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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.143 by root, Fri Jan 19 15:29:52 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 68static PerlInterpreter *perl;
74 69
70double runtime;
71
72global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
76 75
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
84 99
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
87static SV * 205static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
89{ 207{
90 SV *sv; 208 SV *sv;
91 209
92 if (!ptr) 210 if (!ptr)
93 return &PL_sv_undef; 211 return &PL_sv_undef;
94 212
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 215}
98 216
99template<class attachable> 217static int
100SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
101newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
102{ 231{
103 if (!obj) 232 if (!obj)
104 return &PL_sv_undef; 233 return &PL_sv_undef;
105 234
106 if (!obj->self) 235 if (!obj->self)
107 obj->self = newSVptr (obj, klass);
108
109 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 236 {
138 HV *hv = newHV (); 237 obj->self = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141 239
142 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 246 }
247 else
248 {
249 SV *sv = newRV_inc ((SV *)obj->self);
144 250
145 return newSVsv (sv); 251 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
252 SvAMAGIC_on (sv);
253
254 return sv;
255 }
146} 256}
147 257
148static void 258static void
149clearSVptr (SV *sv) 259clearSVptr (SV *sv)
150{ 260{
175 if (SvOK (sv)) 285 if (SvOK (sv))
176 return SvPTR (sv, klass); 286 return SvPTR (sv, klass);
177 else 287 else
178 return 0; 288 return 0;
179} 289}
290
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
293inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
314
315inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); }
317
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
320
321inline SV *to_sv (UUID v)
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
352
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
355
356template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358
359template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367
368inline void sv_to (SV *sv, UUID &v)
369{
370 unsigned int version;
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374}
375
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 377
181static SV * 378static SV *
182newSVdt_va (va_list &ap, data_type type) 379newSVdt_va (va_list &ap, data_type type)
183{ 380{
184 SV *sv; 381 SV *sv;
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 408 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 409 }
213 break; 410 break;
214 411
215 case DT_OBJECT: 412 case DT_OBJECT:
216 { 413 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 414 break;
221 415
222 case DT_MAP: 416 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 417 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 418 sv = to_sv (va_arg (ap, maptile *));
225 break; 419 break;
226 420
421 case DT_CLIENT:
422 sv = to_sv (va_arg (ap, client *));
423 break;
424
227 case DT_PLAYER: 425 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 426 sv = to_sv (va_arg (ap, player *));
229 break; 427 break;
230 428
231 case DT_ARCH: 429 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 430 sv = to_sv (va_arg (ap, archetype *));
233 break; 431 break;
234 432
235 case DT_PARTY: 433 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 434 sv = to_sv (va_arg (ap, partylist *));
237 break; 435 break;
238 436
239 case DT_REGION: 437 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 438 sv = to_sv (va_arg (ap, region *));
241 break; 439 break;
242 440
243 default: 441 default:
244 assert (("unhandled type in newSVdt_va", 0)); 442 assert (("unhandled type in newSVdt_va", 0));
245 } 443 }
290} 488}
291 489
292////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293 491
294SV * 492SV *
295registry_of (attachable_base *ext) 493registry (attachable *ext)
296{ 494{
297 if (!ext->cb) 495 if (!ext->cb)
298 ext->cb = newAV (); 496 ext->cb = newAV ();
299 497
300 return newRV_inc ((SV *)ext->cb); 498 return newRV_inc ((SV *)ext->cb);
301} 499}
302 500
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372/////////////////////////////////////////////////////////////////////////////
373
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474 line = 0;
475
476 if (filename)
477 {
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483 PUTBACK;
484
485 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 {
487 SPAGAIN;
488
489 // second value - perl objects
490 {
491 SV *sv = POPs;
492 if (SvROK (sv))
493 av = (AV *)SvREFCNT_inc (SvRV (sv));
494 }
495
496 // first value - text part, pad with 3 zeroes
497 {
498 SV *sv = POPs;
499 STRLEN len;
500 char *sv_ = SvPVbyte (sv, len);
501 text = newSV (len + sizeof (eof));
502 SvCUR_set (text, len);
503 memcpy (SvPVX (text), sv_, len);
504 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505
506 line = SvPVX (text);
507 }
508 }
509
510 PUTBACK;
511 FREETMPS;
512 LEAVE;
513 }
514}
515
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{
518 if (!av || oid < 0) // this is actually an error of sorts
519 return;
520
521 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522 ext->clear ();
523
524 SV **svp = av_fetch ((AV *)av, oid, 0);
525
526 if (!svp || !SvROK (*svp))
527 {
528 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529 return;
530 }
531
532 ext->self = *svp; *svp = &PL_sv_undef;
533 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534
535 reattach (type, obj);
536}
537
538object_thawer::~object_thawer ()
539{
540 if (text) SvREFCNT_dec (text);
541 if (av) SvREFCNT_dec (av);
542}
543
544char *fgets (char *s, int n, object_thawer &thawer)
545{
546 char *p = thawer.line;
547 char *q = s;
548
549 if (!p)
550 return 0;
551
552 while (--n)
553 {
554 if (!*p)
555 break;
556
557 *q++ = *p;
558
559 if (*p++ == '\n')
560 break;
561 }
562
563 *q = 0;
564 thawer.line = p;
565
566 return s == q ? 0 : s;
567}
568
569keyword object_thawer::get_kv ()
570{
571 if (!line)
572 return KW_EOF;
573
574 for (;;)
575 {
576 char *p = line;
577
578 if (!*p)
579 return KW_EOF;
580
581 // parse keyword
582 while (*p > ' ')
583 p++;
584
585 int klen = p - line;
586
587 if (*p++ != '\n')
588 {
589 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p;
592
593 last_value = p;
594
595 while (*p != '\n')
596 p++;
597
598 *p++ = 0;
599 }
600 else
601 last_value = 0;
602
603 line [klen] = 0;
604 keyword_idx *kw = kw_lex::match (line, klen);
605
606 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607
608 if (kw)
609 {
610 line = p;
611 return kw->index;
612 }
613 else if (!*line || *line == '#')
614 {
615 // empty/comment line
616 line = p;
617 }
618 else
619 return KW_ERROR;
620 }
621}
622
623void object_thawer::get (shstr &sh) const
624{
625 if (last_value)
626 sh = last_value;
627 else
628 {
629 sh = "<value missing>";
630 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631 }
632}
633
634void object_thawer::get_ml (keyword kend, shstr &sh)
635{
636 char kw[128];
637
638 // multi-line strings are delimited by "\nendXXX\n"
639 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]);
641
642 char *end = strstr (line, kw);
643
644 if (!end)
645 {
646 sh = 0;
647 return;
648 }
649
650 *end = 0;
651 sh = line;
652
653 line = end + keyword_len [kend] + 1;
654
655 while (*line++ != '\n')
656 ;
657}
658
659sint32 object_thawer::get_sint32 () const
660{
661 char *p = last_value;
662
663 if (!p)
664 return 0;
665
666 sint32 val = 0;
667 bool negate;
668
669 if (*p == '-')
670 {
671 negate = true;
672 ++p;
673 }
674 else
675 negate = false;
676
677 do
678 {
679 val *= 10;
680 val += *p++ - '0';
681 }
682 while (*p);
683
684 return negate ? -val : val;
685}
686
687sint64 object_thawer::get_sint64 () const
688{
689 return last_value ? atoll (last_value) : 0;
690}
691
692double object_thawer::get_double () const
693{
694 return last_value ? atof (last_value) : 0;
695}
696
697///////////////////////////////////////////////////////////////////////////// 501/////////////////////////////////////////////////////////////////////////////
698 502
699extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
700{ 504{
701 return 0; 505 return 0;
704static CommArray_s rtn_cmd; 508static CommArray_s rtn_cmd;
705 509
706static int 510static int
707runPluginCommand (object *obj, char *params) 511runPluginCommand (object *obj, char *params)
708{ 512{
709 dSP; 513 return -1;
710
711 ENTER;
712 SAVETMPS;
713
714 PUSHMARK (SP);
715
716 EXTEND (SP, 3);
717 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
718 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
719
720 if (params)
721 PUSHs (sv_2mortal (newSVpv (params, 0)));
722
723 PUTBACK;
724 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
725 SPAGAIN;
726
727 if (SvTRUE (ERRSV))
728 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
729
730 int returnvalue = count > 0 ? POPi : -1;
731
732 PUTBACK;
733 FREETMPS;
734 LEAVE;
735
736 return returnvalue;
737} 514}
738 515
739extern "C" void *cfperl_getPluginProperty (int *type, ...) 516extern "C" void *cfperl_getPluginProperty (int *type, ...)
740{ 517{
741 va_list args; 518 va_list args;
744 va_start (args, type); 521 va_start (args, type);
745 propname = va_arg (args, char *); 522 propname = va_arg (args, char *);
746 //printf ("Property name: %s\n", propname); 523 //printf ("Property name: %s\n", propname);
747 524
748 if (!strcmp (propname, "command?")) 525 if (!strcmp (propname, "command?"))
749 {
750 if (!perl)
751 return NULL; 526 return NULL;
752
753 const char *cmdname = va_arg (args, const char *);
754 HV *hv = get_hv ("cf::COMMAND", 1);
755 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
756
757 va_end (args);
758
759 if (svp)
760 {
761 // this is totaly broken, should stash it into %COMMAND
762 rtn_cmd.name = cmdname;
763 rtn_cmd.time = SvNV (*svp);
764 rtn_cmd.func = runPluginCommand;
765
766 return &rtn_cmd;
767 }
768 }
769 else if (!strcmp (propname, "Identification")) 527 else if (!strcmp (propname, "Identification"))
770 { 528 {
771 va_end (args); 529 va_end (args);
772 return (void*) PLUGIN_NAME; 530 return (void *)PLUGIN_NAME;
773 } 531 }
774 else if (!strcmp (propname, "FullName")) 532 else if (!strcmp (propname, "FullName"))
775 { 533 {
776 va_end (args); 534 va_end (args);
777 return (void*) PLUGIN_VERSION; 535 return (void *)PLUGIN_VERSION;
778 } 536 }
779 else 537 else
780 va_end (args); 538 va_end (args);
781 539
782 return NULL; 540 return NULL;
807 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
808 566
809 char *argv[] = { 567 char *argv[] = {
810 "", 568 "",
811 "-e" 569 "-e"
812 "cf->bootstrap;" 570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
813 "unshift @INC, cf::datadir ();" 572 "unshift @INC, cf::datadir ();"
814 "require cf;" 573 "require cf;"
815 }; 574 };
816 575
817 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
818 { 577 {
819 printf ("unable to initialize perl-interpreter, aborting.\n"); 578 printf ("unable to initialize perl-interpreter, aborting.\n");
820 exit (EXIT_FAILURE); 579 exit (EXIT_FAILURE);
821 } 580 }
822
823 obj_cache = newHV ();
824} 581}
825 582
826void cfperl_main () 583void cfperl_main ()
827{ 584{
828 dSP; 585 dSP;
829 586
830 PUSHMARK (SP); 587 PUSHMARK (SP);
831 PUTBACK; 588 PUTBACK;
832 call_pv ("cf::main", G_DISCARD | G_VOID); 589 call_pv ("cf::main", G_DISCARD | G_VOID);
590}
591
592void
593attachable::instantiate ()
594{
595 if (attach)
596 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
598 attach = 0;
599 }
600}
601
602void
603attachable::reattach ()
604{
605 optimise ();
606 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
833} 608}
834 609
835static event_klass klass_of[NUM_EVENT_TYPES] = { 610static event_klass klass_of[NUM_EVENT_TYPES] = {
836# define def(type,name) KLASS_ ## type, 611# define def(type,name) KLASS_ ## type,
837# include "eventinc.h" 612# include "eventinc.h"
868 } 643 }
869 } 644 }
870 } 645 }
871} 646}
872 647
648void
649attachable::gather_callbacks (AV *&callbacks, event_type event) const
650{
651 ::gather_callbacks (callbacks, cb_attachable, event);
652
653 if (cb)
654 ::gather_callbacks (callbacks, cb, event);
655}
656
657void
658global::gather_callbacks (AV *&callbacks, event_type event) const
659{
660 ::gather_callbacks (callbacks, cb_object, event);
661}
662
663void
664object::gather_callbacks (AV *&callbacks, event_type event) const
665{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
667 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
669
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 }
673
674 if (type <= AvFILLp (cb_type))
675 {
676 SV *registry = AvARRAY (cb_type)[type];
677
678 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
679 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
680 }
681
682 attachable::gather_callbacks (callbacks, event);
683 ::gather_callbacks (callbacks, cb_object, event);
684}
685
686void
687archetype::gather_callbacks (AV *&callbacks, event_type event) const
688{
689 attachable::gather_callbacks (callbacks, event);
690 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
691}
692
693void
694client::gather_callbacks (AV *&callbacks, event_type event) const
695{
696 attachable::gather_callbacks (callbacks, event);
697 ::gather_callbacks (callbacks, cb_client, event);
698}
699
700void
701player::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_player, event);
705}
706
707void
708maptile::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event);
712}
713
714bool
873bool cfperl_invoke (event_type event, ...) 715attachable::invoke (event_type event, ...)
874{ 716{
875 data_type dt; 717 data_type dt;
876 va_list ap; 718 va_list ap;
877 719
878 va_start (ap, event); 720 va_start (ap, event);
879 721
722 // callback call ordering should be:
723 // 1. per-object callback
724 // 2. per-class object
725 // 3. per-type callback
726 // 4. global callbacks
727
880 AV *callbacks = 0; 728 AV *callbacks = 0;
881
882 object *op;
883 player *pl;
884 mapstruct *map;
885
886 // callback call ordering is:
887 // 1. per-object callback (NYI)
888 // 2. per-class object
889 // 2a. per-type callback
890 // 4. global callbacks
891
892 gather_callbacks (callbacks, cb_global, event); 729 gather_callbacks (callbacks, event);
893
894 switch (KLASS_OF (event))
895 {
896 case KLASS_GLOBAL:
897 break;
898
899 case KLASS_OBJECT:
900 dt = (data_type) va_arg (ap, int);
901 assert (("first argument must be of type object", dt == DT_OBJECT));
902 op = va_arg (ap, object *);
903
904 if (op->cb)
905 gather_callbacks (callbacks, op->cb, event);
906
907 if (op->type)
908 {
909 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
910 {
911 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
912
913 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
914 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
915 }
916
917 if (op->type <= AvFILLp (cb_type))
918 {
919 SV *registry = AvARRAY (cb_type)[op->type];
920
921 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
922 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
923 }
924 }
925
926 gather_callbacks (callbacks, cb_object, event);
927
928 break;
929
930 case KLASS_PLAYER:
931 dt = (data_type) va_arg (ap, int);
932 assert (("first argument must be of type player", dt == DT_PLAYER));
933 pl = va_arg (ap, player *);
934
935 if (pl->cb)
936 gather_callbacks (callbacks, pl->cb, event);
937
938 gather_callbacks (callbacks, cb_player, event);
939 break;
940
941 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *);
945
946 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event);
948
949 gather_callbacks (callbacks, cb_map, event);
950 break;
951
952 default:
953 assert (("unsupported event klass in cfperl_invoke", 0));
954 }
955 730
956 // short-circuit processing if no callbacks found/defined 731 // short-circuit processing if no callbacks found/defined
957 if (!callbacks) 732 if (!callbacks)
958 return 0; 733 return 0;
959 734
960 dSP; 735 CALL_BEGIN (3);
961 ENTER;
962 SAVETMPS;
963
964 PUSHMARK (SP);
965 EXTEND (SP, 3);
966
967 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
968 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
969 738
970 switch (KLASS_OF (event)) 739 //TODO: unhack
971 { 740 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
972 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 741 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
973 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 742 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
974 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 743 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
975 } 744 else if (global *gl = is_a<global>(this)) /*nop*/;
745 else
746 abort (); //TODO
976 747
977 for (;;) 748 for (;;)
978 { 749 {
979 dt = (data_type) va_arg (ap, int); 750 dt = (data_type) va_arg (ap, int);
980 751
981 if (dt == DT_END) 752 if (dt == DT_END)
982 break; 753 break;
983
984 if (dt == DT_AV) 754 else if (dt == DT_AV)
985 { 755 {
986 AV *av = va_arg (ap, AV *); 756 AV *av = va_arg (ap, AV *);
987 757
988 for (int i = 0; i <= av_len (av); ++i) 758 for (int i = 0; i <= av_len (av); ++i)
989 XPUSHs (*av_fetch (av, i, 1)); 759 XPUSHs (*av_fetch (av, i, 1));
992 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
993 } 763 }
994 764
995 va_end (ap); 765 va_end (ap);
996 766
997 PUTBACK; 767 CALL_CALL ("cf::do_invoke", G_SCALAR);
998 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
999 SPAGAIN;
1000
1001 count = count > 0 ? POPi : 0; 768 count = count > 0 ? POPi : 0;
1002 769
1003 FREETMPS; 770 CALL_END;
1004 LEAVE;
1005 771
1006 return count; 772 return count;
1007} 773}
1008 774
1009SV * 775SV *
1024cfperl_result_INT (int idx) 790cfperl_result_INT (int idx)
1025{ 791{
1026 return SvIV (cfperl_result (idx)); 792 return SvIV (cfperl_result (idx));
1027} 793}
1028 794
795double
796cfperl_result_DOUBLE (int idx)
797{
798 return SvNV (cfperl_result (idx));
799}
800
801/////////////////////////////////////////////////////////////////////////////
802
803void
804cfperl_emergency_save ()
805{
806 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END;
809}
810
811maptile *
812maptile::find_sync (const char *path, maptile *origin)
813{
814 CALL_BEGIN (2);
815 CALL_ARG (path);
816 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818
819 maptile *retval;
820
821 if (count)
822 sv_to (POPs, retval);
823 else
824 retval = 0;
825
826 CALL_END;
827
828 return retval;
829}
830
831maptile *
832maptile::find_async (const char *path, maptile *origin)
833{
834 CALL_BEGIN (2);
835 CALL_ARG (path);
836 CALL_ARG (origin);
837 CALL_CALL ("cf::map::find_async", G_SCALAR);
838
839 maptile *retval;
840
841 if (count)
842 sv_to (POPs, retval);
843 else
844 retval = 0;
845
846 CALL_END;
847
848 return retval;
849}
850
851void
852maptile::do_load_sync ()
853{
854 CALL_BEGIN (1);
855 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END;
867}
868
869void
870object::enter_exit (object *exit)
871{
872 if (type != PLAYER)
873 return;
874
875 CALL_BEGIN (2);
876 CALL_ARG (this);
877 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END;
880}
881
882/////////////////////////////////////////////////////////////////////////////
883
884struct EventAPI *watcher_base::GEventAPI;
885struct CoroAPI *coroapi::GCoroAPI;
886
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void
896iw::alloc ()
897{
898 pe = GEventAPI->new_idle (0, 0);
899
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902}
903
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void
911iow::alloc ()
912{
913 pe = GEventAPI->new_io (0, 0);
914
915 pe->base.callback = (void *)iow_dispatch;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920}
921
922void
923iow::fd (int fd)
924{
925 pe->fd = fd;
926}
927
928int
929iow::poll ()
930{
931 return pe->poll;
932}
933
934void
935iow::poll (int events)
936{
937 if (pe->poll != events)
938 {
939 if (pe->poll) stop ();
940 pe->poll = events;
941 if (pe->poll) start ();
942 }
943}
944
945void
946_connect_to_perl ()
947{
948 stash_cf = gv_stashpv ("cf" , 1);
949
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959
960 sv_runtime = get_sv ("cf::RUNTIME", 1);
961 sv_upgrade (sv_runtime, SVt_NV);
962
963 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1);
970}
971
1029MODULE = cf PACKAGE = cf PREFIX = cf_ 972MODULE = cf PACKAGE = cf PREFIX = cf_
1030 973
1031BOOT: 974BOOT:
1032{ 975{
1033 HV *stash = gv_stashpv ("cf", 1); 976 _connect_to_perl ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1034 982
1035 static const struct { 983 static const struct {
1036 const char *name; 984 const char *name;
1037 IV iv; 985 IV iv;
1038 } *civ, const_iv[] = { 986 } *civ, const_iv[] = {
1050 const_iv (POTION) 998 const_iv (POTION)
1051 const_iv (FOOD) 999 const_iv (FOOD)
1052 const_iv (POISON) 1000 const_iv (POISON)
1053 const_iv (BOOK) 1001 const_iv (BOOK)
1054 const_iv (CLOCK) 1002 const_iv (CLOCK)
1055 const_iv (LIGHTNING)
1056 const_iv (ARROW) 1003 const_iv (ARROW)
1057 const_iv (BOW) 1004 const_iv (BOW)
1058 const_iv (WEAPON) 1005 const_iv (WEAPON)
1059 const_iv (ARMOUR) 1006 const_iv (ARMOUR)
1060 const_iv (PEDESTAL) 1007 const_iv (PEDESTAL)
1080 const_iv (AMULET) 1027 const_iv (AMULET)
1081 const_iv (PLAYERMOVER) 1028 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER) 1029 const_iv (TELEPORTER)
1083 const_iv (CREATOR) 1030 const_iv (CREATOR)
1084 const_iv (SKILL) 1031 const_iv (SKILL)
1085 const_iv (EXPERIENCE)
1086 const_iv (EARTHWALL) 1032 const_iv (EARTHWALL)
1087 const_iv (GOLEM) 1033 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ) 1034 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS) 1035 const_iv (BLINDNESS)
1090 const_iv (GOD) 1036 const_iv (GOD)
1110 const_iv (FLOOR) 1056 const_iv (FLOOR)
1111 const_iv (FLESH) 1057 const_iv (FLESH)
1112 const_iv (INORGANIC) 1058 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL) 1059 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER) 1060 const_iv (LIGHTER)
1115 const_iv (TRAP_PART)
1116 const_iv (WALL) 1061 const_iv (BUILDABLE_WALL)
1117 const_iv (LIGHT_SOURCE)
1118 const_iv (MISC_OBJECT) 1062 const_iv (MISC_OBJECT)
1119 const_iv (MONSTER)
1120 const_iv (SPAWN_GENERATOR)
1121 const_iv (LAMP) 1063 const_iv (LAMP)
1122 const_iv (DUPLICATOR) 1064 const_iv (DUPLICATOR)
1123 const_iv (TOOL)
1124 const_iv (SPELLBOOK) 1065 const_iv (SPELLBOOK)
1125 const_iv (BUILDFAC)
1126 const_iv (CLOAK) 1066 const_iv (CLOAK)
1127 const_iv (SPINNER) 1067 const_iv (SPINNER)
1128 const_iv (GATE) 1068 const_iv (GATE)
1129 const_iv (BUTTON) 1069 const_iv (BUTTON)
1130 const_iv (CF_HANDLE) 1070 const_iv (CF_HANDLE)
1137 const_iv (SPELL_EFFECT) 1077 const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) 1078 const_iv (CONVERTER)
1139 const_iv (BRACERS) 1079 const_iv (BRACERS)
1140 const_iv (POISONING) 1080 const_iv (POISONING)
1141 const_iv (SAVEBED) 1081 const_iv (SAVEBED)
1142 const_iv (POISONCLOUD)
1143 const_iv (FIREHOLES)
1144 const_iv (WAND) 1082 const_iv (WAND)
1145 const_iv (SCROLL) 1083 const_iv (SCROLL)
1146 const_iv (DIRECTOR) 1084 const_iv (DIRECTOR)
1147 const_iv (GIRDLE) 1085 const_iv (GIRDLE)
1148 const_iv (FORCE) 1086 const_iv (FORCE)
1163 const_iv (DISEASE) 1101 const_iv (DISEASE)
1164 const_iv (SYMPTOM) 1102 const_iv (SYMPTOM)
1165 const_iv (BUILDER) 1103 const_iv (BUILDER)
1166 const_iv (MATERIAL) 1104 const_iv (MATERIAL)
1167 const_iv (ITEM_TRANSFORMER) 1105 const_iv (ITEM_TRANSFORMER)
1168 const_iv (QUEST)
1169 1106
1170 const_iv (NUM_SUBTYPES) 1107 const_iv (NUM_SUBTYPES)
1171 1108
1172 const_iv (ST_BD_BUILD) 1109 const_iv (ST_BD_BUILD)
1173 const_iv (ST_BD_REMOVE) 1110 const_iv (ST_BD_REMOVE)
1201 const_iv (AT_BLIND) 1138 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL) 1139 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING) 1140 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE) 1141 const_iv (AT_DISEASE)
1205 1142
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT) 1143 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH) 1144 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE) 1145 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE) 1146 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE) 1147 const_iv (WEAP_SLICE)
1236 const_iv (FLAG_MONSTER) 1163 const_iv (FLAG_MONSTER)
1237 const_iv (FLAG_FRIENDLY) 1164 const_iv (FLAG_FRIENDLY)
1238 const_iv (FLAG_GENERATOR) 1165 const_iv (FLAG_GENERATOR)
1239 const_iv (FLAG_IS_THROWN) 1166 const_iv (FLAG_IS_THROWN)
1240 const_iv (FLAG_AUTO_APPLY) 1167 const_iv (FLAG_AUTO_APPLY)
1241 const_iv (FLAG_TREASURE)
1242 const_iv (FLAG_PLAYER_SOLD) 1168 const_iv (FLAG_PLAYER_SOLD)
1243 const_iv (FLAG_SEE_INVISIBLE) 1169 const_iv (FLAG_SEE_INVISIBLE)
1244 const_iv (FLAG_CAN_ROLL) 1170 const_iv (FLAG_CAN_ROLL)
1245 const_iv (FLAG_OVERLAY_FLOOR) 1171 const_iv (FLAG_OVERLAY_FLOOR)
1246 const_iv (FLAG_IS_TURNABLE) 1172 const_iv (FLAG_IS_TURNABLE)
1321 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1322 const_iv (FLAG_IS_WATER) 1248 const_iv (FLAG_IS_WATER)
1323 const_iv (FLAG_CONTENT_ON_GEN) 1249 const_iv (FLAG_CONTENT_ON_GEN)
1324 const_iv (FLAG_IS_A_TEMPLATE) 1250 const_iv (FLAG_IS_A_TEMPLATE)
1325 const_iv (FLAG_IS_BUILDABLE) 1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1326 const_iv (FLAG_AFK) 1253 const_iv (FLAG_NO_SAVE)
1327 1254
1328 const_iv (NDI_BLACK) 1255 const_iv (NDI_BLACK)
1329 const_iv (NDI_WHITE) 1256 const_iv (NDI_WHITE)
1330 const_iv (NDI_NAVY) 1257 const_iv (NDI_NAVY)
1331 const_iv (NDI_RED) 1258 const_iv (NDI_RED)
1341 const_iv (NDI_MAX_COLOR) 1268 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK) 1269 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE) 1270 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL) 1271 const_iv (NDI_ALL)
1345 1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1346 const_iv (F_APPLIED) 1286 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION) 1287 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID) 1288 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC) 1289 const_iv (F_MAGIC)
1350 const_iv (F_CURSED) 1290 const_iv (F_CURSED)
1356 const_iv (F_BUY) 1296 const_iv (F_BUY)
1357 const_iv (F_SHOP) 1297 const_iv (F_SHOP)
1358 const_iv (F_SELL) 1298 const_iv (F_SELL)
1359 1299
1360 const_iv (P_BLOCKSVIEW) 1300 const_iv (P_BLOCKSVIEW)
1301 const_iv (P_PLAYER)
1361 const_iv (P_NO_MAGIC) 1302 const_iv (P_NO_MAGIC)
1362 const_iv (P_IS_ALIVE) 1303 const_iv (P_IS_ALIVE)
1363 const_iv (P_NO_CLERIC) 1304 const_iv (P_NO_CLERIC)
1364 const_iv (P_NEED_UPDATE)
1365 const_iv (P_NO_ERROR)
1366 const_iv (P_OUT_OF_MAP) 1305 const_iv (P_OUT_OF_MAP)
1367 const_iv (P_NEW_MAP) 1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1368 1308
1369 const_iv (UP_OBJ_INSERT) 1309 const_iv (UP_OBJ_INSERT)
1370 const_iv (UP_OBJ_REMOVE) 1310 const_iv (UP_OBJ_REMOVE)
1371 const_iv (UP_OBJ_CHANGE) 1311 const_iv (UP_OBJ_CHANGE)
1372 const_iv (UP_OBJ_FACE) 1312 const_iv (UP_OBJ_FACE)
1514 const_iv (MAP_IN_MEMORY) 1454 const_iv (MAP_IN_MEMORY)
1515 const_iv (MAP_SWAPPED) 1455 const_iv (MAP_SWAPPED)
1516 const_iv (MAP_LOADING) 1456 const_iv (MAP_LOADING)
1517 const_iv (MAP_SAVING) 1457 const_iv (MAP_SAVING)
1518 1458
1459 const_iv (KLASS_ATTACHABLE)
1519 const_iv (KLASS_GLOBAL) 1460 const_iv (KLASS_GLOBAL)
1520 const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1521 const_iv (KLASS_PLAYER) 1463 const_iv (KLASS_PLAYER)
1522 const_iv (KLASS_MAP) 1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1523 }; 1505 };
1524 1506
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1526 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1527 1509
1528 static const struct { 1510 static const struct {
1529 const char *name; 1511 const char *name;
1530 int skip; 1512 int skip;
1531 IV klass; 1513 IV klass;
1542 { 1524 {
1543 AV *event = newAV (); 1525 AV *event = newAV ();
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1527 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1530 }
1549
1550 static const struct {
1551 int dtype;
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE);
1683} 1531}
1684 1532
1685void _reload_1 () 1533void _connect_to_perl ()
1686 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1);
1688 cb_object = get_av ("cf::CB_OBJECT", 1);
1689 cb_player = get_av ("cf::CB_PLAYER", 1);
1690 cb_type = get_av ("cf::CB_TYPE" , 1);
1691 cb_map = get_av ("cf::CB_MAP" , 1);
1692 1534
1693void _reload_2 () 1535void _global_reattach ()
1694 CODE: 1536 CODE:
1695{ 1537{
1696 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1697 for (player *pl = first_player; pl; pl = pl->next) 1539 for_all_clients (ns)
1698 reattach (pl); 1540 ns->reattach ();
1699 1541
1700 for (mapstruct *map = first_map; map; map = map->next) 1542 for_all_players (pl)
1701 reattach (map);
1702
1703 for (object *op = objects; op; op = op->next)
1704 reattach (op); 1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op)
1550 op->reattach ();
1705} 1551}
1706 1552
1707NV floor (NV x) 1553NV floor (NV x)
1708 1554
1709NV ceil (NV x) 1555NV ceil (NV x)
1710 1556
1557NV rndm (...)
1558 CODE:
1559 switch (items)
1560 {
1561 case 0: RETVAL = rndm (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break;
1565 }
1566 OUTPUT:
1567 RETVAL
1568
1711void server_tick () 1569void server_tick ()
1570 CODE:
1571 runtime = SvNVx (sv_runtime);
1572 server_tick ();
1712 1573
1713void 1574void
1714LOG (int level, char *msg) 1575LOG (int level, char *msg)
1715 PROTOTYPE: $$ 1576 PROTOTYPE: $$
1716 C_ARGS: (LogLevel)level, "%s", msg 1577 C_ARGS: (LogLevel)level, "%s", msg
1756 case 5: RETVAL = settings.playerdir; break; 1617 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1618 case 6: RETVAL = settings.datadir ; break;
1758 } 1619 }
1759 OUTPUT: RETVAL 1620 OUTPUT: RETVAL
1760 1621
1761int 1622void abort ()
1623
1624void cleanup (const char *cause, bool make_core = false)
1625
1626void emergency_save ()
1627
1628void _exit (int status = 0)
1629
1630#if _POSIX_MEMLOCK
1631
1632int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1633
1634int munlockall ()
1635
1636#endif
1637
1762cf_find_animation (char *text) 1638int find_animation (char *text)
1763 PROTOTYPE: $ 1639 PROTOTYPE: $
1764 1640
1765int random_roll(int min, int max, object *op, int goodbad); 1641int random_roll (int min, int max, object *op, int goodbad);
1766 1642
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1643const char *cost_string_from_value(uint64 cost, int approx = 0)
1768
1769int invoke (int event, ...)
1770 CODE:
1771 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1772 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1773 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1774 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1775 OUTPUT: RETVAL
1776 1644
1777int 1645int
1778exp_to_level (val64 exp) 1646exp_to_level (val64 exp)
1779 CODE: 1647 CODE:
1780{ 1648{
1811 RETVAL = newSVpv (resist_plus[atnr], 0); 1679 RETVAL = newSVpv (resist_plus[atnr], 0);
1812 else 1680 else
1813 XSRETURN_UNDEF; 1681 XSRETURN_UNDEF;
1814 OUTPUT: RETVAL 1682 OUTPUT: RETVAL
1815 1683
1684MODULE = cf PACKAGE = cf::attachable
1685
1816int 1686int
1817_valid (SV *obj) 1687valid (SV *obj)
1818 CODE: 1688 CODE:
1819 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1689 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1820 OUTPUT: 1690 OUTPUT:
1821 RETVAL 1691 RETVAL
1822 1692
1693INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1694
1695MODULE = cf PACKAGE = cf::global
1696
1697int invoke (SV *klass, int event, ...)
1698 CODE:
1699 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1700 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1701 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1702 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1703 OUTPUT: RETVAL
1704
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1705MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1706
1707INCLUDE: $PERL genacc object ../include/object.h |
1824 1708
1825int invoke (object *op, int event, ...) 1709int invoke (object *op, int event, ...)
1826 CODE: 1710 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1711 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1712 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1713 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1714 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1831 OUTPUT: RETVAL 1715 OUTPUT: RETVAL
1832 1716
1833SV *registry (object *op) 1717SV *registry (object *op)
1718
1719void mortals ()
1834 CODE: 1720 PPCODE:
1835 RETVAL = registry_of (op); 1721 EXTEND (SP, object::mortals.size ());
1836 OUTPUT: 1722 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1837 RETVAL 1723 PUSHs (to_sv (*i));
1724
1725int objects_size ()
1726 CODE:
1727 RETVAL = objects.size ();
1728 OUTPUT: RETVAL
1729
1730object *objects (U32 index)
1731 CODE:
1732 RETVAL = index < objects.size () ? objects [index] : 0;
1733 OUTPUT: RETVAL
1734
1735int actives_size ()
1736 CODE:
1737 RETVAL = actives.size ();
1738 OUTPUT: RETVAL
1739
1740object *actives (U32 index)
1741 CODE:
1742 RETVAL = index < actives.size () ? actives [index] : 0;
1743 OUTPUT: RETVAL
1744
1745# missing properties
1838 1746
1839object *head (object *op) 1747object *head (object *op)
1840 PROTOTYPE: $ 1748 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 1749 CODE:
1846 switch (ix) 1750 RETVAL = op->head_ ();
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 1751 OUTPUT: RETVAL
1855 1752
1856SV * 1753int is_head (object *op)
1857get_property (object *obj, int type, int idx) 1754 PROTOTYPE: $
1858 CODE: 1755 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1756 RETVAL = op->head_ () == op;
1860 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food;
1919 OUTPUT: RETVAL
1920 1758
1921void 1759void
1922inv (object *obj) 1760inv (object *obj)
1923 PROTOTYPE: $ 1761 PROTOTYPE: $
1924 PPCODE: 1762 PPCODE:
1925{ 1763{
1926 object *o; 1764 object *o;
1927 for (o = obj->inv; o; o = o->below) 1765 for (o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1766 XPUSHs (sv_2mortal (to_sv (o)));
1929} 1767}
1930 1768
1931int cf_object_get_resistance (object *op, int rtype) 1769void
1932 ALIAS: resistance = 0 1770set_animation (object *op, int idx)
1771 CODE:
1772 SET_ANIMATION (op, idx);
1933 1773
1934int cf_object_get_flag (object *op, int flag) 1774object *find_best_object_match (object *op, const char *match)
1935 ALIAS: flag = 0
1936 1775
1937void cf_object_set_flag (object *op, int flag, int value) 1776object *find_marked_object (object *op)
1938 1777
1939int need_identify (const object *obj); 1778int need_identify (object *obj);
1940 1779
1941int apply_shop_mat (object *shop_mat, object *op); 1780int apply_shop_mat (object *shop_mat, object *op);
1942 1781
1943int move (object *op, int dir, object *originator = op) 1782int move (object *op, int dir, object *originator = op)
1944 CODE: 1783 CODE:
1945 RETVAL = move_ob (op, dir, originator); 1784 RETVAL = move_ob (op, dir, originator);
1946 OUTPUT: 1785 OUTPUT:
1947 RETVAL 1786 RETVAL
1948 1787
1949void cf_object_apply (object *op, object *author, int flags = 0) 1788void apply (object *applier, object *applied, int flags = 0)
1789 CODE:
1790 manual_apply (applied, applier, flags);
1950 1791
1951void cf_object_apply_below (object *op) 1792void apply_below (object *op)
1952 1793 CODE:
1953void cf_object_remove (object *op) 1794 player_apply_below (op);
1954
1955void cf_object_free (object *op)
1956 1795
1957object *cf_object_present_archname_inside (object *op, char *whatstr) 1796object *cf_object_present_archname_inside (object *op, char *whatstr)
1958 1797
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1798int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960 1799
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1800int cf_object_change_map (object *op, int x, int y, maptile *map)
1962 1801
1802#//TODO
1963object *cf_object_clone (object *op, int clonetype = 0) 1803object *clone_ (object *op, int recursive = 0)
1804 CODE:
1805 if (recursive)
1806 RETVAL = object_create_clone (op);
1807 else
1808 {
1809 RETVAL = object::create ();
1810 op->copy_to (RETVAL);
1811 }
1812 OUTPUT: RETVAL
1964 1813
1965int cf_object_pay_item (object *op, object *buyer) 1814int pay_item (object *op, object *buyer)
1815 CODE:
1816 RETVAL = pay_for_item (op, buyer);
1817 OUTPUT: RETVAL
1966 1818
1967int cf_object_pay_amount (object *op, uint64 amount) 1819int pay_amount (object *op, uint64 amount)
1820 CODE:
1821 RETVAL = pay_for_amount (amount, op);
1822 OUTPUT: RETVAL
1968 1823
1969void pay_player (object *op, uint64 amount) 1824void pay_player (object *op, uint64 amount)
1970 1825
1971val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1826val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1972 1827
1973int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1828int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1974 1829
1975int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1830void learn_spell (object *op, object *sp, int special_prayer = 0)
1831 CODE:
1832 do_learn_spell (op, sp, special_prayer);
1976 1833
1977void cf_object_learn_spell (object *op, object *sp)
1978
1979void cf_object_forget_spell (object *op, object *sp) 1834void forget_spell (object *op, object *sp)
1835 CODE:
1836 do_forget_spell (op, query_name (sp));
1980 1837
1981object *cf_object_check_for_spell (object *op, char *spellname) 1838object *check_for_spell (object *op, char *spellname)
1839 CODE:
1840 RETVAL = check_spell_known (op, spellname);
1841 OUTPUT: RETVAL
1982 1842
1983int cf_object_query_money (object *op) 1843int query_money (object *op)
1984 ALIAS: money = 0 1844 ALIAS: money = 0
1985 1845
1986int cf_object_query_cost (object *op, object *who, int flags) 1846val64 query_cost (object *op, object *who, int flags)
1987 ALIAS: cost = 0 1847 ALIAS: cost = 0
1988 1848
1989void cf_object_activate_rune (object *op , object *victim) 1849void spring_trap (object *op, object *victim)
1990 1850
1991int cf_object_check_trigger (object *op, object *cause) 1851int check_trigger (object *op, object *cause)
1992 1852
1993int cf_object_out_of_map (object *op, int x, int y)
1994
1995void cf_object_drop (object *op, object *author) 1853void drop (object *who, object *op)
1996 1854
1997void cf_object_take (object *op, object *author) 1855void pick_up (object *who, object *op)
1998 1856
1999object *cf_object_insert_object (object *op, object *container)
2000
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where)
2005
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1857int cf_object_teleport (object *op, maptile *map, int x, int y)
2007 1858
2008void cf_object_update (object *op, int flags) 1859void update_object (object *op, int action)
2009
2010void cf_object_pickup (object *op, object *what)
2011 1860
2012object *cf_create_object_by_name (const char *name) 1861object *cf_create_object_by_name (const char *name)
2013 1862
2014void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1863void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2015 1864
2021 1870
2022void push_button (object *op); 1871void push_button (object *op);
2023 1872
2024void use_trigger (object *op); 1873void use_trigger (object *op);
2025 1874
2026void add_button_link (object *button, mapstruct *map, int connected); 1875void add_button_link (object *button, maptile *map, int connected);
2027 1876
2028void remove_button_link (object *op); 1877void remove_button_link (object *op);
2029 1878
2030void
2031cf_object_set_resistance (object *op, int rtype, int val)
2032 CODE:
2033 if (rtype >= 0 && rtype < NROFATTACKS)
2034 op->resist[rtype] = val;
2035
2036 1879
2037MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1880MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038
2039void cf_fix_object (object *pl)
2040 ALIAS: fix = 0
2041 1881
2042object *cf_insert_ob_in_ob (object *ob, object *where) 1882object *cf_insert_ob_in_ob (object *ob, object *where)
2043 1883
2044# no clean way to get an object from an archetype - stupid idiotic 1884# no clean way to get an object from an archetype - stupid idiotic
2045# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1885# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2049 CODE: 1889 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1890 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2051 OUTPUT: 1891 OUTPUT:
2052 RETVAL 1892 RETVAL
2053 1893
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1894object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 1895 PROTOTYPE: $$$$$$
2056 CODE: 1896 CODE:
2057{ 1897{
2058 int unused_type; 1898 int unused_type;
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1899 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2097bool on_same_map_as (object *ob, object *other) 1937bool on_same_map_as (object *ob, object *other)
2098 CODE: 1938 CODE:
2099 RETVAL = on_same_map (ob, other); 1939 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 1940 OUTPUT: RETVAL
2101 1941
2102char * 1942const char *
2103base_name (object *ob, int plural) 1943base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 1944 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 1945 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
2107 1947
2108living * 1948object *decrease_ob_nr (object *op, unsigned long i)
2109stats (object *ob)
2110 CODE:
2111 RETVAL = &ob->stats;
2112 OUTPUT: RETVAL
2113
2114 1949
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1950MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 1951
2117player *player (object *op) 1952player *player (object *op)
2118 CODE: 1953 CODE:
2119 RETVAL = op->contr; 1954 RETVAL = op->contr;
2120 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
2121 1956
1957void check_score (object *op)
1958
2122void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1959void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1960 CODE:
1961 new_draw_info (flags, 0, op, txt);
2123 1962
2124object *cf_player_send_inventory (object *op) 1963object *cf_player_send_inventory (object *op)
2125 1964
2126char *cf_player_get_ip (object *op) 1965char *cf_player_get_ip (object *op)
2127 ALIAS: ip = 0 1966 ALIAS: ip = 0
2136 1975
2137void cf_player_set_party (object *op, partylist *party) 1976void cf_player_set_party (object *op, partylist *party)
2138 1977
2139void kill_player (object *op) 1978void kill_player (object *op)
2140 1979
1980void esrv_update_item (object *op, int what, object *item)
1981 C_ARGS: what, op, item
1982
1983void clear_los (object *op)
1984
1985int command_summon (object *op, char *params)
1986
1987int command_arrest (object *op, char *params)
1988
1989int command_kick (object *op, char *params)
1990
1991int command_banish (object *op, char *params)
1992
1993
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1994MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1995
1996INCLUDE: $PERL genacc player ../include/player.h |
2142 1997
2143int invoke (player *pl, int event, ...) 1998int invoke (player *pl, int event, ...)
2144 CODE: 1999 CODE:
2145 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2000 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2001 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2002 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2003 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
2150 2005
2151SV *registry (player *pl) 2006SV *registry (player *pl)
2007
2008void
2009save_stats (player *pl)
2152 CODE: 2010 CODE:
2011 pl->ob->stats.hp = pl->ob->stats.maxhp;
2012 pl->ob->stats.sp = pl->ob->stats.maxsp;
2013 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2014 pl->orig_stats = pl->ob->stats;
2015
2016void cf_player_move (player *pl, int dir)
2017
2018void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2019
2020player *first ()
2021 CODE:
2153 RETVAL = registry_of (pl); 2022 RETVAL = first_player;
2023 OUTPUT: RETVAL
2024
2025bool
2026cell_visible (player *pl, int dx, int dy)
2027 CODE:
2028 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2029 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2154 OUTPUT: 2030 OUTPUT:
2155 RETVAL 2031 RETVAL
2156 2032
2157player *cf_player_find (char *name)
2158 PROTOTYPE: $
2159
2160void cf_player_move (player *pl, int dir)
2161
2162void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2163
2164# nonstandard
2165object *ob (player *pl)
2166 CODE:
2167 RETVAL = pl->ob;
2168 OUTPUT: RETVAL
2169
2170player *first ()
2171 CODE:
2172 RETVAL = first_player;
2173 OUTPUT: RETVAL
2174
2175player *next (player *pl)
2176 CODE:
2177 RETVAL = pl->next;
2178 OUTPUT: RETVAL
2179
2180bool
2181cell_visible (player *pl, int dx, int dy)
2182 CODE:
2183 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2184 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2185 OUTPUT:
2186 RETVAL
2187
2188char *
2189client (player *pl)
2190 CODE:
2191 RETVAL = pl->socket.client;
2192 OUTPUT:
2193 RETVAL
2194
2195char *
2196host (player *pl)
2197 CODE:
2198 RETVAL = pl->socket.host;
2199 OUTPUT:
2200 RETVAL
2201
2202char *
2203killer (player *pl, char *killer = 0)
2204 CODE:
2205 if (killer)
2206 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2207 RETVAL = pl->killer;
2208 OUTPUT:
2209 RETVAL
2210
2211void
2212buggy_mapscroll (player *pl, int value = 1)
2213 CODE:
2214 pl->socket.buggy_mapscroll = value;
2215
2216void 2033void
2217send (player *pl, SV *packet) 2034send (player *pl, SV *packet)
2218 CODE: 2035 CODE:
2219{ 2036{
2220 STRLEN len; 2037 STRLEN len;
2221 char *buf = SvPVbyte (packet, len); 2038 char *buf = SvPVbyte (packet, len);
2222 2039
2223 Write_String_To_Socket (&pl->socket, buf, len); 2040 if (pl->ns)
2041 pl->ns->send_packet (buf, len);
2224} 2042}
2225 2043
2226int 2044int
2227listening (player *pl, int new_value = -1) 2045listening (player *pl, int new_value = -1)
2228 CODE: 2046 CODE:
2230 if (new_value >= 0) 2048 if (new_value >= 0)
2231 pl->listening = new_value; 2049 pl->listening = new_value;
2232 OUTPUT: 2050 OUTPUT:
2233 RETVAL 2051 RETVAL
2234 2052
2235void get_savebed (player *pl) 2053void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2236 ALIAS: 2054 PROTOTYPE: $;$$$
2237 savebed = 0
2238 PPCODE: 2055 PPCODE:
2056 if (GIMME_V != G_VOID)
2057 {
2239 EXTEND (SP, 3); 2058 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2059 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2060 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2061 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2062 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2063 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2064 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2065 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2066
2250void 2067void
2251list () 2068list ()
2252 PPCODE: 2069 PPCODE:
2253{ 2070 for_all_players (pl)
2254 player *pl; 2071 XPUSHs (sv_2mortal (to_sv (pl)));
2255 for (pl = first_player; pl; pl = pl->next)
2256 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2257}
2258
2259bool
2260peaceful (player *pl, bool new_setting = 0)
2261 PROTOTYPE: $;$
2262 CODE:
2263 RETVAL = pl->peaceful;
2264 if (items > 1)
2265 pl->peaceful = new_setting;
2266 OUTPUT:
2267 RETVAL
2268
2269living *
2270orig_stats (player *pl)
2271 CODE:
2272 RETVAL = &pl->orig_stats;
2273 OUTPUT: RETVAL
2274
2275living *
2276last_stats (player *pl)
2277 CODE:
2278 RETVAL = &pl->last_stats;
2279 OUTPUT: RETVAL
2280 2072
2281 2073
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2074MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2075
2284mapstruct *first ()
2285 PROTOTYPE:
2286 CODE:
2287 RETVAL = first_map;
2288 OUTPUT: RETVAL
2289
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2076int invoke (maptile *map, int event, ...)
2297 CODE: 2077 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2078 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2079 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2080 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2081 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2302 OUTPUT: RETVAL 2082 OUTPUT: RETVAL
2303 2083
2304SV *registry (mapstruct *map) 2084SV *registry (maptile *map)
2305 CODE:
2306 RETVAL = registry_of (map);
2307 OUTPUT:
2308 RETVAL
2309 2085
2310SV * 2086INCLUDE: $PERL genacc maptile ../include/map.h |
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315 2087
2316SV * 2088void
2317set_property (mapstruct *obj, int type, int idx, SV *newval) 2089maptile::instantiate ()
2318 CODE:
2319 switch (type)
2320 {
2321 case CFAPI_INT:
2322 cf_map_set_int_property (obj, idx, SvIV (newval));
2323 break;
2324 default:
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2326 }
2327 2090
2328mapstruct *new (int width, int height) 2091maptile *new ()
2329 PROTOTYPE: 2092 PROTOTYPE:
2330 CODE: 2093 CODE:
2331{ 2094 RETVAL = new maptile;
2332 RETVAL = get_empty_map (width, height);
2333}
2334 OUTPUT: 2095 OUTPUT:
2335 RETVAL 2096 RETVAL
2336 2097
2337void delete_map (mapstruct *map) 2098void
2099maptile::players ()
2100 PPCODE:
2101 if (GIMME_V == G_SCALAR)
2102 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2103 else if (GIMME_V == G_ARRAY)
2104 {
2105 EXTEND (SP, THIS->players);
2106 for_all_players (pl)
2107 if (pl->ob && pl->ob->map == THIS)
2108 PUSHs (sv_2mortal (to_sv (pl->ob)));
2109 }
2338 2110
2339void clean_tmp_map (mapstruct *map)
2340
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2111void play_sound_map (maptile *map, int x, int y, int sound_num)
2342 2112
2343mapstruct *tile_map (mapstruct *map, unsigned int dir) 2113int out_of_map (maptile *map, int x, int y)
2344 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2346 OUTPUT:
2347 RETVAL
2348 2114
2349char *tile_path (mapstruct *map, unsigned int dir)
2350 CODE:
2351 if (dir >= 4)
2352 XSRETURN_UNDEF;
2353 RETVAL = map->tile_path [dir];
2354 OUTPUT:
2355 RETVAL
2356
2357mapstruct *ready_map_name (char *name, int flags = 0)
2358 PROTOTYPE: $;$
2359 ALIAS:
2360 find = 0
2361 get_map = 1
2362
2363mapstruct *has_been_loaded (char *name)
2364 PROTOTYPE: $
2365
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map)
2374 CODE:
2375 RETVAL = map->in_memory;
2376 OUTPUT:
2377 RETVAL
2378
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void 2115void
2390trigger (mapstruct *map, long connection, bool state = true) 2116trigger (maptile *map, long connection, bool state = true)
2391 CODE: 2117 CODE:
2392 activate_connection (map, connection, state); 2118 activate_connection (map, connection, state);
2393 2119
2394void 2120void
2395get_connection (mapstruct *map, long connection) 2121get_connection (maptile *map, long connection)
2396 PPCODE: 2122 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2123 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp) 2124 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2125 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2126 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2401 2127
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2128object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403 2129
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2130object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405 2131
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2132object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny 2133 C_ARGS: str, map, nx, ny
2408 2134
2409void 2135void
2410cf_map_normalise (mapstruct *map, int x, int y) 2136get_map_flags (maptile *map, int x, int y)
2411 PPCODE: 2137 PPCODE:
2412{ 2138{
2413 mapstruct *nmap = 0; 2139 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2140 I16 nx = 0, ny = 0;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2141 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2416 2142
2417 EXTEND (SP, 4); 2143 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2144 PUSHs (sv_2mortal (newSViv (flags)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2150 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2151 }
2426} 2152}
2427 2153
2428void 2154void
2429at (mapstruct *map, unsigned int x, unsigned int y) 2155at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2156 PROTOTYPE: $$$
2431 PPCODE: 2157 PPCODE:
2432{ 2158{
2433 object *o; 2159 object *o;
2434 mapstruct *nmap = 0; 2160 maptile *nmap = 0;
2435 I16 nx, ny; 2161 I16 nx, ny;
2436 2162
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2163 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438 2164
2439 if (nmap) 2165 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2166 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2167 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442} 2168}
2443 2169
2444SV * 2170SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2171bot_at (maptile *obj, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2172 PROTOTYPE: $$$
2447 ALIAS: 2173 ALIAS:
2448 top_at = 1 2174 top_at = 1
2449 flags_at = 2 2175 flags_at = 2
2450 light_at = 3 2176 light_at = 3
2451 move_block_at = 4 2177 move_block_at = 4
2452 move_slow_at = 5 2178 move_slow_at = 5
2453 move_on_at = 6 2179 move_on_at = 6
2454 move_off_at = 7 2180 move_off_at = 7
2455 INIT: 2181 INIT:
2456 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2182 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2457 CODE: 2183 CODE:
2458 switch (ix) 2184 switch (ix)
2459 { 2185 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2186 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2187 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2190 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2191 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2192 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2193 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2468 } 2194 }
2469 OUTPUT: 2195 OUTPUT: RETVAL
2196
2197void fix_walls (maptile *map, int x, int y)
2198
2199void fix_walls_around (maptile *map, int x, int y)
2200
2201const char *
2202region_name (maptile *m)
2203 CODE:
2204 RETVAL = get_name_of_region_for_map (m);
2205 OUTPUT: RETVAL
2206
2207# worst xs function of my life
2208bool
2209_create_random_map (\
2210 maptile *self,\
2211 char *wallstyle,\
2212 char *wall_name,\
2213 char *floorstyle,\
2214 char *monsterstyle,\
2215 char *treasurestyle,\
2216 char *layoutstyle,\
2217 char *doorstyle,\
2218 char *decorstyle,\
2219 char *origin_map,\
2220 char *final_map,\
2221 char *exitstyle,\
2222 char *this_map,\
2223 char *exit_on_final_map,\
2224 int Xsize,\
2225 int Ysize,\
2226 int expand2x,\
2227 int layoutoptions1,\
2228 int layoutoptions2,\
2229 int layoutoptions3,\
2230 int symmetry,\
2231 int difficulty,\
2232 int difficulty_given,\
2233 float difficulty_increase,\
2234 int dungeon_level,\
2235 int dungeon_depth,\
2236 int decoroptions,\
2237 int orientation,\
2238 int origin_y,\
2239 int origin_x,\
2240 int random_seed,\
2241 val64 total_map_hp,\
2242 int map_layout_style,\
2243 int treasureoptions,\
2244 int symmetry_used,\
2245 region *region,\
2246 char *custom\
2247)
2248 CODE:
2249{
2250 random_map_params rmp;
2251
2252 assign (rmp.wallstyle , wallstyle);
2253 assign (rmp.wall_name , wall_name);
2254 assign (rmp.floorstyle , floorstyle);
2255 assign (rmp.monsterstyle , monsterstyle);
2256 assign (rmp.treasurestyle , treasurestyle);
2257 assign (rmp.layoutstyle , layoutstyle);
2258 assign (rmp.doorstyle , doorstyle);
2259 assign (rmp.decorstyle , decorstyle);
2260 assign (rmp.exitstyle , exitstyle);
2261 assign (rmp.exit_on_final_map, exit_on_final_map);
2262
2263 rmp.origin_map = origin_map;
2264 rmp.final_map = final_map;
2265 rmp.this_map = this_map;
2266 rmp.Xsize = Xsize;
2267 rmp.Ysize = Ysize;
2268 rmp.expand2x = expand2x;
2269 rmp.layoutoptions1 = layoutoptions1;
2270 rmp.layoutoptions2 = layoutoptions2;
2271 rmp.layoutoptions3 = layoutoptions3;
2272 rmp.symmetry = symmetry;
2273 rmp.difficulty = difficulty;
2274 rmp.difficulty_given = difficulty_given;
2275 rmp.difficulty_increase = difficulty_increase;
2276 rmp.dungeon_level = dungeon_level;
2277 rmp.dungeon_depth = dungeon_depth;
2278 rmp.decoroptions = decoroptions;
2279 rmp.orientation = orientation;
2280 rmp.origin_y = origin_y;
2281 rmp.origin_x = origin_x;
2282 rmp.random_seed = random_seed;
2283 rmp.total_map_hp = total_map_hp;
2284 rmp.map_layout_style = map_layout_style;
2285 rmp.treasureoptions = treasureoptions;
2286 rmp.symmetry_used = symmetry_used;
2287 rmp.region = region;
2288 rmp.custom = custom;
2289
2290 RETVAL = self->generate_random_map (&rmp);
2291}
2292 OUTPUT:
2470 RETVAL 2293 RETVAL
2471
2472 2294
2473MODULE = cf PACKAGE = cf::arch 2295MODULE = cf PACKAGE = cf::arch
2474 2296
2475archetype *find (const char *name) 2297archetype *find (const char *name)
2476 CODE: 2298 CODE:
2477 RETVAL = find_archetype (name); 2299 RETVAL = archetype::find (name);
2478 OUTPUT: 2300 OUTPUT:
2479 RETVAL 2301 RETVAL
2480 2302
2481archetype *first() 2303archetype *first()
2482 PROTOTYPE: 2304 PROTOTYPE:
2483 CODE: 2305 CODE:
2484 RETVAL = first_archetype; 2306 RETVAL = first_archetype;
2485 OUTPUT: RETVAL 2307 OUTPUT: RETVAL
2486 2308
2487archetype *next (archetype *arch) 2309INCLUDE: $PERL genacc archetype ../include/object.h |
2488 CODE:
2489 RETVAL = arch->next;
2490 OUTPUT: RETVAL
2491
2492archetype *head (archetype *arch)
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2310
2512MODULE = cf PACKAGE = cf::party 2311MODULE = cf PACKAGE = cf::party
2513 2312
2514partylist *first () 2313partylist *first ()
2515 PROTOTYPE: 2314 PROTOTYPE:
2516 CODE: 2315 CODE:
2517 RETVAL = get_firstparty (); 2316 RETVAL = get_firstparty ();
2518 OUTPUT: RETVAL 2317 OUTPUT: RETVAL
2519 2318
2520partylist *next (partylist *party) 2319INCLUDE: $PERL genacc partylist ../include/player.h |
2521 CODE:
2522 RETVAL = party->next;
2523 OUTPUT: RETVAL
2524
2525const char *name (partylist *party)
2526 CODE:
2527 RETVAL = party->partyname;
2528 OUTPUT: RETVAL
2529
2530const char *password (partylist *party)
2531 CODE:
2532 RETVAL = party->passwd;
2533 OUTPUT: RETVAL
2534 2320
2535MODULE = cf PACKAGE = cf::region 2321MODULE = cf PACKAGE = cf::region
2536 2322
2537region *first () 2323region *first ()
2538 PROTOTYPE: 2324 PROTOTYPE:
2539 CODE: 2325 CODE:
2540 RETVAL = first_region; 2326 RETVAL = first_region;
2541 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2542 2328
2543region *next (region *reg) 2329region *find (char *name)
2330 PROTOTYPE: $
2544 CODE: 2331 CODE:
2545 RETVAL = reg->next; 2332 RETVAL = get_region_by_name (name);
2546 OUTPUT: RETVAL 2333 OUTPUT: RETVAL
2547 2334
2548const char *name (region *reg) 2335INCLUDE: $PERL genacc region ../include/map.h |
2549 CODE:
2550 RETVAL = reg->name;
2551 OUTPUT: RETVAL
2552
2553region *parent (region *reg)
2554 CODE:
2555 RETVAL = reg->parent;
2556 OUTPUT: RETVAL
2557
2558const char *longname (region *reg)
2559 CODE:
2560 RETVAL = reg->longname;
2561 OUTPUT: RETVAL
2562
2563const char *msg (region *reg)
2564 CODE:
2565 RETVAL = reg->msg;
2566 OUTPUT: RETVAL
2567 2336
2568MODULE = cf PACKAGE = cf::living 2337MODULE = cf PACKAGE = cf::living
2569 2338
2570val64 2339INCLUDE: $PERL genacc living ../include/living.h |
2571exp (living *liv, val64 new_val = 0)
2572 PROTOTYPE: $;$
2573 ALIAS:
2574 Str = 1
2575 Dex = 2
2576 Con = 3
2577 Wis = 4
2578 Cha = 5
2579 Int = 6
2580 Pow = 7
2581 wc = 8
2582 ac = 9
2583 hp = 10
2584 maxhp = 11
2585 sp = 12
2586 maxsp = 13
2587 grace = 14
2588 maxgrace = 15
2589 food = 16
2590 dam = 17
2591 luck = 18
2592 CODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2594 switch (ix)
2595 {
2596 LIVING_ACC (exp , 0);
2597 LIVING_ACC (Str , 1);
2598 LIVING_ACC (Dex , 2);
2599 LIVING_ACC (Con , 3);
2600 LIVING_ACC (Wis , 4);
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 }
2616# undef LIVING_ACC
2617 OUTPUT:
2618 RETVAL
2619 2340
2341MODULE = cf PACKAGE = cf::settings
2342
2343INCLUDE: $PERL genacc Settings ../include/global.h |
2344
2345MODULE = cf PACKAGE = cf::client
2346
2347INCLUDE: $PERL genacc client ../include/client.h |
2348
2349int invoke (client *ns, int event, ...)
2350 CODE:
2351 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2352 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2353 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2354 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2355 OUTPUT: RETVAL
2356
2357SV *registry (client *ns)
2358
2359void
2360list ()
2361 PPCODE:
2362 EXTEND (SP, clients.size ());
2363 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2364 PUSHs (sv_2mortal (to_sv (*i)));
2365
2366void
2367client::send_packet (SV *packet)
2368 CODE:
2369{
2370 STRLEN len;
2371 char *buf = SvPVbyte (packet, len);
2372
2373 THIS->send_packet (buf, len);
2374}
2375

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