ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.358 by root, Sun Apr 4 04:58:46 2010 UTC vs.
Revision 1.414 by root, Tue Oct 30 17:07:50 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#include "autoconf.h" 23#include "autoconf.h"
24 24
28 28
29#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo> 30#include <typeinfo>
31 31
32#include "global.h" 32#include "global.h"
33#include "../random_maps/random_map.h" 33#include "rmg.h"
34#include "noise.h"
34#include "evthread.h" 35#include "evthread.h"
35#include "sproto.h" 36#include "sproto.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
52#include <XSUB.h> 53#include <XSUB.h>
53 54
54#include "CoroAPI.h" 55#include "CoroAPI.h"
55#include "perlxsi.c" 56#include "perlxsi.c"
56 57
57extern sint64 *levels; // the experience table
58
59typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
68static int tick_inhibit; 67static int tick_inhibit;
69static int tick_pending; 68static int tick_pending;
70 69
71global gbl_ev; 70global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
74static AV *av_reflect; 73static AV *av_reflect;
75 74
76bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
78 77
85 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
89 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
90 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
91 92
92static SV 93static SV
93 *cv_cf_do_invoke, 94 *cv_cf_do_invoke,
94 *cv_cf__can_merge, 95 *cv_cf__can_merge,
95 *cv_cf_client_send_msg, 96 *cv_cf_client_send_msg,
123 124
124 return sv; 125 return sv;
125} 126}
126#endif 127#endif
127 128
128static noinline utf8_string 129noinline utf8_string
129cfSvPVutf8_nolen (SV *sv) 130cfSvPVutf8_nolen (SV *sv)
130{ 131{
131 SvGETMAGIC (sv); 132 SvGETMAGIC (sv);
132 133
133 if (SvPOK (sv)) 134 if (SvPOK (sv))
230 do_destroy (); 231 do_destroy ();
231 sever_self (); 232 sever_self ();
232} 233}
233 234
234void 235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
235attachable::check_mortals () 242attachable::check_mortals ()
236{ 243{
237 static int i = 0; 244 static int i = 0;
238 245
239 for (;;) 246 for (;;)
246 { 253 {
247 static int last_mortalcount; 254 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
249 { 256 {
250 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
252 262
253 if (0) 263 if (0)
254 { 264 {
255 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
257 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
258 } 269 }
259 } 270 }
260 } 271 }
261 272
281 } 292 }
282 else 293 else
283 { 294 {
284 mortals.erase (i); 295 mortals.erase (i);
285 obj->sever_self (); 296 obj->sever_self ();
286 delete obj; 297 obj->do_delete ();
287 } 298 }
288 } 299 }
289} 300}
290 301
291void 302void
346#endif 357#endif
347 358
348////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349 360
350static SV * 361static SV *
351newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
352{ 363{
353 SV *sv;
354
355 if (!ptr) 364 if (!ptr)
356 return newSV (0); 365 return newSV (0);
357 366
358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
359 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
360} 375}
361 376
362static int 377static int
363attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
364{ 379{
376 return 0; 391 return 0;
377} 392}
378 393
379MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380 395
381static SV * 396static SV * noinline
382newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
383{ 398{
384 if (!obj) 399 if (!obj)
385 return newSV (0); 400 return newSV (0);
386 401
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap 487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap 488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap 489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object"))) 490 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected"); 491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
477 506
478 return SvPTR_nc (sv); 507 return SvPTR_nc (sv);
479} 508}
480 509
481static long noinline 510static long noinline
506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
507static inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
508static inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
518 550
519static inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
520static inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
521 553
522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } 604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
575 608
576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
590static inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
591{ 624{
592 STRLEN len; 625 STRLEN len;
593 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
594 v.assign (data, len); 627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
595} 636}
596 637
597static inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
598{ 639{
599 if (!v.parse (SvPV_nolen (sv))) 640 if (!v.parse (SvPV_nolen (sv)))
688template<class type> 729template<class type>
689static void noinline 730static void noinline
690cf_obj_to (SV *arg, type &var) 731cf_obj_to (SV *arg, type &var)
691{ 732{
692 sv_to (arg, var); 733 sv_to (arg, var);
693 if (!var) 734 if (expect_false (!var))
694 croak ("must not pass invalid/null cf_obj here"); 735 croak ("must not pass invalid/null cf_obj here");
695} 736}
696 737
697template<class object> 738template<class object>
698static void noinline 739static void noinline
699cf_obj_ornull_to (SV *arg, object *&var) 740cf_obj_ornull_to (SV *arg, object *&var)
700{ 741{
701 if (SvOK (arg)) 742 if (SvOK (arg))
702 { 743 {
703 sv_to (arg, var); 744 sv_to (arg, var);
704 if (!var) 745 if (expect_false (!var))
705 croak ("unable to convert perl object to C++ object"); 746 croak ("unable to convert perl object to C++ object");
706 } 747 }
707 else 748 else
708 var = 0; 749 var = 0;
709} 750}
744 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
745 } 786 }
746 787
747 eval_pv ( 788 eval_pv (
748 "#line 1 'cfperl init'\n" 789 "#line 1 'cfperl init'\n"
749 "use EV ();\n" 790 "use EV ();\n" // required by bootstrap
750 "use Coro ();\n" 791 "use Coro ();\n" // required by bootstrap
751 "cf->bootstrap;\n" 792 "cf->bootstrap;\n" // required for cf::datadir
752 "unshift @INC, cf::datadir ();\n" 793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
753 "require cf;\n", 794 "require cf;\n",
754 0 795 0
755 ); 796 );
756 797
757 if (SvTRUE (ERRSV)) 798 if (SvTRUE (ERRSV))
1132 1173
1133 return retval; 1174 return retval;
1134} 1175}
1135 1176
1136maptile * 1177maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) 1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1138{ 1179{
1139 CALL_BEGIN (3); 1180 CALL_BEGIN (4);
1140 CALL_ARG (dirname); 1181 CALL_ARG (dirname);
1141 CALL_ARG (stylename); 1182 CALL_ARG (stylename);
1142 CALL_ARG (difficulty); 1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144 1186
1145 maptile *retval = 0; 1187 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval); 1188 if (count) sv_to (POPs, retval);
1147 1189
1224object::ref () const 1266object::ref () const
1225{ 1267{
1226 if (type == PLAYER) 1268 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else 1270 else
1271 // TODO: should be able to save references within the same map, at least
1229 return 0; 1272 return 0;
1230} 1273}
1231 1274
1232object * 1275object *
1233object::deref (const_utf8_string ref) 1276object::deref (const_utf8_string ref)
1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1374 1419
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1379 1425
1380 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1382 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1383 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1420 const char *name; 1466 const char *name;
1421 IV iv; 1467 IV iv;
1422 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1423# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1424# include "const_iv.h" 1470# include "const_iv.h"
1425 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1426 const_iv (logBacktrace) 1472# include "attackinc.h"
1427 1473# undef def
1428 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1429 1480
1430 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1431 1482
1432 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1433 const_iv (MAXSOCKBUF) 1484 const_iv (MAXSOCKBUF)
1434 1485
1435 const_iv (NUM_BODY_LOCATIONS)
1436 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1437 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1438 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1439 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1440 const_iv (body_wrist) const_iv (body_waist)
1441
1442 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1443
1444 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1445 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1446 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1447 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1448 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1449 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1450 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1451
1452 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1453 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1454 1488
1455 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1456
1457 const_iv (SP_RAISE_DEAD)
1458 const_iv (SP_RUNE)
1459 const_iv (SP_MAKE_MARK)
1460 const_iv (SP_BOLT)
1461 const_iv (SP_BULLET)
1462 const_iv (SP_EXPLOSION)
1463 const_iv (SP_CONE)
1464 const_iv (SP_BOMB)
1465 const_iv (SP_WONDER)
1466 const_iv (SP_SMITE)
1467 const_iv (SP_MAGIC_MISSILE)
1468 const_iv (SP_SUMMON_GOLEM)
1469 const_iv (SP_DIMENSION_DOOR)
1470 const_iv (SP_MAGIC_MAPPING)
1471 const_iv (SP_MAGIC_WALL)
1472 const_iv (SP_DESTRUCTION)
1473 const_iv (SP_PERCEIVE_SELF)
1474 const_iv (SP_WORD_OF_RECALL)
1475 const_iv (SP_INVISIBLE)
1476 const_iv (SP_PROBE)
1477 const_iv (SP_HEALING)
1478 const_iv (SP_CREATE_FOOD)
1479 const_iv (SP_EARTH_TO_DUST)
1480 const_iv (SP_CHANGE_ABILITY)
1481 const_iv (SP_BLESS)
1482 const_iv (SP_CURSE)
1483 const_iv (SP_SUMMON_MONSTER)
1484 const_iv (SP_CHARGING)
1485 const_iv (SP_POLYMORPH)
1486 const_iv (SP_ALCHEMY)
1487 const_iv (SP_REMOVE_CURSE)
1488 const_iv (SP_IDENTIFY)
1489 const_iv (SP_DETECTION)
1490 const_iv (SP_MOOD_CHANGE)
1491 const_iv (SP_MOVING_BALL)
1492 const_iv (SP_SWARM)
1493 const_iv (SP_CHANGE_MANA)
1494 const_iv (SP_DISPEL_RUNE)
1495 const_iv (SP_CREATE_MISSILE)
1496 const_iv (SP_CONSECRATE)
1497 const_iv (SP_ANIMATE_WEAPON)
1498 const_iv (SP_LIGHT)
1499 const_iv (SP_CHANGE_MAP_LIGHT)
1500 const_iv (SP_FAERY_FIRE)
1501 const_iv (SP_CAUSE_DISEASE)
1502 const_iv (SP_AURA)
1503 const_iv (SP_TOWN_PORTAL)
1504 const_iv (SP_PARTY_SPELL)
1505
1506 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1507 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1508 1490
1509 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1510 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1511 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1512 1494
1513 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1514 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1515 1497
1516 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1517
1518 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1519 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1520
1521 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1522 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1523
1524 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1525
1526 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1527 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1528 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1529 const_iv (M_ICE) const_iv (M_SPECIAL)
1530 1499
1531 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1532 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1533 1502
1534 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1535 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1536 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1537 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1538 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1539 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1540 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1541 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1542 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1543 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1544 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1545
1546 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1547 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1548 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1549 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1550 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1551 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1552
1553 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1554 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1555 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1556 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1557 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1558 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1559 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1560
1561 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1562 const_iv (MAP_INACTIVE)
1563
1564 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1565 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1566 1505
1567 const_iv (VERSION_CS) const_iv (VERSION_SC)
1568
1569 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1570 1507
1571 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1572
1573 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1574
1575 // random map generator
1576 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1577 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1578
1579 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1580 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1581 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1582
1583 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1584 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1585
1586 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1587 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1588
1589 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1590 const_iv (FT_RSRC) const_iv (FT_NUM)
1591 }; 1509 };
1592 1510
1593 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1594 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1595 1513
1596 static const struct { 1514 static const struct {
1597 const char *name; 1515 const char *name;
1598 int skip; 1516 int skip;
1604# undef def 1522# undef def
1605 }; 1523 };
1606 1524
1607 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1608 1526
1609 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1610 { 1528 {
1611 AV *event = newAV (); 1529 AV *event = newAV ();
1612 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1613 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1614 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1621 1539
1622void _gv_clear (SV *gv) 1540void _gv_clear (SV *gv)
1623 CODE: 1541 CODE:
1624 assert (SvTYPE (gv) == SVt_PVGV); 1542 assert (SvTYPE (gv) == SVt_PVGV);
1625# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1626 f (GvGP (gv)->gp_form); 1545 f (GvGP (gv)->gp_form);
1627 f (GvGP (gv)->gp_io); 1546 f (GvGP (gv)->gp_io);
1628 f (GvGP (gv)->gp_sv); 1547 f (GvGP (gv)->gp_sv);
1629 f (GvGP (gv)->gp_av); 1548 f (GvGP (gv)->gp_av);
1630 f (GvGP (gv)->gp_hv); 1549 f (GvGP (gv)->gp_hv);
1631 f (GvGP (gv)->gp_cv); 1550 f (GvGP (gv)->gp_cv);
1632 GvCVGEN (gv) = 0; 1551 GvCVGEN (gv) = 0;
1633 GvMULTI_off (gv); 1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1634# undef f 1554# undef f
1635 1555
1636void _connect_to_perl_1 () 1556void _connect_to_perl_1 ()
1637 1557
1638void _connect_to_perl_2 () 1558void _connect_to_perl_2 ()
1649 1569
1650 for_all_objects (op) 1570 for_all_objects (op)
1651 op->reattach (); 1571 op->reattach ();
1652} 1572}
1653 1573
1654# support function for map-world.ext
1655void _quantise (SV *data_sv, SV *plt_sv)
1656 CODE:
1657{
1658 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1659 croak ("_quantise called with invalid agruments");
1660
1661 plt_sv = SvRV (plt_sv);
1662 SV **plt = AvARRAY (plt_sv);
1663 int plt_count = AvFILL (plt_sv) + 1;
1664
1665 STRLEN len;
1666 char *data = SvPVbyte (data_sv, len);
1667 char *dst = data;
1668
1669 while (len >= 3)
1670 {
1671 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1672 {
1673 char *val = SvPVX (*val_sv);
1674
1675 if (val [0] == data [0]
1676 && val [1] == data [1]
1677 && val [2] == data [2])
1678 {
1679 *dst++ = val [3];
1680 goto next;
1681 }
1682 }
1683
1684 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1685 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1686 dst - SvPVX (data_sv), len);
1687
1688 next:
1689 data += 3;
1690 len -= 3;
1691 }
1692
1693 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1694}
1695
1696void init_anim () 1574void init_anim ()
1697 1575
1698void init_globals () 1576void init_globals ()
1699 1577
1700void init_experience ()
1701
1702void init_attackmess () 1578void init_attackmess ()
1703 1579
1704void init_dynamic () 1580void init_dynamic ()
1705 1581
1706void load_settings () 1582void load_settings ()
1707 1583
1584void reload_exp_table ()
1585
1708void load_materials () 1586void reload_materials ()
1709 1587
1710void init_uuid () 1588void init_uuid ()
1711 CODE: 1589 CODE:
1712 UUID::init (); 1590 UUID::init ();
1713 1591
1714void init_signals () 1592void init_signals ()
1715
1716void init_commands ()
1717 1593
1718void init_skills () 1594void init_skills ()
1719 1595
1720void init_beforeplay () 1596void init_beforeplay ()
1721 1597
1748 { 1624 {
1749 ev_async_send (EV_DEFAULT, &tick_watcher); 1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1750 coroapi::cede (); 1626 coroapi::cede ();
1751 } 1627 }
1752 1628
1753void server_tick () 1629void one_tick ()
1754 CODE: 1630 CODE:
1755{ 1631{
1756 ev_now_update (EV_DEFAULT); 1632 ev_now_update (EV_DEFAULT);
1757 NOW = ev_now (EV_DEFAULT); 1633 NOW = ev_now (EV_DEFAULT);
1758 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1759 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1760 runtime = SvNVX (sv_runtime); 1636 runtime = SvNVX (sv_runtime);
1761 1637
1638 one_tick ();
1639
1762 server_tick (); 1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1763 1642
1764 ev_now_update (EV_DEFAULT); 1643 ev_now_update (EV_DEFAULT);
1765 NOW = ev_now (EV_DEFAULT); 1644 NOW = ev_now (EV_DEFAULT);
1766 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1767 runtime += TICK; 1647 runtime += TICK;
1768 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1769} 1649}
1770 1650
1771NV floor (NV x) 1651NV floor (NV x)
1781 switch (items) 1661 switch (items)
1782 { 1662 {
1783 case 0: RETVAL = gen (); break; 1663 case 0: RETVAL = gen (); break;
1784 case 1: RETVAL = gen (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1785 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1786 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1787 } 1667 }
1788} 1668}
1789 OUTPUT: 1669 OUTPUT:
1790 RETVAL 1670 RETVAL
1791 1671
1798NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1799 CODE: 1679 CODE:
1800 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1801 OUTPUT: 1681 OUTPUT:
1802 RETVAL 1682 RETVAL
1683
1684const char *ordinal (int i)
1803 1685
1804void weaken (...) 1686void weaken (...)
1805 PROTOTYPE: @ 1687 PROTOTYPE: @
1806 CODE: 1688 CODE:
1807 while (items > 0) 1689 while (items > 0)
1808 sv_rvweaken (ST (--items)); 1690 sv_rvweaken (ST (--items));
1809 1691
1810void 1692void log_suspend ()
1693
1694void log_resume ()
1695
1811log_backtrace (utf8_string msg) 1696void log_backtrace (utf8_string msg)
1812 1697
1813void
1814LOG (int flags, utf8_string msg) 1698void LOG (int flags, utf8_string msg)
1815 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1816 C_ARGS: flags, "%s", msg 1700 C_ARGS: flags, "%s", msg
1817 1701
1818octet_string path_combine (octet_string base, octet_string path) 1702octet_string path_combine (octet_string base, octet_string path)
1819 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1866 1750
1867int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1868 INIT: 1752 INIT:
1869#if __GLIBC__ 1753#if __GLIBC__
1870 mallopt (M_TOP_PAD, 1024 * 1024); 1754 mallopt (M_TOP_PAD, 1024 * 1024);
1871 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1872 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1873 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1874#endif 1759#endif
1875 1760
1876int munlockall () 1761int munlockall ()
1877 1762
1878#endif 1763#endif
1911 1796
1912int random_roll (int min, int max, object *op, int goodbad); 1797int random_roll (int min, int max, object *op, int goodbad);
1913 1798
1914const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1915 1800
1916int
1917exp_to_level (val64 exp) 1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1918 CODE: 1807 CODE:
1919{ 1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1920 int i = 0; 1809 ? newSVpv (attacktype_name [atnr], 0)
1921 1810 : &PL_sv_undef;
1922 RETVAL = settings.max_level;
1923
1924 for (i = 1; i <= settings.max_level; i++)
1925 {
1926 if (levels[i] > exp)
1927 {
1928 RETVAL = i - 1;
1929 break;
1930 }
1931 }
1932}
1933 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1934 1812
1935val64
1936level_to_min_exp (int level)
1937 CODE:
1938 if (level > settings.max_level)
1939 RETVAL = levels[settings.max_level];
1940 else if (level < 1)
1941 RETVAL = 0;
1942 else
1943 RETVAL = levels[level];
1944 OUTPUT: RETVAL
1945
1946SV * 1813SV *
1947resistance_to_string (int atnr) 1814attacktype_desc (int atnr)
1948 CODE: 1815 CODE:
1949 if (atnr >= 0 && atnr < NROFATTACKS) 1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1950 RETVAL = newSVpv (resist_plus[atnr], 0); 1825 ? newSVpv (resist_plus [atnr], 0)
1951 else 1826 : &PL_sv_undef;
1952 XSRETURN_UNDEF; 1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1953 OUTPUT: RETVAL 1835 OUTPUT: RETVAL
1954 1836
1955UUID 1837UUID
1956uuid_cur () 1838uuid_cur ()
1957 CODE: 1839 CODE:
2007 CODE: 1889 CODE:
2008 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
2009 OUTPUT: 1891 OUTPUT:
2010 RETVAL 1892 RETVAL
2011 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
2012void 1899void
2013debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
2014 CODE: 1901 CODE:
2015 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2016 if (on) 1903 if (on)
2075int mortals_size () 1962int mortals_size ()
2076 CODE: 1963 CODE:
2077 RETVAL = attachable::mortals.size (); 1964 RETVAL = attachable::mortals.size ();
2078 OUTPUT: RETVAL 1965 OUTPUT: RETVAL
2079 1966
2080const_utf8_string slot_use_name (U32 slot) 1967const_utf8_string slot_name (U32 slot)
2081 ALIAS: 1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
2082 slot_nonuse_name = 1 1971 slot_nonuse_name = 2
2083 CODE: 1972 CODE:
2084{ 1973{
2085 if (slot >= NUM_BODY_LOCATIONS) 1974 if (slot >= NUM_BODY_LOCATIONS)
2086 croak ("body slot index out of range"); 1975 croak ("body slot index out of range");
2087 1976
2088 switch (ix) 1977 switch (ix)
2089 { 1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
2090 case 0: RETVAL = body_locations[slot].use_name; break; 1980 case 1: RETVAL = body_locations[slot].use_name ; break;
2091 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2092 } 1982 }
2093} 1983}
2094 OUTPUT: 1984 OUTPUT:
2095 RETVAL 1985 RETVAL
2096 1986
2141 OUTPUT: 2031 OUTPUT:
2142 RETVAL 2032 RETVAL
2143 2033
2144object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
2145 2035
2146object *find_marked_object (object *op)
2147
2148int need_identify (object *obj);
2149
2150int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
2151 2037
2152int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
2153 CODE: 2039 CODE:
2154 RETVAL = op->move (dir, originator); 2040 RETVAL = op->move (dir, originator);
2206 2092
