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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.58 by root, Thu Sep 14 19:08:39 2006 UTC vs.
Revision 1.397 by root, Tue Jan 25 22:39:54 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 61
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56static HV *obj_cache;
57static PerlInterpreter *perl; 62static PerlInterpreter *perl;
58 63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
60 73
61#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 74bitset<NUM_EVENT_TYPES> ev_want_event;
62#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 75bitset<NUM_TYPES> ev_want_type;
63#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 76
64#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 77static HV
65#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 78 *stash_cf,
66#define PUSH_PV PUSHcfapi_va(STRING, const char *) 79 *stash_cf_object_wrap,
67#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
68 155
69////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274#if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
71static SV * 357static SV *
72newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
73{ 359{
74 SV *sv;
75
76 if (!ptr) 360 if (!ptr)
77 return &PL_sv_undef; 361 return newSV (0);
78 362
79 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
80 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
81} 365}
82 366
83template<class attachable> 367static SV * noinline
84SV * 368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
371}
372
373static int
374attachable_free (pTHX_ SV *sv, MAGIC *mg)
375{
376 attachable *at = (attachable *)mg->mg_ptr;
377
378 //TODO: check if transaction behaviour is really required here
379 if (SV *self = (SV *)at->self)
380 {
381 at->self = 0;
382 SvREFCNT_dec (self);
383 }
384
385 // next line makes sense, but most objects still have refcnt 0 by default
386 //at->refcnt_chk ();
387 return 0;
388}
389
390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
391
392static SV * noinline
85newSVattachable (attachable *obj, const char *klass) 393newSVattachable (attachable *obj, HV *stash)
86{ 394{
87 if (!obj) 395 if (!obj)
88 return &PL_sv_undef; 396 return newSV (0);
89 397
90 if (!obj->self) 398 if (!obj->self)
91 obj->self = newSVptr (obj, klass); 399 obj->self = newHV ();
92 400
93 return newSVsv (obj->self); 401 if (!SvOBJECT (obj->self))
94}
95
96static void
97SVptr_cache_set (void *ptr, SV *sv)
98{
99 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100}
101
102static SV *
103SVptr_cache_get (void *ptr)
104{
105 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106
107 return he ? *he : 0;
108}
109
110static SV *
111newSVptr_cached (void *ptr, const char *klass)
112{
113 SV *sv;
114
115 if (!ptr)
116 return &PL_sv_undef;
117
118 sv = SVptr_cache_get (ptr);
119
120 if (!sv)
121 { 402 {
122 HV *hv = newHV (); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
123 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125 404
126 SVptr_cache_set (ptr, sv); 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
127 } 408 }
409 else
410 {
411 SV *sv = newRV_inc ((SV *)obj->self);
128 412
129 return newSVsv (sv); 413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
130} 414 SvAMAGIC_on (sv);
131 415
416 return sv;
417 }
418}
419
420#if 0 // unused
132static void 421static void
133clearSVptr (SV *sv) 422clearSVptr (SV *sv)
134{ 423{
135 if (SvROK (sv)) 424 if (SvROK (sv))
136 sv = SvRV (sv); 425 sv = SvRV (sv);
137 426
138 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
139 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
140} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
141 446
142static long 447static long
143SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
144{ 449{
145 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
146 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
147 452
148 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
149
150 if (!mg)
151 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152
153 return (long)mg->mg_ptr;
154} 454}
155 455
156static long 456static long noinline
157SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
158{ 458{
159 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
160 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
161 else
162 return 0;
163} 462}
164 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
165inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
166inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
167inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
168inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
169inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
170inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
171inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
173inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
175inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
177inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
178inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
179inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
180inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
181inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
182inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
183inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
184inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
185inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
186inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
187 546
188inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
189inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
190 549
191//TODO: 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
192inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
193inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
194 552
553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
195inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
196inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
197inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
200inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
201inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
202inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
204inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
205inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
206inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
207inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
208inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
209inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
210inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
211inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
212inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
213inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
214inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
215inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
216inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
217 604
218inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
219inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
220 607
221template<class T> 608template<class T>
222inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
223 610
224template<int N> 611template<int N>
225inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
613
614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
626static inline void sv_to (SV *sv, UUID &v)
627{
628 if (!v.parse (SvPV_nolen (sv)))
629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
630}
631
632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
226 633
227static SV * 634static SV *
228newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
229{ 636{
230 SV *sv; 637 SV *sv;
244 break; 651 break;
245 652
246 case DT_STRING: 653 case DT_STRING:
247 { 654 {
248 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
249 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
250 } 657 }
251 break; 658 break;
252 659
253 case DT_DATA: 660 case DT_DATA:
254 { 661 {
255 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
256 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
257 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
258 } 665 }
259 break; 666 break;
260 667
261 case DT_OBJECT: 668 case DT_OBJECT:
262 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
263 break; 670 break;
264 671
265 case DT_MAP: 672 case DT_MAP:
266 // va_arg (object *) when void * is passed is an XSI extension 673 // va_arg (object *) when void * is passed is an XSI extension
267 sv = to_sv (va_arg (ap, mapstruct *)); 674 sv = to_sv (va_arg (ap, maptile *));
675 break;
676
677 case DT_CLIENT:
678 sv = to_sv (va_arg (ap, client *));
268 break; 679 break;
269 680
270 case DT_PLAYER: 681 case DT_PLAYER:
271 sv = to_sv (va_arg (ap, player *)); 682 sv = to_sv (va_arg (ap, player *));
272 break; 683 break;
300 va_end (ap); 711 va_end (ap);
301 712
302 return sv; 713 return sv;
303} 714}
304 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
305static SV * 742static SV *
306newSVcfapi (int type, ...)
307{
308 SV *sv;
309
310 va_list ap;
311 va_start (ap, type);
312
313 switch (type)
314 {
315 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
316 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
317 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
318 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
319 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
320 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
321 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
322 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
323 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
324 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
325
326 default:
327 assert (("unhandled type in newSVcfapi", 0));
328 }
329
330 va_end (ap);
331
332 return sv;
333}
334
335//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
336
337SV *
338registry_of (attachable_base *ext) 743registry (attachable *ext)
339{ 744{
340 if (!ext->cb) 745 if (!ext->cb)
341 ext->cb = newAV (); 746 ext->cb = newAV ();
342 747
343 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
344} 749}
345 750
346void attachable_base::clear ()
347{
348 if (self)
349 {
350 if (cb)
351 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
352 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
353 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
354 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
355
356 // disconnect Perl from C, to avoid crashes
357 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
358
359 // clear the perl hash, might or might not be a good idea
360 hv_clear ((HV *)SvRV ((SV *)self));
361
362 SvREFCNT_dec (self);
363 self = 0;
364 }
365
366 if (cb)
367 {
368 SvREFCNT_dec (cb);
369 cb = 0;
370 }
371
372 attach = 0;
373}
374
375void attachable_base::optimise ()
376{
377 if (!self)
378 return;
379
380 HV *hv = (HV *)SvRV ((SV *)self);
381
382 if (SvREFCNT ((SV *)self) == 1
383 && SvREFCNT ((SV *)hv) == 1
384 && !HvKEYS (hv))
385 {
386 SvREFCNT_dec ((SV *)self);
387 self = 0;
388 }
389}
390
391void attachable_base::instantiate (data_type type, void *obj)
392{
393 dSP;
394 ENTER;
395 SAVETMPS;
396 PUSHMARK (SP);
397 EXTEND (SP, 2);
398 PUSHs (sv_2mortal (newSVdt (type, obj)));
399 PUSHs (sv_2mortal (newSVpv (attach, 0)));
400
401 attach = 0;
402
403 PUTBACK;
404 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
405 FREETMPS;
406 LEAVE;
407
408 switch (type)
409 {
410 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
411 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
412 }
413}
414
415///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
416 752
417void reattach (data_type type, void *obj)
418{
419 //TODO only do this when the object has _attachment's
420
421 dSP;
422 ENTER;
423 SAVETMPS;
424 PUSHMARK (SP);
425 XPUSHs (sv_2mortal (newSVdt (type, obj)));
426 PUTBACK;
427 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
428 FREETMPS;
429 LEAVE;
430
431 switch (type)
432 {
433 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
434 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
435 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
436 }
437}
438
439template<class subclass>
440void reattach (attachable<subclass> *obj)
441{
442 obj->optimise ();
443
444 if (obj->self)
445 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
446}
447
448#include "kw_hash.h"
449
450object_freezer::object_freezer ()
451: dynbuf (128 * 1024, 64 * 1024)
452{
453 av = newAV ();
454}
455
456object_freezer::~object_freezer ()
457{
458 SvREFCNT_dec (av);
459}
460
461void object_freezer::put (attachable_base *ext)
462{
463 ext->optimise ();
464
465 if (ext->self)
466 {
467 int idx = AvFILLp ((AV *)av) + 1;
468 av_store (av, idx, SvREFCNT_inc (ext->self));
469
470 add ((void *)"oid ", 4);
471 add ((sint32)idx);
472 add ('\n');
473 }
474}
475
476bool object_freezer::save (const char *filename)
477{
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 EXTEND (SP, 3);
483 PUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
485 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
486 PUTBACK;
487 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
488 FREETMPS;
489 LEAVE;
490}
491
492int fprintf (object_freezer &freezer, const char *format, ...)
493{
494 va_list ap;
495
496 va_start (ap, format);
497
498 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
499
500 if (len >= 0)
501 freezer.alloc (len);
502
503 va_end (ap);
504}
505
506int fputs (const char *s, object_freezer &freezer)
507{
508 freezer.add (s);
509}
510
511object_thawer::object_thawer (const char *filename)
512{
513 static const char eof[] = "\n\n\n\0\0\0";
514
515 av = 0;
516 text = 0;
517 line = 0;
518
519 if (filename)
520 {
521 dSP;
522 ENTER;
523 SAVETMPS;
524 PUSHMARK (SP);
525 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
526 PUTBACK;
527
528 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
529 {
530 SPAGAIN;
531
532 // second value - perl objects
533 {
534 SV *sv = POPs;
535 if (SvROK (sv))
536 av = (AV *)SvREFCNT_inc (SvRV (sv));
537 }
538
539 // first value - text part, pad with 3 zeroes
540 {
541 SV *sv = POPs;
542 STRLEN len;
543 char *sv_ = SvPVbyte (sv, len);
544 text = newSV (len + sizeof (eof));
545 SvCUR_set (text, len);
546 memcpy (SvPVX (text), sv_, len);
547 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
548
549 line = SvPVX (text);
550 }
551 }
552
553 PUTBACK;
554 FREETMPS;
555 LEAVE;
556 }
557}
558
559void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
560{
561 if (!av || oid < 0) // this is actually an error of sorts
562 return;
563
564 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
565 ext->clear ();
566
567 SV **svp = av_fetch ((AV *)av, oid, 0);
568
569 if (!svp || !SvROK (*svp))
570 {
571 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
572 return;
573 }
574
575 ext->self = *svp; *svp = &PL_sv_undef;
576 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
577
578 reattach (type, obj);
579}
580
581object_thawer::~object_thawer ()
582{
583 if (text) SvREFCNT_dec (text);
584 if (av) SvREFCNT_dec (av);
585}
586
587char *fgets (char *s, int n, object_thawer &thawer)
588{
589 char *p = thawer.line;
590 char *q = s;
591
592 if (!p)
593 return 0;
594
595 while (--n)
596 {
597 if (!*p)
598 break;
599
600 *q++ = *p;
601
602 if (*p++ == '\n')
603 break;
604 }
605
606 *q = 0;
607 thawer.line = p;
608
609 return s == q ? 0 : s;
610}
611
612keyword object_thawer::get_kv ()
613{
614 if (!line)
615 return KW_EOF;
616
617 for (;;)
618 {
619 char *p = line;
620
621 if (!*p)
622 return KW_EOF;
623
624 // parse keyword
625 while (*p > ' ')
626 p++;
627
628 int klen = p - line;
629
630 if (*p++ != '\n')
631 {
632 // parse value
633 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
634 ++p;
635
636 last_value = p;
637
638 while (*p != '\n')
639 p++;
640
641 *p++ = 0;
642 }
643 else
644 last_value = 0;
645
646 line [klen] = 0;
647 keyword_idx *kw = kw_lex::match (line, klen);
648
649 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
650
651 if (kw)
652 {
653 line = p;
654 return kw->index;
655 }
656 else if (!*line || *line == '#')
657 {
658 // empty/comment line
659 line = p;
660 }
661 else
662 return KW_ERROR;
663 }
664}
665
666void object_thawer::get (shstr &sh) const
667{
668 if (last_value)
669 sh = last_value;
670 else
671 {
672 sh = "<value missing>";
673 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
674 }
675}
676
677void object_thawer::get_ml (keyword kend, shstr &sh)
678{
679 char kw[128];
680
681 int klen = keyword_len [kend];
682
683 kw [0] = '\n';
684 memcpy (kw + 1, keyword_str [kend], klen);
685 kw [klen + 1] = '\n';
686 kw [klen + 2] = 0;
687
688 // first test for completely empty msg... "endXXX\n"
689 if (!strncmp (line, kw + 1, klen + 1))
690 {
691 sh = 0;
692
693 line += klen + 1;
694
695 return;
696 }
697 else
698 {
699 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
700
701 char *end = strstr (line, kw);
702
703 if (!end)
704 {
705 sh = 0;
706 return;
707 }
708
709 *end = 0;
710 sh = line;
711
712 line = end + keyword_len [kend] + 1;
713
714 while (*line++ != '\n')
715 ;
716 }
717}
718
719sint32 object_thawer::get_sint32 () const
720{
721 char *p = last_value;
722
723 if (!p)
724 return 0;
725
726 sint32 val = 0;
727 bool negate;
728
729 if (*p == '-')
730 {
731 negate = true;
732 ++p;
733 }
734 else
735 negate = false;
736
737 do
738 {
739 val *= 10;
740 val += *p++ - '0';
741 }
742 while (*p);
743
744 return negate ? -val : val;
745}
746
747sint64 object_thawer::get_sint64 () const
748{
749 return last_value ? atoll (last_value) : 0;
750}
751
752double object_thawer::get_double () const
753{
754 return last_value ? atof (last_value) : 0;
755}
756
757/////////////////////////////////////////////////////////////////////////////
758
759extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
760{
761 return 0;
762}
763
764static CommArray_s rtn_cmd;
765
766static int
767runPluginCommand (object *obj, char *params)
768{
769 dSP;
770
771 ENTER;
772 SAVETMPS;
773
774 PUSHMARK (SP);
775
776 EXTEND (SP, 3);
777 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
778 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
779
780 if (params)
781 PUSHs (sv_2mortal (newSVpv (params, 0)));
782
783 PUTBACK;
784 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
785 SPAGAIN;
786
787 if (SvTRUE (ERRSV))
788 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
789
790 int returnvalue = count > 0 ? POPi : -1;
791
792 PUTBACK;
793 FREETMPS;
794 LEAVE;
795
796 return returnvalue;
797}
798
799extern "C" void *cfperl_getPluginProperty (int *type, ...)
