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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.424 by root, Wed Nov 14 06:18:13 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
55#include "CoroAPI.h"
41#include "perlxsi.c" 56#include "perlxsi.c"
42 57
43extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
44 60
45typedef object object_ornull; 61typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 62
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 63static PerlInterpreter *perl;
74 64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
76 74
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 75bitset<NUM_EVENT_TYPES> ev_want_event;
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 76bitset<NUM_TYPES> ev_want_type;
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 77
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 78static HV
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 79 *stash_cf,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 80 *stash_cf_object_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
145
146// helper cast function, returns super class * or 0
147template<class super>
148static super *
149is_a (attachable *at)
150{
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156}
84 157
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 158//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 159
160unordered_vector<attachable *> attachable::mortals;
161
162attachable::~attachable ()
163{
164 assert (!self);
165 assert (!cb);
166}
167
168int
169attachable::refcnt_cnt () const
170{
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
193attachable::optimise ()
194{
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223}
224
225void
226attachable::destroy ()
227{
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
240}
241
242void
243attachable::check_mortals ()
244{
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279#if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301}
302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
315attachable &
316attachable::operator =(const attachable &src)
317{
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323}
324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
87static SV * 362static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
89{ 364{
90 SV *sv;
91
92 if (!ptr) 365 if (!ptr)
93 return &PL_sv_undef; 366 return newSV (0);
94 367
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 370}
98 371
99template<class attachable> 372static SV * noinline
100SV * 373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
378static int
379attachable_free (pTHX_ SV *sv, MAGIC *mg)
380{
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
392 return 0;
393}
394
395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
396
397static SV * noinline
101newSVattachable (attachable *obj, const char *klass) 398newSVattachable (attachable *obj, HV *stash)
102{ 399{
103 if (!obj) 400 if (!obj)
104 return &PL_sv_undef; 401 return newSV (0);
105 402
106 if (!obj->self) 403 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 404 obj->self = newHV ();
108 405
109 return newSVsv (obj->self); 406 if (!SvOBJECT (obj->self))
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 407 {
138 HV *hv = newHV (); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141 409
142 SVptr_cache_set (ptr, sv); 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
144 417
145 return newSVsv (sv); 418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
146} 419 SvAMAGIC_on (sv);
147 420
421 return sv;
422 }
423}
424
425#if 0 // unused
148static void 426static void
149clearSVptr (SV *sv) 427clearSVptr (SV *sv)
150{ 428{
151 if (SvROK (sv)) 429 if (SvROK (sv))
152 sv = SvRV (sv); 430 sv = SvRV (sv);
153 431
154 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
155 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
156} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
157 451
158static long 452static long
159SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
160{ 454{
161 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
162 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
163 457
164 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
165
166 if (!mg)
167 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
168
169 return (long)mg->mg_ptr;
170} 459}
171 460
172static long 461static long noinline
173SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
174{ 463{
175 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
176 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
177 else 467}
468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526static inline SV *to_sv (bool v) { return newSViv (v); }
527static inline SV *to_sv ( signed char v) { return newSViv (v); }
528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529static inline SV *to_sv ( signed short v) { return newSViv (v); }
530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531static inline SV *to_sv ( signed int v) { return newSViv (v); }
532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533static inline SV *to_sv ( signed long v) { return newSViv (v); }
534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537static inline SV *to_sv (float v) { return newSVnv (v); }
538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552static inline SV *to_sv (object & v) { return to_sv (&v); }
553static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
178 return 0; 571 return sv;
179} 572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
609
610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
612
613template<class T>
614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
615
616template<int N>
617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
618
619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
639static inline void sv_to (SV *sv, UUID &v)
640{
641 if (!v.parse (SvPV_nolen (sv)))
642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
643}
644
645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 646
181static SV * 647static SV *
182newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
183{ 649{
184 SV *sv; 650 SV *sv;
198 break; 664 break;
199 665
200 case DT_STRING: 666 case DT_STRING:
201 { 667 {
202 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
203 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
204 } 670 }
205 break; 671 break;
206 672
207 case DT_DATA: 673 case DT_DATA:
208 { 674 {
209 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
210 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
212 } 678 }
213 break; 679 break;
214 680
215 case DT_OBJECT: 681 case DT_OBJECT:
216 { 682 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 683 break;
221 684
222 case DT_MAP: 685 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 686 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 687 sv = to_sv (va_arg (ap, maptile *));
225 break; 688 break;
226 689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
227 case DT_PLAYER: 694 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 695 sv = to_sv (va_arg (ap, player *));
229 break; 696 break;
230 697
231 case DT_ARCH: 698 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 699 sv = to_sv (va_arg (ap, archetype *));
233 break; 700 break;
234 701
235 case DT_PARTY: 702 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 703 sv = to_sv (va_arg (ap, partylist *));
237 break; 704 break;
238 705
239 case DT_REGION: 706 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 707 sv = to_sv (va_arg (ap, region *));
241 break; 708 break;
242 709
243 default: 710 default:
244 assert (("unhandled type in newSVdt_va", 0)); 711 assert (("unhandled type in newSVdt_va", 0));
245 } 712 }
257 va_end (ap); 724 va_end (ap);
258 725
259 return sv; 726 return sv;
260} 727}
261 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
262static SV * 755static SV *
263newSVcfapi (int type, ...)
264{
265 SV *sv;
266
267 va_list ap;
268 va_start (ap, type);
269
270 switch (type)
271 {
272 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
273 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
274 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
275 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
276 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
277 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
278 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
279 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
280 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
281 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
282
283 default:
284 assert (("unhandled type in newSVcfapi", 0));
285 }
286
287 va_end (ap);
288
289 return sv;
290}
291
292//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293
294SV *
295registry_of (attachable_base *ext) 756registry (attachable *ext)
296{ 757{
297 if (!ext->cb) 758 if (!ext->cb)
298 ext->cb = newAV (); 759 ext->cb = newAV ();
299 760
300 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
301} 762}
302 763
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
373 765
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474 line = 0;
475
476 if (filename)
477 {
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483 PUTBACK;
484
485 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 {
487 SPAGAIN;
488
489 // second value - perl objects
490 {
491 SV *sv = POPs;
492 if (SvROK (sv))
493 av = (AV *)SvREFCNT_inc (SvRV (sv));
494 }
495
496 // first value - text part, pad with 3 zeroes
497 {
498 SV *sv = POPs;
499 STRLEN len;
500 char *sv_ = SvPVbyte (sv, len);
501 text = newSV (len + sizeof (eof));
502 SvCUR_set (text, len);
503 memcpy (SvPVX (text), sv_, len);
504 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505
506 line = SvPVX (text);
507 }
508 }
509
510 PUTBACK;
511 FREETMPS;
512 LEAVE;
513 }
514}
515
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{
518 if (!av || oid < 0) // this is actually an error of sorts
519 return;
520
521 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522 ext->clear ();
523
524 SV **svp = av_fetch ((AV *)av, oid, 0);
525
526 if (!svp || !SvROK (*svp))
527 {
528 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529 return;
530 }
531
532 ext->self = *svp; *svp = &PL_sv_undef;
533 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534
535 reattach (type, obj);
536}
537
538object_thawer::~object_thawer ()
539{
540 if (text) SvREFCNT_dec (text);
541 if (av) SvREFCNT_dec (av);
542}
543
544char *fgets (char *s, int n, object_thawer &thawer)
545{
546 char *p = thawer.line;
547 char *q = s;
548
549 if (!p)
550 return 0;
551
552 while (--n)
553 {
554 if (!*p)
555 break;
556
557 *q++ = *p;
558
559 if (*p++ == '\n')
560 break;
561 }
562
563 *q = 0;
564 thawer.line = p;
565
566 return s == q ? 0 : s;
567}
568
569keyword object_thawer::get_kv ()
570{
571 if (!line)
572 return KW_EOF;
573
574 for (;;)
575 {
576 char *p = line;
577
578 if (!*p)
579 return KW_EOF;
580
581 // parse keyword
582 while (*p > ' ')
583 p++;
584
585 int klen = p - line;
586
587 if (*p++ != '\n')
588 {
589 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p;
592
593 last_value = p;
594
595 while (*p != '\n')
596 p++;
597
598 *p++ = 0;
599 }
600 else
601 last_value = 0;
602
603 line [klen] = 0;
604 keyword_idx *kw = kw_lex::match (line, klen);
605
606 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607
608 if (kw)
609 {
610 line = p;
611 return kw->index;
612 }
613 else if (!*line || *line == '#')
614 {
615 // empty/comment line
616 line = p;
617 }
618 else
619 return KW_ERROR;
620 }
621}
622
623void object_thawer::get (shstr &sh) const
624{
625 if (last_value)
626 sh = last_value;
627 else
628 {
629 sh = "<value missing>";
630 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631 }
632}
633
634void object_thawer::get_ml (keyword kend, shstr &sh)
635{
636 char kw[128];
637
638 // multi-line strings are delimited by "\nendXXX\n"
639 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]);
641
642 char *end = strstr (line, kw);
643
644 if (!end)
645 {
646 sh = 0;
647 return;
648 }
649
650 *end = 0;
651 sh = line;
652
653 line = end + keyword_len [kend] + 1;
654
655 while (*line++ != '\n')
656 ;
657}
658
659sint32 object_thawer::get_sint32 () const
660{
661 char *p = last_value;
662
663 if (!p)
664 return 0;
665
666 sint32 val = 0;
667 bool negate;
668
669 if (*p == '-')
670 {
671 negate = true;
672 ++p;
673 }
674 else
675 negate = false;
676
677 do
678 {
679 val *= 10;
680 val += *p++ - '0';
681 }
682 while (*p);
683
684 return negate ? -val : val;
685}
686
687sint64 object_thawer::get_sint64 () const
688{
689 return last_value ? atoll (last_value) : 0;
690}
691
692double object_thawer::get_double () const
693{
694 return last_value ? atof (last_value) : 0;
695}
696
697/////////////////////////////////////////////////////////////////////////////
698
699extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
700{
701 return 0;
702}
703
704static CommArray_s rtn_cmd;
705
706static int
707runPluginCommand (object *obj, char *params)
708{
709 dSP;
710
711 ENTER;
712 SAVETMPS;
713
714 PUSHMARK (SP);
715
716 EXTEND (SP, 3);
717 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
718 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
719
720 if (params)
721 PUSHs (sv_2mortal (newSVpv (params, 0)));
722
723 PUTBACK;
724 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
725 SPAGAIN;
726
727 if (SvTRUE (ERRSV))
728 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
729
730 int returnvalue = count > 0 ? POPi : -1;
731
732 PUTBACK;
733 FREETMPS;
734 LEAVE;
735
736 return returnvalue;
737}
738
739extern "C" void *cfperl_getPluginProperty (int *type, ...)
740{
741 va_list args;
742 char *propname;
743 int i;
744 va_start (args, type);
745 propname = va_arg (args, char *);
746 //printf ("Property name: %s\n", propname);
747
748 if (!strcmp (propname, "command?"))
749 {
750 if (!perl)
751 return NULL;
752
753 const char *cmdname = va_arg (args, const char *);
754 HV *hv = get_hv ("cf::COMMAND", 1);
755 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
756
757 va_end (args);
758
759 if (svp)
760 {
761 // this is totaly broken, should stash it into %COMMAND
762 rtn_cmd.name = cmdname;
763 rtn_cmd.time = SvNV (*svp);
764 rtn_cmd.func = runPluginCommand;
765
766 return &rtn_cmd;
767 }
768 }
769 else if (!strcmp (propname, "Identification"))
770 {
771 va_end (args);
772 return (void*) PLUGIN_NAME;
773 }
774 else if (!strcmp (propname, "FullName"))
775 {
776 va_end (args);
777 return (void*) PLUGIN_VERSION;
778 }
779 else
780 va_end (args);
781
782 return NULL;
783}
784
785extern "C" int cfperl_postInitPlugin ()
786{
787 int hooktype = 1;
788 int rtype = 0;
789
790 cf_init_plugin (gethook);
791
792 return 0;
793}
794
795extern "C" int cfperl_closePlugin ()
796{
797 return 0;
798}
799
800void 766void
801cfperl_init () 767cfperl_init ()
802{ 768{
769 extern char **environ;
770
803 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
804 perl = perl_alloc (); 772 perl = perl_alloc ();
805 perl_construct (perl); 773 perl_construct (perl);
806 774
807 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
808 776
809 char *argv[] = { 777 const char *argv[] = {
810 "", 778 settings.argv [0],
811 "-e" 779 "-e0"
812 "cf->bootstrap;"
813 "unshift @INC, cf::datadir ();"
814 "require cf;"
815 }; 780 };
816 781
817 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
818 { 784 {
819 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
820 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
821 } 787 }
822 788
823 obj_cache = newHV (); 789 eval_pv (
824} 790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
825 798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
826void cfperl_main () 807cfperl_main ()
827{ 808{
828 dSP; 809 dSP;
829 810
830 PUSHMARK (SP); 811 PUSHMARK (SP);
831 PUTBACK; 812 PUTBACK;
832 call_pv ("cf::main", G_DISCARD | G_VOID); 813 call_pv ("cf::main", G_DISCARD | G_VOID);
814}
815
816void
817attachable::instantiate ()
818{
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824}
825
826void
827attachable::reattach ()
828{
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
833} 832}
834 833
835static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
836# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
837# include "eventinc.h" 836# include "eventinc.h"
838# undef def 837# undef def
839}; 838};
840 839
841#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
842 841
843static void 842static void noinline
844gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
845{ 844{
846 // event must be in array 845 // event must be in array
847 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
848 { 847 {
868 } 867 }
869 } 868 }
870 } 869 }
871} 870}
872 871
872void
873attachable::gather_callbacks (AV *&callbacks, event_type event) const
874{
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879}
880
881void
882global::gather_callbacks (AV *&callbacks, event_type event) const
883{
884 ::gather_callbacks (callbacks, cb_global, event);
885}
886
887void
888object::gather_callbacks (AV *&callbacks, event_type event) const
889{
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908}
909
910void
911archetype::gather_callbacks (AV *&callbacks, event_type event) const
912{
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915}
916
917void
918client::gather_callbacks (AV *&callbacks, event_type event) const
919{
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922}
923
924void
925player::gather_callbacks (AV *&callbacks, event_type event) const
926{
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929}
930
931void
932maptile::gather_callbacks (AV *&callbacks, event_type event) const
933{
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936}
937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
988bool
873bool cfperl_invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
874{ 990{
875 data_type dt; 991 data_type dt;
876 va_list ap;
877 992
878 va_start (ap, event); 993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
879 998
880 AV *callbacks = 0; 999 AV *callbacks = 0;
881
882 object *op;
883 player *pl;
884 mapstruct *map;
885
886 // callback call ordering is:
887 // 1. per-object callback (NYI)
888 // 2. per-class object
889 // 2a. per-type callback
890 // 4. global callbacks
891
892 gather_callbacks (callbacks, cb_global, event); 1000 gather_callbacks (callbacks, event);
893
894 switch (KLASS_OF (event))
895 {
896 case KLASS_GLOBAL:
897 break;
898
899 case KLASS_OBJECT:
900 dt = (data_type) va_arg (ap, int);
901 assert (("first argument must be of type object", dt == DT_OBJECT));
902 op = va_arg (ap, object *);
903
904 if (op->cb)
905 gather_callbacks (callbacks, op->cb, event);
906
907 if (op->type)
908 {
909 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
910 {
911 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
912
913 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
914 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
915 }
916
917 if (op->type <= AvFILLp (cb_type))
918 {
919 SV *registry = AvARRAY (cb_type)[op->type];
920
921 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
922 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
923 }
924 }
925
926 gather_callbacks (callbacks, cb_object, event);
927
928 break;
929
930 case KLASS_PLAYER:
931 dt = (data_type) va_arg (ap, int);
932 assert (("first argument must be of type player", dt == DT_PLAYER));
933 pl = va_arg (ap, player *);
934
935 if (pl->cb)
936 gather_callbacks (callbacks, pl->cb, event);
937
938 gather_callbacks (callbacks, cb_player, event);
939 break;
940
941 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *);
945
946 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event);
948
949 gather_callbacks (callbacks, cb_map, event);
950 break;
951
952 default:
953 assert (("unsupported event klass in cfperl_invoke", 0));
954 }
955 1001
956 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
957 if (!callbacks) 1003 if (!callbacks)
958 return 0; 1004 return 0;
959 1005
960 dSP; 1006 va_list ap;
961 ENTER; 1007 va_start (ap, event);
962 SAVETMPS;
963 1008
964 PUSHMARK (SP); 1009 CALL_BEGIN (3);
965 EXTEND (SP, 3);
966
967 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
968 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
969 1012
970 switch (KLASS_OF (event)) 1013 //TODO: unhack
971 { 1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
972 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
973 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
974 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
975 } 1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
976 1021
977 for (;;) 1022 for (;;)
978 { 1023 {
979 dt = (data_type) va_arg (ap, int); 1024 dt = (data_type) va_arg (ap, int);
980 1025
981 if (dt == DT_END) 1026 if (dt == DT_END)
982 break; 1027 break;
983
984 if (dt == DT_AV) 1028 else if (dt == DT_AV)
985 { 1029 {
986 AV *av = va_arg (ap, AV *); 1030 AV *av = va_arg (ap, AV *);
987 1031
988 for (int i = 0; i <= av_len (av); ++i) 1032 for (int i = 0; i <= av_len (av); ++i)
989 XPUSHs (*av_fetch (av, i, 1)); 1033 XPUSHs (*av_fetch (av, i, 1));
992 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
993 } 1037 }
994 1038
995 va_end (ap); 1039 va_end (ap);
996 1040
997 PUTBACK; 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
998 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
999 SPAGAIN;
1000
1001 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
1002 1043
1003 FREETMPS; 1044 CALL_END;
1004 LEAVE;
1005 1045
1006 return count; 1046 return count;
1007} 1047}
1008 1048
1009SV * 1049static SV *
1010cfperl_result (int idx) 1050cfperl_result (int idx)
1011{ 1051{
1012 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1013 if (!av) 1053 if (!av)
1014 return &PL_sv_undef; 1054 return &PL_sv_undef;
1015 1055
1016 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
1017 if (!sv) 1057 if (!sv)
1024cfperl_result_INT (int idx) 1064cfperl_result_INT (int idx)
1025{ 1065{
1026 return SvIV (cfperl_result (idx)); 1066 return SvIV (cfperl_result (idx));
1027} 1067}
1028 1068
1069double
1070cfperl_result_DOUBLE (int idx)
1071{
1072 return SvNV (cfperl_result (idx));
1073}
1074
1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
1096
1097void
1098cfperl_emergency_save ()
1099{
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1208maptile::find_sync (const_utf8_string path, maptile *origin)
1209{
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221}
1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238}
1239
1240void
1241maptile::do_load_sync ()
1242{
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247}
1248
1249void
1250object::enter_exit (object *exit)
1251{
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260}
1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1374/////////////////////////////////////////////////////////////////////////////
1375
1376struct EVAPI *evapi::GEVAPI;
1377struct CoroAPI *coroapi::GCoroAPI;
1378
1379void
1380coroapi::do_cede_to_tick ()
1381{
1382 cede_pending = 0;
1383 cede ();
1384}
1385
1386void
1387coroapi::wait_for_tick ()
1388{
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392}
1393
1394void
1395coroapi::wait_for_tick_begin ()
1396{
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400}
1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1414static void
1415_connect_to_perl_1 ()
1416{
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445}
1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1029MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1030 1459
1031BOOT: 1460BOOT:
1032{ 1461{
1033 HV *stash = gv_stashpv ("cf", 1); 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1465 _connect_to_perl_1 ();
1466
1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1034 1468
1035 static const struct { 1469 static const struct {
1036 const char *name; 1470 const char *name;
1037 IV iv; 1471 IV iv;
1038 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1039# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1040 const_iv (llevError) 1474# include "const_iv.h"
1041 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1042 const_iv (llevDebug) 1476# include "attackinc.h"
1043 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1044 1486
1045 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1046 const_iv (PLAYER)
1047 const_iv (TRANSPORT)
1048 const_iv (ROD)
1049 const_iv (TREASURE)
1050 const_iv (POTION)
1051 const_iv (FOOD)
1052 const_iv (POISON)
1053 const_iv (BOOK)
1054 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1055 const_iv (LIGHTNING)
1056 const_iv (ARROW)
1057 const_iv (BOW)
1058 const_iv (WEAPON)
1059 const_iv (ARMOUR)
1060 const_iv (PEDESTAL)
1061 const_iv (ALTAR)
1062 const_iv (LOCKED_DOOR)
1063 const_iv (SPECIAL_KEY)
1064 const_iv (MAP)
1065 const_iv (DOOR)
1066 const_iv (KEY)
1067 const_iv (TIMED_GATE)
1068 const_iv (TRIGGER)
1069 const_iv (GRIMREAPER)
1070 const_iv (MAGIC_EAR)
1071 const_iv (TRIGGER_BUTTON)
1072 const_iv (TRIGGER_ALTAR)
1073 const_iv (TRIGGER_PEDESTAL)
1074 const_iv (SHIELD)
1075 const_iv (HELMET)
1076 const_iv (HORN)
1077 const_iv (MONEY)
1078 const_iv (CLASS)
1079 const_iv (GRAVESTONE)
1080 const_iv (AMULET)
1081 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER)
1083 const_iv (CREATOR)
1084 const_iv (SKILL)
1085 const_iv (EXPERIENCE)
1086 const_iv (EARTHWALL)
1087 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS)
1090 const_iv (GOD)
1091 const_iv (DETECTOR)
1092 const_iv (TRIGGER_MARKER)
1093 const_iv (DEAD_OBJECT)
1094 const_iv (DRINK)
1095 const_iv (MARKER)
1096 const_iv (HOLY_ALTAR)
1097 const_iv (PLAYER_CHANGER)
1098 const_iv (BATTLEGROUND)
1099 const_iv (PEACEMAKER)
1100 const_iv (GEM)
1101 const_iv (FIREWALL)
1102 const_iv (ANVIL)
1103 const_iv (CHECK_INV)
1104 const_iv (MOOD_FLOOR)
1105 const_iv (EXIT)
1106 const_iv (ENCOUNTER)
1107 const_iv (SHOP_FLOOR)
1108 const_iv (SHOP_MAT)
1109 const_iv (RING)
1110 const_iv (FLOOR)
1111 const_iv (FLESH)
1112 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER)
1115 const_iv (TRAP_PART)
1116 const_iv (WALL)
1117 const_iv (LIGHT_SOURCE)
1118 const_iv (MISC_OBJECT)
1119 const_iv (MONSTER)
1120 const_iv (SPAWN_GENERATOR)
1121 const_iv (LAMP)
1122 const_iv (DUPLICATOR)
1123 const_iv (TOOL)
1124 const_iv (SPELLBOOK)
1125 const_iv (BUILDFAC)
1126 const_iv (CLOAK)
1127 const_iv (SPINNER)
1128 const_iv (GATE)
1129 const_iv (BUTTON)
1130 const_iv (CF_HANDLE)
1131 const_iv (HOLE)
1132 const_iv (TRAPDOOR)
1133 const_iv (SIGN)
1134 const_iv (BOOTS)
1135 const_iv (GLOVES)
1136 const_iv (SPELL)
1137 const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER)
1139 const_iv (BRACERS)
1140 const_iv (POISONING)
1141 const_iv (SAVEBED)
1142 const_iv (POISONCLOUD)
1143 const_iv (FIREHOLES)
1144 const_iv (WAND)
1145 const_iv (SCROLL)
1146 const_iv (DIRECTOR)
1147 const_iv (GIRDLE)
1148 const_iv (FORCE)
1149 const_iv (POTION_EFFECT)
1150 const_iv (EVENT_CONNECTOR)
1151 const_iv (CLOSE_CON)
1152 const_iv (CONTAINER)
1153 const_iv (ARMOUR_IMPROVER)
1154 const_iv (WEAPON_IMPROVER)
1155 const_iv (SKILLSCROLL)
1156 const_iv (DEEP_SWAMP)
1157 const_iv (IDENTIFY_ALTAR)
1158 const_iv (MENU)
1159 const_iv (RUNE)
1160 const_iv (TRAP)
1161 const_iv (POWER_CRYSTAL)
1162 const_iv (CORPSE)
1163 const_iv (DISEASE)
1164 const_iv (SYMPTOM)
1165 const_iv (BUILDER)
1166 const_iv (MATERIAL)
1167 const_iv (ITEM_TRANSFORMER)
1168 const_iv (QUEST)
1169 1489
1170 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1171 1492
1172 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1173 const_iv (ST_BD_REMOVE)
1174 1494
1175 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1176 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1177 const_iv (ST_MAT_ITEM)
1178
1179 const_iv (AT_PHYSICAL)
1180 const_iv (AT_MAGIC)
1181 const_iv (AT_FIRE)
1182 const_iv (AT_ELECTRICITY)
1183 const_iv (AT_COLD)
1184 const_iv (AT_CONFUSION)
1185 const_iv (AT_ACID)
1186 const_iv (AT_DRAIN)
1187 const_iv (AT_WEAPONMAGIC)
1188 const_iv (AT_GHOSTHIT)
1189 const_iv (AT_POISON)
1190 const_iv (AT_SLOW)
1191 const_iv (AT_PARALYZE)
1192 const_iv (AT_TURN_UNDEAD)
1193 const_iv (AT_FEAR)
1194 const_iv (AT_CANCELLATION)
1195 const_iv (AT_DEPLETE)
1196 const_iv (AT_DEATH)
1197 const_iv (AT_CHAOS)
1198 const_iv (AT_COUNTERSPELL)
1199 const_iv (AT_GODPOWER)
1200 const_iv (AT_HOLYWORD)
1201 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE)
1205
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE)
1221 const_iv (WEAP_STAB)
1222 const_iv (WEAP_WHIP)
1223 const_iv (WEAP_CRUSH)
1224 const_iv (WEAP_BLUD)
1225
1226 const_iv (FLAG_ALIVE)
1227 const_iv (FLAG_WIZ)
1228 const_iv (FLAG_REMOVED)
1229 const_iv (FLAG_FREED)
1230 const_iv (FLAG_WAS_WIZ)
1231 const_iv (FLAG_APPLIED)
1232 const_iv (FLAG_UNPAID)
1233 const_iv (FLAG_USE_SHIELD)
1234 const_iv (FLAG_NO_PICK)
1235 const_iv (FLAG_ANIMATE)
1236 const_iv (FLAG_MONSTER)
1237 const_iv (FLAG_FRIENDLY)
1238 const_iv (FLAG_GENERATOR)
1239 const_iv (FLAG_IS_THROWN)
1240 const_iv (FLAG_AUTO_APPLY)
1241 const_iv (FLAG_TREASURE)
1242 const_iv (FLAG_PLAYER_SOLD)
1243 const_iv (FLAG_SEE_INVISIBLE)
1244 const_iv (FLAG_CAN_ROLL)
1245 const_iv (FLAG_OVERLAY_FLOOR)
1246 const_iv (FLAG_IS_TURNABLE)
1247 const_iv (FLAG_IS_USED_UP)
1248 const_iv (FLAG_IDENTIFIED)
1249 const_iv (FLAG_REFLECTING)
1250 const_iv (FLAG_CHANGING)
1251 const_iv (FLAG_SPLITTING)
1252 const_iv (FLAG_HITBACK)
1253 const_iv (FLAG_STARTEQUIP)
1254 const_iv (FLAG_BLOCKSVIEW)
1255 const_iv (FLAG_UNDEAD)
1256 const_iv (FLAG_SCARED)
1257 const_iv (FLAG_UNAGGRESSIVE)
1258 const_iv (FLAG_REFL_MISSILE)
1259 const_iv (FLAG_REFL_SPELL)
1260 const_iv (FLAG_NO_MAGIC)
1261 const_iv (FLAG_NO_FIX_PLAYER)
1262 const_iv (FLAG_IS_LIGHTABLE)
1263 const_iv (FLAG_TEAR_DOWN)
1264 const_iv (FLAG_RUN_AWAY)
1265 const_iv (FLAG_PICK_UP)
1266 const_iv (FLAG_UNIQUE)
1267 const_iv (FLAG_NO_DROP)
1268 const_iv (FLAG_WIZCAST)
1269 const_iv (FLAG_CAST_SPELL)
1270 const_iv (FLAG_USE_SCROLL)
1271 const_iv (FLAG_USE_RANGE)
1272 const_iv (FLAG_USE_BOW)
1273 const_iv (FLAG_USE_ARMOUR)
1274 const_iv (FLAG_USE_WEAPON)
1275 const_iv (FLAG_USE_RING)
1276 const_iv (FLAG_READY_RANGE)
1277 const_iv (FLAG_READY_BOW)
1278 const_iv (FLAG_XRAYS)
1279 const_iv (FLAG_NO_APPLY)
1280 const_iv (FLAG_IS_FLOOR)
1281 const_iv (FLAG_LIFESAVE)
1282 const_iv (FLAG_NO_STRENGTH)
1283 const_iv (FLAG_SLEEP)
1284 const_iv (FLAG_STAND_STILL)
1285 const_iv (FLAG_RANDOM_MOVE)
1286 const_iv (FLAG_ONLY_ATTACK)
1287 const_iv (FLAG_CONFUSED)
1288 const_iv (FLAG_STEALTH)
1289 const_iv (FLAG_WIZPASS)
1290 const_iv (FLAG_IS_LINKED)
1291 const_iv (FLAG_CURSED)
1292 const_iv (FLAG_DAMNED)
1293 const_iv (FLAG_SEE_ANYWHERE)
1294 const_iv (FLAG_KNOWN_MAGICAL)
1295 const_iv (FLAG_KNOWN_CURSED)
1296 const_iv (FLAG_CAN_USE_SKILL)
1297 const_iv (FLAG_BEEN_APPLIED)
1298 const_iv (FLAG_READY_SCROLL)
1299 const_iv (FLAG_USE_ROD)
1300 const_iv (FLAG_USE_HORN)
1301 const_iv (FLAG_MAKE_INVIS)
1302 const_iv (FLAG_INV_LOCKED)
1303 const_iv (FLAG_IS_WOODED)
1304 const_iv (FLAG_IS_HILLY)
1305 const_iv (FLAG_READY_SKILL)
1306 const_iv (FLAG_READY_WEAPON)
1307 const_iv (FLAG_NO_SKILL_IDENT)
1308 const_iv (FLAG_BLIND)
1309 const_iv (FLAG_SEE_IN_DARK)
1310 const_iv (FLAG_IS_CAULDRON)
1311 const_iv (FLAG_NO_STEAL)
1312 const_iv (FLAG_ONE_HIT)
1313 const_iv (FLAG_CLIENT_SENT)
1314 const_iv (FLAG_BERSERK)
1315 const_iv (FLAG_NEUTRAL)
1316 const_iv (FLAG_NO_ATTACK)
1317 const_iv (FLAG_NO_DAMAGE)
1318 const_iv (FLAG_OBJ_ORIGINAL)
1319 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1320 const_iv (FLAG_ACTIVATE_ON_PUSH)
1321 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1322 const_iv (FLAG_IS_WATER)
1323 const_iv (FLAG_CONTENT_ON_GEN)
1324 const_iv (FLAG_IS_A_TEMPLATE)
1325 const_iv (FLAG_IS_BUILDABLE)
1326 const_iv (FLAG_AFK)
1327
1328 const_iv (NDI_BLACK)
1329 const_iv (NDI_WHITE)
1330 const_iv (NDI_NAVY)
1331 const_iv (NDI_RED)
1332 const_iv (NDI_ORANGE)
1333 const_iv (NDI_BLUE)
1334 const_iv (NDI_DK_ORANGE)
1335 const_iv (NDI_GREEN)
1336 const_iv (NDI_LT_GREEN)
1337 const_iv (NDI_GREY)
1338 const_iv (NDI_BROWN)
1339 const_iv (NDI_GOLD)
1340 const_iv (NDI_TAN)
1341 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL)
1345
1346 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC)
1350 const_iv (F_CURSED)
1351 const_iv (F_DAMNED)
1352 const_iv (F_OPEN)
1353 const_iv (F_NOPICK)
1354 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1355 1498
1356 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1357 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1358 const_iv (F_SELL)
1359 1501
1360 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1361 const_iv (P_NO_MAGIC)
1362 const_iv (P_IS_ALIVE)
1363 const_iv (P_NO_CLERIC)
1364 const_iv (P_NEED_UPDATE)
1365 const_iv (P_NO_ERROR)
1366 const_iv (P_OUT_OF_MAP)
1367 const_iv (P_NEW_MAP)
1368 1503
1369 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1370 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1371 const_iv (UP_OBJ_CHANGE)
1372 const_iv (UP_OBJ_FACE)
1373 1506
1374 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1375 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1376 const_iv (INS_NO_WALK_ON)
1377 const_iv (INS_ON_TOP)
1378 const_iv (INS_BELOW_ORIGINATOR)
1379 const_iv (INS_MAP_LOAD)
1380 1509
1381 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1382 const_iv (WILL_APPLY_TREASURE)
1383 const_iv (WILL_APPLY_EARTHWALL)
1384 const_iv (WILL_APPLY_DOOR)
1385 const_iv (WILL_APPLY_FOOD)
1386 1511
1387 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1388 const_iv (SAVE_DIR_MODE)
1389
1390 const_iv (M_PAPER)
1391 const_iv (M_IRON)
1392 const_iv (M_GLASS)
1393 const_iv (M_LEATHER)
1394 const_iv (M_WOOD)
1395 const_iv (M_ORGANIC)
1396 const_iv (M_STONE)
1397 const_iv (M_CLOTH)
1398 const_iv (M_ADAMANT)
1399 const_iv (M_LIQUID)
1400 const_iv (M_SOFT_METAL)
1401 const_iv (M_BONE)
1402 const_iv (M_ICE)
1403 const_iv (M_SPECIAL)
1404
1405 const_iv (SK_EXP_ADD_SKILL)
1406 const_iv (SK_EXP_TOTAL)
1407 const_iv (SK_EXP_NONE)
1408 const_iv (SK_SUBTRACT_SKILL_EXP)
1409 const_iv (SK_EXP_SKILL_ONLY)
1410
1411 const_iv (SK_LOCKPICKING)
1412 const_iv (SK_HIDING)
1413 const_iv (SK_SMITHERY)
1414 const_iv (SK_BOWYER)
1415 const_iv (SK_JEWELER)
1416 const_iv (SK_ALCHEMY)
1417 const_iv (SK_STEALING)
1418 const_iv (SK_LITERACY)
1419 const_iv (SK_BARGAINING)
1420 const_iv (SK_JUMPING)
1421 const_iv (SK_DET_MAGIC)
1422 const_iv (SK_ORATORY)
1423 const_iv (SK_SINGING)
1424 const_iv (SK_DET_CURSE)
1425 const_iv (SK_FIND_TRAPS)
1426 const_iv (SK_MEDITATION)
1427 const_iv (SK_PUNCHING)
1428 const_iv (SK_FLAME_TOUCH)
1429 const_iv (SK_KARATE)
1430 const_iv (SK_CLIMBING)
1431 const_iv (SK_WOODSMAN)
1432 const_iv (SK_INSCRIPTION)
1433 const_iv (SK_ONE_HANDED_WEAPON)
1434 const_iv (SK_MISSILE_WEAPON)
1435 const_iv (SK_THROWING)
1436 const_iv (SK_USE_MAGIC_ITEM)
1437 const_iv (SK_DISARM_TRAPS)
1438 const_iv (SK_SET_TRAP)
1439 const_iv (SK_THAUMATURGY)
1440 const_iv (SK_PRAYING)
1441 const_iv (SK_CLAWING)
1442 const_iv (SK_LEVITATION)
1443 const_iv (SK_SUMMONING)
1444 const_iv (SK_PYROMANCY)
1445 const_iv (SK_EVOCATION)
1446 const_iv (SK_SORCERY)
1447 const_iv (SK_TWO_HANDED_WEAPON)
1448 const_iv (SK_SPARK_TOUCH)
1449 const_iv (SK_SHIVER)
1450 const_iv (SK_ACID_SPLASH)
1451 const_iv (SK_POISON_NAIL)
1452
1453 const_iv (SOUND_NEW_PLAYER)
1454 const_iv (SOUND_FIRE_ARROW)
1455 const_iv (SOUND_LEARN_SPELL)
1456 const_iv (SOUND_FUMBLE_SPELL)
1457 const_iv (SOUND_WAND_POOF)
1458 const_iv (SOUND_OPEN_DOOR)
1459 const_iv (SOUND_PUSH_PLAYER)
1460 const_iv (SOUND_PLAYER_HITS1)
1461 const_iv (SOUND_PLAYER_HITS2)
1462 const_iv (SOUND_PLAYER_HITS3)
1463 const_iv (SOUND_PLAYER_HITS4)
1464 const_iv (SOUND_PLAYER_IS_HIT1)
1465 const_iv (SOUND_PLAYER_IS_HIT2)
1466 const_iv (SOUND_PLAYER_IS_HIT3)
1467 const_iv (SOUND_PLAYER_KILLS)
1468 const_iv (SOUND_PET_IS_KILLED)
1469 const_iv (SOUND_PLAYER_DIES)
1470 const_iv (SOUND_OB_EVAPORATE)
1471 const_iv (SOUND_OB_EXPLODE)
1472 const_iv (SOUND_CLOCK)
1473 const_iv (SOUND_TURN_HANDLE)
1474 const_iv (SOUND_FALL_HOLE)
1475 const_iv (SOUND_DRINK_POISON)
1476 const_iv (SOUND_CAST_SPELL_0)
1477
1478 const_iv (PREFER_LOW)
1479 const_iv (PREFER_HIGH)
1480
1481 const_iv (ATNR_PHYSICAL)
1482 const_iv (ATNR_MAGIC)
1483 const_iv (ATNR_FIRE)
1484 const_iv (ATNR_ELECTRICITY)
1485 const_iv (ATNR_COLD)
1486 const_iv (ATNR_CONFUSION)
1487 const_iv (ATNR_ACID)
1488 const_iv (ATNR_DRAIN)
1489 const_iv (ATNR_WEAPONMAGIC)
1490 const_iv (ATNR_GHOSTHIT)
1491 const_iv (ATNR_POISON)
1492 const_iv (ATNR_SLOW)
1493 const_iv (ATNR_PARALYZE)
1494 const_iv (ATNR_TURN_UNDEAD)
1495 const_iv (ATNR_FEAR)
1496 const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE)
1498 const_iv (ATNR_DEATH)
1499 const_iv (ATNR_CHAOS)
1500 const_iv (ATNR_COUNTERSPELL)
1501 const_iv (ATNR_GODPOWER)
1502 const_iv (ATNR_HOLYWORD)
1503 const_iv (ATNR_BLIND)
1504 const_iv (ATNR_INTERNAL)
1505 const_iv (ATNR_LIFE_STEALING)
1506 const_iv (ATNR_DISEASE)
1507
1508 const_iv (MAP_FLUSH)
1509 const_iv (MAP_PLAYER_UNIQUE)
1510 const_iv (MAP_BLOCK)
1511 const_iv (MAP_STYLE)
1512 const_iv (MAP_OVERLAY)
1513
1514 const_iv (MAP_IN_MEMORY)
1515 const_iv (MAP_SWAPPED)
1516 const_iv (MAP_LOADING)
1517 const_iv (MAP_SAVING)
1518
1519 const_iv (KLASS_GLOBAL)
1520 const_iv (KLASS_OBJECT)
1521 const_iv (KLASS_PLAYER)
1522 const_iv (KLASS_MAP)
1523 }; 1513 };
1524 1514
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1526 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1527 1517
1528 static const struct { 1518 static const struct {
1529 const char *name; 1519 const char *name;
1530 int skip; 1520 int skip;
1531 IV klass; 1521 IV klass;
1536# undef def 1526# undef def
1537 }; 1527 };
1538 1528
1539 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1540 1530
1541 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1542 { 1532 {
1543 AV *event = newAV (); 1533 AV *event = newAV ();
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1538 }
1549 1539
1550 static const struct { 1540 // used by autogenerated BOOT sections from genacc
1551 int dtype; 1541 av_reflect = get_av ("cf::REFLECT", 1);
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE);
1683} 1542}
1684 1543
1685void _reload_1 () 1544void _gv_clear (SV *gv)
1686 CODE: 1545 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1); 1546 assert (SvTYPE (gv) == SVt_PVGV);
1688 cb_object = get_av ("cf::CB_OBJECT", 1); 1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1689 cb_player = get_av ("cf::CB_PLAYER", 1); 1548 SvREFCNT_inc (gv);
1690 cb_type = get_av ("cf::CB_TYPE" , 1); 1549 f (GvGP (gv)->gp_form);
1691 cb_map = get_av ("cf::CB_MAP" , 1); 1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1692 1559
1693void _reload_2 () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1567void _global_reattach ()
1694 CODE: 1568 CODE:
1695{ 1569{
1696 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1697 for (player *pl = first_player; pl; pl = pl->next) 1571 for_all_clients (ns)
1698 reattach (pl); 1572 ns->reattach ();
1699 1573
1700 for (mapstruct *map = first_map; map; map = map->next) 1574 for_all_objects (op)
1701 reattach (map);
1702
1703 for (object *op = objects; op; op = op->next)
1704 reattach (op); 1575 op->reattach ();
1576}
1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1705} 1653}
1706 1654
1707NV floor (NV x) 1655NV floor (NV x)
1708 1656
1709NV ceil (NV x) 1657NV ceil (NV x)
1710 1658
1711void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1712 1675
1713void 1676NV clamp (NV value, NV min_value, NV max_value)
1714LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1715 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1716 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1717 1705
1718char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1719 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1720 1708
1721char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1722 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1723 1711
1724const char *
1725get_maps_directory (char *path)
1726 PROTOTYPE: $
1727 ALIAS: maps_directory = 0
1728 CODE:
1729 RETVAL = create_pathname (path);
1730 OUTPUT: RETVAL
1731
1732void 1712void
1733sub_generation_inc () 1713sub_generation_inc ()
1734 CODE: 1714 CODE:
1735 PL_sub_generation++; 1715 PL_sub_generation++;
1736 1716
1737char * 1717const_octet_string
1738mapdir () 1718mapdir ()
1739 PROTOTYPE: 1719 PROTOTYPE:
1740 ALIAS: 1720 ALIAS:
1741 mapdir = 0 1721 mapdir = 0
1742 uniquedir = 1 1722 uniquedir = 1
1756 case 5: RETVAL = settings.playerdir; break; 1736 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1737 case 6: RETVAL = settings.datadir ; break;
1758 } 1738 }
1759 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1760 1740
1741void abort ()
1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1749void emergency_save ()
1750
1751void _exit (int status = EXIT_SUCCESS)
1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1761int 1769int
1762cf_find_animation (char *text) 1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int find_animation (utf8_string text)
1763 PROTOTYPE: $ 1799 PROTOTYPE: $
1764 1800
1765int random_roll(int min, int max, object *op, int goodbad); 1801int random_roll (int min, int max, object *op, int goodbad);
1766 1802
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1768 1804
1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_name [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824attacktype_desc (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (resist_plus [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_gen ()
1856 CODE:
1857 RETVAL = UUID::gen ();
1858 OUTPUT:
1859 RETVAL
1860
1861val64
1862uuid_seq (UUID uuid)
1863 CODE:
1864 RETVAL = uuid.seq;
1865 OUTPUT:
1866 RETVAL
1867
1868UUID
1869uuid_str (val64 seq)
1870 CODE:
1871 RETVAL.seq = seq;
1872 OUTPUT:
1873 RETVAL
1874
1875void
1876coin_names ()
1877 PPCODE:
1878 EXTEND (SP, NUM_COINS);
1879 for (int i = 0; i < NUM_COINS; ++i)
1880 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1881
1882void
1883coin_archetypes ()
1884 PPCODE:
1885 EXTEND (SP, NUM_COINS);
1886 for (int i = 0; i < NUM_COINS; ++i)
1887 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1888
1889bool
1890load_resource_file_ (octet_string filename)
1891
1892void
1893fix_weight ()
1894
1895utf8_string
1896expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1897 PPCODE:
1898 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1899
1900MODULE = cf PACKAGE = cf::attachable
1901
1902int
1903valid (SV *obj)
1904 CODE:
1905 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1906 OUTPUT:
1907 RETVAL
1908
1909bool should_invoke (attachable *obj, int event)
1910 CODE:
1911 RETVAL = obj->should_invoke ((event_type)event);
1912 OUTPUT: RETVAL
1913
1914void
1915debug_trace (attachable *obj, bool on = true)
1916 CODE:
1917 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1918 if (on)
1919 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1920
1921int mortals_size ()
1922 CODE:
1923 RETVAL = attachable::mortals.size ();
1924 OUTPUT: RETVAL
1925
1926#object *mortals (U32 index)
1927# CODE:
1928# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1929# OUTPUT: RETVAL
1930
1931INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1932
1933MODULE = cf PACKAGE = cf::global
1934
1769int invoke (int event, ...) 1935int invoke (SV *klass, int event, ...)
1770 CODE: 1936 CODE:
1771 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1937 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1772 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1938 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1773 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1939 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1774 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1940 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1775 OUTPUT: RETVAL 1941 OUTPUT: RETVAL
1776 1942
1777int
1778exp_to_level (val64 exp)
1779 CODE:
1780{
1781 int i = 0;
1782
1783 RETVAL = settings.max_level;
1784
1785 for (i = 1; i <= settings.max_level; i++)
1786 {
1787 if (levels[i] > exp)
1788 {
1789 RETVAL = i - 1;
1790 break;
1791 }
1792 }
1793}
1794 OUTPUT: RETVAL
1795
1796val64
1797level_to_min_exp (int level)
1798 CODE:
1799 if (level > settings.max_level)
1800 RETVAL = levels[settings.max_level];
1801 else if (level < 1)
1802 RETVAL = 0;
1803 else
1804 RETVAL = levels[level];
1805 OUTPUT: RETVAL
1806
1807SV *
1808resistance_to_string (int atnr)
1809 CODE:
1810 if (atnr >= 0 && atnr < NROFATTACKS)
1811 RETVAL = newSVpv (resist_plus[atnr], 0);
1812 else
1813 XSRETURN_UNDEF;
1814 OUTPUT: RETVAL
1815
1816int
1817_valid (SV *obj)
1818 CODE:
1819 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1820 OUTPUT:
1821 RETVAL
1822
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1943MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1944
1945INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1824 1946
1825int invoke (object *op, int event, ...) 1947int invoke (object *op, int event, ...)
1826 CODE: 1948 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1949 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1950 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1951 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1952 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1831 OUTPUT: RETVAL 1953 OUTPUT: RETVAL
1832 1954
1833SV *registry (object *op) 1955SV *registry (object *op)
1956
1957int objects_size ()
1834 CODE: 1958 CODE:
1835 RETVAL = registry_of (op); 1959 RETVAL = objects.size ();
1836 OUTPUT: 1960 OUTPUT: RETVAL
1961
1962object *objects (U32 index)
1963 CODE:
1964 RETVAL = index < objects.size () ? objects [index] : 0;
1965 OUTPUT: RETVAL
1966
1967int actives_size ()
1968 CODE:
1969 RETVAL = actives.size ();
1970 OUTPUT: RETVAL
1971
1972object *actives (U32 index)
1973 CODE:
1974 RETVAL = index < actives.size () ? actives [index] : 0;
1975 OUTPUT: RETVAL
1976
1977int mortals_size ()
1978 CODE:
1979 RETVAL = attachable::mortals.size ();
1980 OUTPUT: RETVAL
1981
1982const_utf8_string slot_name (U32 slot)
1983 ALIAS:
1984 slot_name = 0
1985 slot_use_name = 1
1986 slot_nonuse_name = 2
1987 CODE:
1988{
1989 if (slot >= NUM_BODY_LOCATIONS)
1990 croak ("body slot index out of range");
1991
1992 switch (ix)
1993 {
1994 case 0: RETVAL = body_locations[slot].name ; break;
1995 case 1: RETVAL = body_locations[slot].use_name ; break;
1996 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1997 }
1998}
1999 OUTPUT:
1837 RETVAL 2000 RETVAL
2001
2002# missing properties
1838 2003
1839object *head (object *op) 2004object *head (object *op)
1840 PROTOTYPE: $ 2005 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 2006 CODE:
1846 switch (ix) 2007 RETVAL = op->head_ ();
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 2008 OUTPUT: RETVAL
1855
1856SV *
1857get_property (object *obj, int type, int idx)
1858 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1860 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food;
1919 OUTPUT: RETVAL
1920 2009
1921void 2010void
1922inv (object *obj) 2011inv (object *obj)
1923 PROTOTYPE: $ 2012 PROTOTYPE: $
1924 PPCODE: 2013 PPCODE:
1925{ 2014{
1926 object *o;
1927 for (o = obj->inv; o; o = o->below) 2015 for (object *o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2016 XPUSHs (sv_2mortal (to_sv (o)));
1929} 2017}
1930 2018
1931int cf_object_get_resistance (object *op, int rtype) 2019void
1932 ALIAS: resistance = 0 2020set_animation (object *op, int idx)
2021 CODE:
2022 SET_ANIMATION (op, idx);
1933 2023
1934int cf_object_get_flag (object *op, int flag) 2024int
1935 ALIAS: flag = 0 2025num_animations (object *op)
2026 CODE:
2027 RETVAL = NUM_ANIMATIONS (op);
2028 OUTPUT: RETVAL
1936 2029
1937void cf_object_set_flag (object *op, int flag, int value) 2030int slot_info (object *op, UV slot, int value = 0)
2031 ALIAS:
2032 slot_used = 1
2033 CODE:
2034{
2035 if (slot >= NUM_BODY_LOCATIONS)
2036 croak ("body slot index out of range");
1938 2037
1939int need_identify (const object *obj); 2038 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2039
2040 if (items > 2)
2041 if (ix)
2042 op->slot[slot].used = value;
2043 else
2044 op->slot[slot].info = value;
2045}
2046 OUTPUT:
2047 RETVAL
2048
2049object *find_best_object_match (object *op, utf8_string match)
1940 2050
1941int apply_shop_mat (object *shop_mat, object *op); 2051int apply_shop_mat (object *shop_mat, object *op);
1942 2052
1943int move (object *op, int dir, object *originator = op) 2053int move (object *op, int dir, object *originator = op)
1944 CODE: 2054 CODE:
1945 RETVAL = move_ob (op, dir, originator); 2055 RETVAL = op->move (dir, originator);
1946 OUTPUT: 2056 OUTPUT:
1947 RETVAL 2057 RETVAL
1948 2058
1949void cf_object_apply (object *op, object *author, int flags = 0)
1950
1951void cf_object_apply_below (object *op) 2059void apply_below (object *op)
2060 CODE:
2061 player_apply_below (op);
1952 2062
1953void cf_object_remove (object *op) 2063int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1954 2064
1955void cf_object_free (object *op) 2065int casting_level (object *caster, object *spell)
1956 2066
1957object *cf_object_present_archname_inside (object *op, char *whatstr)
1958
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1962
1963object *cf_object_clone (object *op, int clonetype = 0)
1964
1965int cf_object_pay_item (object *op, object *buyer) 2067int pay_item (object *op, object *buyer)
2068 CODE:
2069 RETVAL = pay_for_item (op, buyer);
2070 OUTPUT: RETVAL
1966 2071
1967int cf_object_pay_amount (object *op, uint64 amount) 2072int pay_amount (object *op, uint64 amount)
2073 CODE:
2074 RETVAL = pay_for_amount (amount, op);
2075 OUTPUT: RETVAL
1968 2076
1969void pay_player (object *op, uint64 amount) 2077void pay_player (object *op, uint64 amount)
1970 2078
1971val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2079val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1972 2080
1973int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2081int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1974 2082
1975int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2083void learn_spell (object *op, object *sp, int special_prayer = 0)
2084 CODE:
2085 do_learn_spell (op, sp, special_prayer);
1976 2086
1977void cf_object_learn_spell (object *op, object *sp)
1978
1979void cf_object_forget_spell (object *op, object *sp) 2087void forget_spell (object *op, object *sp)
2088 CODE:
2089 do_forget_spell (op, query_name (sp));
1980 2090
1981object *cf_object_check_for_spell (object *op, char *spellname) 2091object *check_for_spell (object *op, utf8_string spellname)
2092 CODE:
2093 RETVAL = check_spell_known (op, spellname);
2094 OUTPUT: RETVAL
1982 2095
1983int cf_object_query_money (object *op) 2096int query_money (object *op)
1984 ALIAS: money = 0 2097 ALIAS: money = 0
1985 2098
1986int cf_object_query_cost (object *op, object *who, int flags) 2099val64 query_cost (object *op, object *who, int flags)
1987 ALIAS: cost = 0 2100 ALIAS: cost = 0
1988 2101
1989void cf_object_activate_rune (object *op , object *victim) 2102void spring_trap (object *op, object *victim)
1990 2103
1991int cf_object_check_trigger (object *op, object *cause) 2104int check_trigger (object *op, object *cause)
1992 2105
1993int cf_object_out_of_map (object *op, int x, int y)
1994
1995void cf_object_drop (object *op, object *author) 2106void drop (object *who, object *op)
1996 2107
1997void cf_object_take (object *op, object *author)
1998
1999object *cf_object_insert_object (object *op, object *container)
2000
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where)
2005
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y)
2007
2008void cf_object_update (object *op, int flags)
2009
2010void cf_object_pickup (object *op, object *what) 2108void pick_up (object *who, object *op)
2011 2109
2012object *cf_create_object_by_name (const char *name) 2110void update_object (object *op, int action)
2013 2111
2014void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2112void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2015 2113
2016void player_lvl_adj (object *who, object *skill = 0) 2114void player_lvl_adj (object *who, object *skill = 0)
2017 2115
2018int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2116int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2019 2117
2020int calc_skill_exp (object *who, object *op, object *skill); 2118int calc_skill_exp (object *who, object *op, object *skill)
2021 2119
2022void push_button (object *op); 2120void push_button (object *op, object *originator)
2023 2121
2024void use_trigger (object *op); 2122void use_trigger (object *op, object *originator)
2025 2123
2026void add_button_link (object *button, mapstruct *map, int connected); 2124void handle_apply_yield (object *op)
2027 2125
2028void remove_button_link (object *op); 2126int convert_item (object *item, object *converter)
2029 2127
2030void 2128void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2031cf_object_set_resistance (object *op, int rtype, int val)
2032 CODE:
2033 if (rtype >= 0 && rtype < NROFATTACKS)
2034 op->resist[rtype] = val;
2035
2036 2129
2037MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2130MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038 2131
2039void cf_fix_object (object *pl)
2040 ALIAS: fix = 0
2041
2042object *cf_insert_ob_in_ob (object *ob, object *where)
2043
2044# no clean way to get an object from an archetype - stupid idiotic
2045# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2046
2047object *new (const char *archetype = 0) 2132object *new (utf8_string archetype = 0)
2048 PROTOTYPE: ;$ 2133 PROTOTYPE: ;$
2049 CODE: 2134 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2135 RETVAL = archetype
2136 ? archetype::get (archetype)
2137 : object::create ();
2051 OUTPUT: 2138 OUTPUT:
2052 RETVAL 2139 RETVAL
2053 2140
2141object *generate (utf8_string arch, object *creator)
2142 CODE:
2143 object *obj = archetype::get (arch);
2144 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2145 RETVAL = obj;
2146 OUTPUT:
2147 RETVAL
2148
2149object *find_object (U32 tag)
2150
2151object *find_object_uuid (UUID i)
2152
2153# TODO: nuke
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2154object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 2155 PROTOTYPE: $$$$$$
2056 CODE: 2156 CODE:
2057{ 2157{
2058 int unused_type; 2158 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2060}
2061 2159
2062# syntatic sugar for easier use in event callbacks. 2160 if (RETVAL->destroyed ())
2063const char *options (object *op)
2064 CODE:
2065 RETVAL = op->name; 2161 RETVAL = 0;
2162}
2066 OUTPUT: 2163 OUTPUT:
2067 RETVAL 2164 RETVAL
2068 2165
2069player *contr (object *op) 2166shstr
2167object::kv_get (shstr key)
2070 CODE: 2168 CODE:
2071 RETVAL = op->contr; 2169 RETVAL = THIS->kv.get (key);
2170 OUTPUT:
2072 OUTPUT: RETVAL 2171 RETVAL
2073 2172
2074const char *get_ob_key_value (object *op, const char *key) 2173void
2174object::kv_del (shstr key)
2175 CODE:
2176 THIS->kv.del (key);
2075 2177
2076bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2178void
2179object::kv_set (shstr key, shstr value)
2180 CODE:
2181 THIS->kv.set (key, value);
2077 2182
2078object *get_nearest_player (object *ob) 2183object *get_nearest_player (object *ob)
2079 ALIAS: nearest_player = 0 2184 ALIAS: nearest_player = 0
2080 PREINIT: 2185 PREINIT:
2081 extern object *get_nearest_player (object *); 2186 extern object *get_nearest_player (object *);
2083void rangevector (object *ob, object *other, int flags = 0) 2188void rangevector (object *ob, object *other, int flags = 0)
2084 PROTOTYPE: $$;$ 2189 PROTOTYPE: $$;$
2085 PPCODE: 2190 PPCODE:
2086{ 2191{
2087 rv_vector rv; 2192 rv_vector rv;
2193
2088 get_rangevector (ob, other, &rv, flags); 2194 get_rangevector (ob, other, &rv, flags);
2195
2089 EXTEND (SP, 5); 2196 EXTEND (SP, 5);
2090 PUSHs (newSVuv (rv.distance)); 2197 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2091 PUSHs (newSViv (rv.distance_x)); 2198 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2092 PUSHs (newSViv (rv.distance_y)); 2199 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2093 PUSHs (newSViv (rv.direction)); 2200 PUSHs (sv_2mortal (newSViv (rv.direction)));
2094 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2201 PUSHs (sv_2mortal (to_sv (rv.part)));
2095} 2202}
2096 2203
2097bool on_same_map_as (object *ob, object *other) 2204bool on_same_map_as (object *ob, object *other)
2098 CODE: 2205 CODE:
2099 RETVAL = on_same_map (ob, other); 2206 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 2207 OUTPUT: RETVAL
2101 2208
2102char * 2209const_utf8_string
2103base_name (object *ob, int plural) 2210base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 2211 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 2212 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 2213 OUTPUT: RETVAL
2107 2214
2108living * 2215# return the tail of an object, excluding itself
2216void
2109stats (object *ob) 2217tail (object *op)
2110 CODE: 2218 PPCODE:
2111 RETVAL = &ob->stats; 2219 while ((op = op->more))
2112 OUTPUT: RETVAL 2220 XPUSHs (sv_2mortal (to_sv (op)));
2113
2114 2221
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2222MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 2223
2117player *player (object *op) 2224player *player (object *op)
2118 CODE: 2225 CODE:
2119 RETVAL = op->contr; 2226 RETVAL = op->contr;
2120 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
2121 2228
2229bool move_player (object *op, int dir)
2230
2122void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2231void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2123 2232 CODE:
2124object *cf_player_send_inventory (object *op) 2233 new_draw_info (flags, 0, op, txt);
2125
2126char *cf_player_get_ip (object *op)
2127 ALIAS: ip = 0
2128
2129object *cf_player_get_marked_item (object *op)
2130 ALIAS: marked_item = 0
2131
2132void cf_player_set_marked_item (object *op, object *ob)
2133
2134partylist *cf_player_get_party (object *op)
2135 ALIAS: party = 0
2136
2137void cf_player_set_party (object *op, partylist *party)
2138 2234
2139void kill_player (object *op) 2235void kill_player (object *op)
2140 2236
2237void esrv_send_item (object *pl, object *item)
2238
2239void esrv_update_item (object *pl, int what, object *item)
2240 C_ARGS: what, pl, item
2241
2242void esrv_del_item (object *pl, int tag)
2243 C_ARGS: pl->contr, tag
2244
2245int command_summon (object *op, utf8_string params)
2246
2247int command_arrest (object *op, utf8_string params)
2248
2249
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2250MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2251
2252INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2142 2253
2143int invoke (player *pl, int event, ...) 2254int invoke (player *pl, int event, ...)
2144 CODE: 2255 CODE:
2145 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2256 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2257 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2258 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2259 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2260 OUTPUT: RETVAL
2150 2261
2151SV *registry (player *pl) 2262SV *registry (player *pl)
2263
2264void
2265save_stats (player *pl)
2152 CODE: 2266 CODE:
2153 RETVAL = registry_of (pl); 2267 pl->ob->stats.hp = pl->ob->stats.maxhp;
2268 pl->ob->stats.sp = pl->ob->stats.maxsp;
2269 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2270 pl->orig_stats = pl->ob->stats;
2271
2272# should only be temporary
2273void esrv_new_player (player *pl)
2274
2275#d# TODO: replace by blocked_los accessor, fix code using this
2276bool
2277cell_visible (player *pl, int dx, int dy)
2278 CODE:
2279 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2154 OUTPUT: 2280 OUTPUT:
2155 RETVAL 2281 RETVAL
2156 2282
2157player *cf_player_find (char *name)
2158 PROTOTYPE: $
2159
2160void cf_player_move (player *pl, int dir)
2161
2162void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2163
2164# nonstandard
2165object *ob (player *pl)
2166 CODE:
2167 RETVAL = pl->ob;
2168 OUTPUT: RETVAL
2169
2170player *first ()
2171 CODE:
2172 RETVAL = first_player;
2173 OUTPUT: RETVAL
2174
2175player *next (player *pl)
2176 CODE:
2177 RETVAL = pl->next;
2178 OUTPUT: RETVAL
2179
2180bool
2181cell_visible (player *pl, int dx, int dy)
2182 CODE:
2183 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2184 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2185 OUTPUT:
2186 RETVAL
2187
2188char *
2189client (player *pl)
2190 CODE:
2191 RETVAL = pl->socket.client;
2192 OUTPUT:
2193 RETVAL
2194
2195char *
2196host (player *pl)
2197 CODE:
2198 RETVAL = pl->socket.host;
2199 OUTPUT:
2200 RETVAL
2201
2202char *
2203killer (player *pl, char *killer = 0)
2204 CODE:
2205 if (killer)
2206 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2207 RETVAL = pl->killer;
2208 OUTPUT:
2209 RETVAL
2210
2211void
2212buggy_mapscroll (player *pl, int value = 1)
2213 CODE:
2214 pl->socket.buggy_mapscroll = value;
2215
2216void 2283void
2217send (player *pl, SV *packet) 2284send (player *pl, SV *packet)
2218 CODE: 2285 CODE:
2219{ 2286{
2220 STRLEN len; 2287 STRLEN len;
2221 char *buf = SvPVbyte (packet, len); 2288 char *buf = SvPVbyte (packet, len);
2222 2289
2223 Write_String_To_Socket (&pl->socket, buf, len); 2290 if (len > MAXSOCKBUF)
2291 pl->failmsg ("[packet too long for client]");
2292 else if (pl->ns)
2293 pl->ns->send_packet (buf, len);
2224} 2294}
2225 2295
2226int 2296void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2227listening (player *pl, int new_value = -1) 2297 PROTOTYPE: $;$$$
2228 CODE:
2229 RETVAL = pl->listening;
2230 if (new_value >= 0)
2231 pl->listening = new_value;
2232 OUTPUT:
2233 RETVAL
2234
2235void get_savebed (player *pl)
2236 ALIAS:
2237 savebed = 0
2238 PPCODE: 2298 PPCODE:
2299 if (GIMME_V != G_VOID)
2300 {
2239 EXTEND (SP, 3); 2301 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2302 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2303 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2304 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2305 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2306 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2307 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2308 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2309
2250void 2310void
2251list () 2311list ()
2252 PPCODE: 2312 PPCODE:
2253{ 2313 for_all_players (pl)
2254 player *pl; 2314 XPUSHs (sv_2mortal (to_sv (pl)));
2255 for (pl = first_player; pl; pl = pl->next)
2256 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2257}
2258
2259bool
2260peaceful (player *pl, bool new_setting = 0)
2261 PROTOTYPE: $;$
2262 CODE:
2263 RETVAL = pl->peaceful;
2264 if (items > 1)
2265 pl->peaceful = new_setting;
2266 OUTPUT:
2267 RETVAL
2268
2269living *
2270orig_stats (player *pl)
2271 CODE:
2272 RETVAL = &pl->orig_stats;
2273 OUTPUT: RETVAL
2274
2275living *
2276last_stats (player *pl)
2277 CODE:
2278 RETVAL = &pl->last_stats;
2279 OUTPUT: RETVAL
2280 2315
2281 2316
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2317MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2318
2284mapstruct *first ()
2285 PROTOTYPE:
2286 CODE:
2287 RETVAL = first_map;
2288 OUTPUT: RETVAL
2289
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2319int invoke (maptile *map, int event, ...)
2297 CODE: 2320 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2321 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2322 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2323 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2324 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2302 OUTPUT: RETVAL 2325 OUTPUT: RETVAL
2303 2326
2304SV *registry (mapstruct *map) 2327SV *registry (maptile *map)
2328
2329void
2330find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 CODE: 2331 PPCODE:
2306 RETVAL = registry_of (map); 2332{
2307 OUTPUT: 2333 if (!map->spaces)
2308 RETVAL 2334 XSRETURN_EMPTY;
2309 2335
2310SV * 2336 if (tag)
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315
2316SV *
2317set_property (mapstruct *obj, int type, int idx, SV *newval)
2318 CODE:
2319 switch (type)
2320 { 2337 {
2321 case CFAPI_INT: 2338 shstr_cmp tag_ (tag);
2322 cf_map_set_int_property (obj, idx, SvIV (newval)); 2339
2323 break; 2340 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2324 default: 2341 for (object *op = ms->bot; op; op = op->above)
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2342 if (op->tag == tag_)
2343 XPUSHs (sv_2mortal (to_sv (op)));
2326 } 2344 }
2327 2345 else
2328mapstruct *new (int width, int height) 2346 {
2329 PROTOTYPE: 2347 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2330 CODE: 2348 for (object *op = ms->bot; op; op = op->above)
2331{ 2349 if (op->tag)
2332 RETVAL = get_empty_map (width, height); 2350 XPUSHs (sv_2mortal (to_sv (op)));
2351 }
2333} 2352}
2353
2354INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2355
2356void
2357adjust_daylight ()
2358 CODE:
2359 maptile::adjust_daylight ();
2360
2361int
2362outdoor_darkness (int darkness = 0)
2363 CODE:
2364 RETVAL = maptile::outdoor_darkness;
2365 if (items)
2366 maptile::outdoor_darkness = darkness;
2334 OUTPUT: 2367 OUTPUT:
2335 RETVAL 2368 RETVAL
2336 2369
2337void delete_map (mapstruct *map) 2370void
2371maptile::instantiate ()
2338 2372
2339void clean_tmp_map (mapstruct *map) 2373maptile *new ()
2340 2374 PROTOTYPE:
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2342
2343mapstruct *tile_map (mapstruct *map, unsigned int dir)
2344 CODE: 2375 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2376 RETVAL = new maptile;
2346 OUTPUT: 2377 OUTPUT:
2347 RETVAL 2378 RETVAL
2348 2379
2349char *tile_path (mapstruct *map, unsigned int dir) 2380void
2381maptile::players ()
2350 CODE: 2382 PPCODE:
2351 if (dir >= 4) 2383 if (GIMME_V == G_SCALAR)
2384 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2385 else if (GIMME_V == G_ARRAY)
2386 {
2387 EXTEND (SP, THIS->players);
2388 for_all_players (pl)
2389 if (pl->ob && pl->ob->map == THIS)
2390 PUSHs (sv_2mortal (to_sv (pl->ob)));
2391 }
2392
2393void
2394maptile::gen_quadmap (int x, int y, int z)
2395 CODE:
2396 gen_quadmap (THIS, x * 50, y * 50, z);
2397
2398void
2399maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2400 CODE:
2401{
2402 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2403 croak ("maptile::add_underlay: palette must be arrayref");
2404
2405 palette = SvRV (palette);
2406
2407 STRLEN idxlen;
2408 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2409
2410 for (int x = 0; x < THIS->width; ++x)
2411 for (int y = 0; y < THIS->height; ++y)
2412 {
2413 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2414 if (op->flag [FLAG_IS_FLOOR])
2415 goto skip;
2416
2417 {
2418 int offs = offset + y * stride + x;
2419
2420 if (IN_RANGE_EXC (offs, 0, idxlen))
2421 {
2422 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2423 {
2424 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2425 ob->flag [FLAG_NO_MAP_SAVE] = true;
2426 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2427
2428 if (ob->randomitems && !ob->above)
2429 {
2430 ob->create_treasure (ob->randomitems);
2431
2432 for (object *op = ob->above; op; op = op->above)
2433 op->flag [FLAG_NO_MAP_SAVE] = true;
2434 // TODO: if this is a pickable object, then the item
2435 // will at a bit weird - saving inside the player
2436 // will clear the flag, but when the player drops
2437 // it without logging out, it keeps the flag.
2438 // nobody has reported this, but this can be rather
2439 // annoying on persistent maps.
2440 }
2441 }
2442 }
2443 }
2444 skip: ;
2445 }
2446}
2447
2448void
2449maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2450 CODE:
2451{
2452 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2453 croak ("maptile::set_regiondata: palette must be arrayref");
2454
2455 palette = SvRV (palette);
2456
2457 STRLEN idxlen;
2458 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2459
2460 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2461 uint8 *regions = salloc<uint8_t> (THIS->size ());
2462
2463 for (int i = av_len ((AV *)palette) + 1; i--; )
2464 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2465
2466 for (int y = 0; y < THIS->height; ++y)
2467 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2468
2469 sfree (THIS->regions, THIS->size ());
2470 delete [] THIS->regionmap;
2471
2472 THIS->regions = regions;
2473 THIS->regionmap = regionmap;
2474}
2475
2476void
2477maptile::create_region_treasure ()
2478 CODE:
2479 for (int x = 0; x < THIS->width; ++x)
2480 for (int y = 0; y < THIS->height; ++y)
2481 {
2482 region *rgn = THIS->region (x, y);
2483
2484 if (object *op = THIS->at (x, y).top)
2485 if (rgn->treasure && rndm () < rgn->treasure_density)
2486 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2487 }
2488
2489int out_of_map (maptile *map, int x, int y)
2490
2491void
2492find_link (maptile *map, shstr_tmp connection)
2493 PPCODE:
2494 if (oblinkpt *obp = map->find_link (connection))
2495 for (objectlink *ol = obp->link; ol; ol = ol->next)
2496 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2497
2498void
2499xy_normalise (maptile *map, int x, int y, int dir = 0)
2500 PPCODE:
2501{
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2504 XSRETURN_EMPTY;
2505
2506 EXTEND (SP, 3);
2507 PUSHs (sv_2mortal (to_sv (pos.m)));
2508 PUSHs (sv_2mortal (to_sv (pos.x)));
2509 PUSHs (sv_2mortal (to_sv (pos.y)));
2510}
2511
2512mapspace *
2513ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2514 PROTOTYPE: $$$;$
2515 CODE:
2516{
2517 mapxy pos (map, x, y);
2518 if (!pos.move (dir).normalise ())
2352 XSRETURN_UNDEF; 2519 XSRETURN_UNDEF;
2353 RETVAL = map->tile_path [dir]; 2520
2521 RETVAL = &*pos;
2522}
2354 OUTPUT: 2523 OUTPUT:
2355 RETVAL 2524 RETVAL
2356 2525
2357mapstruct *ready_map_name (char *name, int flags = 0) 2526void
2527at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2358 PROTOTYPE: $;$ 2528 PROTOTYPE: $$$;$
2359 ALIAS:
2360 find = 0
2361 get_map = 1
2362
2363mapstruct *has_been_loaded (char *name)
2364 PROTOTYPE: $
2365
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map)
2374 CODE:
2375 RETVAL = map->in_memory;
2376 OUTPUT:
2377 RETVAL
2378
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void
2390trigger (mapstruct *map, long connection, bool state = true)
2391 CODE:
2392 activate_connection (map, connection, state);
2393
2394void
2395get_connection (mapstruct *map, long connection)
2396 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2401
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2403
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2405
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny
2408
2409void
2410cf_map_normalise (mapstruct *map, int x, int y)
2411 PPCODE:
2412{
2413 mapstruct *nmap = 0;
2414 I16 nx = 0, ny = 0;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2416
2417 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags)));
2419
2420 if (GIMME_V == G_ARRAY)
2421 {
2422 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2423 PUSHs (sv_2mortal (newSViv (nx)));
2424 PUSHs (sv_2mortal (newSViv (ny)));
2425 }
2426}
2427
2428void
2429at (mapstruct *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$
2431 PPCODE: 2529 PPCODE:
2432{ 2530 mapxy pos (map, x, y);
2433 object *o; 2531 if (pos.move (dir).normalise ())
2434 mapstruct *nmap = 0; 2532 for (object *o = pos->bot; o; o = o->above)
2435 I16 nx, ny; 2533 XPUSHs (sv_2mortal (to_sv (o)));
2436
2437 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438
2439 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442}
2443 2534
2444SV * 2535SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2536bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2446 PROTOTYPE: $$$ 2537 PROTOTYPE: $$$;$
2447 ALIAS: 2538 ALIAS:
2448 top_at = 1 2539 top_at = 1
2449 flags_at = 2 2540 flags_at = 2
2450 light_at = 3 2541 light_at = 3
2451 move_block_at = 4 2542 move_block_at = 4
2452 move_slow_at = 5 2543 move_slow_at = 5
2453 move_on_at = 6 2544 move_on_at = 6
2454 move_off_at = 7 2545 move_off_at = 7
2455 INIT:
2456 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2457 CODE: 2546 CODE:
2547{
2548 mapxy pos (map, x, y);
2549 if (!pos.move (dir).normalise ())
2550 XSRETURN_UNDEF;
2551
2552 mapspace &ms = *pos;
2553
2554 ms.update ();
2555
2458 switch (ix) 2556 switch (ix)
2459 { 2557 {
2460 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2558 case 0: RETVAL = to_sv (ms.bot ); break;
2461 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2559 case 1: RETVAL = to_sv (ms.top ); break;
2462 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2560 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2463 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2561 case 3: RETVAL = newSViv (ms.light ); break;
2464 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2562 case 4: RETVAL = newSVuv (ms.move_block); break;
2465 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2563 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2466 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2564 case 6: RETVAL = newSVuv (ms.move_on ); break;
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2565 case 7: RETVAL = newSVuv (ms.move_off ); break;
2468 } 2566 }
2567}
2469 OUTPUT: 2568 OUTPUT: RETVAL
2569
2570# worst xs function of my life
2571bool
2572_create_random_map (maptile *self, SV *options)
2573 CODE:
2574{
2575 random_map_params rmp ((HV *)SvRV (options));
2576 RETVAL = self->generate_random_map (&rmp);
2577}
2578 OUTPUT:
2470 RETVAL 2579 RETVAL
2471 2580
2581MODULE = cf PACKAGE = cf::mapspace
2582
2583INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2472 2584
2473MODULE = cf PACKAGE = cf::arch 2585MODULE = cf PACKAGE = cf::arch
2474 2586
2475archetype *find (const char *name) 2587int archetypes_size ()
2588 CODE:
2589 RETVAL = archetypes.size ();
2590 OUTPUT: RETVAL
2591
2592archetype *archetypes (U32 index)
2593 CODE:
2594 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2595 OUTPUT: RETVAL
2596
2597int skillvec_size ()
2598 CODE:
2599 RETVAL = skillvec.size ();
2600 OUTPUT: RETVAL
2601
2602archetype *skillvec (U32 index)
2603 CODE:
2604 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2605 OUTPUT: RETVAL
2606
2607void
2608find_by_type (int type)
2476 CODE: 2609 PPCODE:
2477 RETVAL = find_archetype (name); 2610 for_all_archetypes (arch)
2478 OUTPUT: 2611 if (arch->type == type)
2479 RETVAL 2612 XPUSHs (sv_2mortal (to_sv (arch)));
2480 2613
2481archetype *first() 2614INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2482 PROTOTYPE:
2483 CODE:
2484 RETVAL = first_archetype;
2485 OUTPUT: RETVAL
2486
2487archetype *next (archetype *arch)
2488 CODE:
2489 RETVAL = arch->next;
2490 OUTPUT: RETVAL
2491
2492archetype *head (archetype *arch)
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2615
2512MODULE = cf PACKAGE = cf::party 2616MODULE = cf PACKAGE = cf::party
2513 2617
2514partylist *first () 2618partylist *first ()
2515 PROTOTYPE: 2619 PROTOTYPE:
2516 CODE: 2620 CODE:
2517 RETVAL = get_firstparty (); 2621 RETVAL = get_firstparty ();
2518 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2519 2623
2520partylist *next (partylist *party) 2624INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2625
2626MODULE = cf PACKAGE = cf::region
2627
2628void
2629list ()
2630 PPCODE:
2631 for_all_regions (rgn)
2632 XPUSHs (sv_2mortal (to_sv (rgn)));
2633
2634int specificity (region *rgn)
2635 CODE:
2636 RETVAL = 0;
2637 while (rgn = rgn->parent)
2638 RETVAL++;
2639 OUTPUT: RETVAL
2640
2641INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2642
2643MODULE = cf PACKAGE = cf::living
2644
2645INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2646
2647MODULE = cf PACKAGE = cf::settings
2648
2649INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2650
2651MODULE = cf PACKAGE = cf::client
2652
2653INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2654
2655int invoke (client *ns, int event, ...)
2656 CODE:
2657 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2658 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2659 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2660 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2661 OUTPUT: RETVAL
2662
2663SV *registry (client *ns)
2664
2665void
2666list ()
2667 PPCODE:
2668 EXTEND (SP, clients.size ());
2669 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2670 PUSHs (sv_2mortal (to_sv (*i)));
2671
2672STRLEN
2673client::inbuf_append (SV *data)
2521 CODE: 2674 CODE:
2522 RETVAL = party->next; 2675{
2523 OUTPUT: RETVAL 2676 STRLEN len;
2677 char *ptr = SvPVbyte (data, len);
2524 2678
2525const char *name (partylist *party) 2679 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2526 CODE: 2680 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2527 RETVAL = party->partyname; 2681 THIS->inbuf_len += len;
2528 OUTPUT: RETVAL
2529 2682
2530const char *password (partylist *party) 2683 THIS->inbuf_handle ();
2531 CODE:
2532 RETVAL = party->passwd;
2533 OUTPUT: RETVAL
2534 2684
2535MODULE = cf PACKAGE = cf::region
2536
2537region *first ()
2538 PROTOTYPE:
2539 CODE:
2540 RETVAL = first_region;
2541 OUTPUT: RETVAL
2542
2543region *next (region *reg)
2544 CODE:
2545 RETVAL = reg->next; 2685 RETVAL = len;
2686}
2687 OUTPUT: RETVAL
2688
2689void
2690client::send_packet (SV *packet)
2691 CODE:
2692{
2693 STRLEN len;
2694 char *buf = SvPVbyte (packet, len);
2695
2696 if (len > MAXSOCKBUF)
2697 {
2698 // ugly
2699 if (THIS->pl)
2700 THIS->pl->failmsg ("[packet too long for client]");
2701 }
2702 else
2703 THIS->send_packet (buf, len);
2704}
2705
2706faceidx
2707client::need_face (utf8_string name, int pri = 0)
2708 CODE:
2709 RETVAL = face_find (name, 0);
2710 if (RETVAL)
2711 {
2712 THIS->send_face (RETVAL, pri);
2713 THIS->flush_fx ();
2714 }
2715 OUTPUT:
2546 OUTPUT: RETVAL 2716 RETVAL
2547 2717
2548const char *name (region *reg) 2718int
2549 CODE: 2719client::fx_want (int idx, int value = -1)
2720 CODE:
2721 if (0 < idx && idx < FT_NUM)
2722 {
2723 RETVAL = THIS->fx_want [idx];
2724 if (items > 2)
2725 THIS->fx_want [idx] = value;
2726 }
2727 else
2550 RETVAL = reg->name; 2728 RETVAL = 0;
2729 OUTPUT:
2551 OUTPUT: RETVAL 2730 RETVAL
2552 2731
2553region *parent (region *reg) 2732MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2554 CODE: 2733
2555 RETVAL = reg->parent; 2734faceidx sound_find (utf8_string name)
2735
2736void sound_set (utf8_string str, faceidx face)
2737
2738# dire hack
2739void old_sound_index (int idx, faceidx face)
2740 CODE:
2741 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2742 old_sound_index [idx] = face;
2743
2744MODULE = cf PACKAGE = cf::face PREFIX = face_
2745
2746#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2747
2748faceidx face_find (utf8_string name, faceidx defidx = 0)
2749
2750faceidx alloc (utf8_string name)
2751 CODE:
2752{
2753 RETVAL = face_alloc ();
2754
2755 faces [RETVAL].name = name;
2756 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2757
2758 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2759 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2760 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2761}
2556 OUTPUT: RETVAL 2762 OUTPUT: RETVAL
2557 2763
2558const char *longname (region *reg) 2764faceidx faces_size ()
2559 CODE: 2765 CODE:
2560 RETVAL = reg->longname; 2766 RETVAL = faces.size ();
2561 OUTPUT: RETVAL 2767 OUTPUT: RETVAL
2562 2768
2563const char *msg (region *reg) 2769void set_type (faceidx idx, int value)
2564 CODE: 2770 ALIAS:
2565 RETVAL = reg->msg;
2566 OUTPUT: RETVAL
2567
2568MODULE = cf PACKAGE = cf::living
2569
2570val64
2571exp (living *liv, val64 new_val = 0)
2572 PROTOTYPE: $;$
2573 ALIAS:
2574 Str = 1
2575 Dex = 2
2576 Con = 3
2577 Wis = 4
2578 Cha = 5
2579 Int = 6
2580 Pow = 7
2581 wc = 8
2582 ac = 9
2583 hp = 10 2771 set_type = 0
2584 maxhp = 11 2772 set_visibility = 1
2585 sp = 12 2773 set_magicmap = 2
2586 maxsp = 13 2774 set_smooth = 3
2587 grace = 14 2775 set_smoothlevel = 4
2588 maxgrace = 15 2776 CODE:
2589 food = 16 2777 faceinfo *f = face_info (idx); assert (f);
2590 dam = 17
2591 luck = 18
2592 CODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2594 switch (ix) 2778 switch (ix)
2595 { 2779 {
2596 LIVING_ACC (exp , 0); 2780 case 0: f->type = value; break;
2597 LIVING_ACC (Str , 1); 2781 case 1: f->visibility = value; break;
2598 LIVING_ACC (Dex , 2); 2782 case 2: f->magicmap = value; break;
2599 LIVING_ACC (Con , 3); 2783 case 3: f->smooth = value; break;
2600 LIVING_ACC (Wis , 4); 2784 case 4: f->smoothlevel = value; break;
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 } 2785 }
2616# undef LIVING_ACC 2786
2787void set_csum (faceidx idx, int faceset, SV *chksum)
2788 CODE:
2789{
2790 faceinfo *f = face_info (idx); assert (f);
2791 facedata *d = f->face + faceset;
2792 STRLEN clen;
2793 char *cdata = SvPVbyte (chksum, clen);
2794
2795 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2796 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2797
2798 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2799 {
2800 d->chksum_len = clen;
2801 memcpy (d->chksum, cdata, clen);
2802
2803 // invalidate existing client face info
2804 for_all_clients (ns)
2805 ns->invalidate_face (idx);
2806 }
2807}
2808
2809SV *mangle_csum (SV *chksum)
2810 CODE:
2811 STRLEN len;
2812 char *data = SvPVbyte (chksum, len);
2813 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2814 OUTPUT:
2815 RETVAL
2816
2817SV *get_csum (faceidx idx, int faceset = 0)
2818 CODE:
2819 facedata *d = face_data (idx, faceset);
2820 if (!d) XSRETURN_UNDEF;
2821 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2617 OUTPUT: 2822 OUTPUT:
2618 RETVAL 2823 RETVAL
2619 2824
2825int get_type (faceidx idx)
2826 CODE:
2827 faceinfo *f = face_info (idx);
2828 if (!f) XSRETURN_UNDEF;
2829 RETVAL = f->type;
2830 OUTPUT:
2831 RETVAL
2832
2833SV *get_name (faceidx idx)
2834 CODE:
2835 faceinfo *f = face_info (idx);
2836 if (!f) XSRETURN_UNDEF;
2837 RETVAL = to_sv (f->name);
2838 OUTPUT:
2839 RETVAL
2840
2841void invalidate (faceidx idx)
2842 CODE:
2843 for_all_clients (ns)
2844 ns->invalidate_face (idx);
2845
2846void invalidate_all ()
2847 CODE:
2848 for_all_clients (ns)
2849 ns->invalidate_all_faces ();
2850
2851MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2852
2853#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2854
2855animidx anim_find (utf8_string name)
2856 CODE:
2857 RETVAL = animation::find (name).number;
2858 OUTPUT: RETVAL
2859
2860animidx set (utf8_string name, SV *frames, int facings = 1)
2861 CODE:
2862{
2863 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2864 croak ("frames must be an arrayref");
2865
2866 AV *av = (AV *)SvRV (frames);
2867
2868 animation *anim = &animation::find (name);
2869 if (anim->number)
2870 {
2871 anim->resize (av_len (av) + 1);
2872 anim->facings = facings;
2873 }
2874 else
2875 anim = &animation::create (name, av_len (av) + 1, facings);
2876
2877 for (int i = 0; i < anim->num_animations; ++i)
2878 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2879}
2880 OUTPUT: RETVAL
2881
2882void invalidate_all ()
2883 CODE:
2884 for_all_clients (ns)
2885 ns->anims_sent.reset ();
2886
2887MODULE = cf PACKAGE = cf::object::freezer
2888
2889INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2890
2891SV *
2892new (char *klass)
2893 CODE:
2894 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2895 OUTPUT: RETVAL
2896
2897void
2898DESTROY (SV *sv)
2899 CODE:
2900 object_freezer *self;
2901 sv_to (sv, self);
2902 delete self;
2903
2904MODULE = cf PACKAGE = cf::object::thawer
2905
2906INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2907
2908bool
2909errors_are_fatal (bool fatal)
2910 CODE:
2911 RETVAL = object_thawer::errors_are_fatal;
2912 object_thawer::errors_are_fatal = fatal;
2913 OUTPUT:
2914 RETVAL
2915
2916SV *
2917new_from_file (char *klass, octet_string path)
2918 CODE:
2919 object_thawer *f = new object_thawer (path);
2920 if (!*f)
2921 {
2922 delete f;
2923 XSRETURN_UNDEF;
2924 }
2925 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2926 OUTPUT: RETVAL
2927
2928void
2929DESTROY (SV *sv)
2930 CODE:
2931 object_thawer *self;
2932 sv_to (sv, self);
2933 delete self;
2934
2935void
2936extract_tags (object_thawer *self)
2937 PPCODE:
2938 while (self->kw != KW_EOF)
2939 {
2940 PUTBACK;
2941 coroapi::cede_to_tick ();
2942 SPAGAIN;
2943
2944 if (self->kw == KW_tag)
2945 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2946
2947 self->skip ();
2948 }
2949
2950MODULE = cf PACKAGE = cf::treasurelist
2951
2952# quick hack, because I didn't want to implement accessors for treasurelist.
2953# this asks for even more autogen, actually.
2954
2955void
2956expand (treasurelist *list)
2957 PPCODE:
2958 EXTEND (SP, 3);
2959 PUSHs (sv_2mortal (to_sv (list->name)));
2960 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2961 AV *av = newAV ();
2962 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2963 for (treasure *item = list->items; item; item = item->next)
2964 {
2965 AV *iav = newAV ();
2966 av_push (av, newRV_noinc ((SV *)iav));
2967
2968 av_extend (iav, 7);
2969 av_push (iav, to_sv (item->item));
2970 av_push (iav, to_sv (item->name));
2971 av_push (iav, to_sv (item->change_arch.name));
2972 av_push (iav, to_sv (item->change_arch.title));
2973 av_push (iav, to_sv (item->change_arch.slaying));
2974 av_push (iav, to_sv (item->chance));
2975 av_push (iav, to_sv (item->nrof));
2976 av_push (iav, to_sv (item->magic));
2977 }
2978
2979MODULE = cf PACKAGE = cf::layout
2980
2981INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2982

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