… | |
… | |
28 | |
28 | |
29 | #include <cstdarg> |
29 | #include <cstdarg> |
30 | #include <typeinfo> |
30 | #include <typeinfo> |
31 | |
31 | |
32 | #include "global.h" |
32 | #include "global.h" |
33 | #include "../random_maps/random_map.h" |
33 | #include "rmg.h" |
|
|
34 | #include "noise.h" |
34 | #include "evthread.h" |
35 | #include "evthread.h" |
35 | #include "sproto.h" |
36 | #include "sproto.h" |
36 | |
37 | |
37 | #include <unistd.h> |
38 | #include <unistd.h> |
38 | #if _POSIX_MEMLOCK |
39 | #if _POSIX_MEMLOCK |
… | |
… | |
51 | #include <perl.h> |
52 | #include <perl.h> |
52 | #include <XSUB.h> |
53 | #include <XSUB.h> |
53 | |
54 | |
54 | #include "CoroAPI.h" |
55 | #include "CoroAPI.h" |
55 | #include "perlxsi.c" |
56 | #include "perlxsi.c" |
56 | |
|
|
57 | extern sint64 *levels; // the experience table |
|
|
58 | |
57 | |
59 | typedef object_thawer &object_thawer_ref; |
58 | typedef object_thawer &object_thawer_ref; |
60 | typedef object_freezer &object_freezer_ref; |
59 | typedef object_freezer &object_freezer_ref; |
61 | |
60 | |
62 | typedef std::string std__string; |
61 | typedef std::string std__string; |
… | |
… | |
85 | *stash_cf_mapspace_wrap, |
84 | *stash_cf_mapspace_wrap, |
86 | *stash_cf_client_wrap, |
85 | *stash_cf_client_wrap, |
87 | *stash_cf_arch_wrap, |
86 | *stash_cf_arch_wrap, |
88 | *stash_cf_party_wrap, |
87 | *stash_cf_party_wrap, |
89 | *stash_cf_region_wrap, |
88 | *stash_cf_region_wrap, |
90 | *stash_cf_living_wrap; |
89 | *stash_cf_living_wrap, |
|
|
90 | *stash_cf_layout_wrap, |
|
|
91 | *stash_ext_map_world; |
91 | |
92 | |
92 | static SV |
93 | static SV |
93 | *cv_cf_do_invoke, |
94 | *cv_cf_do_invoke, |
94 | *cv_cf__can_merge, |
95 | *cv_cf__can_merge, |
95 | *cv_cf_client_send_msg, |
96 | *cv_cf_client_send_msg, |
… | |
… | |
123 | |
124 | |
124 | return sv; |
125 | return sv; |
125 | } |
126 | } |
126 | #endif |
127 | #endif |
127 | |
128 | |
128 | static noinline utf8_string |
129 | noinline utf8_string |
129 | cfSvPVutf8_nolen (SV *sv) |
130 | cfSvPVutf8_nolen (SV *sv) |
130 | { |
131 | { |
131 | SvGETMAGIC (sv); |
132 | SvGETMAGIC (sv); |
132 | |
133 | |
133 | if (SvPOK (sv)) |
134 | if (SvPOK (sv)) |
… | |
… | |
230 | do_destroy (); |
231 | do_destroy (); |
231 | sever_self (); |
232 | sever_self (); |
232 | } |
233 | } |
233 | |
234 | |
234 | void |
235 | void |
|
|
236 | attachable::do_delete () |
|
|
237 | { |
|
|
238 | delete this; |
|
|
239 | } |
|
|
240 | |
|
|
241 | void |
235 | attachable::check_mortals () |
242 | attachable::check_mortals () |
236 | { |
243 | { |
237 | static int i = 0; |
244 | static int i = 0; |
238 | |
245 | |
239 | for (;;) |
246 | for (;;) |
… | |
… | |
252 | |
259 | |
253 | if (0) |
260 | if (0) |
254 | { |
261 | { |
255 | for (int j = 0; j < mortals.size (); ++j)//D |
262 | for (int j = 0; j < mortals.size (); ++j)//D |
256 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
263 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
|
|
264 | |
257 | fprintf (stderr, "\n");//D |
265 | fprintf (stderr, "\n");//D |
258 | } |
266 | } |
259 | } |
267 | } |
260 | } |
268 | } |
261 | |
269 | |
… | |
… | |
281 | } |
289 | } |
282 | else |
290 | else |
283 | { |
291 | { |
284 | mortals.erase (i); |
292 | mortals.erase (i); |
285 | obj->sever_self (); |
293 | obj->sever_self (); |
286 | delete obj; |
294 | obj->do_delete (); |
287 | } |
295 | } |
288 | } |
296 | } |
289 | } |
297 | } |
290 | |
298 | |
291 | void |
299 | void |
… | |
… | |
346 | #endif |
354 | #endif |
347 | |
355 | |
348 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
356 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
349 | |
357 | |
350 | static SV * |
358 | static SV * |
351 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
359 | newSVptr (void *ptr, HV *stash, HV *hv) |
352 | { |
360 | { |
353 | SV *sv; |
|
|
354 | |
|
|
355 | if (!ptr) |
361 | if (!ptr) |
356 | return newSV (0); |
362 | return newSV (0); |
357 | |
363 | |
358 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
364 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
359 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
365 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
|
|
366 | } |
|
|
367 | |
|
|
368 | static SV * noinline |
|
|
369 | newSVptr (void *ptr, HV *stash) |
|
|
370 | { |
|
|
371 | return newSVptr (ptr, stash, newHV ()); |
360 | } |
372 | } |
361 | |
373 | |
362 | static int |
374 | static int |
363 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
375 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
364 | { |
376 | { |
… | |
… | |
376 | return 0; |
388 | return 0; |
377 | } |
389 | } |
378 | |
390 | |
379 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
391 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
380 | |
392 | |
381 | static SV * |
393 | static SV * noinline |
382 | newSVattachable (attachable *obj, HV *stash) |
394 | newSVattachable (attachable *obj, HV *stash) |
383 | { |
395 | { |
384 | if (!obj) |
396 | if (!obj) |
385 | return newSV (0); |
397 | return newSV (0); |
386 | |
398 | |
… | |
… | |
472 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
484 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
473 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
485 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
474 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
486 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
475 | && !sv_derived_from (sv, "cf::object"))) |
487 | && !sv_derived_from (sv, "cf::object"))) |
476 | croak ("object of type cf::object expected"); |
488 | croak ("object of type cf::object expected"); |
|
|
489 | |
|
|
490 | return SvPTR_nc (sv); |
|
|
491 | } |
|
|
492 | |
|
|
493 | static long noinline |
|
|
494 | SvPTR_ornull_maptile (SV *sv) |
|
|
495 | { |
|
|
496 | if (expect_false (!SvOK (sv))) return 0; |
|
|
497 | |
|
|
498 | if (!SvROK (sv) |
|
|
499 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
|
|
500 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
|
|
501 | && !sv_derived_from (sv, "cf::map"))) |
|
|
502 | croak ("object of type cf::map expected"); |
477 | |
503 | |
478 | return SvPTR_nc (sv); |
504 | return SvPTR_nc (sv); |
479 | } |
505 | } |
480 | |
506 | |
481 | static long noinline |
507 | static long noinline |
… | |
… | |
506 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
532 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
507 | static inline SV *to_sv (float v) { return newSVnv (v); } |
533 | static inline SV *to_sv (float v) { return newSVnv (v); } |
508 | static inline SV *to_sv (double v) { return newSVnv (v); } |
534 | static inline SV *to_sv (double v) { return newSVnv (v); } |
509 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
535 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
510 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
536 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
|
|
537 | // gcc dislikes noilnine on to_sv |
511 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
538 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
539 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
512 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
540 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
513 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
541 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
514 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
542 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
515 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
543 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
516 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
544 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
517 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
545 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
|
|
546 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
518 | |
547 | |
519 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
548 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
520 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
549 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
521 | |
550 | |
522 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
551 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
… | |
… | |
558 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
587 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
559 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
588 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
560 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
589 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
561 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
590 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
562 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
591 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
563 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
592 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
564 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
593 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
565 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
594 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
595 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
566 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
596 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
567 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
568 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
597 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
569 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
598 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
570 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
599 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
571 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
600 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
572 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
601 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
602 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
573 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
603 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
574 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
604 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
575 | |
605 | |
576 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
606 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
577 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
607 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
… | |
… | |
688 | template<class type> |
718 | template<class type> |
689 | static void noinline |
719 | static void noinline |
690 | cf_obj_to (SV *arg, type &var) |
720 | cf_obj_to (SV *arg, type &var) |
691 | { |
721 | { |
692 | sv_to (arg, var); |
722 | sv_to (arg, var); |
693 | if (!var) |
723 | if (expect_false (!var)) |
694 | croak ("must not pass invalid/null cf_obj here"); |
724 | croak ("must not pass invalid/null cf_obj here"); |
695 | } |
725 | } |
696 | |
726 | |
697 | template<class object> |
727 | template<class object> |
698 | static void noinline |
728 | static void noinline |
699 | cf_obj_ornull_to (SV *arg, object *&var) |
729 | cf_obj_ornull_to (SV *arg, object *&var) |
700 | { |
730 | { |
701 | if (SvOK (arg)) |
731 | if (SvOK (arg)) |
702 | { |
732 | { |
703 | sv_to (arg, var); |
733 | sv_to (arg, var); |
704 | if (!var) |
734 | if (expect_false (!var)) |
705 | croak ("unable to convert perl object to C++ object"); |
735 | croak ("unable to convert perl object to C++ object"); |
706 | } |
736 | } |
707 | else |
737 | else |
708 | var = 0; |
738 | var = 0; |
709 | } |
739 | } |
… | |
… | |
744 | exit (EXIT_FAILURE); |
774 | exit (EXIT_FAILURE); |
745 | } |
775 | } |
746 | |
776 | |
747 | eval_pv ( |
777 | eval_pv ( |
748 | "#line 1 'cfperl init'\n" |
778 | "#line 1 'cfperl init'\n" |
749 | "use EV ();\n" |
779 | "use EV ();\n" // required by bootstrap |
750 | "use Coro ();\n" |
780 | "use Coro ();\n" // required by bootstrap |
751 | "cf->bootstrap;\n" |
781 | "cf->bootstrap;\n" // required for cf::datadir |
752 | "unshift @INC, cf::datadir ();\n" |
782 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
753 | "require cf;\n", |
783 | "require cf;\n", |
754 | 0 |
784 | 0 |
755 | ); |
785 | ); |
756 | |
786 | |
757 | if (SvTRUE (ERRSV)) |
787 | if (SvTRUE (ERRSV)) |
… | |
… | |
1132 | |
1162 | |
1133 | return retval; |
1163 | return retval; |
1134 | } |
1164 | } |
1135 | |
1165 | |
1136 | maptile * |
1166 | maptile * |
1137 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) |
1167 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
1138 | { |
1168 | { |
1139 | CALL_BEGIN (3); |
1169 | CALL_BEGIN (4); |
1140 | CALL_ARG (dirname); |
1170 | CALL_ARG (dirname); |
1141 | CALL_ARG (stylename); |
1171 | CALL_ARG (stylename); |
1142 | CALL_ARG (difficulty); |
1172 | CALL_ARG (difficulty); |
|
|
1173 | CALL_ARG (recurse); |
1143 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1174 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
1144 | |
1175 | |
1145 | maptile *retval = 0; |
1176 | maptile *retval = 0; |
1146 | if (count) sv_to (POPs, retval); |
1177 | if (count) sv_to (POPs, retval); |
1147 | |
1178 | |
… | |
… | |
1224 | object::ref () const |
1255 | object::ref () const |
1225 | { |
1256 | { |
1226 | if (type == PLAYER) |
1257 | if (type == PLAYER) |
1227 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1258 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1228 | else |
1259 | else |
|
|
