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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.281 by root, Tue Apr 22 07:01:47 2008 UTC vs.
Revision 1.414 by root, Tue Oct 30 17:07:50 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
33#include "rmg.h"
36#include "loader.h" 34#include "noise.h"
37#include "../random_maps/random_map.h"
38#include "evthread.h" 35#include "evthread.h"
39#include "sproto.h" 36#include "sproto.h"
40 37
41#include <unistd.h> 38#include <unistd.h>
42#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
56#include <XSUB.h> 53#include <XSUB.h>
57 54
58#include "CoroAPI.h" 55#include "CoroAPI.h"
59#include "perlxsi.c" 56#include "perlxsi.c"
60 57
61extern sint64 *levels; // the experience table
62
63typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
64typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
65 60
66typedef std::string std__string; 61typedef std::string std__string;
67 62
72static int tick_inhibit; 67static int tick_inhibit;
73static int tick_pending; 68static int tick_pending;
74 69
75global gbl_ev; 70global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
78 74
79bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
81 77
82static HV 78static HV
83 *stash_cf, 79 *stash_cf,
84 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
93 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
94static inline SV * 101static SV *
95newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
96{ 103{
97 if (!s) 104 if (!s)
98 return newSV (0); 105 return newSV (0);
99 106
100 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 108 SvUTF8_on (sv);
102 return sv; 109 return sv;
103} 110}
111#endif
104 112
113#ifndef newSVpvn_utf8
105static inline SV * 114static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 116{
108 if (!s) 117 if (!s)
109 return newSV (0); 118 return newSV (0);
110 119
111 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
112 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
113 return sv; 125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
114} 143}
115 144
116// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
117template<class super> 146template<class super>
118static super * 147static super *
152 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
153 hv_clear (self); 182 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
156 185
157 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 187 assert (!this->self);
159 } 188 }
160} 189}
161 190
162void 191void
196attachable::destroy () 225attachable::destroy ()
197{ 226{
198 if (destroyed ()) 227 if (destroyed ())
199 return; 228 return;
200 229
201 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
202 do_destroy (); 231 do_destroy ();
203 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
204} 239}
205 240
206void 241void
207attachable::check_mortals () 242attachable::check_mortals ()
208{ 243{
218 { 253 {
219 static int last_mortalcount; 254 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
221 { 256 {
222 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
224 262
225 if (0) 263 if (0)
226 { 264 {
227 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
229 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
230 } 269 }
231 } 270 }
232 } 271 }
233 272
253 } 292 }
254 else 293 else
255 { 294 {
256 mortals.erase (i); 295 mortals.erase (i);
257 obj->sever_self (); 296 obj->sever_self ();
258 delete obj; 297 obj->do_delete ();
259 } 298 }
260 } 299 }
261} 300}
262 301
263void 302void
280 319
281 attach = src.attach; 320 attach = src.attach;
282 return *this; 321 return *this;
283} 322}
284 323
324#if 0
285template<typename T> 325template<typename T>
286static bool 326static bool
287find_backref (void *ptr, T *obj) 327find_backref (void *ptr, T *obj)
288{ 328{
289 char *s = (char *)obj; 329 char *s = (char *)obj;
297 337
298 return false; 338 return false;
299} 339}
300 340
301// for debugging, find "live" objects containing this ptr 341// for debugging, find "live" objects containing this ptr
302void 342static void
303find_backref (void *ptr) 343find_backref (void *ptr)
304{ 344{
305 for_all_objects (op) 345 for_all_objects (op)
306 if (find_backref (ptr, op)) 346 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 351 fprintf (stderr, "P %p\n", pl);
312 352
313 for_all_clients (ns) 353 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 354 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 355 fprintf (stderr, "C %p\n", ns);
316
317} 356}
357#endif
318 358
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 360
321static SV * 361static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
323{ 363{
324 SV *sv;
325
326 if (!ptr) 364 if (!ptr)
327 return newSV (0); 365 return newSV (0);
328 366
329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
330 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
331} 375}
332 376
333static int 377static int
334attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
335{ 379{
347 return 0; 391 return 0;
348} 392}
349 393
350MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
351 395
352static SV * 396static SV * noinline
353newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
354{ 398{
355 if (!obj) 399 if (!obj)
356 return newSV (0); 400 return newSV (0);
357 401
375 419
376 return sv; 420 return sv;
377 } 421 }
378} 422}
379 423
424#if 0 // unused
380static void 425static void
381clearSVptr (SV *sv) 426clearSVptr (SV *sv)
382{ 427{
383 if (SvROK (sv)) 428 if (SvROK (sv))
384 sv = SvRV (sv); 429 sv = SvRV (sv);
385 430
386 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
388} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
389 450
390static long 451static long
391SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
392{ 453{
393 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
395 456
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 458}
403 459
404static long 460static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
406{ 462{
407 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
408 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
409 else
410 return 0;
411} 466}
412 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
436 550
437inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
439 553
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 556
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 608
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 611
475template<class T> 612template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 614
478template<int N> 615template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 617
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 622
486inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
487{ 624{
488 STRLEN len; 625 STRLEN len;
489 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 627 v.assign (data, len);
491} 628}
492 629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
493inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
494{ 639{
495 if (!v.parse (SvPV_nolen (sv))) 640 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 642}
498 643
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 645
501static SV * 646static SV *
502newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
503{ 648{
504 SV *sv; 649 SV *sv;
578 va_end (ap); 723 va_end (ap);
579 724
580 return sv; 725 return sv;
581} 726}
582 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 753
585SV * 754static SV *
586registry (attachable *ext) 755registry (attachable *ext)
587{ 756{
588 if (!ext->cb) 757 if (!ext->cb)
589 ext->cb = newAV (); 758 ext->cb = newAV ();
590 759
604 773
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 775
607 const char *argv[] = { 776 const char *argv[] = {
608 settings.argv [0], 777 settings.argv [0],
609 "-e" 778 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 779 };
615 780
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 782 || perl_run (perl))
618 { 783 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
621 } 786 }
622 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
623 { 799 {
624 dSP; 800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 801 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 802 }
630} 803}
631 804
805void
632void cfperl_main () 806cfperl_main ()
633{ 807{
634 dSP; 808 dSP;
635 809
636 PUSHMARK (SP); 810 PUSHMARK (SP);
637 PUTBACK; 811 PUTBACK;
662# undef def 836# undef def
663}; 837};
664 838
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 840
667static void 841static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 843{
670 // event must be in array 844 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
672 { 846 {
758{ 932{
759 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
761} 935}
762 936
763void 937static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 939{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 940 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 941 {
768 SV *cbs_ = AvARRAY (registry)[event]; 942 SV *cbs_ = AvARRAY (registry)[event];
778 } 952 }
779 } 953 }
780} 954}
781 955
782// very slow and inefficient way to recalculate the global want bitsets 956// very slow and inefficient way to recalculate the global want bitsets
783void 957static void
784_recalc_want () 958_recalc_want ()
785{ 959{
786 ev_want_event.reset (); 960 ev_want_event.reset ();
787 961
788 _recalc_want (ev_want_event, cb_global); 962 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 1036 }
863 1037
864 va_end (ap); 1038 va_end (ap);
865 1039
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
868 1042
869 CALL_END; 1043 CALL_END;
870 1044
871 return count; 1045 return count;
872} 1046}
873 1047
874SV * 1048static SV *
875cfperl_result (int idx) 1049cfperl_result (int idx)
876{ 1050{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 1052 if (!av)
879 return &PL_sv_undef; 1053 return &PL_sv_undef;
898} 1072}
899 1073
900///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1075// various c++ => perl glue functions
902 1076
1077void
903void cfperl_tick () 1078cfperl_tick ()
904{ 1079{
905 tick_pending = 1; 1080 tick_pending = 1;
906 1081
907 if (tick_inhibit) 1082 if (tick_inhibit)
908 return; 1083 return;
911 1086
912 dSP; 1087 dSP;
913 1088
914 PUSHMARK (SP); 1089 PUSHMARK (SP);
915 PUTBACK; 1090 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1092
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1094}
920 1095
921void 1096void
944 CALL_CALL ("ext::books::make_book", G_VOID); 1119 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END; 1120 CALL_END;
946} 1121}
947 1122
948void 1123void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
950{ 1125{
951 CALL_BEGIN (4); 1126 CALL_BEGIN (4);
952 CALL_ARG (ns); 1127 CALL_ARG (ns);
953 CALL_ARG (type); 1128 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1129 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1130 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1132 CALL_END;
958} 1133}
959 1134
960int 1135int
961cfperl_can_merge (object *ob1, object *ob2) 1136cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1138 int can;
964 1139
965 CALL_BEGIN (2); 1140 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1141 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1142 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1144 can = count && SvTRUE (TOPs);
970 CALL_END; 1145 CALL_END;
971 1146
972 return can; 1147 return can;
973} 1148}
974 1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
975player * 1162player *
976player::find (const char *name) 1163player::find (const_utf8_string name)
977{ 1164{
978 CALL_BEGIN (1); 1165 CALL_BEGIN (1);
979 CALL_ARG (name); 1166 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1167 CALL_CALL ("cf::player::find", G_SCALAR);
981 1168
982 player *retval; 1169 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
986 else
987 retval = 0;
988 1171
989 CALL_END; 1172 CALL_END;
990 1173
991 return retval; 1174 return retval;
992} 1175}
993 1176
994maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
995maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
996{ 1197{
997 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
998 CALL_ARG (path); 1199 CALL_ARG (path);
999 CALL_ARG (origin); 1200 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1202
1002 maptile *retval; 1203 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1205
1009 CALL_END; 1206 CALL_END;
1010 1207
1011 return retval; 1208 return retval;
1012} 1209}
1013 1210
1014maptile * 1211maptile *
1015maptile::find_async (const char *path, maptile *origin, bool load) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1016{ 1213{
1017 CALL_BEGIN (3); 1214 CALL_BEGIN (3);
1018 CALL_ARG (path); 1215 CALL_ARG (path);
1019 CALL_ARG (origin); 1216 CALL_ARG (origin);
1020 CALL_ARG (load); 1217 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1219
1023 maptile *retval; 1220 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1222
1030 CALL_END; 1223 CALL_END;
1031 1224
1032 return retval; 1225 return retval;
1033} 1226}
1036maptile::do_load_sync () 1229maptile::do_load_sync ()
1037{ 1230{
1038 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
1039 CALL_ARG (this); 1232 CALL_ARG (this);
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END;
1042}
1043
1044void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END; 1234 CALL_END;
1051} 1235}
1052 1236
1053void 1237void
1054object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
1061 CALL_ARG (exit); 1245 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1063 CALL_END; 1247 CALL_END;
1064} 1248}
1065 1249
1066const char * 1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1067object::ref () const 1266object::ref () const
1068{ 1267{
1069 if (type == PLAYER) 1268 if (type == PLAYER)
1070 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1071 else 1270 else
1271 // TODO: should be able to save references within the same map, at least
1072 return 0; 1272 return 0;
1073} 1273}
1074 1274
1075object * 1275object *
1076object::deref (const char *ref) 1276object::deref (const_utf8_string ref)
1077{ 1277{
1078 object *retval = 0; 1278 object *retval = 0;
1079 1279
1080 if (ref) 1280 if (ref)
1081 { 1281 {
1091 1291
1092 return retval; 1292 return retval;
1093} 1293}
1094 1294
1095void 1295void
1096log_backtrace (const char *msg) 1296log_backtrace (const_utf8_string msg)
1097{ 1297{
1098#if HAVE_BACKTRACE 1298#if HAVE_BACKTRACE
1099 void *addr [20]; 1299 void *addr [20];
1100 int size = backtrace (addr, 20); 1300 int size = backtrace (addr, 20);
1101 1301
1106 CALL_CALL ("cf::_log_backtrace", G_VOID); 1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END; 1307 CALL_END;
1108#endif 1308#endif
1109} 1309}
1110 1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1111///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
1112 1363
1113struct EVAPI *evapi::GEVAPI; 1364struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
1115 1366
1367void
1116void coroapi::do_cede_to_tick () 1368coroapi::do_cede_to_tick ()
1117{ 1369{
1118 cede_pending = 0; 1370 cede_pending = 0;
1119 cede (); 1371 cede ();
1120} 1372}
1121 1373
1145 ev_io_set ((ev_io *)this, fd, events); 1397 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1398 if (active) start ();
1147 } 1399 }
1148} 1400}
1149 1401
1150void 1402static void
1151_connect_to_perl () 1403_connect_to_perl_1 ()
1152{ 1404{
1153 stash_cf = gv_stashpv ("cf", 1); 1405 stash_cf = gv_stashpv ("cf", 1);
1154 1406
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1164 1419
1165 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1166 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1167 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1168 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1169 1425
1170 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1171 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1172 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1173 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1177} 1433}
1178 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1446
1181BOOT: 1447BOOT:
1182{ 1448{
1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1185 1451
1186 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1187 1453
1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1189 1455
1190 //{ 1456 //{
1191 // require_pv ("Time::HiRes"); 1457 // require_pv ("Time::HiRes");
1199 static const struct { 1465 static const struct {
1200 const char *name; 1466 const char *name;
1201 IV iv; 1467 IV iv;
1202 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1203# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1204 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1470# include "const_iv.h"
1205 const_iv (logBacktrace) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1206 1472# include "attackinc.h"
1207 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1208 1480
1209 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1210 1482
1211 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1212 const_iv (MAXSOCKBUF) 1484 const_iv (MAXSOCKBUF)
1213 1485
1214 const_iv (NUM_BODY_LOCATIONS)
1215 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1216 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1217 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1218 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1219 const_iv (body_wrist) const_iv (body_waist)
1220
1221 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1222 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1223 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1224 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1225 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1226 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1227 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1228 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1229 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1230 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1231 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1232 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1233 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1234 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1235 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1236 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1237 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1238 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1239 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1240 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1241 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1242 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1243 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1249
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1254
1255 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1256 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1257 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1258 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1259 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1260 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1261 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1262
1263 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1264 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1265 const_iv (WEAP_BLUD)
1266
1267 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1268 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1269 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1270 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1271 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1272 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1273 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1274 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1275 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1276 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1277 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1278 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1279 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1280 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1281 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1282 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1300
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1488
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1305
1306 const_iv (SP_RAISE_DEAD)
1307 const_iv (SP_RUNE)
1308 const_iv (SP_MAKE_MARK)
1309 const_iv (SP_BOLT)
1310 const_iv (SP_BULLET)
1311 const_iv (SP_EXPLOSION)
1312 const_iv (SP_CONE)
1313 const_iv (SP_BOMB)
1314 const_iv (SP_WONDER)
1315 const_iv (SP_SMITE)
1316 const_iv (SP_MAGIC_MISSILE)
1317 const_iv (SP_SUMMON_GOLEM)
1318 const_iv (SP_DIMENSION_DOOR)
1319 const_iv (SP_MAGIC_MAPPING)
1320 const_iv (SP_MAGIC_WALL)
1321 const_iv (SP_DESTRUCTION)
1322 const_iv (SP_PERCEIVE_SELF)
1323 const_iv (SP_WORD_OF_RECALL)
1324 const_iv (SP_INVISIBLE)
1325 const_iv (SP_PROBE)
1326 const_iv (SP_HEALING)
1327 const_iv (SP_CREATE_FOOD)
1328 const_iv (SP_EARTH_TO_DUST)
1329 const_iv (SP_CHANGE_ABILITY)
1330 const_iv (SP_BLESS)
1331 const_iv (SP_CURSE)
1332 const_iv (SP_SUMMON_MONSTER)
1333 const_iv (SP_CHARGING)
1334 const_iv (SP_POLYMORPH)
1335 const_iv (SP_ALCHEMY)
1336 const_iv (SP_REMOVE_CURSE)
1337 const_iv (SP_IDENTIFY)
1338 const_iv (SP_DETECTION)
1339 const_iv (SP_MOOD_CHANGE)
1340 const_iv (SP_MOVING_BALL)
1341 const_iv (SP_SWARM)
1342 const_iv (SP_CHANGE_MANA)
1343 const_iv (SP_DISPEL_RUNE)
1344 const_iv (SP_CREATE_MISSILE)
1345 const_iv (SP_CONSECRATE)
1346 const_iv (SP_ANIMATE_WEAPON)
1347 const_iv (SP_LIGHT)
1348 const_iv (SP_CHANGE_MAP_LIGHT)
1349 const_iv (SP_FAERY_FIRE)
1350 const_iv (SP_CAUSE_DISEASE)
1351 const_iv (SP_AURA)
1352 const_iv (SP_TOWN_PORTAL)
1353 const_iv (SP_PARTY_SPELL)
1354 1490
1355 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1358 1494
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1497
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1367 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1368
1369 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1370 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1371
1372 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1373
1374 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1375 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1376 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1377 const_iv (M_ICE) const_iv (M_SPECIAL)
1378 1499
1379 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1380 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1381 1502
1382 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1384 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1385 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1386 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1387 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1388 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1389 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1390 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1391 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1392 const_iv (SK_POISON_NAIL)
1393
1394 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1395 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1396 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1397 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1398 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1399 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1400
1401 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1402
1403 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1404 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1405 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1406 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1407 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1408 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1409 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1410
1411 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1412 const_iv (MAP_INACTIVE)
1413
1414 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1415 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1416 1505
1417 const_iv (VERSION_CS) const_iv (VERSION_SC)
1418
1419 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1420 1507
1421 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1422
1423 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424
1425 // random map generator
1426 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1427 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1428
1429 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1430 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1431 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1432
1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438
1439 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1440 const_iv (FT_RSRC) const_iv (FT_NUM)
1441 }; 1509 };
1442 1510
1443 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1444 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1445 1513
1446 static const struct { 1514 static const struct {
1447 const char *name; 1515 const char *name;
1448 int skip; 1516 int skip;
1454# undef def 1522# undef def
1455 }; 1523 };
1456 1524
1457 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1458 1526
1459 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1460 { 1528 {
1461 AV *event = newAV (); 1529 AV *event = newAV ();
1462 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1463 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1464 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1465 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1466 } 1534 }
1467}
1468 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1469void _connect_to_perl () 1556void _connect_to_perl_1 ()
1557
1558void _connect_to_perl_2 ()
1470 1559
1471void _recalc_want () 1560void _recalc_want ()
1472 1561
1562# not used by default anymore
1473void _global_reattach () 1563void _global_reattach ()
1474 CODE: 1564 CODE:
1475{ 1565{
1476 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1477 for_all_clients (ns) 1567 for_all_clients (ns)
1479 1569
1480 for_all_objects (op) 1570 for_all_objects (op)
1481 op->reattach (); 1571 op->reattach ();
1482} 1572}
1483 1573
1484# support function for map-world.ext 1574void init_anim ()
1485void _quantise (SV *data_sv, SV *plt_sv)
1486 CODE:
1487{
1488 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1489 croak ("_quantise called with invalid agruments");
1490 1575
1491 plt_sv = SvRV (plt_sv); 1576void init_globals ()
1492 SV **plt = AvARRAY (plt_sv);
1493 int plt_count = AvFILL (plt_sv) + 1;
1494 1577
1495 STRLEN len; 1578void init_attackmess ()
1496 char *data = SvPVbyte (data_sv, len);
1497 char *dst = data;
1498 1579
1499 while (len >= 3) 1580void init_dynamic ()
1500 {
1501 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1502 {
1503 char *val = SvPVX (*val_sv);
1504 1581
1505 if (val [0] == data [0] 1582void load_settings ()
1506 && val [1] == data [1]
1507 && val [2] == data [2])
1508 {
1509 *dst++ = val [3];
1510 goto next;
1511 }
1512 }
1513 1583
1514 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1584void reload_exp_table ()
1515 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1516 dst - SvPVX (data_sv), len);
1517 1585
1518 next: 1586void reload_materials ()
1519 data += 3;
1520 len -= 3;
1521 }
1522 1587
1523 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1588void init_uuid ()
1524} 1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1525 1597
1526void evthread_start (int aiofd) 1598void evthread_start (int aiofd)
1527 1599
1528void cede_to_tick () 1600void cede_to_tick ()
1529 CODE: 1601 CODE:
1552 { 1624 {
1553 ev_async_send (EV_DEFAULT, &tick_watcher); 1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1554 coroapi::cede (); 1626 coroapi::cede ();
1555 } 1627 }
1556 1628
1557void server_tick () 1629void one_tick ()
1558 CODE: 1630 CODE:
1559{ 1631{
1632 ev_now_update (EV_DEFAULT);
1560 NOW = ev_now (EV_DEFAULT); 1633 NOW = ev_now (EV_DEFAULT);
1561 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1562 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1563 runtime = SvNVX (sv_runtime); 1636 runtime = SvNVX (sv_runtime);
1564 1637
1638 one_tick ();
1639
1565 server_tick (); 1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1566 1642
1567 NOW = ev_time (); 1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1568 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1569 runtime += TICK; 1647 runtime += TICK;
1570 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1571} 1649}
1572 1650
1573NV floor (NV x) 1651NV floor (NV x)
1574 1652
1575NV ceil (NV x) 1653NV ceil (NV x)
1576 1654
1577NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1578 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1579 switch (items) 1661 switch (items)
1580 { 1662 {
1581 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1582 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1583 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1584 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1585 } 1667 }
1668}
1586 OUTPUT: 1669 OUTPUT:
1587 RETVAL 1670 RETVAL
1588 1671
1589NV clamp (NV value, NV min_value, NV max_value) 1672NV clamp (NV value, NV min_value, NV max_value)
1590 CODE: 1673 CODE:
1595NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1596 CODE: 1679 CODE:
1597 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1598 OUTPUT: 1681 OUTPUT:
1599 RETVAL 1682 RETVAL
1683
1684const char *ordinal (int i)
1600 1685
1601void weaken (...) 1686void weaken (...)
1602 PROTOTYPE: @ 1687 PROTOTYPE: @
1603 CODE: 1688 CODE:
1604 while (items > 0) 1689 while (items > 0)
1605 sv_rvweaken (ST (--items)); 1690 sv_rvweaken (ST (--items));
1606 1691
1607void 1692void log_suspend ()
1693
1694void log_resume ()
1695
1608log_backtrace (utf8_string msg) 1696void log_backtrace (utf8_string msg)
1609 1697
1610void
1611LOG (int flags, utf8_string msg) 1698void LOG (int flags, utf8_string msg)
1612 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1613 C_ARGS: flags, "%s", msg 1700 C_ARGS: flags, "%s", msg
1614 1701
1615octet_string path_combine (octet_string base, octet_string path) 1702octet_string path_combine (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1662#if _POSIX_MEMLOCK 1749#if _POSIX_MEMLOCK
1663 1750
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665 INIT: 1752 INIT:
1666#if __GLIBC__ 1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1667 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1668#endif 1759#endif
1669 1760
1670int munlockall () 1761int munlockall ()
1671 1762
1672#endif 1763#endif
1690 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1691 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1692 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1694#endif 1785#endif
1695 EXTEND (SP, 2*2); 1786 EXTEND (SP, 5*2);
1696 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1697 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1698} 1792}
1699 1793
1700int find_animation (utf8_string text) 1794int find_animation (utf8_string text)
1701 PROTOTYPE: $ 1795 PROTOTYPE: $
1702 1796
1703int random_roll (int min, int max, object *op, int goodbad); 1797int random_roll (int min, int max, object *op, int goodbad);
1704 1798
1705const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1706 1800
1707int
1708exp_to_level (val64 exp) 1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1709 CODE: 1807 CODE:
1710{ 1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1711 int i = 0; 1809 ? newSVpv (attacktype_name [atnr], 0)
1712 1810 : &PL_sv_undef;
1713 RETVAL = settings.max_level;
1714
1715 for (i = 1; i <= settings.max_level; i++)
1716 {
1717 if (levels[i] > exp)
1718 {
1719 RETVAL = i - 1;
1720 break;
1721 }
1722 }
1723}
1724 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1725 1812
1726val64
1727level_to_min_exp (int level)
1728 CODE:
1729 if (level > settings.max_level)
1730 RETVAL = levels[settings.max_level];
1731 else if (level < 1)
1732 RETVAL = 0;
1733 else
1734 RETVAL = levels[level];
1735 OUTPUT: RETVAL
1736
1737SV * 1813SV *
1738resistance_to_string (int atnr) 1814attacktype_desc (int atnr)
1739 CODE: 1815 CODE:
1740 if (atnr >= 0 && atnr < NROFATTACKS) 1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1741 RETVAL = newSVpv (resist_plus[atnr], 0); 1825 ? newSVpv (resist_plus [atnr], 0)
1742 else 1826 : &PL_sv_undef;
1743 XSRETURN_UNDEF; 1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1744 OUTPUT: RETVAL 1835 OUTPUT: RETVAL
1745 1836
1746UUID 1837UUID
1747uuid_cur () 1838uuid_cur ()
1748 CODE: 1839 CODE:
1786 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787 1878
1788bool 1879bool
1789load_resource_file_ (octet_string filename) 1880load_resource_file_ (octet_string filename)
1790 1881
1882void
1883fix_weight ()
1884
1791MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1792 1886
1793int 1887int
1794valid (SV *obj) 1888valid (SV *obj)
1795 CODE: 1889 CODE:
1796 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1797 OUTPUT: 1891 OUTPUT:
1798 RETVAL 1892 RETVAL
1799 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1800void 1899void
1801debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1802 CODE: 1901 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 1903 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 1905
1807int mortals_size () 1906int mortals_size ()
1808 CODE: 1907 CODE:
1809 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1812#object *mortals (U32 index) 1911#object *mortals (U32 index)
1813# CODE: 1912# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1816 1915
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1818 1917
1819MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1820 1919
1821int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1822 CODE: 1921 CODE:
1826 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1828 1927
1829MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1830 1929
1831INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1832 1931
1833int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1834 CODE: 1933 CODE:
1835 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1836 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1858object *actives (U32 index) 1957object *actives (U32 index)
1859 CODE: 1958 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1862 1961
1863const char *slot_use_name (U32 slot) 1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_name (U32 slot)
1864 ALIAS: 1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
1865 slot_nonuse_name = 1 1971 slot_nonuse_name = 2
1866 CODE: 1972 CODE:
1867{ 1973{
1868 if (slot >= NUM_BODY_LOCATIONS) 1974 if (slot >= NUM_BODY_LOCATIONS)
1869 croak ("body slot index out of range"); 1975 croak ("body slot index out of range");
1870 1976
1871 switch (ix) 1977 switch (ix)
1872 { 1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
1873 case 0: RETVAL = body_locations[slot].use_name; break; 1980 case 1: RETVAL = body_locations[slot].use_name ; break;
1874 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1875 } 1982 }
1876} 1983}
1877 OUTPUT: 1984 OUTPUT:
1878 RETVAL 1985 RETVAL
1879 1986
1924 OUTPUT: 2031 OUTPUT:
1925 RETVAL 2032 RETVAL
1926 2033
1927object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
1928 2035
1929object *find_marked_object (object *op)
1930
1931int need_identify (object *obj);
1932
1933int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1934 2037
1935int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
1936 CODE: 2039 CODE:
1937 RETVAL = move_ob (op, dir, originator); 2040 RETVAL = op->move (dir, originator);
1938 OUTPUT: 2041 OUTPUT:
1939 RETVAL 2042 RETVAL
1940 2043
1941void apply (object *applier, object *applied, int flags = 0)
1942 CODE:
1943 manual_apply (applied, applier, flags);
1944
1945void apply_below (object *op) 2044void apply_below (object *op)
1946 CODE: 2045 CODE:
1947 player_apply_below (op); 2046 player_apply_below (op);
1948 2047
1949int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1950 2049
1951#//TODO 2050int casting_level (object *caster, object *spell)
1952object *clone_ (object *op, int recursive = 0)
1953 CODE:
1954 if (recursive)
1955 RETVAL = object_create_clone (op);
1956 else
1957 {
1958 RETVAL = object::create ();
1959 op->copy_to (RETVAL);
1960 }
1961 OUTPUT: RETVAL
1962 2051
1963int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1964 CODE: 2053 CODE:
1965 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1966 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
2003 2092
2004void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
2005 2094
2006void update_object (object *op, int action) 2095void update_object (object *op, int action)
2007 2096
2008void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2009 2098
2010void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
2011 2100
2012int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2013 2102
2014int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
2015 2104
2016void push_button (object *op); 2105void push_button (object *op, object *originator)
2017 2106
2018void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
2019 2108
2020void add_button_link (object *button, maptile *map, int connected);
2021
2022void remove_button_link (object *op);
2023
2024void handle_apply_yield (object *op); 2109void handle_apply_yield (object *op)
2025 2110
2111int convert_item (object *item, object *converter)
2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2026 2114
2027MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
2028 2116
2029# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
2030# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2031 2119
2032object *new (utf8_string archetype = 0) 2120object *new (utf8_string archetype = 0)
2033 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
2034 CODE: 2122 CODE:
2035 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
2036 OUTPUT: 2126 OUTPUT:
2037 RETVAL 2127 RETVAL
2038 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2039object *find_object (U32 tag) 2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2040 2140
2041# TODO: nuke 2141# TODO: nuke
2042object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2043 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
2044 CODE: 2144 CODE:
2045{ 2145{
2046 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2047}
2048 2147
2049const_utf8_string get_ob_key_value (object *op, utf8_string key) 2148 if (RETVAL->destroyed ())
2149 RETVAL = 0;
2150}
2151 OUTPUT:
2152 RETVAL
2050 2153
2051bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2154shstr
2155object::kv_get (shstr key)
2156 CODE:
2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
2159 RETVAL
2160
2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2052 2170
2053object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2054 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2055 PREINIT: 2173 PREINIT:
2056 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2058void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
2059 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2060 PPCODE: 2178 PPCODE:
2061{ 2179{
2062 rv_vector rv; 2180 rv_vector rv;
2181
2063 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
2064 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2065 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2066 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2067 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2068 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2069 PUSHs (to_sv (rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2070} 2190}
2071 2191
2072bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2073 CODE: 2193 CODE:
2074 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2094 RETVAL = op->contr; 2214 RETVAL = op->contr;
2095 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2096 2216
2097bool move_player (object *op, int dir) 2217bool move_player (object *op, int dir)
2098 2218
2099void check_score (object *op)
2100
2101void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2102 CODE: 2220 CODE:
2103 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
2104 2222
2105void kill_player (object *op) 2223void kill_player (object *op)
2117int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
2118 2236
2119 2237
2120MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2121 2239
2122INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2123 2241
2124int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2125 CODE: 2243 CODE:
2126 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2127 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2137 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2138 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2139 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2140 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2141 2259
2142void clear_los (player *pl) 2260# should only be temporary
2261void esrv_new_player (player *pl)
2143 2262
2263#d# TODO: replace by blocked_los accessor, fix code using this
2144bool 2264bool
2145cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2146 CODE: 2266 CODE:
2147 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2148 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2149 OUTPUT: 2268 OUTPUT:
2150 RETVAL 2269 RETVAL
2151 2270
2152void 2271void
2153send (player *pl, SV *packet) 2272send (player *pl, SV *packet)
2159 if (len > MAXSOCKBUF) 2278 if (len > MAXSOCKBUF)
2160 pl->failmsg ("[packet too long for client]"); 2279 pl->failmsg ("[packet too long for client]");
2161 else if (pl->ns) 2280 else if (pl->ns)
2162 pl->ns->send_packet (buf, len); 2281 pl->ns->send_packet (buf, len);
2163} 2282}
2164
2165int
2166listening (player *pl, int new_value = -1)
2167 CODE:
2168 RETVAL = pl->listening;
2169 if (new_value >= 0)
2170 pl->listening = new_value;
2171 OUTPUT:
2172 RETVAL
2173 2283
2174void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2284void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2175 PROTOTYPE: $;$$$ 2285 PROTOTYPE: $;$$$
2176 PPCODE: 2286 PPCODE:
2177 if (GIMME_V != G_VOID) 2287 if (GIMME_V != G_VOID)
2227 if (op->tag) 2337 if (op->tag)
2228 XPUSHs (sv_2mortal (to_sv (op))); 2338 XPUSHs (sv_2mortal (to_sv (op)));
2229 } 2339 }
2230} 2340}
2231 2341
2232INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2342INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2343
2344void
2345adjust_daylight ()
2346 CODE:
2347 maptile::adjust_daylight ();
2348
2349int
2350outdoor_darkness (int darkness = 0)
2351 CODE:
2352 RETVAL = maptile::outdoor_darkness;
2353 if (items)
2354 maptile::outdoor_darkness = darkness;
2355 OUTPUT:
2356 RETVAL
2233 2357
2234void 2358void
2235maptile::instantiate () 2359maptile::instantiate ()
2236 2360
2237maptile *new () 2361maptile *new ()
2253 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2254 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2255 } 2379 }
2256 2380
2257void 2381void
2382maptile::gen_quadmap (int x, int y, int z)
2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2258maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2259 CODE: 2388 CODE:
2260{ 2389{
2261 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2262 croak ("maptile::add_underlay: palette must be arrayref"); 2391 croak ("maptile::add_underlay: palette must be arrayref");
2269 for (int x = 0; x < THIS->width; ++x) 2398 for (int x = 0; x < THIS->width; ++x)
2270 for (int y = 0; y < THIS->height; ++y) 2399 for (int y = 0; y < THIS->height; ++y)
2271 { 2400 {
2272 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2401 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2273 if (op->flag [FLAG_IS_FLOOR]) 2402 if (op->flag [FLAG_IS_FLOOR])
2274 goto skip_space; 2403 goto skip;
2275 2404
2276 { 2405 {
2277 int offs = offset + y * stride + x; 2406 int offs = offset + y * stride + x;
2407
2278 if (IN_RANGE_EXC (offs, 0, idxlen)) 2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2279 { 2409 {
2280 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2281 { 2411 {
2282 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2283 ob->flag [FLAG_NO_MAP_SAVE] = true; 2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2284 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2285 2415
2286 if (ob->randomitems) 2416 if (ob->randomitems && !ob->above)
2287 { 2417 {
2288 if (!ob->above)
2289 {
2290 ob->create_treasure (ob->randomitems); 2418 ob->create_treasure (ob->randomitems);
2291 2419
2292 for (object *op = ob->above; op; op = op->above) 2420 for (object *op = ob->above; op; op = op->above)
2293 op->flag [FLAG_NO_MAP_SAVE] = true; 2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2294 } 2422 // TODO: if this is a pickable object, then the item
2295 2423 // will at a bit weird - saving inside the player
2296 ob->randomitems = 0; 2424 // will clear the flag, but when the player drops
2425 // it without logging out, it keeps the flag.
2426 // nobody has reported this, but this can be rather
2427 // annoying on persistent maps.
2297 } 2428 }
2298 } 2429 }
2299 } 2430 }
2300 } 2431 }
2301
2302 skip_space: ; 2432 skip: ;
2303 } 2433 }
2304} 2434}
2305 2435
2306void 2436void
2307maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2437maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2317 2447
2318 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2448 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2319 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2449 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2320 2450
2321 for (int i = av_len ((AV *)palette) + 1; i--; ) 2451 for (int i = av_len ((AV *)palette) + 1; i--; )
2322 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2452 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2323 2453
2324 for (int y = 0; y < THIS->height; ++y) 2454 for (int y = 0; y < THIS->height; ++y)
2325 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2455 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2326 2456
2327 sfree (THIS->regions, THIS->size ()); 2457 sfree (THIS->regions, THIS->size ());
2332} 2462}
2333 2463
2334void 2464void
2335maptile::create_region_treasure () 2465maptile::create_region_treasure ()
2336 CODE: 2466 CODE:
2337{
2338 object *op = object::create ();
2339 op->type = FLOOR;
2340 op->map = THIS;
2341
2342 for (int x = 0; x < THIS->width; ++x) 2467 for (int x = 0; x < THIS->width; ++x)
2343 for (int y = 0; y < THIS->height; ++y) 2468 for (int y = 0; y < THIS->height; ++y)
2344 { 2469 {
2345 region *rgn = THIS->region (x, y); 2470 region *rgn = THIS->region (x, y);
2346 2471
2347 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2472 if (object *op = THIS->at (x, y).top)
2348 if (rgn->treasure && rndm () < rgn->treasure_density) 2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2349 {
2350 op->x = x;
2351 op->y = y;
2352 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2353 }
2354 } 2475 }
2355 2476
2356 op->destroy ();
2357}
2358
2359int out_of_map (maptile *map, int x, int y) 2477int out_of_map (maptile *map, int x, int y)
2360 2478
2361void 2479void
2362trigger (maptile *map, long connection, bool state = true) 2480find_link (maptile *map, shstr_tmp connection)
2363 CODE:
2364 activate_connection (map, connection, state);
2365
2366void
2367get_connection (maptile *map, long connection)
2368 PPCODE: 2481 PPCODE:
2369 oblinkpt *obp = get_connection_links (map, connection); 2482 if (oblinkpt *obp = map->find_link (connection))
2370 if (obp)
2371 for (objectlink *ol = obp->link; ol; ol = ol->next) 2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2372 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2373 2485
2374void 2486void
2375get_map_flags (maptile *map, int x, int y) 2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2376 PPCODE: 2488 PPCODE:
2377{ 2489{
2378 maptile *nmap = 0; 2490 mapxy pos (map, x, y);
2379 I16 nx = 0, ny = 0; 2491 if (!pos.move (dir).normalise ())
2380 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 XSRETURN_EMPTY;
2381 2493
2382 EXTEND (SP, 4); 2494 EXTEND (SP, 3);
2383 PUSHs (sv_2mortal (newSViv (flags)));
2384
2385 if (GIMME_V == G_ARRAY)
2386 {
2387 PUSHs (sv_2mortal (to_sv (nmap))); 2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2388 PUSHs (sv_2mortal (newSViv (nx))); 2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2389 PUSHs (sv_2mortal (newSViv (ny))); 2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2390 }
2391} 2498}
2392 2499
2393void 2500mapspace *
2394at (maptile *map, unsigned int x, unsigned int y) 2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2395 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$;$
2503 CODE:
2504{
2505 mapxy pos (map, x, y);
2506 if (!pos.move (dir).normalise ())
2507 XSRETURN_UNDEF;
2508
2509 RETVAL = &*pos;
2510}
2511 OUTPUT:
2512 RETVAL
2513
2514void
2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2516 PROTOTYPE: $$$;$
2396 PPCODE: 2517 PPCODE:
2397{ 2518 mapxy pos (map, x, y);
2398 object *o; 2519 if (pos.move (dir).normalise ())
2399 maptile *nmap = 0; 2520 for (object *o = pos->bot; o; o = o->above)
2400 I16 nx, ny;
2401
2402 get_map_flags (map, &nmap, x, y, &nx, &ny);
2403
2404 if (nmap)
2405 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2406 XPUSHs (sv_2mortal (to_sv (o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2407}
2408 2522
2409SV * 2523SV *
2410bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2411 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2412 ALIAS: 2526 ALIAS:
2413 top_at = 1 2527 top_at = 1
2414 flags_at = 2 2528 flags_at = 2
2415 light_at = 3 2529 light_at = 3
2416 move_block_at = 4 2530 move_block_at = 4
2417 move_slow_at = 5 2531 move_slow_at = 5
2418 move_on_at = 6 2532 move_on_at = 6
2419 move_off_at = 7 2533 move_off_at = 7
2420 INIT:
2421 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2422 CODE: 2534 CODE:
2535{
2536 mapxy pos (map, x, y);
2537 if (!pos.move (dir).normalise ())
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = *pos;
2541
2542 ms.update ();
2543
2423 switch (ix) 2544 switch (ix)
2424 { 2545 {
2425 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2426 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2427 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2428 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2429 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2430 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2431 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2432 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2433 } 2554 }
2555}
2434 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2435
2436void fix_walls (maptile *map, int x, int y)
2437
2438void fix_walls_around (maptile *map, int x, int y)
2439 2557
2440# worst xs function of my life 2558# worst xs function of my life
2441bool 2559bool
2442_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2443 maptile *self,\
2444 utf8_string wallstyle,\
2445 utf8_string wall_name,\
2446 utf8_string floorstyle,\
2447 utf8_string monsterstyle,\
2448 utf8_string treasurestyle,\
2449 utf8_string layoutstyle,\
2450 utf8_string doorstyle,\
2451 utf8_string decorstyle,\
2452 utf8_string origin_map,\
2453 utf8_string final_map,\
2454 utf8_string exitstyle,\
2455 utf8_string this_map,\
2456 utf8_string exit_on_final_map,\
2457 int xsize,\
2458 int ysize,\
2459 int expand2x,\
2460 int layoutoptions1,\
2461 int layoutoptions2,\
2462 int layoutoptions3,\
2463 int symmetry,\
2464 int difficulty,\
2465 int difficulty_given,\
2466 float difficulty_increase,\
2467 int dungeon_level,\
2468 int dungeon_depth,\
2469 int decoroptions,\
2470 int orientation,\
2471 int origin_y,\
2472 int origin_x,\
2473 U32 random_seed,\
2474 val64 total_map_hp,\
2475 int map_layout_style,\
2476 int treasureoptions,\
2477 int symmetry_used,\
2478 region *region,\
2479 utf8_string custom\
2480)
2481 CODE: 2561 CODE:
2482{ 2562{
2483 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2484
2485 assign (rmp.wallstyle , wallstyle);
2486 assign (rmp.wall_name , wall_name);
2487 assign (rmp.floorstyle , floorstyle);
2488 assign (rmp.monsterstyle , monsterstyle);
2489 assign (rmp.treasurestyle , treasurestyle);
2490 assign (rmp.layoutstyle , layoutstyle);
2491 assign (rmp.doorstyle , doorstyle);
2492 assign (rmp.decorstyle , decorstyle);
2493 assign (rmp.exitstyle , exitstyle);
2494 assign (rmp.exit_on_final_map, exit_on_final_map);
2495
2496 rmp.origin_map = origin_map;
2497 rmp.final_map = final_map;
2498 rmp.this_map = this_map;
2499 rmp.xsize = xsize;
2500 rmp.ysize = ysize;
2501 rmp.expand2x = expand2x;
2502 rmp.layoutoptions1 = layoutoptions1;
2503 rmp.layoutoptions2 = layoutoptions2;
2504 rmp.layoutoptions3 = layoutoptions3;
2505 rmp.symmetry = symmetry;
2506 rmp.difficulty = difficulty;
2507 rmp.difficulty_given = difficulty_given;
2508 rmp.difficulty_increase = difficulty_increase;
2509 rmp.dungeon_level = dungeon_level;
2510 rmp.dungeon_depth = dungeon_depth;
2511 rmp.decoroptions = decoroptions;
2512 rmp.orientation = orientation;
2513 rmp.origin_y = origin_y;
2514 rmp.origin_x = origin_x;
2515 rmp.random_seed = random_seed;
2516 rmp.total_map_hp = (uint64_t) total_map_hp;
2517 rmp.map_layout_style = map_layout_style;
2518 rmp.treasureoptions = treasureoptions;
2519 rmp.symmetry_used = symmetry_used;
2520 rmp.region = region;
2521 rmp.custom = custom;
2522
2523 RETVAL = self->generate_random_map (&rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2524} 2565}
2525 OUTPUT: 2566 OUTPUT:
2526 RETVAL 2567 RETVAL
2527 2568
2569MODULE = cf PACKAGE = cf::mapspace
2570
2571INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2572
2528MODULE = cf PACKAGE = cf::arch 2573MODULE = cf PACKAGE = cf::arch
2529 2574
2530int archetypes_size () 2575int archetypes_size ()
2531 CODE: 2576 CODE:
2532 RETVAL = archetypes.size (); 2577 RETVAL = archetypes.size ();
2535archetype *archetypes (U32 index) 2580archetype *archetypes (U32 index)
2536 CODE: 2581 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2582 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2539 2584
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2585INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2547 2586
2548MODULE = cf PACKAGE = cf::party 2587MODULE = cf PACKAGE = cf::party
2549 2588
2550partylist *first () 2589partylist *first ()
2551 PROTOTYPE: 2590 PROTOTYPE:
2552 CODE: 2591 CODE:
2553 RETVAL = get_firstparty (); 2592 RETVAL = get_firstparty ();
2554 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2555 2594
2556INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2595INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2557 2596
2558MODULE = cf PACKAGE = cf::region 2597MODULE = cf PACKAGE = cf::region
2559 2598
2560void 2599void
2561list () 2600list ()
2562 PPCODE: 2601 PPCODE:
2563 for_all_regions (rgn) 2602 for_all_regions (rgn)
2564 XPUSHs (sv_2mortal (to_sv (rgn))); 2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2565 2604
2566region *find (utf8_string name)
2567 PROTOTYPE: $
2568 CODE:
2569 RETVAL = region::find (name);
2570 OUTPUT: RETVAL
2571
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2605int specificity (region *rgn)
2579 CODE: 2606 CODE:
2580 RETVAL = 0; 2607 RETVAL = 0;
2581 while (rgn = rgn->parent) 2608 while (rgn = rgn->parent)
2582 RETVAL++; 2609 RETVAL++;
2583 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2584 2611
2585INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2612INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2586 2613
2587MODULE = cf PACKAGE = cf::living 2614MODULE = cf PACKAGE = cf::living
2588 2615
2589INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2616INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2590 2617
2591MODULE = cf PACKAGE = cf::settings 2618MODULE = cf PACKAGE = cf::settings
2592 2619
2593INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2620INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2594 2621
2595MODULE = cf PACKAGE = cf::client 2622MODULE = cf PACKAGE = cf::client
2596 2623
2597INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2624INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2598 2625
2599int invoke (client *ns, int event, ...) 2626int invoke (client *ns, int event, ...)
2600 CODE: 2627 CODE:
2601 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2628 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2602 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2629 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2610list () 2637list ()
2611 PPCODE: 2638 PPCODE:
2612 EXTEND (SP, clients.size ()); 2639 EXTEND (SP, clients.size ());
2613 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2640 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2614 PUSHs (sv_2mortal (to_sv (*i))); 2641 PUSHs (sv_2mortal (to_sv (*i)));
2642
2643STRLEN
2644client::inbuf_append (SV *data)
2645 CODE:
2646{
2647 STRLEN len;
2648 char *ptr = SvPVbyte (data, len);
2649
2650 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2651 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2652 THIS->inbuf_len += len;
2653
2654 THIS->inbuf_handle ();
2655
2656 RETVAL = len;
2657}
2658 OUTPUT: RETVAL
2615 2659
2616void 2660void
2617client::send_packet (SV *packet) 2661client::send_packet (SV *packet)
2618 CODE: 2662 CODE:
2619{ 2663{
2668 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2712 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2669 old_sound_index [idx] = face; 2713 old_sound_index [idx] = face;
2670 2714
2671MODULE = cf PACKAGE = cf::face PREFIX = face_ 2715MODULE = cf PACKAGE = cf::face PREFIX = face_
2672 2716
2673#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2717#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2674 2718
2675faceidx face_find (utf8_string name, faceidx defidx = 0) 2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2676 2720
2677faceidx alloc (utf8_string name) 2721faceidx alloc (utf8_string name)
2678 CODE: 2722 CODE:
2679{ 2723{
2680 do 2724 RETVAL = face_alloc ();
2681 {
2682 RETVAL = faces.size ();
2683 faces.resize (RETVAL + 1);
2684 }
2685 while (!RETVAL); // crude way to leave index 0
2686 2725
2687 faces [RETVAL].name = name; 2726 faces [RETVAL].name = name;
2688 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2689 2728
2690 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2691 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2692} 2732}
