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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.260 by root, Tue Oct 16 05:00:38 2007 UTC vs.
Revision 1.414 by root, Tue Oct 30 17:07:50 2012 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
33#include "rmg.h"
38#include "loader.h" 34#include "noise.h"
39#include "../random_maps/random_map.h" 35#include "evthread.h"
40#include <sproto.h> 36#include "sproto.h"
41 37
42#include <unistd.h> 38#include <unistd.h>
43#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
44# include <sys/mman.h> 40# include <sys/mman.h>
45#endif 41#endif
46 42
47#if HAVE_MALLOC_H 43#if HAVE_MALLOC_H
48# include <malloc.h> 44# include <malloc.h>
49#endif 45#endif
50 46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
51#include <EXTERN.h> 51#include <EXTERN.h>
52#include <perl.h> 52#include <perl.h>
53#include <XSUB.h> 53#include <XSUB.h>
54 54
55#include "CoroAPI.h" 55#include "CoroAPI.h"
56#include "perlxsi.c" 56#include "perlxsi.c"
57 57
58extern sint64 *levels; // the experience table
59
60typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
62 60
63typedef std::string std__string; 61typedef std::string std__string;
64 62
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 63static PerlInterpreter *perl;
76 64
77tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
78 69
79global gbl_ev; 70global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
82 74
83bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
85 77
86static HV 78static HV
87 *stash_cf, 79 *stash_cf,
88 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
97 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
98static inline SV * 101static SV *
99newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
100{ 103{
101 if (!s) 104 if (!s)
102 return newSV (0); 105 return newSV (0);
103 106
104 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 108 SvUTF8_on (sv);
106 return sv; 109 return sv;
107} 110}
111#endif
108 112
113#ifndef newSVpvn_utf8
109static inline SV * 114static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 116{
112 if (!s) 117 if (!s)
113 return newSV (0); 118 return newSV (0);
114 119
115 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
116 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
117 return sv; 125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
118} 143}
119 144
120// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
121template<class super> 146template<class super>
122static super * 147static super *
156 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
157 hv_clear (self); 182 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
160 185
161 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 187 assert (!this->self);
163 } 188 }
164} 189}
165 190
166void 191void
200attachable::destroy () 225attachable::destroy ()
201{ 226{
202 if (destroyed ()) 227 if (destroyed ())
203 return; 228 return;
204 229
205 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
206 do_destroy (); 231 do_destroy ();
207 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
208} 239}
209 240
210void 241void
211attachable::check_mortals () 242attachable::check_mortals ()
212{ 243{
222 { 253 {
223 static int last_mortalcount; 254 static int last_mortalcount;
224 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
225 { 256 {
226 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
227 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
228 262
229 if (0) 263 if (0)
230 { 264 {
231 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
233 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
234 } 269 }
235 } 270 }
236 } 271 }
237 272
257 } 292 }
258 else 293 else
259 { 294 {
260 mortals.erase (i); 295 mortals.erase (i);
261 obj->sever_self (); 296 obj->sever_self ();
262 delete obj; 297 obj->do_delete ();
263 } 298 }
264 } 299 }
265} 300}
266 301
267void 302void
284 319
285 attach = src.attach; 320 attach = src.attach;
286 return *this; 321 return *this;
287} 322}
288 323
324#if 0
289template<typename T> 325template<typename T>
290static bool 326static bool
291find_backref (void *ptr, T *obj) 327find_backref (void *ptr, T *obj)
292{ 328{
293 char *s = (char *)obj; 329 char *s = (char *)obj;
301 337
302 return false; 338 return false;
303} 339}
304 340
305// for debugging, find "live" objects containing this ptr 341// for debugging, find "live" objects containing this ptr
306void 342static void
307find_backref (void *ptr) 343find_backref (void *ptr)
308{ 344{
309 for_all_objects (op) 345 for_all_objects (op)
310 if (find_backref (ptr, op)) 346 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 351 fprintf (stderr, "P %p\n", pl);
316 352
317 for_all_clients (ns) 353 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 354 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 355 fprintf (stderr, "C %p\n", ns);
320
321} 356}
357#endif
322 358
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 360
325static SV * 361static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
327{ 363{
328 SV *sv;
329
330 if (!ptr) 364 if (!ptr)
331 return newSV (0); 365 return newSV (0);
332 366
333 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
334 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
335} 375}
336 376
337static int 377static int
338attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
339{ 379{
351 return 0; 391 return 0;
352} 392}
353 393
354MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
355 395
356static SV * 396static SV * noinline
357newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
358{ 398{
359 if (!obj) 399 if (!obj)
360 return newSV (0); 400 return newSV (0);
361 401
379 419
380 return sv; 420 return sv;
381 } 421 }
382} 422}
383 423
424#if 0 // unused
384static void 425static void
385clearSVptr (SV *sv) 426clearSVptr (SV *sv)
386{ 427{
387 if (SvROK (sv)) 428 if (SvROK (sv))
388 sv = SvRV (sv); 429 sv = SvRV (sv);
389 430
390 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
392} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
393 450
394static long 451static long
395SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
396{ 453{
397 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
399 456
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 458}
407 459
408static long 460static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
410{ 462{
411 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
412 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
413 else
414 return 0;
415} 466}
416 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
440 550
441inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
443 553
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 556
447inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 608
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 611
484template<class T> 612template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 614
487template<int N> 615template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 617
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 622
495inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
496{ 624{
497 STRLEN len; 625 STRLEN len;
498 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 627 v.assign (data, len);
500} 628}
501 629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
502inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
503{ 639{
504 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 642}
509 643
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 645
512static SV * 646static SV *
513newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
514{ 648{
515 SV *sv; 649 SV *sv;
589 va_end (ap); 723 va_end (ap);
590 724
591 return sv; 725 return sv;
592} 726}
593 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 753
596SV * 754static SV *
597registry (attachable *ext) 755registry (attachable *ext)
598{ 756{
599 if (!ext->cb) 757 if (!ext->cb)
600 ext->cb = newAV (); 758 ext->cb = newAV ();
601 759
605///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
606 764
607void 765void
608cfperl_init () 766cfperl_init ()
609{ 767{
768 extern char **environ;
769
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 771 perl = perl_alloc ();
612 perl_construct (perl); 772 perl_construct (perl);
613 773
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 775
616 const char *argv[] = { 776 const char *argv[] = {
617 settings.argv [0], 777 settings.argv [0],
618 "-e" 778 "-e0"
619 "use Event; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 779 };
624 780
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 782 || perl_run (perl))
627 { 783 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
630 } 786 }
631 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
632 { 799 {
633 dSP; 800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 801 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 802 }
639} 803}
640 804
805void
641void cfperl_main () 806cfperl_main ()
642{ 807{
643 dSP; 808 dSP;
644 809
645 PUSHMARK (SP); 810 PUSHMARK (SP);
646 PUTBACK; 811 PUTBACK;
671# undef def 836# undef def
672}; 837};
673 838
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 840
676static void 841static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 843{
679 // event must be in array 844 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
681 { 846 {
767{ 932{
768 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
770} 935}
771 936
772void 937static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 939{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 940 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 941 {
777 SV *cbs_ = AvARRAY (registry)[event]; 942 SV *cbs_ = AvARRAY (registry)[event];
787 } 952 }
788 } 953 }
789} 954}
790 955
791// very slow and inefficient way to recalculate the global want bitsets 956// very slow and inefficient way to recalculate the global want bitsets
792void 957static void
793_recalc_want () 958_recalc_want ()
794{ 959{
795 ev_want_event.reset (); 960 ev_want_event.reset ();
796 961
797 _recalc_want (ev_want_event, cb_global); 962 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 1036 }
872 1037
873 va_end (ap); 1038 va_end (ap);
874 1039
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
877 1042
878 CALL_END; 1043 CALL_END;
879 1044
880 return count; 1045 return count;
881} 1046}
882 1047
883SV * 1048static SV *
884cfperl_result (int idx) 1049cfperl_result (int idx)
885{ 1050{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1052 if (!av)
888 return &PL_sv_undef; 1053 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
907} 1072}
908 1073
909///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
911 1095
912void 1096void
913cfperl_emergency_save () 1097cfperl_emergency_save ()
914{ 1098{
915 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1119 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1120 CALL_END;
937} 1121}
938 1122
939void 1123void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1125{
942 CALL_BEGIN (4); 1126 CALL_BEGIN (4);