1260 | // TODO: should be able to save references within the same map, at least |
1229 | return 0; |
1261 | return 0; |
1230 | } |
1262 | } |
1231 | |
1263 | |
1232 | object * |
1264 | object * |
1233 | object::deref (const_utf8_string ref) |
1265 | object::deref (const_utf8_string ref) |
… | |
… | |
1369 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1401 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1370 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1402 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1371 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1403 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1372 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1404 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1373 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1405 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1406 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1407 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1374 | |
1408 | |
1375 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1409 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1376 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1410 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1377 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1411 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1378 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1412 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1420 | const char *name; |
1454 | const char *name; |
1421 | IV iv; |
1455 | IV iv; |
1422 | } *civ, const_iv[] = { |
1456 | } *civ, const_iv[] = { |
1423 | # define const_iv(name) { # name, (IV)name }, |
1457 | # define const_iv(name) { # name, (IV)name }, |
1424 | # include "const_iv.h" |
1458 | # include "const_iv.h" |
1425 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1459 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1426 | const_iv (logBacktrace) |
1460 | # include "attackinc.h" |
1427 | |
1461 | # undef def |
1428 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1462 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1463 | # include "skillinc.h" |
|
|
1464 | # undef def |
|
|
1465 | # define def(name, use, nonuse) const_iv (body_ ## name) |
|
|
1466 | # include "slotinc.h" |
|
|
1467 | # undef def |
1429 | |
1468 | |
1430 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1469 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1431 | |
1470 | |
1432 | const_iv (MAX_TIME) |
1471 | const_iv (MAX_TIME) |
1433 | const_iv (MAXSOCKBUF) |
1472 | const_iv (MAXSOCKBUF) |
1434 | |
1473 | |
1435 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1436 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1437 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1438 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1439 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1440 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1441 | |
|
|
1442 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1443 | |
|
|
1444 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1445 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1446 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1447 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1448 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1449 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1450 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1451 | |
|
|
1452 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1474 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1453 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1475 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1454 | |
1476 | |
1455 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1477 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1456 | |
|
|
1457 | const_iv (SP_RAISE_DEAD) |
|
|
1458 | const_iv (SP_RUNE) |
|
|
1459 | const_iv (SP_MAKE_MARK) |
|
|
1460 | const_iv (SP_BOLT) |
|
|
1461 | const_iv (SP_BULLET) |
|
|
1462 | const_iv (SP_EXPLOSION) |
|
|
1463 | const_iv (SP_CONE) |
|
|
1464 | const_iv (SP_BOMB) |
|
|
1465 | const_iv (SP_WONDER) |
|
|
1466 | const_iv (SP_SMITE) |
|
|
1467 | const_iv (SP_MAGIC_MISSILE) |
|
|
1468 | const_iv (SP_SUMMON_GOLEM) |
|
|
1469 | const_iv (SP_DIMENSION_DOOR) |
|
|
1470 | const_iv (SP_MAGIC_MAPPING) |
|
|
1471 | const_iv (SP_MAGIC_WALL) |
|
|
1472 | const_iv (SP_DESTRUCTION) |
|
|
1473 | const_iv (SP_PERCEIVE_SELF) |
|
|
1474 | const_iv (SP_WORD_OF_RECALL) |
|
|
1475 | const_iv (SP_INVISIBLE) |
|
|
1476 | const_iv (SP_PROBE) |
|
|
1477 | const_iv (SP_HEALING) |
|
|
1478 | const_iv (SP_CREATE_FOOD) |
|
|
1479 | const_iv (SP_EARTH_TO_DUST) |
|
|
1480 | const_iv (SP_CHANGE_ABILITY) |
|
|
1481 | const_iv (SP_BLESS) |
|
|
1482 | const_iv (SP_CURSE) |
|
|
1483 | const_iv (SP_SUMMON_MONSTER) |
|
|
1484 | const_iv (SP_CHARGING) |
|
|
1485 | const_iv (SP_POLYMORPH) |
|
|
1486 | const_iv (SP_ALCHEMY) |
|
|
1487 | const_iv (SP_REMOVE_CURSE) |
|
|
1488 | const_iv (SP_IDENTIFY) |
|
|
1489 | const_iv (SP_DETECTION) |
|
|
1490 | const_iv (SP_MOOD_CHANGE) |
|
|
1491 | const_iv (SP_MOVING_BALL) |
|
|
1492 | const_iv (SP_SWARM) |
|
|
1493 | const_iv (SP_CHANGE_MANA) |
|
|
1494 | const_iv (SP_DISPEL_RUNE) |
|
|
1495 | const_iv (SP_CREATE_MISSILE) |
|
|
1496 | const_iv (SP_CONSECRATE) |
|
|
1497 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1498 | const_iv (SP_LIGHT) |
|
|
1499 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1500 | const_iv (SP_FAERY_FIRE) |
|
|
1501 | const_iv (SP_CAUSE_DISEASE) |
|
|
1502 | const_iv (SP_AURA) |
|
|
1503 | const_iv (SP_TOWN_PORTAL) |
|
|
1504 | const_iv (SP_PARTY_SPELL) |
|
|
1505 | |
|
|
1506 | const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE) |
|
|
1507 | const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE) |
|
|
1508 | |
1478 | |
1509 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1479 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1510 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1480 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1511 | const_iv (F_LOCKED) |
1481 | const_iv (F_LOCKED) |
1512 | |
1482 | |
1513 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1483 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1514 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1484 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1515 | |
1485 | |
1516 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1517 | |
|
|
1518 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1519 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1520 | |
|
|
1521 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1522 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1523 | |
|
|
1524 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1486 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1525 | |
|
|
1526 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1527 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1528 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1529 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1530 | |
1487 | |
1531 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1488 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1532 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1489 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1533 | |
1490 | |
1534 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1535 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1536 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1537 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1538 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1539 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1540 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1541 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1542 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1543 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1544 | const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING) |
|
|
1545 | |
|
|
1546 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1547 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1548 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1549 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1550 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1551 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1552 | |
|
|
1553 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1554 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1555 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1556 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1557 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1558 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1559 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1560 | |
|
|
1561 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1491 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1562 | const_iv (MAP_INACTIVE) |
1492 | const_iv (MAP_INACTIVE) |
1563 | |
1493 | |
1564 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1494 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1565 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1495 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1566 | |
1496 | |
1567 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1568 | |
|
|
1569 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1497 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1570 | |
1498 | |
1571 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1572 | |
|
|
1573 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1499 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1574 | |
|
|
1575 | // random map generator |
|
|
1576 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1577 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1578 | |
|
|
1579 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1580 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1581 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1582 | |
|
|
1583 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1584 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1585 | |
|
|
1586 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1587 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1588 | |
|
|
1589 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1590 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1591 | }; |
1500 | }; |
1592 | |
1501 | |
1593 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1502 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1594 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1503 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1595 | |
1504 | |
1596 | static const struct { |
1505 | static const struct { |
1597 | const char *name; |
1506 | const char *name; |
1598 | int skip; |
1507 | int skip; |
… | |
… | |
1604 | # undef def |
1513 | # undef def |
1605 | }; |
1514 | }; |
1606 | |
1515 | |
1607 | AV *av = get_av ("cf::EVENT", 1); |
1516 | AV *av = get_av ("cf::EVENT", 1); |
1608 | |
1517 | |
1609 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1518 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1610 | { |
1519 | { |
1611 | AV *event = newAV (); |
1520 | AV *event = newAV (); |
1612 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1521 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1613 | av_push (event, newSViv (eiv->klass)); |
1522 | av_push (event, newSViv (eiv->klass)); |
1614 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1523 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
… | |
… | |
1649 | |
1558 | |
1650 | for_all_objects (op) |
1559 | for_all_objects (op) |
1651 | op->reattach (); |
1560 | op->reattach (); |
1652 | } |
1561 | } |
1653 | |
1562 | |
1654 | # support function for map-world.ext |
|
|
1655 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1656 | CODE: |
|
|
1657 | { |
|
|
1658 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1659 | croak ("_quantise called with invalid agruments"); |
|
|
1660 | |
|
|
1661 | plt_sv = SvRV (plt_sv); |
|
|
1662 | SV **plt = AvARRAY (plt_sv); |
|
|
1663 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1664 | |
|
|
1665 | STRLEN len; |
|
|
1666 | char *data = SvPVbyte (data_sv, len); |
|
|
1667 | char *dst = data; |
|
|
1668 | |
|
|
1669 | while (len >= 3) |
|
|
1670 | { |
|
|
1671 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1672 | { |
|
|
1673 | char *val = SvPVX (*val_sv); |
|
|
1674 | |
|
|
1675 | if (val [0] == data [0] |
|
|
1676 | && val [1] == data [1] |
|
|
1677 | && val [2] == data [2]) |
|
|
1678 | { |
|
|
1679 | *dst++ = val [3]; |
|
|
1680 | goto next; |
|
|
1681 | } |
|
|
1682 | } |
|
|
1683 | |
|
|
1684 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1685 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1686 | dst - SvPVX (data_sv), len); |
|
|
1687 | |
|
|
1688 | next: |
|
|
1689 | data += 3; |
|
|
1690 | len -= 3; |
|
|
1691 | } |
|
|
1692 | |
|
|
1693 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1694 | } |
|
|
1695 | |
|
|
1696 | void init_anim () |
1563 | void init_anim () |
1697 | |
1564 | |
1698 | void init_globals () |
1565 | void init_globals () |
1699 | |
1566 | |
1700 | void init_experience () |
|
|
1701 | |
|
|
1702 | void init_attackmess () |
1567 | void init_attackmess () |
1703 | |
1568 | |
1704 | void init_dynamic () |
1569 | void init_dynamic () |
1705 | |
1570 | |
1706 | void load_settings () |
1571 | void load_settings () |
1707 | |
1572 | |
|
|
1573 | void reload_exp_table () |
|
|
1574 | |
1708 | void load_materials () |
