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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.257 by root, Sun Sep 30 16:24:31 2007 UTC vs.
Revision 1.414 by root, Tue Oct 30 17:07:50 2012 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
33#include "rmg.h"
38#include "loader.h" 34#include "noise.h"
39#include "../random_maps/random_map.h" 35#include "evthread.h"
40#include <sproto.h> 36#include "sproto.h"
41 37
42#include <unistd.h> 38#include <unistd.h>
43#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
44# include <sys/mman.h> 40# include <sys/mman.h>
45#endif 41#endif
46 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
47#include <EXTERN.h> 51#include <EXTERN.h>
48#include <perl.h> 52#include <perl.h>
49#include <XSUB.h> 53#include <XSUB.h>
50 54
51#include "CoroAPI.h" 55#include "CoroAPI.h"
52#include "perlxsi.c" 56#include "perlxsi.c"
53 57
54extern sint64 *levels; // the experience table
55
56typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
57typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
58 60
59typedef std::string std__string; 61typedef std::string std__string;
60 62
61#if IVSIZE >= 8
62 typedef IV val64;
63# define newSVval64 newSViv
64# define SvVAL64 SvIV
65#else
66 typedef double val64;
67# define newSVval64 newSVnv
68# define SvVAL64 SvNV
69#endif
70
71static PerlInterpreter *perl; 63static PerlInterpreter *perl;
72 64
73tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
74 69
75global gbl_ev; 70global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
78 74
79bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
81 77
82static HV 78static HV
83 *stash_cf, 79 *stash_cf,
84 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
93 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
94static inline SV * 101static SV *
95newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
96{ 103{
97 if (!s) 104 if (!s)
98 return newSV (0); 105 return newSV (0);
99 106
100 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 108 SvUTF8_on (sv);
102 return sv; 109 return sv;
103} 110}
111#endif
104 112
113#ifndef newSVpvn_utf8
105static inline SV * 114static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 116{
108 if (!s) 117 if (!s)
109 return newSV (0); 118 return newSV (0);
110 119
111 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
112 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
113 return sv; 125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
114} 143}
115 144
116// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
117template<class super> 146template<class super>
118static super * 147static super *
152 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
153 hv_clear (self); 182 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
156 185
157 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 187 assert (!this->self);
159 } 188 }
160} 189}
161 190
162void 191void
196attachable::destroy () 225attachable::destroy ()
197{ 226{
198 if (destroyed ()) 227 if (destroyed ())
199 return; 228 return;
200 229
201 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
202 do_destroy (); 231 do_destroy ();
203 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
204} 239}
205 240
206void 241void
207attachable::check_mortals () 242attachable::check_mortals ()
208{ 243{
218 { 253 {
219 static int last_mortalcount; 254 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
221 { 256 {
222 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
224 262
225 if (0) 263 if (0)
226 { 264 {
227 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
229 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
230 } 269 }
231 } 270 }
232 } 271 }
233 272
253 } 292 }
254 else 293 else
255 { 294 {
256 mortals.erase (i); 295 mortals.erase (i);
257 obj->sever_self (); 296 obj->sever_self ();
258 delete obj; 297 obj->do_delete ();
259 } 298 }
260 } 299 }
261} 300}
262 301
263void 302void
280 319
281 attach = src.attach; 320 attach = src.attach;
282 return *this; 321 return *this;
283} 322}
284 323
324#if 0
285template<typename T> 325template<typename T>
286static bool 326static bool
287find_backref (void *ptr, T *obj) 327find_backref (void *ptr, T *obj)
288{ 328{
289 char *s = (char *)obj; 329 char *s = (char *)obj;
297 337
298 return false; 338 return false;
299} 339}
300 340
301// for debugging, find "live" objects containing this ptr 341// for debugging, find "live" objects containing this ptr
302void 342static void
303find_backref (void *ptr) 343find_backref (void *ptr)
304{ 344{
305 for_all_objects (op) 345 for_all_objects (op)
306 if (find_backref (ptr, op)) 346 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 351 fprintf (stderr, "P %p\n", pl);
312 352
313 for_all_clients (ns) 353 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 354 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 355 fprintf (stderr, "C %p\n", ns);
316
317} 356}
357#endif
318 358
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 360
321static SV * 361static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
323{ 363{
324 SV *sv;
325
326 if (!ptr) 364 if (!ptr)
327 return newSV (0); 365 return newSV (0);
328 366
329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
330 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
331} 375}
332 376
333static int 377static int
334attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
335{ 379{
347 return 0; 391 return 0;
348} 392}
349 393
350MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
351 395
352static SV * 396static SV * noinline
353newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
354{ 398{
355 if (!obj) 399 if (!obj)
356 return newSV (0); 400 return newSV (0);
357 401
375 419
376 return sv; 420 return sv;
377 } 421 }
378} 422}
379 423
424#if 0 // unused
380static void 425static void
381clearSVptr (SV *sv) 426clearSVptr (SV *sv)
382{ 427{
383 if (SvROK (sv)) 428 if (SvROK (sv))
384 sv = SvRV (sv); 429 sv = SvRV (sv);
385 430
386 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
388} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
389 450
390static long 451static long
391SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
392{ 453{
393 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
395 456
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 458}
403 459
404static long 460static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
406{ 462{
407 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
408 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
409 else
410 return 0;
411} 466}
412 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
436 550
437inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
439 553
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 556
443inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444{
445 char buf[128];
446 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
447 return newSVpv (buf, 0);
448}
449 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
450inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
451inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
452inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
459inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
461inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
463inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
465inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
466inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
467inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
468inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
469inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
470inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
471inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
472inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
473inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
474inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
475inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
476 608
477//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
478inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
479 611
480template<class T> 612template<class T>
481inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
482 614
483template<int N> 615template<int N>
484inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
485 617
486inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
487inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
488inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
489inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
490 622
491inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
492{ 624{
493 STRLEN len; 625 STRLEN len;
494 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
495 v.assign (data, len); 627 v.assign (data, len);
496} 628}
497 629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
498inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
499{ 639{
500 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
501
502 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
503 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
504} 642}
505 643
506inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
507 645
508static SV * 646static SV *
509newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
510{ 648{
511 SV *sv; 649 SV *sv;
585 va_end (ap); 723 va_end (ap);
586 724
587 return sv; 725 return sv;
588} 726}
589 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
590////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
591 753
592SV * 754static SV *
593registry (attachable *ext) 755registry (attachable *ext)
594{ 756{
595 if (!ext->cb) 757 if (!ext->cb)
596 ext->cb = newAV (); 758 ext->cb = newAV ();
597 759
601///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
602 764
603void 765void
604cfperl_init () 766cfperl_init ()
605{ 767{
768 extern char **environ;
769
606 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
607 perl = perl_alloc (); 771 perl = perl_alloc ();
608 perl_construct (perl); 772 perl_construct (perl);
609 773
610 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
611 775
612 const char *argv[] = { 776 const char *argv[] = {
613 settings.argv [0], 777 settings.argv [0],
614 "-e" 778 "-e0"
615 "use Event; use Coro;" // required for bootstrap
616 "cf->bootstrap;" // required for datadir :*>
617 "unshift @INC, cf::datadir ();"
618 "require cf;"
619 }; 779 };
620 780
621 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
622 || perl_run (perl)) 782 || perl_run (perl))
623 { 783 {
624 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
625 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
626 } 786 }
627 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
628 { 799 {
629 dSP; 800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
630 801 exit (EXIT_FAILURE);
631 PUSHMARK (SP);
632 PUTBACK;
633 call_pv ("cf::init", G_DISCARD | G_VOID);
634 } 802 }
635} 803}
636 804
805void
637void cfperl_main () 806cfperl_main ()
638{ 807{
639 dSP; 808 dSP;
640 809
641 PUSHMARK (SP); 810 PUSHMARK (SP);
642 PUTBACK; 811 PUTBACK;
667# undef def 836# undef def
668}; 837};
669 838
670#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
671 840
672static void 841static void noinline
673gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
674{ 843{
675 // event must be in array 844 // event must be in array
676 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
677 { 846 {
763{ 932{
764 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
765 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
766} 935}
767 936
768void 937static void noinline
769_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
770{ 939{
771 for (int event = 0; event <= AvFILLp (registry); ++event) 940 for (int event = 0; event <= AvFILLp (registry); ++event)
772 { 941 {
773 SV *cbs_ = AvARRAY (registry)[event]; 942 SV *cbs_ = AvARRAY (registry)[event];
783 } 952 }
784 } 953 }
785} 954}
786 955
787// very slow and inefficient way to recalculate the global want bitsets 956// very slow and inefficient way to recalculate the global want bitsets
788void 957static void
789_recalc_want () 958_recalc_want ()
790{ 959{
791 ev_want_event.reset (); 960 ev_want_event.reset ();
792 961
793 _recalc_want (ev_want_event, cb_global); 962 _recalc_want (ev_want_event, cb_global);
866 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
867 } 1036 }
868 1037
869 va_end (ap); 1038 va_end (ap);
870 1039
871 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
872 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
873 1042
874 CALL_END; 1043 CALL_END;
875 1044
876 return count; 1045 return count;
877} 1046}
878 1047
879SV * 1048static SV *
880cfperl_result (int idx) 1049cfperl_result (int idx)
881{ 1050{
882 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
883 if (!av) 1052 if (!av)
884 return &PL_sv_undef; 1053 return &PL_sv_undef;
902 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
903} 1072}
904 1073
905///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
906// various c++ => perl glue functions 1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
907 1095
908void 1096void
909cfperl_emergency_save () 1097cfperl_emergency_save ()
910{ 1098{
911 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
931 CALL_CALL ("ext::books::make_book", G_VOID); 1119 CALL_CALL ("ext::books::make_book", G_VOID);
932 CALL_END; 1120 CALL_END;
933} 1121}
934 1122
935void 1123void
936cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
937{ 1125{
938 CALL_BEGIN (4); 1126 CALL_BEGIN (4);
939 CALL_ARG (ns); 1127 CALL_ARG (ns);
940 CALL_ARG (type); 1128 CALL_ARG (type);
941 CALL_ARG_SV (newSVpv_utf8 (msg)); 1129 CALL_ARG_SV (newSVpv_utf8 (msg));
942 CALL_ARG (color); 1130 CALL_ARG (color);
943 CALL_CALL ("cf::client::send_msg", G_VOID); 1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
944 CALL_END; 1132 CALL_END;
945} 1133}
946 1134
947int 1135int
948cfperl_can_merge (object *ob1, object *ob2) 1136cfperl_can_merge (object *ob1, object *ob2)
950 int can; 1138 int can;
951 1139
952 CALL_BEGIN (2); 1140 CALL_BEGIN (2);
953 CALL_ARG (ob1); 1141 CALL_ARG (ob1);
954 CALL_ARG (ob2); 1142 CALL_ARG (ob2);
955 CALL_CALL ("cf::_can_merge", G_SCALAR); 1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
956 can = count && SvTRUE (TOPs); 1144 can = count && SvTRUE (TOPs);
957 CALL_END; 1145 CALL_END;
958 1146
959 return can; 1147 return can;
960} 1148}
961 1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
962player * 1162player *
963player::find (const char *name) 1163player::find (const_utf8_string name)
964{ 1164{
965 CALL_BEGIN (1); 1165 CALL_BEGIN (1);
966 CALL_ARG (name); 1166 CALL_ARG (name);
967 CALL_CALL ("cf::player::find", G_SCALAR); 1167 CALL_CALL ("cf::player::find", G_SCALAR);
968 1168
969 player *retval; 1169 player *retval = 0;
970
971 if (count)
972 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
973 else
974 retval = 0;
975 1171
976 CALL_END; 1172 CALL_END;
977 1173
978 return retval; 1174 return retval;
979} 1175}
980 1176
981maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
982maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
983{ 1197{
984 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
985 CALL_ARG (path); 1199 CALL_ARG (path);
986 CALL_ARG (origin); 1200 CALL_ARG (origin);
987 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
988 1202
989 maptile *retval; 1203 maptile *retval = 0;
990
991 if (count)
992 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
993 else
994 retval = 0;
995 1205
996 CALL_END; 1206 CALL_END;
997 1207
998 return retval; 1208 return retval;
999} 1209}
1000 1210
1001maptile * 1211maptile *
1002maptile::find_async (const char *path, maptile *origin, bool load) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1003{ 1213{
1004 CALL_BEGIN (3); 1214 CALL_BEGIN (3);
1005 CALL_ARG (path); 1215 CALL_ARG (path);
1006 CALL_ARG (origin); 1216 CALL_ARG (origin);
1007 CALL_ARG (load); 1217 CALL_ARG (load);
1008 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1009 1219
1010 maptile *retval; 1220 maptile *retval = 0;
1011
1012 if (count)
1013 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
1014 else
1015 retval = 0;
1016 1222
1017 CALL_END; 1223 CALL_END;
1018 1224
1019 return retval; 1225 return retval;
1020} 1226}
1023maptile::do_load_sync () 1229maptile::do_load_sync ()
1024{ 1230{
1025 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
1026 CALL_ARG (this); 1232 CALL_ARG (this);
1027 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1028 CALL_END;
1029}
1030
1031void
1032maptile::change_all_map_light (int change)
1033{
1034 CALL_BEGIN (1);
1035 CALL_ARG (change);
1036 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1037 CALL_END; 1234 CALL_END;
1038} 1235}
1039 1236
1040void 1237void
1041object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
1048 CALL_ARG (exit); 1245 CALL_ARG (exit);
1049 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1050 CALL_END; 1247 CALL_END;
1051} 1248}
1052 1249
1053const char * 1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1054object::ref () const 1266object::ref () const
1055{ 1267{
1056 if (type == PLAYER) 1268 if (type == PLAYER)
1057 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1058 else 1270 else
1271 // TODO: should be able to save references within the same map, at least
1059 return 0; 1272 return 0;
1060} 1273}
1061 1274
1062object * 1275object *
1063object::deref (const char *ref) 1276object::deref (const_utf8_string ref)
1064{ 1277{
1065 object *retval = 0; 1278 object *retval = 0;
1066 1279
1067 if (ref) 1280 if (ref)
1068 { 1281 {
1078 1291
1079 return retval; 1292 return retval;
1080} 1293}
1081 1294
1082void 1295void
1083log_backtrace (const char *msg) 1296log_backtrace (const_utf8_string msg)
1084{ 1297{
1085#if HAVE_BACKTRACE 1298#if HAVE_BACKTRACE
1086 void *addr [20]; 1299 void *addr [20];
1087 int size = backtrace (addr, 20); 1300 int size = backtrace (addr, 20);
1088 1301
1093 CALL_CALL ("cf::_log_backtrace", G_VOID); 1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1094 CALL_END; 1307 CALL_END;
1095#endif 1308#endif
1096} 1309}
1097 1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1098///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
1099 1363
1100struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
1101struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
1102 1366
1103int coroapi::cede_counter; 1367void
1104tstamp coroapi::next_cede;
1105
1106void coroapi::do_cede_to_tick () 1368coroapi::do_cede_to_tick ()
1107{ 1369{
1108 cede_counter = 0; 1370 cede_pending = 0;
1109
1110 cede (); 1371 cede ();
1111
1112 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1113 if (next_cede > SvNV (sv_next_tick) - 0.02)
1114 next_cede = SvNV (sv_next_tick);
1115}
1116
1117void coroapi::do_cede_every ()
1118{
1119 cede_counter = 0;
1120
1121 if (coroapi::nready ())
1122 coroapi::cede ();
1123}
1124
1125void coroapi::do_cede_to_tick_every ()
1126{
1127 cede_counter = 0;
1128
1129 cede_to_tick ();
1130} 1372}
1131 1373
1132void 1374void
1133coroapi::wait_for_tick () 1375coroapi::wait_for_tick ()
1134{ 1376{
1143 CALL_BEGIN (0); 1385 CALL_BEGIN (0);
1144 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1145 CALL_END; 1387 CALL_END;
1146} 1388}
1147 1389
1390void
1391iow::poll (int events)
1392{
1393 if (events != this->events)
1394 {
1395 int active = ev_is_active ((ev_io *)this);
1396 if (active) stop ();
1397 ev_io_set ((ev_io *)this, fd, events);
1398 if (active) start ();
1399 }
1400}
1401
1148static void 1402static void
1149iw_dispatch (pe_event *ev)
1150{
1151 iw *w = (iw *)ev->ext_data;
1152 w->call (*w);
1153}
1154
1155void
1156iw::alloc ()
1157{
1158 pe = GEventAPI->new_idle (0, 0);
1159
1160 WaREENTRANT_off (pe);
1161 pe->base.callback = (void *)iw_dispatch;
1162 pe->base.ext_data = (void *)this;
1163}
1164
1165static void iow_dispatch (pe_event *ev)
1166{
1167 iow *w = (iow *)ev->ext_data;
1168 w->call (*w, ((pe_ioevent *)ev)->got);
1169}
1170
1171void
1172iow::alloc ()
1173{
1174 pe = GEventAPI->new_io (0, 0);
1175
1176 WaREENTRANT_off (pe);
1177 pe->base.callback = (void *)iow_dispatch;
1178 pe->base.ext_data = (void *)this;
1179
1180 pe->fd = -1;
1181 pe->poll = 0;
1182}
1183
1184void
1185iow::fd (int fd)
1186{
1187 pe->fd = fd;
1188}
1189
1190int
1191iow::poll ()
1192{
1193 return pe->poll;
1194}
1195
1196void
1197iow::poll (int events)
1198{
1199 if (pe->poll != events)
1200 {
1201 if (pe->poll) stop ();
1202 pe->poll = events;
1203 if (pe->poll) start ();
1204 }
1205}
1206
1207void
1208_connect_to_perl () 1403_connect_to_perl_1 ()
1209{ 1404{
1210 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
1211 1406
1212 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1213 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1214 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1215 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1216 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1217 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1218 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1219 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1220 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1221 1419
1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1222 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1223 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1224 1425
1225 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1226 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1227 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1228 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1229 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1230 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1231 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1232} 1433}
1233 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1234MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1235 1446
1236BOOT: 1447BOOT:
1237{ 1448{
1238 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1239 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1240 1451
1241 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1242 1453
1243 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1244 1455
1245 //{ 1456 //{
1246 // require_pv ("Time::HiRes"); 1457 // require_pv ("Time::HiRes");
1254 static const struct { 1465 static const struct {
1255 const char *name; 1466 const char *name;
1256 IV iv; 1467 IV iv;
1257 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1258# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1259 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1470# include "const_iv.h"
1260 const_iv (logBacktrace) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1261 1472# include "attackinc.h"
1262 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1263 1480
1264 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1265 1482
1266 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1267 1484 const_iv (MAXSOCKBUF)
1268 const_iv (NUM_BODY_LOCATIONS)
1269 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1270 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1271 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1272 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1273 const_iv (body_wrist) const_iv (body_waist)
1274
1275 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1276 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1277 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1278 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1279 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1280 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1281 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1282 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1283 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1284 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1285 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1286 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1287 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1288 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1289 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1290 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1291 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1292 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1293 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1294 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1295 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1296 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1297 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1298 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1299 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1300 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1301 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1302 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1303
1304 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1305
1306 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1307 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1308
1309 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1310 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1311 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1312 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1313 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1314 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1315 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1316
1317 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1318 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1319 const_iv (WEAP_BLUD)
1320
1321 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1322 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1323 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1324 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1325 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1326 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1327 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1328 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1329 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1330 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1331 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1332 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1333 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1334 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1335 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1336 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1337 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1338 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1347
1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1354 1485
1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1357 1488
1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1359
1360 const_iv (SP_RAISE_DEAD)
1361 const_iv (SP_RUNE)
1362 const_iv (SP_MAKE_MARK)
1363 const_iv (SP_BOLT)
1364 const_iv (SP_BULLET)
1365 const_iv (SP_EXPLOSION)
1366 const_iv (SP_CONE)
1367 const_iv (SP_BOMB)
1368 const_iv (SP_WONDER)
1369 const_iv (SP_SMITE)
1370 const_iv (SP_MAGIC_MISSILE)
1371 const_iv (SP_SUMMON_GOLEM)
1372 const_iv (SP_DIMENSION_DOOR)
1373 const_iv (SP_MAGIC_MAPPING)
1374 const_iv (SP_MAGIC_WALL)
1375 const_iv (SP_DESTRUCTION)
1376 const_iv (SP_PERCEIVE_SELF)
1377 const_iv (SP_WORD_OF_RECALL)
1378 const_iv (SP_INVISIBLE)
1379 const_iv (SP_PROBE)
1380 const_iv (SP_HEALING)
1381 const_iv (SP_CREATE_FOOD)
1382 const_iv (SP_EARTH_TO_DUST)
1383 const_iv (SP_CHANGE_ABILITY)
1384 const_iv (SP_BLESS)
1385 const_iv (SP_CURSE)
1386 const_iv (SP_SUMMON_MONSTER)
1387 const_iv (SP_CHARGING)
1388 const_iv (SP_POLYMORPH)
1389 const_iv (SP_ALCHEMY)
1390 const_iv (SP_REMOVE_CURSE)
1391 const_iv (SP_IDENTIFY)
1392 const_iv (SP_DETECTION)
1393 const_iv (SP_MOOD_CHANGE)
1394 const_iv (SP_MOVING_BALL)
1395 const_iv (SP_SWARM)
1396 const_iv (SP_CHANGE_MANA)
1397 const_iv (SP_DISPEL_RUNE)
1398 const_iv (SP_CREATE_MISSILE)
1399 const_iv (SP_CONSECRATE)
1400 const_iv (SP_ANIMATE_WEAPON)
1401 const_iv (SP_LIGHT)
1402 const_iv (SP_CHANGE_MAP_LIGHT)
1403 const_iv (SP_FAERY_FIRE)
1404 const_iv (SP_CAUSE_DISEASE)
1405 const_iv (SP_AURA)
1406 const_iv (SP_TOWN_PORTAL)
1407 const_iv (SP_PARTY_SPELL)
1408 1490
1409 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1411 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1412 1494
1413 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1414
1415 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1416 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1417 1497
1418 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1419
1420 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1421 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1422
1423 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1424 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1425
1426 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1427
1428 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1429 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1430 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1431 const_iv (M_ICE) const_iv (M_SPECIAL)
1432 1499
1433 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1434 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1435 1502
1436 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1437 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1438 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1439 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1440 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1441 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1442 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1443 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1444 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1445 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1446 const_iv (SK_POISON_NAIL)
1447
1448 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1449 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1450 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1451 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1452 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1453 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1454
1455 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1456
1457 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1458 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1460 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1461 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1462 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1463 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1464
1465 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1466
1467 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1468 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1469 1505
1470 const_iv (VERSION_CS) const_iv (VERSION_SC)
1471
1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1473 1507
1474 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1475
1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1480 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1484 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1485
1486 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1487 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1488
1489 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1490 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1491 const_iv (GT_MINIMAL)
1492
1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1494 const_iv (FT_RSRC) const_iv (FT_NUM)
1495 }; 1509 };
