ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.397 by root, Tue Jan 25 22:39:54 2011 UTC vs.
Revision 1.406 by root, Thu May 5 18:59:43 2011 UTC

29#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo> 30#include <typeinfo>
31 31
32#include "global.h" 32#include "global.h"
33#include "rmg.h" 33#include "rmg.h"
34#include "noise.h"
34#include "evthread.h" 35#include "evthread.h"
35#include "sproto.h" 36#include "sproto.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
66static int tick_inhibit; 67static int tick_inhibit;
67static int tick_pending; 68static int tick_pending;
68 69
69global gbl_ev; 70global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
72static AV *av_reflect; 73static AV *av_reflect;
73 74
74bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
76 77
252 { 253 {
253 static int last_mortalcount; 254 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
255 { 256 {
256 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
258 262
259 if (0) 263 if (0)
260 { 264 {
261 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1407 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1408 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); 1409 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); 1410 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407 1411
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1412 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1413 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1414 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1415 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1416 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412 1417
1413 cb_global = get_av ("cf::CB_GLOBAL", 1); 1418 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1419 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1); 1420 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1); 1421 cb_player = get_av ("cf::CB_PLAYER", 1);
1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1490 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1486 1491
1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1492 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1493 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1489 1494
1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1491 const_iv (MAP_INACTIVE)
1492
1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1495 1497
1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1497 1499
1557 1559
1558 for_all_objects (op) 1560 for_all_objects (op)
1559 op->reattach (); 1561 op->reattach ();
1560} 1562}
1561 1563
1562# support function for map-world.ext
1563void _quantise (SV *data_sv, SV *plt_sv)
1564 CODE:
1565{
1566 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1567 croak ("_quantise called with invalid agruments");
1568
1569 plt_sv = SvRV (plt_sv);
1570 SV **plt = AvARRAY (plt_sv);
1571 int plt_count = AvFILL (plt_sv) + 1;
1572
1573 STRLEN len;
1574 char *data = SvPVbyte (data_sv, len);
1575 char *dst = data;
1576
1577 while (len >= 3)
1578 {
1579 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1580 {
1581 char *val = SvPVX (*val_sv);
1582
1583 if (val [0] == data [0]
1584 && val [1] == data [1]
1585 && val [2] == data [2])
1586 {
1587 *dst++ = val [3];
1588 goto next;
1589 }
1590 }
1591
1592 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1593 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1594 dst - SvPVX (data_sv), len);
1595
1596 next:
1597 data += 3;
1598 len -= 3;
1599 }
1600
1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1602}
1603
1604void init_anim () 1564void init_anim ()
1605 1565
1606void init_globals () 1566void init_globals ()
1607 1567
1608void init_attackmess () 1568void init_attackmess ()
1654 { 1614 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher); 1615 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede (); 1616 coroapi::cede ();
1657 } 1617 }
1658 1618
1659void server_tick () 1619void one_tick ()
1660 CODE: 1620 CODE:
1661{ 1621{
1662 ev_now_update (EV_DEFAULT); 1622 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT); 1623 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1624 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1625 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime); 1626 runtime = SvNVX (sv_runtime);
1667 1627
1628 one_tick ();
1629
1668 server_tick (); 1630 ++server_tick;
1631 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1669 1632
1670 ev_now_update (EV_DEFAULT); 1633 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT); 1634 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636
1673 runtime += TICK; 1637 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1638 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675} 1639}
1676 1640
1677NV floor (NV x) 1641NV floor (NV x)
2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2108# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2145 2109
2146object *new (utf8_string archetype = 0) 2110object *new (utf8_string archetype = 0)
2147 PROTOTYPE: ;$ 2111 PROTOTYPE: ;$
2148 CODE: 2112 CODE:
2149 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2113 RETVAL = archetype
2114 ? archetype::get (archetype)
2115 : object::create ();
2150 OUTPUT: 2116 OUTPUT:
2151 RETVAL 2117 RETVAL
2152 2118
2153object *generate (utf8_string arch, object *creator) 2119object *generate (utf8_string arch, object *creator)
2154 CODE: 2120 CODE:
2155 object *obj = get_archetype (arch); 2121 object *obj = archetype::get (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); 2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj; 2123 RETVAL = obj;
2158 OUTPUT: 2124 OUTPUT:
2159 RETVAL 2125 RETVAL
2160 2126
2173 RETVAL = 0; 2139 RETVAL = 0;
2174} 2140}
2175 2141
2176shstr 2142shstr
2177object::kv_get (shstr key) 2143object::kv_get (shstr key)
2144 CODE:
2145 RETVAL = THIS->kv.get (key);
2146 OUTPUT:
2147 RETVAL
2178 2148
2179void 2149void
2180object::kv_del (shstr key) 2150object::kv_del (shstr key)
2151 CODE:
2152 THIS->kv.del (key);
2181 2153
2182void 2154void
2183object::kv_set (shstr key, shstr value) 2155object::kv_set (shstr key, shstr value)
2156 CODE:
2157 THIS->kv.set (key, value);
2184 2158
2185object *get_nearest_player (object *ob) 2159object *get_nearest_player (object *ob)
2186 ALIAS: nearest_player = 0 2160 ALIAS: nearest_player = 0
2187 PREINIT: 2161 PREINIT:
2188 extern object *get_nearest_player (object *); 2162 extern object *get_nearest_player (object *);
2391 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2392 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2393 } 2367 }
2394 2368
2395void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2397 CODE: 2376 CODE:
2398{ 2377{
2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2416 2395
2417 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 { 2397 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 { 2399 {
2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424 2403
2425 if (ob->randomitems && !ob->above) 2404 if (ob->randomitems && !ob->above)
2426 { 2405 {
2430 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item 2410 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player 2411 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops 2412 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag. 2413 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather 2414 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps. 2415 // annoying on persistent maps.
2437 } 2416 }
2438 } 2417 }
2439 } 2418 }
2440 } 2419 }
2441
2442 skip: ; 2420 skip: ;
2443 } 2421 }
2444} 2422}
2445 2423
2446void 2424void
2477 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2478 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2479 { 2457 {
2480 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2481 2459
2482 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2483 if (object *op = THIS->at (x, y).top) 2460 if (object *op = THIS->at (x, y).top)
2484 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2486 } 2463 }
2487 2464

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines