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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.159 by root, Mon Jan 29 21:00:38 2007 UTC vs.
Revision 1.414 by root, Tue Oct 30 17:07:50 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
87 144
88// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
89template<class super> 146template<class super>
90static super * 147static super *
91is_a (attachable *at) 148is_a (attachable *at)
124 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
125 hv_clear (self); 182 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
128 185
129 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 187 assert (!this->self);
131 } 188 }
132} 189}
133 190
134void 191void
151} 208}
152 209
153void 210void
154attachable::do_destroy () 211attachable::do_destroy ()
155{ 212{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
157 214
158 if (cb) 215 if (cb)
159 { 216 {
160 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
161 cb = 0; 218 cb = 0;
162 } 219 }
163 220
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 221 mortals.push_back (this);
168} 222}
169 223
170void 224void
171attachable::destroy () 225attachable::destroy ()
172{ 226{
173 if (destroyed ()) 227 if (destroyed ())
174 return; 228 return;
175 229
176 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
177 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
178} 239}
179 240
180void 241void
181attachable::check_mortals () 242attachable::check_mortals ()
182{ 243{
186 { 247 {
187 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
188 { 249 {
189 i = 0; 250 i = 0;
190 251
191 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
193 272
194 break; 273 break;
195 } 274 }
196 275
197 attachable *obj = mortals [i]; 276 attachable *obj = mortals [i];
198 277
199 obj->refcnt_chk (); // unborrow from perl, if necessary 278#if 0
200 279 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 280 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
205 ++i; // further delay freeing 288 ++i; // further delay freeing
206 289
207 if (!(i & 0x3ff)) 290 if (!(i & 0x3ff))
208 break; 291 break;
209 } 292 }
210 else 293 else
211 { 294 {
212 mortals.erase (i); 295 mortals.erase (i);
213 delete obj; 296 obj->sever_self ();
297 obj->do_delete ();
214 } 298 }
215 } 299 }
216} 300}
217 301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
218attachable & 314attachable &
219attachable::operator =(const attachable &src) 315attachable::operator =(const attachable &src)
220{ 316{
221 //if (self || cb) 317 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 319
224 attach = src.attach; 320 attach = src.attach;
225 return *this; 321 return *this;
226} 322}
227 323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 360
230static SV * 361static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
232{ 363{
233 SV *sv;
234
235 if (!ptr) 364 if (!ptr)
236 return &PL_sv_undef; 365 return newSV (0);
237 366
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
240} 375}
241 376
242static int 377static int
243attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{ 379{
256 return 0; 391 return 0;
257} 392}
258 393
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260 395
261static SV * 396static SV * noinline
262newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
263{ 398{
264 if (!obj) 399 if (!obj)
265 return &PL_sv_undef; 400 return newSV (0);
266 401
267 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
268 { 406 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 408
272 // now bless the object _once_ 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 412 }
275 else 413 else
276 { 414 {
277 SV *sv = newRV_inc ((SV *)obj->self); 415 SV *sv = newRV_inc ((SV *)obj->self);
281 419
282 return sv; 420 return sv;
283 } 421 }
284} 422}
285 423
424#if 0 // unused
286static void 425static void
287clearSVptr (SV *sv) 426clearSVptr (SV *sv)
288{ 427{
289 if (SvROK (sv)) 428 if (SvROK (sv))
290 sv = SvRV (sv); 429 sv = SvRV (sv);
291 430
292 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
294} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
295 450
296static long 451static long
297SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
298{ 453{
299 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
301 456
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 458}
309 459
310static long 460static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
312{ 462{
313 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
314 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
315 else
316 return 0;
317} 466}
318 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
342 550
343inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
345 553
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 556
349inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 608
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 611
384template<class T> 612template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 614
387template<int N> 615template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 617
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
396inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
397{ 639{
398 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 642}
403 643
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 645
406static SV * 646static SV *
407newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
408{ 648{
409 SV *sv; 649 SV *sv;
423 break; 663 break;
424 664
425 case DT_STRING: 665 case DT_STRING:
426 { 666 {
427 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 669 }
430 break; 670 break;
431 671
432 case DT_DATA: 672 case DT_DATA:
433 { 673 {
434 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
437 } 677 }
438 break; 678 break;
439 679
440 case DT_OBJECT: 680 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 723 va_end (ap);
484 724
485 return sv; 725 return sv;
486} 726}
487 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
488static SV * 754static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 755registry (attachable *ext)
522{ 756{
523 if (!ext->cb) 757 if (!ext->cb)
524 ext->cb = newAV (); 758 ext->cb = newAV ();
525 759
526 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
527} 761}
528 762
529///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
530 764
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 765void
587cfperl_init () 766cfperl_init ()
588{ 767{
768 extern char **environ;
769
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 771 perl = perl_alloc ();
591 perl_construct (perl); 772 perl_construct (perl);
592 773
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 775
595 char *argv[] = { 776 const char *argv[] = {
596 "", 777 settings.argv [0],
597 "-e" 778 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 779 };
603 780
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
605 { 783 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
608 } 786 }
609}
610 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
611void cfperl_main () 806cfperl_main ()
612{ 807{
613 dSP; 808 dSP;
614 809
615 PUSHMARK (SP); 810 PUSHMARK (SP);
616 PUTBACK; 811 PUTBACK;
620void 815void
621attachable::instantiate () 816attachable::instantiate ()
622{ 817{
623 if (attach) 818 if (attach)
624 { 819 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 821 attach = 0;
627 } 822 }
628} 823}
629 824
630void 825void
631attachable::reattach () 826attachable::reattach ()
632{ 827{
633 optimise (); 828 optimise ();
634 //TODO: check for _attachment's, very important for restarts 829 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 830 INVOKE_ATTACHABLE (REATTACH, this);
636} 831}
637 832
638static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 835# include "eventinc.h"
641# undef def 836# undef def
642}; 837};
643 838
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 840
646static void 841static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 843{
649 // event must be in array 844 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
651 { 846 {
683} 878}
684 879
685void 880void
686global::gather_callbacks (AV *&callbacks, event_type event) const 881global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 882{
688 ::gather_callbacks (callbacks, cb_object, event); 883 ::gather_callbacks (callbacks, cb_global, event);
689} 884}
690 885
691void 886void
692object::gather_callbacks (AV *&callbacks, event_type event) const 887object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 888{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 890 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 892
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 895 }
701 896
737{ 932{
738 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
740} 935}
741 936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
742bool 987bool
743attachable::invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
744{ 989{
745 data_type dt; 990 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 991
750 // callback call ordering should be: 992 // callback call ordering should be:
751 // 1. per-object callback 993 // 1. per-object callback
752 // 2. per-class object 994 // 2. per-class object
753 // 3. per-type callback 995 // 3. per-type callback
757 gather_callbacks (callbacks, event); 999 gather_callbacks (callbacks, event);
758 1000
759 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 1002 if (!callbacks)
761 return 0; 1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
762 1007
763 CALL_BEGIN (3); 1008 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 1011
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1036 }
792 1037
793 va_end (ap); 1038 va_end (ap);
794 1039
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
797 1042
798 CALL_END; 1043 CALL_END;
799 1044
800 return count; 1045 return count;
801} 1046}
802 1047
803SV * 1048static SV *
804cfperl_result (int idx) 1049cfperl_result (int idx)
805{ 1050{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1052 if (!av)
808 return &PL_sv_undef; 1053 return &PL_sv_undef;
809 1054
810 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1056 if (!sv)
825{ 1070{
826 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
827} 1072}
828 1073
829///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
830 1095
831void 1096void
832cfperl_emergency_save () 1097cfperl_emergency_save ()
833{ 1098{
834 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1100 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1101 CALL_END;
837} 1102}
838 1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
839maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
840maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1197{
842 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
843 CALL_ARG (path); 1199 CALL_ARG (path);
844 CALL_ARG (origin); 1200 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1202
847 maptile *retval; 1203 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1205
854 CALL_END; 1206 CALL_END;
855 1207
856 return retval; 1208 return retval;
857} 1209}
858 1210
859maptile * 1211maptile *
860maptile::find_async (const char *path, maptile *origin) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1213{
862 CALL_BEGIN (2); 1214 CALL_BEGIN (3);
863 CALL_ARG (path); 1215 CALL_ARG (path);
864 CALL_ARG (origin); 1216 CALL_ARG (origin);
1217 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1219
867 maptile *retval; 1220 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1222
874 CALL_END; 1223 CALL_END;
875 1224
876 return retval; 1225 return retval;
877} 1226}
880maptile::do_load_sync () 1229maptile::do_load_sync ()
881{ 1230{
882 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
883 CALL_ARG (this); 1232 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1234 CALL_END;
895} 1235}
896 1236
897void 1237void
898object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
905 CALL_ARG (exit); 1245 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1247 CALL_END;
908} 1248}
909 1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
910///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
911 1363
912struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
914 1366
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1367void
924iw::alloc () 1368coroapi::do_cede_to_tick ()
925{ 1369{
926 pe = GEventAPI->new_idle (0, 0); 1370 cede_pending = 0;
927 1371 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1372}
932 1373
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1374void
940iow::alloc () 1375coroapi::wait_for_tick ()
941{ 1376{
942 pe = GEventAPI->new_io (0, 0); 1377 CALL_BEGIN (0);
943 1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1379 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1380}
951 1381
952void 1382void
953iow::fd (int fd) 1383coroapi::wait_for_tick_begin ()
954{ 1384{
955 pe->fd = fd; 1385 CALL_BEGIN (0);
956} 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1387 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1388}
963 1389
964void 1390void
965iow::poll (int events) 1391iow::poll (int events)
966{ 1392{
967 if (pe->poll != events) 1393 if (events != this->events)
968 { 1394 {
1395 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1396 if (active) stop ();
970 pe->poll = events; 1397 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1398 if (active) start ();
972 } 1399 }
973} 1400}
974 1401
975void 1402static void
976_connect_to_perl () 1403_connect_to_perl_1 ()
977{ 1404{
978 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
979 1406
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
989 1419
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1425
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1433}
1001 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1446
1004BOOT: 1447BOOT:
1005{ 1448{
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
1006 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1453
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1455
1456 //{
1457 // require_pv ("Time::HiRes");
1458 //
1459 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1460 // if (!svp) croak ("Time::HiRes is required");
1461 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1462 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1463 //}
1012 1464
1013 static const struct { 1465 static const struct {
1014 const char *name; 1466 const char *name;
1015 IV iv; 1467 IV iv;
1016 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1470# include "const_iv.h"
1019 const_iv (llevInfo) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1472# include "attackinc.h"
1021 const_iv (llevMonster) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1480
1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1482
1023 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1484 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1485
1137 const_iv (NUM_SUBTYPES) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1488
1139 const_iv (ST_BD_BUILD) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1490
1142 const_iv (ST_MAT_FLOOR) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1325 1494
1326 const_iv (F_BUY) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1497
1330 const_iv (P_BLOCKSVIEW) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1499
1339 const_iv (UP_OBJ_INSERT) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1502
1344 const_iv (INS_NO_MERGE) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1345 const_iv (INS_ABOVE_FLOOR_ONLY) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350 1505
1351 const_iv (WILL_APPLY_HANDLE) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356 1507
1357 const_iv (SAVE_MODE) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE)
1373 const_iv (M_SPECIAL)
1374
1375 const_iv (SK_EXP_ADD_SKILL)
1376 const_iv (SK_EXP_TOTAL)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380
1381 const_iv (SK_LOCKPICKING)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422
1423 const_iv (SOUND_NEW_PLAYER)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1509 };
1530 1510
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1513
1534 static const struct { 1514 static const struct {
1535 const char *name; 1515 const char *name;
1536 int skip; 1516 int skip;
1542# undef def 1522# undef def
1543 }; 1523 };
1544 1524
1545 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1546 1526
1547 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1548 { 1528 {
1549 AV *event = newAV (); 1529 AV *event = newAV ();
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1534 }
1555}
1556 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1557void _connect_to_perl () 1556void _connect_to_perl_1 ()
1558 1557
1558void _connect_to_perl_2 ()
1559
1560void _recalc_want ()
1561
1562# not used by default anymore
1559void _global_reattach () 1563void _global_reattach ()
1560 CODE: 1564 CODE:
1561{ 1565{
1562 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1567 for_all_clients (ns)
1564 ns->reattach (); 1568 ns->reattach ();
1565 1569
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1570 for_all_objects (op)
1574 op->reattach (); 1571 op->reattach ();
1575} 1572}
1576 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_attackmess ()
1579
1580void init_dynamic ()
1581
1582void load_settings ()
1583
1584void reload_exp_table ()
1585
1586void reload_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1577NV floor (NV x) 1651NV floor (NV x)
1578 1652
1579NV ceil (NV x) 1653NV ceil (NV x)
1580 1654
1581NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1582 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1661 switch (items)
1584 { 1662 {
1585 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1667 }
1668}
1590 OUTPUT: 1669 OUTPUT:
1591 RETVAL 1670 RETVAL
1592 1671
1593void server_tick () 1672NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1673 CODE:
1595 runtime = SvNVx (sv_runtime); 1674 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1675 OUTPUT:
1676 RETVAL
1597 1677
1598void 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT:
1682 RETVAL
1683
1684const char *ordinal (int i)
1685
1686void weaken (...)
1687 PROTOTYPE: @
1688 CODE:
1689 while (items > 0)
1690 sv_rvweaken (ST (--items));
1691
1692void log_suspend ()
1693
1694void log_resume ()
1695
1696void log_backtrace (utf8_string msg)
1697
1698void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1700 C_ARGS: flags, "%s", msg
1602 1701
1603char *path_combine (char *base, char *path) 1702octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1605 1704
1606char *path_combine_and_normalize (char *base, char *path) 1705octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1608 1707
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1708void
1618sub_generation_inc () 1709sub_generation_inc ()
1619 CODE: 1710 CODE:
1620 PL_sub_generation++; 1711 PL_sub_generation++;
1621 1712
1622char * 1713const_octet_string
1623mapdir () 1714mapdir ()
1624 PROTOTYPE: 1715 PROTOTYPE:
1625 ALIAS: 1716 ALIAS:
1626 mapdir = 0 1717 mapdir = 0
1627 uniquedir = 1 1718 uniquedir = 1
1643 } 1734 }
1644 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1645 1736
1646void abort () 1737void abort ()
1647 1738
1739void reset_signals ()
1740
1648void fork_abort (char *cause = "cf::fork_abort") 1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1742
1650void cleanup (const char *cause, bool make_core = false) 1743void cleanup (const_octet_string cause, bool make_core = false)
1651 1744
1652void emergency_save () 1745void emergency_save ()
1653 1746
1654void _exit (int status = EXIT_SUCCESS) 1747void _exit (int status = EXIT_SUCCESS)
1655 1748
1656UV sv_2watcher (SV *w) 1749#if _POSIX_MEMLOCK
1750
1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1760
1761int munlockall ()
1762
1763#endif
1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1657 CODE: 1770 PPCODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1794int find_animation (utf8_string text)
1795 PROTOTYPE: $
1796
1797int random_roll (int min, int max, object *op, int goodbad);
1798
1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1800
1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1807 CODE:
1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1809 ? newSVpv (attacktype_name [atnr], 0)
1810 : &PL_sv_undef;
1811 OUTPUT: RETVAL
1812
1813SV *
1814attacktype_desc (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1825 ? newSVpv (resist_plus [atnr], 0)
1826 : &PL_sv_undef;
1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1835 OUTPUT: RETVAL
1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1659 OUTPUT: 1841 OUTPUT:
1660 RETVAL 1842 RETVAL
1661 1843
1662#if _POSIX_MEMLOCK 1844UUID
1663 1845uuid_gen ()
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1846 CODE:
1665 1847 RETVAL = UUID::gen ();
1666int munlockall () 1848 OUTPUT:
1667
1668#endif
1669
1670int find_animation (char *text)
1671 PROTOTYPE: $
1672
1673int random_roll (int min, int max, object *op, int goodbad);
1674
1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1676
1677int
1678exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL 1849 RETVAL
1695 1850
1696val64 1851val64
1697level_to_min_exp (int level) 1852uuid_seq (UUID uuid)
1698 CODE: 1853 CODE:
1699 if (level > settings.max_level) 1854 RETVAL = uuid.seq;
1700 RETVAL = levels[settings.max_level]; 1855 OUTPUT:
1701 else if (level < 1)
1702 RETVAL = 0; 1856 RETVAL
1703 else 1857
1704 RETVAL = levels[level]; 1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1705 OUTPUT: RETVAL 1863 RETVAL
1706 1864
1707SV * 1865void
1708resistance_to_string (int atnr) 1866coin_names ()
1709 CODE: 1867 PPCODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1868 EXTEND (SP, NUM_COINS);
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1869 for (int i = 0; i < NUM_COINS; ++i)
1712 else 1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1713 XSRETURN_UNDEF; 1871
1714 OUTPUT: RETVAL 1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1879bool
1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1715 1884
1716MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1717 1886
1718int 1887int
1719valid (SV *obj) 1888valid (SV *obj)
1720 CODE: 1889 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1891 OUTPUT:
1723 RETVAL 1892 RETVAL
1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1899void
1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1905
1725int mortals_size () 1906int mortals_size ()
1726 CODE: 1907 CODE:
1727 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1911#object *mortals (U32 index)
1731# CODE: 1912# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1734 1915
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1917
1737MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1738 1919
1739int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1740 CODE: 1921 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1746 1927
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1929
1749INCLUDE: $PERL genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1931
1751int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1752 CODE: 1933 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1957object *actives (U32 index)
1777 CODE: 1958 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1780 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_name (U32 slot)
1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
1971 slot_nonuse_name = 2
1972 CODE:
1973{
1974 if (slot >= NUM_BODY_LOCATIONS)
1975 croak ("body slot index out of range");
1976
1977 switch (ix)
1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
1980 case 1: RETVAL = body_locations[slot].use_name ; break;
1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1982 }
1983}
1984 OUTPUT:
1985 RETVAL
1986
1781# missing properties 1987# missing properties
1782 1988
1783object *head (object *op) 1989object *head (object *op)
1784 PROTOTYPE: $ 1990 PROTOTYPE: $
1785 CODE: 1991 CODE:
1786 RETVAL = op->head_ (); 1992 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 1993 OUTPUT: RETVAL
1794 1994
1795void 1995void
1796inv (object *obj) 1996inv (object *obj)
1797 PROTOTYPE: $ 1997 PROTOTYPE: $
1798 PPCODE: 1998 PPCODE:
1799{ 1999{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 2000 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 2001 XPUSHs (sv_2mortal (to_sv (o)));
1803} 2002}
1804 2003
1805void 2004void
1806set_animation (object *op, int idx) 2005set_animation (object *op, int idx)
1807 CODE: 2006 CODE:
1808 SET_ANIMATION (op, idx); 2007 SET_ANIMATION (op, idx);
1809 2008
2009int
2010num_animations (object *op)
2011 CODE:
2012 RETVAL = NUM_ANIMATIONS (op);
2013 OUTPUT: RETVAL
2014
2015int slot_info (object *op, UV slot, int value = 0)
2016 ALIAS:
2017 slot_used = 1
2018 CODE:
2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
2022
2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2024
2025 if (items > 2)
2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
2031 OUTPUT:
2032 RETVAL
2033
1810object *find_best_object_match (object *op, const char *match) 2034object *find_best_object_match (object *op, utf8_string match)
1811
1812object *find_marked_object (object *op)
1813
1814int need_identify (object *obj);
1815 2035
1816int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1817 2037
1818int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
1819 CODE: 2039 CODE:
1820 RETVAL = move_ob (op, dir, originator); 2040 RETVAL = op->move (dir, originator);
1821 OUTPUT: 2041 OUTPUT:
1822 RETVAL 2042 RETVAL
1823 2043
1824void apply (object *applier, object *applied, int flags = 0)
1825 CODE:
1826 manual_apply (applied, applier, flags);
1827
1828void apply_below (object *op) 2044void apply_below (object *op)
1829 CODE: 2045 CODE:
1830 player_apply_below (op); 2046 player_apply_below (op);
1831 2047
1832object *cf_object_present_archname_inside (object *op, char *whatstr) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1833 2049
1834int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2050int casting_level (object *caster, object *spell)
1835
1836int cf_object_change_map (object *op, int x, int y, maptile *map)
1837
1838#//TODO
1839object *clone_ (object *op, int recursive = 0)
1840 CODE:
1841 if (recursive)
1842 RETVAL = object_create_clone (op);
1843 else
1844 {
1845 RETVAL = object::create ();
1846 op->copy_to (RETVAL);
1847 }
1848 OUTPUT: RETVAL
1849 2051
1850int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1851 CODE: 2053 CODE:
1852 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1853 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1857 RETVAL = pay_for_amount (amount, op); 2059 RETVAL = pay_for_amount (amount, op);
1858 OUTPUT: RETVAL 2060 OUTPUT: RETVAL
1859 2061
1860void pay_player (object *op, uint64 amount) 2062void pay_player (object *op, uint64 amount)
1861 2063
1862val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2064val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1863 2065
1864int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2066int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1865 2067
1866void learn_spell (object *op, object *sp, int special_prayer = 0) 2068void learn_spell (object *op, object *sp, int special_prayer = 0)
1867 CODE: 2069 CODE:
1868 do_learn_spell (op, sp, special_prayer); 2070 do_learn_spell (op, sp, special_prayer);
1869 2071
1870void forget_spell (object *op, object *sp) 2072void forget_spell (object *op, object *sp)
1871 CODE: 2073 CODE:
1872 do_forget_spell (op, query_name (sp)); 2074 do_forget_spell (op, query_name (sp));
1873 2075
1874object *check_for_spell (object *op, char *spellname) 2076object *check_for_spell (object *op, utf8_string spellname)
1875 CODE: 2077 CODE:
1876 RETVAL = check_spell_known (op, spellname); 2078 RETVAL = check_spell_known (op, spellname);
1877 OUTPUT: RETVAL 2079 OUTPUT: RETVAL
1878 2080
1879int query_money (object *op) 2081int query_money (object *op)
1888 2090
1889void drop (object *who, object *op) 2091void drop (object *who, object *op)
1890 2092
1891void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
1892 2094
1893int cf_object_teleport (object *op, maptile *map, int x, int y)
1894
1895void update_object (object *op, int action) 2095void update_object (object *op, int action)
1896 2096
1897object *cf_create_object_by_name (const char *name)
1898
1899void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1900 2098
1901void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
1902 2100
1903int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1904 2102
1905int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
1906 2104
1907void push_button (object *op); 2105void push_button (object *op, object *originator)
1908 2106
1909void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
1910 2108
1911void add_button_link (object *button, maptile *map, int connected); 2109void handle_apply_yield (object *op)
1912 2110
1913void remove_button_link (object *op); 2111int convert_item (object *item, object *converter)
1914 2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1915 2114
1916MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
1917
1918object *cf_insert_ob_in_ob (object *ob, object *where)
1919 2116
1920# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
1921# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1922 2119
1923object *new (const char *archetype = 0) 2120object *new (utf8_string archetype = 0)
1924 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
1925 CODE: 2122 CODE:
1926 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
1927 OUTPUT: 2126 OUTPUT:
1928 RETVAL 2127 RETVAL
1929 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1930object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1931 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1932 CODE: 2144 CODE:
1933{ 2145{
1934 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1935 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1936}
1937 2147
1938# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
1939const char *options (object *op)
1940 CODE:
1941 RETVAL = op->name; 2149 RETVAL = 0;
2150}
1942 OUTPUT: 2151 OUTPUT:
1943 RETVAL 2152 RETVAL
1944 2153
1945player *contr (object *op) 2154shstr
2155object::kv_get (shstr key)
1946 CODE: 2156 CODE:
1947 RETVAL = op->contr; 2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
1948 OUTPUT: RETVAL 2159 RETVAL
1949 2160
1950const char *get_ob_key_value (object *op, const char *key) 2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
1951 2165
1952bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
1953 2170
1954object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
1955 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
1956 PREINIT: 2173 PREINIT:
1957 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
1959void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
1960 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
1961 PPCODE: 2178 PPCODE:
1962{ 2179{
1963 rv_vector rv; 2180 rv_vector rv;
2181
1964 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
1965 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
1966 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1967 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1968 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1969 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
1970 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
1971} 2190}
1972 2191
1973bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
1974 CODE: 2193 CODE:
1975 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
1976 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1977 2196
1978const char * 2197const_utf8_string
1979base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
1980 CODE: 2199 CODE:
1981 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
1982 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1983 2202
1984object *decrease_ob_nr (object *op, unsigned long i) 2203# return the tail of an object, excluding itself
2204void
2205tail (object *op)
2206 PPCODE:
2207 while ((op = op->more))
2208 XPUSHs (sv_2mortal (to_sv (op)));
1985 2209
1986MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1987 2211
1988player *player (object *op) 2212player *player (object *op)
1989 CODE: 2213 CODE:
1990 RETVAL = op->contr; 2214 RETVAL = op->contr;
1991 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1992 2216
1993void check_score (object *op) 2217bool move_player (object *op, int dir)
1994 2218
1995void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1996 CODE: 2220 CODE:
1997 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
1998 2222
1999object *cf_player_send_inventory (object *op)
2000
2001char *cf_player_get_ip (object *op)
2002 ALIAS: ip = 0
2003
2004object *cf_player_get_marked_item (object *op)
2005 ALIAS: marked_item = 0
2006
2007void cf_player_set_marked_item (object *op, object *ob)
2008
2009partylist *cf_player_get_party (object *op)
2010 ALIAS: party = 0
2011
2012void cf_player_set_party (object *op, partylist *party)
2013
2014void kill_player (object *op) 2223void kill_player (object *op)
2015 2224
2225void esrv_send_item (object *pl, object *item)
2226
2016void esrv_update_item (object *op, int what, object *item) 2227void esrv_update_item (object *pl, int what, object *item)
2017 C_ARGS: what, op, item 2228 C_ARGS: what, pl, item
2018 2229
2019void clear_los (object *op) 2230void esrv_del_item (object *pl, int tag)
2231 C_ARGS: pl->contr, tag
2020 2232
2021int command_summon (object *op, char *params) 2233int command_summon (object *op, utf8_string params)
2022 2234
2023int command_arrest (object *op, char *params) 2235int command_arrest (object *op, utf8_string params)
2024
2025int command_kick (object *op, char *params)
2026
2027int command_banish (object *op, char *params)
2028 2236
2029 2237
2030MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2031 2239
2032INCLUDE: $PERL genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2033 2241
2034int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2035 CODE: 2243 CODE:
2036 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2037 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2047 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2048 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2049 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2050 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2051 2259
2052void cf_player_move (player *pl, int dir) 2260# should only be temporary
2261void esrv_new_player (player *pl)
2053 2262
2054void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2263#d# TODO: replace by blocked_los accessor, fix code using this
2055
2056player *first ()
2057 CODE:
2058 RETVAL = first_player;
2059 OUTPUT: RETVAL
2060
2061bool 2264bool
2062cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2063 CODE: 2266 CODE:
2064 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2065 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2066 OUTPUT: 2268 OUTPUT:
2067 RETVAL 2269 RETVAL
2068 2270
2069void 2271void
2070send (player *pl, SV *packet) 2272send (player *pl, SV *packet)
2071 CODE: 2273 CODE:
2072{ 2274{
2073 STRLEN len; 2275 STRLEN len;
2074 char *buf = SvPVbyte (packet, len); 2276 char *buf = SvPVbyte (packet, len);
2075 2277
2278 if (len > MAXSOCKBUF)
2279 pl->failmsg ("[packet too long for client]");
2076 if (pl->ns) 2280 else if (pl->ns)
2077 pl->ns->send_packet (buf, len); 2281 pl->ns->send_packet (buf, len);
2078} 2282}
2079
2080int
2081listening (player *pl, int new_value = -1)
2082 CODE:
2083 RETVAL = pl->listening;
2084 if (new_value >= 0)
2085 pl->listening = new_value;
2086 OUTPUT:
2087 RETVAL
2088 2283
2089void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2284void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2090 PROTOTYPE: $;$$$ 2285 PROTOTYPE: $;$$$
2091 PPCODE: 2286 PPCODE:
2092 if (GIMME_V != G_VOID) 2287 if (GIMME_V != G_VOID)
2117 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2312 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2118 OUTPUT: RETVAL 2313 OUTPUT: RETVAL
2119 2314
2120SV *registry (maptile *map) 2315SV *registry (maptile *map)
2121 2316
2317void
2318find_tagged_objects (maptile *map, utf8_string tag = 0)
2319 PPCODE:
2320{
2321 if (!map->spaces)
2322 XSRETURN_EMPTY;
2323
2324 if (tag)
2325 {
2326 shstr_cmp tag_ (tag);
2327
2328 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2329 for (object *op = ms->bot; op; op = op->above)
2330 if (op->tag == tag_)
2331 XPUSHs (sv_2mortal (to_sv (op)));
2332 }
2333 else
2334 {
2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2336 for (object *op = ms->bot; op; op = op->above)
2337 if (op->tag)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2339 }
2340}
2341
2122INCLUDE: $PERL genacc maptile ../include/map.h | 2342INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2343
2344void
2345adjust_daylight ()
2346 CODE:
2347 maptile::adjust_daylight ();
2348
2349int
2350outdoor_darkness (int darkness = 0)
2351 CODE:
2352 RETVAL = maptile::outdoor_darkness;
2353 if (items)
2354 maptile::outdoor_darkness = darkness;
2355 OUTPUT:
2356 RETVAL
2123 2357
2124void 2358void
2125maptile::instantiate () 2359maptile::instantiate ()
2126 2360
2127maptile *new () 2361maptile *new ()
2143 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2144 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2145 } 2379 }
2146 2380
2147void 2381void
2148maptile::set_regiondata (SV *data, SV *plt) 2382maptile::gen_quadmap (int x, int y, int z)
2149 CODE: 2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2388 CODE:
2150{ 2389{
2151 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2391 croak ("maptile::add_underlay: palette must be arrayref");
2392
2393 palette = SvRV (palette);
2394
2395 STRLEN idxlen;
2396 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2397
2398 for (int x = 0; x < THIS->width; ++x)
2399 for (int y = 0; y < THIS->height; ++y)
2400 {
2401 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2402 if (op->flag [FLAG_IS_FLOOR])
2403 goto skip;
2404
2405 {
2406 int offs = offset + y * stride + x;
2407
2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2409 {
2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2411 {
2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2415
2416 if (ob->randomitems && !ob->above)
2417 {
2418 ob->create_treasure (ob->randomitems);
2419
2420 for (object *op = ob->above; op; op = op->above)
2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2422 // TODO: if this is a pickable object, then the item
2423 // will at a bit weird - saving inside the player
2424 // will clear the flag, but when the player drops
2425 // it without logging out, it keeps the flag.
2426 // nobody has reported this, but this can be rather
2427 // annoying on persistent maps.
2428 }
2429 }
2430 }
2431 }
2432 skip: ;
2433 }
2434}
2435
2436void
2437maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2438 CODE:
2439{
2440 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2152 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2441 croak ("maptile::set_regiondata: palette must be arrayref");
2153 2442
2154 AV *av = (AV *)SvRV (plt); 2443 palette = SvRV (palette);
2155 2444
2156 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2445 STRLEN idxlen;
2446 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2157 2447
2448 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2449 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2450
2158 for (int i = av_len (av) + 1; i--; ) 2451 for (int i = av_len ((AV *)palette) + 1; i--; )
2159 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2452 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2160 2453
2161 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2454 for (int y = 0; y < THIS->height; ++y)
2455 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2456
2457 sfree (THIS->regions, THIS->size ());
2458 delete [] THIS->regionmap;
2459
2460 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2461 THIS->regionmap = regionmap;
2163} 2462}
2164 2463
2165void play_sound_map (maptile *map, int x, int y, int sound_num) 2464void
2465maptile::create_region_treasure ()
2466 CODE:
2467 for (int x = 0; x < THIS->width; ++x)
2468 for (int y = 0; y < THIS->height; ++y)
2469 {
2470 region *rgn = THIS->region (x, y);
2471
2472 if (object *op = THIS->at (x, y).top)
2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2475 }
2166 2476
2167int out_of_map (maptile *map, int x, int y) 2477int out_of_map (maptile *map, int x, int y)
2168 2478
2169void 2479void
2170trigger (maptile *map, long connection, bool state = true) 2480find_link (maptile *map, shstr_tmp connection)
2481 PPCODE:
2482 if (oblinkpt *obp = map->find_link (connection))
2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2485
2486void
2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2488 PPCODE:
2489{
2490 mapxy pos (map, x, y);
2491 if (!pos.move (dir).normalise ())
2492 XSRETURN_EMPTY;
2493
2494 EXTEND (SP, 3);
2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2498}
2499
2500mapspace *
2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2502 PROTOTYPE: $$$;$
2171 CODE: 2503 CODE:
2172 activate_connection (map, connection, state);
2173
2174void
2175get_connection (maptile *map, long connection)
2176 PPCODE:
2177 oblinkpt *obp = get_connection_links (map, connection);
2178 if (obp)
2179 for (objectlink *ol = obp->link; ol; ol = ol->next)
2180 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2181
2182object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2183
2184object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2185
2186object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2187 C_ARGS: str, map, nx, ny
2188
2189void
2190get_map_flags (maptile *map, int x, int y)
2191 PPCODE:
2192{ 2504{
2193 maptile *nmap = 0; 2505 mapxy pos (map, x, y);
2194 I16 nx = 0, ny = 0; 2506 if (!pos.move (dir).normalise ())
2195 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2507 XSRETURN_UNDEF;
2196 2508
2197 EXTEND (SP, 4); 2509 RETVAL = &*pos;
2198 PUSHs (sv_2mortal (newSViv (flags)));
2199
2200 if (GIMME_V == G_ARRAY)
2201 {
2202 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2203 PUSHs (sv_2mortal (newSViv (nx)));
2204 PUSHs (sv_2mortal (newSViv (ny)));
2205 }
2206} 2510}
2511 OUTPUT:
2512 RETVAL
2207 2513
2208void 2514void
2209at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2210 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$;$
2211 PPCODE: 2517 PPCODE:
2212{ 2518 mapxy pos (map, x, y);
2213 object *o; 2519 if (pos.move (dir).normalise ())
2214 maptile *nmap = 0; 2520 for (object *o = pos->bot; o; o = o->above)
2215 I16 nx, ny; 2521 XPUSHs (sv_2mortal (to_sv (o)));
2216
2217 get_map_flags (map, &nmap, x, y, &nx, &ny);
2218
2219 if (nmap)
2220 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2221 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2222}
2223 2522
2224SV * 2523SV *
2225bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2226 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2227 ALIAS: 2526 ALIAS:
2228 top_at = 1 2527 top_at = 1
2229 flags_at = 2 2528 flags_at = 2
2230 light_at = 3 2529 light_at = 3
2231 move_block_at = 4 2530 move_block_at = 4
2232 move_slow_at = 5 2531 move_slow_at = 5
2233 move_on_at = 6 2532 move_on_at = 6
2234 move_off_at = 7 2533 move_off_at = 7
2235 INIT:
2236 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2237 CODE: 2534 CODE:
2535{
2536 mapxy pos (map, x, y);
2537 if (!pos.move (dir).normalise ())
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = *pos;
2541
2542 ms.update ();
2543
2238 switch (ix) 2544 switch (ix)
2239 { 2545 {
2240 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2241 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2242 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2243 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2244 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2245 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2246 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2247 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2248 } 2554 }
2555}
2249 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2250
2251void fix_walls (maptile *map, int x, int y)
2252
2253void fix_walls_around (maptile *map, int x, int y)
2254 2557
2255# worst xs function of my life 2558# worst xs function of my life
2256bool 2559bool
2257_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2258 maptile *self,\
2259 char *wallstyle,\
2260 char *wall_name,\
2261 char *floorstyle,\
2262 char *monsterstyle,\
2263 char *treasurestyle,\
2264 char *layoutstyle,\
2265 char *doorstyle,\
2266 char *decorstyle,\
2267 char *origin_map,\
2268 char *final_map,\
2269 char *exitstyle,\
2270 char *this_map,\
2271 char *exit_on_final_map,\
2272 int xsize,\
2273 int ysize,\
2274 int expand2x,\
2275 int layoutoptions1,\
2276 int layoutoptions2,\
2277 int layoutoptions3,\
2278 int symmetry,\
2279 int difficulty,\
2280 int difficulty_given,\
2281 float difficulty_increase,\
2282 int dungeon_level,\
2283 int dungeon_depth,\
2284 int decoroptions,\
2285 int orientation,\
2286 int origin_y,\
2287 int origin_x,\
2288 U32 random_seed,\
2289 val64 total_map_hp,\
2290 int map_layout_style,\
2291 int treasureoptions,\
2292 int symmetry_used,\
2293 region *region,\
2294 char *custom\
2295)
2296 CODE: 2561 CODE:
2297{ 2562{
2298 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2299
2300 assign (rmp.wallstyle , wallstyle);
2301 assign (rmp.wall_name , wall_name);
2302 assign (rmp.floorstyle , floorstyle);
2303 assign (rmp.monsterstyle , monsterstyle);
2304 assign (rmp.treasurestyle , treasurestyle);
2305 assign (rmp.layoutstyle , layoutstyle);
2306 assign (rmp.doorstyle , doorstyle);
2307 assign (rmp.decorstyle , decorstyle);
2308 assign (rmp.exitstyle , exitstyle);
2309 assign (rmp.exit_on_final_map, exit_on_final_map);
2310
2311 rmp.origin_map = origin_map;
2312 rmp.final_map = final_map;
2313 rmp.this_map = this_map;
2314 rmp.xsize = xsize;
2315 rmp.ysize = ysize;
2316 rmp.expand2x = expand2x;
2317 rmp.layoutoptions1 = layoutoptions1;
2318 rmp.layoutoptions2 = layoutoptions2;
2319 rmp.layoutoptions3 = layoutoptions3;
2320 rmp.symmetry = symmetry;
2321 rmp.difficulty = difficulty;
2322 rmp.difficulty_given = difficulty_given;
2323 rmp.difficulty_increase = difficulty_increase;
2324 rmp.dungeon_level = dungeon_level;
2325 rmp.dungeon_depth = dungeon_depth;
2326 rmp.decoroptions = decoroptions;
2327 rmp.orientation = orientation;
2328 rmp.origin_y = origin_y;
2329 rmp.origin_x = origin_x;
2330 rmp.random_seed = random_seed;
2331 rmp.total_map_hp = total_map_hp;
2332 rmp.map_layout_style = map_layout_style;
2333 rmp.treasureoptions = treasureoptions;
2334 rmp.symmetry_used = symmetry_used;
2335 rmp.region = region;
2336 rmp.custom = custom;
2337
2338 RETVAL = self->generate_random_map (&rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2339} 2565}
2340 OUTPUT: 2566 OUTPUT:
2341 RETVAL 2567 RETVAL
2342 2568
2569MODULE = cf PACKAGE = cf::mapspace
2570
2571INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2572
2343MODULE = cf PACKAGE = cf::arch 2573MODULE = cf PACKAGE = cf::arch
2344 2574
2345archetype *find (const char *name) 2575int archetypes_size ()
2346 CODE: 2576 CODE:
2347 RETVAL = archetype::find (name); 2577 RETVAL = archetypes.size ();
2348 OUTPUT:
2349 RETVAL
2350
2351archetype *first()
2352 PROTOTYPE:
2353 CODE:
2354 RETVAL = first_archetype;
2355 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2356 2579
2580archetype *archetypes (U32 index)
2581 CODE:
2582 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2583 OUTPUT: RETVAL
2584
2357INCLUDE: $PERL genacc archetype ../include/object.h | 2585INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2358 2586
2359MODULE = cf PACKAGE = cf::party 2587MODULE = cf PACKAGE = cf::party
2360 2588
2361partylist *first () 2589partylist *first ()
2362 PROTOTYPE: 2590 PROTOTYPE:
2363 CODE: 2591 CODE:
2364 RETVAL = get_firstparty (); 2592 RETVAL = get_firstparty ();
2365 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2366 2594
2367INCLUDE: $PERL genacc partylist ../include/player.h | 2595INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2368 2596
2369MODULE = cf PACKAGE = cf::region 2597MODULE = cf PACKAGE = cf::region
2370 2598
2371region *first () 2599void
2372 PROTOTYPE: 2600list ()
2373 CODE: 2601 PPCODE:
2374 RETVAL = first_region; 2602 for_all_regions (rgn)
2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2604
2605int specificity (region *rgn)
2606 CODE:
2607 RETVAL = 0;
2608 while (rgn = rgn->parent)
2609 RETVAL++;
2375 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2376 2611
2377region *find (char *name)
2378 PROTOTYPE: $
2379 CODE:
2380 RETVAL = region::find (name);
2381 OUTPUT: RETVAL
2382
2383INCLUDE: $PERL genacc region ../include/map.h | 2612INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2384 2613
2385MODULE = cf PACKAGE = cf::living 2614MODULE = cf PACKAGE = cf::living
2386 2615
2387INCLUDE: $PERL genacc living ../include/living.h | 2616INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2388 2617
2389MODULE = cf PACKAGE = cf::settings 2618MODULE = cf PACKAGE = cf::settings
2390 2619
2391INCLUDE: $PERL genacc Settings ../include/global.h | 2620INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2392 2621
2393MODULE = cf PACKAGE = cf::client 2622MODULE = cf PACKAGE = cf::client
2394 2623
2395INCLUDE: $PERL genacc client ../include/client.h | 2624INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2396 2625
2397int invoke (client *ns, int event, ...) 2626int invoke (client *ns, int event, ...)
2398 CODE: 2627 CODE:
2399 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2628 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2400 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2629 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2409 PPCODE: 2638 PPCODE:
2410 EXTEND (SP, clients.size ()); 2639 EXTEND (SP, clients.size ());
2411 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2640 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2412 PUSHs (sv_2mortal (to_sv (*i))); 2641 PUSHs (sv_2mortal (to_sv (*i)));
2413 2642
2643STRLEN
2644client::inbuf_append (SV *data)
2645 CODE:
2646{
2647 STRLEN len;
2648 char *ptr = SvPVbyte (data, len);
2649
2650 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2651 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2652 THIS->inbuf_len += len;
2653
2654 THIS->inbuf_handle ();
2655
2656 RETVAL = len;
2657}
2658 OUTPUT: RETVAL
2659
2414void 2660void
2415client::send_packet (SV *packet) 2661client::send_packet (SV *packet)
2416 CODE: 2662 CODE:
2417{ 2663{
2418 STRLEN len; 2664 STRLEN len;
2419 char *buf = SvPVbyte (packet, len); 2665 char *buf = SvPVbyte (packet, len);
2420 2666
2667 if (len > MAXSOCKBUF)
2668 {
2669 // ugly
2670 if (THIS->pl)
2671 THIS->pl->failmsg ("[packet too long for client]");
2672 }
2673 else
2421 THIS->send_packet (buf, len); 2674 THIS->send_packet (buf, len);
2422} 2675}
2423 2676
2677faceidx
2678client::need_face (utf8_string name, int pri = 0)
2679 CODE:
2680 RETVAL = face_find (name, 0);
2681 if (RETVAL)
2682 {
2683 THIS->send_face (RETVAL, pri);
2684 THIS->flush_fx ();
2685 }
2686 OUTPUT:
2687 RETVAL
2688
2689int
2690client::fx_want (int idx, int value = -1)
2691 CODE:
2692 if (0 < idx && idx < FT_NUM)
2693 {
2694 RETVAL = THIS->fx_want [idx];
2695 if (items > 2)
2696 THIS->fx_want [idx] = value;
2697 }
2698 else
2699 RETVAL = 0;
2700 OUTPUT:
2701 RETVAL
2702
2703MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2704
2705faceidx sound_find (utf8_string name)
2706
2707void sound_set (utf8_string str, faceidx face)
2708
2709# dire hack
2710void old_sound_index (int idx, faceidx face)
2711 CODE:
2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2713 old_sound_index [idx] = face;
2714
2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2716
2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2718
2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2720
2721faceidx alloc (utf8_string name)
2722 CODE:
2723{
2724 RETVAL = face_alloc ();
2725
2726 faces [RETVAL].name = name;
2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2728
2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2732}
2733 OUTPUT: RETVAL
2734
2735faceidx faces_size ()
2736 CODE:
2737 RETVAL = faces.size ();
2738 OUTPUT: RETVAL
2739
2740void set_type (faceidx idx, int value)
2741 ALIAS:
2742 set_type = 0
2743 set_visibility = 1
2744 set_magicmap = 2
2745 set_smooth = 3
2746 set_smoothlevel = 4
2747 CODE:
2748 faceinfo *f = face_info (idx); assert (f);
2749 switch (ix)
2750 {
2751 case 0: f->type = value; break;
2752 case 1: f->visibility = value; break;
2753 case 2: f->magicmap = value; break;
2754 case 3: f->smooth = value; break;
2755 case 4: f->smoothlevel = value; break;
2756 }
2757
2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2759 CODE:
2760{
2761 faceinfo *f = face_info (idx); assert (f);
2762 facedata *d = f->face + faceset;
2763 sv_to (data, d->data);
2764 STRLEN clen;
2765 char *cdata = SvPVbyte (chksum, clen);
2766 clen = min (CHKSUM_MAXLEN, clen);
2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2771 {
2772 d->chksum_len = clen;
2773 memcpy (d->chksum, cdata, clen);
2774
2775 // invalidate existing client face info
2776 for_all_clients (ns)
2777 if (ns->faceset == faceset)
2778 {
2779 ns->faces_sent [idx] = false;
2780 ns->force_newmap = true;
2781 }
2782 }
2783}
2784
2785int get_data_size (faceidx idx, int faceset = 0)
2786 CODE:
2787 facedata *d = face_data (idx, faceset);
2788 if (!d) XSRETURN_UNDEF;
2789 RETVAL = d->data.size ();
2790 OUTPUT:
2791 RETVAL
2792
2793void set_meta (faceidx idx, SV *sv)
2794 CODE:
2795{
2796 faceinfo *f = face_info (idx); assert (f);
2797 SvREFCNT_dec (f->meta_hv);
2798 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2799}
2800
2801SV *get_chksum (faceidx idx, int faceset = 0)
2802 CODE:
2803 facedata *d = face_data (idx, faceset);
2804 if (!d) XSRETURN_UNDEF;
2805 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2806 OUTPUT:
2807 RETVAL
2808
2809int get_type (faceidx idx)
2810 CODE:
2811 faceinfo *f = face_info (idx);
2812 if (!f) XSRETURN_UNDEF;
2813 RETVAL = f->type;
2814 OUTPUT:
2815 RETVAL
2816
2817SV *get_data (faceidx idx, int faceset = 0)
2818 CODE:
2819 facedata *d = face_data (idx, faceset);
2820 if (!d) XSRETURN_UNDEF;
2821 RETVAL = newSVpvn (d->data, d->data.size ());
2822 OUTPUT:
2823 RETVAL
2824
2825SV *get_meta (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2829 RETVAL = newRV_inc ((SV *)f->meta_hv);
2830 OUTPUT:
2831 RETVAL
2832
2833void invalidate (faceidx idx)
2834 CODE:
2835 for_all_clients (ns)
2836 ns->invalidate_face (idx);
2837
2838void invalidate_all ()
2839 CODE:
2840 for_all_clients (ns)
2841 ns->invalidate_all_faces ();
2842
2843MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2844
2845#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2846
2847animidx anim_find (utf8_string name)
2848 CODE:
2849 RETVAL = animation::find (name).number;
2850 OUTPUT: RETVAL
2851
2852animidx set (utf8_string name, SV *frames, int facings = 1)
2853 CODE:
2854{
2855 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2856 croak ("frames must be an arrayref");
2857
2858 AV *av = (AV *)SvRV (frames);
2859
2860 animation *anim = &animation::find (name);
2861 if (anim->number)
2862 {
2863 anim->resize (av_len (av) + 1);
2864 anim->facings = facings;
2865 }
2866 else
2867 anim = &animation::create (name, av_len (av) + 1, facings);
2868
2869 for (int i = 0; i < anim->num_animations; ++i)
2870 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2871}
2872 OUTPUT: RETVAL
2873
2874void invalidate_all ()
2875 CODE:
2876 for_all_clients (ns)
2877 ns->anims_sent.reset ();
2878
2879MODULE = cf PACKAGE = cf::object::freezer
2880
2881INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2882
2883SV *
2884new (char *klass)
2885 CODE:
2886 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2887 OUTPUT: RETVAL
2888
2889void
2890DESTROY (SV *sv)
2891 CODE:
2892 object_freezer *self;
2893 sv_to (sv, self);
2894 delete self;
2895
2896MODULE = cf PACKAGE = cf::object::thawer
2897
2898INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2899
2900bool
2901errors_are_fatal (bool fatal)
2902 CODE:
2903 RETVAL = object_thawer::errors_are_fatal;
2904 object_thawer::errors_are_fatal = fatal;
2905 OUTPUT:
2906 RETVAL
2907
2908SV *
2909new_from_file (char *klass, octet_string path)
2910 CODE:
2911 object_thawer *f = new object_thawer (path);
2912 if (!*f)
2913 {
2914 delete f;
2915 XSRETURN_UNDEF;
2916 }
2917 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2918 OUTPUT: RETVAL
2919
2920void
2921DESTROY (SV *sv)
2922 CODE:
2923 object_thawer *self;
2924 sv_to (sv, self);
2925 delete self;
2926
2927void
2928extract_tags (object_thawer *self)
2929 PPCODE:
2930 while (self->kw != KW_EOF)
2931 {
2932 PUTBACK;
2933 coroapi::cede_to_tick ();
2934 SPAGAIN;
2935
2936 if (self->kw == KW_tag)
2937 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2938
2939 self->skip ();
2940 }
2941
2942MODULE = cf PACKAGE = cf::layout
2943
2944INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2945

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