2207void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
2208 2094
2209void update_object (object *op, int action) 2095void update_object (object *op, int action)
2210 2096
2211void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2212 2098
2213void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
2214 2100
2215int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2216 2102
2232# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2233 2119
2234object *new (utf8_string archetype = 0) 2120object *new (utf8_string archetype = 0)
2235 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
2236 CODE: 2122 CODE:
2237 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
2238 OUTPUT: 2126 OUTPUT:
2239 RETVAL 2127 RETVAL
2240 2128
2241object *generate (utf8_string arch, object *creator) 2129object *generate (utf8_string arch, object *creator)
2242 CODE: 2130 CODE:
2243 object *obj = get_archetype (arch); 2131 object *obj = archetype::get (arch);
2244 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); 2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2245 RETVAL = obj; 2133 RETVAL = obj;
2246 OUTPUT: 2134 OUTPUT:
2247 RETVAL 2135 RETVAL
2248 2136
2258 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2259 2147
2260 if (RETVAL->destroyed ()) 2148 if (RETVAL->destroyed ())
2261 RETVAL = 0; 2149 RETVAL = 0;
2262} 2150}
2151 OUTPUT:
2152 RETVAL
2263 2153
2264shstr 2154shstr
2265object::kv_get (shstr key) 2155object::kv_get (shstr key)
2156 CODE:
2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
2159 RETVAL
2266 2160
2267void 2161void
2268object::kv_del (shstr key) 2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2269 2165
2270void 2166void
2271object::kv_set (shstr key, shstr value) 2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2272 2170
2273object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2274 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2275 PREINIT: 2173 PREINIT:
2276 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2279 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2280 PPCODE: 2178 PPCODE:
2281{ 2179{
2282 rv_vector rv; 2180 rv_vector rv;
2283 2181
2284 PUTBACK;
2285 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2286 SPAGAIN;
2287 2183
2288 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2289 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2290 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2291 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2292 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2293 PUSHs (to_sv (rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2294} 2190}
2295 2191
2296bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2297 CODE: 2193 CODE:
2298 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2481 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2482 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2483 } 2379 }
2484 2380
2485void 2381void
2382maptile::gen_quadmap (int x, int y, int z)
2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2486maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2487 CODE: 2388 CODE:
2488{ 2389{
2489 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2490 croak ("maptile::add_underlay: palette must be arrayref"); 2391 croak ("maptile::add_underlay: palette must be arrayref");
2506 2407
2507 if (IN_RANGE_EXC (offs, 0, idxlen)) 2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2508 { 2409 {
2509 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2510 { 2411 {
2511 object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); 2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2512 ob->flag [FLAG_NO_MAP_SAVE] = true; 2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2513 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2514 2415
2515 if (ob->randomitems && !ob->above) 2416 if (ob->randomitems && !ob->above)
2516 { 2417 {
2520 op->flag [FLAG_NO_MAP_SAVE] = true; 2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2521 // TODO: if this is a pickable object, then the item 2422 // TODO: if this is a pickable object, then the item
2522 // will at a bit weird - saving inside the player 2423 // will at a bit weird - saving inside the player
2523 // will clear the flag, but when the player drops 2424 // will clear the flag, but when the player drops
2524 // it without logging out, it keeps the flag. 2425 // it without logging out, it keeps the flag.
2525 // nobody ahs reported this, but this can be rather 2426 // nobody has reported this, but this can be rather
2526 // annoying on persistent maps. 2427 // annoying on persistent maps.
2527 } 2428 }
2528 } 2429 }
2529 } 2430 }
2530 } 2431 }
2531
2532 skip: ; 2432 skip: ;
2533 } 2433 }
2534} 2434}
2535 2435
2536void 2436void
2567 for (int x = 0; x < THIS->width; ++x) 2467 for (int x = 0; x < THIS->width; ++x)
2568 for (int y = 0; y < THIS->height; ++y) 2468 for (int y = 0; y < THIS->height; ++y)
2569 { 2469 {
2570 region *rgn = THIS->region (x, y); 2470 region *rgn = THIS->region (x, y);
2571 2471
2572 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2573 if (object *op = THIS->at (x, y).top) 2472 if (object *op = THIS->at (x, y).top)
2574 if (rgn->treasure && rndm () < rgn->treasure_density) 2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2575 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2576 } 2475 }
2577 2476
2583 if (oblinkpt *obp = map->find_link (connection)) 2482 if (oblinkpt *obp = map->find_link (connection))
2584 for (objectlink *ol = obp->link; ol; ol = ol->next) 2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2585 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2586 2485
2587void 2486void
2588get_map_flags (maptile *map, int x, int y) 2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2589 PPCODE: 2488 PPCODE:
2590{ 2489{
2591 maptile *nmap = 0; 2490 mapxy pos (map, x, y);
2592 I16 nx = 0, ny = 0; 2491 if (!pos.move (dir).normalise ())
2492 XSRETURN_EMPTY;
2593 2493
2594 PUTBACK;
2595 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2596 SPAGAIN;
2597
2598 EXTEND (SP, 4); 2494 EXTEND (SP, 3);
2599 PUSHs (sv_2mortal (newSViv (flags)));
2600
2601 if (GIMME_V == G_ARRAY)
2602 {
2603 PUSHs (sv_2mortal (to_sv (nmap))); 2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2604 PUSHs (sv_2mortal (newSViv (nx))); 2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2605 PUSHs (sv_2mortal (newSViv (ny))); 2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2606 }
2607} 2498}
2608 2499
2609mapspace * 2500mapspace *
2610ms (maptile *map, unsigned int x, unsigned int y) 2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2611 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$;$
2612 CODE: 2503 CODE:
2613{ 2504{
2614 maptile *nmap = 0; 2505 mapxy pos (map, x, y);
2615 I16 nx, ny; 2506 if (!pos.move (dir).normalise ())
2616
2617 PUTBACK;
2618 get_map_flags (map, &nmap, x, y, &nx, &ny);
2619 SPAGAIN;
2620
2621 if (!nmap)
2622 XSRETURN_UNDEF; 2507 XSRETURN_UNDEF;
2623 2508
2624 RETVAL = &nmap->at (nx, ny); 2509 RETVAL = &*pos;
2625} 2510}
2626 OUTPUT: 2511 OUTPUT:
2627 RETVAL 2512 RETVAL
2628 2513
2629void 2514void
2630at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2631 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$;$
2632 PPCODE: 2517 PPCODE:
2633{ 2518 mapxy pos (map, x, y);
2634 maptile *nmap = 0; 2519 if (pos.move (dir).normalise ())
2635 I16 nx, ny;
2636
2637 PUTBACK;
2638 get_map_flags (map, &nmap, x, y, &nx, &ny);
2639 SPAGAIN;
2640
2641 if (nmap)
2642 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2520 for (object *o = pos->bot; o; o = o->above)
2643 XPUSHs (sv_2mortal (to_sv (o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2644}
2645 2522
2646SV * 2523SV *
2647bot_at (maptile *map, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2648 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2649 ALIAS: 2526 ALIAS:
2650 top_at = 1 2527 top_at = 1
2651 flags_at = 2 2528 flags_at = 2
2652 light_at = 3 2529 light_at = 3
2653 move_block_at = 4 2530 move_block_at = 4
2654 move_slow_at = 5 2531 move_slow_at = 5
2655 move_on_at = 6 2532 move_on_at = 6
2656 move_off_at = 7 2533 move_off_at = 7
2657 CODE: 2534 CODE:
2658{ 2535{
2659 sint16 nx = x; 2536 mapxy pos (map, x, y);
2660 sint16 ny = y; 2537 if (!pos.move (dir).normalise ())
2661
2662 if (!xy_normalise (map, nx, ny))
2663 XSRETURN_UNDEF; 2538 XSRETURN_UNDEF;
2664 2539
2665 mapspace &ms = map->at (nx, ny); 2540 mapspace &ms = *pos;
2666 2541
2667 ms.update (); 2542 ms.update ();
2668 2543
2669 switch (ix) 2544 switch (ix)
2670 { 2545 {
2680} 2555}
2681 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2682 2557
2683# worst xs function of my life 2558# worst xs function of my life
2684bool 2559bool
2685_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2686 maptile *self,\
2687 utf8_string wallstyle,\
2688 utf8_string wall_name,\
2689 utf8_string floorstyle,\
2690 utf8_string monsterstyle,\
2691 utf8_string treasurestyle,\
2692 utf8_string layoutstyle,\
2693 utf8_string doorstyle,\
2694 utf8_string decorstyle,\
2695 utf8_string miningstyle,\
2696 utf8_string origin_map,\
2697 utf8_string final_map,\
2698 utf8_string exitstyle,\
2699 utf8_string this_map,\
2700 utf8_string exit_on_final_map,\
2701 int xsize,\
2702 int ysize,\
2703 int expand2x,\
