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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.176 by root, Sun Mar 11 02:12:45 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
47 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
48typedef double val64; 60 typedef double val64;
49#define newSVval64 newSVnv 61# define newSVval64 newSVnv
50#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
51 64
52static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
55 68
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 69static PerlInterpreter *perl;
74 70
71double runtime;
72
73global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
76 76
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
84 100
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
87static SV * 235static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
89{ 237{
90 SV *sv; 238 SV *sv;
91 239
92 if (!ptr) 240 if (!ptr)
93 return &PL_sv_undef; 241 return &PL_sv_undef;
94 242
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 245}
98 246
99template<class attachable> 247static int
100SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
101newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
102{ 268{
103 if (!obj) 269 if (!obj)
104 return &PL_sv_undef; 270 return &PL_sv_undef;
105 271
106 if (!obj->self) 272 if (!obj->self)
107 obj->self = newSVptr (obj, klass);
108
109 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 273 {
138 HV *hv = newHV (); 274 obj->self = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
141 279
142 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
144 286
145 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
146} 292}
147 293
148static void 294static void
149clearSVptr (SV *sv) 295clearSVptr (SV *sv)
150{ 296{
175 if (SvOK (sv)) 321 if (SvOK (sv))
176 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
177 else 323 else
178 return 0; 324 return 0;
179} 325}
326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 421
181static SV * 422static SV *
182newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
183{ 424{
184 SV *sv; 425 SV *sv;
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 453 }
213 break; 454 break;
214 455
215 case DT_OBJECT: 456 case DT_OBJECT:
216 { 457 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 458 break;
221 459
222 case DT_MAP: 460 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 462 sv = to_sv (va_arg (ap, maptile *));
225 break; 463 break;
226 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
227 case DT_PLAYER: 469 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
229 break; 471 break;
230 472
231 case DT_ARCH: 473 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
233 break; 475 break;
234 476
235 case DT_PARTY: 477 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
237 break; 479 break;
238 480
239 case DT_REGION: 481 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
241 break; 483 break;
242 484
243 default: 485 default:
244 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
245 } 487 }
290} 532}
291 533
292////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293 535
294SV * 536SV *
295registry_of (attachable_base *ext) 537registry (attachable *ext)
296{ 538{
297 if (!ext->cb) 539 if (!ext->cb)
298 ext->cb = newAV (); 540 ext->cb = newAV ();
299 541
300 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
301} 543}
302 544
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372/////////////////////////////////////////////////////////////////////////////
373
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474 line = 0;
475
476 if (filename)
477 {
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483 PUTBACK;
484
485 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 {
487 SPAGAIN;
488
489 // second value - perl objects
490 {
491 SV *sv = POPs;
492 if (SvROK (sv))
493 av = (AV *)SvREFCNT_inc (SvRV (sv));
494 }
495
496 // first value - text part, pad with 3 zeroes
497 {
498 SV *sv = POPs;
499 STRLEN len;
500 char *sv_ = SvPVbyte (sv, len);
501 text = newSV (len + sizeof (eof));
502 SvCUR_set (text, len);
503 memcpy (SvPVX (text), sv_, len);
504 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505
506 line = SvPVX (text);
507 }
508 }
509
510 PUTBACK;
511 FREETMPS;
512 LEAVE;
513 }
514}
515
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{
518 if (!av || oid < 0) // this is actually an error of sorts
519 return;
520
521 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522 ext->clear ();
523
524 SV **svp = av_fetch ((AV *)av, oid, 0);
525
526 if (!svp || !SvROK (*svp))
527 {
528 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529 return;
530 }
531
532 ext->self = *svp; *svp = &PL_sv_undef;
533 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534
535 reattach (type, obj);
536}
537
538object_thawer::~object_thawer ()
539{
540 if (text) SvREFCNT_dec (text);
541 if (av) SvREFCNT_dec (av);
542}
543
544char *fgets (char *s, int n, object_thawer &thawer)
545{
546 char *p = thawer.line;
547 char *q = s;
548
549 if (!p)
550 return 0;
551
552 while (--n)
553 {
554 if (!*p)
555 break;
556
557 *q++ = *p;
558
559 if (*p++ == '\n')
560 break;
561 }
562
563 *q = 0;
564 thawer.line = p;
565
566 return s == q ? 0 : s;
567}
568
569keyword object_thawer::get_kv ()
570{
571 if (!line)
572 return KW_EOF;
573
574 for (;;)
575 {
576 char *p = line;
577
578 if (!*p)
579 return KW_EOF;
580
581 // parse keyword
582 while (*p > ' ')
583 p++;
584
585 int klen = p - line;
586
587 if (*p++ != '\n')
588 {
589 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p;
592
593 last_value = p;
594
595 while (*p != '\n')
596 p++;
597
598 *p++ = 0;
599 }
600 else
601 last_value = 0;
602
603 line [klen] = 0;
604 keyword_idx *kw = kw_lex::match (line, klen);
605
606 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607
608 if (kw)
609 {
610 line = p;
611 return kw->index;
612 }
613 else if (!*line || *line == '#')
614 {
615 // empty/comment line
616 line = p;
617 }
618 else
619 return KW_ERROR;
620 }
621}
622
623void object_thawer::get (shstr &sh) const
624{
625 if (last_value)
626 sh = last_value;
627 else
628 {
629 sh = "<value missing>";
630 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631 }
632}
633
634void object_thawer::get_ml (keyword kend, shstr &sh)
635{
636 char kw[128];
637
638 // multi-line strings are delimited by "\nendXXX\n"
639 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]);
641
642 char *end = strstr (line, kw);
643
644 if (!end)
645 {
646 sh = 0;
647 return;
648 }
649
650 *end = 0;
651 sh = line;
652
653 line = end + keyword_len [kend] + 1;
654
655 while (*line++ != '\n')
656 ;
657}
658
659sint32 object_thawer::get_sint32 () const
660{
661 char *p = last_value;
662
663 if (!p)
664 return 0;
665
666 sint32 val = 0;
667 bool negate;
668
669 if (*p == '-')
670 {
671 negate = true;
672 ++p;
673 }
674 else
675 negate = false;
676
677 do
678 {
679 val *= 10;
680 val += *p++ - '0';
681 }
682 while (*p);
683
684 return negate ? -val : val;
685}
686
687sint64 object_thawer::get_sint64 () const
688{
689 return last_value ? atoll (last_value) : 0;
690}
691
692double object_thawer::get_double () const
693{
694 return last_value ? atof (last_value) : 0;
695}
696
697///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
698 546
699extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
700{ 548{
701 return 0; 549 return 0;
704static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
705 553
706static int 554static int
707runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
708{ 556{
709 dSP; 557 return -1;
710
711 ENTER;
712 SAVETMPS;
713
714 PUSHMARK (SP);
715
716 EXTEND (SP, 3);
717 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
718 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
719
720 if (params)
721 PUSHs (sv_2mortal (newSVpv (params, 0)));
722
723 PUTBACK;
724 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
725 SPAGAIN;
726
727 if (SvTRUE (ERRSV))
728 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
729
730 int returnvalue = count > 0 ? POPi : -1;
731
732 PUTBACK;
733 FREETMPS;
734 LEAVE;
735
736 return returnvalue;
737} 558}
738 559
739extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
740{ 561{
741 va_list args; 562 va_list args;
744 va_start (args, type); 565 va_start (args, type);
745 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
746 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
747 568
748 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
749 {
750 if (!perl)
751 return NULL; 570 return NULL;
752
753 const char *cmdname = va_arg (args, const char *);
754 HV *hv = get_hv ("cf::COMMAND", 1);
755 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
756
757 va_end (args);
758
759 if (svp)
760 {
761 // this is totaly broken, should stash it into %COMMAND
762 rtn_cmd.name = cmdname;
763 rtn_cmd.time = SvNV (*svp);
764 rtn_cmd.func = runPluginCommand;
765
766 return &rtn_cmd;
767 }
768 }
769 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
770 { 572 {
771 va_end (args); 573 va_end (args);
772 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
773 } 575 }
774 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
775 { 577 {
776 va_end (args); 578 va_end (args);
777 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
778 } 580 }
779 else 581 else
780 va_end (args); 582 va_end (args);
781 583
782 return NULL; 584 return NULL;
807 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
808 610
809 char *argv[] = { 611 char *argv[] = {
810 "", 612 "",
811 "-e" 613 "-e"
812 "cf->bootstrap;" 614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
813 "unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
814 "require cf;" 617 "require cf;"
815 }; 618 };
816 619
817 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
818 { 621 {
819 printf ("unable to initialize perl-interpreter, aborting.\n"); 622 printf ("unable to initialize perl-interpreter, aborting.\n");
820 exit (EXIT_FAILURE); 623 exit (EXIT_FAILURE);
821 } 624 }
822 625
823 obj_cache = newHV (); 626 {
627 dSP;
628
629 PUSHMARK (SP);
630 PUTBACK;
631 call_pv ("cf::init", G_DISCARD | G_VOID);
632 }
824} 633}
825 634
826void cfperl_main () 635void cfperl_main ()
827{ 636{
828 dSP; 637 dSP;
829 638
830 PUSHMARK (SP); 639 PUSHMARK (SP);
831 PUTBACK; 640 PUTBACK;
832 call_pv ("cf::main", G_DISCARD | G_VOID); 641 call_pv ("cf::main", G_DISCARD | G_VOID);
642}
643
644void
645attachable::instantiate ()
646{
647 if (attach)
648 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
650 attach = 0;
651 }
652}
653
654void
655attachable::reattach ()
656{
657 optimise ();
658 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
833} 660}
834 661
835static event_klass klass_of[NUM_EVENT_TYPES] = { 662static event_klass klass_of[NUM_EVENT_TYPES] = {
836# define def(type,name) KLASS_ ## type, 663# define def(type,name) KLASS_ ## type,
837# include "eventinc.h" 664# include "eventinc.h"
868 } 695 }
869 } 696 }
870 } 697 }
871} 698}
872 699
700void
701attachable::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 ::gather_callbacks (callbacks, cb_attachable, event);
704
705 if (cb)
706 ::gather_callbacks (callbacks, cb, event);
707}
708
709void
710global::gather_callbacks (AV *&callbacks, event_type event) const
711{
712 ::gather_callbacks (callbacks, cb_object, event);
713}
714
715void
716object::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
719 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
721
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 }
725
726 if (type <= AvFILLp (cb_type))
727 {
728 SV *registry = AvARRAY (cb_type)[type];
729
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 }
733
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_object, event);
736}
737
738void
739archetype::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
743}
744
745void
746client::gather_callbacks (AV *&callbacks, event_type event) const
747{
748 attachable::gather_callbacks (callbacks, event);
749 ::gather_callbacks (callbacks, cb_client, event);
750}
751
752void
753player::gather_callbacks (AV *&callbacks, event_type event) const
754{
755 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_player, event);
757}
758
759void
760maptile::gather_callbacks (AV *&callbacks, event_type event) const
761{
762 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event);
764}
765
766bool
873bool cfperl_invoke (event_type event, ...) 767attachable::invoke (event_type event, ...)
874{ 768{
875 data_type dt; 769 data_type dt;
876 va_list ap; 770 va_list ap;
877 771
878 va_start (ap, event); 772 va_start (ap, event);
879 773
774 // callback call ordering should be:
775 // 1. per-object callback
776 // 2. per-class object
777 // 3. per-type callback
778 // 4. global callbacks
779
880 AV *callbacks = 0; 780 AV *callbacks = 0;
881
882 object *op;
883 player *pl;
884 mapstruct *map;
885
886 // callback call ordering is:
887 // 1. per-object callback (NYI)
888 // 2. per-class object
889 // 2a. per-type callback
890 // 4. global callbacks
891
892 gather_callbacks (callbacks, cb_global, event); 781 gather_callbacks (callbacks, event);
893
894 switch (KLASS_OF (event))
895 {
896 case KLASS_GLOBAL:
897 break;
898
899 case KLASS_OBJECT:
900 dt = (data_type) va_arg (ap, int);
901 assert (("first argument must be of type object", dt == DT_OBJECT));
902 op = va_arg (ap, object *);
903
904 if (op->cb)
905 gather_callbacks (callbacks, op->cb, event);
906
907 if (op->type)
908 {
909 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
910 {
911 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
912
913 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
914 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
915 }
916
917 if (op->type <= AvFILLp (cb_type))
918 {
919 SV *registry = AvARRAY (cb_type)[op->type];
920
921 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
922 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
923 }
924 }
925
926 gather_callbacks (callbacks, cb_object, event);
927
928 break;
929
930 case KLASS_PLAYER:
931 dt = (data_type) va_arg (ap, int);
932 assert (("first argument must be of type player", dt == DT_PLAYER));
933 pl = va_arg (ap, player *);
934
935 if (pl->cb)
936 gather_callbacks (callbacks, pl->cb, event);
937
938 gather_callbacks (callbacks, cb_player, event);
939 break;
940
941 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *);
945
946 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event);
948
949 gather_callbacks (callbacks, cb_map, event);
950 break;
951
952 default:
953 assert (("unsupported event klass in cfperl_invoke", 0));
954 }
955 782
956 // short-circuit processing if no callbacks found/defined 783 // short-circuit processing if no callbacks found/defined
957 if (!callbacks) 784 if (!callbacks)
958 return 0; 785 return 0;
959 786
960 dSP; 787 CALL_BEGIN (3);
961 ENTER;
962 SAVETMPS;
963
964 PUSHMARK (SP);
965 EXTEND (SP, 3);
966
967 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
968 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
969 790
970 switch (KLASS_OF (event)) 791 //TODO: unhack
971 { 792 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
972 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 793 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
973 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 794 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
974 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 795 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
975 } 796 else if (global *gl = is_a<global>(this)) /*nop*/;
797 else
798 abort (); //TODO
976 799
977 for (;;) 800 for (;;)
978 { 801 {
979 dt = (data_type) va_arg (ap, int); 802 dt = (data_type) va_arg (ap, int);
980 803
981 if (dt == DT_END) 804 if (dt == DT_END)
982 break; 805 break;
983
984 if (dt == DT_AV) 806 else if (dt == DT_AV)
985 { 807 {
986 AV *av = va_arg (ap, AV *); 808 AV *av = va_arg (ap, AV *);
987 809
988 for (int i = 0; i <= av_len (av); ++i) 810 for (int i = 0; i <= av_len (av); ++i)
989 XPUSHs (*av_fetch (av, i, 1)); 811 XPUSHs (*av_fetch (av, i, 1));
992 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 814 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
993 } 815 }
994 816
995 va_end (ap); 817 va_end (ap);
996 818
997 PUTBACK; 819 CALL_CALL ("cf::do_invoke", G_SCALAR);
998 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
999 SPAGAIN;
1000
1001 count = count > 0 ? POPi : 0; 820 count = count > 0 ? POPi : 0;
1002 821
1003 FREETMPS; 822 CALL_END;
1004 LEAVE;
1005 823
1006 return count; 824 return count;
1007} 825}
1008 826
1009SV * 827SV *
1024cfperl_result_INT (int idx) 842cfperl_result_INT (int idx)
1025{ 843{
1026 return SvIV (cfperl_result (idx)); 844 return SvIV (cfperl_result (idx));
1027} 845}
1028 846
847double
848cfperl_result_DOUBLE (int idx)
849{
850 return SvNV (cfperl_result (idx));
851}
852
853/////////////////////////////////////////////////////////////////////////////
854
855void
856cfperl_emergency_save ()
857{
858 CALL_BEGIN (0);
859 CALL_CALL ("cf::emergency_save", G_VOID);
860 CALL_END;
861}
862
863void
864cfperl_cleanup (int make_core)
865{
866 CALL_BEGIN (1);
867 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END;
870}
871
872maptile *
873maptile::find_sync (const char *path, maptile *origin)
874{
875 CALL_BEGIN (2);
876 CALL_ARG (path);
877 CALL_ARG (origin);
878 CALL_CALL ("cf::map::find_sync", G_SCALAR);
879
880 maptile *retval;
881
882 if (count)
883 sv_to (POPs, retval);
884 else
885 retval = 0;
886
887 CALL_END;
888
889 return retval;
890}
891
892maptile *
893maptile::find_async (const char *path, maptile *origin)
894{
895 CALL_BEGIN (2);
896 CALL_ARG (path);
897 CALL_ARG (origin);
898 CALL_CALL ("cf::map::find_async", G_SCALAR);
899
900 maptile *retval;
901
902 if (count)
903 sv_to (POPs, retval);
904 else
905 retval = 0;
906
907 CALL_END;
908
909 return retval;
910}
911
912void
913maptile::do_load_sync ()
914{
915 CALL_BEGIN (1);
916 CALL_ARG (this);
917 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
918 CALL_END;
919}
920
921void
922maptile::change_all_map_light (int change)
923{
924 CALL_BEGIN (1);
925 CALL_ARG (change);
926 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
927 CALL_END;
928}
929
930void
931object::enter_exit (object *exit)
932{
933 if (type != PLAYER)
934 return;
935
936 CALL_BEGIN (2);
937 CALL_ARG (this);
938 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END;
941}
942
943/////////////////////////////////////////////////////////////////////////////
944
945struct EventAPI *watcher_base::GEventAPI;
946struct CoroAPI *coroapi::GCoroAPI;
947
948int coroapi::cede_counter;
949
950static void iw_dispatch (pe_event *ev)
951{
952 iw *w = (iw *)ev->ext_data;
953 w->call (*w);
954}
955
956void
957iw::alloc ()
958{
959 pe = GEventAPI->new_idle (0, 0);
960
961 WaREENTRANT_off (pe);
962 pe->base.callback = (void *)iw_dispatch;
963 pe->base.ext_data = (void *)this;
964}
965
966static void iow_dispatch (pe_event *ev)
967{
968 iow *w = (iow *)ev->ext_data;
969 w->call (*w, ((pe_ioevent *)ev)->got);
970}
971
972void
973iow::alloc ()
974{
975 pe = GEventAPI->new_io (0, 0);
976
977 WaREENTRANT_off (pe);
978 pe->base.callback = (void *)iow_dispatch;
979 pe->base.ext_data = (void *)this;
980
981 pe->fd = -1;
982 pe->poll = 0;
983}
984
985void
986iow::fd (int fd)
987{
988 pe->fd = fd;
989}
990
991int
992iow::poll ()
993{
994 return pe->poll;
995}
996
997void
998iow::poll (int events)
999{
1000 if (pe->poll != events)
1001 {
1002 if (pe->poll) stop ();
1003 pe->poll = events;
1004 if (pe->poll) start ();
1005 }
1006}
1007
1008void
1009_connect_to_perl ()
1010{
1011 stash_cf = gv_stashpv ("cf" , 1);
1012
1013 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1014 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1015 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1016 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1017 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1018 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1019 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1020 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1021 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1022
1023 sv_runtime = get_sv ("cf::RUNTIME", 1);
1024 sv_upgrade (sv_runtime, SVt_NV);
1025
1026 cb_global = get_av ("cf::CB_GLOBAL", 1);
1027 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1028 cb_object = get_av ("cf::CB_OBJECT", 1);
1029 cb_player = get_av ("cf::CB_PLAYER", 1);
1030 cb_client = get_av ("cf::CB_CLIENT", 1);
1031 cb_type = get_av ("cf::CB_TYPE" , 1);
1032 cb_map = get_av ("cf::CB_MAP" , 1);
1033}
1034
1029MODULE = cf PACKAGE = cf PREFIX = cf_ 1035MODULE = cf PACKAGE = cf PREFIX = cf_
1030 1036
1031BOOT: 1037BOOT:
1032{ 1038{
1033 HV *stash = gv_stashpv ("cf", 1); 1039 _connect_to_perl ();
1040
1041 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1042 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1043
1044 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1034 1045
1035 static const struct { 1046 static const struct {
1036 const char *name; 1047 const char *name;
1037 IV iv; 1048 IV iv;
1038 } *civ, const_iv[] = { 1049 } *civ, const_iv[] = {
1050 const_iv (POTION) 1061 const_iv (POTION)
1051 const_iv (FOOD) 1062 const_iv (FOOD)
1052 const_iv (POISON) 1063 const_iv (POISON)
1053 const_iv (BOOK) 1064 const_iv (BOOK)
1054 const_iv (CLOCK) 1065 const_iv (CLOCK)
1055 const_iv (LIGHTNING)
1056 const_iv (ARROW) 1066 const_iv (ARROW)
1057 const_iv (BOW) 1067 const_iv (BOW)
1058 const_iv (WEAPON) 1068 const_iv (WEAPON)
1059 const_iv (ARMOUR) 1069 const_iv (ARMOUR)
1060 const_iv (PEDESTAL) 1070 const_iv (PEDESTAL)
1080 const_iv (AMULET) 1090 const_iv (AMULET)
1081 const_iv (PLAYERMOVER) 1091 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER) 1092 const_iv (TELEPORTER)
1083 const_iv (CREATOR) 1093 const_iv (CREATOR)
1084 const_iv (SKILL) 1094 const_iv (SKILL)
1085 const_iv (EXPERIENCE)
1086 const_iv (EARTHWALL) 1095 const_iv (EARTHWALL)
1087 const_iv (GOLEM) 1096 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ) 1097 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS) 1098 const_iv (BLINDNESS)
1090 const_iv (GOD) 1099 const_iv (GOD)
1110 const_iv (FLOOR) 1119 const_iv (FLOOR)
1111 const_iv (FLESH) 1120 const_iv (FLESH)
1112 const_iv (INORGANIC) 1121 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL) 1122 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER) 1123 const_iv (LIGHTER)
1115 const_iv (TRAP_PART)
1116 const_iv (WALL) 1124 const_iv (BUILDABLE_WALL)
1117 const_iv (LIGHT_SOURCE)
1118 const_iv (MISC_OBJECT) 1125 const_iv (MISC_OBJECT)
1119 const_iv (MONSTER)
1120 const_iv (SPAWN_GENERATOR)
1121 const_iv (LAMP) 1126 const_iv (LAMP)
1122 const_iv (DUPLICATOR) 1127 const_iv (DUPLICATOR)
1123 const_iv (TOOL)
1124 const_iv (SPELLBOOK) 1128 const_iv (SPELLBOOK)
1125 const_iv (BUILDFAC)
1126 const_iv (CLOAK) 1129 const_iv (CLOAK)
1127 const_iv (SPINNER) 1130 const_iv (SPINNER)
1128 const_iv (GATE) 1131 const_iv (GATE)
1129 const_iv (BUTTON) 1132 const_iv (BUTTON)
1130 const_iv (CF_HANDLE) 1133 const_iv (CF_HANDLE)
1137 const_iv (SPELL_EFFECT) 1140 const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) 1141 const_iv (CONVERTER)
1139 const_iv (BRACERS) 1142 const_iv (BRACERS)
1140 const_iv (POISONING) 1143 const_iv (POISONING)
1141 const_iv (SAVEBED) 1144 const_iv (SAVEBED)
1142 const_iv (POISONCLOUD)
1143 const_iv (FIREHOLES)
1144 const_iv (WAND) 1145 const_iv (WAND)
1145 const_iv (SCROLL) 1146 const_iv (SCROLL)
1146 const_iv (DIRECTOR) 1147 const_iv (DIRECTOR)
1147 const_iv (GIRDLE) 1148 const_iv (GIRDLE)
1148 const_iv (FORCE) 1149 const_iv (FORCE)
1163 const_iv (DISEASE) 1164 const_iv (DISEASE)
1164 const_iv (SYMPTOM) 1165 const_iv (SYMPTOM)
1165 const_iv (BUILDER) 1166 const_iv (BUILDER)
1166 const_iv (MATERIAL) 1167 const_iv (MATERIAL)
1167 const_iv (ITEM_TRANSFORMER) 1168 const_iv (ITEM_TRANSFORMER)
1168 const_iv (QUEST)
1169 1169
1170 const_iv (NUM_SUBTYPES) 1170 const_iv (NUM_SUBTYPES)
1171 1171
1172 const_iv (ST_BD_BUILD) 1172 const_iv (ST_BD_BUILD)
1173 const_iv (ST_BD_REMOVE) 1173 const_iv (ST_BD_REMOVE)
1201 const_iv (AT_BLIND) 1201 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL) 1202 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING) 1203 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE) 1204 const_iv (AT_DISEASE)
1205 1205
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT) 1206 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH) 1207 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE) 1208 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE) 1209 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE) 1210 const_iv (WEAP_SLICE)
1236 const_iv (FLAG_MONSTER) 1226 const_iv (FLAG_MONSTER)
1237 const_iv (FLAG_FRIENDLY) 1227 const_iv (FLAG_FRIENDLY)
1238 const_iv (FLAG_GENERATOR) 1228 const_iv (FLAG_GENERATOR)
1239 const_iv (FLAG_IS_THROWN) 1229 const_iv (FLAG_IS_THROWN)
1240 const_iv (FLAG_AUTO_APPLY) 1230 const_iv (FLAG_AUTO_APPLY)
1241 const_iv (FLAG_TREASURE)
1242 const_iv (FLAG_PLAYER_SOLD) 1231 const_iv (FLAG_PLAYER_SOLD)
1243 const_iv (FLAG_SEE_INVISIBLE) 1232 const_iv (FLAG_SEE_INVISIBLE)
1244 const_iv (FLAG_CAN_ROLL) 1233 const_iv (FLAG_CAN_ROLL)
1245 const_iv (FLAG_OVERLAY_FLOOR) 1234 const_iv (FLAG_OVERLAY_FLOOR)
1246 const_iv (FLAG_IS_TURNABLE) 1235 const_iv (FLAG_IS_TURNABLE)
1321 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1310 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1322 const_iv (FLAG_IS_WATER) 1311 const_iv (FLAG_IS_WATER)
1323 const_iv (FLAG_CONTENT_ON_GEN) 1312 const_iv (FLAG_CONTENT_ON_GEN)
1324 const_iv (FLAG_IS_A_TEMPLATE) 1313 const_iv (FLAG_IS_A_TEMPLATE)
1325 const_iv (FLAG_IS_BUILDABLE) 1314 const_iv (FLAG_IS_BUILDABLE)
1315 const_iv (FLAG_DESTROY_ON_DEATH)
1326 const_iv (FLAG_AFK) 1316 const_iv (FLAG_NO_MAP_SAVE)
1327 1317
1328 const_iv (NDI_BLACK) 1318 const_iv (NDI_BLACK)
1329 const_iv (NDI_WHITE) 1319 const_iv (NDI_WHITE)
1330 const_iv (NDI_NAVY) 1320 const_iv (NDI_NAVY)
1331 const_iv (NDI_RED) 1321 const_iv (NDI_RED)
1341 const_iv (NDI_MAX_COLOR) 1331 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK) 1332 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE) 1333 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL) 1334 const_iv (NDI_ALL)
1345 1335
1336 const_iv (UPD_LOCATION)
1337 const_iv (UPD_FLAGS)
1338 const_iv (UPD_WEIGHT)
1339 const_iv (UPD_FACE)
1340 const_iv (UPD_NAME)
1341 const_iv (UPD_ANIM)
1342 const_iv (UPD_ANIMSPEED)
1343 const_iv (UPD_NROF)
1344
1345 const_iv (UPD_SP_MANA)
1346 const_iv (UPD_SP_GRACE)
1347 const_iv (UPD_SP_DAMAGE)
1348
1346 const_iv (F_APPLIED) 1349 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION) 1350 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID) 1351 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC) 1352 const_iv (F_MAGIC)
1350 const_iv (F_CURSED) 1353 const_iv (F_CURSED)
1356 const_iv (F_BUY) 1359 const_iv (F_BUY)
1357 const_iv (F_SHOP) 1360 const_iv (F_SHOP)
1358 const_iv (F_SELL) 1361 const_iv (F_SELL)
1359 1362
1360 const_iv (P_BLOCKSVIEW) 1363 const_iv (P_BLOCKSVIEW)
1364 const_iv (P_PLAYER)
1361 const_iv (P_NO_MAGIC) 1365 const_iv (P_NO_MAGIC)
1362 const_iv (P_IS_ALIVE) 1366 const_iv (P_IS_ALIVE)
1363 const_iv (P_NO_CLERIC) 1367 const_iv (P_NO_CLERIC)
1364 const_iv (P_NEED_UPDATE)
1365 const_iv (P_NO_ERROR)
1366 const_iv (P_OUT_OF_MAP) 1368 const_iv (P_OUT_OF_MAP)
1367 const_iv (P_NEW_MAP) 1369 const_iv (P_NEW_MAP)
1370 const_iv (P_UPTODATE)
1368 1371
1369 const_iv (UP_OBJ_INSERT) 1372 const_iv (UP_OBJ_INSERT)
1370 const_iv (UP_OBJ_REMOVE) 1373 const_iv (UP_OBJ_REMOVE)
1371 const_iv (UP_OBJ_CHANGE) 1374 const_iv (UP_OBJ_CHANGE)
1372 const_iv (UP_OBJ_FACE) 1375 const_iv (UP_OBJ_FACE)
1503 const_iv (ATNR_BLIND) 1506 const_iv (ATNR_BLIND)
1504 const_iv (ATNR_INTERNAL) 1507 const_iv (ATNR_INTERNAL)
1505 const_iv (ATNR_LIFE_STEALING) 1508 const_iv (ATNR_LIFE_STEALING)
1506 const_iv (ATNR_DISEASE) 1509 const_iv (ATNR_DISEASE)
1507 1510
1508 const_iv (MAP_FLUSH)
1509 const_iv (MAP_PLAYER_UNIQUE)
1510 const_iv (MAP_BLOCK)
1511 const_iv (MAP_STYLE)
1512 const_iv (MAP_OVERLAY)
1513
1514 const_iv (MAP_IN_MEMORY) 1511 const_iv (MAP_IN_MEMORY)
1515 const_iv (MAP_SWAPPED) 1512 const_iv (MAP_SWAPPED)
1516 const_iv (MAP_LOADING) 1513 const_iv (MAP_LOADING)
1517 const_iv (MAP_SAVING) 1514 const_iv (MAP_SAVING)
1518 1515
1516 const_iv (KLASS_ATTACHABLE)
1519 const_iv (KLASS_GLOBAL) 1517 const_iv (KLASS_GLOBAL)
1520 const_iv (KLASS_OBJECT) 1518 const_iv (KLASS_OBJECT)
1519 const_iv (KLASS_CLIENT)
1521 const_iv (KLASS_PLAYER) 1520 const_iv (KLASS_PLAYER)
1522 const_iv (KLASS_MAP) 1521 const_iv (KLASS_MAP)
1522
1523 const_iv (CS_QUERY_YESNO)
1524 const_iv (CS_QUERY_SINGLECHAR)
1525 const_iv (CS_QUERY_HIDEINPUT)
1526
1527 const_iv (ST_DEAD)
1528 const_iv (ST_SETUP)
1529 const_iv (ST_PLAYING)
1530 const_iv (ST_CUSTOM)
1531
1532 const_iv (ST_CHANGE_CLASS)
1533
1534 const_iv (IO_HEADER)
1535 const_iv (IO_OBJECTS)
1536 const_iv (IO_UNIQUES)
1537
1538 // random map generator
1539 const_iv (LAYOUT_NONE)
1540 const_iv (LAYOUT_ONION)
1541 const_iv (LAYOUT_MAZE)
1542 const_iv (LAYOUT_SPIRAL)
1543 const_iv (LAYOUT_ROGUELIKE)
1544 const_iv (LAYOUT_SNAKE)
1545 const_iv (LAYOUT_SQUARE_SPIRAL)
1546
1547 const_iv (RMOPT_RANDOM)
1548 const_iv (RMOPT_CENTERED)
1549 const_iv (RMOPT_LINEAR)
1550 const_iv (RMOPT_BOTTOM_C)
1551 const_iv (RMOPT_BOTTOM_R)
1552 const_iv (RMOPT_IRR_SPACE)
1553 const_iv (RMOPT_WALL_OFF)
1554 const_iv (RMOPT_WALLS_ONLY)
1555 const_iv (RMOPT_NO_DOORS)
1556
1557 const_iv (SYMMETRY_RANDOM)
1558 const_iv (SYMMETRY_NONE)
1559 const_iv (SYMMETRY_X)
1560 const_iv (SYMMETRY_Y)
1561 const_iv (SYMMETRY_XY)
1523 }; 1562 };
1524 1563
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1564 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1526 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1565 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1527 1566
1528 static const struct { 1567 static const struct {
1529 const char *name; 1568 const char *name;
1530 int skip; 1569 int skip;
1531 IV klass; 1570 IV klass;
1542 { 1581 {
1543 AV *event = newAV (); 1582 AV *event = newAV ();
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1583 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1584 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1585 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1586 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1587 }
1549
1550 static const struct {
1551 int dtype;
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE);
1683} 1588}
1684 1589
1685void _reload_1 () 1590void _connect_to_perl ()
1686 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1);
1688 cb_object = get_av ("cf::CB_OBJECT", 1);
1689 cb_player = get_av ("cf::CB_PLAYER", 1);
1690 cb_type = get_av ("cf::CB_TYPE" , 1);
1691 cb_map = get_av ("cf::CB_MAP" , 1);
1692 1591
1693void _reload_2 () 1592void _global_reattach ()
1694 CODE: 1593 CODE:
1695{ 1594{
1696 // reattach to all attachable objects in the game. 1595 // reattach to all attachable objects in the game.
1697 for (player *pl = first_player; pl; pl = pl->next) 1596 for_all_clients (ns)
1698 reattach (pl); 1597 ns->reattach ();
1699 1598
1700 for (mapstruct *map = first_map; map; map = map->next) 1599 for_all_objects (op)
1701 reattach (map);
1702
1703 for (object *op = objects; op; op = op->next)
1704 reattach (op); 1600 op->reattach ();
1705} 1601}
1706 1602
1707NV floor (NV x) 1603NV floor (NV x)
1708 1604
1709NV ceil (NV x) 1605NV ceil (NV x)
1710 1606
1607NV rndm (...)
1608 CODE:
1609 switch (items)
1610 {
1611 case 0: RETVAL = rndm (); break;
1612 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1613 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1614 default: croak ("cf::rndm requires none, one or two parameters."); break;
1615 }
1616 OUTPUT:
1617 RETVAL
1618
1711void server_tick () 1619void server_tick ()
1620 CODE:
1621 runtime = SvNVx (sv_runtime);
1622 server_tick ();
1712 1623
1713void 1624void
1714LOG (int level, char *msg) 1625LOG (int level, char *msg)
1715 PROTOTYPE: $$ 1626 PROTOTYPE: $$
1716 C_ARGS: (LogLevel)level, "%s", msg 1627 C_ARGS: (LogLevel)level, "%s", msg
1756 case 5: RETVAL = settings.playerdir; break; 1667 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1668 case 6: RETVAL = settings.datadir ; break;
1758 } 1669 }
1759 OUTPUT: RETVAL 1670 OUTPUT: RETVAL
1760 1671
1761int 1672void abort ()
1673
1674void fork_abort (char *cause = "cf::fork_abort")
1675
1676void cleanup (const char *cause, bool make_core = false)
1677
1678void emergency_save ()
1679
1680void _exit (int status = EXIT_SUCCESS)
1681
1682UV sv_2watcher (SV *w)
1683 CODE:
1684 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1685 OUTPUT:
1686 RETVAL
1687
1688#if _POSIX_MEMLOCK
1689
1690int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1691
1692int munlockall ()
1693
1694#endif
1695
1762cf_find_animation (char *text) 1696int find_animation (char *text)
1763 PROTOTYPE: $ 1697 PROTOTYPE: $
1764 1698
1765int random_roll(int min, int max, object *op, int goodbad); 1699int random_roll (int min, int max, object *op, int goodbad);
1766 1700
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1701const char *cost_string_from_value(uint64 cost, int approx = 0)
1768
1769int invoke (int event, ...)
1770 CODE:
1771 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1772 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1773 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1774 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1775 OUTPUT: RETVAL
1776 1702
1777int 1703int
1778exp_to_level (val64 exp) 1704exp_to_level (val64 exp)
1779 CODE: 1705 CODE:
1780{ 1706{
1811 RETVAL = newSVpv (resist_plus[atnr], 0); 1737 RETVAL = newSVpv (resist_plus[atnr], 0);
1812 else 1738 else
1813 XSRETURN_UNDEF; 1739 XSRETURN_UNDEF;
1814 OUTPUT: RETVAL 1740 OUTPUT: RETVAL
1815 1741
1742bool
1743load_resource_file (const char *filename)
1744
1745MODULE = cf PACKAGE = cf::attachable
1746
1816int 1747int
1817_valid (SV *obj) 1748valid (SV *obj)
1818 CODE: 1749 CODE:
1819 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1750 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1820 OUTPUT: 1751 OUTPUT:
1821 RETVAL 1752 RETVAL
1822 1753
1754void
1755debug_trace (attachable *obj, bool on = true)
1756 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE;
1760
1761int mortals_size ()
1762 CODE:
1763 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL
1765
1766#object *mortals (U32 index)
1767# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL
1770
1771INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1772
1773MODULE = cf PACKAGE = cf::global
1774
1775int invoke (SV *klass, int event, ...)
1776 CODE:
1777 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1778 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1779 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL
1782
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1784
1785INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1824 1786
1825int invoke (object *op, int event, ...) 1787int invoke (object *op, int event, ...)
1826 CODE: 1788 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1831 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1832 1794
1833SV *registry (object *op) 1795SV *registry (object *op)
1796
1797int objects_size ()
1834 CODE: 1798 CODE:
1835 RETVAL = registry_of (op); 1799 RETVAL = objects.size ();
1836 OUTPUT: 1800 OUTPUT: RETVAL
1837 RETVAL 1801
1802object *objects (U32 index)
1803 CODE:
1804 RETVAL = index < objects.size () ? objects [index] : 0;
1805 OUTPUT: RETVAL
1806
1807int actives_size ()
1808 CODE:
1809 RETVAL = actives.size ();
1810 OUTPUT: RETVAL
1811
1812object *actives (U32 index)
1813 CODE:
1814 RETVAL = index < actives.size () ? actives [index] : 0;
1815 OUTPUT: RETVAL
1816
1817# missing properties
1838 1818
1839object *head (object *op) 1819object *head (object *op)
1840 PROTOTYPE: $ 1820 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 1821 CODE:
1846 switch (ix) 1822 RETVAL = op->head_ ();
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 1823 OUTPUT: RETVAL
1855 1824
1856SV * 1825int is_head (object *op)
1857get_property (object *obj, int type, int idx) 1826 PROTOTYPE: $
1858 CODE: 1827 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1828 RETVAL = op->head_ () == op;
1860 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food;
1919 OUTPUT: RETVAL
1920 1830
1921void 1831void
1922inv (object *obj) 1832inv (object *obj)
1923 PROTOTYPE: $ 1833 PROTOTYPE: $
1924 PPCODE: 1834 PPCODE:
1925{ 1835{
1926 object *o; 1836 object *o;
1927 for (o = obj->inv; o; o = o->below) 1837 for (o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1838 XPUSHs (sv_2mortal (to_sv (o)));
1929} 1839}
1930 1840
1931int cf_object_get_resistance (object *op, int rtype) 1841void
1932 ALIAS: resistance = 0 1842set_animation (object *op, int idx)
1843 CODE:
1844 SET_ANIMATION (op, idx);
1933 1845
1934int cf_object_get_flag (object *op, int flag) 1846int
1935 ALIAS: flag = 0 1847num_animations (object *op)
1848 CODE:
1849 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL
1936 1851
1937void cf_object_set_flag (object *op, int flag, int value) 1852object *find_best_object_match (object *op, const char *match)
1938 1853
1854object *find_marked_object (object *op)
1855
1939int need_identify (const object *obj); 1856int need_identify (object *obj);
1940 1857
1941int apply_shop_mat (object *shop_mat, object *op); 1858int apply_shop_mat (object *shop_mat, object *op);
1859
1860int move_player (object *op, int dir)
1861 CODE:
1862 RETVAL = move_player (op, dir);
1863 OUTPUT:
1864 RETVAL
1942 1865
1943int move (object *op, int dir, object *originator = op) 1866int move (object *op, int dir, object *originator = op)
1944 CODE: 1867 CODE:
1945 RETVAL = move_ob (op, dir, originator); 1868 RETVAL = move_ob (op, dir, originator);
1946 OUTPUT: 1869 OUTPUT:
1947 RETVAL 1870 RETVAL
1948 1871
1949void cf_object_apply (object *op, object *author, int flags = 0) 1872void apply (object *applier, object *applied, int flags = 0)
1873 CODE:
1874 manual_apply (applied, applier, flags);
1950 1875
1951void cf_object_apply_below (object *op) 1876void apply_below (object *op)
1877 CODE:
1878 player_apply_below (op);
1952 1879
1953void cf_object_remove (object *op) 1880int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1954
1955void cf_object_free (object *op)
1956 1881
1957object *cf_object_present_archname_inside (object *op, char *whatstr) 1882object *cf_object_present_archname_inside (object *op, char *whatstr)
1958 1883
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1884int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960 1885
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1886int cf_object_change_map (object *op, int x, int y, maptile *map)
1962 1887
1888#//TODO
1963object *cf_object_clone (object *op, int clonetype = 0) 1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1964 1899
1965int cf_object_pay_item (object *op, object *buyer) 1900int pay_item (object *op, object *buyer)
1901 CODE:
1902 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL
1966 1904
1967int cf_object_pay_amount (object *op, uint64 amount) 1905int pay_amount (object *op, uint64 amount)
1906 CODE:
1907 RETVAL = pay_for_amount (amount, op);
1908 OUTPUT: RETVAL
1968 1909
1969void pay_player (object *op, uint64 amount) 1910void pay_player (object *op, uint64 amount)
1970 1911
1971val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1912val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1972 1913
1973int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1914int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1974 1915
1975int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1916void learn_spell (object *op, object *sp, int special_prayer = 0)
1917 CODE:
1918 do_learn_spell (op, sp, special_prayer);
1976 1919
1977void cf_object_learn_spell (object *op, object *sp)
1978
1979void cf_object_forget_spell (object *op, object *sp) 1920void forget_spell (object *op, object *sp)
1921 CODE:
1922 do_forget_spell (op, query_name (sp));
1980 1923
1981object *cf_object_check_for_spell (object *op, char *spellname) 1924object *check_for_spell (object *op, char *spellname)
1925 CODE:
1926 RETVAL = check_spell_known (op, spellname);
1927 OUTPUT: RETVAL
1982 1928
1983int cf_object_query_money (object *op) 1929int query_money (object *op)
1984 ALIAS: money = 0 1930 ALIAS: money = 0
1985 1931
1986int cf_object_query_cost (object *op, object *who, int flags) 1932val64 query_cost (object *op, object *who, int flags)
1987 ALIAS: cost = 0 1933 ALIAS: cost = 0
1988 1934
1989void cf_object_activate_rune (object *op , object *victim) 1935void spring_trap (object *op, object *victim)
1990 1936
1991int cf_object_check_trigger (object *op, object *cause) 1937int check_trigger (object *op, object *cause)
1992 1938
1993int cf_object_out_of_map (object *op, int x, int y)
1994
1995void cf_object_drop (object *op, object *author) 1939void drop (object *who, object *op)
1996 1940
1997void cf_object_take (object *op, object *author) 1941void pick_up (object *who, object *op)
1998 1942
1999object *cf_object_insert_object (object *op, object *container)
2000
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where)
2005
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1943int cf_object_teleport (object *op, maptile *map, int x, int y)
2007 1944
2008void cf_object_update (object *op, int flags) 1945void update_object (object *op, int action)
2009
2010void cf_object_pickup (object *op, object *what)
2011 1946
2012object *cf_create_object_by_name (const char *name) 1947object *cf_create_object_by_name (const char *name)
2013 1948
2014void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1949void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2015 1950
2021 1956
2022void push_button (object *op); 1957void push_button (object *op);
2023 1958
2024void use_trigger (object *op); 1959void use_trigger (object *op);
2025 1960
2026void add_button_link (object *button, mapstruct *map, int connected); 1961void add_button_link (object *button, maptile *map, int connected);
2027 1962
2028void remove_button_link (object *op); 1963void remove_button_link (object *op);
2029 1964
2030void
2031cf_object_set_resistance (object *op, int rtype, int val)
2032 CODE:
2033 if (rtype >= 0 && rtype < NROFATTACKS)
2034 op->resist[rtype] = val;
2035
2036 1965
2037MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1966MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038
2039void cf_fix_object (object *pl)
2040 ALIAS: fix = 0
2041 1967
2042object *cf_insert_ob_in_ob (object *ob, object *where) 1968object *cf_insert_ob_in_ob (object *ob, object *where)
2043 1969
2044# no clean way to get an object from an archetype - stupid idiotic 1970# no clean way to get an object from an archetype - stupid idiotic
2045# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1971# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2049 CODE: 1975 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1976 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2051 OUTPUT: 1977 OUTPUT:
2052 RETVAL 1978 RETVAL
2053 1979
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1980object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 1981 PROTOTYPE: $$$$$$
2056 CODE: 1982 CODE:
2057{ 1983{
2058 int unused_type; 1984 int unused_type;
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1985 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2097bool on_same_map_as (object *ob, object *other) 2023bool on_same_map_as (object *ob, object *other)
2098 CODE: 2024 CODE:
2099 RETVAL = on_same_map (ob, other); 2025 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 2026 OUTPUT: RETVAL
2101 2027
2102char * 2028const char *
2103base_name (object *ob, int plural) 2029base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 2030 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 2031 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 2032 OUTPUT: RETVAL
2107 2033
2108living * 2034object *decrease_ob_nr (object *op, unsigned long i)
2109stats (object *ob)
2110 CODE:
2111 RETVAL = &ob->stats;
2112 OUTPUT: RETVAL
2113
2114 2035
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 2037
2117player *player (object *op) 2038player *player (object *op)
2118 CODE: 2039 CODE:
2119 RETVAL = op->contr; 2040 RETVAL = op->contr;
2120 OUTPUT: RETVAL 2041 OUTPUT: RETVAL
2121 2042
2043void check_score (object *op)
2044
2122void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2045void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2046 CODE:
2047 new_draw_info (flags, 0, op, txt);
2123 2048
2124object *cf_player_send_inventory (object *op) 2049object *cf_player_send_inventory (object *op)
2125 2050
2126char *cf_player_get_ip (object *op) 2051char *cf_player_get_ip (object *op)
2127 ALIAS: ip = 0 2052 ALIAS: ip = 0
2136 2061
2137void cf_player_set_party (object *op, partylist *party) 2062void cf_player_set_party (object *op, partylist *party)
2138 2063
2139void kill_player (object *op) 2064void kill_player (object *op)
2140 2065
2066void esrv_update_item (object *op, int what, object *item)
2067 C_ARGS: what, op, item
2068
2069void clear_los (object *op)
2070
2071int command_summon (object *op, char *params)
2072
2073int command_arrest (object *op, char *params)
2074
2075
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2076MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2077
2078INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2142 2079
2143int invoke (player *pl, int event, ...) 2080int invoke (player *pl, int event, ...)
2144 CODE: 2081 CODE:
2145 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2082 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2083 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2084 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2085 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
2150 2087
2151SV *registry (player *pl) 2088SV *registry (player *pl)
2089
2090void
2091save_stats (player *pl)
2152 CODE: 2092 CODE:
2153 RETVAL = registry_of (pl); 2093 pl->ob->stats.hp = pl->ob->stats.maxhp;
2094 pl->ob->stats.sp = pl->ob->stats.maxsp;
2095 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2096 pl->orig_stats = pl->ob->stats;
2097
2098void cf_player_move (player *pl, int dir)
2099
2100void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2101
2102bool
2103cell_visible (player *pl, int dx, int dy)
2104 CODE:
2105 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2106 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2154 OUTPUT: 2107 OUTPUT:
2155 RETVAL 2108 RETVAL
2156 2109
2157player *cf_player_find (char *name)
2158 PROTOTYPE: $
2159
2160void cf_player_move (player *pl, int dir)
2161
2162void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2163
2164# nonstandard
2165object *ob (player *pl)
2166 CODE:
2167 RETVAL = pl->ob;
2168 OUTPUT: RETVAL
2169
2170player *first ()
2171 CODE:
2172 RETVAL = first_player;
2173 OUTPUT: RETVAL
2174
2175player *next (player *pl)
2176 CODE:
2177 RETVAL = pl->next;
2178 OUTPUT: RETVAL
2179
2180bool
2181cell_visible (player *pl, int dx, int dy)
2182 CODE:
2183 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2184 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2185 OUTPUT:
2186 RETVAL
2187
2188char *
2189client (player *pl)
2190 CODE:
2191 RETVAL = pl->socket.client;
2192 OUTPUT:
2193 RETVAL
2194
2195char *
2196host (player *pl)
2197 CODE:
2198 RETVAL = pl->socket.host;
2199 OUTPUT:
2200 RETVAL
2201
2202char *
2203killer (player *pl, char *killer = 0)
2204 CODE:
2205 if (killer)
2206 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2207 RETVAL = pl->killer;
2208 OUTPUT:
2209 RETVAL
2210
2211void
2212buggy_mapscroll (player *pl, int value = 1)
2213 CODE:
2214 pl->socket.buggy_mapscroll = value;
2215
2216void 2110void
2217send (player *pl, SV *packet) 2111send (player *pl, SV *packet)
2218 CODE: 2112 CODE:
2219{ 2113{
2220 STRLEN len; 2114 STRLEN len;
2221 char *buf = SvPVbyte (packet, len); 2115 char *buf = SvPVbyte (packet, len);
2222 2116
2223 Write_String_To_Socket (&pl->socket, buf, len); 2117 if (pl->ns)
2118 pl->ns->send_packet (buf, len);
2224} 2119}
2225 2120
2226int 2121int
2227listening (player *pl, int new_value = -1) 2122listening (player *pl, int new_value = -1)
2228 CODE: 2123 CODE:
2230 if (new_value >= 0) 2125 if (new_value >= 0)
2231 pl->listening = new_value; 2126 pl->listening = new_value;
2232 OUTPUT: 2127 OUTPUT:
2233 RETVAL 2128 RETVAL
2234 2129
2235void get_savebed (player *pl) 2130void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2236 ALIAS: 2131 PROTOTYPE: $;$$$
2237 savebed = 0
2238 PPCODE: 2132 PPCODE:
2133 if (GIMME_V != G_VOID)
2134 {
2239 EXTEND (SP, 3); 2135 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2136 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2137 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2138 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2139 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2140 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2141 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2142 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2143
2250void 2144void
2251list () 2145list ()
2252 PPCODE: 2146 PPCODE:
2253{ 2147 for_all_players (pl)
2254 player *pl; 2148 XPUSHs (sv_2mortal (to_sv (pl)));
2255 for (pl = first_player; pl; pl = pl->next)
2256 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2257}
2258
2259bool
2260peaceful (player *pl, bool new_setting = 0)
2261 PROTOTYPE: $;$
2262 CODE:
2263 RETVAL = pl->peaceful;
2264 if (items > 1)
2265 pl->peaceful = new_setting;
2266 OUTPUT:
2267 RETVAL
2268
2269living *
2270orig_stats (player *pl)
2271 CODE:
2272 RETVAL = &pl->orig_stats;
2273 OUTPUT: RETVAL
2274
2275living *
2276last_stats (player *pl)
2277 CODE:
2278 RETVAL = &pl->last_stats;
2279 OUTPUT: RETVAL
2280 2149
2281 2150
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2151MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2152
2284mapstruct *first ()
2285 PROTOTYPE:
2286 CODE:
2287 RETVAL = first_map;
2288 OUTPUT: RETVAL
2289
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2153int invoke (maptile *map, int event, ...)
2297 CODE: 2154 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2155 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2156 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2157 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2158 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2302 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2303 2160
2304SV *registry (mapstruct *map) 2161SV *registry (maptile *map)
2305 CODE:
2306 RETVAL = registry_of (map);
2307 OUTPUT:
2308 RETVAL
2309 2162
2310SV * 2163INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315 2164
2316SV * 2165void
2317set_property (mapstruct *obj, int type, int idx, SV *newval) 2166maptile::instantiate ()
2318 CODE:
2319 switch (type)
2320 {
2321 case CFAPI_INT:
2322 cf_map_set_int_property (obj, idx, SvIV (newval));
2323 break;
2324 default:
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2326 }
2327 2167
2328mapstruct *new (int width, int height) 2168maptile *new ()
2329 PROTOTYPE: 2169 PROTOTYPE:
2330 CODE: 2170 CODE:
2331{ 2171 RETVAL = new maptile;
2332 RETVAL = get_empty_map (width, height);
2333}
2334 OUTPUT: 2172 OUTPUT:
2335 RETVAL 2173 RETVAL
2336 2174
2337void delete_map (mapstruct *map) 2175void
2176maptile::players ()
2177 PPCODE:
2178 if (GIMME_V == G_SCALAR)
2179 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2180 else if (GIMME_V == G_ARRAY)
2181 {
2182 EXTEND (SP, THIS->players);
2183 for_all_players (pl)
2184 if (pl->ob && pl->ob->map == THIS)
2185 PUSHs (sv_2mortal (to_sv (pl->ob)));
2186 }
2338 2187
2339void clean_tmp_map (mapstruct *map) 2188void
2189maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2190 CODE:
2191{
2192 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2193 croak ("maptile::add_underlay: palette must be arrayref");
2340 2194
2195 palette = SvRV (palette);
2196
2197 STRLEN idxlen;
2198 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2199
2200 for (int x = 0; x < THIS->width; ++x)
2201 for (int y = 0; y < THIS->height; ++y)
2202 {
2203 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2204 if (op->flag [FLAG_IS_FLOOR])
2205 goto skip_space;
2206
2207 {
2208 int offs = offset + y * stride + x;
2209 if (IN_RANGE_EXC (offs, 0, idxlen))
2210 {
2211 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2212 {
2213 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2214 ob->flag [FLAG_NO_MAP_SAVE] = true;
2215 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2216 }
2217 }
2218 }
2219
2220 skip_space: ;
2221 }
2222}
2223
2224void
2225maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2226 CODE:
2227{
2228 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2229 croak ("maptile::set_regiondata: palette must be arrayref");
2230
2231 palette = SvRV (palette);
2232
2233 STRLEN idxlen;
2234 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2235
2236 region **regionmap = (region **)malloc (
2237 (av_len ((AV *)palette) + 1) * sizeof (region *));
2238 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2239
2240 for (int i = av_len ((AV *)palette) + 1; i--; )
2241 regionmap [i] = region::find (
2242 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2243
2244 for (int y = 0; y < THIS->height; ++y)
2245 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2246
2247 sfree (THIS->regions, THIS->size ());
2248 free (THIS->regionmap);
2249
2250 THIS->regions = regions;
2251 THIS->regionmap = regionmap;
2252}
2253
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2254void play_sound_map (maptile *map, int x, int y, int sound_num)
2342 2255
2343mapstruct *tile_map (mapstruct *map, unsigned int dir) 2256int out_of_map (maptile *map, int x, int y)
2344 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2346 OUTPUT:
2347 RETVAL
2348 2257
2349char *tile_path (mapstruct *map, unsigned int dir)
2350 CODE:
2351 if (dir >= 4)
2352 XSRETURN_UNDEF;
2353 RETVAL = map->tile_path [dir];
2354 OUTPUT:
2355 RETVAL
2356
2357mapstruct *ready_map_name (char *name, int flags = 0)
2358 PROTOTYPE: $;$
2359 ALIAS:
2360 find = 0
2361 get_map = 1
2362
2363mapstruct *has_been_loaded (char *name)
2364 PROTOTYPE: $
2365
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map)
2374 CODE:
2375 RETVAL = map->in_memory;
2376 OUTPUT:
2377 RETVAL
2378
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void 2258void
2390trigger (mapstruct *map, long connection, bool state = true) 2259trigger (maptile *map, long connection, bool state = true)
2391 CODE: 2260 CODE:
2392 activate_connection (map, connection, state); 2261 activate_connection (map, connection, state);
2393 2262
2394void 2263void
2395get_connection (mapstruct *map, long connection) 2264get_connection (maptile *map, long connection)
2396 PPCODE: 2265 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2266 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp) 2267 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2268 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2269 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2401 2270
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2271object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403 2272
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2273object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405 2274
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2275object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny 2276 C_ARGS: str, map, nx, ny
2408 2277
2409void 2278void
2410cf_map_normalise (mapstruct *map, int x, int y) 2279get_map_flags (maptile *map, int x, int y)
2411 PPCODE: 2280 PPCODE:
2412{ 2281{
2413 mapstruct *nmap = 0; 2282 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2283 I16 nx = 0, ny = 0;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2284 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2416 2285
2417 EXTEND (SP, 4); 2286 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2287 PUSHs (sv_2mortal (newSViv (flags)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2293 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2294 }
2426} 2295}
2427 2296
2428void 2297void
2429at (mapstruct *map, unsigned int x, unsigned int y) 2298at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2299 PROTOTYPE: $$$
2431 PPCODE: 2300 PPCODE:
2432{ 2301{
2433 object *o; 2302 object *o;
2434 mapstruct *nmap = 0; 2303 maptile *nmap = 0;
2435 I16 nx, ny; 2304 I16 nx, ny;
2436 2305
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2306 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438 2307
2439 if (nmap) 2308 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2309 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2310 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442} 2311}
2443 2312
2444SV * 2313SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2314bot_at (maptile *obj, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2315 PROTOTYPE: $$$
2447 ALIAS: 2316 ALIAS:
2448 top_at = 1 2317 top_at = 1
2449 flags_at = 2 2318 flags_at = 2
2450 light_at = 3 2319 light_at = 3
2451 move_block_at = 4 2320 move_block_at = 4
2452 move_slow_at = 5 2321 move_slow_at = 5
2453 move_on_at = 6 2322 move_on_at = 6
2454 move_off_at = 7 2323 move_off_at = 7
2455 INIT: 2324 INIT:
2456 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2325 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2457 CODE: 2326 CODE:
2458 switch (ix) 2327 switch (ix)
2459 { 2328 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2329 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2330 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2333 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2334 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2335 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2336 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2468 } 2337 }
2469 OUTPUT: 2338 OUTPUT: RETVAL
2339
2340void fix_walls (maptile *map, int x, int y)
2341
2342void fix_walls_around (maptile *map, int x, int y)
2343
2344# worst xs function of my life
2345bool
2346_create_random_map (\
2347 maptile *self,\
2348 char *wallstyle,\
2349 char *wall_name,\
2350 char *floorstyle,\
2351 char *monsterstyle,\
2352 char *treasurestyle,\
2353 char *layoutstyle,\
2354 char *doorstyle,\
2355 char *decorstyle,\
2356 char *origin_map,\
2357 char *final_map,\
2358 char *exitstyle,\
2359 char *this_map,\
2360 char *exit_on_final_map,\
2361 int xsize,\
2362 int ysize,\
2363 int expand2x,\
2364 int layoutoptions1,\
2365 int layoutoptions2,\
2366 int layoutoptions3,\
2367 int symmetry,\
2368 int difficulty,\
2369 int difficulty_given,\
2370 float difficulty_increase,\
2371 int dungeon_level,\
2372 int dungeon_depth,\
2373 int decoroptions,\
2374 int orientation,\
2375 int origin_y,\
2376 int origin_x,\
2377 U32 random_seed,\
2378 val64 total_map_hp,\
2379 int map_layout_style,\
2380 int treasureoptions,\
2381 int symmetry_used,\
2382 region *region,\
2383 char *custom\
2384)
2385 CODE:
2386{
2387 random_map_params rmp;
2388
2389 assign (rmp.wallstyle , wallstyle);
2390 assign (rmp.wall_name , wall_name);
2391 assign (rmp.floorstyle , floorstyle);
2392 assign (rmp.monsterstyle , monsterstyle);
2393 assign (rmp.treasurestyle , treasurestyle);
2394 assign (rmp.layoutstyle , layoutstyle);
2395 assign (rmp.doorstyle , doorstyle);
2396 assign (rmp.decorstyle , decorstyle);
2397 assign (rmp.exitstyle , exitstyle);
2398 assign (rmp.exit_on_final_map, exit_on_final_map);
2399
2400 rmp.origin_map = origin_map;
2401 rmp.final_map = final_map;
2402 rmp.this_map = this_map;
2403 rmp.xsize = xsize;
2404 rmp.ysize = ysize;
2405 rmp.expand2x = expand2x;
2406 rmp.layoutoptions1 = layoutoptions1;
2407 rmp.layoutoptions2 = layoutoptions2;
2408 rmp.layoutoptions3 = layoutoptions3;
2409 rmp.symmetry = symmetry;
2410 rmp.difficulty = difficulty;
2411 rmp.difficulty_given = difficulty_given;
2412 rmp.difficulty_increase = difficulty_increase;
2413 rmp.dungeon_level = dungeon_level;
2414 rmp.dungeon_depth = dungeon_depth;
2415 rmp.decoroptions = decoroptions;
2416 rmp.orientation = orientation;
2417 rmp.origin_y = origin_y;
2418 rmp.origin_x = origin_x;
2419 rmp.random_seed = random_seed;
2420 rmp.total_map_hp = total_map_hp;
2421 rmp.map_layout_style = map_layout_style;
2422 rmp.treasureoptions = treasureoptions;
2423 rmp.symmetry_used = symmetry_used;
2424 rmp.region = region;
2425 rmp.custom = custom;
2426
2427 RETVAL = self->generate_random_map (&rmp);
2428}
2429 OUTPUT:
2470 RETVAL 2430 RETVAL
2471
2472 2431
2473MODULE = cf PACKAGE = cf::arch 2432MODULE = cf PACKAGE = cf::arch
2474 2433
2475archetype *find (const char *name) 2434archetype *find (const char *name)
2476 CODE: 2435 CODE:
2477 RETVAL = find_archetype (name); 2436 RETVAL = archetype::find (name);
2478 OUTPUT: 2437 OUTPUT:
2479 RETVAL 2438 RETVAL
2480 2439
2481archetype *first() 2440archetype *first()
2482 PROTOTYPE: 2441 PROTOTYPE:
2483 CODE: 2442 CODE:
2484 RETVAL = first_archetype; 2443 RETVAL = first_archetype;
2485 OUTPUT: RETVAL 2444 OUTPUT: RETVAL
2486 2445
2487archetype *next (archetype *arch) 2446INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2488 CODE:
2489 RETVAL = arch->next;
2490 OUTPUT: RETVAL
2491
2492archetype *head (archetype *arch)
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2447
2512MODULE = cf PACKAGE = cf::party 2448MODULE = cf PACKAGE = cf::party
2513 2449
2514partylist *first () 2450partylist *first ()
2515 PROTOTYPE: 2451 PROTOTYPE:
2516 CODE: 2452 CODE:
2517 RETVAL = get_firstparty (); 2453 RETVAL = get_firstparty ();
2518 OUTPUT: RETVAL 2454 OUTPUT: RETVAL
2519 2455
2520partylist *next (partylist *party) 2456INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2457
2458MODULE = cf PACKAGE = cf::region
2459
2460void
2461list ()
2462 PPCODE:
2463 for_all_regions (rgn)
2464 XPUSHs (sv_2mortal (to_sv (rgn)));
2465
2466region *find (char *name)
2467 PROTOTYPE: $
2521 CODE: 2468 CODE:
2522 RETVAL = party->next; 2469 RETVAL = region::find (name);
2523 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2524 2471
2525const char *name (partylist *party) 2472region *find_fuzzy (char *name)
2473 PROTOTYPE: $
2526 CODE: 2474 CODE:
2527 RETVAL = party->partyname; 2475 RETVAL = region::find_fuzzy (name);
2528 OUTPUT: RETVAL 2476 OUTPUT: RETVAL
2529 2477
2530const char *password (partylist *party) 2478INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2531 CODE:
2532 RETVAL = party->passwd;
2533 OUTPUT: RETVAL
2534
2535MODULE = cf PACKAGE = cf::region
2536
2537region *first ()
2538 PROTOTYPE:
2539 CODE:
2540 RETVAL = first_region;
2541 OUTPUT: RETVAL
2542
2543region *next (region *reg)
2544 CODE:
2545 RETVAL = reg->next;
2546 OUTPUT: RETVAL
2547
2548const char *name (region *reg)
2549 CODE:
2550 RETVAL = reg->name;
2551 OUTPUT: RETVAL
2552
2553region *parent (region *reg)
2554 CODE:
2555 RETVAL = reg->parent;
2556 OUTPUT: RETVAL
2557
2558const char *longname (region *reg)
2559 CODE:
2560 RETVAL = reg->longname;
2561 OUTPUT: RETVAL
2562
2563const char *msg (region *reg)
2564 CODE:
2565 RETVAL = reg->msg;
2566 OUTPUT: RETVAL
2567 2479
2568MODULE = cf PACKAGE = cf::living 2480MODULE = cf PACKAGE = cf::living
2569 2481
2570val64 2482INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2571exp (living *liv, val64 new_val = 0) 2483
2572 PROTOTYPE: $;$ 2484MODULE = cf PACKAGE = cf::settings
2573 ALIAS: 2485
2574 Str = 1 2486INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2575 Dex = 2 2487
2576 Con = 3 2488MODULE = cf PACKAGE = cf::client
2577 Wis = 4 2489
2578 Cha = 5 2490INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2579 Int = 6 2491
2580 Pow = 7 2492int invoke (client *ns, int event, ...)
2581 wc = 8 2493 CODE:
2582 ac = 9 2494 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2583 hp = 10 2495 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2584 maxhp = 11 2496 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2585 sp = 12 2497 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2586 maxsp = 13 2498 OUTPUT: RETVAL
2587 grace = 14 2499
2588 maxgrace = 15 2500SV *registry (client *ns)
2589 food = 16 2501
2590 dam = 17 2502void
2591 luck = 18 2503list ()
2592 CODE: 2504 PPCODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break 2505 EXTEND (SP, clients.size ());
2594 switch (ix) 2506 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2507 PUSHs (sv_2mortal (to_sv (*i)));
2508
2509void
2510client::send_packet (SV *packet)
2511 CODE:
2512{
2513 STRLEN len;
2514 char *buf = SvPVbyte (packet, len);
2515
2516 THIS->send_packet (buf, len);
2517}
2518
2519MODULE = cf PACKAGE = cf::face PREFIX = face_
2520
2521INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2522
2523int face_find (const char *name, int defidx = 0)
2524
2525int alloc (const char *name)
2526 CODE:
2527{
2528 do
2595 { 2529 {
2596 LIVING_ACC (exp , 0); 2530 RETVAL = faces.size ();
2597 LIVING_ACC (Str , 1); 2531 faces.resize (RETVAL + 1);
2598 LIVING_ACC (Dex , 2); 2532 face32.resize (RETVAL + 1);
2599 LIVING_ACC (Con , 3); 2533 face64.resize (RETVAL + 1);
2600 LIVING_ACC (Wis , 4);
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 } 2534 }
2616# undef LIVING_ACC 2535 while (!RETVAL); // crude way to leave index 0
2617 OUTPUT:
2618 RETVAL
2619 2536
2537 faces [RETVAL].name = name;
2538 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2539
2540 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2541 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2542}
2543 OUTPUT: RETVAL
2544
2545void set (int idx, int visibility, int magicmap)
2546 CODE:
2547 faces [idx].visibility = visibility;
2548 faces [idx].magicmap = magicmap;
2549
2550void set_data (int idx, int faceset, SV *data, SV *chksum)
2551 CODE:
2552 facedata *d = face_data (idx, faceset);
2553 assert (sv_len (chksum) == CHKSUM_SIZE);
2554 sv_to (data, d->data); memcpy (d->chksum, SvPVbyte_nolen (chksum), CHKSUM_SIZE);
2555

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