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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.110 by root, Mon Dec 25 14:43:23 2006 UTC vs.
Revision 1.402 by root, Sun May 1 13:18:24 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
41#include "CoroAPI.h" 55#include "CoroAPI.h"
42#include "perlxsi.c" 56#include "perlxsi.c"
43 57
44extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
45 60
46typedef object object_ornull; 61typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 62
63static PerlInterpreter *perl; 63static PerlInterpreter *perl;
64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
64 69
65global gbl_ev; 70global gbl_ev;
66static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
67 77
68static HV 78static HV
69 *stash_cf, 79 *stash_cf,
70 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
71 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
72 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
73 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
74 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
75 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
76 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
77 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
78 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
79 144
80// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
81template<class super> 146template<class super>
82static super * 147static super *
83is_a (attachable *at) 148is_a (attachable *at)
91 156
92////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
93 158
94unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
95 160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
273 attachable *obj = mortals [i];
274
96#if 0 275#if 0
97attachable *attachable::rc_first; 276 if (obj->self)//D make this an assert later
98 277 {
99attachable::attachable () 278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
100{ 279 obj->sever_self ();
101 refcnt = 0; 280 }
102 rc_next = rc_first;
103 rc_first = this;
104}
105#endif 281#endif
106 282
107attachable::~attachable () 283 if (obj->refcnt)
284 {
285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
289 }
290 else
291 {
292 mortals.erase (i);
293 obj->sever_self ();
294 obj->do_delete ();
295 }
296 }
297}
298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
108{ 301{
109 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
311attachable &
312attachable::operator =(const attachable &src)
313{
314 //if (self || cb)
315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
316
317 attach = src.attach;
318 return *this;
319}
320
110#if 0 321#if 0
111 assert (!rc_next); 322template<typename T>
112 assert (!refcnt); 323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
113#endif 354#endif
114}
115 355
116// check wether the object really is dead 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
117void
118attachable::do_check ()
119{
120 if (refcnt > 0)
121 return;
122 357
123 // try to unborrow the refcnt from perl 358static SV *
124 if (flags & F_BORROWED) 359newSVptr (void *ptr, HV *stash, HV *hv)
360{
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
125 { 381 {
126 assert (self);//D//TODO//remove when stable 382 at->self = 0;
127 flags &= ~F_BORROWED;
128 refcnt_inc ();
129 SvREFCNT_dec (self); 383 SvREFCNT_dec (self);
130 } 384 }
131 385
132 if (refcnt > 0 || self) 386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
133 return; 388 return 0;
134
135 destroy ();
136} 389}
137 390
138void 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142 392
143 //TODO: call generic destroy callback 393static SV * noinline
144 mortals.push_back (this); 394newSVattachable (attachable *obj, HV *stash)
145}
146
147void
148attachable::destroy ()
149{ 395{
150 if (destroyed ()) 396 if (!obj)
151 return; 397 return newSV (0);
152 398
153 flags |= F_DESTROYED; 399 if (!obj->self)
154 do_destroy (); 400 obj->self = newHV ();
155}
156 401
157void attachable::check_mortals () 402 if (!SvOBJECT (obj->self))
158{
159 for (int i = 0; i < mortals.size (); )
160 { 403 {
161 attachable *obj = mortals [i]; 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
162 405
163 obj->refcnt_chk (); // unborrow from perl, if necessary 406 // now bless the object _once_
164 407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
165 if (obj->refcnt || obj->self) 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
166 {
167#if 0
168 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
169 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
170#endif
171
172 ++i; // further delay freeing
173 }//D
174 else
175 {
176 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
177 delete obj;
178 mortals.erase (i);
179 }
180 } 409 }
181} 410 else
182
183attachable &
184attachable::operator =(const attachable &src)
185{
186 //if (self || cb)
187 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
188
189 attach = src.attach;
190 return *this;
191}
192
193//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
194
195static SV *
196newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
197{
198 SV *sv;
199
200 if (!ptr)
201 return &PL_sv_undef;
202
203 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
204 return sv_bless (newRV_noinc ((SV *)hv), stash);
205}
206
207static int
208attachable_free (pTHX_ SV *sv, MAGIC *mg)
209{
210 attachable *at = (attachable *)mg->mg_ptr;
211 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
212 at->self = 0;
213 at->refcnt_chk ();
214 return 0;
215}
216
217static MGVTBL vtbl_attachable = {0, 0, 0, 0, attachable_free};
218
219SV *
220newSVattachable (attachable *obj, HV *stash)
221{
222 if (!obj)
223 return &PL_sv_undef;
224
225 if (!obj->self)
226 { 411 {
227 obj->self = newHV (); 412 SV *sv = newRV_inc ((SV *)obj->self);
228 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
229 413
230 // borrow the refcnt from the object 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
231 obj->flags |= attachable::F_BORROWED; 415 SvAMAGIC_on (sv);
232 obj->refcnt_dec (); 416
417 return sv;
233 } 418 }
234
235 return sv_bless (newRV_inc ((SV *)obj->self), stash);
236} 419}
237 420
421#if 0 // unused
238static void 422static void
239clearSVptr (SV *sv) 423clearSVptr (SV *sv)
240{ 424{
241 if (SvROK (sv)) 425 if (SvROK (sv))
242 sv = SvRV (sv); 426 sv = SvRV (sv);
243 427
244 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
245 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
246} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
247 447
248static long 448static long
249SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
250{ 450{
251 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
252 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
253 453
254 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
255
256 if (!mg)
257 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
258
259 return (long)mg->mg_ptr;
260} 455}
261 456
262static long 457static long noinline
263SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
264{ 459{
265 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
266 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
267 else
268 return 0;
269} 463}
270 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
271inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
272inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
273inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
274inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
275inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
276inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
277inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
278inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
279inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
280inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
281inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
282inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
283inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
284inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
285inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
286inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
287inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
288inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
289inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
290inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
291inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
292inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
293inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
294 547
295inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
296inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
297 550
298//TODO: 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
299inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
300inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
301 553
302inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
303{
304 char buf[128];
305 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
306 return newSVpv (buf, 0);
307}
308 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
309inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
310inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
311inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
312inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
313inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
314inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
315inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
318inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
320inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
321inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
322inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
323inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
324inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
325inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
326inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
327inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
328inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
329inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
330inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
331inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
332 605
333inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
334inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
335 608
336template<class T> 609template<class T>
337inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
338 611
339template<int N> 612template<int N>
340inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
341 614
342inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
343inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
344inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
345inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
346inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
347 619
620static inline void sv_to (SV *sv, std::string &v)
621{
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625}
626
348inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
349{ 628{
350 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
351
352 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
353 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
354} 631}
355 632
356inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
357 634
358static SV * 635static SV *
359newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
360{ 637{
361 SV *sv; 638 SV *sv;
375 break; 652 break;
376 653
377 case DT_STRING: 654 case DT_STRING:
378 { 655 {
379 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
380 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
381 } 658 }
382 break; 659 break;
383 660
384 case DT_DATA: 661 case DT_DATA:
385 { 662 {
386 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
387 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
388 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
389 } 666 }
390 break; 667 break;
391 668
392 case DT_OBJECT: 669 case DT_OBJECT:
393 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
435 va_end (ap); 712 va_end (ap);
436 713
437 return sv; 714 return sv;
438} 715}
439 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
440static SV * 743static SV *
441newSVcfapi (int type, ...)
442{
443 SV *sv;
444
445 va_list ap;
446 va_start (ap, type);
447
448 switch (type)
449 {
450 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
451 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
452 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
453 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
454 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
455 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
456 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
457 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
458 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
459 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
460
461 default:
462 assert (("unhandled type in newSVcfapi", 0));
463 }
464
465 va_end (ap);
466
467 return sv;
468}
469
470//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
471
472SV *
473registry (attachable *ext) 744registry (attachable *ext)
474{ 745{
475 if (!ext->cb) 746 if (!ext->cb)
476 ext->cb = newAV (); 747 ext->cb = newAV ();
477 748
478 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
479} 750}
480 751
481#if 0
482void attachable::clear ()
483{
484 if (self)
485 {
486 // disconnect Perl from C, to avoid crashes
487 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
488
489 // clear the perl hash, might or might not be a good idea
490 hv_clear ((HV *)SvRV ((SV *)self));
491
492 SvREFCNT_dec (self);
493 self = 0;
494 }
495
496 if (cb)
497 {
498 SvREFCNT_dec (cb);
499 cb = 0;
500 }
501
502 attach = 0;
503}
504#endif
505
506void attachable::optimise ()
507{
508 if (self
509 && SvREFCNT (self) == 1
510 && !HvTOTALKEYS (self))
511 {
512 flags &= ~F_BORROWED;
513 refcnt_inc ();
514 SvREFCNT_dec ((SV *)self);
515 }
516}
517
518///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
519 753
520#include "kw_hash.h"
521
522object_freezer::object_freezer ()
523: dynbuf (128 * 1024, 64 * 1024)
524{
525 av = newAV ();
526}
527
528object_freezer::~object_freezer ()
529{
530 SvREFCNT_dec (av);
531}
532
533void object_freezer::put (attachable *ext)
534{
535 ext->optimise ();
536
537 if (ext->self)
538 {
539 int idx = AvFILLp ((AV *)av) + 1;
540 av_store (av, idx, newRV_inc ((SV *)ext->self));
541
542 add ((void *)"oid ", 4);
543 add ((sint32)idx);
544 add ('\n');
545 }
546}
547
548bool object_freezer::save (const char *filename)
549{
550 dSP;
551 ENTER;
552 SAVETMPS;
553 PUSHMARK (SP);
554 EXTEND (SP, 3);
555 PUSHs (sv_2mortal (newSVpv (filename, 0)));
556 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
557 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
558 PUTBACK;
559 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
560 FREETMPS;
561 LEAVE;
562}
563
564char *object_freezer::as_string ()
565{
566 dSP;
567 ENTER;
568 SAVETMPS;
569 PUSHMARK (SP);
570 EXTEND (SP, 3);
571 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
572 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
573 PUTBACK;
574
575 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
576 ? strdup (SvPVbyte_nolen (POPs))
577 : strdup ("[fatal error]");
578
579 FREETMPS;
580 LEAVE;
581
582 return res;
583}
584
585int fprintf (object_freezer &freezer, const char *format, ...)
