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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.209 by root, Thu May 17 14:14:55 2007 UTC vs.
Revision 1.397 by root, Tue Jan 25 22:39:54 2011 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 *
9 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 9 * option) any later version.
13 * 10 *
14 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 14 * GNU General Public License for more details.
18 * 15 *
19 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
57 58typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 59
66typedef std::string std__string; 60typedef std::string std__string;
67 61
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 62static PerlInterpreter *perl;
83 63
84double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
85 68
86global gbl_ev; 69global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
89 76
90static HV 77static HV
91 *stash_cf, 78 *stash_cf,
92 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
93 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
94 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
95 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
96 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
97 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
98 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
99 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
100 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
101 143
102// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
103template<class super> 145template<class super>
104static super * 146static super *
105is_a (attachable *at) 147is_a (attachable *at)
138 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
139 hv_clear (self); 181 hv_clear (self);
140 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
141 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
142 184
143 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
144 assert (!this->self); 186 assert (!this->self);
145 } 187 }
146} 188}
147 189
148void 190void
165} 207}
166 208
167void 209void
168attachable::do_destroy () 210attachable::do_destroy ()
169{ 211{
170 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
171 213
172 if (cb) 214 if (cb)
173 { 215 {
174 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
175 cb = 0; 217 cb = 0;
182attachable::destroy () 224attachable::destroy ()
183{ 225{
184 if (destroyed ()) 226 if (destroyed ())
185 return; 227 return;
186 228
187 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
188 do_destroy (); 230 do_destroy ();
189 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
190} 238}
191 239
192void 240void
193attachable::check_mortals () 241attachable::check_mortals ()
194{ 242{
198 { 246 {
199 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
200 { 248 {
201 i = 0; 249 i = 0;
202 250
203 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
204 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
205 268
206 break; 269 break;
207 } 270 }
208 271
209 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
225 } 288 }
226 else 289 else
227 { 290 {
228 mortals.erase (i); 291 mortals.erase (i);
229 obj->sever_self (); 292 obj->sever_self ();
230 delete obj; 293 obj->do_delete ();
231 } 294 }
232 } 295 }
233} 296}
234 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
235attachable & 310attachable &
236attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
237{ 312{
238 //if (self || cb) 313 //if (self || cb)
239 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
240 315
241 attach = src.attach; 316 attach = src.attach;
242 return *this; 317 return *this;
243} 318}
244 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
245////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
246 356
247static SV * 357static SV *
248newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
249{ 359{
250 SV *sv;
251
252 if (!ptr) 360 if (!ptr)
253 return &PL_sv_undef; 361 return newSV (0);
254 362
255 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
256 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
257} 371}
258 372
259static int 373static int
260attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
261{ 375{
273 return 0; 387 return 0;
274} 388}
275 389
276MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
277 391
278static SV * 392static SV * noinline
279newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
280{ 394{
281 if (!obj) 395 if (!obj)
282 return &PL_sv_undef; 396 return newSV (0);
283 397
284 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
285 { 402 {
286 obj->self = newHV ();
287 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
288 404
289 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 408 }
292 else 409 else
293 { 410 {
294 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
298 415
299 return sv; 416 return sv;
300 } 417 }
301} 418}
302 419
420#if 0 // unused
303static void 421static void
304clearSVptr (SV *sv) 422clearSVptr (SV *sv)
305{ 423{
306 if (SvROK (sv)) 424 if (SvROK (sv))
307 sv = SvRV (sv); 425 sv = SvRV (sv);
308 426
309 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
310 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
311} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
312 446
313static long 447static long
314SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
315{ 449{
316 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
317 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
318 452
319 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
320
321 if (!mg)
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323
324 return (long)mg->mg_ptr;
325} 454}
326 455
327static long 456static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
329{ 458{
330 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
331 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
332 else
333 return 0;
334} 462}
335 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
343inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
344inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
345inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
346inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
347inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
348inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
349inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
350inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
359 546
360inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
362 549
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 552
366inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
397 604
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 607
401template<class T> 608template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 610
404template<int N> 611template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 613
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 618
412inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
413{ 620{
414 STRLEN len; 621 STRLEN len;
415 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
416 v.assign (data, len); 623 v.assign (data, len);
417} 624}
418 625
419inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
420{ 627{
421 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
422
423 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
424 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
425} 630}
426 631
427inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
428 633
429static SV * 634static SV *
430newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
431{ 636{
432 SV *sv; 637 SV *sv;
446 break; 651 break;
447 652
448 case DT_STRING: 653 case DT_STRING:
449 { 654 {
450 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
451 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
452 } 657 }
453 break; 658 break;
454 659
455 case DT_DATA: 660 case DT_DATA:
456 { 661 {
457 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
458 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
459 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
460 } 665 }
461 break; 666 break;
462 667
463 case DT_OBJECT: 668 case DT_OBJECT:
464 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
506 va_end (ap); 711 va_end (ap);
507 712
508 return sv; 713 return sv;
509} 714}
510 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
511static SV * 742static SV *
512newSVcfapi (int type, ...)
513{
514 SV *sv;
515
516 va_list ap;
517 va_start (ap, type);
518
519 switch (type)
520 {
521 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
522 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
523 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
524 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
525 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
526 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
527 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
528 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
529 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
530 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
531
532 default:
533 assert (("unhandled type in newSVcfapi", 0));
534 }
535
536 va_end (ap);
537
538 return sv;
539}
540
541//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
542
543SV *
544registry (attachable *ext) 743registry (attachable *ext)
545{ 744{
546 if (!ext->cb) 745 if (!ext->cb)
547 ext->cb = newAV (); 746 ext->cb = newAV ();
548 747
549 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
550} 749}
551 750
552///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
553 752
554extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
555{
556 return 0;
557}
558
559static CommArray_s rtn_cmd;
560
561static int
562runPluginCommand (object *obj, char *params)
563{
564 return -1;
565}
566
567extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{
569 va_list args;
570 char *propname;
571 int i;
572 va_start (args, type);
573 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname);
575
576 if (!strcmp (propname, "command?"))
