].info = value;
2056}
2057 OUTPUT:
2058 RETVAL
2059
1852object *find_best_object_match (object *op, const char *match) 2060object *find_best_object_match (object *op, utf8_string match)
1853
1854object *find_marked_object (object *op)
1855
1856int need_identify (object *obj);
1857 2061
1858int apply_shop_mat (object *shop_mat, object *op); 2062int apply_shop_mat (object *shop_mat, object *op);
1859 2063
1860int move_player (object *op, int dir) 2064int move (object *op, int dir, object *originator = op)
1861 CODE: 2065 CODE:
1862 RETVAL = move_player (op, dir); 2066 RETVAL = op->move (dir, originator);
1863 OUTPUT: 2067 OUTPUT:
1864 RETVAL 2068 RETVAL
1865 2069
1866int move (object *op, int dir, object *originator = op)
1867 CODE:
1868 RETVAL = move_ob (op, dir, originator);
1869 OUTPUT:
1870 RETVAL
1871
1872void apply (object *applier, object *applied, int flags = 0)
1873 CODE:
1874 manual_apply (applied, applier, flags);
1875
1876void apply_below (object *op) 2070void apply_below (object *op)
1877 CODE: 2071 CODE:
1878 player_apply_below (op); 2072 player_apply_below (op);
1879 2073
1880int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2074int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1881 2075
1882object *cf_object_present_archname_inside (object *op, char *whatstr) 2076int casting_level (object *caster, object *spell)
1883
1884int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1885
1886int cf_object_change_map (object *op, int x, int y, maptile *map)
1887
1888#//TODO
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2077
1900int pay_item (object *op, object *buyer) 2078int pay_item (object *op, object *buyer)
1901 CODE: 2079 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2080 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1907 RETVAL = pay_for_amount (amount, op); 2085 RETVAL = pay_for_amount (amount, op);
1908 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
1909 2087
1910void pay_player (object *op, uint64 amount) 2088void pay_player (object *op, uint64 amount)
1911 2089
1912val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2090val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1913 2091
1914int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2092int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1915 2093
1916void learn_spell (object *op, object *sp, int special_prayer = 0) 2094void learn_spell (object *op, object *sp, int special_prayer = 0)
1917 CODE: 2095 CODE:
1918 do_learn_spell (op, sp, special_prayer); 2096 do_learn_spell (op, sp, special_prayer);
1919 2097
1920void forget_spell (object *op, object *sp) 2098void forget_spell (object *op, object *sp)
1921 CODE: 2099 CODE:
1922 do_forget_spell (op, query_name (sp)); 2100 do_forget_spell (op, query_name (sp));
1923 2101
1924object *check_for_spell (object *op, char *spellname) 2102object *check_for_spell (object *op, utf8_string spellname)
1925 CODE: 2103 CODE:
1926 RETVAL = check_spell_known (op, spellname); 2104 RETVAL = check_spell_known (op, spellname);
1927 OUTPUT: RETVAL 2105 OUTPUT: RETVAL
1928 2106
1929int query_money (object *op) 2107int query_money (object *op)
1938 2116
1939void drop (object *who, object *op) 2117void drop (object *who, object *op)
1940 2118
1941void pick_up (object *who, object *op) 2119void pick_up (object *who, object *op)
1942 2120
1943int cf_object_teleport (object *op, maptile *map, int x, int y)
1944
1945void update_object (object *op, int action) 2121void update_object (object *op, int action)
1946 2122
1947object *cf_create_object_by_name (const char *name)
1948
1949void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2123void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1950 2124
1951void player_lvl_adj (object *who, object *skill = 0) 2125void player_lvl_adj (object *who, object *skill = 0)
1952 2126
1953int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2127int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1954 2128
1955int calc_skill_exp (object *who, object *op, object *skill); 2129int calc_skill_exp (object *who, object *op, object *skill)
1956 2130
1957void push_button (object *op); 2131void push_button (object *op, object *originator)
