1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
|
|
6 | * |
5 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
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33 | #include "rmg.h" |
34 | #include "loader.h" |
34 | #include "noise.h" |
35 | #include "../random_maps/random_map.h" |
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|
36 | #include "evthread.h" |
35 | #include "evthread.h" |
37 | #include "sproto.h" |
36 | #include "sproto.h" |
38 | |
37 | |
39 | #include <unistd.h> |
38 | #include <unistd.h> |
40 | #if _POSIX_MEMLOCK |
39 | #if _POSIX_MEMLOCK |
… | |
… | |
53 | #include <perl.h> |
52 | #include <perl.h> |
54 | #include <XSUB.h> |
53 | #include <XSUB.h> |
55 | |
54 | |
56 | #include "CoroAPI.h" |
55 | #include "CoroAPI.h" |
57 | #include "perlxsi.c" |
56 | #include "perlxsi.c" |
58 | |
|
|
59 | extern sint64 *levels; // the experience table |
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|
60 | |
57 | |
61 | typedef object_thawer &object_thawer_ref; |
58 | typedef object_thawer &object_thawer_ref; |
62 | typedef object_freezer &object_freezer_ref; |
59 | typedef object_freezer &object_freezer_ref; |
63 | |
60 | |
64 | typedef std::string std__string; |
61 | typedef std::string std__string; |
… | |
… | |
87 | *stash_cf_mapspace_wrap, |
84 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
85 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
86 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
87 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
88 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
89 | *stash_cf_living_wrap, |
|
|
90 | *stash_cf_layout_wrap, |
|
|
91 | *stash_ext_map_world; |
93 | |
92 | |
94 | static SV |
93 | static SV |
95 | *cv_cf_do_invoke, |
94 | *cv_cf_do_invoke, |
96 | *cv_cf__can_merge, |
95 | *cv_cf__can_merge, |
97 | *cv_cf_client_send_msg, |
96 | *cv_cf_client_send_msg, |
98 | *cv_cf_tick, |
97 | *cv_cf_tick, |
99 | *cv_cf_match_match; |
98 | *cv_cf_match_match; |
100 | |
99 | |
101 | #ifndef newSVpv_utf8 |
100 | #ifndef newSVpv_utf8 |
102 | static inline SV * |
101 | static SV * |
103 | newSVpv_utf8 (const char *s) |
102 | newSVpv_utf8 (const char *s) |
104 | { |
103 | { |
105 | if (!s) |
104 | if (!s) |
106 | return newSV (0); |
105 | return newSV (0); |
107 | |
106 | |
… | |
… | |
110 | return sv; |
109 | return sv; |
111 | } |
110 | } |
112 | #endif |
111 | #endif |
113 | |
112 | |
114 | #ifndef newSVpvn_utf8 |
113 | #ifndef newSVpvn_utf8 |
115 | static inline SV * |
114 | static SV * |
116 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
115 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
117 | { |
116 | { |
118 | if (!s) |
117 | if (!s) |
119 | return newSV (0); |
118 | return newSV (0); |
120 | |
119 | |
… | |
… | |
124 | SvUTF8_on (sv); |
123 | SvUTF8_on (sv); |
125 | |
124 | |
126 | return sv; |
125 | return sv; |
127 | } |
126 | } |
128 | #endif |
127 | #endif |
|
|
128 | |
|
|
129 | noinline utf8_string |
|
|
130 | cfSvPVutf8_nolen (SV *sv) |
|
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131 | { |
|
|
132 | SvGETMAGIC (sv); |
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133 | |
|
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134 | if (SvPOK (sv)) |
|
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135 | { |
|
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136 | if (!SvUTF8 (sv)) |
|
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137 | sv_utf8_upgrade_nomg (sv); |
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138 | |
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139 | return SvPVX (sv); |
|
|
140 | } |
|
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141 | |
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142 | return SvPV_nolen (sv); |
|
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143 | } |
129 | |
144 | |
130 | // helper cast function, returns super class * or 0 |
145 | // helper cast function, returns super class * or 0 |
131 | template<class super> |
146 | template<class super> |
132 | static super * |
147 | static super * |
133 | is_a (attachable *at) |
148 | is_a (attachable *at) |
… | |
… | |
216 | do_destroy (); |
231 | do_destroy (); |
217 | sever_self (); |
232 | sever_self (); |
218 | } |
233 | } |
219 | |
234 | |
220 | void |
235 | void |
|
|
236 | attachable::do_delete () |
|
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237 | { |
|
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238 | delete this; |
|
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239 | } |
|
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240 | |
|
|
241 | void |
221 | attachable::check_mortals () |
242 | attachable::check_mortals () |
222 | { |
243 | { |
223 | static int i = 0; |
244 | static int i = 0; |
224 | |
245 | |
225 | for (;;) |
246 | for (;;) |
… | |
… | |
238 | |
259 | |
239 | if (0) |
260 | if (0) |
240 | { |
261 | { |
241 | for (int j = 0; j < mortals.size (); ++j)//D |
262 | for (int j = 0; j < mortals.size (); ++j)//D |
242 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
263 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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264 | |
243 | fprintf (stderr, "\n");//D |
265 | fprintf (stderr, "\n");//D |
244 | } |
266 | } |
245 | } |
267 | } |
246 | } |
268 | } |
247 | |
269 | |
… | |
… | |
267 | } |
289 | } |
268 | else |
290 | else |
269 | { |
291 | { |
270 | mortals.erase (i); |
292 | mortals.erase (i); |
271 | obj->sever_self (); |
293 | obj->sever_self (); |
272 | delete obj; |
294 | obj->do_delete (); |
273 | } |
295 | } |
274 | } |
296 | } |
275 | } |
297 | } |
276 | |
298 | |
277 | void |
299 | void |
… | |
… | |
332 | #endif |
354 | #endif |
333 | |
355 | |
334 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
356 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
335 | |
357 | |
336 | static SV * |
358 | static SV * |
337 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
359 | newSVptr (void *ptr, HV *stash, HV *hv) |
338 | { |
360 | { |
339 | SV *sv; |
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|
340 | |
|
|
341 | if (!ptr) |
361 | if (!ptr) |
342 | return newSV (0); |
362 | return newSV (0); |
343 | |
363 | |
344 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
364 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
345 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
365 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
|
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366 | } |
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367 | |
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368 | static SV * noinline |
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369 | newSVptr (void *ptr, HV *stash) |
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370 | { |
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371 | return newSVptr (ptr, stash, newHV ()); |
346 | } |
372 | } |
347 | |
373 | |
348 | static int |
374 | static int |
349 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
375 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
350 | { |
376 | { |
… | |
… | |
362 | return 0; |
388 | return 0; |
363 | } |
389 | } |
364 | |
390 | |
365 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
391 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
366 | |
392 | |
367 | static SV * |
393 | static SV * noinline |
368 | newSVattachable (attachable *obj, HV *stash) |
394 | newSVattachable (attachable *obj, HV *stash) |
369 | { |
395 | { |
370 | if (!obj) |
396 | if (!obj) |
371 | return newSV (0); |
397 | return newSV (0); |
372 | |
398 | |
… | |
… | |
458 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
484 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
459 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
485 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
460 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
486 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
461 | && !sv_derived_from (sv, "cf::object"))) |
487 | && !sv_derived_from (sv, "cf::object"))) |
462 | croak ("object of type cf::object expected"); |
488 | croak ("object of type cf::object expected"); |
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489 | |
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490 | return SvPTR_nc (sv); |
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491 | } |
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492 | |
|
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493 | static long noinline |
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494 | SvPTR_ornull_maptile (SV *sv) |
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495 | { |
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496 | if (expect_false (!SvOK (sv))) return 0; |
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497 | |
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498 | if (!SvROK (sv) |
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499 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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500 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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501 | && !sv_derived_from (sv, "cf::map"))) |
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502 | croak ("object of type cf::map expected"); |
463 | |
503 | |
464 | return SvPTR_nc (sv); |
504 | return SvPTR_nc (sv); |
465 | } |
505 | } |
466 | |
506 | |
467 | static long noinline |
507 | static long noinline |
… | |
… | |
492 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
532 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
493 | static inline SV *to_sv (float v) { return newSVnv (v); } |
533 | static inline SV *to_sv (float v) { return newSVnv (v); } |
494 | static inline SV *to_sv (double v) { return newSVnv (v); } |
534 | static inline SV *to_sv (double v) { return newSVnv (v); } |
495 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
535 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
496 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
536 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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537 | // gcc dislikes noilnine on to_sv |
497 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
538 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