577 return NULL;
578 else if (!strcmp (propname, "Identification"))
579 {
580 va_end (args);
581 return (void *)PLUGIN_NAME;
582 }
583 else if (!strcmp (propname, "FullName"))
584 {
585 va_end (args);
586 return (void *)PLUGIN_VERSION;
587 }
588 else
589 va_end (args);
590
591 return NULL;
592}
593
594extern "C" int cfperl_postInitPlugin ()
595{
596 int hooktype = 1;
597 int rtype = 0;
598
599 cf_init_plugin (gethook);
600
601 return 0;
602}
603
604extern "C" int cfperl_closePlugin ()
605{
606 return 0;
607}
608
609void 753void
610cfperl_init () 754cfperl_init ()
611{ 755{
756 extern char **environ;
757
612 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
613 perl = perl_alloc (); 759 perl = perl_alloc ();
614 perl_construct (perl); 760 perl_construct (perl);
615 761
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 763
618 const char *argv[] = { 764 const char *argv[] = {
619 settings.argv [0], 765 settings.argv [0],
620 "-e" 766 "-e0"
621 "use Event; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();"
624 "require cf;"
625 }; 767 };
626 768
627 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
628 || perl_run (perl)) 770 || perl_run (perl))
629 { 771 {
630 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
631 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
632 } 774 }
633 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
634 { 787 {
635 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
636 789 exit (EXIT_FAILURE);
637 PUSHMARK (SP);
638 PUTBACK;
639 call_pv ("cf::init", G_DISCARD | G_VOID);
640 } 790 }
641} 791}
642 792
793void
643void cfperl_main () 794cfperl_main ()
644{ 795{
645 dSP; 796 dSP;
646 797
647 PUSHMARK (SP); 798 PUSHMARK (SP);
648 PUTBACK; 799 PUTBACK;
652void 803void
653attachable::instantiate () 804attachable::instantiate ()
654{ 805{
655 if (attach) 806 if (attach)
656 { 807 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 809 attach = 0;
659 } 810 }
660} 811}
661 812
662void 813void
663attachable::reattach () 814attachable::reattach ()
664{ 815{
665 optimise (); 816 optimise ();
666 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
668} 819}
669 820
670static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 823# include "eventinc.h"
673# undef def 824# undef def
674}; 825};
675 826
676#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
677 828
678static void 829static void noinline
679gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
680{ 831{
681 // event must be in array 832 // event must be in array
682 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
683 { 834 {
715} 866}
716 867
717void 868void
718global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 870{
720 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
721} 872}
722 873
723void 874void
724object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 876{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 878 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 880
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 883 }
733 884
769{ 920{
770 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
772} 923}
773 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
774bool 975bool
775attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
776{ 977{
777 data_type dt; 978 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 979
782 // callback call ordering should be: 980 // callback call ordering should be:
783 // 1. per-object callback 981 // 1. per-object callback
784 // 2. per-class object 982 // 2. per-class object
785 // 3. per-type callback 983 // 3. per-type callback
789 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
790 988
791 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 990 if (!callbacks)
793 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
794 995
795 CALL_BEGIN (3); 996 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 999
822 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
823 } 1024 }
824 1025
825 va_end (ap); 1026 va_end (ap);
826 1027
827 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
828 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
829 1030
830 CALL_END; 1031 CALL_END;
831 1032
832 return count; 1033 return count;
833} 1034}
834 1035
835SV * 1036static SV *
836cfperl_result (int idx) 1037cfperl_result (int idx)
837{ 1038{
838 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 1040 if (!av)
840 return &PL_sv_undef; 1041 return &PL_sv_undef;
841 1042
842 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 1044 if (!sv)
857{ 1058{
858 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
859} 1060}
860 1061
861///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
862 1083
863void 1084void
864cfperl_emergency_save () 1085cfperl_emergency_save ()
865{ 1086{
866 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
875 CALL_ARG (make_core); 1096 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 1097 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 1098 CALL_END;
878} 1099}
879 1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
880maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
881maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
882{ 1185{
883 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
884 CALL_ARG (path); 1187 CALL_ARG (path);
885 CALL_ARG (origin); 1188 CALL_ARG (origin);
886 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
887 1190
888 maptile *retval; 1191 maptile *retval = 0;
889
890 if (count)
891 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
892 else
893 retval = 0;
894 1193
895 CALL_END; 1194 CALL_END;
896 1195
897 return retval; 1196 return retval;
898} 1197}
899 1198
900maptile * 1199maptile *
901maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
902{ 1201{
903 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
904 CALL_ARG (path); 1203 CALL_ARG (path);
905 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
906 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
907 1207
908 maptile *retval; 1208 maptile *retval = 0;
909
910 if (count)
911 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
912 else
913 retval = 0;
914 1210
915 CALL_END; 1211 CALL_END;
916 1212
917 return retval; 1213 return retval;
918} 1214}
921maptile::do_load_sync () 1217maptile::do_load_sync ()
922{ 1218{
923 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
924 CALL_ARG (this); 1220 CALL_ARG (this);
925 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
926 CALL_END;
927}
928
929void
930maptile::change_all_map_light (int change)
931{
932 CALL_BEGIN (1);
933 CALL_ARG (change);
934 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
935 CALL_END; 1222 CALL_END;
936} 1223}
937 1224
938void 1225void
939object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1235 CALL_END;
949} 1236}
950 1237
951void 1238void
952log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
953{ 1285{
954#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
955 void *addr [20]; 1287 void *addr [20];
956 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
957 1289
962 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
963 CALL_END; 1295 CALL_END;
964#endif 1296#endif
965} 1297}
966 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
967///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
968 1351
969struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
970struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
971 1354
972int coroapi::cede_counter; 1355void
973double (*coroapi::time)();
974double coroapi::next_cede;
975
976void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
977{ 1357{
978 cede_counter = 0; 1358 cede_pending = 0;
979
980 cede (); 1359 cede ();
981
982 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
983 if (next_cede > SvNV (sv_next_tick) - 0.02)
984 next_cede = SvNV (sv_next_tick);
985}
986
987void coroapi::do_cede_every ()
988{
989 cede_counter = 0;
990
991 if (coroapi::nready ())
992 coroapi::cede ();
993}
994
995void coroapi::do_cede_to_tick_every ()
996{
997 cede_counter = 0;
998
999 cede_to_tick ();
1000} 1360}
1001 1361
1002void 1362void
1003coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1004{ 1364{
1013 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1014 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1015 CALL_END; 1375 CALL_END;
1016} 1376}
1017 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1018static void 1390static void
1019iw_dispatch (pe_event *ev)
1020{
1021 iw *w = (iw *)ev->ext_data;
1022 w->call (*w);
1023}
1024
1025void
1026iw::alloc ()
1027{
1028 pe = GEventAPI->new_idle (0, 0);
1029
1030 WaREENTRANT_off (pe);
1031 pe->base.callback = (void *)iw_dispatch;
1032 pe->base.ext_data = (void *)this;
1033}
1034
1035static void iow_dispatch (pe_event *ev)
1036{
1037 iow *w = (iow *)ev->ext_data;
1038 w->call (*w, ((pe_ioevent *)ev)->got);
1039}
1040
1041void
1042iow::alloc ()
1043{
1044 pe = GEventAPI->new_io (0, 0);
1045
1046 WaREENTRANT_off (pe);
1047 pe->base.callback = (void *)iow_dispatch;
1048 pe->base.ext_data = (void *)this;
1049
1050 pe->fd = -1;
1051 pe->poll = 0;
1052}
1053
1054void
1055iow::fd (int fd)
1056{
1057 pe->fd = fd;
1058}
1059
1060int
1061iow::poll ()
1062{
1063 return pe->poll;
1064}
1065
1066void
1067iow::poll (int events)
1068{
1069 if (pe->poll != events)
1070 {
1071 if (pe->poll) stop ();
1072 pe->poll = events;
1073 if (pe->poll) start ();
1074 }
1075}
1076
1077void
1078_connect_to_perl () 1391_connect_to_perl_1 ()
1079{ 1392{
1080 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1081 1394
1082 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1083 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1084 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1085 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1086 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1087 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1088 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1089 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1090 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1091 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1092 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1093 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1094 1412
1095 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1096 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1097 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1098 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1099 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1100 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1101 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1102} 1420}
1103 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1104MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1105 1433
1106BOOT: 1434BOOT:
1107{ 1435{
1108 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1109 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1110 1438
1111 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1112 1440
1113 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1114 1442
1115 { 1443 //{
1116 require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1117 1445 //
1118 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1119 if (!svp) croak ("Time::HiRes is required"); 1447 // if (!svp) croak ("Time::HiRes is required");
1120 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1121 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1122 } 1450 //}
1123 1451
1124 static const struct { 1452 static const struct {
1125 const char *name; 1453 const char *name;
1126 IV iv; 1454 IV iv;
1127 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1128# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1129 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1130 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1131 1459# include "attackinc.h"
1132 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1133 1467
1134 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1135 1469
1136 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1137 1471 const_iv (MAXSOCKBUF)
1138 const_iv (NUM_BODY_LOCATIONS)
1139 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1140 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1141 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1142 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1143 const_iv (body_wrist) const_iv (body_waist)
1144
1145 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1146 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1147 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1148 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1149 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1150 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1151 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1152 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1153 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1154 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1155 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1156 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1157 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1158 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1159 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1160 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1161 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1162 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1163 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1164 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1165 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1166 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1167 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1168 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1169 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1170 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1171 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1172 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1173
1174 const_iv (NUM_SUBTYPES)
1175
1176 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1177 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1178
1179 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1180 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1181 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1182 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1183 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1184 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1185 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1186
1187 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1188 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1189 const_iv (WEAP_BLUD)
1190
1191 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1192 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1193 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1194 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1195 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1196 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1197 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1198 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1199 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1200 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1201 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1202 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1203 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1204 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1205 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1206 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1207 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1208 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1209 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1210 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1211 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1212 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1213 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1214 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1215 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1216 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1217
1218 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1219 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1220 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1221 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1222 const_iv (NDI_ALL)
1223 1472
1224 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1225 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1226 1475
1227 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1228 1477
1229 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1230 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1231 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1232 1481
1233 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1234
1235 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1236 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1237 1484
1238 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1239
1240 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1241 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1242
1243 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1244 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1245
1246 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1247
1248 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1249 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1250 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1251 const_iv (M_ICE) const_iv (M_SPECIAL)
1252 1486
1253 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1254 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1255 1489
1256 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1257 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1258 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1259 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1260 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1261 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1262 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1263 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1264 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1265 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1266 const_iv (SK_POISON_NAIL)
1267
1268 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1269 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1270 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1271 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1272 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1273 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1274
1275 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1276
1277 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1278 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1279 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1280 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1281 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1282 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1283 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1284
1285 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1491 const_iv (MAP_INACTIVE)
1286 1492
1287 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1288 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1289 1495
1290 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1291 1497
1292 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1293
1294 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1295
1296 // random map generator
1297 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1298 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1299
1300 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1301 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1302 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1303
1304 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1305 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1306
1307 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1308 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1309 const_iv (GT_MINIMAL)
1310 }; 1499 };
1311 1500
1312 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1313 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1314 1503
1315 static const struct { 1504 static const struct {
1316 const char *name; 1505 const char *name;
1317 int skip; 1506 int skip;
1323# undef def 1512# undef def
1324 }; 1513 };
1325 1514
1326 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1327 1516
1328 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1329 { 1518 {
1330 AV *event = newAV (); 1519 AV *event = newAV ();
1331 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1332 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1333 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1334 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1335 } 1524 }
1336}
1337 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1338void _connect_to_perl () 1544void _connect_to_perl_1 ()
1339 1545
1546void _connect_to_perl_2 ()
1547
1548void _recalc_want ()
1549
1550# not used by default anymore
1340void _global_reattach () 1551void _global_reattach ()
1341 CODE: 1552 CODE:
1342{ 1553{