1958 2132
1959void use_trigger (object *op); 2133void use_trigger (object *op, object *originator)
1960 2134
1961void add_button_link (object *button, maptile *map, int connected); 2135void handle_apply_yield (object *op)
1962 2136
1963void remove_button_link (object *op); 2137int convert_item (object *item, object *converter)
1964 2138
2139void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1965 2140
1966MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2141MODULE = cf PACKAGE = cf::object PREFIX = cf_
1967
1968object *cf_insert_ob_in_ob (object *ob, object *where)
1969 2142
1970# no clean way to get an object from an archetype - stupid idiotic 2143# no clean way to get an object from an archetype - stupid idiotic
1971# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1972 2145
1973object *new (const char *archetype = 0) 2146object *new (utf8_string archetype = 0)
1974 PROTOTYPE: ;$ 2147 PROTOTYPE: ;$
1975 CODE: 2148 CODE:
1976 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2149 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1977 OUTPUT: 2150 OUTPUT:
1978 RETVAL 2151 RETVAL
1979 2152
2153object *generate (utf8_string arch, object *creator)
2154 CODE:
2155 object *obj = get_archetype (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj;
2158 OUTPUT:
2159 RETVAL
2160
2161object *find_object (U32 tag)
2162
2163object *find_object_uuid (UUID i)
2164
2165# TODO: nuke
1980object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2166object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1981 PROTOTYPE: $$$$$$ 2167 PROTOTYPE: $$$$$$
1982 CODE: 2168 CODE:
1983{ 2169{
1984 int unused_type; 2170 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1985 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1986}
1987 2171
1988# syntatic sugar for easier use in event callbacks. 2172 if (RETVAL->destroyed ())
1989const char *options (object *op)
1990 CODE:
1991 RETVAL = op->name;
1992 OUTPUT:
1993 RETVAL 2173 RETVAL = 0;
2174}
1994 2175
1995player *contr (object *op) 2176shstr
1996 CODE: 2177object::kv_get (shstr key)
1997 RETVAL = op->contr;
1998 OUTPUT: RETVAL
1999 2178
2000const char *get_ob_key_value (object *op, const char *key) 2179void
2180object::kv_del (shstr key)
2001 2181
2002bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2182void
2183object::kv_set (shstr key, shstr value)
2003 2184
2004object *get_nearest_player (object *ob) 2185object *get_nearest_player (object *ob)
2005 ALIAS: nearest_player = 0 2186 ALIAS: nearest_player = 0
2006 PREINIT: 2187 PREINIT:
2007 extern object *get_nearest_player (object *); 2188 extern object *get_nearest_player (object *);
2009void rangevector (object *ob, object *other, int flags = 0) 2190void rangevector (object *ob, object *other, int flags = 0)
2010 PROTOTYPE: $$;$ 2191 PROTOTYPE: $$;$
2011 PPCODE: 2192 PPCODE:
2012{ 2193{
2013 rv_vector rv; 2194 rv_vector rv;
2195
2014 get_rangevector (ob, other, &rv, flags); 2196 get_rangevector (ob, other, &rv, flags);
2197
2015 EXTEND (SP, 5); 2198 EXTEND (SP, 5);
2016 PUSHs (newSVuv (rv.distance)); 2199 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2017 PUSHs (newSViv (rv.distance_x)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2018 PUSHs (newSViv (rv.distance_y)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2019 PUSHs (newSViv (rv.direction)); 2202 PUSHs (sv_2mortal (newSViv (rv.direction)));
2020 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2203 PUSHs (sv_2mortal (to_sv (rv.part)));
2021} 2204}
2022 2205
2023bool on_same_map_as (object *ob, object *other) 2206bool on_same_map_as (object *ob, object *other)
2024 CODE: 2207 CODE:
2025 RETVAL = on_same_map (ob, other); 2208 RETVAL = on_same_map (ob, other);
2026 OUTPUT: RETVAL 2209 OUTPUT: RETVAL
2027 2210
2028const char * 2211const_utf8_string
2029base_name (object *op, int plural = op->nrof > 1) 2212base_name (object *op, int plural = op->nrof > 1)
2030 CODE: 2213 CODE:
2031 RETVAL = query_base_name (op, plural); 2214 RETVAL = query_base_name (op, plural);
2032 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2033 2216
2034object *decrease_ob_nr (object *op, unsigned long i) 2217# return the tail of an object, excluding itself