943 CALL_ARG (ns); 1127 CALL_ARG (ns);
944 CALL_ARG (type); 1128 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1129 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1130 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1132 CALL_END;
949} 1133}
950 1134
951int 1135int
952cfperl_can_merge (object *ob1, object *ob2) 1136cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1138 int can;
955 1139
956 CALL_BEGIN (2); 1140 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1141 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1142 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1144 can = count && SvTRUE (TOPs);
961 CALL_END; 1145 CALL_END;
962 1146
963 return can; 1147 return can;
964} 1148}
965 1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
966player * 1162player *
967player::find (const char *name) 1163player::find (const_utf8_string name)
968{ 1164{
969 CALL_BEGIN (1); 1165 CALL_BEGIN (1);
970 CALL_ARG (name); 1166 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1167 CALL_CALL ("cf::player::find", G_SCALAR);
972 1168
973 player *retval; 1169 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1171
980 CALL_END; 1172 CALL_END;
981 1173
982 return retval; 1174 return retval;
983} 1175}
984 1176
985maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
986maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1197{
988 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
989 CALL_ARG (path); 1199 CALL_ARG (path);
990 CALL_ARG (origin); 1200 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1202
993 maptile *retval; 1203 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1205
1000 CALL_END; 1206 CALL_END;
1001 1207
1002 return retval; 1208 return retval;
1003} 1209}
1004 1210
1005maptile * 1211maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1213{
1008 CALL_BEGIN (3); 1214 CALL_BEGIN (3);
1009 CALL_ARG (path); 1215 CALL_ARG (path);
1010 CALL_ARG (origin); 1216 CALL_ARG (origin);
1011 CALL_ARG (load); 1217 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1219
1014 maptile *retval; 1220 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1222
1021 CALL_END; 1223 CALL_END;
1022 1224
1023 return retval; 1225 return retval;
1024} 1226}
1027maptile::do_load_sync () 1229maptile::do_load_sync ()
1028{ 1230{
1029 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
1030 CALL_ARG (this); 1232 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1234 CALL_END;
1042} 1235}
1043 1236
1044void 1237void
1045object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1245 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1247 CALL_END;
1055} 1248}
1056 1249
1057const char * 1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1058object::ref () const 1266object::ref () const
1059{ 1267{
1060 if (type == PLAYER) 1268 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1270 else
1271 // TODO: should be able to save references within the same map, at least
1063 return 0; 1272 return 0;
1064} 1273}
1065 1274
1066object * 1275object *
1067object::deref (const char *ref) 1276object::deref (const_utf8_string ref)
1068{ 1277{
1069 object *retval = 0; 1278 object *retval = 0;
1070 1279
1071 if (ref) 1280 if (ref)
1072 { 1281 {
1082 1291
1083 return retval; 1292 return retval;
1084} 1293}
1085 1294
1086void 1295void
1087log_backtrace (const char *msg) 1296log_backtrace (const_utf8_string msg)
1088{ 1297{
1089#if HAVE_BACKTRACE 1298#if HAVE_BACKTRACE
1090 void *addr [20]; 1299 void *addr [20];
1091 int size = backtrace (addr, 20); 1300 int size = backtrace (addr, 20);
1092 1301
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1307 CALL_END;
1099#endif 1308#endif
1100} 1309}
1101 1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1102///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
1103 1363
1104struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
1106 1366
1107int coroapi::cede_counter; 1367void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1368coroapi::do_cede_to_tick ()
1111{ 1369{
1112 cede_counter = 0; 1370 cede_pending = 0;
1113
1114 cede (); 1371 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNV (sv_next_tick) - 0.02)
1118 next_cede = SvNV (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1372}
1135 1373
1136void 1374void
1137coroapi::wait_for_tick () 1375coroapi::wait_for_tick ()
1138{ 1376{
1147 CALL_BEGIN (0); 1385 CALL_BEGIN (0);
1148 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1149 CALL_END; 1387 CALL_END;
1150} 1388}
1151 1389
1390void
1391iow::poll (int events)
1392{
1393 if (events != this->events)
1394 {
1395 int active = ev_is_active ((ev_io *)this);
1396 if (active) stop ();
1397 ev_io_set ((ev_io *)this, fd, events);
1398 if (active) start ();
1399 }
1400}
1401
1152static void 1402static void
1153iw_dispatch (pe_event *ev)
1154{
1155 iw *w = (iw *)ev->ext_data;
1156 w->call (*w);
1157}
1158
1159void
1160iw::alloc ()
1161{
1162 pe = GEventAPI->new_idle (0, 0);
1163
1164 WaREENTRANT_off (pe);
1165 pe->base.callback = (void *)iw_dispatch;
1166 pe->base.ext_data = (void *)this;
1167}
1168
1169static void iow_dispatch (pe_event *ev)
1170{
1171 iow *w = (iow *)ev->ext_data;
1172 w->call (*w, ((pe_ioevent *)ev)->got);
1173}
1174
1175void
1176iow::alloc ()
1177{
1178 pe = GEventAPI->new_io (0, 0);
1179
1180 WaREENTRANT_off (pe);
1181 pe->base.callback = (void *)iow_dispatch;
1182 pe->base.ext_data = (void *)this;
1183
1184 pe->fd = -1;
1185 pe->poll = 0;
1186}
1187
1188void
1189iow::fd (int fd)
1190{
1191 pe->fd = fd;
1192}
1193
1194int
1195iow::poll ()
1196{
1197 return pe->poll;
1198}
1199
1200void
1201iow::poll (int events)
1202{
1203 if (pe->poll != events)
1204 {
1205 if (pe->poll) stop ();
1206 pe->poll = events;
1207 if (pe->poll) start ();
1208 }
1209}
1210
1211void
1212_connect_to_perl () 1403_connect_to_perl_1 ()
1213{ 1404{
1214 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
1215 1406
1216 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1217 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1218 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1219 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1220 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1221 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1222 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1223 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1224 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1225 1419
1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1226 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1227 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1228 1425
1229 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1230 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1231 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1232 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1233 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1234 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1235 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1236} 1433}
1237 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1238MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1239 1446
1240BOOT: 1447BOOT:
1241{ 1448{
1242 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1243 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1244 1451
1245 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1246 1453
1247 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1248 1455
1249 //{ 1456 //{
1250 // require_pv ("Time::HiRes"); 1457 // require_pv ("Time::HiRes");
1258 static const struct { 1465 static const struct {
1259 const char *name; 1466 const char *name;
1260 IV iv; 1467 IV iv;
1261 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1262# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1263 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1470# include "const_iv.h"
1264 const_iv (logBacktrace) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1265 1472# include "attackinc.h"
1266 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1267 1480
1268 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1269 1482
1270 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1271 const_iv (MAXSOCKBUF) 1484 const_iv (MAXSOCKBUF)
1272 1485
1273 const_iv (NUM_BODY_LOCATIONS)
1274 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1275 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1276 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1277 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1278 const_iv (body_wrist) const_iv (body_waist)
1279
1280 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1281 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1282 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1283 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1284 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1285 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1286 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1287 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1288 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1289 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1290 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1291 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1292 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1293 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1294 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1295 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1296 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1297 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1298 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1299 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1300 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1301 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1302 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1303 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1304 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1305 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1306 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1307 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1308
1309 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1310
1311 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1312 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1313
1314 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1315 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1316 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1317 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1318 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1319 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1320 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1321
1322 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1323 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1324 const_iv (WEAP_BLUD)
1325