1343 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1344 for_all_clients (ns) 1555 for_all_clients (ns)
1345 ns->reattach (); 1556 ns->reattach ();
1346 1557
1347 for_all_objects (op) 1558 for_all_objects (op)
1348 op->reattach (); 1559 op->reattach ();
1349} 1560}
1350
1351void _post_tick ()
1352 CODE:
1353 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1354 1561
1355# support function for map-world.ext 1562# support function for map-world.ext
1356void _quantise (SV *data_sv, SV *plt_sv) 1563void _quantise (SV *data_sv, SV *plt_sv)
1357 CODE: 1564 CODE:
1358{ 1565{
1392 } 1599 }
1393 1600
1394 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1395} 1602}
1396 1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1630void cede_to_tick ()
1631 CODE:
1632 coroapi::cede_to_tick ();
1633
1634NV till_tick ()
1635 CODE:
1636 RETVAL = SvNVX (sv_next_tick) - now ();
1637 OUTPUT:
1638 RETVAL
1639
1640int tick_inhibit ()
1641 CODE:
1642 RETVAL = tick_inhibit;
1643 OUTPUT:
1644 RETVAL
1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675}
1676
1397NV floor (NV x) 1677NV floor (NV x)
1398 1678
1399NV ceil (NV x) 1679NV ceil (NV x)
1400 1680
1401NV rndm (...) 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1402 CODE: 1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1403 switch (items) 1687 switch (items)
1404 { 1688 {
1405 case 0: RETVAL = rndm (); break; 1689 case 0: RETVAL = gen (); break;
1406 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1407 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1408 default: croak ("cf::rndm requires none, one or two parameters."); break; 1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1409 } 1693 }
1694}
1410 OUTPUT: 1695 OUTPUT:
1411 RETVAL 1696 RETVAL
1412 1697
1413NV clamp (NV value, NV min_value, NV max_value) 1698NV clamp (NV value, NV min_value, NV max_value)
1414 CODE: 1699 CODE:
1420 CODE: 1705 CODE:
1421 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1422 OUTPUT: 1707 OUTPUT:
1423 RETVAL 1708 RETVAL
1424 1709
1425void cede_to_tick () 1710const char *ordinal (int i)
1426 CODE:
1427 coroapi::cede_to_tick ();
1428 1711
1429void server_tick () 1712void weaken (...)
1430 CODE: 1713 PROTOTYPE: @
1431 runtime = SvNVx (sv_runtime); 1714 CODE:
1432 server_tick (); 1715 while (items > 0)
1716 sv_rvweaken (ST (--items));
1433 1717
1434void 1718void log_suspend ()
1719
1720void log_resume ()
1721
1435log_backtrace (utf8_string msg) 1722void log_backtrace (utf8_string msg)
1436 1723
1437void
1438LOG (int flags, utf8_string msg) 1724void LOG (int flags, utf8_string msg)
1439 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1440 C_ARGS: flags, "%s", msg 1726 C_ARGS: flags, "%s", msg
1441 1727
1442octet_string path_combine (octet_string base, octet_string path) 1728octet_string path_combine (octet_string base, octet_string path)
1443 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1444 1730
1445octet_string path_combine_and_normalize (octet_string base, octet_string path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1446 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1447
1448const_octet_string
1449get_maps_directory (octet_string path)
1450 PROTOTYPE: $
1451 ALIAS: maps_directory = 0
1452 CODE:
1453 RETVAL = create_pathname (path);
1454 OUTPUT: RETVAL
1455 1733
1456void 1734void
1457sub_generation_inc () 1735sub_generation_inc ()
1458 CODE: 1736 CODE:
1459 PL_sub_generation++; 1737 PL_sub_generation++;
1484 1762
1485void abort () 1763void abort ()
1486 1764
1487void reset_signals () 1765void reset_signals ()
1488 1766
1489void fork_abort (octet_string cause = "cf::fork_abort") 1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1490 1768
1491void cleanup (octet_string cause, bool make_core = false) 1769void cleanup (const_octet_string cause, bool make_core = false)
1492 1770
1493void emergency_save () 1771void emergency_save ()
1494 1772
1495void _exit (int status = EXIT_SUCCESS) 1773void _exit (int status = EXIT_SUCCESS)
1496 1774
1497UV sv_2watcher (SV *w) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1784 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1785#endif
1786
1787int munlockall ()
1788
1789#endif
1790
1791int
1792malloc_trim (IV pad = 0)
1793
1794void
1795mallinfo ()
1498 CODE: 1796 PPCODE:
1499 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1797{
1798#if __GLIBC__
1799 struct mallinfo mai = mallinfo ();
1800 EXTEND (SP, 10*2);
1801 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1802 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1806 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1811#endif
1812 EXTEND (SP, 5*2);
1813 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1816 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1817 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1818}
1819
1820int find_animation (utf8_string text)
1821 PROTOTYPE: $
1822
1823int random_roll (int min, int max, object *op, int goodbad);
1824
1825const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1826
1827int exp_to_level (val64 exp)
1828
1829val64 level_to_min_exp (int level)
1830
1831SV *
1832attacktype_name (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (attacktype_name [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840attacktype_desc (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (attacktype_desc [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847SV *
1848resist_plus (int atnr)
1849 CODE:
1850 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1851 ? newSVpv (resist_plus [atnr], 0)
1852 : &PL_sv_undef;
1853 OUTPUT: RETVAL
1854
1855SV *
1856change_resist_msg (int atnr)
1857 CODE:
1858 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1859 ? newSVpv (change_resist_msg [atnr], 0)
1860 : &PL_sv_undef;
1861 OUTPUT: RETVAL
1862
1863UUID
1864uuid_cur ()
1865 CODE:
1866 RETVAL = UUID::cur;
1500 OUTPUT: 1867 OUTPUT:
1501 RETVAL 1868 RETVAL
1502 1869
1503#if _POSIX_MEMLOCK 1870UUID
1504 1871uuid_gen ()
1505int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872 CODE:
1506 1873 RETVAL = UUID::gen ();
1507int munlockall () 1874 OUTPUT:
1508
1509#endif
1510
1511int find_animation (utf8_string text)
1512 PROTOTYPE: $
1513
1514int random_roll (int min, int max, object *op, int goodbad);
1515
1516const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1517
1518int
1519exp_to_level (val64 exp)
1520 CODE:
1521{
1522 int i = 0;
1523
1524 RETVAL = settings.max_level;
1525
1526 for (i = 1; i <= settings.max_level; i++)
1527 {
1528 if (levels[i] > exp)
1529 {
1530 RETVAL = i - 1;
1531 break;
1532 }
1533 }
1534}
1535 OUTPUT: RETVAL 1875 RETVAL
1536 1876
1537val64 1877val64
1538level_to_min_exp (int level) 1878uuid_seq (UUID uuid)
1539 CODE: 1879 CODE:
1540 if (level > settings.max_level) 1880 RETVAL = uuid.seq;
1541 RETVAL = levels[settings.max_level]; 1881 OUTPUT:
1542 else if (level < 1)
1543 RETVAL = 0; 1882 RETVAL
1544 else 1883
1545 RETVAL = levels[level]; 1884UUID
1885uuid_str (val64 seq)
1886 CODE:
1887 RETVAL.seq = seq;
1888 OUTPUT:
1546 OUTPUT: RETVAL 1889 RETVAL
1547 1890
1548SV * 1891void
1549resistance_to_string (int atnr) 1892coin_names ()
1550 CODE: 1893 PPCODE:
1551 if (atnr >= 0 && atnr < NROFATTACKS) 1894 EXTEND (SP, NUM_COINS);
1552 RETVAL = newSVpv (resist_plus[atnr], 0); 1895 for (int i = 0; i < NUM_COINS; ++i)
1553 else 1896 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1554 XSRETURN_UNDEF; 1897
1555 OUTPUT: RETVAL 1898void
1899coin_archetypes ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1556 1904
1557bool 1905bool
1558load_resource_file (octet_string filename) 1906load_resource_file_ (octet_string filename)
1907
1908void
1909fix_weight ()
1559 1910
1560MODULE = cf PACKAGE = cf::attachable 1911MODULE = cf PACKAGE = cf::attachable
1561 1912
1562int 1913int
1563valid (SV *obj) 1914valid (SV *obj)
1564 CODE: 1915 CODE:
1565 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1916 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1566 OUTPUT: 1917 OUTPUT:
1567 RETVAL 1918 RETVAL
1568 1919
1920bool should_invoke (attachable *obj, int event)
1921 CODE:
1922 RETVAL = obj->should_invoke ((event_type)event);
1923 OUTPUT: RETVAL
1924
1569void 1925void
1570debug_trace (attachable *obj, bool on = true) 1926debug_trace (attachable *obj, bool on = true)
1571 CODE: 1927 CODE:
1572 obj->flags &= ~attachable::F_DEBUG_TRACE; 1928 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1573 if (on) 1929 if (on)
1574 obj->flags |= attachable::F_DEBUG_TRACE; 1930 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1575 1931
1576int mortals_size () 1932int mortals_size ()
1577 CODE: 1933 CODE:
1578 RETVAL = attachable::mortals.size (); 1934 RETVAL = attachable::mortals.size ();
1579 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1581#object *mortals (U32 index) 1937#object *mortals (U32 index)
1582# CODE: 1938# CODE:
1583# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1939# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1584# OUTPUT: RETVAL 1940# OUTPUT: RETVAL
1585 1941
1586INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1942INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1587 1943
1588MODULE = cf PACKAGE = cf::global 1944MODULE = cf PACKAGE = cf::global
1589 1945
1590int invoke (SV *klass, int event, ...) 1946int invoke (SV *klass, int event, ...)
1591 CODE: 1947 CODE:
1595 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1951 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1596 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1597 1953
1598MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1954MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1599 1955
1600INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1956INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1601 1957
1602int invoke (object *op, int event, ...) 1958int invoke (object *op, int event, ...)
1603 CODE: 1959 CODE:
1604 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1960 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1605 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1961 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1627object *actives (U32 index) 1983object *actives (U32 index)
1628 CODE: 1984 CODE:
1629 RETVAL = index < actives.size () ? actives [index] : 0; 1985 RETVAL = index < actives.size () ? actives [index] : 0;
1630 OUTPUT: RETVAL 1986 OUTPUT: RETVAL
1631 1987
1632const char *slot_save_name (U32 slot) 1988int mortals_size ()
1989 CODE:
1990 RETVAL = attachable::mortals.size ();
1991 OUTPUT: RETVAL
1992
1993const_utf8_string slot_name (U32 slot)
1633 ALIAS: 1994 ALIAS:
1995 slot_name = 0
1634 slot_use_name = 1 1996 slot_use_name = 1
1635 slot_nonuse_name = 2 1997 slot_nonuse_name = 2
1636 CODE: 1998 CODE:
1637{ 1999{
1638 if (slot >= NUM_BODY_LOCATIONS) 2000 if (slot >= NUM_BODY_LOCATIONS)
1639 croak ("body slot index out of range"); 2001 croak ("body slot index out of range");
1640 2002
1641 switch (ix) 2003 switch (ix)
1642 { 2004 {
1643 case 0: RETVAL = body_locations[slot].save_name; break; 2005 case 0: RETVAL = body_locations[slot].name ; break;
1644 case 1: RETVAL = body_locations[slot].use_name; break; 2006 case 1: RETVAL = body_locations[slot].use_name ; break;
1645 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2007 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1646 } 2008 }
1647} 2009}
1648 OUTPUT: 2010 OUTPUT:
1649 RETVAL 2011 RETVAL
1652 2014
1653object *head (object *op) 2015object *head (object *op)
1654 PROTOTYPE: $ 2016 PROTOTYPE: $
1655 CODE: 2017 CODE:
1656 RETVAL = op->head_ (); 2018 RETVAL = op->head_ ();
1657 OUTPUT: RETVAL
1658
1659int is_head (object *op)
1660 PROTOTYPE: $
1661 CODE:
1662 RETVAL = op->head_ () == op;
1663 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
1664 2020
1665void 2021void
1666inv (object *obj) 2022inv (object *obj)
1667 PROTOTYPE: $ 2023 PROTOTYPE: $
1668 PPCODE: 2024 PPCODE:
1669{ 2025{
1670 object *o;
1671 for (o = obj->inv; o; o = o->below) 2026 for (object *o = obj->inv; o; o = o->below)
1672 XPUSHs (sv_2mortal (to_sv (o))); 2027 XPUSHs (sv_2mortal (to_sv (o)));
1673} 2028}
1674 2029
1675void 2030void
1676set_animation (object *op, int idx) 2031set_animation (object *op, int idx)
1702 OUTPUT: 2057 OUTPUT:
1703 RETVAL 2058 RETVAL
1704 2059
1705object *find_best_object_match (object *op, utf8_string match) 2060object *find_best_object_match (object *op, utf8_string match)
1706 2061
1707object *find_marked_object (object *op)
1708
1709int need_identify (object *obj);
1710
1711int apply_shop_mat (object *shop_mat, object *op); 2062int apply_shop_mat (object *shop_mat, object *op);
1712 2063
1713int move_player (object *op, int dir) 2064int move (object *op, int dir, object *originator = op)
1714 CODE: 2065 CODE:
1715 RETVAL = move_player (op, dir); 2066 RETVAL = op->move (dir, originator);
1716 OUTPUT: 2067 OUTPUT:
1717 RETVAL 2068 RETVAL
1718 2069
1719int move (object *op, int dir, object *originator = op)
1720 CODE:
1721 RETVAL = move_ob (op, dir, originator);
1722 OUTPUT:
1723 RETVAL
1724
1725void apply (object *applier, object *applied, int flags = 0)
1726 CODE:
1727 manual_apply (applied, applier, flags);
1728
1729void apply_below (object *op) 2070void apply_below (object *op)
1730 CODE: 2071 CODE:
1731 player_apply_below (op); 2072 player_apply_below (op);
1732 2073
1733int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2074int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1734 2075
1735object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2076int casting_level (object *caster, object *spell)
1736
1737int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1738
1739int cf_object_change_map (object *op, int x, int y, maptile *map)
1740
1741#//TODO
1742object *clone_ (object *op, int recursive = 0)
1743 CODE:
1744 if (recursive)
1745 RETVAL = object_create_clone (op);
1746 else
1747 {
1748 RETVAL = object::create ();
1749 op->copy_to (RETVAL);
1750 }
1751 OUTPUT: RETVAL
1752 2077
1753int pay_item (object *op, object *buyer) 2078int pay_item (object *op, object *buyer)
1754 CODE: 2079 CODE:
1755 RETVAL = pay_for_item (op, buyer); 2080 RETVAL = pay_for_item (op, buyer);
1756 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1791 2116
1792void drop (object *who, object *op) 2117void drop (object *who, object *op)
1793 2118
1794void pick_up (object *who, object *op) 2119void pick_up (object *who, object *op)
1795 2120
1796int cf_object_teleport (object *op, maptile *map, int x, int y)
1797
1798void update_object (object *op, int action) 2121void update_object (object *op, int action)
1799 2122
1800object *cf_create_object_by_name (utf8_string name)
1801
1802void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2123void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1803 2124
1804void player_lvl_adj (object *who, object *skill = 0) 2125void player_lvl_adj (object *who, object *skill = 0)
1805 2126
1806int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2127int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1807 2128
1808int calc_skill_exp (object *who, object *op, object *skill); 2129int calc_skill_exp (object *who, object *op, object *skill)
1809 2130
1810void push_button (object *op); 2131void push_button (object *op, object *originator)
1811 2132
1812void use_trigger (object *op); 2133void use_trigger (object *op, object *originator)
1813 2134
1814void add_button_link (object *button, maptile *map, int connected); 2135void handle_apply_yield (object *op)
1815 2136
1816void remove_button_link (object *op); 2137int convert_item (object *item, object *converter)
1817 2138
2139void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1818 2140
1819MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2141MODULE = cf PACKAGE = cf::object PREFIX = cf_
1820
1821object *cf_insert_ob_in_ob (object *ob, object *where)
1822 2142
1823# no clean way to get an object from an archetype - stupid idiotic 2143# no clean way to get an object from an archetype - stupid idiotic
1824# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1825 2145
1826object *new (utf8_string archetype = 0) 2146object *new (utf8_string archetype = 0)
1827 PROTOTYPE: ;$ 2147 PROTOTYPE: ;$
1828 CODE: 2148 CODE:
1829 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2149 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1830 OUTPUT: 2150 OUTPUT:
1831 RETVAL 2151 RETVAL
1832 2152
2153object *generate (utf8_string arch, object *creator)
2154 CODE:
2155 object *obj = get_archetype (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj;
2158 OUTPUT:
2159 RETVAL
2160
2161object *find_object (U32 tag)
2162
2163object *find_object_uuid (UUID i)
2164
2165# TODO: nuke
1833object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2166object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1834 PROTOTYPE: $$$$$$ 2167 PROTOTYPE: $$$$$$
1835 CODE: 2168 CODE:
1836{ 2169{
1837 int unused_type; 2170 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1838 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1839}
1840 2171
1841player *contr (object *op) 2172 if (RETVAL->destroyed ())
1842 CODE:
1843 RETVAL = op->contr; 2173 RETVAL = 0;
1844 OUTPUT: RETVAL 2174}
1845 2175
1846const_utf8_string get_ob_key_value (object *op, utf8_string key) 2176shstr
2177object::kv_get (shstr key)
1847 2178
1848bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2179void
2180object::kv_del (shstr key)
2181
2182void
2183object::kv_set (shstr key, shstr value)
1849 2184
1850object *get_nearest_player (object *ob) 2185object *get_nearest_player (object *ob)
1851 ALIAS: nearest_player = 0 2186 ALIAS: nearest_player = 0
1852 PREINIT: 2187 PREINIT:
1853 extern object *get_nearest_player (object *); 2188 extern object *get_nearest_player (object *);
1855void rangevector (object *ob, object *other, int flags = 0) 2190void rangevector (object *ob, object *other, int flags = 0)
1856 PROTOTYPE: $$;$ 2191 PROTOTYPE: $$;$
1857 PPCODE: 2192 PPCODE:
1858{ 2193{
1859 rv_vector rv; 2194 rv_vector rv;
2195
1860 get_rangevector (ob, other, &rv, flags); 2196 get_rangevector (ob, other, &rv, flags);
2197
1861 EXTEND (SP, 5); 2198 EXTEND (SP, 5);
1862 PUSHs (newSVuv (rv.distance)); 2199 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1863 PUSHs (newSViv (rv.distance_x)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1864 PUSHs (newSViv (rv.distance_y)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1865 PUSHs (newSViv (rv.direction)); 2202 PUSHs (sv_2mortal (newSViv (rv.direction)));
1866 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2203 PUSHs (sv_2mortal (to_sv (rv.part)));
1867} 2204}
1868 2205
1869bool on_same_map_as (object *ob, object *other) 2206bool on_same_map_as (object *ob, object *other)
1870 CODE: 2207 CODE:
1871 RETVAL = on_same_map (ob, other); 2208 RETVAL = on_same_map (ob, other);
1875base_name (object *op, int plural = op->nrof > 1) 2212base_name (object *op, int plural = op->nrof > 1)
1876 CODE: 2213 CODE:
1877 RETVAL = query_base_name (op, plural); 2214 RETVAL = query_base_name (op, plural);
1878 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1879 2216
1880object *decrease_ob_nr (object *op, unsigned long i) 2217# return the tail of an object, excluding itself
2218void
2219tail (object *op)
2220 PPCODE:
2221 while ((op = op->more))
2222 XPUSHs (sv_2mortal (to_sv (op)));
1881 2223
1882MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1883 2225
1884player *player (object *op) 2226player *player (object *op)
1885 CODE: 2227 CODE:
1886 RETVAL = op->contr; 2228 RETVAL = op->contr;
1887 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
1888 2230
1889void check_score (object *op) 2231bool move_player (object *op, int dir)
1890 2232
1891void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2233void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1892 CODE: 2234 CODE:
1893 new_draw_info (flags, 0, op, txt); 2235 new_draw_info (flags, 0, op, txt);
1894 2236
1895object *cf_player_send_inventory (object *op)
1896
1897octet_string cf_player_get_ip (object *op)
1898 ALIAS: ip = 0
1899
1900object *cf_player_get_marked_item (object *op)
1901 ALIAS: marked_item = 0
1902
1903void cf_player_set_marked_item (object *op, object *ob)
1904
1905partylist *cf_player_get_party (object *op)
1906 ALIAS: party = 0
1907
1908void cf_player_set_party (object *op, partylist *party)
1909
1910void kill_player (object *op) 2237void kill_player (object *op)
1911 2238
2239void esrv_send_item (object *pl, object *item)
2240
1912void esrv_update_item (object *op, int what, object *item) 2241void esrv_update_item (object *pl, int what, object *item)
1913 C_ARGS: what, op, item 2242 C_ARGS: what, pl, item
1914 2243
1915void clear_los (object *op) 2244void esrv_del_item (object *pl, int tag)
2245 C_ARGS: pl->contr, tag
1916 2246
1917int command_summon (object *op, utf8_string params) 2247int command_summon (object *op, utf8_string params)
1918 2248
1919int command_arrest (object *op, utf8_string params) 2249int command_arrest (object *op, utf8_string params)
1920 2250
1921 2251
1922MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2252MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1923 2253
1924INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2254INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1925 2255
1926int invoke (player *pl, int event, ...) 2256int invoke (player *pl, int event, ...)
1927 CODE: 2257 CODE:
1928 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2258 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2259 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1939 pl->ob->stats.hp = pl->ob->stats.maxhp; 2269 pl->ob->stats.hp = pl->ob->stats.maxhp;
1940 pl->ob->stats.sp = pl->ob->stats.maxsp; 2270 pl->ob->stats.sp = pl->ob->stats.maxsp;
1941 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2271 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1942 pl->orig_stats = pl->ob->stats; 2272 pl->orig_stats = pl->ob->stats;
1943 2273
1944void cf_player_move (player *pl, int dir) 2274# should only be temporary
2275void esrv_new_player (player *pl)
1945 2276
1946void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2277#d# TODO: replace by blocked_los accessor, fix code using this
1947
1948bool 2278bool
1949cell_visible (player *pl, int dx, int dy) 2279cell_visible (player *pl, int dx, int dy)
1950 CODE: 2280 CODE:
1951 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2281 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1952 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1953 OUTPUT: 2282 OUTPUT:
1954 RETVAL 2283 RETVAL
1955 2284
1956void 2285void
1957send (player *pl, SV *packet) 2286send (player *pl, SV *packet)
1958 CODE: 2287 CODE:
1959{ 2288{
1960 STRLEN len; 2289 STRLEN len;
1961 char *buf = SvPVbyte (packet, len); 2290 char *buf = SvPVbyte (packet, len);
1962 2291
2292 if (len > MAXSOCKBUF)
2293 pl->failmsg ("[packet too long for client]");
1963 if (pl->ns) 2294 else if (pl->ns)
1964 pl->ns->send_packet (buf, len); 2295 pl->ns->send_packet (buf, len);
1965} 2296}
1966
1967int
1968listening (player *pl, int new_value = -1)
1969 CODE:
1970 RETVAL = pl->listening;
1971 if (new_value >= 0)
1972 pl->listening = new_value;
1973 OUTPUT:
1974 RETVAL
1975 2297
1976void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2298void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1977 PROTOTYPE: $;$$$ 2299 PROTOTYPE: $;$$$
1978 PPCODE: 2300 PPCODE:
1979 if (GIMME_V != G_VOID) 2301 if (GIMME_V != G_VOID)
2004 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2326 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2005 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2006 2328
2007SV *registry (maptile *map) 2329SV *registry (maptile *map)
2008 2330
2331void
2332find_tagged_objects (maptile *map, utf8_string tag = 0)
2333 PPCODE:
2334{
2335 if (!map->spaces)
2336 XSRETURN_EMPTY;
2337
2338 if (tag)
2339 {
2340 shstr_cmp tag_ (tag);
2341
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag == tag_)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347 else
2348 {
2349 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2350 for (object *op = ms->bot; op; op = op->above)
2351 if (op->tag)
2352 XPUSHs (sv_2mortal (to_sv (op)));
2353 }
2354}
2355
2009INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2356INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2357
2358void
2359adjust_daylight ()
2360 CODE:
2361 maptile::adjust_daylight ();
2362
2363int
2364outdoor_darkness (int darkness = 0)
2365 CODE:
2366 RETVAL = maptile::outdoor_darkness;
2367 if (items)
2368 maptile::outdoor_darkness = darkness;
2369 OUTPUT:
2370 RETVAL
2010 2371
2011void 2372void
2012maptile::instantiate () 2373maptile::instantiate ()
2013 2374
2014maptile *new () 2375maptile *new ()
2046 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
2047 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2048 { 2409 {
2049 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2050 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
2051 goto skip_space; 2412 goto skip;
2052 2413
2053 { 2414 {
2054 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
2055 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2056 { 2418 {
2057 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2058 { 2420 {
2059 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2060 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2061 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2062 2424
2063 if (ob->randomitems) 2425 if (ob->randomitems && !ob->above)
2064 { 2426 {
2065 if (!ob->above)
2066 {
2067 ob->create_treasure (ob->randomitems); 2427 ob->create_treasure (ob->randomitems);
2068 2428
2069 for (object *op = ob->above; op; op = op->above) 2429 for (object *op = ob->above; op; op = op->above)
2070 op->flag [FLAG_NO_MAP_SAVE] = true; 2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2071 } 2431 // TODO: if this is a pickable object, then the item
2072 2432 // will at a bit weird - saving inside the player
2073 ob->randomitems = 0; 2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather
2436 // annoying on persistent maps.
2074 } 2437 }
2075 } 2438 }
2076 } 2439 }
2077 } 2440 }
2078 2441
2079 skip_space: ; 2442 skip: ;
2080 } 2443 }
2081} 2444}
2082 2445
2083void 2446void
2084maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2090 palette = SvRV (palette); 2453 palette = SvRV (palette);
2091 2454
2092 STRLEN idxlen; 2455 STRLEN idxlen;
2093 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2456 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2094 2457
2095 region **regionmap = (region **)malloc ( 2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2096 (av_len ((AV *)palette) + 1) * sizeof (region *));
2097 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2459 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2098 2460
2099 for (int i = av_len ((AV *)palette) + 1; i--; ) 2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2100 regionmap [i] = region::find ( 2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2101 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2102 2463
2103 for (int y = 0; y < THIS->height; ++y) 2464 for (int y = 0; y < THIS->height; ++y)
2104 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2105 2466
2106 sfree (THIS->regions, THIS->size ()); 2467 sfree (THIS->regions, THIS->size ());
2107 free (THIS->regionmap); 2468 delete [] THIS->regionmap;
2108 2469
2109 THIS->regions = regions; 2470 THIS->regions = regions;
2110 THIS->regionmap = regionmap; 2471 THIS->regionmap = regionmap;
2111} 2472}
2112 2473
2113void 2474void
2114maptile::create_region_treasure () 2475maptile::create_region_treasure ()
2115 CODE: 2476 CODE:
2116{
2117 object *op = object::create ();
2118 op->type = FLOOR;
2119 op->map = THIS;
2120
2121 for (int x = 0; x < THIS->width; ++x) 2477 for (int x = 0; x < THIS->width; ++x)
2122 for (int y = 0; y < THIS->height; ++y) 2478 for (int y = 0; y < THIS->height; ++y)
2123 { 2479 {
2124 region *rgn = THIS->region (x, y); 2480 region *rgn = THIS->region (x, y);
2125 2481
2126 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2482 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2483 if (object *op = THIS->at (x, y).top)
2127 if (rgn->treasure && rndm () < rgn->treasure_density) 2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2128 {
2129 op->x = x;
2130 op->y = y;
2131 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2132 }
2133 } 2486 }
2134 2487
2135 op->destroy ();
2136}
2137
2138void play_sound_map (maptile *map, int x, int y, int sound_num)
2139
2140int out_of_map (maptile *map, int x, int y) 2488int out_of_map (maptile *map, int x, int y)
2141 2489
2142void 2490void
2143trigger (maptile *map, long connection, bool state = true) 2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2144 CODE: 2514 CODE:
2145 activate_connection (map, connection, state);
2146
2147void
2148get_connection (maptile *map, long connection)
2149 PPCODE:
2150 oblinkpt *obp = get_connection_links (map, connection);
2151 if (obp)
2152 for (objectlink *ol = obp->link; ol; ol = ol->next)
2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2154
2155object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2156
2157object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2158
2159object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2160 C_ARGS: str, map, nx, ny
2161
2162void