2218void
2219tail (object *op)
2220 PPCODE:
2221 while ((op = op->more))
2222 XPUSHs (sv_2mortal (to_sv (op)));
2035 2223
2036MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2037 2225
2038player *player (object *op) 2226player *player (object *op)
2039 CODE: 2227 CODE:
2040 RETVAL = op->contr; 2228 RETVAL = op->contr;
2041 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
2042 2230
2043void check_score (object *op) 2231bool move_player (object *op, int dir)
2044 2232
2045void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2233void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2046 CODE: 2234 CODE:
2047 new_draw_info (flags, 0, op, txt); 2235 new_draw_info (flags, 0, op, txt);
2048 2236
2049object *cf_player_send_inventory (object *op)
2050
2051char *cf_player_get_ip (object *op)
2052 ALIAS: ip = 0
2053
2054object *cf_player_get_marked_item (object *op)
2055 ALIAS: marked_item = 0
2056
2057void cf_player_set_marked_item (object *op, object *ob)
2058
2059partylist *cf_player_get_party (object *op)
2060 ALIAS: party = 0
2061
2062void cf_player_set_party (object *op, partylist *party)
2063
2064void kill_player (object *op) 2237void kill_player (object *op)
2065 2238
2239void esrv_send_item (object *pl, object *item)
2240
2066void esrv_update_item (object *op, int what, object *item) 2241void esrv_update_item (object *pl, int what, object *item)
2067 C_ARGS: what, op, item 2242 C_ARGS: what, pl, item
2068 2243
2069void clear_los (object *op) 2244void esrv_del_item (object *pl, int tag)
2245 C_ARGS: pl->contr, tag
2070 2246
2071int command_summon (object *op, char *params) 2247int command_summon (object *op, utf8_string params)
2072 2248
2073int command_arrest (object *op, char *params) 2249int command_arrest (object *op, utf8_string params)
2074 2250
2075 2251
2076MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2252MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2077 2253
2078INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2254INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2079 2255
2080int invoke (player *pl, int event, ...) 2256int invoke (player *pl, int event, ...)
2081 CODE: 2257 CODE:
2082 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2258 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2083 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2259 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2093 pl->ob->stats.hp = pl->ob->stats.maxhp; 2269 pl->ob->stats.hp = pl->ob->stats.maxhp;
2094 pl->ob->stats.sp = pl->ob->stats.maxsp; 2270 pl->ob->stats.sp = pl->ob->stats.maxsp;
2095 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2271 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2096 pl->orig_stats = pl->ob->stats; 2272 pl->orig_stats = pl->ob->stats;
2097 2273
2098void cf_player_move (player *pl, int dir) 2274# should only be temporary
2275void esrv_new_player (player *pl)
2099 2276
2100void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2277#d# TODO: replace by blocked_los accessor, fix code using this
2101
2102bool 2278bool
2103cell_visible (player *pl, int dx, int dy) 2279cell_visible (player *pl, int dx, int dy)
2104 CODE: 2280 CODE:
2105 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2281 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2106 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2107 OUTPUT: 2282 OUTPUT:
2108 RETVAL 2283 RETVAL
2109 2284
2110void 2285void
2111send (player *pl, SV *packet) 2286send (player *pl, SV *packet)
2112 CODE: 2287 CODE:
2113{ 2288{
2114 STRLEN len; 2289 STRLEN len;
2115 char *buf = SvPVbyte (packet, len); 2290 char *buf = SvPVbyte (packet, len);
2116 2291
2292 if (len > MAXSOCKBUF)
2293 pl->failmsg ("[packet too long for client]");
2117 if (pl->ns) 2294 else if (pl->ns)
2118 pl->ns->send_packet (buf, len); 2295 pl->ns->send_packet (buf, len);
2119} 2296}
2120
2121int
2122listening (player *pl, int new_value = -1)
2123 CODE:
2124 RETVAL = pl->listening;
2125 if (new_value >= 0)
2126 pl->listening = new_value;
2127 OUTPUT:
2128 RETVAL
2129 2297
2130void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2298void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2131 PROTOTYPE: $;$$$ 2299 PROTOTYPE: $;$$$
