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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.188 by root, Mon Apr 16 11:09:32 2007 UTC vs.
Revision 1.414 by root, Tue Oct 30 17:07:50 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 37
38#include <unistd.h> 38#include <unistd.h>
39#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
40# include <sys/mman.h> 40# include <sys/mman.h>
41#endif 41#endif
42 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
43#include <EXTERN.h> 51#include <EXTERN.h>
44#include <perl.h> 52#include <perl.h>
45#include <XSUB.h> 53#include <XSUB.h>
46 54
47#include "CoroAPI.h" 55#include "CoroAPI.h"
48#include "perlxsi.c" 56#include "perlxsi.c"
49 57
50extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
51 60
52typedef object object_ornull; 61typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55typedef char *octet_string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59
60#if IVSIZE >= 8
61 typedef IV val64;
62# define newSVval64 newSViv
63# define SvVAL64 SvIV
64#else
65 typedef double val64;
66# define newSVval64 newSVnv
67# define SvVAL64 SvNV
68#endif
69
70static f_plug_api gethook = cfapi_get_hooks;
71static f_plug_api object_set_property = cfapi_object_set_property;
72static f_plug_api object_insert = cfapi_object_insert;
73 62
74static PerlInterpreter *perl; 63static PerlInterpreter *perl;
75 64
76double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
77 69
78global gbl_ev; 70global gbl_ev;
79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
81 77
82static HV 78static HV
83 *stash_cf, 79 *stash_cf,
84 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
93 144
94// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
95template<class super> 146template<class super>
96static super * 147static super *
97is_a (attachable *at) 148is_a (attachable *at)
107 158
108unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
109 160
110attachable::~attachable () 161attachable::~attachable ()
111{ 162{
112 flags |=0x3300;//D
113 assert (!self); 163 assert (!self);
114 assert (!cb); 164 assert (!cb);
115} 165}
116 166
117int 167int
131 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
132 hv_clear (self); 182 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
135 185
136 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
137 assert (!this->self); 187 assert (!this->self);
138 flags |= 0x80; // severed //D
139 } 188 }
140} 189}
141 190
142void 191void
143attachable::optimise () 192attachable::optimise ()
144{ 193{
145 if (self 194 if (self
146 && SvREFCNT (self) == 1 195 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self)) 196 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self (); 197 sever_self ();
150} 198}
151 199
152// check wether the object really is dead 200// check wether the object really is dead
153void 201void
160} 208}
161 209
162void 210void
163attachable::do_destroy () 211attachable::do_destroy ()
164{ 212{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
166 214
167 if (cb) 215 if (cb)
168 { 216 {
169 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
170 cb = 0; 218 cb = 0;
171 } 219 }
172 220
173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this); 221 mortals.push_back (this);
178} 222}
179 223
180void 224void
181attachable::destroy () 225attachable::destroy ()
182{ 226{
183 if (destroyed ()) 227 if (destroyed ())
184 return; 228 return;
185 229
186 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
187 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
188} 239}
189 240
190void 241void
191attachable::check_mortals () 242attachable::check_mortals ()
192{ 243{
196 { 247 {
197 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
198 { 249 {
199 i = 0; 250 i = 0;
200 251
201 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
203 272
204 break; 273 break;
205 } 274 }
206 275
207 attachable *obj = mortals [i]; 276 attachable *obj = mortals [i];
208 277
209 obj->refcnt_chk (); // unborrow from perl, if necessary 278#if 0
210 279 if (obj->self)//D make this an assert later
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 { 280 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
215 ++i; // further delay freeing 288 ++i; // further delay freeing
216 289
217 if (!(i & 0x3ff)) 290 if (!(i & 0x3ff))
218 break; 291 break;
219 } 292 }
220 else 293 else
221 { 294 {
222 mortals.erase (i); 295 mortals.erase (i);
223 delete obj; 296 obj->sever_self ();
297 obj->do_delete ();
224 } 298 }
225 } 299 }
226} 300}
227 301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
228attachable & 314attachable &
229attachable::operator =(const attachable &src) 315attachable::operator =(const attachable &src)
230{ 316{
231 //if (self || cb) 317 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233 319
234 attach = src.attach; 320 attach = src.attach;
235 return *this; 321 return *this;
236} 322}
237 323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
238////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
239 360
240static SV * 361static SV *
241newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
242{ 363{
243 SV *sv;
244
245 if (!ptr) 364 if (!ptr)
246 return &PL_sv_undef; 365 return newSV (0);
247 366
248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
249 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
250} 375}
251 376
252static int 377static int
253attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
254{ 379{
266 return 0; 391 return 0;
267} 392}
268 393
269MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
270 395
271static SV * 396static SV * noinline
272newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
273{ 398{
274 if (!obj) 399 if (!obj)
275 return &PL_sv_undef; 400 return newSV (0);
276 401
277 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
278 { 406 {
279 obj->self = newHV ();
280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
284 408
285 // now bless the object _once_ 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
286 return sv_bless (newRV_inc ((SV *)obj->self), stash); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
287 } 412 }
288 else 413 else
289 { 414 {
290 SV *sv = newRV_inc ((SV *)obj->self); 415 SV *sv = newRV_inc ((SV *)obj->self);
294 419
295 return sv; 420 return sv;
296 } 421 }
297} 422}
298 423
424#if 0 // unused
299static void 425static void
300clearSVptr (SV *sv) 426clearSVptr (SV *sv)
301{ 427{
302 if (SvROK (sv)) 428 if (SvROK (sv))
303 sv = SvRV (sv); 429 sv = SvRV (sv);
304 430
305 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
306 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
307} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
308 450
309static long 451static long
310SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
311{ 453{
312 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
313 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
314 456
315 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
316
317 if (!mg)
318 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
319
320 return (long)mg->mg_ptr;
321} 458}
322 459
323static long 460static long noinline
324SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
325{ 462{
326 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
327 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
328 else
329 return 0;
330} 466}
331 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
332inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
333inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
334inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
335inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
336inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
337inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
338inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
339inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
340inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
341inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
342inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
343inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
345inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
346inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
355 550
356inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
357inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
358 553
359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
362 556
363inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
364{
365 char buf[128];
366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
367 return newSVpv (buf, 0);
368}
369 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
372inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
394 608
395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
396inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
397 611
398template<class T> 612template<class T>
399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
400 614
401template<int N> 615template<int N>
402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
403 617
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409 622
410inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
411{ 624{
412 STRLEN len; 625 STRLEN len;
413 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
414 v.assign (data, len); 627 v.assign (data, len);
415} 628}
416 629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
417inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
418{ 639{
419 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
420
421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
422 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
423} 642}
424 643
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
426 645
427static SV * 646static SV *
428newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
429{ 648{
430 SV *sv; 649 SV *sv;
444 break; 663 break;
445 664
446 case DT_STRING: 665 case DT_STRING:
447 { 666 {
448 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
449 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
450 } 669 }
451 break; 670 break;
452 671
453 case DT_DATA: 672 case DT_DATA:
454 { 673 {
455 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
456 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
457 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
458 } 677 }
459 break; 678 break;
460 679
461 case DT_OBJECT: 680 case DT_OBJECT:
462 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
504 va_end (ap); 723 va_end (ap);
505 724
506 return sv; 725 return sv;
507} 726}
508 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
509static SV * 754static SV *
510newSVcfapi (int type, ...)
511{
512 SV *sv;
513
514 va_list ap;
515 va_start (ap, type);
516
517 switch (type)
518 {
519 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
520 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
521 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
522 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
523 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
524 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
525 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
526 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
527 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
528 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
529
530 default:
531 assert (("unhandled type in newSVcfapi", 0));
532 }
533
534 va_end (ap);
535
536 return sv;
537}
538
539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
540
541SV *
542registry (attachable *ext) 755registry (attachable *ext)
543{ 756{
544 if (!ext->cb) 757 if (!ext->cb)
545 ext->cb = newAV (); 758 ext->cb = newAV ();
546 759
547 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
548} 761}
549 762
550///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
551 764
552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
553{
554 return 0;
555}
556
557static CommArray_s rtn_cmd;
558
559static int
560runPluginCommand (object *obj, char *params)
561{
562 return -1;
563}
564
565extern "C" void *cfperl_getPluginProperty (int *type, ...)
566{
567 va_list args;
568 char *propname;
569 int i;
570 va_start (args, type);
571 propname = va_arg (args, char *);
572 //printf ("Property name: %s\n", propname);
573
574 if (!strcmp (propname, "command?"))
575 return NULL;
576 else if (!strcmp (propname, "Identification"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_NAME;
580 }
581 else if (!strcmp (propname, "FullName"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_VERSION;
585 }
586 else
587 va_end (args);
588
589 return NULL;
590}
591
592extern "C" int cfperl_postInitPlugin ()
593{
594 int hooktype = 1;
595 int rtype = 0;
596
597 cf_init_plugin (gethook);
598
599 return 0;
600}
601
602extern "C" int cfperl_closePlugin ()
603{
604 return 0;
605}
606
607void 765void
608cfperl_init () 766cfperl_init ()
609{ 767{
768 extern char **environ;
769
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 771 perl = perl_alloc ();
612 perl_construct (perl); 772 perl_construct (perl);
613 773
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 775
616 const char *argv[] = { 776 const char *argv[] = {
617 "", 777 settings.argv [0],
618 "-e" 778 "-e0"
619 "use Event; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 779 };
624 780
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 782 || perl_run (perl))
627 { 783 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
630 } 786 }
631 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
632 { 799 {
633 dSP; 800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 801 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 802 }
639} 803}
640 804
805void
641void cfperl_main () 806cfperl_main ()
642{ 807{
643 dSP; 808 dSP;
644 809
645 PUSHMARK (SP); 810 PUSHMARK (SP);
646 PUTBACK; 811 PUTBACK;
650void 815void
651attachable::instantiate () 816attachable::instantiate ()
652{ 817{
653 if (attach) 818 if (attach)
654 { 819 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
656 attach = 0; 821 attach = 0;
657 } 822 }
658} 823}
659 824
660void 825void
661attachable::reattach () 826attachable::reattach ()
662{ 827{
663 optimise (); 828 optimise ();
664 //TODO: check for _attachment's, very important for restarts 829 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 830 INVOKE_ATTACHABLE (REATTACH, this);
666} 831}
667 832
668static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
669# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
670# include "eventinc.h" 835# include "eventinc.h"
671# undef def 836# undef def
672}; 837};
673 838
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 840
676static void 841static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 843{
679 // event must be in array 844 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
681 { 846 {
713} 878}
714 879
715void 880void
716global::gather_callbacks (AV *&callbacks, event_type event) const 881global::gather_callbacks (AV *&callbacks, event_type event) const
717{ 882{
718 ::gather_callbacks (callbacks, cb_object, event); 883 ::gather_callbacks (callbacks, cb_global, event);
719} 884}
720 885
721void 886void
722object::gather_callbacks (AV *&callbacks, event_type event) const 887object::gather_callbacks (AV *&callbacks, event_type event) const
723{ 888{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
725 { 890 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
727 892
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 } 895 }
731 896
767{ 932{
768 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
770} 935}
771 936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
772bool 987bool
773attachable::invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
774{ 989{
775 data_type dt; 990 data_type dt;
776 va_list ap;
777
778 va_start (ap, event);
779 991
780 // callback call ordering should be: 992 // callback call ordering should be:
781 // 1. per-object callback 993 // 1. per-object callback
782 // 2. per-class object 994 // 2. per-class object
783 // 3. per-type callback 995 // 3. per-type callback
787 gather_callbacks (callbacks, event); 999 gather_callbacks (callbacks, event);
788 1000
789 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
790 if (!callbacks) 1002 if (!callbacks)
791 return 0; 1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
792 1007
793 CALL_BEGIN (3); 1008 CALL_BEGIN (3);
794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
796 1011
820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
821 } 1036 }
822 1037
823 va_end (ap); 1038 va_end (ap);
824 1039
825 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
826 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
827 1042
828 CALL_END; 1043 CALL_END;
829 1044
830 return count; 1045 return count;
831} 1046}
832 1047
833SV * 1048static SV *
834cfperl_result (int idx) 1049cfperl_result (int idx)
835{ 1050{
836 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
837 if (!av) 1052 if (!av)
838 return &PL_sv_undef; 1053 return &PL_sv_undef;
839 1054
840 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
841 if (!sv) 1056 if (!sv)
855{ 1070{
856 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
857} 1072}
858 1073
859///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
860 1095
861void 1096void
862cfperl_emergency_save () 1097cfperl_emergency_save ()
863{ 1098{
864 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
873 CALL_ARG (make_core); 1108 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID); 1109 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END; 1110 CALL_END;
876} 1111}
877 1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
878maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
879maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
880{ 1197{
881 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
882 CALL_ARG (path); 1199 CALL_ARG (path);
883 CALL_ARG (origin); 1200 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885 1202
886 maptile *retval; 1203 maptile *retval = 0;
887
888 if (count)
889 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
890 else
891 retval = 0;
892 1205
893 CALL_END; 1206 CALL_END;
894 1207
895 return retval; 1208 return retval;
896} 1209}
897 1210
898maptile * 1211maptile *
899maptile::find_async (const char *path, maptile *origin) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
900{ 1213{
901 CALL_BEGIN (2); 1214 CALL_BEGIN (3);
902 CALL_ARG (path); 1215 CALL_ARG (path);
903 CALL_ARG (origin); 1216 CALL_ARG (origin);
1217 CALL_ARG (load);
904 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
905 1219
906 maptile *retval; 1220 maptile *retval = 0;
907
908 if (count)
909 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
910 else
911 retval = 0;
912 1222
913 CALL_END; 1223 CALL_END;
914 1224
915 return retval; 1225 return retval;
916} 1226}
919maptile::do_load_sync () 1229maptile::do_load_sync ()
920{ 1230{
921 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
922 CALL_ARG (this); 1232 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END; 1234 CALL_END;
934} 1235}
935 1236
936void 1237void
937object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
944 CALL_ARG (exit); 1245 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END; 1247 CALL_END;
947} 1248}
948 1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
949///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
950 1363
951struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
952struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
953 1366
954int coroapi::cede_counter; 1367void
1368coroapi::do_cede_to_tick ()
1369{
1370 cede_pending = 0;
1371 cede ();
1372}
955 1373
956void 1374void
957coroapi::wait_for_tick () 1375coroapi::wait_for_tick ()
958{ 1376{
959 CALL_BEGIN (0); 1377 CALL_BEGIN (0);
967 CALL_BEGIN (0); 1385 CALL_BEGIN (0);
968 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
969 CALL_END; 1387 CALL_END;
970} 1388}
971 1389
1390void
1391iow::poll (int events)
1392{
1393 if (events != this->events)
1394 {
1395 int active = ev_is_active ((ev_io *)this);
1396 if (active) stop ();
1397 ev_io_set ((ev_io *)this, fd, events);
1398 if (active) start ();
1399 }
1400}
1401
972static void 1402static void
973iw_dispatch (pe_event *ev)
974{
975 iw *w = (iw *)ev->ext_data;
976 w->call (*w);
977}
978
979void
980iw::alloc ()
981{
982 pe = GEventAPI->new_idle (0, 0);
983
984 WaREENTRANT_off (pe);
985 pe->base.callback = (void *)iw_dispatch;
986 pe->base.ext_data = (void *)this;
987}
988
989static void iow_dispatch (pe_event *ev)
990{
991 iow *w = (iow *)ev->ext_data;
992 w->call (*w, ((pe_ioevent *)ev)->got);
993}
994
995void
996iow::alloc ()
997{
998 pe = GEventAPI->new_io (0, 0);
999
1000 WaREENTRANT_off (pe);
1001 pe->base.callback = (void *)iow_dispatch;
1002 pe->base.ext_data = (void *)this;
1003
1004 pe->fd = -1;
1005 pe->poll = 0;
1006}
1007
1008void
1009iow::fd (int fd)
1010{
1011 pe->fd = fd;
1012}
1013
1014int
1015iow::poll ()
1016{
1017 return pe->poll;
1018}
1019
1020void
1021iow::poll (int events)
1022{
1023 if (pe->poll != events)
1024 {
1025 if (pe->poll) stop ();
1026 pe->poll = events;
1027 if (pe->poll) start ();
1028 }
1029}
1030
1031void
1032_connect_to_perl () 1403_connect_to_perl_1 ()
1033{ 1404{
1034 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
1035 1406
1036 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1037 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1038 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1039 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1040 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1041 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1042 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1043 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1044 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1045 1419
