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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.163 by root, Thu Feb 8 13:11:18 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
47 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
48typedef double val64; 60 typedef double val64;
49#define newSVval64 newSVnv 61# define newSVval64 newSVnv
50#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
51 64
52static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
55 68
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 69static PerlInterpreter *perl;
74 70
71double runtime;
72
73global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
76 76
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
84 100
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 assert (!self);
108 assert (!cb);
109}
110
111int
112attachable::refcnt_cnt () const
113{
114 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
115}
116
117void
118attachable::sever_self ()
119{
120 if (self)
121 {
122 // keep a refcount because sv_unmagic might call attachable_free,
123 // which might clear self, causing sv_unmagic to crash on a now
124 // invalid object.
125 SvREFCNT_inc (self);
126 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self);
129
130 // self *must* be null now because thats sv_unmagic's job.
131 assert (!self);
132 flags |= 0x80; // severed //D
133 }
134}
135
136void
137attachable::optimise ()
138{
139 if (self
140 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self ();
144}
145
146// check wether the object really is dead
147void
148attachable::do_check ()
149{
150 if (refcnt_cnt () > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (cb)
162 {
163 SvREFCNT_dec (cb);
164 cb = 0;
165 }
166
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this);
172}
173
174void
175attachable::destroy ()
176{
177 if (destroyed ())
178 return;
179
180 flags |= F_DESTROYED;
181 do_destroy ();
182}
183
184void
185attachable::check_mortals ()
186{
187 static int i = 0;
188
189 for (;;)
190 {
191 if (i >= mortals.size ())
192 {
193 i = 0;
194
195 if (mortals.size () > 1000)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
197
198 break;
199 }
200
201 attachable *obj = mortals [i];
202
203 obj->refcnt_chk (); // unborrow from perl, if necessary
204
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
209 ++i; // further delay freeing
210
211 if (!(i & 0x3ff))
212 break;
213 }
214 else
215 {
216 mortals.erase (i);
217 delete obj;
218 }
219 }
220}
221
222attachable &
223attachable::operator =(const attachable &src)
224{
225 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227
228 attach = src.attach;
229 return *this;
230}
231
232//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233
87static SV * 234static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 235newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
89{ 236{
90 SV *sv; 237 SV *sv;
91 238
92 if (!ptr) 239 if (!ptr)
93 return &PL_sv_undef; 240 return &PL_sv_undef;
94 241
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 243 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 244}
98 245
99template<class attachable> 246static int
100SV * 247attachable_free (pTHX_ SV *sv, MAGIC *mg)
248{
249 attachable *at = (attachable *)mg->mg_ptr;
250
251 //TODO: check if transaction behaviour is really required here
252 if (SV *self = (SV *)at->self)
253 {
254 at->self = 0;
255 SvREFCNT_dec (self);
256 }
257
258 // next line makes sense, but most objects still have refcnt 0 by default
259 //at->refcnt_chk ();
260 return 0;
261}
262
263MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
264
265static SV *
101newSVattachable (attachable *obj, const char *klass) 266newSVattachable (attachable *obj, HV *stash)
102{ 267{
103 if (!obj) 268 if (!obj)
104 return &PL_sv_undef; 269 return &PL_sv_undef;
105 270
106 if (!obj->self) 271 if (!obj->self)
107 obj->self = newSVptr (obj, klass);
108
109 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 272 {
138 HV *hv = newHV (); 273 obj->self = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 275 obj->flags &= ~0xc0;//D
276 obj->flags |= 0x10;//D
141 277
142 SVptr_cache_set (ptr, sv); 278 // now bless the object _once_
279 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 280 }
281 else
282 {
283 SV *sv = newRV_inc ((SV *)obj->self);
144 284
145 return newSVsv (sv); 285 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
286 SvAMAGIC_on (sv);
287
288 return sv;
289 }
146} 290}
147 291
148static void 292static void
149clearSVptr (SV *sv) 293clearSVptr (SV *sv)
150{ 294{
175 if (SvOK (sv)) 319 if (SvOK (sv))
176 return SvPTR (sv, klass); 320 return SvPTR (sv, klass);
177 else 321 else
178 return 0; 322 return 0;
179} 323}
324
325inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
326inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
327inline SV *to_sv (bool v) { return newSViv (v); }
328inline SV *to_sv ( signed char v) { return newSViv (v); }
329inline SV *to_sv (unsigned char v) { return newSViv (v); }
330inline SV *to_sv ( signed short v) { return newSViv (v); }
331inline SV *to_sv (unsigned short v) { return newSVuv (v); }
332inline SV *to_sv ( signed int v) { return newSViv (v); }
333inline SV *to_sv (unsigned int v) { return newSVuv (v); }
334inline SV *to_sv ( signed long v) { return newSViv (v); }
335inline SV *to_sv (unsigned long v) { return newSVuv (v); }
336inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
337inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
338inline SV *to_sv (float v) { return newSVnv (v); }
339inline SV *to_sv (double v) { return newSVnv (v); }
340inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
341inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
342inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
343inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
344inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
345inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
346inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
347inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
348
349inline SV *to_sv (object & v) { return to_sv (&v); }
350inline SV *to_sv (living & v) { return to_sv (&v); }
351
352inline SV *to_sv (facetile * v) { return to_sv (v->name); }
353inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
354
355inline SV *to_sv (UUID v)
356{
357 char buf[128];
358 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
359 return newSVpv (buf, 0);
360}
361
362inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
363inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
364inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
371inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
374inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
376inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
378inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
379inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
380inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
381inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
382inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
383inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
384inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
386
387inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
388inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
389
390template<class T>
391inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
392
393template<int N>
394inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
395
396inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
397inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
398inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
399inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
400inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
401
402inline void sv_to (SV *sv, UUID &v)
403{
404 unsigned int version;
405
406 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
407 croak ("unparsable uuid: %s", SvPV_nolen (sv));
408}
409
410inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 411
181static SV * 412static SV *
182newSVdt_va (va_list &ap, data_type type) 413newSVdt_va (va_list &ap, data_type type)
183{ 414{
184 SV *sv; 415 SV *sv;
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 442 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 443 }
213 break; 444 break;
214 445
215 case DT_OBJECT: 446 case DT_OBJECT:
216 { 447 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 448 break;
221 449
222 case DT_MAP: 450 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 451 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 452 sv = to_sv (va_arg (ap, maptile *));
225 break; 453 break;
226 454
455 case DT_CLIENT:
456 sv = to_sv (va_arg (ap, client *));
457 break;
458
227 case DT_PLAYER: 459 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 460 sv = to_sv (va_arg (ap, player *));
229 break; 461 break;
230 462
231 case DT_ARCH: 463 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 464 sv = to_sv (va_arg (ap, archetype *));
233 break; 465 break;
234 466
235 case DT_PARTY: 467 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 468 sv = to_sv (va_arg (ap, partylist *));
237 break; 469 break;
238 470
239 case DT_REGION: 471 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 472 sv = to_sv (va_arg (ap, region *));
241 break; 473 break;
242 474
243 default: 475 default:
244 assert (("unhandled type in newSVdt_va", 0)); 476 assert (("unhandled type in newSVdt_va", 0));
245 } 477 }
290} 522}
291 523
292////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 524//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293 525
294SV * 526SV *
295registry_of (attachable_base *ext) 527registry (attachable *ext)
296{ 528{
297 if (!ext->cb) 529 if (!ext->cb)
298 ext->cb = newAV (); 530 ext->cb = newAV ();
299 531
300 return newRV_inc ((SV *)ext->cb); 532 return newRV_inc ((SV *)ext->cb);
301} 533}
302 534
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372/////////////////////////////////////////////////////////////////////////////
373
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474 line = 0;
475
476 if (filename)
477 {
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483 PUTBACK;
484
485 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 {
487 SPAGAIN;
488
489 // second value - perl objects
490 {
491 SV *sv = POPs;
492 if (SvROK (sv))
493 av = (AV *)SvREFCNT_inc (SvRV (sv));
494 }
495
496 // first value - text part, pad with 3 zeroes
497 {
498 SV *sv = POPs;
499 STRLEN len;
500 char *sv_ = SvPVbyte (sv, len);
501 text = newSV (len + sizeof (eof));
502 SvCUR_set (text, len);
503 memcpy (SvPVX (text), sv_, len);
504 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505
506 line = SvPVX (text);
507 }
508 }
509
510 PUTBACK;
511 FREETMPS;
512 LEAVE;
513 }
514}
515
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{
518 if (!av || oid < 0) // this is actually an error of sorts
519 return;
520
521 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522 ext->clear ();
523
524 SV **svp = av_fetch ((AV *)av, oid, 0);
525
526 if (!svp || !SvROK (*svp))
527 {
528 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529 return;
530 }
531
532 ext->self = *svp; *svp = &PL_sv_undef;
533 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534
535 reattach (type, obj);
536}
537
538object_thawer::~object_thawer ()
539{
540 if (text) SvREFCNT_dec (text);
541 if (av) SvREFCNT_dec (av);
542}
543
544char *fgets (char *s, int n, object_thawer &thawer)
545{
546 char *p = thawer.line;
547 char *q = s;
548
549 if (!p)
550 return 0;
551
552 while (--n)
553 {
554 if (!*p)
555 break;
556
557 *q++ = *p;
558
559 if (*p++ == '\n')
560 break;
561 }
562
563 *q = 0;
564 thawer.line = p;
565
566 return s == q ? 0 : s;
567}
568
569keyword object_thawer::get_kv ()
570{
571 if (!line)
572 return KW_EOF;
573
574 for (;;)
575 {
576 char *p = line;
577
578 if (!*p)
579 return KW_EOF;
580
581 // parse keyword
582 while (*p > ' ')
583 p++;
584
585 int klen = p - line;
586
587 if (*p++ != '\n')
588 {
589 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p;
592
593 last_value = p;
594
595 while (*p != '\n')
596 p++;
597
598 *p++ = 0;
599 }
600 else
601 last_value = 0;
602
603 line [klen] = 0;
604 keyword_idx *kw = kw_lex::match (line, klen);
605
606 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607
608 if (kw)
609 {
610 line = p;
611 return kw->index;
612 }
613 else if (!*line || *line == '#')
614 {
615 // empty/comment line
616 line = p;
617 }
618 else
619 return KW_ERROR;
620 }
621}
622
623void object_thawer::get (shstr &sh) const
624{
625 if (last_value)
626 sh = last_value;
627 else
628 {
629 sh = "<value missing>";
630 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631 }
632}
633
634void object_thawer::get_ml (keyword kend, shstr &sh)
635{
636 char kw[128];
637
638 // multi-line strings are delimited by "\nendXXX\n"
639 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]);
641
642 char *end = strstr (line, kw);
643
644 if (!end)
645 {
646 sh = 0;
647 return;
648 }
649
650 *end = 0;
651 sh = line;
652
653 line = end + keyword_len [kend] + 1;
654
655 while (*line++ != '\n')
656 ;
657}
658
659sint32 object_thawer::get_sint32 () const
660{
661 char *p = last_value;
662
663 if (!p)
664 return 0;
665
666 sint32 val = 0;
667 bool negate;
668
669 if (*p == '-')
670 {
671 negate = true;
672 ++p;
673 }
674 else
675 negate = false;
676
677 do
678 {
679 val *= 10;
680 val += *p++ - '0';
681 }
682 while (*p);
683
684 return negate ? -val : val;
685}
686
687sint64 object_thawer::get_sint64 () const
688{
689 return last_value ? atoll (last_value) : 0;
690}
691
692double object_thawer::get_double () const
693{
694 return last_value ? atof (last_value) : 0;
695}
696
697///////////////////////////////////////////////////////////////////////////// 535/////////////////////////////////////////////////////////////////////////////
698 536
699extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 537extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
700{ 538{
701 return 0; 539 return 0;
704static CommArray_s rtn_cmd; 542static CommArray_s rtn_cmd;
705 543
706static int 544static int
707runPluginCommand (object *obj, char *params) 545runPluginCommand (object *obj, char *params)
708{ 546{
709 dSP; 547 return -1;
710
711 ENTER;
712 SAVETMPS;
713
714 PUSHMARK (SP);
715
716 EXTEND (SP, 3);
717 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
718 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
719
720 if (params)
721 PUSHs (sv_2mortal (newSVpv (params, 0)));
722
723 PUTBACK;
724 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
725 SPAGAIN;
726
727 if (SvTRUE (ERRSV))
728 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
729
730 int returnvalue = count > 0 ? POPi : -1;
731
732 PUTBACK;
733 FREETMPS;
734 LEAVE;
735
736 return returnvalue;
737} 548}
738 549
739extern "C" void *cfperl_getPluginProperty (int *type, ...) 550extern "C" void *cfperl_getPluginProperty (int *type, ...)
740{ 551{
741 va_list args; 552 va_list args;
744 va_start (args, type); 555 va_start (args, type);
745 propname = va_arg (args, char *); 556 propname = va_arg (args, char *);
746 //printf ("Property name: %s\n", propname); 557 //printf ("Property name: %s\n", propname);
747 558
748 if (!strcmp (propname, "command?")) 559 if (!strcmp (propname, "command?"))
749 {
750 if (!perl)
751 return NULL; 560 return NULL;
752
753 const char *cmdname = va_arg (args, const char *);
754 HV *hv = get_hv ("cf::COMMAND", 1);
755 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
756
757 va_end (args);
758
759 if (svp)
760 {
761 // this is totaly broken, should stash it into %COMMAND
762 rtn_cmd.name = cmdname;
763 rtn_cmd.time = SvNV (*svp);
764 rtn_cmd.func = runPluginCommand;
765
766 return &rtn_cmd;
767 }
768 }
769 else if (!strcmp (propname, "Identification")) 561 else if (!strcmp (propname, "Identification"))
770 { 562 {
771 va_end (args); 563 va_end (args);
772 return (void*) PLUGIN_NAME; 564 return (void *)PLUGIN_NAME;
773 } 565 }
774 else if (!strcmp (propname, "FullName")) 566 else if (!strcmp (propname, "FullName"))
775 { 567 {
776 va_end (args); 568 va_end (args);
777 return (void*) PLUGIN_VERSION; 569 return (void *)PLUGIN_VERSION;
778 } 570 }
779 else 571 else
780 va_end (args); 572 va_end (args);
781 573
782 return NULL; 574 return NULL;
807 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 599 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
808 600
809 char *argv[] = { 601 char *argv[] = {
810 "", 602 "",
811 "-e" 603 "-e"
812 "cf->bootstrap;" 604 "use Event; use Coro;" // required for bootstrap
605 "cf->bootstrap;" // required for datadir :*>
813 "unshift @INC, cf::datadir ();" 606 "unshift @INC, cf::datadir ();"
814 "require cf;" 607 "require cf;"
815 }; 608 };
816 609
817 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 610 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
818 { 611 {
819 printf ("unable to initialize perl-interpreter, aborting.\n"); 612 printf ("unable to initialize perl-interpreter, aborting.\n");
820 exit (EXIT_FAILURE); 613 exit (EXIT_FAILURE);
821 } 614 }
822 615
823 obj_cache = newHV (); 616 {
617 dSP;
618
619 PUSHMARK (SP);
620 PUTBACK;
621 call_pv ("cf::init", G_DISCARD | G_VOID);
622 }
824} 623}
825 624
826void cfperl_main () 625void cfperl_main ()
827{ 626{
828 dSP; 627 dSP;
829 628
830 PUSHMARK (SP); 629 PUSHMARK (SP);
831 PUTBACK; 630 PUTBACK;
832 call_pv ("cf::main", G_DISCARD | G_VOID); 631 call_pv ("cf::main", G_DISCARD | G_VOID);
632}
633
634void
635attachable::instantiate ()
636{
637 if (attach)
638 {
639 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
640 attach = 0;
641 }
642}
643
644void
645attachable::reattach ()
646{
647 optimise ();
648 //TODO: check for _attachment's, very important for restarts
649 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
833} 650}
834 651
835static event_klass klass_of[NUM_EVENT_TYPES] = { 652static event_klass klass_of[NUM_EVENT_TYPES] = {
836# define def(type,name) KLASS_ ## type, 653# define def(type,name) KLASS_ ## type,
837# include "eventinc.h" 654# include "eventinc.h"
868 } 685 }
869 } 686 }
870 } 687 }
871} 688}
872 689
690void
691attachable::gather_callbacks (AV *&callbacks, event_type event) const
692{
693 ::gather_callbacks (callbacks, cb_attachable, event);
694
695 if (cb)
696 ::gather_callbacks (callbacks, cb, event);
697}
698
699void
700global::gather_callbacks (AV *&callbacks, event_type event) const
701{
702 ::gather_callbacks (callbacks, cb_object, event);
703}
704
705void
706object::gather_callbacks (AV *&callbacks, event_type event) const
707{
708 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_object, event);
726}
727
728void
729archetype::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
733}
734
735void
736client::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_client, event);
740}
741
742void
743player::gather_callbacks (AV *&callbacks, event_type event) const
744{
745 attachable::gather_callbacks (callbacks, event);
746 ::gather_callbacks (callbacks, cb_player, event);
747}
748
749void
750maptile::gather_callbacks (AV *&callbacks, event_type event) const
751{
752 attachable::gather_callbacks (callbacks, event);
753 ::gather_callbacks (callbacks, cb_map, event);
754}
755
756bool
873bool cfperl_invoke (event_type event, ...) 757attachable::invoke (event_type event, ...)
874{ 758{
875 data_type dt; 759 data_type dt;
876 va_list ap; 760 va_list ap;
877 761
878 va_start (ap, event); 762 va_start (ap, event);
879 763
764 // callback call ordering should be:
765 // 1. per-object callback
766 // 2. per-class object
767 // 3. per-type callback
768 // 4. global callbacks
769
880 AV *callbacks = 0; 770 AV *callbacks = 0;
881
882 object *op;
883 player *pl;
884 mapstruct *map;
885
886 // callback call ordering is:
887 // 1. per-object callback (NYI)
888 // 2. per-class object
889 // 2a. per-type callback
890 // 4. global callbacks
891
892 gather_callbacks (callbacks, cb_global, event); 771 gather_callbacks (callbacks, event);
893
894 switch (KLASS_OF (event))
895 {
896 case KLASS_GLOBAL:
897 break;
898
899 case KLASS_OBJECT:
900 dt = (data_type) va_arg (ap, int);
901 assert (("first argument must be of type object", dt == DT_OBJECT));
902 op = va_arg (ap, object *);
903
904 if (op->cb)
905 gather_callbacks (callbacks, op->cb, event);
906
907 if (op->type)
908 {
909 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
910 {
911 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
912
913 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
914 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
915 }
916
917 if (op->type <= AvFILLp (cb_type))
918 {
919 SV *registry = AvARRAY (cb_type)[op->type];
920
921 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
922 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
923 }
924 }
925
926 gather_callbacks (callbacks, cb_object, event);
927
928 break;
929
930 case KLASS_PLAYER:
931 dt = (data_type) va_arg (ap, int);
932 assert (("first argument must be of type player", dt == DT_PLAYER));
933 pl = va_arg (ap, player *);
934
935 if (pl->cb)
936 gather_callbacks (callbacks, pl->cb, event);
937
938 gather_callbacks (callbacks, cb_player, event);
939 break;
940
941 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *);
945
946 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event);
948
949 gather_callbacks (callbacks, cb_map, event);
950 break;
951
952 default:
953 assert (("unsupported event klass in cfperl_invoke", 0));
954 }
955 772
956 // short-circuit processing if no callbacks found/defined 773 // short-circuit processing if no callbacks found/defined
957 if (!callbacks) 774 if (!callbacks)
958 return 0; 775 return 0;
959 776
960 dSP; 777 CALL_BEGIN (3);
961 ENTER;
962 SAVETMPS;
963
964 PUSHMARK (SP);
965 EXTEND (SP, 3);
966
967 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 778 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
968 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 779 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
969 780
970 switch (KLASS_OF (event)) 781 //TODO: unhack
971 { 782 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
972 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 783 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
973 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 784 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
974 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 785 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
975 } 786 else if (global *gl = is_a<global>(this)) /*nop*/;
787 else
788 abort (); //TODO
976 789
977 for (;;) 790 for (;;)
978 { 791 {
979 dt = (data_type) va_arg (ap, int); 792 dt = (data_type) va_arg (ap, int);
980 793
981 if (dt == DT_END) 794 if (dt == DT_END)
982 break; 795 break;
983
984 if (dt == DT_AV) 796 else if (dt == DT_AV)
985 { 797 {
986 AV *av = va_arg (ap, AV *); 798 AV *av = va_arg (ap, AV *);
987 799
988 for (int i = 0; i <= av_len (av); ++i) 800 for (int i = 0; i <= av_len (av); ++i)
989 XPUSHs (*av_fetch (av, i, 1)); 801 XPUSHs (*av_fetch (av, i, 1));
992 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 804 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
993 } 805 }
994 806
995 va_end (ap); 807 va_end (ap);
996 808
997 PUTBACK; 809 CALL_CALL ("cf::do_invoke", G_SCALAR);
998 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
999 SPAGAIN;
1000
1001 count = count > 0 ? POPi : 0; 810 count = count > 0 ? POPi : 0;
1002 811
1003 FREETMPS; 812 CALL_END;
1004 LEAVE;
1005 813
1006 return count; 814 return count;
1007} 815}
1008 816
1009SV * 817SV *
1024cfperl_result_INT (int idx) 832cfperl_result_INT (int idx)
1025{ 833{
1026 return SvIV (cfperl_result (idx)); 834 return SvIV (cfperl_result (idx));
1027} 835}
1028 836
837double
838cfperl_result_DOUBLE (int idx)
839{
840 return SvNV (cfperl_result (idx));
841}
842
843/////////////////////////////////////////////////////////////////////////////
844
845void
846cfperl_emergency_save ()
847{
848 CALL_BEGIN (0);
849 CALL_CALL ("cf::emergency_save", G_VOID);
850 CALL_END;
851}
852
853maptile *
854maptile::find_sync (const char *path, maptile *origin)
855{
856 CALL_BEGIN (2);
857 CALL_ARG (path);
858 CALL_ARG (origin);
859 CALL_CALL ("cf::map::find_sync", G_SCALAR);
860
861 maptile *retval;
862
863 if (count)
864 sv_to (POPs, retval);
865 else
866 retval = 0;
867
868 CALL_END;
869
870 return retval;
871}
872
873maptile *
874maptile::find_async (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_async", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893void
894maptile::do_load_sync ()
895{
896 CALL_BEGIN (1);
897 CALL_ARG (this);
898 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
899 CALL_END;
900}
901
902void
903maptile::change_all_map_light (int change)
904{
905 CALL_BEGIN (1);
906 CALL_ARG (change);
907 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
908 CALL_END;
909}
910
911void
912object::enter_exit (object *exit)
913{
914 if (type != PLAYER)
915 return;
916
917 CALL_BEGIN (2);
918 CALL_ARG (this);
919 CALL_ARG (exit);
920 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
921 CALL_END;
922}
923
924/////////////////////////////////////////////////////////////////////////////
925
926struct EventAPI *watcher_base::GEventAPI;
927struct CoroAPI *coroapi::GCoroAPI;
928
929int coroapi::cede_counter;
930
931static void iw_dispatch (pe_event *ev)
932{
933 iw *w = (iw *)ev->ext_data;
934 w->call (*w);
935}
936
937void
938iw::alloc ()
939{
940 pe = GEventAPI->new_idle (0, 0);
941
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iw_dispatch;
944 pe->base.ext_data = (void *)this;
945}
946
947static void iow_dispatch (pe_event *ev)
948{
949 iow *w = (iow *)ev->ext_data;
950 w->call (*w, ((pe_ioevent *)ev)->got);
951}
952
953void
954iow::alloc ()
955{
956 pe = GEventAPI->new_io (0, 0);
957
958 WaREENTRANT_off (pe);
959 pe->base.callback = (void *)iow_dispatch;
960 pe->base.ext_data = (void *)this;
961
962 pe->fd = -1;
963 pe->poll = 0;
964}
965
966void
967iow::fd (int fd)
968{
969 pe->fd = fd;
970}
971
972int
973iow::poll ()
974{
975 return pe->poll;
976}
977
978void
979iow::poll (int events)
980{
981 if (pe->poll != events)
982 {
983 if (pe->poll) stop ();
984 pe->poll = events;
985 if (pe->poll) start ();
986 }
987}
988
989void
990_connect_to_perl ()
991{
992 stash_cf = gv_stashpv ("cf" , 1);
993
994 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
995 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
996 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
997 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
998 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
999 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1000 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1001 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1002 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1003
1004 sv_runtime = get_sv ("cf::RUNTIME", 1);
1005 sv_upgrade (sv_runtime, SVt_NV);
1006
1007 cb_global = get_av ("cf::CB_GLOBAL", 1);
1008 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1009 cb_object = get_av ("cf::CB_OBJECT", 1);
1010 cb_player = get_av ("cf::CB_PLAYER", 1);
1011 cb_client = get_av ("cf::CB_CLIENT", 1);
1012 cb_type = get_av ("cf::CB_TYPE" , 1);
1013 cb_map = get_av ("cf::CB_MAP" , 1);
1014}
1015
1029MODULE = cf PACKAGE = cf PREFIX = cf_ 1016MODULE = cf PACKAGE = cf PREFIX = cf_
1030 1017
1031BOOT: 1018BOOT:
1032{ 1019{
1033 HV *stash = gv_stashpv ("cf", 1); 1020 _connect_to_perl ();
1021
1022 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1023 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1024
1025 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1034 1026
1035 static const struct { 1027 static const struct {
1036 const char *name; 1028 const char *name;
1037 IV iv; 1029 IV iv;
1038 } *civ, const_iv[] = { 1030 } *civ, const_iv[] = {
1050 const_iv (POTION) 1042 const_iv (POTION)
1051 const_iv (FOOD) 1043 const_iv (FOOD)
1052 const_iv (POISON) 1044 const_iv (POISON)
1053 const_iv (BOOK) 1045 const_iv (BOOK)
1054 const_iv (CLOCK) 1046 const_iv (CLOCK)
1055 const_iv (LIGHTNING)
1056 const_iv (ARROW) 1047 const_iv (ARROW)
1057 const_iv (BOW) 1048 const_iv (BOW)
1058 const_iv (WEAPON) 1049 const_iv (WEAPON)
1059 const_iv (ARMOUR) 1050 const_iv (ARMOUR)
1060 const_iv (PEDESTAL) 1051 const_iv (PEDESTAL)
1080 const_iv (AMULET) 1071 const_iv (AMULET)
1081 const_iv (PLAYERMOVER) 1072 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER) 1073 const_iv (TELEPORTER)
1083 const_iv (CREATOR) 1074 const_iv (CREATOR)
1084 const_iv (SKILL) 1075 const_iv (SKILL)
1085 const_iv (EXPERIENCE)
1086 const_iv (EARTHWALL) 1076 const_iv (EARTHWALL)
1087 const_iv (GOLEM) 1077 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ) 1078 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS) 1079 const_iv (BLINDNESS)
1090 const_iv (GOD) 1080 const_iv (GOD)
1110 const_iv (FLOOR) 1100 const_iv (FLOOR)
1111 const_iv (FLESH) 1101 const_iv (FLESH)
1112 const_iv (INORGANIC) 1102 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL) 1103 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER) 1104 const_iv (LIGHTER)
1115 const_iv (TRAP_PART)
1116 const_iv (WALL) 1105 const_iv (BUILDABLE_WALL)
1117 const_iv (LIGHT_SOURCE)
1118 const_iv (MISC_OBJECT) 1106 const_iv (MISC_OBJECT)
1119 const_iv (MONSTER)
1120 const_iv (SPAWN_GENERATOR)
1121 const_iv (LAMP) 1107 const_iv (LAMP)
1122 const_iv (DUPLICATOR) 1108 const_iv (DUPLICATOR)
1123 const_iv (TOOL)
1124 const_iv (SPELLBOOK) 1109 const_iv (SPELLBOOK)
1125 const_iv (BUILDFAC)
1126 const_iv (CLOAK) 1110 const_iv (CLOAK)
1127 const_iv (SPINNER) 1111 const_iv (SPINNER)
1128 const_iv (GATE) 1112 const_iv (GATE)
1129 const_iv (BUTTON) 1113 const_iv (BUTTON)
1130 const_iv (CF_HANDLE) 1114 const_iv (CF_HANDLE)
1137 const_iv (SPELL_EFFECT) 1121 const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) 1122 const_iv (CONVERTER)
1139 const_iv (BRACERS) 1123 const_iv (BRACERS)
1140 const_iv (POISONING) 1124 const_iv (POISONING)
1141 const_iv (SAVEBED) 1125 const_iv (SAVEBED)
1142 const_iv (POISONCLOUD)
1143 const_iv (FIREHOLES)
1144 const_iv (WAND) 1126 const_iv (WAND)
1145 const_iv (SCROLL) 1127 const_iv (SCROLL)
1146 const_iv (DIRECTOR) 1128 const_iv (DIRECTOR)
1147 const_iv (GIRDLE) 1129 const_iv (GIRDLE)
1148 const_iv (FORCE) 1130 const_iv (FORCE)
1163 const_iv (DISEASE) 1145 const_iv (DISEASE)
1164 const_iv (SYMPTOM) 1146 const_iv (SYMPTOM)
1165 const_iv (BUILDER) 1147 const_iv (BUILDER)
1166 const_iv (MATERIAL) 1148 const_iv (MATERIAL)
1167 const_iv (ITEM_TRANSFORMER) 1149 const_iv (ITEM_TRANSFORMER)
1168 const_iv (QUEST)
1169 1150
1170 const_iv (NUM_SUBTYPES) 1151 const_iv (NUM_SUBTYPES)
1171 1152
1172 const_iv (ST_BD_BUILD) 1153 const_iv (ST_BD_BUILD)
1173 const_iv (ST_BD_REMOVE) 1154 const_iv (ST_BD_REMOVE)
1201 const_iv (AT_BLIND) 1182 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL) 1183 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING) 1184 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE) 1185 const_iv (AT_DISEASE)
1205 1186
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT) 1187 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH) 1188 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE) 1189 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE) 1190 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE) 1191 const_iv (WEAP_SLICE)
1236 const_iv (FLAG_MONSTER) 1207 const_iv (FLAG_MONSTER)
1237 const_iv (FLAG_FRIENDLY) 1208 const_iv (FLAG_FRIENDLY)
1238 const_iv (FLAG_GENERATOR) 1209 const_iv (FLAG_GENERATOR)
1239 const_iv (FLAG_IS_THROWN) 1210 const_iv (FLAG_IS_THROWN)
1240 const_iv (FLAG_AUTO_APPLY) 1211 const_iv (FLAG_AUTO_APPLY)
1241 const_iv (FLAG_TREASURE)
1242 const_iv (FLAG_PLAYER_SOLD) 1212 const_iv (FLAG_PLAYER_SOLD)
1243 const_iv (FLAG_SEE_INVISIBLE) 1213 const_iv (FLAG_SEE_INVISIBLE)
1244 const_iv (FLAG_CAN_ROLL) 1214 const_iv (FLAG_CAN_ROLL)
1245 const_iv (FLAG_OVERLAY_FLOOR) 1215 const_iv (FLAG_OVERLAY_FLOOR)
1246 const_iv (FLAG_IS_TURNABLE) 1216 const_iv (FLAG_IS_TURNABLE)
1321 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1291 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1322 const_iv (FLAG_IS_WATER) 1292 const_iv (FLAG_IS_WATER)
1323 const_iv (FLAG_CONTENT_ON_GEN) 1293 const_iv (FLAG_CONTENT_ON_GEN)
1324 const_iv (FLAG_IS_A_TEMPLATE) 1294 const_iv (FLAG_IS_A_TEMPLATE)
1325 const_iv (FLAG_IS_BUILDABLE) 1295 const_iv (FLAG_IS_BUILDABLE)
1296 const_iv (FLAG_DESTROY_ON_DEATH)
1326 const_iv (FLAG_AFK) 1297 const_iv (FLAG_NO_MAP_SAVE)
1327 1298
1328 const_iv (NDI_BLACK) 1299 const_iv (NDI_BLACK)
1329 const_iv (NDI_WHITE) 1300 const_iv (NDI_WHITE)
1330 const_iv (NDI_NAVY) 1301 const_iv (NDI_NAVY)
1331 const_iv (NDI_RED) 1302 const_iv (NDI_RED)
1341 const_iv (NDI_MAX_COLOR) 1312 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK) 1313 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE) 1314 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL) 1315 const_iv (NDI_ALL)
1345 1316
1317 const_iv (UPD_LOCATION)
1318 const_iv (UPD_FLAGS)
1319 const_iv (UPD_WEIGHT)
1320 const_iv (UPD_FACE)
1321 const_iv (UPD_NAME)
1322 const_iv (UPD_ANIM)
1323 const_iv (UPD_ANIMSPEED)
1324 const_iv (UPD_NROF)
1325
1326 const_iv (UPD_SP_MANA)
1327 const_iv (UPD_SP_GRACE)
1328 const_iv (UPD_SP_DAMAGE)
1329
1346 const_iv (F_APPLIED) 1330 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION) 1331 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID) 1332 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC) 1333 const_iv (F_MAGIC)
1350 const_iv (F_CURSED) 1334 const_iv (F_CURSED)
1356 const_iv (F_BUY) 1340 const_iv (F_BUY)
1357 const_iv (F_SHOP) 1341 const_iv (F_SHOP)
1358 const_iv (F_SELL) 1342 const_iv (F_SELL)
1359 1343
1360 const_iv (P_BLOCKSVIEW) 1344 const_iv (P_BLOCKSVIEW)
1345 const_iv (P_PLAYER)
1361 const_iv (P_NO_MAGIC) 1346 const_iv (P_NO_MAGIC)
1362 const_iv (P_IS_ALIVE) 1347 const_iv (P_IS_ALIVE)
1363 const_iv (P_NO_CLERIC) 1348 const_iv (P_NO_CLERIC)
1364 const_iv (P_NEED_UPDATE)
1365 const_iv (P_NO_ERROR)
1366 const_iv (P_OUT_OF_MAP) 1349 const_iv (P_OUT_OF_MAP)
1367 const_iv (P_NEW_MAP) 1350 const_iv (P_NEW_MAP)
1351 const_iv (P_UPTODATE)
1368 1352
1369 const_iv (UP_OBJ_INSERT) 1353 const_iv (UP_OBJ_INSERT)
1370 const_iv (UP_OBJ_REMOVE) 1354 const_iv (UP_OBJ_REMOVE)
1371 const_iv (UP_OBJ_CHANGE) 1355 const_iv (UP_OBJ_CHANGE)
1372 const_iv (UP_OBJ_FACE) 1356 const_iv (UP_OBJ_FACE)
1503 const_iv (ATNR_BLIND) 1487 const_iv (ATNR_BLIND)
1504 const_iv (ATNR_INTERNAL) 1488 const_iv (ATNR_INTERNAL)
1505 const_iv (ATNR_LIFE_STEALING) 1489 const_iv (ATNR_LIFE_STEALING)
1506 const_iv (ATNR_DISEASE) 1490 const_iv (ATNR_DISEASE)
1507 1491
1508 const_iv (MAP_FLUSH)
1509 const_iv (MAP_PLAYER_UNIQUE)
1510 const_iv (MAP_BLOCK)
1511 const_iv (MAP_STYLE)
1512 const_iv (MAP_OVERLAY)
1513
1514 const_iv (MAP_IN_MEMORY) 1492 const_iv (MAP_IN_MEMORY)
1515 const_iv (MAP_SWAPPED) 1493 const_iv (MAP_SWAPPED)
1516 const_iv (MAP_LOADING) 1494 const_iv (MAP_LOADING)
1517 const_iv (MAP_SAVING) 1495 const_iv (MAP_SAVING)
1518 1496
1497 const_iv (KLASS_ATTACHABLE)
1519 const_iv (KLASS_GLOBAL) 1498 const_iv (KLASS_GLOBAL)
1520 const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_OBJECT)
1500 const_iv (KLASS_CLIENT)
1521 const_iv (KLASS_PLAYER) 1501 const_iv (KLASS_PLAYER)
1522 const_iv (KLASS_MAP) 1502 const_iv (KLASS_MAP)
1503
1504 const_iv (CS_QUERY_YESNO)
1505 const_iv (CS_QUERY_SINGLECHAR)
1506 const_iv (CS_QUERY_HIDEINPUT)
1507
1508 const_iv (ST_DEAD)
1509 const_iv (ST_SETUP)
1510 const_iv (ST_PLAYING)
1511 const_iv (ST_CUSTOM)
1512
1513 const_iv (ST_CHANGE_CLASS)
1514
1515 const_iv (IO_HEADER)
1516 const_iv (IO_OBJECTS)
1517 const_iv (IO_UNIQUES)
1518
1519 // random map generator
1520 const_iv (LAYOUT_NONE)
1521 const_iv (LAYOUT_ONION)
1522 const_iv (LAYOUT_MAZE)
1523 const_iv (LAYOUT_SPIRAL)
1524 const_iv (LAYOUT_ROGUELIKE)
1525 const_iv (LAYOUT_SNAKE)
1526 const_iv (LAYOUT_SQUARE_SPIRAL)
1527
1528 const_iv (RMOPT_RANDOM)
1529 const_iv (RMOPT_CENTERED)
1530 const_iv (RMOPT_LINEAR)
1531 const_iv (RMOPT_BOTTOM_C)
1532 const_iv (RMOPT_BOTTOM_R)
1533 const_iv (RMOPT_IRR_SPACE)
1534 const_iv (RMOPT_WALL_OFF)
1535 const_iv (RMOPT_WALLS_ONLY)
1536 const_iv (RMOPT_NO_DOORS)
1537
1538 const_iv (SYMMETRY_RANDOM)
1539 const_iv (SYMMETRY_NONE)
1540 const_iv (SYMMETRY_X)
1541 const_iv (SYMMETRY_Y)
1542 const_iv (SYMMETRY_XY)
1523 }; 1543 };
1524 1544
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1545 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1526 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1546 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1527 1547
1528 static const struct { 1548 static const struct {
1529 const char *name; 1549 const char *name;
1530 int skip; 1550 int skip;
1531 IV klass; 1551 IV klass;
1542 { 1562 {
1543 AV *event = newAV (); 1563 AV *event = newAV ();
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1564 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1565 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1566 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1567 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1568 }
1549
1550 static const struct {
1551 int dtype;
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE);
1683} 1569}
1684 1570
1685void _reload_1 () 1571void _connect_to_perl ()
1686 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1);
1688 cb_object = get_av ("cf::CB_OBJECT", 1);
1689 cb_player = get_av ("cf::CB_PLAYER", 1);
1690 cb_type = get_av ("cf::CB_TYPE" , 1);
1691 cb_map = get_av ("cf::CB_MAP" , 1);
1692 1572
1693void _reload_2 () 1573void _global_reattach ()
1694 CODE: 1574 CODE:
1695{ 1575{
1696 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1697 for (player *pl = first_player; pl; pl = pl->next) 1577 for_all_clients (ns)
1698 reattach (pl); 1578 ns->reattach ();
1699 1579
1700 for (mapstruct *map = first_map; map; map = map->next) 1580 for_all_players (pl)
1701 reattach (map);
1702
1703 for (object *op = objects; op; op = op->next)
1704 reattach (op); 1581 pl->reattach ();
1582
1583 //TODO
1584 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1585 // i->second->reattach ();
1586
1587 for_all_objects (op)
1588 op->reattach ();
1705} 1589}
1706 1590
1707NV floor (NV x) 1591NV floor (NV x)
1708 1592
1709NV ceil (NV x) 1593NV ceil (NV x)
1710 1594
1595NV rndm (...)
1596 CODE:
1597 switch (items)
1598 {
1599 case 0: RETVAL = rndm (); break;
1600 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1601 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1602 default: croak ("cf::rndm requires none, one or two parameters."); break;
1603 }
1604 OUTPUT:
1605 RETVAL
1606
1711void server_tick () 1607void server_tick ()
1608 CODE:
1609 runtime = SvNVx (sv_runtime);
1610 server_tick ();
1712 1611
1713void 1612void
1714LOG (int level, char *msg) 1613LOG (int level, char *msg)
1715 PROTOTYPE: $$ 1614 PROTOTYPE: $$
1716 C_ARGS: (LogLevel)level, "%s", msg 1615 C_ARGS: (LogLevel)level, "%s", msg
1756 case 5: RETVAL = settings.playerdir; break; 1655 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1656 case 6: RETVAL = settings.datadir ; break;
1758 } 1657 }
1759 OUTPUT: RETVAL 1658 OUTPUT: RETVAL
1760 1659
1761int 1660void abort ()
1661
1662void fork_abort (char *cause = "cf::fork_abort")
1663
1664void cleanup (const char *cause, bool make_core = false)
1665
1666void emergency_save ()
1667
1668void _exit (int status = EXIT_SUCCESS)
1669
1670UV sv_2watcher (SV *w)
1671 CODE:
1672 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1673 OUTPUT:
1674 RETVAL
1675
1676#if _POSIX_MEMLOCK
1677
1678int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1679
1680int munlockall ()
1681
1682#endif
1683
1762cf_find_animation (char *text) 1684int find_animation (char *text)
1763 PROTOTYPE: $ 1685 PROTOTYPE: $
1764 1686
1765int random_roll(int min, int max, object *op, int goodbad); 1687int random_roll (int min, int max, object *op, int goodbad);
1766 1688
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1689const char *cost_string_from_value(uint64 cost, int approx = 0)
1768
1769int invoke (int event, ...)
1770 CODE:
1771 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1772 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1773 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1774 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1775 OUTPUT: RETVAL
1776 1690
1777int 1691int
1778exp_to_level (val64 exp) 1692exp_to_level (val64 exp)
1779 CODE: 1693 CODE:
1780{ 1694{
1811 RETVAL = newSVpv (resist_plus[atnr], 0); 1725 RETVAL = newSVpv (resist_plus[atnr], 0);
1812 else 1726 else
1813 XSRETURN_UNDEF; 1727 XSRETURN_UNDEF;
1814 OUTPUT: RETVAL 1728 OUTPUT: RETVAL
1815 1729
1730bool
1731load_regions (const char *filename)
1732 CODE:
1733 RETVAL = loader_region ().load (filename);
1734 OUTPUT: RETVAL
1735
1736MODULE = cf PACKAGE = cf::attachable
1737
1816int 1738int
1817_valid (SV *obj) 1739valid (SV *obj)
1818 CODE: 1740 CODE:
1819 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1741 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1820 OUTPUT: 1742 OUTPUT:
1821 RETVAL 1743 RETVAL
1822 1744
1745int mortals_size ()
1746 CODE:
1747 RETVAL = attachable::mortals.size ();
1748 OUTPUT: RETVAL
1749
1750#object *mortals (U32 index)
1751# CODE:
1752# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1753# OUTPUT: RETVAL
1754
1755INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1756
1757MODULE = cf PACKAGE = cf::global
1758
1759int invoke (SV *klass, int event, ...)
1760 CODE:
1761 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1762 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1763 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1764 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1765 OUTPUT: RETVAL
1766
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1767MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1768
1769INCLUDE: $PERL genacc object ../include/object.h |
1824 1770
1825int invoke (object *op, int event, ...) 1771int invoke (object *op, int event, ...)
1826 CODE: 1772 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1773 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1774 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1775 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1776 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1831 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1832 1778
1833SV *registry (object *op) 1779SV *registry (object *op)
1780
1781int objects_size ()
1834 CODE: 1782 CODE:
1835 RETVAL = registry_of (op); 1783 RETVAL = objects.size ();
1836 OUTPUT: 1784 OUTPUT: RETVAL
1837 RETVAL 1785
1786object *objects (U32 index)
1787 CODE:
1788 RETVAL = index < objects.size () ? objects [index] : 0;
1789 OUTPUT: RETVAL
1790
1791int actives_size ()
1792 CODE:
1793 RETVAL = actives.size ();
1794 OUTPUT: RETVAL
1795
1796object *actives (U32 index)
1797 CODE:
1798 RETVAL = index < actives.size () ? actives [index] : 0;
1799 OUTPUT: RETVAL
1800
1801# missing properties
1838 1802
1839object *head (object *op) 1803object *head (object *op)
1840 PROTOTYPE: $ 1804 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 1805 CODE:
1846 switch (ix) 1806 RETVAL = op->head_ ();
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 1807 OUTPUT: RETVAL
1855 1808
1856SV * 1809int is_head (object *op)
1857get_property (object *obj, int type, int idx) 1810 PROTOTYPE: $
1858 CODE: 1811 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1812 RETVAL = op->head_ () == op;
1860 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food;
1919 OUTPUT: RETVAL
1920 1814
1921void 1815void
1922inv (object *obj) 1816inv (object *obj)
1923 PROTOTYPE: $ 1817 PROTOTYPE: $
1924 PPCODE: 1818 PPCODE:
1925{ 1819{
1926 object *o; 1820 object *o;
1927 for (o = obj->inv; o; o = o->below) 1821 for (o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1822 XPUSHs (sv_2mortal (to_sv (o)));
1929} 1823}
1930 1824
1931int cf_object_get_resistance (object *op, int rtype) 1825void
1932 ALIAS: resistance = 0 1826set_animation (object *op, int idx)
1827 CODE:
1828 SET_ANIMATION (op, idx);
1933 1829
1934int cf_object_get_flag (object *op, int flag) 1830int
1935 ALIAS: flag = 0 1831num_animations (object *op)
1832 CODE:
1833 RETVAL = NUM_ANIMATIONS (op);
1834 OUTPUT: RETVAL
1936 1835
1937void cf_object_set_flag (object *op, int flag, int value) 1836object *find_best_object_match (object *op, const char *match)
1938 1837
1838object *find_marked_object (object *op)
1839
1939int need_identify (const object *obj); 1840int need_identify (object *obj);
1940 1841
1941int apply_shop_mat (object *shop_mat, object *op); 1842int apply_shop_mat (object *shop_mat, object *op);
1942 1843
1943int move (object *op, int dir, object *originator = op) 1844int move (object *op, int dir, object *originator = op)
1944 CODE: 1845 CODE:
1945 RETVAL = move_ob (op, dir, originator); 1846 RETVAL = move_ob (op, dir, originator);
1946 OUTPUT: 1847 OUTPUT:
1947 RETVAL 1848 RETVAL
1948 1849
1949void cf_object_apply (object *op, object *author, int flags = 0) 1850void apply (object *applier, object *applied, int flags = 0)
1851 CODE:
1852 manual_apply (applied, applier, flags);
1950 1853
1951void cf_object_apply_below (object *op) 1854void apply_below (object *op)
1952 1855 CODE:
1953void cf_object_remove (object *op) 1856 player_apply_below (op);
1954
1955void cf_object_free (object *op)
1956 1857
1957object *cf_object_present_archname_inside (object *op, char *whatstr) 1858object *cf_object_present_archname_inside (object *op, char *whatstr)
1958 1859
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1860int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960 1861
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1862int cf_object_change_map (object *op, int x, int y, maptile *map)
1962 1863
1864#//TODO
1963object *cf_object_clone (object *op, int clonetype = 0) 1865object *clone_ (object *op, int recursive = 0)
1866 CODE:
1867 if (recursive)
1868 RETVAL = object_create_clone (op);
1869 else
1870 {
1871 RETVAL = object::create ();
1872 op->copy_to (RETVAL);
1873 }
1874 OUTPUT: RETVAL
1964 1875
1965int cf_object_pay_item (object *op, object *buyer) 1876int pay_item (object *op, object *buyer)
1877 CODE:
1878 RETVAL = pay_for_item (op, buyer);
1879 OUTPUT: RETVAL
1966 1880
1967int cf_object_pay_amount (object *op, uint64 amount) 1881int pay_amount (object *op, uint64 amount)
1882 CODE:
1883 RETVAL = pay_for_amount (amount, op);
1884 OUTPUT: RETVAL
1968 1885
1969void pay_player (object *op, uint64 amount) 1886void pay_player (object *op, uint64 amount)
1970 1887
1971val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1888val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1972 1889
1973int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1890int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1974 1891
1975int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1892void learn_spell (object *op, object *sp, int special_prayer = 0)
1893 CODE:
1894 do_learn_spell (op, sp, special_prayer);
1976 1895
1977void cf_object_learn_spell (object *op, object *sp)
1978
1979void cf_object_forget_spell (object *op, object *sp) 1896void forget_spell (object *op, object *sp)
1897 CODE:
1898 do_forget_spell (op, query_name (sp));
1980 1899
1981object *cf_object_check_for_spell (object *op, char *spellname) 1900object *check_for_spell (object *op, char *spellname)
1901 CODE:
1902 RETVAL = check_spell_known (op, spellname);
1903 OUTPUT: RETVAL
1982 1904
1983int cf_object_query_money (object *op) 1905int query_money (object *op)
1984 ALIAS: money = 0 1906 ALIAS: money = 0
1985 1907
1986int cf_object_query_cost (object *op, object *who, int flags) 1908val64 query_cost (object *op, object *who, int flags)
1987 ALIAS: cost = 0 1909 ALIAS: cost = 0
1988 1910
1989void cf_object_activate_rune (object *op , object *victim) 1911void spring_trap (object *op, object *victim)
1990 1912
1991int cf_object_check_trigger (object *op, object *cause) 1913int check_trigger (object *op, object *cause)
1992 1914
1993int cf_object_out_of_map (object *op, int x, int y)
1994
1995void cf_object_drop (object *op, object *author) 1915void drop (object *who, object *op)
1996 1916
1997void cf_object_take (object *op, object *author) 1917void pick_up (object *who, object *op)
1998 1918
1999object *cf_object_insert_object (object *op, object *container)
2000
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where)
2005
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1919int cf_object_teleport (object *op, maptile *map, int x, int y)
2007 1920
2008void cf_object_update (object *op, int flags) 1921void update_object (object *op, int action)
2009
2010void cf_object_pickup (object *op, object *what)
2011 1922
2012object *cf_create_object_by_name (const char *name) 1923object *cf_create_object_by_name (const char *name)
2013 1924
2014void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1925void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2015 1926
2021 1932
2022void push_button (object *op); 1933void push_button (object *op);
2023 1934
2024void use_trigger (object *op); 1935void use_trigger (object *op);
2025 1936
2026void add_button_link (object *button, mapstruct *map, int connected); 1937void add_button_link (object *button, maptile *map, int connected);
2027 1938
2028void remove_button_link (object *op); 1939void remove_button_link (object *op);
2029 1940
2030void
2031cf_object_set_resistance (object *op, int rtype, int val)
2032 CODE:
2033 if (rtype >= 0 && rtype < NROFATTACKS)
2034 op->resist[rtype] = val;
2035
2036 1941
2037MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1942MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038
2039void cf_fix_object (object *pl)
2040 ALIAS: fix = 0
2041 1943
2042object *cf_insert_ob_in_ob (object *ob, object *where) 1944object *cf_insert_ob_in_ob (object *ob, object *where)
2043 1945
2044# no clean way to get an object from an archetype - stupid idiotic 1946# no clean way to get an object from an archetype - stupid idiotic
2045# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1947# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2049 CODE: 1951 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1952 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2051 OUTPUT: 1953 OUTPUT:
2052 RETVAL 1954 RETVAL
2053 1955
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1956object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 1957 PROTOTYPE: $$$$$$
2056 CODE: 1958 CODE:
2057{ 1959{
2058 int unused_type; 1960 int unused_type;
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1961 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2097bool on_same_map_as (object *ob, object *other) 1999bool on_same_map_as (object *ob, object *other)
2098 CODE: 2000 CODE:
2099 RETVAL = on_same_map (ob, other); 2001 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 2002 OUTPUT: RETVAL
2101 2003
2102char * 2004const char *
2103base_name (object *ob, int plural) 2005base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 2006 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 2007 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 2008 OUTPUT: RETVAL
2107 2009
2108living * 2010object *decrease_ob_nr (object *op, unsigned long i)
2109stats (object *ob)
2110 CODE:
2111 RETVAL = &ob->stats;
2112 OUTPUT: RETVAL
2113
2114 2011
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2012MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 2013
2117player *player (object *op) 2014player *player (object *op)
2118 CODE: 2015 CODE:
2119 RETVAL = op->contr; 2016 RETVAL = op->contr;
2120 OUTPUT: RETVAL 2017 OUTPUT: RETVAL
2121 2018
2019void check_score (object *op)
2020
2122void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2021void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2022 CODE:
2023 new_draw_info (flags, 0, op, txt);
2123 2024
2124object *cf_player_send_inventory (object *op) 2025object *cf_player_send_inventory (object *op)
2125 2026
2126char *cf_player_get_ip (object *op) 2027char *cf_player_get_ip (object *op)
2127 ALIAS: ip = 0 2028 ALIAS: ip = 0
2136 2037
2137void cf_player_set_party (object *op, partylist *party) 2038void cf_player_set_party (object *op, partylist *party)
2138 2039
2139void kill_player (object *op) 2040void kill_player (object *op)
2140 2041
2042void esrv_update_item (object *op, int what, object *item)
2043 C_ARGS: what, op, item
2044
2045void clear_los (object *op)
2046
2047int command_summon (object *op, char *params)
2048
2049int command_arrest (object *op, char *params)
2050
2051int command_kick (object *op, char *params)
2052
2053int command_banish (object *op, char *params)
2054
2055
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2056MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2057
2058INCLUDE: $PERL genacc player ../include/player.h |
2142 2059
2143int invoke (player *pl, int event, ...) 2060int invoke (player *pl, int event, ...)
2144 CODE: 2061 CODE:
2145 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2062 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2063 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2064 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2065 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
2150 2067
2151SV *registry (player *pl) 2068SV *registry (player *pl)
2069
2070void
2071save_stats (player *pl)
2152 CODE: 2072 CODE:
2153 RETVAL = registry_of (pl); 2073 pl->ob->stats.hp = pl->ob->stats.maxhp;
2074 pl->ob->stats.sp = pl->ob->stats.maxsp;
2075 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2076 pl->orig_stats = pl->ob->stats;
2077
2078void cf_player_move (player *pl, int dir)
2079
2080void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2081
2082bool
2083cell_visible (player *pl, int dx, int dy)
2084 CODE:
2085 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2086 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2154 OUTPUT: 2087 OUTPUT:
2155 RETVAL 2088 RETVAL
2156 2089
2157player *cf_player_find (char *name)
2158 PROTOTYPE: $
2159
2160void cf_player_move (player *pl, int dir)
2161
2162void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2163
2164# nonstandard
2165object *ob (player *pl)
2166 CODE:
2167 RETVAL = pl->ob;
2168 OUTPUT: RETVAL
2169
2170player *first ()
2171 CODE:
2172 RETVAL = first_player;
2173 OUTPUT: RETVAL
2174
2175player *next (player *pl)
2176 CODE:
2177 RETVAL = pl->next;
2178 OUTPUT: RETVAL
2179
2180bool
2181cell_visible (player *pl, int dx, int dy)
2182 CODE:
2183 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2184 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2185 OUTPUT:
2186 RETVAL
2187
2188char *
2189client (player *pl)
2190 CODE:
2191 RETVAL = pl->socket.client;
2192 OUTPUT:
2193 RETVAL
2194
2195char *
2196host (player *pl)
2197 CODE:
2198 RETVAL = pl->socket.host;
2199 OUTPUT:
2200 RETVAL
2201
2202char *
2203killer (player *pl, char *killer = 0)
2204 CODE:
2205 if (killer)
2206 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2207 RETVAL = pl->killer;
2208 OUTPUT:
2209 RETVAL
2210
2211void
2212buggy_mapscroll (player *pl, int value = 1)
2213 CODE:
2214 pl->socket.buggy_mapscroll = value;
2215
2216void 2090void
2217send (player *pl, SV *packet) 2091send (player *pl, SV *packet)
2218 CODE: 2092 CODE:
2219{ 2093{
2220 STRLEN len; 2094 STRLEN len;
2221 char *buf = SvPVbyte (packet, len); 2095 char *buf = SvPVbyte (packet, len);
2222 2096
2223 Write_String_To_Socket (&pl->socket, buf, len); 2097 if (pl->ns)
2098 pl->ns->send_packet (buf, len);
2224} 2099}
2225 2100
2226int 2101int
2227listening (player *pl, int new_value = -1) 2102listening (player *pl, int new_value = -1)
2228 CODE: 2103 CODE:
2230 if (new_value >= 0) 2105 if (new_value >= 0)
2231 pl->listening = new_value; 2106 pl->listening = new_value;
2232 OUTPUT: 2107 OUTPUT:
2233 RETVAL 2108 RETVAL
2234 2109
2235void get_savebed (player *pl) 2110void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2236 ALIAS: 2111 PROTOTYPE: $;$$$
2237 savebed = 0
2238 PPCODE: 2112 PPCODE:
2113 if (GIMME_V != G_VOID)
2114 {
2239 EXTEND (SP, 3); 2115 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2116 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2117 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2118 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2119 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2120 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2121 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2122 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2123
2250void 2124void
2251list () 2125list ()
2252 PPCODE: 2126 PPCODE:
2253{ 2127 for_all_players (pl)
2254 player *pl; 2128 XPUSHs (sv_2mortal (to_sv (pl)));
2255 for (pl = first_player; pl; pl = pl->next)
2256 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2257}
2258
2259bool
2260peaceful (player *pl, bool new_setting = 0)
2261 PROTOTYPE: $;$
2262 CODE:
2263 RETVAL = pl->peaceful;
2264 if (items > 1)
2265 pl->peaceful = new_setting;
2266 OUTPUT:
2267 RETVAL
2268
2269living *
2270orig_stats (player *pl)
2271 CODE:
2272 RETVAL = &pl->orig_stats;
2273 OUTPUT: RETVAL
2274
2275living *
2276last_stats (player *pl)
2277 CODE:
2278 RETVAL = &pl->last_stats;
2279 OUTPUT: RETVAL
2280 2129
2281 2130
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2131MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2132
2284mapstruct *first ()
2285 PROTOTYPE:
2286 CODE:
2287 RETVAL = first_map;
2288 OUTPUT: RETVAL
2289
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2133int invoke (maptile *map, int event, ...)
2297 CODE: 2134 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2135 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2136 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2137 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2138 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2302 OUTPUT: RETVAL 2139 OUTPUT: RETVAL
2303 2140
2304SV *registry (mapstruct *map) 2141SV *registry (maptile *map)
2305 CODE:
2306 RETVAL = registry_of (map);
2307 OUTPUT:
2308 RETVAL
2309 2142
2310SV * 2143INCLUDE: $PERL genacc maptile ../include/map.h |
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315 2144
2316SV * 2145void
2317set_property (mapstruct *obj, int type, int idx, SV *newval) 2146maptile::instantiate ()
2318 CODE:
2319 switch (type)
2320 {
2321 case CFAPI_INT:
2322 cf_map_set_int_property (obj, idx, SvIV (newval));
2323 break;
2324 default:
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2326 }
2327 2147
2328mapstruct *new (int width, int height) 2148maptile *new ()
2329 PROTOTYPE: 2149 PROTOTYPE:
2330 CODE: 2150 CODE:
2331{ 2151 RETVAL = new maptile;
2332 RETVAL = get_empty_map (width, height);
2333}
2334 OUTPUT: 2152 OUTPUT:
2335 RETVAL 2153 RETVAL
2336 2154
2337void delete_map (mapstruct *map) 2155void
2156maptile::players ()
2157 PPCODE:
2158 if (GIMME_V == G_SCALAR)
2159 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2160 else if (GIMME_V == G_ARRAY)
2161 {
2162 EXTEND (SP, THIS->players);
2163 for_all_players (pl)
2164 if (pl->ob && pl->ob->map == THIS)
2165 PUSHs (sv_2mortal (to_sv (pl->ob)));
2166 }
2338 2167
2339void clean_tmp_map (mapstruct *map) 2168void
2169maptile::set_regiondata (SV *data, SV *plt)
2170 CODE:
2171{
2172 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2173 croak ("maptile::set_regiondata needs arrayref as plt arg");
2340 2174
2175 AV *av = (AV *)SvRV (plt);
2176
2177 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2178
2179 for (int i = av_len (av) + 1; i--; )
2180 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2181
2182 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2183 THIS->regionmap = regionmap;
2184}
2185
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2186void play_sound_map (maptile *map, int x, int y, int sound_num)
2342 2187
2343mapstruct *tile_map (mapstruct *map, unsigned int dir) 2188int out_of_map (maptile *map, int x, int y)
2344 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2346 OUTPUT:
2347 RETVAL
2348 2189
2349char *tile_path (mapstruct *map, unsigned int dir)
2350 CODE:
2351 if (dir >= 4)
2352 XSRETURN_UNDEF;
2353 RETVAL = map->tile_path [dir];
2354 OUTPUT:
2355 RETVAL
2356
2357mapstruct *ready_map_name (char *name, int flags = 0)
2358 PROTOTYPE: $;$
2359 ALIAS:
2360 find = 0
2361 get_map = 1
2362
2363mapstruct *has_been_loaded (char *name)
2364 PROTOTYPE: $
2365
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map)
2374 CODE:
2375 RETVAL = map->in_memory;
2376 OUTPUT:
2377 RETVAL
2378
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void 2190void
2390trigger (mapstruct *map, long connection, bool state = true) 2191trigger (maptile *map, long connection, bool state = true)
2391 CODE: 2192 CODE:
2392 activate_connection (map, connection, state); 2193 activate_connection (map, connection, state);
2393 2194
2394void 2195void
2395get_connection (mapstruct *map, long connection) 2196get_connection (maptile *map, long connection)
2396 PPCODE: 2197 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2198 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp) 2199 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2200 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2401 2202
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2203object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403 2204
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2205object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405 2206
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2207object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny 2208 C_ARGS: str, map, nx, ny
2408 2209
2409void 2210void
2410cf_map_normalise (mapstruct *map, int x, int y) 2211get_map_flags (maptile *map, int x, int y)
2411 PPCODE: 2212 PPCODE:
2412{ 2213{
2413 mapstruct *nmap = 0; 2214 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2215 I16 nx = 0, ny = 0;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2216 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2416 2217
2417 EXTEND (SP, 4); 2218 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2219 PUSHs (sv_2mortal (newSViv (flags)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2225 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2226 }
2426} 2227}
2427 2228
2428void 2229void
2429at (mapstruct *map, unsigned int x, unsigned int y) 2230at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2231 PROTOTYPE: $$$
2431 PPCODE: 2232 PPCODE:
2432{ 2233{
2433 object *o; 2234 object *o;
2434 mapstruct *nmap = 0; 2235 maptile *nmap = 0;
2435 I16 nx, ny; 2236 I16 nx, ny;
2436 2237
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2238 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438 2239
2439 if (nmap) 2240 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2241 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2242 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442} 2243}
2443 2244
2444SV * 2245SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2246bot_at (maptile *obj, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2247 PROTOTYPE: $$$
2447 ALIAS: 2248 ALIAS:
2448 top_at = 1 2249 top_at = 1
2449 flags_at = 2 2250 flags_at = 2
2450 light_at = 3 2251 light_at = 3
2451 move_block_at = 4 2252 move_block_at = 4
2452 move_slow_at = 5 2253 move_slow_at = 5
2453 move_on_at = 6 2254 move_on_at = 6
2454 move_off_at = 7 2255 move_off_at = 7
2455 INIT: 2256 INIT:
2456 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2257 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2457 CODE: 2258 CODE:
2458 switch (ix) 2259 switch (ix)
2459 { 2260 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2261 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2262 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2265 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2266 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2267 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2268 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2468 } 2269 }
2469 OUTPUT: 2270 OUTPUT: RETVAL
2271
2272void fix_walls (maptile *map, int x, int y)
2273
2274void fix_walls_around (maptile *map, int x, int y)
2275
2276# worst xs function of my life
2277bool
2278_create_random_map (\
2279 maptile *self,\
2280 char *wallstyle,\
2281 char *wall_name,\
2282 char *floorstyle,\
2283 char *monsterstyle,\
2284 char *treasurestyle,\
2285 char *layoutstyle,\
2286 char *doorstyle,\
2287 char *decorstyle,\
2288 char *origin_map,\
2289 char *final_map,\
2290 char *exitstyle,\
2291 char *this_map,\
2292 char *exit_on_final_map,\
2293 int xsize,\
2294 int ysize,\
2295 int expand2x,\
2296 int layoutoptions1,\
2297 int layoutoptions2,\
2298 int layoutoptions3,\
2299 int symmetry,\
2300 int difficulty,\
2301 int difficulty_given,\
2302 float difficulty_increase,\
2303 int dungeon_level,\
2304 int dungeon_depth,\
2305 int decoroptions,\
2306 int orientation,\
2307 int origin_y,\
2308 int origin_x,\
2309 U32 random_seed,\
2310 val64 total_map_hp,\
2311 int map_layout_style,\
2312 int treasureoptions,\
2313 int symmetry_used,\
2314 region *region,\
2315 char *custom\
2316)
2317 CODE:
2318{
2319 random_map_params rmp;
2320
2321 assign (rmp.wallstyle , wallstyle);
2322 assign (rmp.wall_name , wall_name);
2323 assign (rmp.floorstyle , floorstyle);
2324 assign (rmp.monsterstyle , monsterstyle);
2325 assign (rmp.treasurestyle , treasurestyle);
2326 assign (rmp.layoutstyle , layoutstyle);
2327 assign (rmp.doorstyle , doorstyle);
2328 assign (rmp.decorstyle , decorstyle);
2329 assign (rmp.exitstyle , exitstyle);
2330 assign (rmp.exit_on_final_map, exit_on_final_map);
2331
2332 rmp.origin_map = origin_map;
2333 rmp.final_map = final_map;
2334 rmp.this_map = this_map;
2335 rmp.xsize = xsize;
2336 rmp.ysize = ysize;
2337 rmp.expand2x = expand2x;
2338 rmp.layoutoptions1 = layoutoptions1;
2339 rmp.layoutoptions2 = layoutoptions2;
2340 rmp.layoutoptions3 = layoutoptions3;
2341 rmp.symmetry = symmetry;
2342 rmp.difficulty = difficulty;
2343 rmp.difficulty_given = difficulty_given;
2344 rmp.difficulty_increase = difficulty_increase;
2345 rmp.dungeon_level = dungeon_level;
2346 rmp.dungeon_depth = dungeon_depth;
2347 rmp.decoroptions = decoroptions;
2348 rmp.orientation = orientation;
2349 rmp.origin_y = origin_y;
2350 rmp.origin_x = origin_x;
2351 rmp.random_seed = random_seed;
2352 rmp.total_map_hp = total_map_hp;
2353 rmp.map_layout_style = map_layout_style;
2354 rmp.treasureoptions = treasureoptions;
2355 rmp.symmetry_used = symmetry_used;
2356 rmp.region = region;
2357 rmp.custom = custom;
2358
2359 RETVAL = self->generate_random_map (&rmp);
2360}
2361 OUTPUT:
2470 RETVAL 2362 RETVAL
2471
2472 2363
2473MODULE = cf PACKAGE = cf::arch 2364MODULE = cf PACKAGE = cf::arch
2474 2365
2475archetype *find (const char *name) 2366archetype *find (const char *name)
2476 CODE: 2367 CODE:
2477 RETVAL = find_archetype (name); 2368 RETVAL = archetype::find (name);
2478 OUTPUT: 2369 OUTPUT:
2479 RETVAL 2370 RETVAL
2480 2371
2481archetype *first() 2372archetype *first()
2482 PROTOTYPE: 2373 PROTOTYPE:
2483 CODE: 2374 CODE:
2484 RETVAL = first_archetype; 2375 RETVAL = first_archetype;
2485 OUTPUT: RETVAL 2376 OUTPUT: RETVAL
2486 2377
2487archetype *next (archetype *arch) 2378INCLUDE: $PERL genacc archetype ../include/object.h |
2488 CODE:
2489 RETVAL = arch->next;
2490 OUTPUT: RETVAL
2491
2492archetype *head (archetype *arch)
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2379
2512MODULE = cf PACKAGE = cf::party 2380MODULE = cf PACKAGE = cf::party
2513 2381
2514partylist *first () 2382partylist *first ()
2515 PROTOTYPE: 2383 PROTOTYPE:
2516 CODE: 2384 CODE:
2517 RETVAL = get_firstparty (); 2385 RETVAL = get_firstparty ();
2518 OUTPUT: RETVAL 2386 OUTPUT: RETVAL
2519 2387
2520partylist *next (partylist *party) 2388INCLUDE: $PERL genacc partylist ../include/player.h |
2389
2390MODULE = cf PACKAGE = cf::region
2391
2392void
2393list ()
2394 PPCODE:
2395 for_all_regions (rgn)
2396 XPUSHs (sv_2mortal (to_sv (rgn)));
2397
2398region *find (char *name)
2399 PROTOTYPE: $
2521 CODE: 2400 CODE:
2522 RETVAL = party->next; 2401 RETVAL = region::find (name);
2523 OUTPUT: RETVAL 2402 OUTPUT: RETVAL
2524 2403
2525const char *name (partylist *party) 2404region *find_fuzzy (char *name)
2405 PROTOTYPE: $
2526 CODE: 2406 CODE:
2527 RETVAL = party->partyname; 2407 RETVAL = region::find_fuzzy (name);
2528 OUTPUT: RETVAL 2408 OUTPUT: RETVAL
2529 2409
2530const char *password (partylist *party) 2410INCLUDE: $PERL genacc region ../include/map.h |
2531 CODE:
2532 RETVAL = party->passwd;
2533 OUTPUT: RETVAL
2534
2535MODULE = cf PACKAGE = cf::region
2536
2537region *first ()
2538 PROTOTYPE:
2539 CODE:
2540 RETVAL = first_region;
2541 OUTPUT: RETVAL
2542
2543region *next (region *reg)
2544 CODE:
2545 RETVAL = reg->next;
2546 OUTPUT: RETVAL
2547
2548const char *name (region *reg)
2549 CODE:
2550 RETVAL = reg->name;
2551 OUTPUT: RETVAL
2552
2553region *parent (region *reg)
2554 CODE:
2555 RETVAL = reg->parent;
2556 OUTPUT: RETVAL
2557
2558const char *longname (region *reg)
2559 CODE:
2560 RETVAL = reg->longname;
2561 OUTPUT: RETVAL
2562
2563const char *msg (region *reg)
2564 CODE:
2565 RETVAL = reg->msg;
2566 OUTPUT: RETVAL
2567 2411
2568MODULE = cf PACKAGE = cf::living 2412MODULE = cf PACKAGE = cf::living
2569 2413
2570val64 2414INCLUDE: $PERL genacc living ../include/living.h |
2571exp (living *liv, val64 new_val = 0)
2572 PROTOTYPE: $;$
2573 ALIAS:
2574 Str = 1
2575 Dex = 2
2576 Con = 3
2577 Wis = 4
2578 Cha = 5
2579 Int = 6
2580 Pow = 7
2581 wc = 8
2582 ac = 9
2583 hp = 10
2584 maxhp = 11
2585 sp = 12
2586 maxsp = 13
2587 grace = 14
2588 maxgrace = 15
2589 food = 16
2590 dam = 17
2591 luck = 18
2592 CODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2594 switch (ix)
2595 {
2596 LIVING_ACC (exp , 0);
2597 LIVING_ACC (Str , 1);
2598 LIVING_ACC (Dex , 2);
2599 LIVING_ACC (Con , 3);
2600 LIVING_ACC (Wis , 4);
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 }
2616# undef LIVING_ACC
2617 OUTPUT:
2618 RETVAL
2619 2415
2416MODULE = cf PACKAGE = cf::settings
2417
2418INCLUDE: $PERL genacc Settings ../include/global.h |
2419
2420MODULE = cf PACKAGE = cf::client
2421
2422INCLUDE: $PERL genacc client ../include/client.h |
2423
2424int invoke (client *ns, int event, ...)
2425 CODE:
2426 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2427 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2428 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2429 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2430 OUTPUT: RETVAL
2431
2432SV *registry (client *ns)
2433
2434void
2435list ()
2436 PPCODE:
2437 EXTEND (SP, clients.size ());
2438 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2439 PUSHs (sv_2mortal (to_sv (*i)));
2440
2441void
2442client::send_packet (SV *packet)
2443 CODE:
2444{
2445 STRLEN len;
2446 char *buf = SvPVbyte (packet, len);
2447
2448 THIS->send_packet (buf, len);
2449}
2450

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