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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.26 by elmex, Tue Aug 29 17:29:28 2006 UTC vs.
Revision 1.402 by root, Sun May 1 13:18:24 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
36#include "sproto.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
25 50
26#include <EXTERN.h> 51#include <EXTERN.h>
27#include <perl.h> 52#include <perl.h>
28#include <XSUB.h> 53#include <XSUB.h>
29 54
30#undef save_long // clashes with libproto.h 55#include "CoroAPI.h"
56#include "perlxsi.c"
31 57
32#define PLUGIN_NAME "perl" 58typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.5" 59typedef object_freezer &object_freezer_ref;
34 60
35#ifndef __CEXTRACT__ 61typedef std::string std__string;
36#include <plugin.h> 62
63static PerlInterpreter *perl;
64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
77
78static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
37#endif 111#endif
38 112
39#undef MODULEAPI 113#ifndef newSVpvn_utf8
40#ifdef WIN32 114static SV *
41#else 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
43#endif 127#endif
44 128
45#include <plugin_common.h> 129noinline utf8_string
46#include <sounds.h> 130cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51#include "shstr.h"
52
53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert;
68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{ 131{
72 object* who; 132 SvGETMAGIC (sv);
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84 133
85static HV *obj_cache; 134 if (SvPOK (sv))
86static PerlInterpreter *perl; 135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
87 138
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 139 return SvPVX (sv);
140 }
89 141
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 142 return SvPV_nolen (sv);
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 143}
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 144
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 145// helper cast function, returns super class * or 0
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 146template<class super>
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 147static super *
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 148is_a (attachable *at)
149{
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155}
97 156
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 158
159unordered_vector<attachable *> attachable::mortals;
160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
273 attachable *obj = mortals [i];
274
275#if 0
276 if (obj->self)//D make this an assert later
277 {
278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
279 obj->sever_self ();
280 }
281#endif
282
283 if (obj->refcnt)
284 {
285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
289 }
290 else
291 {
292 mortals.erase (i);
293 obj->sever_self ();
294 obj->do_delete ();
295 }
296 }
297}
298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
301{
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
311attachable &
312attachable::operator =(const attachable &src)
313{
314 //if (self || cb)
315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
316
317 attach = src.attach;
318 return *this;
319}
320
321#if 0
322template<typename T>
323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
354#endif
355
356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
357
100static SV * 358static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 359newSVptr (void *ptr, HV *stash, HV *hv)
102{ 360{
103 SV *sv;
104
105 if (!ptr) 361 if (!ptr)
106 return &PL_sv_undef; 362 return newSV (0);
107 363
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 366}
111 367
112template<class attachable> 368static SV * noinline
113SV * 369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389}
390
391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393static SV * noinline
114newSVattachable (attachable *obj, const char *klass) 394newSVattachable (attachable *obj, HV *stash)
115{ 395{
116 if (!obj) 396 if (!obj)
117 return &PL_sv_undef; 397 return newSV (0);
118 398
119 if (!obj->self) 399 if (!obj->self)
120 obj->self = newSVptr (obj, klass); 400 obj->self = newHV ();
121 401
122 return newSVsv (static_cast<SV *>(obj->self)); 402 if (!SvOBJECT (obj->self))
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 403 {
151 HV *hv = newHV (); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 405
155 SVptr_cache_set (ptr, sv); 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
157 413
158 return newSVsv (sv); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
159} 415 SvAMAGIC_on (sv);
160 416
417 return sv;
418 }
419}
420
421#if 0 // unused
161static void 422static void
162clearSVptr (SV *sv) 423clearSVptr (SV *sv)
163{ 424{
164 if (SvROK (sv)) 425 if (SvROK (sv))
165 sv = SvRV (sv); 426 sv = SvRV (sv);
166 427
167 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
168 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
169} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
170 447
171static long 448static long
172SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
173{ 450{
174 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
175 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
176 453
177 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
178
179 if (!mg)
180 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
181
182 return (long)mg->mg_ptr;
183} 455}
184 456
185static long 457static long noinline
186SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
187{ 459{
188 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
189 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
190 else 463}
464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522static inline SV *to_sv (bool v) { return newSViv (v); }
523static inline SV *to_sv ( signed char v) { return newSViv (v); }
524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525static inline SV *to_sv ( signed short v) { return newSViv (v); }
526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527static inline SV *to_sv ( signed int v) { return newSViv (v); }
528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529static inline SV *to_sv ( signed long v) { return newSViv (v); }
530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533static inline SV *to_sv (float v) { return newSVnv (v); }
534static inline SV *to_sv (double v) { return newSVnv (v); }
535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
547
548static inline SV *to_sv (object & v) { return to_sv (&v); }
549static inline SV *to_sv (living & v) { return to_sv (&v); }
550
551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
553
554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
191 return 0; 567 return sv;
192} 568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
605
606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
608
609template<class T>
610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
611
612template<int N>
613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
614
615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
619
620static inline void sv_to (SV *sv, std::string &v)
621{
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625}
626
627static inline void sv_to (SV *sv, UUID &v)
628{
629 if (!v.parse (SvPV_nolen (sv)))
630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
631}
632
633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 634
194static SV * 635static SV *
195newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
196{ 637{
197 SV *sv; 638 SV *sv;
211 break; 652 break;
212 653
213 case DT_STRING: 654 case DT_STRING:
214 { 655 {
215 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
216 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
217 } 658 }
218 break; 659 break;
219 660
220 case DT_DATA: 661 case DT_DATA:
221 { 662 {
222 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
223 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
225 } 666 }
226 break; 667 break;
227 668
228 case DT_OBJECT: 669 case DT_OBJECT:
229 { 670 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 671 break;
234 672
235 case DT_MAP: 673 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 674 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 675 sv = to_sv (va_arg (ap, maptile *));
238 break; 676 break;
239 677
678 case DT_CLIENT:
679 sv = to_sv (va_arg (ap, client *));
680 break;
681
240 case DT_PLAYER: 682 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 683 sv = to_sv (va_arg (ap, player *));
242 break; 684 break;
243 685
244 case DT_ARCH: 686 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 687 sv = to_sv (va_arg (ap, archetype *));
246 break; 688 break;
247 689
248 case DT_PARTY: 690 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 691 sv = to_sv (va_arg (ap, partylist *));
250 break; 692 break;
251 693
252 case DT_REGION: 694 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 695 sv = to_sv (va_arg (ap, region *));
254 break; 696 break;
255 697
256 default: 698 default:
257 assert (("unhandled type in newSVdt_va", 0)); 699 assert (("unhandled type in newSVdt_va", 0));
258 } 700 }
270 va_end (ap); 712 va_end (ap);
271 713
272 return sv; 714 return sv;
273} 715}
274 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
275static SV * 743static SV *
276newSVcfapi (int type, ...)
277{
278 SV *sv;
279
280 va_list ap;
281 va_start (ap, type);
282
283 switch (type)
284 {
285 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
286 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
287 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
288 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
289 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
290 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
291 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
292 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
293 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
294 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
295
296 default:
297 assert (("unhandled type in newSVcfapi", 0));
298 }
299
300 va_end (ap);
301
302 return sv;
303}
304
305//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306
307SV *
308registry_of (attachable_base *ext) 744registry (attachable *ext)
309{ 745{
310 if (!ext->cb) 746 if (!ext->cb)
311 ext->cb = newAV (); 747 ext->cb = newAV ();
312 748
313 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
314} 750}
315 751
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
391 753
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (FILE *fp, const char *filename)
472{
473 this->fp = fp;
474 av = 0;
475
476 if (!filename)
477 return;
478
479 dSP;
480 ENTER;
481 SAVETMPS;
482 PUSHMARK (SP);
483 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUTBACK;
485
486 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
487 {
488 SPAGAIN;
489 SV *sv = POPs;
490 if (SvROK (sv))
491 av = SvREFCNT_inc (SvRV (sv));
492 }
493
494 FREETMPS;
495 LEAVE;
496}
497
498void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
499{
500 if (!av || oid < 0) // this is actually an error of sorts
501 return;
502
503 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
504 ext->clear ();
505
506 SV **svp = av_fetch ((AV *)av, oid, 0);
507
508 if (!svp || !SvROK (*svp))
509 {
510 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
511 return;
512 }
513
514 ext->self = *svp; *svp = &PL_sv_undef;
515 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
516
517 reattach (type, obj);
518}
519
520object_thawer::~object_thawer ()
521{
522 if (av) SvREFCNT_dec ((AV *)av);
523}
524
525/////////////////////////////////////////////////////////////////////////////
526
527extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
528{
529 return 0;
530}
531
532static CommArray_s rtn_cmd;
533
534static int
535runPluginCommand (object *obj, char *params)
536{
537 dSP;
538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 3);
545 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
546 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
547
548 if (params)
549 PUSHs (sv_2mortal (newSVpv (params, 0)));
550
551 PUTBACK;
552 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
553 SPAGAIN;
554
555 if (SvTRUE (ERRSV))
556 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
557
558 int returnvalue = count > 0 ? POPi : -1;
559
560 PUTBACK;
561 FREETMPS;
562 LEAVE;
563
564 return returnvalue;
565}
566
567extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{
569 va_list args;
570 char *propname;
571 int i;
572 va_start (args, type);
573 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname);
575
576 if (!strcmp (propname, "command?"))