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539 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
498 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
540 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
499 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
541 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
500 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
542 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
501 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
543 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
502 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
544 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
503 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
545 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
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546 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
504 | |
547 | |
505 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
548 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
506 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
549 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
507 | |
550 | |
508 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
551 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
… | |
… | |
529 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
572 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
530 | SvUTF8_on (sv); |
573 | SvUTF8_on (sv); |
531 | return sv; |
574 | return sv; |
532 | } |
575 | } |
533 | |
576 | |
534 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
577 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
535 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
578 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
536 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
579 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
537 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
580 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
538 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
581 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
539 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
582 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
544 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
587 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
545 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
588 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
546 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
589 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
547 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
590 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
548 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
591 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
549 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
592 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
550 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
593 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
551 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
594 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
595 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
552 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
596 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
553 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
554 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
597 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
555 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
598 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
556 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
599 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
557 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
600 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
558 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
601 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
602 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
559 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
603 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
560 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
604 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
561 | |
605 | |
562 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
606 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
563 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
607 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
… | |
… | |
674 | template<class type> |
718 | template<class type> |
675 | static void noinline |
719 | static void noinline |
676 | cf_obj_to (SV *arg, type &var) |
720 | cf_obj_to (SV *arg, type &var) |
677 | { |
721 | { |
678 | sv_to (arg, var); |
722 | sv_to (arg, var); |
679 | if (!var) |
723 | if (expect_false (!var)) |
680 | croak ("must not pass invalid/null cf_obj here"); |
724 | croak ("must not pass invalid/null cf_obj here"); |
681 | } |
725 | } |
682 | |
726 | |
683 | template<class object> |
727 | template<class object> |
684 | static void noinline |
728 | static void noinline |
685 | cf_obj_ornull_to (SV *arg, object *&var) |
729 | cf_obj_ornull_to (SV *arg, object *&var) |
686 | { |
730 | { |
687 | if (SvOK (arg)) |
731 | if (SvOK (arg)) |
688 | { |
732 | { |
689 | sv_to (arg, var); |
733 | sv_to (arg, var); |
690 | if (!var) |
734 | if (expect_false (!var)) |
691 | croak ("unable to convert perl object to C++ object"); |
735 | croak ("unable to convert perl object to C++ object"); |
692 | } |
736 | } |
693 | else |
737 | else |
694 | var = 0; |
738 | var = 0; |
695 | } |
739 | } |
… | |
… | |
730 | exit (EXIT_FAILURE); |
774 | exit (EXIT_FAILURE); |
731 | } |
775 | } |
732 | |
776 | |
733 | eval_pv ( |
777 | eval_pv ( |
734 | "#line 1 'cfperl init'\n" |
778 | "#line 1 'cfperl init'\n" |
735 | "use EV ();\n" |
779 | "use EV ();\n" // required by bootstrap |
736 | "use Coro ();\n" |
780 | "use Coro ();\n" // required by bootstrap |
737 | "cf->bootstrap;\n" |
781 | "cf->bootstrap;\n" // required for cf::datadir |
738 | "unshift @INC, cf::datadir ();\n" |
782 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
739 | "require cf;\n", |
783 | "require cf;\n", |
740 | 0 |
784 | 0 |
741 | ); |
785 | ); |
742 | |
786 | |
743 | if (SvTRUE (ERRSV)) |
787 | if (SvTRUE (ERRSV)) |
… | |
… | |
1064 | CALL_CALL ("ext::books::make_book", G_VOID); |
1108 | CALL_CALL ("ext::books::make_book", G_VOID); |
1065 | CALL_END; |
1109 | CALL_END; |
1066 | } |
1110 | } |
1067 | |
1111 | |
1068 | void |
1112 | void |
1069 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1113 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
1070 | { |
1114 | { |
1071 | CALL_BEGIN (4); |
1115 | CALL_BEGIN (4); |
1072 | CALL_ARG (ns); |
1116 | CALL_ARG (ns); |
1073 | CALL_ARG (type); |
1117 | CALL_ARG (type); |
1074 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1118 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
… | |
… | |
1103 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1147 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
1104 | CALL_END; |
1148 | CALL_END; |
1105 | } |
1149 | } |
1106 | |
1150 | |
1107 | player * |
1151 | player * |
1108 | player::find (const char *name) |
1152 | player::find (const_utf8_string name) |
1109 | { |
1153 | { |
1110 | CALL_BEGIN (1); |
1154 | CALL_BEGIN (1); |
1111 | CALL_ARG (name); |
1155 | CALL_ARG (name); |
1112 | CALL_CALL ("cf::player::find", G_SCALAR); |
1156 | CALL_CALL ("cf::player::find", G_SCALAR); |
1113 | |
1157 | |
… | |
… | |
1118 | |
1162 | |
1119 | return retval; |
1163 | return retval; |
1120 | } |
1164 | } |
1121 | |
1165 | |
1122 | maptile * |
1166 | maptile * |
1123 | find_style (const char *dirname, const char *stylename, int difficulty) |
1167 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1124 | { |
1168 | { |
1125 | CALL_BEGIN (3); |
1169 | CALL_BEGIN (4); |
1126 | CALL_ARG (dirname); |
1170 | CALL_ARG (dirname); |
1127 | CALL_ARG (stylename); |
1171 | CALL_ARG (stylename); |
1128 | CALL_ARG (difficulty); |
1172 | CALL_ARG (difficulty); |
|
|
1173 | CALL_ARG (recurse); |
1129 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1174 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1130 | |
1175 | |
1131 | maptile *retval = 0; |
1176 | maptile *retval = 0; |
1132 | if (count) sv_to (POPs, retval); |
1177 | if (count) sv_to (POPs, retval); |
1133 | |
1178 | |
… | |
… | |
1135 | |
1180 | |
1136 | return retval; |
1181 | return retval; |
1137 | } |
1182 | } |
1138 | |
1183 | |
1139 | maptile * |
1184 | maptile * |
1140 | maptile::find_sync (const char *path, maptile *origin) |
1185 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1141 | { |
1186 | { |
1142 | CALL_BEGIN (2); |
1187 | CALL_BEGIN (2); |
1143 | CALL_ARG (path); |
1188 | CALL_ARG (path); |
1144 | CALL_ARG (origin); |
1189 | CALL_ARG (origin); |
1145 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1190 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1151 | |
1196 | |
1152 | return retval; |
1197 | return retval; |
1153 | } |
1198 | } |
1154 | |
1199 | |
1155 | maptile * |
1200 | maptile * |
1156 | maptile::find_async (const char *path, maptile *origin, bool load) |
1201 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1157 | { |
1202 | { |
1158 | CALL_BEGIN (3); |
1203 | CALL_BEGIN (3); |
1159 | CALL_ARG (path); |
1204 | CALL_ARG (path); |
1160 | CALL_ARG (origin); |
1205 | CALL_ARG (origin); |
1161 | CALL_ARG (load); |
1206 | CALL_ARG (load); |
… | |
… | |
1190 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1235 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1191 | CALL_END; |
1236 | CALL_END; |
1192 | } |
1237 | } |
1193 | |
1238 | |
1194 | void |
1239 | void |
1195 | object::player_goto (const char *path, int x, int y) |
1240 | object::player_goto (const_utf8_string path, int x, int y) |
1196 | { |
1241 | { |
1197 | if (type != PLAYER) |
1242 | if (type != PLAYER) |
1198 | return; |
1243 | return; |
1199 | |
1244 | |
1200 | CALL_BEGIN (4); |
1245 | CALL_BEGIN (4); |
… | |
… | |
1204 | CALL_ARG (y); |
1249 | CALL_ARG (y); |
1205 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1250 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1206 | CALL_END; |
1251 | CALL_END; |
1207 | } |
1252 | } |
1208 | |
1253 | |