800{
801 va_list args;
802 char *propname;
803 int i;
804 va_start (args, type);
805 propname = va_arg (args, char *);
806 //printf ("Property name: %s\n", propname);
807
808 if (!strcmp (propname, "command?"))
809 {
810 if (!perl)
811 return NULL;
812
813 const char *cmdname = va_arg (args, const char *);
814 HV *hv = get_hv ("cf::COMMAND", 1);
815 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
816
817 va_end (args);
818
819 if (svp)
820 {
821 // this is totaly broken, should stash it into %COMMAND
822 rtn_cmd.name = cmdname;
823 rtn_cmd.time = SvNV (*svp);
824 rtn_cmd.func = runPluginCommand;
825
826 return &rtn_cmd;
827 }
828 }
829 else if (!strcmp (propname, "Identification"))
830 {
831 va_end (args);
832 return (void*) PLUGIN_NAME;
833 }
834 else if (!strcmp (propname, "FullName"))
835 {
836 va_end (args);
837 return (void*) PLUGIN_VERSION;
838 }
839 else
840 va_end (args);
841
842 return NULL;
843}
844
845extern "C" int cfperl_postInitPlugin ()
846{
847 int hooktype = 1;
848 int rtype = 0;
849
850 cf_init_plugin (gethook);
851
852 return 0;
853}
854
855extern "C" int cfperl_closePlugin ()
856{
857 return 0;
858}
859
860void 753void
861cfperl_init () 754cfperl_init ()
862{ 755{
756 extern char **environ;
757
863 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
864 perl = perl_alloc (); 759 perl = perl_alloc ();
865 perl_construct (perl); 760 perl_construct (perl);
866 761
867 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
868 763
869 char *argv[] = { 764 const char *argv[] = {
870 "", 765 settings.argv [0],
871 "-e" 766 "-e0"
872 "cf->bootstrap;"
873 "unshift @INC, cf::datadir ();"
874 "require cf;"
875 }; 767 };
876 768
877 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
878 { 771 {
879 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
880 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
881 } 774 }
882 775
883 obj_cache = newHV (); 776 eval_pv (
884} 777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
885 785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
886void cfperl_main () 794cfperl_main ()
887{ 795{
888 dSP; 796 dSP;
889 797
890 PUSHMARK (SP); 798 PUSHMARK (SP);
891 PUTBACK; 799 PUTBACK;
892 call_pv ("cf::main", G_DISCARD | G_VOID); 800 call_pv ("cf::main", G_DISCARD | G_VOID);
801}
802
803void
804attachable::instantiate ()
805{
806 if (attach)
807 {
808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
809 attach = 0;
810 }
811}
812
813void
814attachable::reattach ()
815{
816 optimise ();
817 //TODO: check for _attachment's, very important for restarts
818 INVOKE_ATTACHABLE (REATTACH, this);
893} 819}
894 820
895static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
896# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
897# include "eventinc.h" 823# include "eventinc.h"
898# undef def 824# undef def
899}; 825};
900 826
901#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
902 828
903static void 829static void noinline
904gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
905{ 831{
906 // event must be in array 832 // event must be in array
907 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
908 { 834 {
928 } 854 }
929 } 855 }
930 } 856 }
931} 857}
932 858
859void
860attachable::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_attachable, event);
863
864 if (cb)
865 ::gather_callbacks (callbacks, cb, event);
866}
867
868void
869global::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 ::gather_callbacks (callbacks, cb_global, event);
872}
873
874void
875object::gather_callbacks (AV *&callbacks, event_type event) const
876{
877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
878 {
879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
880
881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
883 }
884
885 if (type <= AvFILLp (cb_type))
886 {
887 SV *registry = AvARRAY (cb_type)[type];
888
889 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
890 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
891 }
892
893 attachable::gather_callbacks (callbacks, event);
894 ::gather_callbacks (callbacks, cb_object, event);
895}
896
897void
898archetype::gather_callbacks (AV *&callbacks, event_type event) const
899{
900 attachable::gather_callbacks (callbacks, event);
901 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
902}
903
904void
905client::gather_callbacks (AV *&callbacks, event_type event) const
906{
907 attachable::gather_callbacks (callbacks, event);
908 ::gather_callbacks (callbacks, cb_client, event);
909}
910
911void
912player::gather_callbacks (AV *&callbacks, event_type event) const
913{
914 attachable::gather_callbacks (callbacks, event);
915 ::gather_callbacks (callbacks, cb_player, event);
916}
917
918void
919maptile::gather_callbacks (AV *&callbacks, event_type event) const
920{
921 attachable::gather_callbacks (callbacks, event);
922 ::gather_callbacks (callbacks, cb_map, event);
923}
924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
975bool
933bool cfperl_invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
934{ 977{
935 data_type dt; 978 data_type dt;
936 va_list ap;
937 979
938 va_start (ap, event); 980 // callback call ordering should be:
981 // 1. per-object callback
982 // 2. per-class object
983 // 3. per-type callback
984 // 4. global callbacks
939 985
940 AV *callbacks = 0; 986 AV *callbacks = 0;
941
942 object *op;
943 player *pl;
944 mapstruct *map;
945
946 // callback call ordering is:
947 // 1. per-object callback (NYI)
948 // 2. per-class object
949 // 2a. per-type callback
950 // 4. global callbacks
951
952 gather_callbacks (callbacks, cb_global, event); 987 gather_callbacks (callbacks, event);
953
954 switch (KLASS_OF (event))
955 {
956 case KLASS_GLOBAL:
957 break;
958
959 case KLASS_OBJECT:
960 dt = (data_type) va_arg (ap, int);
961 assert (("first argument must be of type object", dt == DT_OBJECT));
962 op = va_arg (ap, object *);
963
964 if (op->cb)
965 gather_callbacks (callbacks, op->cb, event);
966
967 if (op->type)
968 {
969 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
970 {
971 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
972
973 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
974 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
975 }
976
977 if (op->type <= AvFILLp (cb_type))
978 {
979 SV *registry = AvARRAY (cb_type)[op->type];
980
981 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
982 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
983 }
984 }
985
986 gather_callbacks (callbacks, cb_object, event);
987
988 break;
989
990 case KLASS_PLAYER:
991 dt = (data_type) va_arg (ap, int);
992 assert (("first argument must be of type player", dt == DT_PLAYER));
993 pl = va_arg (ap, player *);
994
995 if (pl->cb)
996 gather_callbacks (callbacks, pl->cb, event);
997
998 gather_callbacks (callbacks, cb_player, event);
999 break;
1000
1001 case KLASS_MAP:
1002 dt = (data_type) va_arg (ap, int);
1003 assert (("first argument must be of type object", dt == DT_MAP));
1004 map = va_arg (ap, mapstruct *);
1005
1006 if (map->cb)
1007 gather_callbacks (callbacks, map->cb, event);
1008
1009 gather_callbacks (callbacks, cb_map, event);
1010 break;
1011
1012 default:
1013 assert (("unsupported event klass in cfperl_invoke", 0));
1014 }
1015 988
1016 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
1017 if (!callbacks) 990 if (!callbacks)
1018 return 0; 991 return 0;
1019 992
1020 dSP; 993 va_list ap;
1021 ENTER; 994 va_start (ap, event);
1022 SAVETMPS;
1023 995
1024 PUSHMARK (SP); 996 CALL_BEGIN (3);
1025 EXTEND (SP, 3);
1026
1027 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1028 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1029 999
1030 switch (KLASS_OF (event)) 1000 //TODO: unhack
1031 { 1001 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1032 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1002 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1033 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1003 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1034 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1004 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1035 } 1005 else if (global *gl = is_a<global>(this)) /*nop*/;
1006 else
1007 abort (); //TODO
1036 1008
1037 for (;;) 1009 for (;;)
1038 { 1010 {
1039 dt = (data_type) va_arg (ap, int); 1011 dt = (data_type) va_arg (ap, int);
1040 1012
1041 if (dt == DT_END) 1013 if (dt == DT_END)
1042 break; 1014 break;
1043
1044 if (dt == DT_AV) 1015 else if (dt == DT_AV)
1045 { 1016 {
1046 AV *av = va_arg (ap, AV *); 1017 AV *av = va_arg (ap, AV *);
1047 1018
1048 for (int i = 0; i <= av_len (av); ++i) 1019 for (int i = 0; i <= av_len (av); ++i)
1049 XPUSHs (*av_fetch (av, i, 1)); 1020 XPUSHs (*av_fetch (av, i, 1));
1052 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1053 } 1024 }
1054 1025
1055 va_end (ap); 1026 va_end (ap);
1056 1027
1057 PUTBACK; 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1058 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1059 SPAGAIN;
1060
1061 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
1062 1030
1063 FREETMPS; 1031 CALL_END;
1064 LEAVE;
1065 1032
1066 return count; 1033 return count;
1067} 1034}
1068 1035
1069SV * 1036static SV *
1070cfperl_result (int idx) 1037cfperl_result (int idx)
1071{ 1038{
1072 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1073 if (!av) 1040 if (!av)
1074 return &PL_sv_undef; 1041 return &PL_sv_undef;
1075 1042
1076 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
1077 if (!sv) 1044 if (!sv)
1084cfperl_result_INT (int idx) 1051cfperl_result_INT (int idx)
1085{ 1052{
1086 return SvIV (cfperl_result (idx)); 1053 return SvIV (cfperl_result (idx));
1087} 1054}
1088 1055
1056double
1057cfperl_result_DOUBLE (int idx)
1058{
1059 return SvNV (cfperl_result (idx));
1060}
1061
1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
1083
1084void
1085cfperl_emergency_save ()
1086{
1087 CALL_BEGIN (0);
1088 CALL_CALL ("cf::emergency_save", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1184maptile::find_sync (const_utf8_string path, maptile *origin)
1185{
1186 CALL_BEGIN (2);
1187 CALL_ARG (path);
1188 CALL_ARG (origin);
1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1190
1191 maptile *retval = 0;
1192 if (count) sv_to (POPs, retval);
1193
1194 CALL_END;
1195
1196 return retval;
1197}
1198
1199maptile *
1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1201{
1202 CALL_BEGIN (3);
1203 CALL_ARG (path);
1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1207
1208 maptile *retval = 0;
1209 if (count) sv_to (POPs, retval);
1210
1211 CALL_END;
1212
1213 return retval;
1214}
1215
1216void
1217maptile::do_load_sync ()
1218{
1219 CALL_BEGIN (1);
1220 CALL_ARG (this);
1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1222 CALL_END;
1223}
1224
1225void
1226object::enter_exit (object *exit)
1227{
1228 if (type != PLAYER)
1229 return;
1230
1231 CALL_BEGIN (2);
1232 CALL_ARG (this);
1233 CALL_ARG (exit);
1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1235 CALL_END;
1236}
1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1350/////////////////////////////////////////////////////////////////////////////
1351
1352struct EVAPI *evapi::GEVAPI;
1353struct CoroAPI *coroapi::GCoroAPI;
1354
1355void
1356coroapi::do_cede_to_tick ()
1357{
1358 cede_pending = 0;
1359 cede ();
1360}
1361
1362void
1363coroapi::wait_for_tick ()
1364{
1365 CALL_BEGIN (0);
1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1367 CALL_END;
1368}
1369
1370void
1371coroapi::wait_for_tick_begin ()
1372{
1373 CALL_BEGIN (0);
1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1375 CALL_END;
1376}
1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1390static void
1391_connect_to_perl_1 ()
1392{
1393 stash_cf = gv_stashpv ("cf", 1);
1394
1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412
1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1419 cb_map = get_av ("cf::CB_MAP" , 1);
1420}
1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1433
1091BOOT: 1434BOOT:
1092{ 1435{
1093 HV *stash = gv_stashpv ("cf", 1); 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1439 _connect_to_perl_1 ();
1440
1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1094 1451
1095 static const struct { 1452 static const struct {
1096 const char *name; 1453 const char *name;
1097 IV iv; 1454 IV iv;
1098 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1099# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1100 const_iv (llevError) 1457# include "const_iv.h"
1101 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1102 const_iv (llevDebug) 1459# include "attackinc.h"
1103 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1467
1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1104 1469
1105 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1106 const_iv (PLAYER)
1107 const_iv (TRANSPORT)
1108 const_iv (ROD)
1109 const_iv (TREASURE)
1110 const_iv (POTION)
1111 const_iv (FOOD)
1112 const_iv (POISON)
1113 const_iv (BOOK)
1114 const_iv (CLOCK) 1471 const_iv (MAXSOCKBUF)
1115 const_iv (LIGHTNING)
1116 const_iv (ARROW)
1117 const_iv (BOW)
1118 const_iv (WEAPON)
1119 const_iv (ARMOUR)
1120 const_iv (PEDESTAL)
1121 const_iv (ALTAR)
1122 const_iv (LOCKED_DOOR)
1123 const_iv (SPECIAL_KEY)
1124 const_iv (MAP)
1125 const_iv (DOOR)
1126 const_iv (KEY)
1127 const_iv (TIMED_GATE)
1128 const_iv (TRIGGER)
1129 const_iv (GRIMREAPER)
1130 const_iv (MAGIC_EAR)
1131 const_iv (TRIGGER_BUTTON)
1132 const_iv (TRIGGER_ALTAR)
1133 const_iv (TRIGGER_PEDESTAL)
1134 const_iv (SHIELD)
1135 const_iv (HELMET)
1136 const_iv (HORN)
1137 const_iv (MONEY)
1138 const_iv (CLASS)
1139 const_iv (GRAVESTONE)
1140 const_iv (AMULET)
1141 const_iv (PLAYERMOVER)
1142 const_iv (TELEPORTER)
1143 const_iv (CREATOR)
1144 const_iv (SKILL)
1145 const_iv (EXPERIENCE)
1146 const_iv (EARTHWALL)
1147 const_iv (GOLEM)
1148 const_iv (THROWN_OBJ)
1149 const_iv (BLINDNESS)
1150 const_iv (GOD)
1151 const_iv (DETECTOR)
1152 const_iv (TRIGGER_MARKER)
1153 const_iv (DEAD_OBJECT)
1154 const_iv (DRINK)
1155 const_iv (MARKER)
1156 const_iv (HOLY_ALTAR)
1157 const_iv (PLAYER_CHANGER)
1158 const_iv (BATTLEGROUND)
1159 const_iv (PEACEMAKER)
1160 const_iv (GEM)
1161 const_iv (FIREWALL)
1162 const_iv (ANVIL)
1163 const_iv (CHECK_INV)
1164 const_iv (MOOD_FLOOR)
1165 const_iv (EXIT)
1166 const_iv (ENCOUNTER)
1167 const_iv (SHOP_FLOOR)
1168 const_iv (SHOP_MAT)
1169 const_iv (RING)
1170 const_iv (FLOOR)
1171 const_iv (FLESH)
1172 const_iv (INORGANIC)
1173 const_iv (SKILL_TOOL)
1174 const_iv (LIGHTER)
1175 const_iv (TRAP_PART)
1176 const_iv (WALL)
1177 const_iv (LIGHT_SOURCE)
1178 const_iv (MISC_OBJECT)
1179 const_iv (MONSTER)
1180 const_iv (SPAWN_GENERATOR)
1181 const_iv (LAMP)
1182 const_iv (DUPLICATOR)
1183 const_iv (TOOL)
1184 const_iv (SPELLBOOK)
1185 const_iv (BUILDFAC)
1186 const_iv (CLOAK)
1187 const_iv (SPINNER)
1188 const_iv (GATE)
1189 const_iv (BUTTON)
1190 const_iv (CF_HANDLE)
1191 const_iv (HOLE)
1192 const_iv (TRAPDOOR)
1193 const_iv (SIGN)
1194 const_iv (BOOTS)
1195 const_iv (GLOVES)
1196 const_iv (SPELL)
1197 const_iv (SPELL_EFFECT)
1198 const_iv (CONVERTER)
1199 const_iv (BRACERS)
1200 const_iv (POISONING)
1201 const_iv (SAVEBED)
1202 const_iv (POISONCLOUD)
1203 const_iv (FIREHOLES)
1204 const_iv (WAND)
1205 const_iv (SCROLL)
1206 const_iv (DIRECTOR)
1207 const_iv (GIRDLE)
1208 const_iv (FORCE)
1209 const_iv (POTION_EFFECT)
1210 const_iv (EVENT_CONNECTOR)
1211 const_iv (CLOSE_CON)
1212 const_iv (CONTAINER)
1213 const_iv (ARMOUR_IMPROVER)
1214 const_iv (WEAPON_IMPROVER)
1215 const_iv (SKILLSCROLL)
1216 const_iv (DEEP_SWAMP)
1217 const_iv (IDENTIFY_ALTAR)
1218 const_iv (MENU)
1219 const_iv (RUNE)
1220 const_iv (TRAP)
1221 const_iv (POWER_CRYSTAL)
1222 const_iv (CORPSE)
1223 const_iv (DISEASE)
1224 const_iv (SYMPTOM)
1225 const_iv (BUILDER)
1226 const_iv (MATERIAL)
1227 const_iv (ITEM_TRANSFORMER)
1228 const_iv (QUEST)
1229 1472
1230 const_iv (NUM_SUBTYPES) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1231 1475
1232 const_iv (ST_BD_BUILD) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1233 const_iv (ST_BD_REMOVE)
1234 1477
1235 const_iv (ST_MAT_FLOOR) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1236 const_iv (ST_MAT_WALL) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1237 const_iv (ST_MAT_ITEM)
1238
1239 const_iv (AT_PHYSICAL)
1240 const_iv (AT_MAGIC)
1241 const_iv (AT_FIRE)
1242 const_iv (AT_ELECTRICITY)
1243 const_iv (AT_COLD)
1244 const_iv (AT_CONFUSION)
1245 const_iv (AT_ACID)
1246 const_iv (AT_DRAIN)
1247 const_iv (AT_WEAPONMAGIC)
1248 const_iv (AT_GHOSTHIT)
1249 const_iv (AT_POISON)
1250 const_iv (AT_SLOW)
1251 const_iv (AT_PARALYZE)
1252 const_iv (AT_TURN_UNDEAD)
1253 const_iv (AT_FEAR)
1254 const_iv (AT_CANCELLATION)
1255 const_iv (AT_DEPLETE)
1256 const_iv (AT_DEATH)
1257 const_iv (AT_CHAOS)
1258 const_iv (AT_COUNTERSPELL)
1259 const_iv (AT_GODPOWER)
1260 const_iv (AT_HOLYWORD)
1261 const_iv (AT_BLIND)
1262 const_iv (AT_INTERNAL)
1263 const_iv (AT_LIFE_STEALING)
1264 const_iv (AT_DISEASE)
1265
1266 const_iv (WEAP_HIT)
1267 const_iv (WEAP_SLASH)
1268 const_iv (WEAP_PIERCE)
1269 const_iv (WEAP_CLEAVE)
1270 const_iv (WEAP_SLICE)
1271 const_iv (WEAP_STAB)
1272 const_iv (WEAP_WHIP)
1273 const_iv (WEAP_CRUSH)
1274 const_iv (WEAP_BLUD)
1275
1276 const_iv (FLAG_ALIVE)
1277 const_iv (FLAG_WIZ)
1278 const_iv (FLAG_REMOVED)
1279 const_iv (FLAG_FREED)
1280 const_iv (FLAG_WAS_WIZ)
1281 const_iv (FLAG_APPLIED)
1282 const_iv (FLAG_UNPAID)
1283 const_iv (FLAG_USE_SHIELD)
1284 const_iv (FLAG_NO_PICK)
1285 const_iv (FLAG_ANIMATE)
1286 const_iv (FLAG_MONSTER)
1287 const_iv (FLAG_FRIENDLY)
1288 const_iv (FLAG_GENERATOR)
1289 const_iv (FLAG_IS_THROWN)
1290 const_iv (FLAG_AUTO_APPLY)
1291 const_iv (FLAG_TREASURE)
1292 const_iv (FLAG_PLAYER_SOLD)
1293 const_iv (FLAG_SEE_INVISIBLE)
1294 const_iv (FLAG_CAN_ROLL)
1295 const_iv (FLAG_OVERLAY_FLOOR)
1296 const_iv (FLAG_IS_TURNABLE)
1297 const_iv (FLAG_IS_USED_UP)
1298 const_iv (FLAG_IDENTIFIED)
1299 const_iv (FLAG_REFLECTING)
1300 const_iv (FLAG_CHANGING)
1301 const_iv (FLAG_SPLITTING)
1302 const_iv (FLAG_HITBACK)
1303 const_iv (FLAG_STARTEQUIP)
1304 const_iv (FLAG_BLOCKSVIEW)
1305 const_iv (FLAG_UNDEAD)
1306 const_iv (FLAG_SCARED)
1307 const_iv (FLAG_UNAGGRESSIVE)
1308 const_iv (FLAG_REFL_MISSILE)
1309 const_iv (FLAG_REFL_SPELL)
1310 const_iv (FLAG_NO_MAGIC)
1311 const_iv (FLAG_NO_FIX_PLAYER)
1312 const_iv (FLAG_IS_LIGHTABLE)
1313 const_iv (FLAG_TEAR_DOWN)
1314 const_iv (FLAG_RUN_AWAY)
1315 const_iv (FLAG_PICK_UP)
1316 const_iv (FLAG_UNIQUE)
1317 const_iv (FLAG_NO_DROP)
1318 const_iv (FLAG_WIZCAST)
1319 const_iv (FLAG_CAST_SPELL)
1320 const_iv (FLAG_USE_SCROLL)
1321 const_iv (FLAG_USE_RANGE)
1322 const_iv (FLAG_USE_BOW)
1323 const_iv (FLAG_USE_ARMOUR)
1324 const_iv (FLAG_USE_WEAPON)
1325 const_iv (FLAG_USE_RING)
1326 const_iv (FLAG_READY_RANGE)
1327 const_iv (FLAG_READY_BOW)
1328 const_iv (FLAG_XRAYS)
1329 const_iv (FLAG_NO_APPLY)
1330 const_iv (FLAG_IS_FLOOR)
1331 const_iv (FLAG_LIFESAVE)
1332 const_iv (FLAG_NO_STRENGTH)
1333 const_iv (FLAG_SLEEP)
1334 const_iv (FLAG_STAND_STILL)
1335 const_iv (FLAG_RANDOM_MOVE)
1336 const_iv (FLAG_ONLY_ATTACK)
1337 const_iv (FLAG_CONFUSED)
1338 const_iv (FLAG_STEALTH)
1339 const_iv (FLAG_WIZPASS)
1340 const_iv (FLAG_IS_LINKED)
1341 const_iv (FLAG_CURSED)
1342 const_iv (FLAG_DAMNED)
1343 const_iv (FLAG_SEE_ANYWHERE)
1344 const_iv (FLAG_KNOWN_MAGICAL)
1345 const_iv (FLAG_KNOWN_CURSED)
1346 const_iv (FLAG_CAN_USE_SKILL)
1347 const_iv (FLAG_BEEN_APPLIED)
1348 const_iv (FLAG_READY_SCROLL)
1349 const_iv (FLAG_USE_ROD)
1350 const_iv (FLAG_USE_HORN)
1351 const_iv (FLAG_MAKE_INVIS)
1352 const_iv (FLAG_INV_LOCKED)
1353 const_iv (FLAG_IS_WOODED)
1354 const_iv (FLAG_IS_HILLY)
1355 const_iv (FLAG_READY_SKILL)
1356 const_iv (FLAG_READY_WEAPON)
1357 const_iv (FLAG_NO_SKILL_IDENT)
1358 const_iv (FLAG_BLIND)
1359 const_iv (FLAG_SEE_IN_DARK)
1360 const_iv (FLAG_IS_CAULDRON)
1361 const_iv (FLAG_NO_STEAL)
1362 const_iv (FLAG_ONE_HIT)
1363 const_iv (FLAG_CLIENT_SENT)
1364 const_iv (FLAG_BERSERK)
1365 const_iv (FLAG_NEUTRAL)
1366 const_iv (FLAG_NO_ATTACK)
1367 const_iv (FLAG_NO_DAMAGE)
1368 const_iv (FLAG_OBJ_ORIGINAL)
1369 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1370 const_iv (FLAG_ACTIVATE_ON_PUSH)
1371 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1372 const_iv (FLAG_IS_WATER)
1373 const_iv (FLAG_CONTENT_ON_GEN)
1374 const_iv (FLAG_IS_A_TEMPLATE)
1375 const_iv (FLAG_IS_BUILDABLE)
1376 const_iv (FLAG_AFK)
1377
1378 const_iv (NDI_BLACK)
1379 const_iv (NDI_WHITE)
1380 const_iv (NDI_NAVY)
1381 const_iv (NDI_RED)
1382 const_iv (NDI_ORANGE)
1383 const_iv (NDI_BLUE)
1384 const_iv (NDI_DK_ORANGE)
1385 const_iv (NDI_GREEN)
1386 const_iv (NDI_LT_GREEN)
1387 const_iv (NDI_GREY)
1388 const_iv (NDI_BROWN)
1389 const_iv (NDI_GOLD)
1390 const_iv (NDI_TAN)
1391 const_iv (NDI_MAX_COLOR)
1392 const_iv (NDI_COLOR_MASK)
1393 const_iv (NDI_UNIQUE)
1394 const_iv (NDI_ALL)
1395
1396 const_iv (UPD_LOCATION)
1397 const_iv (UPD_FLAGS)
1398 const_iv (UPD_WEIGHT)
1399 const_iv (UPD_FACE)
1400 const_iv (UPD_NAME)
1401 const_iv (UPD_ANIM)
1402 const_iv (UPD_ANIMSPEED)
1403 const_iv (UPD_NROF)
1404
1405 const_iv (UPD_SP_MANA)
1406 const_iv (UPD_SP_GRACE)
1407 const_iv (UPD_SP_DAMAGE)
1408
1409 const_iv (F_APPLIED)
1410 const_iv (F_LOCATION)
1411 const_iv (F_UNPAID)
1412 const_iv (F_MAGIC)
1413 const_iv (F_CURSED)
1414 const_iv (F_DAMNED)
1415 const_iv (F_OPEN)
1416 const_iv (F_NOPICK)
1417 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1418 1481
1419 const_iv (F_BUY) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1420 const_iv (F_SHOP) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1421 const_iv (F_SELL)
1422 1484
1423 const_iv (P_BLOCKSVIEW) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1424 const_iv (P_NO_MAGIC)
1425 const_iv (P_IS_ALIVE)
1426 const_iv (P_NO_CLERIC)
1427 const_iv (P_NEED_UPDATE)
1428 const_iv (P_NO_ERROR)
1429 const_iv (P_OUT_OF_MAP)
1430 const_iv (P_NEW_MAP)
1431 1486
1432 const_iv (UP_OBJ_INSERT) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1433 const_iv (UP_OBJ_REMOVE) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1434 const_iv (UP_OBJ_CHANGE)
1435 const_iv (UP_OBJ_FACE)
1436 1489
1437 const_iv (INS_NO_MERGE) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1438 const_iv (INS_ABOVE_FLOOR_ONLY)
1439 const_iv (INS_NO_WALK_ON)
1440 const_iv (INS_ON_TOP)
1441 const_iv (INS_BELOW_ORIGINATOR)
1442 const_iv (INS_MAP_LOAD)
1443
1444 const_iv (WILL_APPLY_HANDLE)
1445 const_iv (WILL_APPLY_TREASURE)
1446 const_iv (WILL_APPLY_EARTHWALL)
1447 const_iv (WILL_APPLY_DOOR)
1448 const_iv (WILL_APPLY_FOOD)
1449
1450 const_iv (SAVE_MODE)
1451 const_iv (SAVE_DIR_MODE)
1452
1453 const_iv (M_PAPER)
1454 const_iv (M_IRON)
1455 const_iv (M_GLASS)
1456 const_iv (M_LEATHER)
1457 const_iv (M_WOOD)
1458 const_iv (M_ORGANIC)
1459 const_iv (M_STONE)
1460 const_iv (M_CLOTH)
1461 const_iv (M_ADAMANT)
1462 const_iv (M_LIQUID)
1463 const_iv (M_SOFT_METAL)
1464 const_iv (M_BONE)
1465 const_iv (M_ICE) 1491 const_iv (MAP_INACTIVE)
1466 const_iv (M_SPECIAL)
1467 1492
1468 const_iv (SK_EXP_ADD_SKILL) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1469 const_iv (SK_EXP_TOTAL) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1470 const_iv (SK_EXP_NONE)
1471 const_iv (SK_SUBTRACT_SKILL_EXP)
1472 const_iv (SK_EXP_SKILL_ONLY)
1473 1495
1474 const_iv (SK_LOCKPICKING) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1475 const_iv (SK_HIDING)
1476 const_iv (SK_SMITHERY)
1477 const_iv (SK_BOWYER)
1478 const_iv (SK_JEWELER)
1479 const_iv (SK_ALCHEMY)
1480 const_iv (SK_STEALING)
1481 const_iv (SK_LITERACY)
1482 const_iv (SK_BARGAINING)
1483 const_iv (SK_JUMPING)
1484 const_iv (SK_DET_MAGIC)
1485 const_iv (SK_ORATORY)
1486 const_iv (SK_SINGING)
1487 const_iv (SK_DET_CURSE)
1488 const_iv (SK_FIND_TRAPS)
1489 const_iv (SK_MEDITATION)
1490 const_iv (SK_PUNCHING)
1491 const_iv (SK_FLAME_TOUCH)
1492 const_iv (SK_KARATE)
1493 const_iv (SK_CLIMBING)
1494 const_iv (SK_WOODSMAN)
1495 const_iv (SK_INSCRIPTION)
1496 const_iv (SK_ONE_HANDED_WEAPON)
1497 const_iv (SK_MISSILE_WEAPON)
1498 const_iv (SK_THROWING)
1499 const_iv (SK_USE_MAGIC_ITEM)
1500 const_iv (SK_DISARM_TRAPS)
1501 const_iv (SK_SET_TRAP)
1502 const_iv (SK_THAUMATURGY)
1503 const_iv (SK_PRAYING)
1504 const_iv (SK_CLAWING)
1505 const_iv (SK_LEVITATION)
1506 const_iv (SK_SUMMONING)
1507 const_iv (SK_PYROMANCY)
1508 const_iv (SK_EVOCATION)
1509 const_iv (SK_SORCERY)
1510 const_iv (SK_TWO_HANDED_WEAPON)
1511 const_iv (SK_SPARK_TOUCH)
1512 const_iv (SK_SHIVER)
1513 const_iv (SK_ACID_SPLASH)
1514 const_iv (SK_POISON_NAIL)
1515 1497
1516 const_iv (SOUND_NEW_PLAYER) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1517 const_iv (SOUND_FIRE_ARROW)
1518 const_iv (SOUND_LEARN_SPELL)
1519 const_iv (SOUND_FUMBLE_SPELL)
1520 const_iv (SOUND_WAND_POOF)
1521 const_iv (SOUND_OPEN_DOOR)
1522 const_iv (SOUND_PUSH_PLAYER)
1523 const_iv (SOUND_PLAYER_HITS1)
1524 const_iv (SOUND_PLAYER_HITS2)
1525 const_iv (SOUND_PLAYER_HITS3)
1526 const_iv (SOUND_PLAYER_HITS4)
1527 const_iv (SOUND_PLAYER_IS_HIT1)
1528 const_iv (SOUND_PLAYER_IS_HIT2)
1529 const_iv (SOUND_PLAYER_IS_HIT3)
1530 const_iv (SOUND_PLAYER_KILLS)
1531 const_iv (SOUND_PET_IS_KILLED)
1532 const_iv (SOUND_PLAYER_DIES)
1533 const_iv (SOUND_OB_EVAPORATE)
1534 const_iv (SOUND_OB_EXPLODE)
1535 const_iv (SOUND_CLOCK)
1536 const_iv (SOUND_TURN_HANDLE)
1537 const_iv (SOUND_FALL_HOLE)
1538 const_iv (SOUND_DRINK_POISON)
1539 const_iv (SOUND_CAST_SPELL_0)
1540
1541 const_iv (PREFER_LOW)
1542 const_iv (PREFER_HIGH)
1543
1544 const_iv (ATNR_PHYSICAL)
1545 const_iv (ATNR_MAGIC)
1546 const_iv (ATNR_FIRE)
1547 const_iv (ATNR_ELECTRICITY)
1548 const_iv (ATNR_COLD)
1549 const_iv (ATNR_CONFUSION)
1550 const_iv (ATNR_ACID)
1551 const_iv (ATNR_DRAIN)
1552 const_iv (ATNR_WEAPONMAGIC)
1553 const_iv (ATNR_GHOSTHIT)
1554 const_iv (ATNR_POISON)
1555 const_iv (ATNR_SLOW)
1556 const_iv (ATNR_PARALYZE)
1557 const_iv (ATNR_TURN_UNDEAD)
1558 const_iv (ATNR_FEAR)
1559 const_iv (ATNR_CANCELLATION)
1560 const_iv (ATNR_DEPLETE)
1561 const_iv (ATNR_DEATH)
1562 const_iv (ATNR_CHAOS)
1563 const_iv (ATNR_COUNTERSPELL)
1564 const_iv (ATNR_GODPOWER)
1565 const_iv (ATNR_HOLYWORD)
1566 const_iv (ATNR_BLIND)
1567 const_iv (ATNR_INTERNAL)
1568 const_iv (ATNR_LIFE_STEALING)
1569 const_iv (ATNR_DISEASE)
1570
1571 const_iv (MAP_FLUSH)
1572 const_iv (MAP_PLAYER_UNIQUE)
1573 const_iv (MAP_BLOCK)
1574 const_iv (MAP_STYLE)
1575 const_iv (MAP_OVERLAY)
1576
1577 const_iv (MAP_IN_MEMORY)
1578 const_iv (MAP_SWAPPED)
1579 const_iv (MAP_LOADING)
1580 const_iv (MAP_SAVING)
1581
1582 const_iv (KLASS_GLOBAL)
1583 const_iv (KLASS_OBJECT)
1584 const_iv (KLASS_PLAYER)
1585 const_iv (KLASS_MAP)
1586 }; 1499 };
1587 1500
1588 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1589 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1590 1503
1591 static const struct { 1504 static const struct {
1592 const char *name; 1505 const char *name;
1593 int skip; 1506 int skip;
1594 IV klass; 1507 IV klass;
1599# undef def 1512# undef def
1600 }; 1513 };
1601 1514
1602 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1603 1516
1604 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1605 { 1518 {
1606 AV *event = newAV (); 1519 AV *event = newAV ();
1607 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1608 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1609 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1610 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1611 } 1524 }
1612 1525
1613 //I_EVENT_API (PACKAGE); 1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1614} 1528}
1615 1529
1616void _init_vars () 1530void _gv_clear (SV *gv)
1617 CODE: 1531 CODE:
1618 cb_global = get_av ("cf::CB_GLOBAL", 1); 1532 assert (SvTYPE (gv) == SVt_PVGV);
1619 cb_object = get_av ("cf::CB_OBJECT", 1); 1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1620 cb_player = get_av ("cf::CB_PLAYER", 1); 1534 f (GvGP (gv)->gp_form);
1621 cb_type = get_av ("cf::CB_TYPE" , 1); 1535 f (GvGP (gv)->gp_io);
1622 cb_map = get_av ("cf::CB_MAP" , 1); 1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1623 1543
1544void _connect_to_perl_1 ()
1545
1546void _connect_to_perl_2 ()
1547
1548void _recalc_want ()
1549
1550# not used by default anymore
1624void _global_reattach () 1551void _global_reattach ()
1625 CODE: 1552 CODE:
1626{ 1553{
1627 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1628 for (player *pl = first_player; pl; pl = pl->next) 1555 for_all_clients (ns)
1629 reattach (pl); 1556 ns->reattach ();
1630 1557
1631 for (mapstruct *map = first_map; map; map = map->next) 1558 for_all_objects (op)
1632 reattach (map);
1633
1634 for (object *op = object::first; op; op = op->next)
1635 reattach (op); 1559 op->reattach ();
1560}
1561
1562# support function for map-world.ext
1563void _quantise (SV *data_sv, SV *plt_sv)
1564 CODE:
1565{
1566 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1567 croak ("_quantise called with invalid agruments");
1568
1569 plt_sv = SvRV (plt_sv);
1570 SV **plt = AvARRAY (plt_sv);
1571 int plt_count = AvFILL (plt_sv) + 1;
1572
1573 STRLEN len;
1574 char *data = SvPVbyte (data_sv, len);
1575 char *dst = data;
1576
1577 while (len >= 3)
1578 {
1579 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1580 {
1581 char *val = SvPVX (*val_sv);
1582
1583 if (val [0] == data [0]
1584 && val [1] == data [1]
1585 && val [2] == data [2])
1586 {
1587 *dst++ = val [3];
1588 goto next;
1589 }
1590 }
1591
1592 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1593 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1594 dst - SvPVX (data_sv), len);
1595
1596 next:
1597 data += 3;
1598 len -= 3;
1599 }
1600
1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1602}
1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1630void cede_to_tick ()
1631 CODE:
1632 coroapi::cede_to_tick ();
1633
1634NV till_tick ()
1635 CODE:
1636 RETVAL = SvNVX (sv_next_tick) - now ();
1637 OUTPUT:
1638 RETVAL
1639
1640int tick_inhibit ()
1641 CODE:
1642 RETVAL = tick_inhibit;
1643 OUTPUT:
1644 RETVAL
1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1636} 1675}
1637 1676
1638NV floor (NV x) 1677NV floor (NV x)
1639 1678
1640NV ceil (NV x) 1679NV ceil (NV x)
1641 1680
1642void server_tick () 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1687 switch (items)
1688 {
1689 case 0: RETVAL = gen (); break;
1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1693 }
1694}
1695 OUTPUT:
1696 RETVAL
1643 1697
1644void 1698NV clamp (NV value, NV min_value, NV max_value)
1645LOG (int level, char *msg) 1699 CODE:
1700 RETVAL = clamp (value, min_value, max_value);
1701 OUTPUT:
1702 RETVAL
1703
1704NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1705 CODE:
1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1707 OUTPUT:
1708 RETVAL
1709
1710const char *ordinal (int i)
1711
1712void weaken (...)
1713 PROTOTYPE: @
1714 CODE:
1715 while (items > 0)
1716 sv_rvweaken (ST (--items));
1717
1718void log_suspend ()
1719
1720void log_resume ()
1721
1722void log_backtrace (utf8_string msg)
1723
1724void LOG (int flags, utf8_string msg)
1646 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1647 C_ARGS: (LogLevel)level, "%s", msg 1726 C_ARGS: flags, "%s", msg
1648 1727
1649char *path_combine (char *base, char *path) 1728octet_string path_combine (octet_string base, octet_string path)
1650 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1651 1730
1652char *path_combine_and_normalize (char *base, char *path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1653 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1654 1733
1655const char *
1656get_maps_directory (char *path)
1657 PROTOTYPE: $
1658 ALIAS: maps_directory = 0
1659 CODE:
1660 RETVAL = create_pathname (path);
1661 OUTPUT: RETVAL
1662
1663void 1734void
1664sub_generation_inc () 1735sub_generation_inc ()
1665 CODE: 1736 CODE:
1666 PL_sub_generation++; 1737 PL_sub_generation++;
1667 1738
1668char * 1739const_octet_string
1669mapdir () 1740mapdir ()
1670 PROTOTYPE: 1741 PROTOTYPE:
1671 ALIAS: 1742 ALIAS:
1672 mapdir = 0 1743 mapdir = 0
1673 uniquedir = 1 1744 uniquedir = 1
1687 case 5: RETVAL = settings.playerdir; break; 1758 case 5: RETVAL = settings.playerdir; break;
1688 case 6: RETVAL = settings.datadir ; break; 1759 case 6: RETVAL = settings.datadir ; break;
1689 } 1760 }
1690 OUTPUT: RETVAL 1761 OUTPUT: RETVAL
1691 1762
1763void abort ()
1764
1765void reset_signals ()
1766
1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1768
1769void cleanup (const_octet_string cause, bool make_core = false)
1770
1771void emergency_save ()
1772
1692void _exit (int status = 0) 1773void _exit (int status = EXIT_SUCCESS)
1693 1774
1694int cf_find_animation (char *text) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1784 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1785#endif
1786
1787int munlockall ()
1788
1789#endif
1790
1791int
1792malloc_trim (IV pad = 0)
1793
1794void
1795mallinfo ()
1796 PPCODE:
1797{
1798#if __GLIBC__
1799 struct mallinfo mai = mallinfo ();
1800 EXTEND (SP, 10*2);
1801 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1802 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1806 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1811#endif
1812 EXTEND (SP, 5*2);
1813 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1816 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1817 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1818}
1819
1820int find_animation (utf8_string text)
1695 PROTOTYPE: $ 1821 PROTOTYPE: $
1696 1822
1697int random_roll(int min, int max, object *op, int goodbad); 1823int random_roll (int min, int max, object *op, int goodbad);
1698 1824
1699const char *cost_string_from_value(uint64 cost, int approx = 0) 1825const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1700 1826
1827int exp_to_level (val64 exp)
1828
1829val64 level_to_min_exp (int level)
1830
1831SV *
1832attacktype_name (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (attacktype_name [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840attacktype_desc (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (attacktype_desc [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847SV *
1848resist_plus (int atnr)
1849 CODE:
1850 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1851 ? newSVpv (resist_plus [atnr], 0)
1852 : &PL_sv_undef;
1853 OUTPUT: RETVAL
1854
1855SV *
1856change_resist_msg (int atnr)
1857 CODE:
1858 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1859 ? newSVpv (change_resist_msg [atnr], 0)
1860 : &PL_sv_undef;
1861 OUTPUT: RETVAL
1862
1863UUID
1864uuid_cur ()
1865 CODE:
1866 RETVAL = UUID::cur;
1867 OUTPUT:
1868 RETVAL
1869
1870UUID
1871uuid_gen ()
1872 CODE:
1873 RETVAL = UUID::gen ();
1874 OUTPUT:
1875 RETVAL
1876
1877val64
1878uuid_seq (UUID uuid)
1879 CODE:
1880 RETVAL = uuid.seq;
1881 OUTPUT:
1882 RETVAL
1883
1884UUID
1885uuid_str (val64 seq)
1886 CODE:
1887 RETVAL.seq = seq;
1888 OUTPUT:
1889 RETVAL
1890
1891void
1892coin_names ()
1893 PPCODE:
1894 EXTEND (SP, NUM_COINS);
1895 for (int i = 0; i < NUM_COINS; ++i)
1896 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1897
1898void
1899coin_archetypes ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1904
1905bool
1906load_resource_file_ (octet_string filename)
1907
1908void
1909fix_weight ()
1910
1911MODULE = cf PACKAGE = cf::attachable
1912
1913int
1914valid (SV *obj)
1915 CODE:
1916 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1917 OUTPUT:
1918 RETVAL
1919
1920bool should_invoke (attachable *obj, int event)
1921 CODE:
1922 RETVAL = obj->should_invoke ((event_type)event);
1923 OUTPUT: RETVAL
1924
1925void
1926debug_trace (attachable *obj, bool on = true)
1927 CODE:
1928 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1929 if (on)
1930 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1931
1932int mortals_size ()
1933 CODE:
1934 RETVAL = attachable::mortals.size ();
1935 OUTPUT: RETVAL
1936
1937#object *mortals (U32 index)
1938# CODE:
1939# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1940# OUTPUT: RETVAL
1941
1942INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1943
1944MODULE = cf PACKAGE = cf::global
1945
1701int invoke (int event, ...) 1946int invoke (SV *klass, int event, ...)
1702 CODE: 1947 CODE:
1703 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1948 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1704 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1949 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1705 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1950 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1706 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1951 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1707 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1708 1953
1709int
1710exp_to_level (val64 exp)
1711 CODE:
1712{
1713 int i = 0;
1714
1715 RETVAL = settings.max_level;
1716
1717 for (i = 1; i <= settings.max_level; i++)
1718 {
1719 if (levels[i] > exp)
1720 {
1721 RETVAL = i - 1;
1722 break;
1723 }
1724 }
1725}
1726 OUTPUT: RETVAL
1727
1728val64
1729level_to_min_exp (int level)
1730 CODE:
1731 if (level > settings.max_level)
1732 RETVAL = levels[settings.max_level];
1733 else if (level < 1)
1734 RETVAL = 0;
1735 else
1736 RETVAL = levels[level];
1737 OUTPUT: RETVAL
1738
1739SV *
1740resistance_to_string (int atnr)
1741 CODE:
1742 if (atnr >= 0 && atnr < NROFATTACKS)
1743 RETVAL = newSVpv (resist_plus[atnr], 0);
1744 else
1745 XSRETURN_UNDEF;
1746 OUTPUT: RETVAL
1747
1748int
1749_valid (SV *obj)
1750 CODE:
1751 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1752 OUTPUT:
1753 RETVAL
1754
1755MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1954MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1955
1956INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1756 1957
1757int invoke (object *op, int event, ...) 1958int invoke (object *op, int event, ...)