2163get_map_flags (maptile *map, int x, int y)
2164 PPCODE:
2165{ 2515{
2166 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2167 I16 nx = 0, ny = 0; 2517 if (!pos.move (dir).normalise ())
2168 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 XSRETURN_UNDEF;
2169 2519
2170 EXTEND (SP, 4); 2520 RETVAL = &*pos;
2171 PUSHs (sv_2mortal (newSViv (flags)));
2172
2173 if (GIMME_V == G_ARRAY)
2174 {
2175 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2176 PUSHs (sv_2mortal (newSViv (nx)));
2177 PUSHs (sv_2mortal (newSViv (ny)));
2178 }
2179} 2521}
2522 OUTPUT:
2523 RETVAL
2180 2524
2181void 2525void
2182at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2183 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2184 PPCODE: 2528 PPCODE:
2185{ 2529 mapxy pos (map, x, y);
2186 object *o; 2530 if (pos.move (dir).normalise ())
2187 maptile *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2188 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2189
2190 get_map_flags (map, &nmap, x, y, &nx, &ny);
2191
2192 if (nmap)
2193 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2194 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2195}
2196 2533
2197SV * 2534SV *
2198bot_at (maptile *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2199 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2200 ALIAS: 2537 ALIAS:
2201 top_at = 1 2538 top_at = 1
2202 flags_at = 2 2539 flags_at = 2
2203 light_at = 3 2540 light_at = 3
2204 move_block_at = 4 2541 move_block_at = 4
2205 move_slow_at = 5 2542 move_slow_at = 5
2206 move_on_at = 6 2543 move_on_at = 6
2207 move_off_at = 7 2544 move_off_at = 7
2208 INIT:
2209 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2210 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2211 switch (ix) 2555 switch (ix)
2212 { 2556 {
2213 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2214 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2215 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2216 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2217 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2218 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2219 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2220 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2221 } 2565 }
2566}
2222 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2223
2224void fix_walls (maptile *map, int x, int y)
2225
2226void fix_walls_around (maptile *map, int x, int y)
2227 2568
2228# worst xs function of my life 2569# worst xs function of my life
2229bool 2570bool
2230_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2231 maptile *self,\
2232 utf8_string wallstyle,\
2233 utf8_string wall_name,\
2234 utf8_string floorstyle,\
2235 utf8_string monsterstyle,\
2236 utf8_string treasurestyle,\
2237 utf8_string layoutstyle,\
2238 utf8_string doorstyle,\
2239 utf8_string decorstyle,\
2240 utf8_string origin_map,\
2241 utf8_string final_map,\
2242 utf8_string exitstyle,\
2243 utf8_string this_map,\
2244 utf8_string exit_on_final_map,\
2245 int xsize,\
2246 int ysize,\
2247 int expand2x,\
2248 int layoutoptions1,\
2249 int layoutoptions2,\
2250 int layoutoptions3,\
2251 int symmetry,\
2252 int difficulty,\
2253 int difficulty_given,\
2254 float difficulty_increase,\
2255 int dungeon_level,\
2256 int dungeon_depth,\
2257 int decoroptions,\
2258 int orientation,\
2259 int origin_y,\
2260 int origin_x,\
2261 U32 random_seed,\
2262 val64 total_map_hp,\
2263 int map_layout_style,\
2264 int treasureoptions,\
2265 int symmetry_used,\
2266 region *region,\
2267 utf8_string custom\
2268)
2269 CODE: 2572 CODE:
2270{ 2573{
2271 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2272
2273 assign (rmp.wallstyle , wallstyle);
2274 assign (rmp.wall_name , wall_name);
2275 assign (rmp.floorstyle , floorstyle);
2276 assign (rmp.monsterstyle , monsterstyle);
2277 assign (rmp.treasurestyle , treasurestyle);
2278 assign (rmp.layoutstyle , layoutstyle);
2279 assign (rmp.doorstyle , doorstyle);
2280 assign (rmp.decorstyle , decorstyle);
2281 assign (rmp.exitstyle , exitstyle);
2282 assign (rmp.exit_on_final_map, exit_on_final_map);
2283
2284 rmp.origin_map = origin_map;
2285 rmp.final_map = final_map;
2286 rmp.this_map = this_map;
2287 rmp.xsize = xsize;
2288 rmp.ysize = ysize;
2289 rmp.expand2x = expand2x;
2290 rmp.layoutoptions1 = layoutoptions1;
2291 rmp.layoutoptions2 = layoutoptions2;
2292 rmp.layoutoptions3 = layoutoptions3;
2293 rmp.symmetry = symmetry;
2294 rmp.difficulty = difficulty;
2295 rmp.difficulty_given = difficulty_given;
2296 rmp.difficulty_increase = difficulty_increase;
2297 rmp.dungeon_level = dungeon_level;
2298 rmp.dungeon_depth = dungeon_depth;
2299 rmp.decoroptions = decoroptions;
2300 rmp.orientation = orientation;
2301 rmp.origin_y = origin_y;
2302 rmp.origin_x = origin_x;
2303 rmp.random_seed = random_seed;
2304 rmp.total_map_hp = total_map_hp;
2305 rmp.map_layout_style = map_layout_style;
2306 rmp.treasureoptions = treasureoptions;
2307 rmp.symmetry_used = symmetry_used;
2308 rmp.region = region;
2309 rmp.custom = custom;
2310
2311 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2312} 2576}
2313 OUTPUT: 2577 OUTPUT:
2314 RETVAL 2578 RETVAL
2315 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2583
2316MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2317 2585
2318archetype *find (utf8_string name) 2586int archetypes_size ()
2319 CODE: 2587 CODE:
2320 RETVAL = archetype::find (name); 2588 RETVAL = archetypes.size ();
2321 OUTPUT:
2322 RETVAL
2323
2324archetype *first()
2325 PROTOTYPE:
2326 CODE:
2327 RETVAL = first_archetype;
2328 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2329 2590
2591archetype *archetypes (U32 index)
2592 CODE:
2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2594 OUTPUT: RETVAL
2595
2330INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2596INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2331 2597
2332MODULE = cf PACKAGE = cf::party 2598MODULE = cf PACKAGE = cf::party
2333 2599
2334partylist *first () 2600partylist *first ()
2335 PROTOTYPE: 2601 PROTOTYPE:
2336 CODE: 2602 CODE:
2337 RETVAL = get_firstparty (); 2603 RETVAL = get_firstparty ();
2338 OUTPUT: RETVAL 2604 OUTPUT: RETVAL
2339 2605
2340INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2606INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2341 2607
2342MODULE = cf PACKAGE = cf::region 2608MODULE = cf PACKAGE = cf::region
2343 2609
2344void 2610void
2345list () 2611list ()
2346 PPCODE: 2612 PPCODE:
2347 for_all_regions (rgn) 2613 for_all_regions (rgn)
2348 XPUSHs (sv_2mortal (to_sv (rgn))); 2614 XPUSHs (sv_2mortal (to_sv (rgn)));
2349 2615
2350region *find (utf8_string name)
2351 PROTOTYPE: $
2352 CODE:
2353 RETVAL = region::find (name);
2354 OUTPUT: RETVAL
2355
2356region *find_fuzzy (utf8_string name)
2357 PROTOTYPE: $
2358 CODE:
2359 RETVAL = region::find_fuzzy (name);
2360 OUTPUT: RETVAL
2361
2362int specificity (region *rgn) 2616int specificity (region *rgn)
2363 CODE: 2617 CODE:
2364 RETVAL = 0; 2618 RETVAL = 0;
2365 while (rgn = rgn->parent) 2619 while (rgn = rgn->parent)
2366 RETVAL++; 2620 RETVAL++;
2367 OUTPUT: RETVAL 2621 OUTPUT: RETVAL
2368 2622
2369INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2623INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2624
2371MODULE = cf PACKAGE = cf::living 2625MODULE = cf PACKAGE = cf::living
2372 2626
2373INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2627INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2628
2375MODULE = cf PACKAGE = cf::settings 2629MODULE = cf PACKAGE = cf::settings
2376 2630
2377INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2631INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2632
2379MODULE = cf PACKAGE = cf::client 2633MODULE = cf PACKAGE = cf::client
2380 2634
2381INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2635INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2636
2383int invoke (client *ns, int event, ...) 2637int invoke (client *ns, int event, ...)
2384 CODE: 2638 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2639 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2640 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2402 CODE: 2656 CODE:
2403{ 2657{
2404 STRLEN len; 2658 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2659 char *buf = SvPVbyte (packet, len);
2406 2660
2661 if (len > MAXSOCKBUF)
2662 {
2663 // ugly
2664 if (THIS->pl)
2665 THIS->pl->failmsg ("[packet too long for client]");
2666 }
2667 else
2407 THIS->send_packet (buf, len); 2668 THIS->send_packet (buf, len);
2408} 2669}
2670
2671faceidx
2672client::need_face (utf8_string name, int pri = 0)
2673 CODE:
2674 RETVAL = face_find (name, 0);
2675 if (RETVAL)
2676 {
2677 THIS->send_face (RETVAL, pri);
2678 THIS->flush_fx ();
2679 }
2680 OUTPUT:
2681 RETVAL
2682
2683int
2684client::fx_want (int idx, int value = -1)
2685 CODE:
2686 if (0 < idx && idx < FT_NUM)
2687 {
2688 RETVAL = THIS->fx_want [idx];
2689 if (items > 2)
2690 THIS->fx_want [idx] = value;
2691 }
2692 else
2693 RETVAL = 0;
2694 OUTPUT:
2695 RETVAL
2696
2697MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2698
2699faceidx sound_find (utf8_string name)
2700
2701void sound_set (utf8_string str, faceidx face)
2702
2703# dire hack
2704void old_sound_index (int idx, faceidx face)
2705 CODE:
2706 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2707 old_sound_index [idx] = face;
2409 2708
2410MODULE = cf PACKAGE = cf::face PREFIX = face_ 2709MODULE = cf PACKAGE = cf::face PREFIX = face_
2411 2710
2412#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2711#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2413 2712
2414faceidx face_find (utf8_string name, faceidx defidx = 0) 2713faceidx face_find (utf8_string name, faceidx defidx = 0)
2415 2714
2416faceidx alloc (utf8_string name) 2715faceidx alloc (utf8_string name)
2417 CODE: 2716 CODE:
2424 while (!RETVAL); // crude way to leave index 0 2723 while (!RETVAL); // crude way to leave index 0
2425 2724
2426 faces [RETVAL].name = name; 2725 faces [RETVAL].name = name;
2427 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2726 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2428 2727
2429 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2728 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2430 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2729 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2730 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2431} 2731}
2432 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2433 2733
2434void set (faceidx idx, int visibility, int magicmap) 2734void set_type (faceidx idx, int value)
2435 CODE: 2735 ALIAS:
2436 faceinfo *f = face_info (idx); 2736 set_type = 0
2437 assert (f); 2737 set_visibility = 1
2438 f->visibility = visibility; 2738 set_magicmap = 2
2439 f->magicmap = magicmap; 2739 set_smooth = 3
2440 2740 set_smoothlevel = 4
2441void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2442 CODE: 2741 CODE:
2443 faceinfo *f = face_info (idx); assert (f); 2742 faceinfo *f = face_info (idx); assert (f);
2444 f->smooth = smooth; 2743 switch (ix)
2445 f->smoothlevel = smoothlevel; 2744 {
2745 case 0: f->type = value; break;
2746 case 1: f->visibility = value; break;
2747 case 2: f->magicmap = value; break;
2748 case 3: f->smooth = value; break;
2749 case 4: f->smoothlevel = value; break;
2750 }
2446 2751
2447void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2752void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2448 CODE: 2753 CODE:
2449{ 2754{
2755 faceinfo *f = face_info (idx); assert (f);
2450 facedata *d = face_data (idx, faceset); 2756 facedata *d = f->face + faceset;
2451 assert (d);
2452 sv_to (data, d->data); 2757 sv_to (data, d->data);
2453 STRLEN clen; 2758 STRLEN clen;
2454 char *cdata = SvPVbyte (chksum, clen); 2759 char *cdata = SvPVbyte (chksum, clen);
2455 clen = min (CHKSUM_SIZE, clen); 2760 clen = min (CHKSUM_MAXLEN, clen);
2456 2761
2762 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2763
2457 if (memcmp (d->chksum, cdata, clen)) 2764 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2458 { 2765 {
2766 d->chksum_len = clen;
2459 memcpy (d->chksum, cdata, clen); 2767 memcpy (d->chksum, cdata, clen);
2460 2768
2461 // invalidate existing client face info 2769 // invalidate existing client face info
2462 for_all_clients (ns) 2770 for_all_clients (ns)
2463 if (ns->faceset == faceset) 2771 if (ns->faceset == faceset)
2466 ns->force_newmap = true; 2774 ns->force_newmap = true;
2467 } 2775 }
2468 } 2776 }
2469} 2777}
2470 2778
2779int get_data_size (faceidx idx, int faceset = 0)
2780 CODE:
2781 facedata *d = face_data (idx, faceset);
2782 if (!d) XSRETURN_UNDEF;
2783 RETVAL = d->data.size ();
2784 OUTPUT:
2785 RETVAL
2786
2787SV *get_chksum (faceidx idx, int faceset = 0)
2788 CODE:
2789 facedata *d = face_data (idx, faceset);
2790 if (!d) XSRETURN_UNDEF;
2791 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2792 OUTPUT:
2793 RETVAL
2794
2795SV *get_data (faceidx idx, int faceset = 0)
2796 CODE:
2797 facedata *d = face_data (idx, faceset);
2798 if (!d) XSRETURN_UNDEF;
2799 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2800 OUTPUT:
2801 RETVAL
2802
2471void invalidate (faceidx idx) 2803void invalidate (faceidx idx)
2472 CODE: 2804 CODE:
2473 for_all_clients (ns) 2805 for_all_clients (ns)
2474 { 2806 {
2475 ns->faces_sent [idx] = false; 2807 ns->faces_sent [idx] = false;
2484 ns->force_newmap = true; 2816 ns->force_newmap = true;
2485 } 2817 }
2486 2818
2487MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2488 2820
2489#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2490 2822
2491animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2492 CODE: 2824 CODE:
2493 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2494 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2509 } 2841 }
2510 else 2842 else
2511 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2512 2844
2513 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2514 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2515} 2847}
2516 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2517 2849
2518void invalidate_all () 2850void invalidate_all ()
2519 CODE: 2851 CODE:
2520 for_all_clients (ns) 2852 for_all_clients (ns)
2521 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2522 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT:
2882 RETVAL
2883
2884SV *
2885new_from_file (char *klass, octet_string path)
2886 CODE:
2887 object_thawer *f = new object_thawer (path);
2888 if (!*f)
2889 {
2890 delete f;
2891 XSRETURN_UNDEF;
2892 }
2893 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2894 OUTPUT: RETVAL
2895
2896void
2897DESTROY (SV *sv)
2898 CODE:
2899 object_thawer *self;
2900 sv_to (sv, self);
2901 delete self;
2902
2903void
2904extract_tags (object_thawer *self)
2905 PPCODE:
2906 while (self->kw != KW_EOF)
2907 {
2908 PUTBACK;
2909 coroapi::cede_to_tick ();
2910 SPAGAIN;
2911
2912 if (self->kw == KW_tag)
2913 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2914
2915 self->skip ();
2916 }
2917
2918MODULE = cf PACKAGE = cf::layout
2919
2920INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2921

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