1209 | const char * |
1254 | const_utf8_string |
1210 | object::ref () const |
1255 | object::ref () const |
1211 | { |
1256 | { |
1212 | if (type == PLAYER) |
1257 | if (type == PLAYER) |
1213 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1258 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1214 | else |
1259 | else |
|
|
1260 | // TODO: should be able to save references within the same map, at least |
1215 | return 0; |
1261 | return 0; |
1216 | } |
1262 | } |
1217 | |
1263 | |
1218 | object * |
1264 | object * |
1219 | object::deref (const char *ref) |
1265 | object::deref (const_utf8_string ref) |
1220 | { |
1266 | { |
1221 | object *retval = 0; |
1267 | object *retval = 0; |
1222 | |
1268 | |
1223 | if (ref) |
1269 | if (ref) |
1224 | { |
1270 | { |
… | |
… | |
1234 | |
1280 | |
1235 | return retval; |
1281 | return retval; |
1236 | } |
1282 | } |
1237 | |
1283 | |
1238 | void |
1284 | void |
1239 | log_backtrace (const char *msg) |
1285 | log_backtrace (const_utf8_string msg) |
1240 | { |
1286 | { |
1241 | #if HAVE_BACKTRACE |
1287 | #if HAVE_BACKTRACE |
1242 | void *addr [20]; |
1288 | void *addr [20]; |
1243 | int size = backtrace (addr, 20); |
1289 | int size = backtrace (addr, 20); |
1244 | |
1290 | |
… | |
… | |
1250 | CALL_END; |
1296 | CALL_END; |
1251 | #endif |
1297 | #endif |
1252 | } |
1298 | } |
1253 | |
1299 | |
1254 | bool |
1300 | bool |
1255 | is_match_expr (const char *expr) |
1301 | is_match_expr (const_utf8_string expr) |
1256 | { |
1302 | { |
1257 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1303 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
1258 | } |
1304 | } |
1259 | |
1305 | |
1260 | bool |
1306 | bool |
1261 | match (const char *expr, object *ob, object *self, object *source, object *originator) |
1307 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1262 | { |
1308 | { |
1263 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1309 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1264 | expr += sizeof ("match ") - 1; |
1310 | expr += sizeof ("match ") - 1; |
1265 | |
1311 | |
1266 | CALL_BEGIN (5); |
1312 | CALL_BEGIN (5); |
… | |
… | |
1277 | |
1323 | |
1278 | return matched; |
1324 | return matched; |
1279 | } |
1325 | } |
1280 | |
1326 | |
1281 | object * |
1327 | object * |
1282 | match_one (const char *expr, object *ob, object *self, object *source, object *originator) |
1328 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
1283 | { |
1329 | { |
1284 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1330 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
1285 | expr += sizeof ("match ") - 1; |
1331 | expr += sizeof ("match ") - 1; |
1286 | |
1332 | |
1287 | CALL_BEGIN (5); |
1333 | CALL_BEGIN (5); |
… | |
… | |
1355 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1401 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1356 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1402 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1357 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1403 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1358 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1404 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1359 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1405 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1406 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1407 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1360 | |
1408 | |
1361 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1409 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1362 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1410 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1363 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1411 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1364 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1412 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1405 | static const struct { |
1453 | static const struct { |
1406 | const char *name; |
1454 | const char *name; |
1407 | IV iv; |
1455 | IV iv; |
1408 | } *civ, const_iv[] = { |
1456 | } *civ, const_iv[] = { |
1409 | # define const_iv(name) { # name, (IV)name }, |
1457 | # define const_iv(name) { # name, (IV)name }, |
1410 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1458 | # include "const_iv.h" |
1411 | const_iv (logBacktrace) |
1459 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1412 | |
1460 | # include "attackinc.h" |
1413 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1461 | # undef def |
|
|
1462 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1463 | # include "skillinc.h" |
|
|
1464 | # undef def |
|
|
1465 | # define def(name, use, nonuse) const_iv (body_ ## name) |
|
|
1466 | # include "slotinc.h" |
|
|
1467 | # undef def |
1414 | |
1468 | |
1415 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1469 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1416 | |
1470 | |
1417 | const_iv (MAX_TIME) |
1471 | const_iv (MAX_TIME) |
1418 | const_iv (MAXSOCKBUF) |
1472 | const_iv (MAXSOCKBUF) |
1419 | |
1473 | |
1420 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1421 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1422 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1423 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1424 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1425 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1426 | |
|
|
1427 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1428 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1429 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1430 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1431 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1432 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1433 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1434 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1435 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1436 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1437 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1438 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1439 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1440 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1441 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1442 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1443 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1444 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1445 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1446 | const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1447 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1448 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1449 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1450 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1451 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1452 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1453 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1454 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1455 | const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) |
|
|
1456 | |
|
|
1457 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1458 | |
|
|
1459 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1460 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1461 | |
|
|
1462 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1463 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1464 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1465 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1466 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1467 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1468 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1469 | |
|
|
1470 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1471 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1472 | const_iv (WEAP_BLUD) |
|
|
1473 | |
|
|
1474 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1475 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1476 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1477 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1478 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1479 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1480 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1481 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1482 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1483 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1484 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1485 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1486 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1487 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1488 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1489 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1490 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1491 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1492 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1493 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1494 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1495 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1496 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1497 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
|
|
1498 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1499 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1500 | |
|
|
1501 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1502 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1503 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1504 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1505 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1506 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1507 | |
|
|
1508 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1474 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1509 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1475 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1510 | |
1476 | |
1511 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1477 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1512 | |
|
|
1513 | const_iv (SP_RAISE_DEAD) |
|
|
1514 | const_iv (SP_RUNE) |
|
|
1515 | const_iv (SP_MAKE_MARK) |
|
|
1516 | const_iv (SP_BOLT) |
|
|
1517 | const_iv (SP_BULLET) |
|
|
1518 | const_iv (SP_EXPLOSION) |
|
|
1519 | const_iv (SP_CONE) |
|
|
1520 | const_iv (SP_BOMB) |
|
|
1521 | const_iv (SP_WONDER) |
|
|
1522 | const_iv (SP_SMITE) |
|
|
1523 | const_iv (SP_MAGIC_MISSILE) |
|
|
1524 | const_iv (SP_SUMMON_GOLEM) |
|
|
1525 | const_iv (SP_DIMENSION_DOOR) |
|
|
1526 | const_iv (SP_MAGIC_MAPPING) |
|
|
1527 | const_iv (SP_MAGIC_WALL) |
|
|
1528 | const_iv (SP_DESTRUCTION) |
|
|
1529 | const_iv (SP_PERCEIVE_SELF) |
|
|
1530 | const_iv (SP_WORD_OF_RECALL) |
|
|
1531 | const_iv (SP_INVISIBLE) |
|
|
1532 | const_iv (SP_PROBE) |
|
|
1533 | const_iv (SP_HEALING) |
|
|
1534 | const_iv (SP_CREATE_FOOD) |
|
|
1535 | const_iv (SP_EARTH_TO_DUST) |
|
|
1536 | const_iv (SP_CHANGE_ABILITY) |
|
|
1537 | const_iv (SP_BLESS) |
|
|
1538 | const_iv (SP_CURSE) |
|
|
1539 | const_iv (SP_SUMMON_MONSTER) |
|
|
1540 | const_iv (SP_CHARGING) |
|
|
1541 | const_iv (SP_POLYMORPH) |
|
|
1542 | const_iv (SP_ALCHEMY) |
|
|
1543 | const_iv (SP_REMOVE_CURSE) |
|
|
1544 | const_iv (SP_IDENTIFY) |
|
|
1545 | const_iv (SP_DETECTION) |
|
|
1546 | const_iv (SP_MOOD_CHANGE) |
|
|
1547 | const_iv (SP_MOVING_BALL) |
|
|
1548 | const_iv (SP_SWARM) |
|
|
1549 | const_iv (SP_CHANGE_MANA) |
|
|
1550 | const_iv (SP_DISPEL_RUNE) |
|
|
1551 | const_iv (SP_CREATE_MISSILE) |
|
|
1552 | const_iv (SP_CONSECRATE) |
|
|
1553 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1554 | const_iv (SP_LIGHT) |
|
|
1555 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1556 | const_iv (SP_FAERY_FIRE) |
|
|
1557 | const_iv (SP_CAUSE_DISEASE) |
|
|
1558 | const_iv (SP_AURA) |
|
|
1559 | const_iv (SP_TOWN_PORTAL) |
|
|
1560 | const_iv (SP_PARTY_SPELL) |
|
|
1561 | |
1478 | |
1562 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1479 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1563 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1480 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1564 | const_iv (F_LOCKED) |
1481 | const_iv (F_LOCKED) |
1565 | |
1482 | |
1566 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1567 | |
|
|
1568 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1483 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1569 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1484 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1570 | |
1485 | |
1571 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1572 | |
|
|
1573 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1574 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1575 | |
|
|
1576 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1577 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1578 | |
|
|
1579 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1486 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1580 | |
|
|
1581 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1582 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1583 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1584 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1585 | |
1487 | |
1586 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1488 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1587 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1489 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1588 | |
1490 | |
1589 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1590 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1591 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1592 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1593 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1594 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1595 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1596 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1597 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1598 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1599 | const_iv (SK_POISON_NAIL) |
|
|
1600 | |
|
|
1601 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1602 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1603 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1604 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1605 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1606 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1607 | |
|
|
1608 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1609 | |
|
|
1610 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1611 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1612 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1613 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1614 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1615 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1616 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1617 | |
|
|
1618 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1491 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1619 | const_iv (MAP_INACTIVE) |
1492 | const_iv (MAP_INACTIVE) |
1620 | |
1493 | |
1621 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1494 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1622 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1495 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1623 | |
1496 | |
1624 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1625 | |
|
|
1626 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1497 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1627 | |
1498 | |
1628 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1629 | |
|
|
1630 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1499 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1631 | |
|
|
1632 | // random map generator |
|
|
1633 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1634 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1635 | |
|
|
1636 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1637 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1638 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1639 | |
|
|
1640 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1641 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1642 | |
|
|
1643 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1644 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1645 | |
|
|
1646 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1647 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1648 | }; |
1500 | }; |
1649 | |
1501 | |
1650 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1502 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1651 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1503 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1652 | |
1504 | |
1653 | static const struct { |
1505 | static const struct { |
1654 | const char *name; |
1506 | const char *name; |
1655 | int skip; |
1507 | int skip; |
… | |
… | |
1661 | # undef def |
1513 | # undef def |
1662 | }; |
1514 | }; |
1663 | |
1515 | |
1664 | AV *av = get_av ("cf::EVENT", 1); |
1516 | AV *av = get_av ("cf::EVENT", 1); |
1665 | |
1517 | |
1666 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1518 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1667 | { |
1519 | { |
1668 | AV *event = newAV (); |
1520 | AV *event = newAV (); |
1669 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1521 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1670 | av_push (event, newSViv (eiv->klass)); |
1522 | av_push (event, newSViv (eiv->klass)); |
1671 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1523 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1706 | |
1558 | |
1707 | for_all_objects (op) |
1559 | for_all_objects (op) |
1708 | op->reattach (); |
1560 | op->reattach (); |
1709 | } |
1561 | } |
1710 | |
1562 | |
1711 | # support function for map-world.ext |
|
|
1712 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1713 | CODE: |
|
|
1714 | { |
|
|
1715 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1716 | croak ("_quantise called with invalid agruments"); |
|
|
1717 | |
|
|
1718 | plt_sv = SvRV (plt_sv); |
|
|
1719 | SV **plt = AvARRAY (plt_sv); |
|
|
1720 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1721 | |
|
|
1722 | STRLEN len; |
|
|
1723 | char *data = SvPVbyte (data_sv, len); |
|
|
1724 | char *dst = data; |
|
|
1725 | |
|
|
1726 | while (len >= 3) |
|
|
1727 | { |
|
|
1728 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1729 | { |
|
|
1730 | char *val = SvPVX (*val_sv); |
|
|
1731 | |
|
|
1732 | if (val [0] == data [0] |
|
|
1733 | && val [1] == data [1] |
|
|
1734 | && val [2] == data [2]) |
|
|
1735 | { |
|
|
1736 | *dst++ = val [3]; |
|
|
1737 | goto next; |
|
|
1738 | } |
|
|
1739 | } |
|
|
1740 | |
|
|
1741 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1742 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1743 | dst - SvPVX (data_sv), len); |
|
|
1744 | |
|
|
1745 | next: |
|
|
1746 | data += 3; |
|
|
1747 | len -= 3; |
|
|
1748 | } |
|
|
1749 | |
|
|
1750 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1751 | } |
|
|
1752 | |
|
|
1753 | void init_anim () |
1563 | void init_anim () |
1754 | |
1564 | |
1755 | void init_globals () |
1565 | void init_globals () |
1756 | |
1566 | |
1757 | void init_experience () |
|
|
1758 | |
|
|
1759 | void init_attackmess () |
1567 | void init_attackmess () |
1760 | |
1568 | |
1761 | void init_dynamic () |
1569 | void init_dynamic () |
1762 | |
1570 | |
1763 | void load_settings () |
1571 | void load_settings () |
1764 | |
1572 | |
|
|
1573 | void reload_exp_table () |
|
|
1574 | |
1765 | void load_materials () |
1575 | void reload_materials () |
1766 | |
1576 | |
1767 | void init_uuid () |
1577 | void init_uuid () |
1768 | CODE: |
1578 | CODE: |
1769 | UUID::init (); |
1579 | UUID::init (); |
1770 | |
1580 | |
1771 | void init_signals () |
1581 | void init_signals () |
1772 | |
|
|
1773 | void init_commands () |
|
|
1774 | |
1582 | |
1775 | void init_skills () |
1583 | void init_skills () |
1776 | |
1584 | |
1777 | void init_beforeplay () |
1585 | void init_beforeplay () |
1778 | |
1586 | |
… | |
… | |
1808 | } |
1616 | } |
1809 | |
1617 | |
1810 | void server_tick () |
1618 | void server_tick () |
1811 | CODE: |
1619 | CODE: |
1812 | { |
1620 | { |
|
|
1621 | ev_now_update (EV_DEFAULT); |
1813 | NOW = ev_now (EV_DEFAULT); |
1622 | NOW = ev_now (EV_DEFAULT); |
1814 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1623 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1815 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1624 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1816 | runtime = SvNVX (sv_runtime); |
1625 | runtime = SvNVX (sv_runtime); |
1817 | |
1626 | |
1818 | server_tick (); |
1627 | server_tick (); |
1819 | |
1628 | |
1820 | NOW = ev_time (); |
1629 | ev_now_update (EV_DEFAULT); |
|
|
1630 | NOW = ev_now (EV_DEFAULT); |
1821 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1631 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1822 | runtime += TICK; |
1632 | runtime += TICK; |
1823 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1633 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1824 | } |
1634 | } |
1825 | |
1635 | |
… | |
… | |
1836 | switch (items) |
1646 | switch (items) |
1837 | { |
1647 | { |
1838 | case 0: RETVAL = gen (); break; |
1648 | case 0: RETVAL = gen (); break; |
1839 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1649 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1840 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1650 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1841 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1651 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1842 | } |
1652 | } |
1843 | } |
1653 | } |
1844 | OUTPUT: |
1654 | OUTPUT: |
1845 | RETVAL |
1655 | RETVAL |
1846 | |
1656 | |
… | |
… | |
1853 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1663 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1854 | CODE: |
1664 | CODE: |
1855 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1665 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1856 | OUTPUT: |
1666 | OUTPUT: |
1857 | RETVAL |
1667 | RETVAL |
|
|
1668 | |
|
|
1669 | const char *ordinal (int i) |
1858 | |
1670 | |
1859 | void weaken (...) |
1671 | void weaken (...) |
1860 | PROTOTYPE: @ |
1672 | PROTOTYPE: @ |
1861 | CODE: |
1673 | CODE: |
1862 | while (items > 0) |
1674 | while (items > 0) |
1863 | sv_rvweaken (ST (--items)); |
1675 | sv_rvweaken (ST (--items)); |
1864 | |
1676 | |
1865 | void |
1677 | void log_suspend () |
|
|
1678 | |
|
|
1679 | void log_resume () |
|
|
1680 | |
1866 | log_backtrace (utf8_string msg) |
1681 | void log_backtrace (utf8_string msg) |
1867 | |
1682 | |
1868 | void |
|
|
1869 | LOG (int flags, utf8_string msg) |
1683 | void LOG (int flags, utf8_string msg) |
1870 | PROTOTYPE: $$ |
1684 | PROTOTYPE: $$ |
1871 | C_ARGS: flags, "%s", msg |
1685 | C_ARGS: flags, "%s", msg |
1872 | |
1686 | |
1873 | octet_string path_combine (octet_string base, octet_string path) |
1687 | octet_string path_combine (octet_string base, octet_string path) |
1874 | PROTOTYPE: $$ |
1688 | PROTOTYPE: $$ |
… | |
… | |
1921 | |
1735 | |
1922 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1736 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1923 | INIT: |
1737 | INIT: |
1924 | #if __GLIBC__ |
1738 | #if __GLIBC__ |
1925 | mallopt (M_TOP_PAD, 1024 * 1024); |
1739 | mallopt (M_TOP_PAD, 1024 * 1024); |
1926 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
1740 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
1927 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1741 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1742 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1928 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1743 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1929 | #endif |
1744 | #endif |
1930 | |
1745 | |
1931 | int munlockall () |
1746 | int munlockall () |
1932 | |
1747 | |
1933 | #endif |
1748 | #endif |
… | |
… | |
1966 | |
1781 | |
1967 | int random_roll (int min, int max, object *op, int goodbad); |
1782 | int random_roll (int min, int max, object *op, int goodbad); |
1968 | |
1783 | |
1969 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1784 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1970 | |
1785 | |
1971 | int |
|
|
1972 | exp_to_level (val64 exp) |
1786 | int exp_to_level (val64 exp) |
|
|
1787 | |
|
|
1788 | val64 level_to_min_exp (int level) |
|
|
1789 | |
|
|
1790 | SV * |
|
|
1791 | attacktype_name (int atnr) |
1973 | CODE: |
1792 | CODE: |
1974 | { |
1793 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1975 | int i = 0; |
1794 | ? newSVpv (attacktype_name [atnr], 0) |
1976 | |
1795 | : &PL_sv_undef; |
1977 | RETVAL = settings.max_level; |
|
|
1978 | |
|
|
1979 | for (i = 1; i <= settings.max_level; i++) |
|
|
1980 | { |
|
|
1981 | if (levels[i] > exp) |
|
|
1982 | { |
|
|
1983 | RETVAL = i - 1; |
|
|
1984 | break; |
|
|
1985 | } |
|
|
1986 | } |
|
|
1987 | } |
|
|
1988 | OUTPUT: RETVAL |
1796 | OUTPUT: RETVAL |
1989 | |
1797 | |
1990 | val64 |
|
|
1991 | level_to_min_exp (int level) |
|
|
1992 | CODE: |
|
|
1993 | if (level > settings.max_level) |
|
|
1994 | RETVAL = levels[settings.max_level]; |
|
|
1995 | else if (level < 1) |
|
|
1996 | RETVAL = 0; |
|
|
1997 | else |
|
|
1998 | RETVAL = levels[level]; |
|
|
1999 | OUTPUT: RETVAL |
|
|
2000 | |
|
|
2001 | SV * |
1798 | SV * |
2002 | resistance_to_string (int atnr) |
1799 | attacktype_desc (int atnr) |
2003 | CODE: |
1800 | CODE: |
2004 | if (atnr >= 0 && atnr < NROFATTACKS) |
1801 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1802 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1803 | : &PL_sv_undef; |
|
|
1804 | OUTPUT: RETVAL |
|
|
1805 | |
|
|
1806 | SV * |
|
|
1807 | resist_plus (int atnr) |
|
|
1808 | CODE: |
|
|
1809 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
2005 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1810 | ? newSVpv (resist_plus [atnr], 0) |
2006 | else |
1811 | : &PL_sv_undef; |
2007 | XSRETURN_UNDEF; |
1812 | OUTPUT: RETVAL |
|
|
1813 | |
|
|
1814 | SV * |
|
|
1815 | change_resist_msg (int atnr) |
|
|
1816 | CODE: |
|
|
1817 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1818 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1819 | : &PL_sv_undef; |
2008 | OUTPUT: RETVAL |
1820 | OUTPUT: RETVAL |
2009 | |
1821 | |
2010 | UUID |
1822 | UUID |
2011 | uuid_cur () |
1823 | uuid_cur () |
2012 | CODE: |
1824 | CODE: |
… | |
… | |
2062 | CODE: |
1874 | CODE: |
2063 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1875 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2064 | OUTPUT: |
1876 | OUTPUT: |
2065 | RETVAL |
1877 | RETVAL |
2066 | |
1878 | |
|
|
1879 | bool should_invoke (attachable *obj, int event) |
|
|
1880 | CODE: |
|
|
1881 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1882 | OUTPUT: RETVAL |
|
|
1883 | |
2067 | void |
1884 | void |
2068 | debug_trace (attachable *obj, bool on = true) |
1885 | debug_trace (attachable *obj, bool on = true) |
2069 | CODE: |
1886 | CODE: |
2070 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1887 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2071 | if (on) |
1888 | if (on) |
… | |
… | |
2079 | #object *mortals (U32 index) |
1896 | #object *mortals (U32 index) |
2080 | # CODE: |
1897 | # CODE: |
2081 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1898 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
2082 | # OUTPUT: RETVAL |
1899 | # OUTPUT: RETVAL |
2083 | |
1900 | |
2084 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1901 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
2085 | |
1902 | |
2086 | MODULE = cf PACKAGE = cf::global |
1903 | MODULE = cf PACKAGE = cf::global |
2087 | |
1904 | |
2088 | int invoke (SV *klass, int event, ...) |
1905 | int invoke (SV *klass, int event, ...) |
2089 | CODE: |
1906 | CODE: |
… | |
… | |
2093 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1910 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
2094 | OUTPUT: RETVAL |
1911 | OUTPUT: RETVAL |
2095 | |
1912 | |
2096 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1913 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
2097 | |
1914 | |
2098 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1915 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
2099 | |
1916 | |
2100 | int invoke (object *op, int event, ...) |
1917 | int invoke (object *op, int event, ...) |
2101 | CODE: |
1918 | CODE: |
2102 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1919 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
2103 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1920 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2130 | int mortals_size () |
1947 | int mortals_size () |
2131 | CODE: |
1948 | CODE: |
2132 | RETVAL = attachable::mortals.size (); |
1949 | RETVAL = attachable::mortals.size (); |
2133 | OUTPUT: RETVAL |
1950 | OUTPUT: RETVAL |
2134 | |
1951 | |
2135 | const char *slot_use_name (U32 slot) |
1952 | const_utf8_string slot_name (U32 slot) |
2136 | ALIAS: |
1953 | ALIAS: |
|
|
1954 | slot_name = 0 |
|
|
1955 | slot_use_name = 1 |
2137 | slot_nonuse_name = 1 |
1956 | slot_nonuse_name = 2 |
2138 | CODE: |
1957 | CODE: |
2139 | { |
1958 | { |
2140 | if (slot >= NUM_BODY_LOCATIONS) |
1959 | if (slot >= NUM_BODY_LOCATIONS) |
2141 | croak ("body slot index out of range"); |
1960 | croak ("body slot index out of range"); |
2142 | |
1961 | |
2143 | switch (ix) |
1962 | switch (ix) |
2144 | { |
1963 | { |
|
|
1964 | case 0: RETVAL = body_locations[slot].name ; break; |
2145 | case 0: RETVAL = body_locations[slot].use_name; break; |
1965 | case 1: RETVAL = body_locations[slot].use_name ; break; |
2146 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1966 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
2147 | } |
1967 | } |
2148 | } |
1968 | } |
2149 | OUTPUT: |
1969 | OUTPUT: |
2150 | RETVAL |
1970 | RETVAL |
2151 | |
1971 | |
… | |
… | |
2196 | OUTPUT: |
2016 | OUTPUT: |
2197 | RETVAL |
2017 | RETVAL |
2198 | |
2018 | |
2199 | object *find_best_object_match (object *op, utf8_string match) |
2019 | object *find_best_object_match (object *op, utf8_string match) |
2200 | |
2020 | |
2201 | object *find_marked_object (object *op) |
|
|
2202 | |
|
|
2203 | int need_identify (object *obj); |
|
|
2204 | |
|
|
2205 | int apply_shop_mat (object *shop_mat, object *op); |
2021 | int apply_shop_mat (object *shop_mat, object *op); |
2206 | |
2022 | |
2207 | int move (object *op, int dir, object *originator = op) |
2023 | int move (object *op, int dir, object *originator = op) |
2208 | CODE: |
2024 | CODE: |
2209 | RETVAL = move_ob (op, dir, originator); |
2025 | RETVAL = op->move (dir, originator); |
2210 | OUTPUT: |
2026 | OUTPUT: |
2211 | RETVAL |
2027 | RETVAL |
2212 | |
2028 | |
2213 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2214 | CODE: |
|
|
2215 | manual_apply (applied, applier, flags); |
|
|
2216 | |
|
|
2217 | void apply_below (object *op) |
2029 | void apply_below (object *op) |
2218 | CODE: |
2030 | CODE: |
2219 | player_apply_below (op); |
2031 | player_apply_below (op); |
2220 | |
2032 | |
2221 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2033 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
… | |
… | |
2265 | |
2077 | |
2266 | void pick_up (object *who, object *op) |
2078 | void pick_up (object *who, object *op) |
2267 | |
2079 | |
2268 | void update_object (object *op, int action) |
2080 | void update_object (object *op, int action) |
2269 | |
2081 | |
2270 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2082 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2271 | |
2083 | |
2272 | void player_lvl_adj (object *who, object *skill = 0) |
2084 | void player_lvl_adj (object *who, object *skill = 0) |
2273 | |
2085 | |
2274 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2086 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2275 | |
2087 | |
… | |
… | |
2281 | |
2093 | |
2282 | void handle_apply_yield (object *op) |
2094 | void handle_apply_yield (object *op) |
2283 | |
2095 | |
2284 | int convert_item (object *item, object *converter) |
2096 | int convert_item (object *item, object *converter) |
2285 | |
2097 | |
|
|
2098 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2286 | |
2099 | |
2287 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2100 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2288 | |
2101 | |
2289 | # no clean way to get an object from an archetype - stupid idiotic |
2102 | # no clean way to get an object from an archetype - stupid idiotic |
2290 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2103 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2294 | CODE: |
2107 | CODE: |
2295 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2108 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2296 | OUTPUT: |
2109 | OUTPUT: |
2297 | RETVAL |
2110 | RETVAL |
2298 | |
2111 | |
|
|
2112 | object *generate (utf8_string arch, object *creator) |
|
|
2113 | CODE: |
|
|
2114 | object *obj = get_archetype (arch); |
|
|
2115 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2116 | RETVAL = obj; |
|
|
2117 | OUTPUT: |
|
|
2118 | RETVAL |
|
|
2119 | |
2299 | object *find_object (U32 tag) |
2120 | object *find_object (U32 tag) |
|
|
2121 | |
|
|
2122 | object *find_object_uuid (UUID i) |
2300 | |
2123 | |
2301 | # TODO: nuke |
2124 | # TODO: nuke |
2302 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2125 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2303 | PROTOTYPE: $$$$$$ |
2126 | PROTOTYPE: $$$$$$ |
2304 | CODE: |
2127 | CODE: |
… | |
… | |
2309 | RETVAL = 0; |
2132 | RETVAL = 0; |
2310 | } |
2133 | } |
2311 | |
2134 | |
2312 | shstr |
2135 | shstr |
2313 | object::kv_get (shstr key) |
2136 | object::kv_get (shstr key) |
|
|
2137 | CODE: |
|
|
2138 | RETVAL = THIS->kv.get (key); |
|
|
2139 | OUTPUT: |
|
|
2140 | RETVAL |
2314 | |
2141 | |
2315 | void |
2142 | void |
2316 | object::kv_del (shstr key) |
2143 | object::kv_del (shstr key) |
|
|
2144 | CODE: |
|
|
2145 | THIS->kv.del (key); |
2317 | |
2146 | |
2318 | void |
2147 | void |
2319 | object::kv_set (shstr key, shstr value) |
2148 | object::kv_set (shstr key, shstr value) |
|
|
2149 | CODE: |
|
|
2150 | THIS->kv.set (key, value); |
2320 | |
2151 | |
2321 | object *get_nearest_player (object *ob) |
2152 | object *get_nearest_player (object *ob) |
2322 | ALIAS: nearest_player = 0 |
2153 | ALIAS: nearest_player = 0 |
2323 | PREINIT: |
2154 | PREINIT: |
2324 | extern object *get_nearest_player (object *); |
2155 | extern object *get_nearest_player (object *); |
… | |
… | |
2327 | PROTOTYPE: $$;$ |
2158 | PROTOTYPE: $$;$ |
2328 | PPCODE: |
2159 | PPCODE: |
2329 | { |
2160 | { |
2330 | rv_vector rv; |
2161 | rv_vector rv; |
2331 | |
2162 | |
2332 | PUTBACK; |
|
|
2333 | get_rangevector (ob, other, &rv, flags); |
2163 | get_rangevector (ob, other, &rv, flags); |
2334 | SPAGAIN; |
|
|
2335 | |
2164 | |
2336 | EXTEND (SP, 5); |
2165 | EXTEND (SP, 5); |
2337 | PUSHs (newSVuv (rv.distance)); |
2166 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2338 | PUSHs (newSViv (rv.distance_x)); |
2167 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2339 | PUSHs (newSViv (rv.distance_y)); |
2168 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2340 | PUSHs (newSViv (rv.direction)); |
2169 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2341 | PUSHs (to_sv (rv.part)); |
2170 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2342 | } |
2171 | } |
2343 | |
2172 | |
2344 | bool on_same_map_as (object *ob, object *other) |
2173 | bool on_same_map_as (object *ob, object *other) |
2345 | CODE: |
2174 | CODE: |
2346 | RETVAL = on_same_map (ob, other); |
2175 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2366 | RETVAL = op->contr; |
2195 | RETVAL = op->contr; |
2367 | OUTPUT: RETVAL |
2196 | OUTPUT: RETVAL |
2368 | |
2197 | |
2369 | bool move_player (object *op, int dir) |
2198 | bool move_player (object *op, int dir) |
2370 | |
2199 | |
2371 | void check_score (object *op) |
|
|
2372 | |
|
|
2373 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2200 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2374 | CODE: |
2201 | CODE: |
2375 | new_draw_info (flags, 0, op, txt); |
2202 | new_draw_info (flags, 0, op, txt); |
2376 | |
2203 | |
2377 | void kill_player (object *op) |
2204 | void kill_player (object *op) |
… | |
… | |
2389 | int command_arrest (object *op, utf8_string params) |
2216 | int command_arrest (object *op, utf8_string params) |
2390 | |
2217 | |
2391 | |
2218 | |
2392 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2219 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2393 | |
2220 | |
2394 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2221 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2395 | |
2222 | |
2396 | int invoke (player *pl, int event, ...) |
2223 | int invoke (player *pl, int event, ...) |
2397 | CODE: |
2224 | CODE: |
2398 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2225 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2399 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2226 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2491 | if (op->tag) |
2318 | if (op->tag) |
2492 | XPUSHs (sv_2mortal (to_sv (op))); |
2319 | XPUSHs (sv_2mortal (to_sv (op))); |
2493 | } |
2320 | } |
2494 | } |
2321 | } |
2495 | |
2322 | |
2496 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2323 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
2497 | |
2324 | |
2498 | void |
2325 | void |
2499 | adjust_daylight () |
2326 | adjust_daylight () |
2500 | CODE: |
2327 | CODE: |
2501 | maptile::adjust_daylight (); |
2328 | maptile::adjust_daylight (); |
… | |
… | |
2530 | for_all_players (pl) |
2357 | for_all_players (pl) |
2531 | if (pl->ob && pl->ob->map == THIS) |
2358 | if (pl->ob && pl->ob->map == THIS) |
2532 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2359 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2533 | } |
2360 | } |
2534 | |
2361 | |
|
|
2362 | #if 0 |
|
|
2363 | |
2535 | void |
2364 | void |
2536 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2365 | maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt) |
2537 | CODE: |
2366 | CODE: |
2538 | { |
2367 | { |
|
|
2368 | static frac_gen<vec2d> frac; |
|
|
2369 | |
2539 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2370 | if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV) |
2540 | croak ("maptile::add_underlay: palette must be arrayref"); |
2371 | croak ("maptile::add_quadland: biome_plt must be arrayref"); |
2541 | |
2372 | |
2542 | palette = SvRV (palette); |
2373 | biome_plt = SvRV (biome_plt); |
2543 | |
2374 | |
2544 | STRLEN idxlen; |
|
|
2545 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2375 | const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map); |
2546 | |
2376 | |
2547 | for (int x = 0; x < THIS->width; ++x) |
2377 | for (int x = 0; x < THIS->width; ++x) |
2548 | for (int y = 0; y < THIS->height; ++y) |
2378 | for (int y = 0; y < THIS->height; ++y) |
2549 | { |
2379 | { |
2550 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2380 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2551 | if (op->flag [FLAG_IS_FLOOR]) |
2381 | if (op->flag [FLAG_IS_FLOOR]) |
2552 | goto skip; |
2382 | goto skip; |
2553 | |
2383 | |
2554 | { |
2384 | { |
|
|
2385 | float fx = mx * THIS->width + x; |
|
|
2386 | float fy = my * THIS->height + y; |
|
|
2387 | |
|
|
2388 | int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15); |
|
|
2389 | int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15); |
|
|
2390 | |
|
|
2391 | rain = lerp (rain, 0, 15, 0, temp); |
|
|
2392 | printf ("rain %d\n", temp);//D |
|
|
2393 | |
|
|
2394 | int biome = bmap [rain * 16 + temp]; |
|
|
2395 | |
|
|
2396 | //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D |
|
|
2397 | #if 1 |
|
|
2398 | if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0)) |
|
|
2399 | { |
|
|
2400 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
|
|
2401 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2402 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2403 | |
|
|
2404 | if (ob->randomitems && !ob->above) |
|
|
2405 | { |
|
|
2406 | ob->create_treasure (ob->randomitems); |
|
|
2407 | |
|
|
2408 | for (object *op = ob->above; op; op = op->above) |
|
|
2409 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2410 | } |
|
|
2411 | } |
|
|
2412 | #endif |
|
|
2413 | } |
|
|
2414 | skip: ; |
|
|
2415 | } |
|
|
2416 | } |
|
|
2417 | |
|
|
2418 | #endif |
|
|
2419 | |
|
|
2420 | void |
|
|
2421 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2422 | CODE: |
|
|
2423 | { |
|
|
2424 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2425 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2426 | |
|
|
2427 | palette = SvRV (palette); |
|
|
2428 | |
|
|
2429 | STRLEN idxlen; |
|
|
2430 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2431 | |
|
|
2432 | for (int x = 0; x < THIS->width; ++x) |
|
|
2433 | for (int y = 0; y < THIS->height; ++y) |
|
|
2434 | { |
|
|
2435 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2436 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2437 | goto skip; |
|
|
2438 | |
|
|
2439 | { |
2555 | int offs = offset + y * stride + x; |
2440 | int offs = offset + y * stride + x; |
2556 | |
2441 | |
2557 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2442 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2558 | { |
2443 | { |
2559 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2444 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2560 | { |
2445 | { |
2561 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2446 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2562 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2447 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2563 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2448 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2564 | |
2449 | |
2565 | if (ob->randomitems && !ob->above) |
2450 | if (ob->randomitems && !ob->above) |
2566 | { |
2451 | { |
… | |
… | |
2570 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2455 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2571 | // TODO: if this is a pickable object, then the item |
2456 | // TODO: if this is a pickable object, then the item |
2572 | // will at a bit weird - saving inside the player |
2457 | // will at a bit weird - saving inside the player |
2573 | // will clear the flag, but when the player drops |
2458 | // will clear the flag, but when the player drops |
2574 | // it without logging out, it keeps the flag. |
2459 | // it without logging out, it keeps the flag. |
2575 | // nobody ahs reported this, but this can be rather |
2460 | // nobody has reported this, but this can be rather |
2576 | // annoying on persistent maps. |
2461 | // annoying on persistent maps. |
2577 | } |
2462 | } |
2578 | } |
2463 | } |
2579 | } |
2464 | } |
2580 | } |
2465 | } |
2581 | |
|
|
2582 | skip: ; |
2466 | skip: ; |
2583 | } |
2467 | } |
2584 | } |
2468 | } |
2585 | |
2469 | |
2586 | void |
2470 | void |
… | |
… | |
2597 | |
2481 | |
2598 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2482 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2599 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2483 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2600 | |
2484 | |
2601 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2485 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2602 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2486 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2603 | |
2487 | |
2604 | for (int y = 0; y < THIS->height; ++y) |
2488 | for (int y = 0; y < THIS->height; ++y) |
2605 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2489 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2606 | |
2490 | |
2607 | sfree (THIS->regions, THIS->size ()); |
2491 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2617 | for (int x = 0; x < THIS->width; ++x) |
2501 | for (int x = 0; x < THIS->width; ++x) |
2618 | for (int y = 0; y < THIS->height; ++y) |
2502 | for (int y = 0; y < THIS->height; ++y) |
2619 | { |
2503 | { |
2620 | region *rgn = THIS->region (x, y); |
2504 | region *rgn = THIS->region (x, y); |
2621 | |
2505 | |
2622 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2623 | if (object *op = THIS->at (x, y).top) |
2506 | if (object *op = THIS->at (x, y).top) |
2624 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2507 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2625 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2508 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2626 | } |
2509 | } |
2627 | |
2510 | |
… | |
… | |
2633 | if (oblinkpt *obp = map->find_link (connection)) |
2516 | if (oblinkpt *obp = map->find_link (connection)) |
2634 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2517 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2635 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2518 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2636 | |
2519 | |
2637 | void |
2520 | void |
2638 | get_map_flags (maptile *map, int x, int y) |
2521 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2639 | PPCODE: |
2522 | PPCODE: |
2640 | { |
2523 | { |
2641 | maptile *nmap = 0; |
2524 | mapxy pos (map, x, y); |
2642 | I16 nx = 0, ny = 0; |
2525 | if (!pos.move (dir).normalise ()) |
|
|
2526 | XSRETURN_EMPTY; |
2643 | |
2527 | |
2644 | PUTBACK; |
|
|
2645 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2646 | SPAGAIN; |
|
|
2647 | |
|
|
2648 | EXTEND (SP, 4); |
2528 | EXTEND (SP, 3); |
2649 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2650 | |
|
|
2651 | if (GIMME_V == G_ARRAY) |
|
|
2652 | { |
|
|
2653 | PUSHs (sv_2mortal (to_sv (nmap))); |
2529 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2654 | PUSHs (sv_2mortal (newSViv (nx))); |
2530 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2655 | PUSHs (sv_2mortal (newSViv (ny))); |
2531 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2656 | } |
|
|
2657 | } |
2532 | } |
2658 | |
2533 | |
2659 | mapspace * |
2534 | mapspace * |
2660 | ms (maptile *map, unsigned int x, unsigned int y) |
2535 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2661 | PROTOTYPE: $$$ |
2536 | PROTOTYPE: $$$;$ |
2662 | CODE: |
2537 | CODE: |
2663 | { |
2538 | { |
2664 | maptile *nmap = 0; |
2539 | mapxy pos (map, x, y); |
2665 | I16 nx, ny; |
2540 | if (!pos.move (dir).normalise ()) |
2666 | |
|
|
2667 | PUTBACK; |
|
|
2668 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2669 | SPAGAIN; |
|
|
2670 | |
|
|
2671 | if (!nmap) |
|
|
2672 | XSRETURN_UNDEF; |
2541 | XSRETURN_UNDEF; |
2673 | |
2542 | |
2674 | RETVAL = &nmap->at (nx, ny); |
2543 | RETVAL = &*pos; |
2675 | } |
2544 | } |
2676 | OUTPUT: |
2545 | OUTPUT: |
2677 | RETVAL |
2546 | RETVAL |
2678 | |
2547 | |
2679 | void |
2548 | void |
2680 | at (maptile *map, unsigned int x, unsigned int y) |
2549 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2681 | PROTOTYPE: $$$ |
2550 | PROTOTYPE: $$$;$ |
2682 | PPCODE: |
2551 | PPCODE: |
2683 | { |
2552 | mapxy pos (map, x, y); |
2684 | maptile *nmap = 0; |
2553 | if (pos.move (dir).normalise ()) |
2685 | I16 nx, ny; |
|
|
2686 | |
|
|
2687 | PUTBACK; |
|
|
2688 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2689 | SPAGAIN; |
|
|
2690 | |
|
|
2691 | if (nmap) |
|
|
2692 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2554 | for (object *o = pos->bot; o; o = o->above) |
2693 | XPUSHs (sv_2mortal (to_sv (o))); |
2555 | XPUSHs (sv_2mortal (to_sv (o))); |
2694 | } |
|
|
2695 | |
2556 | |
2696 | SV * |
2557 | SV * |
2697 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2558 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2698 | PROTOTYPE: $$$ |
2559 | PROTOTYPE: $$$;$ |
2699 | ALIAS: |
2560 | ALIAS: |
2700 | top_at = 1 |
2561 | top_at = 1 |
2701 | flags_at = 2 |
2562 | flags_at = 2 |
2702 | light_at = 3 |
2563 | light_at = 3 |
2703 | move_block_at = 4 |
2564 | move_block_at = 4 |
2704 | move_slow_at = 5 |
2565 | move_slow_at = 5 |
2705 | move_on_at = 6 |
2566 | move_on_at = 6 |
2706 | move_off_at = 7 |
2567 | move_off_at = 7 |
2707 | CODE: |
2568 | CODE: |
2708 | { |
2569 | { |
2709 | sint16 nx = x; |
2570 | mapxy pos (map, x, y); |
2710 | sint16 ny = y; |
2571 | if (!pos.move (dir).normalise ()) |
2711 | |
|
|
2712 | if (!xy_normalise (map, nx, ny)) |
|
|
2713 | XSRETURN_UNDEF; |
2572 | XSRETURN_UNDEF; |
2714 | |
2573 | |
2715 | mapspace &ms = map->at (nx, ny); |
2574 | mapspace &ms = *pos; |
2716 | |
2575 | |
2717 | ms.update (); |
2576 | ms.update (); |
2718 | |
2577 | |
2719 | switch (ix) |
2578 | switch (ix) |
2720 | { |
2579 | { |
… | |
… | |
2730 | } |
2589 | } |
2731 | OUTPUT: RETVAL |
2590 | OUTPUT: RETVAL |
2732 | |
2591 | |
2733 | # worst xs function of my life |
2592 | # worst xs function of my life |
2734 | bool |
2593 | bool |
2735 | _create_random_map (\ |
2594 | _create_random_map (maptile *self, SV *options) |
2736 | maptile *self,\ |
|
|
2737 | utf8_string wallstyle,\ |
|
|
2738 | utf8_string wall_name,\ |
|
|
2739 | utf8_string floorstyle,\ |
|
|
2740 | utf8_string monsterstyle,\ |
|
|
2741 | utf8_string treasurestyle,\ |
|
|
2742 | utf8_string layoutstyle,\ |
|
|
2743 | utf8_string doorstyle,\ |
|
|
2744 | utf8_string decorstyle,\ |
|
|
2745 | utf8_string origin_map,\ |
|
|
2746 | utf8_string final_map,\ |
|
|
2747 | utf8_string exitstyle,\ |
|
|
2748 | utf8_string this_map,\ |
|
|
2749 | utf8_string exit_on_final_map,\ |
|
|
2750 | int xsize,\ |
|
|
2751 | int ysize,\ |
|
|
2752 | int expand2x,\ |
|
|
2753 | int layoutoptions1,\ |
|
|
2754 | int layoutoptions2,\ |
|
|
2755 | int layoutoptions3,\ |
|
|
2756 | int symmetry,\ |
|
|
2757 | int difficulty,\ |
|
|
2758 | int difficulty_given,\ |
|
|
2759 | float difficulty_increase,\ |
|
|
2760 | int dungeon_level,\ |
|
|
2761 | int dungeon_depth,\ |
|
|
2762 | int decoroptions,\ |
|
|
2763 | int orientation,\ |
|
|
2764 | int origin_y,\ |
|
|
2765 | int origin_x,\ |
|
|
2766 | U32 random_seed,\ |
|
|
2767 | val64 total_map_hp,\ |
|
|
2768 | int map_layout_style,\ |
|
|
2769 | int treasureoptions,\ |
|
|
2770 | int symmetry_used,\ |
|
|
2771 | region *region,\ |
|
|
2772 | utf8_string custom\ |
|
|
2773 | ) |
|
|
2774 | CODE: |
2595 | CODE: |
2775 | { |
2596 | { |
2776 | random_map_params rmp; |
2597 | random_map_params rmp ((HV *)SvRV (options)); |
2777 | |
|
|
2778 | assign (rmp.wallstyle , wallstyle); |
|
|
2779 | assign (rmp.wall_name , wall_name); |
|
|
2780 | assign (rmp.floorstyle , floorstyle); |
|
|
2781 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2782 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2783 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2784 | assign (rmp.doorstyle , doorstyle); |
|
|
2785 | assign (rmp.decorstyle , decorstyle); |
|
|
2786 | assign (rmp.exitstyle , exitstyle); |
|
|
2787 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2788 | |
|
|
2789 | rmp.origin_map = origin_map; |
|
|
2790 | rmp.final_map = final_map; |
|
|
2791 | rmp.this_map = this_map; |
|
|
2792 | rmp.xsize = xsize; |
|
|
2793 | rmp.ysize = ysize; |
|
|
2794 | rmp.expand2x = expand2x; |
|
|
2795 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2796 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2797 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2798 | rmp.symmetry = symmetry; |