1575 | void reload_materials () |
1709 | |
1576 | |
1710 | void init_uuid () |
1577 | void init_uuid () |
1711 | CODE: |
1578 | CODE: |
1712 | UUID::init (); |
1579 | UUID::init (); |
1713 | |
1580 | |
1714 | void init_signals () |
1581 | void init_signals () |
1715 | |
|
|
1716 | void init_commands () |
|
|
1717 | |
1582 | |
1718 | void init_skills () |
1583 | void init_skills () |
1719 | |
1584 | |
1720 | void init_beforeplay () |
1585 | void init_beforeplay () |
1721 | |
1586 | |
… | |
… | |
1781 | switch (items) |
1646 | switch (items) |
1782 | { |
1647 | { |
1783 | case 0: RETVAL = gen (); break; |
1648 | case 0: RETVAL = gen (); break; |
1784 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1649 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1785 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1650 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1786 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1651 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1787 | } |
1652 | } |
1788 | } |
1653 | } |
1789 | OUTPUT: |
1654 | OUTPUT: |
1790 | RETVAL |
1655 | RETVAL |
1791 | |
1656 | |
… | |
… | |
1798 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1663 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1799 | CODE: |
1664 | CODE: |
1800 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1665 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1801 | OUTPUT: |
1666 | OUTPUT: |
1802 | RETVAL |
1667 | RETVAL |
|
|
1668 | |
|
|
1669 | const char *ordinal (int i) |
1803 | |
1670 | |
1804 | void weaken (...) |
1671 | void weaken (...) |
1805 | PROTOTYPE: @ |
1672 | PROTOTYPE: @ |
1806 | CODE: |
1673 | CODE: |
1807 | while (items > 0) |
1674 | while (items > 0) |
1808 | sv_rvweaken (ST (--items)); |
1675 | sv_rvweaken (ST (--items)); |
1809 | |
1676 | |
1810 | void |
1677 | void log_suspend () |
|
|
1678 | |
|
|
1679 | void log_resume () |
|
|
1680 | |
1811 | log_backtrace (utf8_string msg) |
1681 | void log_backtrace (utf8_string msg) |
1812 | |
1682 | |
1813 | void |
|
|
1814 | LOG (int flags, utf8_string msg) |
1683 | void LOG (int flags, utf8_string msg) |
1815 | PROTOTYPE: $$ |
1684 | PROTOTYPE: $$ |
1816 | C_ARGS: flags, "%s", msg |
1685 | C_ARGS: flags, "%s", msg |
1817 | |
1686 | |
1818 | octet_string path_combine (octet_string base, octet_string path) |
1687 | octet_string path_combine (octet_string base, octet_string path) |
1819 | PROTOTYPE: $$ |
1688 | PROTOTYPE: $$ |
… | |
… | |
1866 | |
1735 | |
1867 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1736 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1868 | INIT: |
1737 | INIT: |
1869 | #if __GLIBC__ |
1738 | #if __GLIBC__ |
1870 | mallopt (M_TOP_PAD, 1024 * 1024); |
1739 | mallopt (M_TOP_PAD, 1024 * 1024); |
1871 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
1740 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
1872 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1741 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1742 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1873 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1743 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1874 | #endif |
1744 | #endif |
1875 | |
1745 | |
1876 | int munlockall () |
1746 | int munlockall () |
1877 | |
1747 | |
1878 | #endif |
1748 | #endif |
… | |
… | |
1911 | |
1781 | |
1912 | int random_roll (int min, int max, object *op, int goodbad); |
1782 | int random_roll (int min, int max, object *op, int goodbad); |
1913 | |
1783 | |
1914 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1784 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1915 | |
1785 | |
1916 | int |
|
|
1917 | exp_to_level (val64 exp) |
1786 | int exp_to_level (val64 exp) |
|
|
1787 | |
|
|
1788 | val64 level_to_min_exp (int level) |
|
|
1789 | |
|
|
1790 | SV * |
|
|
1791 | attacktype_name (int atnr) |
1918 | CODE: |
1792 | CODE: |
1919 | { |
1793 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1920 | int i = 0; |
1794 | ? newSVpv (attacktype_name [atnr], 0) |
1921 | |
1795 | : &PL_sv_undef; |
1922 | RETVAL = settings.max_level; |
|
|
1923 | |
|
|
1924 | for (i = 1; i <= settings.max_level; i++) |
|
|
1925 | { |
|
|
1926 | if (levels[i] > exp) |
|
|
1927 | { |
|
|
1928 | RETVAL = i - 1; |
|
|
1929 | break; |
|
|
1930 | } |
|
|
1931 | } |
|
|
1932 | } |
|
|
1933 | OUTPUT: RETVAL |
1796 | OUTPUT: RETVAL |
1934 | |
1797 | |
1935 | val64 |
|
|
1936 | level_to_min_exp (int level) |
|
|
1937 | CODE: |
|
|
1938 | if (level > settings.max_level) |
|
|
1939 | RETVAL = levels[settings.max_level]; |
|
|
1940 | else if (level < 1) |
|
|
1941 | RETVAL = 0; |
|
|
1942 | else |
|
|
1943 | RETVAL = levels[level]; |
|
|
1944 | OUTPUT: RETVAL |
|
|
1945 | |
|
|
1946 | SV * |
1798 | SV * |
1947 | resistance_to_string (int atnr) |
1799 | attacktype_desc (int atnr) |
1948 | CODE: |
1800 | CODE: |
1949 | if (atnr >= 0 && atnr < NROFATTACKS) |
1801 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1802 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1803 | : &PL_sv_undef; |
|
|
1804 | OUTPUT: RETVAL |
|
|
1805 | |
|
|
1806 | SV * |
|
|
1807 | resist_plus (int atnr) |
|
|
1808 | CODE: |
|
|
1809 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1950 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1810 | ? newSVpv (resist_plus [atnr], 0) |
1951 | else |
1811 | : &PL_sv_undef; |
1952 | XSRETURN_UNDEF; |
1812 | OUTPUT: RETVAL |
|
|
1813 | |
|
|
1814 | SV * |
|
|
1815 | change_resist_msg (int atnr) |
|
|
1816 | CODE: |
|
|
1817 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1818 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1819 | : &PL_sv_undef; |
1953 | OUTPUT: RETVAL |
1820 | OUTPUT: RETVAL |
1954 | |
1821 | |
1955 | UUID |
1822 | UUID |
1956 | uuid_cur () |
1823 | uuid_cur () |
1957 | CODE: |
1824 | CODE: |
… | |
… | |
2007 | CODE: |
1874 | CODE: |
2008 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1875 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
2009 | OUTPUT: |
1876 | OUTPUT: |
2010 | RETVAL |
1877 | RETVAL |
2011 | |
1878 | |
|
|
1879 | bool should_invoke (attachable *obj, int event) |
|
|
1880 | CODE: |
|
|
1881 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1882 | OUTPUT: RETVAL |
|
|
1883 | |
2012 | void |
1884 | void |
2013 | debug_trace (attachable *obj, bool on = true) |
1885 | debug_trace (attachable *obj, bool on = true) |
2014 | CODE: |
1886 | CODE: |
2015 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1887 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
2016 | if (on) |
1888 | if (on) |
… | |
… | |
2075 | int mortals_size () |
1947 | int mortals_size () |
2076 | CODE: |
1948 | CODE: |
2077 | RETVAL = attachable::mortals.size (); |
1949 | RETVAL = attachable::mortals.size (); |
2078 | OUTPUT: RETVAL |
1950 | OUTPUT: RETVAL |