2132 PPCODE: 2300 PPCODE:
2133 if (GIMME_V != G_VOID) 2301 if (GIMME_V != G_VOID)
2158 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2326 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2159 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2160 2328
2161SV *registry (maptile *map) 2329SV *registry (maptile *map)
2162 2330
2331void
2332find_tagged_objects (maptile *map, utf8_string tag = 0)
2333 PPCODE:
2334{
2335 if (!map->spaces)
2336 XSRETURN_EMPTY;
2337
2338 if (tag)
2339 {
2340 shstr_cmp tag_ (tag);
2341
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag == tag_)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347 else
2348 {
2349 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2350 for (object *op = ms->bot; op; op = op->above)
2351 if (op->tag)
2352 XPUSHs (sv_2mortal (to_sv (op)));
2353 }
2354}
2355
2163INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2356INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2357
2358void
2359adjust_daylight ()
2360 CODE:
2361 maptile::adjust_daylight ();
2362
2363int
2364outdoor_darkness (int darkness = 0)
2365 CODE:
2366 RETVAL = maptile::outdoor_darkness;
2367 if (items)
2368 maptile::outdoor_darkness = darkness;
2369 OUTPUT:
2370 RETVAL
2164 2371
2165void 2372void
2166maptile::instantiate () 2373maptile::instantiate ()
2167 2374
2168maptile *new () 2375maptile *new ()
2200 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
2201 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2202 { 2409 {
2203 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2204 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
2205 goto skip_space; 2412 goto skip;
2206 2413
2207 { 2414 {
2208 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
2209 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2210 { 2418 {
2211 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2212 { 2420 {
2213 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2214 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2215 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2216 } 2438 }
2217 } 2439 }
2218 } 2440 }
2219 2441
2220 skip_space: ; 2442 skip: ;
2221 } 2443 }
2222} 2444}
2223 2445
2224void 2446void
2225maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2231 palette = SvRV (palette); 2453 palette = SvRV (palette);
2232 2454
2233 STRLEN idxlen; 2455 STRLEN idxlen;
2234 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2456 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2235 2457
2236 region **regionmap = (region **)malloc ( 2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2237 (av_len ((AV *)palette) + 1) * sizeof (region *));
2238 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2459 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2239 2460
2240 for (int i = av_len ((AV *)palette) + 1; i--; ) 2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2241 regionmap [i] = region::find ( 2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2242 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2243 2463
2244 for (int y = 0; y < THIS->height; ++y) 2464 for (int y = 0; y < THIS->height; ++y)
2245 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2246 2466
2247 sfree (THIS->regions, THIS->size ()); 2467 sfree (THIS->regions, THIS->size ());
2248 free (THIS->regionmap); 2468 delete [] THIS->regionmap;
2249 2469
2250 THIS->regions = regions; 2470 THIS->regions = regions;
2251 THIS->regionmap = regionmap; 2471 THIS->regionmap = regionmap;
2252} 2472}
2253 2473
2254void play_sound_map (maptile *map, int x, int y, int sound_num) 2474void
2475maptile::create_region_treasure ()
2476 CODE:
2477 for (int x = 0; x < THIS->width; ++x)
2478 for (int y = 0; y < THIS->height; ++y)
2479 {
2480 region *rgn = THIS->region (x, y);
2481
2482 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2483 if (object *op = THIS->at (x, y).top)
2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2486 }
2255 2487
2256int out_of_map (maptile *map, int x, int y) 2488int out_of_map (maptile *map, int x, int y)
2257 2489
2258void 2490void
2259trigger (maptile *map, long connection, bool state = true) 2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2260 CODE: 2514 CODE:
2261 activate_connection (map, connection, state);
2262
2263void
2264get_connection (maptile *map, long connection)
2265 PPCODE:
2266 oblinkpt *obp = get_connection_links (map, connection);
2267 if (obp)
2268 for (objectlink *ol = obp->link; ol; ol = ol->next)
2269 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2270
2271object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2272
2273object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2274
2275object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2276 C_ARGS: str, map, nx, ny
2277
2278void
2279get_map_flags (maptile *map, int x, int y)
2280 PPCODE:
2281{ 2515{
2282 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2283 I16 nx = 0, ny = 0; 2517 if (!pos.move (dir).normalise ())
2284 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 XSRETURN_UNDEF;
2285 2519
2286 EXTEND (SP, 4); 2520 RETVAL = &*pos;
2287 PUSHs (sv_2mortal (newSViv (flags)));
2288
2289 if (GIMME_V == G_ARRAY)
2290 {
2291 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2292 PUSHs (sv_2mortal (newSViv (nx)));
2293 PUSHs (sv_2mortal (newSViv (ny)));
2294 }
2295} 2521}
2522 OUTPUT:
2523 RETVAL
2296 2524
2297void 2525void
2298at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2299 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2300 PPCODE: 2528 PPCODE:
2301{ 2529 mapxy pos (map, x, y);
2302 object *o; 2530 if (pos.move (dir).normalise ())
2303 maptile *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2304 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2305
2306 get_map_flags (map, &nmap, x, y, &nx, &ny);
2307
2308 if (nmap)
2309 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2310 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2311}
2312 2533
2313SV * 2534SV *
2314bot_at (maptile *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2315 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2316 ALIAS: 2537 ALIAS:
2317 top_at = 1 2538 top_at = 1
2318 flags_at = 2 2539 flags_at = 2
2319 light_at = 3 2540 light_at = 3
2320 move_block_at = 4 2541 move_block_at = 4
2321 move_slow_at = 5 2542 move_slow_at = 5
2322 move_on_at = 6 2543 move_on_at = 6
2323 move_off_at = 7 2544 move_off_at = 7
2324 INIT:
2325 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2326 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2327 switch (ix) 2555 switch (ix)
2328 { 2556 {
2329 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2330 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2331 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2332 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2333 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2334 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2335 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2336 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2337 } 2565 }
2566}
2338 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2339
2340void fix_walls (maptile *map, int x, int y)
2341
2342void fix_walls_around (maptile *map, int x, int y)
2343 2568
2344# worst xs function of my life 2569# worst xs function of my life
2345bool 2570bool
2346_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2347 maptile *self,\
2348 char *wallstyle,\
2349 char *wall_name,\
2350 char *floorstyle,\
2351 char *monsterstyle,\
2352 char *treasurestyle,\
2353 char *layoutstyle,\
2354 char *doorstyle,\
2355 char *decorstyle,\
2356 char *origin_map,\
2357 char *final_map,\
2358 char *exitstyle,\
2359 char *this_map,\
2360 char *exit_on_final_map,\
2361 int xsize,\
2362 int ysize,\
2363 int expand2x,\
2364 int layoutoptions1,\
2365 int layoutoptions2,\
2366 int layoutoptions3,\
2367 int symmetry,\
2368 int difficulty,\
2369 int difficulty_given,\
2370 float difficulty_increase,\
2371 int dungeon_level,\
2372 int dungeon_depth,\
2373 int decoroptions,\
2374 int orientation,\
2375 int origin_y,\
2376 int origin_x,\
2377 U32 random_seed,\
2378 val64 total_map_hp,\
2379 int map_layout_style,\
2380 int treasureoptions,\
2381 int symmetry_used,\
2382 region *region,\
2383 char *custom\
2384)
2385 CODE: 2572 CODE:
2386{ 2573{
2387 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2388
2389 assign (rmp.wallstyle , wallstyle);
2390 assign (rmp.wall_name , wall_name);
2391 assign (rmp.floorstyle , floorstyle);
2392 assign (rmp.monsterstyle , monsterstyle);
2393 assign (rmp.treasurestyle , treasurestyle);
2394 assign (rmp.layoutstyle , layoutstyle);
2395 assign (rmp.doorstyle , doorstyle);
2396 assign (rmp.decorstyle , decorstyle);
2397 assign (rmp.exitstyle , exitstyle);
2398 assign (rmp.exit_on_final_map, exit_on_final_map);
2399
2400 rmp.origin_map = origin_map;
2401 rmp.final_map = final_map;
2402 rmp.this_map = this_map;
2403 rmp.xsize = xsize;
2404 rmp.ysize = ysize;
2405 rmp.expand2x = expand2x;
2406 rmp.layoutoptions1 = layoutoptions1;
2407 rmp.layoutoptions2 = layoutoptions2;
2408 rmp.layoutoptions3 = layoutoptions3;
2409 rmp.symmetry = symmetry;
2410 rmp.difficulty = difficulty;
2411 rmp.difficulty_given = difficulty_given;
2412 rmp.difficulty_increase = difficulty_increase;
2413 rmp.dungeon_level = dungeon_level;
2414 rmp.dungeon_depth = dungeon_depth;
2415 rmp.decoroptions = decoroptions;
2416 rmp.orientation = orientation;
2417 rmp.origin_y = origin_y;
2418 rmp.origin_x = origin_x;
2419 rmp.random_seed = random_seed;
2420 rmp.total_map_hp = total_map_hp;
2421 rmp.map_layout_style = map_layout_style;
2422 rmp.treasureoptions = treasureoptions;
2423 rmp.symmetry_used = symmetry_used;
2424 rmp.region = region;
2425 rmp.custom = custom;
2426
2427 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2428} 2576}
2429 OUTPUT: 2577 OUTPUT:
2430 RETVAL 2578 RETVAL
2431 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2583
2432MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2433 2585
2434archetype *find (const char *name) 2586int archetypes_size ()
2435 CODE: 2587 CODE:
2436 RETVAL = archetype::find (name); 2588 RETVAL = archetypes.size ();
2437 OUTPUT:
2438 RETVAL
2439
2440archetype *first()
2441 PROTOTYPE:
2442 CODE:
2443 RETVAL = first_archetype;
2444 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2445 2590
2591archetype *archetypes (U32 index)
2592 CODE:
2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2594 OUTPUT: RETVAL
2595
2446INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2596INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2447 2597
2448MODULE = cf PACKAGE = cf::party 2598MODULE = cf PACKAGE = cf::party
2449 2599
2450partylist *first () 2600partylist *first ()
2451 PROTOTYPE: 2601 PROTOTYPE:
2452 CODE: 2602 CODE:
2453 RETVAL = get_firstparty (); 2603 RETVAL = get_firstparty ();
2454 OUTPUT: RETVAL 2604 OUTPUT: RETVAL
2455 2605
2456INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2606INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2457 2607
2458MODULE = cf PACKAGE = cf::region 2608MODULE = cf PACKAGE = cf::region
2459 2609
2460void 2610void
2461list () 2611list ()
2462 PPCODE: 2612 PPCODE:
2463 for_all_regions (rgn) 2613 for_all_regions (rgn)
2464 XPUSHs (sv_2mortal (to_sv (rgn))); 2614 XPUSHs (sv_2mortal (to_sv (rgn)));
2465 2615
2466region *find (char *name) 2616int specificity (region *rgn)
2467 PROTOTYPE: $ 2617 CODE:
2468 CODE: 2618 RETVAL = 0;
2469 RETVAL = region::find (name); 2619 while (rgn = rgn->parent)
2620 RETVAL++;
2470 OUTPUT: RETVAL 2621 OUTPUT: RETVAL
2471 2622
2472region *find_fuzzy (char *name)
2473 PROTOTYPE: $
2474 CODE:
2475 RETVAL = region::find_fuzzy (name);
2476 OUTPUT: RETVAL
2477
2478INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2623INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2479 2624
2480MODULE = cf PACKAGE = cf::living 2625MODULE = cf PACKAGE = cf::living
2481 2626
2482INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2627INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2483 2628
2484MODULE = cf PACKAGE = cf::settings 2629MODULE = cf PACKAGE = cf::settings
2485 2630
2486INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2631INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2487 2632
2488MODULE = cf PACKAGE = cf::client 2633MODULE = cf PACKAGE = cf::client
2489 2634
2490INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2635INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2491 2636
2492int invoke (client *ns, int event, ...) 2637int invoke (client *ns, int event, ...)