|
|
2799 | rmp.difficulty = difficulty; |
|
|
2800 | rmp.difficulty_given = difficulty_given; |
|
|
2801 | rmp.difficulty_increase = difficulty_increase; |
|
|
2802 | rmp.dungeon_level = dungeon_level; |
|
|
2803 | rmp.dungeon_depth = dungeon_depth; |
|
|
2804 | rmp.decoroptions = decoroptions; |
|
|
2805 | rmp.orientation = orientation; |
|
|
2806 | rmp.origin_y = origin_y; |
|
|
2807 | rmp.origin_x = origin_x; |
|
|
2808 | rmp.random_seed = random_seed; |
|
|
2809 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2810 | rmp.map_layout_style = map_layout_style; |
|
|
2811 | rmp.treasureoptions = treasureoptions; |
|
|
2812 | rmp.symmetry_used = symmetry_used; |
|
|
2813 | rmp.region = region; |
|
|
2814 | rmp.custom = custom; |
|
|
2815 | |
|
|
2816 | RETVAL = self->generate_random_map (&rmp); |
2598 | RETVAL = self->generate_random_map (&rmp); |
2817 | } |
2599 | } |
2818 | OUTPUT: |
2600 | OUTPUT: |
2819 | RETVAL |
2601 | RETVAL |
2820 | |
2602 | |
2821 | MODULE = cf PACKAGE = cf::mapspace |
2603 | MODULE = cf PACKAGE = cf::mapspace |
2822 | |
2604 | |
2823 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2605 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2824 | |
2606 | |
2825 | MODULE = cf PACKAGE = cf::arch |
2607 | MODULE = cf PACKAGE = cf::arch |
2826 | |
2608 | |
2827 | int archetypes_size () |
2609 | int archetypes_size () |
2828 | CODE: |
2610 | CODE: |
… | |
… | |
2832 | archetype *archetypes (U32 index) |
2614 | archetype *archetypes (U32 index) |
2833 | CODE: |
2615 | CODE: |
2834 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2616 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2835 | OUTPUT: RETVAL |
2617 | OUTPUT: RETVAL |
2836 | |
2618 | |
2837 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2619 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2838 | |
2620 | |
2839 | MODULE = cf PACKAGE = cf::party |
2621 | MODULE = cf PACKAGE = cf::party |
2840 | |
2622 | |
2841 | partylist *first () |
2623 | partylist *first () |
2842 | PROTOTYPE: |
2624 | PROTOTYPE: |
2843 | CODE: |
2625 | CODE: |
2844 | RETVAL = get_firstparty (); |
2626 | RETVAL = get_firstparty (); |
2845 | OUTPUT: RETVAL |
2627 | OUTPUT: RETVAL |
2846 | |
2628 | |
2847 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2629 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2848 | |
2630 | |
2849 | MODULE = cf PACKAGE = cf::region |
2631 | MODULE = cf PACKAGE = cf::region |
2850 | |
2632 | |
2851 | void |
2633 | void |
2852 | list () |
2634 | list () |
2853 | PPCODE: |
2635 | PPCODE: |
2854 | for_all_regions (rgn) |
2636 | for_all_regions (rgn) |
2855 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2637 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2856 | |
2638 | |
2857 | region *find (utf8_string name) |
|
|
2858 | PROTOTYPE: $ |
|
|
2859 | CODE: |
|
|
2860 | RETVAL = region::find (name); |
|
|
2861 | OUTPUT: RETVAL |
|
|
2862 | |
|
|
2863 | int specificity (region *rgn) |
2639 | int specificity (region *rgn) |
2864 | CODE: |
2640 | CODE: |
2865 | RETVAL = 0; |
2641 | RETVAL = 0; |
2866 | while (rgn = rgn->parent) |
2642 | while (rgn = rgn->parent) |
2867 | RETVAL++; |
2643 | RETVAL++; |
2868 | OUTPUT: RETVAL |
2644 | OUTPUT: RETVAL |
2869 | |
2645 | |
2870 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2646 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2871 | |
2647 | |
2872 | MODULE = cf PACKAGE = cf::living |
2648 | MODULE = cf PACKAGE = cf::living |
2873 | |
2649 | |
2874 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2650 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2875 | |
2651 | |
2876 | MODULE = cf PACKAGE = cf::settings |
2652 | MODULE = cf PACKAGE = cf::settings |
2877 | |
2653 | |
2878 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2654 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2879 | |
2655 | |
2880 | MODULE = cf PACKAGE = cf::client |
2656 | MODULE = cf PACKAGE = cf::client |
2881 | |
2657 | |
2882 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2658 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2883 | |
2659 | |
2884 | int invoke (client *ns, int event, ...) |
2660 | int invoke (client *ns, int event, ...) |
2885 | CODE: |
2661 | CODE: |
2886 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2662 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2887 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2663 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2953 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2729 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2954 | old_sound_index [idx] = face; |
2730 | old_sound_index [idx] = face; |
2955 | |
2731 | |
2956 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2732 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2957 | |
2733 | |
2958 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2734 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2959 | |
2735 | |
2960 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2736 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2961 | |
2737 | |
2962 | faceidx alloc (utf8_string name) |
2738 | faceidx alloc (utf8_string name) |
2963 | CODE: |
2739 | CODE: |
… | |
… | |
2970 | while (!RETVAL); // crude way to leave index 0 |
2746 | while (!RETVAL); // crude way to leave index 0 |
2971 | |
2747 | |
2972 | faces [RETVAL].name = name; |
2748 | faces [RETVAL].name = name; |
2973 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2749 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2974 | |
2750 | |
2975 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2751 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2976 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2752 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2753 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2977 | } |
2754 | } |
2978 | OUTPUT: RETVAL |
2755 | OUTPUT: RETVAL |
2979 | |
2756 | |
2980 | void set_type (faceidx idx, int value) |
2757 | void set_type (faceidx idx, int value) |
2981 | ALIAS: |
2758 | ALIAS: |
… | |
… | |
2997 | |
2774 | |
2998 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2775 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2999 | CODE: |
2776 | CODE: |
3000 | { |
2777 | { |
3001 | faceinfo *f = face_info (idx); assert (f); |
2778 | faceinfo *f = face_info (idx); assert (f); |
3002 | facedata *d = &(faceset ? f->data64 : f->data32); |
2779 | facedata *d = f->face + faceset; |
3003 | sv_to (data, d->data); |
2780 | sv_to (data, d->data); |
3004 | STRLEN clen; |
2781 | STRLEN clen; |
3005 | char *cdata = SvPVbyte (chksum, clen); |
2782 | char *cdata = SvPVbyte (chksum, clen); |
3006 | clen = min (CHKSUM_MAXLEN, clen); |
2783 | clen = min (CHKSUM_MAXLEN, clen); |
|
|
2784 | |
|
|
2785 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
3007 | |
2786 | |
3008 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2787 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
3009 | { |
2788 | { |
3010 | d->chksum_len = clen; |
2789 | d->chksum_len = clen; |
3011 | memcpy (d->chksum, cdata, clen); |
2790 | memcpy (d->chksum, cdata, clen); |
… | |
… | |
3060 | ns->force_newmap = true; |
2839 | ns->force_newmap = true; |
3061 | } |
2840 | } |
3062 | |
2841 | |
3063 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2842 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
3064 | |
2843 | |
3065 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2844 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
3066 | |
2845 | |
3067 | animidx anim_find (utf8_string name) |
2846 | animidx anim_find (utf8_string name) |
3068 | CODE: |
2847 | CODE: |
3069 | RETVAL = animation::find (name).number; |
2848 | RETVAL = animation::find (name).number; |
3070 | OUTPUT: RETVAL |
2849 | OUTPUT: RETVAL |
… | |
… | |
3085 | } |
2864 | } |
3086 | else |
2865 | else |
3087 | anim = &animation::create (name, av_len (av) + 1, facings); |
2866 | anim = &animation::create (name, av_len (av) + 1, facings); |
3088 | |
2867 | |
3089 | for (int i = 0; i < anim->num_animations; ++i) |
2868 | for (int i = 0; i < anim->num_animations; ++i) |
3090 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2869 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
3091 | } |
2870 | } |
3092 | OUTPUT: RETVAL |
2871 | OUTPUT: RETVAL |
3093 | |
2872 | |
3094 | void invalidate_all () |
2873 | void invalidate_all () |
3095 | CODE: |
2874 | CODE: |
3096 | for_all_clients (ns) |
2875 | for_all_clients (ns) |
3097 | ns->anims_sent.reset (); |
2876 | ns->anims_sent.reset (); |
3098 | |
2877 | |
3099 | MODULE = cf PACKAGE = cf::object::freezer |
2878 | MODULE = cf PACKAGE = cf::object::freezer |
3100 | |
2879 | |
3101 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2880 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
3102 | |
2881 | |
3103 | SV * |
2882 | SV * |
3104 | new (char *klass) |
2883 | new (char *klass) |
3105 | CODE: |
2884 | CODE: |
3106 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2885 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
3113 | sv_to (sv, self); |
2892 | sv_to (sv, self); |
3114 | delete self; |
2893 | delete self; |
3115 | |
2894 | |
3116 | MODULE = cf PACKAGE = cf::object::thawer |
2895 | MODULE = cf PACKAGE = cf::object::thawer |
3117 | |
2896 | |
3118 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2897 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2898 | |
|
|
2899 | bool |
|
|
2900 | errors_are_fatal (bool fatal) |
|
|
2901 | CODE: |
|
|
2902 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2903 | object_thawer::errors_are_fatal = fatal; |
|
|
2904 | OUTPUT: |
|
|
2905 | RETVAL |
3119 | |
2906 | |
3120 | SV * |
2907 | SV * |
3121 | new_from_file (char *klass, octet_string path) |
2908 | new_from_file (char *klass, octet_string path) |
3122 | CODE: |
2909 | CODE: |
3123 | object_thawer *f = new object_thawer (path); |
2910 | object_thawer *f = new object_thawer (path); |
… | |
… | |
3149 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2936 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
3150 | |
2937 | |
3151 | self->skip (); |
2938 | self->skip (); |
3152 | } |
2939 | } |
3153 | |
2940 | |
|
|
2941 | MODULE = cf PACKAGE = cf::layout |
|
|
2942 | |
|
|
2943 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
|
|
2944 | |