2079 | |
1951 | |
2080 | const_utf8_string slot_use_name (U32 slot) |
1952 | const_utf8_string slot_name (U32 slot) |
2081 | ALIAS: |
1953 | ALIAS: |
|
|
1954 | slot_name = 0 |
|
|
1955 | slot_use_name = 1 |
2082 | slot_nonuse_name = 1 |
1956 | slot_nonuse_name = 2 |
2083 | CODE: |
1957 | CODE: |
2084 | { |
1958 | { |
2085 | if (slot >= NUM_BODY_LOCATIONS) |
1959 | if (slot >= NUM_BODY_LOCATIONS) |
2086 | croak ("body slot index out of range"); |
1960 | croak ("body slot index out of range"); |
2087 | |
1961 | |
2088 | switch (ix) |
1962 | switch (ix) |
2089 | { |
1963 | { |
|
|
1964 | case 0: RETVAL = body_locations[slot].name ; break; |
2090 | case 0: RETVAL = body_locations[slot].use_name; break; |
1965 | case 1: RETVAL = body_locations[slot].use_name ; break; |
2091 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1966 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
2092 | } |
1967 | } |
2093 | } |
1968 | } |
2094 | OUTPUT: |
1969 | OUTPUT: |
2095 | RETVAL |
1970 | RETVAL |
2096 | |
1971 | |
… | |
… | |
2141 | OUTPUT: |
2016 | OUTPUT: |
2142 | RETVAL |
2017 | RETVAL |
2143 | |
2018 | |
2144 | object *find_best_object_match (object *op, utf8_string match) |
2019 | object *find_best_object_match (object *op, utf8_string match) |
2145 | |
2020 | |
2146 | object *find_marked_object (object *op) |
|
|
2147 | |
|
|
2148 | int need_identify (object *obj); |
|
|
2149 | |
|
|
2150 | int apply_shop_mat (object *shop_mat, object *op); |
2021 | int apply_shop_mat (object *shop_mat, object *op); |
2151 | |
2022 | |
2152 | int move (object *op, int dir, object *originator = op) |
2023 | int move (object *op, int dir, object *originator = op) |
2153 | CODE: |
2024 | CODE: |
2154 | RETVAL = op->move (dir, originator); |
2025 | RETVAL = op->move (dir, originator); |
… | |
… | |
2206 | |
2077 | |
2207 | void pick_up (object *who, object *op) |
2078 | void pick_up (object *who, object *op) |
2208 | |
2079 | |
2209 | void update_object (object *op, int action) |
2080 | void update_object (object *op, int action) |
2210 | |
2081 | |
2211 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2082 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2212 | |
2083 | |
2213 | void player_lvl_adj (object *who, object *skill = 0) |
2084 | void player_lvl_adj (object *who, object *skill = 0) |
2214 | |
2085 | |
2215 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2086 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2216 | |
2087 | |
… | |
… | |
2261 | RETVAL = 0; |
2132 | RETVAL = 0; |
2262 | } |
2133 | } |
2263 | |
2134 | |
2264 | shstr |
2135 | shstr |
2265 | object::kv_get (shstr key) |
2136 | object::kv_get (shstr key) |
|
|
2137 | CODE: |
|
|
2138 | RETVAL = THIS->kv.get (key); |
|
|
2139 | OUTPUT: |
|
|
2140 | RETVAL |
2266 | |
2141 | |
2267 | void |
2142 | void |
2268 | object::kv_del (shstr key) |
2143 | object::kv_del (shstr key) |
|
|
2144 | CODE: |
|
|
2145 | THIS->kv.del (key); |
2269 | |
2146 | |
2270 | void |
2147 | void |
2271 | object::kv_set (shstr key, shstr value) |
2148 | object::kv_set (shstr key, shstr value) |
|
|
2149 | CODE: |
|
|
2150 | THIS->kv.set (key, value); |
2272 | |
2151 | |
2273 | object *get_nearest_player (object *ob) |
2152 | object *get_nearest_player (object *ob) |
2274 | ALIAS: nearest_player = 0 |
2153 | ALIAS: nearest_player = 0 |
2275 | PREINIT: |
2154 | PREINIT: |
2276 | extern object *get_nearest_player (object *); |
2155 | extern object *get_nearest_player (object *); |
… | |
… | |
2279 | PROTOTYPE: $$;$ |
2158 | PROTOTYPE: $$;$ |
2280 | PPCODE: |
2159 | PPCODE: |
2281 | { |
2160 | { |
2282 | rv_vector rv; |
2161 | rv_vector rv; |
2283 | |
2162 | |
2284 | PUTBACK; |
|
|
2285 | get_rangevector (ob, other, &rv, flags); |
2163 | get_rangevector (ob, other, &rv, flags); |
2286 | SPAGAIN; |
|
|
2287 | |
2164 | |
2288 | EXTEND (SP, 5); |
2165 | EXTEND (SP, 5); |
2289 | PUSHs (newSVuv (rv.distance)); |
2166 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2290 | PUSHs (newSViv (rv.distance_x)); |
2167 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2291 | PUSHs (newSViv (rv.distance_y)); |
2168 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2292 | PUSHs (newSViv (rv.direction)); |
2169 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2293 | PUSHs (to_sv (rv.part)); |
2170 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2294 | } |
2171 | } |
2295 | |
2172 | |
2296 | bool on_same_map_as (object *ob, object *other) |
2173 | bool on_same_map_as (object *ob, object *other) |
2297 | CODE: |
2174 | CODE: |
2298 | RETVAL = on_same_map (ob, other); |
2175 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2480 | for_all_players (pl) |
2357 | for_all_players (pl) |
2481 | if (pl->ob && pl->ob->map == THIS) |
2358 | if (pl->ob && pl->ob->map == THIS) |
2482 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2359 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2483 | } |
2360 | } |
2484 | |
2361 | |
|
|
2362 | #if 0 |
|
|
2363 | |
|
|
2364 | void |
|
|
2365 | maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt) |
|
|
2366 | CODE: |
|
|
2367 | { |
|
|
2368 | static frac_gen<vec2d> frac; |
|
|
2369 | |
|
|
2370 | if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV) |
|
|
2371 | croak ("maptile::add_quadland: biome_plt must be arrayref"); |
|
|
2372 | |
|
|
2373 | biome_plt = SvRV (biome_plt); |
|
|
2374 | |
|
|
2375 | const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map); |
|
|
2376 | |
|
|
2377 | for (int x = 0; x < THIS->width; ++x) |
|
|
2378 | for (int y = 0; y < THIS->height; ++y) |
|
|
2379 | { |
|
|
2380 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2381 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2382 | goto skip; |
|
|
2383 | |
|
|
2384 | { |
|
|
2385 | float fx = mx * THIS->width + x; |
|
|
2386 | float fy = my * THIS->height + y; |
|
|
2387 | |
|
|
2388 | int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15); |
|
|
2389 | int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15); |
|
|
2390 | |
|
|
2391 | rain = lerp (rain, 0, 15, 0, temp); |
|
|
2392 | printf ("rain %d\n", temp);//D |
|
|
2393 | |
|
|
2394 | int biome = bmap [rain * 16 + temp]; |
|
|
2395 | |
|
|
2396 | //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D |
|
|
2397 | #if 1 |
|
|
2398 | if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0)) |
|
|
2399 | { |
|
|
2400 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
|
|
2401 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2402 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2403 | |
|
|
2404 | if (ob->randomitems && !ob->above) |
|
|
2405 | { |
|
|
2406 | ob->create_treasure (ob->randomitems); |
|
|
2407 | |
|
|
2408 | for (object *op = ob->above; op; op = op->above) |
|
|
