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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.61 by root, Sat Sep 16 22:24:13 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
40 40
41#include "perlxsi.c" 41#include "perlxsi.c"
42 42
43extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
44 44
45typedef object object_ornull; 45typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
47 47
48typedef double val64; 48typedef double val64;
49#define newSVval64 newSVnv 49#define newSVval64 newSVnv
50#define SvVAL64 SvNV 50#define SvVAL64 SvNV
51 51
52static f_plug_api gethook = cfapi_get_hooks; 52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 54static f_plug_api object_insert = cfapi_object_insert;
55 55
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache; 56static HV *obj_cache;
73static PerlInterpreter *perl; 57static PerlInterpreter *perl;
74 58
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
76
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
82#define PUSH_PV PUSHcfapi_va(STRING, const char *)
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
84 60
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 61//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 62
87static SV * 63static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 64newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
175 if (SvOK (sv)) 151 if (SvOK (sv))
176 return SvPTR (sv, klass); 152 return SvPTR (sv, klass);
177 else 153 else
178 return 0; 154 return 0;
179} 155}
156
157inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
158inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
159inline SV *to_sv (bool v) { return newSViv (v); }
160inline SV *to_sv ( signed char v) { return newSViv (v); }
161inline SV *to_sv (unsigned char v) { return newSViv (v); }
162inline SV *to_sv ( signed short v) { return newSViv (v); }
163inline SV *to_sv (unsigned short v) { return newSVuv (v); }
164inline SV *to_sv ( signed int v) { return newSViv (v); }
165inline SV *to_sv (unsigned int v) { return newSVuv (v); }
166inline SV *to_sv ( signed long v) { return newSViv (v); }
167inline SV *to_sv (unsigned long v) { return newSVuv (v); }
168inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
169inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
170inline SV *to_sv (float v) { return newSVnv (v); }
171inline SV *to_sv (double v) { return newSVnv (v); }
172inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
173inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
174inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
175inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
176inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
177inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
178inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
179
180inline SV *to_sv (object & v) { return to_sv (&v); }
181inline SV *to_sv (living & v) { return to_sv (&v); }
182
183//TODO:
184inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
185inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
186
187inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
188inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
189inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
190inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
191inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
192inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
193inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
194inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
195inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
196inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
197inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
198inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
199inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
200inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
201inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
202inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
203inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
204inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
205inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
206inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
207inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
208inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
209
210inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
211inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
212
213template<class T>
214inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
215
216template<int N>
217inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
180 218
181static SV * 219static SV *
182newSVdt_va (va_list &ap, data_type type) 220newSVdt_va (va_list &ap, data_type type)
183{ 221{
184 SV *sv; 222 SV *sv;
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 249 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 250 }
213 break; 251 break;
214 252
215 case DT_OBJECT: 253 case DT_OBJECT:
216 { 254 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 255 break;
221 256
222 case DT_MAP: 257 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 258 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 259 sv = to_sv (va_arg (ap, maptile *));
225 break; 260 break;
226 261
227 case DT_PLAYER: 262 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 263 sv = to_sv (va_arg (ap, player *));
229 break; 264 break;
230 265
231 case DT_ARCH: 266 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 267 sv = to_sv (va_arg (ap, archetype *));
233 break; 268 break;
234 269
235 case DT_PARTY: 270 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 271 sv = to_sv (va_arg (ap, partylist *));
237 break; 272 break;
238 273
239 case DT_REGION: 274 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 275 sv = to_sv (va_arg (ap, region *));
241 break; 276 break;