2704 int layoutoptions1,\
2705 int layoutoptions2,\
2706 int layoutoptions3,\
2707 int symmetry,\
2708 int difficulty,\
2709 int difficulty_given,\
2710 float difficulty_increase,\
2711 int dungeon_level,\
2712 int dungeon_depth,\
2713 int decoroptions,\
2714 int orientation,\
2715 int origin_y,\
2716 int origin_x,\
2717 U32 random_seed,\
2718 val64 total_map_hp,\
2719 int map_layout_style,\
2720 int treasureoptions,\
2721 int symmetry_used,\
2722 region *region,\
2723 utf8_string custom\
2724)
2725 CODE: 2561 CODE:
2726{ 2562{
2727 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2728
2729 assign (rmp.wallstyle , wallstyle);
2730 assign (rmp.wall_name , wall_name);
2731 assign (rmp.floorstyle , floorstyle);
2732 assign (rmp.monsterstyle , monsterstyle);
2733 assign (rmp.treasurestyle , treasurestyle);
2734 assign (rmp.layoutstyle , layoutstyle);
2735 assign (rmp.doorstyle , doorstyle);
2736 assign (rmp.decorstyle , decorstyle);
2737 assign (rmp.miningstyle , miningstyle);
2738 assign (rmp.exitstyle , exitstyle);
2739 assign (rmp.exit_on_final_map, exit_on_final_map);
2740
2741 rmp.origin_map = origin_map;
2742 rmp.final_map = final_map;
2743 rmp.this_map = this_map;
2744 rmp.xsize = xsize;
2745 rmp.ysize = ysize;
2746 rmp.expand2x = expand2x;
2747 rmp.layoutoptions1 = layoutoptions1;
2748 rmp.layoutoptions2 = layoutoptions2;
2749 rmp.layoutoptions3 = layoutoptions3;
2750 rmp.symmetry = symmetry;
2751 rmp.difficulty = difficulty;
2752 rmp.difficulty_given = difficulty_given;
2753 rmp.difficulty_increase = difficulty_increase;
2754 rmp.dungeon_level = dungeon_level;
2755 rmp.dungeon_depth = dungeon_depth;
2756 rmp.decoroptions = decoroptions;
2757 rmp.orientation = orientation;
2758 rmp.origin_y = origin_y;
2759 rmp.origin_x = origin_x;
2760 rmp.random_seed = random_seed;
2761 rmp.total_map_hp = (uint64_t) total_map_hp;
2762 rmp.map_layout_style = map_layout_style;
2763 rmp.treasureoptions = treasureoptions;
2764 rmp.symmetry_used = symmetry_used;
2765 rmp.region = region;
2766 rmp.custom = custom;
2767
2768 RETVAL = self->generate_random_map (&rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2769} 2565}
2770 OUTPUT: 2566 OUTPUT:
2771 RETVAL 2567 RETVAL
2772 2568
2804list () 2600list ()
2805 PPCODE: 2601 PPCODE:
2806 for_all_regions (rgn) 2602 for_all_regions (rgn)
2807 XPUSHs (sv_2mortal (to_sv (rgn))); 2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2808 2604
2809region *find (utf8_string name)
2810 PROTOTYPE: $
2811 CODE:
2812 RETVAL = region::find (name);
2813 OUTPUT: RETVAL
2814
2815int specificity (region *rgn) 2605int specificity (region *rgn)
2816 CODE: 2606 CODE:
2817 RETVAL = 0; 2607 RETVAL = 0;
2818 while (rgn = rgn->parent) 2608 while (rgn = rgn->parent)
2819 RETVAL++; 2609 RETVAL++;
2847list () 2637list ()
2848 PPCODE: 2638 PPCODE:
2849 EXTEND (SP, clients.size ()); 2639 EXTEND (SP, clients.size ());
2850 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2640 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2851 PUSHs (sv_2mortal (to_sv (*i))); 2641 PUSHs (sv_2mortal (to_sv (*i)));
2642
2643STRLEN
2644client::inbuf_append (SV *data)
2645 CODE:
2646{
2647 STRLEN len;
2648 char *ptr = SvPVbyte (data, len);
2649
2650 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2651 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2652 THIS->inbuf_len += len;
2653
2654 THIS->inbuf_handle ();
2655
2656 RETVAL = len;
2657}
2658 OUTPUT: RETVAL
2852 2659
2853void 2660void
2854client::send_packet (SV *packet) 2661client::send_packet (SV *packet)
2855 CODE: 2662 CODE:
2856{ 2663{
2912faceidx face_find (utf8_string name, faceidx defidx = 0) 2719faceidx face_find (utf8_string name, faceidx defidx = 0)
2913 2720
2914faceidx alloc (utf8_string name) 2721faceidx alloc (utf8_string name)
2915 CODE: 2722 CODE:
2916{ 2723{
2917 do 2724 RETVAL = face_alloc ();
2918 {
2919 RETVAL = faces.size ();
2920 faces.resize (RETVAL + 1);
2921 }
2922 while (!RETVAL); // crude way to leave index 0
2923 2725
2924 faces [RETVAL].name = name; 2726 faces [RETVAL].name = name;
2925 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2926 2728
2927 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2928 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2929} 2732}
2733 OUTPUT: RETVAL
2734
2735faceidx faces_size ()
2736 CODE:
2737 RETVAL = faces.size ();
2930 OUTPUT: RETVAL 2738 OUTPUT: RETVAL
2931 2739
2932void set_type (faceidx idx, int value) 2740void set_type (faceidx idx, int value)
2933 ALIAS: 2741 ALIAS:
2934 set_type = 0 2742 set_type = 0
2949 2757
2950void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2758void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2951 CODE: 2759 CODE:
2952{ 2760{
2953 faceinfo *f = face_info (idx); assert (f); 2761 faceinfo *f = face_info (idx); assert (f);
2954 facedata *d = &(faceset ? f->data64 : f->data32); 2762 facedata *d = f->face + faceset;
2955 sv_to (data, d->data); 2763 sv_to (data, d->data);
2956 STRLEN clen; 2764 STRLEN clen;
2957 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2958 clen = min (CHKSUM_MAXLEN, clen); 2766 clen = min (CHKSUM_MAXLEN, clen);
2959 2767
2980 if (!d) XSRETURN_UNDEF; 2788 if (!d) XSRETURN_UNDEF;
2981 RETVAL = d->data.size (); 2789 RETVAL = d->data.size ();
2982 OUTPUT: 2790 OUTPUT:
2983 RETVAL 2791 RETVAL
2984 2792
2793void set_meta (faceidx idx, SV *sv)
2794 CODE:
2795{
2796 faceinfo *f = face_info (idx); assert (f);
2797 SvREFCNT_dec (f->meta_hv);
2798 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2799}
2800
2985SV *get_chksum (faceidx idx, int faceset = 0) 2801SV *get_chksum (faceidx idx, int faceset = 0)
2986 CODE: 2802 CODE:
2987 facedata *d = face_data (idx, faceset); 2803 facedata *d = face_data (idx, faceset);
2988 if (!d) XSRETURN_UNDEF; 2804 if (!d) XSRETURN_UNDEF;
2989 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); 2805 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2990 OUTPUT: 2806 OUTPUT:
2991 RETVAL 2807 RETVAL
2992 2808
2809int get_type (faceidx idx)
2810 CODE:
2811 faceinfo *f = face_info (idx);
2812 if (!f) XSRETURN_UNDEF;
2813 RETVAL = f->type;
2814 OUTPUT:
2815 RETVAL
2816
2993SV *get_data (faceidx idx, int faceset = 0) 2817SV *get_data (faceidx idx, int faceset = 0)
2994 CODE: 2818 CODE:
2995 facedata *d = face_data (idx, faceset); 2819 facedata *d = face_data (idx, faceset);
2996 if (!d) XSRETURN_UNDEF; 2820 if (!d) XSRETURN_UNDEF;
2997 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2821 RETVAL = newSVpvn (d->data, d->data.size ());
2998 OUTPUT: 2822 OUTPUT:
2999 RETVAL 2823 RETVAL
3000 2824
2825SV *get_meta (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2829 RETVAL = newRV_inc ((SV *)f->meta_hv);
2830 OUTPUT:
2831 RETVAL
2832
3001void invalidate (faceidx idx) 2833void invalidate (faceidx idx)
3002 CODE: 2834 CODE:
3003 for_all_clients (ns) 2835 for_all_clients (ns)
3004 { 2836 ns->invalidate_face (idx);
3005 ns->faces_sent [idx] = false;
3006 ns->force_newmap = true;
3007 }
3008 2837
3009void invalidate_all () 2838void invalidate_all ()
3010 CODE: 2839 CODE:
3011 for_all_clients (ns) 2840 for_all_clients (ns)
3012 { 2841 ns->invalidate_all_faces ();
3013 ns->faces_sent.reset ();
3014 ns->force_newmap = true;
3015 }
3016 2842
3017MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2843MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3018 2844
3019#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | 2845#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
3020 2846
3024 OUTPUT: RETVAL 2850 OUTPUT: RETVAL
3025 2851
3026animidx set (utf8_string name, SV *frames, int facings = 1) 2852animidx set (utf8_string name, SV *frames, int facings = 1)
3027 CODE: 2853 CODE:
3028{ 2854{
3029 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2855 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3030 croak ("frames must be an arrayref"); 2856 croak ("frames must be an arrayref");
3031 2857
3032 AV *av = (AV *)SvRV (frames); 2858 AV *av = (AV *)SvRV (frames);
3033 2859
3034 animation *anim = &animation::find (name); 2860 animation *anim = &animation::find (name);
3035 if (anim->number) 2861 if (anim->number)
3036 { 2862 {
3037 anim->resize (av_len (av) + 1); 2863 anim->resize (av_len (av) + 1);
3038 anim->facings = facings; 2864 anim->facings = facings;
3039 } 2865 }
3067 sv_to (sv, self); 2893 sv_to (sv, self);
3068 delete self; 2894 delete self;
3069 2895
3070MODULE = cf PACKAGE = cf::object::thawer 2896MODULE = cf PACKAGE = cf::object::thawer
3071 2897
3072INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | 2898INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2899
2900bool
2901errors_are_fatal (bool fatal)
2902 CODE:
2903 RETVAL = object_thawer::errors_are_fatal;
2904 object_thawer::errors_are_fatal = fatal;
2905 OUTPUT:
2906 RETVAL
3073 2907
3074SV * 2908SV *
3075new_from_file (char *klass, octet_string path) 2909new_from_file (char *klass, octet_string path)
3076 CODE: 2910 CODE:
3077 object_thawer *f = new object_thawer (path); 2911 object_thawer *f = new object_thawer (path);
3103 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2937 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3104 2938
3105 self->skip (); 2939 self->skip ();
3106 } 2940 }
3107 2941
2942MODULE = cf PACKAGE = cf::layout
2943
2944INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2945

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines