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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.216 by root, Mon May 28 21:28:36 2007 UTC vs.
Revision 1.397 by root, Tue Jan 25 22:39:54 2011 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 7 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25#include "autoconf.h" 23#include "autoconf.h"
26
27#define PLUGIN_NAME "perl"
28#define PLUGIN_VERSION "cfperl 0.5"
29
30#define CEDES_PER_TICK 5
31 24
32#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
33# include <execinfo.h> 26# include <execinfo.h>
34#endif 27#endif
35 28
36#include <plugin_common.h>
37#include <sounds.h>
38#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
39#include <sproto.h> 35#include "sproto.h"
40
41#include "loader.h"
42#include "cfperl.h"
43#include "shstr.h"
44 36
45#include <unistd.h> 37#include <unistd.h>
46#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
47# include <sys/mman.h> 39# include <sys/mman.h>
48#endif 40#endif
49 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
50#include <EXTERN.h> 50#include <EXTERN.h>
51#include <perl.h> 51#include <perl.h>
52#include <XSUB.h> 52#include <XSUB.h>
53 53
54#include "CoroAPI.h" 54#include "CoroAPI.h"
55#include "perlxsi.c" 55#include "perlxsi.c"
56 56
57extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58 58typedef object_freezer &object_freezer_ref;
59typedef object object_ornull;
60typedef maptile maptile_ornull;
61
62typedef char *octet_string;
63typedef char *utf8_string;
64typedef const char *const_octet_string;
65typedef const char *const_utf8_string;
66 59
67typedef std::string std__string; 60typedef std::string std__string;
68 61
69#if IVSIZE >= 8
70 typedef IV val64;
71# define newSVval64 newSViv
72# define SvVAL64 SvIV
73#else
74 typedef double val64;
75# define newSVval64 newSVnv
76# define SvVAL64 SvNV
77#endif
78
79static f_plug_api gethook = cfapi_get_hooks;
80static f_plug_api object_set_property = cfapi_object_set_property;
81static f_plug_api object_insert = cfapi_object_insert;
82
83static PerlInterpreter *perl; 62static PerlInterpreter *perl;
84 63
85double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
86 68
87global gbl_ev; 69global gbl_ev;
88static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
89static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
90 73
91bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
92bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
93 76
94static HV 77static HV
95 *stash_cf, 78 *stash_cf,
96 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
97 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
98 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
99 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
100 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
101 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
102 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
103 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
104 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
105 143
106// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
107template<class super> 145template<class super>
108static super * 146static super *
109is_a (attachable *at) 147is_a (attachable *at)
142 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
143 hv_clear (self); 181 hv_clear (self);
144 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
145 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
146 184
147 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
148 assert (!this->self); 186 assert (!this->self);
149 } 187 }
150} 188}
151 189
152void 190void
186attachable::destroy () 224attachable::destroy ()
187{ 225{
188 if (destroyed ()) 226 if (destroyed ())
189 return; 227 return;
190 228
191 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
192 do_destroy (); 230 do_destroy ();
193 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
194} 238}
195 239
196void 240void
197attachable::check_mortals () 241attachable::check_mortals ()
198{ 242{
202 { 246 {
203 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
204 { 248 {
205 i = 0; 249 i = 0;
206 250
207 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
208 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
209 268
210 break; 269 break;
211 } 270 }
212 271
213 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
229 } 288 }
230 else 289 else
231 { 290 {
232 mortals.erase (i); 291 mortals.erase (i);
233 obj->sever_self (); 292 obj->sever_self ();
234 delete obj; 293 obj->do_delete ();
235 } 294 }
236 } 295 }
237} 296}
238 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
239attachable & 310attachable &
240attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
241{ 312{
242 //if (self || cb) 313 //if (self || cb)
243 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
244 315
245 attach = src.attach; 316 attach = src.attach;
246 return *this; 317 return *this;
247} 318}
248 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
249////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
250 356
251static SV * 357static SV *
252newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
253{ 359{
254 SV *sv;
255
256 if (!ptr) 360 if (!ptr)
257 return &PL_sv_undef; 361 return newSV (0);
258 362
259 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
260 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
261} 371}
262 372
263static int 373static int
264attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
265{ 375{
277 return 0; 387 return 0;
278} 388}
279 389
280MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
281 391
282static SV * 392static SV * noinline
283newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
284{ 394{
285 if (!obj) 395 if (!obj)
286 return &PL_sv_undef; 396 return newSV (0);
287 397
288 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
289 { 402 {
290 obj->self = newHV ();
291 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
292 404
293 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
294 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
295 } 408 }
296 else 409 else
297 { 410 {
298 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
302 415
303 return sv; 416 return sv;
304 } 417 }
305} 418}
306 419
420#if 0 // unused
307static void 421static void
308clearSVptr (SV *sv) 422clearSVptr (SV *sv)
309{ 423{
310 if (SvROK (sv)) 424 if (SvROK (sv))
311 sv = SvRV (sv); 425 sv = SvRV (sv);
312 426
313 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
314 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
315} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
316 446
317static long 447static long
318SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
319{ 449{
320 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
321 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
322 452
323 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
324
325 if (!mg)
326 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
327
328 return (long)mg->mg_ptr;
329} 454}
330 455
331static long 456static long noinline
332SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
333{ 458{
334 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
335 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
336 else
337 return 0;
338} 462}
339 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
340inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
341inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
342inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
343inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
344inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
345inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
346inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
347inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
348inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
349inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
350inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
351inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
352inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
353inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
354inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
355inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
356inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
357inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
358inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
359inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
360inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
361inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
362inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
363 546
364inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
365inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
366 549
367inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
368inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
369 552
370inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
371{
372 char buf[128];
373 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
374 return newSVpv (buf, 0);
375}
376 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
377inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
378inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
379inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
387inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
388inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
390inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
392inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
393inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
394inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
395inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
396inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
397inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
398inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
399inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
400inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
401 604
402//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
403inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
404 607
405template<class T> 608template<class T>
406inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
407 610
408template<int N> 611template<int N>
409inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
410 613
411inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
412inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
413inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
414inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
415 618
416inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
417{ 620{
418 STRLEN len; 621 STRLEN len;
419 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
420 v.assign (data, len); 623 v.assign (data, len);
421} 624}
422 625
423inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
424{ 627{
425 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
426
427 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
428 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
429} 630}
430 631
431inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
432 633
433static SV * 634static SV *
434newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
435{ 636{
436 SV *sv; 637 SV *sv;
450 break; 651 break;
451 652
452 case DT_STRING: 653 case DT_STRING:
453 { 654 {
454 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
455 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
456 } 657 }
457 break; 658 break;
458 659
459 case DT_DATA: 660 case DT_DATA:
460 { 661 {
461 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
462 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
463 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
464 } 665 }
465 break; 666 break;
466 667
467 case DT_OBJECT: 668 case DT_OBJECT:
468 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
510 va_end (ap); 711 va_end (ap);
511 712
512 return sv; 713 return sv;
513} 714}
514 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
515static SV * 742static SV *
516newSVcfapi (int type, ...)
517{
518 SV *sv;
519
520 va_list ap;
521 va_start (ap, type);
522
523 switch (type)
524 {
525 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
526 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
527 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
528 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
529 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
530 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
531 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
532 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
533 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
534 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
535
536 default:
537 assert (("unhandled type in newSVcfapi", 0));
538 }
539
540 va_end (ap);
541
542 return sv;
543}
544
545//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
546
547SV *
548registry (attachable *ext) 743registry (attachable *ext)
549{ 744{
550 if (!ext->cb) 745 if (!ext->cb)
551 ext->cb = newAV (); 746 ext->cb = newAV ();
552 747
553 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
554} 749}
555 750
556///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
557 752
558extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
559{
560 return 0;
561}
562
563static CommArray_s rtn_cmd;
564
565static int
566runPluginCommand (object *obj, char *params)
567{
568 return -1;
569}
570
571extern "C" void *cfperl_getPluginProperty (int *type, ...)
572{
573 va_list args;
574 char *propname;
575 int i;
576 va_start (args, type);
577 propname = va_arg (args, char *);
578 //printf ("Property name: %s\n", propname);
579
580 if (!strcmp (propname, "command?"))
581 return NULL;
582 else if (!strcmp (propname, "Identification"))
583 {
584 va_end (args);
585 return (void *)PLUGIN_NAME;
586 }
587 else if (!strcmp (propname, "FullName"))
588 {
589 va_end (args);
590 return (void *)PLUGIN_VERSION;
591 }
592 else
593 va_end (args);
594
595 return NULL;
596}
597
598extern "C" int cfperl_postInitPlugin ()
599{
600 int hooktype = 1;
601 int rtype = 0;
602
603 cf_init_plugin (gethook);
604
605 return 0;
606}
607
608extern "C" int cfperl_closePlugin ()
609{
610 return 0;
611}
612
613void 753void
614cfperl_init () 754cfperl_init ()
615{ 755{
756 extern char **environ;
757
616 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
617 perl = perl_alloc (); 759 perl = perl_alloc ();
618 perl_construct (perl); 760 perl_construct (perl);
619 761
620 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
621 763
622 const char *argv[] = { 764 const char *argv[] = {
623 settings.argv [0], 765 settings.argv [0],
624 "-e" 766 "-e0"
625 "use Event; use Coro;" // required for bootstrap
626 "cf->bootstrap;" // required for datadir :*>
627 "unshift @INC, cf::datadir ();"
628 "require cf;"
629 }; 767 };
630 768
631 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
632 || perl_run (perl)) 770 || perl_run (perl))
633 { 771 {
634 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
635 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
636 } 774 }
637 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
638 { 787 {
639 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
640 789 exit (EXIT_FAILURE);
641 PUSHMARK (SP);
642 PUTBACK;
643 call_pv ("cf::init", G_DISCARD | G_VOID);
644 } 790 }
645} 791}
646 792
793void
647void cfperl_main () 794cfperl_main ()
648{ 795{
649 dSP; 796 dSP;
650 797
651 PUSHMARK (SP); 798 PUSHMARK (SP);
652 PUTBACK; 799 PUTBACK;
677# undef def 824# undef def
678}; 825};
679 826
680#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
681 828
682static void 829static void noinline
683gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
684{ 831{
685 // event must be in array 832 // event must be in array
686 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
687 { 834 {
773{ 920{
774 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
775 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
776} 923}
777 924
778void 925static void noinline
779_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
780{ 927{
781 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
782 { 929 {
783 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
793 } 940 }
794 } 941 }
795} 942}
796 943
797// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
798void 945static void
799_recalc_want () 946_recalc_want ()
800{ 947{
801 ev_want_event.reset (); 948 ev_want_event.reset ();
802 949
803 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
876 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
877 } 1024 }
878 1025
879 va_end (ap); 1026 va_end (ap);
880 1027
881 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
882 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
883 1030
884 CALL_END; 1031 CALL_END;
885 1032
886 return count; 1033 return count;
887} 1034}
888 1035
889SV * 1036static SV *
890cfperl_result (int idx) 1037cfperl_result (int idx)
891{ 1038{
892 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
893 if (!av) 1040 if (!av)
894 return &PL_sv_undef; 1041 return &PL_sv_undef;
895 1042
896 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
897 if (!sv) 1044 if (!sv)
911{ 1058{
912 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
913} 1060}
914 1061
915///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
916 1083
917void 1084void
918cfperl_emergency_save () 1085cfperl_emergency_save ()
919{ 1086{
920 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
939 CALL_ARG (level); 1106 CALL_ARG (level);
940 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END; 1108 CALL_END;
942} 1109}
943 1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
944maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
945maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
946{ 1185{
947 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
948 CALL_ARG (path); 1187 CALL_ARG (path);
949 CALL_ARG (origin); 1188 CALL_ARG (origin);
950 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
951 1190
952 maptile *retval; 1191 maptile *retval = 0;
953
954 if (count)
955 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
956 else
957 retval = 0;
958 1193
959 CALL_END; 1194 CALL_END;
960 1195
961 return retval; 1196 return retval;
962} 1197}
963 1198
964maptile * 1199maptile *
965maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
966{ 1201{
967 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
968 CALL_ARG (path); 1203 CALL_ARG (path);
969 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
970 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
971 1207
972 maptile *retval; 1208 maptile *retval = 0;
973
974 if (count)
975 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
976 else
977 retval = 0;
978 1210
979 CALL_END; 1211 CALL_END;
980 1212
981 return retval; 1213 return retval;
982} 1214}
985maptile::do_load_sync () 1217maptile::do_load_sync ()
986{ 1218{
987 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
988 CALL_ARG (this); 1220 CALL_ARG (this);
989 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
990 CALL_END;
991}
992
993void
994maptile::change_all_map_light (int change)
995{
996 CALL_BEGIN (1);
997 CALL_ARG (change);
998 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
999 CALL_END; 1222 CALL_END;
1000} 1223}
1001 1224
1002void 1225void
1003object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1011 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1012 CALL_END; 1235 CALL_END;
1013} 1236}
1014 1237
1015void 1238void
1016log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1017{ 1285{
1018#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1019 void *addr [20]; 1287 void *addr [20];
1020 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1021 1289
1026 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1027 CALL_END; 1295 CALL_END;
1028#endif 1296#endif
1029} 1297}
1030 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1031///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1032 1351
1033struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1034struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1035 1354
1036int coroapi::cede_counter; 1355void
1037double (*coroapi::time)();
1038double coroapi::next_cede;
1039
1040void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1041{ 1357{
1042 cede_counter = 0; 1358 cede_pending = 0;
1043
1044 cede (); 1359 cede ();
1045
1046 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1047 if (next_cede > SvNV (sv_next_tick) - 0.02)
1048 next_cede = SvNV (sv_next_tick);
1049}
1050
1051void coroapi::do_cede_every ()
1052{
1053 cede_counter = 0;
1054
1055 if (coroapi::nready ())
1056 coroapi::cede ();
1057}
1058
1059void coroapi::do_cede_to_tick_every ()
1060{
1061 cede_counter = 0;
1062
1063 cede_to_tick ();
1064} 1360}
1065 1361
1066void 1362void
1067coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1068{ 1364{
1077 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1078 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1079 CALL_END; 1375 CALL_END;
1080} 1376}
1081 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1082static void 1390static void
1083iw_dispatch (pe_event *ev)
1084{
1085 iw *w = (iw *)ev->ext_data;
1086 w->call (*w);
1087}
1088
1089void
1090iw::alloc ()
1091{
1092 pe = GEventAPI->new_idle (0, 0);
1093
1094 WaREENTRANT_off (pe);
1095 pe->base.callback = (void *)iw_dispatch;
1096 pe->base.ext_data = (void *)this;
1097}
1098
1099static void iow_dispatch (pe_event *ev)
1100{
1101 iow *w = (iow *)ev->ext_data;
1102 w->call (*w, ((pe_ioevent *)ev)->got);
1103}
1104
1105void
1106iow::alloc ()
1107{
1108 pe = GEventAPI->new_io (0, 0);
1109
1110 WaREENTRANT_off (pe);
1111 pe->base.callback = (void *)iow_dispatch;
1112 pe->base.ext_data = (void *)this;
1113
1114 pe->fd = -1;
1115 pe->poll = 0;
1116}
1117
1118void
1119iow::fd (int fd)
1120{
1121 pe->fd = fd;
1122}
1123
1124int
1125iow::poll ()
1126{
1127 return pe->poll;
1128}
1129
1130void
1131iow::poll (int events)
1132{
1133 if (pe->poll != events)
1134 {
1135 if (pe->poll) stop ();
1136 pe->poll = events;
1137 if (pe->poll) start ();
1138 }
1139}
1140
1141void
1142_connect_to_perl () 1391_connect_to_perl_1 ()
1143{ 1392{
1144 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1145 1394
1146 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1147 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1148 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1149 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1150 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1151 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1152 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1153 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1154 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1155 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1156 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1157 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1158 1412
1159 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1160 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1161 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1162 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1163 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1164 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1165 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1166} 1420}
1167 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1168MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1169 1433
1170BOOT: 1434BOOT:
1171{ 1435{
1172 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1173 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1174 1438
1175 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1176 1440
1177 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1178 1442
1179 { 1443 //{
1180 require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1181 1445 //
1182 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1183 if (!svp) croak ("Time::HiRes is required"); 1447 // if (!svp) croak ("Time::HiRes is required");
1184 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1185 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1186 } 1450 //}
1187 1451
1188 static const struct { 1452 static const struct {
1189 const char *name; 1453 const char *name;
1190 IV iv; 1454 IV iv;
1191 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1192# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1193 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1194 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1195 1459# include "attackinc.h"
1196 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1197 1467
1198 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1199 1469
1200 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1201 1471 const_iv (MAXSOCKBUF)
1202 const_iv (NUM_BODY_LOCATIONS)
1203 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1204 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1205 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1206 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1207 const_iv (body_wrist) const_iv (body_waist)
1208