1046 sv_runtime = get_sv ("cf::RUNTIME", 1); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1047 sv_upgrade (sv_runtime, SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1048 1425
1049 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1050 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1051 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1052 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1053 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1054 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1055 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1056} 1433}
1057 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1058MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1059 1446
1060BOOT: 1447BOOT:
1061{ 1448{
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
1062 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1063
1064 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1065 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1066 1453
1067 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1455
1456 //{
1457 // require_pv ("Time::HiRes");
1458 //
1459 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1460 // if (!svp) croak ("Time::HiRes is required");
1461 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1462 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1463 //}
1068 1464
1069 static const struct { 1465 static const struct {
1070 const char *name; 1466 const char *name;
1071 IV iv; 1467 IV iv;
1072 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1073# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1074 const_iv (llevError) 1470# include "const_iv.h"
1075 const_iv (llevInfo) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1076 const_iv (llevDebug) 1472# include "attackinc.h"
1077 const_iv (llevMonster) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1078 1480
1079 const_iv (Map0Cmd) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1080 const_iv (Map1Cmd)
1081 const_iv (Map1aCmd)
1082
1083 const_iv (MAP_CLIENT_X)
1084 const_iv (MAP_CLIENT_Y)
1085 1482
1086 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1087 const_iv (PLAYER)
1088 const_iv (TRANSPORT)
1089 const_iv (ROD)
1090 const_iv (TREASURE)
1091 const_iv (POTION)
1092 const_iv (FOOD)
1093 const_iv (POISON)
1094 const_iv (BOOK)
1095 const_iv (CLOCK) 1484 const_iv (MAXSOCKBUF)
1096 const_iv (ARROW)
1097 const_iv (BOW)
1098 const_iv (WEAPON)
1099 const_iv (ARMOUR)
1100 const_iv (PEDESTAL)
1101 const_iv (ALTAR)
1102 const_iv (LOCKED_DOOR)
1103 const_iv (SPECIAL_KEY)
1104 const_iv (MAP)
1105 const_iv (DOOR)
1106 const_iv (KEY)
1107 const_iv (TIMED_GATE)
1108 const_iv (TRIGGER)
1109 const_iv (GRIMREAPER)
1110 const_iv (MAGIC_EAR)
1111 const_iv (TRIGGER_BUTTON)
1112 const_iv (TRIGGER_ALTAR)
1113 const_iv (TRIGGER_PEDESTAL)
1114 const_iv (SHIELD)
1115 const_iv (HELMET)
1116 const_iv (HORN)
1117 const_iv (MONEY)
1118 const_iv (CLASS)
1119 const_iv (GRAVESTONE)
1120 const_iv (AMULET)
1121 const_iv (PLAYERMOVER)
1122 const_iv (TELEPORTER)
1123 const_iv (CREATOR)
1124 const_iv (SKILL)
1125 const_iv (EARTHWALL)
1126 const_iv (GOLEM)
1127 const_iv (THROWN_OBJ)
1128 const_iv (BLINDNESS)
1129 const_iv (GOD)
1130 const_iv (DETECTOR)
1131 const_iv (TRIGGER_MARKER)
1132 const_iv (DEAD_OBJECT)
1133 const_iv (DRINK)
1134 const_iv (MARKER)
1135 const_iv (HOLY_ALTAR)
1136 const_iv (PLAYER_CHANGER)
1137 const_iv (BATTLEGROUND)
1138 const_iv (PEACEMAKER)
1139 const_iv (GEM)
1140 const_iv (FIREWALL)
1141 const_iv (ANVIL)
1142 const_iv (CHECK_INV)
1143 const_iv (MOOD_FLOOR)
1144 const_iv (EXIT)
1145 const_iv (ENCOUNTER)
1146 const_iv (SHOP_FLOOR)
1147 const_iv (SHOP_MAT)
1148 const_iv (RING)
1149 const_iv (FLOOR)
1150 const_iv (FLESH)
1151 const_iv (INORGANIC)
1152 const_iv (SKILL_TOOL)
1153 const_iv (LIGHTER)
1154 const_iv (BUILDABLE_WALL)
1155 const_iv (MISC_OBJECT)
1156 const_iv (LAMP)
1157 const_iv (DUPLICATOR)
1158 const_iv (SPELLBOOK)
1159 const_iv (CLOAK)
1160 const_iv (SPINNER)
1161 const_iv (GATE)
1162 const_iv (BUTTON)
1163 const_iv (CF_HANDLE)
1164 const_iv (HOLE)
1165 const_iv (TRAPDOOR)
1166 const_iv (SIGN)
1167 const_iv (BOOTS)
1168 const_iv (GLOVES)
1169 const_iv (SPELL)
1170 const_iv (SPELL_EFFECT)
1171 const_iv (CONVERTER)
1172 const_iv (BRACERS)
1173 const_iv (POISONING)
1174 const_iv (SAVEBED)
1175 const_iv (WAND)
1176 const_iv (SCROLL)
1177 const_iv (DIRECTOR)
1178 const_iv (GIRDLE)
1179 const_iv (FORCE)
1180 const_iv (POTION_EFFECT)
1181 const_iv (EVENT_CONNECTOR)
1182 const_iv (CLOSE_CON)
1183 const_iv (CONTAINER)
1184 const_iv (ARMOUR_IMPROVER)
1185 const_iv (WEAPON_IMPROVER)
1186 const_iv (SKILLSCROLL)
1187 const_iv (DEEP_SWAMP)
1188 const_iv (IDENTIFY_ALTAR)
1189 const_iv (MENU)
1190 const_iv (RUNE)
1191 const_iv (TRAP)
1192 const_iv (POWER_CRYSTAL)
1193 const_iv (CORPSE)
1194 const_iv (DISEASE)
1195 const_iv (SYMPTOM)
1196 const_iv (BUILDER)
1197 const_iv (MATERIAL)
1198 const_iv (ITEM_TRANSFORMER)
1199 1485
1200 const_iv (NUM_SUBTYPES) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1201 1488
1202 const_iv (ST_BD_BUILD) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1203 const_iv (ST_BD_REMOVE)
1204 1490
1205 const_iv (ST_MAT_FLOOR) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (ST_MAT_WALL) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (ST_MAT_ITEM)
1208
1209 const_iv (AT_PHYSICAL)
1210 const_iv (AT_MAGIC)
1211 const_iv (AT_FIRE)
1212 const_iv (AT_ELECTRICITY)
1213 const_iv (AT_COLD)
1214 const_iv (AT_CONFUSION)
1215 const_iv (AT_ACID)
1216 const_iv (AT_DRAIN)
1217 const_iv (AT_WEAPONMAGIC)
1218 const_iv (AT_GHOSTHIT)
1219 const_iv (AT_POISON)
1220 const_iv (AT_SLOW)
1221 const_iv (AT_PARALYZE)
1222 const_iv (AT_TURN_UNDEAD)
1223 const_iv (AT_FEAR)
1224 const_iv (AT_CANCELLATION)
1225 const_iv (AT_DEPLETE)
1226 const_iv (AT_DEATH)
1227 const_iv (AT_CHAOS)
1228 const_iv (AT_COUNTERSPELL)
1229 const_iv (AT_GODPOWER)
1230 const_iv (AT_HOLYWORD)
1231 const_iv (AT_BLIND)
1232 const_iv (AT_INTERNAL)
1233 const_iv (AT_LIFE_STEALING)
1234 const_iv (AT_DISEASE)
1235
1236 const_iv (WEAP_HIT)
1237 const_iv (WEAP_SLASH)
1238 const_iv (WEAP_PIERCE)
1239 const_iv (WEAP_CLEAVE)
1240 const_iv (WEAP_SLICE)
1241 const_iv (WEAP_STAB)
1242 const_iv (WEAP_WHIP)
1243 const_iv (WEAP_CRUSH)
1244 const_iv (WEAP_BLUD)
1245
1246 const_iv (FLAG_ALIVE)
1247 const_iv (FLAG_WIZ)
1248 const_iv (FLAG_REMOVED)
1249 const_iv (FLAG_FREED)
1250 const_iv (FLAG_WAS_WIZ)
1251 const_iv (FLAG_APPLIED)
1252 const_iv (FLAG_UNPAID)
1253 const_iv (FLAG_USE_SHIELD)
1254 const_iv (FLAG_NO_PICK)
1255 const_iv (FLAG_ANIMATE)
1256 const_iv (FLAG_MONSTER)
1257 const_iv (FLAG_FRIENDLY)
1258 const_iv (FLAG_GENERATOR)
1259 const_iv (FLAG_IS_THROWN)
1260 const_iv (FLAG_AUTO_APPLY)
1261 const_iv (FLAG_PLAYER_SOLD)
1262 const_iv (FLAG_SEE_INVISIBLE)
1263 const_iv (FLAG_CAN_ROLL)
1264 const_iv (FLAG_OVERLAY_FLOOR)
1265 const_iv (FLAG_IS_TURNABLE)
1266 const_iv (FLAG_IS_USED_UP)
1267 const_iv (FLAG_IDENTIFIED)
1268 const_iv (FLAG_REFLECTING)
1269 const_iv (FLAG_CHANGING)
1270 const_iv (FLAG_SPLITTING)
1271 const_iv (FLAG_HITBACK)
1272 const_iv (FLAG_STARTEQUIP)
1273 const_iv (FLAG_BLOCKSVIEW)
1274 const_iv (FLAG_UNDEAD)
1275 const_iv (FLAG_SCARED)
1276 const_iv (FLAG_UNAGGRESSIVE)
1277 const_iv (FLAG_REFL_MISSILE)
1278 const_iv (FLAG_REFL_SPELL)
1279 const_iv (FLAG_NO_MAGIC)
1280 const_iv (FLAG_NO_FIX_PLAYER)
1281 const_iv (FLAG_IS_LIGHTABLE)
1282 const_iv (FLAG_TEAR_DOWN)
1283 const_iv (FLAG_RUN_AWAY)
1284 const_iv (FLAG_PICK_UP)
1285 const_iv (FLAG_UNIQUE)
1286 const_iv (FLAG_NO_DROP)
1287 const_iv (FLAG_WIZCAST)
1288 const_iv (FLAG_CAST_SPELL)
1289 const_iv (FLAG_USE_SCROLL)
1290 const_iv (FLAG_USE_RANGE)
1291 const_iv (FLAG_USE_BOW)
1292 const_iv (FLAG_USE_ARMOUR)
1293 const_iv (FLAG_USE_WEAPON)
1294 const_iv (FLAG_USE_RING)
1295 const_iv (FLAG_READY_RANGE)
1296 const_iv (FLAG_READY_BOW)
1297 const_iv (FLAG_XRAYS)
1298 const_iv (FLAG_NO_APPLY)
1299 const_iv (FLAG_IS_FLOOR)
1300 const_iv (FLAG_LIFESAVE)
1301 const_iv (FLAG_NO_STRENGTH)
1302 const_iv (FLAG_SLEEP)
1303 const_iv (FLAG_STAND_STILL)
1304 const_iv (FLAG_RANDOM_MOVE)
1305 const_iv (FLAG_ONLY_ATTACK)
1306 const_iv (FLAG_CONFUSED)
1307 const_iv (FLAG_STEALTH)
1308 const_iv (FLAG_WIZPASS)
1309 const_iv (FLAG_IS_LINKED)
1310 const_iv (FLAG_CURSED)
1311 const_iv (FLAG_DAMNED)
1312 const_iv (FLAG_SEE_ANYWHERE)
1313 const_iv (FLAG_KNOWN_MAGICAL)
1314 const_iv (FLAG_KNOWN_CURSED)
1315 const_iv (FLAG_CAN_USE_SKILL)
1316 const_iv (FLAG_BEEN_APPLIED)
1317 const_iv (FLAG_READY_SCROLL)
1318 const_iv (FLAG_USE_ROD)
1319 const_iv (FLAG_USE_HORN)
1320 const_iv (FLAG_MAKE_INVIS)
1321 const_iv (FLAG_INV_LOCKED)
1322 const_iv (FLAG_IS_WOODED)
1323 const_iv (FLAG_IS_HILLY)
1324 const_iv (FLAG_READY_SKILL)
1325 const_iv (FLAG_READY_WEAPON)
1326 const_iv (FLAG_NO_SKILL_IDENT)
1327 const_iv (FLAG_BLIND)
1328 const_iv (FLAG_SEE_IN_DARK)
1329 const_iv (FLAG_IS_CAULDRON)
1330 const_iv (FLAG_NO_STEAL)
1331 const_iv (FLAG_ONE_HIT)
1332 const_iv (FLAG_CLIENT_SENT)
1333 const_iv (FLAG_BERSERK)
1334 const_iv (FLAG_NEUTRAL)
1335 const_iv (FLAG_NO_ATTACK)
1336 const_iv (FLAG_NO_DAMAGE)
1337 const_iv (FLAG_OBJ_ORIGINAL)
1338 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1339 const_iv (FLAG_ACTIVATE_ON_PUSH)
1340 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1341 const_iv (FLAG_IS_WATER)
1342 const_iv (FLAG_CONTENT_ON_GEN)
1343 const_iv (FLAG_IS_A_TEMPLATE)
1344 const_iv (FLAG_IS_BUILDABLE)
1345 const_iv (FLAG_DESTROY_ON_DEATH)
1346 const_iv (FLAG_NO_MAP_SAVE)
1347
1348 const_iv (NDI_BLACK)