2409 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2410 | } |
|
|
2411 | } |
|
|
2412 | #endif |
|
|
2413 | } |
|
|
2414 | skip: ; |
|
|
2415 | } |
|
|
2416 | } |
|
|
2417 | |
|
|
2418 | #endif |
|
|
2419 | |
2485 | void |
2420 | void |
2486 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2421 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2487 | CODE: |
2422 | CODE: |
2488 | { |
2423 | { |
2489 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2424 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
… | |
… | |
2520 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2455 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2521 | // TODO: if this is a pickable object, then the item |
2456 | // TODO: if this is a pickable object, then the item |
2522 | // will at a bit weird - saving inside the player |
2457 | // will at a bit weird - saving inside the player |
2523 | // will clear the flag, but when the player drops |
2458 | // will clear the flag, but when the player drops |
2524 | // it without logging out, it keeps the flag. |
2459 | // it without logging out, it keeps the flag. |
2525 | // nobody ahs reported this, but this can be rather |
2460 | // nobody has reported this, but this can be rather |
2526 | // annoying on persistent maps. |
2461 | // annoying on persistent maps. |
2527 | } |
2462 | } |
2528 | } |
2463 | } |
2529 | } |
2464 | } |
2530 | } |
2465 | } |
2531 | |
|
|
2532 | skip: ; |
2466 | skip: ; |
2533 | } |
2467 | } |
2534 | } |
2468 | } |
2535 | |
2469 | |
2536 | void |
2470 | void |
… | |
… | |
2567 | for (int x = 0; x < THIS->width; ++x) |
2501 | for (int x = 0; x < THIS->width; ++x) |
2568 | for (int y = 0; y < THIS->height; ++y) |
2502 | for (int y = 0; y < THIS->height; ++y) |
2569 | { |
2503 | { |
2570 | region *rgn = THIS->region (x, y); |
2504 | region *rgn = THIS->region (x, y); |
2571 | |
2505 | |
2572 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2573 | if (object *op = THIS->at (x, y).top) |
2506 | if (object *op = THIS->at (x, y).top) |
2574 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2507 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2575 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2508 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2576 | } |
2509 | } |
2577 | |
2510 | |
… | |
… | |
2583 | if (oblinkpt *obp = map->find_link (connection)) |
2516 | if (oblinkpt *obp = map->find_link (connection)) |
2584 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2517 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2585 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2518 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2586 | |
2519 | |
2587 | void |
2520 | void |
2588 | get_map_flags (maptile *map, int x, int y) |
2521 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2589 | PPCODE: |
2522 | PPCODE: |
2590 | { |
2523 | { |
2591 | maptile *nmap = 0; |
2524 | mapxy pos (map, x, y); |
2592 | I16 nx = 0, ny = 0; |
2525 | if (!pos.move (dir).normalise ()) |
|
|
2526 | XSRETURN_EMPTY; |
2593 | |
2527 | |
2594 | PUTBACK; |
|
|
2595 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2596 | SPAGAIN; |
|
|
2597 | |
|
|
2598 | EXTEND (SP, 4); |
2528 | EXTEND (SP, 3); |
2599 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2600 | |
|
|
2601 | if (GIMME_V == G_ARRAY) |
|
|
2602 | { |
|
|
2603 | PUSHs (sv_2mortal (to_sv (nmap))); |
2529 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2604 | PUSHs (sv_2mortal (newSViv (nx))); |
2530 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2605 | PUSHs (sv_2mortal (newSViv (ny))); |
2531 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2606 | } |
|
|
2607 | } |
2532 | } |
2608 | |
2533 | |
2609 | mapspace * |
2534 | mapspace * |
2610 | ms (maptile *map, unsigned int x, unsigned int y) |
2535 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2611 | PROTOTYPE: $$$ |
2536 | PROTOTYPE: $$$;$ |
2612 | CODE: |
2537 | CODE: |
2613 | { |
2538 | { |
2614 | maptile *nmap = 0; |
2539 | mapxy pos (map, x, y); |
2615 | I16 nx, ny; |
2540 | if (!pos.move (dir).normalise ()) |
2616 | |
|
|
2617 | PUTBACK; |
|
|
2618 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2619 | SPAGAIN; |
|
|
2620 | |
|
|
2621 | if (!nmap) |
|
|
2622 | XSRETURN_UNDEF; |
2541 | XSRETURN_UNDEF; |
2623 | |
2542 | |
2624 | RETVAL = &nmap->at (nx, ny); |
2543 | RETVAL = &*pos; |
2625 | } |
2544 | } |
2626 | OUTPUT: |
2545 | OUTPUT: |
2627 | RETVAL |
2546 | RETVAL |
2628 | |
2547 | |
2629 | void |
2548 | void |
2630 | at (maptile *map, unsigned int x, unsigned int y) |
2549 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2631 | PROTOTYPE: $$$ |
2550 | PROTOTYPE: $$$;$ |
2632 | PPCODE: |
2551 | PPCODE: |
2633 | { |
2552 | mapxy pos (map, x, y); |
2634 | maptile *nmap = 0; |
2553 | if (pos.move (dir).normalise ()) |
2635 | I16 nx, ny; |
|
|
2636 | |
|
|
2637 | PUTBACK; |
|
|
2638 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2639 | SPAGAIN; |
|
|
2640 | |
|
|
2641 | if (nmap) |
|
|
2642 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2554 | for (object *o = pos->bot; o; o = o->above) |
2643 | XPUSHs (sv_2mortal (to_sv (o))); |
2555 | XPUSHs (sv_2mortal (to_sv (o))); |
2644 | } |
|
|
2645 | |
2556 | |
2646 | SV * |
2557 | SV * |
2647 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2558 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2648 | PROTOTYPE: $$$ |
2559 | PROTOTYPE: $$$;$ |
2649 | ALIAS: |
2560 | ALIAS: |
2650 | top_at = 1 |
2561 | top_at = 1 |
2651 | flags_at = 2 |
2562 | flags_at = 2 |
2652 | light_at = 3 |
2563 | light_at = 3 |
2653 | move_block_at = 4 |
2564 | move_block_at = 4 |
2654 | move_slow_at = 5 |
2565 | move_slow_at = 5 |
2655 | move_on_at = 6 |
2566 | move_on_at = 6 |
2656 | move_off_at = 7 |
2567 | move_off_at = 7 |
2657 | CODE: |
2568 | CODE: |
2658 | { |
2569 | { |
2659 | sint16 nx = x; |
2570 | mapxy pos (map, x, y); |
2660 | sint16 ny = y; |
2571 | if (!pos.move (dir).normalise ()) |
2661 | |
|
|
2662 | if (!xy_normalise (map, nx, ny)) |
|
|
2663 | XSRETURN_UNDEF; |
2572 | XSRETURN_UNDEF; |
2664 | |
2573 | |
2665 | mapspace &ms = map->at (nx, ny); |
2574 | mapspace &ms = *pos; |
2666 | |
2575 | |
2667 | ms.update (); |
2576 | ms.update (); |
2668 | |
2577 | |
2669 | switch (ix) |
2578 | switch (ix) |
2670 | { |
2579 | { |
… | |
… | |
2680 | } |
2589 | } |
2681 | OUTPUT: RETVAL |
2590 | OUTPUT: RETVAL |
2682 | |
2591 | |
2683 | # worst xs function of my life |
2592 | # worst xs function of my life |
2684 | bool |
2593 | bool |
2685 | _create_random_map (\ |
2594 | _create_random_map (maptile *self, SV *options) |
2686 | maptile *self,\ |
|
|
2687 | utf8_string wallstyle,\ |
|
|
2688 | utf8_string wall_name,\ |
|
|
2689 | utf8_string floorstyle,\ |
|
|
2690 | utf8_string monsterstyle,\ |
|
|
2691 | utf8_string treasurestyle,\ |
|
|
2692 | utf8_string layoutstyle,\ |
|
|
2693 | utf8_string doorstyle,\ |
|
|
2694 | utf8_string decorstyle,\ |
|
|
2695 | utf8_string miningstyle,\ |
|
|
2696 | utf8_string origin_map,\ |
|
|
2697 | utf8_string final_map,\ |
|
|
2698 | utf8_string exitstyle,\ |
|
|
2699 | utf8_string this_map,\ |
|
|
2700 | utf8_string exit_on_final_map,\ |
|
|
2701 | int xsize,\ |
|
|
2702 | int ysize,\ |
|
|
2703 | int expand2x,\ |
|
|
2704 | int layoutoptions1,\ |
|
|
2705 | int layoutoptions2,\ |
|
|
2706 | int layoutoptions3,\ |
|
|
2707 | int symmetry,\ |
|
|
2708 | int difficulty,\ |
|
|
2709 | int difficulty_given,\ |
|
|
2710 | float difficulty_increase,\ |
|
|
2711 | int dungeon_level,\ |
|
|
2712 | int dungeon_depth,\ |
|
|
2713 | int decoroptions,\ |
|
|
2714 | int orientation,\ |
|
|
2715 | int origin_y,\ |
|
|
2716 | int origin_x,\ |
|
|
2717 | U32 random_seed,\ |
|
|
2718 | val64 total_map_hp,\ |
|
|
2719 | int map_layout_style,\ |
|
|
2720 | int treasureoptions,\ |
|
|
2721 | int symmetry_used,\ |
|
|
2722 | region *region,\ |
|
|
2723 | utf8_string custom\ |
|
|
2724 | ) |
|
|
2725 | CODE: |
2595 | CODE: |
2726 | { |
2596 | { |
2727 | random_map_params rmp; |
2597 | random_map_params rmp ((HV *)SvRV (options)); |
2728 | |
|
|
2729 | assign (rmp.wallstyle , wallstyle); |
|
|
2730 | assign (rmp.wall_name , wall_name); |
|
|
2731 | assign (rmp.floorstyle , floorstyle); |
|
|
2732 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2733 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2734 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2735 | assign (rmp.doorstyle , doorstyle); |
|
|
2736 | assign (rmp.decorstyle , decorstyle); |
|
|
2737 | assign (rmp.miningstyle , miningstyle); |
|
|
2738 | assign (rmp.exitstyle , exitstyle); |
|
|
2739 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2740 | |
|
|
2741 | rmp.origin_map = origin_map; |
|
|
2742 | rmp.final_map = final_map; |
|
|
2743 | rmp.this_map = this_map; |
|
|
2744 | rmp.xsize = xsize; |
|
|
2745 | rmp.ysize = ysize; |
|
|
2746 | rmp.expand2x = expand2x; |
|
|
2747 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2748 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2749 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2750 | rmp.symmetry = symmetry; |
|
|
2751 | rmp.difficulty = difficulty; |
|
|
2752 | rmp.difficulty_given = difficulty_given; |
|
|
2753 | rmp.difficulty_increase = difficulty_increase; |
|
|
2754 | rmp.dungeon_level = dungeon_level; |
|
|
2755 | rmp.dungeon_depth = dungeon_depth; |
|
|
2756 | rmp.decoroptions = decoroptions; |
|
|
2757 | rmp.orientation = orientation; |
|
|
2758 | rmp.origin_y = origin_y; |
|
|
2759 | rmp.origin_x = origin_x; |
|
|
2760 | rmp.random_seed = random_seed; |
|
|
2761 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2762 | rmp.map_layout_style = map_layout_style; |
|
|
2763 | rmp.treasureoptions = treasureoptions; |
|
|
2764 | rmp.symmetry_used = symmetry_used; |
|
|
2765 | rmp.region = region; |
|
|
2766 | rmp.custom = custom; |
|
|
2767 | |
|
|
2768 | RETVAL = self->generate_random_map (&rmp); |
2598 | RETVAL = self->generate_random_map (&rmp); |
2769 | } |
2599 | } |
2770 | OUTPUT: |
2600 | OUTPUT: |
2771 | RETVAL |
2601 | RETVAL |
2772 | |
2602 | |
… | |
… | |
2803 | void |
2633 | void |
2804 | list () |
2634 | list () |
2805 | PPCODE: |
2635 | PPCODE: |
2806 | for_all_regions (rgn) |
2636 | for_all_regions (rgn) |
2807 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2637 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2808 | |
|
|
2809 | region *find (utf8_string name) |
|
|
2810 | PROTOTYPE: $ |
|
|
2811 | CODE: |
|
|
2812 | RETVAL = region::find (name); |
|
|
2813 | OUTPUT: RETVAL |
|
|
2814 | |
2638 | |
2815 | int specificity (region *rgn) |
2639 | int specificity (region *rgn) |
2816 | CODE: |
2640 | CODE: |
2817 | RETVAL = 0; |
2641 | RETVAL = 0; |
2818 | while (rgn = rgn->parent) |
2642 | while (rgn = rgn->parent) |
… | |
… | |
2922 | while (!RETVAL); // crude way to leave index 0 |
2746 | while (!RETVAL); // crude way to leave index 0 |
2923 | |
2747 | |
2924 | faces [RETVAL].name = name; |
2748 | faces [RETVAL].name = name; |
2925 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2749 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2926 | |
2750 | |
2927 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2751 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2928 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2752 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2753 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2929 | } |
2754 | } |
2930 | OUTPUT: RETVAL |
2755 | OUTPUT: RETVAL |
2931 | |
2756 | |
2932 | void set_type (faceidx idx, int value) |
2757 | void set_type (faceidx idx, int value) |
2933 | ALIAS: |
2758 | ALIAS: |
… | |
… | |
2949 | |
2774 | |
2950 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2775 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2951 | CODE: |
2776 | CODE: |
2952 | { |
2777 | { |
2953 | faceinfo *f = face_info (idx); assert (f); |
2778 | faceinfo *f = face_info (idx); assert (f); |
2954 | facedata *d = &(faceset ? f->data64 : f->data32); |
2779 | facedata *d = f->face + faceset; |
2955 | sv_to (data, d->data); |
2780 | sv_to (data, d->data); |
2956 | STRLEN clen; |
2781 | STRLEN clen; |
2957 | char *cdata = SvPVbyte (chksum, clen); |
2782 | char *cdata = SvPVbyte (chksum, clen); |
2958 | clen = min (CHKSUM_MAXLEN, clen); |
2783 | clen = min (CHKSUM_MAXLEN, clen); |
2959 | |
2784 | |
… | |
… | |
3067 | sv_to (sv, self); |
2892 | sv_to (sv, self); |
3068 | delete self; |
2893 | delete self; |
3069 | |
2894 | |
3070 | MODULE = cf PACKAGE = cf::object::thawer |
2895 | MODULE = cf PACKAGE = cf::object::thawer |
3071 | |
2896 | |
3072 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
2897 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2898 | |
|
|
2899 | bool |
|
|
2900 | errors_are_fatal (bool fatal) |
|
|
2901 | CODE: |
|
|
2902 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2903 | object_thawer::errors_are_fatal = fatal; |
|
|
2904 | OUTPUT: |
|
|
2905 | RETVAL |
3073 | |
2906 | |
3074 | SV * |
2907 | SV * |
3075 | new_from_file (char *klass, octet_string path) |
2908 | new_from_file (char *klass, octet_string path) |
3076 | CODE: |
2909 | CODE: |
3077 | object_thawer *f = new object_thawer (path); |
2910 | object_thawer *f = new object_thawer (path); |
… | |
… | |
3103 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2936 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
3104 | |
2937 | |
3105 | self->skip (); |
2938 | self->skip (); |
3106 | } |
2939 | } |
3107 | |
2940 | |
|
|
2941 | MODULE = cf PACKAGE = cf::layout |
|
|
2942 | |
|
|
2943 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
|
|
2944 | |