1209 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1210 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1211 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1212 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1213 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1214 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1215 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1216 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1217 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1218 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1219 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1220 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1221 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1222 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1223 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1224 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1225 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1226 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1227 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1228 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1229 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1230 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1231 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1232 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1233 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1234 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1235 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1236 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1237
1238 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1239
1240 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1241 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1242
1243 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1244 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1245 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1246 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1247 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1248 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1249 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1250
1251 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1252 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1253 const_iv (WEAP_BLUD)
1254
1255 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1256 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1257 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1258 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1259 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1260 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1261 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1262 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1263 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1264 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1265 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1266 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1267 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1268 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1269 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1270 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1271 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1272 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1273 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1274 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1275 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1276 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1277 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1278 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1281
1282 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1283 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1284 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1285 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1286 const_iv (NDI_ALL)
1287 1472
1288 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1289 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1290 1475
1291 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1292
1293 const_iv (SP_RAISE_DEAD)
1294 const_iv (SP_RUNE)
1295 const_iv (SP_MAKE_MARK)
1296 const_iv (SP_BOLT)
1297 const_iv (SP_BULLET)
1298 const_iv (SP_EXPLOSION)
1299 const_iv (SP_CONE)
1300 const_iv (SP_BOMB)
1301 const_iv (SP_WONDER)
1302 const_iv (SP_SMITE)
1303 const_iv (SP_MAGIC_MISSILE)
1304 const_iv (SP_SUMMON_GOLEM)
1305 const_iv (SP_DIMENSION_DOOR)
1306 const_iv (SP_MAGIC_MAPPING)
1307 const_iv (SP_MAGIC_WALL)
1308 const_iv (SP_DESTRUCTION)
1309 const_iv (SP_PERCEIVE_SELF)
1310 const_iv (SP_WORD_OF_RECALL)
1311 const_iv (SP_INVISIBLE)
1312 const_iv (SP_PROBE)
1313 const_iv (SP_HEALING)
1314 const_iv (SP_CREATE_FOOD)
1315 const_iv (SP_EARTH_TO_DUST)
1316 const_iv (SP_CHANGE_ABILITY)
1317 const_iv (SP_BLESS)
1318 const_iv (SP_CURSE)
1319 const_iv (SP_SUMMON_MONSTER)
1320 const_iv (SP_CHARGING)
1321 const_iv (SP_POLYMORPH)
1322 const_iv (SP_ALCHEMY)
1323 const_iv (SP_REMOVE_CURSE)
1324 const_iv (SP_IDENTIFY)
1325 const_iv (SP_DETECTION)
1326 const_iv (SP_MOOD_CHANGE)
1327 const_iv (SP_MOVING_BALL)
1328 const_iv (SP_SWARM)
1329 const_iv (SP_CHANGE_MANA)
1330 const_iv (SP_DISPEL_RUNE)
1331 const_iv (SP_CREATE_MISSILE)
1332 const_iv (SP_CONSECRATE)
1333 const_iv (SP_ANIMATE_WEAPON)
1334 const_iv (SP_LIGHT)
1335 const_iv (SP_CHANGE_MAP_LIGHT)
1336 const_iv (SP_FAERY_FIRE)
1337 const_iv (SP_CAUSE_DISEASE)
1338 const_iv (SP_AURA)
1339 const_iv (SP_TOWN_PORTAL)
1340 const_iv (SP_PARTY_SPELL)
1341 1477
1342 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1343 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1344 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1345 1481
1346 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1347
1348 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1349 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1350 1484
1351 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1352
1353 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1354 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1355
1356 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1357 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1358
1359 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1360
1361 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1362 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1363 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1364 const_iv (M_ICE) const_iv (M_SPECIAL)
1365 1486
1366 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1367 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1368 1489
1369 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1370 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1371 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1372 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1373 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1374 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1376 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1377 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1378 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1379 const_iv (SK_POISON_NAIL)
1380
1381 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1382 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1383 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1384 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1385 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1386 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1387
1388 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1389
1390 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1391 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1392 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1393 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1394 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1395 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1396 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1397
1398 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1491 const_iv (MAP_INACTIVE)
1399 1492
1400 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1401 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1402 1495
1403 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1404 1497
1405 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1406
1407 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1408
1409 // random map generator
1410 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1411 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1412
1413 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1414 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1415 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1416
1417 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1418 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1419
1420 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1421 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1422 const_iv (GT_MINIMAL)
1423 }; 1499 };
1424 1500
1425 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1426 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1427 1503
1428 static const struct { 1504 static const struct {
1429 const char *name; 1505 const char *name;
1430 int skip; 1506 int skip;
1436# undef def 1512# undef def
1437 }; 1513 };
1438 1514
1439 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1440 1516
1441 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1442 { 1518 {
1443 AV *event = newAV (); 1519 AV *event = newAV ();
1444 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1445 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1446 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1447 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1448 } 1524 }
1449}
1450 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1451void _connect_to_perl () 1544void _connect_to_perl_1 ()
1545
1546void _connect_to_perl_2 ()
1452 1547
1453void _recalc_want () 1548void _recalc_want ()
1454 1549
1550# not used by default anymore
1455void _global_reattach () 1551void _global_reattach ()
1456 CODE: 1552 CODE:
1457{ 1553{
1458 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1459 for_all_clients (ns) 1555 for_all_clients (ns)
1460 ns->reattach (); 1556 ns->reattach ();
1461 1557
1462 for_all_objects (op) 1558 for_all_objects (op)
1463 op->reattach (); 1559 op->reattach ();
1464} 1560}
1465
1466void _post_tick ()
1467 CODE:
1468 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1469 1561
1470# support function for map-world.ext 1562# support function for map-world.ext
1471void _quantise (SV *data_sv, SV *plt_sv) 1563void _quantise (SV *data_sv, SV *plt_sv)
1472 CODE: 1564 CODE:
1473{ 1565{
1507 } 1599 }
1508 1600
1509 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1510} 1602}
1511 1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1630void cede_to_tick ()
1631 CODE:
1632 coroapi::cede_to_tick ();
1633
1634NV till_tick ()
1635 CODE:
1636 RETVAL = SvNVX (sv_next_tick) - now ();
1637 OUTPUT:
1638 RETVAL
1639
1640int tick_inhibit ()
1641 CODE:
1642 RETVAL = tick_inhibit;
1643 OUTPUT:
1644 RETVAL
1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675}
1676
1512NV floor (NV x) 1677NV floor (NV x)
1513 1678
1514NV ceil (NV x) 1679NV ceil (NV x)
1515 1680
1516NV rndm (...) 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1517 CODE: 1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1518 switch (items) 1687 switch (items)
1519 { 1688 {
1520 case 0: RETVAL = rndm (); break; 1689 case 0: RETVAL = gen (); break;
1521 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1522 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1523 default: croak ("cf::rndm requires none, one or two parameters."); break; 1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1524 } 1693 }
1694}
1525 OUTPUT: 1695 OUTPUT:
1526 RETVAL 1696 RETVAL
1527 1697
1528NV clamp (NV value, NV min_value, NV max_value) 1698NV clamp (NV value, NV min_value, NV max_value)
1529 CODE: 1699 CODE:
1535 CODE: 1705 CODE:
1536 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1537 OUTPUT: 1707 OUTPUT:
1538 RETVAL 1708 RETVAL
1539 1709
1540void cede_to_tick () 1710const char *ordinal (int i)
1541 CODE:
1542 coroapi::cede_to_tick ();
1543 1711
1544void server_tick () 1712void weaken (...)