2733 OUTPUT: RETVAL
2734
2735faceidx faces_size ()
2736 CODE:
2737 RETVAL = faces.size ();
2693 OUTPUT: RETVAL 2738 OUTPUT: RETVAL
2694 2739
2695void set_type (faceidx idx, int value) 2740void set_type (faceidx idx, int value)
2696 ALIAS: 2741 ALIAS:
2697 set_type = 0 2742 set_type = 0
2712 2757
2713void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2714 CODE: 2759 CODE:
2715{ 2760{
2716 faceinfo *f = face_info (idx); assert (f); 2761 faceinfo *f = face_info (idx); assert (f);
2717 facedata *d = &(faceset ? f->data64 : f->data32); 2762 facedata *d = f->face + faceset;
2718 sv_to (data, d->data); 2763 sv_to (data, d->data);
2719 STRLEN clen; 2764 STRLEN clen;
2720 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2721 clen = min (CHKSUM_SIZE, clen); 2766 clen = min (CHKSUM_MAXLEN, clen);
2722 2767
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2723 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2724 { 2771 {
2772 d->chksum_len = clen;
2725 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2726 2774
2727 // invalidate existing client face info 2775 // invalidate existing client face info
2728 for_all_clients (ns) 2776 for_all_clients (ns)
2729 if (ns->faceset == faceset) 2777 if (ns->faceset == faceset)
2740 if (!d) XSRETURN_UNDEF; 2788 if (!d) XSRETURN_UNDEF;
2741 RETVAL = d->data.size (); 2789 RETVAL = d->data.size ();
2742 OUTPUT: 2790 OUTPUT:
2743 RETVAL 2791 RETVAL
2744 2792
2793void set_meta (faceidx idx, SV *sv)
2794 CODE:
2795{
2796 faceinfo *f = face_info (idx); assert (f);
2797 SvREFCNT_dec (f->meta_hv);
2798 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2799}
2800
2745SV *get_chksum (faceidx idx, int faceset = 0) 2801SV *get_chksum (faceidx idx, int faceset = 0)
2746 CODE: 2802 CODE:
2747 facedata *d = face_data (idx, faceset); 2803 facedata *d = face_data (idx, faceset);
2748 if (!d) XSRETURN_UNDEF; 2804 if (!d) XSRETURN_UNDEF;
2749 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2805 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2750 OUTPUT: 2806 OUTPUT:
2751 RETVAL 2807 RETVAL
2752 2808
2809int get_type (faceidx idx)
2810 CODE:
2811 faceinfo *f = face_info (idx);
2812 if (!f) XSRETURN_UNDEF;
2813 RETVAL = f->type;
2814 OUTPUT:
2815 RETVAL
2816
2753SV *get_data (faceidx idx, int faceset = 0) 2817SV *get_data (faceidx idx, int faceset = 0)
2754 CODE: 2818 CODE:
2755 facedata *d = face_data (idx, faceset); 2819 facedata *d = face_data (idx, faceset);
2756 if (!d) XSRETURN_UNDEF; 2820 if (!d) XSRETURN_UNDEF;
2757 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2821 RETVAL = newSVpvn (d->data, d->data.size ());
2758 OUTPUT: 2822 OUTPUT:
2759 RETVAL 2823 RETVAL
2760 2824
2825SV *get_meta (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2829 RETVAL = newRV_inc ((SV *)f->meta_hv);
2830 OUTPUT:
2831 RETVAL
2832
2761void invalidate (faceidx idx) 2833void invalidate (faceidx idx)
2762 CODE: 2834 CODE:
2763 for_all_clients (ns) 2835 for_all_clients (ns)
2764 { 2836 ns->invalidate_face (idx);
2765 ns->faces_sent [idx] = false;
2766 ns->force_newmap = true;
2767 }
2768 2837
2769void invalidate_all () 2838void invalidate_all ()
2770 CODE: 2839 CODE:
2771 for_all_clients (ns) 2840 for_all_clients (ns)
2772 { 2841 ns->invalidate_all_faces ();
2773 ns->faces_sent.reset ();
2774 ns->force_newmap = true;
2775 }
2776 2842
2777MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2843MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2778 2844
2779#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2845#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2780 2846
2781animidx anim_find (utf8_string name) 2847animidx anim_find (utf8_string name)
2782 CODE: 2848 CODE:
2783 RETVAL = animation::find (name).number; 2849 RETVAL = animation::find (name).number;
2784 OUTPUT: RETVAL 2850 OUTPUT: RETVAL
2785 2851
2786animidx set (utf8_string name, SV *frames, int facings = 1) 2852animidx set (utf8_string name, SV *frames, int facings = 1)
2787 CODE: 2853 CODE:
2788{ 2854{
2789 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2855 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2790 croak ("frames must be an arrayref"); 2856 croak ("frames must be an arrayref");
2791 2857
2792 AV *av = (AV *)SvRV (frames); 2858 AV *av = (AV *)SvRV (frames);
2793 2859
2794 animation *anim = &animation::find (name); 2860 animation *anim = &animation::find (name);
2795 if (anim->number) 2861 if (anim->number)
2796 { 2862 {
2797 anim->resize (av_len (av) + 1); 2863 anim->resize (av_len (av) + 1);
2798 anim->facings = facings; 2864 anim->facings = facings;
2799 } 2865 }
2800 else 2866 else
2801 anim = &animation::create (name, av_len (av) + 1, facings); 2867 anim = &animation::create (name, av_len (av) + 1, facings);
2802 2868
2803 for (int i = 0; i < anim->num_animations; ++i) 2869 for (int i = 0; i < anim->num_animations; ++i)
2804 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2870 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2805} 2871}
2806 OUTPUT: RETVAL 2872 OUTPUT: RETVAL
2807 2873
2808void invalidate_all () 2874void invalidate_all ()
2809 CODE: 2875 CODE:
2810 for_all_clients (ns) 2876 for_all_clients (ns)
2811 ns->anims_sent.reset (); 2877 ns->anims_sent.reset ();
2812 2878
2813MODULE = cf PACKAGE = cf::object::freezer 2879MODULE = cf PACKAGE = cf::object::freezer
2814 2880
2815INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2881INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2816 2882
2817SV * 2883SV *
2818new (char *klass) 2884new (char *klass)
2819 CODE: 2885 CODE:
2820 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2886 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2827 sv_to (sv, self); 2893 sv_to (sv, self);
2828 delete self; 2894 delete self;
2829 2895
2830MODULE = cf PACKAGE = cf::object::thawer 2896MODULE = cf PACKAGE = cf::object::thawer
2831 2897
2832INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2898INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2899
2900bool
2901errors_are_fatal (bool fatal)
2902 CODE:
2903 RETVAL = object_thawer::errors_are_fatal;
2904 object_thawer::errors_are_fatal = fatal;
2905 OUTPUT:
2906 RETVAL
2833 2907
2834SV * 2908SV *
2835new_from_file (char *klass, octet_string path) 2909new_from_file (char *klass, octet_string path)
2836 CODE: 2910 CODE:
2837 object_thawer *f = new object_thawer (path); 2911 object_thawer *f = new object_thawer (path);
2863 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2937 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2864 2938
2865 self->skip (); 2939 self->skip ();
2866 } 2940 }
2867 2941
2942MODULE = cf PACKAGE = cf::layout
2943
2944INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2945

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