1326 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1327 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1328 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1329 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1331 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1332 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1333 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1334 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1335 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1336 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1337 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1338 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1339 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1340 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1341 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1342 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1343 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1344 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1345 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1346 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1347 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1348 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1349 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1350 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1351 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1352
1353 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1354 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1355 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1356 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1357 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1358 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1359
1360 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1361 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1362 1488
1363 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1364
1365 const_iv (SP_RAISE_DEAD)
1366 const_iv (SP_RUNE)
1367 const_iv (SP_MAKE_MARK)
1368 const_iv (SP_BOLT)
1369 const_iv (SP_BULLET)
1370 const_iv (SP_EXPLOSION)
1371 const_iv (SP_CONE)
1372 const_iv (SP_BOMB)
1373 const_iv (SP_WONDER)
1374 const_iv (SP_SMITE)
1375 const_iv (SP_MAGIC_MISSILE)
1376 const_iv (SP_SUMMON_GOLEM)
1377 const_iv (SP_DIMENSION_DOOR)
1378 const_iv (SP_MAGIC_MAPPING)
1379 const_iv (SP_MAGIC_WALL)
1380 const_iv (SP_DESTRUCTION)
1381 const_iv (SP_PERCEIVE_SELF)
1382 const_iv (SP_WORD_OF_RECALL)
1383 const_iv (SP_INVISIBLE)
1384 const_iv (SP_PROBE)
1385 const_iv (SP_HEALING)
1386 const_iv (SP_CREATE_FOOD)
1387 const_iv (SP_EARTH_TO_DUST)
1388 const_iv (SP_CHANGE_ABILITY)
1389 const_iv (SP_BLESS)
1390 const_iv (SP_CURSE)
1391 const_iv (SP_SUMMON_MONSTER)
1392 const_iv (SP_CHARGING)
1393 const_iv (SP_POLYMORPH)
1394 const_iv (SP_ALCHEMY)
1395 const_iv (SP_REMOVE_CURSE)
1396 const_iv (SP_IDENTIFY)
1397 const_iv (SP_DETECTION)
1398 const_iv (SP_MOOD_CHANGE)
1399 const_iv (SP_MOVING_BALL)
1400 const_iv (SP_SWARM)
1401 const_iv (SP_CHANGE_MANA)
1402 const_iv (SP_DISPEL_RUNE)
1403 const_iv (SP_CREATE_MISSILE)
1404 const_iv (SP_CONSECRATE)
1405 const_iv (SP_ANIMATE_WEAPON)
1406 const_iv (SP_LIGHT)
1407 const_iv (SP_CHANGE_MAP_LIGHT)
1408 const_iv (SP_FAERY_FIRE)
1409 const_iv (SP_CAUSE_DISEASE)
1410 const_iv (SP_AURA)
1411 const_iv (SP_TOWN_PORTAL)
1412 const_iv (SP_PARTY_SPELL)
1413 1490
1414 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1415 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1416 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1417 1494
1418 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1419
1420 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1421 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1422 1497
1423 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1424
1425 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1426 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1427
1428 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1429 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1430
1431 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1432
1433 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1434 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1435 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1436 const_iv (M_ICE) const_iv (M_SPECIAL)
1437 1499
1438 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1439 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1440 1502
1441 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1442 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1443 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1444 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1445 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1446 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1447 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1448 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1449 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1450 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1451 const_iv (SK_POISON_NAIL)
1452
1453 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1454 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1455 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1456 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1457 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1458 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1459
1460 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1461
1462 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1463 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1464 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1465 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1466 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1467 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1468 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1469
1470 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1471
1472 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1473 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1474 1505
1475 const_iv (VERSION_CS) const_iv (VERSION_SC)
1476
1477 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1478 1507
1479 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1480
1481 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1482
1483 // random map generator
1484 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1485 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1488 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1489 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1490
1491 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1492 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1493
1494 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1495 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1496 const_iv (GT_MINIMAL)
1497
1498 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1499 const_iv (FT_RSRC) const_iv (FT_NUM)
1500 }; 1509 };
1501 1510
1502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1504 1513
1505 static const struct { 1514 static const struct {
1506 const char *name; 1515 const char *name;
1507 int skip; 1516 int skip;
1513# undef def 1522# undef def
1514 }; 1523 };
1515 1524
1516 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1517 1526
1518 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1519 { 1528 {
1520 AV *event = newAV (); 1529 AV *event = newAV ();
1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1522 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1525 } 1534 }
1526}
1527 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1528void _connect_to_perl () 1556void _connect_to_perl_1 ()
1557
1558void _connect_to_perl_2 ()
1529 1559
1530void _recalc_want () 1560void _recalc_want ()
1531 1561
1562# not used by default anymore
1532void _global_reattach () 1563void _global_reattach ()
1533 CODE: 1564 CODE:
1534{ 1565{
1535 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1536 for_all_clients (ns) 1567 for_all_clients (ns)
1538 1569
1539 for_all_objects (op) 1570 for_all_objects (op)
1540 op->reattach (); 1571 op->reattach ();
1541} 1572}
1542 1573
1543# support function for map-world.ext 1574void init_anim ()
1544void _quantise (SV *data_sv, SV *plt_sv)
1545 CODE:
1546{
1547 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1548 croak ("_quantise called with invalid agruments");
1549 1575
1550 plt_sv = SvRV (plt_sv); 1576void init_globals ()
1551 SV **plt = AvARRAY (plt_sv);
1552 int plt_count = AvFILL (plt_sv) + 1;
1553 1577
1554 STRLEN len; 1578void init_attackmess ()
1555 char *data = SvPVbyte (data_sv, len);
1556 char *dst = data;
1557 1579
1558 while (len >= 3) 1580void init_dynamic ()
1559 {
1560 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1561 {
1562 char *val = SvPVX (*val_sv);
1563 1581
1564 if (val [0] == data [0] 1582void load_settings ()
1565 && val [1] == data [1]
1566 && val [2] == data [2])
1567 {
1568 *dst++ = val [3];
1569 goto next;
1570 }
1571 }
1572 1583
1573 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1584void reload_exp_table ()
1574 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1575 dst - SvPVX (data_sv), len);
1576 1585
1577 next: 1586void reload_materials ()
1578 data += 3;
1579 len -= 3;
1580 }
1581 1587
1582 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1588void init_uuid ()
1583} 1589 CODE:
1590 UUID::init ();
1584 1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1585void _post_tick () 1600void cede_to_tick ()
1586 CODE: 1601 CODE:
1587 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1602 coroapi::cede_to_tick ();
1588 1603
1589NV till_cede () 1604NV till_tick ()
1590 CODE: 1605 CODE:
1591 RETVAL = coroapi::next_cede - now (); 1606 RETVAL = SvNVX (sv_next_tick) - now ();
1592 OUTPUT: 1607 OUTPUT:
1593 RETVAL 1608 RETVAL
1594 1609
1595NV till_tick () 1610int tick_inhibit ()
1596 CODE: 1611 CODE:
1597 RETVAL = SvNV (sv_next_tick) - now (); 1612 RETVAL = tick_inhibit;
1598 OUTPUT: 1613 OUTPUT:
1599 RETVAL 1614 RETVAL
1600 1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1601NV floor (NV x) 1651NV floor (NV x)
1602 1652
1603NV ceil (NV x) 1653NV ceil (NV x)
1604 1654
1605NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1606 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1607 switch (items) 1661 switch (items)
1608 { 1662 {
1609 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1610 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1611 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1612 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1613 } 1667 }
1668}
1614 OUTPUT: 1669 OUTPUT:
1615 RETVAL 1670 RETVAL
1616 1671
1617NV clamp (NV value, NV min_value, NV max_value) 1672NV clamp (NV value, NV min_value, NV max_value)
1618 CODE: 1673 CODE:
1624 CODE: 1679 CODE:
1625 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1626 OUTPUT: 1681 OUTPUT:
1627 RETVAL 1682 RETVAL
1628 1683
1629void cede_to_tick () 1684const char *ordinal (int i)
1630 CODE:
1631 coroapi::cede_to_tick ();
1632 1685
1633void server_tick () 1686void weaken (...)
1634 CODE: 1687 PROTOTYPE: @
1635 NOW = now (); 1688 CODE:
1636 runtime = SvNVx (sv_runtime); 1689 while (items > 0)
1637 server_tick (); 1690 sv_rvweaken (ST (--items));
1638 1691
1639void 1692void log_suspend ()
1693
1694void log_resume ()
1695
1640log_backtrace (utf8_string msg) 1696void log_backtrace (utf8_string msg)
1641 1697
1642void
1643LOG (int flags, utf8_string msg) 1698void LOG (int flags, utf8_string msg)
1644 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1645 C_ARGS: flags, "%s", msg 1700 C_ARGS: flags, "%s", msg
1646 1701
1647octet_string path_combine (octet_string base, octet_string path) 1702octet_string path_combine (octet_string base, octet_string path)
1648 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1649 1704
1650octet_string path_combine_and_normalize (octet_string base, octet_string path) 1705octet_string path_combine_and_normalize (octet_string base, octet_string path)
1651 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1652
1653void
1654mallinfo ()
1655 PPCODE:
1656{
1657#if __GLIBC__
1658 struct mallinfo mai = mallinfo ();
1659 EXTEND (SP, 10*2);
1660 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1661 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1662 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1663 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1664 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1665 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1666 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1667 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1668 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1669 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1670#endif
1671}
1672 1707
1673void 1708void
1674sub_generation_inc () 1709sub_generation_inc ()
1675 CODE: 1710 CODE:
1676 PL_sub_generation++; 1711 PL_sub_generation++;
1701 1736
1702void abort () 1737void abort ()
1703 1738
1704void reset_signals () 1739void reset_signals ()
1705 1740
1706void fork_abort (octet_string cause = "cf::fork_abort") 1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1707 1742
1708void cleanup (octet_string cause, bool make_core = false) 1743void cleanup (const_octet_string cause, bool make_core = false)
1709 1744
1710void emergency_save () 1745void emergency_save ()
1711 1746
1712void _exit (int status = EXIT_SUCCESS) 1747void _exit (int status = EXIT_SUCCESS)
1713 1748
1714UV sv_2watcher (SV *w) 1749#if _POSIX_MEMLOCK
1750
1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1760
1761int munlockall ()
1762
1763#endif
1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1715 CODE: 1770 PPCODE:
1716 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1794int find_animation (utf8_string text)
1795 PROTOTYPE: $
1796
1797int random_roll (int min, int max, object *op, int goodbad);
1798
1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1800
1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1807 CODE:
1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1809 ? newSVpv (attacktype_name [atnr], 0)
1810 : &PL_sv_undef;
1811 OUTPUT: RETVAL
1812
1813SV *
1814attacktype_desc (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1825 ? newSVpv (resist_plus [atnr], 0)
1826 : &PL_sv_undef;
1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1835 OUTPUT: RETVAL
1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1717 OUTPUT: 1841 OUTPUT:
1718 RETVAL 1842 RETVAL
1719 1843
1720#if _POSIX_MEMLOCK 1844UUID
1721 1845uuid_gen ()
1722int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1846 CODE:
1723 1847 RETVAL = UUID::gen ();
1724int munlockall () 1848 OUTPUT:
1725
1726#endif
1727
1728int find_animation (utf8_string text)
1729 PROTOTYPE: $
1730
1731int random_roll (int min, int max, object *op, int goodbad);
1732
1733const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1734
1735int
1736exp_to_level (val64 exp)
1737 CODE:
1738{
1739 int i = 0;
1740
1741 RETVAL = settings.max_level;
1742
1743 for (i = 1; i <= settings.max_level; i++)
1744 {
1745 if (levels[i] > exp)
1746 {
1747 RETVAL = i - 1;
1748 break;
1749 }
1750 }
1751}
1752 OUTPUT: RETVAL 1849 RETVAL
1753 1850
1754val64 1851val64
1755level_to_min_exp (int level) 1852uuid_seq (UUID uuid)
1756 CODE: 1853 CODE:
1757 if (level > settings.max_level) 1854 RETVAL = uuid.seq;
1758 RETVAL = levels[settings.max_level]; 1855 OUTPUT:
1759 else if (level < 1)
1760 RETVAL = 0; 1856 RETVAL
1761 else 1857
1762 RETVAL = levels[level]; 1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1763 OUTPUT: RETVAL 1863 RETVAL
1764 1864
1765SV * 1865void
1766resistance_to_string (int atnr) 1866coin_names ()
1767 CODE: 1867 PPCODE:
1768 if (atnr >= 0 && atnr < NROFATTACKS) 1868 EXTEND (SP, NUM_COINS);
1769 RETVAL = newSVpv (resist_plus[atnr], 0); 1869 for (int i = 0; i < NUM_COINS; ++i)
1770 else 1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1771 XSRETURN_UNDEF; 1871
1772 OUTPUT: RETVAL 1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1773 1878
1774bool 1879bool
1775load_resource_file (octet_string filename) 1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1776 1884
1777MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1778 1886
1779int 1887int
1780valid (SV *obj) 1888valid (SV *obj)
1781 CODE: 1889 CODE:
1782 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1783 OUTPUT: 1891 OUTPUT:
1784 RETVAL 1892 RETVAL
1785 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1786void 1899void
1787debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1788 CODE: 1901 CODE:
1789 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1790 if (on) 1903 if (on)
1791 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1792 1905
1793int mortals_size () 1906int mortals_size ()
1794 CODE: 1907 CODE:
1795 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1796 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1798#object *mortals (U32 index) 1911#object *mortals (U32 index)
1799# CODE: 1912# CODE:
1800# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1801# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1802 1915
1803INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1804 1917
1805MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1806 1919
1807int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1808 CODE: 1921 CODE:
1812 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1813 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1814 1927
1815MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1816 1929
1817INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1818 1931
1819int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1820 CODE: 1933 CODE:
1821 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1822 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1844object *actives (U32 index) 1957object *actives (U32 index)
1845 CODE: 1958 CODE:
1846 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1847 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1848 1961
1849const char *slot_use_name (U32 slot) 1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_name (U32 slot)
1850 ALIAS: 1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
1851 slot_nonuse_name = 1 1971 slot_nonuse_name = 2
1852 CODE: 1972 CODE:
1853{ 1973{
1854 if (slot >= NUM_BODY_LOCATIONS) 1974 if (slot >= NUM_BODY_LOCATIONS)
1855 croak ("body slot index out of range"); 1975 croak ("body slot index out of range");
1856 1976
1857 switch (ix) 1977 switch (ix)
1858 { 1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
1859 case 0: RETVAL = body_locations[slot].use_name; break; 1980 case 1: RETVAL = body_locations[slot].use_name ; break;
1860 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1861 } 1982 }
1862} 1983}
1863 OUTPUT: 1984 OUTPUT:
1864 RETVAL 1985 RETVAL
1865 1986
1910 OUTPUT: 2031 OUTPUT:
1911 RETVAL 2032 RETVAL
1912 2033
1913object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
1914 2035
1915object *find_marked_object (object *op)
1916
1917int need_identify (object *obj);
1918
1919int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1920 2037
1921int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
1922 CODE: 2039 CODE:
1923 RETVAL = move_ob (op, dir, originator); 2040 RETVAL = op->move (dir, originator);
1924 OUTPUT: 2041 OUTPUT:
1925 RETVAL 2042 RETVAL
1926 2043
1927void apply (object *applier, object *applied, int flags = 0)
1928 CODE:
1929 manual_apply (applied, applier, flags);
1930
1931void apply_below (object *op) 2044void apply_below (object *op)
1932 CODE: 2045 CODE:
1933 player_apply_below (op); 2046 player_apply_below (op);
1934 2047
1935int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1936 2049
1937#//TODO 2050int casting_level (object *caster, object *spell)
1938object *clone_ (object *op, int recursive = 0)
1939 CODE:
1940 if (recursive)
1941 RETVAL = object_create_clone (op);
1942 else
1943 {
1944 RETVAL = object::create ();
1945 op->copy_to (RETVAL);
1946 }
1947 OUTPUT: RETVAL
1948 2051
1949int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1950 CODE: 2053 CODE:
1951 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1952 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1989 2092
1990void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
1991 2094
1992void update_object (object *op, int action) 2095void update_object (object *op, int action)
1993 2096
1994void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1995 2098
1996void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
1997 2100
1998int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1999 2102
2000int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
2001 2104
2002void push_button (object *op); 2105void push_button (object *op, object *originator)
2003 2106
2004void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
2005 2108
2006void add_button_link (object *button, maptile *map, int connected);
2007
2008void remove_button_link (object *op);
2009
2010void handle_apply_yield (object *op); 2109void handle_apply_yield (object *op)
2011 2110
2111int convert_item (object *item, object *converter)
2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2012 2114
2013MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
2014 2116
2015# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
2016# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2017 2119
2018object *new (utf8_string archetype = 0) 2120object *new (utf8_string archetype = 0)
2019 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
2020 CODE: 2122 CODE:
2021 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
2022 OUTPUT: 2126 OUTPUT:
2023 RETVAL 2127 RETVAL
2024 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2025object *find_object (U32 tag) 2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2026 2140
2027# TODO: nuke 2141# TODO: nuke
2028object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2029 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
2030 CODE: 2144 CODE:
2031{ 2145{
2032 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2033}
2034 2147
2035const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148 if (RETVAL->destroyed ())
2149 RETVAL = 0;
2150}
2151 OUTPUT:
2152 RETVAL
2036 2153
2037bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2154shstr
2155object::kv_get (shstr key)
2156 CODE:
2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
2159 RETVAL
2160
2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2038 2170
2039object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2040 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2041 PREINIT: 2173 PREINIT:
2042 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2044void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
2045 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2046 PPCODE: 2178 PPCODE:
2047{ 2179{
2048 rv_vector rv; 2180 rv_vector rv;
2181
2049 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
2050 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2051 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2052 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2053 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2054 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2055 PUSHs (to_sv (rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2056} 2190}
2057 2191
2058bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2059 CODE: 2193 CODE:
2060 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2064base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
2065 CODE: 2199 CODE:
2066 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
2067 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2068 2202
2069object *decrease_ob_nr (object *op, unsigned long i)
2070
2071# return the tail of an object, excluding itself 2203# return the tail of an object, excluding itself
2072void 2204void
2073tail (object *op) 2205tail (object *op)
2074 PPCODE: 2206 PPCODE:
2075 while ((op = op->more)) 2207 while ((op = op->more))
2082 RETVAL = op->contr; 2214 RETVAL = op->contr;
2083 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2084 2216
2085bool move_player (object *op, int dir) 2217bool move_player (object *op, int dir)
2086 2218
2087void check_score (object *op)
2088
2089void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2090 CODE: 2220 CODE:
2091 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
2092 2222
2093void kill_player (object *op) 2223void kill_player (object *op)
2105int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
2106 2236
2107 2237
2108MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2109 2239
2110INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2111 2241
2112int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2113 CODE: 2243 CODE:
2114 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2115 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2125 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2126 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2127 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2128 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2129 2259
2130void clear_los (player *pl) 2260# should only be temporary
2261void esrv_new_player (player *pl)
2131 2262
2263#d# TODO: replace by blocked_los accessor, fix code using this
2132bool 2264bool
2133cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2134 CODE: 2266 CODE:
2135 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2136 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2137 OUTPUT: 2268 OUTPUT:
2138 RETVAL 2269 RETVAL
2139 2270
2140void 2271void
2141send (player *pl, SV *packet) 2272send (player *pl, SV *packet)
2147 if (len > MAXSOCKBUF) 2278 if (len > MAXSOCKBUF)
2148 pl->failmsg ("[packet too long for client]"); 2279 pl->failmsg ("[packet too long for client]");
2149 else if (pl->ns) 2280 else if (pl->ns)
2150 pl->ns->send_packet (buf, len); 2281 pl->ns->send_packet (buf, len);
2151} 2282}
2152
2153int
2154listening (player *pl, int new_value = -1)
2155 CODE:
2156 RETVAL = pl->listening;
2157 if (new_value >= 0)
2158 pl->listening = new_value;
2159 OUTPUT:
2160 RETVAL
2161 2283
2162void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2284void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2163 PROTOTYPE: $;$$$ 2285 PROTOTYPE: $;$$$
2164 PPCODE: 2286 PPCODE:
2165 if (GIMME_V != G_VOID) 2287 if (GIMME_V != G_VOID)
2215 if (op->tag) 2337 if (op->tag)
2216 XPUSHs (sv_2mortal (to_sv (op))); 2338 XPUSHs (sv_2mortal (to_sv (op)));
2217 } 2339 }
2218} 2340}
2219 2341
2220INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2342INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2343
2344void
2345adjust_daylight ()
2346 CODE:
2347 maptile::adjust_daylight ();
2348
2349int
2350outdoor_darkness (int darkness = 0)
2351 CODE:
2352 RETVAL = maptile::outdoor_darkness;
2353 if (items)
2354 maptile::outdoor_darkness = darkness;
2355 OUTPUT:
2356 RETVAL
2221 2357
2222void 2358void
2223maptile::instantiate () 2359maptile::instantiate ()
2224 2360
2225maptile *new () 2361maptile *new ()
2241 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2242 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2243 } 2379 }
2244 2380
2245void 2381void
2382maptile::gen_quadmap (int x, int y, int z)
2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2246maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2247 CODE: 2388 CODE:
2248{ 2389{
2249 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2250 croak ("maptile::add_underlay: palette must be arrayref"); 2391 croak ("maptile::add_underlay: palette must be arrayref");
2257 for (int x = 0; x < THIS->width; ++x) 2398 for (int x = 0; x < THIS->width; ++x)
2258 for (int y = 0; y < THIS->height; ++y) 2399 for (int y = 0; y < THIS->height; ++y)
2259 { 2400 {
2260 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2401 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2261 if (op->flag [FLAG_IS_FLOOR]) 2402 if (op->flag [FLAG_IS_FLOOR])
2262 goto skip_space; 2403 goto skip;
2263 2404
2264 { 2405 {
2265 int offs = offset + y * stride + x; 2406 int offs = offset + y * stride + x;
2407
2266 if (IN_RANGE_EXC (offs, 0, idxlen)) 2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2267 { 2409 {
2268 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2269 { 2411 {
2270 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2271 ob->flag [FLAG_NO_MAP_SAVE] = true; 2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2272 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2273 2415
2274 if (ob->randomitems) 2416 if (ob->randomitems && !ob->above)
2275 { 2417 {
2276 if (!ob->above)
2277 {
2278 ob->create_treasure (ob->randomitems); 2418 ob->create_treasure (ob->randomitems);
2279 2419
2280 for (object *op = ob->above; op; op = op->above) 2420 for (object *op = ob->above; op; op = op->above)
2281 op->flag [FLAG_NO_MAP_SAVE] = true; 2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2282 } 2422 // TODO: if this is a pickable object, then the item
2283 2423 // will at a bit weird - saving inside the player
2284 ob->randomitems = 0; 2424 // will clear the flag, but when the player drops
2425 // it without logging out, it keeps the flag.
2426 // nobody has reported this, but this can be rather
2427 // annoying on persistent maps.
2285 } 2428 }
2286 } 2429 }
2287 } 2430 }
2288 } 2431 }
2289
2290 skip_space: ; 2432 skip: ;
2291 } 2433 }
2292} 2434}
2293 2435
2294void 2436void
2295maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2437maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2305 2447
2306 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2448 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2307 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2449 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2308 2450
2309 for (int i = av_len ((AV *)palette) + 1; i--; ) 2451 for (int i = av_len ((AV *)palette) + 1; i--; )
2310 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2452 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2311 2453
2312 for (int y = 0; y < THIS->height; ++y) 2454 for (int y = 0; y < THIS->height; ++y)
2313 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2455 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2314 2456
2315 sfree (THIS->regions, THIS->size ()); 2457 sfree (THIS->regions, THIS->size ());
2320} 2462}
2321 2463
2322void 2464void
2323maptile::create_region_treasure () 2465maptile::create_region_treasure ()
2324 CODE: 2466 CODE:
2325{
2326 object *op = object::create ();
2327 op->type = FLOOR;
2328 op->map = THIS;
2329
2330 for (int x = 0; x < THIS->width; ++x) 2467 for (int x = 0; x < THIS->width; ++x)
2331 for (int y = 0; y < THIS->height; ++y) 2468 for (int y = 0; y < THIS->height; ++y)
2332 { 2469 {
2333 region *rgn = THIS->region (x, y); 2470 region *rgn = THIS->region (x, y);
2334 2471
2335 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2472 if (object *op = THIS->at (x, y).top)
2336 if (rgn->treasure && rndm () < rgn->treasure_density) 2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2337 {
2338 op->x = x;
2339 op->y = y;
2340 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2341 }
2342 } 2475 }
2343 2476
2344 op->destroy ();
2345}
2346
2347int out_of_map (maptile *map, int x, int y) 2477int out_of_map (maptile *map, int x, int y)
2348 2478
2349void 2479void
2350trigger (maptile *map, long connection, bool state = true) 2480find_link (maptile *map, shstr_tmp connection)
2351 CODE:
2352 activate_connection (map, connection, state);
2353
2354void
2355get_connection (maptile *map, long connection)
2356 PPCODE: 2481 PPCODE:
2357 oblinkpt *obp = get_connection_links (map, connection); 2482 if (oblinkpt *obp = map->find_link (connection))
2358 if (obp)
2359 for (objectlink *ol = obp->link; ol; ol = ol->next) 2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2360 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2361 2485
2362void 2486void
2363get_map_flags (maptile *map, int x, int y) 2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2364 PPCODE: 2488 PPCODE:
2365{ 2489{
2366 maptile *nmap = 0; 2490 mapxy pos (map, x, y);
2367 I16 nx = 0, ny = 0; 2491 if (!pos.move (dir).normalise ())
2368 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 XSRETURN_EMPTY;
2369 2493
2370 EXTEND (SP, 4); 2494 EXTEND (SP, 3);
2371 PUSHs (sv_2mortal (newSViv (flags)));
2372
2373 if (GIMME_V == G_ARRAY)
2374 {
2375 PUSHs (sv_2mortal (to_sv (nmap))); 2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2376 PUSHs (sv_2mortal (newSViv (nx))); 2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2377 PUSHs (sv_2mortal (newSViv (ny))); 2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2378 }
2379} 2498}
2380 2499
2381void 2500mapspace *
2382at (maptile *map, unsigned int x, unsigned int y) 2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2383 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$;$
2503 CODE:
2504{
2505 mapxy pos (map, x, y);
2506 if (!pos.move (dir).normalise ())
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &*pos;
2510}
2511 OUTPUT:
2512 RETVAL
2513
2514void
2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2516 PROTOTYPE: $$$;$
2384 PPCODE: 2517 PPCODE:
2385{ 2518 mapxy pos (map, x, y);
2386 object *o; 2519 if (pos.move (dir).normalise ())
2387 maptile *nmap = 0; 2520 for (object *o = pos->bot; o; o = o->above)
2388 I16 nx, ny;
2389
2390 get_map_flags (map, &nmap, x, y, &nx, &ny);
2391
2392 if (nmap)
2393 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2394 XPUSHs (sv_2mortal (to_sv (o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2395}
2396 2522
2397SV * 2523SV *
2398bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2399 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2400 ALIAS: 2526 ALIAS:
2401 top_at = 1 2527 top_at = 1
2402 flags_at = 2 2528 flags_at = 2
2403 light_at = 3 2529 light_at = 3
2404 move_block_at = 4 2530 move_block_at = 4
2405 move_slow_at = 5 2531 move_slow_at = 5
2406 move_on_at = 6 2532 move_on_at = 6
2407 move_off_at = 7 2533 move_off_at = 7
2408 INIT:
2409 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2410 CODE: 2534 CODE:
2535{
2536 mapxy pos (map, x, y);
2537 if (!pos.move (dir).normalise ())
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = *pos;
2541
2542 ms.update ();
2543
2411 switch (ix) 2544 switch (ix)
2412 { 2545 {
2413 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2414 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2415 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2416 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2417 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2418 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2419 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2420 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2421 } 2554 }
2555}
2422 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2423
2424void fix_walls (maptile *map, int x, int y)
2425
2426void fix_walls_around (maptile *map, int x, int y)
2427 2557
2428# worst xs function of my life 2558# worst xs function of my life
2429bool 2559bool
2430_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2431 maptile *self,\
2432 utf8_string wallstyle,\
2433 utf8_string wall_name,\
2434 utf8_string floorstyle,\
2435 utf8_string monsterstyle,\
2436 utf8_string treasurestyle,\
2437 utf8_string layoutstyle,\
2438 utf8_string doorstyle,\
2439 utf8_string decorstyle,\
2440 utf8_string origin_map,\
2441 utf8_string final_map,\
2442 utf8_string exitstyle,\
2443 utf8_string this_map,\
2444 utf8_string exit_on_final_map,\
2445 int xsize,\
2446 int ysize,\
2447 int expand2x,\
2448 int layoutoptions1,\
2449 int layoutoptions2,\
2450 int layoutoptions3,\
2451 int symmetry,\
2452 int difficulty,\
2453 int difficulty_given,\
2454 float difficulty_increase,\
2455 int dungeon_level,\
2456 int dungeon_depth,\
2457 int decoroptions,\
2458 int orientation,\
2459 int origin_y,\
2460 int origin_x,\
2461 U32 random_seed,\
2462 val64 total_map_hp,\
2463 int map_layout_style,\
2464 int treasureoptions,\
2465 int symmetry_used,\
2466 region *region,\
2467 utf8_string custom\
2468)
2469 CODE: 2561 CODE:
2470{ 2562{
2471 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2472
2473 assign (rmp.wallstyle , wallstyle);
2474 assign (rmp.wall_name , wall_name);
2475 assign (rmp.floorstyle , floorstyle);
2476 assign (rmp.monsterstyle , monsterstyle);
2477 assign (rmp.treasurestyle , treasurestyle);
2478 assign (rmp.layoutstyle , layoutstyle);
2479 assign (rmp.doorstyle , doorstyle);
2480 assign (rmp.decorstyle , decorstyle);
2481 assign (rmp.exitstyle , exitstyle);
2482 assign (rmp.exit_on_final_map, exit_on_final_map);
2483
2484 rmp.origin_map = origin_map;
2485 rmp.final_map = final_map;
2486 rmp.this_map = this_map;
2487 rmp.xsize = xsize;
2488 rmp.ysize = ysize;
2489 rmp.expand2x = expand2x;
2490 rmp.layoutoptions1 = layoutoptions1;
2491 rmp.layoutoptions2 = layoutoptions2;
2492 rmp.layoutoptions3 = layoutoptions3;
2493 rmp.symmetry = symmetry;
2494 rmp.difficulty = difficulty;
2495 rmp.difficulty_given = difficulty_given;
2496 rmp.difficulty_increase = difficulty_increase;
2497 rmp.dungeon_level = dungeon_level;
2498 rmp.dungeon_depth = dungeon_depth;
2499 rmp.decoroptions = decoroptions;
2500 rmp.orientation = orientation;
2501 rmp.origin_y = origin_y;
2502 rmp.origin_x = origin_x;
2503 rmp.random_seed = random_seed;
2504 rmp.total_map_hp = (uint64_t) total_map_hp;
2505 rmp.map_layout_style = map_layout_style;
2506 rmp.treasureoptions = treasureoptions;
2507 rmp.symmetry_used = symmetry_used;
2508 rmp.region = region;
2509 rmp.custom = custom;
2510
2511 RETVAL = self->generate_random_map (&rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2512} 2565}
2513 OUTPUT: 2566 OUTPUT:
2514 RETVAL 2567 RETVAL
2515 2568
2569MODULE = cf PACKAGE = cf::mapspace
2570
2571INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2572
2516MODULE = cf PACKAGE = cf::arch 2573MODULE = cf PACKAGE = cf::arch
2517 2574
2518int archetypes_size () 2575int archetypes_size ()
2519 CODE: 2576 CODE:
2520 RETVAL = archetypes.size (); 2577 RETVAL = archetypes.size ();
2523archetype *archetypes (U32 index) 2580archetype *archetypes (U32 index)
2524 CODE: 2581 CODE:
2525 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2582 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2526 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2527 2584
2528object *instantiate (archetype *arch)
2529 CODE:
2530 RETVAL = arch_to_object (arch);
2531 OUTPUT:
2532 RETVAL
2533
2534INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2585INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2535 2586
2536MODULE = cf PACKAGE = cf::party 2587MODULE = cf PACKAGE = cf::party
2537 2588
2538partylist *first () 2589partylist *first ()
2539 PROTOTYPE: 2590 PROTOTYPE:
2540 CODE: 2591 CODE:
2541 RETVAL = get_firstparty (); 2592 RETVAL = get_firstparty ();
2542 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2543 2594
2544INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2595INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2545 2596
2546MODULE = cf PACKAGE = cf::region 2597MODULE = cf PACKAGE = cf::region
2547 2598
2548void 2599void
2549list () 2600list ()
2550 PPCODE: 2601 PPCODE:
2551 for_all_regions (rgn) 2602 for_all_regions (rgn)
2552 XPUSHs (sv_2mortal (to_sv (rgn))); 2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2553 2604
2554region *find (utf8_string name)
2555 PROTOTYPE: $
2556 CODE:
2557 RETVAL = region::find (name);
2558 OUTPUT: RETVAL
2559
2560region *find_fuzzy (utf8_string name)
2561 PROTOTYPE: $
2562 CODE:
2563 RETVAL = region::find_fuzzy (name);
2564 OUTPUT: RETVAL
2565
2566int specificity (region *rgn) 2605int specificity (region *rgn)
2567 CODE: 2606 CODE:
2568 RETVAL = 0; 2607 RETVAL = 0;
2569 while (rgn = rgn->parent) 2608 while (rgn = rgn->parent)
2570 RETVAL++; 2609 RETVAL++;
2571 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2572 2611
2573INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2612INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2574 2613
2575MODULE = cf PACKAGE = cf::living 2614MODULE = cf PACKAGE = cf::living
2576 2615
2577INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2616INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2578 2617
2579MODULE = cf PACKAGE = cf::settings 2618MODULE = cf PACKAGE = cf::settings
2580 2619
2581INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2620INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2582 2621
2583MODULE = cf PACKAGE = cf::client 2622MODULE = cf PACKAGE = cf::client
2584 2623
2585INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2624INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2586 2625
2587int invoke (client *ns, int event, ...) 2626int invoke (client *ns, int event, ...)