577 {
578 if (!perl)
579 return NULL;
580
581 const char *cmdname = va_arg (args, const char *);
582 HV *hv = get_hv ("cf::COMMAND", 1);
583 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
584
585 va_end (args);
586
587 if (svp)
588 {
589 // this is totaly broken, should stash it into %COMMAND
590 rtn_cmd.name = cmdname;
591 rtn_cmd.time = SvNV (*svp);
592 rtn_cmd.func = runPluginCommand;
593
594 return &rtn_cmd;
595 }
596 }
597 else if (!strcmp (propname, "Identification"))
598 {
599 va_end (args);
600 return (void*) PLUGIN_NAME;
601 }
602 else if (!strcmp (propname, "FullName"))
603 {
604 va_end (args);
605 return (void*) PLUGIN_VERSION;
606 }
607 else
608 va_end (args);
609
610 return NULL;
611}
612
613extern "C" int cfperl_postInitPlugin ()
614{
615 int hooktype = 1;
616 int rtype = 0;
617
618 cf_init_plugin (gethook);
619
620 return 0;
621}
622
623extern "C" int cfperl_closePlugin ()
624{
625 return 0;
626}
627
628void 754void
629cfperl_init () 755cfperl_init ()
630{ 756{
631 char *argv[] = { 757 extern char **environ;
632 "",
633 "-e"
634 "BEGIN {"
635 " cf->bootstrap;"
636 " unshift @INC, cf::datadir ();"
637 "}"
638 ""
639 "use cf;"
640 };
641 758
759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
642 perl = perl_alloc (); 760 perl = perl_alloc ();
643 perl_construct (perl); 761 perl_construct (perl);
644 762
645 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
646 764
647 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 765 const char *argv[] = {
766 settings.argv [0],
767 "-e0"
768 };
769
770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
648 { 772 {
649 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
650
651 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
652 //perl_destruct (perl);
653 //perl_free (perl);
654 //perl = 0;
655 //return;
656 } 775 }
657 776
658 obj_cache = newHV (); 777 eval_pv (
659} 778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
660 786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792}
793
794void
661void cfperl_main () 795cfperl_main ()
662{ 796{
663 dSP; 797 dSP;
664 798
665 PUSHMARK (SP); 799 PUSHMARK (SP);
666 PUTBACK; 800 PUTBACK;
667 call_pv ("cf::main", G_DISCARD | G_VOID); 801 call_pv ("cf::main", G_DISCARD | G_VOID);
802}
803
804void
805attachable::instantiate ()
806{
807 if (attach)
808 {
809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
810 attach = 0;
811 }
812}
813
814void
815attachable::reattach ()
816{
817 optimise ();
818 //TODO: check for _attachment's, very important for restarts
819 INVOKE_ATTACHABLE (REATTACH, this);
668} 820}
669 821
670static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 824# include "eventinc.h"
673# undef def 825# undef def
674}; 826};
675 827
676#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
677 829
678static void 830static void noinline
679gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
680{ 832{
681 // event must be in array 833 // event must be in array
682 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
683 { 835 {
703 } 855 }
704 } 856 }
705 } 857 }
706} 858}
707 859
860void
861attachable::gather_callbacks (AV *&callbacks, event_type event) const
862{
863 ::gather_callbacks (callbacks, cb_attachable, event);
864
865 if (cb)
866 ::gather_callbacks (callbacks, cb, event);
867}
868
869void
870global::gather_callbacks (AV *&callbacks, event_type event) const
871{
872 ::gather_callbacks (callbacks, cb_global, event);
873}
874
875void
876object::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
879 {
880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
881
882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
884 }
885
886 if (type <= AvFILLp (cb_type))
887 {
888 SV *registry = AvARRAY (cb_type)[type];
889
890 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
891 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
892 }
893
894 attachable::gather_callbacks (callbacks, event);
895 ::gather_callbacks (callbacks, cb_object, event);
896}
897
898void
899archetype::gather_callbacks (AV *&callbacks, event_type event) const
900{
901 attachable::gather_callbacks (callbacks, event);
902 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
903}
904
905void
906client::gather_callbacks (AV *&callbacks, event_type event) const
907{
908 attachable::gather_callbacks (callbacks, event);
909 ::gather_callbacks (callbacks, cb_client, event);
910}
911
912void
913player::gather_callbacks (AV *&callbacks, event_type event) const
914{
915 attachable::gather_callbacks (callbacks, event);
916 ::gather_callbacks (callbacks, cb_player, event);
917}
918
919void
920maptile::gather_callbacks (AV *&callbacks, event_type event) const
921{
922 attachable::gather_callbacks (callbacks, event);
923 ::gather_callbacks (callbacks, cb_map, event);
924}
925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
976bool
708bool cfperl_invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
709{ 978{
710 data_type dt; 979 data_type dt;
711 va_list ap;
712 980
713 va_start (ap, event); 981 // callback call ordering should be:
982 // 1. per-object callback
983 // 2. per-class object
984 // 3. per-type callback
985 // 4. global callbacks
714 986
715 AV *callbacks = 0; 987 AV *callbacks = 0;
716
717 object *op;
718 player *pl;
719 mapstruct *map;
720
721 // callback call ordering is:
722 // 1. per-object callback (NYI)
723 // 2. per-class object
724 // 2a. per-type callback
725 // 4. global callbacks
726
727 gather_callbacks (callbacks, cb_global, event); 988 gather_callbacks (callbacks, event);
728
729 switch (KLASS_OF (event))
730 {
731 case KLASS_GLOBAL:
732 break;
733
734 case KLASS_OBJECT:
735 dt = (data_type) va_arg (ap, int);
736 assert (("first argument must be of type object", dt == DT_OBJECT));
737 op = va_arg (ap, object *);
738
739 if (op->cb)
740 gather_callbacks (callbacks, (AV *)op->cb, event);
741
742 if (op->type)
743 {
744 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
745 {
746 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
747
748 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
749 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
750 }
751
752 if (op->type <= AvFILLp (cb_type))
753 {
754 SV *registry = AvARRAY (cb_type)[op->type];
755
756 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
757 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
758 }
759 }
760
761 gather_callbacks (callbacks, cb_object, event);
762
763 break;
764
765 case KLASS_PLAYER:
766 dt = (data_type) va_arg (ap, int);
767 assert (("first argument must be of type player", dt == DT_PLAYER));
768 pl = va_arg (ap, player *);
769
770 if (pl->cb)
771 gather_callbacks (callbacks, (AV *)pl->cb, event);
772
773 gather_callbacks (callbacks, cb_player, event);
774 break;
775
776 case KLASS_MAP:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_MAP));
779 map = va_arg (ap, mapstruct *);
780
781 if (map->cb)
782 gather_callbacks (callbacks, (AV *)map->cb, event);
783
784 gather_callbacks (callbacks, cb_map, event);
785 break;
786
787 default:
788 assert (("unsupported event klass in cfperl_invoke", 0));
789 }
790 989
791 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 991 if (!callbacks)
793 return 0; 992 return 0;
794 993
795 dSP; 994 va_list ap;
796 ENTER; 995 va_start (ap, event);
797 SAVETMPS;
798 996
799 PUSHMARK (SP); 997 CALL_BEGIN (3);
800 EXTEND (SP, 3);
801
802 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
803 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
804 1000
805 switch (KLASS_OF (event)) 1001 //TODO: unhack
806 { 1002 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
807 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1003 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
808 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1004 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
809 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1005 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
810 } 1006 else if (global *gl = is_a<global>(this)) /*nop*/;
1007 else
1008 abort (); //TODO
811 1009
812 for (;;) 1010 for (;;)
813 { 1011 {
814 dt = (data_type) va_arg (ap, int); 1012 dt = (data_type) va_arg (ap, int);
815 1013
816 if (dt == DT_END) 1014 if (dt == DT_END)
817 break; 1015 break;
818
819 if (dt == DT_AV) 1016 else if (dt == DT_AV)
820 { 1017 {
821 AV *av = va_arg (ap, AV *); 1018 AV *av = va_arg (ap, AV *);
822 1019
823 for (int i = 0; i <= av_len (av); ++i) 1020 for (int i = 0; i <= av_len (av); ++i)
824 XPUSHs (*av_fetch (av, i, 1)); 1021 XPUSHs (*av_fetch (av, i, 1));
827 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
828 } 1025 }
829 1026
830 va_end (ap); 1027 va_end (ap);
831 1028
832 PUTBACK; 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
833 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
834 SPAGAIN;
835
836 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
837 1031
838 FREETMPS; 1032 CALL_END;
839 LEAVE;
840 1033
841 return count; 1034 return count;
842} 1035}
843 1036
844SV * 1037static SV *
845cfperl_result (int idx) 1038cfperl_result (int idx)
846{ 1039{
847 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
848 if (!av) 1041 if (!av)
849 return &PL_sv_undef; 1042 return &PL_sv_undef;
850 1043
851 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
852 if (!sv) 1045 if (!sv)
859cfperl_result_INT (int idx) 1052cfperl_result_INT (int idx)
860{ 1053{
861 return SvIV (cfperl_result (idx)); 1054 return SvIV (cfperl_result (idx));
862} 1055}
863 1056
1057double
1058cfperl_result_DOUBLE (int idx)
1059{
1060 return SvNV (cfperl_result (idx));
1061}
1062
1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
1065
1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
1084
1085void
1086cfperl_emergency_save ()
1087{
1088 CALL_BEGIN (0);
1089 CALL_CALL ("cf::emergency_save", G_VOID);
1090 CALL_END;
1091}
1092
1093void
1094cfperl_cleanup (int make_core)
1095{
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
1185maptile::find_sync (const_utf8_string path, maptile *origin)
1186{
1187 CALL_BEGIN (2);
1188 CALL_ARG (path);
1189 CALL_ARG (origin);
1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1191
1192 maptile *retval = 0;
1193 if (count) sv_to (POPs, retval);
1194
1195 CALL_END;
1196
1197 return retval;
1198}
1199
1200maptile *
1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1202{
1203 CALL_BEGIN (3);
1204 CALL_ARG (path);
1205 CALL_ARG (origin);
1206 CALL_ARG (load);
1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
1208
1209 maptile *retval = 0;
1210 if (count) sv_to (POPs, retval);
1211
1212 CALL_END;
1213
1214 return retval;
1215}
1216
1217void
1218maptile::do_load_sync ()
1219{
1220 CALL_BEGIN (1);
1221 CALL_ARG (this);
1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1223 CALL_END;
1224}
1225
1226void
1227object::enter_exit (object *exit)
1228{
1229 if (type != PLAYER)
1230 return;
1231
1232 CALL_BEGIN (2);
1233 CALL_ARG (this);
1234 CALL_ARG (exit);
1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1236 CALL_END;
1237}
1238
1239void
1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
1286{
1287#if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297#endif
1298}
1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
1351/////////////////////////////////////////////////////////////////////////////
1352
1353struct EVAPI *evapi::GEVAPI;
1354struct CoroAPI *coroapi::GCoroAPI;
1355
1356void
1357coroapi::do_cede_to_tick ()
1358{
1359 cede_pending = 0;
1360 cede ();
1361}
1362
1363void
1364coroapi::wait_for_tick ()
1365{
1366 CALL_BEGIN (0);
1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1368 CALL_END;
1369}
1370
1371void
1372coroapi::wait_for_tick_begin ()
1373{
1374 CALL_BEGIN (0);
1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1376 CALL_END;
1377}
1378
1379void
1380iow::poll (int events)
1381{
1382 if (events != this->events)
1383 {
1384 int active = ev_is_active ((ev_io *)this);
1385 if (active) stop ();
1386 ev_io_set ((ev_io *)this, fd, events);
1387 if (active) start ();
1388 }
1389}
1390
1391static void
1392_connect_to_perl_1 ()
1393{
1394 stash_cf = gv_stashpv ("cf", 1);
1395
1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1413
1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1420 cb_map = get_av ("cf::CB_MAP" , 1);
1421}
1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
864MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
865 1434
866BOOT: 1435BOOT:
867{ 1436{
868 HV *stash = gv_stashpv ("cf", 1); 1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1439
1440 _connect_to_perl_1 ();
1441
1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1443
1444 //{
1445 // require_pv ("Time::HiRes");
1446 //
1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1448 // if (!svp) croak ("Time::HiRes is required");
1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1451 //}
869 1452
870 static const struct { 1453 static const struct {
871 const char *name; 1454 const char *name;
872 IV iv; 1455 IV iv;
873 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
874# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
875 const_iv (llevError) 1458# include "const_iv.h"
876 const_iv (llevInfo) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
877 const_iv (llevDebug) 1460# include "attackinc.h"
878 const_iv (llevMonster) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1468
1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
879 1470
880 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
881 const_iv (PLAYER)
882 const_iv (TRANSPORT)
883 const_iv (ROD)
884 const_iv (TREASURE)
885 const_iv (POTION)
886 const_iv (FOOD)
887 const_iv (POISON)
888 const_iv (BOOK)
889 const_iv (CLOCK) 1472 const_iv (MAXSOCKBUF)
890 const_iv (LIGHTNING)
891 const_iv (ARROW)
892 const_iv (BOW)
893 const_iv (WEAPON)
894 const_iv (ARMOUR)
895 const_iv (PEDESTAL)
896 const_iv (ALTAR)
897 const_iv (LOCKED_DOOR)
898 const_iv (SPECIAL_KEY)
899 const_iv (MAP)
900 const_iv (DOOR)
901 const_iv (KEY)
902 const_iv (TIMED_GATE)
903 const_iv (TRIGGER)
904 const_iv (GRIMREAPER)
905 const_iv (MAGIC_EAR)
906 const_iv (TRIGGER_BUTTON)
907 const_iv (TRIGGER_ALTAR)
908 const_iv (TRIGGER_PEDESTAL)
909 const_iv (SHIELD)
910 const_iv (HELMET)
911 const_iv (HORN)
912 const_iv (MONEY)
913 const_iv (CLASS)
914 const_iv (GRAVESTONE)
915 const_iv (AMULET)
916 const_iv (PLAYERMOVER)
917 const_iv (TELEPORTER)
918 const_iv (CREATOR)
919 const_iv (SKILL)
920 const_iv (EXPERIENCE)
921 const_iv (EARTHWALL)
922 const_iv (GOLEM)
923 const_iv (THROWN_OBJ)
924 const_iv (BLINDNESS)
925 const_iv (GOD)
926 const_iv (DETECTOR)
927 const_iv (TRIGGER_MARKER)
928 const_iv (DEAD_OBJECT)
929 const_iv (DRINK)
930 const_iv (MARKER)
931 const_iv (HOLY_ALTAR)
932 const_iv (PLAYER_CHANGER)
933 const_iv (BATTLEGROUND)
934 const_iv (PEACEMAKER)
935 const_iv (GEM)
936 const_iv (FIREWALL)
937 const_iv (ANVIL)
938 const_iv (CHECK_INV)
939 const_iv (MOOD_FLOOR)
940 const_iv (EXIT)
941 const_iv (ENCOUNTER)
942 const_iv (SHOP_FLOOR)
943 const_iv (SHOP_MAT)
944 const_iv (RING)
945 const_iv (FLOOR)
946 const_iv (FLESH)
947 const_iv (INORGANIC)
948 const_iv (SKILL_TOOL)
949 const_iv (LIGHTER)
950 const_iv (TRAP_PART)
951 const_iv (WALL)
952 const_iv (LIGHT_SOURCE)
953 const_iv (MISC_OBJECT)
954 const_iv (MONSTER)
955 const_iv (SPAWN_GENERATOR)
956 const_iv (LAMP)
957 const_iv (DUPLICATOR)
958 const_iv (TOOL)
959 const_iv (SPELLBOOK)
960 const_iv (BUILDFAC)
961 const_iv (CLOAK)
962 const_iv (SPINNER)
963 const_iv (GATE)
964 const_iv (BUTTON)
965 const_iv (CF_HANDLE)
966 const_iv (HOLE)
967 const_iv (TRAPDOOR)
968 const_iv (SIGN)
969 const_iv (BOOTS)
970 const_iv (GLOVES)
971 const_iv (SPELL)
972 const_iv (SPELL_EFFECT)
973 const_iv (CONVERTER)
974 const_iv (BRACERS)
975 const_iv (POISONING)
976 const_iv (SAVEBED)
977 const_iv (POISONCLOUD)
978 const_iv (FIREHOLES)
979 const_iv (WAND)
980 const_iv (SCROLL)
981 const_iv (DIRECTOR)
982 const_iv (GIRDLE)
983 const_iv (FORCE)
984 const_iv (POTION_EFFECT)
985 const_iv (EVENT_CONNECTOR)
986 const_iv (CLOSE_CON)
987 const_iv (CONTAINER)
988 const_iv (ARMOUR_IMPROVER)
989 const_iv (WEAPON_IMPROVER)
990 const_iv (SKILLSCROLL)
991 const_iv (DEEP_SWAMP)
992 const_iv (IDENTIFY_ALTAR)
993 const_iv (MENU)
994 const_iv (RUNE)
995 const_iv (TRAP)
996 const_iv (POWER_CRYSTAL)
997 const_iv (CORPSE)
998 const_iv (DISEASE)
999 const_iv (SYMPTOM)
1000 const_iv (BUILDER)
1001 const_iv (MATERIAL)
1002 const_iv (ITEM_TRANSFORMER)
1003 const_iv (QUEST)
1004 1473
1005 const_iv (NUM_SUBTYPES) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1006 1476
1007 const_iv (ST_BD_BUILD) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1008 const_iv (ST_BD_REMOVE)
1009 1478
1010 const_iv (ST_MAT_FLOOR) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1011 const_iv (ST_MAT_WALL) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1012 const_iv (ST_MAT_ITEM)
1013
1014 const_iv (AT_PHYSICAL)
1015 const_iv (AT_MAGIC)
1016 const_iv (AT_FIRE)
1017 const_iv (AT_ELECTRICITY)
1018 const_iv (AT_COLD)
1019 const_iv (AT_CONFUSION)
1020 const_iv (AT_ACID)
1021 const_iv (AT_DRAIN)
1022 const_iv (AT_WEAPONMAGIC)
1023 const_iv (AT_GHOSTHIT)
1024 const_iv (AT_POISON)
1025 const_iv (AT_SLOW)
1026 const_iv (AT_PARALYZE)
1027 const_iv (AT_TURN_UNDEAD)
1028 const_iv (AT_FEAR)
1029 const_iv (AT_CANCELLATION)
1030 const_iv (AT_DEPLETE)
1031 const_iv (AT_DEATH)
1032 const_iv (AT_CHAOS)
1033 const_iv (AT_COUNTERSPELL)
1034 const_iv (AT_GODPOWER)
1035 const_iv (AT_HOLYWORD)
1036 const_iv (AT_BLIND)
1037 const_iv (AT_INTERNAL)
1038 const_iv (AT_LIFE_STEALING)
1039 const_iv (AT_DISEASE)
1040
1041 const_iv (QUEST_IN_PROGRESS)
1042 const_iv (QUEST_DONE_QUEST)
1043 const_iv (QUEST_DONE_TASK)
1044 const_iv (QUEST_START_QUEST)
1045 const_iv (QUEST_END_QUEST)
1046 const_iv (QUEST_START_TASK)
1047 const_iv (QUEST_END_TASK)
1048 const_iv (QUEST_OVERRIDE)
1049 const_iv (QUEST_ON_ACTIVATE)
1050
1051 const_iv (WEAP_HIT)
1052 const_iv (WEAP_SLASH)
1053 const_iv (WEAP_PIERCE)
1054 const_iv (WEAP_CLEAVE)
1055 const_iv (WEAP_SLICE)
1056 const_iv (WEAP_STAB)
1057 const_iv (WEAP_WHIP)
1058 const_iv (WEAP_CRUSH)
1059 const_iv (WEAP_BLUD)
1060
1061 const_iv (FLAG_ALIVE)
1062 const_iv (FLAG_WIZ)
1063 const_iv (FLAG_REMOVED)
1064 const_iv (FLAG_FREED)
1065 const_iv (FLAG_WAS_WIZ)
1066 const_iv (FLAG_APPLIED)
1067 const_iv (FLAG_UNPAID)
1068 const_iv (FLAG_USE_SHIELD)
1069 const_iv (FLAG_NO_PICK)
1070 const_iv (FLAG_ANIMATE)
1071 const_iv (FLAG_MONSTER)
1072 const_iv (FLAG_FRIENDLY)
1073 const_iv (FLAG_GENERATOR)
1074 const_iv (FLAG_IS_THROWN)
1075 const_iv (FLAG_AUTO_APPLY)
1076 const_iv (FLAG_TREASURE)
1077 const_iv (FLAG_PLAYER_SOLD)
1078 const_iv (FLAG_SEE_INVISIBLE)
1079 const_iv (FLAG_CAN_ROLL)
1080 const_iv (FLAG_OVERLAY_FLOOR)
1081 const_iv (FLAG_IS_TURNABLE)
1082 const_iv (FLAG_IS_USED_UP)
1083 const_iv (FLAG_IDENTIFIED)
1084 const_iv (FLAG_REFLECTING)
1085 const_iv (FLAG_CHANGING)
1086 const_iv (FLAG_SPLITTING)
1087 const_iv (FLAG_HITBACK)
1088 const_iv (FLAG_STARTEQUIP)
1089 const_iv (FLAG_BLOCKSVIEW)
1090 const_iv (FLAG_UNDEAD)
1091 const_iv (FLAG_SCARED)
1092 const_iv (FLAG_UNAGGRESSIVE)
1093 const_iv (FLAG_REFL_MISSILE)
1094 const_iv (FLAG_REFL_SPELL)
1095 const_iv (FLAG_NO_MAGIC)
1096 const_iv (FLAG_NO_FIX_PLAYER)
1097 const_iv (FLAG_IS_LIGHTABLE)
1098 const_iv (FLAG_TEAR_DOWN)
1099 const_iv (FLAG_RUN_AWAY)
1100 const_iv (FLAG_PICK_UP)
1101 const_iv (FLAG_UNIQUE)
1102 const_iv (FLAG_NO_DROP)
1103 const_iv (FLAG_WIZCAST)
1104 const_iv (FLAG_CAST_SPELL)
1105 const_iv (FLAG_USE_SCROLL)
1106 const_iv (FLAG_USE_RANGE)
1107 const_iv (FLAG_USE_BOW)
1108 const_iv (FLAG_USE_ARMOUR)
1109 const_iv (FLAG_USE_WEAPON)
1110 const_iv (FLAG_USE_RING)
1111 const_iv (FLAG_READY_RANGE)
1112 const_iv (FLAG_READY_BOW)
1113 const_iv (FLAG_XRAYS)
1114 const_iv (FLAG_NO_APPLY)
1115 const_iv (FLAG_IS_FLOOR)
1116 const_iv (FLAG_LIFESAVE)
1117 const_iv (FLAG_NO_STRENGTH)
1118 const_iv (FLAG_SLEEP)
1119 const_iv (FLAG_STAND_STILL)
1120 const_iv (FLAG_RANDOM_MOVE)
1121 const_iv (FLAG_ONLY_ATTACK)
1122 const_iv (FLAG_CONFUSED)
1123 const_iv (FLAG_STEALTH)
1124 const_iv (FLAG_WIZPASS)
1125 const_iv (FLAG_IS_LINKED)
1126 const_iv (FLAG_CURSED)
1127 const_iv (FLAG_DAMNED)
1128 const_iv (FLAG_SEE_ANYWHERE)
1129 const_iv (FLAG_KNOWN_MAGICAL)
1130 const_iv (FLAG_KNOWN_CURSED)
1131 const_iv (FLAG_CAN_USE_SKILL)
1132 const_iv (FLAG_BEEN_APPLIED)
1133 const_iv (FLAG_READY_SCROLL)
1134 const_iv (FLAG_USE_ROD)
1135 const_iv (FLAG_USE_HORN)
1136 const_iv (FLAG_MAKE_INVIS)
1137 const_iv (FLAG_INV_LOCKED)
1138 const_iv (FLAG_IS_WOODED)
1139 const_iv (FLAG_IS_HILLY)
1140 const_iv (FLAG_READY_SKILL)
1141 const_iv (FLAG_READY_WEAPON)
1142 const_iv (FLAG_NO_SKILL_IDENT)
1143 const_iv (FLAG_BLIND)
1144 const_iv (FLAG_SEE_IN_DARK)
1145 const_iv (FLAG_IS_CAULDRON)
1146 const_iv (FLAG_NO_STEAL)
1147 const_iv (FLAG_ONE_HIT)
1148 const_iv (FLAG_CLIENT_SENT)
1149 const_iv (FLAG_BERSERK)
1150 const_iv (FLAG_NEUTRAL)
1151 const_iv (FLAG_NO_ATTACK)
1152 const_iv (FLAG_NO_DAMAGE)
1153 const_iv (FLAG_OBJ_ORIGINAL)
1154 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1155 const_iv (FLAG_ACTIVATE_ON_PUSH)
1156 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1157 const_iv (FLAG_IS_WATER)
1158 const_iv (FLAG_CONTENT_ON_GEN)
1159 const_iv (FLAG_IS_A_TEMPLATE)
1160 const_iv (FLAG_IS_BUILDABLE)
1161 const_iv (FLAG_AFK)
1162
1163 const_iv (NDI_BLACK)
1164 const_iv (NDI_WHITE)
1165 const_iv (NDI_NAVY)
1166 const_iv (NDI_RED)
1167 const_iv (NDI_ORANGE)
1168 const_iv (NDI_BLUE)
1169 const_iv (NDI_DK_ORANGE)
1170 const_iv (NDI_GREEN)
1171 const_iv (NDI_LT_GREEN)
1172 const_iv (NDI_GREY)
1173 const_iv (NDI_BROWN)
1174 const_iv (NDI_GOLD)
1175 const_iv (NDI_TAN)
1176 const_iv (NDI_MAX_COLOR)
1177 const_iv (NDI_COLOR_MASK)
1178 const_iv (NDI_UNIQUE)
1179 const_iv (NDI_ALL)
1180
1181 const_iv (F_APPLIED)
1182 const_iv (F_LOCATION)
1183 const_iv (F_UNPAID)
1184 const_iv (F_MAGIC)
1185 const_iv (F_CURSED)
1186 const_iv (F_DAMNED)
1187 const_iv (F_OPEN)
1188 const_iv (F_NOPICK)
1189 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1190 1482
1191 const_iv (F_BUY) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1192 const_iv (F_SHOP) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1193 const_iv (F_SELL)
1194 1485
1195 const_iv (P_BLOCKSVIEW) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1196 const_iv (P_NO_MAGIC)
1197 const_iv (P_IS_ALIVE)
1198 const_iv (P_NO_CLERIC)
1199 const_iv (P_NEED_UPDATE)
1200 const_iv (P_NO_ERROR)
1201 const_iv (P_OUT_OF_MAP)
1202 const_iv (P_NEW_MAP)
1203 1487
1204 const_iv (UP_OBJ_INSERT) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1205 const_iv (UP_OBJ_REMOVE) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1206 const_iv (UP_OBJ_CHANGE)
1207 const_iv (UP_OBJ_FACE)
1208 1490
1209 const_iv (INS_NO_MERGE) 1491 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1210 const_iv (INS_ABOVE_FLOOR_ONLY)
1211 const_iv (INS_NO_WALK_ON)
1212 const_iv (INS_ON_TOP)
1213 const_iv (INS_BELOW_ORIGINATOR)
1214 const_iv (INS_MAP_LOAD)
1215
1216 const_iv (WILL_APPLY_HANDLE)
1217 const_iv (WILL_APPLY_TREASURE)
1218 const_iv (WILL_APPLY_EARTHWALL)
1219 const_iv (WILL_APPLY_DOOR)
1220 const_iv (WILL_APPLY_FOOD)
1221
1222 const_iv (SAVE_MODE)
1223 const_iv (SAVE_DIR_MODE)
1224
1225 const_iv (M_PAPER)
1226 const_iv (M_IRON)
1227 const_iv (M_GLASS)
1228 const_iv (M_LEATHER)
1229 const_iv (M_WOOD)
1230 const_iv (M_ORGANIC)
1231 const_iv (M_STONE)
1232 const_iv (M_CLOTH)
1233 const_iv (M_ADAMANT)
1234 const_iv (M_LIQUID)
1235 const_iv (M_SOFT_METAL)
1236 const_iv (M_BONE)
1237 const_iv (M_ICE) 1492 const_iv (MAP_INACTIVE)
1238 const_iv (M_SPECIAL)
1239 1493
1240 const_iv (SK_EXP_ADD_SKILL) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1241 const_iv (SK_EXP_TOTAL) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1242 const_iv (SK_EXP_NONE)
1243 const_iv (SK_SUBTRACT_SKILL_EXP)
1244 1496
1245 const_iv (SK_LOCKPICKING) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1246 const_iv (SK_HIDING)
1247 const_iv (SK_SMITHERY)
1248 const_iv (SK_BOWYER)
1249 const_iv (SK_JEWELER)
1250 const_iv (SK_ALCHEMY)
1251 const_iv (SK_STEALING)
1252 const_iv (SK_LITERACY)
1253 const_iv (SK_BARGAINING)
1254 const_iv (SK_JUMPING)
1255 const_iv (SK_DET_MAGIC)
1256 const_iv (SK_ORATORY)
1257 const_iv (SK_SINGING)
1258 const_iv (SK_DET_CURSE)
1259 const_iv (SK_FIND_TRAPS)
1260 const_iv (SK_MEDITATION)
1261 const_iv (SK_PUNCHING)
1262 const_iv (SK_FLAME_TOUCH)
1263 const_iv (SK_KARATE)
1264 const_iv (SK_CLIMBING)
1265 const_iv (SK_WOODSMAN)
1266 const_iv (SK_INSCRIPTION)
1267 const_iv (SK_ONE_HANDED_WEAPON)
1268 const_iv (SK_MISSILE_WEAPON)
1269 const_iv (SK_THROWING)
1270 const_iv (SK_USE_MAGIC_ITEM)
1271 const_iv (SK_DISARM_TRAPS)
1272 const_iv (SK_SET_TRAP)
1273 const_iv (SK_THAUMATURGY)
1274 const_iv (SK_PRAYING)
1275 const_iv (SK_CLAWING)
1276 const_iv (SK_LEVITATION)
1277 const_iv (SK_SUMMONING)
1278 const_iv (SK_PYROMANCY)
1279 const_iv (SK_EVOCATION)
1280 const_iv (SK_SORCERY)
1281 const_iv (SK_TWO_HANDED_WEAPON)
1282 const_iv (SK_SPARK_TOUCH)
1283 const_iv (SK_SHIVER)
1284 const_iv (SK_ACID_SPLASH)
1285 const_iv (SK_POISON_NAIL)
1286 1498
1287 const_iv (SOUND_NEW_PLAYER) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1288 const_iv (SOUND_FIRE_ARROW)
1289 const_iv (SOUND_LEARN_SPELL)
1290 const_iv (SOUND_FUMBLE_SPELL)
1291 const_iv (SOUND_WAND_POOF)
1292 const_iv (SOUND_OPEN_DOOR)
1293 const_iv (SOUND_PUSH_PLAYER)
1294 const_iv (SOUND_PLAYER_HITS1)
1295 const_iv (SOUND_PLAYER_HITS2)
1296 const_iv (SOUND_PLAYER_HITS3)
1297 const_iv (SOUND_PLAYER_HITS4)
1298 const_iv (SOUND_PLAYER_IS_HIT1)
1299 const_iv (SOUND_PLAYER_IS_HIT2)
