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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.198 by root, Fri Apr 27 19:53:05 2007 UTC vs.
Revision 1.402 by root, Sun May 1 13:18:24 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
40#include <sproto.h> 36#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 37
46#include <unistd.h> 38#include <unistd.h>
47#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
48# include <sys/mman.h> 40# include <sys/mman.h>
49#endif 41#endif
50 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
51#include <EXTERN.h> 51#include <EXTERN.h>
52#include <perl.h> 52#include <perl.h>
53#include <XSUB.h> 53#include <XSUB.h>
54 54
55#include "CoroAPI.h" 55#include "CoroAPI.h"
56#include "perlxsi.c" 56#include "perlxsi.c"
57 57
58extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59 59typedef object_freezer &object_freezer_ref;
60typedef object object_ornull;
61typedef maptile maptile_ornull;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 60
68typedef std::string std__string; 61typedef std::string std__string;
69 62
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 63static PerlInterpreter *perl;
85 64
86double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
87 69
88global gbl_ev; 70global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
91 77
92static HV 78static HV
93 *stash_cf, 79 *stash_cf,
94 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
103 144
104// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
105template<class super> 146template<class super>
106static super * 147static super *
107is_a (attachable *at) 148is_a (attachable *at)
140 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
141 hv_clear (self); 182 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
144 185
145 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 187 assert (!this->self);
147 } 188 }
148} 189}
149 190
150void 191void
167} 208}
168 209
169void 210void
170attachable::do_destroy () 211attachable::do_destroy ()
171{ 212{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
173 214
174 if (cb) 215 if (cb)
175 { 216 {
176 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
177 cb = 0; 218 cb = 0;
184attachable::destroy () 225attachable::destroy ()
185{ 226{
186 if (destroyed ()) 227 if (destroyed ())
187 return; 228 return;
188 229
189 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
190 do_destroy (); 231 do_destroy ();
191 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
192} 239}
193 240
194void 241void
195attachable::check_mortals () 242attachable::check_mortals ()
196{ 243{
200 { 247 {
201 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
202 { 249 {
203 i = 0; 250 i = 0;
204 251
205 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
207 269
208 break; 270 break;
209 } 271 }
210 272
211 attachable *obj = mortals [i]; 273 attachable *obj = mortals [i];
227 } 289 }
228 else 290 else
229 { 291 {
230 mortals.erase (i); 292 mortals.erase (i);
231 obj->sever_self (); 293 obj->sever_self ();
232 delete obj; 294 obj->do_delete ();
233 } 295 }
234 } 296 }
235} 297}
236 298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
301{
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
237attachable & 311attachable &
238attachable::operator =(const attachable &src) 312attachable::operator =(const attachable &src)
239{ 313{
240 //if (self || cb) 314 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 316
243 attach = src.attach; 317 attach = src.attach;
244 return *this; 318 return *this;
245} 319}
246 320
321#if 0
322template<typename T>
323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
354#endif
355
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 357
249static SV * 358static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 359newSVptr (void *ptr, HV *stash, HV *hv)
251{ 360{
252 SV *sv;
253
254 if (!ptr) 361 if (!ptr)
255 return &PL_sv_undef; 362 return newSV (0);
256 363
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
259} 372}
260 373
261static int 374static int
262attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
263{ 376{
275 return 0; 388 return 0;
276} 389}
277 390
278MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
279 392
280static SV * 393static SV * noinline
281newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
282{ 395{
283 if (!obj) 396 if (!obj)
284 return &PL_sv_undef; 397 return newSV (0);
285 398
286 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
287 { 403 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 405
291 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 409 }
294 else 410 else
295 { 411 {
296 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
300 416
301 return sv; 417 return sv;
302 } 418 }
303} 419}
304 420
421#if 0 // unused
305static void 422static void
306clearSVptr (SV *sv) 423clearSVptr (SV *sv)
307{ 424{
308 if (SvROK (sv)) 425 if (SvROK (sv))
309 sv = SvRV (sv); 426 sv = SvRV (sv);
310 427
311 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
313} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
314 447
315static long 448static long
316SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
317{ 450{
318 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
320 453
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 455}
328 456
329static long 457static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
331{ 459{
332 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
333 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
334 else
335 return 0;
336} 463}
337 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
361 547
362inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
364 550
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 553
368inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 605
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 608
403template<class T> 609template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 611
406template<int N> 612template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 614
409inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 619
415inline void sv_to (SV *sv, std::string &v) 620static inline void sv_to (SV *sv, std::string &v)
416{ 621{
417 STRLEN len; 622 STRLEN len;
418 char *data = SvPVbyte (sv, len); 623 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 624 v.assign (data, len);
420} 625}
421 626
422inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
423{ 628{
424 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 631}
429 632
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 634
432static SV * 635static SV *
433newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
434{ 637{
435 SV *sv; 638 SV *sv;
449 break; 652 break;
450 653
451 case DT_STRING: 654 case DT_STRING:
452 { 655 {
453 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 658 }
456 break; 659 break;
457 660
458 case DT_DATA: 661 case DT_DATA:
459 { 662 {
460 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
463 } 666 }
464 break; 667 break;
465 668
466 case DT_OBJECT: 669 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 712 va_end (ap);
510 713
511 return sv; 714 return sv;
512} 715}
513 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
514static SV * 743static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545
546SV *
547registry (attachable *ext) 744registry (attachable *ext)
548{ 745{
549 if (!ext->cb) 746 if (!ext->cb)
550 ext->cb = newAV (); 747 ext->cb = newAV ();
551 748
552 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
553} 750}
554 751
555///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
556 753
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 754void
613cfperl_init () 755cfperl_init ()
614{ 756{
757 extern char **environ;
758
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 760 perl = perl_alloc ();
617 perl_construct (perl); 761 perl_construct (perl);
618 762
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 764
621 const char *argv[] = { 765 const char *argv[] = {
622 settings.argv [0], 766 settings.argv [0],
623 "-e" 767 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 768 };
629 769
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 771 || perl_run (perl))
632 { 772 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
635 } 775 }
636 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
637 { 788 {
638 dSP; 789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 790 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 791 }
644} 792}
645 793
794void
646void cfperl_main () 795cfperl_main ()
647{ 796{
648 dSP; 797 dSP;
649 798
650 PUSHMARK (SP); 799 PUSHMARK (SP);
651 PUTBACK; 800 PUTBACK;
655void 804void
656attachable::instantiate () 805attachable::instantiate ()
657{ 806{
658 if (attach) 807 if (attach)
659 { 808 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 810 attach = 0;
662 } 811 }
663} 812}
664 813
665void 814void
666attachable::reattach () 815attachable::reattach ()
667{ 816{
668 optimise (); 817 optimise ();
669 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
671} 820}
672 821
673static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 824# include "eventinc.h"
676# undef def 825# undef def
677}; 826};
678 827
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 829
681static void 830static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 832{
684 // event must be in array 833 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
686 { 835 {
718} 867}
719 868
720void 869void
721global::gather_callbacks (AV *&callbacks, event_type event) const 870global::gather_callbacks (AV *&callbacks, event_type event) const
722{ 871{
723 ::gather_callbacks (callbacks, cb_object, event); 872 ::gather_callbacks (callbacks, cb_global, event);
724} 873}
725 874
726void 875void
727object::gather_callbacks (AV *&callbacks, event_type event) const 876object::gather_callbacks (AV *&callbacks, event_type event) const
728{ 877{
729 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
730 { 879 {
731 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
732 881
733 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
734 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
735 } 884 }
736 885
772{ 921{
773 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
775} 924}
776 925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
777bool 976bool
778attachable::invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
779{ 978{
780 data_type dt; 979 data_type dt;
781 va_list ap;
782
783 va_start (ap, event);
784 980
785 // callback call ordering should be: 981 // callback call ordering should be:
786 // 1. per-object callback 982 // 1. per-object callback
787 // 2. per-class object 983 // 2. per-class object
788 // 3. per-type callback 984 // 3. per-type callback
792 gather_callbacks (callbacks, event); 988 gather_callbacks (callbacks, event);
793 989
794 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
795 if (!callbacks) 991 if (!callbacks)
796 return 0; 992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
797 996
798 CALL_BEGIN (3); 997 CALL_BEGIN (3);
799 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
800 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
801 1000
825 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
826 } 1025 }
827 1026
828 va_end (ap); 1027 va_end (ap);
829 1028
830 CALL_CALL ("cf::do_invoke", G_SCALAR); 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
831 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
832 1031
833 CALL_END; 1032 CALL_END;
834 1033
835 return count; 1034 return count;
836} 1035}
837 1036
838SV * 1037static SV *
839cfperl_result (int idx) 1038cfperl_result (int idx)
840{ 1039{
841 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
842 if (!av) 1041 if (!av)
843 return &PL_sv_undef; 1042 return &PL_sv_undef;
844 1043
845 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
846 if (!sv) 1045 if (!sv)
860{ 1059{
861 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
862} 1061}
863 1062
864///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
1065
1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
865 1084
866void 1085void
867cfperl_emergency_save () 1086cfperl_emergency_save ()
868{ 1087{
869 CALL_BEGIN (0); 1088 CALL_BEGIN (0);
878 CALL_ARG (make_core); 1097 CALL_ARG (make_core);
879 CALL_CALL ("cf::post_cleanup", G_VOID); 1098 CALL_CALL ("cf::post_cleanup", G_VOID);
880 CALL_END; 1099 CALL_END;
881} 1100}
882 1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
883maptile * 1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
884maptile::find_sync (const char *path, maptile *origin) 1185maptile::find_sync (const_utf8_string path, maptile *origin)
885{ 1186{
886 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
887 CALL_ARG (path); 1188 CALL_ARG (path);
888 CALL_ARG (origin); 1189 CALL_ARG (origin);
889 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
890 1191
891 maptile *retval; 1192 maptile *retval = 0;
892
893 if (count)
894 sv_to (POPs, retval); 1193 if (count) sv_to (POPs, retval);
895 else
896 retval = 0;
897 1194
898 CALL_END; 1195 CALL_END;
899 1196
900 return retval; 1197 return retval;
901} 1198}
902 1199
903maptile * 1200maptile *
904maptile::find_async (const char *path, maptile *origin) 1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
905{ 1202{
906 CALL_BEGIN (2); 1203 CALL_BEGIN (3);
907 CALL_ARG (path); 1204 CALL_ARG (path);
908 CALL_ARG (origin); 1205 CALL_ARG (origin);
1206 CALL_ARG (load);
909 CALL_CALL ("cf::map::find_async", G_SCALAR); 1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
910 1208
911 maptile *retval; 1209 maptile *retval = 0;
912
913 if (count)
914 sv_to (POPs, retval); 1210 if (count) sv_to (POPs, retval);
915 else
916 retval = 0;
917 1211
918 CALL_END; 1212 CALL_END;
919 1213
920 return retval; 1214 return retval;
921} 1215}
924maptile::do_load_sync () 1218maptile::do_load_sync ()
925{ 1219{
926 CALL_BEGIN (1); 1220 CALL_BEGIN (1);
927 CALL_ARG (this); 1221 CALL_ARG (this);
928 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
929 CALL_END;
930}
931
932void
933maptile::change_all_map_light (int change)
934{
935 CALL_BEGIN (1);
936 CALL_ARG (change);
937 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
938 CALL_END; 1223 CALL_END;
939} 1224}
940 1225
941void 1226void
942object::enter_exit (object *exit) 1227object::enter_exit (object *exit)
950 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
951 CALL_END; 1236 CALL_END;
952} 1237}
953 1238
954void 1239void
955log_backtrace (const char *msg) 1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
956{ 1286{
957#if HAVE_BACKTRACE 1287#if HAVE_BACKTRACE
958 void *addr [20]; 1288 void *addr [20];
959 int size = backtrace (addr, 20); 1289 int size = backtrace (addr, 20);
960 1290
965 CALL_CALL ("cf::_log_backtrace", G_VOID); 1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
966 CALL_END; 1296 CALL_END;
967#endif 1297#endif
968} 1298}
969 1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
970///////////////////////////////////////////////////////////////////////////// 1351/////////////////////////////////////////////////////////////////////////////
971 1352
972struct EventAPI *watcher_base::GEventAPI; 1353struct EVAPI *evapi::GEVAPI;
973struct CoroAPI *coroapi::GCoroAPI; 1354struct CoroAPI *coroapi::GCoroAPI;
974 1355
975int coroapi::cede_counter; 1356void
976double (*coroapi::time)();
977double coroapi::next_cede;
978
979void coroapi::do_cede_to_tick () 1357coroapi::do_cede_to_tick ()
980{ 1358{
981 cede_counter = 0; 1359 cede_pending = 0;
982
983 cede (); 1360 cede ();
984
985 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
986 if (next_cede > SvNV (sv_next_tick) - 0.02)
987 next_cede = SvNV (sv_next_tick);
988}
989
990void coroapi::do_cede_every ()
991{
992 cede_counter = 0;
993
994 if (coroapi::nready ())
995 coroapi::cede ();
996}
997
998void coroapi::do_cede_to_tick_every ()
999{
1000 cede_counter = 0;
1001
1002 cede_to_tick ();
1003} 1361}
1004 1362
1005void 1363void
1006coroapi::wait_for_tick () 1364coroapi::wait_for_tick ()
1007{ 1365{
1016 CALL_BEGIN (0); 1374 CALL_BEGIN (0);
1017 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1018 CALL_END; 1376 CALL_END;
1019} 1377}
1020 1378
1379void
1380iow::poll (int events)
1381{
1382 if (events != this->events)
1383 {
1384 int active = ev_is_active ((ev_io *)this);
1385 if (active) stop ();
1386 ev_io_set ((ev_io *)this, fd, events);
1387 if (active) start ();
1388 }
1389}
1390
1021static void 1391static void
1022iw_dispatch (pe_event *ev)
1023{
1024 iw *w = (iw *)ev->ext_data;
1025 w->call (*w);
1026}
1027
1028void
1029iw::alloc ()
1030{
1031 pe = GEventAPI->new_idle (0, 0);
1032
1033 WaREENTRANT_off (pe);
1034 pe->base.callback = (void *)iw_dispatch;
1035 pe->base.ext_data = (void *)this;
1036}
1037
1038static void iow_dispatch (pe_event *ev)
1039{
1040 iow *w = (iow *)ev->ext_data;
1041 w->call (*w, ((pe_ioevent *)ev)->got);
1042}
1043
1044void
1045iow::alloc ()
1046{
1047 pe = GEventAPI->new_io (0, 0);
1048
1049 WaREENTRANT_off (pe);
1050 pe->base.callback = (void *)iow_dispatch;
1051 pe->base.ext_data = (void *)this;
1052
1053 pe->fd = -1;
1054 pe->poll = 0;
1055}
1056
1057void
1058iow::fd (int fd)
1059{
1060 pe->fd = fd;
1061}
1062
1063int
1064iow::poll ()
1065{
1066 return pe->poll;
1067}
1068
1069void
1070iow::poll (int events)
1071{
1072 if (pe->poll != events)
1073 {
1074 if (pe->poll) stop ();
1075 pe->poll = events;
1076 if (pe->poll) start ();
1077 }
1078}
1079
1080void
1081_connect_to_perl () 1392_connect_to_perl_1 ()
1082{ 1393{
1083 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
1084 1395
1085 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1086 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1087 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1088 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1089 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1090 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1091 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1092 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1093 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1094 1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1095 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1096 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1097 1413
1098 cb_global = get_av ("cf::CB_GLOBAL", 1); 1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1099 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1100 cb_object = get_av ("cf::CB_OBJECT", 1); 1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1101 cb_player = get_av ("cf::CB_PLAYER", 1); 1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1102 cb_client = get_av ("cf::CB_CLIENT", 1); 1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1103 cb_type = get_av ("cf::CB_TYPE" , 1); 1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1104 cb_map = get_av ("cf::CB_MAP" , 1); 1420 cb_map = get_av ("cf::CB_MAP" , 1);
1105} 1421}
1106 1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
1107MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
1108 1434
1109BOOT: 1435BOOT:
1110{ 1436{
1111 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1112 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1113 1439
1114 _connect_to_perl (); 1440 _connect_to_perl_1 ();
1115 1441
1116 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1117 1443
1118 { 1444 //{
1119 require_pv ("Time::HiRes"); 1445 // require_pv ("Time::HiRes");
1120 1446 //
1121 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1122 if (!svp) croak ("Time::HiRes is required"); 1448 // if (!svp) croak ("Time::HiRes is required");
1123 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1124 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1125 } 1451 //}
1126 1452
1127 static const struct { 1453 static const struct {
1128 const char *name; 1454 const char *name;
1129 IV iv; 1455 IV iv;
1130 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
1131# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
1132 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1458# include "const_iv.h"
1133 const_iv (logBacktrace) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1134 1460# include "attackinc.h"
1135 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1136 1468
1137 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1138 1470
1139 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
1140 1472 const_iv (MAXSOCKBUF)
1141 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1142 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1143 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1144 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1146 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1147 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1148 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1149 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1150 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1151 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1152 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1153 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1154 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1155 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1156 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1157 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1158 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1159 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1160 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1161 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1162 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1163 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1164 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1165 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1166 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1167 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1168 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1169
1170 const_iv (NUM_SUBTYPES)
1171
1172 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1173 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1174
1175 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1176 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1177 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1178 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1179 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1180 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1181 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1182
1183 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1184 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1185 const_iv (WEAP_BLUD)
1186
1187 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1188 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1190 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1191 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1192 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1193 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1194 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1195 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1196 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1197 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1198 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1199 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1200 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1201 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1202 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1203 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1204 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1205 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1206 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1207 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1208 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1209 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1210 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1211 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1212 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1213
1214 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1215 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1216 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1217 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1218 const_iv (NDI_ALL)
1219 1473
1220 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1221 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1222 1476
1223 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1224 1478
1225 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1226 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1227 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1228 1482
1229 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1230
1231 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1232 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1233 1485
1234 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1235
1236 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1237 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1238
1239 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1240 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1241
1242 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1243
1244 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1245 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1246 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1247 const_iv (M_ICE) const_iv (M_SPECIAL)
1248 1487
1249 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1250 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1251 1490
1252 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1253 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1254 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1255 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1256 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1257 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1258 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1259 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1260 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1261 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1262 const_iv (SK_POISON_NAIL)
1263
1264 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1265 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1266 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1267 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1268 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1269 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1270
1271 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1272
1273 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1274 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1275 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1276 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1277 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1278 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1279 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1280
1281 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1491 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1492 const_iv (MAP_INACTIVE)
1282 1493
1283 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1284 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1285 1496
1286 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1287 1498
1288 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1289
1290 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1291
1292 // random map generator
1293 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1294 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1295
1296 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1297 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1298 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1299
1300 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1301 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1302
1303 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1304 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1305 const_iv (GT_MINIMAL)
1306 }; 1500 };
1307 1501
1308 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1309 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1310 1504
1311 static const struct { 1505 static const struct {
1312 const char *name; 1506 const char *name;
1313 int skip; 1507 int skip;
1319# undef def 1513# undef def
1320 }; 1514 };
1321 1515
1322 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1323 1517
1324 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1325 { 1519 {
1326 AV *event = newAV (); 1520 AV *event = newAV ();
1327 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1328 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1329 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1330 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1331 } 1525 }
1332}
1333 1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529}
1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 f (GvGP (gv)->gp_form);
1536 f (GvGP (gv)->gp_io);
1537 f (GvGP (gv)->gp_sv);
1538 f (GvGP (gv)->gp_av);
1539 f (GvGP (gv)->gp_hv);
1540 f (GvGP (gv)->gp_cv);
1541 GvCVGEN (gv) = 0;
1542 GvMULTI_off (gv);
1543# undef f
1544
1334void _connect_to_perl () 1545void _connect_to_perl_1 ()
1335 1546
1547void _connect_to_perl_2 ()
1548
1549void _recalc_want ()
1550
1551# not used by default anymore
1336void _global_reattach () 1552void _global_reattach ()
1337 CODE: 1553 CODE:
1338{ 1554{
1339 // reattach to all attachable objects in the game. 1555 // reattach to all attachable objects in the game.
1340 for_all_clients (ns) 1556 for_all_clients (ns)
1342 1558
1343 for_all_objects (op) 1559 for_all_objects (op)
1344 op->reattach (); 1560 op->reattach ();
1345} 1561}
1346 1562
1563void init_anim ()
1564
1565void init_globals ()
1566
1567void init_attackmess ()
1568
1569void init_dynamic ()
1570
1571void load_settings ()
1572
1573void reload_exp_table ()
1574
1575void reload_materials ()
1576
1577void init_uuid ()
1578 CODE:
1579 UUID::init ();
1580
1581void init_signals ()
1582
1583void init_skills ()
1584
1585void init_beforeplay ()
1586
1587void evthread_start (int aiofd)
1588
1347void _post_tick () 1589void cede_to_tick ()
1348 CODE: 1590 CODE:
1349 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1591 coroapi::cede_to_tick ();
1350 1592
1351# support function for map-world.ext 1593NV till_tick ()
1352void _quantise (SV *data_sv, SV *plt_sv)
1353 CODE: 1594 CODE:
1354{ 1595 RETVAL = SvNVX (sv_next_tick) - now ();
1355 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1596 OUTPUT:
1356 croak ("_quantise called with invalid agruments"); 1597 RETVAL
1357 1598
1358 plt_sv = SvRV (plt_sv); 1599int tick_inhibit ()
1359 SV **plt = AvARRAY (plt_sv); 1600 CODE:
1360 int plt_count = AvFILL (plt_sv) + 1; 1601 RETVAL = tick_inhibit;
1602 OUTPUT:
1603 RETVAL
1361 1604
1362 STRLEN len; 1605void tick_inhibit_inc ()
1363 char *data = SvPVbyte (data_sv, len); 1606 CODE:
1364 char *dst = data; 1607 ++tick_inhibit;
1365 1608
1366 while (len >= 3) 1609void tick_inhibit_dec ()
1367 { 1610 CODE:
1368 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1611 if (!--tick_inhibit)
1612 if (tick_pending)
1369 { 1613 {
1370 char *val = SvPVX (*val_sv); 1614 ev_async_send (EV_DEFAULT, &tick_watcher);
1371 1615 coroapi::cede ();
1372 if (val [0] == data [0]
1373 && val [1] == data [1]
1374 && val [2] == data [2])
1375 {
1376 *dst++ = val [3];
1377 goto next;
1378 }
1379 } 1616 }
1380 1617
1381 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1618void server_tick ()
1382 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1619 CODE:
1383 dst - SvPVX (data_sv), len); 1620{
1621 ev_now_update (EV_DEFAULT);
1622 NOW = ev_now (EV_DEFAULT);
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1625 runtime = SvNVX (sv_runtime);
1384 1626
1385 next: 1627 server_tick ();
1386 data += 3;
1387 len -= 3;
1388 }
1389 1628
1390 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1629 ev_now_update (EV_DEFAULT);
1630 NOW = ev_now (EV_DEFAULT);
1631 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1632 runtime += TICK;
1633 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1391} 1634}
1392 1635
1393NV floor (NV x) 1636NV floor (NV x)
1394 1637
1395NV ceil (NV x) 1638NV ceil (NV x)
1396 1639
1397NV rndm (...) 1640NV rndm (...)
1641 ALIAS:
1642 rmg_rndm = 1
1398 CODE: 1643 CODE:
1644{
1645 rand_gen &gen = ix ? rmg_rndm : rndm;
1399 switch (items) 1646 switch (items)
1400 { 1647 {
1401 case 0: RETVAL = rndm (); break; 1648 case 0: RETVAL = gen (); break;
1402 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1649 case 1: RETVAL = gen (SvUV (ST (0))); break;
1403 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1650 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1404 default: croak ("cf::rndm requires none, one or two parameters."); break; 1651 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1405 } 1652 }
1653}
1406 OUTPUT: 1654 OUTPUT:
1407 RETVAL 1655 RETVAL
1408 1656
1409void server_tick () 1657NV clamp (NV value, NV min_value, NV max_value)
1410 CODE: 1658 CODE:
1411 runtime = SvNVx (sv_runtime); 1659 RETVAL = clamp (value, min_value, max_value);
1412 server_tick (); 1660 OUTPUT:
1661 RETVAL
1413 1662
1414void 1663NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1664 CODE:
1665 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1666 OUTPUT:
1667 RETVAL
1668
1669const char *ordinal (int i)
1670
1671void weaken (...)
1672 PROTOTYPE: @
1673 CODE:
1674 while (items > 0)
1675 sv_rvweaken (ST (--items));
1676
1677void log_suspend ()
1678
1679void log_resume ()
1680
1415log_backtrace (utf8_string msg) 1681void log_backtrace (utf8_string msg)
1416 1682
1417void
1418LOG (int flags, utf8_string msg) 1683void LOG (int flags, utf8_string msg)
1419 PROTOTYPE: $$ 1684 PROTOTYPE: $$
1420 C_ARGS: flags, "%s", msg 1685 C_ARGS: flags, "%s", msg
1421 1686
1422octet_string path_combine (octet_string base, octet_string path) 1687octet_string path_combine (octet_string base, octet_string path)
1423 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1424 1689
1425octet_string path_combine_and_normalize (octet_string base, octet_string path) 1690octet_string path_combine_and_normalize (octet_string base, octet_string path)
1426 PROTOTYPE: $$ 1691 PROTOTYPE: $$
1427
1428const_octet_string
1429get_maps_directory (octet_string path)
1430 PROTOTYPE: $
1431 ALIAS: maps_directory = 0
1432 CODE:
1433 RETVAL = create_pathname (path);
1434 OUTPUT: RETVAL
1435 1692
1436void 1693void
1437sub_generation_inc () 1694sub_generation_inc ()
1438 CODE: 1695 CODE:
1439 PL_sub_generation++; 1696 PL_sub_generation++;
1462 } 1719 }
1463 OUTPUT: RETVAL 1720 OUTPUT: RETVAL
1464 1721
1465void abort () 1722void abort ()
1466 1723
1724void reset_signals ()
1725
1467void fork_abort (octet_string cause = "cf::fork_abort") 1726void fork_abort (const_octet_string cause = "cf::fork_abort")
1468 1727
1469void cleanup (octet_string cause, bool make_core = false) 1728void cleanup (const_octet_string cause, bool make_core = false)
1470 1729
1471void emergency_save () 1730void emergency_save ()
1472 1731
1473void _exit (int status = EXIT_SUCCESS) 1732void _exit (int status = EXIT_SUCCESS)
1474 1733
1475UV sv_2watcher (SV *w) 1734#if _POSIX_MEMLOCK
1735
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737 INIT:
1738#if __GLIBC__
1739 mallopt (M_TOP_PAD, 1024 * 1024);
1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1744#endif
1745
1746int munlockall ()
1747
1748#endif
1749
1750int
1751malloc_trim (IV pad = 0)
1752
1753void
1754mallinfo ()
1476 CODE: 1755 PPCODE:
1477 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1756{
1757#if __GLIBC__
1758 struct mallinfo mai = mallinfo ();
1759 EXTEND (SP, 10*2);
1760 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1761 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1762 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1764 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1765 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1767 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1770#endif
1771 EXTEND (SP, 5*2);
1772 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1774 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1775 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1776 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1777}
1778
1779int find_animation (utf8_string text)
1780 PROTOTYPE: $
1781
1782int random_roll (int min, int max, object *op, int goodbad);
1783
1784const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1785
1786int exp_to_level (val64 exp)
1787
1788val64 level_to_min_exp (int level)
1789
1790SV *
1791attacktype_name (int atnr)
1792 CODE:
1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1794 ? newSVpv (attacktype_name [atnr], 0)
1795 : &PL_sv_undef;
1796 OUTPUT: RETVAL
1797
1798SV *
1799attacktype_desc (int atnr)
1800 CODE:
1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806SV *
1807resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (resist_plus [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814SV *
1815change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822UUID
1823uuid_cur ()
1824 CODE:
1825 RETVAL = UUID::cur;
1478 OUTPUT: 1826 OUTPUT:
1479 RETVAL 1827 RETVAL
1480 1828
1481#if _POSIX_MEMLOCK 1829UUID
1482 1830uuid_gen ()
1483int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1831 CODE:
1484 1832 RETVAL = UUID::gen ();
1485int munlockall () 1833 OUTPUT:
1486
1487#endif
1488
1489int find_animation (utf8_string text)
1490 PROTOTYPE: $
1491
1492int random_roll (int min, int max, object *op, int goodbad);
1493
1494const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1495
1496int
1497exp_to_level (val64 exp)
1498 CODE:
1499{
1500 int i = 0;
1501
1502 RETVAL = settings.max_level;
1503
1504 for (i = 1; i <= settings.max_level; i++)
1505 {
1506 if (levels[i] > exp)
1507 {
1508 RETVAL = i - 1;
1509 break;
1510 }
1511 }
1512}
1513 OUTPUT: RETVAL 1834 RETVAL
1514 1835
1515val64 1836val64
1516level_to_min_exp (int level) 1837uuid_seq (UUID uuid)
1517 CODE: 1838 CODE:
1518 if (level > settings.max_level) 1839 RETVAL = uuid.seq;
1519 RETVAL = levels[settings.max_level]; 1840 OUTPUT:
1520 else if (level < 1)
1521 RETVAL = 0; 1841 RETVAL
1522 else 1842
1523 RETVAL = levels[level]; 1843UUID
1844uuid_str (val64 seq)
1845 CODE:
1846 RETVAL.seq = seq;
1847 OUTPUT:
1524 OUTPUT: RETVAL 1848 RETVAL
1525 1849
1526SV * 1850void
1527resistance_to_string (int atnr) 1851coin_names ()
1528 CODE: 1852 PPCODE:
1529 if (atnr >= 0 && atnr < NROFATTACKS) 1853 EXTEND (SP, NUM_COINS);
1530 RETVAL = newSVpv (resist_plus[atnr], 0); 1854 for (int i = 0; i < NUM_COINS; ++i)
1531 else 1855 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1532 XSRETURN_UNDEF; 1856
1533 OUTPUT: RETVAL 1857void
1858coin_archetypes ()
1859 PPCODE:
1860 EXTEND (SP, NUM_COINS);
1861 for (int i = 0; i < NUM_COINS; ++i)
1862 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1534 1863
1535bool 1864bool
1536load_resource_file (octet_string filename) 1865load_resource_file_ (octet_string filename)
1866
1867void
1868fix_weight ()
1537 1869
1538MODULE = cf PACKAGE = cf::attachable 1870MODULE = cf PACKAGE = cf::attachable
1539 1871
1540int 1872int
1541valid (SV *obj) 1873valid (SV *obj)
1542 CODE: 1874 CODE:
1543 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1544 OUTPUT: 1876 OUTPUT:
1545 RETVAL 1877 RETVAL
1546 1878
1879bool should_invoke (attachable *obj, int event)
1880 CODE:
1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1547void 1884void
1548debug_trace (attachable *obj, bool on = true) 1885debug_trace (attachable *obj, bool on = true)
1549 CODE: 1886 CODE:
1550 obj->flags &= ~attachable::F_DEBUG_TRACE; 1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1551 if (on) 1888 if (on)
1552 obj->flags |= attachable::F_DEBUG_TRACE; 1889 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1553 1890
1554int mortals_size () 1891int mortals_size ()
1555 CODE: 1892 CODE:
1556 RETVAL = attachable::mortals.size (); 1893 RETVAL = attachable::mortals.size ();
1557 OUTPUT: RETVAL 1894 OUTPUT: RETVAL
1559#object *mortals (U32 index) 1896#object *mortals (U32 index)
1560# CODE: 1897# CODE:
1561# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1898# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1562# OUTPUT: RETVAL 1899# OUTPUT: RETVAL
1563 1900
1564INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1901INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1565 1902
1566MODULE = cf PACKAGE = cf::global 1903MODULE = cf PACKAGE = cf::global
1567 1904
1568int invoke (SV *klass, int event, ...) 1905int invoke (SV *klass, int event, ...)
1569 CODE: 1906 CODE:
1573 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1910 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1574 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1575 1912
1576MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1913MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1577 1914
1578INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1915INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1579 1916
1580int invoke (object *op, int event, ...) 1917int invoke (object *op, int event, ...)
1581 CODE: 1918 CODE:
1582 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1919 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1583 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1605object *actives (U32 index) 1942object *actives (U32 index)
1606 CODE: 1943 CODE:
1607 RETVAL = index < actives.size () ? actives [index] : 0; 1944 RETVAL = index < actives.size () ? actives [index] : 0;
1608 OUTPUT: RETVAL 1945 OUTPUT: RETVAL
1609 1946
1947int mortals_size ()
1948 CODE:
1949 RETVAL = attachable::mortals.size ();
1950 OUTPUT: RETVAL
1951
1952const_utf8_string slot_name (U32 slot)
1953 ALIAS:
1954 slot_name = 0
1955 slot_use_name = 1
1956 slot_nonuse_name = 2
1957 CODE:
1958{
1959 if (slot >= NUM_BODY_LOCATIONS)
1960 croak ("body slot index out of range");
1961
1962 switch (ix)
1963 {
1964 case 0: RETVAL = body_locations[slot].name ; break;
1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1967 }
1968}
1969 OUTPUT:
1970 RETVAL
1971
1610# missing properties 1972# missing properties
1611 1973
1612object *head (object *op) 1974object *head (object *op)
1613 PROTOTYPE: $ 1975 PROTOTYPE: $
1614 CODE: 1976 CODE:
1615 RETVAL = op->head_ (); 1977 RETVAL = op->head_ ();
1616 OUTPUT: RETVAL
1617
1618int is_head (object *op)
1619 PROTOTYPE: $
1620 CODE:
1621 RETVAL = op->head_ () == op;
1622 OUTPUT: RETVAL 1978 OUTPUT: RETVAL
1623 1979
1624void 1980void
1625inv (object *obj) 1981inv (object *obj)
1626 PROTOTYPE: $ 1982 PROTOTYPE: $
1627 PPCODE: 1983 PPCODE:
1628{ 1984{
1629 object *o;
1630 for (o = obj->inv; o; o = o->below) 1985 for (object *o = obj->inv; o; o = o->below)
1631 XPUSHs (sv_2mortal (to_sv (o))); 1986 XPUSHs (sv_2mortal (to_sv (o)));
1632} 1987}
1633 1988
1634void 1989void
1635set_animation (object *op, int idx) 1990set_animation (object *op, int idx)
1640num_animations (object *op) 1995num_animations (object *op)
1641 CODE: 1996 CODE:
1642 RETVAL = NUM_ANIMATIONS (op); 1997 RETVAL = NUM_ANIMATIONS (op);
1643 OUTPUT: RETVAL 1998 OUTPUT: RETVAL
1644 1999
2000int slot_info (object *op, UV slot, int value = 0)
2001 ALIAS:
2002 slot_used = 1
2003 CODE:
2004{
2005 if (slot >= NUM_BODY_LOCATIONS)
2006 croak ("body slot index out of range");
2007
2008 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2009
2010 if (items > 2)
2011 if (ix)
2012 op->slot[slot].used = value;
2013 else
2014 op->slot[slot].info = value;
2015}
2016 OUTPUT:
2017 RETVAL
2018
1645object *find_best_object_match (object *op, utf8_string match) 2019object *find_best_object_match (object *op, utf8_string match)
1646 2020
1647object *find_marked_object (object *op)
1648
1649int need_identify (object *obj);
1650
1651int apply_shop_mat (object *shop_mat, object *op); 2021int apply_shop_mat (object *shop_mat, object *op);
1652 2022
1653int move_player (object *op, int dir) 2023int move (object *op, int dir, object *originator = op)
1654 CODE: 2024 CODE:
1655 RETVAL = move_player (op, dir); 2025 RETVAL = op->move (dir, originator);
1656 OUTPUT: 2026 OUTPUT:
1657 RETVAL 2027 RETVAL
1658 2028
1659int move (object *op, int dir, object *originator = op)
1660 CODE:
1661 RETVAL = move_ob (op, dir, originator);
1662 OUTPUT:
1663 RETVAL
1664
1665void apply (object *applier, object *applied, int flags = 0)
1666 CODE:
1667 manual_apply (applied, applier, flags);
1668
1669void apply_below (object *op) 2029void apply_below (object *op)
1670 CODE: 2030 CODE:
1671 player_apply_below (op); 2031 player_apply_below (op);
1672 2032
1673int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2033int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1674 2034
1675object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2035int casting_level (object *caster, object *spell)
1676
1677int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1678
1679int cf_object_change_map (object *op, int x, int y, maptile *map)
1680
1681#//TODO
1682object *clone_ (object *op, int recursive = 0)
1683 CODE:
1684 if (recursive)
1685 RETVAL = object_create_clone (op);
1686 else
1687 {
1688 RETVAL = object::create ();
1689 op->copy_to (RETVAL);
1690 }
1691 OUTPUT: RETVAL
1692 2036
1693int pay_item (object *op, object *buyer) 2037int pay_item (object *op, object *buyer)
1694 CODE: 2038 CODE:
1695 RETVAL = pay_for_item (op, buyer); 2039 RETVAL = pay_for_item (op, buyer);
1696 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1731 2075
1732void drop (object *who, object *op) 2076void drop (object *who, object *op)
1733 2077
1734void pick_up (object *who, object *op) 2078void pick_up (object *who, object *op)
1735 2079
1736int cf_object_teleport (object *op, maptile *map, int x, int y)
1737
1738void update_object (object *op, int action) 2080void update_object (object *op, int action)
1739 2081
1740object *cf_create_object_by_name (utf8_string name)
1741
1742void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2082void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1743 2083
1744void player_lvl_adj (object *who, object *skill = 0) 2084void player_lvl_adj (object *who, object *skill = 0)
1745 2085
1746int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2086int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1747 2087
1748int calc_skill_exp (object *who, object *op, object *skill); 2088int calc_skill_exp (object *who, object *op, object *skill)
1749 2089
1750void push_button (object *op); 2090void push_button (object *op, object *originator)
1751 2091
1752void use_trigger (object *op); 2092void use_trigger (object *op, object *originator)
1753 2093
1754void add_button_link (object *button, maptile *map, int connected); 2094void handle_apply_yield (object *op)
1755 2095
1756void remove_button_link (object *op); 2096int convert_item (object *item, object *converter)
1757 2097
2098void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1758 2099
1759MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2100MODULE = cf PACKAGE = cf::object PREFIX = cf_
1760
1761object *cf_insert_ob_in_ob (object *ob, object *where)
1762 2101
1763# no clean way to get an object from an archetype - stupid idiotic 2102# no clean way to get an object from an archetype - stupid idiotic
1764# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2103# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1765 2104
1766object *new (utf8_string archetype = 0) 2105object *new (utf8_string archetype = 0)
1767 PROTOTYPE: ;$ 2106 PROTOTYPE: ;$
1768 CODE: 2107 CODE:
1769 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2108 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1770 OUTPUT: 2109 OUTPUT:
1771 RETVAL 2110 RETVAL
1772 2111
2112object *generate (utf8_string arch, object *creator)
2113 CODE:
2114 object *obj = get_archetype (arch);
2115 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2116 RETVAL = obj;
2117 OUTPUT:
2118 RETVAL
2119
2120object *find_object (U32 tag)
2121
2122object *find_object_uuid (UUID i)
2123
2124# TODO: nuke
1773object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2125object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1774 PROTOTYPE: $$$$$$ 2126 PROTOTYPE: $$$$$$
1775 CODE: 2127 CODE:
1776{ 2128{
1777 int unused_type; 2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1778 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1779}
1780 2130
1781player *contr (object *op) 2131 if (RETVAL->destroyed ())
1782 CODE:
1783 RETVAL = op->contr; 2132 RETVAL = 0;
2133}
2134
2135shstr
2136object::kv_get (shstr key)
2137 CODE:
2138 RETVAL = THIS->kv.get (key);
2139 OUTPUT:
1784 OUTPUT: RETVAL 2140 RETVAL
1785 2141
1786const_utf8_string get_ob_key_value (object *op, utf8_string key) 2142void
2143object::kv_del (shstr key)
2144 CODE:
2145 THIS->kv.del (key);
1787 2146
1788bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2147void
2148object::kv_set (shstr key, shstr value)
2149 CODE:
2150 THIS->kv.set (key, value);
1789 2151
1790object *get_nearest_player (object *ob) 2152object *get_nearest_player (object *ob)
1791 ALIAS: nearest_player = 0 2153 ALIAS: nearest_player = 0
1792 PREINIT: 2154 PREINIT:
1793 extern object *get_nearest_player (object *); 2155 extern object *get_nearest_player (object *);
1795void rangevector (object *ob, object *other, int flags = 0) 2157void rangevector (object *ob, object *other, int flags = 0)
1796 PROTOTYPE: $$;$ 2158 PROTOTYPE: $$;$
1797 PPCODE: 2159 PPCODE:
1798{ 2160{
1799 rv_vector rv; 2161 rv_vector rv;
2162
1800 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164
1801 EXTEND (SP, 5); 2165 EXTEND (SP, 5);
1802 PUSHs (newSVuv (rv.distance)); 2166 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1803 PUSHs (newSViv (rv.distance_x)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1804 PUSHs (newSViv (rv.distance_y)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1805 PUSHs (newSViv (rv.direction)); 2169 PUSHs (sv_2mortal (newSViv (rv.direction)));
1806 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2170 PUSHs (sv_2mortal (to_sv (rv.part)));
1807} 2171}
1808 2172
1809bool on_same_map_as (object *ob, object *other) 2173bool on_same_map_as (object *ob, object *other)
1810 CODE: 2174 CODE:
1811 RETVAL = on_same_map (ob, other); 2175 RETVAL = on_same_map (ob, other);
1815base_name (object *op, int plural = op->nrof > 1) 2179base_name (object *op, int plural = op->nrof > 1)
1816 CODE: 2180 CODE:
1817 RETVAL = query_base_name (op, plural); 2181 RETVAL = query_base_name (op, plural);
1818 OUTPUT: RETVAL 2182 OUTPUT: RETVAL
1819 2183
1820object *decrease_ob_nr (object *op, unsigned long i) 2184# return the tail of an object, excluding itself
2185void
2186tail (object *op)
2187 PPCODE:
2188 while ((op = op->more))
2189 XPUSHs (sv_2mortal (to_sv (op)));
1821 2190
1822MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2191MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1823 2192
1824player *player (object *op) 2193player *player (object *op)
1825 CODE: 2194 CODE:
1826 RETVAL = op->contr; 2195 RETVAL = op->contr;
1827 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
1828 2197
1829void check_score (object *op) 2198bool move_player (object *op, int dir)
1830 2199
1831void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2200void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1832 CODE: 2201 CODE:
1833 new_draw_info (flags, 0, op, txt); 2202 new_draw_info (flags, 0, op, txt);
1834 2203
1835object *cf_player_send_inventory (object *op)
1836
1837octet_string cf_player_get_ip (object *op)
1838 ALIAS: ip = 0
1839
1840object *cf_player_get_marked_item (object *op)
1841 ALIAS: marked_item = 0
1842
1843void cf_player_set_marked_item (object *op, object *ob)
1844
1845partylist *cf_player_get_party (object *op)
1846 ALIAS: party = 0
1847
1848void cf_player_set_party (object *op, partylist *party)
1849
1850void kill_player (object *op) 2204void kill_player (object *op)
1851 2205
2206void esrv_send_item (object *pl, object *item)
2207
1852void esrv_update_item (object *op, int what, object *item) 2208void esrv_update_item (object *pl, int what, object *item)
1853 C_ARGS: what, op, item 2209 C_ARGS: what, pl, item
1854 2210
1855void clear_los (object *op) 2211void esrv_del_item (object *pl, int tag)
2212 C_ARGS: pl->contr, tag
1856 2213
1857int command_summon (object *op, utf8_string params) 2214int command_summon (object *op, utf8_string params)
1858 2215
1859int command_arrest (object *op, utf8_string params) 2216int command_arrest (object *op, utf8_string params)
1860 2217
1861 2218
1862MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1863 2220
1864INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2221INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1865 2222
1866int invoke (player *pl, int event, ...) 2223int invoke (player *pl, int event, ...)
1867 CODE: 2224 CODE:
1868 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2225 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1869 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2226 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1879 pl->ob->stats.hp = pl->ob->stats.maxhp; 2236 pl->ob->stats.hp = pl->ob->stats.maxhp;
1880 pl->ob->stats.sp = pl->ob->stats.maxsp; 2237 pl->ob->stats.sp = pl->ob->stats.maxsp;
1881 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2238 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1882 pl->orig_stats = pl->ob->stats; 2239 pl->orig_stats = pl->ob->stats;
1883 2240
1884void cf_player_move (player *pl, int dir) 2241# should only be temporary
2242void esrv_new_player (player *pl)
1885 2243
1886void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2244#d# TODO: replace by blocked_los accessor, fix code using this
1887
1888bool 2245bool
1889cell_visible (player *pl, int dx, int dy) 2246cell_visible (player *pl, int dx, int dy)
1890 CODE: 2247 CODE:
1891 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2248 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1892 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1893 OUTPUT: 2249 OUTPUT:
1894 RETVAL 2250 RETVAL
1895 2251
1896void 2252void
1897send (player *pl, SV *packet) 2253send (player *pl, SV *packet)
1898 CODE: 2254 CODE:
1899{ 2255{
1900 STRLEN len; 2256 STRLEN len;
1901 char *buf = SvPVbyte (packet, len); 2257 char *buf = SvPVbyte (packet, len);
1902 2258
2259 if (len > MAXSOCKBUF)
2260 pl->failmsg ("[packet too long for client]");
1903 if (pl->ns) 2261 else if (pl->ns)
1904 pl->ns->send_packet (buf, len); 2262 pl->ns->send_packet (buf, len);
1905} 2263}
1906
1907int
1908listening (player *pl, int new_value = -1)
1909 CODE:
1910 RETVAL = pl->listening;
1911 if (new_value >= 0)
1912 pl->listening = new_value;
1913 OUTPUT:
1914 RETVAL
1915 2264
1916void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2265void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1917 PROTOTYPE: $;$$$ 2266 PROTOTYPE: $;$$$
1918 PPCODE: 2267 PPCODE:
1919 if (GIMME_V != G_VOID) 2268 if (GIMME_V != G_VOID)
1944 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2293 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1945 OUTPUT: RETVAL 2294 OUTPUT: RETVAL
1946 2295
1947SV *registry (maptile *map) 2296SV *registry (maptile *map)
1948 2297
2298void
2299find_tagged_objects (maptile *map, utf8_string tag = 0)
2300 PPCODE:
2301{
2302 if (!map->spaces)
2303 XSRETURN_EMPTY;
2304
2305 if (tag)
2306 {
2307 shstr_cmp tag_ (tag);
2308
2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2310 for (object *op = ms->bot; op; op = op->above)
2311 if (op->tag == tag_)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2314 else
2315 {
2316 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2317 for (object *op = ms->bot; op; op = op->above)
2318 if (op->tag)
2319 XPUSHs (sv_2mortal (to_sv (op)));
2320 }
2321}
2322
1949INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2323INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2324
2325void
2326adjust_daylight ()
2327 CODE:
2328 maptile::adjust_daylight ();
2329
2330int
2331outdoor_darkness (int darkness = 0)
2332 CODE:
2333 RETVAL = maptile::outdoor_darkness;
2334 if (items)
2335 maptile::outdoor_darkness = darkness;
2336 OUTPUT:
2337 RETVAL
1950 2338
1951void 2339void
1952maptile::instantiate () 2340maptile::instantiate ()
1953 2341
1954maptile *new () 2342maptile *new ()
1969 for_all_players (pl) 2357 for_all_players (pl)
1970 if (pl->ob && pl->ob->map == THIS) 2358 if (pl->ob && pl->ob->map == THIS)
1971 PUSHs (sv_2mortal (to_sv (pl->ob))); 2359 PUSHs (sv_2mortal (to_sv (pl->ob)));
1972 } 2360 }
1973 2361
2362#if 0
2363
1974void 2364void
1975maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2365maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt)
1976 CODE: 2366 CODE:
1977{ 2367{
2368 static frac_gen<vec2d> frac;
2369
1978 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2370 if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV)
1979 croak ("maptile::add_underlay: palette must be arrayref"); 2371 croak ("maptile::add_quadland: biome_plt must be arrayref");
1980 2372
1981 palette = SvRV (palette); 2373 biome_plt = SvRV (biome_plt);
1982 2374
1983 STRLEN idxlen;
1984 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2375 const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map);
1985 2376
1986 for (int x = 0; x < THIS->width; ++x) 2377 for (int x = 0; x < THIS->width; ++x)
1987 for (int y = 0; y < THIS->height; ++y) 2378 for (int y = 0; y < THIS->height; ++y)
1988 { 2379 {
1989 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2380 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1990 if (op->flag [FLAG_IS_FLOOR]) 2381 if (op->flag [FLAG_IS_FLOOR])
1991 goto skip_space; 2382 goto skip;
2383
2384 {
2385 float fx = mx * THIS->width + x;
2386 float fy = my * THIS->height + y;
2387
2388 int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15);
2389 int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15);
2390
2391 rain = lerp (rain, 0, 15, 0, temp);
2392 printf ("rain %d\n", temp);//D
2393
2394 int biome = bmap [rain * 16 + temp];
2395
2396 //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D
2397#if 1
2398 if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0))
2399 {
2400 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2403
2404 if (ob->randomitems && !ob->above)
2405 {
2406 ob->create_treasure (ob->randomitems);
2407
2408 for (object *op = ob->above; op; op = op->above)
2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2410 }
2411 }
2412#endif
2413 }
2414 skip: ;
2415 }
2416}
2417
2418#endif
2419
2420void
2421maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2422 CODE:
2423{
2424 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2425 croak ("maptile::add_underlay: palette must be arrayref");
2426
2427 palette = SvRV (palette);
2428
2429 STRLEN idxlen;
2430 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2431
2432 for (int x = 0; x < THIS->width; ++x)
2433 for (int y = 0; y < THIS->height; ++y)
2434 {
2435 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2436 if (op->flag [FLAG_IS_FLOOR])
2437 goto skip;
1992 2438
1993 { 2439 {
1994 int offs = offset + y * stride + x; 2440 int offs = offset + y * stride + x;
2441
1995 if (IN_RANGE_EXC (offs, 0, idxlen)) 2442 if (IN_RANGE_EXC (offs, 0, idxlen))
1996 { 2443 {
1997 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2444 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1998 { 2445 {
1999 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2446 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2000 ob->flag [FLAG_NO_MAP_SAVE] = true; 2447 ob->flag [FLAG_NO_MAP_SAVE] = true;
2001 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2448 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2449
2450 if (ob->randomitems && !ob->above)
2451 {
2452 ob->create_treasure (ob->randomitems);
2453
2454 for (object *op = ob->above; op; op = op->above)
2455 op->flag [FLAG_NO_MAP_SAVE] = true;
2456 // TODO: if this is a pickable object, then the item
2457 // will at a bit weird - saving inside the player
2458 // will clear the flag, but when the player drops
2459 // it without logging out, it keeps the flag.
2460 // nobody has reported this, but this can be rather
2461 // annoying on persistent maps.
2462 }
2002 } 2463 }
2003 } 2464 }
2004 } 2465 }
2005
2006 skip_space: ; 2466 skip: ;
2007 } 2467 }
2008} 2468}
2009 2469
2010void 2470void
2011maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2471maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2017 palette = SvRV (palette); 2477 palette = SvRV (palette);
2018 2478
2019 STRLEN idxlen; 2479 STRLEN idxlen;
2020 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2480 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2021 2481
2022 region **regionmap = (region **)malloc ( 2482 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2023 (av_len ((AV *)palette) + 1) * sizeof (region *));
2024 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2483 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2025 2484
2026 for (int i = av_len ((AV *)palette) + 1; i--; ) 2485 for (int i = av_len ((AV *)palette) + 1; i--; )
2027 regionmap [i] = region::find ( 2486 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2028 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2029 2487
2030 for (int y = 0; y < THIS->height; ++y) 2488 for (int y = 0; y < THIS->height; ++y)
2031 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2489 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2032 2490
2033 sfree (THIS->regions, THIS->size ()); 2491 sfree (THIS->regions, THIS->size ());
2034 free (THIS->regionmap); 2492 delete [] THIS->regionmap;
2035 2493
2036 THIS->regions = regions; 2494 THIS->regions = regions;
2037 THIS->regionmap = regionmap; 2495 THIS->regionmap = regionmap;
2038} 2496}
2039 2497
2040void 2498void
2041maptile::create_region_treasure () 2499maptile::create_region_treasure ()
2042 CODE: 2500 CODE:
2043{
2044 object *op = object::create ();
2045 op->type = FLOOR;
2046 op->map = THIS;
2047
2048 for (int x = 0; x < THIS->width; ++x) 2501 for (int x = 0; x < THIS->width; ++x)
2049 for (int y = 0; y < THIS->height; ++y) 2502 for (int y = 0; y < THIS->height; ++y)
2050 { 2503 {
2051 region *rgn = THIS->region (x, y); 2504 region *rgn = THIS->region (x, y);
2052 2505
2053 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2506 if (object *op = THIS->at (x, y).top)
2054 if (rgn->treasure && rndm () < rgn->treasure_density) 2507 if (rgn->treasure && rndm () < rgn->treasure_density)
2055 {
2056 op->x = x;
2057 op->y = y;
2058 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2508 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2059 }
2060 } 2509 }
2061 2510
2062 op->destroy ();
2063}
2064
2065void play_sound_map (maptile *map, int x, int y, int sound_num)
2066
2067int out_of_map (maptile *map, int x, int y) 2511int out_of_map (maptile *map, int x, int y)
2068 2512
2069void 2513void
2070trigger (maptile *map, long connection, bool state = true) 2514find_link (maptile *map, shstr_tmp connection)
2515 PPCODE:
2516 if (oblinkpt *obp = map->find_link (connection))
2517 for (objectlink *ol = obp->link; ol; ol = ol->next)
2518 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2519
2520void
2521xy_normalise (maptile *map, int x, int y, int dir = 0)
2522 PPCODE:
2523{
2524 mapxy pos (map, x, y);
2525 if (!pos.move (dir).normalise ())
2526 XSRETURN_EMPTY;
2527
2528 EXTEND (SP, 3);
2529 PUSHs (sv_2mortal (to_sv (pos.m)));
2530 PUSHs (sv_2mortal (to_sv (pos.x)));
2531 PUSHs (sv_2mortal (to_sv (pos.y)));
2532}
2533
2534mapspace *
2535ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2536 PROTOTYPE: $$$;$
2071 CODE: 2537 CODE:
2072 activate_connection (map, connection, state);
2073
2074void
2075get_connection (maptile *map, long connection)
2076 PPCODE:
2077 oblinkpt *obp = get_connection_links (map, connection);
2078 if (obp)
2079 for (objectlink *ol = obp->link; ol; ol = ol->next)
2080 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2081
2082object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2083
2084object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2085
2086object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2087 C_ARGS: str, map, nx, ny
2088
2089void
2090get_map_flags (maptile *map, int x, int y)
2091 PPCODE:
2092{ 2538{
2093 maptile *nmap = 0; 2539 mapxy pos (map, x, y);
2094 I16 nx = 0, ny = 0; 2540 if (!pos.move (dir).normalise ())
2095 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2541 XSRETURN_UNDEF;
2096 2542
2097 EXTEND (SP, 4); 2543 RETVAL = &*pos;
2098 PUSHs (sv_2mortal (newSViv (flags)));
2099
2100 if (GIMME_V == G_ARRAY)
2101 {
2102 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2103 PUSHs (sv_2mortal (newSViv (nx)));
2104 PUSHs (sv_2mortal (newSViv (ny)));
2105 }
2106} 2544}
2545 OUTPUT:
2546 RETVAL
2107 2547
2108void 2548void
2109at (maptile *map, unsigned int x, unsigned int y) 2549at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2110 PROTOTYPE: $$$ 2550 PROTOTYPE: $$$;$
2111 PPCODE: 2551 PPCODE:
2112{ 2552 mapxy pos (map, x, y);
2113 object *o; 2553 if (pos.move (dir).normalise ())
2114 maptile *nmap = 0; 2554 for (object *o = pos->bot; o; o = o->above)
2115 I16 nx, ny; 2555 XPUSHs (sv_2mortal (to_sv (o)));
2116
2117 get_map_flags (map, &nmap, x, y, &nx, &ny);
2118
2119 if (nmap)
2120 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2121 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2122}
2123 2556
2124SV * 2557SV *
2125bot_at (maptile *obj, unsigned int x, unsigned int y) 2558bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2126 PROTOTYPE: $$$ 2559 PROTOTYPE: $$$;$
2127 ALIAS: 2560 ALIAS:
2128 top_at = 1 2561 top_at = 1
2129 flags_at = 2 2562 flags_at = 2
2130 light_at = 3 2563 light_at = 3
2131 move_block_at = 4 2564 move_block_at = 4
2132 move_slow_at = 5 2565 move_slow_at = 5
2133 move_on_at = 6 2566 move_on_at = 6
2134 move_off_at = 7 2567 move_off_at = 7
2135 INIT:
2136 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2137 CODE: 2568 CODE:
2569{
2570 mapxy pos (map, x, y);
2571 if (!pos.move (dir).normalise ())
2572 XSRETURN_UNDEF;
2573
2574 mapspace &ms = *pos;
2575
2576 ms.update ();
2577
2138 switch (ix) 2578 switch (ix)
2139 { 2579 {
2140 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2580 case 0: RETVAL = to_sv (ms.bot ); break;
2141 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2581 case 1: RETVAL = to_sv (ms.top ); break;
2142 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2582 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2143 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2583 case 3: RETVAL = newSViv (ms.light ); break;
2144 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2584 case 4: RETVAL = newSVuv (ms.move_block); break;
2145 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2585 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2146 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2586 case 6: RETVAL = newSVuv (ms.move_on ); break;
2147 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2587 case 7: RETVAL = newSVuv (ms.move_off ); break;
2148 } 2588 }
2589}
2149 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2150
2151void fix_walls (maptile *map, int x, int y)
2152
2153void fix_walls_around (maptile *map, int x, int y)
2154 2591
2155# worst xs function of my life 2592# worst xs function of my life
2156bool 2593bool
2157_create_random_map (\ 2594_create_random_map (maptile *self, SV *options)
2158 maptile *self,\
2159 utf8_string wallstyle,\
2160 utf8_string wall_name,\
2161 utf8_string floorstyle,\
2162 utf8_string monsterstyle,\
2163 utf8_string treasurestyle,\
2164 utf8_string layoutstyle,\
2165 utf8_string doorstyle,\
2166 utf8_string decorstyle,\
2167 utf8_string origin_map,\
2168 utf8_string final_map,\
2169 utf8_string exitstyle,\
2170 utf8_string this_map,\
2171 utf8_string exit_on_final_map,\
2172 int xsize,\
2173 int ysize,\
2174 int expand2x,\
2175 int layoutoptions1,\
2176 int layoutoptions2,\
2177 int layoutoptions3,\
2178 int symmetry,\
2179 int difficulty,\
2180 int difficulty_given,\
2181 float difficulty_increase,\
2182 int dungeon_level,\
2183 int dungeon_depth,\
2184 int decoroptions,\
2185 int orientation,\
2186 int origin_y,\
2187 int origin_x,\
2188 U32 random_seed,\
2189 val64 total_map_hp,\
2190 int map_layout_style,\
2191 int treasureoptions,\
2192 int symmetry_used,\
2193 region *region,\
2194 utf8_string custom\
2195)
2196 CODE: 2595 CODE:
2197{ 2596{
2198 random_map_params rmp; 2597 random_map_params rmp ((HV *)SvRV (options));
2199
2200 assign (rmp.wallstyle , wallstyle);
2201 assign (rmp.wall_name , wall_name);
2202 assign (rmp.floorstyle , floorstyle);
2203 assign (rmp.monsterstyle , monsterstyle);
2204 assign (rmp.treasurestyle , treasurestyle);
2205 assign (rmp.layoutstyle , layoutstyle);
2206 assign (rmp.doorstyle , doorstyle);
2207 assign (rmp.decorstyle , decorstyle);
2208 assign (rmp.exitstyle , exitstyle);
2209 assign (rmp.exit_on_final_map, exit_on_final_map);
2210
2211 rmp.origin_map = origin_map;
2212 rmp.final_map = final_map;
2213 rmp.this_map = this_map;
2214 rmp.xsize = xsize;
2215 rmp.ysize = ysize;
2216 rmp.expand2x = expand2x;
2217 rmp.layoutoptions1 = layoutoptions1;
2218 rmp.layoutoptions2 = layoutoptions2;
2219 rmp.layoutoptions3 = layoutoptions3;
2220 rmp.symmetry = symmetry;
2221 rmp.difficulty = difficulty;
2222 rmp.difficulty_given = difficulty_given;
2223 rmp.difficulty_increase = difficulty_increase;
2224 rmp.dungeon_level = dungeon_level;
2225 rmp.dungeon_depth = dungeon_depth;
2226 rmp.decoroptions = decoroptions;
2227 rmp.orientation = orientation;
2228 rmp.origin_y = origin_y;
2229 rmp.origin_x = origin_x;
2230 rmp.random_seed = random_seed;
2231 rmp.total_map_hp = total_map_hp;
2232 rmp.map_layout_style = map_layout_style;
2233 rmp.treasureoptions = treasureoptions;
2234 rmp.symmetry_used = symmetry_used;
2235 rmp.region = region;
2236 rmp.custom = custom;
2237
2238 RETVAL = self->generate_random_map (&rmp); 2598 RETVAL = self->generate_random_map (&rmp);
2239} 2599}
2240 OUTPUT: 2600 OUTPUT:
2241 RETVAL 2601 RETVAL
2242 2602
2603MODULE = cf PACKAGE = cf::mapspace
2604
2605INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2606
2243MODULE = cf PACKAGE = cf::arch 2607MODULE = cf PACKAGE = cf::arch
2244 2608
2245archetype *find (utf8_string name) 2609int archetypes_size ()
2246 CODE: 2610 CODE:
2247 RETVAL = archetype::find (name); 2611 RETVAL = archetypes.size ();
2248 OUTPUT:
2249 RETVAL
2250
2251archetype *first()
2252 PROTOTYPE:
2253 CODE:
2254 RETVAL = first_archetype;
2255 OUTPUT: RETVAL 2612 OUTPUT: RETVAL
2256 2613
2614archetype *archetypes (U32 index)
2615 CODE:
2616 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2617 OUTPUT: RETVAL
2618
2257INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2619INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2258 2620
2259MODULE = cf PACKAGE = cf::party 2621MODULE = cf PACKAGE = cf::party
2260 2622
2261partylist *first () 2623partylist *first ()
2262 PROTOTYPE: 2624 PROTOTYPE:
2263 CODE: 2625 CODE:
2264 RETVAL = get_firstparty (); 2626 RETVAL = get_firstparty ();
2265 OUTPUT: RETVAL 2627 OUTPUT: RETVAL
2266 2628
2267INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2629INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2268 2630
2269MODULE = cf PACKAGE = cf::region 2631MODULE = cf PACKAGE = cf::region
2270 2632
2271void 2633void
2272list () 2634list ()
2273 PPCODE: 2635 PPCODE:
2274 for_all_regions (rgn) 2636 for_all_regions (rgn)
2275 XPUSHs (sv_2mortal (to_sv (rgn))); 2637 XPUSHs (sv_2mortal (to_sv (rgn)));
2276 2638
2277region *find (utf8_string name)
2278 PROTOTYPE: $
2279 CODE:
2280 RETVAL = region::find (name);
2281 OUTPUT: RETVAL
2282
2283region *find_fuzzy (utf8_string name)
2284 PROTOTYPE: $
2285 CODE:
2286 RETVAL = region::find_fuzzy (name);
2287 OUTPUT: RETVAL
2288
2289int specificity (region *rgn) 2639int specificity (region *rgn)
2290 CODE: 2640 CODE:
2291 RETVAL = 0; 2641 RETVAL = 0;
2292 while (rgn = rgn->parent) 2642 while (rgn = rgn->parent)
2293 RETVAL++; 2643 RETVAL++;
2294 OUTPUT: RETVAL 2644 OUTPUT: RETVAL
2295 2645
2296INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2646INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2297 2647
2298MODULE = cf PACKAGE = cf::living 2648MODULE = cf PACKAGE = cf::living
2299 2649
2300INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2650INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2301 2651
2302MODULE = cf PACKAGE = cf::settings 2652MODULE = cf PACKAGE = cf::settings
2303 2653
2304INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2654INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2305 2655
2306MODULE = cf PACKAGE = cf::client 2656MODULE = cf PACKAGE = cf::client
2307 2657
2308INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2658INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2309 2659
2310int invoke (client *ns, int event, ...) 2660int invoke (client *ns, int event, ...)
2311 CODE: 2661 CODE:
2312 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2662 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2313 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2663 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2329 CODE: 2679 CODE:
2330{ 2680{
2331 STRLEN len; 2681 STRLEN len;
2332 char *buf = SvPVbyte (packet, len); 2682 char *buf = SvPVbyte (packet, len);
2333 2683
2684 if (len > MAXSOCKBUF)
2685 {
2686 // ugly
2687 if (THIS->pl)
2688 THIS->pl->failmsg ("[packet too long for client]");
2689 }
2690 else
2334 THIS->send_packet (buf, len); 2691 THIS->send_packet (buf, len);
2335} 2692}
2693
2694faceidx
2695client::need_face (utf8_string name, int pri = 0)
2696 CODE:
2697 RETVAL = face_find (name, 0);
2698 if (RETVAL)
2699 {
2700 THIS->send_face (RETVAL, pri);
2701 THIS->flush_fx ();
2702 }
2703 OUTPUT:
2704 RETVAL
2705
2706int
2707client::fx_want (int idx, int value = -1)
2708 CODE:
2709 if (0 < idx && idx < FT_NUM)
2710 {
2711 RETVAL = THIS->fx_want [idx];
2712 if (items > 2)
2713 THIS->fx_want [idx] = value;
2714 }
2715 else
2716 RETVAL = 0;
2717 OUTPUT:
2718 RETVAL
2719
2720MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2721
2722faceidx sound_find (utf8_string name)
2723
2724void sound_set (utf8_string str, faceidx face)
2725
2726# dire hack
2727void old_sound_index (int idx, faceidx face)
2728 CODE:
2729 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2730 old_sound_index [idx] = face;
2336 2731
2337MODULE = cf PACKAGE = cf::face PREFIX = face_ 2732MODULE = cf PACKAGE = cf::face PREFIX = face_
2338 2733
2339#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2734#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2340 2735
2341faceidx face_find (utf8_string name, faceidx defidx = 0) 2736faceidx face_find (utf8_string name, faceidx defidx = 0)
2342 2737
2343faceidx alloc (utf8_string name) 2738faceidx alloc (utf8_string name)
2344 CODE: 2739 CODE:
2351 while (!RETVAL); // crude way to leave index 0 2746 while (!RETVAL); // crude way to leave index 0
2352 2747
2353 faces [RETVAL].name = name; 2748 faces [RETVAL].name = name;
2354 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2749 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2355 2750
2356 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2751 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2357 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2752 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2753 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2358} 2754}
2359 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2360 2756
2361void set (faceidx idx, int visibility, int magicmap) 2757void set_type (faceidx idx, int value)
2362 CODE: 2758 ALIAS:
2363 faceinfo *f = face_info (idx); 2759 set_type = 0
2364 assert (f); 2760 set_visibility = 1
2365 f->visibility = visibility; 2761 set_magicmap = 2
2366 f->magicmap = magicmap; 2762 set_smooth = 3
2367 2763 set_smoothlevel = 4
2368void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2369 CODE: 2764 CODE:
2370 faceinfo *f = face_info (idx); assert (f); 2765 faceinfo *f = face_info (idx); assert (f);
2371 f->smooth = smooth; 2766 switch (ix)
2372 f->smoothlevel = smoothlevel; 2767 {
2768 case 0: f->type = value; break;
2769 case 1: f->visibility = value; break;
2770 case 2: f->magicmap = value; break;
2771 case 3: f->smooth = value; break;
2772 case 4: f->smoothlevel = value; break;
2773 }
2373 2774
2374void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2775void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2375 CODE: 2776 CODE:
2376{ 2777{
2778 faceinfo *f = face_info (idx); assert (f);
2377 facedata *d = face_data (idx, faceset); 2779 facedata *d = f->face + faceset;
2378 assert (d);
2379 sv_to (data, d->data); 2780 sv_to (data, d->data);
2380 STRLEN clen; 2781 STRLEN clen;
2381 char *cdata = SvPVbyte (chksum, clen); 2782 char *cdata = SvPVbyte (chksum, clen);
2382 clen = min (CHKSUM_SIZE, clen); 2783 clen = min (CHKSUM_MAXLEN, clen);
2383 2784
2785 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2786
2384 if (memcmp (d->chksum, cdata, clen)) 2787 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2385 { 2788 {
2789 d->chksum_len = clen;
2386 memcpy (d->chksum, cdata, clen); 2790 memcpy (d->chksum, cdata, clen);
2387 2791
2388 // invalidate existing client face info 2792 // invalidate existing client face info
2389 for_all_clients (ns) 2793 for_all_clients (ns)
2390 if (ns->faceset == faceset) 2794 if (ns->faceset == faceset)
2393 ns->force_newmap = true; 2797 ns->force_newmap = true;
2394 } 2798 }
2395 } 2799 }
2396} 2800}
2397 2801
2802int get_data_size (faceidx idx, int faceset = 0)
2803 CODE:
2804 facedata *d = face_data (idx, faceset);
2805 if (!d) XSRETURN_UNDEF;
2806 RETVAL = d->data.size ();
2807 OUTPUT:
2808 RETVAL
2809
2810SV *get_chksum (faceidx idx, int faceset = 0)
2811 CODE:
2812 facedata *d = face_data (idx, faceset);
2813 if (!d) XSRETURN_UNDEF;
2814 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2815 OUTPUT:
2816 RETVAL
2817
2818SV *get_data (faceidx idx, int faceset = 0)
2819 CODE:
2820 facedata *d = face_data (idx, faceset);
2821 if (!d) XSRETURN_UNDEF;
2822 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2823 OUTPUT:
2824 RETVAL
2825
2398void invalidate (faceidx idx) 2826void invalidate (faceidx idx)
2399 CODE: 2827 CODE:
2400 for_all_clients (ns) 2828 for_all_clients (ns)
2401 { 2829 {
2402 ns->faces_sent [idx] = false; 2830 ns->faces_sent [idx] = false;
2411 ns->force_newmap = true; 2839 ns->force_newmap = true;
2412 } 2840 }
2413 2841
2414MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2842MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2415 2843
2416#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2844#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2417 2845
2418animidx anim_find (utf8_string name) 2846animidx anim_find (utf8_string name)
2419 CODE: 2847 CODE:
2420 RETVAL = animation::find (name).number; 2848 RETVAL = animation::find (name).number;
2421 OUTPUT: RETVAL 2849 OUTPUT: RETVAL
2436 } 2864 }
2437 else 2865 else
2438 anim = &animation::create (name, av_len (av) + 1, facings); 2866 anim = &animation::create (name, av_len (av) + 1, facings);
2439 2867
2440 for (int i = 0; i < anim->num_animations; ++i) 2868 for (int i = 0; i < anim->num_animations; ++i)
2441 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2869 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2442} 2870}
2443 OUTPUT: RETVAL 2871 OUTPUT: RETVAL
2444 2872
2445void invalidate_all () 2873void invalidate_all ()
2446 CODE: 2874 CODE:
2447 for_all_clients (ns) 2875 for_all_clients (ns)
2448 ns->anims_sent.reset (); 2876 ns->anims_sent.reset ();
2449 2877
2878MODULE = cf PACKAGE = cf::object::freezer
2879
2880INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2881
2882SV *
2883new (char *klass)
2884 CODE:
2885 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2886 OUTPUT: RETVAL
2887
2888void
2889DESTROY (SV *sv)
2890 CODE:
2891 object_freezer *self;
2892 sv_to (sv, self);
2893 delete self;
2894
2895MODULE = cf PACKAGE = cf::object::thawer
2896
2897INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2898
2899bool
2900errors_are_fatal (bool fatal)
2901 CODE:
2902 RETVAL = object_thawer::errors_are_fatal;
2903 object_thawer::errors_are_fatal = fatal;
2904 OUTPUT:
2905 RETVAL
2906
2907SV *
2908new_from_file (char *klass, octet_string path)
2909 CODE:
2910 object_thawer *f = new object_thawer (path);
2911 if (!*f)
2912 {
2913 delete f;
2914 XSRETURN_UNDEF;
2915 }
2916 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2917 OUTPUT: RETVAL
2918
2919void
2920DESTROY (SV *sv)
2921 CODE:
2922 object_thawer *self;
2923 sv_to (sv, self);
2924 delete self;
2925
2926void
2927extract_tags (object_thawer *self)
2928 PPCODE:
2929 while (self->kw != KW_EOF)
2930 {
2931 PUTBACK;
2932 coroapi::cede_to_tick ();
2933 SPAGAIN;
2934
2935 if (self->kw == KW_tag)
2936 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2937
2938 self->skip ();
2939 }
2940
2941MODULE = cf PACKAGE = cf::layout
2942
2943INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2944

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