1758 CODE: 1959 CODE:
1759 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1960 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1760 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1961 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1761 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1962 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1762 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1963 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1763 OUTPUT: RETVAL 1964 OUTPUT: RETVAL
1764 1965
1765SV *registry (object *op) 1966SV *registry (object *op)
1967
1968int objects_size ()
1766 CODE: 1969 CODE:
1767 RETVAL = registry_of (op); 1970 RETVAL = objects.size ();
1768 OUTPUT: 1971 OUTPUT: RETVAL
1972
1973object *objects (U32 index)
1974 CODE:
1975 RETVAL = index < objects.size () ? objects [index] : 0;
1976 OUTPUT: RETVAL
1977
1978int actives_size ()
1979 CODE:
1980 RETVAL = actives.size ();
1981 OUTPUT: RETVAL
1982
1983object *actives (U32 index)
1984 CODE:
1985 RETVAL = index < actives.size () ? actives [index] : 0;
1986 OUTPUT: RETVAL
1987
1988int mortals_size ()
1989 CODE:
1990 RETVAL = attachable::mortals.size ();
1991 OUTPUT: RETVAL
1992
1993const_utf8_string slot_name (U32 slot)
1994 ALIAS:
1995 slot_name = 0
1996 slot_use_name = 1
1997 slot_nonuse_name = 2
1998 CODE:
1999{
2000 if (slot >= NUM_BODY_LOCATIONS)
2001 croak ("body slot index out of range");
2002
2003 switch (ix)
2004 {
2005 case 0: RETVAL = body_locations[slot].name ; break;
2006 case 1: RETVAL = body_locations[slot].use_name ; break;
2007 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2008 }
2009}
2010 OUTPUT:
1769 RETVAL 2011 RETVAL
1770 2012
1771void mortals ()
1772 CODE:
1773 EXTEND (SP, object::mortals.size ());
1774 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1775 PUSHs (to_sv (*i));
1776
1777object *first ()
1778 CODE:
1779 RETVAL = object::first;
1780 OUTPUT: RETVAL
1781
1782INCLUDE: $PERL genacc object ../include/object.h |
1783
1784# missing properties 2013# missing properties
1785
1786int flag (object *op, int flag, int value = 1)
1787 PROTOTYPE: $$;$
1788 CODE:
1789 RETVAL = QUERY_FLAG (op, flag);
1790 if (items >= 3)
1791 if (value)
1792 SET_FLAG (op, flag);
1793 else
1794 CLEAR_FLAG (op, flag);
1795 OUTPUT: RETVAL
1796 2014
1797object *head (object *op) 2015object *head (object *op)
1798 PROTOTYPE: $ 2016 PROTOTYPE: $
1799 CODE: 2017 CODE:
1800 RETVAL = op->head ? op->head : op;
1801 OUTPUT: RETVAL
1802
1803int is_head (object *op)
1804 PROTOTYPE: $
1805 CODE:
1806 RETVAL = !op->head; 2018 RETVAL = op->head_ ();
1807 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
1808 2020
1809void 2021void
1810inv (object *obj) 2022inv (object *obj)
1811 PROTOTYPE: $ 2023 PROTOTYPE: $
1812 PPCODE: 2024 PPCODE:
1813{ 2025{
1814 object *o;
1815 for (o = obj->inv; o; o = o->below) 2026 for (object *o = obj->inv; o; o = o->below)
1816 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2027 XPUSHs (sv_2mortal (to_sv (o)));
1817} 2028}
1818 2029
2030void
2031set_animation (object *op, int idx)
2032 CODE:
2033 SET_ANIMATION (op, idx);
2034
2035int
2036num_animations (object *op)
2037 CODE:
2038 RETVAL = NUM_ANIMATIONS (op);
2039 OUTPUT: RETVAL
2040
2041int slot_info (object *op, UV slot, int value = 0)
2042 ALIAS:
2043 slot_used = 1
2044 CODE:
2045{
2046 if (slot >= NUM_BODY_LOCATIONS)
2047 croak ("body slot index out of range");
2048
2049 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2050
2051 if (items > 2)
2052 if (ix)
2053 op->slot[slot].used = value;
2054 else
2055 op->slot[slot].info = value;
2056}
2057 OUTPUT:
2058 RETVAL
2059
1819object *find_best_object_match (object *op, const char *match) 2060object *find_best_object_match (object *op, utf8_string match)
1820
1821object *find_marked_object (object *op)
1822
1823int cf_object_get_resistance (object *op, int rtype)
1824 ALIAS: resistance = 0
1825
1826int need_identify (const object *obj);
1827 2061
1828int apply_shop_mat (object *shop_mat, object *op); 2062int apply_shop_mat (object *shop_mat, object *op);
1829 2063
1830int move (object *op, int dir, object *originator = op) 2064int move (object *op, int dir, object *originator = op)
1831 CODE: 2065 CODE:
1832 RETVAL = move_ob (op, dir, originator); 2066 RETVAL = op->move (dir, originator);
1833 OUTPUT: 2067 OUTPUT:
1834 RETVAL 2068 RETVAL
1835 2069
1836void cf_object_apply (object *op, object *author, int flags = 0)
1837
1838void cf_object_apply_below (object *op) 2070void apply_below (object *op)
2071 CODE:
2072 player_apply_below (op);
1839 2073
1840void cf_object_remove (object *op) 2074int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1841 2075
1842void cf_object_free (object *op) 2076int casting_level (object *caster, object *spell)
1843 2077
1844object *cf_object_present_archname_inside (object *op, char *whatstr)
1845
1846int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1847
1848int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1849
1850object *cf_object_clone (object *op, int clonetype = 0)
1851
1852int cf_object_pay_item (object *op, object *buyer) 2078int pay_item (object *op, object *buyer)
2079 CODE:
2080 RETVAL = pay_for_item (op, buyer);
2081 OUTPUT: RETVAL
1853 2082
1854int cf_object_pay_amount (object *op, uint64 amount) 2083int pay_amount (object *op, uint64 amount)
2084 CODE:
2085 RETVAL = pay_for_amount (amount, op);
2086 OUTPUT: RETVAL
1855 2087
1856void pay_player (object *op, uint64 amount) 2088void pay_player (object *op, uint64 amount)
1857 2089
1858val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2090val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1859 2091
1860int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2092int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1861 2093
1862int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2094void learn_spell (object *op, object *sp, int special_prayer = 0)
2095 CODE:
2096 do_learn_spell (op, sp, special_prayer);
1863 2097
1864void cf_object_learn_spell (object *op, object *sp)
1865
1866void cf_object_forget_spell (object *op, object *sp) 2098void forget_spell (object *op, object *sp)
2099 CODE:
2100 do_forget_spell (op, query_name (sp));
1867 2101
1868object *cf_object_check_for_spell (object *op, char *spellname) 2102object *check_for_spell (object *op, utf8_string spellname)
2103 CODE:
2104 RETVAL = check_spell_known (op, spellname);
2105 OUTPUT: RETVAL
1869 2106
1870int cf_object_query_money (object *op) 2107int query_money (object *op)
1871 ALIAS: money = 0 2108 ALIAS: money = 0
1872 2109
1873int cf_object_query_cost (object *op, object *who, int flags) 2110val64 query_cost (object *op, object *who, int flags)
1874 ALIAS: cost = 0 2111 ALIAS: cost = 0
1875 2112
1876void cf_object_activate_rune (object *op , object *victim) 2113void spring_trap (object *op, object *victim)
1877 2114
1878int cf_object_check_trigger (object *op, object *cause) 2115int check_trigger (object *op, object *cause)
1879 2116
1880int cf_object_out_of_map (object *op, int x, int y)
1881
1882void cf_object_drop (object *op, object *author) 2117void drop (object *who, object *op)
1883 2118
1884void cf_object_take (object *op, object *author)
1885
1886object *cf_object_insert_object (object *op, object *container)
1887
1888object *cf_object_insert_in_ob (object *ob, object *where)
1889
1890int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1891
1892void cf_object_update (object *op, int flags)
1893
1894void cf_object_pickup (object *op, object *what) 2119void pick_up (object *who, object *op)
1895 2120
1896object *cf_create_object_by_name (const char *name) 2121void update_object (object *op, int action)
1897 2122
1898void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2123void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1899 2124
1900void player_lvl_adj (object *who, object *skill = 0) 2125void player_lvl_adj (object *who, object *skill = 0)
1901 2126
1902int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2127int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1903 2128
1904int calc_skill_exp (object *who, object *op, object *skill); 2129int calc_skill_exp (object *who, object *op, object *skill)
1905 2130
1906void push_button (object *op); 2131void push_button (object *op, object *originator)
1907 2132
1908void use_trigger (object *op); 2133void use_trigger (object *op, object *originator)
1909 2134
1910void add_button_link (object *button, mapstruct *map, int connected); 2135void handle_apply_yield (object *op)
1911 2136
1912void remove_button_link (object *op); 2137int convert_item (object *item, object *converter)
1913 2138
1914void 2139void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1915cf_object_set_resistance (object *op, int rtype, int val)
1916 CODE:
1917 if (rtype >= 0 && rtype < NROFATTACKS)
1918 op->resist[rtype] = val;
1919
1920 2140
1921MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2141MODULE = cf PACKAGE = cf::object PREFIX = cf_
1922
1923void cf_fix_object (object *pl)
1924 ALIAS: fix = 0
1925
1926object *cf_insert_ob_in_ob (object *ob, object *where)
1927 2142
1928# no clean way to get an object from an archetype - stupid idiotic 2143# no clean way to get an object from an archetype - stupid idiotic
1929# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1930 2145
1931object *new (const char *archetype = 0) 2146object *new (utf8_string archetype = 0)
1932 PROTOTYPE: ;$ 2147 PROTOTYPE: ;$
1933 CODE: 2148 CODE:
1934 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2149 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1935 OUTPUT: 2150 OUTPUT:
1936 RETVAL 2151 RETVAL
1937 2152
2153object *generate (utf8_string arch, object *creator)
2154 CODE:
2155 object *obj = get_archetype (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj;
2158 OUTPUT:
2159 RETVAL
2160
2161object *find_object (U32 tag)
2162
2163object *find_object_uuid (UUID i)
2164
2165# TODO: nuke
1938object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2166object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1939 PROTOTYPE: $$$$$$ 2167 PROTOTYPE: $$$$$$
1940 CODE: 2168 CODE:
1941{ 2169{
1942 int unused_type; 2170 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1943 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1944}
1945 2171
1946# syntatic sugar for easier use in event callbacks. 2172 if (RETVAL->destroyed ())
1947const char *options (object *op)
1948 CODE:
1949 RETVAL = op->name;
1950 OUTPUT:
1951 RETVAL 2173 RETVAL = 0;
2174}
1952 2175
1953player *contr (object *op) 2176shstr
1954 CODE: 2177object::kv_get (shstr key)
1955 RETVAL = op->contr;
1956 OUTPUT: RETVAL
1957 2178
1958const char *get_ob_key_value (object *op, const char *key) 2179void
2180object::kv_del (shstr key)
1959 2181
1960bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2182void
2183object::kv_set (shstr key, shstr value)
1961 2184
1962object *get_nearest_player (object *ob) 2185object *get_nearest_player (object *ob)
1963 ALIAS: nearest_player = 0 2186 ALIAS: nearest_player = 0
1964 PREINIT: 2187 PREINIT:
1965 extern object *get_nearest_player (object *); 2188 extern object *get_nearest_player (object *);
1967void rangevector (object *ob, object *other, int flags = 0) 2190void rangevector (object *ob, object *other, int flags = 0)
1968 PROTOTYPE: $$;$ 2191 PROTOTYPE: $$;$
1969 PPCODE: 2192 PPCODE:
1970{ 2193{
1971 rv_vector rv; 2194 rv_vector rv;
2195
1972 get_rangevector (ob, other, &rv, flags); 2196 get_rangevector (ob, other, &rv, flags);
2197
1973 EXTEND (SP, 5); 2198 EXTEND (SP, 5);
1974 PUSHs (newSVuv (rv.distance)); 2199 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1975 PUSHs (newSViv (rv.distance_x)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1976 PUSHs (newSViv (rv.distance_y)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1977 PUSHs (newSViv (rv.direction)); 2202 PUSHs (sv_2mortal (newSViv (rv.direction)));
1978 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2203 PUSHs (sv_2mortal (to_sv (rv.part)));
1979} 2204}
1980 2205
1981bool on_same_map_as (object *ob, object *other) 2206bool on_same_map_as (object *ob, object *other)
1982 CODE: 2207 CODE:
1983 RETVAL = on_same_map (ob, other); 2208 RETVAL = on_same_map (ob, other);
1984 OUTPUT: RETVAL 2209 OUTPUT: RETVAL
1985 2210
1986const char * 2211const_utf8_string
1987base_name (object *op, int plural = op->nrof > 1) 2212base_name (object *op, int plural = op->nrof > 1)
1988 CODE: 2213 CODE:
1989 RETVAL = query_base_name (op, plural); 2214 RETVAL = query_base_name (op, plural);
1990 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1991 2216
2217# return the tail of an object, excluding itself
2218void
2219tail (object *op)
2220 PPCODE:
2221 while ((op = op->more))
2222 XPUSHs (sv_2mortal (to_sv (op)));
2223
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2225
1994player *player (object *op) 2226player *player (object *op)
1995 CODE: 2227 CODE:
1996 RETVAL = op->contr; 2228 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
1998 2230
2231bool move_player (object *op, int dir)
2232
1999void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2233void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2000 2234 CODE:
2001object *cf_player_send_inventory (object *op) 2235 new_draw_info (flags, 0, op, txt);
2002
2003char *cf_player_get_ip (object *op)
2004 ALIAS: ip = 0
2005
2006object *cf_player_get_marked_item (object *op)
2007 ALIAS: marked_item = 0
2008
2009void cf_player_set_marked_item (object *op, object *ob)
2010
2011partylist *cf_player_get_party (object *op)
2012 ALIAS: party = 0
2013
2014void cf_player_set_party (object *op, partylist *party)
2015 2236
2016void kill_player (object *op) 2237void kill_player (object *op)
2017 2238
2239void esrv_send_item (object *pl, object *item)
2240
2018void esrv_update_item (object *op, int what, object *item) 2241void esrv_update_item (object *pl, int what, object *item)
2019 C_ARGS: what, op, item 2242 C_ARGS: what, pl, item
2243
2244void esrv_del_item (object *pl, int tag)
2245 C_ARGS: pl->contr, tag
2246
2247int command_summon (object *op, utf8_string params)
2248
2249int command_arrest (object *op, utf8_string params)
2250
2020 2251
2021MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2252MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2253
2254INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2022 2255
2023int invoke (player *pl, int event, ...) 2256int invoke (player *pl, int event, ...)