1300 const_iv (SOUND_PLAYER_IS_HIT3)
1301 const_iv (SOUND_PLAYER_KILLS)
1302 const_iv (SOUND_PET_IS_KILLED)
1303 const_iv (SOUND_PLAYER_DIES)
1304 const_iv (SOUND_OB_EVAPORATE)
1305 const_iv (SOUND_OB_EXPLODE)
1306 const_iv (SOUND_CLOCK)
1307 const_iv (SOUND_TURN_HANDLE)
1308 const_iv (SOUND_FALL_HOLE)
1309 const_iv (SOUND_DRINK_POISON)
1310 const_iv (SOUND_CAST_SPELL_0)
1311
1312 const_iv (PREFER_LOW)
1313 const_iv (PREFER_HIGH)
1314
1315 const_iv (ATNR_PHYSICAL)
1316 const_iv (ATNR_MAGIC)
1317 const_iv (ATNR_FIRE)
1318 const_iv (ATNR_ELECTRICITY)
1319 const_iv (ATNR_COLD)
1320 const_iv (ATNR_CONFUSION)
1321 const_iv (ATNR_ACID)
1322 const_iv (ATNR_DRAIN)
1323 const_iv (ATNR_WEAPONMAGIC)
1324 const_iv (ATNR_GHOSTHIT)
1325 const_iv (ATNR_POISON)
1326 const_iv (ATNR_SLOW)
1327 const_iv (ATNR_PARALYZE)
1328 const_iv (ATNR_TURN_UNDEAD)
1329 const_iv (ATNR_FEAR)
1330 const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE)
1332 const_iv (ATNR_DEATH)
1333 const_iv (ATNR_CHAOS)
1334 const_iv (ATNR_COUNTERSPELL)
1335 const_iv (ATNR_GODPOWER)
1336 const_iv (ATNR_HOLYWORD)
1337 const_iv (ATNR_BLIND)
1338 const_iv (ATNR_INTERNAL)
1339 const_iv (ATNR_LIFE_STEALING)
1340 const_iv (ATNR_DISEASE)
1341
1342 const_iv (MAP_FLUSH)
1343 const_iv (MAP_PLAYER_UNIQUE)
1344 const_iv (MAP_BLOCK)
1345 const_iv (MAP_STYLE)
1346 const_iv (MAP_OVERLAY)
1347
1348 const_iv (MAP_IN_MEMORY)
1349 const_iv (MAP_SWAPPED)
1350 const_iv (MAP_LOADING)
1351 const_iv (MAP_SAVING)
1352
1353 const_iv (KLASS_GLOBAL)
1354 const_iv (KLASS_OBJECT)
1355 const_iv (KLASS_PLAYER)
1356 const_iv (KLASS_MAP)
1357 }; 1500 };
1358 1501
1359 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1360 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1361 1504
1362 static const struct { 1505 static const struct {
1363 const char *name; 1506 const char *name;
1364 int skip; 1507 int skip;
1365 IV klass; 1508 IV klass;
1370# undef def 1513# undef def
1371 }; 1514 };
1372 1515
1373 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1374 1517
1375 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1376 { 1519 {
1377 AV *event = newAV (); 1520 AV *event = newAV ();
1378 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1379 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1380 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1381 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1382 } 1525 }
1383 1526
1384 static const struct { 1527 // used by autogenerated BOOT sections from genacc
1385 int dtype; 1528 av_reflect = get_av ("cf::REFLECT", 1);
1386 const char *name;
1387 IV idx;
1388 } *cprop, prop_table[] = {
1389# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1390 prop (CFAPI_INT, MAP_PROP_FLAGS)
1391 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1392 prop (CFAPI_STRING, MAP_PROP_PATH)
1393 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1394 prop (CFAPI_STRING, MAP_PROP_NAME)
1395 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1396 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1397 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1398 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1399 prop (CFAPI_INT, MAP_PROP_WIDTH)
1400 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1401 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1402 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1403 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1404 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1405 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1406 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1407 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1408 prop (CFAPI_INT, MAP_PROP_SKY)
1409 prop (CFAPI_INT, MAP_PROP_WPARTX)
1410 prop (CFAPI_INT, MAP_PROP_WPARTY)
1411 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1412 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1413 prop (CFAPI_PREGION, MAP_PROP_REGION)
1414 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1415 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1416 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1417 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1418 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1419 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1420 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1422 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1423 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1424 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1425 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1426 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1427 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1428 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1429 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1430 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1431 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1432 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1433 prop (CFAPI_INT, OBJECT_PROP_X)
1434 prop (CFAPI_INT, OBJECT_PROP_Y)
1435 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1436 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1437 prop (CFAPI_INT, OBJECT_PROP_NROF)
1438 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1439 prop (CFAPI_INT, OBJECT_PROP_FACING)
1440 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1441 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1442 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1443 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1444 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1445 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1446 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1447 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1448 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1449 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1450 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1451 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1452 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1453 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1454 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1455 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1456 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1457 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1458 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1459 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1460 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1461 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1462 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1463 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1464 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1468 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1469 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1470 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1471 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1472 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1473 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1474 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1475 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1476 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1477 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1478 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1479 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1480 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1481 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1482 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1483 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1484 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1485 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1486 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1487 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1488 prop (CFAPI_INT, OBJECT_PROP_STR)
1489 prop (CFAPI_INT, OBJECT_PROP_DEX)
1490 prop (CFAPI_INT, OBJECT_PROP_CON)
1491 prop (CFAPI_INT, OBJECT_PROP_WIS)
1492 prop (CFAPI_INT, OBJECT_PROP_INT)
1493 prop (CFAPI_INT, OBJECT_PROP_POW)
1494 prop (CFAPI_INT, OBJECT_PROP_CHA)
1495 prop (CFAPI_INT, OBJECT_PROP_WC)
1496 prop (CFAPI_INT, OBJECT_PROP_AC)
1497 prop (CFAPI_INT, OBJECT_PROP_HP)
1498 prop (CFAPI_INT, OBJECT_PROP_SP)
1499 prop (CFAPI_INT, OBJECT_PROP_GP)
1500 prop (CFAPI_INT, OBJECT_PROP_FP)
1501 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1502 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1503 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1504 prop (CFAPI_INT, OBJECT_PROP_DAM)
1505 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1506 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1507 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1508 prop (CFAPI_INT, OBJECT_PROP_FACE)
1509 };
1510
1511 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1512 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1513
1514 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1515 {
1516 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1517 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1518 }
1519
1520 //I_EVENT_API (PACKAGE);
1521} 1529}
1522 1530
1523void _reload_1 () 1531void _gv_clear (SV *gv)
1524 CODE: 1532 CODE:
1525 cb_global = get_av ("cf::CB_GLOBAL", 1); 1533 assert (SvTYPE (gv) == SVt_PVGV);
1526 cb_object = get_av ("cf::CB_OBJECT", 1); 1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1527 cb_player = get_av ("cf::CB_PLAYER", 1); 1535 f (GvGP (gv)->gp_form);
1528 cb_type = get_av ("cf::CB_TYPE" , 1); 1536 f (GvGP (gv)->gp_io);
1529 cb_map = get_av ("cf::CB_MAP" , 1); 1537 f (GvGP (gv)->gp_sv);
1538 f (GvGP (gv)->gp_av);
1539 f (GvGP (gv)->gp_hv);
1540 f (GvGP (gv)->gp_cv);
1541 GvCVGEN (gv) = 0;
1542 GvMULTI_off (gv);
1543# undef f
1530 1544
1531void _reload_2 () 1545void _connect_to_perl_1 ()
1546
1547void _connect_to_perl_2 ()
1548
1549void _recalc_want ()
1550
1551# not used by default anymore
1552void _global_reattach ()
1532 CODE: 1553 CODE:
1533{ 1554{
1534 // reattach to all attachable objects in the game. 1555 // reattach to all attachable objects in the game.
1535 for (player *pl = first_player; pl; pl = pl->next) 1556 for_all_clients (ns)
1536 reattach (pl); 1557 ns->reattach ();
1537 1558
1538 for (mapstruct *map = first_map; map; map = map->next) 1559 for_all_objects (op)
1539 reattach (map);
1540
1541 for (object *op = objects; op; op = op->next)
1542 reattach (op); 1560 op->reattach ();
1561}
1562
1563void init_anim ()
1564
1565void init_globals ()
1566
1567void init_attackmess ()
1568
1569void init_dynamic ()
1570
1571void load_settings ()
1572
1573void reload_exp_table ()
1574
1575void reload_materials ()
1576
1577void init_uuid ()
1578 CODE:
1579 UUID::init ();
1580
1581void init_signals ()
1582
1583void init_skills ()
1584
1585void init_beforeplay ()
1586
1587void evthread_start (int aiofd)
1588
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593NV till_tick ()
1594 CODE:
1595 RETVAL = SvNVX (sv_next_tick) - now ();
1596 OUTPUT:
1597 RETVAL
1598
1599int tick_inhibit ()
1600 CODE:
1601 RETVAL = tick_inhibit;
1602 OUTPUT:
1603 RETVAL
1604
1605void tick_inhibit_inc ()
1606 CODE:
1607 ++tick_inhibit;
1608
1609void tick_inhibit_dec ()
1610 CODE:
1611 if (!--tick_inhibit)
1612 if (tick_pending)
1613 {
1614 ev_async_send (EV_DEFAULT, &tick_watcher);
1615 coroapi::cede ();
1616 }
1617
1618void server_tick ()
1619 CODE:
1620{
1621 ev_now_update (EV_DEFAULT);
1622 NOW = ev_now (EV_DEFAULT);
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1625 runtime = SvNVX (sv_runtime);
1626
1627 server_tick ();
1628
1629 ev_now_update (EV_DEFAULT);
1630 NOW = ev_now (EV_DEFAULT);
1631 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1632 runtime += TICK;
1633 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1543} 1634}
1544 1635
1545NV floor (NV x) 1636NV floor (NV x)
1546 1637
1547NV ceil (NV x) 1638NV ceil (NV x)
1548 1639
1549void server_tick () 1640NV rndm (...)
1641 ALIAS:
1642 rmg_rndm = 1
1643 CODE:
1644{
1645 rand_gen &gen = ix ? rmg_rndm : rndm;
1646 switch (items)
1647 {
1648 case 0: RETVAL = gen (); break;
1649 case 1: RETVAL = gen (SvUV (ST (0))); break;
1650 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1651 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1652 }
1653}
1654 OUTPUT:
1655 RETVAL
1550 1656
1551void 1657NV clamp (NV value, NV min_value, NV max_value)
1552LOG (int level, char *msg) 1658 CODE:
1659 RETVAL = clamp (value, min_value, max_value);
1660 OUTPUT:
1661 RETVAL
1662
1663NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1664 CODE:
1665 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1666 OUTPUT:
1667 RETVAL
1668
1669const char *ordinal (int i)
1670
1671void weaken (...)
