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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.375 by root, Sun Apr 18 05:08:14 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 61
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 62static PerlInterpreter *perl;
74 63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
76 73
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 74bitset<NUM_EVENT_TYPES> ev_want_event;
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 75bitset<NUM_TYPES> ev_want_type;
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 76
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 77static HV
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 78 *stash_cf,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 79 *stash_cf_object_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
142// helper cast function, returns super class * or 0
143template<class super>
144static super *
145is_a (attachable *at)
146{
147 //return dynamic_cast<super *>(at); // slower, safer
148 if (typeid (*at) == typeid (super))
149 return static_cast<super *>(at);
150 else
151 return 0;
152}
84 153
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 154//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 155
156unordered_vector<attachable *> attachable::mortals;
157
158attachable::~attachable ()
159{
160 assert (!self);
161 assert (!cb);
162}
163
164int
165attachable::refcnt_cnt () const
166{
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168}
169
170void
171attachable::sever_self ()
172{
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186}
187
188void
189attachable::optimise ()
190{
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195}
196
197// check wether the object really is dead
198void
199attachable::do_check ()
200{
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205}
206
207void
208attachable::do_destroy ()
209{
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219}
220
221void
222attachable::destroy ()
223{
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
236}
237
238void
239attachable::check_mortals ()
240{
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
272#if 0
273 if (obj->self)//D make this an assert later
274 {
275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294}
295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
308attachable &
309attachable::operator =(const attachable &src)
310{
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316}
317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
354
87static SV * 355static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
89{ 357{
90 SV *sv; 358 SV *sv;
91 359
92 if (!ptr) 360 if (!ptr)
93 return &PL_sv_undef; 361 return newSV (0);
94 362
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 365}
98 366
99template<class attachable> 367static int
100SV * 368attachable_free (pTHX_ SV *sv, MAGIC *mg)
369{
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
374 {
375 at->self = 0;
376 SvREFCNT_dec (self);
377 }
378
379 // next line makes sense, but most objects still have refcnt 0 by default
380 //at->refcnt_chk ();
381 return 0;
382}
383
384MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
385
386static SV *
101newSVattachable (attachable *obj, const char *klass) 387newSVattachable (attachable *obj, HV *stash)
102{ 388{
103 if (!obj) 389 if (!obj)
104 return &PL_sv_undef; 390 return newSV (0);
105 391
106 if (!obj->self) 392 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 393 obj->self = newHV ();
108 394
109 return newSVsv (obj->self); 395 if (!SvOBJECT (obj->self))
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 396 {
138 HV *hv = newHV (); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141 398
142 SVptr_cache_set (ptr, sv); 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
144 406
145 return newSVsv (sv); 407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
146} 408 SvAMAGIC_on (sv);
147 409
410 return sv;
411 }
412}
413
414#if 0 // unused
148static void 415static void
149clearSVptr (SV *sv) 416clearSVptr (SV *sv)
150{ 417{
151 if (SvROK (sv)) 418 if (SvROK (sv))
152 sv = SvRV (sv); 419 sv = SvRV (sv);
153 420
154 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
155 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
156} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
157 440
158static long 441static long
159SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
160{ 443{
161 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
162 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
163 446
164 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
165
166 if (!mg)
167 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
168
169 return (long)mg->mg_ptr;
170} 448}
171 449
172static long 450static long noinline
173SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
174{ 452{
175 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
176 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
177 else 456}
457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_maptile (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497}
498
499static long noinline
500SvPTR_ornull_player (SV *sv)
501{
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510}
511
512static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
513static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
514static inline SV *to_sv (bool v) { return newSViv (v); }
515static inline SV *to_sv ( signed char v) { return newSViv (v); }
516static inline SV *to_sv (unsigned char v) { return newSViv (v); }
517static inline SV *to_sv ( signed short v) { return newSViv (v); }
518static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
519static inline SV *to_sv ( signed int v) { return newSViv (v); }
520static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
521static inline SV *to_sv ( signed long v) { return newSViv (v); }
522static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
523static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
524static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
525static inline SV *to_sv (float v) { return newSVnv (v); }
526static inline SV *to_sv (double v) { return newSVnv (v); }
527static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
528static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
529static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
530static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
531static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
533static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
534static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
536
537static inline SV *to_sv (object & v) { return to_sv (&v); }
538static inline SV *to_sv (living & v) { return to_sv (&v); }
539
540static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
541static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
542
543static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
544
545static inline SV *to_sv (dynbuf * v)
546{
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
178 return 0; 556 return sv;
179} 557}
558
559static inline SV *to_sv (dynbuf_text * v)
560{
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564}
565
566static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
567static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
568static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
569static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
570static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
571static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
572static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
573static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
574static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
575static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
576static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
577static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
578static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
579static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
580static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
581static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
582static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
583static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
585static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
586static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
587static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
588static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
589static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
593
594//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
595static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
596
597template<class T>
598static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
599
600template<int N>
601static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
602
603static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
604static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
605static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
606static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
607
608static inline void sv_to (SV *sv, std::string &v)
609{
610 STRLEN len;
611 char *data = SvPVbyte (sv, len);
612 v.assign (data, len);
613}
614
615static inline void sv_to (SV *sv, UUID &v)
616{
617 if (!v.parse (SvPV_nolen (sv)))
618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
619}
620
621static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 622
181static SV * 623static SV *
182newSVdt_va (va_list &ap, data_type type) 624newSVdt_va (va_list &ap, data_type type)
183{ 625{
184 SV *sv; 626 SV *sv;
198 break; 640 break;
199 641
200 case DT_STRING: 642 case DT_STRING:
201 { 643 {
202 char *str = (char *)va_arg (ap, const char *); 644 char *str = (char *)va_arg (ap, const char *);
203 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 645 sv = str ? newSVpv (str, 0) : newSV (0);
204 } 646 }
205 break; 647 break;
206 648
207 case DT_DATA: 649 case DT_DATA:
208 { 650 {
209 char *str = (char *)va_arg (ap, const void *); 651 char *str = (char *)va_arg (ap, const void *);
210 int len = va_arg (ap, int); 652 int len = va_arg (ap, int);
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 653 sv = str ? newSVpv (str, len) : newSV (0);
212 } 654 }
213 break; 655 break;
214 656
215 case DT_OBJECT: 657 case DT_OBJECT:
216 { 658 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 659 break;
221 660
222 case DT_MAP: 661 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 662 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 663 sv = to_sv (va_arg (ap, maptile *));
225 break; 664 break;
226 665
666 case DT_CLIENT:
667 sv = to_sv (va_arg (ap, client *));
668 break;
669
227 case DT_PLAYER: 670 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 671 sv = to_sv (va_arg (ap, player *));
229 break; 672 break;
230 673
231 case DT_ARCH: 674 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 675 sv = to_sv (va_arg (ap, archetype *));
233 break; 676 break;
234 677
235 case DT_PARTY: 678 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 679 sv = to_sv (va_arg (ap, partylist *));
237 break; 680 break;
238 681
239 case DT_REGION: 682 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 683 sv = to_sv (va_arg (ap, region *));
241 break; 684 break;
242 685
243 default: 686 default:
244 assert (("unhandled type in newSVdt_va", 0)); 687 assert (("unhandled type in newSVdt_va", 0));
245 } 688 }
257 va_end (ap); 700 va_end (ap);
258 701
259 return sv; 702 return sv;
260} 703}
261 704
705// typemap support, mostly to avoid excessive inlining
706template<class type>
707static void noinline
708cf_obj_to (SV *arg, type &var)
709{
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713}
714
715template<class object>
716static void noinline
717cf_obj_ornull_to (SV *arg, object *&var)
718{
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727}
728
729//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
262static SV * 731static SV *
263newSVcfapi (int type, ...)
264{
265 SV *sv;
266
267 va_list ap;
268 va_start (ap, type);
269
270 switch (type)
271 {
272 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
273 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
274 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
275 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
276 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
277 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
278 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
279 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
280 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
281 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
282
283 default:
284 assert (("unhandled type in newSVcfapi", 0));
285 }
286
287 va_end (ap);
288
289 return sv;
290}
291
292//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293
294SV *
295registry_of (attachable_base *ext) 732registry (attachable *ext)
296{ 733{
297 if (!ext->cb) 734 if (!ext->cb)
298 ext->cb = newAV (); 735 ext->cb = newAV ();
299 736
300 return newRV_inc ((SV *)ext->cb); 737 return newRV_inc ((SV *)ext->cb);
301} 738}
302 739
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372///////////////////////////////////////////////////////////////////////////// 740/////////////////////////////////////////////////////////////////////////////
373 741
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474 line = 0;
475
476 if (filename)
477 {
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483 PUTBACK;
484
485 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 {
487 SPAGAIN;
488
489 // second value - perl objects
490 {
491 SV *sv = POPs;
492 if (SvROK (sv))
493 av = (AV *)SvREFCNT_inc (SvRV (sv));
494 }
495
496 // first value - text part, pad with 3 zeroes
497 {
498 SV *sv = POPs;
499 STRLEN len;
500 char *sv_ = SvPVbyte (sv, len);
501 text = newSV (len + sizeof (eof));
502 SvCUR_set (text, len);
503 memcpy (SvPVX (text), sv_, len);
504 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505
506 line = SvPVX (text);
507 }
508 }
509
510 PUTBACK;
511 FREETMPS;
512 LEAVE;
513 }
514}
515
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{
518 if (!av || oid < 0) // this is actually an error of sorts
519 return;
520
521 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522 ext->clear ();
523
524 SV **svp = av_fetch ((AV *)av, oid, 0);
525
526 if (!svp || !SvROK (*svp))
527 {
528 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529 return;
530 }
531
532 ext->self = *svp; *svp = &PL_sv_undef;
533 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534
535 reattach (type, obj);
536}
537
538object_thawer::~object_thawer ()
539{
540 if (text) SvREFCNT_dec (text);
541 if (av) SvREFCNT_dec (av);
542}
543
544char *fgets (char *s, int n, object_thawer &thawer)
545{
546 char *p = thawer.line;
547 char *q = s;
548
549 if (!p)
550 return 0;
551
552 while (--n)
553 {
554 if (!*p)
555 break;
556
557 *q++ = *p;
558
559 if (*p++ == '\n')
560 break;
561 }
562
563 *q = 0;
564 thawer.line = p;
565
566 return s == q ? 0 : s;
567}
568
569keyword object_thawer::get_kv ()
570{
571 if (!line)
572 return KW_EOF;
573
574 for (;;)
575 {
576 char *p = line;
577
578 if (!*p)
579 return KW_EOF;
580
581 // parse keyword
582 while (*p > ' ')
583 p++;
584
585 int klen = p - line;
586
587 if (*p++ != '\n')
588 {
589 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p;
592
593 last_value = p;
594
595 while (*p != '\n')
596 p++;
597
598 *p++ = 0;
599 }
600 else
601 last_value = 0;
602
603 line [klen] = 0;
604 keyword_idx *kw = kw_lex::match (line, klen);
605
606 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607
608 if (kw)
609 {
610 line = p;
611 return kw->index;
612 }
613 else if (!*line || *line == '#')
614 {
615 // empty/comment line
616 line = p;
617 }
618 else
619 return KW_ERROR;
620 }
621}
622
623void object_thawer::get (shstr &sh) const
624{
625 if (last_value)
626 sh = last_value;
627 else
628 {
629 sh = "<value missing>";
630 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631 }
632}
633
634void object_thawer::get_ml (keyword kend, shstr &sh)
635{
636 char kw[128];
637
638 // multi-line strings are delimited by "\nendXXX\n"
639 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]);
641
642 char *end = strstr (line, kw);
643
644 if (!end)
645 {
646 sh = 0;
647 return;
648 }
649
650 *end = 0;
651 sh = line;
652
653 line = end + keyword_len [kend] + 1;
654
655 while (*line++ != '\n')
656 ;
657}
658
659sint32 object_thawer::get_sint32 () const
660{
661 char *p = last_value;
662
663 if (!p)
664 return 0;
665
666 sint32 val = 0;
667 bool negate;
668
669 if (*p == '-')
670 {
671 negate = true;
672 ++p;
673 }
674 else
675 negate = false;
676
677 do
678 {
679 val *= 10;
680 val += *p++ - '0';
681 }
682 while (*p);
683
684 return negate ? -val : val;
685}
686
687sint64 object_thawer::get_sint64 () const
688{
689 return last_value ? atoll (last_value) : 0;
690}
691
692double object_thawer::get_double () const
693{
694 return last_value ? atof (last_value) : 0;
695}
696
697/////////////////////////////////////////////////////////////////////////////
698
699extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
700{
701 return 0;
702}
703
704static CommArray_s rtn_cmd;
705
706static int
707runPluginCommand (object *obj, char *params)
708{
709 dSP;
710
711 ENTER;
712 SAVETMPS;
713
714 PUSHMARK (SP);
715
716 EXTEND (SP, 3);
717 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
718 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
719
720 if (params)
721 PUSHs (sv_2mortal (newSVpv (params, 0)));
722
723 PUTBACK;
724 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
725 SPAGAIN;
726
727 if (SvTRUE (ERRSV))
728 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
729
730 int returnvalue = count > 0 ? POPi : -1;
731
732 PUTBACK;
733 FREETMPS;
734 LEAVE;
735
736 return returnvalue;
737}
738
739extern "C" void *cfperl_getPluginProperty (int *type, ...)
740{
741 va_list args;
742 char *propname;
743 int i;
744 va_start (args, type);
745 propname = va_arg (args, char *);
746 //printf ("Property name: %s\n", propname);
747
748 if (!strcmp (propname, "command?"))
749 {
750 if (!perl)
751 return NULL;
752
753 const char *cmdname = va_arg (args, const char *);
754 HV *hv = get_hv ("cf::COMMAND", 1);
755 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
756
757 va_end (args);
758
759 if (svp)
760 {
761 // this is totaly broken, should stash it into %COMMAND
762 rtn_cmd.name = cmdname;
763 rtn_cmd.time = SvNV (*svp);
764 rtn_cmd.func = runPluginCommand;
765
766 return &rtn_cmd;
767 }
768 }
769 else if (!strcmp (propname, "Identification"))
770 {
771 va_end (args);
772 return (void*) PLUGIN_NAME;
773 }
774 else if (!strcmp (propname, "FullName"))
775 {
776 va_end (args);
777 return (void*) PLUGIN_VERSION;
778 }
779 else
780 va_end (args);
781
782 return NULL;
783}
784
785extern "C" int cfperl_postInitPlugin ()
786{
787 int hooktype = 1;
788 int rtype = 0;
789
790 cf_init_plugin (gethook);
791
792 return 0;
793}
794
795extern "C" int cfperl_closePlugin ()
796{
797 return 0;
798}
799
800void 742void
801cfperl_init () 743cfperl_init ()
802{ 744{
745 extern char **environ;
746
803 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
804 perl = perl_alloc (); 748 perl = perl_alloc ();
805 perl_construct (perl); 749 perl_construct (perl);
806 750
807 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
808 752
809 char *argv[] = { 753 const char *argv[] = {
810 "", 754 settings.argv [0],
811 "-e" 755 "-e0"
812 "cf->bootstrap;"
813 "unshift @INC, cf::datadir ();"
814 "require cf;"
815 }; 756 };
816 757
817 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
759 || perl_run (perl))
818 { 760 {
819 printf ("unable to initialize perl-interpreter, aborting.\n"); 761 printf ("unable to initialize perl-interpreter, aborting.\n");
820 exit (EXIT_FAILURE); 762 exit (EXIT_FAILURE);
821 } 763 }
822 764
823 obj_cache = newHV (); 765 eval_pv (
824} 766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
825 774
775 if (SvTRUE (ERRSV))
776 {
777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
778 exit (EXIT_FAILURE);
779 }
780}
781
782void
826void cfperl_main () 783cfperl_main ()
827{ 784{
828 dSP; 785 dSP;
829 786
830 PUSHMARK (SP); 787 PUSHMARK (SP);
831 PUTBACK; 788 PUTBACK;
832 call_pv ("cf::main", G_DISCARD | G_VOID); 789 call_pv ("cf::main", G_DISCARD | G_VOID);
790}
791
792void
793attachable::instantiate ()
794{
795 if (attach)
796 {
797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
798 attach = 0;
799 }
800}
801
802void
803attachable::reattach ()
804{
805 optimise ();
806 //TODO: check for _attachment's, very important for restarts
807 INVOKE_ATTACHABLE (REATTACH, this);
833} 808}
834 809
835static event_klass klass_of[NUM_EVENT_TYPES] = { 810static event_klass klass_of[NUM_EVENT_TYPES] = {
836# define def(type,name) KLASS_ ## type, 811# define def(type,name) KLASS_ ## type,
837# include "eventinc.h" 812# include "eventinc.h"
838# undef def 813# undef def
839}; 814};
840 815
841#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 816#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
842 817
843static void 818static void noinline
844gather_callbacks (AV *&callbacks, AV *registry, event_type event) 819gather_callbacks (AV *&callbacks, AV *registry, event_type event)
845{ 820{
846 // event must be in array 821 // event must be in array
847 if (event >= 0 && event <= AvFILLp (registry)) 822 if (event >= 0 && event <= AvFILLp (registry))
848 { 823 {
868 } 843 }
869 } 844 }
870 } 845 }
871} 846}
872 847
848void
849attachable::gather_callbacks (AV *&callbacks, event_type event) const
850{
851 ::gather_callbacks (callbacks, cb_attachable, event);
852
853 if (cb)
854 ::gather_callbacks (callbacks, cb, event);
855}
856
857void
858global::gather_callbacks (AV *&callbacks, event_type event) const
859{
860 ::gather_callbacks (callbacks, cb_global, event);
861}
862
863void
864object::gather_callbacks (AV *&callbacks, event_type event) const
865{
866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
867 {
868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
869
870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
872 }
873
874 if (type <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 attachable::gather_callbacks (callbacks, event);
883 ::gather_callbacks (callbacks, cb_object, event);
884}
885
886void
887archetype::gather_callbacks (AV *&callbacks, event_type event) const
888{
889 attachable::gather_callbacks (callbacks, event);
890 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
891}
892
893void
894client::gather_callbacks (AV *&callbacks, event_type event) const
895{
896 attachable::gather_callbacks (callbacks, event);
897 ::gather_callbacks (callbacks, cb_client, event);
898}
899
900void
901player::gather_callbacks (AV *&callbacks, event_type event) const
902{
903 attachable::gather_callbacks (callbacks, event);
904 ::gather_callbacks (callbacks, cb_player, event);
905}
906
907void
908maptile::gather_callbacks (AV *&callbacks, event_type event) const
909{
910 attachable::gather_callbacks (callbacks, event);
911 ::gather_callbacks (callbacks, cb_map, event);
912}
913
914static void noinline
915_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916{
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931}
932
933// very slow and inefficient way to recalculate the global want bitsets
934static void
935_recalc_want ()
936{
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962}
963
964bool
873bool cfperl_invoke (event_type event, ...) 965attachable::invoke (event_type event, ...)
874{ 966{
875 data_type dt; 967 data_type dt;
876 va_list ap;
877 968
878 va_start (ap, event); 969 // callback call ordering should be:
970 // 1. per-object callback
971 // 2. per-class object
972 // 3. per-type callback
973 // 4. global callbacks
879 974
880 AV *callbacks = 0; 975 AV *callbacks = 0;
881
882 object *op;
883 player *pl;
884 mapstruct *map;
885
886 // callback call ordering is:
887 // 1. per-object callback (NYI)
888 // 2. per-class object
889 // 2a. per-type callback
890 // 4. global callbacks
891
892 gather_callbacks (callbacks, cb_global, event); 976 gather_callbacks (callbacks, event);
893
894 switch (KLASS_OF (event))
895 {
896 case KLASS_GLOBAL:
897 break;
898
899 case KLASS_OBJECT:
900 dt = (data_type) va_arg (ap, int);
901 assert (("first argument must be of type object", dt == DT_OBJECT));
902 op = va_arg (ap, object *);
903
904 if (op->cb)
905 gather_callbacks (callbacks, op->cb, event);
906
907 if (op->type)
908 {
909 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
910 {
911 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
912
913 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
914 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
915 }
916
917 if (op->type <= AvFILLp (cb_type))
918 {
919 SV *registry = AvARRAY (cb_type)[op->type];
920
921 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
922 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
923 }
924 }
925
926 gather_callbacks (callbacks, cb_object, event);
927
928 break;
929
930 case KLASS_PLAYER:
931 dt = (data_type) va_arg (ap, int);
932 assert (("first argument must be of type player", dt == DT_PLAYER));
933 pl = va_arg (ap, player *);
934
935 if (pl->cb)
936 gather_callbacks (callbacks, pl->cb, event);
937
938 gather_callbacks (callbacks, cb_player, event);
939 break;
940
941 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *);
945
946 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event);
948
949 gather_callbacks (callbacks, cb_map, event);
950 break;
951
952 default:
953 assert (("unsupported event klass in cfperl_invoke", 0));
954 }
955 977
956 // short-circuit processing if no callbacks found/defined 978 // short-circuit processing if no callbacks found/defined
957 if (!callbacks) 979 if (!callbacks)
958 return 0; 980 return 0;
959 981
960 dSP; 982 va_list ap;
961 ENTER; 983 va_start (ap, event);
962 SAVETMPS;
963 984
964 PUSHMARK (SP); 985 CALL_BEGIN (3);
965 EXTEND (SP, 3);
966
967 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
968 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
969 988
970 switch (KLASS_OF (event)) 989 //TODO: unhack
971 { 990 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
972 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 991 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
973 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 992 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
974 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 993 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
975 } 994 else if (global *gl = is_a<global>(this)) /*nop*/;
995 else
996 abort (); //TODO
976 997
977 for (;;) 998 for (;;)
978 { 999 {
979 dt = (data_type) va_arg (ap, int); 1000 dt = (data_type) va_arg (ap, int);
980 1001
981 if (dt == DT_END) 1002 if (dt == DT_END)
982 break; 1003 break;
983
984 if (dt == DT_AV) 1004 else if (dt == DT_AV)
985 { 1005 {
986 AV *av = va_arg (ap, AV *); 1006 AV *av = va_arg (ap, AV *);
987 1007
988 for (int i = 0; i <= av_len (av); ++i) 1008 for (int i = 0; i <= av_len (av); ++i)
989 XPUSHs (*av_fetch (av, i, 1)); 1009 XPUSHs (*av_fetch (av, i, 1));
992 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
993 } 1013 }
994 1014
995 va_end (ap); 1015 va_end (ap);
996 1016
997 PUTBACK; 1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
998 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
999 SPAGAIN;
1000
1001 count = count > 0 ? POPi : 0; 1018 count = count > 0 ? POPi : 0;
1002 1019
1003 FREETMPS; 1020 CALL_END;
1004 LEAVE;
1005 1021
1006 return count; 1022 return count;
1007} 1023}
1008 1024
1009SV * 1025static SV *
1010cfperl_result (int idx) 1026cfperl_result (int idx)
1011{ 1027{
1012 AV *av = get_av ("cfperl::invoke_results", 0); 1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1013 if (!av) 1029 if (!av)
1014 return &PL_sv_undef; 1030 return &PL_sv_undef;
1015 1031
1016 SV **sv = av_fetch (av, idx, 0); 1032 SV **sv = av_fetch (av, idx, 0);
1017 if (!sv) 1033 if (!sv)
1024cfperl_result_INT (int idx) 1040cfperl_result_INT (int idx)
1025{ 1041{
1026 return SvIV (cfperl_result (idx)); 1042 return SvIV (cfperl_result (idx));
1027} 1043}
1028 1044
1045double
1046cfperl_result_DOUBLE (int idx)
1047{
1048 return SvNV (cfperl_result (idx));
1049}
1050
1051/////////////////////////////////////////////////////////////////////////////
1052// various c++ => perl glue functions
1053
1054void
1055cfperl_tick ()
1056{
1057 tick_pending = 1;
1058
1059 if (tick_inhibit)
1060 return;
1061
1062 tick_pending = 0;
1063
1064 dSP;
1065
1066 PUSHMARK (SP);
1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1069
1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1071}
1072
1073void
1074cfperl_emergency_save ()
1075{
1076 CALL_BEGIN (0);
1077 CALL_CALL ("cf::emergency_save", G_VOID);
1078 CALL_END;
1079}
1080
1081void
1082cfperl_cleanup (int make_core)
1083{
1084 CALL_BEGIN (1);
1085 CALL_ARG (make_core);
1086 CALL_CALL ("cf::post_cleanup", G_VOID);
1087 CALL_END;
1088}
1089
1090void
1091cfperl_make_book (object *book, int level)
1092{
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098}
1099
1100void
1101cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102{
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1110}
1111
1112int
1113cfperl_can_merge (object *ob1, object *ob2)
1114{
1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125}
1126
1127void
1128cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137}
1138
1139player *
1140player::find (const_utf8_string name)
1141{
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152}
1153
1154maptile *
1155find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170}
1171
1172maptile *
1173maptile::find_sync (const_utf8_string path, maptile *origin)
1174{
1175 CALL_BEGIN (2);
1176 CALL_ARG (path);
1177 CALL_ARG (origin);
1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1179
1180 maptile *retval = 0;
1181 if (count) sv_to (POPs, retval);
1182
1183 CALL_END;
1184
1185 return retval;
1186}
1187
1188maptile *
1189maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1190{
1191 CALL_BEGIN (3);
1192 CALL_ARG (path);
1193 CALL_ARG (origin);
1194 CALL_ARG (load);
1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
1196
1197 maptile *retval = 0;
1198 if (count) sv_to (POPs, retval);
1199
1200 CALL_END;
1201
1202 return retval;
1203}
1204
1205void
1206maptile::do_load_sync ()
1207{
1208 CALL_BEGIN (1);
1209 CALL_ARG (this);
1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1211 CALL_END;
1212}
1213
1214void
1215object::enter_exit (object *exit)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (2);
1221 CALL_ARG (this);
1222 CALL_ARG (exit);
1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1224 CALL_END;
1225}
1226
1227void
1228object::player_goto (const_utf8_string path, int x, int y)
1229{
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240}
1241
1242const_utf8_string
1243object::ref () const
1244{
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250}
1251
1252object *
1253object::deref (const_utf8_string ref)
1254{
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270}
1271
1272void
1273log_backtrace (const_utf8_string msg)
1274{
1275#if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285#endif
1286}
1287
1288bool
1289is_match_expr (const_utf8_string expr)
1290{
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292}
1293
1294bool
1295match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296{
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313}
1314
1315object *
1316match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317{
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337}
1338
1339/////////////////////////////////////////////////////////////////////////////
1340
1341struct EVAPI *evapi::GEVAPI;
1342struct CoroAPI *coroapi::GCoroAPI;
1343
1344void
1345coroapi::do_cede_to_tick ()
1346{
1347 cede_pending = 0;
1348 cede ();
1349}
1350
1351void
1352coroapi::wait_for_tick ()
1353{
1354 CALL_BEGIN (0);
1355 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1356 CALL_END;
1357}
1358
1359void
1360coroapi::wait_for_tick_begin ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1364 CALL_END;
1365}
1366
1367void
1368iow::poll (int events)
1369{
1370 if (events != this->events)
1371 {
1372 int active = ev_is_active ((ev_io *)this);
1373 if (active) stop ();
1374 ev_io_set ((ev_io *)this, fd, events);
1375 if (active) start ();
1376 }
1377}
1378
1379static void
1380_connect_to_perl_1 ()
1381{
1382 stash_cf = gv_stashpv ("cf", 1);
1383
1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1394
1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1399
1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1402 cb_object = get_av ("cf::CB_OBJECT", 1);
1403 cb_player = get_av ("cf::CB_PLAYER", 1);
1404 cb_client = get_av ("cf::CB_CLIENT", 1);
1405 cb_type = get_av ("cf::CB_TYPE" , 1);
1406 cb_map = get_av ("cf::CB_MAP" , 1);
1407}
1408
1409static void
1410_connect_to_perl_2 ()
1411{
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417}
1418
1029MODULE = cf PACKAGE = cf PREFIX = cf_ 1419MODULE = cf PACKAGE = cf PREFIX = cf_
1030 1420
1031BOOT: 1421BOOT:
1032{ 1422{
1033 HV *stash = gv_stashpv ("cf", 1); 1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1425
1426 _connect_to_perl_1 ();
1427
1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1429
1430 //{
1431 // require_pv ("Time::HiRes");
1432 //
1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1434 // if (!svp) croak ("Time::HiRes is required");
1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1437 //}
1034 1438
1035 static const struct { 1439 static const struct {
1036 const char *name; 1440 const char *name;
1037 IV iv; 1441 IV iv;
1038 } *civ, const_iv[] = { 1442 } *civ, const_iv[] = {
1039# define const_iv(name) { # name, (IV)name }, 1443# define const_iv(name) { # name, (IV)name },
1040 const_iv (llevError) 1444# include "const_iv.h"
1041 const_iv (llevInfo) 1445# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1042 const_iv (llevDebug) 1446# include "attackinc.h"
1043 const_iv (llevMonster) 1447# undef def
1448# define def(uc, flags) const_iv (SK_ ## uc)
1449# include "skillinc.h"
1450# undef def
1451
1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1453 const_iv (logBacktrace)
1454
1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1456
1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1044 1458
1045 const_iv (MAX_TIME) 1459 const_iv (MAX_TIME)
1046 const_iv (PLAYER)
1047 const_iv (TRANSPORT)
1048 const_iv (ROD)
1049 const_iv (TREASURE)
1050 const_iv (POTION)
1051 const_iv (FOOD)
1052 const_iv (POISON)
1053 const_iv (BOOK)
1054 const_iv (CLOCK) 1460 const_iv (MAXSOCKBUF)
1055 const_iv (LIGHTNING)
1056 const_iv (ARROW)
1057 const_iv (BOW)
1058 const_iv (WEAPON)
1059 const_iv (ARMOUR)
1060 const_iv (PEDESTAL)
1061 const_iv (ALTAR)
1062 const_iv (LOCKED_DOOR)
1063 const_iv (SPECIAL_KEY)
1064 const_iv (MAP)
1065 const_iv (DOOR)
1066 const_iv (KEY)
1067 const_iv (TIMED_GATE)
1068 const_iv (TRIGGER)
1069 const_iv (GRIMREAPER)
1070 const_iv (MAGIC_EAR)
1071 const_iv (TRIGGER_BUTTON)
1072 const_iv (TRIGGER_ALTAR)
1073 const_iv (TRIGGER_PEDESTAL)
1074 const_iv (SHIELD)
1075 const_iv (HELMET)
1076 const_iv (HORN)
1077 const_iv (MONEY)
1078 const_iv (CLASS)
1079 const_iv (GRAVESTONE)
1080 const_iv (AMULET)
1081 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER)
1083 const_iv (CREATOR)
1084 const_iv (SKILL)
1085 const_iv (EXPERIENCE)
1086 const_iv (EARTHWALL)
1087 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS)
1090 const_iv (GOD)
1091 const_iv (DETECTOR)
1092 const_iv (TRIGGER_MARKER)
1093 const_iv (DEAD_OBJECT)
1094 const_iv (DRINK)
1095 const_iv (MARKER)
1096 const_iv (HOLY_ALTAR)
1097 const_iv (PLAYER_CHANGER)
1098 const_iv (BATTLEGROUND)
1099 const_iv (PEACEMAKER)
1100 const_iv (GEM)
1101 const_iv (FIREWALL)
1102 const_iv (ANVIL)
1103 const_iv (CHECK_INV)
1104 const_iv (MOOD_FLOOR)
1105 const_iv (EXIT)
1106 const_iv (ENCOUNTER)
1107 const_iv (SHOP_FLOOR)
1108 const_iv (SHOP_MAT)
1109 const_iv (RING)
1110 const_iv (FLOOR)
1111 const_iv (FLESH)
1112 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER)
1115 const_iv (TRAP_PART)
1116 const_iv (WALL)
1117 const_iv (LIGHT_SOURCE)
1118 const_iv (MISC_OBJECT)
1119 const_iv (MONSTER)
1120 const_iv (SPAWN_GENERATOR)
1121 const_iv (LAMP)
1122 const_iv (DUPLICATOR)
1123 const_iv (TOOL)
1124 const_iv (SPELLBOOK)
1125 const_iv (BUILDFAC)
1126 const_iv (CLOAK)
1127 const_iv (SPINNER)
1128 const_iv (GATE)
1129 const_iv (BUTTON)
1130 const_iv (CF_HANDLE)
1131 const_iv (HOLE)
1132 const_iv (TRAPDOOR)
1133 const_iv (SIGN)
1134 const_iv (BOOTS)
1135 const_iv (GLOVES)
1136 const_iv (SPELL)
1137 const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER)
1139 const_iv (BRACERS)
1140 const_iv (POISONING)
1141 const_iv (SAVEBED)
1142 const_iv (POISONCLOUD)
1143 const_iv (FIREHOLES)
1144 const_iv (WAND)
1145 const_iv (SCROLL)
1146 const_iv (DIRECTOR)
1147 const_iv (GIRDLE)
1148 const_iv (FORCE)
1149 const_iv (POTION_EFFECT)
1150 const_iv (EVENT_CONNECTOR)
1151 const_iv (CLOSE_CON)
1152 const_iv (CONTAINER)
1153 const_iv (ARMOUR_IMPROVER)
1154 const_iv (WEAPON_IMPROVER)
1155 const_iv (SKILLSCROLL)
1156 const_iv (DEEP_SWAMP)
1157 const_iv (IDENTIFY_ALTAR)
1158 const_iv (MENU)
1159 const_iv (RUNE)
1160 const_iv (TRAP)
1161 const_iv (POWER_CRYSTAL)
1162 const_iv (CORPSE)
1163 const_iv (DISEASE)
1164 const_iv (SYMPTOM)
1165 const_iv (BUILDER)
1166 const_iv (MATERIAL)
1167 const_iv (ITEM_TRANSFORMER)
1168 const_iv (QUEST)
1169 1461
1170 const_iv (NUM_SUBTYPES) 1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1171 1464
1172 const_iv (ST_BD_BUILD) 1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1173 const_iv (ST_BD_REMOVE)
1174 1466
1175 const_iv (ST_MAT_FLOOR) 1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1176 const_iv (ST_MAT_WALL) 1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1177 const_iv (ST_MAT_ITEM)
1178
1179 const_iv (AT_PHYSICAL)
1180 const_iv (AT_MAGIC)
1181 const_iv (AT_FIRE)
1182 const_iv (AT_ELECTRICITY)
1183 const_iv (AT_COLD)
1184 const_iv (AT_CONFUSION)
1185 const_iv (AT_ACID)
1186 const_iv (AT_DRAIN)
1187 const_iv (AT_WEAPONMAGIC)
1188 const_iv (AT_GHOSTHIT)
1189 const_iv (AT_POISON)
1190 const_iv (AT_SLOW)
1191 const_iv (AT_PARALYZE)
1192 const_iv (AT_TURN_UNDEAD)
1193 const_iv (AT_FEAR)
1194 const_iv (AT_CANCELLATION)
1195 const_iv (AT_DEPLETE)
1196 const_iv (AT_DEATH)
1197 const_iv (AT_CHAOS)
1198 const_iv (AT_COUNTERSPELL)
1199 const_iv (AT_GODPOWER)
1200 const_iv (AT_HOLYWORD)
1201 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE)
1205
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE)
1221 const_iv (WEAP_STAB)
1222 const_iv (WEAP_WHIP)
1223 const_iv (WEAP_CRUSH)
1224 const_iv (WEAP_BLUD)
1225
1226 const_iv (FLAG_ALIVE)
1227 const_iv (FLAG_WIZ)
1228 const_iv (FLAG_REMOVED)
1229 const_iv (FLAG_FREED)
1230 const_iv (FLAG_WAS_WIZ)
1231 const_iv (FLAG_APPLIED)
1232 const_iv (FLAG_UNPAID)
1233 const_iv (FLAG_USE_SHIELD)
1234 const_iv (FLAG_NO_PICK)
1235 const_iv (FLAG_ANIMATE)
1236 const_iv (FLAG_MONSTER)
1237 const_iv (FLAG_FRIENDLY)
1238 const_iv (FLAG_GENERATOR)
1239 const_iv (FLAG_IS_THROWN)
1240 const_iv (FLAG_AUTO_APPLY)
1241 const_iv (FLAG_TREASURE)
1242 const_iv (FLAG_PLAYER_SOLD)
1243 const_iv (FLAG_SEE_INVISIBLE)
1244 const_iv (FLAG_CAN_ROLL)
1245 const_iv (FLAG_OVERLAY_FLOOR)
1246 const_iv (FLAG_IS_TURNABLE)
1247 const_iv (FLAG_IS_USED_UP)
1248 const_iv (FLAG_IDENTIFIED)
1249 const_iv (FLAG_REFLECTING)
1250 const_iv (FLAG_CHANGING)
1251 const_iv (FLAG_SPLITTING)
1252 const_iv (FLAG_HITBACK)
1253 const_iv (FLAG_STARTEQUIP)
1254 const_iv (FLAG_BLOCKSVIEW)
1255 const_iv (FLAG_UNDEAD)
1256 const_iv (FLAG_SCARED)
1257 const_iv (FLAG_UNAGGRESSIVE)
1258 const_iv (FLAG_REFL_MISSILE)
1259 const_iv (FLAG_REFL_SPELL)
1260 const_iv (FLAG_NO_MAGIC)
1261 const_iv (FLAG_NO_FIX_PLAYER)
1262 const_iv (FLAG_IS_LIGHTABLE)
1263 const_iv (FLAG_TEAR_DOWN)
1264 const_iv (FLAG_RUN_AWAY)
1265 const_iv (FLAG_PICK_UP)
1266 const_iv (FLAG_UNIQUE)
1267 const_iv (FLAG_NO_DROP)
1268 const_iv (FLAG_WIZCAST)
1269 const_iv (FLAG_CAST_SPELL)
1270 const_iv (FLAG_USE_SCROLL)
1271 const_iv (FLAG_USE_RANGE)
1272 const_iv (FLAG_USE_BOW)
1273 const_iv (FLAG_USE_ARMOUR)
1274 const_iv (FLAG_USE_WEAPON)
1275 const_iv (FLAG_USE_RING)
1276 const_iv (FLAG_READY_RANGE)
1277 const_iv (FLAG_READY_BOW)
1278 const_iv (FLAG_XRAYS)
1279 const_iv (FLAG_NO_APPLY)
1280 const_iv (FLAG_IS_FLOOR)
1281 const_iv (FLAG_LIFESAVE)
1282 const_iv (FLAG_NO_STRENGTH)
1283 const_iv (FLAG_SLEEP)
1284 const_iv (FLAG_STAND_STILL)
1285 const_iv (FLAG_RANDOM_MOVE)
1286 const_iv (FLAG_ONLY_ATTACK)
1287 const_iv (FLAG_CONFUSED)
1288 const_iv (FLAG_STEALTH)
1289 const_iv (FLAG_WIZPASS)
1290 const_iv (FLAG_IS_LINKED)
1291 const_iv (FLAG_CURSED)
1292 const_iv (FLAG_DAMNED)
1293 const_iv (FLAG_SEE_ANYWHERE)
1294 const_iv (FLAG_KNOWN_MAGICAL)
1295 const_iv (FLAG_KNOWN_CURSED)
1296 const_iv (FLAG_CAN_USE_SKILL)
1297 const_iv (FLAG_BEEN_APPLIED)
1298 const_iv (FLAG_READY_SCROLL)
1299 const_iv (FLAG_USE_ROD)
1300 const_iv (FLAG_USE_HORN)
1301 const_iv (FLAG_MAKE_INVIS)
1302 const_iv (FLAG_INV_LOCKED)
1303 const_iv (FLAG_IS_WOODED)
1304 const_iv (FLAG_IS_HILLY)
1305 const_iv (FLAG_READY_SKILL)
1306 const_iv (FLAG_READY_WEAPON)
1307 const_iv (FLAG_NO_SKILL_IDENT)
1308 const_iv (FLAG_BLIND)
1309 const_iv (FLAG_SEE_IN_DARK)
1310 const_iv (FLAG_IS_CAULDRON)
1311 const_iv (FLAG_NO_STEAL)
1312 const_iv (FLAG_ONE_HIT)
1313 const_iv (FLAG_CLIENT_SENT)
1314 const_iv (FLAG_BERSERK)
1315 const_iv (FLAG_NEUTRAL)
1316 const_iv (FLAG_NO_ATTACK)
1317 const_iv (FLAG_NO_DAMAGE)
1318 const_iv (FLAG_OBJ_ORIGINAL)
1319 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1320 const_iv (FLAG_ACTIVATE_ON_PUSH)
1321 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1322 const_iv (FLAG_IS_WATER)
1323 const_iv (FLAG_CONTENT_ON_GEN)
1324 const_iv (FLAG_IS_A_TEMPLATE)
1325 const_iv (FLAG_IS_BUILDABLE)
1326 const_iv (FLAG_AFK)
1327
1328 const_iv (NDI_BLACK)
1329 const_iv (NDI_WHITE)
1330 const_iv (NDI_NAVY)
1331 const_iv (NDI_RED)
1332 const_iv (NDI_ORANGE)
1333 const_iv (NDI_BLUE)
1334 const_iv (NDI_DK_ORANGE)
1335 const_iv (NDI_GREEN)
1336 const_iv (NDI_LT_GREEN)
1337 const_iv (NDI_GREY)
1338 const_iv (NDI_BROWN)
1339 const_iv (NDI_GOLD)
1340 const_iv (NDI_TAN)
1341 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL)
1345
1346 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC)
1350 const_iv (F_CURSED)
1351 const_iv (F_DAMNED)
1352 const_iv (F_OPEN)
1353 const_iv (F_NOPICK)
1354 const_iv (F_LOCKED) 1469 const_iv (F_LOCKED)
1355 1470
1356 const_iv (F_BUY) 1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1357 const_iv (F_SHOP) 1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1358 const_iv (F_SELL)
1359 1473
1360 const_iv (P_BLOCKSVIEW) 1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1361 const_iv (P_NO_MAGIC)
1362 const_iv (P_IS_ALIVE)
1363 const_iv (P_NO_CLERIC)
1364 const_iv (P_NEED_UPDATE)
1365 const_iv (P_NO_ERROR)
1366 const_iv (P_OUT_OF_MAP)
1367 const_iv (P_NEW_MAP)
1368 1475
1369 const_iv (UP_OBJ_INSERT) 1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1370 const_iv (UP_OBJ_REMOVE) 1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1371 const_iv (UP_OBJ_CHANGE)
1372 const_iv (UP_OBJ_FACE)
1373 1478
1374 const_iv (INS_NO_MERGE) 1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1375 const_iv (INS_ABOVE_FLOOR_ONLY)
1376 const_iv (INS_NO_WALK_ON)
1377 const_iv (INS_ON_TOP)
1378 const_iv (INS_BELOW_ORIGINATOR)
1379 const_iv (INS_MAP_LOAD)
1380
1381 const_iv (WILL_APPLY_HANDLE)
1382 const_iv (WILL_APPLY_TREASURE)
1383 const_iv (WILL_APPLY_EARTHWALL)
1384 const_iv (WILL_APPLY_DOOR)
1385 const_iv (WILL_APPLY_FOOD)
1386
1387 const_iv (SAVE_MODE)
1388 const_iv (SAVE_DIR_MODE)
1389
1390 const_iv (M_PAPER)
1391 const_iv (M_IRON)
1392 const_iv (M_GLASS)
1393 const_iv (M_LEATHER)
1394 const_iv (M_WOOD)
1395 const_iv (M_ORGANIC)
1396 const_iv (M_STONE)
1397 const_iv (M_CLOTH)
1398 const_iv (M_ADAMANT)
1399 const_iv (M_LIQUID)
1400 const_iv (M_SOFT_METAL)
1401 const_iv (M_BONE)
1402 const_iv (M_ICE) 1480 const_iv (MAP_INACTIVE)
1403 const_iv (M_SPECIAL)
1404 1481
1405 const_iv (SK_EXP_ADD_SKILL) 1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1406 const_iv (SK_EXP_TOTAL) 1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1407 const_iv (SK_EXP_NONE)
1408 const_iv (SK_SUBTRACT_SKILL_EXP)
1409 const_iv (SK_EXP_SKILL_ONLY)
1410 1484
1411 const_iv (SK_LOCKPICKING) 1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1412 const_iv (SK_HIDING)
1413 const_iv (SK_SMITHERY)
1414 const_iv (SK_BOWYER)
1415 const_iv (SK_JEWELER)
1416 const_iv (SK_ALCHEMY)
1417 const_iv (SK_STEALING)
1418 const_iv (SK_LITERACY)
1419 const_iv (SK_BARGAINING)
1420 const_iv (SK_JUMPING)
1421 const_iv (SK_DET_MAGIC)
1422 const_iv (SK_ORATORY)
1423 const_iv (SK_SINGING)
1424 const_iv (SK_DET_CURSE)
1425 const_iv (SK_FIND_TRAPS)
1426 const_iv (SK_MEDITATION)
1427 const_iv (SK_PUNCHING)
1428 const_iv (SK_FLAME_TOUCH)
1429 const_iv (SK_KARATE)
1430 const_iv (SK_CLIMBING)
1431 const_iv (SK_WOODSMAN)
1432 const_iv (SK_INSCRIPTION)
1433 const_iv (SK_ONE_HANDED_WEAPON)
1434 const_iv (SK_MISSILE_WEAPON)
1435 const_iv (SK_THROWING)
1436 const_iv (SK_USE_MAGIC_ITEM)
1437 const_iv (SK_DISARM_TRAPS)
1438 const_iv (SK_SET_TRAP)
1439 const_iv (SK_THAUMATURGY)
1440 const_iv (SK_PRAYING)
1441 const_iv (SK_CLAWING)
1442 const_iv (SK_LEVITATION)
1443 const_iv (SK_SUMMONING)
1444 const_iv (SK_PYROMANCY)
1445 const_iv (SK_EVOCATION)
1446 const_iv (SK_SORCERY)
1447 const_iv (SK_TWO_HANDED_WEAPON)
1448 const_iv (SK_SPARK_TOUCH)
1449 const_iv (SK_SHIVER)
1450 const_iv (SK_ACID_SPLASH)
1451 const_iv (SK_POISON_NAIL)
1452 1486
1453 const_iv (SOUND_NEW_PLAYER) 1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1454 const_iv (SOUND_FIRE_ARROW)
1455 const_iv (SOUND_LEARN_SPELL)
1456 const_iv (SOUND_FUMBLE_SPELL)
1457 const_iv (SOUND_WAND_POOF)
1458 const_iv (SOUND_OPEN_DOOR)
1459 const_iv (SOUND_PUSH_PLAYER)
1460 const_iv (SOUND_PLAYER_HITS1)
1461 const_iv (SOUND_PLAYER_HITS2)
1462 const_iv (SOUND_PLAYER_HITS3)
1463 const_iv (SOUND_PLAYER_HITS4)
1464 const_iv (SOUND_PLAYER_IS_HIT1)
1465 const_iv (SOUND_PLAYER_IS_HIT2)
1466 const_iv (SOUND_PLAYER_IS_HIT3)
1467 const_iv (SOUND_PLAYER_KILLS)
1468 const_iv (SOUND_PET_IS_KILLED)
1469 const_iv (SOUND_PLAYER_DIES)
1470 const_iv (SOUND_OB_EVAPORATE)
1471 const_iv (SOUND_OB_EXPLODE)
1472 const_iv (SOUND_CLOCK)
1473 const_iv (SOUND_TURN_HANDLE)
1474 const_iv (SOUND_FALL_HOLE)
1475 const_iv (SOUND_DRINK_POISON)
1476 const_iv (SOUND_CAST_SPELL_0)
1477
1478 const_iv (PREFER_LOW)
1479 const_iv (PREFER_HIGH)
1480
1481 const_iv (ATNR_PHYSICAL)
1482 const_iv (ATNR_MAGIC)
1483 const_iv (ATNR_FIRE)
1484 const_iv (ATNR_ELECTRICITY)
1485 const_iv (ATNR_COLD)
1486 const_iv (ATNR_CONFUSION)
1487 const_iv (ATNR_ACID)
1488 const_iv (ATNR_DRAIN)
1489 const_iv (ATNR_WEAPONMAGIC)
1490 const_iv (ATNR_GHOSTHIT)
1491 const_iv (ATNR_POISON)
1492 const_iv (ATNR_SLOW)
1493 const_iv (ATNR_PARALYZE)
1494 const_iv (ATNR_TURN_UNDEAD)
1495 const_iv (ATNR_FEAR)
1496 const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE)
1498 const_iv (ATNR_DEATH)
1499 const_iv (ATNR_CHAOS)
1500 const_iv (ATNR_COUNTERSPELL)
1501 const_iv (ATNR_GODPOWER)
1502 const_iv (ATNR_HOLYWORD)
1503 const_iv (ATNR_BLIND)
1504 const_iv (ATNR_INTERNAL)
1505 const_iv (ATNR_LIFE_STEALING)
1506 const_iv (ATNR_DISEASE)
1507
1508 const_iv (MAP_FLUSH)
1509 const_iv (MAP_PLAYER_UNIQUE)
1510 const_iv (MAP_BLOCK)
1511 const_iv (MAP_STYLE)
1512 const_iv (MAP_OVERLAY)
1513
1514 const_iv (MAP_IN_MEMORY)
1515 const_iv (MAP_SWAPPED)
1516 const_iv (MAP_LOADING)
1517 const_iv (MAP_SAVING)
1518
1519 const_iv (KLASS_GLOBAL)
1520 const_iv (KLASS_OBJECT)
1521 const_iv (KLASS_PLAYER)
1522 const_iv (KLASS_MAP)
1523 }; 1488 };
1524 1489
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1526 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1527 1492
1528 static const struct { 1493 static const struct {
1529 const char *name; 1494 const char *name;
1530 int skip; 1495 int skip;
1531 IV klass; 1496 IV klass;
1542 { 1507 {
1543 AV *event = newAV (); 1508 AV *event = newAV ();
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1510 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1513 }
1549 1514
1550 static const struct { 1515 // used by autogenerated BOOT sections from genacc
1551 int dtype; 1516 av_reflect = get_av ("cf::REFLECT", 1);
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE);
1683} 1517}
1684 1518
1685void _reload_1 () 1519void _gv_clear (SV *gv)
1686 CODE: 1520 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1); 1521 assert (SvTYPE (gv) == SVt_PVGV);
1688 cb_object = get_av ("cf::CB_OBJECT", 1); 1522# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1689 cb_player = get_av ("cf::CB_PLAYER", 1); 1523 f (GvGP (gv)->gp_form);
1690 cb_type = get_av ("cf::CB_TYPE" , 1); 1524 f (GvGP (gv)->gp_io);
1691 cb_map = get_av ("cf::CB_MAP" , 1); 1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531# undef f
1692 1532
1693void _reload_2 () 1533void _connect_to_perl_1 ()
1534
1535void _connect_to_perl_2 ()
1536
1537void _recalc_want ()
1538
1539# not used by default anymore
1540void _global_reattach ()
1694 CODE: 1541 CODE:
1695{ 1542{
1696 // reattach to all attachable objects in the game. 1543 // reattach to all attachable objects in the game.
1697 for (player *pl = first_player; pl; pl = pl->next) 1544 for_all_clients (ns)
1698 reattach (pl); 1545 ns->reattach ();
1699 1546
1700 for (mapstruct *map = first_map; map; map = map->next) 1547 for_all_objects (op)
1701 reattach (map);
1702
1703 for (object *op = objects; op; op = op->next)
1704 reattach (op); 1548 op->reattach ();
1549}
1550
1551# support function for map-world.ext
1552void _quantise (SV *data_sv, SV *plt_sv)
1553 CODE:
1554{
1555 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1556 croak ("_quantise called with invalid agruments");
1557
1558 plt_sv = SvRV (plt_sv);
1559 SV **plt = AvARRAY (plt_sv);
1560 int plt_count = AvFILL (plt_sv) + 1;
1561
1562 STRLEN len;
1563 char *data = SvPVbyte (data_sv, len);
1564 char *dst = data;
1565
1566 while (len >= 3)
1567 {
1568 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1569 {
1570 char *val = SvPVX (*val_sv);
1571
1572 if (val [0] == data [0]
1573 && val [1] == data [1]
1574 && val [2] == data [2])
1575 {
1576 *dst++ = val [3];
1577 goto next;
1578 }
1579 }
1580
1581 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1582 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1583 dst - SvPVX (data_sv), len);
1584
1585 next:
1586 data += 3;
1587 len -= 3;
1588 }
1589
1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1591}
1592
1593void init_anim ()
1594
1595void init_globals ()
1596
1597void init_experience ()
1598
1599void init_attackmess ()
1600
1601void init_dynamic ()
1602
1603void load_settings ()
1604
1605void load_materials ()
1606
1607void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611void init_signals ()
1612
1613void init_skills ()
1614
1615void init_beforeplay ()
1616
1617void evthread_start (int aiofd)
1618
1619void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648void server_tick ()
1649 CODE:
1650{
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1705} 1664}
1706 1665
1707NV floor (NV x) 1666NV floor (NV x)
1708 1667
1709NV ceil (NV x) 1668NV ceil (NV x)
1710 1669
1711void server_tick () 1670NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1673 CODE:
1674{
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1676 switch (items)
1677 {
1678 case 0: RETVAL = gen (); break;
1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1682 }
1683}
1684 OUTPUT:
1685 RETVAL
1712 1686
1713void 1687NV clamp (NV value, NV min_value, NV max_value)
1714LOG (int level, char *msg) 1688 CODE:
1689 RETVAL = clamp (value, min_value, max_value);
1690 OUTPUT:
1691 RETVAL
1692
1693NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699const char *ordinal (int i)
1700
1701void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707void log_suspend ()
1708
1709void log_resume ()
1710
1711void log_backtrace (utf8_string msg)
1712
1713void LOG (int flags, utf8_string msg)
1715 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1716 C_ARGS: (LogLevel)level, "%s", msg 1715 C_ARGS: flags, "%s", msg
1717 1716
1718char *path_combine (char *base, char *path) 1717octet_string path_combine (octet_string base, octet_string path)
1719 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1720 1719
1721char *path_combine_and_normalize (char *base, char *path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1722 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1723 1722
1724const char *
1725get_maps_directory (char *path)
1726 PROTOTYPE: $
1727 ALIAS: maps_directory = 0
1728 CODE:
1729 RETVAL = create_pathname (path);
1730 OUTPUT: RETVAL
1731
1732void 1723void
1733sub_generation_inc () 1724sub_generation_inc ()
1734 CODE: 1725 CODE:
1735 PL_sub_generation++; 1726 PL_sub_generation++;
1736 1727
1737char * 1728const_octet_string
1738mapdir () 1729mapdir ()
1739 PROTOTYPE: 1730 PROTOTYPE:
1740 ALIAS: 1731 ALIAS:
1741 mapdir = 0 1732 mapdir = 0
1742 uniquedir = 1 1733 uniquedir = 1
1756 case 5: RETVAL = settings.playerdir; break; 1747 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1748 case 6: RETVAL = settings.datadir ; break;
1758 } 1749 }
1759 OUTPUT: RETVAL 1750 OUTPUT: RETVAL
1760 1751
1752void abort ()
1753
1754void reset_signals ()
1755
1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1757
1758void cleanup (const_octet_string cause, bool make_core = false)
1759
1760void emergency_save ()
1761
1762void _exit (int status = EXIT_SUCCESS)
1763
1764#if _POSIX_MEMLOCK
1765
1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1774
1775int munlockall ()
1776
1777#endif
1778
1761int 1779int
1762cf_find_animation (char *text) 1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806}
1807
1808int find_animation (utf8_string text)
1763 PROTOTYPE: $ 1809 PROTOTYPE: $
1764 1810
1765int random_roll(int min, int max, object *op, int goodbad); 1811int random_roll (int min, int max, object *op, int goodbad);
1766 1812
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1813const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1768 1814
1769int invoke (int event, ...)
1770 CODE:
1771 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1772 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1773 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1774 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1775 OUTPUT: RETVAL
1776
1777int
1778exp_to_level (val64 exp) 1815int exp_to_level (val64 exp)
1779 CODE:
1780{
1781 int i = 0;
1782 1816
1783 RETVAL = settings.max_level;
1784
1785 for (i = 1; i <= settings.max_level; i++)
1786 {
1787 if (levels[i] > exp)
1788 {
1789 RETVAL = i - 1;
1790 break;
1791 }
1792 }
1793}
1794 OUTPUT: RETVAL
1795
1796val64
1797level_to_min_exp (int level) 1817val64 level_to_min_exp (int level)
1798 CODE:
1799 if (level > settings.max_level)
1800 RETVAL = levels[settings.max_level];
1801 else if (level < 1)
1802 RETVAL = 0;
1803 else
1804 RETVAL = levels[level];
1805 OUTPUT: RETVAL
1806 1818
1807SV * 1819SV *
1808resistance_to_string (int atnr) 1820resistance_to_string (int atnr)
1809 CODE: 1821 CODE:
1810 if (atnr >= 0 && atnr < NROFATTACKS) 1822 if (atnr >= 0 && atnr < NROFATTACKS)
1811 RETVAL = newSVpv (resist_plus[atnr], 0); 1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1812 else 1824 else
1813 XSRETURN_UNDEF; 1825 XSRETURN_UNDEF;
1814 OUTPUT: RETVAL 1826 OUTPUT: RETVAL
1815 1827
1828UUID
1829uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835UUID
1836uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842val64
1843uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856void
1857coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863void
1864coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1870bool
1871load_resource_file_ (octet_string filename)
1872
1873void
1874fix_weight ()
1875
1876MODULE = cf PACKAGE = cf::attachable
1877
1816int 1878int
1817_valid (SV *obj) 1879valid (SV *obj)
1818 CODE: 1880 CODE:
1819 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1881 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1820 OUTPUT: 1882 OUTPUT:
1821 RETVAL 1883 RETVAL
1822 1884
1885void
1886debug_trace (attachable *obj, bool on = true)
1887 CODE:
1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1889 if (on)
1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1891
1892int mortals_size ()
1893 CODE:
1894 RETVAL = attachable::mortals.size ();
1895 OUTPUT: RETVAL
1896
1897#object *mortals (U32 index)
1898# CODE:
1899# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1900# OUTPUT: RETVAL
1901
1902INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1903
1904MODULE = cf PACKAGE = cf::global
1905
1906int invoke (SV *klass, int event, ...)
1907 CODE:
1908 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1909 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1910 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1912 OUTPUT: RETVAL
1913
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1915
1916INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1824 1917
1825int invoke (object *op, int event, ...) 1918int invoke (object *op, int event, ...)
1826 CODE: 1919 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1922 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1923 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1831 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1832 1925
1833SV *registry (object *op) 1926SV *registry (object *op)
1927
1928int objects_size ()
1834 CODE: 1929 CODE:
1835 RETVAL = registry_of (op); 1930 RETVAL = objects.size ();
1836 OUTPUT: 1931 OUTPUT: RETVAL
1932
1933object *objects (U32 index)
1934 CODE:
1935 RETVAL = index < objects.size () ? objects [index] : 0;
1936 OUTPUT: RETVAL
1937
1938int actives_size ()
1939 CODE:
1940 RETVAL = actives.size ();
1941 OUTPUT: RETVAL
1942
1943object *actives (U32 index)
1944 CODE:
1945 RETVAL = index < actives.size () ? actives [index] : 0;
1946 OUTPUT: RETVAL
1947
1948int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966}
1967 OUTPUT:
1837 RETVAL 1968 RETVAL
1969
1970# missing properties
1838 1971
1839object *head (object *op) 1972object *head (object *op)
1840 PROTOTYPE: $ 1973 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 1974 CODE:
1846 switch (ix) 1975 RETVAL = op->head_ ();
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 1976 OUTPUT: RETVAL
1855
1856SV *
1857get_property (object *obj, int type, int idx)
1858 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1860 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food;
1919 OUTPUT: RETVAL
1920 1977
1921void 1978void
1922inv (object *obj) 1979inv (object *obj)
1923 PROTOTYPE: $ 1980 PROTOTYPE: $
1924 PPCODE: 1981 PPCODE:
1925{ 1982{
1926 object *o;
1927 for (o = obj->inv; o; o = o->below) 1983 for (object *o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1984 XPUSHs (sv_2mortal (to_sv (o)));
1929} 1985}
1930 1986
1931int cf_object_get_resistance (object *op, int rtype) 1987void
1932 ALIAS: resistance = 0 1988set_animation (object *op, int idx)
1989 CODE:
1990 SET_ANIMATION (op, idx);
1933 1991
1934int cf_object_get_flag (object *op, int flag) 1992int
1935 ALIAS: flag = 0 1993num_animations (object *op)
1994 CODE:
1995 RETVAL = NUM_ANIMATIONS (op);
1996 OUTPUT: RETVAL
1936 1997
1937void cf_object_set_flag (object *op, int flag, int value) 1998int slot_info (object *op, UV slot, int value = 0)
1999 ALIAS:
2000 slot_used = 1
2001 CODE:
2002{
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
1938 2005
1939int need_identify (const object *obj); 2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013}
2014 OUTPUT:
2015 RETVAL
2016
2017object *find_best_object_match (object *op, utf8_string match)
1940 2018
1941int apply_shop_mat (object *shop_mat, object *op); 2019int apply_shop_mat (object *shop_mat, object *op);
1942 2020
1943int move (object *op, int dir, object *originator = op) 2021int move (object *op, int dir, object *originator = op)
1944 CODE: 2022 CODE:
1945 RETVAL = move_ob (op, dir, originator); 2023 RETVAL = op->move (dir, originator);
1946 OUTPUT: 2024 OUTPUT:
1947 RETVAL 2025 RETVAL
1948 2026
1949void cf_object_apply (object *op, object *author, int flags = 0)
1950
1951void cf_object_apply_below (object *op) 2027void apply_below (object *op)
2028 CODE:
2029 player_apply_below (op);
1952 2030
1953void cf_object_remove (object *op) 2031int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1954 2032
1955void cf_object_free (object *op) 2033int casting_level (object *caster, object *spell)
1956 2034
1957object *cf_object_present_archname_inside (object *op, char *whatstr)
1958
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1962
1963object *cf_object_clone (object *op, int clonetype = 0)
1964
1965int cf_object_pay_item (object *op, object *buyer) 2035int pay_item (object *op, object *buyer)
2036 CODE:
2037 RETVAL = pay_for_item (op, buyer);
2038 OUTPUT: RETVAL
1966 2039
1967int cf_object_pay_amount (object *op, uint64 amount) 2040int pay_amount (object *op, uint64 amount)
2041 CODE:
2042 RETVAL = pay_for_amount (amount, op);
2043 OUTPUT: RETVAL
1968 2044
1969void pay_player (object *op, uint64 amount) 2045void pay_player (object *op, uint64 amount)
1970 2046
1971val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2047val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1972 2048
1973int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2049int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1974 2050
1975int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2051void learn_spell (object *op, object *sp, int special_prayer = 0)
2052 CODE:
2053 do_learn_spell (op, sp, special_prayer);
1976 2054
1977void cf_object_learn_spell (object *op, object *sp)
1978
1979void cf_object_forget_spell (object *op, object *sp) 2055void forget_spell (object *op, object *sp)
2056 CODE:
2057 do_forget_spell (op, query_name (sp));
1980 2058
1981object *cf_object_check_for_spell (object *op, char *spellname) 2059object *check_for_spell (object *op, utf8_string spellname)
2060 CODE:
2061 RETVAL = check_spell_known (op, spellname);
2062 OUTPUT: RETVAL
1982 2063
1983int cf_object_query_money (object *op) 2064int query_money (object *op)
1984 ALIAS: money = 0 2065 ALIAS: money = 0
1985 2066
1986int cf_object_query_cost (object *op, object *who, int flags) 2067val64 query_cost (object *op, object *who, int flags)
1987 ALIAS: cost = 0 2068 ALIAS: cost = 0
1988 2069
1989void cf_object_activate_rune (object *op , object *victim) 2070void spring_trap (object *op, object *victim)
1990 2071
1991int cf_object_check_trigger (object *op, object *cause) 2072int check_trigger (object *op, object *cause)
1992 2073
1993int cf_object_out_of_map (object *op, int x, int y)
1994
1995void cf_object_drop (object *op, object *author) 2074void drop (object *who, object *op)
1996 2075
1997void cf_object_take (object *op, object *author)
1998
1999object *cf_object_insert_object (object *op, object *container)
2000
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where)
2005
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y)
2007
2008void cf_object_update (object *op, int flags)
2009
2010void cf_object_pickup (object *op, object *what) 2076void pick_up (object *who, object *op)
2011 2077
2012object *cf_create_object_by_name (const char *name) 2078void update_object (object *op, int action)
2013 2079
2014void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2080void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2015 2081
2016void player_lvl_adj (object *who, object *skill = 0) 2082void player_lvl_adj (object *who, object *skill = 0)
2017 2083
2018int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2084int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2019 2085
2020int calc_skill_exp (object *who, object *op, object *skill); 2086int calc_skill_exp (object *who, object *op, object *skill)
2021 2087
2022void push_button (object *op); 2088void push_button (object *op, object *originator)
2023 2089
2024void use_trigger (object *op); 2090void use_trigger (object *op, object *originator)
2025 2091
2026void add_button_link (object *button, mapstruct *map, int connected); 2092void handle_apply_yield (object *op)
2027 2093
2028void remove_button_link (object *op); 2094int convert_item (object *item, object *converter)
2029 2095
2030void 2096void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2031cf_object_set_resistance (object *op, int rtype, int val)
2032 CODE:
2033 if (rtype >= 0 && rtype < NROFATTACKS)
2034 op->resist[rtype] = val;
2035
2036 2097
2037MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2098MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038
2039void cf_fix_object (object *pl)
2040 ALIAS: fix = 0
2041
2042object *cf_insert_ob_in_ob (object *ob, object *where)
2043 2099
2044# no clean way to get an object from an archetype - stupid idiotic 2100# no clean way to get an object from an archetype - stupid idiotic
2045# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2101# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2046 2102
2047object *new (const char *archetype = 0) 2103object *new (utf8_string archetype = 0)
2048 PROTOTYPE: ;$ 2104 PROTOTYPE: ;$
2049 CODE: 2105 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2051 OUTPUT: 2107 OUTPUT:
2052 RETVAL 2108 RETVAL
2053 2109
2110object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118object *find_object (U32 tag)
2119
2120object *find_object_uuid (UUID i)
2121
2122# TODO: nuke
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2123object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 2124 PROTOTYPE: $$$$$$
2056 CODE: 2125 CODE:
2057{ 2126{
2058 int unused_type; 2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2060}
2061 2128
2062# syntatic sugar for easier use in event callbacks. 2129 if (RETVAL->destroyed ())
2063const char *options (object *op)
2064 CODE:
2065 RETVAL = op->name;
2066 OUTPUT:
2067 RETVAL 2130 RETVAL = 0;
2131}
2068 2132
2069player *contr (object *op) 2133shstr
2070 CODE: 2134object::kv_get (shstr key)
2071 RETVAL = op->contr;
2072 OUTPUT: RETVAL
2073 2135
2074const char *get_ob_key_value (object *op, const char *key) 2136void
2137object::kv_del (shstr key)
2075 2138
2076bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2139void
2140object::kv_set (shstr key, shstr value)
2077 2141
2078object *get_nearest_player (object *ob) 2142object *get_nearest_player (object *ob)
2079 ALIAS: nearest_player = 0 2143 ALIAS: nearest_player = 0
2080 PREINIT: 2144 PREINIT:
2081 extern object *get_nearest_player (object *); 2145 extern object *get_nearest_player (object *);
2083void rangevector (object *ob, object *other, int flags = 0) 2147void rangevector (object *ob, object *other, int flags = 0)
2084 PROTOTYPE: $$;$ 2148 PROTOTYPE: $$;$
2085 PPCODE: 2149 PPCODE:
2086{ 2150{
2087 rv_vector rv; 2151 rv_vector rv;
2152
2088 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154
2089 EXTEND (SP, 5); 2155 EXTEND (SP, 5);
2090 PUSHs (newSVuv (rv.distance)); 2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2091 PUSHs (newSViv (rv.distance_x)); 2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2092 PUSHs (newSViv (rv.distance_y)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2093 PUSHs (newSViv (rv.direction)); 2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
2094 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2160 PUSHs (sv_2mortal (to_sv (rv.part)));
2095} 2161}
2096 2162
2097bool on_same_map_as (object *ob, object *other) 2163bool on_same_map_as (object *ob, object *other)
2098 CODE: 2164 CODE:
2099 RETVAL = on_same_map (ob, other); 2165 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 2166 OUTPUT: RETVAL
2101 2167
2102char * 2168const_utf8_string
2103base_name (object *ob, int plural) 2169base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 2170 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 2171 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
2107 2173
2108living * 2174# return the tail of an object, excluding itself
2175void
2109stats (object *ob) 2176tail (object *op)
2110 CODE: 2177 PPCODE:
2111 RETVAL = &ob->stats; 2178 while ((op = op->more))
2112 OUTPUT: RETVAL 2179 XPUSHs (sv_2mortal (to_sv (op)));
2113
2114 2180
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2181MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 2182
2117player *player (object *op) 2183player *player (object *op)
2118 CODE: 2184 CODE:
2119 RETVAL = op->contr; 2185 RETVAL = op->contr;
2120 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
2121 2187
2188bool move_player (object *op, int dir)
2189
2122void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2190void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2123 2191 CODE:
2124object *cf_player_send_inventory (object *op) 2192 new_draw_info (flags, 0, op, txt);
2125
2126char *cf_player_get_ip (object *op)
2127 ALIAS: ip = 0
2128
2129object *cf_player_get_marked_item (object *op)
2130 ALIAS: marked_item = 0
2131
2132void cf_player_set_marked_item (object *op, object *ob)
2133
2134partylist *cf_player_get_party (object *op)
2135 ALIAS: party = 0
2136
2137void cf_player_set_party (object *op, partylist *party)
2138 2193
2139void kill_player (object *op) 2194void kill_player (object *op)
2140 2195
2196void esrv_send_item (object *pl, object *item)
2197
2198void esrv_update_item (object *pl, int what, object *item)
2199 C_ARGS: what, pl, item
2200
2201void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
2203
2204int command_summon (object *op, utf8_string params)
2205
2206int command_arrest (object *op, utf8_string params)
2207
2208
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2209MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2210
2211INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2142 2212
2143int invoke (player *pl, int event, ...) 2213int invoke (player *pl, int event, ...)
2144 CODE: 2214 CODE:
2145 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2218 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2219 OUTPUT: RETVAL
2150 2220
2151SV *registry (player *pl) 2221SV *registry (player *pl)
2222
2223void
2224save_stats (player *pl)
2152 CODE: 2225 CODE:
2153 RETVAL = registry_of (pl); 2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2229 pl->orig_stats = pl->ob->stats;
2230
2231# should only be temporary
2232void esrv_new_player (player *pl)
2233
2234#d# TODO: replace by blocked_los accessor, fix code using this
2235bool
2236cell_visible (player *pl, int dx, int dy)
2237 CODE:
2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2154 OUTPUT: 2239 OUTPUT:
2155 RETVAL 2240 RETVAL
2156 2241
2157player *cf_player_find (char *name)
2158 PROTOTYPE: $
2159
2160void cf_player_move (player *pl, int dir)
2161
2162void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2163
2164# nonstandard
2165object *ob (player *pl)
2166 CODE:
2167 RETVAL = pl->ob;
2168 OUTPUT: RETVAL
2169
2170player *first ()
2171 CODE:
2172 RETVAL = first_player;
2173 OUTPUT: RETVAL
2174
2175player *next (player *pl)
2176 CODE:
2177 RETVAL = pl->next;
2178 OUTPUT: RETVAL
2179
2180bool
2181cell_visible (player *pl, int dx, int dy)
2182 CODE:
2183 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2184 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2185 OUTPUT:
2186 RETVAL
2187
2188char *
2189client (player *pl)
2190 CODE:
2191 RETVAL = pl->socket.client;
2192 OUTPUT:
2193 RETVAL
2194
2195char *
2196host (player *pl)
2197 CODE:
2198 RETVAL = pl->socket.host;
2199 OUTPUT:
2200 RETVAL
2201
2202char *
2203killer (player *pl, char *killer = 0)
2204 CODE:
2205 if (killer)
2206 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2207 RETVAL = pl->killer;
2208 OUTPUT:
2209 RETVAL
2210
2211void
2212buggy_mapscroll (player *pl, int value = 1)
2213 CODE:
2214 pl->socket.buggy_mapscroll = value;
2215
2216void 2242void
2217send (player *pl, SV *packet) 2243send (player *pl, SV *packet)
2218 CODE: 2244 CODE:
2219{ 2245{
2220 STRLEN len; 2246 STRLEN len;
2221 char *buf = SvPVbyte (packet, len); 2247 char *buf = SvPVbyte (packet, len);
2222 2248
2223 Write_String_To_Socket (&pl->socket, buf, len); 2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
2251 else if (pl->ns)
2252 pl->ns->send_packet (buf, len);
2224} 2253}
2225 2254
2226int 2255void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2227listening (player *pl, int new_value = -1) 2256 PROTOTYPE: $;$$$
2228 CODE:
2229 RETVAL = pl->listening;
2230 if (new_value >= 0)
2231 pl->listening = new_value;
2232 OUTPUT:
2233 RETVAL
2234
2235void get_savebed (player *pl)
2236 ALIAS:
2237 savebed = 0
2238 PPCODE: 2257 PPCODE:
2258 if (GIMME_V != G_VOID)
2259 {
2239 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2261 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2262 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2263 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2264 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2265 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2266 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2267 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2268
2250void 2269void
2251list () 2270list ()
2252 PPCODE: 2271 PPCODE:
2253{ 2272 for_all_players (pl)
2254 player *pl; 2273 XPUSHs (sv_2mortal (to_sv (pl)));
2255 for (pl = first_player; pl; pl = pl->next)
2256 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2257}
2258
2259bool
2260peaceful (player *pl, bool new_setting = 0)
2261 PROTOTYPE: $;$
2262 CODE:
2263 RETVAL = pl->peaceful;
2264 if (items > 1)
2265 pl->peaceful = new_setting;
2266 OUTPUT:
2267 RETVAL
2268
2269living *
2270orig_stats (player *pl)
2271 CODE:
2272 RETVAL = &pl->orig_stats;
2273 OUTPUT: RETVAL
2274
2275living *
2276last_stats (player *pl)
2277 CODE:
2278 RETVAL = &pl->last_stats;
2279 OUTPUT: RETVAL
2280 2274
2281 2275
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2276MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2277
2284mapstruct *first ()
2285 PROTOTYPE:
2286 CODE:
2287 RETVAL = first_map;
2288 OUTPUT: RETVAL
2289
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2278int invoke (maptile *map, int event, ...)
2297 CODE: 2279 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2280 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2281 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2282 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2302 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
2303 2285
2304SV *registry (mapstruct *map) 2286SV *registry (maptile *map)
2287
2288void
2289find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 CODE: 2290 PPCODE:
2306 RETVAL = registry_of (map); 2291{
2307 OUTPUT: 2292 if (!map->spaces)
2308 RETVAL 2293 XSRETURN_EMPTY;
2309 2294
2310SV * 2295 if (tag)
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315
2316SV *
2317set_property (mapstruct *obj, int type, int idx, SV *newval)
2318 CODE:
2319 switch (type)
2320 { 2296 {
2321 case CFAPI_INT: 2297 shstr_cmp tag_ (tag);
2322 cf_map_set_int_property (obj, idx, SvIV (newval)); 2298
2323 break; 2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2324 default: 2300 for (object *op = ms->bot; op; op = op->above)
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2326 } 2303 }
2327 2304 else
2328mapstruct *new (int width, int height) 2305 {
2329 PROTOTYPE: 2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2330 CODE: 2307 for (object *op = ms->bot; op; op = op->above)
2331{ 2308 if (op->tag)
2332 RETVAL = get_empty_map (width, height); 2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2333} 2311}
2312
2313INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315void
2316adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320int
2321outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2334 OUTPUT: 2326 OUTPUT:
2335 RETVAL 2327 RETVAL
2336 2328
2337void delete_map (mapstruct *map) 2329void
2330maptile::instantiate ()
2338 2331
2339void clean_tmp_map (mapstruct *map) 2332maptile *new ()
2340 2333 PROTOTYPE:
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2342
2343mapstruct *tile_map (mapstruct *map, unsigned int dir)
2344 CODE: 2334 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2335 RETVAL = new maptile;
2346 OUTPUT: 2336 OUTPUT:
2347 RETVAL 2337 RETVAL
2348 2338
2349char *tile_path (mapstruct *map, unsigned int dir) 2339void
2340maptile::players ()
2350 CODE: 2341 PPCODE:
2351 if (dir >= 4) 2342 if (GIMME_V == G_SCALAR)
2352 XSRETURN_UNDEF; 2343 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2353 RETVAL = map->tile_path [dir]; 2344 else if (GIMME_V == G_ARRAY)
2354 OUTPUT: 2345 {
2355 RETVAL 2346 EXTEND (SP, THIS->players);
2347 for_all_players (pl)
2348 if (pl->ob && pl->ob->map == THIS)
2349 PUSHs (sv_2mortal (to_sv (pl->ob)));
2350 }
2356 2351
2357mapstruct *ready_map_name (char *name, int flags = 0)
2358 PROTOTYPE: $;$
2359 ALIAS:
2360 find = 0
2361 get_map = 1
2362
2363mapstruct *has_been_loaded (char *name)
2364 PROTOTYPE: $
2365
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map)
2374 CODE:
2375 RETVAL = map->in_memory;
2376 OUTPUT:
2377 RETVAL
2378
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void 2352void
2390trigger (mapstruct *map, long connection, bool state = true) 2353maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2391 CODE: 2354 CODE:
2392 activate_connection (map, connection, state); 2355{
2356 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2357 croak ("maptile::add_underlay: palette must be arrayref");
2393 2358
2359 palette = SvRV (palette);
2360
2361 STRLEN idxlen;
2362 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2363
2364 for (int x = 0; x < THIS->width; ++x)
2365 for (int y = 0; y < THIS->height; ++y)
2366 {
2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2368 if (op->flag [FLAG_IS_FLOOR])
2369 goto skip;
2370
2371 {
2372 int offs = offset + y * stride + x;
2373
2374 if (IN_RANGE_EXC (offs, 0, idxlen))
2375 {
2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2377 {
2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
2395 }
2396 }
2397 }
2398
2399 skip: ;
2400 }
2401}
2402
2394void 2403void
2395get_connection (mapstruct *map, long connection) 2404maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2405 CODE:
2406{
2407 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2408 croak ("maptile::set_regiondata: palette must be arrayref");
2409
2410 palette = SvRV (palette);
2411
2412 STRLEN idxlen;
2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2414
2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2417
2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2420
2421 for (int y = 0; y < THIS->height; ++y)
2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2423
2424 sfree (THIS->regions, THIS->size ());
2425 delete [] THIS->regionmap;
2426
2427 THIS->regions = regions;
2428 THIS->regionmap = regionmap;
2429}
2430
2431void
2432maptile::create_region_treasure ()
2433 CODE:
2434 for (int x = 0; x < THIS->width; ++x)
2435 for (int y = 0; y < THIS->height; ++y)
2436 {
2437 region *rgn = THIS->region (x, y);
2438
2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2444
2445int out_of_map (maptile *map, int x, int y)
2446
2447void
2448find_link (maptile *map, shstr_tmp connection)
2396 PPCODE: 2449 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2450 if (oblinkpt *obp = map->find_link (connection))
2398 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2401 2453
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2403
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2405
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny
2408
2409void 2454void
2410cf_map_normalise (mapstruct *map, int x, int y) 2455get_map_flags (maptile *map, int x, int y)
2411 PPCODE: 2456 PPCODE:
2412{ 2457{
2413 mapstruct *nmap = 0; 2458 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2416 2464
2417 EXTEND (SP, 4); 2465 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2466 PUSHs (sv_2mortal (newSViv (flags)));
2419 2467
2420 if (GIMME_V == G_ARRAY) 2468 if (GIMME_V == G_ARRAY)
2421 { 2469 {
2422 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2470 PUSHs (sv_2mortal (to_sv (nmap)));
2423 PUSHs (sv_2mortal (newSViv (nx))); 2471 PUSHs (sv_2mortal (newSViv (nx)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2472 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2473 }
2426} 2474}
2427 2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480{
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492}
2493 OUTPUT:
2494 RETVAL
2495
2428void 2496void
2429at (mapstruct *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$
2431 PPCODE: 2499 PPCODE:
2432{ 2500{
2433 object *o;
2434 mapstruct *nmap = 0; 2501 maptile *nmap = 0;
2435 I16 nx, ny; 2502 I16 nx, ny;
2436 2503
2504 PUTBACK;
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2438 2507
2439 if (nmap) 2508 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2510 XPUSHs (sv_2mortal (to_sv (o)));
2442} 2511}
2443 2512
2444SV * 2513SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2447 ALIAS: 2516 ALIAS:
2448 top_at = 1 2517 top_at = 1
2449 flags_at = 2 2518 flags_at = 2
2450 light_at = 3 2519 light_at = 3
2451 move_block_at = 4 2520 move_block_at = 4
2452 move_slow_at = 5 2521 move_slow_at = 5
2453 move_on_at = 6 2522 move_on_at = 6
2454 move_off_at = 7 2523 move_off_at = 7
2455 INIT:
2456 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2457 CODE: 2524 CODE:
2525{
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2458 switch (ix) 2536 switch (ix)
2459 { 2537 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2538 case 0: RETVAL = to_sv (ms.bot ); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2539 case 1: RETVAL = to_sv (ms.top ); break;
2462 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2463 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2541 case 3: RETVAL = newSViv (ms.light ); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2468 } 2546 }
2547}
2469 OUTPUT: 2548 OUTPUT: RETVAL
2549
2550# worst xs function of my life
2551bool
2552_create_random_map (\
2553 maptile *self,\
2554 utf8_string wallstyle,\
2555 utf8_string wall_name,\
2556 utf8_string floorstyle,\
2557 utf8_string monsterstyle,\
2558 utf8_string treasurestyle,\
2559 utf8_string layoutstyle,\
2560 utf8_string doorstyle,\
2561 utf8_string decorstyle,\
2562 utf8_string miningstyle,\
2563 utf8_string origin_map,\
2564 utf8_string final_map,\
2565 utf8_string exitstyle,\
2566 utf8_string this_map,\
2567 utf8_string exit_on_final_map,\
2568 int xsize,\
2569 int ysize,\
2570 int expand2x,\
2571 int layoutoptions1,\
2572 int layoutoptions2,\
2573 int layoutoptions3,\
2574 int symmetry,\
2575 int difficulty,\
2576 int difficulty_given,\
2577 float difficulty_increase,\
2578 int dungeon_level,\
2579 int dungeon_depth,\
2580 int decoroptions,\
2581 int orientation,\
2582 int origin_y,\
2583 int origin_x,\
2584 U32 random_seed,\
2585 val64 total_map_hp,\
2586 int map_layout_style,\
2587 int treasureoptions,\
2588 int symmetry_used,\
2589 region *region,\
2590 utf8_string custom\
2591)
2592 CODE:
2593{
2594 random_map_params rmp;
2595
2596 assign (rmp.wallstyle , wallstyle);
2597 assign (rmp.wall_name , wall_name);
2598 assign (rmp.floorstyle , floorstyle);
2599 assign (rmp.monsterstyle , monsterstyle);
2600 assign (rmp.treasurestyle , treasurestyle);
2601 assign (rmp.layoutstyle , layoutstyle);
2602 assign (rmp.doorstyle , doorstyle);
2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2605 assign (rmp.exitstyle , exitstyle);
2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2607
2608 rmp.origin_map = origin_map;
2609 rmp.final_map = final_map;
2610 rmp.this_map = this_map;
2611 rmp.xsize = xsize;
2612 rmp.ysize = ysize;
2613 rmp.expand2x = expand2x;
2614 rmp.layoutoptions1 = layoutoptions1;
2615 rmp.layoutoptions2 = layoutoptions2;
2616 rmp.layoutoptions3 = layoutoptions3;
2617 rmp.symmetry = symmetry;
2618 rmp.difficulty = difficulty;
2619 rmp.difficulty_given = difficulty_given;
2620 rmp.difficulty_increase = difficulty_increase;
2621 rmp.dungeon_level = dungeon_level;
2622 rmp.dungeon_depth = dungeon_depth;
2623 rmp.decoroptions = decoroptions;
2624 rmp.orientation = orientation;
2625 rmp.origin_y = origin_y;
2626 rmp.origin_x = origin_x;
2627 rmp.random_seed = random_seed;
2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2629 rmp.map_layout_style = map_layout_style;
2630 rmp.treasureoptions = treasureoptions;
2631 rmp.symmetry_used = symmetry_used;
2632 rmp.region = region;
2633 rmp.custom = custom;
2634
2635 RETVAL = self->generate_random_map (&rmp);
2636}
2637 OUTPUT:
2470 RETVAL 2638 RETVAL
2471 2639
2640MODULE = cf PACKAGE = cf::mapspace
2641
2642INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2472 2643
2473MODULE = cf PACKAGE = cf::arch 2644MODULE = cf PACKAGE = cf::arch
2474 2645
2475archetype *find (const char *name) 2646int archetypes_size ()
2476 CODE: 2647 CODE:
2477 RETVAL = find_archetype (name); 2648 RETVAL = archetypes.size ();
2478 OUTPUT:
2479 RETVAL
2480
2481archetype *first()
2482 PROTOTYPE:
2483 CODE:
2484 RETVAL = first_archetype;
2485 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2486 2650
2487archetype *next (archetype *arch) 2651archetype *archetypes (U32 index)
2488 CODE: 2652 CODE:
2489 RETVAL = arch->next; 2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2490 OUTPUT: RETVAL 2654 OUTPUT: RETVAL
2491 2655
2492archetype *head (archetype *arch) 2656INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2657
2512MODULE = cf PACKAGE = cf::party 2658MODULE = cf PACKAGE = cf::party
2513 2659
2514partylist *first () 2660partylist *first ()
2515 PROTOTYPE: 2661 PROTOTYPE:
2516 CODE: 2662 CODE:
2517 RETVAL = get_firstparty (); 2663 RETVAL = get_firstparty ();
2518 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2519 2665
2520partylist *next (partylist *party) 2666INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2667
2668MODULE = cf PACKAGE = cf::region
2669
2670void
2671list ()
2672 PPCODE:
2673 for_all_regions (rgn)
2674 XPUSHs (sv_2mortal (to_sv (rgn)));
2675
2676region *find (utf8_string name)
2677 PROTOTYPE: $
2521 CODE: 2678 CODE:
2522 RETVAL = party->next; 2679 RETVAL = region::find (name);
2523 OUTPUT: RETVAL 2680 OUTPUT: RETVAL
2524 2681
2525const char *name (partylist *party) 2682int specificity (region *rgn)
2526 CODE: 2683 CODE:
2527 RETVAL = party->partyname; 2684 RETVAL = 0;
2685 while (rgn = rgn->parent)
2686 RETVAL++;
2528 OUTPUT: RETVAL 2687 OUTPUT: RETVAL
2529 2688
2530const char *password (partylist *party) 2689INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2531 CODE:
2532 RETVAL = party->passwd;
2533 OUTPUT: RETVAL
2534
2535MODULE = cf PACKAGE = cf::region
2536
2537region *first ()
2538 PROTOTYPE:
2539 CODE:
2540 RETVAL = first_region;
2541 OUTPUT: RETVAL
2542
2543region *next (region *reg)
2544 CODE:
2545 RETVAL = reg->next;
2546 OUTPUT: RETVAL
2547
2548const char *name (region *reg)
2549 CODE:
2550 RETVAL = reg->name;
2551 OUTPUT: RETVAL
2552
2553region *parent (region *reg)
2554 CODE:
2555 RETVAL = reg->parent;
2556 OUTPUT: RETVAL
2557
2558const char *longname (region *reg)
2559 CODE:
2560 RETVAL = reg->longname;
2561 OUTPUT: RETVAL
2562
2563const char *msg (region *reg)
2564 CODE:
2565 RETVAL = reg->msg;
2566 OUTPUT: RETVAL
2567 2690
2568MODULE = cf PACKAGE = cf::living 2691MODULE = cf PACKAGE = cf::living
2569 2692
2570val64 2693INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2571exp (living *liv, val64 new_val = 0) 2694
2572 PROTOTYPE: $;$ 2695MODULE = cf PACKAGE = cf::settings
2573 ALIAS: 2696
2574 Str = 1 2697INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2575 Dex = 2 2698
2576 Con = 3 2699MODULE = cf PACKAGE = cf::client
2577 Wis = 4 2700
2578 Cha = 5 2701INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2579 Int = 6 2702
2580 Pow = 7 2703int invoke (client *ns, int event, ...)
2581 wc = 8 2704 CODE:
2582 ac = 9 2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2707 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2708 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2709 OUTPUT: RETVAL
2710
2711SV *registry (client *ns)
2712
2713void
2714list ()
2715 PPCODE:
2716 EXTEND (SP, clients.size ());
2717 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2718 PUSHs (sv_2mortal (to_sv (*i)));
2719
2720void
2721client::send_packet (SV *packet)
2722 CODE:
2723{
2724 STRLEN len;
2725 char *buf = SvPVbyte (packet, len);
2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2734 THIS->send_packet (buf, len);
2735}
2736
2737faceidx
2738client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749int
2750client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765faceidx sound_find (utf8_string name)
2766
2767void sound_set (utf8_string str, faceidx face)
2768
2769# dire hack
2770void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2774
2775MODULE = cf PACKAGE = cf::face PREFIX = face_
2776
2777#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2778
2779faceidx face_find (utf8_string name, faceidx defidx = 0)
2780
2781faceidx alloc (utf8_string name)
2782 CODE:
2783{
2784 do
2785 {
2786 RETVAL = faces.size ();
2787 faces.resize (RETVAL + 1);
2788 }
2789 while (!RETVAL); // crude way to leave index 0
2790
2791 faces [RETVAL].name = name;
2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2793
2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2797}
2798 OUTPUT: RETVAL
2799
2800void set_type (faceidx idx, int value)
2801 ALIAS:
2583 hp = 10 2802 set_type = 0
2584 maxhp = 11 2803 set_visibility = 1
2585 sp = 12 2804 set_magicmap = 2
2586 maxsp = 13 2805 set_smooth = 3
2587 grace = 14 2806 set_smoothlevel = 4
2588 maxgrace = 15 2807 CODE:
2589 food = 16 2808 faceinfo *f = face_info (idx); assert (f);
2590 dam = 17
2591 luck = 18
2592 CODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2594 switch (ix) 2809 switch (ix)
2595 { 2810 {
2596 LIVING_ACC (exp , 0); 2811 case 0: f->type = value; break;
2597 LIVING_ACC (Str , 1); 2812 case 1: f->visibility = value; break;
2598 LIVING_ACC (Dex , 2); 2813 case 2: f->magicmap = value; break;
2599 LIVING_ACC (Con , 3); 2814 case 3: f->smooth = value; break;
2600 LIVING_ACC (Wis , 4); 2815 case 4: f->smoothlevel = value; break;
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 } 2816 }
2616# undef LIVING_ACC 2817
2818void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2819 CODE:
2820{
2821 faceinfo *f = face_info (idx); assert (f);
2822 facedata *d = &(faceset ? f->data64 : f->data32);
2823 sv_to (data, d->data);
2824 STRLEN clen;
2825 char *cdata = SvPVbyte (chksum, clen);
2826 clen = min (CHKSUM_MAXLEN, clen);
2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2831 {
2832 d->chksum_len = clen;
2833 memcpy (d->chksum, cdata, clen);
2834
2835 // invalidate existing client face info
2836 for_all_clients (ns)
2837 if (ns->faceset == faceset)
2838 {
2839 ns->faces_sent [idx] = false;
2840 ns->force_newmap = true;
2841 }
2842 }
2843}
2844
2845int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2617 OUTPUT: 2850 OUTPUT:
2618 RETVAL 2851 RETVAL
2619 2852
2853SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2868
2869void invalidate (faceidx idx)
2870 CODE:
2871 for_all_clients (ns)
2872 {
2873 ns->faces_sent [idx] = false;
2874 ns->force_newmap = true;
2875 }
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent.reset ();
2882 ns->force_newmap = true;
2883 }
2884
2885MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2886
2887#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2888
2889animidx anim_find (utf8_string name)
2890 CODE:
2891 RETVAL = animation::find (name).number;
2892 OUTPUT: RETVAL
2893
2894animidx set (utf8_string name, SV *frames, int facings = 1)
2895 CODE:
2896{
2897 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2898 croak ("frames must be an arrayref");
2899
2900 AV *av = (AV *)SvRV (frames);
2901
2902 animation *anim = &animation::find (name);
2903 if (anim->number)
2904 {
2905 anim->resize (av_len (av) + 1);
2906 anim->facings = facings;
2907 }
2908 else
2909 anim = &animation::create (name, av_len (av) + 1, facings);
2910
2911 for (int i = 0; i < anim->num_animations; ++i)
2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2913}
2914 OUTPUT: RETVAL
2915
2916void invalidate_all ()
2917 CODE:
2918 for_all_clients (ns)
2919 ns->anims_sent.reset ();
2920
2921MODULE = cf PACKAGE = cf::object::freezer
2922
2923INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925SV *
2926new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938MODULE = cf PACKAGE = cf::object::thawer
2939
2940INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942bool
2943errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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