2024 CODE: 2257 CODE:
2025 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2258 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2026 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2259 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2027 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2260 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2028 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2261 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2029 OUTPUT: RETVAL 2262 OUTPUT: RETVAL
2030 2263
2031SV *registry (player *pl) 2264SV *registry (player *pl)
2265
2266void
2267save_stats (player *pl)
2032 CODE: 2268 CODE:
2033 RETVAL = registry_of (pl); 2269 pl->ob->stats.hp = pl->ob->stats.maxhp;
2270 pl->ob->stats.sp = pl->ob->stats.maxsp;
2271 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2272 pl->orig_stats = pl->ob->stats;
2273
2274# should only be temporary
2275void esrv_new_player (player *pl)
2276
2277#d# TODO: replace by blocked_los accessor, fix code using this
2278bool
2279cell_visible (player *pl, int dx, int dy)
2280 CODE:
2281 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2034 OUTPUT: 2282 OUTPUT:
2035 RETVAL 2283 RETVAL
2036 2284
2037player *cf_player_find (char *name)
2038 PROTOTYPE: $
2039
2040void cf_player_move (player *pl, int dir)
2041
2042void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2043
2044# nonstandard
2045object *ob (player *pl)
2046 CODE:
2047 RETVAL = pl->ob;
2048 OUTPUT: RETVAL
2049
2050player *first ()
2051 CODE:
2052 RETVAL = first_player;
2053 OUTPUT: RETVAL
2054
2055player *next (player *pl)
2056 CODE:
2057 RETVAL = pl->next;
2058 OUTPUT: RETVAL
2059
2060bool
2061cell_visible (player *pl, int dx, int dy)
2062 CODE:
2063 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2064 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2065 OUTPUT:
2066 RETVAL
2067
2068char *
2069client (player *pl)
2070 CODE:
2071 RETVAL = pl->socket.client;
2072 OUTPUT:
2073 RETVAL
2074
2075char *
2076host (player *pl)
2077 CODE:
2078 RETVAL = pl->socket.host;
2079 OUTPUT:
2080 RETVAL
2081
2082char *
2083killer (player *pl, char *killer = 0)
2084 CODE:
2085 if (killer)
2086 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2087 RETVAL = pl->killer;
2088 OUTPUT:
2089 RETVAL
2090
2091void
2092buggy_mapscroll (player *pl, int value = 1)
2093 CODE:
2094 pl->socket.buggy_mapscroll = value;
2095
2096void 2285void
2097send (player *pl, SV *packet) 2286send (player *pl, SV *packet)
2098 CODE: 2287 CODE:
2099{ 2288{
2100 STRLEN len; 2289 STRLEN len;
2101 char *buf = SvPVbyte (packet, len); 2290 char *buf = SvPVbyte (packet, len);
2102 2291
2103 Write_String_To_Socket (&pl->socket, buf, len); 2292 if (len > MAXSOCKBUF)
2293 pl->failmsg ("[packet too long for client]");
2294 else if (pl->ns)
2295 pl->ns->send_packet (buf, len);
2104} 2296}
2105
2106int
2107listening (player *pl, int new_value = -1)
2108 CODE:
2109 RETVAL = pl->listening;
2110 if (new_value >= 0)
2111 pl->listening = new_value;
2112 OUTPUT:
2113 RETVAL
2114 2297
2115void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2298void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2116 PROTOTYPE: $;$$$ 2299 PROTOTYPE: $;$$$
2117 PPCODE: 2300 PPCODE:
2118 if (GIMME_V != G_VOID) 2301 if (GIMME_V != G_VOID)
2127 if (y) sv_to (y, pl->bed_y); 2310 if (y) sv_to (y, pl->bed_y);
2128 2311
2129void 2312void
2130list () 2313list ()
2131 PPCODE: 2314 PPCODE:
2132{ 2315 for_all_players (pl)
2133 player *pl; 2316 XPUSHs (sv_2mortal (to_sv (pl)));
2134 for (pl = first_player; pl; pl = pl->next)
2135 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2136}
2137
2138bool
2139peaceful (player *pl, bool new_setting = 0)
2140 PROTOTYPE: $;$
2141 CODE:
2142 RETVAL = pl->peaceful;
2143 if (items > 1)
2144 pl->peaceful = new_setting;
2145 OUTPUT:
2146 RETVAL
2147
2148living *
2149orig_stats (player *pl)
2150 CODE:
2151 RETVAL = &pl->orig_stats;
2152 OUTPUT: RETVAL
2153
2154living *
2155last_stats (player *pl)
2156 CODE:
2157 RETVAL = &pl->last_stats;
2158 OUTPUT: RETVAL
2159 2317
2160 2318
2161MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2319MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2162 2320
2163mapstruct *first ()
2164 PROTOTYPE:
2165 CODE:
2166 RETVAL = first_map;
2167 OUTPUT: RETVAL
2168
2169int invoke (mapstruct *map, int event, ...) 2321int invoke (maptile *map, int event, ...)
2170 CODE: 2322 CODE:
2171 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2323 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2172 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2324 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2173 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2325 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2174 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2326 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2175 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2176 2328
2177SV *registry (mapstruct *map) 2329SV *registry (maptile *map)
2330
2331void
2332find_tagged_objects (maptile *map, utf8_string tag = 0)
2178 CODE: 2333 PPCODE:
2179 RETVAL = registry_of (map); 2334{
2180 OUTPUT: 2335 if (!map->spaces)
2181 RETVAL 2336 XSRETURN_EMPTY;
2182 2337
2338 if (tag)
2339 {
2340 shstr_cmp tag_ (tag);
2341
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag == tag_)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347 else
2348 {
2349 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2350 for (object *op = ms->bot; op; op = op->above)
2351 if (op->tag)
2352 XPUSHs (sv_2mortal (to_sv (op)));
2353 }
2354}
2355
2183INCLUDE: $PERL genacc mapstruct ../include/map.h | 2356INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2184 2357
2185mapstruct *new (int width, int height) 2358void
2186 PROTOTYPE: 2359adjust_daylight ()
2187 CODE: 2360 CODE:
2188{ 2361 maptile::adjust_daylight ();
2189 RETVAL = get_empty_map (width, height); 2362
2190} 2363int
2364outdoor_darkness (int darkness = 0)
2365 CODE:
2366 RETVAL = maptile::outdoor_darkness;
2367 if (items)
2368 maptile::outdoor_darkness = darkness;
2191 OUTPUT: 2369 OUTPUT:
2192 RETVAL 2370 RETVAL
2193 2371
2194void delete_map (mapstruct *map) 2372void
2373maptile::instantiate ()
2195 2374
2196void clean_tmp_map (mapstruct *map) 2375maptile *new ()
2197 2376 PROTOTYPE:
2198void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2199
2200mapstruct *tile_map (mapstruct *map, unsigned int dir)
2201 CODE: 2377 CODE:
2202 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2378 RETVAL = new maptile;
2203 OUTPUT: 2379 OUTPUT:
2204 RETVAL 2380 RETVAL
2205 2381
2206char *tile_path (mapstruct *map, unsigned int dir) 2382void
2383maptile::players ()
2207 CODE: 2384 PPCODE:
2208 if (dir >= 4) 2385 if (GIMME_V == G_SCALAR)
2386 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2387 else if (GIMME_V == G_ARRAY)
2388 {
2389 EXTEND (SP, THIS->players);
2390 for_all_players (pl)
2391 if (pl->ob && pl->ob->map == THIS)
2392 PUSHs (sv_2mortal (to_sv (pl->ob)));
2393 }
2394
2395void
2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2397 CODE:
2398{
2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref");
2401
2402 palette = SvRV (palette);
2403
2404 STRLEN idxlen;
2405 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2406
2407 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y)
2409 {
2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2411 if (op->flag [FLAG_IS_FLOOR])
2412 goto skip;
2413
2414 {
2415 int offs = offset + y * stride + x;
2416
2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 {
2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2438 }
2439 }
2440 }
2441
2442 skip: ;
2443 }
2444}
2445
2446void
2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2448 CODE:
2449{
2450 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2451 croak ("maptile::set_regiondata: palette must be arrayref");
2452
2453 palette = SvRV (palette);
2454
2455 STRLEN idxlen;
2456 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2457
2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2459 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2460
2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2463
2464 for (int y = 0; y < THIS->height; ++y)
2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2466
2467 sfree (THIS->regions, THIS->size ());
2468 delete [] THIS->regionmap;
2469
2470 THIS->regions = regions;
2471 THIS->regionmap = regionmap;
2472}
2473
2474void
2475maptile::create_region_treasure ()
2476 CODE:
2477 for (int x = 0; x < THIS->width; ++x)
2478 for (int y = 0; y < THIS->height; ++y)
2479 {
2480 region *rgn = THIS->region (x, y);
2481
2482 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2483 if (object *op = THIS->at (x, y).top)
2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2486 }
2487
2488int out_of_map (maptile *map, int x, int y)
2489
2490void
2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2514 CODE:
2515{
2516 mapxy pos (map, x, y);
2517 if (!pos.move (dir).normalise ())
2209 XSRETURN_UNDEF; 2518 XSRETURN_UNDEF;
2210 RETVAL = map->tile_path [dir]; 2519
2520 RETVAL = &*pos;
2521}
2211 OUTPUT: 2522 OUTPUT:
2212 RETVAL 2523 RETVAL
2213 2524
2214mapstruct *ready_map_name (char *name, int flags = 0) 2525void
2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2215 PROTOTYPE: $;$ 2527 PROTOTYPE: $$$;$
2216 ALIAS:
2217 find = 0
2218 get_map = 1
2219
2220mapstruct *has_been_loaded (char *name)
2221 PROTOTYPE: $
2222
2223int in_memory (mapstruct *map)
2224 CODE:
2225 RETVAL = map->in_memory;
2226 OUTPUT:
2227 RETVAL
2228
2229void
2230trigger (mapstruct *map, long connection, bool state = true)
2231 CODE:
2232 activate_connection (map, connection, state);
2233
2234void
2235get_connection (mapstruct *map, long connection)
2236 PPCODE:
2237 oblinkpt *obp = get_connection_links (map, connection);
2238 if (obp)
2239 for (objectlink *ol = obp->link; ol; ol = ol->next)
2240 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2241
2242object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2243
2244object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2245
2246object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2247 C_ARGS: str, map, nx, ny
2248
2249void
2250cf_map_normalise (mapstruct *map, int x, int y)
2251 PPCODE:
2252{
2253 mapstruct *nmap = 0;
2254 I16 nx = 0, ny = 0;
2255 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2256
2257 EXTEND (SP, 4);
2258 PUSHs (sv_2mortal (newSViv (flags)));
2259
2260 if (GIMME_V == G_ARRAY)
2261 {
2262 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2263 PUSHs (sv_2mortal (newSViv (nx)));
2264 PUSHs (sv_2mortal (newSViv (ny)));
2265 }
2266}
2267
2268void
2269at (mapstruct *map, unsigned int x, unsigned int y)
2270 PROTOTYPE: $$$
2271 PPCODE: 2528 PPCODE:
2272{ 2529 mapxy pos (map, x, y);
2273 object *o; 2530 if (pos.move (dir).normalise ())
2274 mapstruct *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2275 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2276
2277 get_map_flags (map, &nmap, x, y, &nx, &ny);
2278
2279 if (nmap)
2280 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2281 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2282}
2283 2533
2284SV * 2534SV *
2285bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2286 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2287 ALIAS: 2537 ALIAS:
2288 top_at = 1 2538 top_at = 1
2289 flags_at = 2 2539 flags_at = 2
2290 light_at = 3 2540 light_at = 3
2291 move_block_at = 4 2541 move_block_at = 4
2292 move_slow_at = 5 2542 move_slow_at = 5
2293 move_on_at = 6 2543 move_on_at = 6
2294 move_off_at = 7 2544 move_off_at = 7
2295 INIT:
2296 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2297 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2298 switch (ix) 2555 switch (ix)
2299 { 2556 {
2300 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2301 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2302 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2303 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2304 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2305 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2306 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2307 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2308 } 2565 }
2566}
2309 OUTPUT: 2567 OUTPUT: RETVAL
2568
2569# worst xs function of my life
2570bool
2571_create_random_map (maptile *self, SV *options)
2572 CODE:
2573{
2574 random_map_params rmp ((HV *)SvRV (options));
2575 RETVAL = self->generate_random_map (&rmp);
2576}
2577 OUTPUT:
2310 RETVAL 2578 RETVAL
2311 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2312 2583
2313MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2314 2585
2315archetype *find (const char *name) 2586int archetypes_size ()
2316 CODE: 2587 CODE:
2317 RETVAL = find_archetype (name); 2588 RETVAL = archetypes.size ();
2318 OUTPUT:
2319 RETVAL
2320
2321archetype *first()
2322 PROTOTYPE:
2323 CODE:
2324 RETVAL = first_archetype;
2325 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2326 2590
2591archetype *archetypes (U32 index)
2592 CODE:
2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2594 OUTPUT: RETVAL
2595
2327INCLUDE: $PERL genacc archetype ../include/object.h | 2596INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2328 2597
2329MODULE = cf PACKAGE = cf::party 2598MODULE = cf PACKAGE = cf::party
2330 2599
2331partylist *first () 2600partylist *first ()
2332 PROTOTYPE: 2601 PROTOTYPE:
2333 CODE: 2602 CODE:
2334 RETVAL = get_firstparty (); 2603 RETVAL = get_firstparty ();
2335 OUTPUT: RETVAL 2604 OUTPUT: RETVAL
2336 2605
2337partylist *next (partylist *party) 2606INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2338 CODE: 2607
2608MODULE = cf PACKAGE = cf::region
2609
2610void
2611list ()
2612 PPCODE:
2613 for_all_regions (rgn)
2614 XPUSHs (sv_2mortal (to_sv (rgn)));
2615
2616int specificity (region *rgn)
2617 CODE:
2339 RETVAL = party->next; 2618 RETVAL = 0;
2619 while (rgn = rgn->parent)
2620 RETVAL++;
2340 OUTPUT: RETVAL 2621 OUTPUT: RETVAL
2341 2622
2342const char *name (partylist *party) 2623INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2343 CODE: 2624
2344 RETVAL = party->partyname; 2625MODULE = cf PACKAGE = cf::living
2626
2627INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2628
2629MODULE = cf PACKAGE = cf::settings
2630
2631INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2632
2633MODULE = cf PACKAGE = cf::client
2634
2635INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2636
2637int invoke (client *ns, int event, ...)
2638 CODE:
2639 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2640 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2641 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2642 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2643 OUTPUT: RETVAL
2644
2645SV *registry (client *ns)
2646
2647void
2648list ()
2649 PPCODE:
2650 EXTEND (SP, clients.size ());
2651 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2652 PUSHs (sv_2mortal (to_sv (*i)));
2653
2654void
2655client::send_packet (SV *packet)
2656 CODE:
2657{
2658 STRLEN len;
2659 char *buf = SvPVbyte (packet, len);
2660
2661 if (len > MAXSOCKBUF)
2662 {
2663 // ugly
2664 if (THIS->pl)
2665 THIS->pl->failmsg ("[packet too long for client]");
2666 }
2667 else
2668 THIS->send_packet (buf, len);
2669}
2670
2671faceidx
2672client::need_face (utf8_string name, int pri = 0)
2673 CODE:
2674 RETVAL = face_find (name, 0);
2675 if (RETVAL)
2676 {
2677 THIS->send_face (RETVAL, pri);
2678 THIS->flush_fx ();
2679 }
2680 OUTPUT:
2681 RETVAL
2682
2683int
2684client::fx_want (int idx, int value = -1)
2685 CODE:
2686 if (0 < idx && idx < FT_NUM)
2687 {
2688 RETVAL = THIS->fx_want [idx];
2689 if (items > 2)
2690 THIS->fx_want [idx] = value;
2691 }
2692 else
2693 RETVAL = 0;
2694 OUTPUT:
2695 RETVAL
2696
2697MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2698
2699faceidx sound_find (utf8_string name)
2700
2701void sound_set (utf8_string str, faceidx face)
2702
2703# dire hack
2704void old_sound_index (int idx, faceidx face)
2705 CODE:
2706 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2707 old_sound_index [idx] = face;
2708
2709MODULE = cf PACKAGE = cf::face PREFIX = face_
2710
2711#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2712
2713faceidx face_find (utf8_string name, faceidx defidx = 0)
2714
2715faceidx alloc (utf8_string name)
2716 CODE:
2717{
2718 do
2719 {
2720 RETVAL = faces.size ();
2721 faces.resize (RETVAL + 1);
2722 }
2723 while (!RETVAL); // crude way to leave index 0
2724
2725 faces [RETVAL].name = name;
2726 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2727
2728 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2729 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2730 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2731}
2732 OUTPUT: RETVAL
2733
2734void set_type (faceidx idx, int value)
2735 ALIAS:
2736 set_type = 0
2737 set_visibility = 1
2738 set_magicmap = 2
2739 set_smooth = 3
2740 set_smoothlevel = 4
2741 CODE:
2742 faceinfo *f = face_info (idx); assert (f);
2743 switch (ix)
2744 {
2745 case 0: f->type = value; break;
2746 case 1: f->visibility = value; break;
2747 case 2: f->magicmap = value; break;
2748 case 3: f->smooth = value; break;
2749 case 4: f->smoothlevel = value; break;
2750 }
2751
2752void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2753 CODE:
2754{
2755 faceinfo *f = face_info (idx); assert (f);
2756 facedata *d = f->face + faceset;
2757 sv_to (data, d->data);
2758 STRLEN clen;
2759 char *cdata = SvPVbyte (chksum, clen);
2760 clen = min (CHKSUM_MAXLEN, clen);
2761
2762 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2763
2764 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2765 {
2766 d->chksum_len = clen;
2767 memcpy (d->chksum, cdata, clen);
2768
2769 // invalidate existing client face info
2770 for_all_clients (ns)
2771 if (ns->faceset == faceset)
2772 {
2773 ns->faces_sent [idx] = false;
2774 ns->force_newmap = true;
2775 }
2776 }
2777}
2778
2779int get_data_size (faceidx idx, int faceset = 0)
2780 CODE:
2781 facedata *d = face_data (idx, faceset);
2782 if (!d) XSRETURN_UNDEF;
2783 RETVAL = d->data.size ();
2784 OUTPUT:
2785 RETVAL
2786
2787SV *get_chksum (faceidx idx, int faceset = 0)
2788 CODE:
2789 facedata *d = face_data (idx, faceset);
2790 if (!d) XSRETURN_UNDEF;
2791 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2792 OUTPUT:
2793 RETVAL
2794
2795SV *get_data (faceidx idx, int faceset = 0)
2796 CODE:
2797 facedata *d = face_data (idx, faceset);
2798 if (!d) XSRETURN_UNDEF;
2799 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2800 OUTPUT:
2801 RETVAL
2802
2803void invalidate (faceidx idx)
2804 CODE:
2805 for_all_clients (ns)
2806 {
2807 ns->faces_sent [idx] = false;
2808 ns->force_newmap = true;
2809 }
2810
2811void invalidate_all ()
2812 CODE:
2813 for_all_clients (ns)
2814 {
2815 ns->faces_sent.reset ();
2816 ns->force_newmap = true;
2817 }
2818
2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2820
2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2822
2823animidx anim_find (utf8_string name)
2824 CODE:
2825 RETVAL = animation::find (name).number;
2345 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2346 2827
2347const char *password (partylist *party) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
2348 CODE: 2829 CODE:
2349 RETVAL = party->passwd; 2830{
2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2832 croak ("frames must be an arrayref");
2833
2834 AV *av = (AV *)SvRV (frames);
2835
2836 animation *anim = &animation::find (name);
2837 if (anim->number)
2838 {
2839 anim->resize (av_len (av) + 1);
2840 anim->facings = facings;
2841 }
2842 else
2843 anim = &animation::create (name, av_len (av) + 1, facings);
2844
2845 for (int i = 0; i < anim->num_animations; ++i)
2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2847}
2848 OUTPUT: RETVAL
2849
2850void invalidate_all ()
2851 CODE:
2852 for_all_clients (ns)
2853 ns->anims_sent.reset ();
2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT:
2350 OUTPUT: RETVAL 2882 RETVAL
2351 2883
2884SV *
2885new_from_file (char *klass, octet_string path)
2886 CODE:
2887 object_thawer *f = new object_thawer (path);
2888 if (!*f)
2889 {
2890 delete f;
2891 XSRETURN_UNDEF;
2892 }
2893 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2894 OUTPUT: RETVAL
2895
2896void
2897DESTROY (SV *sv)
2898 CODE:
2899 object_thawer *self;
2900 sv_to (sv, self);
2901 delete self;
2902
2903void
2904extract_tags (object_thawer *self)
2905 PPCODE:
2906 while (self->kw != KW_EOF)
2907 {
2908 PUTBACK;
2909 coroapi::cede_to_tick ();
2910 SPAGAIN;
2911
2912 if (self->kw == KW_tag)
2913 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2914
2915 self->skip ();
2916 }
2917
2352MODULE = cf PACKAGE = cf::region 2918MODULE = cf PACKAGE = cf::layout
2353 2919
2354region *first () 2920INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2355 PROTOTYPE:
2356 CODE:
2357 RETVAL = first_region;
2358 OUTPUT: RETVAL
2359 2921
2360region *next (region *reg)
2361 CODE:
2362 RETVAL = reg->next;
2363 OUTPUT: RETVAL
2364
2365const char *name (region *reg)
2366 CODE:
2367 RETVAL = reg->name;
2368 OUTPUT: RETVAL
2369
2370region *parent (region *reg)
2371 CODE:
2372 RETVAL = reg->parent;
2373 OUTPUT: RETVAL
2374
2375const char *longname (region *reg)
2376 CODE:
2377 RETVAL = reg->longname;
2378 OUTPUT: RETVAL
2379
2380const char *msg (region *reg)
2381 CODE:
2382 RETVAL = reg->msg;
2383 OUTPUT: RETVAL
2384
2385MODULE = cf PACKAGE = cf::living
2386
2387INCLUDE: $PERL genacc living ../include/living.h |
2388

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