1672 PROTOTYPE: @
1673 CODE:
1674 while (items > 0)
1675 sv_rvweaken (ST (--items));
1676
1677void log_suspend ()
1678
1679void log_resume ()
1680
1681void log_backtrace (utf8_string msg)
1682
1683void LOG (int flags, utf8_string msg)
1553 PROTOTYPE: $$ 1684 PROTOTYPE: $$
1554 C_ARGS: (LogLevel)level, "%s", msg 1685 C_ARGS: flags, "%s", msg
1555 1686
1556char *path_combine (char *base, char *path) 1687octet_string path_combine (octet_string base, octet_string path)
1557 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1558 1689
1559char *path_combine_and_normalize (char *base, char *path) 1690octet_string path_combine_and_normalize (octet_string base, octet_string path)
1560 PROTOTYPE: $$ 1691 PROTOTYPE: $$
1561 1692
1562const char *
1563get_maps_directory (char *path)
1564 PROTOTYPE: $
1565 ALIAS: maps_directory = 0
1566 CODE:
1567 RETVAL = create_pathname (path);
1568 OUTPUT: RETVAL
1569
1570void 1693void
1571sub_generation_inc () 1694sub_generation_inc ()
1572 CODE: 1695 CODE:
1573 PL_sub_generation++; 1696 PL_sub_generation++;
1574 1697
1575char * 1698const_octet_string
1576mapdir () 1699mapdir ()
1577 PROTOTYPE: 1700 PROTOTYPE:
1578 ALIAS: 1701 ALIAS:
1579 mapdir = 0 1702 mapdir = 0
1580 uniquedir = 1 1703 uniquedir = 1
1594 case 5: RETVAL = settings.playerdir; break; 1717 case 5: RETVAL = settings.playerdir; break;
1595 case 6: RETVAL = settings.datadir ; break; 1718 case 6: RETVAL = settings.datadir ; break;
1596 } 1719 }
1597 OUTPUT: RETVAL 1720 OUTPUT: RETVAL
1598 1721
1722void abort ()
1723
1724void reset_signals ()
1725
1726void fork_abort (const_octet_string cause = "cf::fork_abort")
1727
1728void cleanup (const_octet_string cause, bool make_core = false)
1729
1730void emergency_save ()
1731
1732void _exit (int status = EXIT_SUCCESS)
1733
1734#if _POSIX_MEMLOCK
1735
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737 INIT:
1738#if __GLIBC__
1739 mallopt (M_TOP_PAD, 1024 * 1024);
1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1744#endif
1745
1746int munlockall ()
1747
1748#endif
1749
1599int 1750int
1600cf_find_animation (char *text) 1751malloc_trim (IV pad = 0)
1752
1753void
1754mallinfo ()
1755 PPCODE:
1756{
1757#if __GLIBC__
1758 struct mallinfo mai = mallinfo ();
1759 EXTEND (SP, 10*2);
1760 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1761 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1762 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1764 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1765 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1767 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1770#endif
1771 EXTEND (SP, 5*2);
1772 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1774 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1775 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1776 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1777}
1778
1779int find_animation (utf8_string text)
1601 PROTOTYPE: $ 1780 PROTOTYPE: $
1602 1781
1603int random_roll(int min, int max, object *op, int goodbad); 1782int random_roll (int min, int max, object *op, int goodbad);
1604 1783
1605const char *cost_string_from_value(uint64 cost, int approx = 0) 1784const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1606 1785
1786int exp_to_level (val64 exp)
1787
1788val64 level_to_min_exp (int level)
1789
1790SV *
1791attacktype_name (int atnr)
1792 CODE:
1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1794 ? newSVpv (attacktype_name [atnr], 0)
1795 : &PL_sv_undef;
1796 OUTPUT: RETVAL
1797
1798SV *
1799attacktype_desc (int atnr)
1800 CODE:
1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806SV *
1807resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (resist_plus [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814SV *
1815change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822UUID
1823uuid_cur ()
1824 CODE:
1825 RETVAL = UUID::cur;
1826 OUTPUT:
1827 RETVAL
1828
1829UUID
1830uuid_gen ()
1831 CODE:
1832 RETVAL = UUID::gen ();
1833 OUTPUT:
1834 RETVAL
1835
1836val64
1837uuid_seq (UUID uuid)
1838 CODE:
1839 RETVAL = uuid.seq;
1840 OUTPUT:
1841 RETVAL
1842
1843UUID
1844uuid_str (val64 seq)
1845 CODE:
1846 RETVAL.seq = seq;
1847 OUTPUT:
1848 RETVAL
1849
1850void
1851coin_names ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1856
1857void
1858coin_archetypes ()
1859 PPCODE:
1860 EXTEND (SP, NUM_COINS);
1861 for (int i = 0; i < NUM_COINS; ++i)
1862 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1863
1864bool
1865load_resource_file_ (octet_string filename)
1866
1867void
1868fix_weight ()
1869
1870MODULE = cf PACKAGE = cf::attachable
1871
1872int
1873valid (SV *obj)
1874 CODE:
1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1876 OUTPUT:
1877 RETVAL
1878
1879bool should_invoke (attachable *obj, int event)
1880 CODE:
1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1884void
1885debug_trace (attachable *obj, bool on = true)
1886 CODE:
1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1888 if (on)
1889 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1890
1891int mortals_size ()
1892 CODE:
1893 RETVAL = attachable::mortals.size ();
1894 OUTPUT: RETVAL
1895
1896#object *mortals (U32 index)
1897# CODE:
1898# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1899# OUTPUT: RETVAL
1900
1901INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1902
1903MODULE = cf PACKAGE = cf::global
1904
1607int invoke (int event, ...) 1905int invoke (SV *klass, int event, ...)
1608 CODE: 1906 CODE:
1609 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1907 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1610 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1611 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1909 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1612 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1910 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1613 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1614 1912
1615int
1616exp_to_level (val64 exp)
1617 CODE:
1618{
1619 int i = 0;
1620
1621 RETVAL = settings.max_level;
1622
1623 for (i = 1; i <= settings.max_level; i++)
1624 {
1625 if (levels[i] > exp)
1626 {
1627 RETVAL = i - 1;
1628 break;
1629 }
1630 }
1631}
1632 OUTPUT: RETVAL
1633
1634val64
1635level_to_min_exp (int level)
1636 CODE:
1637 if (level > settings.max_level)
1638 RETVAL = levels[settings.max_level];
1639 else if (level < 1)
1640 RETVAL = 0;
1641 else
1642 RETVAL = levels[level];
1643 OUTPUT: RETVAL
1644
1645SV *
1646resistance_to_string (int atnr)
1647 CODE:
1648 if (atnr >= 0 && atnr < NROFATTACKS)
1649 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else
1651 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL
1653
1654MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1913MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1914
1915INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1655 1916
1656int invoke (object *op, int event, ...) 1917int invoke (object *op, int event, ...)
1657 CODE: 1918 CODE:
1658 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1919 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1659 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1660 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1921 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1661 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1922 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1662 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1663 1924
1664SV *registry (object *op) 1925SV *registry (object *op)
1926
1927int objects_size ()
1665 CODE: 1928 CODE:
1666 RETVAL = registry_of (op); 1929 RETVAL = objects.size ();
1667 OUTPUT: 1930 OUTPUT: RETVAL
1931
1932object *objects (U32 index)
1933 CODE:
1934 RETVAL = index < objects.size () ? objects [index] : 0;
1935 OUTPUT: RETVAL
1936
1937int actives_size ()
1938 CODE:
1939 RETVAL = actives.size ();
1940 OUTPUT: RETVAL
1941
1942object *actives (U32 index)
1943 CODE:
1944 RETVAL = index < actives.size () ? actives [index] : 0;
1945 OUTPUT: RETVAL
1946
1947int mortals_size ()
1948 CODE:
1949 RETVAL = attachable::mortals.size ();
1950 OUTPUT: RETVAL
1951
1952const_utf8_string slot_name (U32 slot)
1953 ALIAS:
1954 slot_name = 0
1955 slot_use_name = 1
1956 slot_nonuse_name = 2
1957 CODE:
1958{
1959 if (slot >= NUM_BODY_LOCATIONS)
1960 croak ("body slot index out of range");
1961
1962 switch (ix)
1963 {
1964 case 0: RETVAL = body_locations[slot].name ; break;
1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1967 }
1968}
1969 OUTPUT:
1668 RETVAL 1970 RETVAL
1669 1971
1670SV *
1671get_property (object *obj, int type, int idx)
1672 CODE:
1673 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1674 OUTPUT: RETVAL
1675
1676SV *
1677set_property (object *obj, int type, int idx, SV *newval)
1678 CODE:
1679 switch (type)
1680 {
1681 case CFAPI_INT:
1682 cf_object_set_int_property (obj, idx, SvIV (newval));
1683 break;
1684 case CFAPI_LONG:
1685 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1686 break;
1687 case CFAPI_DOUBLE:
1688 {
1689 int unused_type;
1690 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1691 }
1692 break;
1693 case CFAPI_STRING:
1694 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1695 break;
1696 case CFAPI_POBJECT:
1697 {
1698 int unused_type;
1699 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1700 }
1701 break;
1702 default:
1703 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1704 }
1705
1706# missing properties 1972# missing properties
1707 1973
1708void 1974object *head (object *op)
1709set_attacktype (object *obj, U32 attacktype) 1975 PROTOTYPE: $
1710 CODE: 1976 CODE:
1711 obj->attacktype = attacktype; 1977 RETVAL = op->head_ ();
1712
1713U32
1714get_attacktype (object *obj)
1715 ALIAS:
1716 attacktype = 0
1717 CODE:
1718 RETVAL = obj->attacktype;
1719 OUTPUT: RETVAL 1978 OUTPUT: RETVAL
1720
1721# missing in plug-in api, of course
1722void
1723set_food (object *obj, int food)
1724 CODE:
1725 obj->stats.food = food;
1726
1727int
1728get_food (object *obj)
1729 ALIAS:
1730 food = 0
1731 CODE:
1732 RETVAL = obj->stats.food;
1733 OUTPUT: RETVAL
1734 1979
1735void 1980void
1736inv (object *obj) 1981inv (object *obj)
1737 PROTOTYPE: $ 1982 PROTOTYPE: $
1738 PPCODE: 1983 PPCODE:
1739{ 1984{
1740 object *o;
1741 for (o = obj->inv; o; o = o->below) 1985 for (object *o = obj->inv; o; o = o->below)
1742 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1986 XPUSHs (sv_2mortal (to_sv (o)));
1743} 1987}
1744 1988
1745int cf_object_get_resistance (object *op, int rtype) 1989void
1746 ALIAS: resistance = 0 1990set_animation (object *op, int idx)
1991 CODE:
1992 SET_ANIMATION (op, idx);
1747 1993
1748int cf_object_get_flag (object *op, int flag) 1994int
1749 ALIAS: flag = 0 1995num_animations (object *op)
1996 CODE:
1997 RETVAL = NUM_ANIMATIONS (op);
1998 OUTPUT: RETVAL
1750 1999
1751void cf_object_set_flag (object *op, int flag, int value) 2000int slot_info (object *op, UV slot, int value = 0)
2001 ALIAS:
2002 slot_used = 1
2003 CODE:
2004{
2005 if (slot >= NUM_BODY_LOCATIONS)
2006 croak ("body slot index out of range");
1752 2007
1753int need_identify (const object *obj); 2008 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2009
2010 if (items > 2)
2011 if (ix)
2012 op->slot[slot].used = value;
2013 else
2014 op->slot[slot].info = value;
2015}
2016 OUTPUT:
2017 RETVAL
2018
2019object *find_best_object_match (object *op, utf8_string match)
1754 2020
1755int apply_shop_mat (object *shop_mat, object *op); 2021int apply_shop_mat (object *shop_mat, object *op);
1756 2022
1757void cf_object_move (object *op, int dir, object *originator = op) 2023int move (object *op, int dir, object *originator = op)
2024 CODE:
2025 RETVAL = op->move (dir, originator);
2026 OUTPUT:
2027 RETVAL
1758 2028
1759void cf_object_apply (object *op, object *author, int flags = 0)
1760
1761void cf_object_apply_below (object *op) 2029void apply_below (object *op)
2030 CODE:
2031 player_apply_below (op);
1762 2032
1763void cf_object_remove (object *op) 2033int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1764 2034
1765void cf_object_free (object *op) 2035int casting_level (object *caster, object *spell)
1766 2036
1767object *cf_object_present_archname_inside (object *op, char *whatstr)
1768
1769int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1770
1771int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1772
1773object *cf_object_clone (object *op, int clonetype = 0)
1774
1775int cf_object_pay_item (object *op, object *buyer) 2037int pay_item (object *op, object *buyer)
2038 CODE:
2039 RETVAL = pay_for_item (op, buyer);
2040 OUTPUT: RETVAL
1776 2041
1777int cf_object_pay_amount (object *op, uint64 amount) 2042int pay_amount (object *op, uint64 amount)
2043 CODE:
2044 RETVAL = pay_for_amount (amount, op);
2045 OUTPUT: RETVAL
1778 2046
1779void pay_player (object *op, uint64 amount) 2047void pay_player (object *op, uint64 amount)
1780 2048
1781val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2049val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1782 2050
1783int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2051int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1784 2052
1785int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2053void learn_spell (object *op, object *sp, int special_prayer = 0)
2054 CODE:
2055 do_learn_spell (op, sp, special_prayer);
1786 2056
1787void cf_object_learn_spell (object *op, object *sp)
1788
1789void cf_object_forget_spell (object *op, object *sp) 2057void forget_spell (object *op, object *sp)
2058 CODE:
2059 do_forget_spell (op, query_name (sp));
1790 2060
1791object *cf_object_check_for_spell (object *op, char *spellname) 2061object *check_for_spell (object *op, utf8_string spellname)
2062 CODE:
2063 RETVAL = check_spell_known (op, spellname);
2064 OUTPUT: RETVAL
1792 2065
1793int cf_object_query_money (object *op) 2066int query_money (object *op)
1794 ALIAS: money = 0 2067 ALIAS: money = 0
1795 2068
1796int cf_object_query_cost (object *op, object *who, int flags) 2069val64 query_cost (object *op, object *who, int flags)
1797 ALIAS: cost = 0 2070 ALIAS: cost = 0
1798 2071
1799void cf_object_activate_rune (object *op , object *victim) 2072void spring_trap (object *op, object *victim)
1800 2073
1801int cf_object_check_trigger (object *op, object *cause) 2074int check_trigger (object *op, object *cause)
1802 2075
1803int cf_object_out_of_map (object *op, int x, int y)
1804
1805void cf_object_drop (object *op, object *author) 2076void drop (object *who, object *op)
1806 2077
1807void cf_object_take (object *op, object *author)
1808
1809void cf_object_say (object *op, char *msg)
1810
1811void cf_object_speak (object *op, char *msg)
1812
1813object *cf_object_insert_object (object *op, object *container)
1814
1815const char *cf_object_get_msg (object *ob)
1816 ALIAS: msg = 0
1817
1818object *cf_object_insert_in_ob (object *ob, object *where)
1819
1820int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1821
1822void cf_object_update (object *op, int flags)
1823
1824void cf_object_pickup (object *op, object *what) 2078void pick_up (object *who, object *op)
1825 2079
1826object *cf_create_object_by_name (const char *name) 2080void update_object (object *op, int action)
1827 2081
1828void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2082void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1829 2083
1830void player_lvl_adj (object *who, object *skill = 0) 2084void player_lvl_adj (object *who, object *skill = 0)
1831 2085
1832int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2086int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1833 2087
1834int calc_skill_exp (object *who, object *op, object *skill); 2088int calc_skill_exp (object *who, object *op, object *skill)
1835 2089
1836void push_button (object *op); 2090void push_button (object *op, object *originator)
1837 2091
1838void use_trigger (object *op); 2092void use_trigger (object *op, object *originator)
1839 2093
1840void add_button_link (object *button, mapstruct *map, int connected); 2094void handle_apply_yield (object *op)
1841 2095
1842void remove_button_link (object *op); 2096int convert_item (object *item, object *converter)
1843 2097
1844void 2098void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1845cf_object_set_resistance (object *op, int rtype, int val)
1846 CODE:
1847 if (rtype >= 0 && rtype < NROFATTACKS)
1848 op->resist[rtype] = val;
1849
1850 2099
1851MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2100MODULE = cf PACKAGE = cf::object PREFIX = cf_
1852
1853void cf_fix_object (object *pl)
1854 ALIAS: fix = 0
1855
1856object *cf_insert_ob_in_ob (object *ob, object *where)
1857 2101
1858# no clean way to get an object from an archetype - stupid idiotic 2102# no clean way to get an object from an archetype - stupid idiotic
1859# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2103# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1860 2104
1861object *new (const char *archetype = 0) 2105object *new (utf8_string archetype = 0)
1862 PROTOTYPE: ;$ 2106 PROTOTYPE: ;$
1863 CODE: 2107 CODE:
1864 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2108 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1865 OUTPUT: 2109 OUTPUT:
1866 RETVAL 2110 RETVAL
1867 2111
2112object *generate (utf8_string arch, object *creator)
2113 CODE:
2114 object *obj = get_archetype (arch);
2115 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2116 RETVAL = obj;
2117 OUTPUT:
2118 RETVAL
2119
2120object *find_object (U32 tag)
2121
2122object *find_object_uuid (UUID i)
2123
2124# TODO: nuke
1868object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2125object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1869 PROTOTYPE: $$$$$$ 2126 PROTOTYPE: $$$$$$
1870 CODE: 2127 CODE:
1871{ 2128{
1872 int unused_type; 2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1873 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1874}
1875 2130
1876# syntatic sugar for easier use in event callbacks. 2131 if (RETVAL->destroyed ())
1877const char *options (object *op)
1878 CODE:
1879 RETVAL = op->name; 2132 RETVAL = 0;
2133}
2134
2135shstr
2136object::kv_get (shstr key)
2137 CODE:
2138 RETVAL = THIS->kv.get (key);
1880 OUTPUT: 2139 OUTPUT:
1881 RETVAL 2140 RETVAL
1882 2141
1883player *contr (object *op) 2142void
2143object::kv_del (shstr key)
1884 CODE: 2144 CODE:
1885 RETVAL = op->contr; 2145 THIS->kv.del (key);
1886 OUTPUT: RETVAL
1887 2146
1888const char *get_ob_key_value (object *op, const char *key) 2147void
1889 2148object::kv_set (shstr key, shstr value)
1890bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2149 CODE:
2150 THIS->kv.set (key, value);
1891 2151
1892object *get_nearest_player (object *ob) 2152object *get_nearest_player (object *ob)
1893 ALIAS: nearest_player = 0 2153 ALIAS: nearest_player = 0
1894 PREINIT: 2154 PREINIT:
1895 extern object *get_nearest_player (object *); 2155 extern object *get_nearest_player (object *);
1897void rangevector (object *ob, object *other, int flags = 0) 2157void rangevector (object *ob, object *other, int flags = 0)
1898 PROTOTYPE: $$;$ 2158 PROTOTYPE: $$;$
1899 PPCODE: 2159 PPCODE:
1900{ 2160{
1901 rv_vector rv; 2161 rv_vector rv;
2162
1902 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164
1903 EXTEND (SP, 5); 2165 EXTEND (SP, 5);
1904 PUSHs (newSVuv (rv.distance)); 2166 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1905 PUSHs (newSViv (rv.distance_x)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1906 PUSHs (newSViv (rv.distance_y)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1907 PUSHs (newSViv (rv.direction)); 2169 PUSHs (sv_2mortal (newSViv (rv.direction)));
1908 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2170 PUSHs (sv_2mortal (to_sv (rv.part)));
1909} 2171}
1910 2172
1911bool on_same_map_as (object *ob, object *other) 2173bool on_same_map_as (object *ob, object *other)
1912 CODE: 2174 CODE:
1913 RETVAL = on_same_map (ob, other); 2175 RETVAL = on_same_map (ob, other);
1914 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
1915 2177
1916char * 2178const_utf8_string
1917base_name (object *ob, int plural) 2179base_name (object *op, int plural = op->nrof > 1)
1918 CODE: 2180 CODE:
1919 RETVAL = cf_query_base_name (ob, plural); 2181 RETVAL = query_base_name (op, plural);
1920 OUTPUT: RETVAL 2182 OUTPUT: RETVAL
1921 2183
1922living * 2184# return the tail of an object, excluding itself
2185void
1923stats (object *ob) 2186tail (object *op)
1924 CODE: 2187 PPCODE:
1925 RETVAL = &ob->stats; 2188 while ((op = op->more))
1926 OUTPUT: RETVAL 2189 XPUSHs (sv_2mortal (to_sv (op)));
1927
1928 2190
1929MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2191MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1930 2192
1931player *player (object *op) 2193player *player (object *op)
1932 CODE: 2194 CODE:
1933 RETVAL = op->contr; 2195 RETVAL = op->contr;
1934 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
1935 2197
2198bool move_player (object *op, int dir)
2199
1936void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2200void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1937 2201 CODE:
1938object *cf_player_send_inventory (object *op) 2202 new_draw_info (flags, 0, op, txt);
1939
1940char *cf_player_get_ip (object *op)
1941 ALIAS: ip = 0
1942
1943object *cf_player_get_marked_item (object *op)
1944 ALIAS: marked_item = 0
1945
1946void cf_player_set_marked_item (object *op, object *ob)
1947
1948partylist *cf_player_get_party (object *op)
1949 ALIAS: party = 0
1950
1951void cf_player_set_party (object *op, partylist *party)
1952 2203
1953void kill_player (object *op) 2204void kill_player (object *op)
1954 2205
2206void esrv_send_item (object *pl, object *item)
2207
2208void esrv_update_item (object *pl, int what, object *item)
2209 C_ARGS: what, pl, item
2210
2211void esrv_del_item (object *pl, int tag)
2212 C_ARGS: pl->contr, tag
2213
2214int command_summon (object *op, utf8_string params)
2215
2216int command_arrest (object *op, utf8_string params)
2217
2218
1955MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2220
2221INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1956 2222
1957int invoke (player *pl, int event, ...) 2223int invoke (player *pl, int event, ...)
1958 CODE: 2224 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2225 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2226 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1961 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2227 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1962 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2228 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1963 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
1964 2230
1965SV *registry (player *pl) 2231SV *registry (player *pl)
2232
2233void
2234save_stats (player *pl)
1966 CODE: 2235 CODE:
1967 RETVAL = registry_of (pl); 2236 pl->ob->stats.hp = pl->ob->stats.maxhp;
2237 pl->ob->stats.sp = pl->ob->stats.maxsp;
2238 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2239 pl->orig_stats = pl->ob->stats;
2240
2241# should only be temporary
2242void esrv_new_player (player *pl)
2243
2244#d# TODO: replace by blocked_los accessor, fix code using this
2245bool
2246cell_visible (player *pl, int dx, int dy)
2247 CODE:
2248 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1968 OUTPUT: 2249 OUTPUT:
1969 RETVAL 2250 RETVAL
1970 2251
1971player *cf_player_find (char *name)
1972 PROTOTYPE: $
1973
1974void cf_player_move (player *pl, int dir)
1975
1976void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1977
1978# nonstandard
1979object *ob (player *pl)
1980 CODE:
1981 RETVAL = pl->ob;
1982 OUTPUT: RETVAL
1983
1984player *first ()
1985 CODE:
1986 RETVAL = first_player;
1987 OUTPUT: RETVAL
1988
1989player *next (player *pl)
1990 CODE:
1991 RETVAL = pl->next;
1992 OUTPUT: RETVAL
1993
1994bool
1995cell_visible (player *pl, int dx, int dy)
1996 CODE:
1997 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1998 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003client (player *pl)
2004 CODE:
2005 RETVAL = pl->socket.client;
2006 OUTPUT:
2007 RETVAL
2008
2009char *
2010host (player *pl)
2011 CODE:
2012 RETVAL = pl->socket.host;
2013 OUTPUT:
2014 RETVAL
2015
2016char *
2017killer (player *pl, char *killer = 0)
2018 CODE:
2019 if (killer)
2020 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2021 RETVAL = pl->killer;
2022 OUTPUT:
2023 RETVAL
2024
2025void
2026buggy_mapscroll (player *pl, int value = 1)
2027 CODE:
2028 pl->socket.buggy_mapscroll = value;
2029
2030void 2252void
2031send (player *pl, SV *packet) 2253send (player *pl, SV *packet)
2032 CODE: 2254 CODE:
2033{ 2255{
2034 STRLEN len; 2256 STRLEN len;
2035 char *buf = SvPVbyte (packet, len); 2257 char *buf = SvPVbyte (packet, len);
2036 2258
2037 Write_String_To_Socket (&pl->socket, buf, len); 2259 if (len > MAXSOCKBUF)
2260 pl->failmsg ("[packet too long for client]");
2261 else if (pl->ns)
2262 pl->ns->send_packet (buf, len);
2038} 2263}
2039 2264
2040int 2265void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2041listening (player *pl, int new_value = -1) 2266 PROTOTYPE: $;$$$
2042 CODE:
2043 RETVAL = pl->listening;
2044 if (new_value >= 0)
2045 pl->listening = new_value;
2046 OUTPUT:
2047 RETVAL
2048
2049void get_savebed (player *pl)
2050 ALIAS:
2051 savebed = 0
2052 PPCODE: 2267 PPCODE:
2268 if (GIMME_V != G_VOID)
2269 {
2053 EXTEND (SP, 3); 2270 EXTEND (SP, 3);
2054 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2271 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2055 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2272 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2056 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2273 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2057 2274 }
2058void set_savebed (player *pl, char *map_path, int x, int y) 2275 if (map_path) sv_to (map_path, pl->savebed_map);
2059 CODE: 2276 if (x) sv_to (x, pl->bed_x);
2060 strcpy (pl->savebed_map, map_path); 2277 if (y) sv_to (y, pl->bed_y);
2061 pl->bed_x = x;
2062 pl->bed_y = y;
2063 2278
2064void 2279void
2065list () 2280list ()
2066 PPCODE: 2281 PPCODE:
2067{ 2282 for_all_players (pl)
2068 player *pl; 2283 XPUSHs (sv_2mortal (to_sv (pl)));
2069 for (pl = first_player; pl; pl = pl->next)
2070 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2071}
2072
2073bool
2074peaceful (player *pl, bool new_setting = 0)
2075 PROTOTYPE: $;$
2076 CODE:
2077 RETVAL = pl->peaceful;
2078 if (items > 1)
2079 pl->peaceful = new_setting;
2080 OUTPUT:
2081 RETVAL
2082
2083living *
2084orig_stats (player *pl)
2085 CODE:
2086 RETVAL = &pl->orig_stats;
2087 OUTPUT: RETVAL
2088
2089living *
2090last_stats (player *pl)
2091 CODE:
2092 RETVAL = &pl->last_stats;
2093 OUTPUT: RETVAL
2094 2284
2095 2285
2096MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2286MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2097 2287
2098void
2099trigger (mapstruct *map, long connection, bool state = true)
2100 CODE:
2101 activate_connection (map, connection, state);
2102
2103void
2104get_connection (mapstruct *map, long connection)
2105 PPCODE:
2106{
2107 oblinkpt *obp = get_connection_links (map, connection);
2108 if (obp)
2109 for (objectlink *ol = obp->link; ol; ol = ol->next)
2110 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2111}
2112
2113int invoke (mapstruct *map, int event, ...) 2288int invoke (maptile *map, int event, ...)
2114 CODE: 2289 CODE:
2115 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2290 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2116 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2291 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2117 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2292 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2118 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2293 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2119 OUTPUT: RETVAL 2294 OUTPUT: RETVAL
2120 2295
2121SV *registry (mapstruct *map) 2296SV *registry (maptile *map)
2297
2298void
2299find_tagged_objects (maptile *map, utf8_string tag = 0)
2122 CODE: 2300 PPCODE:
2123 RETVAL = registry_of (map); 2301{
2124 OUTPUT: 2302 if (!map->spaces)
2125 RETVAL 2303 XSRETURN_EMPTY;
2126 2304
2127SV * 2305 if (tag)
2128get_property (mapstruct *obj, int type, int idx)
2129 CODE:
2130 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2131 OUTPUT: RETVAL
2132
2133SV *
2134set_property (mapstruct *obj, int type, int idx, SV *newval)
2135 CODE:
2136 switch (type)
2137 { 2306 {
2138 case CFAPI_INT: 2307 shstr_cmp tag_ (tag);
2139 cf_map_set_int_property (obj, idx, SvIV (newval)); 2308
2140 break; 2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2141 default: 2310 for (object *op = ms->bot; op; op = op->above)
2142 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2311 if (op->tag == tag_)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2143 } 2313 }
2144 2314 else
2145mapstruct *new (int width, int height) 2315 {
2146 PROTOTYPE: 2316 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2147 CODE: 2317 for (object *op = ms->bot; op; op = op->above)
2148{ 2318 if (op->tag)
2149 int unused_type; 2319 XPUSHs (sv_2mortal (to_sv (op)));
2150 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); 2320 }
2151} 2321}
2322
2323INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2324
2325void
2326adjust_daylight ()
2327 CODE:
2328 maptile::adjust_daylight ();
2329
2330int
2331outdoor_darkness (int darkness = 0)
2332 CODE:
2333 RETVAL = maptile::outdoor_darkness;
2334 if (items)
2335 maptile::outdoor_darkness = darkness;
2152 OUTPUT: 2336 OUTPUT:
2153 RETVAL 2337 RETVAL
2154 2338
2155void delete_map (mapstruct *map) 2339void
2340maptile::instantiate ()
2156 2341
2157void clean_tmp_map (mapstruct *map) 2342maptile *new ()
2158 2343 PROTOTYPE:
2159void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2160
2161mapstruct *tile_map (mapstruct *map, unsigned int dir)
2162 CODE: 2344 CODE:
2163 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2345 RETVAL = new maptile;
2164 OUTPUT: 2346 OUTPUT:
2165 RETVAL 2347 RETVAL
2166 2348
2167char *tile_path (mapstruct *map, unsigned int dir) 2349void
2350maptile::players ()
2168 CODE: 2351 PPCODE:
2169 if (dir >= 4) 2352 if (GIMME_V == G_SCALAR)
2353 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2354 else if (GIMME_V == G_ARRAY)
2355 {
2356 EXTEND (SP, THIS->players);
2357 for_all_players (pl)
2358 if (pl->ob && pl->ob->map == THIS)
2359 PUSHs (sv_2mortal (to_sv (pl->ob)));
2360 }
2361
2362#if 0
2363
2364void
2365maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt)
2366 CODE:
2367{
2368 static frac_gen<vec2d> frac;
2369
2370 if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV)
2371 croak ("maptile::add_quadland: biome_plt must be arrayref");
2372
2373 biome_plt = SvRV (biome_plt);
2374
2375 const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map);
2376
2377 for (int x = 0; x < THIS->width; ++x)
2378 for (int y = 0; y < THIS->height; ++y)
2379 {
2380 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2381 if (op->flag [FLAG_IS_FLOOR])
2382 goto skip;
2383
2384 {
2385 float fx = mx * THIS->width + x;
2386 float fy = my * THIS->height + y;
2387
2388 int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15);
2389 int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15);
2390
2391 rain = lerp (rain, 0, 15, 0, temp);
2392 printf ("rain %d\n", temp);//D
2393
2394 int biome = bmap [rain * 16 + temp];
2395
2396 //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D
2397#if 1
2398 if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0))
2399 {
2400 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2403
2404 if (ob->randomitems && !ob->above)
2405 {
2406 ob->create_treasure (ob->randomitems);
2407
2408 for (object *op = ob->above; op; op = op->above)
2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2410 }
2411 }
2412#endif
2413 }
2414 skip: ;
2415 }
2416}
2417
2418#endif
2419
2420void
2421maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2422 CODE:
2423{
2424 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2425 croak ("maptile::add_underlay: palette must be arrayref");
2426
2427 palette = SvRV (palette);
2428
2429 STRLEN idxlen;
2430 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2431
2432 for (int x = 0; x < THIS->width; ++x)
2433 for (int y = 0; y < THIS->height; ++y)
2434 {
2435 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2436 if (op->flag [FLAG_IS_FLOOR])
2437 goto skip;
2438
2439 {
2440 int offs = offset + y * stride + x;
2441
2442 if (IN_RANGE_EXC (offs, 0, idxlen))
2443 {
2444 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2445 {
2446 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2447 ob->flag [FLAG_NO_MAP_SAVE] = true;
2448 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2449
2450 if (ob->randomitems && !ob->above)
2451 {
2452 ob->create_treasure (ob->randomitems);
2453
2454 for (object *op = ob->above; op; op = op->above)
2455 op->flag [FLAG_NO_MAP_SAVE] = true;
2456 // TODO: if this is a pickable object, then the item
2457 // will at a bit weird - saving inside the player
2458 // will clear the flag, but when the player drops
2459 // it without logging out, it keeps the flag.
2460 // nobody has reported this, but this can be rather
2461 // annoying on persistent maps.
2462 }
2463 }
2464 }
2465 }
2466 skip: ;
2467 }
2468}
2469
2470void
2471maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2472 CODE:
2473{
2474 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2475 croak ("maptile::set_regiondata: palette must be arrayref");
2476
2477 palette = SvRV (palette);
2478
2479 STRLEN idxlen;
2480 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2481
2482 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2483 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2484
2485 for (int i = av_len ((AV *)palette) + 1; i--; )
2486 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2487
2488 for (int y = 0; y < THIS->height; ++y)
2489 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2490
2491 sfree (THIS->regions, THIS->size ());
2492 delete [] THIS->regionmap;
2493
2494 THIS->regions = regions;
2495 THIS->regionmap = regionmap;
2496}
2497
2498void
2499maptile::create_region_treasure ()
2500 CODE:
2501 for (int x = 0; x < THIS->width; ++x)
2502 for (int y = 0; y < THIS->height; ++y)
2503 {
2504 region *rgn = THIS->region (x, y);
2505
2506 if (object *op = THIS->at (x, y).top)
2507 if (rgn->treasure && rndm () < rgn->treasure_density)
2508 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2509 }
2510
2511int out_of_map (maptile *map, int x, int y)
2512
2513void
2514find_link (maptile *map, shstr_tmp connection)
2515 PPCODE:
2516 if (oblinkpt *obp = map->find_link (connection))
2517 for (objectlink *ol = obp->link; ol; ol = ol->next)
2518 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2519
2520void
2521xy_normalise (maptile *map, int x, int y, int dir = 0)
2522 PPCODE:
2523{
2524 mapxy pos (map, x, y);
2525 if (!pos.move (dir).normalise ())
2526 XSRETURN_EMPTY;
2527
2528 EXTEND (SP, 3);
2529 PUSHs (sv_2mortal (to_sv (pos.m)));
2530 PUSHs (sv_2mortal (to_sv (pos.x)));
2531 PUSHs (sv_2mortal (to_sv (pos.y)));
2532}
2533
2534mapspace *
2535ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2536 PROTOTYPE: $$$;$
2537 CODE:
2538{
2539 mapxy pos (map, x, y);
2540 if (!pos.move (dir).normalise ())
2170 XSRETURN_UNDEF; 2541 XSRETURN_UNDEF;
2171 RETVAL = map->tile_path [dir]; 2542
2543 RETVAL = &*pos;
2544}
2172 OUTPUT: 2545 OUTPUT:
2173 RETVAL 2546 RETVAL
2174 2547
2175mapstruct *cf_map_get_map (char *name)
2176 PROTOTYPE: $
2177 ALIAS: map = 0
2178
2179mapstruct *has_been_loaded (char *name)
2180 PROTOTYPE: $
2181
2182mapstruct *cf_map_get_first ()
2183 PROTOTYPE:
2184 ALIAS: first = 0
2185
2186# whoever "designed" the plug-in api should have wasted
2187# his/her time with staying away from the project - would have
2188# saved others a lot of time, without doubt.
2189void set_path (mapstruct *where, char *path)
2190 CODE:
2191 strcpy (where->path, path);
2192
2193int in_memory (mapstruct *map)
2194 CODE:
2195 RETVAL = map->in_memory;
2196 OUTPUT:
2197 RETVAL
2198
2199bool unique (mapstruct *map)
2200 CODE:
2201 RETVAL = map->unique;
2202 OUTPUT:
2203 RETVAL
2204
2205void set_unique (mapstruct *map, bool unique)
2206 CODE:
2207 map->unique = unique;
2208
2209object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2210
2211object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2212
2213object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2214 C_ARGS: str, map, nx, ny
2215
2216void 2548void
2217cf_map_normalise (mapstruct *map, int x, int y)
2218 PPCODE:
2219{
2220 mapstruct *nmap = 0;
2221 I16 nx = 0, ny = 0;
2222 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2223
2224 EXTEND (SP, 4);
2225 PUSHs (sv_2mortal (newSViv (flags)));
2226
2227 if (GIMME_V == G_ARRAY)
2228 {
2229 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2230 PUSHs (sv_2mortal (newSViv (nx)));
2231 PUSHs (sv_2mortal (newSViv (ny)));
2232 }
2233}
2234
2235void
2236at (mapstruct *map, unsigned int x, unsigned int y) 2549at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2237 PROTOTYPE: $$$ 2550 PROTOTYPE: $$$;$
2238 PPCODE: 2551 PPCODE:
2239{ 2552 mapxy pos (map, x, y);
2240 object *o; 2553 if (pos.move (dir).normalise ())
2241 mapstruct *nmap = 0; 2554 for (object *o = pos->bot; o; o = o->above)
2242 I16 nx, ny; 2555 XPUSHs (sv_2mortal (to_sv (o)));
2243
2244 get_map_flags (map, &nmap, x, y, &nx, &ny);
2245
2246 if (nmap)
2247 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2248 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2249}
2250 2556
2251SV * 2557SV *
2252bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2558bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2253 PROTOTYPE: $$$ 2559 PROTOTYPE: $$$;$
2254 ALIAS: 2560 ALIAS:
2255 top_at = 1 2561 top_at = 1
2256 flags_at = 2 2562 flags_at = 2
2257 light_at = 3 2563 light_at = 3
2258 move_block_at = 4 2564 move_block_at = 4
2259 move_slow_at = 5 2565 move_slow_at = 5
2260 move_on_at = 6 2566 move_on_at = 6
2261 move_off_at = 7 2567 move_off_at = 7
2262 INIT:
2263 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2264 CODE: 2568 CODE:
2569{
2570 mapxy pos (map, x, y);
2571 if (!pos.move (dir).normalise ())
2572 XSRETURN_UNDEF;
2573
2574 mapspace &ms = *pos;
2575
2576 ms.update ();
2577
2265 switch (ix) 2578 switch (ix)
2266 { 2579 {
2267 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2580 case 0: RETVAL = to_sv (ms.bot ); break;
2268 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2581 case 1: RETVAL = to_sv (ms.top ); break;
2269 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2582 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2270 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2583 case 3: RETVAL = newSViv (ms.light ); break;
2271 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2584 case 4: RETVAL = newSVuv (ms.move_block); break;
2272 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2585 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2273 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2586 case 6: RETVAL = newSVuv (ms.move_on ); break;
2274 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2587 case 7: RETVAL = newSVuv (ms.move_off ); break;
2275 } 2588 }
2589}
2276 OUTPUT: 2590 OUTPUT: RETVAL