1349 const_iv (NDI_WHITE)
1350 const_iv (NDI_NAVY)
1351 const_iv (NDI_RED)
1352 const_iv (NDI_ORANGE)
1353 const_iv (NDI_BLUE)
1354 const_iv (NDI_DK_ORANGE)
1355 const_iv (NDI_GREEN)
1356 const_iv (NDI_LT_GREEN)
1357 const_iv (NDI_GREY)
1358 const_iv (NDI_BROWN)
1359 const_iv (NDI_GOLD)
1360 const_iv (NDI_TAN)
1361 const_iv (NDI_MAX_COLOR)
1362 const_iv (NDI_COLOR_MASK)
1363 const_iv (NDI_UNIQUE)
1364 const_iv (NDI_ALL)
1365
1366 const_iv (UPD_LOCATION)
1367 const_iv (UPD_FLAGS)
1368 const_iv (UPD_WEIGHT)
1369 const_iv (UPD_FACE)
1370 const_iv (UPD_NAME)
1371 const_iv (UPD_ANIM)
1372 const_iv (UPD_ANIMSPEED)
1373 const_iv (UPD_NROF)
1374
1375 const_iv (UPD_SP_MANA)
1376 const_iv (UPD_SP_GRACE)
1377 const_iv (UPD_SP_DAMAGE)
1378
1379 const_iv (F_APPLIED)
1380 const_iv (F_LOCATION)
1381 const_iv (F_UNPAID)
1382 const_iv (F_MAGIC)
1383 const_iv (F_CURSED)
1384 const_iv (F_DAMNED)
1385 const_iv (F_OPEN)
1386 const_iv (F_NOPICK)
1387 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1388 1494
1389 const_iv (F_BUY) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1390 const_iv (F_SHOP) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1391 const_iv (F_SELL)
1392 1497
1393 const_iv (P_BLOCKSVIEW) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1394 const_iv (P_PLAYER)
1395 const_iv (P_NO_MAGIC)
1396 const_iv (P_IS_ALIVE)
1397 const_iv (P_NO_CLERIC)
1398 const_iv (P_OUT_OF_MAP)
1399 const_iv (P_NEW_MAP)
1400 const_iv (P_UPTODATE)
1401 1499
1402 const_iv (UP_OBJ_INSERT) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1403 const_iv (UP_OBJ_REMOVE) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1404 const_iv (UP_OBJ_CHANGE)
1405 const_iv (UP_OBJ_FACE)
1406 1502
1407 const_iv (INS_NO_MERGE) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1408 const_iv (INS_ABOVE_FLOOR_ONLY) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1409 const_iv (INS_NO_WALK_ON)
1410 const_iv (INS_ON_TOP)
1411 const_iv (INS_BELOW_ORIGINATOR)
1412 const_iv (INS_MAP_LOAD)
1413 1505
1414 const_iv (WILL_APPLY_HANDLE) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1415 const_iv (WILL_APPLY_TREASURE)
1416 const_iv (WILL_APPLY_EARTHWALL)
1417 const_iv (WILL_APPLY_DOOR)
1418 const_iv (WILL_APPLY_FOOD)
1419 1507
1420 const_iv (SAVE_MODE) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1421 const_iv (SAVE_DIR_MODE)
1422
1423 const_iv (M_PAPER)
1424 const_iv (M_IRON)
1425 const_iv (M_GLASS)
1426 const_iv (M_LEATHER)
1427 const_iv (M_WOOD)
1428 const_iv (M_ORGANIC)
1429 const_iv (M_STONE)
1430 const_iv (M_CLOTH)
1431 const_iv (M_ADAMANT)
1432 const_iv (M_LIQUID)
1433 const_iv (M_SOFT_METAL)
1434 const_iv (M_BONE)
1435 const_iv (M_ICE)
1436 const_iv (M_SPECIAL)
1437
1438 const_iv (SK_EXP_ADD_SKILL)
1439 const_iv (SK_EXP_TOTAL)
1440 const_iv (SK_EXP_NONE)
1441 const_iv (SK_SUBTRACT_SKILL_EXP)
1442 const_iv (SK_EXP_SKILL_ONLY)
1443
1444 const_iv (SK_LOCKPICKING)
1445 const_iv (SK_HIDING)
1446 const_iv (SK_SMITHERY)
1447 const_iv (SK_BOWYER)
1448 const_iv (SK_JEWELER)
1449 const_iv (SK_ALCHEMY)
1450 const_iv (SK_STEALING)
1451 const_iv (SK_LITERACY)
1452 const_iv (SK_BARGAINING)
1453 const_iv (SK_JUMPING)
1454 const_iv (SK_DET_MAGIC)
1455 const_iv (SK_ORATORY)
1456 const_iv (SK_SINGING)
1457 const_iv (SK_DET_CURSE)
1458 const_iv (SK_FIND_TRAPS)
1459 const_iv (SK_MEDITATION)
1460 const_iv (SK_PUNCHING)
1461 const_iv (SK_FLAME_TOUCH)
1462 const_iv (SK_KARATE)
1463 const_iv (SK_CLIMBING)
1464 const_iv (SK_WOODSMAN)
1465 const_iv (SK_INSCRIPTION)
1466 const_iv (SK_ONE_HANDED_WEAPON)
1467 const_iv (SK_MISSILE_WEAPON)
1468 const_iv (SK_THROWING)
1469 const_iv (SK_USE_MAGIC_ITEM)
1470 const_iv (SK_DISARM_TRAPS)
1471 const_iv (SK_SET_TRAP)
1472 const_iv (SK_THAUMATURGY)
1473 const_iv (SK_PRAYING)
1474 const_iv (SK_CLAWING)
1475 const_iv (SK_LEVITATION)
1476 const_iv (SK_SUMMONING)
1477 const_iv (SK_PYROMANCY)
1478 const_iv (SK_EVOCATION)
1479 const_iv (SK_SORCERY)
1480 const_iv (SK_TWO_HANDED_WEAPON)
1481 const_iv (SK_SPARK_TOUCH)
1482 const_iv (SK_SHIVER)
1483 const_iv (SK_ACID_SPLASH)
1484 const_iv (SK_POISON_NAIL)
1485
1486 const_iv (SOUND_NEW_PLAYER)
1487 const_iv (SOUND_FIRE_ARROW)
1488 const_iv (SOUND_LEARN_SPELL)
1489 const_iv (SOUND_FUMBLE_SPELL)
1490 const_iv (SOUND_WAND_POOF)
1491 const_iv (SOUND_OPEN_DOOR)
1492 const_iv (SOUND_PUSH_PLAYER)
1493 const_iv (SOUND_PLAYER_HITS1)
1494 const_iv (SOUND_PLAYER_HITS2)
1495 const_iv (SOUND_PLAYER_HITS3)
1496 const_iv (SOUND_PLAYER_HITS4)
1497 const_iv (SOUND_PLAYER_IS_HIT1)
1498 const_iv (SOUND_PLAYER_IS_HIT2)
1499 const_iv (SOUND_PLAYER_IS_HIT3)
1500 const_iv (SOUND_PLAYER_KILLS)
1501 const_iv (SOUND_PET_IS_KILLED)
1502 const_iv (SOUND_PLAYER_DIES)
1503 const_iv (SOUND_OB_EVAPORATE)
1504 const_iv (SOUND_OB_EXPLODE)
1505 const_iv (SOUND_CLOCK)
1506 const_iv (SOUND_TURN_HANDLE)
1507 const_iv (SOUND_FALL_HOLE)
1508 const_iv (SOUND_DRINK_POISON)
1509 const_iv (SOUND_CAST_SPELL_0)
1510
1511 const_iv (PREFER_LOW)
1512 const_iv (PREFER_HIGH)
1513
1514 const_iv (ATNR_PHYSICAL)
1515 const_iv (ATNR_MAGIC)
1516 const_iv (ATNR_FIRE)
1517 const_iv (ATNR_ELECTRICITY)
1518 const_iv (ATNR_COLD)
1519 const_iv (ATNR_CONFUSION)
1520 const_iv (ATNR_ACID)
1521 const_iv (ATNR_DRAIN)
1522 const_iv (ATNR_WEAPONMAGIC)
1523 const_iv (ATNR_GHOSTHIT)
1524 const_iv (ATNR_POISON)
1525 const_iv (ATNR_SLOW)
1526 const_iv (ATNR_PARALYZE)
1527 const_iv (ATNR_TURN_UNDEAD)
1528 const_iv (ATNR_FEAR)
1529 const_iv (ATNR_CANCELLATION)
1530 const_iv (ATNR_DEPLETE)
1531 const_iv (ATNR_DEATH)
1532 const_iv (ATNR_CHAOS)
1533 const_iv (ATNR_COUNTERSPELL)
1534 const_iv (ATNR_GODPOWER)
1535 const_iv (ATNR_HOLYWORD)
1536 const_iv (ATNR_BLIND)
1537 const_iv (ATNR_INTERNAL)
1538 const_iv (ATNR_LIFE_STEALING)
1539 const_iv (ATNR_DISEASE)
1540
1541 const_iv (MAP_IN_MEMORY)
1542 const_iv (MAP_SWAPPED)
1543 const_iv (MAP_LOADING)
1544 const_iv (MAP_SAVING)
1545
1546 const_iv (KLASS_ATTACHABLE)
1547 const_iv (KLASS_GLOBAL)
1548 const_iv (KLASS_OBJECT)
1549 const_iv (KLASS_CLIENT)
1550 const_iv (KLASS_PLAYER)
1551 const_iv (KLASS_MAP)
1552
1553 const_iv (CS_QUERY_YESNO)
1554 const_iv (CS_QUERY_SINGLECHAR)
1555 const_iv (CS_QUERY_HIDEINPUT)
1556
1557 const_iv (ST_DEAD)
1558 const_iv (ST_SETUP)
1559 const_iv (ST_PLAYING)
1560 const_iv (ST_CUSTOM)
1561
1562 const_iv (ST_CHANGE_CLASS)
1563
1564 const_iv (IO_HEADER)
1565 const_iv (IO_OBJECTS)
1566 const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE)
1570 const_iv (LAYOUT_ONION)
1571 const_iv (LAYOUT_MAZE)
1572 const_iv (LAYOUT_SPIRAL)
1573 const_iv (LAYOUT_ROGUELIKE)
1574 const_iv (LAYOUT_SNAKE)
1575 const_iv (LAYOUT_SQUARE_SPIRAL)
1576
1577 const_iv (RMOPT_RANDOM)
1578 const_iv (RMOPT_CENTERED)
1579 const_iv (RMOPT_LINEAR)
1580 const_iv (RMOPT_BOTTOM_C)
1581 const_iv (RMOPT_BOTTOM_R)
1582 const_iv (RMOPT_IRR_SPACE)
1583 const_iv (RMOPT_WALL_OFF)
1584 const_iv (RMOPT_WALLS_ONLY)
1585 const_iv (RMOPT_NO_DOORS)
1586
1587 const_iv (SYMMETRY_RANDOM)
1588 const_iv (SYMMETRY_NONE)
1589 const_iv (SYMMETRY_X)
1590 const_iv (SYMMETRY_Y)
1591 const_iv (SYMMETRY_XY)
1592 }; 1509 };
1593 1510
1594 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1595 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1596 1513
1597 static const struct { 1514 static const struct {
1598 const char *name; 1515 const char *name;
1599 int skip; 1516 int skip;
1605# undef def 1522# undef def
1606 }; 1523 };
1607 1524
1608 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1609 1526
1610 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1611 { 1528 {
1612 AV *event = newAV (); 1529 AV *event = newAV ();
1613 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1614 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1615 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1616 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1617 } 1534 }
1618}
1619 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1620void _connect_to_perl () 1556void _connect_to_perl_1 ()
1621 1557
1558void _connect_to_perl_2 ()
1559
1560void _recalc_want ()
1561
1562# not used by default anymore
1622void _global_reattach () 1563void _global_reattach ()
1623 CODE: 1564 CODE:
1624{ 1565{
1625 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1626 for_all_clients (ns) 1567 for_all_clients (ns)
1628 1569
1629 for_all_objects (op) 1570 for_all_objects (op)
1630 op->reattach (); 1571 op->reattach ();
1631} 1572}
1632 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_attackmess ()
1579
1580void init_dynamic ()
1581
1582void load_settings ()
1583
1584void reload_exp_table ()
1585
1586void reload_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1633NV floor (NV x) 1651NV floor (NV x)
1634 1652
1635NV ceil (NV x) 1653NV ceil (NV x)
1636 1654
1637NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1638 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1639 switch (items) 1661 switch (items)
1640 { 1662 {
1641 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1642 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1643 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1644 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1645 } 1667 }
1668}
1646 OUTPUT: 1669 OUTPUT:
1647 RETVAL 1670 RETVAL
1648 1671
1649void server_tick () 1672NV clamp (NV value, NV min_value, NV max_value)
1650 CODE: 1673 CODE:
1651 runtime = SvNVx (sv_runtime); 1674 RETVAL = clamp (value, min_value, max_value);
1652 server_tick (); 1675 OUTPUT:
1676 RETVAL
1653 1677
1654void 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT:
1682 RETVAL
1683
1684const char *ordinal (int i)
1685
1686void weaken (...)
1687 PROTOTYPE: @
1688 CODE:
1689 while (items > 0)
1690 sv_rvweaken (ST (--items));
1691
1692void log_suspend ()
1693
1694void log_resume ()
1695
1696void log_backtrace (utf8_string msg)
1697
1655LOG (int level, utf8_string msg) 1698void LOG (int flags, utf8_string msg)
1656 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1657 C_ARGS: (LogLevel)level, "%s", msg 1700 C_ARGS: flags, "%s", msg
1658 1701
1659octet_string path_combine (octet_string base, octet_string path) 1702octet_string path_combine (octet_string base, octet_string path)
1660 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1661 1704
1662octet_string path_combine_and_normalize (octet_string base, octet_string path) 1705octet_string path_combine_and_normalize (octet_string base, octet_string path)
1663 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1664
1665const_octet_string
1666get_maps_directory (octet_string path)
1667 PROTOTYPE: $
1668 ALIAS: maps_directory = 0
1669 CODE:
1670 RETVAL = create_pathname (path);
1671 OUTPUT: RETVAL
1672 1707
1673void 1708void
1674sub_generation_inc () 1709sub_generation_inc ()
1675 CODE: 1710 CODE:
1676 PL_sub_generation++; 1711 PL_sub_generation++;
1699 } 1734 }
1700 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1701 1736
1702void abort () 1737void abort ()
1703 1738
1739void reset_signals ()
1740
1704void fork_abort (octet_string cause = "cf::fork_abort") 1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1705 1742
1706void cleanup (octet_string cause, bool make_core = false) 1743void cleanup (const_octet_string cause, bool make_core = false)
1707 1744
1708void emergency_save () 1745void emergency_save ()
1709 1746
1710void _exit (int status = EXIT_SUCCESS) 1747void _exit (int status = EXIT_SUCCESS)
1711 1748
1712UV sv_2watcher (SV *w) 1749#if _POSIX_MEMLOCK
1750
1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1760
1761int munlockall ()
1762
1763#endif
1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1713 CODE: 1770 PPCODE:
1714 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1794int find_animation (utf8_string text)
1795 PROTOTYPE: $
1796
1797int random_roll (int min, int max, object *op, int goodbad);
1798
1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1800
1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1807 CODE:
1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1809 ? newSVpv (attacktype_name [atnr], 0)
1810 : &PL_sv_undef;
1811 OUTPUT: RETVAL
1812
1813SV *
1814attacktype_desc (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1825 ? newSVpv (resist_plus [atnr], 0)
1826 : &PL_sv_undef;
1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1835 OUTPUT: RETVAL
1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1715 OUTPUT: 1841 OUTPUT:
1716 RETVAL 1842 RETVAL
1717 1843
1718#if _POSIX_MEMLOCK 1844UUID
1719 1845uuid_gen ()
1720int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1846 CODE:
1721 1847 RETVAL = UUID::gen ();
1722int munlockall () 1848 OUTPUT:
1723
1724#endif
1725
1726int find_animation (utf8_string text)
1727 PROTOTYPE: $
1728
1729int random_roll (int min, int max, object *op, int goodbad);
1730
1731const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1732
1733int
1734exp_to_level (val64 exp)
1735 CODE:
1736{
1737 int i = 0;
1738
1739 RETVAL = settings.max_level;
1740
1741 for (i = 1; i <= settings.max_level; i++)
1742 {
1743 if (levels[i] > exp)
1744 {
1745 RETVAL = i - 1;
1746 break;
1747 }
1748 }
1749}
1750 OUTPUT: RETVAL 1849 RETVAL
1751 1850
1752val64 1851val64
1753level_to_min_exp (int level) 1852uuid_seq (UUID uuid)
1754 CODE: 1853 CODE:
1755 if (level > settings.max_level) 1854 RETVAL = uuid.seq;
1756 RETVAL = levels[settings.max_level]; 1855 OUTPUT:
1757 else if (level < 1)
1758 RETVAL = 0; 1856 RETVAL
1759 else 1857
1760 RETVAL = levels[level]; 1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1761 OUTPUT: RETVAL 1863 RETVAL
1762 1864
1763SV * 1865void
1764resistance_to_string (int atnr) 1866coin_names ()
1765 CODE: 1867 PPCODE:
1766 if (atnr >= 0 && atnr < NROFATTACKS) 1868 EXTEND (SP, NUM_COINS);
1767 RETVAL = newSVpv (resist_plus[atnr], 0); 1869 for (int i = 0; i < NUM_COINS; ++i)
1768 else 1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1769 XSRETURN_UNDEF; 1871
1770 OUTPUT: RETVAL 1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1771 1878
1772bool 1879bool
1773load_resource_file (octet_string filename) 1880load_resource_file_ (octet_string filename)
1774 1881
1775bool 1882void
1776load_archetype_file (octet_string filename) 1883fix_weight ()
1777
1778bool
1779load_treasure_file (octet_string filename)
1780 1884
1781MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1782 1886
1783int 1887int
1784valid (SV *obj) 1888valid (SV *obj)
1785 CODE: 1889 CODE:
1786 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1787 OUTPUT: 1891 OUTPUT:
1788 RETVAL 1892 RETVAL
1789 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1790void 1899void
1791debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1792 CODE: 1901 CODE:
1793 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1794 if (on) 1903 if (on)
1795 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1796 1905
1797int mortals_size () 1906int mortals_size ()
1798 CODE: 1907 CODE:
1799 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1800 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1802#object *mortals (U32 index) 1911#object *mortals (U32 index)
1803# CODE: 1912# CODE:
1804# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1805# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1806 1915
1807INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1808 1917
1809MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1810 1919
1811int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1812 CODE: 1921 CODE:
1816 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1817 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1818 1927
1819MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1820 1929
1821INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1822 1931
1823int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1824 CODE: 1933 CODE:
1825 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1826 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1848object *actives (U32 index) 1957object *actives (U32 index)
1849 CODE: 1958 CODE:
1850 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1851 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1852 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_name (U32 slot)
1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
1971 slot_nonuse_name = 2
1972 CODE:
1973{
1974 if (slot >= NUM_BODY_LOCATIONS)
1975 croak ("body slot index out of range");
1976
1977 switch (ix)
1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
1980 case 1: RETVAL = body_locations[slot].use_name ; break;
1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1982 }
1983}
1984 OUTPUT:
1985 RETVAL
1986
1853# missing properties 1987# missing properties
1854 1988
1855object *head (object *op) 1989object *head (object *op)
1856 PROTOTYPE: $ 1990 PROTOTYPE: $
1857 CODE: 1991 CODE:
1858 RETVAL = op->head_ (); 1992 RETVAL = op->head_ ();
1859 OUTPUT: RETVAL
1860
1861int is_head (object *op)
1862 PROTOTYPE: $
1863 CODE:
1864 RETVAL = op->head_ () == op;
1865 OUTPUT: RETVAL 1993 OUTPUT: RETVAL
1866 1994
1867void 1995void
1868inv (object *obj) 1996inv (object *obj)
1869 PROTOTYPE: $ 1997 PROTOTYPE: $
1870 PPCODE: 1998 PPCODE:
1871{ 1999{
1872 object *o;
1873 for (o = obj->inv; o; o = o->below) 2000 for (object *o = obj->inv; o; o = o->below)
1874 XPUSHs (sv_2mortal (to_sv (o))); 2001 XPUSHs (sv_2mortal (to_sv (o)));
1875} 2002}
1876 2003
1877void 2004void
1878set_animation (object *op, int idx) 2005set_animation (object *op, int idx)
1883num_animations (object *op) 2010num_animations (object *op)
1884 CODE: 2011 CODE:
1885 RETVAL = NUM_ANIMATIONS (op); 2012 RETVAL = NUM_ANIMATIONS (op);
1886 OUTPUT: RETVAL 2013 OUTPUT: RETVAL
1887 2014
2015int slot_info (object *op, UV slot, int value = 0)
2016 ALIAS:
2017 slot_used = 1
2018 CODE:
2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
2022
2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2024
2025 if (items > 2)
2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
2031 OUTPUT:
2032 RETVAL
2033
1888object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
1889 2035
1890object *find_marked_object (object *op)
1891
1892int need_identify (object *obj);
1893
1894int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1895 2037
1896int move_player (object *op, int dir) 2038int move (object *op, int dir, object *originator = op)
1897 CODE: 2039 CODE:
1898 RETVAL = move_player (op, dir); 2040 RETVAL = op->move (dir, originator);
1899 OUTPUT: 2041 OUTPUT:
1900 RETVAL 2042 RETVAL
1901 2043
1902int move (object *op, int dir, object *originator = op)
1903 CODE:
1904 RETVAL = move_ob (op, dir, originator);
1905 OUTPUT:
1906 RETVAL
1907
1908void apply (object *applier, object *applied, int flags = 0)
1909 CODE:
1910 manual_apply (applied, applier, flags);
1911
1912void apply_below (object *op) 2044void apply_below (object *op)
1913 CODE: 2045 CODE:
1914 player_apply_below (op); 2046 player_apply_below (op);
1915 2047
1916int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1917 2049
1918object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2050int casting_level (object *caster, object *spell)
1919
1920int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1921
1922int cf_object_change_map (object *op, int x, int y, maptile *map)
1923
1924#//TODO
1925object *clone_ (object *op, int recursive = 0)
1926 CODE:
1927 if (recursive)
1928 RETVAL = object_create_clone (op);
1929 else
1930 {
1931 RETVAL = object::create ();
1932 op->copy_to (RETVAL);
1933 }
1934 OUTPUT: RETVAL
1935 2051
1936int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1937 CODE: 2053 CODE:
1938 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1939 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1974 2090
1975void drop (object *who, object *op) 2091void drop (object *who, object *op)
1976 2092
1977void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
1978 2094
1979int cf_object_teleport (object *op, maptile *map, int x, int y)
1980
1981void update_object (object *op, int action) 2095void update_object (object *op, int action)
1982 2096
1983object *cf_create_object_by_name (utf8_string name)
1984
1985void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1986 2098
1987void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
1988 2100
1989int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1990 2102
1991int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
1992 2104
1993void push_button (object *op); 2105void push_button (object *op, object *originator)
1994 2106
1995void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
1996 2108
1997void add_button_link (object *button, maptile *map, int connected); 2109void handle_apply_yield (object *op)
1998 2110
1999void remove_button_link (object *op); 2111int convert_item (object *item, object *converter)
2000 2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2001 2114
2002MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
2003
2004object *cf_insert_ob_in_ob (object *ob, object *where)
2005 2116
2006# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
2007# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2008 2119
2009object *new (utf8_string archetype = 0) 2120object *new (utf8_string archetype = 0)
2010 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
2011 CODE: 2122 CODE:
2012 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
2013 OUTPUT: 2126 OUTPUT:
2014 RETVAL 2127 RETVAL
2015 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
2016object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2017 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
2018 CODE: 2144 CODE:
2019{ 2145{
2020 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2021 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2022}
2023 2147
2024player *contr (object *op) 2148 if (RETVAL->destroyed ())
2025 CODE:
2026 RETVAL = op->contr; 2149 RETVAL = 0;
2150}
2151 OUTPUT:
2027 OUTPUT: RETVAL 2152 RETVAL
2028 2153
2029const_utf8_string get_ob_key_value (object *op, utf8_string key) 2154shstr
2155object::kv_get (shstr key)
2156 CODE:
2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
2159 RETVAL
2030 2160
2031bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2032 2170
2033object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2034 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2035 PREINIT: 2173 PREINIT:
2036 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2038void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
2039 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2040 PPCODE: 2178 PPCODE:
2041{ 2179{
2042 rv_vector rv; 2180 rv_vector rv;
2181
2043 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
2044 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2045 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2046 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2047 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2048 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2049 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2050} 2190}
2051 2191
2052bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2053 CODE: 2193 CODE:
2054 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2058base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
2059 CODE: 2199 CODE:
2060 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
2061 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2062 2202
2063object *decrease_ob_nr (object *op, unsigned long i) 2203# return the tail of an object, excluding itself
2204void
2205tail (object *op)
2206 PPCODE:
2207 while ((op = op->more))
2208 XPUSHs (sv_2mortal (to_sv (op)));
2064 2209
2065MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2066 2211
2067player *player (object *op) 2212player *player (object *op)
2068 CODE: 2213 CODE:
2069 RETVAL = op->contr; 2214 RETVAL = op->contr;
2070 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2071 2216
2072void check_score (object *op) 2217bool move_player (object *op, int dir)
2073 2218
2074void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2075 CODE: 2220 CODE:
2076 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
2077 2222
2078object *cf_player_send_inventory (object *op)
2079
2080octet_string cf_player_get_ip (object *op)
2081 ALIAS: ip = 0
2082
2083object *cf_player_get_marked_item (object *op)
2084 ALIAS: marked_item = 0
2085
2086void cf_player_set_marked_item (object *op, object *ob)
2087
2088partylist *cf_player_get_party (object *op)
2089 ALIAS: party = 0
2090
2091void cf_player_set_party (object *op, partylist *party)
2092
2093void kill_player (object *op) 2223void kill_player (object *op)
2094 2224
2225void esrv_send_item (object *pl, object *item)
2226
2095void esrv_update_item (object *op, int what, object *item) 2227void esrv_update_item (object *pl, int what, object *item)
2096 C_ARGS: what, op, item 2228 C_ARGS: what, pl, item
2097 2229
2098void clear_los (object *op) 2230void esrv_del_item (object *pl, int tag)
2231 C_ARGS: pl->contr, tag
2099 2232
2100int command_summon (object *op, utf8_string params) 2233int command_summon (object *op, utf8_string params)
2101 2234
2102int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
2103 2236
2104 2237
2105MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2106 2239
2107INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2108 2241
2109int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2110 CODE: 2243 CODE:
2111 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2112 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2122 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2123 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2124 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2125 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2126 2259
2127void cf_player_move (player *pl, int dir) 2260# should only be temporary
2261void esrv_new_player (player *pl)
2128 2262
2129void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2263#d# TODO: replace by blocked_los accessor, fix code using this
2130
2131bool 2264bool
2132cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2133 CODE: 2266 CODE:
2134 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2135 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2136 OUTPUT: 2268 OUTPUT:
2137 RETVAL 2269 RETVAL
2138 2270
2139void 2271void
2140send (player *pl, SV *packet) 2272send (player *pl, SV *packet)
2141 CODE: 2273 CODE:
2142{ 2274{
2143 STRLEN len; 2275 STRLEN len;
2144 char *buf = SvPVbyte (packet, len); 2276 char *buf = SvPVbyte (packet, len);
2145 2277
2278 if (len > MAXSOCKBUF)
2279 pl->failmsg ("[packet too long for client]");
2146 if (pl->ns) 2280 else if (pl->ns)
2147 pl->ns->send_packet (buf, len); 2281 pl->ns->send_packet (buf, len);
2148} 2282}
2149
2150int
2151listening (player *pl, int new_value = -1)
2152 CODE:
2153 RETVAL = pl->listening;
2154 if (new_value >= 0)
2155 pl->listening = new_value;
2156 OUTPUT:
2157 RETVAL
2158 2283
2159void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2284void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2160 PROTOTYPE: $;$$$ 2285 PROTOTYPE: $;$$$
2161 PPCODE: 2286 PPCODE:
2162 if (GIMME_V != G_VOID) 2287 if (GIMME_V != G_VOID)
2187 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2312 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2188 OUTPUT: RETVAL 2313 OUTPUT: RETVAL
2189 2314
2190SV *registry (maptile *map) 2315SV *registry (maptile *map)
2191 2316
2317void
2318find_tagged_objects (maptile *map, utf8_string tag = 0)
2319 PPCODE:
2320{
2321 if (!map->spaces)
2322 XSRETURN_EMPTY;
2323
2324 if (tag)
2325 {
2326 shstr_cmp tag_ (tag);
2327
2328 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2329 for (object *op = ms->bot; op; op = op->above)
2330 if (op->tag == tag_)
2331 XPUSHs (sv_2mortal (to_sv (op)));
2332 }
2333 else
2334 {
2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2336 for (object *op = ms->bot; op; op = op->above)
2337 if (op->tag)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2339 }
2340}
2341
2192INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2342INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2343
2344void
2345adjust_daylight ()
2346 CODE:
2347 maptile::adjust_daylight ();
2348
2349int
2350outdoor_darkness (int darkness = 0)
2351 CODE:
2352 RETVAL = maptile::outdoor_darkness;
2353 if (items)
2354 maptile::outdoor_darkness = darkness;
2355 OUTPUT:
2356 RETVAL
2193 2357
2194void 2358void
2195maptile::instantiate () 2359maptile::instantiate ()
2196 2360
2197maptile *new () 2361maptile *new ()
2213 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2214 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2215 } 2379 }
2216 2380
2217void 2381void
2382maptile::gen_quadmap (int x, int y, int z)
2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2218maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2219 CODE: 2388 CODE:
2220{ 2389{
2221 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2222 croak ("maptile::add_underlay: palette must be arrayref"); 2391 croak ("maptile::add_underlay: palette must be arrayref");
2229 for (int x = 0; x < THIS->width; ++x) 2398 for (int x = 0; x < THIS->width; ++x)
2230 for (int y = 0; y < THIS->height; ++y) 2399 for (int y = 0; y < THIS->height; ++y)
2231 { 2400 {
2232 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2401 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2233 if (op->flag [FLAG_IS_FLOOR]) 2402 if (op->flag [FLAG_IS_FLOOR])
2234 goto skip_space; 2403 goto skip;
2235 2404
2236 { 2405 {
2237 int offs = offset + y * stride + x; 2406 int offs = offset + y * stride + x;
2407
2238 if (IN_RANGE_EXC (offs, 0, idxlen)) 2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2239 { 2409 {
2240 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2241 { 2411 {
2242 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2243 ob->flag [FLAG_NO_MAP_SAVE] = true; 2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2244 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2415
2416 if (ob->randomitems && !ob->above)
2417 {
2418 ob->create_treasure (ob->randomitems);
2419
2420 for (object *op = ob->above; op; op = op->above)
2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2422 // TODO: if this is a pickable object, then the item
2423 // will at a bit weird - saving inside the player
2424 // will clear the flag, but when the player drops
2425 // it without logging out, it keeps the flag.
2426 // nobody has reported this, but this can be rather
2427 // annoying on persistent maps.
2428 }
2245 } 2429 }
2246 } 2430 }
2247 } 2431 }
2248
2249 skip_space: ; 2432 skip: ;
2250 } 2433 }
2251} 2434}
2252 2435
2253void 2436void
2254maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2437maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2260 palette = SvRV (palette); 2443 palette = SvRV (palette);
2261 2444
2262 STRLEN idxlen; 2445 STRLEN idxlen;
2263 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2446 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2264 2447
2265 region **regionmap = (region **)malloc ( 2448 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2266 (av_len ((AV *)palette) + 1) * sizeof (region *));
2267 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2449 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2268 2450
2269 for (int i = av_len ((AV *)palette) + 1; i--; ) 2451 for (int i = av_len ((AV *)palette) + 1; i--; )
2270 regionmap [i] = region::find ( 2452 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2271 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2272 2453
2273 for (int y = 0; y < THIS->height; ++y) 2454 for (int y = 0; y < THIS->height; ++y)
2274 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2455 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2275 2456
2276 sfree (THIS->regions, THIS->size ()); 2457 sfree (THIS->regions, THIS->size ());
2277 free (THIS->regionmap); 2458 delete [] THIS->regionmap;
2278 2459
2279 THIS->regions = regions; 2460 THIS->regions = regions;
2280 THIS->regionmap = regionmap; 2461 THIS->regionmap = regionmap;
2281} 2462}
2282 2463
2283void play_sound_map (maptile *map, int x, int y, int sound_num) 2464void
2465maptile::create_region_treasure ()
2466 CODE:
2467 for (int x = 0; x < THIS->width; ++x)
2468 for (int y = 0; y < THIS->height; ++y)
2469 {
2470 region *rgn = THIS->region (x, y);
2471
2472 if (object *op = THIS->at (x, y).top)
2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2475 }
2284 2476
2285int out_of_map (maptile *map, int x, int y) 2477int out_of_map (maptile *map, int x, int y)
2286 2478
2287void 2479void
2288trigger (maptile *map, long connection, bool state = true) 2480find_link (maptile *map, shstr_tmp connection)
2481 PPCODE:
2482 if (oblinkpt *obp = map->find_link (connection))
2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2485
2486void
2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2488 PPCODE:
2489{
2490 mapxy pos (map, x, y);
2491 if (!pos.move (dir).normalise ())
2492 XSRETURN_EMPTY;
2493
2494 EXTEND (SP, 3);
2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2498}
2499
2500mapspace *
2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2502 PROTOTYPE: $$$;$
2289 CODE: 2503 CODE:
2290 activate_connection (map, connection, state);
2291
2292void
2293get_connection (maptile *map, long connection)
2294 PPCODE:
2295 oblinkpt *obp = get_connection_links (map, connection);
2296 if (obp)
2297 for (objectlink *ol = obp->link; ol; ol = ol->next)
2298 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2299
2300object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2301
2302object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2303
2304object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2305 C_ARGS: str, map, nx, ny
2306
2307void
2308get_map_flags (maptile *map, int x, int y)
2309 PPCODE:
2310{ 2504{
2311 maptile *nmap = 0; 2505 mapxy pos (map, x, y);
2312 I16 nx = 0, ny = 0; 2506 if (!pos.move (dir).normalise ())
2313 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2507 XSRETURN_UNDEF;
2314 2508
2315 EXTEND (SP, 4); 2509 RETVAL = &*pos;
2316 PUSHs (sv_2mortal (newSViv (flags)));
2317
2318 if (GIMME_V == G_ARRAY)
2319 {
2320 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2321 PUSHs (sv_2mortal (newSViv (nx)));
2322 PUSHs (sv_2mortal (newSViv (ny)));
2323 }
2324} 2510}
2511 OUTPUT:
2512 RETVAL
2325 2513
2326void 2514void
2327at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2328 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$;$
2329 PPCODE: 2517 PPCODE:
2330{ 2518 mapxy pos (map, x, y);
2331 object *o; 2519 if (pos.move (dir).normalise ())
2332 maptile *nmap = 0; 2520 for (object *o = pos->bot; o; o = o->above)
2333 I16 nx, ny; 2521 XPUSHs (sv_2mortal (to_sv (o)));
2334
2335 get_map_flags (map, &nmap, x, y, &nx, &ny);
2336
2337 if (nmap)
2338 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2339 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2340}
2341 2522
2342SV * 2523SV *
2343bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2344 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2345 ALIAS: 2526 ALIAS:
2346 top_at = 1 2527 top_at = 1
2347 flags_at = 2 2528 flags_at = 2
2348 light_at = 3 2529 light_at = 3
2349 move_block_at = 4 2530 move_block_at = 4
2350 move_slow_at = 5 2531 move_slow_at = 5
2351 move_on_at = 6 2532 move_on_at = 6
2352 move_off_at = 7 2533 move_off_at = 7
2353 INIT:
2354 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2355 CODE: 2534 CODE:
2535{
2536 mapxy pos (map, x, y);
2537 if (!pos.move (dir).normalise ())
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = *pos;
2541
2542 ms.update ();
2543
2356 switch (ix) 2544 switch (ix)
2357 { 2545 {
2358 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2359 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2360 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2361 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2362 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2363 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2364 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2365 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2366 } 2554 }
2555}
2367 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2368
2369void fix_walls (maptile *map, int x, int y)
2370
2371void fix_walls_around (maptile *map, int x, int y)
2372 2557
2373# worst xs function of my life 2558# worst xs function of my life
2374bool 2559bool
2375_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2376 maptile *self,\
2377 utf8_string wallstyle,\
2378 utf8_string wall_name,\
2379 utf8_string floorstyle,\
2380 utf8_string monsterstyle,\
2381 utf8_string treasurestyle,\
2382 utf8_string layoutstyle,\
2383 utf8_string doorstyle,\
2384 utf8_string decorstyle,\
2385 utf8_string origin_map,\
2386 utf8_string final_map,\
2387 utf8_string exitstyle,\
2388 utf8_string this_map,\
2389 utf8_string exit_on_final_map,\
2390 int xsize,\
2391 int ysize,\
2392 int expand2x,\
2393 int layoutoptions1,\
2394 int layoutoptions2,\
2395 int layoutoptions3,\
2396 int symmetry,\
2397 int difficulty,\
2398 int difficulty_given,\
2399 float difficulty_increase,\
2400 int dungeon_level,\
2401 int dungeon_depth,\
2402 int decoroptions,\
2403 int orientation,\
2404 int origin_y,\
2405 int origin_x,\
2406 U32 random_seed,\
2407 val64 total_map_hp,\
2408 int map_layout_style,\
2409 int treasureoptions,\
2410 int symmetry_used,\
2411 region *region,\
2412 utf8_string custom\
2413)
2414 CODE: 2561 CODE:
2415{ 2562{
2416 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2417
2418 assign (rmp.wallstyle , wallstyle);
2419 assign (rmp.wall_name , wall_name);
2420 assign (rmp.floorstyle , floorstyle);
2421 assign (rmp.monsterstyle , monsterstyle);
2422 assign (rmp.treasurestyle , treasurestyle);
2423 assign (rmp.layoutstyle , layoutstyle);
2424 assign (rmp.doorstyle , doorstyle);
2425 assign (rmp.decorstyle , decorstyle);
2426 assign (rmp.exitstyle , exitstyle);
2427 assign (rmp.exit_on_final_map, exit_on_final_map);
2428
2429 rmp.origin_map = origin_map;
2430 rmp.final_map = final_map;
2431 rmp.this_map = this_map;
2432 rmp.xsize = xsize;
2433 rmp.ysize = ysize;
2434 rmp.expand2x = expand2x;
2435 rmp.layoutoptions1 = layoutoptions1;
2436 rmp.layoutoptions2 = layoutoptions2;
2437 rmp.layoutoptions3 = layoutoptions3;
2438 rmp.symmetry = symmetry;
2439 rmp.difficulty = difficulty;
2440 rmp.difficulty_given = difficulty_given;
2441 rmp.difficulty_increase = difficulty_increase;
2442 rmp.dungeon_level = dungeon_level;
2443 rmp.dungeon_depth = dungeon_depth;
2444 rmp.decoroptions = decoroptions;
2445 rmp.orientation = orientation;
2446 rmp.origin_y = origin_y;
2447 rmp.origin_x = origin_x;
2448 rmp.random_seed = random_seed;
2449 rmp.total_map_hp = total_map_hp;
2450 rmp.map_layout_style = map_layout_style;
2451 rmp.treasureoptions = treasureoptions;
2452 rmp.symmetry_used = symmetry_used;
2453 rmp.region = region;
2454 rmp.custom = custom;
2455
2456 RETVAL = self->generate_random_map (&rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2457} 2565}
2458 OUTPUT: 2566 OUTPUT:
2459 RETVAL 2567 RETVAL
2460 2568
2569MODULE = cf PACKAGE = cf::mapspace
2570
2571INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2572
2461MODULE = cf PACKAGE = cf::arch 2573MODULE = cf PACKAGE = cf::arch
2462 2574
2463archetype *find (utf8_string name) 2575int archetypes_size ()
2464 CODE: 2576 CODE:
2465 RETVAL = archetype::find (name); 2577 RETVAL = archetypes.size ();
2466 OUTPUT:
2467 RETVAL
2468
2469archetype *first()
2470 PROTOTYPE:
2471 CODE:
2472 RETVAL = first_archetype;
2473 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2474 2579
2580archetype *archetypes (U32 index)
2581 CODE:
2582 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2583 OUTPUT: RETVAL
2584
2475INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2585INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2476 2586
2477MODULE = cf PACKAGE = cf::party 2587MODULE = cf PACKAGE = cf::party
2478 2588
2479partylist *first () 2589partylist *first ()
2480 PROTOTYPE: 2590 PROTOTYPE:
2481 CODE: 2591 CODE:
2482 RETVAL = get_firstparty (); 2592 RETVAL = get_firstparty ();
2483 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2484 2594
2485INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2595INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2486 2596
2487MODULE = cf PACKAGE = cf::region 2597MODULE = cf PACKAGE = cf::region
2488 2598
2489void 2599void
2490list () 2600list ()
2491 PPCODE: 2601 PPCODE:
2492 for_all_regions (rgn) 2602 for_all_regions (rgn)
2493 XPUSHs (sv_2mortal (to_sv (rgn))); 2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2494 2604
2495region *find (utf8_string name)
2496 PROTOTYPE: $
2497 CODE:
2498 RETVAL = region::find (name);
2499 OUTPUT: RETVAL
2500
2501region *find_fuzzy (utf8_string name)
2502 PROTOTYPE: $
2503 CODE:
2504 RETVAL = region::find_fuzzy (name);
2505 OUTPUT: RETVAL
2506
2507int specificity (region *rgn) 2605int specificity (region *rgn)
2508 CODE: 2606 CODE:
2509 RETVAL = 0; 2607 RETVAL = 0;
2510 while (rgn = rgn->parent) 2608 while (rgn = rgn->parent)
2511 RETVAL++; 2609 RETVAL++;
2512 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2513 2611
2514INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2612INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2515 2613
2516MODULE = cf PACKAGE = cf::living 2614MODULE = cf PACKAGE = cf::living
2517 2615
2518INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2616INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2519 2617
2520MODULE = cf PACKAGE = cf::settings 2618MODULE = cf PACKAGE = cf::settings
2521 2619
2522INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2620INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2523 2621
2524MODULE = cf PACKAGE = cf::client 2622MODULE = cf PACKAGE = cf::client
2525 2623
2526INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2624INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2527 2625
2528int invoke (client *ns, int event, ...) 2626int invoke (client *ns, int event, ...)
2529 CODE: 2627 CODE:
2530 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2628 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2531 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2629 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2540 PPCODE: 2638 PPCODE:
2541 EXTEND (SP, clients.size ()); 2639 EXTEND (SP, clients.size ());
2542 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2640 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2543 PUSHs (sv_2mortal (to_sv (*i))); 2641 PUSHs (sv_2mortal (to_sv (*i)));
2544 2642
2643STRLEN
2644client::inbuf_append (SV *data)
2645 CODE:
2646{
2647 STRLEN len;
2648 char *ptr = SvPVbyte (data, len);
2649
2650 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2651 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2652 THIS->inbuf_len += len;
2653
2654 THIS->inbuf_handle ();
2655
2656 RETVAL = len;
2657}
2658 OUTPUT: RETVAL
2659
2545void 2660void
2546client::send_packet (SV *packet) 2661client::send_packet (SV *packet)
2547 CODE: 2662 CODE:
2548{ 2663{
2549 STRLEN len; 2664 STRLEN len;
2550 char *buf = SvPVbyte (packet, len); 2665 char *buf = SvPVbyte (packet, len);
2551 2666
2667 if (len > MAXSOCKBUF)
2668 {
2669 // ugly
2670 if (THIS->pl)
2671 THIS->pl->failmsg ("[packet too long for client]");
2672 }
2673 else
2552 THIS->send_packet (buf, len); 2674 THIS->send_packet (buf, len);
2553} 2675}
2676
2677faceidx
2678client::need_face (utf8_string name, int pri = 0)
2679 CODE:
2680 RETVAL = face_find (name, 0);
2681 if (RETVAL)
2682 {
2683 THIS->send_face (RETVAL, pri);
2684 THIS->flush_fx ();
2685 }
2686 OUTPUT:
2687 RETVAL
2688
2689int
2690client::fx_want (int idx, int value = -1)
2691 CODE:
2692 if (0 < idx && idx < FT_NUM)
2693 {
2694 RETVAL = THIS->fx_want [idx];
2695 if (items > 2)
2696 THIS->fx_want [idx] = value;
2697 }
2698 else
2699 RETVAL = 0;
2700 OUTPUT:
2701 RETVAL
2702
2703MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2704
2705faceidx sound_find (utf8_string name)
2706
2707void sound_set (utf8_string str, faceidx face)
2708
2709# dire hack
2710void old_sound_index (int idx, faceidx face)
2711 CODE:
2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2713 old_sound_index [idx] = face;
2554 2714
2555MODULE = cf PACKAGE = cf::face PREFIX = face_ 2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2556 2716
2557#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2558 2718
2559faceidx face_find (utf8_string name, faceidx defidx = 0) 2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2560 2720
2561faceidx alloc (utf8_string name) 2721faceidx alloc (utf8_string name)
2562 CODE: 2722 CODE:
2563{ 2723{
2564 do 2724 RETVAL = face_alloc ();
2565 {
2566 RETVAL = faces.size ();
2567 faces.resize (RETVAL + 1);
2568 }
2569 while (!RETVAL); // crude way to leave index 0
2570 2725
2571 faces [RETVAL].name = name; 2726 faces [RETVAL].name = name;
2572 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2573 2728
2574 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2575 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2576} 2732}
2577 OUTPUT: RETVAL 2733 OUTPUT: RETVAL
2578 2734
2579void set (faceidx idx, int visibility, int magicmap) 2735faceidx faces_size ()
2580 CODE: 2736 CODE:
2581 faceinfo *f = face_info (idx); 2737 RETVAL = faces.size ();
2582 assert (f); 2738 OUTPUT: RETVAL
2583 f->visibility = visibility;
2584 f->magicmap = magicmap;
2585 2739
2586void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) 2740void set_type (faceidx idx, int value)
2741 ALIAS:
2742 set_type = 0
2743 set_visibility = 1
2744 set_magicmap = 2
2745 set_smooth = 3
2746 set_smoothlevel = 4
2587 CODE: 2747 CODE:
2588 faceinfo *f = face_info (idx); assert (f); 2748 faceinfo *f = face_info (idx); assert (f);
2589 f->smooth = smooth; 2749 switch (ix)
2590 f->smoothlevel = smoothlevel; 2750 {
2751 case 0: f->type = value; break;
2752 case 1: f->visibility = value; break;
2753 case 2: f->magicmap = value; break;
2754 case 3: f->smooth = value; break;
2755 case 4: f->smoothlevel = value; break;
2756 }
2591 2757
2592void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2593 CODE: 2759 CODE:
2594{ 2760{
2761 faceinfo *f = face_info (idx); assert (f);
2595 facedata *d = face_data (idx, faceset); 2762 facedata *d = f->face + faceset;
2596 assert (d);
2597 sv_to (data, d->data); 2763 sv_to (data, d->data);
2598 STRLEN clen; 2764 STRLEN clen;
2599 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2600 clen = min (CHKSUM_SIZE, clen); 2766 clen = min (CHKSUM_MAXLEN, clen);
2601 2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2602 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2603 { 2771 {
2772 d->chksum_len = clen;
2604 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2605 2774
2606 // invalidate existing client face info 2775 // invalidate existing client face info
2607 for_all_clients (ns) 2776 for_all_clients (ns)
2608 if (ns->faceset == faceset) 2777 if (ns->faceset == faceset)
2611 ns->force_newmap = true; 2780 ns->force_newmap = true;
2612 } 2781 }
2613 } 2782 }
2614} 2783}
2615 2784
2785int get_data_size (faceidx idx, int faceset = 0)
2786 CODE:
2787 facedata *d = face_data (idx, faceset);
2788 if (!d) XSRETURN_UNDEF;
2789 RETVAL = d->data.size ();
2790 OUTPUT:
2791 RETVAL
2792
2793void set_meta (faceidx idx, SV *sv)
2794 CODE:
2795{
2796 faceinfo *f = face_info (idx); assert (f);
2797 SvREFCNT_dec (f->meta_hv);
2798 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2799}
2800
2801SV *get_chksum (faceidx idx, int faceset = 0)
2802 CODE:
2803 facedata *d = face_data (idx, faceset);
2804 if (!d) XSRETURN_UNDEF;
2805 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2806 OUTPUT:
2807 RETVAL
2808
2809int get_type (faceidx idx)
2810 CODE:
2811 faceinfo *f = face_info (idx);
2812 if (!f) XSRETURN_UNDEF;
2813 RETVAL = f->type;
2814 OUTPUT:
2815 RETVAL
2816
2817SV *get_data (faceidx idx, int faceset = 0)
2818 CODE:
2819 facedata *d = face_data (idx, faceset);
2820 if (!d) XSRETURN_UNDEF;
2821 RETVAL = newSVpvn (d->data, d->data.size ());
2822 OUTPUT:
2823 RETVAL
2824
2825SV *get_meta (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2829 RETVAL = newRV_inc ((SV *)f->meta_hv);
2830 OUTPUT:
2831 RETVAL
2832
2616void invalidate (faceidx idx) 2833void invalidate (faceidx idx)
2617 CODE: 2834 CODE:
2618 for_all_clients (ns) 2835 for_all_clients (ns)
2619 { 2836 ns->invalidate_face (idx);
2620 ns->faces_sent [idx] = false;
2621 ns->force_newmap = true;
2622 }
2623 2837
2624void invalidate_all () 2838void invalidate_all ()
2625 CODE: 2839 CODE:
2626 for_all_clients (ns) 2840 for_all_clients (ns)
2627 { 2841 ns->invalidate_all_faces ();
2628 ns->faces_sent.reset ();
2629 ns->force_newmap = true;
2630 }
2631 2842
2632MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2843MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2633 2844
2634#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2845#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2635 2846
2636animidx anim_find (utf8_string name) 2847animidx anim_find (utf8_string name)
2637 CODE: 2848 CODE:
2638 RETVAL = animation::find (name).number; 2849 RETVAL = animation::find (name).number;
2639 OUTPUT: RETVAL 2850 OUTPUT: RETVAL
2640 2851
2641animidx set (utf8_string name, SV *frames, int facings = 1) 2852animidx set (utf8_string name, SV *frames, int facings = 1)
2642 CODE: 2853 CODE:
2643{ 2854{
2644 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2855 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2645 croak ("frames must be an arrayref"); 2856 croak ("frames must be an arrayref");
2646 2857
2647 AV *av = (AV *)SvRV (frames); 2858 AV *av = (AV *)SvRV (frames);
2648 2859
2649 animation *anim = &animation::find (name); 2860 animation *anim = &animation::find (name);
2650 if (anim->number) 2861 if (anim->number)
2651 { 2862 {
2652 anim->resize (av_len (av) + 1); 2863 anim->resize (av_len (av) + 1);
2653 anim->facings = facings; 2864 anim->facings = facings;
2654 } 2865 }
2655 else 2866 else
2656 anim = &animation::create (name, av_len (av) + 1, facings); 2867 anim = &animation::create (name, av_len (av) + 1, facings);
2657 2868
2658 for (int i = 0; i < anim->num_animations; ++i) 2869 for (int i = 0; i < anim->num_animations; ++i)
2659 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2870 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2660} 2871}
2661 OUTPUT: RETVAL 2872 OUTPUT: RETVAL
2662 2873
2663void invalidate_all () 2874void invalidate_all ()
2664 CODE: 2875 CODE:
2665 for_all_clients (ns) 2876 for_all_clients (ns)
2666 ns->anims_sent.reset (); 2877 ns->anims_sent.reset ();
2667 2878
2879MODULE = cf PACKAGE = cf::object::freezer
2880
2881INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2882
2883SV *
2884new (char *klass)
2885 CODE:
2886 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2887 OUTPUT: RETVAL
2888
2889void
2890DESTROY (SV *sv)
2891 CODE:
2892 object_freezer *self;
2893 sv_to (sv, self);
2894 delete self;
2895
2896MODULE = cf PACKAGE = cf::object::thawer
2897
2898INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2899
2900bool
2901errors_are_fatal (bool fatal)
2902 CODE:
2903 RETVAL = object_thawer::errors_are_fatal;
2904 object_thawer::errors_are_fatal = fatal;
2905 OUTPUT:
2906 RETVAL
2907
2908SV *
2909new_from_file (char *klass, octet_string path)
2910 CODE:
2911 object_thawer *f = new object_thawer (path);
2912 if (!*f)
2913 {
2914 delete f;
2915 XSRETURN_UNDEF;
2916 }
2917 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2918 OUTPUT: RETVAL
2919
2920void
2921DESTROY (SV *sv)
2922 CODE:
2923 object_thawer *self;
2924 sv_to (sv, self);
2925 delete self;
2926
2927void
2928extract_tags (object_thawer *self)
2929 PPCODE:
2930 while (self->kw != KW_EOF)
2931 {
2932 PUTBACK;
2933 coroapi::cede_to_tick ();
2934 SPAGAIN;
2935
2936 if (self->kw == KW_tag)
2937 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2938
2939 self->skip ();
2940 }
2941
2942MODULE = cf PACKAGE = cf::layout
2943
2944INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2945

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