2493 CODE: 2638 CODE:
2494 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2639 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2495 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2640 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2511 CODE: 2656 CODE:
2512{ 2657{
2513 STRLEN len; 2658 STRLEN len;
2514 char *buf = SvPVbyte (packet, len); 2659 char *buf = SvPVbyte (packet, len);
2515 2660
2661 if (len > MAXSOCKBUF)
2662 {
2663 // ugly
2664 if (THIS->pl)
2665 THIS->pl->failmsg ("[packet too long for client]");
2666 }
2667 else
2516 THIS->send_packet (buf, len); 2668 THIS->send_packet (buf, len);
2517} 2669}
2670
2671faceidx
2672client::need_face (utf8_string name, int pri = 0)
2673 CODE:
2674 RETVAL = face_find (name, 0);
2675 if (RETVAL)
2676 {
2677 THIS->send_face (RETVAL, pri);
2678 THIS->flush_fx ();
2679 }
2680 OUTPUT:
2681 RETVAL
2682
2683int
2684client::fx_want (int idx, int value = -1)
2685 CODE:
2686 if (0 < idx && idx < FT_NUM)
2687 {
2688 RETVAL = THIS->fx_want [idx];
2689 if (items > 2)
2690 THIS->fx_want [idx] = value;
2691 }
2692 else
2693 RETVAL = 0;
2694 OUTPUT:
2695 RETVAL
2696
2697MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2698
2699faceidx sound_find (utf8_string name)
2700
2701void sound_set (utf8_string str, faceidx face)
2702
2703# dire hack
2704void old_sound_index (int idx, faceidx face)
2705 CODE:
2706 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2707 old_sound_index [idx] = face;
2518 2708
2519MODULE = cf PACKAGE = cf::face PREFIX = face_ 2709MODULE = cf PACKAGE = cf::face PREFIX = face_
2520 2710
2521INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2711#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2522 2712
2523int face_find (const char *name, int defidx = 0) 2713faceidx face_find (utf8_string name, faceidx defidx = 0)
2524 2714
2525int alloc (const char *name) 2715faceidx alloc (utf8_string name)
2526 CODE: 2716 CODE:
2527{ 2717{
2528 do 2718 do
2529 { 2719 {
2530 RETVAL = faces.size (); 2720 RETVAL = faces.size ();
2531 faces.resize (RETVAL + 1); 2721 faces.resize (RETVAL + 1);
2532 face32.resize (RETVAL + 1);
2533 face64.resize (RETVAL + 1);
2534 } 2722 }
2535 while (!RETVAL); // crude way to leave index 0 2723 while (!RETVAL); // crude way to leave index 0
2536 2724
2537 faces [RETVAL].name = name; 2725 faces [RETVAL].name = name;
2538 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2726 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2539 2727
2540 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2728 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2541 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2729 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2730 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2542} 2731}
2543 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2544 2733
2545void set (int idx, int visibility, int magicmap) 2734void set_type (faceidx idx, int value)
2735 ALIAS:
2736 set_type = 0
2737 set_visibility = 1
2738 set_magicmap = 2
2739 set_smooth = 3
2740 set_smoothlevel = 4
2546 CODE: 2741 CODE:
2547 faces [idx].visibility = visibility; 2742 faceinfo *f = face_info (idx); assert (f);
2548 faces [idx].magicmap = magicmap; 2743 switch (ix)
2744 {
2745 case 0: f->type = value; break;
2746 case 1: f->visibility = value; break;
2747 case 2: f->magicmap = value; break;
2748 case 3: f->smooth = value; break;
2749 case 4: f->smoothlevel = value; break;
2750 }
2549 2751
2550void set_data (int idx, int faceset, SV *data, SV *chksum) 2752void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2753 CODE:
2754{
2755 faceinfo *f = face_info (idx); assert (f);
2756 facedata *d = f->face + faceset;
2757 sv_to (data, d->data);
2758 STRLEN clen;
2759 char *cdata = SvPVbyte (chksum, clen);
2760 clen = min (CHKSUM_MAXLEN, clen);
2761
2762 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2763
2764 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2765 {
2766 d->chksum_len = clen;
2767 memcpy (d->chksum, cdata, clen);
2768
2769 // invalidate existing client face info
2770 for_all_clients (ns)
2771 if (ns->faceset == faceset)
2772 {
2773 ns->faces_sent [idx] = false;
2774 ns->force_newmap = true;
2775 }
2776 }
2777}
2778
2779int get_data_size (faceidx idx, int faceset = 0)
2551 CODE: 2780 CODE:
2552 facedata *d = face_data (idx, faceset); 2781 facedata *d = face_data (idx, faceset);
2553 assert (sv_len (chksum) == CHKSUM_SIZE); 2782 if (!d) XSRETURN_UNDEF;
2554 sv_to (data, d->data); memcpy (d->chksum, SvPVbyte_nolen (chksum), CHKSUM_SIZE); 2783 RETVAL = d->data.size ();
2784 OUTPUT:
2785 RETVAL
2555 2786
2787SV *get_chksum (faceidx idx, int faceset = 0)
2788 CODE:
2789 facedata *d = face_data (idx, faceset);
2790 if (!d) XSRETURN_UNDEF;
2791 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2792 OUTPUT:
2793 RETVAL
2794
2795SV *get_data (faceidx idx, int faceset = 0)
2796 CODE:
2797 facedata *d = face_data (idx, faceset);
2798 if (!d) XSRETURN_UNDEF;
2799 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2800 OUTPUT:
2801 RETVAL
2802
2803void invalidate (faceidx idx)
2804 CODE:
2805 for_all_clients (ns)
2806 {
2807 ns->faces_sent [idx] = false;
2808 ns->force_newmap = true;
2809 }
2810
2811void invalidate_all ()
2812 CODE:
2813 for_all_clients (ns)
2814 {
2815 ns->faces_sent.reset ();
2816 ns->force_newmap = true;
2817 }
2818
2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2820
2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2822
2823animidx anim_find (utf8_string name)
2824 CODE:
2825 RETVAL = animation::find (name).number;
2826 OUTPUT: RETVAL
2827
2828animidx set (utf8_string name, SV *frames, int facings = 1)
2829 CODE:
2830{
2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2832 croak ("frames must be an arrayref");
2833
2834 AV *av = (AV *)SvRV (frames);
2835
2836 animation *anim = &animation::find (name);
2837 if (anim->number)
2838 {
2839 anim->resize (av_len (av) + 1);
2840 anim->facings = facings;
2841 }
2842 else
2843 anim = &animation::create (name, av_len (av) + 1, facings);
2844
2845 for (int i = 0; i < anim->num_animations; ++i)
2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2847}
2848 OUTPUT: RETVAL
2849
2850void invalidate_all ()
2851 CODE:
2852 for_all_clients (ns)
2853 ns->anims_sent.reset ();
2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT:
2882 RETVAL
2883
2884SV *
2885new_from_file (char *klass, octet_string path)
2886 CODE:
2887 object_thawer *f = new object_thawer (path);
2888 if (!*f)
2889 {
2890 delete f;
2891 XSRETURN_UNDEF;
2892 }
2893 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2894 OUTPUT: RETVAL
2895
2896void
2897DESTROY (SV *sv)
2898 CODE:
2899 object_thawer *self;
2900 sv_to (sv, self);
2901 delete self;
2902
2903void
2904extract_tags (object_thawer *self)
2905 PPCODE:
2906 while (self->kw != KW_EOF)
2907 {
2908 PUTBACK;
2909 coroapi::cede_to_tick ();
2910 SPAGAIN;
2911
2912 if (self->kw == KW_tag)
2913 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2914
2915 self->skip ();
2916 }
2917
2918MODULE = cf PACKAGE = cf::layout
2919
2920INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2921

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