2591
2592# worst xs function of my life
2593bool
2594_create_random_map (maptile *self, SV *options)
2595 CODE:
2596{
2597 random_map_params rmp ((HV *)SvRV (options));
2598 RETVAL = self->generate_random_map (&rmp);
2599}
2600 OUTPUT:
2277 RETVAL 2601 RETVAL
2278 2602
2279# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2603MODULE = cf PACKAGE = cf::mapspace
2280void
2281_set_obs (mapstruct *map, SV *sv)
2282 CODE:
2283{
2284 object *o;
2285 AV *av;
2286 int x, y;
2287 AV *obs = (AV *)SvRV (sv);
2288 2604
2289 for (y = 0; y < MAP_HEIGHT (map); y++) 2605INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2290 for (x = 0; x < MAP_WIDTH (map); x++)
2291 {
2292 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2293
2294 if (!SvROK (sv))
2295 continue;
2296
2297 av = (AV *)SvRV (sv);
2298
2299 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2300 {
2301 sv = av_shift (av);
2302
2303 if (SvROK (sv))
2304 {
2305 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2306 SVptr_cache_set (o, sv);
2307 }
2308 }
2309 }
2310}
2311
2312 2606
2313MODULE = cf PACKAGE = cf::arch 2607MODULE = cf PACKAGE = cf::arch
2314 2608
2315archetype *first() 2609int archetypes_size ()
2316 PROTOTYPE: 2610 CODE:
2317 CODE:
2318 RETVAL = first_archetype; 2611 RETVAL = archetypes.size ();
2319 OUTPUT: RETVAL 2612 OUTPUT: RETVAL
2320 2613
2321archetype *next (archetype *arch) 2614archetype *archetypes (U32 index)
2322 CODE: 2615 CODE:
2323 RETVAL = arch->next; 2616 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2324 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2325 2618
2326archetype *head (archetype *arch) 2619INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2327 CODE:
2328 RETVAL = arch->head;
2329 OUTPUT: RETVAL
2330
2331archetype *more (archetype *arch)
2332 CODE:
2333 RETVAL = arch->more;
2334 OUTPUT: RETVAL
2335
2336const char *name (archetype *arch)
2337 CODE:
2338 RETVAL = arch->name;
2339 OUTPUT: RETVAL
2340
2341object *clone (archetype *arch)
2342 CODE:
2343 RETVAL = &arch->clone;
2344 OUTPUT: RETVAL
2345 2620
2346MODULE = cf PACKAGE = cf::party 2621MODULE = cf PACKAGE = cf::party
2347 2622
2348partylist *first () 2623partylist *first ()
2349 PROTOTYPE: 2624 PROTOTYPE:
2350 CODE: 2625 CODE:
2351 RETVAL = get_firstparty (); 2626 RETVAL = get_firstparty ();
2352 OUTPUT: RETVAL 2627 OUTPUT: RETVAL
2353 2628
2354partylist *next (partylist *party) 2629INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2355 CODE: 2630
2631MODULE = cf PACKAGE = cf::region
2632
2633void
2634list ()
2635 PPCODE:
2636 for_all_regions (rgn)
2637 XPUSHs (sv_2mortal (to_sv (rgn)));
2638
2639int specificity (region *rgn)
2640 CODE:
2356 RETVAL = party->next; 2641 RETVAL = 0;
2642 while (rgn = rgn->parent)
2643 RETVAL++;
2357 OUTPUT: RETVAL 2644 OUTPUT: RETVAL
2358 2645
2359const char *name (partylist *party) 2646INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2360 CODE:
2361 RETVAL = party->partyname;
2362 OUTPUT: RETVAL
2363
2364const char *password (partylist *party)
2365 CODE:
2366 RETVAL = party->passwd;
2367 OUTPUT: RETVAL
2368
2369MODULE = cf PACKAGE = cf::region
2370
2371region *first ()
2372 PROTOTYPE:
2373 CODE:
2374 RETVAL = first_region;
2375 OUTPUT: RETVAL
2376
2377region *next (region *reg)
2378 CODE:
2379 RETVAL = reg->next;
2380 OUTPUT: RETVAL
2381
2382const char *name (region *reg)
2383 CODE:
2384 RETVAL = reg->name;
2385 OUTPUT: RETVAL
2386
2387region *parent (region *reg)
2388 CODE:
2389 RETVAL = reg->parent;
2390 OUTPUT: RETVAL
2391
2392const char *longname (region *reg)
2393 CODE:
2394 RETVAL = reg->longname;
2395 OUTPUT: RETVAL
2396
2397const char *msg (region *reg)
2398 CODE:
2399 RETVAL = reg->msg;
2400 OUTPUT: RETVAL
2401 2647
2402MODULE = cf PACKAGE = cf::living 2648MODULE = cf PACKAGE = cf::living
2403 2649
2404val64 2650INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2405exp (living *liv, val64 new_val = 0) 2651
2406 PROTOTYPE: $;$ 2652MODULE = cf PACKAGE = cf::settings
2407 ALIAS: 2653
2408 Str = 1 2654INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2409 Dex = 2 2655
2410 Con = 3 2656MODULE = cf PACKAGE = cf::client
2411 Wis = 4 2657
2412 Cha = 5 2658INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2413 Int = 6 2659
2414 Pow = 7 2660int invoke (client *ns, int event, ...)
2415 wc = 8 2661 CODE:
2416 ac = 9 2662 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2663 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2664 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2665 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2666 OUTPUT: RETVAL
2667
2668SV *registry (client *ns)
2669
2670void
2671list ()
2672 PPCODE:
2673 EXTEND (SP, clients.size ());
2674 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2675 PUSHs (sv_2mortal (to_sv (*i)));
2676
2677void
2678client::send_packet (SV *packet)
2679 CODE:
2680{
2681 STRLEN len;
2682 char *buf = SvPVbyte (packet, len);
2683
2684 if (len > MAXSOCKBUF)
2685 {
2686 // ugly
2687 if (THIS->pl)
2688 THIS->pl->failmsg ("[packet too long for client]");
2689 }
2690 else
2691 THIS->send_packet (buf, len);
2692}
2693
2694faceidx
2695client::need_face (utf8_string name, int pri = 0)
2696 CODE:
2697 RETVAL = face_find (name, 0);
2698 if (RETVAL)
2699 {
2700 THIS->send_face (RETVAL, pri);
2701 THIS->flush_fx ();
2702 }
2703 OUTPUT:
2704 RETVAL
2705
2706int
2707client::fx_want (int idx, int value = -1)
2708 CODE:
2709 if (0 < idx && idx < FT_NUM)
2710 {
2711 RETVAL = THIS->fx_want [idx];
2712 if (items > 2)
2713 THIS->fx_want [idx] = value;
2714 }
2715 else
2716 RETVAL = 0;
2717 OUTPUT:
2718 RETVAL
2719
2720MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2721
2722faceidx sound_find (utf8_string name)
2723
2724void sound_set (utf8_string str, faceidx face)
2725
2726# dire hack
2727void old_sound_index (int idx, faceidx face)
2728 CODE:
2729 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2730 old_sound_index [idx] = face;
2731
2732MODULE = cf PACKAGE = cf::face PREFIX = face_
2733
2734#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2735
2736faceidx face_find (utf8_string name, faceidx defidx = 0)
2737
2738faceidx alloc (utf8_string name)
2739 CODE:
2740{
2741 do
2742 {
2743 RETVAL = faces.size ();
2744 faces.resize (RETVAL + 1);
2745 }
2746 while (!RETVAL); // crude way to leave index 0
2747
2748 faces [RETVAL].name = name;
2749 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2750
2751 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2752 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2753 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2754}
2755 OUTPUT: RETVAL
2756
2757void set_type (faceidx idx, int value)
2758 ALIAS:
2417 hp = 10 2759 set_type = 0
2418 maxhp = 11 2760 set_visibility = 1
2419 sp = 12 2761 set_magicmap = 2
2420 maxsp = 13 2762 set_smooth = 3
2421 grace = 14 2763 set_smoothlevel = 4
2422 maxgrace = 15 2764 CODE:
2423 food = 16 2765 faceinfo *f = face_info (idx); assert (f);
2424 dam = 17
2425 luck = 18
2426 CODE:
2427# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2428 switch (ix) 2766 switch (ix)
2429 { 2767 {
2430 LIVING_ACC (exp , 0); 2768 case 0: f->type = value; break;
2431 LIVING_ACC (Str , 1); 2769 case 1: f->visibility = value; break;
2432 LIVING_ACC (Dex , 2); 2770 case 2: f->magicmap = value; break;
2433 LIVING_ACC (Con , 3); 2771 case 3: f->smooth = value; break;
2434 LIVING_ACC (Wis , 4); 2772 case 4: f->smoothlevel = value; break;
2435 LIVING_ACC (Cha , 5);
2436 LIVING_ACC (Int , 6);
2437 LIVING_ACC (Pow , 7);
2438 LIVING_ACC (wc , 8);
2439 LIVING_ACC (ac , 9);
2440 LIVING_ACC (hp , 10);
2441 LIVING_ACC (maxhp , 11);
2442 LIVING_ACC (sp , 12);
2443 LIVING_ACC (maxsp , 13);
2444 LIVING_ACC (grace , 14);
2445 LIVING_ACC (maxgrace, 15);
2446 LIVING_ACC (food , 16);
2447 LIVING_ACC (dam , 17);
2448 LIVING_ACC (luck , 18);
2449 } 2773 }
2450# undef LIVING_ACC 2774
2775void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2776 CODE:
2777{
2778 faceinfo *f = face_info (idx); assert (f);
2779 facedata *d = f->face + faceset;
2780 sv_to (data, d->data);
2781 STRLEN clen;
2782 char *cdata = SvPVbyte (chksum, clen);
2783 clen = min (CHKSUM_MAXLEN, clen);
2784
2785 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2786
2787 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2788 {
2789 d->chksum_len = clen;
2790 memcpy (d->chksum, cdata, clen);
2791
2792 // invalidate existing client face info
2793 for_all_clients (ns)
2794 if (ns->faceset == faceset)
2795 {
2796 ns->faces_sent [idx] = false;
2797 ns->force_newmap = true;
2798 }
2799 }
2800}
2801
2802int get_data_size (faceidx idx, int faceset = 0)
2803 CODE:
2804 facedata *d = face_data (idx, faceset);
2805 if (!d) XSRETURN_UNDEF;
2806 RETVAL = d->data.size ();
2451 OUTPUT: 2807 OUTPUT:
2452 RETVAL 2808 RETVAL
2453 2809
2810SV *get_chksum (faceidx idx, int faceset = 0)
2811 CODE:
2812 facedata *d = face_data (idx, faceset);
2813 if (!d) XSRETURN_UNDEF;
2814 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2815 OUTPUT:
2816 RETVAL
2817
2818SV *get_data (faceidx idx, int faceset = 0)
2819 CODE:
2820 facedata *d = face_data (idx, faceset);
2821 if (!d) XSRETURN_UNDEF;
2822 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2823 OUTPUT:
2824 RETVAL
2825
2826void invalidate (faceidx idx)
2827 CODE:
2828 for_all_clients (ns)
2829 {
2830 ns->faces_sent [idx] = false;
2831 ns->force_newmap = true;
2832 }
2833
2834void invalidate_all ()
2835 CODE:
2836 for_all_clients (ns)
2837 {
2838 ns->faces_sent.reset ();
2839 ns->force_newmap = true;
2840 }
2841
2842MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2843
2844#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2845
2846animidx anim_find (utf8_string name)
2847 CODE:
2848 RETVAL = animation::find (name).number;
2849 OUTPUT: RETVAL
2850
2851animidx set (utf8_string name, SV *frames, int facings = 1)
2852 CODE:
2853{
2854 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2855 croak ("frames must be an arrayref");
2856
2857 AV *av = (AV *)SvRV (frames);
2858
2859 animation *anim = &animation::find (name);
2860 if (anim->number)
2861 {
2862 anim->resize (av_len (av) + 1);
2863 anim->facings = facings;
2864 }
2865 else
2866 anim = &animation::create (name, av_len (av) + 1, facings);
2867
2868 for (int i = 0; i < anim->num_animations; ++i)
2869 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2870}
2871 OUTPUT: RETVAL
2872
2873void invalidate_all ()
2874 CODE:
2875 for_all_clients (ns)
2876 ns->anims_sent.reset ();
2877
2878MODULE = cf PACKAGE = cf::object::freezer
2879
2880INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2881
2882SV *
2883new (char *klass)
2884 CODE:
2885 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2886 OUTPUT: RETVAL
2887
2888void
2889DESTROY (SV *sv)
2890 CODE:
2891 object_freezer *self;
2892 sv_to (sv, self);
2893 delete self;
2894
2895MODULE = cf PACKAGE = cf::object::thawer
2896
2897INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2898
2899bool
2900errors_are_fatal (bool fatal)
2901 CODE:
2902 RETVAL = object_thawer::errors_are_fatal;
2903 object_thawer::errors_are_fatal = fatal;
2904 OUTPUT:
2905 RETVAL
2906
2907SV *
2908new_from_file (char *klass, octet_string path)
2909 CODE:
2910 object_thawer *f = new object_thawer (path);
2911 if (!*f)
2912 {
2913 delete f;
2914 XSRETURN_UNDEF;
2915 }
2916 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2917 OUTPUT: RETVAL
2918
2919void
2920DESTROY (SV *sv)
2921 CODE:
2922 object_thawer *self;
2923 sv_to (sv, self);
2924 delete self;
2925
2926void
2927extract_tags (object_thawer *self)
2928 PPCODE:
2929 while (self->kw != KW_EOF)
2930 {
2931 PUTBACK;
2932 coroapi::cede_to_tick ();
2933 SPAGAIN;
2934
2935 if (self->kw == KW_tag)
2936 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2937
2938 self->skip ();
2939 }
2940
2941MODULE = cf PACKAGE = cf::layout
2942
2943INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2944

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