586{
587 va_list ap;
588
589 va_start (ap, format);
590
591 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
592
593 if (len >= 0)
594 freezer.alloc (len);
595
596 va_end (ap);
597}
598
599int fputs (const char *s, object_freezer &freezer)
600{
601 freezer.add (s);
602}
603
604static const char thawer_eof[] = "\n\n\n\0\0\0";
605
606object_thawer::object_thawer (const char *filename)
607{
608 static const char eof[] = "\n\n\n\0\0\0";
609
610 av = 0;
611 text = 0;
612 line = 0;
613
614 if (filename)
615 {
616 dSP;
617 ENTER;
618 SAVETMPS;
619 PUSHMARK (SP);
620 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
621 PUTBACK;
622
623 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
624 {
625 SPAGAIN;
626
627 // second value - perl objects
628 {
629 SV *sv = POPs;
630 if (SvROK (sv))
631 av = (AV *)SvREFCNT_inc (SvRV (sv));
632 }
633
634 // first value - text part, pad with 3 zeroes
635 {
636 SV *sv = POPs;
637 STRLEN len;
638 char *sv_ = SvPVbyte (sv, len);
639 text = newSV (len + sizeof (eof));
640 SvCUR_set (text, len);
641 memcpy (SvPVX (text), sv_, len);
642 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
643
644 line = SvPVX (text);
645 }
646 }
647
648 PUTBACK;
649 FREETMPS;
650 LEAVE;
651 }
652}
653
654object_thawer::object_thawer (const char *data, AV *perlav)
655{
656 av = perlav;
657 text = newSVpv (data, 0);
658 sv_catpv (text, thawer_eof);
659 line = SvPVbyte_nolen (text);
660}
661
662void object_thawer::get (attachable *obj, int oid)
663{
664 if (!av || oid < 0) // this is actually an error of sorts
665 return;
666
667 // object must be virgin
668 assert (!obj->self);
669
670 SV **svp = av_fetch ((AV *)av, oid, 0);
671
672 if (!svp || !SvROK (*svp))
673 {
674 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
675 return;
676 }
677
678 obj->self = (HV *)SvRV (*svp);
679 SvRV_set (*svp, &PL_sv_undef);
680
681 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &vtbl_attachable, (char *)obj, 0);
682 obj->reattach ();
683
684 // borrow a refcount for the perl object
685 obj->flags |= attachable::F_BORROWED;
686 obj->refcnt_dec ();
687}
688
689object_thawer::~object_thawer ()
690{
691 if (text) SvREFCNT_dec (text);
692 if (av) SvREFCNT_dec (av);
693}
694
695char *fgets (char *s, int n, object_thawer &thawer)
696{
697 char *p = thawer.line;
698 char *q = s;
699
700 if (!p)
701 return 0;
702
703 while (--n)
704 {
705 if (!*p)
706 break;
707
708 *q++ = *p;
709
710 if (*p++ == '\n')
711 break;
712 }
713
714 *q = 0;
715 thawer.line = p;
716
717 return s == q ? 0 : s;
718}
719
720keyword object_thawer::get_kv ()
721{
722 if (!line)
723 return KW_EOF;
724
725 for (;;)
726 {
727 char *p = line;
728
729 if (!*p)
730 return KW_EOF;
731
732 // parse keyword
733 while (*p > ' ')
734 p++;
735
736 int klen = p - line;
737
738 if (*p++ != '\n')
739 {
740 // parse value
741 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
742 ++p;
743
744 last_value = p;
745
746 while (*p != '\n')
747 p++;
748
749 *p++ = 0;
750 }
751 else
752 last_value = 0;
753
754 line [klen] = 0;
755 keyword_idx *kw = kw_lex::match (line, klen);
756
757 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
758
759 if (kw)
760 {
761 line = p;
762 return kw->index;
763 }
764 else if (!*line || *line == '#')
765 {
766 // empty/comment line
767 line = p;
768 }
769 else
770 return KW_ERROR;
771 }
772}
773
774void object_thawer::get (shstr &sh) const
775{
776 if (last_value)
777 sh = last_value;
778 else
779 {
780 sh = "<value missing>";
781 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
782 }
783}
784
785void object_thawer::get_ml (keyword kend, shstr &sh)
786{
787 char kw[128];
788
789 int klen = keyword_len [kend];
790
791 kw [0] = '\n';
792 memcpy (kw + 1, keyword_str [kend], klen);
793 kw [klen + 1] = '\n';
794 kw [klen + 2] = 0;
795
796 // first test for completely empty msg... "endXXX\n"
797 if (!strncmp (line, kw + 1, klen + 1))
798 {
799 sh = 0;
800
801 line += klen + 1;
802
803 return;
804 }
805 else
806 {
807 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
808
809 char *end = strstr (line, kw);
810
811 if (!end)
812 {
813 sh = 0;
814 return;
815 }
816
817 *end = 0;
818 sh = line;
819
820 line = end + keyword_len [kend] + 1;
821
822 while (*line++ != '\n')
823 ;
824 }
825}
826
827sint32 object_thawer::get_sint32 () const
828{
829 char *p = last_value;
830
831 if (!p)
832 return 0;
833
834 sint32 val = 0;
835 bool negate;
836
837 if (*p == '-')
838 {
839 negate = true;
840 ++p;
841 }
842 else
843 negate = false;
844
845 do
846 {
847 val *= 10;
848 val += *p++ - '0';
849 }
850 while (*p);
851
852 return negate ? -val : val;
853}
854
855sint64 object_thawer::get_sint64 () const
856{
857 return last_value ? atoll (last_value) : 0;
858}
859
860double object_thawer::get_double () const
861{
862 return last_value ? atof (last_value) : 0;
863}
864
865/////////////////////////////////////////////////////////////////////////////
866
867extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
868{
869 return 0;
870}
871
872static CommArray_s rtn_cmd;
873
874static int
875runPluginCommand (object *obj, char *params)
876{
877 return -1;
878}
879
880extern "C" void *cfperl_getPluginProperty (int *type, ...)
881{
882 va_list args;
883 char *propname;
884 int i;
885 va_start (args, type);
886 propname = va_arg (args, char *);
887 //printf ("Property name: %s\n", propname);
888
889 if (!strcmp (propname, "command?"))
890 return NULL;
891 else if (!strcmp (propname, "Identification"))
892 {
893 va_end (args);
894 return (void *)PLUGIN_NAME;
895 }
896 else if (!strcmp (propname, "FullName"))
897 {
898 va_end (args);
899 return (void *)PLUGIN_VERSION;
900 }
901 else
902 va_end (args);
903
904 return NULL;
905}
906
907extern "C" int cfperl_postInitPlugin ()
908{
909 int hooktype = 1;
910 int rtype = 0;
911
912 cf_init_plugin (gethook);
913
914 return 0;
915}
916
917extern "C" int cfperl_closePlugin ()
918{
919 return 0;
920}
921
922void 754void
923cfperl_init () 755cfperl_init ()
924{ 756{
757 extern char **environ;
758
925 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
926 perl = perl_alloc (); 760 perl = perl_alloc ();
927 perl_construct (perl); 761 perl_construct (perl);
928 762
929 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
930 764
931 char *argv[] = { 765 const char *argv[] = {
932 "", 766 settings.argv [0],
933 "-e" 767 "-e0"
934 "use Event; use Coro;" // required for bootstrap
935 "cf->bootstrap;" // required for datadir :*>
936 "unshift @INC, cf::datadir ();"
937 "require cf;"
938 }; 768 };
939 769
940 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
941 { 772 {
942 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
943 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
944 } 775 }
945}
946 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792}
793
794void
947void cfperl_main () 795cfperl_main ()
948{ 796{
949 dSP; 797 dSP;
950 798
951 PUSHMARK (SP); 799 PUSHMARK (SP);
952 PUTBACK; 800 PUTBACK;
956void 804void
957attachable::instantiate () 805attachable::instantiate ()
958{ 806{
959 if (attach) 807 if (attach)
960 { 808 {
961 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
962 attach = 0; 810 attach = 0;
963 } 811 }
964} 812}
965 813
966void 814void
967attachable::reattach () 815attachable::reattach ()
968{ 816{
969 optimise (); 817 optimise ();
970 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
971 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
972} 820}
973 821
974static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
975# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
976# include "eventinc.h" 824# include "eventinc.h"
977# undef def 825# undef def
978}; 826};
979 827
980#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
981 829
982static void 830static void noinline
983gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
984{ 832{
985 // event must be in array 833 // event must be in array
986 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
987 { 835 {
1019} 867}
1020 868
1021void 869void
1022global::gather_callbacks (AV *&callbacks, event_type event) const 870global::gather_callbacks (AV *&callbacks, event_type event) const
1023{ 871{
1024 ::gather_callbacks (callbacks, cb_object, event); 872 ::gather_callbacks (callbacks, cb_global, event);
1025} 873}
1026 874
1027void 875void
1028object::gather_callbacks (AV *&callbacks, event_type event) const 876object::gather_callbacks (AV *&callbacks, event_type event) const
1029{ 877{
1030 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
1031 { 879 {
1032 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
1033 881
1034 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1035 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1036 } 884 }
1037 885
1073{ 921{
1074 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
1075 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
1076} 924}
1077 925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
1078bool 976bool
1079attachable::invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
1080{ 978{
1081 data_type dt; 979 data_type dt;
1082 va_list ap;
1083
1084 va_start (ap, event);
1085 980
1086 // callback call ordering should be: 981 // callback call ordering should be:
1087 // 1. per-object callback 982 // 1. per-object callback
1088 // 2. per-class object 983 // 2. per-class object
1089 // 3. per-type callback 984 // 3. per-type callback
1094 989
1095 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
1096 if (!callbacks) 991 if (!callbacks)
1097 return 0; 992 return 0;
1098 993
1099 dSP; 994 va_list ap;
1100 ENTER; 995 va_start (ap, event);
1101 SAVETMPS;
1102 996
1103 PUSHMARK (SP); 997 CALL_BEGIN (3);
1104 EXTEND (SP, 3);
1105
1106 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1107 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1108 1000
1109 //TODO: unhack 1001 //TODO: unhack
1110 if (object *op = is_a<object>(this)) PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); 1002 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1111 else if (player *pl = is_a<player>(this)) PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); 1003 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1112 else if (client *ns = is_a<client>(this)) PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); 1004 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1113 else if (maptile *m = is_a<maptile>(this)) PUSHs (sv_2mortal (newSVdt (DT_MAP, m))); 1005 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1114 else if (global *gl = is_a<global>(this)) /*nop*/; 1006 else if (global *gl = is_a<global>(this)) /*nop*/;
1115 else 1007 else
1116 abort (); //TODO 1008 abort (); //TODO
1117 1009
1118 for (;;) 1010 for (;;)
1132 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1133 } 1025 }
1134 1026
1135 va_end (ap); 1027 va_end (ap);
1136 1028
1137 PUTBACK; 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1138 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1139 SPAGAIN;
1140
1141 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
1142 1031
1143 FREETMPS; 1032 CALL_END;
1144 LEAVE;
1145 1033
1146 return count; 1034 return count;
1147} 1035}
1148 1036
1149SV * 1037static SV *
1150cfperl_result (int idx) 1038cfperl_result (int idx)
1151{ 1039{
1152 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1153 if (!av) 1041 if (!av)
1154 return &PL_sv_undef; 1042 return &PL_sv_undef;
1155 1043
1156 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
1157 if (!sv) 1045 if (!sv)
1171{ 1059{
1172 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
1173} 1061}
1174 1062
1175///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
1176 1065
1177struct EventAPI *watcher_base::GEventAPI;
1178
1179static void iw_dispatch (pe_event *ev)
1180{
1181 iw *w = (iw *)ev->ext_data;
1182 w->call (*w);
1183}
1184
1185void 1066void
1186iw::alloc () 1067cfperl_tick ()
1187{ 1068{
1188 pe = GEventAPI->new_idle (0, 0); 1069 tick_pending = 1;
1189 1070
1190 pe->base.callback = (void *)iw_dispatch; 1071 if (tick_inhibit)
1191 pe->base.ext_data = (void *)this; 1072 return;
1192}
1193 1073
1194static void iow_dispatch (pe_event *ev) 1074 tick_pending = 0;
1195{
1196 iow *w = (iow *)ev->ext_data;
1197 w->call (*w, ((pe_ioevent *)ev)->got);
1198}
1199 1075
1200void 1076 dSP;
1201iow::alloc ()
1202{
1203 pe = GEventAPI->new_io (0, 0);
1204 1077
1205 pe->base.callback = (void *)iow_dispatch; 1078 PUSHMARK (SP);
1206 pe->base.ext_data = (void *)this; 1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1207 1081
1208 pe->fd = -1; 1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1209 pe->poll = 0;
1210} 1083}
1211 1084
1212void 1085void
1213iow::fd (int fd) 1086cfperl_emergency_save ()
1214{ 1087{
1215 pe->fd = fd; 1088 CALL_BEGIN (0);
1089 CALL_CALL ("cf::emergency_save", G_VOID);
1090 CALL_END;
1091}
1092
1093void
1094cfperl_cleanup (int make_core)
1095{
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1216} 1122}
1217 1123
1218int 1124int
1219iow::poll () 1125cfperl_can_merge (object *ob1, object *ob2)
1220{ 1126{
1221 return pe->poll; 1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
1185maptile::find_sync (const_utf8_string path, maptile *origin)
1186{
1187 CALL_BEGIN (2);
1188 CALL_ARG (path);
1189 CALL_ARG (origin);
1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1191
1192 maptile *retval = 0;
1193 if (count) sv_to (POPs, retval);
1194
1195 CALL_END;
1196
1197 return retval;
1198}
1199
1200maptile *
1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1202{
1203 CALL_BEGIN (3);
1204 CALL_ARG (path);
1205 CALL_ARG (origin);
1206 CALL_ARG (load);
1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
1208
1209 maptile *retval = 0;
1210 if (count) sv_to (POPs, retval);
1211
1212 CALL_END;
1213
1214 return retval;
1215}
1216
1217void
1218maptile::do_load_sync ()
1219{
1220 CALL_BEGIN (1);
1221 CALL_ARG (this);
1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1223 CALL_END;
1224}
1225
1226void
1227object::enter_exit (object *exit)
1228{
1229 if (type != PLAYER)
1230 return;
1231
1232 CALL_BEGIN (2);
1233 CALL_ARG (this);
1234 CALL_ARG (exit);
1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1236 CALL_END;
1237}
1238
1239void
1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
1286{
1287#if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297#endif
1298}
1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
1351/////////////////////////////////////////////////////////////////////////////
1352
1353struct EVAPI *evapi::GEVAPI;
1354struct CoroAPI *coroapi::GCoroAPI;
1355
1356void
1357coroapi::do_cede_to_tick ()
1358{
1359 cede_pending = 0;
1360 cede ();
1361}
1362
1363void
1364coroapi::wait_for_tick ()
1365{
1366 CALL_BEGIN (0);
1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1368 CALL_END;
1369}
1370
1371void
1372coroapi::wait_for_tick_begin ()
1373{
1374 CALL_BEGIN (0);
1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1376 CALL_END;
1222} 1377}
1223 1378
1224void 1379void
1225iow::poll (int events) 1380iow::poll (int events)
1226{ 1381{
1227 if (pe->poll != events) 1382 if (events != this->events)
1228 { 1383 {
1384 int active = ev_is_active ((ev_io *)this);
1229 if (pe->poll) stop (); 1385 if (active) stop ();
1230 pe->poll = events; 1386 ev_io_set ((ev_io *)this, fd, events);
1231 if (pe->poll) start (); 1387 if (active) start ();
1232 } 1388 }
1233} 1389}
1234 1390
1235void 1391static void
1236_connect_to_perl () 1392_connect_to_perl_1 ()
1237{ 1393{
1238 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
1239 1395
1240 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1241 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1242 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1243 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1244 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1245 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1246 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1247 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1248 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1249 1413
1250 cb_global = get_av ("cf::CB_GLOBAL", 1); 1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1251 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1252 cb_object = get_av ("cf::CB_OBJECT", 1); 1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1253 cb_player = get_av ("cf::CB_PLAYER", 1); 1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1254 cb_client = get_av ("cf::CB_CLIENT", 1); 1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1255 cb_type = get_av ("cf::CB_TYPE" , 1); 1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1256 cb_map = get_av ("cf::CB_MAP" , 1); 1420 cb_map = get_av ("cf::CB_MAP" , 1);
1257} 1421}
1258 1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
1259MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
1260 1434
1261BOOT: 1435BOOT:
1262{ 1436{
1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1439
1263 _connect_to_perl (); 1440 _connect_to_perl_1 ();
1264
1265 I_EVENT_API (PACKAGE);
1266 watcher_base::GEventAPI = GEventAPI;
1267 I_CORO_API (PACKAGE);
1268 1441
1269 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1443
1444 //{
1445 // require_pv ("Time::HiRes");
1446 //
1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1448 // if (!svp) croak ("Time::HiRes is required");
1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1451 //}
1270 1452
1271 static const struct { 1453 static const struct {
1272 const char *name; 1454 const char *name;
1273 IV iv; 1455 IV iv;
1274 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
1275# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
1276 const_iv (llevError) 1458# include "const_iv.h"
1277 const_iv (llevInfo) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1278 const_iv (llevDebug) 1460# include "attackinc.h"
1279 const_iv (llevMonster) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1468
1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1280 1470
1281 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
1282 const_iv (PLAYER)
1283 const_iv (TRANSPORT)
1284 const_iv (ROD)
1285 const_iv (TREASURE)
1286 const_iv (POTION)
1287 const_iv (FOOD)
1288 const_iv (POISON)
1289 const_iv (BOOK)
1290 const_iv (CLOCK) 1472 const_iv (MAXSOCKBUF)
1291 const_iv (ARROW)
1292 const_iv (BOW)
1293 const_iv (WEAPON)
1294 const_iv (ARMOUR)
1295 const_iv (PEDESTAL)
1296 const_iv (ALTAR)
1297 const_iv (LOCKED_DOOR)
1298 const_iv (SPECIAL_KEY)
1299 const_iv (MAP)
1300 const_iv (DOOR)
1301 const_iv (KEY)
1302 const_iv (TIMED_GATE)
1303 const_iv (TRIGGER)
1304 const_iv (GRIMREAPER)
1305 const_iv (MAGIC_EAR)
1306 const_iv (TRIGGER_BUTTON)
1307 const_iv (TRIGGER_ALTAR)
1308 const_iv (TRIGGER_PEDESTAL)
1309 const_iv (SHIELD)
1310 const_iv (HELMET)
1311 const_iv (HORN)
1312 const_iv (MONEY)
1313 const_iv (CLASS)
1314 const_iv (GRAVESTONE)
1315 const_iv (AMULET)
1316 const_iv (PLAYERMOVER)
1317 const_iv (TELEPORTER)
1318 const_iv (CREATOR)
1319 const_iv (SKILL)
1320 const_iv (EARTHWALL)
1321 const_iv (GOLEM)
1322 const_iv (THROWN_OBJ)
1323 const_iv (BLINDNESS)
1324 const_iv (GOD)
1325 const_iv (DETECTOR)
1326 const_iv (TRIGGER_MARKER)
1327 const_iv (DEAD_OBJECT)
1328 const_iv (DRINK)
1329 const_iv (MARKER)
1330 const_iv (HOLY_ALTAR)
1331 const_iv (PLAYER_CHANGER)
1332 const_iv (BATTLEGROUND)
1333 const_iv (PEACEMAKER)
1334 const_iv (GEM)
1335 const_iv (FIREWALL)
1336 const_iv (ANVIL)
1337 const_iv (CHECK_INV)
1338 const_iv (MOOD_FLOOR)
1339 const_iv (EXIT)
1340 const_iv (ENCOUNTER)
1341 const_iv (SHOP_FLOOR)
1342 const_iv (SHOP_MAT)
1343 const_iv (RING)
1344 const_iv (FLOOR)
1345 const_iv (FLESH)
1346 const_iv (INORGANIC)
1347 const_iv (SKILL_TOOL)
1348 const_iv (LIGHTER)
1349 const_iv (BUILDABLE_WALL)
1350 const_iv (MISC_OBJECT)
1351 const_iv (LAMP)
1352 const_iv (DUPLICATOR)
1353 const_iv (SPELLBOOK)
1354 const_iv (CLOAK)
1355 const_iv (SPINNER)
1356 const_iv (GATE)
1357 const_iv (BUTTON)
1358 const_iv (CF_HANDLE)
1359 const_iv (HOLE)
1360 const_iv (TRAPDOOR)
1361 const_iv (SIGN)
1362 const_iv (BOOTS)
1363 const_iv (GLOVES)
1364 const_iv (SPELL)
1365 const_iv (SPELL_EFFECT)
1366 const_iv (CONVERTER)
1367 const_iv (BRACERS)
1368 const_iv (POISONING)
1369 const_iv (SAVEBED)
1370 const_iv (WAND)
1371 const_iv (SCROLL)
1372 const_iv (DIRECTOR)
1373 const_iv (GIRDLE)
1374 const_iv (FORCE)
1375 const_iv (POTION_EFFECT)
1376 const_iv (EVENT_CONNECTOR)
1377 const_iv (CLOSE_CON)
1378 const_iv (CONTAINER)
1379 const_iv (ARMOUR_IMPROVER)
1380 const_iv (WEAPON_IMPROVER)
1381 const_iv (SKILLSCROLL)
1382 const_iv (DEEP_SWAMP)
1383 const_iv (IDENTIFY_ALTAR)
1384 const_iv (MENU)
1385 const_iv (RUNE)
1386 const_iv (TRAP)
1387 const_iv (POWER_CRYSTAL)
1388 const_iv (CORPSE)
1389 const_iv (DISEASE)
1390 const_iv (SYMPTOM)
1391 const_iv (BUILDER)
1392 const_iv (MATERIAL)
1393 const_iv (ITEM_TRANSFORMER)
1394 1473
1395 const_iv (NUM_SUBTYPES) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1396 1476
1397 const_iv (ST_BD_BUILD) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1398 const_iv (ST_BD_REMOVE)
1399 1478
1400 const_iv (ST_MAT_FLOOR) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1401 const_iv (ST_MAT_WALL) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1402 const_iv (ST_MAT_ITEM)
1403
1404 const_iv (AT_PHYSICAL)
1405 const_iv (AT_MAGIC)
1406 const_iv (AT_FIRE)
1407 const_iv (AT_ELECTRICITY)
1408 const_iv (AT_COLD)
1409 const_iv (AT_CONFUSION)
1410 const_iv (AT_ACID)
1411 const_iv (AT_DRAIN)
1412 const_iv (AT_WEAPONMAGIC)
1413 const_iv (AT_GHOSTHIT)
1414 const_iv (AT_POISON)
1415 const_iv (AT_SLOW)
1416 const_iv (AT_PARALYZE)
1417 const_iv (AT_TURN_UNDEAD)
1418 const_iv (AT_FEAR)
1419 const_iv (AT_CANCELLATION)
1420 const_iv (AT_DEPLETE)
1421 const_iv (AT_DEATH)
1422 const_iv (AT_CHAOS)
1423 const_iv (AT_COUNTERSPELL)
1424 const_iv (AT_GODPOWER)
1425 const_iv (AT_HOLYWORD)
1426 const_iv (AT_BLIND)
1427 const_iv (AT_INTERNAL)
1428 const_iv (AT_LIFE_STEALING)
1429 const_iv (AT_DISEASE)
1430
1431 const_iv (WEAP_HIT)
1432 const_iv (WEAP_SLASH)
1433 const_iv (WEAP_PIERCE)
1434 const_iv (WEAP_CLEAVE)
1435 const_iv (WEAP_SLICE)
1436 const_iv (WEAP_STAB)
1437 const_iv (WEAP_WHIP)
1438 const_iv (WEAP_CRUSH)
1439 const_iv (WEAP_BLUD)
1440
1441 const_iv (FLAG_ALIVE)
1442 const_iv (FLAG_WIZ)
1443 const_iv (FLAG_REMOVED)
1444 const_iv (FLAG_FREED)
1445 const_iv (FLAG_WAS_WIZ)
1446 const_iv (FLAG_APPLIED)
1447 const_iv (FLAG_UNPAID)
1448 const_iv (FLAG_USE_SHIELD)
1449 const_iv (FLAG_NO_PICK)
1450 const_iv (FLAG_ANIMATE)
1451 const_iv (FLAG_MONSTER)
1452 const_iv (FLAG_FRIENDLY)
1453 const_iv (FLAG_GENERATOR)
1454 const_iv (FLAG_IS_THROWN)
1455 const_iv (FLAG_AUTO_APPLY)
1456 const_iv (FLAG_PLAYER_SOLD)
1457 const_iv (FLAG_SEE_INVISIBLE)
1458 const_iv (FLAG_CAN_ROLL)
1459 const_iv (FLAG_OVERLAY_FLOOR)
1460 const_iv (FLAG_IS_TURNABLE)
1461 const_iv (FLAG_IS_USED_UP)
1462 const_iv (FLAG_IDENTIFIED)
1463 const_iv (FLAG_REFLECTING)
1464 const_iv (FLAG_CHANGING)
1465 const_iv (FLAG_SPLITTING)
1466 const_iv (FLAG_HITBACK)
1467 const_iv (FLAG_STARTEQUIP)
1468 const_iv (FLAG_BLOCKSVIEW)
1469 const_iv (FLAG_UNDEAD)
1470 const_iv (FLAG_SCARED)
1471 const_iv (FLAG_UNAGGRESSIVE)
1472 const_iv (FLAG_REFL_MISSILE)
1473 const_iv (FLAG_REFL_SPELL)
1474 const_iv (FLAG_NO_MAGIC)
1475 const_iv (FLAG_NO_FIX_PLAYER)
1476 const_iv (FLAG_IS_LIGHTABLE)
1477 const_iv (FLAG_TEAR_DOWN)
1478 const_iv (FLAG_RUN_AWAY)
1479 const_iv (FLAG_PICK_UP)
1480 const_iv (FLAG_UNIQUE)
1481 const_iv (FLAG_NO_DROP)
1482 const_iv (FLAG_WIZCAST)
1483 const_iv (FLAG_CAST_SPELL)
1484 const_iv (FLAG_USE_SCROLL)
1485 const_iv (FLAG_USE_RANGE)
1486 const_iv (FLAG_USE_BOW)
1487 const_iv (FLAG_USE_ARMOUR)
1488 const_iv (FLAG_USE_WEAPON)
1489 const_iv (FLAG_USE_RING)
1490 const_iv (FLAG_READY_RANGE)
1491 const_iv (FLAG_READY_BOW)
1492 const_iv (FLAG_XRAYS)
1493 const_iv (FLAG_NO_APPLY)
1494 const_iv (FLAG_IS_FLOOR)
1495 const_iv (FLAG_LIFESAVE)
1496 const_iv (FLAG_NO_STRENGTH)
1497 const_iv (FLAG_SLEEP)
1498 const_iv (FLAG_STAND_STILL)
1499 const_iv (FLAG_RANDOM_MOVE)
1500 const_iv (FLAG_ONLY_ATTACK)
1501 const_iv (FLAG_CONFUSED)
1502 const_iv (FLAG_STEALTH)
1503 const_iv (FLAG_WIZPASS)
1504 const_iv (FLAG_IS_LINKED)
1505 const_iv (FLAG_CURSED)
1506 const_iv (FLAG_DAMNED)
1507 const_iv (FLAG_SEE_ANYWHERE)
1508 const_iv (FLAG_KNOWN_MAGICAL)
1509 const_iv (FLAG_KNOWN_CURSED)
1510 const_iv (FLAG_CAN_USE_SKILL)
1511 const_iv (FLAG_BEEN_APPLIED)
1512 const_iv (FLAG_READY_SCROLL)
1513 const_iv (FLAG_USE_ROD)
1514 const_iv (FLAG_USE_HORN)
1515 const_iv (FLAG_MAKE_INVIS)
1516 const_iv (FLAG_INV_LOCKED)
1517 const_iv (FLAG_IS_WOODED)
1518 const_iv (FLAG_IS_HILLY)
1519 const_iv (FLAG_READY_SKILL)
1520 const_iv (FLAG_READY_WEAPON)
1521 const_iv (FLAG_NO_SKILL_IDENT)
1522 const_iv (FLAG_BLIND)
1523 const_iv (FLAG_SEE_IN_DARK)
1524 const_iv (FLAG_IS_CAULDRON)
1525 const_iv (FLAG_NO_STEAL)
1526 const_iv (FLAG_ONE_HIT)
1527 const_iv (FLAG_CLIENT_SENT)
1528 const_iv (FLAG_BERSERK)
1529 const_iv (FLAG_NEUTRAL)
1530 const_iv (FLAG_NO_ATTACK)
1531 const_iv (FLAG_NO_DAMAGE)
1532 const_iv (FLAG_OBJ_ORIGINAL)
1533 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1534 const_iv (FLAG_ACTIVATE_ON_PUSH)
1535 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1536 const_iv (FLAG_IS_WATER)
1537 const_iv (FLAG_CONTENT_ON_GEN)
1538 const_iv (FLAG_IS_A_TEMPLATE)
1539 const_iv (FLAG_IS_BUILDABLE)
1540
1541 const_iv (NDI_BLACK)
1542 const_iv (NDI_WHITE)
1543 const_iv (NDI_NAVY)
1544 const_iv (NDI_RED)
1545 const_iv (NDI_ORANGE)
1546 const_iv (NDI_BLUE)
1547 const_iv (NDI_DK_ORANGE)
1548 const_iv (NDI_GREEN)
1549 const_iv (NDI_LT_GREEN)
1550 const_iv (NDI_GREY)
1551 const_iv (NDI_BROWN)
1552 const_iv (NDI_GOLD)
1553 const_iv (NDI_TAN)
1554 const_iv (NDI_MAX_COLOR)
1555 const_iv (NDI_COLOR_MASK)
1556 const_iv (NDI_UNIQUE)
1557 const_iv (NDI_ALL)
1558
1559 const_iv (UPD_LOCATION)
1560 const_iv (UPD_FLAGS)
1561 const_iv (UPD_WEIGHT)
1562 const_iv (UPD_FACE)
1563 const_iv (UPD_NAME)
1564 const_iv (UPD_ANIM)
1565 const_iv (UPD_ANIMSPEED)
1566 const_iv (UPD_NROF)
1567
1568 const_iv (UPD_SP_MANA)
1569 const_iv (UPD_SP_GRACE)
1570 const_iv (UPD_SP_DAMAGE)
1571
1572 const_iv (F_APPLIED)
1573 const_iv (F_LOCATION)
1574 const_iv (F_UNPAID)
1575 const_iv (F_MAGIC)
1576 const_iv (F_CURSED)
1577 const_iv (F_DAMNED)
1578 const_iv (F_OPEN)
1579 const_iv (F_NOPICK)
1580 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1581 1482
1582 const_iv (F_BUY) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1583 const_iv (F_SHOP) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1584 const_iv (F_SELL)
1585 1485
1586 const_iv (P_BLOCKSVIEW) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1587 const_iv (P_PLAYER)
1588 const_iv (P_NO_MAGIC)
1589 const_iv (P_IS_ALIVE)
1590 const_iv (P_NO_CLERIC)
1591 const_iv (P_NEED_UPDATE)
1592 const_iv (P_OUT_OF_MAP)
1593 const_iv (P_NEW_MAP)
1594 1487
1595 const_iv (UP_OBJ_INSERT) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1596 const_iv (UP_OBJ_REMOVE) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1597 const_iv (UP_OBJ_CHANGE)
1598 const_iv (UP_OBJ_FACE)
1599 1490
1600 const_iv (INS_NO_MERGE) 1491 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1601 const_iv (INS_ABOVE_FLOOR_ONLY)
1602 const_iv (INS_NO_WALK_ON)
1603 const_iv (INS_ON_TOP)
1604 const_iv (INS_BELOW_ORIGINATOR)
1605 const_iv (INS_MAP_LOAD)
1606
1607 const_iv (WILL_APPLY_HANDLE)
1608 const_iv (WILL_APPLY_TREASURE)
1609 const_iv (WILL_APPLY_EARTHWALL)
1610 const_iv (WILL_APPLY_DOOR)
1611 const_iv (WILL_APPLY_FOOD)
1612
1613 const_iv (SAVE_MODE)
1614 const_iv (SAVE_DIR_MODE)
1615
1616 const_iv (M_PAPER)
1617 const_iv (M_IRON)
1618 const_iv (M_GLASS)
1619 const_iv (M_LEATHER)
1620 const_iv (M_WOOD)
1621 const_iv (M_ORGANIC)
1622 const_iv (M_STONE)
1623 const_iv (M_CLOTH)
1624 const_iv (M_ADAMANT)
1625 const_iv (M_LIQUID)
1626 const_iv (M_SOFT_METAL)
1627 const_iv (M_BONE)
1628 const_iv (M_ICE) 1492 const_iv (MAP_INACTIVE)
1629 const_iv (M_SPECIAL)
1630 1493
1631 const_iv (SK_EXP_ADD_SKILL) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1632 const_iv (SK_EXP_TOTAL) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1633 const_iv (SK_EXP_NONE)
1634 const_iv (SK_SUBTRACT_SKILL_EXP)
1635 const_iv (SK_EXP_SKILL_ONLY)
1636 1496
1637 const_iv (SK_LOCKPICKING) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1638 const_iv (SK_HIDING)
1639 const_iv (SK_SMITHERY)
1640 const_iv (SK_BOWYER)
1641 const_iv (SK_JEWELER)
1642 const_iv (SK_ALCHEMY)
1643 const_iv (SK_STEALING)
1644 const_iv (SK_LITERACY)
1645 const_iv (SK_BARGAINING)
1646 const_iv (SK_JUMPING)
1647 const_iv (SK_DET_MAGIC)
1648 const_iv (SK_ORATORY)
1649 const_iv (SK_SINGING)
1650 const_iv (SK_DET_CURSE)
1651 const_iv (SK_FIND_TRAPS)
1652 const_iv (SK_MEDITATION)
1653 const_iv (SK_PUNCHING)
1654 const_iv (SK_FLAME_TOUCH)
1655 const_iv (SK_KARATE)
1656 const_iv (SK_CLIMBING)
1657 const_iv (SK_WOODSMAN)
1658 const_iv (SK_INSCRIPTION)
1659 const_iv (SK_ONE_HANDED_WEAPON)
1660 const_iv (SK_MISSILE_WEAPON)
1661 const_iv (SK_THROWING)
1662 const_iv (SK_USE_MAGIC_ITEM)
1663 const_iv (SK_DISARM_TRAPS)
1664 const_iv (SK_SET_TRAP)
1665 const_iv (SK_THAUMATURGY)
1666 const_iv (SK_PRAYING)
1667 const_iv (SK_CLAWING)
1668 const_iv (SK_LEVITATION)
1669 const_iv (SK_SUMMONING)
1670 const_iv (SK_PYROMANCY)
1671 const_iv (SK_EVOCATION)
1672 const_iv (SK_SORCERY)
1673 const_iv (SK_TWO_HANDED_WEAPON)
1674 const_iv (SK_SPARK_TOUCH)
1675 const_iv (SK_SHIVER)
1676 const_iv (SK_ACID_SPLASH)
1677 const_iv (SK_POISON_NAIL)
1678 1498
1679 const_iv (SOUND_NEW_PLAYER) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1680 const_iv (SOUND_FIRE_ARROW)
1681 const_iv (SOUND_LEARN_SPELL)
1682 const_iv (SOUND_FUMBLE_SPELL)
1683 const_iv (SOUND_WAND_POOF)
1684 const_iv (SOUND_OPEN_DOOR)
1685 const_iv (SOUND_PUSH_PLAYER)
1686 const_iv (SOUND_PLAYER_HITS1)
1687 const_iv (SOUND_PLAYER_HITS2)
1688 const_iv (SOUND_PLAYER_HITS3)
1689 const_iv (SOUND_PLAYER_HITS4)
1690 const_iv (SOUND_PLAYER_IS_HIT1)
1691 const_iv (SOUND_PLAYER_IS_HIT2)
1692 const_iv (SOUND_PLAYER_IS_HIT3)
1693 const_iv (SOUND_PLAYER_KILLS)
1694 const_iv (SOUND_PET_IS_KILLED)
1695 const_iv (SOUND_PLAYER_DIES)
1696 const_iv (SOUND_OB_EVAPORATE)
1697 const_iv (SOUND_OB_EXPLODE)
1698 const_iv (SOUND_CLOCK)
1699 const_iv (SOUND_TURN_HANDLE)
1700 const_iv (SOUND_FALL_HOLE)
1701 const_iv (SOUND_DRINK_POISON)
1702 const_iv (SOUND_CAST_SPELL_0)
1703
1704 const_iv (PREFER_LOW)
1705 const_iv (PREFER_HIGH)
1706
1707 const_iv (ATNR_PHYSICAL)
1708 const_iv (ATNR_MAGIC)
1709 const_iv (ATNR_FIRE)
1710 const_iv (ATNR_ELECTRICITY)
1711 const_iv (ATNR_COLD)
1712 const_iv (ATNR_CONFUSION)
1713 const_iv (ATNR_ACID)
1714 const_iv (ATNR_DRAIN)
1715 const_iv (ATNR_WEAPONMAGIC)
1716 const_iv (ATNR_GHOSTHIT)
1717 const_iv (ATNR_POISON)
1718 const_iv (ATNR_SLOW)
1719 const_iv (ATNR_PARALYZE)
1720 const_iv (ATNR_TURN_UNDEAD)
1721 const_iv (ATNR_FEAR)
1722 const_iv (ATNR_CANCELLATION)
1723 const_iv (ATNR_DEPLETE)
1724 const_iv (ATNR_DEATH)
1725 const_iv (ATNR_CHAOS)
1726 const_iv (ATNR_COUNTERSPELL)
1727 const_iv (ATNR_GODPOWER)
1728 const_iv (ATNR_HOLYWORD)
1729 const_iv (ATNR_BLIND)
1730 const_iv (ATNR_INTERNAL)
1731 const_iv (ATNR_LIFE_STEALING)
1732 const_iv (ATNR_DISEASE)
1733
1734 const_iv (MAP_FLUSH)
1735 const_iv (MAP_PLAYER_UNIQUE)
1736 const_iv (MAP_BLOCK)
1737 const_iv (MAP_STYLE)
1738 const_iv (MAP_OVERLAY)
1739
1740 const_iv (MAP_IN_MEMORY)
1741 const_iv (MAP_SWAPPED)
1742 const_iv (MAP_LOADING)
1743 const_iv (MAP_SAVING)
1744
1745 const_iv (KLASS_ATTACHABLE)
1746 const_iv (KLASS_GLOBAL)
1747 const_iv (KLASS_OBJECT)
1748 const_iv (KLASS_CLIENT)
1749 const_iv (KLASS_PLAYER)
1750 const_iv (KLASS_MAP)
1751
1752 const_iv (CS_QUERY_YESNO)
1753 const_iv (CS_QUERY_SINGLECHAR)
1754 const_iv (CS_QUERY_HIDEINPUT)
1755
1756 const_iv (ST_DEAD)
1757 const_iv (ST_SETUP)
1758 const_iv (ST_PLAYING)
1759 const_iv (ST_CUSTOM)
1760
1761 const_iv (ST_CHANGE_CLASS)
1762 const_iv (ST_CONFIRM_QUIT)
1763 const_iv (ST_GET_PARTY_PASSWORD)
1764 }; 1500 };
1765 1501
1766 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1767 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1768 1504
1769 static const struct { 1505 static const struct {
1770 const char *name; 1506 const char *name;
1771 int skip; 1507 int skip;
1777# undef def 1513# undef def
1778 }; 1514 };
1779 1515
1780 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1781 1517
1782 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1783 { 1519 {
1784 AV *event = newAV (); 1520 AV *event = newAV ();
1785 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1786 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1787 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1788 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1789 } 1525 }
1790}
1791 1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529}
1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 f (GvGP (gv)->gp_form);
1536 f (GvGP (gv)->gp_io);
1537 f (GvGP (gv)->gp_sv);
1538 f (GvGP (gv)->gp_av);
1539 f (GvGP (gv)->gp_hv);
1540 f (GvGP (gv)->gp_cv);
1541 GvCVGEN (gv) = 0;
1542 GvMULTI_off (gv);
1543# undef f
1544
1792void _connect_to_perl () 1545void _connect_to_perl_1 ()
1793 1546
1547void _connect_to_perl_2 ()
1548
1549void _recalc_want ()
1550
1551# not used by default anymore
1794void _global_reattach () 1552void _global_reattach ()
1795 CODE: 1553 CODE:
1796{ 1554{
1797 // reattach to all attachable objects in the game. 1555 // reattach to all attachable objects in the game.
1798 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1556 for_all_clients (ns)
1799 (*i)->reattach (); 1557 ns->reattach ();
1800 1558
1801 for (player *pl = first_player; pl; pl = pl->next) 1559 for_all_objects (op)
1802 pl->reattach ();
1803
1804 for (maptile *m = first_map; m; m = m->next)
1805 m->reattach ();
1806
1807 for (object *op = object::first; op; op = op->next)
1808 op->reattach (); 1560 op->reattach ();
1809} 1561}
1810 1562
1563void init_anim ()
1564
1565void init_globals ()
1566
1567void init_attackmess ()
1568
1569void init_dynamic ()
1570
1571void load_settings ()
1572
1573void reload_exp_table ()
1574
1575void reload_materials ()
1576
1577void init_uuid ()
1578 CODE:
1579 UUID::init ();
1580
1581void init_signals ()
1582
1583void init_skills ()
1584
1585void init_beforeplay ()
1586
1587void evthread_start (int aiofd)
1588
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593NV till_tick ()
1594 CODE:
1595 RETVAL = SvNVX (sv_next_tick) - now ();
1596 OUTPUT:
1597 RETVAL
1598
1599int tick_inhibit ()
1600 CODE:
1601 RETVAL = tick_inhibit;
1602 OUTPUT:
1603 RETVAL
1604
1605void tick_inhibit_inc ()
1606 CODE:
1607 ++tick_inhibit;
1608
1609void tick_inhibit_dec ()
1610 CODE:
1611 if (!--tick_inhibit)
1612 if (tick_pending)
1613 {
1614 ev_async_send (EV_DEFAULT, &tick_watcher);
1615 coroapi::cede ();
1616 }
1617
1618void server_tick ()
1619 CODE:
1620{
1621 ev_now_update (EV_DEFAULT);
1622 NOW = ev_now (EV_DEFAULT);
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1625 runtime = SvNVX (sv_runtime);
1626
1627 server_tick ();
1628
1629 ev_now_update (EV_DEFAULT);
1630 NOW = ev_now (EV_DEFAULT);
1631 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1632 runtime += TICK;
1633 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1634}
1635
1811NV floor (NV x) 1636NV floor (NV x)
1812 1637
1813NV ceil (NV x) 1638NV ceil (NV x)
1814 1639
1815void server_tick () 1640NV rndm (...)
1641 ALIAS:
1642 rmg_rndm = 1
1643 CODE:
1644{
1645 rand_gen &gen = ix ? rmg_rndm : rndm;
1646 switch (items)
1647 {
1648 case 0: RETVAL = gen (); break;
1649 case 1: RETVAL = gen (SvUV (ST (0))); break;
1650 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1651 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1652 }
1653}
1654 OUTPUT:
1655 RETVAL
1816 1656
1817void 1657NV clamp (NV value, NV min_value, NV max_value)
1818LOG (int level, char *msg) 1658 CODE:
1659 RETVAL = clamp (value, min_value, max_value);
1660 OUTPUT:
1661 RETVAL
1662
1663NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1664 CODE:
1665 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1666 OUTPUT:
1667 RETVAL
1668
1669const char *ordinal (int i)
1670
1671void weaken (...)
1672 PROTOTYPE: @
1673 CODE:
1674 while (items > 0)
1675 sv_rvweaken (ST (--items));
1676
1677void log_suspend ()
1678
1679void log_resume ()
1680
1681void log_backtrace (utf8_string msg)
1682
1683void LOG (int flags, utf8_string msg)
1819 PROTOTYPE: $$ 1684 PROTOTYPE: $$
1820 C_ARGS: (LogLevel)level, "%s", msg 1685 C_ARGS: flags, "%s", msg
1821 1686
1822char *path_combine (char *base, char *path) 1687octet_string path_combine (octet_string base, octet_string path)
1823 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1824 1689
1825char *path_combine_and_normalize (char *base, char *path) 1690octet_string path_combine_and_normalize (octet_string base, octet_string path)
1826 PROTOTYPE: $$ 1691 PROTOTYPE: $$
1827 1692
1828const char *
1829get_maps_directory (char *path)
1830 PROTOTYPE: $
1831 ALIAS: maps_directory = 0
1832 CODE:
1833 RETVAL = create_pathname (path);
1834 OUTPUT: RETVAL
1835
1836void 1693void
1837sub_generation_inc () 1694sub_generation_inc ()
1838 CODE: 1695 CODE:
1839 PL_sub_generation++; 1696 PL_sub_generation++;
1840 1697
1841char * 1698const_octet_string
1842mapdir () 1699mapdir ()
1843 PROTOTYPE: 1700 PROTOTYPE:
1844 ALIAS: 1701 ALIAS:
1845 mapdir = 0 1702 mapdir = 0
1846 uniquedir = 1 1703 uniquedir = 1
1860 case 5: RETVAL = settings.playerdir; break; 1717 case 5: RETVAL = settings.playerdir; break;
1861 case 6: RETVAL = settings.datadir ; break; 1718 case 6: RETVAL = settings.datadir ; break;
1862 } 1719 }
1863 OUTPUT: RETVAL 1720 OUTPUT: RETVAL
1864 1721
1722void abort ()
1723
1724void reset_signals ()
1725
1726void fork_abort (const_octet_string cause = "cf::fork_abort")
1727
1728void cleanup (const_octet_string cause, bool make_core = false)
1729
1730void emergency_save ()
1731
1865void _exit (int status = 0) 1732void _exit (int status = EXIT_SUCCESS)
1866 1733
1734#if _POSIX_MEMLOCK
1735
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737 INIT:
1738#if __GLIBC__
1739 mallopt (M_TOP_PAD, 1024 * 1024);
1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1744#endif
1745
1746int munlockall ()
1747
1748#endif
1749
1750int
1751malloc_trim (IV pad = 0)
1752
1753void
1754mallinfo ()
1755 PPCODE:
1756{
1757#if __GLIBC__
1758 struct mallinfo mai = mallinfo ();
1759 EXTEND (SP, 10*2);
1760 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1761 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1762 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1764 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1765 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1767 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1770#endif
1771 EXTEND (SP, 5*2);
1772 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1774 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1775 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1776 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1777}
1778
1867int find_animation (char *text) 1779int find_animation (utf8_string text)
1868 PROTOTYPE: $ 1780 PROTOTYPE: $
1869 1781
1870int random_roll (int min, int max, object *op, int goodbad); 1782int random_roll (int min, int max, object *op, int goodbad);
1871 1783
1872const char *cost_string_from_value(uint64 cost, int approx = 0) 1784const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1873 1785
1874int
1875exp_to_level (val64 exp) 1786int exp_to_level (val64 exp)
1787
1788val64 level_to_min_exp (int level)
1789
1790SV *
1791attacktype_name (int atnr)
1876 CODE: 1792 CODE:
1877{ 1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1878 int i = 0; 1794 ? newSVpv (attacktype_name [atnr], 0)
1879 1795 : &PL_sv_undef;
1880 RETVAL = settings.max_level;
1881
1882 for (i = 1; i <= settings.max_level; i++)
1883 {
1884 if (levels[i] > exp)
1885 {
1886 RETVAL = i - 1;
1887 break;
1888 }
1889 }
1890}
1891 OUTPUT: RETVAL 1796 OUTPUT: RETVAL
1892 1797
1798SV *
1799attacktype_desc (int atnr)
1800 CODE:
1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806SV *
1807resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (resist_plus [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814SV *
1815change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822UUID
1823uuid_cur ()
1824 CODE:
1825 RETVAL = UUID::cur;
1826 OUTPUT:
1827 RETVAL
1828
1829UUID
1830uuid_gen ()
1831 CODE:
1832 RETVAL = UUID::gen ();
1833 OUTPUT:
1834 RETVAL
1835
1893val64 1836val64
1894level_to_min_exp (int level) 1837uuid_seq (UUID uuid)
1895 CODE: 1838 CODE:
1896 if (level > settings.max_level) 1839 RETVAL = uuid.seq;
1897 RETVAL = levels[settings.max_level]; 1840 OUTPUT:
1898 else if (level < 1)
1899 RETVAL = 0; 1841 RETVAL
1900 else 1842
1901 RETVAL = levels[level]; 1843UUID
1844uuid_str (val64 seq)
1845 CODE:
1846 RETVAL.seq = seq;
1847 OUTPUT:
1902 OUTPUT: RETVAL 1848 RETVAL
1903 1849
1904SV * 1850void
1905resistance_to_string (int atnr) 1851coin_names ()
1906 CODE: 1852 PPCODE:
1907 if (atnr >= 0 && atnr < NROFATTACKS) 1853 EXTEND (SP, NUM_COINS);
1908 RETVAL = newSVpv (resist_plus[atnr], 0); 1854 for (int i = 0; i < NUM_COINS; ++i)
1909 else 1855 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1910 XSRETURN_UNDEF; 1856
1911 OUTPUT: RETVAL 1857void
1858coin_archetypes ()
1859 PPCODE:
1860 EXTEND (SP, NUM_COINS);
1861 for (int i = 0; i < NUM_COINS; ++i)
1862 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1863
1864bool
1865load_resource_file_ (octet_string filename)
1866
1867void
1868fix_weight ()
1912 1869
1913MODULE = cf PACKAGE = cf::attachable 1870MODULE = cf PACKAGE = cf::attachable
1914 1871
1915int 1872int
1916valid (SV *obj) 1873valid (SV *obj)
1917 CODE: 1874 CODE:
1918 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1919 OUTPUT: 1876 OUTPUT:
1920 RETVAL 1877 RETVAL
1878
1879bool should_invoke (attachable *obj, int event)
1880 CODE:
1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1884void
1885debug_trace (attachable *obj, bool on = true)
1886 CODE:
1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1888 if (on)
1889 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1890
1891int mortals_size ()
1892 CODE:
1893 RETVAL = attachable::mortals.size ();
1894 OUTPUT: RETVAL
1895
1896#object *mortals (U32 index)
1897# CODE:
1898# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1899# OUTPUT: RETVAL
1900
1901INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1921 1902
1922MODULE = cf PACKAGE = cf::global 1903MODULE = cf PACKAGE = cf::global
1923 1904
1924int invoke (SV *klass, int event, ...) 1905int invoke (SV *klass, int event, ...)
1925 CODE: 1906 CODE:
1929 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1910 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1930 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1931 1912
1932MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1913MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1933 1914
1934INCLUDE: $PERL genacc object ../include/object.h | 1915INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1935 1916
1936int invoke (object *op, int event, ...) 1917int invoke (object *op, int event, ...)
1937 CODE: 1918 CODE:
1938 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1919 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1939 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1942 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1943 1924
1944SV *registry (object *op) 1925SV *registry (object *op)
1945 1926
1946void mortals () 1927int objects_size ()
1947 PPCODE: 1928 CODE:
1948 EXTEND (SP, object::mortals.size ());
1949 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1950 PUSHs (to_sv (*i));
1951
1952object *first ()
1953 CODE:
1954 RETVAL = object::first; 1929 RETVAL = objects.size ();
1955 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1931
1932object *objects (U32 index)
1933 CODE:
1934 RETVAL = index < objects.size () ? objects [index] : 0;
1935 OUTPUT: RETVAL
1936
1937int actives_size ()
1938 CODE:
1939 RETVAL = actives.size ();
1940 OUTPUT: RETVAL
1941
1942object *actives (U32 index)
1943 CODE:
1944 RETVAL = index < actives.size () ? actives [index] : 0;
1945 OUTPUT: RETVAL
1946
1947int mortals_size ()
1948 CODE:
1949 RETVAL = attachable::mortals.size ();
1950 OUTPUT: RETVAL
1951
1952const_utf8_string slot_name (U32 slot)
1953 ALIAS:
1954 slot_name = 0
1955 slot_use_name = 1
1956 slot_nonuse_name = 2
1957 CODE:
1958{
1959 if (slot >= NUM_BODY_LOCATIONS)
1960 croak ("body slot index out of range");
1961
1962 switch (ix)
1963 {
1964 case 0: RETVAL = body_locations[slot].name ; break;
1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1967 }
1968}
1969 OUTPUT:
1970 RETVAL
1956 1971
1957# missing properties 1972# missing properties
1958 1973
1959object *head (object *op) 1974object *head (object *op)
1960 PROTOTYPE: $ 1975 PROTOTYPE: $
1961 CODE: 1976 CODE:
1962 RETVAL = op->head ? op->head : op;
1963 OUTPUT: RETVAL
1964
1965int is_head (object *op)
1966 PROTOTYPE: $
1967 CODE:
1968 RETVAL = !op->head; 1977 RETVAL = op->head_ ();
1969 OUTPUT: RETVAL 1978 OUTPUT: RETVAL
1970 1979
1971void 1980void
1972inv (object *obj) 1981inv (object *obj)
1973 PROTOTYPE: $ 1982 PROTOTYPE: $
1974 PPCODE: 1983 PPCODE:
1975{ 1984{
1976 object *o;
1977 for (o = obj->inv; o; o = o->below) 1985 for (object *o = obj->inv; o; o = o->below)
1978 XPUSHs (sv_2mortal (to_sv (o))); 1986 XPUSHs (sv_2mortal (to_sv (o)));
1979} 1987}
1980 1988
1981void 1989void
1982set_animation (object *op, int idx) 1990set_animation (object *op, int idx)
1983 CODE: 1991 CODE:
1984 SET_ANIMATION (op, idx); 1992 SET_ANIMATION (op, idx);
1985 1993
1986void 1994int
1987object::drain_stat () 1995num_animations (object *op)
1996 CODE:
1997 RETVAL = NUM_ANIMATIONS (op);
1998 OUTPUT: RETVAL
1988 1999
1989void 2000int slot_info (object *op, UV slot, int value = 0)
1990object::drain_specific_stat (int stat) 2001 ALIAS:
2002 slot_used = 1
2003 CODE:
2004{
2005 if (slot >= NUM_BODY_LOCATIONS)
2006 croak ("body slot index out of range");
1991 2007
1992void 2008 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1993object::change_luck (int change)
1994 2009
1995void 2010 if (items > 2)
1996object::add_statbonus () 2011 if (ix)
2012 op->slot[slot].used = value;
2013 else
2014 op->slot[slot].info = value;
2015}
2016 OUTPUT:
2017 RETVAL
1997 2018
1998void
1999object::remove_statbonus ()
2000
2001object *find_best_object_match (object *op, const char *match) 2019object *find_best_object_match (object *op, utf8_string match)
2002
2003object *find_marked_object (object *op)
2004
2005int need_identify (object *obj);
2006 2020
2007int apply_shop_mat (object *shop_mat, object *op); 2021int apply_shop_mat (object *shop_mat, object *op);
2008 2022
2009int move (object *op, int dir, object *originator = op) 2023int move (object *op, int dir, object *originator = op)
2010 CODE: 2024 CODE:
2011 RETVAL = move_ob (op, dir, originator); 2025 RETVAL = op->move (dir, originator);
2012 OUTPUT: 2026 OUTPUT:
2013 RETVAL 2027 RETVAL
2014 2028
2015void apply (object *applier, object *applied, int flags = 0)
2016 CODE:
2017 manual_apply (applied, applier, flags);
2018
2019void apply_below (object *op) 2029void apply_below (object *op)
2020 CODE: 2030 CODE:
2021 player_apply_below (op); 2031 player_apply_below (op);
2022 2032
2023void remove (object *op) 2033int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2024 CODE:
2025 op->remove ();
2026 2034
2027void 2035int casting_level (object *caster, object *spell)
2028object::destroy (bool destroy_inventory = false)
2029
2030void
2031object::destroy_inv (bool drop_to_ground = false)
2032
2033object *cf_object_present_archname_inside (object *op, char *whatstr)
2034
2035int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2036
2037int cf_object_change_map (object *op, int x, int y, maptile *map)
2038
2039object *clone (object *op, int recursive = 0)
2040 CODE:
2041 if (recursive)
2042 RETVAL = object_create_clone (op);
2043 else
2044 {
2045 RETVAL = object::create ();
2046 op->copy_to (RETVAL);
2047 }
2048 OUTPUT: RETVAL
2049 2036
2050int pay_item (object *op, object *buyer) 2037int pay_item (object *op, object *buyer)
2051 CODE: 2038 CODE:
2052 RETVAL = pay_for_item (op, buyer); 2039 RETVAL = pay_for_item (op, buyer);
2053 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
2057 RETVAL = pay_for_amount (amount, op); 2044 RETVAL = pay_for_amount (amount, op);
2058 OUTPUT: RETVAL 2045 OUTPUT: RETVAL
2059 2046
2060void pay_player (object *op, uint64 amount) 2047void pay_player (object *op, uint64 amount)
2061 2048
2062val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2049val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2063 2050
2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2051int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2065 2052
2066void learn_spell (object *op, object *sp, int special_prayer = 0) 2053void learn_spell (object *op, object *sp, int special_prayer = 0)
2067 CODE: 2054 CODE:
2068 do_learn_spell (op, sp, special_prayer); 2055 do_learn_spell (op, sp, special_prayer);
2069 2056
2070void forget_spell (object *op, object *sp) 2057void forget_spell (object *op, object *sp)
2071 CODE: 2058 CODE:
2072 do_forget_spell (op, query_name (sp)); 2059 do_forget_spell (op, query_name (sp));
2073 2060
2074object *check_for_spell (object *op, char *spellname) 2061object *check_for_spell (object *op, utf8_string spellname)
2075 CODE: 2062 CODE:
2076 RETVAL = check_spell_known (op, spellname); 2063 RETVAL = check_spell_known (op, spellname);
2077 OUTPUT: RETVAL 2064 OUTPUT: RETVAL
2078 2065
2079int query_money (object *op) 2066int query_money (object *op)
2088 2075
2089void drop (object *who, object *op) 2076void drop (object *who, object *op)
2090 2077
2091void pick_up (object *who, object *op) 2078void pick_up (object *who, object *op)
2092 2079
2093object *cf_object_insert_object (object *op, object *container)
2094
2095object *cf_object_insert_in_ob (object *ob, object *where)
2096
2097int cf_object_teleport (object *op, maptile *map, int x, int y)
2098
2099void update_object (object *op, int action) 2080void update_object (object *op, int action)
2100 2081
2101object *cf_create_object_by_name (const char *name)
2102
2103void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2082void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2104 2083
2105void player_lvl_adj (object *who, object *skill = 0) 2084void player_lvl_adj (object *who, object *skill = 0)
2106 2085
2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2086int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2108 2087
2109int calc_skill_exp (object *who, object *op, object *skill); 2088int calc_skill_exp (object *who, object *op, object *skill)
2110 2089
2111void push_button (object *op); 2090void push_button (object *op, object *originator)
2112 2091
2113void use_trigger (object *op); 2092void use_trigger (object *op, object *originator)
2114 2093
2115void add_button_link (object *button, maptile *map, int connected); 2094void handle_apply_yield (object *op)
2116 2095
2117void remove_button_link (object *op); 2096int convert_item (object *item, object *converter)
2118 2097
2098void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2119 2099
2120MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2100MODULE = cf PACKAGE = cf::object PREFIX = cf_
2121
2122object *cf_insert_ob_in_ob (object *ob, object *where)
2123 2101
2124# no clean way to get an object from an archetype - stupid idiotic 2102# no clean way to get an object from an archetype - stupid idiotic
2125# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2103# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2126 2104
2127object *new (const char *archetype = 0) 2105object *new (utf8_string archetype = 0)
2128 PROTOTYPE: ;$ 2106 PROTOTYPE: ;$
2129 CODE: 2107 CODE:
2130 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2108 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2131 OUTPUT: 2109 OUTPUT:
2132 RETVAL 2110 RETVAL
2133 2111
2112object *generate (utf8_string arch, object *creator)
2113 CODE:
2114 object *obj = get_archetype (arch);
2115 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2116 RETVAL = obj;
2117 OUTPUT:
2118 RETVAL
2119
2120object *find_object (U32 tag)
2121
2122object *find_object_uuid (UUID i)
2123
2124# TODO: nuke
2134object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2125object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2135 PROTOTYPE: $$$$$$ 2126 PROTOTYPE: $$$$$$
2136 CODE: 2127 CODE:
2137{ 2128{
2138 int unused_type; 2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2139 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2140}
2141 2130
2142# syntatic sugar for easier use in event callbacks. 2131 if (RETVAL->destroyed ())
2143const char *options (object *op)
2144 CODE:
2145 RETVAL = op->name; 2132 RETVAL = 0;
2133}
2134
2135shstr
2136object::kv_get (shstr key)
2137 CODE:
2138 RETVAL = THIS->kv.get (key);
2146 OUTPUT: 2139 OUTPUT:
2147 RETVAL 2140 RETVAL
2148 2141
2149player *contr (object *op)
2150 CODE:
2151 RETVAL = op->contr;
2152 OUTPUT: RETVAL
2153
2154void 2142void
2155object::roll_stats () 2143object::kv_del (shstr key)
2144 CODE:
2145 THIS->kv.del (key);
2156 2146
2157void 2147void
2158object::update_stats () 2148object::kv_set (shstr key, shstr value)
2159 2149 CODE:
2160void 2150 THIS->kv.set (key, value);
2161object::swap_stats (int a, int b)
2162
2163const char *get_ob_key_value (object *op, const char *key)
2164
2165bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2166 2151
2167object *get_nearest_player (object *ob) 2152object *get_nearest_player (object *ob)
2168 ALIAS: nearest_player = 0 2153 ALIAS: nearest_player = 0
2169 PREINIT: 2154 PREINIT:
2170 extern object *get_nearest_player (object *); 2155 extern object *get_nearest_player (object *);
2172void rangevector (object *ob, object *other, int flags = 0) 2157void rangevector (object *ob, object *other, int flags = 0)
2173 PROTOTYPE: $$;$ 2158 PROTOTYPE: $$;$
2174 PPCODE: 2159 PPCODE:
2175{ 2160{
2176 rv_vector rv; 2161 rv_vector rv;
2162
2177 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164
2178 EXTEND (SP, 5); 2165 EXTEND (SP, 5);
2179 PUSHs (newSVuv (rv.distance)); 2166 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2180 PUSHs (newSViv (rv.distance_x)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2181 PUSHs (newSViv (rv.distance_y)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2182 PUSHs (newSViv (rv.direction)); 2169 PUSHs (sv_2mortal (newSViv (rv.direction)));
2183 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2170 PUSHs (sv_2mortal (to_sv (rv.part)));
2184} 2171}
2185 2172
2186bool on_same_map_as (object *ob, object *other) 2173bool on_same_map_as (object *ob, object *other)
2187 CODE: 2174 CODE:
2188 RETVAL = on_same_map (ob, other); 2175 RETVAL = on_same_map (ob, other);
2189 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
2190 2177
2191const char * 2178const_utf8_string
2192base_name (object *op, int plural = op->nrof > 1) 2179base_name (object *op, int plural = op->nrof > 1)
2193 CODE: 2180 CODE:
2194 RETVAL = query_base_name (op, plural); 2181 RETVAL = query_base_name (op, plural);
2195 OUTPUT: RETVAL 2182 OUTPUT: RETVAL
2196 2183
2197object *decrease_ob_nr (object *op, unsigned long i) 2184# return the tail of an object, excluding itself
2185void
2186tail (object *op)
2187 PPCODE:
2188 while ((op = op->more))
2189 XPUSHs (sv_2mortal (to_sv (op)));
2198 2190
2199MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2191MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2200 2192
2201player *player (object *op) 2193player *player (object *op)
2202 CODE: 2194 CODE:
2203 RETVAL = op->contr; 2195 RETVAL = op->contr;
2204 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
2205 2197
2206void check_score (object *op) 2198bool move_player (object *op, int dir)
2207 2199
2208void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2200void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2209 2201 CODE:
2210object *cf_player_send_inventory (object *op) 2202 new_draw_info (flags, 0, op, txt);
2211
2212char *cf_player_get_ip (object *op)
2213 ALIAS: ip = 0
2214
2215object *cf_player_get_marked_item (object *op)
2216 ALIAS: marked_item = 0
2217
2218void cf_player_set_marked_item (object *op, object *ob)
2219
2220partylist *cf_player_get_party (object *op)
2221 ALIAS: party = 0
2222
2223void cf_player_set_party (object *op, partylist *party)
2224 2203
2225void kill_player (object *op) 2204void kill_player (object *op)
2226 2205
2206void esrv_send_item (object *pl, object *item)
2207
2227void esrv_update_item (object *op, int what, object *item) 2208void esrv_update_item (object *pl, int what, object *item)
2228 C_ARGS: what, op, item 2209 C_ARGS: what, pl, item
2229 2210
2230void clear_los (object *op) 2211void esrv_del_item (object *pl, int tag)
2212 C_ARGS: pl->contr, tag
2231 2213
2232int command_reset (object *op, char *params)
2233
2234int command_teleport (object *op, char *params)
2235
2236int command_summon (object *op, char *params) 2214int command_summon (object *op, utf8_string params)
2237 2215
2238int command_arrest (object *op, char *params) 2216int command_arrest (object *op, utf8_string params)
2239
2240int command_kick (object *op, char *params)
2241
2242int command_banish (object *op, char *params)
2243 2217
2244 2218
2245MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2246 2220
2247INCLUDE: $PERL genacc player ../include/player.h | 2221INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2248 2222
2249int invoke (player *pl, int event, ...) 2223int invoke (player *pl, int event, ...)
2250 CODE: 2224 CODE:
2251 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2225 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2252 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2226 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2254 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); 2228 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2255 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
2256 2230
2257SV *registry (player *pl) 2231SV *registry (player *pl)
2258 2232
2259player *
2260create ()
2261 CODE:
2262 RETVAL = player::create ();
2263 OUTPUT:
2264 RETVAL
2265
2266player *
2267load (const char *path)
2268 CODE:
2269 RETVAL = player::load (path);
2270 OUTPUT:
2271 RETVAL
2272
2273void
2274player::save (bool final = false)
2275
2276void
2277player::connect (client *ns)
2278
2279void 2233void
2280save_stats (player *pl) 2234save_stats (player *pl)
2281 CODE: 2235 CODE:
2282 pl->ob->stats.hp = pl->ob->stats.maxhp; 2236 pl->ob->stats.hp = pl->ob->stats.maxhp;
2283 pl->ob->stats.sp = pl->ob->stats.maxsp; 2237 pl->ob->stats.sp = pl->ob->stats.maxsp;
2284 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2238 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2285 pl->orig_stats = pl->ob->stats; 2239 pl->orig_stats = pl->ob->stats;
2286 2240
2287player *cf_player_find (char *name) 2241# should only be temporary
2288 PROTOTYPE: $ 2242void esrv_new_player (player *pl)
2289 2243
2290void cf_player_move (player *pl, int dir) 2244#d# TODO: replace by blocked_los accessor, fix code using this
2291
2292void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2293
2294player *first ()
2295 CODE:
2296 RETVAL = first_player;
2297 OUTPUT: RETVAL
2298
2299bool 2245bool
2300cell_visible (player *pl, int dx, int dy) 2246cell_visible (player *pl, int dx, int dy)
2301 CODE: 2247 CODE:
2302 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2248 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2303 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2304 OUTPUT: 2249 OUTPUT:
2305 RETVAL 2250 RETVAL
2306 2251
2307void 2252void
2308send (player *pl, SV *packet) 2253send (player *pl, SV *packet)
2309 CODE: 2254 CODE:
2310{ 2255{
2311 STRLEN len; 2256 STRLEN len;
2312 char *buf = SvPVbyte (packet, len); 2257 char *buf = SvPVbyte (packet, len);
2313 2258
2259 if (len > MAXSOCKBUF)
2260 pl->failmsg ("[packet too long for client]");
2314 if (pl->ns) 2261 else if (pl->ns)
2315 pl->ns->send_packet (buf, len); 2262 pl->ns->send_packet (buf, len);
2316} 2263}
2317
2318int
2319listening (player *pl, int new_value = -1)
2320 CODE:
2321 RETVAL = pl->listening;
2322 if (new_value >= 0)
2323 pl->listening = new_value;
2324 OUTPUT:
2325 RETVAL
2326 2264
2327void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2265void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2328 PROTOTYPE: $;$$$ 2266 PROTOTYPE: $;$$$
2329 PPCODE: 2267 PPCODE:
2330 if (GIMME_V != G_VOID) 2268 if (GIMME_V != G_VOID)
2339 if (y) sv_to (y, pl->bed_y); 2277 if (y) sv_to (y, pl->bed_y);
2340 2278
2341void 2279void
2342list () 2280list ()
2343 PPCODE: 2281 PPCODE:
2344 for (player *pl = first_player; pl; pl = pl->next) 2282 for_all_players (pl)
2345 XPUSHs (sv_2mortal (to_sv (pl))); 2283 XPUSHs (sv_2mortal (to_sv (pl)));
2346 2284
2347bool
2348peaceful (player *pl, bool new_setting = 0)
2349 PROTOTYPE: $;$
2350 CODE:
2351 RETVAL = pl->peaceful;
2352 if (items > 1)
2353 pl->peaceful = new_setting;
2354 OUTPUT:
2355 RETVAL
2356
2357living *
2358orig_stats (player *pl)
2359 CODE:
2360 RETVAL = &pl->orig_stats;
2361 OUTPUT: RETVAL
2362
2363living *
2364last_stats (player *pl)
2365 CODE:
2366 RETVAL = &pl->last_stats;
2367 OUTPUT: RETVAL
2368
2369 2285
2370MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2286MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2371
2372maptile *first ()
2373 PROTOTYPE:
2374 CODE:
2375 RETVAL = first_map;
2376 OUTPUT: RETVAL
2377 2287
2378int invoke (maptile *map, int event, ...) 2288int invoke (maptile *map, int event, ...)
2379 CODE: 2289 CODE:
2380 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2290 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2381 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2291 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2383 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2293 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2384 OUTPUT: RETVAL 2294 OUTPUT: RETVAL
2385 2295
2386SV *registry (maptile *map) 2296SV *registry (maptile *map)
2387 2297
2388INCLUDE: $PERL genacc maptile ../include/map.h | 2298void
2389 2299find_tagged_objects (maptile *map, utf8_string tag = 0)
2390maptile *new (int width, int height)
2391 PROTOTYPE:
2392 CODE: 2300 PPCODE:
2393{ 2301{
2394 RETVAL = get_empty_map (width, height); 2302 if (!map->spaces)
2303 XSRETURN_EMPTY;
2304
2305 if (tag)
2306 {
2307 shstr_cmp tag_ (tag);
2308
2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2310 for (object *op = ms->bot; op; op = op->above)
2311 if (op->tag == tag_)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2314 else
2315 {
2316 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2317 for (object *op = ms->bot; op; op = op->above)
2318 if (op->tag)
2319 XPUSHs (sv_2mortal (to_sv (op)));
2320 }
2395} 2321}
2322
2323INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2324
2325void
2326adjust_daylight ()
2327 CODE:
2328 maptile::adjust_daylight ();
2329
2330int
2331outdoor_darkness (int darkness = 0)
2332 CODE:
2333 RETVAL = maptile::outdoor_darkness;
2334 if (items)
2335 maptile::outdoor_darkness = darkness;
2396 OUTPUT: 2336 OUTPUT:
2397 RETVAL 2337 RETVAL
2398 2338
2399void delete_map (maptile *map) 2339void
2340maptile::instantiate ()
2400 2341
2401void clean_tmp_map (maptile *map) 2342maptile *new ()
2402 2343 PROTOTYPE:
2403void play_sound_map (maptile *map, int x, int y, int sound_num)
2404
2405int out_of_map (maptile *map, int x, int y)
2406
2407maptile *tile_map (maptile *map, unsigned int dir)
2408 CODE: 2344 CODE:
2409 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2345 RETVAL = new maptile;
2410 OUTPUT: 2346 OUTPUT:
2411 RETVAL 2347 RETVAL
2412 2348
2413char *tile_path (maptile *map, unsigned int dir) 2349void
2350maptile::players ()
2414 CODE: 2351 PPCODE:
2415 if (dir >= 4) 2352 if (GIMME_V == G_SCALAR)
2353 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2354 else if (GIMME_V == G_ARRAY)
2355 {
2356 EXTEND (SP, THIS->players);
2357 for_all_players (pl)
2358 if (pl->ob && pl->ob->map == THIS)
2359 PUSHs (sv_2mortal (to_sv (pl->ob)));
2360 }
2361
2362#if 0
2363
2364void
2365maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt)
2366 CODE:
2367{
2368 static frac_gen<vec2d> frac;
2369
2370 if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV)
2371 croak ("maptile::add_quadland: biome_plt must be arrayref");
2372
2373 biome_plt = SvRV (biome_plt);
2374
2375 const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map);
2376
2377 for (int x = 0; x < THIS->width; ++x)
2378 for (int y = 0; y < THIS->height; ++y)
2379 {
2380 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2381 if (op->flag [FLAG_IS_FLOOR])
2382 goto skip;
2383
2384 {
2385 float fx = mx * THIS->width + x;
2386 float fy = my * THIS->height + y;
2387
2388 int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15);
2389 int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15);
2390
2391 rain = lerp (rain, 0, 15, 0, temp);
2392 printf ("rain %d\n", temp);//D
2393
2394 int biome = bmap [rain * 16 + temp];
2395
2396 //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D
2397#if 1
2398 if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0))
2399 {
2400 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2403
2404 if (ob->randomitems && !ob->above)
2405 {
2406 ob->create_treasure (ob->randomitems);
2407
2408 for (object *op = ob->above; op; op = op->above)
2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2410 }
2411 }
2412#endif
2413 }
2414 skip: ;
2415 }
2416}
2417
2418#endif
2419
2420void
2421maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2422 CODE:
2423{
2424 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2425 croak ("maptile::add_underlay: palette must be arrayref");
2426
2427 palette = SvRV (palette);
2428
2429 STRLEN idxlen;
2430 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2431
2432 for (int x = 0; x < THIS->width; ++x)
2433 for (int y = 0; y < THIS->height; ++y)
2434 {
2435 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2436 if (op->flag [FLAG_IS_FLOOR])
2437 goto skip;
2438
2439 {
2440 int offs = offset + y * stride + x;
2441
2442 if (IN_RANGE_EXC (offs, 0, idxlen))
2443 {
2444 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2445 {
2446 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2447 ob->flag [FLAG_NO_MAP_SAVE] = true;
2448 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2449
2450 if (ob->randomitems && !ob->above)
2451 {
2452 ob->create_treasure (ob->randomitems);
2453
2454 for (object *op = ob->above; op; op = op->above)
2455 op->flag [FLAG_NO_MAP_SAVE] = true;
2456 // TODO: if this is a pickable object, then the item
2457 // will at a bit weird - saving inside the player
2458 // will clear the flag, but when the player drops
2459 // it without logging out, it keeps the flag.
2460 // nobody has reported this, but this can be rather
2461 // annoying on persistent maps.
2462 }
2463 }
2464 }
2465 }
2466 skip: ;
2467 }
2468}
2469
2470void
2471maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2472 CODE:
2473{
2474 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2475 croak ("maptile::set_regiondata: palette must be arrayref");
2476
2477 palette = SvRV (palette);
2478
2479 STRLEN idxlen;
2480 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2481
2482 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2483 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2484
2485 for (int i = av_len ((AV *)palette) + 1; i--; )
2486 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2487
2488 for (int y = 0; y < THIS->height; ++y)
2489 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2490
2491 sfree (THIS->regions, THIS->size ());
2492 delete [] THIS->regionmap;
2493
2494 THIS->regions = regions;
2495 THIS->regionmap = regionmap;
2496}
2497
2498void
2499maptile::create_region_treasure ()
2500 CODE:
2501 for (int x = 0; x < THIS->width; ++x)
2502 for (int y = 0; y < THIS->height; ++y)
2503 {
2504 region *rgn = THIS->region (x, y);
2505
2506 if (object *op = THIS->at (x, y).top)
2507 if (rgn->treasure && rndm () < rgn->treasure_density)
2508 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2509 }
2510
2511int out_of_map (maptile *map, int x, int y)
2512
2513void
2514find_link (maptile *map, shstr_tmp connection)
2515 PPCODE:
2516 if (oblinkpt *obp = map->find_link (connection))
2517 for (objectlink *ol = obp->link; ol; ol = ol->next)
2518 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2519
2520void
2521xy_normalise (maptile *map, int x, int y, int dir = 0)
2522 PPCODE:
2523{
2524 mapxy pos (map, x, y);
2525 if (!pos.move (dir).normalise ())
2526 XSRETURN_EMPTY;
2527
2528 EXTEND (SP, 3);
2529 PUSHs (sv_2mortal (to_sv (pos.m)));
2530 PUSHs (sv_2mortal (to_sv (pos.x)));
2531 PUSHs (sv_2mortal (to_sv (pos.y)));
2532}
2533
2534mapspace *
2535ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2536 PROTOTYPE: $$$;$
2537 CODE:
2538{
2539 mapxy pos (map, x, y);
2540 if (!pos.move (dir).normalise ())
2416 XSRETURN_UNDEF; 2541 XSRETURN_UNDEF;
2417 RETVAL = map->tile_path [dir]; 2542
2543 RETVAL = &*pos;
2544}
2418 OUTPUT: 2545 OUTPUT:
2419 RETVAL 2546 RETVAL
2420 2547
2421maptile *ready_map_name (char *name, int flags = 0) 2548void
2549at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2422 PROTOTYPE: $;$ 2550 PROTOTYPE: $$$;$
2423 ALIAS:
2424 find = 0
2425 get_map = 1
2426
2427maptile *has_been_loaded (char *name)
2428 PROTOTYPE: $
2429
2430int in_memory (maptile *map)
2431 CODE:
2432 RETVAL = map->in_memory;
2433 OUTPUT:
2434 RETVAL
2435
2436void
2437trigger (maptile *map, long connection, bool state = true)
2438 CODE:
2439 activate_connection (map, connection, state);
2440
2441void
2442get_connection (maptile *map, long connection)
2443 PPCODE:
2444 oblinkpt *obp = get_connection_links (map, connection);
2445 if (obp)
2446 for (objectlink *ol = obp->link; ol; ol = ol->next)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2448
2449object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2450
2451object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2452
2453object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2454 C_ARGS: str, map, nx, ny
2455
2456void
2457cf_map_normalise (maptile *map, int x, int y)
2458 PPCODE:
2459{
2460 maptile *nmap = 0;
2461 I16 nx = 0, ny = 0;
2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463
2464 EXTEND (SP, 4);
2465 PUSHs (sv_2mortal (newSViv (flags)));
2466
2467 if (GIMME_V == G_ARRAY)
2468 {
2469 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2470 PUSHs (sv_2mortal (newSViv (nx)));
2471 PUSHs (sv_2mortal (newSViv (ny)));
2472 }
2473}
2474
2475void
2476at (maptile *map, unsigned int x, unsigned int y)
2477 PROTOTYPE: $$$
2478 PPCODE: 2551 PPCODE:
2479{ 2552 mapxy pos (map, x, y);
2480 object *o; 2553 if (pos.move (dir).normalise ())
2481 maptile *nmap = 0; 2554 for (object *o = pos->bot; o; o = o->above)
2482 I16 nx, ny; 2555 XPUSHs (sv_2mortal (to_sv (o)));
2483
2484 get_map_flags (map, &nmap, x, y, &nx, &ny);
2485
2486 if (nmap)
2487 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2488 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2489}
2490 2556
2491SV * 2557SV *
2492bot_at (maptile *obj, unsigned int x, unsigned int y) 2558bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2493 PROTOTYPE: $$$ 2559 PROTOTYPE: $$$;$
2494 ALIAS: 2560 ALIAS:
2495 top_at = 1 2561 top_at = 1
2496 flags_at = 2 2562 flags_at = 2
2497 light_at = 3 2563 light_at = 3
2498 move_block_at = 4 2564 move_block_at = 4
2499 move_slow_at = 5 2565 move_slow_at = 5
2500 move_on_at = 6 2566 move_on_at = 6
2501 move_off_at = 7 2567 move_off_at = 7
2502 INIT:
2503 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2504 CODE: 2568 CODE:
2569{
2570 mapxy pos (map, x, y);
2571 if (!pos.move (dir).normalise ())
2572 XSRETURN_UNDEF;
2573
2574 mapspace &ms = *pos;
2575
2576 ms.update ();
2577
2505 switch (ix) 2578 switch (ix)
2506 { 2579 {
2507 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2580 case 0: RETVAL = to_sv (ms.bot ); break;
2508 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2581 case 1: RETVAL = to_sv (ms.top ); break;
2509 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2582 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2510 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2583 case 3: RETVAL = newSViv (ms.light ); break;
2511 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2584 case 4: RETVAL = newSVuv (ms.move_block); break;
2512 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2585 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2513 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2586 case 6: RETVAL = newSVuv (ms.move_on ); break;
2514 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2587 case 7: RETVAL = newSVuv (ms.move_off ); break;
2515 } 2588 }
2589}
2516 OUTPUT: 2590 OUTPUT: RETVAL
2591
2592# worst xs function of my life
2593bool
2594_create_random_map (maptile *self, SV *options)
2595 CODE:
2596{
2597 random_map_params rmp ((HV *)SvRV (options));
2598 RETVAL = self->generate_random_map (&rmp);
2599}
2600 OUTPUT:
2517 RETVAL 2601 RETVAL
2518 2602
2519void fix_walls (maptile *map, int x, int y) 2603MODULE = cf PACKAGE = cf::mapspace
2520 2604
2521void fix_walls_around (maptile *map, int x, int y) 2605INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2522 2606
2523MODULE = cf PACKAGE = cf::arch 2607MODULE = cf PACKAGE = cf::arch
2524 2608
2525archetype *find (const char *name) 2609int archetypes_size ()
2526 CODE: 2610 CODE:
2527 RETVAL = archetype::find (name); 2611 RETVAL = archetypes.size ();
2528 OUTPUT:
2529 RETVAL
2530
2531archetype *first()
2532 PROTOTYPE:
2533 CODE:
2534 RETVAL = first_archetype;
2535 OUTPUT: RETVAL 2612 OUTPUT: RETVAL
2536 2613
2614archetype *archetypes (U32 index)
2615 CODE:
2616 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2617 OUTPUT: RETVAL
2618
2537INCLUDE: $PERL genacc archetype ../include/object.h | 2619INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2538 2620
2539MODULE = cf PACKAGE = cf::party 2621MODULE = cf PACKAGE = cf::party
2540 2622
2541partylist *first () 2623partylist *first ()
2542 PROTOTYPE: 2624 PROTOTYPE:
2543 CODE: 2625 CODE:
2544 RETVAL = get_firstparty (); 2626 RETVAL = get_firstparty ();
2545 OUTPUT: RETVAL 2627 OUTPUT: RETVAL
2546 2628
2547partylist *next (partylist *party) 2629INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2548 CODE: 2630
2631MODULE = cf PACKAGE = cf::region
2632
2633void
2634list ()
2635 PPCODE:
2636 for_all_regions (rgn)
2637 XPUSHs (sv_2mortal (to_sv (rgn)));
2638
2639int specificity (region *rgn)
2640 CODE:
2549 RETVAL = party->next; 2641 RETVAL = 0;
2642 while (rgn = rgn->parent)
2643 RETVAL++;
2550 OUTPUT: RETVAL 2644 OUTPUT: RETVAL
2551 2645
2552const char *name (partylist *party) 2646INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2553 CODE:
2554 RETVAL = party->partyname;
2555 OUTPUT: RETVAL
2556
2557const char *password (partylist *party)
2558 CODE:
2559 RETVAL = party->passwd;
2560 OUTPUT: RETVAL
2561
2562MODULE = cf PACKAGE = cf::region
2563
2564region *first ()
2565 PROTOTYPE:
2566 CODE:
2567 RETVAL = first_region;
2568 OUTPUT: RETVAL
2569
2570region *next (region *reg)
2571 CODE:
2572 RETVAL = reg->next;
2573 OUTPUT: RETVAL
2574
2575const char *name (region *reg)
2576 CODE:
2577 RETVAL = reg->name;
2578 OUTPUT: RETVAL
2579
2580region *parent (region *reg)
2581 CODE:
2582 RETVAL = reg->parent;
2583 OUTPUT: RETVAL
2584
2585const char *longname (region *reg)
2586 CODE:
2587 RETVAL = reg->longname;
2588 OUTPUT: RETVAL
2589
2590const char *msg (region *reg)
2591 CODE:
2592 RETVAL = reg->msg;
2593 OUTPUT: RETVAL
2594 2647
2595MODULE = cf PACKAGE = cf::living 2648MODULE = cf PACKAGE = cf::living
2596 2649
2597INCLUDE: $PERL genacc living ../include/living.h | 2650INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2598 2651
2599MODULE = cf PACKAGE = cf::settings 2652MODULE = cf PACKAGE = cf::settings
2600 2653
2601INCLUDE: $PERL genacc Settings ../include/global.h | 2654INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2602 2655
2603MODULE = cf PACKAGE = cf::client 2656MODULE = cf PACKAGE = cf::client
2604 2657
2605INCLUDE: $PERL genacc client ../include/client.h | 2658INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2606 2659
2607int invoke (client *ns, int event, ...) 2660int invoke (client *ns, int event, ...)
2608 CODE: 2661 CODE:
2609 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2662 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2610 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2663 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2619 PPCODE: 2672 PPCODE:
2620 EXTEND (SP, clients.size ()); 2673 EXTEND (SP, clients.size ());
2621 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2674 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2622 PUSHs (sv_2mortal (to_sv (*i))); 2675 PUSHs (sv_2mortal (to_sv (*i)));
2623 2676
2624client * 2677void
2625create (int fd, const char *peername) 2678client::send_packet (SV *packet)
2626 CODE: 2679 CODE:
2627 RETVAL = client::create (fd, peername); 2680{
2681 STRLEN len;
2682 char *buf = SvPVbyte (packet, len);
2683
2684 if (len > MAXSOCKBUF)
2685 {
2686 // ugly
2687 if (THIS->pl)
2688 THIS->pl->failmsg ("[packet too long for client]");
2689 }
2690 else
2691 THIS->send_packet (buf, len);
2692}
2693
2694faceidx
2695client::need_face (utf8_string name, int pri = 0)
2696 CODE:
2697 RETVAL = face_find (name, 0);
2698 if (RETVAL)
2699 {
2700 THIS->send_face (RETVAL, pri);
2701 THIS->flush_fx ();
2702 }
2628 OUTPUT: 2703 OUTPUT:
2629 RETVAL 2704 RETVAL
2630 2705
2706int
2707client::fx_want (int idx, int value = -1)
2708 CODE:
2709 if (0 < idx && idx < FT_NUM)
2710 {
2711 RETVAL = THIS->fx_want [idx];
2712 if (items > 2)
2713 THIS->fx_want [idx] = value;
2714 }
2715 else
2716 RETVAL = 0;
2717 OUTPUT:
2718 RETVAL
2719
2720MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2721
2722faceidx sound_find (utf8_string name)
2723
2724void sound_set (utf8_string str, faceidx face)
2725
2726# dire hack
2727void old_sound_index (int idx, faceidx face)
2728 CODE:
2729 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2730 old_sound_index [idx] = face;
2731
2732MODULE = cf PACKAGE = cf::face PREFIX = face_
2733
2734#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2735
2736faceidx face_find (utf8_string name, faceidx defidx = 0)
2737
2738faceidx alloc (utf8_string name)
2739 CODE:
2740{
2741 do
2742 {
2743 RETVAL = faces.size ();
2744 faces.resize (RETVAL + 1);
2745 }
2746 while (!RETVAL); // crude way to leave index 0
2747
2748 faces [RETVAL].name = name;
2749 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2750
2751 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2752 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2753 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2754}
2755 OUTPUT: RETVAL
2756
2757void set_type (faceidx idx, int value)
2758 ALIAS:
2759 set_type = 0
2760 set_visibility = 1
2761 set_magicmap = 2
2762 set_smooth = 3
2763 set_smoothlevel = 4
2764 CODE:
2765 faceinfo *f = face_info (idx); assert (f);
2766 switch (ix)
2767 {
2768 case 0: f->type = value; break;
2769 case 1: f->visibility = value; break;
2770 case 2: f->magicmap = value; break;
2771 case 3: f->smooth = value; break;
2772 case 4: f->smoothlevel = value; break;
2773 }
2774
2775void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2776 CODE:
2777{
2778 faceinfo *f = face_info (idx); assert (f);
2779 facedata *d = f->face + faceset;
2780 sv_to (data, d->data);
2781 STRLEN clen;
2782 char *cdata = SvPVbyte (chksum, clen);
2783 clen = min (CHKSUM_MAXLEN, clen);
2784
2785 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2786
2787 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2788 {
2789 d->chksum_len = clen;
2790 memcpy (d->chksum, cdata, clen);
2791
2792 // invalidate existing client face info
2793 for_all_clients (ns)
2794 if (ns->faceset == faceset)
2795 {
2796 ns->faces_sent [idx] = false;
2797 ns->force_newmap = true;
2798 }
2799 }
2800}
2801
2802int get_data_size (faceidx idx, int faceset = 0)
2803 CODE:
2804 facedata *d = face_data (idx, faceset);
2805 if (!d) XSRETURN_UNDEF;
2806 RETVAL = d->data.size ();
2807 OUTPUT:
2808 RETVAL
2809
2810SV *get_chksum (faceidx idx, int faceset = 0)
2811 CODE:
2812 facedata *d = face_data (idx, faceset);
2813 if (!d) XSRETURN_UNDEF;
2814 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2815 OUTPUT:
2816 RETVAL
2817
2818SV *get_data (faceidx idx, int faceset = 0)
2819 CODE:
2820 facedata *d = face_data (idx, faceset);
2821 if (!d) XSRETURN_UNDEF;
2822 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2823 OUTPUT:
2824 RETVAL
2825
2826void invalidate (faceidx idx)
2827 CODE:
2828 for_all_clients (ns)
2829 {
2830 ns->faces_sent [idx] = false;
2831 ns->force_newmap = true;
2832 }
2833
2834void invalidate_all ()
2835 CODE:
2836 for_all_clients (ns)
2837 {
2838 ns->faces_sent.reset ();
2839 ns->force_newmap = true;
2840 }
2841
2842MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2843
2844#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2845
2846animidx anim_find (utf8_string name)
2847 CODE:
2848 RETVAL = animation::find (name).number;
2849 OUTPUT: RETVAL
2850
2851animidx set (utf8_string name, SV *frames, int facings = 1)
2852 CODE:
2853{
2854 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2855 croak ("frames must be an arrayref");
2856
2857 AV *av = (AV *)SvRV (frames);
2858
2859 animation *anim = &animation::find (name);
2860 if (anim->number)
2861 {
2862 anim->resize (av_len (av) + 1);
2863 anim->facings = facings;
2864 }
2865 else
2866 anim = &animation::create (name, av_len (av) + 1, facings);
2867
2868 for (int i = 0; i < anim->num_animations; ++i)
2869 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2870}
2871 OUTPUT: RETVAL
2872
2873void invalidate_all ()
2874 CODE:
2875 for_all_clients (ns)
2876 ns->anims_sent.reset ();
2877
2878MODULE = cf PACKAGE = cf::object::freezer
2879
2880INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2881
2882SV *
2883new (char *klass)
2884 CODE:
2885 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2886 OUTPUT: RETVAL
2887
2631void 2888void
2632client::send_packet (SV *packet) 2889DESTROY (SV *sv)
2890 CODE:
2891 object_freezer *self;
2892 sv_to (sv, self);
2893 delete self;
2894
2895MODULE = cf PACKAGE = cf::object::thawer
2896
2897INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2898
2899bool
2900errors_are_fatal (bool fatal)
2901 CODE:
2902 RETVAL = object_thawer::errors_are_fatal;
2903 object_thawer::errors_are_fatal = fatal;
2904 OUTPUT:
2905 RETVAL
2906
2907SV *
2908new_from_file (char *klass, octet_string path)
2909 CODE:
2910 object_thawer *f = new object_thawer (path);
2911 if (!*f)
2912 {
2913 delete f;
2914 XSRETURN_UNDEF;
2915 }
2916 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2917 OUTPUT: RETVAL
2918
2919void
2920DESTROY (SV *sv)
2921 CODE:
2922 object_thawer *self;
2923 sv_to (sv, self);
2924 delete self;
2925
2926void
2927extract_tags (object_thawer *self)
2633 CODE: 2928 PPCODE:
2634{ 2929 while (self->kw != KW_EOF)
2635 STRLEN len; 2930 {
2636 char *buf = SvPVbyte (packet, len); 2931 PUTBACK;
2932 coroapi::cede_to_tick ();
2933 SPAGAIN;
2637 2934
2638 THIS->send_packet (buf, len); 2935 if (self->kw == KW_tag)
2639} 2936 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2640 2937
2641void 2938 self->skip ();
2642client::destroy () 2939 }
2643 2940
2941MODULE = cf PACKAGE = cf::layout
2942
2943INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2944

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