1545 CODE: 1713 PROTOTYPE: @
1546 runtime = SvNVx (sv_runtime); 1714 CODE:
1547 server_tick (); 1715 while (items > 0)
1716 sv_rvweaken (ST (--items));
1548 1717
1549void 1718void log_suspend ()
1719
1720void log_resume ()
1721
1550log_backtrace (utf8_string msg) 1722void log_backtrace (utf8_string msg)
1551 1723
1552void
1553LOG (int flags, utf8_string msg) 1724void LOG (int flags, utf8_string msg)
1554 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1555 C_ARGS: flags, "%s", msg 1726 C_ARGS: flags, "%s", msg
1556 1727
1557octet_string path_combine (octet_string base, octet_string path) 1728octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1559 1730
1560octet_string path_combine_and_normalize (octet_string base, octet_string path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1562
1563const_octet_string
1564get_maps_directory (octet_string path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570 1733
1571void 1734void
1572sub_generation_inc () 1735sub_generation_inc ()
1573 CODE: 1736 CODE:
1574 PL_sub_generation++; 1737 PL_sub_generation++;
1599 1762
1600void abort () 1763void abort ()
1601 1764
1602void reset_signals () 1765void reset_signals ()
1603 1766
1604void fork_abort (octet_string cause = "cf::fork_abort") 1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1605 1768
1606void cleanup (octet_string cause, bool make_core = false) 1769void cleanup (const_octet_string cause, bool make_core = false)
1607 1770
1608void emergency_save () 1771void emergency_save ()
1609 1772
1610void _exit (int status = EXIT_SUCCESS) 1773void _exit (int status = EXIT_SUCCESS)
1611 1774
1612UV sv_2watcher (SV *w) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1784 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1785#endif
1786
1787int munlockall ()
1788
1789#endif
1790
1791int
1792malloc_trim (IV pad = 0)
1793
1794void
1795mallinfo ()
1613 CODE: 1796 PPCODE:
1614 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1797{
1798#if __GLIBC__
1799 struct mallinfo mai = mallinfo ();
1800 EXTEND (SP, 10*2);
1801 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1802 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1806 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1811#endif
1812 EXTEND (SP, 5*2);
1813 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1816 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1817 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1818}
1819
1820int find_animation (utf8_string text)
1821 PROTOTYPE: $
1822
1823int random_roll (int min, int max, object *op, int goodbad);
1824
1825const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1826
1827int exp_to_level (val64 exp)
1828
1829val64 level_to_min_exp (int level)
1830
1831SV *
1832attacktype_name (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (attacktype_name [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840attacktype_desc (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (attacktype_desc [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847SV *
1848resist_plus (int atnr)
1849 CODE:
1850 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1851 ? newSVpv (resist_plus [atnr], 0)
1852 : &PL_sv_undef;
1853 OUTPUT: RETVAL
1854
1855SV *
1856change_resist_msg (int atnr)
1857 CODE:
1858 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1859 ? newSVpv (change_resist_msg [atnr], 0)
1860 : &PL_sv_undef;
1861 OUTPUT: RETVAL
1862
1863UUID
1864uuid_cur ()
1865 CODE:
1866 RETVAL = UUID::cur;
1615 OUTPUT: 1867 OUTPUT:
1616 RETVAL 1868 RETVAL
1617 1869
1618#if _POSIX_MEMLOCK 1870UUID
1619 1871uuid_gen ()
1620int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872 CODE:
1621 1873 RETVAL = UUID::gen ();
1622int munlockall () 1874 OUTPUT:
1623
1624#endif
1625
1626int find_animation (utf8_string text)
1627 PROTOTYPE: $
1628
1629int random_roll (int min, int max, object *op, int goodbad);
1630
1631const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1632
1633int
1634exp_to_level (val64 exp)
1635 CODE:
1636{
1637 int i = 0;
1638
1639 RETVAL = settings.max_level;
1640
1641 for (i = 1; i <= settings.max_level; i++)
1642 {
1643 if (levels[i] > exp)
1644 {
1645 RETVAL = i - 1;
1646 break;
1647 }
1648 }
1649}
1650 OUTPUT: RETVAL 1875 RETVAL
1651 1876
1652val64 1877val64
1653level_to_min_exp (int level) 1878uuid_seq (UUID uuid)
1654 CODE: 1879 CODE:
1655 if (level > settings.max_level) 1880 RETVAL = uuid.seq;
1656 RETVAL = levels[settings.max_level]; 1881 OUTPUT:
1657 else if (level < 1)
1658 RETVAL = 0; 1882 RETVAL
1659 else 1883
1660 RETVAL = levels[level]; 1884UUID
1885uuid_str (val64 seq)
1886 CODE:
1887 RETVAL.seq = seq;
1888 OUTPUT:
1661 OUTPUT: RETVAL 1889 RETVAL
1662 1890
1663SV * 1891void
1664resistance_to_string (int atnr) 1892coin_names ()
1665 CODE: 1893 PPCODE:
1666 if (atnr >= 0 && atnr < NROFATTACKS) 1894 EXTEND (SP, NUM_COINS);
1667 RETVAL = newSVpv (resist_plus[atnr], 0); 1895 for (int i = 0; i < NUM_COINS; ++i)
1668 else 1896 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1669 XSRETURN_UNDEF; 1897
1670 OUTPUT: RETVAL 1898void
1899coin_archetypes ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1671 1904
1672bool 1905bool
1673load_resource_file (octet_string filename) 1906load_resource_file_ (octet_string filename)
1907
1908void
1909fix_weight ()
1674 1910
1675MODULE = cf PACKAGE = cf::attachable 1911MODULE = cf PACKAGE = cf::attachable
1676 1912
1677int 1913int
1678valid (SV *obj) 1914valid (SV *obj)
1679 CODE: 1915 CODE:
1680 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1916 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1681 OUTPUT: 1917 OUTPUT:
1682 RETVAL 1918 RETVAL
1683 1919
1920bool should_invoke (attachable *obj, int event)
1921 CODE:
1922 RETVAL = obj->should_invoke ((event_type)event);
1923 OUTPUT: RETVAL
1924
1684void 1925void
1685debug_trace (attachable *obj, bool on = true) 1926debug_trace (attachable *obj, bool on = true)
1686 CODE: 1927 CODE:
1687 obj->flags &= ~attachable::F_DEBUG_TRACE; 1928 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1688 if (on) 1929 if (on)
1689 obj->flags |= attachable::F_DEBUG_TRACE; 1930 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1690 1931
1691int mortals_size () 1932int mortals_size ()
1692 CODE: 1933 CODE:
1693 RETVAL = attachable::mortals.size (); 1934 RETVAL = attachable::mortals.size ();
1694 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1696#object *mortals (U32 index) 1937#object *mortals (U32 index)
1697# CODE: 1938# CODE:
1698# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1939# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1699# OUTPUT: RETVAL 1940# OUTPUT: RETVAL
1700 1941
1701INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1942INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1702 1943
1703MODULE = cf PACKAGE = cf::global 1944MODULE = cf PACKAGE = cf::global
1704 1945
1705int invoke (SV *klass, int event, ...) 1946int invoke (SV *klass, int event, ...)
1706 CODE: 1947 CODE:
1710 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1951 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1711 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1712 1953
1713MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1954MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1714 1955
1715INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1956INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1716 1957
1717int invoke (object *op, int event, ...) 1958int invoke (object *op, int event, ...)
1718 CODE: 1959 CODE:
1719 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1960 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1720 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1961 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1742object *actives (U32 index) 1983object *actives (U32 index)
1743 CODE: 1984 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 1985 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 1986 OUTPUT: RETVAL
1746 1987
1747const char *slot_use_name (U32 slot) 1988int mortals_size ()
1989 CODE:
1990 RETVAL = attachable::mortals.size ();
1991 OUTPUT: RETVAL
1992
1993const_utf8_string slot_name (U32 slot)
1748 ALIAS: 1994 ALIAS:
1995 slot_name = 0
1996 slot_use_name = 1
1749 slot_nonuse_name = 1 1997 slot_nonuse_name = 2
1750 CODE: 1998 CODE:
1751{ 1999{
1752 if (slot >= NUM_BODY_LOCATIONS) 2000 if (slot >= NUM_BODY_LOCATIONS)
1753 croak ("body slot index out of range"); 2001 croak ("body slot index out of range");
1754 2002
1755 switch (ix) 2003 switch (ix)
1756 { 2004 {
2005 case 0: RETVAL = body_locations[slot].name ; break;
1757 case 0: RETVAL = body_locations[slot].use_name; break; 2006 case 1: RETVAL = body_locations[slot].use_name ; break;
1758 case 1: RETVAL = body_locations[slot].nonuse_name; break; 2007 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1759 } 2008 }
1760} 2009}
1761 OUTPUT: 2010 OUTPUT:
1762 RETVAL 2011 RETVAL
1763 2012
1765 2014
1766object *head (object *op) 2015object *head (object *op)
1767 PROTOTYPE: $ 2016 PROTOTYPE: $
1768 CODE: 2017 CODE:
1769 RETVAL = op->head_ (); 2018 RETVAL = op->head_ ();
1770 OUTPUT: RETVAL
1771
1772int is_head (object *op)
1773 PROTOTYPE: $
1774 CODE:
1775 RETVAL = op->head_ () == op;
1776 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
1777 2020
1778void 2021void
1779inv (object *obj) 2022inv (object *obj)
1780 PROTOTYPE: $ 2023 PROTOTYPE: $
1781 PPCODE: 2024 PPCODE:
1782{ 2025{
1783 object *o;
1784 for (o = obj->inv; o; o = o->below) 2026 for (object *o = obj->inv; o; o = o->below)
1785 XPUSHs (sv_2mortal (to_sv (o))); 2027 XPUSHs (sv_2mortal (to_sv (o)));
1786} 2028}
1787 2029
1788void 2030void
1789set_animation (object *op, int idx) 2031set_animation (object *op, int idx)
1815 OUTPUT: 2057 OUTPUT:
1816 RETVAL 2058 RETVAL
1817 2059
1818object *find_best_object_match (object *op, utf8_string match) 2060object *find_best_object_match (object *op, utf8_string match)
1819 2061
1820object *find_marked_object (object *op)
1821
1822int need_identify (object *obj);
1823
1824int apply_shop_mat (object *shop_mat, object *op); 2062int apply_shop_mat (object *shop_mat, object *op);
1825 2063
1826int move_player (object *op, int dir) 2064int move (object *op, int dir, object *originator = op)
1827 CODE: 2065 CODE:
1828 RETVAL = move_player (op, dir); 2066 RETVAL = op->move (dir, originator);
1829 OUTPUT: 2067 OUTPUT:
1830 RETVAL 2068 RETVAL
1831 2069
1832int move (object *op, int dir, object *originator = op)
1833 CODE:
1834 RETVAL = move_ob (op, dir, originator);
1835 OUTPUT:
1836 RETVAL
1837
1838void apply (object *applier, object *applied, int flags = 0)
1839 CODE:
1840 manual_apply (applied, applier, flags);
1841
1842void apply_below (object *op) 2070void apply_below (object *op)
1843 CODE: 2071 CODE:
1844 player_apply_below (op); 2072 player_apply_below (op);
1845 2073
1846int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2074int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1847 2075
1848object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2076int casting_level (object *caster, object *spell)
1849
1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1851
1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1853
1854#//TODO
1855object *clone_ (object *op, int recursive = 0)
1856 CODE:
1857 if (recursive)
1858 RETVAL = object_create_clone (op);
1859 else
1860 {
1861 RETVAL = object::create ();
1862 op->copy_to (RETVAL);
1863 }
1864 OUTPUT: RETVAL
1865 2077
1866int pay_item (object *op, object *buyer) 2078int pay_item (object *op, object *buyer)
1867 CODE: 2079 CODE:
1868 RETVAL = pay_for_item (op, buyer); 2080 RETVAL = pay_for_item (op, buyer);
1869 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1904 2116
1905void drop (object *who, object *op) 2117void drop (object *who, object *op)
1906 2118
1907void pick_up (object *who, object *op) 2119void pick_up (object *who, object *op)
1908 2120
1909int cf_object_teleport (object *op, maptile *map, int x, int y)
1910
1911void update_object (object *op, int action) 2121void update_object (object *op, int action)
1912 2122
1913object *cf_create_object_by_name (utf8_string name)
1914
1915void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2123void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1916 2124
1917void player_lvl_adj (object *who, object *skill = 0) 2125void player_lvl_adj (object *who, object *skill = 0)
1918 2126
1919int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2127int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1920 2128
1921int calc_skill_exp (object *who, object *op, object *skill); 2129int calc_skill_exp (object *who, object *op, object *skill)
1922 2130
1923void push_button (object *op); 2131void push_button (object *op, object *originator)
1924 2132
1925void use_trigger (object *op); 2133void use_trigger (object *op, object *originator)
1926 2134
1927void add_button_link (object *button, maptile *map, int connected); 2135void handle_apply_yield (object *op)
1928 2136
1929void remove_button_link (object *op); 2137int convert_item (object *item, object *converter)
1930 2138
2139void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1931 2140
1932MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2141MODULE = cf PACKAGE = cf::object PREFIX = cf_
1933
1934object *cf_insert_ob_in_ob (object *ob, object *where)
1935 2142
1936# no clean way to get an object from an archetype - stupid idiotic 2143# no clean way to get an object from an archetype - stupid idiotic
1937# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1938 2145
1939object *new (utf8_string archetype = 0) 2146object *new (utf8_string archetype = 0)
1940 PROTOTYPE: ;$ 2147 PROTOTYPE: ;$
1941 CODE: 2148 CODE:
1942 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2149 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1943 OUTPUT: 2150 OUTPUT:
1944 RETVAL 2151 RETVAL
1945 2152
2153object *generate (utf8_string arch, object *creator)
2154 CODE:
2155 object *obj = get_archetype (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj;
2158 OUTPUT:
2159 RETVAL
2160
2161object *find_object (U32 tag)
2162
2163object *find_object_uuid (UUID i)
2164
2165# TODO: nuke
1946object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2166object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1947 PROTOTYPE: $$$$$$ 2167 PROTOTYPE: $$$$$$
1948 CODE: 2168 CODE:
1949{ 2169{
1950 int unused_type; 2170 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1951 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1952}
1953 2171
1954player *contr (object *op) 2172 if (RETVAL->destroyed ())
1955 CODE:
1956 RETVAL = op->contr; 2173 RETVAL = 0;
1957 OUTPUT: RETVAL 2174}
1958 2175
1959const_utf8_string get_ob_key_value (object *op, utf8_string key) 2176shstr
2177object::kv_get (shstr key)
1960 2178
1961bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2179void
2180object::kv_del (shstr key)
2181
2182void
2183object::kv_set (shstr key, shstr value)
1962 2184
1963object *get_nearest_player (object *ob) 2185object *get_nearest_player (object *ob)
1964 ALIAS: nearest_player = 0 2186 ALIAS: nearest_player = 0
1965 PREINIT: 2187 PREINIT:
1966 extern object *get_nearest_player (object *); 2188 extern object *get_nearest_player (object *);
1968void rangevector (object *ob, object *other, int flags = 0) 2190void rangevector (object *ob, object *other, int flags = 0)
1969 PROTOTYPE: $$;$ 2191 PROTOTYPE: $$;$
1970 PPCODE: 2192 PPCODE:
1971{ 2193{
1972 rv_vector rv; 2194 rv_vector rv;
2195
1973 get_rangevector (ob, other, &rv, flags); 2196 get_rangevector (ob, other, &rv, flags);
2197
1974 EXTEND (SP, 5); 2198 EXTEND (SP, 5);
1975 PUSHs (newSVuv (rv.distance)); 2199 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1976 PUSHs (newSViv (rv.distance_x)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1977 PUSHs (newSViv (rv.distance_y)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1978 PUSHs (newSViv (rv.direction)); 2202 PUSHs (sv_2mortal (newSViv (rv.direction)));
1979 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2203 PUSHs (sv_2mortal (to_sv (rv.part)));
1980} 2204}
1981 2205
1982bool on_same_map_as (object *ob, object *other) 2206bool on_same_map_as (object *ob, object *other)
1983 CODE: 2207 CODE:
1984 RETVAL = on_same_map (ob, other); 2208 RETVAL = on_same_map (ob, other);
1988base_name (object *op, int plural = op->nrof > 1) 2212base_name (object *op, int plural = op->nrof > 1)
1989 CODE: 2213 CODE:
1990 RETVAL = query_base_name (op, plural); 2214 RETVAL = query_base_name (op, plural);
1991 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1992 2216
1993object *decrease_ob_nr (object *op, unsigned long i) 2217# return the tail of an object, excluding itself
2218void
2219tail (object *op)
2220 PPCODE:
2221 while ((op = op->more))
2222 XPUSHs (sv_2mortal (to_sv (op)));
1994 2223
1995MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1996 2225
1997player *player (object *op) 2226player *player (object *op)
1998 CODE: 2227 CODE:
1999 RETVAL = op->contr; 2228 RETVAL = op->contr;
2000 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
2001 2230
2002void check_score (object *op) 2231bool move_player (object *op, int dir)
2003 2232
2004void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2233void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2005 CODE: 2234 CODE:
2006 new_draw_info (flags, 0, op, txt); 2235 new_draw_info (flags, 0, op, txt);
2007 2236
2008void kill_player (object *op) 2237void kill_player (object *op)
2009 2238
2239void esrv_send_item (object *pl, object *item)
2240
2010void esrv_update_item (object *op, int what, object *item) 2241void esrv_update_item (object *pl, int what, object *item)
2011 C_ARGS: what, op, item 2242 C_ARGS: what, pl, item
2012 2243
2013void clear_los (object *op) 2244void esrv_del_item (object *pl, int tag)
2245 C_ARGS: pl->contr, tag
2014 2246
2015int command_summon (object *op, utf8_string params) 2247int command_summon (object *op, utf8_string params)
2016 2248
2017int command_arrest (object *op, utf8_string params) 2249int command_arrest (object *op, utf8_string params)
2018 2250
2019 2251
2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2252MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021 2253
2022INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2254INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2023 2255
2024int invoke (player *pl, int event, ...) 2256int invoke (player *pl, int event, ...)
2025 CODE: 2257 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2258 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2259 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2037 pl->ob->stats.hp = pl->ob->stats.maxhp; 2269 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp; 2270 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2271 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats; 2272 pl->orig_stats = pl->ob->stats;
2041 2273
2042void cf_player_move (player *pl, int dir) 2274# should only be temporary
2275void esrv_new_player (player *pl)
2043 2276
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2277#d# TODO: replace by blocked_los accessor, fix code using this
2045
2046bool 2278bool
2047cell_visible (player *pl, int dx, int dy) 2279cell_visible (player *pl, int dx, int dy)
2048 CODE: 2280 CODE:
2049 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2281 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2050 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2051 OUTPUT: 2282 OUTPUT:
2052 RETVAL 2283 RETVAL
2053 2284
2054void 2285void
2055send (player *pl, SV *packet) 2286send (player *pl, SV *packet)
2056 CODE: 2287 CODE:
2057{ 2288{
2058 STRLEN len; 2289 STRLEN len;
2059 char *buf = SvPVbyte (packet, len); 2290 char *buf = SvPVbyte (packet, len);
2060 2291
2292 if (len > MAXSOCKBUF)
2293 pl->failmsg ("[packet too long for client]");
2061 if (pl->ns) 2294 else if (pl->ns)
2062 pl->ns->send_packet (buf, len); 2295 pl->ns->send_packet (buf, len);
2063} 2296}
2064
2065int
2066listening (player *pl, int new_value = -1)
2067 CODE:
2068 RETVAL = pl->listening;
2069 if (new_value >= 0)
2070 pl->listening = new_value;
2071 OUTPUT:
2072 RETVAL
2073 2297
2074void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2298void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2075 PROTOTYPE: $;$$$ 2299 PROTOTYPE: $;$$$
2076 PPCODE: 2300 PPCODE:
2077 if (GIMME_V != G_VOID) 2301 if (GIMME_V != G_VOID)
2102 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2326 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2103 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2104 2328
2105SV *registry (maptile *map) 2329SV *registry (maptile *map)
2106 2330
2331void
2332find_tagged_objects (maptile *map, utf8_string tag = 0)
2333 PPCODE:
2334{
2335 if (!map->spaces)
2336 XSRETURN_EMPTY;
2337
2338 if (tag)
2339 {
2340 shstr_cmp tag_ (tag);
2341
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag == tag_)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347 else
2348 {
2349 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2350 for (object *op = ms->bot; op; op = op->above)
2351 if (op->tag)
2352 XPUSHs (sv_2mortal (to_sv (op)));
2353 }
2354}
2355
2107INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2356INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2357
2358void
2359adjust_daylight ()
2360 CODE:
2361 maptile::adjust_daylight ();
2362
2363int
2364outdoor_darkness (int darkness = 0)
2365 CODE:
2366 RETVAL = maptile::outdoor_darkness;
2367 if (items)
2368 maptile::outdoor_darkness = darkness;
2369 OUTPUT:
2370 RETVAL
2108 2371
2109void 2372void
2110maptile::instantiate () 2373maptile::instantiate ()
2111 2374
2112maptile *new () 2375maptile *new ()
2144 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
2145 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2146 { 2409 {
2147 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2148 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
2149 goto skip_space; 2412 goto skip;
2150 2413
2151 { 2414 {
2152 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
2153 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2154 { 2418 {
2155 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2156 { 2420 {
2157 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2158 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2159 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2160 2424
2161 if (ob->randomitems) 2425 if (ob->randomitems && !ob->above)
2162 { 2426 {
2163 if (!ob->above)
2164 {
2165 ob->create_treasure (ob->randomitems); 2427 ob->create_treasure (ob->randomitems);
2166 2428
2167 for (object *op = ob->above; op; op = op->above) 2429 for (object *op = ob->above; op; op = op->above)
2168 op->flag [FLAG_NO_MAP_SAVE] = true; 2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2169 } 2431 // TODO: if this is a pickable object, then the item
2170 2432 // will at a bit weird - saving inside the player
2171 ob->randomitems = 0; 2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather
2436 // annoying on persistent maps.
2172 } 2437 }
2173 } 2438 }
2174 } 2439 }
2175 } 2440 }
2176 2441
2177 skip_space: ; 2442 skip: ;
2178 } 2443 }
2179} 2444}
2180 2445
2181void 2446void
2182maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2188 palette = SvRV (palette); 2453 palette = SvRV (palette);
2189 2454
2190 STRLEN idxlen; 2455 STRLEN idxlen;
2191 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2456 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2192 2457
2193 region **regionmap = (region **)malloc ( 2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2194 (av_len ((AV *)palette) + 1) * sizeof (region *));
2195 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2459 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2196 2460
2197 for (int i = av_len ((AV *)palette) + 1; i--; ) 2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2198 regionmap [i] = region::find ( 2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2199 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2200 2463
2201 for (int y = 0; y < THIS->height; ++y) 2464 for (int y = 0; y < THIS->height; ++y)
2202 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2203 2466
2204 sfree (THIS->regions, THIS->size ()); 2467 sfree (THIS->regions, THIS->size ());
2205 free (THIS->regionmap); 2468 delete [] THIS->regionmap;
2206 2469
2207 THIS->regions = regions; 2470 THIS->regions = regions;
2208 THIS->regionmap = regionmap; 2471 THIS->regionmap = regionmap;
2209} 2472}
2210 2473
2211void 2474void
2212maptile::create_region_treasure () 2475maptile::create_region_treasure ()
2213 CODE: 2476 CODE:
2214{
2215 object *op = object::create ();
2216 op->type = FLOOR;
2217 op->map = THIS;
2218
2219 for (int x = 0; x < THIS->width; ++x) 2477 for (int x = 0; x < THIS->width; ++x)
2220 for (int y = 0; y < THIS->height; ++y) 2478 for (int y = 0; y < THIS->height; ++y)
2221 { 2479 {
2222 region *rgn = THIS->region (x, y); 2480 region *rgn = THIS->region (x, y);
2223 2481
2224 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2482 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2483 if (object *op = THIS->at (x, y).top)
2225 if (rgn->treasure && rndm () < rgn->treasure_density) 2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2226 {
2227 op->x = x;
2228 op->y = y;
2229 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2230 }
2231 } 2486 }
2232 2487
2233 op->destroy ();
2234}
2235
2236void play_sound_map (maptile *map, int x, int y, int sound_num)
2237
2238int out_of_map (maptile *map, int x, int y) 2488int out_of_map (maptile *map, int x, int y)
2239 2489
2240void 2490void
2241trigger (maptile *map, long connection, bool state = true) 2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2242 CODE: 2514 CODE:
2243 activate_connection (map, connection, state);
2244
2245void
2246get_connection (maptile *map, long connection)
2247 PPCODE:
2248 oblinkpt *obp = get_connection_links (map, connection);
2249 if (obp)
2250 for (objectlink *ol = obp->link; ol; ol = ol->next)
2251 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2252
2253object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2254
2255object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2256
2257object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2258 C_ARGS: str, map, nx, ny
2259
2260void
2261get_map_flags (maptile *map, int x, int y)
2262 PPCODE:
2263{ 2515{
2264 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2265 I16 nx = 0, ny = 0; 2517 if (!pos.move (dir).normalise ())
2266 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 XSRETURN_UNDEF;
2267 2519
2268 EXTEND (SP, 4); 2520 RETVAL = &*pos;
2269 PUSHs (sv_2mortal (newSViv (flags)));
2270
2271 if (GIMME_V == G_ARRAY)
2272 {
2273 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2274 PUSHs (sv_2mortal (newSViv (nx)));
2275 PUSHs (sv_2mortal (newSViv (ny)));
2276 }
2277} 2521}
2522 OUTPUT:
2523 RETVAL
2278 2524
2279void 2525void
2280at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2281 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2282 PPCODE: 2528 PPCODE:
2283{ 2529 mapxy pos (map, x, y);
2284 object *o; 2530 if (pos.move (dir).normalise ())
2285 maptile *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2286 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2287
2288 get_map_flags (map, &nmap, x, y, &nx, &ny);
2289
2290 if (nmap)
2291 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2292 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2293}
2294 2533
2295SV * 2534SV *
2296bot_at (maptile *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2297 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2298 ALIAS: 2537 ALIAS:
2299 top_at = 1 2538 top_at = 1
2300 flags_at = 2 2539 flags_at = 2
2301 light_at = 3 2540 light_at = 3
2302 move_block_at = 4 2541 move_block_at = 4
2303 move_slow_at = 5 2542 move_slow_at = 5
2304 move_on_at = 6 2543 move_on_at = 6
2305 move_off_at = 7 2544 move_off_at = 7
2306 INIT:
2307 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2308 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2309 switch (ix) 2555 switch (ix)
2310 { 2556 {
2311 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2312 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2313 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2314 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2315 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2316 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2317 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2318 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2319 } 2565 }
2566}
2320 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2321
2322void fix_walls (maptile *map, int x, int y)
2323
2324void fix_walls_around (maptile *map, int x, int y)
2325 2568
2326# worst xs function of my life 2569# worst xs function of my life
2327bool 2570bool
2328_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2329 maptile *self,\
2330 utf8_string wallstyle,\
2331 utf8_string wall_name,\
2332 utf8_string floorstyle,\
2333 utf8_string monsterstyle,\
2334 utf8_string treasurestyle,\
2335 utf8_string layoutstyle,\
2336 utf8_string doorstyle,\
2337 utf8_string decorstyle,\
2338 utf8_string origin_map,\
2339 utf8_string final_map,\
2340 utf8_string exitstyle,\
2341 utf8_string this_map,\
2342 utf8_string exit_on_final_map,\
2343 int xsize,\
2344 int ysize,\
2345 int expand2x,\
2346 int layoutoptions1,\
2347 int layoutoptions2,\
2348 int layoutoptions3,\
2349 int symmetry,\
2350 int difficulty,\
2351 int difficulty_given,\
2352 float difficulty_increase,\
2353 int dungeon_level,\
2354 int dungeon_depth,\
2355 int decoroptions,\
2356 int orientation,\
2357 int origin_y,\
2358 int origin_x,\
2359 U32 random_seed,\
2360 val64 total_map_hp,\
2361 int map_layout_style,\
2362 int treasureoptions,\
2363 int symmetry_used,\
2364 region *region,\
2365 utf8_string custom\
2366)
2367 CODE: 2572 CODE:
2368{ 2573{
2369 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2370
2371 assign (rmp.wallstyle , wallstyle);
2372 assign (rmp.wall_name , wall_name);
2373 assign (rmp.floorstyle , floorstyle);
2374 assign (rmp.monsterstyle , monsterstyle);
2375 assign (rmp.treasurestyle , treasurestyle);
2376 assign (rmp.layoutstyle , layoutstyle);
2377 assign (rmp.doorstyle , doorstyle);
2378 assign (rmp.decorstyle , decorstyle);
2379 assign (rmp.exitstyle , exitstyle);
2380 assign (rmp.exit_on_final_map, exit_on_final_map);
2381
2382 rmp.origin_map = origin_map;
2383 rmp.final_map = final_map;
2384 rmp.this_map = this_map;
2385 rmp.xsize = xsize;
2386 rmp.ysize = ysize;
2387 rmp.expand2x = expand2x;
2388 rmp.layoutoptions1 = layoutoptions1;
2389 rmp.layoutoptions2 = layoutoptions2;
2390 rmp.layoutoptions3 = layoutoptions3;
2391 rmp.symmetry = symmetry;
2392 rmp.difficulty = difficulty;
2393 rmp.difficulty_given = difficulty_given;
2394 rmp.difficulty_increase = difficulty_increase;
2395 rmp.dungeon_level = dungeon_level;
2396 rmp.dungeon_depth = dungeon_depth;
2397 rmp.decoroptions = decoroptions;
2398 rmp.orientation = orientation;
2399 rmp.origin_y = origin_y;
2400 rmp.origin_x = origin_x;
2401 rmp.random_seed = random_seed;
2402 rmp.total_map_hp = (uint64_t) total_map_hp;
2403 rmp.map_layout_style = map_layout_style;
2404 rmp.treasureoptions = treasureoptions;
2405 rmp.symmetry_used = symmetry_used;
2406 rmp.region = region;
2407 rmp.custom = custom;
2408
2409 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2410} 2576}
2411 OUTPUT: 2577 OUTPUT:
2412 RETVAL 2578 RETVAL
2413 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2583
2414MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2415 2585
2416archetype *find (utf8_string name) 2586int archetypes_size ()
2417 CODE: 2587 CODE:
2418 RETVAL = archetype::find (name); 2588 RETVAL = archetypes.size ();
2419 OUTPUT:
2420 RETVAL
2421
2422archetype *first()
2423 PROTOTYPE:
2424 CODE:
2425 RETVAL = first_archetype;
2426 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2427 2590
2428object *instantiate (archetype *arch) 2591archetype *archetypes (U32 index)
2429 CODE: 2592 CODE:
2430 RETVAL = arch_to_object (arch); 2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2431 OUTPUT: 2594 OUTPUT: RETVAL
2432 RETVAL
2433 2595
2434INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2596INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2435 2597
2436MODULE = cf PACKAGE = cf::party 2598MODULE = cf PACKAGE = cf::party
2437 2599
2438partylist *first () 2600partylist *first ()
2439 PROTOTYPE: 2601 PROTOTYPE:
2440 CODE: 2602 CODE:
2441 RETVAL = get_firstparty (); 2603 RETVAL = get_firstparty ();
2442 OUTPUT: RETVAL 2604 OUTPUT: RETVAL
2443 2605
2444INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2606INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2445 2607
2446MODULE = cf PACKAGE = cf::region 2608MODULE = cf PACKAGE = cf::region
2447 2609
2448void 2610void
2449list () 2611list ()
2450 PPCODE: 2612 PPCODE:
2451 for_all_regions (rgn) 2613 for_all_regions (rgn)
2452 XPUSHs (sv_2mortal (to_sv (rgn))); 2614 XPUSHs (sv_2mortal (to_sv (rgn)));
2453 2615
2454region *find (utf8_string name)
2455 PROTOTYPE: $
2456 CODE:
2457 RETVAL = region::find (name);
2458 OUTPUT: RETVAL
2459
2460region *find_fuzzy (utf8_string name)
2461 PROTOTYPE: $
2462 CODE:
2463 RETVAL = region::find_fuzzy (name);
2464 OUTPUT: RETVAL
2465
2466int specificity (region *rgn) 2616int specificity (region *rgn)
2467 CODE: 2617 CODE:
2468 RETVAL = 0; 2618 RETVAL = 0;
2469 while (rgn = rgn->parent) 2619 while (rgn = rgn->parent)
2470 RETVAL++; 2620 RETVAL++;
2471 OUTPUT: RETVAL 2621 OUTPUT: RETVAL
2472 2622
2473INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2623INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2474 2624
2475MODULE = cf PACKAGE = cf::living 2625MODULE = cf PACKAGE = cf::living
2476 2626
2477INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2627INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2478 2628
2479MODULE = cf PACKAGE = cf::settings 2629MODULE = cf PACKAGE = cf::settings
2480 2630
2481INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2631INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2482 2632
2483MODULE = cf PACKAGE = cf::client 2633MODULE = cf PACKAGE = cf::client
2484 2634
2485INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2635INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2486 2636
2487int invoke (client *ns, int event, ...) 2637int invoke (client *ns, int event, ...)
2488 CODE: 2638 CODE:
2489 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2639 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2490 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2640 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2506 CODE: 2656 CODE:
2507{ 2657{
2508 STRLEN len; 2658 STRLEN len;
2509 char *buf = SvPVbyte (packet, len); 2659 char *buf = SvPVbyte (packet, len);
2510 2660
2661 if (len > MAXSOCKBUF)
2662 {
2663 // ugly
2664 if (THIS->pl)
2665 THIS->pl->failmsg ("[packet too long for client]");
2666 }
2667 else
2511 THIS->send_packet (buf, len); 2668 THIS->send_packet (buf, len);
2512} 2669}
2670
2671faceidx
2672client::need_face (utf8_string name, int pri = 0)
2673 CODE:
2674 RETVAL = face_find (name, 0);
2675 if (RETVAL)
2676 {
2677 THIS->send_face (RETVAL, pri);
2678 THIS->flush_fx ();
2679 }
2680 OUTPUT:
2681 RETVAL
2682
2683int
2684client::fx_want (int idx, int value = -1)
2685 CODE:
2686 if (0 < idx && idx < FT_NUM)
2687 {
2688 RETVAL = THIS->fx_want [idx];
2689 if (items > 2)
2690 THIS->fx_want [idx] = value;
2691 }
2692 else
2693 RETVAL = 0;
2694 OUTPUT:
2695 RETVAL
2696
2697MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2698
2699faceidx sound_find (utf8_string name)
2700
2701void sound_set (utf8_string str, faceidx face)
2702
2703# dire hack
2704void old_sound_index (int idx, faceidx face)
2705 CODE:
2706 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2707 old_sound_index [idx] = face;
2513 2708
2514MODULE = cf PACKAGE = cf::face PREFIX = face_ 2709MODULE = cf PACKAGE = cf::face PREFIX = face_
2515 2710
2516#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2711#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2517 2712
2518faceidx face_find (utf8_string name, faceidx defidx = 0) 2713faceidx face_find (utf8_string name, faceidx defidx = 0)
2519 2714
2520faceidx alloc (utf8_string name) 2715faceidx alloc (utf8_string name)
2521 CODE: 2716 CODE:
2528 while (!RETVAL); // crude way to leave index 0 2723 while (!RETVAL); // crude way to leave index 0
2529 2724
2530 faces [RETVAL].name = name; 2725 faces [RETVAL].name = name;
2531 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2726 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2532 2727
2533 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2728 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2534 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2729 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2730 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2535} 2731}
2536 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2537 2733
2538void set (faceidx idx, int visibility, int magicmap) 2734void set_type (faceidx idx, int value)
2539 CODE: 2735 ALIAS:
2540 faceinfo *f = face_info (idx); 2736 set_type = 0
2541 assert (f); 2737 set_visibility = 1
2542 f->visibility = visibility; 2738 set_magicmap = 2
2543 f->magicmap = magicmap; 2739 set_smooth = 3
2544 2740 set_smoothlevel = 4
2545void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2546 CODE: 2741 CODE:
2547 faceinfo *f = face_info (idx); assert (f); 2742 faceinfo *f = face_info (idx); assert (f);
2548 f->smooth = smooth; 2743 switch (ix)
2549 f->smoothlevel = smoothlevel; 2744 {
2745 case 0: f->type = value; break;
2746 case 1: f->visibility = value; break;
2747 case 2: f->magicmap = value; break;
2748 case 3: f->smooth = value; break;
2749 case 4: f->smoothlevel = value; break;
2750 }
2550 2751
2551void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2752void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2552 CODE: 2753 CODE:
2553{ 2754{
2755 faceinfo *f = face_info (idx); assert (f);
2554 facedata *d = face_data (idx, faceset); 2756 facedata *d = f->face + faceset;
2555 assert (d);
2556 sv_to (data, d->data); 2757 sv_to (data, d->data);
2557 STRLEN clen; 2758 STRLEN clen;
2558 char *cdata = SvPVbyte (chksum, clen); 2759 char *cdata = SvPVbyte (chksum, clen);
2559 clen = min (CHKSUM_SIZE, clen); 2760 clen = min (CHKSUM_MAXLEN, clen);
2560 2761
2762 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2763
2561 if (memcmp (d->chksum, cdata, clen)) 2764 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2562 { 2765 {
2766 d->chksum_len = clen;
2563 memcpy (d->chksum, cdata, clen); 2767 memcpy (d->chksum, cdata, clen);
2564 2768
2565 // invalidate existing client face info 2769 // invalidate existing client face info
2566 for_all_clients (ns) 2770 for_all_clients (ns)
2567 if (ns->faceset == faceset) 2771 if (ns->faceset == faceset)
2570 ns->force_newmap = true; 2774 ns->force_newmap = true;
2571 } 2775 }
2572 } 2776 }
2573} 2777}
2574 2778
2779int get_data_size (faceidx idx, int faceset = 0)
2780 CODE:
2781 facedata *d = face_data (idx, faceset);
2782 if (!d) XSRETURN_UNDEF;
2783 RETVAL = d->data.size ();
2784 OUTPUT:
2785 RETVAL
2786
2787SV *get_chksum (faceidx idx, int faceset = 0)
2788 CODE:
2789 facedata *d = face_data (idx, faceset);
2790 if (!d) XSRETURN_UNDEF;
2791 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2792 OUTPUT:
2793 RETVAL
2794
2795SV *get_data (faceidx idx, int faceset = 0)
2796 CODE:
2797 facedata *d = face_data (idx, faceset);
2798 if (!d) XSRETURN_UNDEF;
2799 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2800 OUTPUT:
2801 RETVAL
2802
2575void invalidate (faceidx idx) 2803void invalidate (faceidx idx)
2576 CODE: 2804 CODE:
2577 for_all_clients (ns) 2805 for_all_clients (ns)
2578 { 2806 {
2579 ns->faces_sent [idx] = false; 2807 ns->faces_sent [idx] = false;
2588 ns->force_newmap = true; 2816 ns->force_newmap = true;
2589 } 2817 }
2590 2818
2591MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2592 2820
2593#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2594 2822
2595animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2596 CODE: 2824 CODE:
2597 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2598 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2613 } 2841 }
2614 else 2842 else
2615 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2616 2844
2617 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2618 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2619} 2847}
2620 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2621 2849
2622void invalidate_all () 2850void invalidate_all ()
2623 CODE: 2851 CODE:
2624 for_all_clients (ns) 2852 for_all_clients (ns)
2625 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2626 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT:
2882 RETVAL
2883
2884SV *
2885new_from_file (char *klass, octet_string path)
2886 CODE:
2887 object_thawer *f = new object_thawer (path);
2888 if (!*f)
2889 {
2890 delete f;
2891 XSRETURN_UNDEF;
2892 }
2893 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2894 OUTPUT: RETVAL
2895
2896void
2897DESTROY (SV *sv)
2898 CODE:
2899 object_thawer *self;
2900 sv_to (sv, self);
2901 delete self;
2902
2903void
2904extract_tags (object_thawer *self)
2905 PPCODE:
2906 while (self->kw != KW_EOF)
2907 {
2908 PUTBACK;
2909 coroapi::cede_to_tick ();
2910 SPAGAIN;
2911
2912 if (self->kw == KW_tag)
2913 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2914
2915 self->skip ();
2916 }
2917
2918MODULE = cf PACKAGE = cf::layout
2919
2920INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2921

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