1496 1510
1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 1513
1500 static const struct { 1514 static const struct {
1501 const char *name; 1515 const char *name;
1502 int skip; 1516 int skip;
1508# undef def 1522# undef def
1509 }; 1523 };
1510 1524
1511 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1512 1526
1513 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1514 { 1528 {
1515 AV *event = newAV (); 1529 AV *event = newAV ();
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1534 }
1521}
1522 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1523void _connect_to_perl () 1556void _connect_to_perl_1 ()
1557
1558void _connect_to_perl_2 ()
1524 1559
1525void _recalc_want () 1560void _recalc_want ()
1526 1561
1562# not used by default anymore
1527void _global_reattach () 1563void _global_reattach ()
1528 CODE: 1564 CODE:
1529{ 1565{
1530 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1531 for_all_clients (ns) 1567 for_all_clients (ns)
1533 1569
1534 for_all_objects (op) 1570 for_all_objects (op)
1535 op->reattach (); 1571 op->reattach ();
1536} 1572}
1537 1573
1538# support function for map-world.ext 1574void init_anim ()
1539void _quantise (SV *data_sv, SV *plt_sv)
1540 CODE:
1541{
1542 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1543 croak ("_quantise called with invalid agruments");
1544 1575
1545 plt_sv = SvRV (plt_sv); 1576void init_globals ()
1546 SV **plt = AvARRAY (plt_sv);
1547 int plt_count = AvFILL (plt_sv) + 1;
1548 1577
1549 STRLEN len; 1578void init_attackmess ()
1550 char *data = SvPVbyte (data_sv, len);
1551 char *dst = data;
1552 1579
1553 while (len >= 3) 1580void init_dynamic ()
1554 {
1555 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1556 {
1557 char *val = SvPVX (*val_sv);
1558 1581
1559 if (val [0] == data [0] 1582void load_settings ()
1560 && val [1] == data [1]
1561 && val [2] == data [2])
1562 {
1563 *dst++ = val [3];
1564 goto next;
1565 }
1566 }
1567 1583
1568 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1584void reload_exp_table ()
1569 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1570 dst - SvPVX (data_sv), len);
1571 1585
1572 next: 1586void reload_materials ()
1573 data += 3;
1574 len -= 3;
1575 }
1576 1587
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1588void init_uuid ()
1578} 1589 CODE:
1590 UUID::init ();
1579 1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1580void _post_tick () 1600void cede_to_tick ()
1581 CODE: 1601 CODE:
1582 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1602 coroapi::cede_to_tick ();
1583 1603
1584NV till_cede () 1604NV till_tick ()
1585 CODE: 1605 CODE:
1586 RETVAL = coroapi::next_cede - now (); 1606 RETVAL = SvNVX (sv_next_tick) - now ();
1587 OUTPUT: 1607 OUTPUT:
1588 RETVAL 1608 RETVAL
1589 1609
1590NV till_tick () 1610int tick_inhibit ()
1591 CODE: 1611 CODE:
1592 RETVAL = SvNV (sv_next_tick) - now (); 1612 RETVAL = tick_inhibit;
1593 OUTPUT: 1613 OUTPUT:
1594 RETVAL 1614 RETVAL
1595 1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1596NV floor (NV x) 1651NV floor (NV x)
1597 1652
1598NV ceil (NV x) 1653NV ceil (NV x)
1599 1654
1600NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1601 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1602 switch (items) 1661 switch (items)
1603 { 1662 {
1604 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1605 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1606 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1607 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1608 } 1667 }
1668}
1609 OUTPUT: 1669 OUTPUT:
1610 RETVAL 1670 RETVAL
1611 1671
1612NV clamp (NV value, NV min_value, NV max_value) 1672NV clamp (NV value, NV min_value, NV max_value)
1613 CODE: 1673 CODE:
1619 CODE: 1679 CODE:
1620 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1621 OUTPUT: 1681 OUTPUT:
1622 RETVAL 1682 RETVAL
1623 1683
1624void cede_to_tick () 1684const char *ordinal (int i)
1625 CODE:
1626 coroapi::cede_to_tick ();
1627 1685
1628void server_tick () 1686void weaken (...)
1629 CODE: 1687 PROTOTYPE: @
1630 NOW = now (); 1688 CODE:
1631 runtime = SvNVx (sv_runtime); 1689 while (items > 0)
1632 server_tick (); 1690 sv_rvweaken (ST (--items));
1633 1691
1634void 1692void log_suspend ()
1693
1694void log_resume ()
1695
1635log_backtrace (utf8_string msg) 1696void log_backtrace (utf8_string msg)
1636 1697
1637void
1638LOG (int flags, utf8_string msg) 1698void LOG (int flags, utf8_string msg)
1639 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1640 C_ARGS: flags, "%s", msg 1700 C_ARGS: flags, "%s", msg
1641 1701
1642octet_string path_combine (octet_string base, octet_string path) 1702octet_string path_combine (octet_string base, octet_string path)
1643 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1676 1736
1677void abort () 1737void abort ()
1678 1738
1679void reset_signals () 1739void reset_signals ()
1680 1740
1681void fork_abort (octet_string cause = "cf::fork_abort") 1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1682 1742
1683void cleanup (octet_string cause, bool make_core = false) 1743void cleanup (const_octet_string cause, bool make_core = false)
1684 1744
1685void emergency_save () 1745void emergency_save ()
1686 1746
1687void _exit (int status = EXIT_SUCCESS) 1747void _exit (int status = EXIT_SUCCESS)
1688 1748
1689UV sv_2watcher (SV *w) 1749#if _POSIX_MEMLOCK
1750
1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1760
1761int munlockall ()
1762
1763#endif
1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1690 CODE: 1770 PPCODE:
1691 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1794int find_animation (utf8_string text)
1795 PROTOTYPE: $
1796
1797int random_roll (int min, int max, object *op, int goodbad);
1798
1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1800
1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1807 CODE:
1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1809 ? newSVpv (attacktype_name [atnr], 0)
1810 : &PL_sv_undef;
1811 OUTPUT: RETVAL
1812
1813SV *
1814attacktype_desc (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1825 ? newSVpv (resist_plus [atnr], 0)
1826 : &PL_sv_undef;
1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1835 OUTPUT: RETVAL
1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1692 OUTPUT: 1841 OUTPUT:
1693 RETVAL 1842 RETVAL
1694 1843
1695#if _POSIX_MEMLOCK 1844UUID
1696 1845uuid_gen ()
1697int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1846 CODE:
1698 1847 RETVAL = UUID::gen ();
1699int munlockall () 1848 OUTPUT:
1700
1701#endif
1702
1703int find_animation (utf8_string text)
1704 PROTOTYPE: $
1705
1706int random_roll (int min, int max, object *op, int goodbad);
1707
1708const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1709
1710int
1711exp_to_level (val64 exp)
1712 CODE:
1713{
1714 int i = 0;
1715
1716 RETVAL = settings.max_level;
1717
1718 for (i = 1; i <= settings.max_level; i++)
1719 {
1720 if (levels[i] > exp)
1721 {
1722 RETVAL = i - 1;
1723 break;
1724 }
1725 }
1726}
1727 OUTPUT: RETVAL 1849 RETVAL
1728 1850
1729val64 1851val64
1730level_to_min_exp (int level) 1852uuid_seq (UUID uuid)
1731 CODE: 1853 CODE:
1732 if (level > settings.max_level) 1854 RETVAL = uuid.seq;
1733 RETVAL = levels[settings.max_level]; 1855 OUTPUT:
1734 else if (level < 1)
1735 RETVAL = 0; 1856 RETVAL
1736 else 1857
1737 RETVAL = levels[level]; 1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1738 OUTPUT: RETVAL 1863 RETVAL
1739 1864
1740SV * 1865void
1741resistance_to_string (int atnr) 1866coin_names ()
1742 CODE: 1867 PPCODE:
1743 if (atnr >= 0 && atnr < NROFATTACKS) 1868 EXTEND (SP, NUM_COINS);
1744 RETVAL = newSVpv (resist_plus[atnr], 0); 1869 for (int i = 0; i < NUM_COINS; ++i)
1745 else 1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1746 XSRETURN_UNDEF; 1871
1747 OUTPUT: RETVAL 1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1748 1878
1749bool 1879bool
1750load_resource_file (octet_string filename) 1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1751 1884
1752MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1753 1886
1754int 1887int
1755valid (SV *obj) 1888valid (SV *obj)
1756 CODE: 1889 CODE:
1757 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1758 OUTPUT: 1891 OUTPUT:
1759 RETVAL 1892 RETVAL
1760 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1761void 1899void
1762debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1763 CODE: 1901 CODE:
1764 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1765 if (on) 1903 if (on)
1766 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1767 1905
1768int mortals_size () 1906int mortals_size ()
1769 CODE: 1907 CODE:
1770 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1771 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1773#object *mortals (U32 index) 1911#object *mortals (U32 index)
1774# CODE: 1912# CODE:
1775# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1776# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1777 1915
1778INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1779 1917
1780MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1781 1919
1782int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1783 CODE: 1921 CODE:
1787 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1788 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1789 1927
1790MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1791 1929
1792INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1793 1931
1794int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1795 CODE: 1933 CODE:
1796 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1797 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1819object *actives (U32 index) 1957object *actives (U32 index)
1820 CODE: 1958 CODE:
1821 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1822 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1823 1961
1824const char *slot_use_name (U32 slot) 1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_name (U32 slot)
1825 ALIAS: 1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
1826 slot_nonuse_name = 1 1971 slot_nonuse_name = 2
1827 CODE: 1972 CODE:
1828{ 1973{
1829 if (slot >= NUM_BODY_LOCATIONS) 1974 if (slot >= NUM_BODY_LOCATIONS)
1830 croak ("body slot index out of range"); 1975 croak ("body slot index out of range");
1831 1976
1832 switch (ix) 1977 switch (ix)
1833 { 1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
1834 case 0: RETVAL = body_locations[slot].use_name; break; 1980 case 1: RETVAL = body_locations[slot].use_name ; break;
1835 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1836 } 1982 }
1837} 1983}
1838 OUTPUT: 1984 OUTPUT:
1839 RETVAL 1985 RETVAL
1840 1986
1885 OUTPUT: 2031 OUTPUT:
1886 RETVAL 2032 RETVAL
1887 2033
1888object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
1889 2035
1890object *find_marked_object (object *op)
1891
1892int need_identify (object *obj);
1893
1894int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1895 2037
1896int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
1897 CODE: 2039 CODE:
1898 RETVAL = move_ob (op, dir, originator); 2040 RETVAL = op->move (dir, originator);
1899 OUTPUT: 2041 OUTPUT:
1900 RETVAL 2042 RETVAL
1901 2043
1902void apply (object *applier, object *applied, int flags = 0)
1903 CODE:
1904 manual_apply (applied, applier, flags);
1905
1906void apply_below (object *op) 2044void apply_below (object *op)
1907 CODE: 2045 CODE:
1908 player_apply_below (op); 2046 player_apply_below (op);
1909 2047
1910int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1911 2049
1912#//TODO 2050int casting_level (object *caster, object *spell)
1913object *clone_ (object *op, int recursive = 0)
1914 CODE:
1915 if (recursive)
1916 RETVAL = object_create_clone (op);
1917 else
1918 {
1919 RETVAL = object::create ();
1920 op->copy_to (RETVAL);
1921 }
1922 OUTPUT: RETVAL
1923 2051
1924int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1925 CODE: 2053 CODE:
1926 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1927 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1964 2092
1965void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
1966 2094
1967void update_object (object *op, int action) 2095void update_object (object *op, int action)
1968 2096
1969void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1970 2098
1971void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
1972 2100
1973int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1974 2102
1975int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
1976 2104
1977void push_button (object *op); 2105void push_button (object *op, object *originator)
1978 2106
1979void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
1980 2108
1981void add_button_link (object *button, maptile *map, int connected);
1982
1983void remove_button_link (object *op);
1984
1985void handle_apply_yield (object *op); 2109void handle_apply_yield (object *op)
1986 2110
2111int convert_item (object *item, object *converter)
2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1987 2114
1988MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
1989 2116
1990# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
1991# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1992 2119
1993object *new (utf8_string archetype = 0) 2120object *new (utf8_string archetype = 0)
1994 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
1995 CODE: 2122 CODE:
1996 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
1997 OUTPUT: 2126 OUTPUT:
1998 RETVAL 2127 RETVAL
1999 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2000object *find_object (U32 tag) 2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2001 2140
2002# TODO: nuke 2141# TODO: nuke
2003object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2004 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
2005 CODE: 2144 CODE:
2006{ 2145{
2007 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2008}
2009 2147
2010const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148 if (RETVAL->destroyed ())
2149 RETVAL = 0;
2150}
2151 OUTPUT:
2152 RETVAL
2011 2153
2012bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2154shstr
2155object::kv_get (shstr key)
2156 CODE:
2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
2159 RETVAL
2160
2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2013 2170
2014object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2015 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2016 PREINIT: 2173 PREINIT:
2017 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2019void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
2020 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2021 PPCODE: 2178 PPCODE:
2022{ 2179{
2023 rv_vector rv; 2180 rv_vector rv;
2181
2024 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
2025 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2026 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2027 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2028 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2029 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2030 PUSHs (to_sv (rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2031} 2190}
2032 2191
2033bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2034 CODE: 2193 CODE:
2035 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2039base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
2040 CODE: 2199 CODE:
2041 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
2042 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2043 2202
2044object *decrease_ob_nr (object *op, unsigned long i)
2045
2046# return the tail of an object, excluding itself 2203# return the tail of an object, excluding itself
2047void 2204void
2048tail (object *op) 2205tail (object *op)
2049 PPCODE: 2206 PPCODE:
2050 while ((op = op->more)) 2207 while ((op = op->more))
2057 RETVAL = op->contr; 2214 RETVAL = op->contr;
2058 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2059 2216
2060bool move_player (object *op, int dir) 2217bool move_player (object *op, int dir)
2061 2218
2062void check_score (object *op)
2063
2064void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2065 CODE: 2220 CODE:
2066 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
2067 2222
2068void kill_player (object *op) 2223void kill_player (object *op)
2080int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
2081 2236
2082 2237
2083MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2084 2239
2085INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2086 2241
2087int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2088 CODE: 2243 CODE:
2089 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2090 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2100 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2101 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2102 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2103 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2104 2259
2105void clear_los (player *pl) 2260# should only be temporary
2261void esrv_new_player (player *pl)
2106 2262
2263#d# TODO: replace by blocked_los accessor, fix code using this
2107bool 2264bool
2108cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2109 CODE: 2266 CODE:
2110 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2111 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2112 OUTPUT: 2268 OUTPUT:
2113 RETVAL 2269 RETVAL
2114 2270
2115void 2271void
2116send (player *pl, SV *packet) 2272send (player *pl, SV *packet)
2117 CODE: 2273 CODE:
2118{ 2274{
2119 STRLEN len; 2275 STRLEN len;
2120 char *buf = SvPVbyte (packet, len); 2276 char *buf = SvPVbyte (packet, len);
2121 2277
2278 if (len > MAXSOCKBUF)
2279 pl->failmsg ("[packet too long for client]");
2122 if (pl->ns) 2280 else if (pl->ns)
2123 pl->ns->send_packet (buf, len); 2281 pl->ns->send_packet (buf, len);
2124} 2282}
2125
2126int
2127listening (player *pl, int new_value = -1)
2128 CODE:
2129 RETVAL = pl->listening;
2130 if (new_value >= 0)
2131 pl->listening = new_value;
2132 OUTPUT:
2133 RETVAL
2134 2283
2135void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2284void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2136 PROTOTYPE: $;$$$ 2285 PROTOTYPE: $;$$$
2137 PPCODE: 2286 PPCODE:
2138 if (GIMME_V != G_VOID) 2287 if (GIMME_V != G_VOID)
2188 if (op->tag) 2337 if (op->tag)
2189 XPUSHs (sv_2mortal (to_sv (op))); 2338 XPUSHs (sv_2mortal (to_sv (op)));
2190 } 2339 }
2191} 2340}
2192 2341
2193INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2342INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2343
2344void
2345adjust_daylight ()
2346 CODE:
2347 maptile::adjust_daylight ();
2348
2349int
2350outdoor_darkness (int darkness = 0)
2351 CODE:
2352 RETVAL = maptile::outdoor_darkness;
2353 if (items)
2354 maptile::outdoor_darkness = darkness;
2355 OUTPUT:
2356 RETVAL
2194 2357
2195void 2358void
2196maptile::instantiate () 2359maptile::instantiate ()
2197 2360
2198maptile *new () 2361maptile *new ()
2214 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2215 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2216 } 2379 }
2217 2380
2218void 2381void
2382maptile::gen_quadmap (int x, int y, int z)
2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2219maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2220 CODE: 2388 CODE:
2221{ 2389{
2222 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2223 croak ("maptile::add_underlay: palette must be arrayref"); 2391 croak ("maptile::add_underlay: palette must be arrayref");
2230 for (int x = 0; x < THIS->width; ++x) 2398 for (int x = 0; x < THIS->width; ++x)
2231 for (int y = 0; y < THIS->height; ++y) 2399 for (int y = 0; y < THIS->height; ++y)
2232 { 2400 {
2233 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2401 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2234 if (op->flag [FLAG_IS_FLOOR]) 2402 if (op->flag [FLAG_IS_FLOOR])
2235 goto skip_space; 2403 goto skip;
2236 2404
2237 { 2405 {
2238 int offs = offset + y * stride + x; 2406 int offs = offset + y * stride + x;
2407
2239 if (IN_RANGE_EXC (offs, 0, idxlen)) 2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2240 { 2409 {
2241 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2242 { 2411 {
2243 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2244 ob->flag [FLAG_NO_MAP_SAVE] = true; 2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2245 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2246 2415
2247 if (ob->randomitems) 2416 if (ob->randomitems && !ob->above)
2248 { 2417 {
2249 if (!ob->above)
2250 {
2251 ob->create_treasure (ob->randomitems); 2418 ob->create_treasure (ob->randomitems);
2252 2419
2253 for (object *op = ob->above; op; op = op->above) 2420 for (object *op = ob->above; op; op = op->above)
2254 op->flag [FLAG_NO_MAP_SAVE] = true; 2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2255 } 2422 // TODO: if this is a pickable object, then the item
2256 2423 // will at a bit weird - saving inside the player
2257 ob->randomitems = 0; 2424 // will clear the flag, but when the player drops
2425 // it without logging out, it keeps the flag.
2426 // nobody has reported this, but this can be rather
2427 // annoying on persistent maps.
2258 } 2428 }
2259 } 2429 }
2260 } 2430 }
2261 } 2431 }
2262
2263 skip_space: ; 2432 skip: ;
2264 } 2433 }
2265} 2434}
2266 2435
2267void 2436void
2268maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2437maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2278 2447
2279 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2448 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2280 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2449 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2281 2450
2282 for (int i = av_len ((AV *)palette) + 1; i--; ) 2451 for (int i = av_len ((AV *)palette) + 1; i--; )
2283 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2452 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2284 2453
2285 for (int y = 0; y < THIS->height; ++y) 2454 for (int y = 0; y < THIS->height; ++y)
2286 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2455 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2287 2456
2288 sfree (THIS->regions, THIS->size ()); 2457 sfree (THIS->regions, THIS->size ());
2293} 2462}
2294 2463
2295void 2464void
2296maptile::create_region_treasure () 2465maptile::create_region_treasure ()
2297 CODE: 2466 CODE:
2298{
2299 object *op = object::create ();
2300 op->type = FLOOR;
2301 op->map = THIS;
2302
2303 for (int x = 0; x < THIS->width; ++x) 2467 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2468 for (int y = 0; y < THIS->height; ++y)
2305 { 2469 {
2306 region *rgn = THIS->region (x, y); 2470 region *rgn = THIS->region (x, y);
2307 2471
2308 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2472 if (object *op = THIS->at (x, y).top)
2309 if (rgn->treasure && rndm () < rgn->treasure_density) 2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2310 {
2311 op->x = x;
2312 op->y = y;
2313 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2314 }
2315 } 2475 }
2316 2476
2317 op->destroy ();
2318}
2319
2320int out_of_map (maptile *map, int x, int y) 2477int out_of_map (maptile *map, int x, int y)
2321 2478
2322void 2479void
2323trigger (maptile *map, long connection, bool state = true) 2480find_link (maptile *map, shstr_tmp connection)
2324 CODE:
2325 activate_connection (map, connection, state);
2326
2327void
2328get_connection (maptile *map, long connection)
2329 PPCODE: 2481 PPCODE:
2330 oblinkpt *obp = get_connection_links (map, connection); 2482 if (oblinkpt *obp = map->find_link (connection))
2331 if (obp)
2332 for (objectlink *ol = obp->link; ol; ol = ol->next) 2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2333 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2334 2485
2335void 2486void
2336get_map_flags (maptile *map, int x, int y) 2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2337 PPCODE: 2488 PPCODE:
2338{ 2489{
2339 maptile *nmap = 0; 2490 mapxy pos (map, x, y);
2340 I16 nx = 0, ny = 0; 2491 if (!pos.move (dir).normalise ())
2341 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 XSRETURN_EMPTY;
2342 2493
2343 EXTEND (SP, 4); 2494 EXTEND (SP, 3);
2344 PUSHs (sv_2mortal (newSViv (flags)));
2345
2346 if (GIMME_V == G_ARRAY)
2347 {
2348 PUSHs (sv_2mortal (to_sv (nmap))); 2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2349 PUSHs (sv_2mortal (newSViv (nx))); 2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2350 PUSHs (sv_2mortal (newSViv (ny))); 2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2351 }
2352} 2498}
2353 2499
2354void 2500mapspace *
2355at (maptile *map, unsigned int x, unsigned int y) 2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2356 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$;$
2503 CODE:
2504{
2505 mapxy pos (map, x, y);
2506 if (!pos.move (dir).normalise ())
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &*pos;
2510}
2511 OUTPUT:
2512 RETVAL
2513
2514void
2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2516 PROTOTYPE: $$$;$
2357 PPCODE: 2517 PPCODE:
2358{ 2518 mapxy pos (map, x, y);
2359 object *o; 2519 if (pos.move (dir).normalise ())
2360 maptile *nmap = 0; 2520 for (object *o = pos->bot; o; o = o->above)
2361 I16 nx, ny;
2362
2363 get_map_flags (map, &nmap, x, y, &nx, &ny);
2364
2365 if (nmap)
2366 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2367 XPUSHs (sv_2mortal (to_sv (o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2368}
2369 2522
2370SV * 2523SV *
2371bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2372 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2373 ALIAS: 2526 ALIAS:
2374 top_at = 1 2527 top_at = 1
2375 flags_at = 2 2528 flags_at = 2
2376 light_at = 3 2529 light_at = 3
2377 move_block_at = 4 2530 move_block_at = 4
2378 move_slow_at = 5 2531 move_slow_at = 5
2379 move_on_at = 6 2532 move_on_at = 6
2380 move_off_at = 7 2533 move_off_at = 7
2381 INIT:
2382 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2383 CODE: 2534 CODE:
2535{
2536 mapxy pos (map, x, y);
2537 if (!pos.move (dir).normalise ())
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = *pos;
2541
2542 ms.update ();
2543
2384 switch (ix) 2544 switch (ix)
2385 { 2545 {
2386 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2387 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2388 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2389 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2390 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2391 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2392 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2393 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2394 } 2554 }
2555}
2395 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2396
2397void fix_walls (maptile *map, int x, int y)
2398
2399void fix_walls_around (maptile *map, int x, int y)
2400 2557
2401# worst xs function of my life 2558# worst xs function of my life
2402bool 2559bool
2403_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2404 maptile *self,\
2405 utf8_string wallstyle,\
2406 utf8_string wall_name,\
2407 utf8_string floorstyle,\
2408 utf8_string monsterstyle,\
2409 utf8_string treasurestyle,\
2410 utf8_string layoutstyle,\
2411 utf8_string doorstyle,\
2412 utf8_string decorstyle,\
2413 utf8_string origin_map,\
2414 utf8_string final_map,\
2415 utf8_string exitstyle,\
2416 utf8_string this_map,\
2417 utf8_string exit_on_final_map,\
2418 int xsize,\
2419 int ysize,\
2420 int expand2x,\
2421 int layoutoptions1,\
2422 int layoutoptions2,\
2423 int layoutoptions3,\
2424 int symmetry,\
2425 int difficulty,\
2426 int difficulty_given,\
2427 float difficulty_increase,\
2428 int dungeon_level,\
2429 int dungeon_depth,\
2430 int decoroptions,\
2431 int orientation,\
2432 int origin_y,\
2433 int origin_x,\
2434 U32 random_seed,\
2435 val64 total_map_hp,\
2436 int map_layout_style,\
2437 int treasureoptions,\
2438 int symmetry_used,\
2439 region *region,\
2440 utf8_string custom\
2441)
2442 CODE: 2561 CODE:
2443{ 2562{
2444 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2445
2446 assign (rmp.wallstyle , wallstyle);
2447 assign (rmp.wall_name , wall_name);
2448 assign (rmp.floorstyle , floorstyle);
2449 assign (rmp.monsterstyle , monsterstyle);
2450 assign (rmp.treasurestyle , treasurestyle);
2451 assign (rmp.layoutstyle , layoutstyle);
2452 assign (rmp.doorstyle , doorstyle);
2453 assign (rmp.decorstyle , decorstyle);
2454 assign (rmp.exitstyle , exitstyle);
2455 assign (rmp.exit_on_final_map, exit_on_final_map);
2456
2457 rmp.origin_map = origin_map;
2458 rmp.final_map = final_map;
2459 rmp.this_map = this_map;
2460 rmp.xsize = xsize;
2461 rmp.ysize = ysize;
2462 rmp.expand2x = expand2x;
2463 rmp.layoutoptions1 = layoutoptions1;
2464 rmp.layoutoptions2 = layoutoptions2;
2465 rmp.layoutoptions3 = layoutoptions3;
2466 rmp.symmetry = symmetry;
2467 rmp.difficulty = difficulty;
2468 rmp.difficulty_given = difficulty_given;
2469 rmp.difficulty_increase = difficulty_increase;
2470 rmp.dungeon_level = dungeon_level;
2471 rmp.dungeon_depth = dungeon_depth;
2472 rmp.decoroptions = decoroptions;
2473 rmp.orientation = orientation;
2474 rmp.origin_y = origin_y;
2475 rmp.origin_x = origin_x;
2476 rmp.random_seed = random_seed;
2477 rmp.total_map_hp = (uint64_t) total_map_hp;
2478 rmp.map_layout_style = map_layout_style;
2479 rmp.treasureoptions = treasureoptions;
2480 rmp.symmetry_used = symmetry_used;
2481 rmp.region = region;
2482 rmp.custom = custom;
2483
2484 RETVAL = self->generate_random_map (&rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2485} 2565}
2486 OUTPUT: 2566 OUTPUT:
2487 RETVAL 2567 RETVAL
2488 2568
2569MODULE = cf PACKAGE = cf::mapspace
2570
2571INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2572
2489MODULE = cf PACKAGE = cf::arch 2573MODULE = cf PACKAGE = cf::arch
2490 2574
2491int archetypes_size () 2575int archetypes_size ()
2492 CODE: 2576 CODE:
2493 RETVAL = archetypes.size (); 2577 RETVAL = archetypes.size ();
2496archetype *archetypes (U32 index) 2580archetype *archetypes (U32 index)
2497 CODE: 2581 CODE:
2498 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2582 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2499 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2500 2584
2501object *instantiate (archetype *arch)
2502 CODE:
2503 RETVAL = arch_to_object (arch);
2504 OUTPUT:
2505 RETVAL
2506
2507INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2585INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2508 2586
2509MODULE = cf PACKAGE = cf::party 2587MODULE = cf PACKAGE = cf::party
2510 2588
2511partylist *first () 2589partylist *first ()
2512 PROTOTYPE: 2590 PROTOTYPE:
2513 CODE: 2591 CODE:
2514 RETVAL = get_firstparty (); 2592 RETVAL = get_firstparty ();
2515 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2516 2594
2517INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2595INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2518 2596
2519MODULE = cf PACKAGE = cf::region 2597MODULE = cf PACKAGE = cf::region
2520 2598
2521void 2599void
2522list () 2600list ()
2523 PPCODE: 2601 PPCODE:
2524 for_all_regions (rgn) 2602 for_all_regions (rgn)
2525 XPUSHs (sv_2mortal (to_sv (rgn))); 2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2526 2604
2527region *find (utf8_string name)
2528 PROTOTYPE: $
2529 CODE:
2530 RETVAL = region::find (name);
2531 OUTPUT: RETVAL
2532
2533region *find_fuzzy (utf8_string name)
2534 PROTOTYPE: $
2535 CODE:
2536 RETVAL = region::find_fuzzy (name);
2537 OUTPUT: RETVAL
2538
2539int specificity (region *rgn) 2605int specificity (region *rgn)
2540 CODE: 2606 CODE:
2541 RETVAL = 0; 2607 RETVAL = 0;
2542 while (rgn = rgn->parent) 2608 while (rgn = rgn->parent)
2543 RETVAL++; 2609 RETVAL++;
2544 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2545 2611
2546INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2612INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2547 2613
2548MODULE = cf PACKAGE = cf::living 2614MODULE = cf PACKAGE = cf::living
2549 2615
2550INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2616INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2551 2617
2552MODULE = cf PACKAGE = cf::settings 2618MODULE = cf PACKAGE = cf::settings
2553 2619
2554INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2620INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2555 2621
2556MODULE = cf PACKAGE = cf::client 2622MODULE = cf PACKAGE = cf::client
2557 2623
2558INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2624INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2559 2625
2560int invoke (client *ns, int event, ...) 2626int invoke (client *ns, int event, ...)
2561 CODE: 2627 CODE:
2562 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2628 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2563 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2629 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2572 PPCODE: 2638 PPCODE:
2573 EXTEND (SP, clients.size ()); 2639 EXTEND (SP, clients.size ());
2574 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2640 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2575 PUSHs (sv_2mortal (to_sv (*i))); 2641 PUSHs (sv_2mortal (to_sv (*i)));
2576 2642
2643STRLEN
2644client::inbuf_append (SV *data)
2645 CODE:
2646{
2647 STRLEN len;
2648 char *ptr = SvPVbyte (data, len);
2649
2650 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2651 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2652 THIS->inbuf_len += len;
2653
2654 THIS->inbuf_handle ();
2655
2656 RETVAL = len;
2657}
2658 OUTPUT: RETVAL
2659
2577void 2660void
2578client::send_packet (SV *packet) 2661client::send_packet (SV *packet)
2579 CODE: 2662 CODE:
2580{ 2663{
2581 STRLEN len; 2664 STRLEN len;
2582 char *buf = SvPVbyte (packet, len); 2665 char *buf = SvPVbyte (packet, len);
2583 2666
2667 if (len > MAXSOCKBUF)
2668 {
2669 // ugly
2670 if (THIS->pl)
2671 THIS->pl->failmsg ("[packet too long for client]");
2672 }
2673 else
2584 THIS->send_packet (buf, len); 2674 THIS->send_packet (buf, len);
2585} 2675}
2586 2676
2587faceidx 2677faceidx
2588client::need_face (utf8_string name, int pri = 0) 2678client::need_face (utf8_string name, int pri = 0)
2589 CODE: 2679 CODE:
2622 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2623 old_sound_index [idx] = face; 2713 old_sound_index [idx] = face;
2624 2714
2625MODULE = cf PACKAGE = cf::face PREFIX = face_ 2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2626 2716
2627#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2628 2718
2629faceidx face_find (utf8_string name, faceidx defidx = 0) 2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2630 2720
2631faceidx alloc (utf8_string name) 2721faceidx alloc (utf8_string name)
2632 CODE: 2722 CODE:
2633{ 2723{
2634 do 2724 RETVAL = face_alloc ();
2635 {
2636 RETVAL = faces.size ();
2637 faces.resize (RETVAL + 1);
2638 }
2639 while (!RETVAL); // crude way to leave index 0
2640 2725
2641 faces [RETVAL].name = name; 2726 faces [RETVAL].name = name;
2642 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2643 2728
2644 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2645 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2646} 2732}
2733 OUTPUT: RETVAL
2734
2735faceidx faces_size ()
2736 CODE:
2737 RETVAL = faces.size ();
2647 OUTPUT: RETVAL 2738 OUTPUT: RETVAL
2648 2739
2649void set_type (faceidx idx, int value) 2740void set_type (faceidx idx, int value)
2650 ALIAS: 2741 ALIAS:
2651 set_type = 0 2742 set_type = 0
2666 2757
2667void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2668 CODE: 2759 CODE:
2669{ 2760{
2670 faceinfo *f = face_info (idx); assert (f); 2761 faceinfo *f = face_info (idx); assert (f);
2671 facedata *d = &(faceset ? f->data64 : f->data32); 2762 facedata *d = f->face + faceset;
2672 sv_to (data, d->data); 2763 sv_to (data, d->data);
2673 STRLEN clen; 2764 STRLEN clen;
2674 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2675 clen = min (CHKSUM_SIZE, clen); 2766 clen = min (CHKSUM_MAXLEN, clen);
2676 2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2677 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2678 { 2771 {
2772 d->chksum_len = clen;
2679 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2680 2774
2681 // invalidate existing client face info 2775 // invalidate existing client face info
2682 for_all_clients (ns) 2776 for_all_clients (ns)
2683 if (ns->faceset == faceset) 2777 if (ns->faceset == faceset)
2688 } 2782 }
2689} 2783}
2690 2784
2691int get_data_size (faceidx idx, int faceset = 0) 2785int get_data_size (faceidx idx, int faceset = 0)
2692 CODE: 2786 CODE:
2693 facedata *d = face_data (idx, faceset); assert (d); 2787 facedata *d = face_data (idx, faceset);
2788 if (!d) XSRETURN_UNDEF;
2694 RETVAL = d->data.size (); 2789 RETVAL = d->data.size ();
2695 OUTPUT: 2790 OUTPUT:
2696 RETVAL 2791 RETVAL
2697 2792
2793void set_meta (faceidx idx, SV *sv)
2794 CODE:
2795{
2796 faceinfo *f = face_info (idx); assert (f);
2797 SvREFCNT_dec (f->meta_hv);
2798 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2799}
2800
2698SV *get_chksum (faceidx idx, int faceset = 0) 2801SV *get_chksum (faceidx idx, int faceset = 0)
2699 CODE: 2802 CODE:
2700 facedata *d = face_data (idx, faceset); assert (d); 2803 facedata *d = face_data (idx, faceset);
2804 if (!d) XSRETURN_UNDEF;
2701 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2805 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2702 OUTPUT: 2806 OUTPUT:
2703 RETVAL 2807 RETVAL
2704 2808
2809int get_type (faceidx idx)
2810 CODE:
2811 faceinfo *f = face_info (idx);
2812 if (!f) XSRETURN_UNDEF;
2813 RETVAL = f->type;
2814 OUTPUT:
2815 RETVAL
2816
2817SV *get_data (faceidx idx, int faceset = 0)
2818 CODE:
2819 facedata *d = face_data (idx, faceset);
2820 if (!d) XSRETURN_UNDEF;
2821 RETVAL = newSVpvn (d->data, d->data.size ());
2822 OUTPUT:
2823 RETVAL
2824
2825SV *get_meta (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2829 RETVAL = newRV_inc ((SV *)f->meta_hv);
2830 OUTPUT:
2831 RETVAL
2832
2705void invalidate (faceidx idx) 2833void invalidate (faceidx idx)
2706 CODE: 2834 CODE:
2707 for_all_clients (ns) 2835 for_all_clients (ns)
2708 { 2836 ns->invalidate_face (idx);
2709 ns->faces_sent [idx] = false;
2710 ns->force_newmap = true;
2711 }
2712 2837
2713void invalidate_all () 2838void invalidate_all ()
2714 CODE: 2839 CODE:
2715 for_all_clients (ns) 2840 for_all_clients (ns)
2716 { 2841 ns->invalidate_all_faces ();
2717 ns->faces_sent.reset ();
2718 ns->force_newmap = true;
2719 }
2720 2842
2721MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2843MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2722 2844
2723#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2845#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2724 2846
2725animidx anim_find (utf8_string name) 2847animidx anim_find (utf8_string name)
2726 CODE: 2848 CODE:
2727 RETVAL = animation::find (name).number; 2849 RETVAL = animation::find (name).number;
2728 OUTPUT: RETVAL 2850 OUTPUT: RETVAL
2729 2851
2730animidx set (utf8_string name, SV *frames, int facings = 1) 2852animidx set (utf8_string name, SV *frames, int facings = 1)
2731 CODE: 2853 CODE:
2732{ 2854{
2733 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2855 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2734 croak ("frames must be an arrayref"); 2856 croak ("frames must be an arrayref");
2735 2857
2736 AV *av = (AV *)SvRV (frames); 2858 AV *av = (AV *)SvRV (frames);
2737 2859
2738 animation *anim = &animation::find (name); 2860 animation *anim = &animation::find (name);
2739 if (anim->number) 2861 if (anim->number)
2740 { 2862 {
2741 anim->resize (av_len (av) + 1); 2863 anim->resize (av_len (av) + 1);
2742 anim->facings = facings; 2864 anim->facings = facings;
2743 } 2865 }
2744 else 2866 else
2745 anim = &animation::create (name, av_len (av) + 1, facings); 2867 anim = &animation::create (name, av_len (av) + 1, facings);
2746 2868
2747 for (int i = 0; i < anim->num_animations; ++i) 2869 for (int i = 0; i < anim->num_animations; ++i)
2748 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2870 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2749} 2871}
2750 OUTPUT: RETVAL 2872 OUTPUT: RETVAL
2751 2873
2752void invalidate_all () 2874void invalidate_all ()
2753 CODE: 2875 CODE:
2754 for_all_clients (ns) 2876 for_all_clients (ns)
2755 ns->anims_sent.reset (); 2877 ns->anims_sent.reset ();
2756 2878
2757MODULE = cf PACKAGE = cf::object::freezer 2879MODULE = cf PACKAGE = cf::object::freezer
2758 2880
2759INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2881INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2760 2882
2761SV * 2883SV *
2762new (char *klass) 2884new (char *klass)
2763 CODE: 2885 CODE:
2764 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2886 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2771 sv_to (sv, self); 2893 sv_to (sv, self);
2772 delete self; 2894 delete self;
2773 2895
2774MODULE = cf PACKAGE = cf::object::thawer 2896MODULE = cf PACKAGE = cf::object::thawer
2775 2897
2776INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2898INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2899
2900bool
2901errors_are_fatal (bool fatal)
2902 CODE:
2903 RETVAL = object_thawer::errors_are_fatal;
2904 object_thawer::errors_are_fatal = fatal;
2905 OUTPUT:
2906 RETVAL
2777 2907
2778SV * 2908SV *
2779new_from_file (char *klass, octet_string path) 2909new_from_file (char *klass, octet_string path)
2780 CODE: 2910 CODE:
2781 object_thawer *f = new object_thawer (path); 2911 object_thawer *f = new object_thawer (path);
2798extract_tags (object_thawer *self) 2928extract_tags (object_thawer *self)
2799 PPCODE: 2929 PPCODE:
2800 while (self->kw != KW_EOF) 2930 while (self->kw != KW_EOF)
2801 { 2931 {
2802 PUTBACK; 2932 PUTBACK;
2803 coroapi::cede_to_tick_every (5000); 2933 coroapi::cede_to_tick ();
2804 SPAGAIN; 2934 SPAGAIN;
2805 2935
2806 if (self->kw == KW_tag) 2936 if (self->kw == KW_tag)
2807 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2937 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2808 2938
2809 self->skip (); 2939 self->skip ();
2810 } 2940 }
2811 2941
2942MODULE = cf PACKAGE = cf::layout
2943
2944INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2945

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