242 277
243 default: 278 default:
244 assert (("unhandled type in newSVdt_va", 0)); 279 assert (("unhandled type in newSVdt_va", 0));
245 } 280 }
306 { 341 {
307 if (cb) 342 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) 343 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 344 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) 345 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 346 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
312 347
313 // disconnect Perl from C, to avoid crashes 348 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 349 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315 350
316 // clear the perl hash, might or might not be a good idea 351 // clear the perl hash, might or might not be a good idea
585 int klen = p - line; 620 int klen = p - line;
586 621
587 if (*p++ != '\n') 622 if (*p++ != '\n')
588 { 623 {
589 // parse value 624 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 625 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p; 626 ++p;
592 627
593 last_value = p; 628 last_value = p;
594 629
595 while (*p != '\n') 630 while (*p != '\n')
633 668
634void object_thawer::get_ml (keyword kend, shstr &sh) 669void object_thawer::get_ml (keyword kend, shstr &sh)
635{ 670{
636 char kw[128]; 671 char kw[128];
637 672
638 // multi-line strings are delimited by "\nendXXX\n" 673 int klen = keyword_len [kend];
674
639 kw [0] = '\n'; 675 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]); 676 memcpy (kw + 1, keyword_str [kend], klen);
677 kw [klen + 1] = '\n';
678 kw [klen + 2] = 0;
641 679
642 char *end = strstr (line, kw); 680 // first test for completely empty msg... "endXXX\n"
643 681 if (!strncmp (line, kw + 1, klen + 1))
644 if (!end)
645 { 682 {
646 sh = 0; 683 sh = 0;
684
685 line += klen + 1;
686
647 return; 687 return;
648 } 688 }
689 else
690 {
691 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
649 692
693 char *end = strstr (line, kw);
694
695 if (!end)
696 {
697 sh = 0;
698 return;
699 }
700
650 *end = 0; 701 *end = 0;
651 sh = line; 702 sh = line;
652 703
653 line = end + keyword_len [kend] + 1; 704 line = end + keyword_len [kend] + 1;
654 705
655 while (*line++ != '\n') 706 while (*line++ != '\n')
707 ;
656 ; 708 }
657} 709}
658 710
659sint32 object_thawer::get_sint32 () const 711sint32 object_thawer::get_sint32 () const
660{ 712{
661 char *p = last_value; 713 char *p = last_value;
879 931
880 AV *callbacks = 0; 932 AV *callbacks = 0;
881 933
882 object *op; 934 object *op;
883 player *pl; 935 player *pl;
884 mapstruct *map; 936 maptile *map;
885 937
886 // callback call ordering is: 938 // callback call ordering is:
887 // 1. per-object callback (NYI) 939 // 1. per-object callback (NYI)
888 // 2. per-class object 940 // 2. per-class object
889 // 2a. per-type callback 941 // 2a. per-type callback
939 break; 991 break;
940 992
941 case KLASS_MAP: 993 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int); 994 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP)); 995 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *); 996 map = va_arg (ap, maptile *);
945 997
946 if (map->cb) 998 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event); 999 gather_callbacks (callbacks, map->cb, event);
948 1000
949 gather_callbacks (callbacks, cb_map, event); 1001 gather_callbacks (callbacks, cb_map, event);
1201 const_iv (AT_BLIND) 1253 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL) 1254 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING) 1255 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE) 1256 const_iv (AT_DISEASE)
1205 1257
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT) 1258 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH) 1259 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE) 1260 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE) 1261 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE) 1262 const_iv (WEAP_SLICE)
1341 const_iv (NDI_MAX_COLOR) 1383 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK) 1384 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE) 1385 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL) 1386 const_iv (NDI_ALL)
1345 1387
1388 const_iv (UPD_LOCATION)
1389 const_iv (UPD_FLAGS)
1390 const_iv (UPD_WEIGHT)
1391 const_iv (UPD_FACE)
1392 const_iv (UPD_NAME)
1393 const_iv (UPD_ANIM)
1394 const_iv (UPD_ANIMSPEED)
1395 const_iv (UPD_NROF)
1396
1397 const_iv (UPD_SP_MANA)
1398 const_iv (UPD_SP_GRACE)
1399 const_iv (UPD_SP_DAMAGE)
1400
1346 const_iv (F_APPLIED) 1401 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION) 1402 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID) 1403 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC) 1404 const_iv (F_MAGIC)
1350 const_iv (F_CURSED) 1405 const_iv (F_CURSED)
1545 av_push (event, newSViv (eiv->klass)); 1600 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1601 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1602 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1603 }
1549 1604
1550 static const struct {
1551 int dtype;
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE); 1605 //I_EVENT_API (PACKAGE);
1683} 1606}
1684 1607
1685void _reload_1 () 1608void _init_vars ()
1686 CODE: 1609 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1); 1610 cb_global = get_av ("cf::CB_GLOBAL", 1);
1688 cb_object = get_av ("cf::CB_OBJECT", 1); 1611 cb_object = get_av ("cf::CB_OBJECT", 1);
1689 cb_player = get_av ("cf::CB_PLAYER", 1); 1612 cb_player = get_av ("cf::CB_PLAYER", 1);
1690 cb_type = get_av ("cf::CB_TYPE" , 1); 1613 cb_type = get_av ("cf::CB_TYPE" , 1);
1691 cb_map = get_av ("cf::CB_MAP" , 1); 1614 cb_map = get_av ("cf::CB_MAP" , 1);
1692 1615
1693void _reload_2 () 1616void _global_reattach ()
1694 CODE: 1617 CODE:
1695{ 1618{
1696 // reattach to all attachable objects in the game. 1619 // reattach to all attachable objects in the game.
1697 for (player *pl = first_player; pl; pl = pl->next) 1620 for (player *pl = first_player; pl; pl = pl->next)
1698 reattach (pl); 1621 reattach (pl);
1699 1622
1700 for (mapstruct *map = first_map; map; map = map->next) 1623 for (maptile *map = first_map; map; map = map->next)
1701 reattach (map); 1624 reattach (map);
1702 1625
1703 for (object *op = objects; op; op = op->next) 1626 for (object *op = object::first; op; op = op->next)
1704 reattach (op); 1627 reattach (op);
1705} 1628}
1706 1629
1707NV floor (NV x) 1630NV floor (NV x)
1708 1631
1756 case 5: RETVAL = settings.playerdir; break; 1679 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1680 case 6: RETVAL = settings.datadir ; break;
1758 } 1681 }
1759 OUTPUT: RETVAL 1682 OUTPUT: RETVAL
1760 1683
1761int 1684void _exit (int status = 0)
1685
1762cf_find_animation (char *text) 1686int cf_find_animation (char *text)
1763 PROTOTYPE: $ 1687 PROTOTYPE: $
1764 1688
1765int random_roll(int min, int max, object *op, int goodbad); 1689int random_roll(int min, int max, object *op, int goodbad);
1766 1690
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1691const char *cost_string_from_value(uint64 cost, int approx = 0)
1834 CODE: 1758 CODE:
1835 RETVAL = registry_of (op); 1759 RETVAL = registry_of (op);
1836 OUTPUT: 1760 OUTPUT:
1837 RETVAL 1761 RETVAL
1838 1762
1763void mortals ()
1764 PPCODE:
1765 EXTEND (SP, object::mortals.size ());
1766 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1767 PUSHs (to_sv (*i));
1768
1769object *first ()
1770 CODE:
1771 RETVAL = object::first;
1772 OUTPUT: RETVAL
1773
1774INCLUDE: $PERL genacc object ../include/object.h |
1775
1776# missing properties
1777
1778int flag (object *op, int flag, int value = 1)
1779 PROTOTYPE: $$;$
1780 CODE:
1781 RETVAL = QUERY_FLAG (op, flag);
1782 if (items >= 3)
1783 if (value)
1784 SET_FLAG (op, flag);
1785 else
1786 CLEAR_FLAG (op, flag);
1787 OUTPUT: RETVAL
1788
1839object *head (object *op) 1789object *head (object *op)
1840 PROTOTYPE: $ 1790 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 1791 CODE:
1846 switch (ix)
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1792 RETVAL = op->head ? op->head : op;
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 1793 OUTPUT: RETVAL
1855 1794
1856SV * 1795int is_head (object *op)
1857get_property (object *obj, int type, int idx) 1796 PROTOTYPE: $
1858 CODE: 1797 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1860 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food; 1798 RETVAL = !op->head;
1919 OUTPUT: RETVAL 1799 OUTPUT: RETVAL
1920 1800
1921void 1801void
1922inv (object *obj) 1802inv (object *obj)
1923 PROTOTYPE: $ 1803 PROTOTYPE: $
1924 PPCODE: 1804 PPCODE:
1926 object *o; 1806 object *o;
1927 for (o = obj->inv; o; o = o->below) 1807 for (o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1808 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1929} 1809}
1930 1810
1811object *find_best_object_match (object *op, const char *match)
1812
1813object *find_marked_object (object *op)
1814
1931int cf_object_get_resistance (object *op, int rtype) 1815int cf_object_get_resistance (object *op, int rtype)
1932 ALIAS: resistance = 0 1816 ALIAS: resistance = 0
1933
1934int cf_object_get_flag (object *op, int flag)
1935 ALIAS: flag = 0
1936
1937void cf_object_set_flag (object *op, int flag, int value)
1938 1817
1939int need_identify (const object *obj); 1818int need_identify (const object *obj);
1940 1819
1941int apply_shop_mat (object *shop_mat, object *op); 1820int apply_shop_mat (object *shop_mat, object *op);
1942 1821
1956 1835
1957object *cf_object_present_archname_inside (object *op, char *whatstr) 1836object *cf_object_present_archname_inside (object *op, char *whatstr)
1958 1837
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1838int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960 1839
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1840int cf_object_change_map (object *op, int x, int y, maptile *map)
1962 1841
1963object *cf_object_clone (object *op, int clonetype = 0) 1842object *cf_object_clone (object *op, int clonetype = 0)
1964 1843
1965int cf_object_pay_item (object *op, object *buyer) 1844int cf_object_pay_item (object *op, object *buyer)
1966 1845
1996 1875
1997void cf_object_take (object *op, object *author) 1876void cf_object_take (object *op, object *author)
1998 1877
1999object *cf_object_insert_object (object *op, object *container) 1878object *cf_object_insert_object (object *op, object *container)
2000 1879
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where) 1880object *cf_object_insert_in_ob (object *ob, object *where)
2005 1881
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1882int cf_object_teleport (object *op, maptile *map, int x, int y)
2007 1883
2008void cf_object_update (object *op, int flags) 1884void cf_object_update (object *op, int flags)
2009 1885
2010void cf_object_pickup (object *op, object *what) 1886void cf_object_pickup (object *op, object *what)
2011 1887
2021 1897
2022void push_button (object *op); 1898void push_button (object *op);
2023 1899
2024void use_trigger (object *op); 1900void use_trigger (object *op);
2025 1901
2026void add_button_link (object *button, mapstruct *map, int connected); 1902void add_button_link (object *button, maptile *map, int connected);
2027 1903
2028void remove_button_link (object *op); 1904void remove_button_link (object *op);
2029 1905
2030void 1906void
2031cf_object_set_resistance (object *op, int rtype, int val) 1907cf_object_set_resistance (object *op, int rtype, int val)
2049 CODE: 1925 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1926 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2051 OUTPUT: 1927 OUTPUT:
2052 RETVAL 1928 RETVAL
2053 1929
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1930object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 1931 PROTOTYPE: $$$$$$
2056 CODE: 1932 CODE:
2057{ 1933{
2058 int unused_type; 1934 int unused_type;
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1935 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2097bool on_same_map_as (object *ob, object *other) 1973bool on_same_map_as (object *ob, object *other)
2098 CODE: 1974 CODE:
2099 RETVAL = on_same_map (ob, other); 1975 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
2101 1977
2102char * 1978const char *
2103base_name (object *ob, int plural) 1979base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 1980 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 1981 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 1982 OUTPUT: RETVAL
2107
2108living *
2109stats (object *ob)
2110 CODE:
2111 RETVAL = &ob->stats;
2112 OUTPUT: RETVAL
2113
2114 1983
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 1985
2117player *player (object *op) 1986player *player (object *op)
2118 CODE: 1987 CODE:
2135 ALIAS: party = 0 2004 ALIAS: party = 0
2136 2005
2137void cf_player_set_party (object *op, partylist *party) 2006void cf_player_set_party (object *op, partylist *party)
2138 2007
2139void kill_player (object *op) 2008void kill_player (object *op)
2009
2010void esrv_update_item (object *op, int what, object *item)
2011 C_ARGS: what, op, item
2140 2012
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2013MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2142 2014
2143int invoke (player *pl, int event, ...) 2015int invoke (player *pl, int event, ...)
2144 CODE: 2016 CODE:
2230 if (new_value >= 0) 2102 if (new_value >= 0)
2231 pl->listening = new_value; 2103 pl->listening = new_value;
2232 OUTPUT: 2104 OUTPUT:
2233 RETVAL 2105 RETVAL
2234 2106
2235void get_savebed (player *pl) 2107void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2236 ALIAS: 2108 PROTOTYPE: $;$$$
2237 savebed = 0
2238 PPCODE: 2109 PPCODE:
2110 if (GIMME_V != G_VOID)
2111 {
2239 EXTEND (SP, 3); 2112 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2113 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2114 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2115 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2116 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2117 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2118 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2119 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2120
2250void 2121void
2251list () 2122list ()
2252 PPCODE: 2123 PPCODE:
2253{ 2124{
2279 OUTPUT: RETVAL 2150 OUTPUT: RETVAL
2280 2151
2281 2152
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2153MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2154
2284mapstruct *first () 2155maptile *first ()
2285 PROTOTYPE: 2156 PROTOTYPE:
2286 CODE: 2157 CODE:
2287 RETVAL = first_map; 2158 RETVAL = first_map;
2288 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2289 2160
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2161int invoke (maptile *map, int event, ...)
2297 CODE: 2162 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2166 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2302 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
2303 2168
2304SV *registry (mapstruct *map) 2169SV *registry (maptile *map)
2305 CODE: 2170 CODE:
2306 RETVAL = registry_of (map); 2171 RETVAL = registry_of (map);
2307 OUTPUT: 2172 OUTPUT:
2308 RETVAL 2173 RETVAL
2309 2174
2310SV * 2175INCLUDE: $PERL genacc maptile ../include/map.h |
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315 2176
2316SV *
2317set_property (mapstruct *obj, int type, int idx, SV *newval)
2318 CODE:
2319 switch (type)
2320 {
2321 case CFAPI_INT:
2322 cf_map_set_int_property (obj, idx, SvIV (newval));
2323 break;
2324 default:
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2326 }
2327
2328mapstruct *new (int width, int height) 2177maptile *new (int width, int height)
2329 PROTOTYPE: 2178 PROTOTYPE:
2330 CODE: 2179 CODE:
2331{ 2180{
2332 RETVAL = get_empty_map (width, height); 2181 RETVAL = get_empty_map (width, height);
2333} 2182}
2334 OUTPUT: 2183 OUTPUT:
2335 RETVAL 2184 RETVAL
2336 2185
2337void delete_map (mapstruct *map) 2186void delete_map (maptile *map)
2338 2187
2339void clean_tmp_map (mapstruct *map) 2188void clean_tmp_map (maptile *map)
2340 2189
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2342 2191
2343mapstruct *tile_map (mapstruct *map, unsigned int dir) 2192maptile *tile_map (maptile *map, unsigned int dir)
2344 CODE: 2193 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2194 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2346 OUTPUT: 2195 OUTPUT:
2347 RETVAL 2196 RETVAL
2348 2197
2349char *tile_path (mapstruct *map, unsigned int dir) 2198char *tile_path (maptile *map, unsigned int dir)
2350 CODE: 2199 CODE:
2351 if (dir >= 4) 2200 if (dir >= 4)
2352 XSRETURN_UNDEF; 2201 XSRETURN_UNDEF;
2353 RETVAL = map->tile_path [dir]; 2202 RETVAL = map->tile_path [dir];
2354 OUTPUT: 2203 OUTPUT:
2355 RETVAL 2204 RETVAL
2356 2205
2357mapstruct *ready_map_name (char *name, int flags = 0) 2206maptile *ready_map_name (char *name, int flags = 0)
2358 PROTOTYPE: $;$ 2207 PROTOTYPE: $;$
2359 ALIAS: 2208 ALIAS:
2360 find = 0 2209 find = 0
2361 get_map = 1 2210 get_map = 1
2362 2211
2363mapstruct *has_been_loaded (char *name) 2212maptile *has_been_loaded (char *name)
2364 PROTOTYPE: $ 2213 PROTOTYPE: $
2365 2214
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map) 2215int in_memory (maptile *map)
2374 CODE: 2216 CODE:
2375 RETVAL = map->in_memory; 2217 RETVAL = map->in_memory;
2376 OUTPUT: 2218 OUTPUT:
2377 RETVAL 2219 RETVAL
2378 2220
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void 2221void
2390trigger (mapstruct *map, long connection, bool state = true) 2222trigger (maptile *map, long connection, bool state = true)
2391 CODE: 2223 CODE:
2392 activate_connection (map, connection, state); 2224 activate_connection (map, connection, state);
2393 2225
2394void 2226void
2395get_connection (mapstruct *map, long connection) 2227get_connection (maptile *map, long connection)
2396 PPCODE: 2228 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2229 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp) 2230 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2231 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2232 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2401 2233
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2234object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403 2235
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2236object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405 2237
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2238object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny 2239 C_ARGS: str, map, nx, ny
2408 2240
2409void 2241void
2410cf_map_normalise (mapstruct *map, int x, int y) 2242cf_map_normalise (maptile *map, int x, int y)
2411 PPCODE: 2243 PPCODE:
2412{ 2244{
2413 mapstruct *nmap = 0; 2245 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2246 I16 nx = 0, ny = 0;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2247 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2416 2248
2417 EXTEND (SP, 4); 2249 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2250 PUSHs (sv_2mortal (newSViv (flags)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2256 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2257 }
2426} 2258}
2427 2259
2428void 2260void
2429at (mapstruct *map, unsigned int x, unsigned int y) 2261at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2262 PROTOTYPE: $$$
2431 PPCODE: 2263 PPCODE:
2432{ 2264{
2433 object *o; 2265 object *o;
2434 mapstruct *nmap = 0; 2266 maptile *nmap = 0;
2435 I16 nx, ny; 2267 I16 nx, ny;
2436 2268
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2269 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438 2270
2439 if (nmap) 2271 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2272 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2273 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442} 2274}
2443 2275
2444SV * 2276SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2277bot_at (maptile *obj, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2278 PROTOTYPE: $$$
2447 ALIAS: 2279 ALIAS:
2448 top_at = 1 2280 top_at = 1
2449 flags_at = 2 2281 flags_at = 2
2450 light_at = 3 2282 light_at = 3
2472 2304
2473MODULE = cf PACKAGE = cf::arch 2305MODULE = cf PACKAGE = cf::arch
2474 2306
2475archetype *find (const char *name) 2307archetype *find (const char *name)
2476 CODE: 2308 CODE:
2477 RETVAL = find_archetype (name); 2309 RETVAL = archetype::find (name);
2478 OUTPUT: 2310 OUTPUT:
2479 RETVAL 2311 RETVAL
2480 2312
2481archetype *first() 2313archetype *first()
2482 PROTOTYPE: 2314 PROTOTYPE:
2483 CODE: 2315 CODE:
2484 RETVAL = first_archetype; 2316 RETVAL = first_archetype;
2485 OUTPUT: RETVAL 2317 OUTPUT: RETVAL
2486 2318
2487archetype *next (archetype *arch) 2319INCLUDE: $PERL genacc archetype ../include/object.h |
2488 CODE:
2489 RETVAL = arch->next;
2490 OUTPUT: RETVAL
2491
2492archetype *head (archetype *arch)
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2320
2512MODULE = cf PACKAGE = cf::party 2321MODULE = cf PACKAGE = cf::party
2513 2322
2514partylist *first () 2323partylist *first ()
2515 PROTOTYPE: 2324 PROTOTYPE:
2565 RETVAL = reg->msg; 2374 RETVAL = reg->msg;
2566 OUTPUT: RETVAL 2375 OUTPUT: RETVAL
2567 2376
2568MODULE = cf PACKAGE = cf::living 2377MODULE = cf PACKAGE = cf::living
2569 2378
2570val64 2379INCLUDE: $PERL genacc living ../include/living.h |
2571exp (living *liv, val64 new_val = 0)
2572 PROTOTYPE: $;$
2573 ALIAS:
2574 Str = 1
2575 Dex = 2
2576 Con = 3
2577 Wis = 4
2578 Cha = 5
2579 Int = 6
2580 Pow = 7
2581 wc = 8
2582 ac = 9
2583 hp = 10
2584 maxhp = 11
2585 sp = 12
2586 maxsp = 13
2587 grace = 14
2588 maxgrace = 15
2589 food = 16
2590 dam = 17
2591 luck = 18
2592 CODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2594 switch (ix)
2595 {
2596 LIVING_ACC (exp , 0);
2597 LIVING_ACC (Str , 1);
2598 LIVING_ACC (Dex , 2);
2599 LIVING_ACC (Con , 3);
2600 LIVING_ACC (Wis , 4);
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 }
2616# undef LIVING_ACC
2617 OUTPUT:
2618 RETVAL
2619 2380

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