2588 CODE: 2627 CODE:
2589 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2628 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2590 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2629 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2598list () 2637list ()
2599 PPCODE: 2638 PPCODE:
2600 EXTEND (SP, clients.size ()); 2639 EXTEND (SP, clients.size ());
2601 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2640 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2602 PUSHs (sv_2mortal (to_sv (*i))); 2641 PUSHs (sv_2mortal (to_sv (*i)));
2642
2643STRLEN
2644client::inbuf_append (SV *data)
2645 CODE:
2646{
2647 STRLEN len;
2648 char *ptr = SvPVbyte (data, len);
2649
2650 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2651 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2652 THIS->inbuf_len += len;
2653
2654 THIS->inbuf_handle ();
2655
2656 RETVAL = len;
2657}
2658 OUTPUT: RETVAL
2603 2659
2604void 2660void
2605client::send_packet (SV *packet) 2661client::send_packet (SV *packet)
2606 CODE: 2662 CODE:
2607{ 2663{
2656 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2657 old_sound_index [idx] = face; 2713 old_sound_index [idx] = face;
2658 2714
2659MODULE = cf PACKAGE = cf::face PREFIX = face_ 2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2660 2716
2661#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2662 2718
2663faceidx face_find (utf8_string name, faceidx defidx = 0) 2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2664 2720
2665faceidx alloc (utf8_string name) 2721faceidx alloc (utf8_string name)
2666 CODE: 2722 CODE:
2667{ 2723{
2668 do 2724 RETVAL = face_alloc ();
2669 {
2670 RETVAL = faces.size ();
2671 faces.resize (RETVAL + 1);
2672 }
2673 while (!RETVAL); // crude way to leave index 0
2674 2725
2675 faces [RETVAL].name = name; 2726 faces [RETVAL].name = name;
2676 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2677 2728
2678 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2679 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2680} 2732}
2733 OUTPUT: RETVAL
2734
2735faceidx faces_size ()
2736 CODE:
2737 RETVAL = faces.size ();
2681 OUTPUT: RETVAL 2738 OUTPUT: RETVAL
2682 2739
2683void set_type (faceidx idx, int value) 2740void set_type (faceidx idx, int value)
2684 ALIAS: 2741 ALIAS:
2685 set_type = 0 2742 set_type = 0
2700 2757
2701void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2702 CODE: 2759 CODE:
2703{ 2760{
2704 faceinfo *f = face_info (idx); assert (f); 2761 faceinfo *f = face_info (idx); assert (f);
2705 facedata *d = &(faceset ? f->data64 : f->data32); 2762 facedata *d = f->face + faceset;
2706 sv_to (data, d->data); 2763 sv_to (data, d->data);
2707 STRLEN clen; 2764 STRLEN clen;
2708 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2709 clen = min (CHKSUM_SIZE, clen); 2766 clen = min (CHKSUM_MAXLEN, clen);
2710 2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2711 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2712 { 2771 {
2772 d->chksum_len = clen;
2713 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2714 2774
2715 // invalidate existing client face info 2775 // invalidate existing client face info
2716 for_all_clients (ns) 2776 for_all_clients (ns)
2717 if (ns->faceset == faceset) 2777 if (ns->faceset == faceset)
2722 } 2782 }
2723} 2783}
2724 2784
2725int get_data_size (faceidx idx, int faceset = 0) 2785int get_data_size (faceidx idx, int faceset = 0)
2726 CODE: 2786 CODE:
2727 facedata *d = face_data (idx, faceset); assert (d); 2787 facedata *d = face_data (idx, faceset);
2788 if (!d) XSRETURN_UNDEF;
2728 RETVAL = d->data.size (); 2789 RETVAL = d->data.size ();
2729 OUTPUT: 2790 OUTPUT:
2730 RETVAL 2791 RETVAL
2731 2792
2793void set_meta (faceidx idx, SV *sv)
2794 CODE:
2795{
2796 faceinfo *f = face_info (idx); assert (f);
2797 SvREFCNT_dec (f->meta_hv);
2798 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2799}
2800
2732SV *get_chksum (faceidx idx, int faceset = 0) 2801SV *get_chksum (faceidx idx, int faceset = 0)
2733 CODE: 2802 CODE:
2734 facedata *d = face_data (idx, faceset); assert (d); 2803 facedata *d = face_data (idx, faceset);
2804 if (!d) XSRETURN_UNDEF;
2735 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2805 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2736 OUTPUT: 2806 OUTPUT:
2737 RETVAL 2807 RETVAL
2738 2808
2809int get_type (faceidx idx)
2810 CODE:
2811 faceinfo *f = face_info (idx);
2812 if (!f) XSRETURN_UNDEF;
2813 RETVAL = f->type;
2814 OUTPUT:
2815 RETVAL
2816
2817SV *get_data (faceidx idx, int faceset = 0)
2818 CODE:
2819 facedata *d = face_data (idx, faceset);
2820 if (!d) XSRETURN_UNDEF;
2821 RETVAL = newSVpvn (d->data, d->data.size ());
2822 OUTPUT:
2823 RETVAL
2824
2825SV *get_meta (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2829 RETVAL = newRV_inc ((SV *)f->meta_hv);
2830 OUTPUT:
2831 RETVAL
2832
2739void invalidate (faceidx idx) 2833void invalidate (faceidx idx)
2740 CODE: 2834 CODE:
2741 for_all_clients (ns) 2835 for_all_clients (ns)
2742 { 2836 ns->invalidate_face (idx);
2743 ns->faces_sent [idx] = false;
2744 ns->force_newmap = true;
2745 }
2746 2837
2747void invalidate_all () 2838void invalidate_all ()
2748 CODE: 2839 CODE:
2749 for_all_clients (ns) 2840 for_all_clients (ns)
2750 { 2841 ns->invalidate_all_faces ();
2751 ns->faces_sent.reset ();
2752 ns->force_newmap = true;
2753 }
2754 2842
2755MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2843MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2756 2844
2757#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2845#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2758 2846
2759animidx anim_find (utf8_string name) 2847animidx anim_find (utf8_string name)
2760 CODE: 2848 CODE:
2761 RETVAL = animation::find (name).number; 2849 RETVAL = animation::find (name).number;
2762 OUTPUT: RETVAL 2850 OUTPUT: RETVAL
2763 2851
2764animidx set (utf8_string name, SV *frames, int facings = 1) 2852animidx set (utf8_string name, SV *frames, int facings = 1)
2765 CODE: 2853 CODE:
2766{ 2854{
2767 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2855 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2768 croak ("frames must be an arrayref"); 2856 croak ("frames must be an arrayref");
2769 2857
2770 AV *av = (AV *)SvRV (frames); 2858 AV *av = (AV *)SvRV (frames);
2771 2859
2772 animation *anim = &animation::find (name); 2860 animation *anim = &animation::find (name);
2773 if (anim->number) 2861 if (anim->number)
2774 { 2862 {
2775 anim->resize (av_len (av) + 1); 2863 anim->resize (av_len (av) + 1);
2776 anim->facings = facings; 2864 anim->facings = facings;
2777 } 2865 }
2778 else 2866 else
2779 anim = &animation::create (name, av_len (av) + 1, facings); 2867 anim = &animation::create (name, av_len (av) + 1, facings);
2780 2868
2781 for (int i = 0; i < anim->num_animations; ++i) 2869 for (int i = 0; i < anim->num_animations; ++i)
2782 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2870 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2783} 2871}
2784 OUTPUT: RETVAL 2872 OUTPUT: RETVAL
2785 2873
2786void invalidate_all () 2874void invalidate_all ()
2787 CODE: 2875 CODE:
2788 for_all_clients (ns) 2876 for_all_clients (ns)
2789 ns->anims_sent.reset (); 2877 ns->anims_sent.reset ();
2790 2878
2791MODULE = cf PACKAGE = cf::object::freezer 2879MODULE = cf PACKAGE = cf::object::freezer
2792 2880
2793INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2881INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2794 2882
2795SV * 2883SV *
2796new (char *klass) 2884new (char *klass)
2797 CODE: 2885 CODE:
2798 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2886 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2805 sv_to (sv, self); 2893 sv_to (sv, self);
2806 delete self; 2894 delete self;
2807 2895
2808MODULE = cf PACKAGE = cf::object::thawer 2896MODULE = cf PACKAGE = cf::object::thawer
2809 2897
2810INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2898INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2899
2900bool
2901errors_are_fatal (bool fatal)
2902 CODE:
2903 RETVAL = object_thawer::errors_are_fatal;
2904 object_thawer::errors_are_fatal = fatal;
2905 OUTPUT:
2906 RETVAL
2811 2907
2812SV * 2908SV *
2813new_from_file (char *klass, octet_string path) 2909new_from_file (char *klass, octet_string path)
2814 CODE: 2910 CODE:
2815 object_thawer *f = new object_thawer (path); 2911 object_thawer *f = new object_thawer (path);
2832extract_tags (object_thawer *self) 2928extract_tags (object_thawer *self)
2833 PPCODE: 2929 PPCODE:
2834 while (self->kw != KW_EOF) 2930 while (self->kw != KW_EOF)
2835 { 2931 {
2836 PUTBACK; 2932 PUTBACK;
2837 coroapi::cede_to_tick_every (5000); 2933 coroapi::cede_to_tick ();
2838 SPAGAIN; 2934 SPAGAIN;
2839 2935
2840 if (self->kw == KW_tag) 2936 if (self->kw == KW_tag)
2841 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2937 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2842 2938
2843 self->skip (); 2939 self->skip ();
2844 } 2940 }
2845 2941
2942MODULE = cf PACKAGE = cf::layout
2943
2944INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2945

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