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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.142 by elmex, Sun Jan 14 11:00:47 2007 UTC vs.
Revision 1.425 by root, Wed Nov 14 06:21:39 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
87 145
88// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
89template<class super> 147template<class super>
90static super * 148static super *
91is_a (attachable *at) 149is_a (attachable *at)
102unordered_vector<attachable *> attachable::mortals; 160unordered_vector<attachable *> attachable::mortals;
103 161
104attachable::~attachable () 162attachable::~attachable ()
105{ 163{
106 assert (!self); 164 assert (!self);
165 assert (!cb);
107} 166}
108 167
109int 168int
110attachable::refcnt_cnt () const 169attachable::refcnt_cnt () const
111{ 170{
112 return refcnt + (self ? SvREFCNT (self) : 0); 171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
113} 190}
114 191
115void 192void
116attachable::optimise () 193attachable::optimise ()
117{ 194{
118 if (self 195 if (self
119 && SvREFCNT (self) == 1 196 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
121 { 217 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 218 SvREFCNT_dec (cb);
219 cb = 0;
124 } 220 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 221
153 mortals.push_back (this); 222 mortals.push_back (this);
154} 223}
155 224
156void 225void
157attachable::destroy () 226attachable::destroy ()
158{ 227{
159 if (destroyed ()) 228 if (destroyed ())
160 return; 229 return;
161 230
162 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
163 do_destroy (); 232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
164} 240}
165 241
166void 242void
167attachable::check_mortals () 243attachable::check_mortals ()
168{ 244{
169 for (int i = 0; i < mortals.size (); ) 245 static int i = 0;
246
247 for (;;)
170 { 248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
171 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
172 278
173 obj->refcnt_chk (); // unborrow from perl, if necessary 279#if 0
174 280 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 281 {
177#if 0 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 283 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 284 }
180#endif 285#endif
181 286
287 if (obj->refcnt)
288 {
182 ++i; // further delay freeing 289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
183 }//D 293 }
184 else 294 else
185 { 295 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 296 mortals.erase (i);
188 delete obj; 297 obj->sever_self ();
298 obj->do_delete ();
189 } 299 }
190 } 300 }
191} 301}
192 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
193attachable & 315attachable &
194attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
195{ 317{
196 //if (self || cb) 318 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 320
199 attach = src.attach; 321 attach = src.attach;
200 return *this; 322 return *this;
201} 323}
202 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 361
205static SV * 362static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
207{ 364{
208 SV *sv;
209
210 if (!ptr) 365 if (!ptr)
211 return &PL_sv_undef; 366 return newSV (0);
212 367
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 370}
216 371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
217static int 378static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 380{
220 attachable *at = (attachable *)mg->mg_ptr; 381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
221 at->self = 0; 386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
222 // next line makes sense, but most objects still have refcnt 0 by default 390 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 391 //at->refcnt_chk ();
224 return 0; 392 return 0;
225} 393}
226 394
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228 396
229static SV * 397static SV * noinline
230newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
231{ 399{
232 if (!obj) 400 if (!obj)
233 return &PL_sv_undef; 401 return newSV (0);
234 402
235 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
236 { 407 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 409
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 413 }
247 else 414 else
248 { 415 {
249 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
253 420
254 return sv; 421 return sv;
255 } 422 }
256} 423}
257 424
425#if 0 // unused
258static void 426static void
259clearSVptr (SV *sv) 427clearSVptr (SV *sv)
260{ 428{
261 if (SvROK (sv)) 429 if (SvROK (sv))
262 sv = SvRV (sv); 430 sv = SvRV (sv);
263 431
264 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
265 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
266} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
267 451
268static long 452static long
269SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
270{ 454{
271 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
272 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
273 457
274 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
275
276 if (!mg)
277 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
278
279 return (long)mg->mg_ptr;
280} 459}
281 460
282static long 461static long noinline
283SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
284{ 463{
285 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
286 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
287 else
288 return 0;
289} 467}
290 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
293inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
314 551
315inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
317 554
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
320 557
321inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
352 609
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
355 612
356template<class T> 613template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358 615
359template<int N> 616template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361 618
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367 623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
368inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
369{ 640{
370 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374} 643}
375 644
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377 646
378static SV * 647static SV *
379newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
380{ 649{
381 SV *sv; 650 SV *sv;
395 break; 664 break;
396 665
397 case DT_STRING: 666 case DT_STRING:
398 { 667 {
399 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
400 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
401 } 670 }
402 break; 671 break;
403 672
404 case DT_DATA: 673 case DT_DATA:
405 { 674 {
406 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
407 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
408 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
409 } 678 }
410 break; 679 break;
411 680
412 case DT_OBJECT: 681 case DT_OBJECT:
413 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
455 va_end (ap); 724 va_end (ap);
456 725
457 return sv; 726 return sv;
458} 727}
459 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
460static SV * 755static SV *
461newSVcfapi (int type, ...)
462{
463 SV *sv;
464
465 va_list ap;
466 va_start (ap, type);
467
468 switch (type)
469 {
470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
478 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
479 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
480
481 default:
482 assert (("unhandled type in newSVcfapi", 0));
483 }
484
485 va_end (ap);
486
487 return sv;
488}
489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext) 756registry (attachable *ext)
494{ 757{
495 if (!ext->cb) 758 if (!ext->cb)
496 ext->cb = newAV (); 759 ext->cb = newAV ();
497 760
498 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
499} 762}
500 763
501///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
502 765
503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504{
505 return 0;
506}
507
508static CommArray_s rtn_cmd;
509
510static int
511runPluginCommand (object *obj, char *params)
512{
513 return -1;
514}
515
516extern "C" void *cfperl_getPluginProperty (int *type, ...)
517{
518 va_list args;
519 char *propname;
520 int i;
521 va_start (args, type);
522 propname = va_arg (args, char *);
523 //printf ("Property name: %s\n", propname);
524
525 if (!strcmp (propname, "command?"))
526 return NULL;
527 else if (!strcmp (propname, "Identification"))
528 {
529 va_end (args);
530 return (void *)PLUGIN_NAME;
531 }
532 else if (!strcmp (propname, "FullName"))
533 {
534 va_end (args);
535 return (void *)PLUGIN_VERSION;
536 }
537 else
538 va_end (args);
539
540 return NULL;
541}
542
543extern "C" int cfperl_postInitPlugin ()
544{
545 int hooktype = 1;
546 int rtype = 0;
547
548 cf_init_plugin (gethook);
549
550 return 0;
551}
552
553extern "C" int cfperl_closePlugin ()
554{
555 return 0;
556}
557
558void 766void
559cfperl_init () 767cfperl_init ()
560{ 768{
769 extern char **environ;
770
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
562 perl = perl_alloc (); 772 perl = perl_alloc ();
563 perl_construct (perl); 773 perl_construct (perl);
564 774
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566 776
567 char *argv[] = { 777 const char *argv[] = {
568 "", 778 settings.argv [0],
569 "-e" 779 "-e0"
570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
572 "unshift @INC, cf::datadir ();"
573 "require cf;"
574 }; 780 };
575 781
576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
577 { 784 {
578 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
579 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
580 } 787 }
581}
582 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
583void cfperl_main () 807cfperl_main ()
584{ 808{
585 dSP; 809 dSP;
586 810
587 PUSHMARK (SP); 811 PUSHMARK (SP);
588 PUTBACK; 812 PUTBACK;
592void 816void
593attachable::instantiate () 817attachable::instantiate ()
594{ 818{
595 if (attach) 819 if (attach)
596 { 820 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
598 attach = 0; 822 attach = 0;
599 } 823 }
600} 824}
601 825
602void 826void
603attachable::reattach () 827attachable::reattach ()
604{ 828{
605 optimise (); 829 optimise ();
606 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
608} 832}
609 833
610static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
611# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
612# include "eventinc.h" 836# include "eventinc.h"
613# undef def 837# undef def
614}; 838};
615 839
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
617 841
618static void 842static void noinline
619gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
620{ 844{
621 // event must be in array 845 // event must be in array
622 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
623 { 847 {
655} 879}
656 880
657void 881void
658global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
659{ 883{
660 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
661} 885}
662 886
663void 887void
664object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
665{ 889{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
667 { 891 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
669 893
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 } 896 }
673 897
709{ 933{
710 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
712} 936}
713 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
714bool 988bool
715attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
716{ 990{
717 data_type dt; 991 data_type dt;
718 va_list ap;
719
720 va_start (ap, event);
721 992
722 // callback call ordering should be: 993 // callback call ordering should be:
723 // 1. per-object callback 994 // 1. per-object callback
724 // 2. per-class object 995 // 2. per-class object
725 // 3. per-type callback 996 // 3. per-type callback
729 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
730 1001
731 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
732 if (!callbacks) 1003 if (!callbacks)
733 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
734 1008
735 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
738 1012
762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
763 } 1037 }
764 1038
765 va_end (ap); 1039 va_end (ap);
766 1040
767 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
768 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
769 1043
770 CALL_END; 1044 CALL_END;
771 1045
772 return count; 1046 return count;
773} 1047}
774 1048
775SV * 1049static SV *
776cfperl_result (int idx) 1050cfperl_result (int idx)
777{ 1051{
778 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
779 if (!av) 1053 if (!av)
780 return &PL_sv_undef; 1054 return &PL_sv_undef;
781 1055
782 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
783 if (!sv) 1057 if (!sv)
797{ 1071{
798 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
799} 1073}
800 1074
801///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
802 1096
803void 1097void
804cfperl_emergency_save () 1098cfperl_emergency_save ()
805{ 1099{
806 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID); 1101 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END; 1102 CALL_END;
809} 1103}
810 1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
811maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
812maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
813{ 1209{
814 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
815 CALL_ARG (path); 1211 CALL_ARG (path);
816 CALL_ARG (origin); 1212 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818 1214
819 maptile *retval; 1215 maptile *retval = 0;
820
821 if (count)
822 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
823 else
824 retval = 0;
825 1217
826 CALL_END; 1218 CALL_END;
827 1219
828 return retval; 1220 return retval;
829} 1221}
830 1222
831maptile * 1223maptile *
832maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
833{ 1225{
834 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
835 CALL_ARG (path); 1227 CALL_ARG (path);
836 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
837 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
838 1231
839 maptile *retval; 1232 maptile *retval = 0;
840
841 if (count)
842 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
843 else
844 retval = 0;
845 1234
846 CALL_END; 1235 CALL_END;
847 1236
848 return retval; 1237 return retval;
849} 1238}
852maptile::do_load_sync () 1241maptile::do_load_sync ()
853{ 1242{
854 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
855 CALL_ARG (this); 1244 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END; 1246 CALL_END;
867} 1247}
868 1248
869void 1249void
870object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
877 CALL_ARG (exit); 1257 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END; 1259 CALL_END;
880} 1260}
881 1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
882///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
883 1375
884struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
885struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
886 1378
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void 1379void
896iw::alloc () 1380coroapi::do_cede_to_tick ()
897{ 1381{
898 pe = GEventAPI->new_idle (0, 0); 1382 cede_pending = 0;
899 1383 cede ();
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902} 1384}
903 1385
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void 1386void
911iow::alloc () 1387coroapi::wait_for_tick ()
912{ 1388{
913 pe = GEventAPI->new_io (0, 0); 1389 CALL_BEGIN (0);
914 1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
915 pe->base.callback = (void *)iow_dispatch; 1391 CALL_END;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920} 1392}
921 1393
922void 1394void
923iow::fd (int fd) 1395coroapi::wait_for_tick_begin ()
924{ 1396{
925 pe->fd = fd; 1397 CALL_BEGIN (0);
926} 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
927 1399 CALL_END;
928int
929iow::poll ()
930{
931 return pe->poll;
932} 1400}
933 1401
934void 1402void
935iow::poll (int events) 1403iow::poll (int events)
936{ 1404{
937 if (pe->poll != events) 1405 if (events != this->events)
938 { 1406 {
1407 int active = ev_is_active ((ev_io *)this);
939 if (pe->poll) stop (); 1408 if (active) stop ();
940 pe->poll = events; 1409 ev_io_set ((ev_io *)this, fd, events);
941 if (pe->poll) start (); 1410 if (active) start ();
942 } 1411 }
943} 1412}
944 1413
945void 1414static void
946_connect_to_perl () 1415_connect_to_perl_1 ()
947{ 1416{
948 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
949 1418
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
959 1431
960 sv_runtime = get_sv ("cf::RUNTIME", 1); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
961 sv_upgrade (sv_runtime, SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
962 1437
963 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
970} 1445}
971 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
972MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
973 1459
974BOOT: 1460BOOT:
975{ 1461{
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
976 _connect_to_perl (); 1465 _connect_to_perl_1 ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980 1466
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
982 1468
983 static const struct { 1469 static const struct {
984 const char *name; 1470 const char *name;
985 IV iv; 1471 IV iv;
986 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
987# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
988 const_iv (llevError) 1474# include "const_iv.h"
989 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
990 const_iv (llevDebug) 1476# include "attackinc.h"
991 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
992 1486
993 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
994 const_iv (PLAYER)
995 const_iv (TRANSPORT)
996 const_iv (ROD)
997 const_iv (TREASURE)
998 const_iv (POTION)
999 const_iv (FOOD)
1000 const_iv (POISON)
1001 const_iv (BOOK)
1002 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1003 const_iv (ARROW)
1004 const_iv (BOW)
1005 const_iv (WEAPON)
1006 const_iv (ARMOUR)
1007 const_iv (PEDESTAL)
1008 const_iv (ALTAR)
1009 const_iv (LOCKED_DOOR)
1010 const_iv (SPECIAL_KEY)
1011 const_iv (MAP)
1012 const_iv (DOOR)
1013 const_iv (KEY)
1014 const_iv (TIMED_GATE)
1015 const_iv (TRIGGER)
1016 const_iv (GRIMREAPER)
1017 const_iv (MAGIC_EAR)
1018 const_iv (TRIGGER_BUTTON)
1019 const_iv (TRIGGER_ALTAR)
1020 const_iv (TRIGGER_PEDESTAL)
1021 const_iv (SHIELD)
1022 const_iv (HELMET)
1023 const_iv (HORN)
1024 const_iv (MONEY)
1025 const_iv (CLASS)
1026 const_iv (GRAVESTONE)
1027 const_iv (AMULET)
1028 const_iv (PLAYERMOVER)
1029 const_iv (TELEPORTER)
1030 const_iv (CREATOR)
1031 const_iv (SKILL)
1032 const_iv (EARTHWALL)
1033 const_iv (GOLEM)
1034 const_iv (THROWN_OBJ)
1035 const_iv (BLINDNESS)
1036 const_iv (GOD)
1037 const_iv (DETECTOR)
1038 const_iv (TRIGGER_MARKER)
1039 const_iv (DEAD_OBJECT)
1040 const_iv (DRINK)
1041 const_iv (MARKER)
1042 const_iv (HOLY_ALTAR)
1043 const_iv (PLAYER_CHANGER)
1044 const_iv (BATTLEGROUND)
1045 const_iv (PEACEMAKER)
1046 const_iv (GEM)
1047 const_iv (FIREWALL)
1048 const_iv (ANVIL)
1049 const_iv (CHECK_INV)
1050 const_iv (MOOD_FLOOR)
1051 const_iv (EXIT)
1052 const_iv (ENCOUNTER)
1053 const_iv (SHOP_FLOOR)
1054 const_iv (SHOP_MAT)
1055 const_iv (RING)
1056 const_iv (FLOOR)
1057 const_iv (FLESH)
1058 const_iv (INORGANIC)
1059 const_iv (SKILL_TOOL)
1060 const_iv (LIGHTER)
1061 const_iv (BUILDABLE_WALL)
1062 const_iv (MISC_OBJECT)
1063 const_iv (LAMP)
1064 const_iv (DUPLICATOR)
1065 const_iv (SPELLBOOK)
1066 const_iv (CLOAK)
1067 const_iv (SPINNER)
1068 const_iv (GATE)
1069 const_iv (BUTTON)
1070 const_iv (CF_HANDLE)
1071 const_iv (HOLE)
1072 const_iv (TRAPDOOR)
1073 const_iv (SIGN)
1074 const_iv (BOOTS)
1075 const_iv (GLOVES)
1076 const_iv (SPELL)
1077 const_iv (SPELL_EFFECT)
1078 const_iv (CONVERTER)
1079 const_iv (BRACERS)
1080 const_iv (POISONING)
1081 const_iv (SAVEBED)
1082 const_iv (WAND)
1083 const_iv (SCROLL)
1084 const_iv (DIRECTOR)
1085 const_iv (GIRDLE)
1086 const_iv (FORCE)
1087 const_iv (POTION_EFFECT)
1088 const_iv (EVENT_CONNECTOR)
1089 const_iv (CLOSE_CON)
1090 const_iv (CONTAINER)
1091 const_iv (ARMOUR_IMPROVER)
1092 const_iv (WEAPON_IMPROVER)
1093 const_iv (SKILLSCROLL)
1094 const_iv (DEEP_SWAMP)
1095 const_iv (IDENTIFY_ALTAR)
1096 const_iv (MENU)
1097 const_iv (RUNE)
1098 const_iv (TRAP)
1099 const_iv (POWER_CRYSTAL)
1100 const_iv (CORPSE)
1101 const_iv (DISEASE)
1102 const_iv (SYMPTOM)
1103 const_iv (BUILDER)
1104 const_iv (MATERIAL)
1105 const_iv (ITEM_TRANSFORMER)
1106 1489
1107 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1108 1492
1109 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1110 const_iv (ST_BD_REMOVE)
1111 1494
1112 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1113 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1114 const_iv (ST_MAT_ITEM)
1115
1116 const_iv (AT_PHYSICAL)
1117 const_iv (AT_MAGIC)
1118 const_iv (AT_FIRE)
1119 const_iv (AT_ELECTRICITY)
1120 const_iv (AT_COLD)
1121 const_iv (AT_CONFUSION)
1122 const_iv (AT_ACID)
1123 const_iv (AT_DRAIN)
1124 const_iv (AT_WEAPONMAGIC)
1125 const_iv (AT_GHOSTHIT)
1126 const_iv (AT_POISON)
1127 const_iv (AT_SLOW)
1128 const_iv (AT_PARALYZE)
1129 const_iv (AT_TURN_UNDEAD)
1130 const_iv (AT_FEAR)
1131 const_iv (AT_CANCELLATION)
1132 const_iv (AT_DEPLETE)
1133 const_iv (AT_DEATH)
1134 const_iv (AT_CHAOS)
1135 const_iv (AT_COUNTERSPELL)
1136 const_iv (AT_GODPOWER)
1137 const_iv (AT_HOLYWORD)
1138 const_iv (AT_BLIND)
1139 const_iv (AT_INTERNAL)
1140 const_iv (AT_LIFE_STEALING)
1141 const_iv (AT_DISEASE)
1142
1143 const_iv (WEAP_HIT)
1144 const_iv (WEAP_SLASH)
1145 const_iv (WEAP_PIERCE)
1146 const_iv (WEAP_CLEAVE)
1147 const_iv (WEAP_SLICE)
1148 const_iv (WEAP_STAB)
1149 const_iv (WEAP_WHIP)
1150 const_iv (WEAP_CRUSH)
1151 const_iv (WEAP_BLUD)
1152
1153 const_iv (FLAG_ALIVE)
1154 const_iv (FLAG_WIZ)
1155 const_iv (FLAG_REMOVED)
1156 const_iv (FLAG_FREED)
1157 const_iv (FLAG_WAS_WIZ)
1158 const_iv (FLAG_APPLIED)
1159 const_iv (FLAG_UNPAID)
1160 const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK)
1162 const_iv (FLAG_ANIMATE)
1163 const_iv (FLAG_MONSTER)
1164 const_iv (FLAG_FRIENDLY)
1165 const_iv (FLAG_GENERATOR)
1166 const_iv (FLAG_IS_THROWN)
1167 const_iv (FLAG_AUTO_APPLY)
1168 const_iv (FLAG_PLAYER_SOLD)
1169 const_iv (FLAG_SEE_INVISIBLE)
1170 const_iv (FLAG_CAN_ROLL)
1171 const_iv (FLAG_OVERLAY_FLOOR)
1172 const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP)
1174 const_iv (FLAG_IDENTIFIED)
1175 const_iv (FLAG_REFLECTING)
1176 const_iv (FLAG_CHANGING)
1177 const_iv (FLAG_SPLITTING)
1178 const_iv (FLAG_HITBACK)
1179 const_iv (FLAG_STARTEQUIP)
1180 const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_UNDEAD)
1182 const_iv (FLAG_SCARED)
1183 const_iv (FLAG_UNAGGRESSIVE)
1184 const_iv (FLAG_REFL_MISSILE)
1185 const_iv (FLAG_REFL_SPELL)
1186 const_iv (FLAG_NO_MAGIC)
1187 const_iv (FLAG_NO_FIX_PLAYER)
1188 const_iv (FLAG_IS_LIGHTABLE)
1189 const_iv (FLAG_TEAR_DOWN)
1190 const_iv (FLAG_RUN_AWAY)
1191 const_iv (FLAG_PICK_UP)
1192 const_iv (FLAG_UNIQUE)
1193 const_iv (FLAG_NO_DROP)
1194 const_iv (FLAG_WIZCAST)
1195 const_iv (FLAG_CAST_SPELL)
1196 const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE)
1198 const_iv (FLAG_USE_BOW)
1199 const_iv (FLAG_USE_ARMOUR)
1200 const_iv (FLAG_USE_WEAPON)
1201 const_iv (FLAG_USE_RING)
1202 const_iv (FLAG_READY_RANGE)
1203 const_iv (FLAG_READY_BOW)
1204 const_iv (FLAG_XRAYS)
1205 const_iv (FLAG_NO_APPLY)
1206 const_iv (FLAG_IS_FLOOR)
1207 const_iv (FLAG_LIFESAVE)
1208 const_iv (FLAG_NO_STRENGTH)
1209 const_iv (FLAG_SLEEP)
1210 const_iv (FLAG_STAND_STILL)
1211 const_iv (FLAG_RANDOM_MOVE)
1212 const_iv (FLAG_ONLY_ATTACK)
1213 const_iv (FLAG_CONFUSED)
1214 const_iv (FLAG_STEALTH)
1215 const_iv (FLAG_WIZPASS)
1216 const_iv (FLAG_IS_LINKED)
1217 const_iv (FLAG_CURSED)
1218 const_iv (FLAG_DAMNED)
1219 const_iv (FLAG_SEE_ANYWHERE)
1220 const_iv (FLAG_KNOWN_MAGICAL)
1221 const_iv (FLAG_KNOWN_CURSED)
1222 const_iv (FLAG_CAN_USE_SKILL)
1223 const_iv (FLAG_BEEN_APPLIED)
1224 const_iv (FLAG_READY_SCROLL)
1225 const_iv (FLAG_USE_ROD)
1226 const_iv (FLAG_USE_HORN)
1227 const_iv (FLAG_MAKE_INVIS)
1228 const_iv (FLAG_INV_LOCKED)
1229 const_iv (FLAG_IS_WOODED)
1230 const_iv (FLAG_IS_HILLY)
1231 const_iv (FLAG_READY_SKILL)
1232 const_iv (FLAG_READY_WEAPON)
1233 const_iv (FLAG_NO_SKILL_IDENT)
1234 const_iv (FLAG_BLIND)
1235 const_iv (FLAG_SEE_IN_DARK)
1236 const_iv (FLAG_IS_CAULDRON)
1237 const_iv (FLAG_NO_STEAL)
1238 const_iv (FLAG_ONE_HIT)
1239 const_iv (FLAG_CLIENT_SENT)
1240 const_iv (FLAG_BERSERK)
1241 const_iv (FLAG_NEUTRAL)
1242 const_iv (FLAG_NO_ATTACK)
1243 const_iv (FLAG_NO_DAMAGE)
1244 const_iv (FLAG_OBJ_ORIGINAL)
1245 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1246 const_iv (FLAG_ACTIVATE_ON_PUSH)
1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1248 const_iv (FLAG_IS_WATER)
1249 const_iv (FLAG_CONTENT_ON_GEN)
1250 const_iv (FLAG_IS_A_TEMPLATE)
1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1253 const_iv (FLAG_NO_SAVE)
1254
1255 const_iv (NDI_BLACK)
1256 const_iv (NDI_WHITE)
1257 const_iv (NDI_NAVY)
1258 const_iv (NDI_RED)
1259 const_iv (NDI_ORANGE)
1260 const_iv (NDI_BLUE)
1261 const_iv (NDI_DK_ORANGE)
1262 const_iv (NDI_GREEN)
1263 const_iv (NDI_LT_GREEN)
1264 const_iv (NDI_GREY)
1265 const_iv (NDI_BROWN)
1266 const_iv (NDI_GOLD)
1267 const_iv (NDI_TAN)
1268 const_iv (NDI_MAX_COLOR)
1269 const_iv (NDI_COLOR_MASK)
1270 const_iv (NDI_UNIQUE)
1271 const_iv (NDI_ALL)
1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1286 const_iv (F_APPLIED)
1287 const_iv (F_LOCATION)
1288 const_iv (F_UNPAID)
1289 const_iv (F_MAGIC)
1290 const_iv (F_CURSED)
1291 const_iv (F_DAMNED)
1292 const_iv (F_OPEN)
1293 const_iv (F_NOPICK)
1294 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1295 1498
1296 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1297 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1298 const_iv (F_SELL)
1299 1501
1300 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1301 const_iv (P_PLAYER)
1302 const_iv (P_NO_MAGIC)
1303 const_iv (P_IS_ALIVE)
1304 const_iv (P_NO_CLERIC)
1305 const_iv (P_OUT_OF_MAP)
1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1308 1503
1309 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1310 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1311 const_iv (UP_OBJ_CHANGE)
1312 const_iv (UP_OBJ_FACE)
1313 1506
1314 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1315 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1316 const_iv (INS_NO_WALK_ON)
1317 const_iv (INS_ON_TOP)
1318 const_iv (INS_BELOW_ORIGINATOR)
1319 const_iv (INS_MAP_LOAD)
1320 1509
1321 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1322 const_iv (WILL_APPLY_TREASURE)
1323 const_iv (WILL_APPLY_EARTHWALL)
1324 const_iv (WILL_APPLY_DOOR)
1325 const_iv (WILL_APPLY_FOOD)
1326 1511
1327 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1328 const_iv (SAVE_DIR_MODE)
1329
1330 const_iv (M_PAPER)
1331 const_iv (M_IRON)
1332 const_iv (M_GLASS)
1333 const_iv (M_LEATHER)
1334 const_iv (M_WOOD)
1335 const_iv (M_ORGANIC)
1336 const_iv (M_STONE)
1337 const_iv (M_CLOTH)
1338 const_iv (M_ADAMANT)
1339 const_iv (M_LIQUID)
1340 const_iv (M_SOFT_METAL)
1341 const_iv (M_BONE)
1342 const_iv (M_ICE)
1343 const_iv (M_SPECIAL)
1344
1345 const_iv (SK_EXP_ADD_SKILL)
1346 const_iv (SK_EXP_TOTAL)
1347 const_iv (SK_EXP_NONE)
1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1350
1351 const_iv (SK_LOCKPICKING)
1352 const_iv (SK_HIDING)
1353 const_iv (SK_SMITHERY)
1354 const_iv (SK_BOWYER)
1355 const_iv (SK_JEWELER)
1356 const_iv (SK_ALCHEMY)
1357 const_iv (SK_STEALING)
1358 const_iv (SK_LITERACY)
1359 const_iv (SK_BARGAINING)
1360 const_iv (SK_JUMPING)
1361 const_iv (SK_DET_MAGIC)
1362 const_iv (SK_ORATORY)
1363 const_iv (SK_SINGING)
1364 const_iv (SK_DET_CURSE)
1365 const_iv (SK_FIND_TRAPS)
1366 const_iv (SK_MEDITATION)
1367 const_iv (SK_PUNCHING)
1368 const_iv (SK_FLAME_TOUCH)
1369 const_iv (SK_KARATE)
1370 const_iv (SK_CLIMBING)
1371 const_iv (SK_WOODSMAN)
1372 const_iv (SK_INSCRIPTION)
1373 const_iv (SK_ONE_HANDED_WEAPON)
1374 const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING)
1376 const_iv (SK_USE_MAGIC_ITEM)
1377 const_iv (SK_DISARM_TRAPS)
1378 const_iv (SK_SET_TRAP)
1379 const_iv (SK_THAUMATURGY)
1380 const_iv (SK_PRAYING)
1381 const_iv (SK_CLAWING)
1382 const_iv (SK_LEVITATION)
1383 const_iv (SK_SUMMONING)
1384 const_iv (SK_PYROMANCY)
1385 const_iv (SK_EVOCATION)
1386 const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON)
1388 const_iv (SK_SPARK_TOUCH)
1389 const_iv (SK_SHIVER)
1390 const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_POISON_NAIL)
1392
1393 const_iv (SOUND_NEW_PLAYER)
1394 const_iv (SOUND_FIRE_ARROW)
1395 const_iv (SOUND_LEARN_SPELL)
1396 const_iv (SOUND_FUMBLE_SPELL)
1397 const_iv (SOUND_WAND_POOF)
1398 const_iv (SOUND_OPEN_DOOR)
1399 const_iv (SOUND_PUSH_PLAYER)
1400 const_iv (SOUND_PLAYER_HITS1)
1401 const_iv (SOUND_PLAYER_HITS2)
1402 const_iv (SOUND_PLAYER_HITS3)
1403 const_iv (SOUND_PLAYER_HITS4)
1404 const_iv (SOUND_PLAYER_IS_HIT1)
1405 const_iv (SOUND_PLAYER_IS_HIT2)
1406 const_iv (SOUND_PLAYER_IS_HIT3)
1407 const_iv (SOUND_PLAYER_KILLS)
1408 const_iv (SOUND_PET_IS_KILLED)
1409 const_iv (SOUND_PLAYER_DIES)
1410 const_iv (SOUND_OB_EVAPORATE)
1411 const_iv (SOUND_OB_EXPLODE)
1412 const_iv (SOUND_CLOCK)
1413 const_iv (SOUND_TURN_HANDLE)
1414 const_iv (SOUND_FALL_HOLE)
1415 const_iv (SOUND_DRINK_POISON)
1416 const_iv (SOUND_CAST_SPELL_0)
1417
1418 const_iv (PREFER_LOW)
1419 const_iv (PREFER_HIGH)
1420
1421 const_iv (ATNR_PHYSICAL)
1422 const_iv (ATNR_MAGIC)
1423 const_iv (ATNR_FIRE)
1424 const_iv (ATNR_ELECTRICITY)
1425 const_iv (ATNR_COLD)
1426 const_iv (ATNR_CONFUSION)
1427 const_iv (ATNR_ACID)
1428 const_iv (ATNR_DRAIN)
1429 const_iv (ATNR_WEAPONMAGIC)
1430 const_iv (ATNR_GHOSTHIT)
1431 const_iv (ATNR_POISON)
1432 const_iv (ATNR_SLOW)
1433 const_iv (ATNR_PARALYZE)
1434 const_iv (ATNR_TURN_UNDEAD)
1435 const_iv (ATNR_FEAR)
1436 const_iv (ATNR_CANCELLATION)
1437 const_iv (ATNR_DEPLETE)
1438 const_iv (ATNR_DEATH)
1439 const_iv (ATNR_CHAOS)
1440 const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER)
1442 const_iv (ATNR_HOLYWORD)
1443 const_iv (ATNR_BLIND)
1444 const_iv (ATNR_INTERNAL)
1445 const_iv (ATNR_LIFE_STEALING)
1446 const_iv (ATNR_DISEASE)
1447
1448 const_iv (MAP_FLUSH)
1449 const_iv (MAP_PLAYER_UNIQUE)
1450 const_iv (MAP_BLOCK)
1451 const_iv (MAP_STYLE)
1452 const_iv (MAP_OVERLAY)
1453
1454 const_iv (MAP_IN_MEMORY)
1455 const_iv (MAP_SWAPPED)
1456 const_iv (MAP_LOADING)
1457 const_iv (MAP_SAVING)
1458
1459 const_iv (KLASS_ATTACHABLE)
1460 const_iv (KLASS_GLOBAL)
1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1463 const_iv (KLASS_PLAYER)
1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1505 }; 1513 };
1506 1514
1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1509 1517
1510 static const struct { 1518 static const struct {
1511 const char *name; 1519 const char *name;
1512 int skip; 1520 int skip;
1518# undef def 1526# undef def
1519 }; 1527 };
1520 1528
1521 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1522 1530
1523 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1524 { 1532 {
1525 AV *event = newAV (); 1533 AV *event = newAV ();
1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1527 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1530 } 1538 }
1531}
1532 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1533void _connect_to_perl () 1560void _connect_to_perl_1 ()
1534 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1535void _global_reattach () 1567void _global_reattach ()
1536 CODE: 1568 CODE:
1537{ 1569{
1538 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1539 for_all_clients (ns) 1571 for_all_clients (ns)
1540 ns->reattach (); 1572 ns->reattach ();
1541 1573
1542 for_all_players (pl)
1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op) 1574 for_all_objects (op)
1550 op->reattach (); 1575 op->reattach ();
1551} 1576}
1552 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1553NV floor (NV x) 1655NV floor (NV x)
1554 1656
1555NV ceil (NV x) 1657NV ceil (NV x)
1556 1658
1557void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1558 CODE: 1662 CODE:
1559 runtime = SvNVx (sv_runtime); 1663{
1560 server_tick (); 1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1561 1675
1562void 1676NV clamp (NV value, NV min_value, NV max_value)
1563LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1564 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1565 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1566 1705
1567char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1568 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1569 1708
1570char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1571 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1572 1711
1573const char *
1574get_maps_directory (char *path)
1575 PROTOTYPE: $
1576 ALIAS: maps_directory = 0
1577 CODE:
1578 RETVAL = create_pathname (path);
1579 OUTPUT: RETVAL
1580
1581void 1712void
1582sub_generation_inc () 1713sub_generation_inc ()
1583 CODE: 1714 CODE:
1584 PL_sub_generation++; 1715 PL_sub_generation++;
1585 1716
1586char * 1717const_octet_string
1587mapdir () 1718mapdir ()
1588 PROTOTYPE: 1719 PROTOTYPE:
1589 ALIAS: 1720 ALIAS:
1590 mapdir = 0 1721 mapdir = 0
1591 uniquedir = 1 1722 uniquedir = 1
1607 } 1738 }
1608 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1609 1740
1610void abort () 1741void abort ()
1611 1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1612void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1613 1748
1614void emergency_save () 1749void emergency_save ()
1615 1750
1616void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1617 1752
1618#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1619 1754
1620int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1621 1764
1622int munlockall () 1765int munlockall ()
1623 1766
1624#endif 1767#endif
1625 1768
1626int find_animation (char *text) 1769int
1627 PROTOTYPE: $ 1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1628 1797
1629int random_roll (int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1630 1799
1631const char *cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1632 1801
1633int
1634exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1635 CODE: 1814 CODE:
1636{ 1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1637 int i = 0; 1816 ? newSVpv (attacktype_name [atnr], 0)
1638 1817 : &PL_sv_undef;
1639 RETVAL = settings.max_level;
1640
1641 for (i = 1; i <= settings.max_level; i++)
1642 {
1643 if (levels[i] > exp)
1644 {
1645 RETVAL = i - 1;
1646 break;
1647 }
1648 }
1649}
1650 OUTPUT: RETVAL 1818 OUTPUT: RETVAL
1651 1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1848 OUTPUT:
1849 RETVAL
1850
1851UUID
1852uuid_gen ()
1853 CODE:
1854 RETVAL = UUID::gen ();
1855 OUTPUT:
1856 RETVAL
1857
1652val64 1858val64
1653level_to_min_exp (int level) 1859uuid_seq (UUID uuid)
1654 CODE: 1860 CODE:
1655 if (level > settings.max_level) 1861 RETVAL = uuid.seq;
1656 RETVAL = levels[settings.max_level]; 1862 OUTPUT:
1657 else if (level < 1)
1658 RETVAL = 0; 1863 RETVAL
1659 else 1864
1660 RETVAL = levels[level]; 1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1661 OUTPUT: RETVAL 1870 RETVAL
1662 1871
1663SV * 1872void
1664resistance_to_string (int atnr) 1873coin_names ()
1665 CODE: 1874 PPCODE:
1666 if (atnr >= 0 && atnr < NROFATTACKS) 1875 EXTEND (SP, NUM_COINS);
1667 RETVAL = newSVpv (resist_plus[atnr], 0); 1876 for (int i = 0; i < NUM_COINS; ++i)
1668 else 1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1669 XSRETURN_UNDEF; 1878
1670 OUTPUT: RETVAL 1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1885
1886bool
1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1671 1896
1672MODULE = cf PACKAGE = cf::attachable 1897MODULE = cf PACKAGE = cf::attachable
1673 1898
1674int 1899int
1675valid (SV *obj) 1900valid (SV *obj)
1676 CODE: 1901 CODE:
1677 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1678 OUTPUT: 1903 OUTPUT:
1679 RETVAL 1904 RETVAL
1680 1905
1681INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923#object *mortals (U32 index)
1924# CODE:
1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926# OUTPUT: RETVAL
1927
1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1682 1929
1683MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1684 1931
1685int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1686 CODE: 1933 CODE:
1690 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1691 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1692 1939
1693MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1694 1941
1695INCLUDE: $PERL genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1696 1943
1697int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1698 CODE: 1945 CODE:
1699 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1700 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1702 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1703 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1704 1951
1705SV *registry (object *op) 1952SV *registry (object *op)
1706 1953
1707void mortals ()
1708 PPCODE:
1709 EXTEND (SP, object::mortals.size ());
1710 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1711 PUSHs (to_sv (*i));
1712
1713int objects_size () 1954int objects_size ()
1714 CODE: 1955 CODE:
1715 RETVAL = objects.size (); 1956 RETVAL = objects.size ();
1716 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1717 1958
1728object *actives (U32 index) 1969object *actives (U32 index)
1729 CODE: 1970 CODE:
1730 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1731 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1732 1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT:
1997 RETVAL
1998
1733# missing properties 1999# missing properties
1734 2000
1735object *head (object *op) 2001object *head (object *op)
1736 PROTOTYPE: $ 2002 PROTOTYPE: $
1737 CODE: 2003 CODE:
1738 RETVAL = op->head_ (); 2004 RETVAL = op->head_ ();
1739 OUTPUT: RETVAL
1740
1741int is_head (object *op)
1742 PROTOTYPE: $
1743 CODE:
1744 RETVAL = op->head_ () == op;
1745 OUTPUT: RETVAL 2005 OUTPUT: RETVAL
1746 2006
1747void 2007void
1748inv (object *obj) 2008inv (object *obj)
1749 PROTOTYPE: $ 2009 PROTOTYPE: $
1750 PPCODE: 2010 PPCODE:
1751{ 2011{
1752 object *o;
1753 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1754 XPUSHs (sv_2mortal (to_sv (o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1755} 2014}
1756 2015
1757void 2016void
1758set_animation (object *op, int idx) 2017set_animation (object *op, int idx)
1759 CODE: 2018 CODE:
1760 SET_ANIMATION (op, idx); 2019 SET_ANIMATION (op, idx);
1761 2020
2021int
2022num_animations (object *op)
2023 CODE:
2024 RETVAL = NUM_ANIMATIONS (op);
2025 OUTPUT: RETVAL
2026
2027int slot_info (object *op, UV slot, int value = 0)
2028 ALIAS:
2029 slot_used = 1
2030 CODE:
2031{
2032 if (slot >= NUM_BODY_LOCATIONS)
2033 croak ("body slot index out of range");
2034
2035 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2036
2037 if (items > 2)
2038 if (ix)
2039 op->slot[slot].used = value;
2040 else
2041 op->slot[slot].info = value;
2042}
2043 OUTPUT:
2044 RETVAL
2045
1762object *find_best_object_match (object *op, const char *match) 2046object *find_best_object_match (object *op, utf8_string match)
1763
1764object *find_marked_object (object *op)
1765
1766int need_identify (object *obj);
1767 2047
1768int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1769 2049
1770int move (object *op, int dir, object *originator = op) 2050int move (object *op, int dir, object *originator = op)
1771 CODE: 2051 CODE:
1772 RETVAL = move_ob (op, dir, originator); 2052 RETVAL = op->move (dir, originator);
1773 OUTPUT: 2053 OUTPUT:
1774 RETVAL 2054 RETVAL
1775 2055
1776void apply (object *applier, object *applied, int flags = 0)
1777 CODE:
1778 manual_apply (applied, applier, flags);
1779
1780void apply_below (object *op) 2056void apply_below (object *op)
1781 CODE: 2057 CODE:
1782 player_apply_below (op); 2058 player_apply_below (op);
1783 2059
1784object *cf_object_present_archname_inside (object *op, char *whatstr) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1785 2061
1786int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2062int casting_level (object *caster, object *spell)
1787
1788int cf_object_change_map (object *op, int x, int y, maptile *map)
1789
1790#//TODO
1791object *clone_ (object *op, int recursive = 0)
1792 CODE:
1793 if (recursive)
1794 RETVAL = object_create_clone (op);
1795 else
1796 {
1797 RETVAL = object::create ();
1798 op->copy_to (RETVAL);
1799 }
1800 OUTPUT: RETVAL
1801 2063
1802int pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
1803 CODE: 2065 CODE:
1804 RETVAL = pay_for_item (op, buyer); 2066 RETVAL = pay_for_item (op, buyer);
1805 OUTPUT: RETVAL 2067 OUTPUT: RETVAL
1809 RETVAL = pay_for_amount (amount, op); 2071 RETVAL = pay_for_amount (amount, op);
1810 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1811 2073
1812void pay_player (object *op, uint64 amount) 2074void pay_player (object *op, uint64 amount)
1813 2075
1814val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2076val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1815 2077
1816int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2078int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1817 2079
1818void learn_spell (object *op, object *sp, int special_prayer = 0) 2080void learn_spell (object *op, object *sp, int special_prayer = 0)
1819 CODE: 2081 CODE:
1820 do_learn_spell (op, sp, special_prayer); 2082 do_learn_spell (op, sp, special_prayer);
1821 2083
1822void forget_spell (object *op, object *sp) 2084void forget_spell (object *op, object *sp)
1823 CODE: 2085 CODE:
1824 do_forget_spell (op, query_name (sp)); 2086 do_forget_spell (op, query_name (sp));
1825 2087
1826object *check_for_spell (object *op, char *spellname) 2088object *check_for_spell (object *op, utf8_string spellname)
1827 CODE: 2089 CODE:
1828 RETVAL = check_spell_known (op, spellname); 2090 RETVAL = check_spell_known (op, spellname);
1829 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1830 2092
1831int query_money (object *op) 2093int query_money (object *op)
1840 2102
1841void drop (object *who, object *op) 2103void drop (object *who, object *op)
1842 2104
1843void pick_up (object *who, object *op) 2105void pick_up (object *who, object *op)
1844 2106
1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846
1847void update_object (object *op, int action) 2107void update_object (object *op, int action)
1848 2108
1849object *cf_create_object_by_name (const char *name)
1850
1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1852 2110
1853void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
1854 2112
1855int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1856 2114
1857int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
1858 2116
1859void push_button (object *op); 2117void push_button (object *op, object *originator)
1860 2118
1861void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
1862 2120
1863void add_button_link (object *button, maptile *map, int connected); 2121void handle_apply_yield (object *op)
1864 2122
1865void remove_button_link (object *op); 2123int convert_item (object *item, object *converter)
1866 2124
2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1867 2126
1868MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
1869 2128
1870object *cf_insert_ob_in_ob (object *ob, object *where)
1871
1872# no clean way to get an object from an archetype - stupid idiotic
1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1874
1875object *new (const char *archetype = 0) 2129object *new (utf8_string archetype = 0)
1876 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
1877 CODE: 2131 CODE:
1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
1879 OUTPUT: 2135 OUTPUT:
1880 RETVAL 2136 RETVAL
1881 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2149
2150# TODO: nuke
1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1883 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
1884 CODE: 2153 CODE:
1885{ 2154{
1886 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1888}
1889 2156
1890# syntatic sugar for easier use in event callbacks. 2157 if (RETVAL->destroyed ())
1891const char *options (object *op)
1892 CODE:
1893 RETVAL = op->name; 2158 RETVAL = 0;
2159}
1894 OUTPUT: 2160 OUTPUT:
1895 RETVAL 2161 RETVAL
1896 2162
1897player *contr (object *op) 2163shstr
2164object::kv_get (shstr key)
1898 CODE: 2165 CODE:
1899 RETVAL = op->contr; 2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
1900 OUTPUT: RETVAL 2168 RETVAL
1901 2169
1902const char *get_ob_key_value (object *op, const char *key) 2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
1903 2174
1904bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
1905 2179
1906object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
1907 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
1908 PREINIT: 2182 PREINIT:
1909 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
1911void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
1912 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
1913 PPCODE: 2187 PPCODE:
1914{ 2188{
1915 rv_vector rv; 2189 rv_vector rv;
2190
1916 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
1917 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
1918 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1919 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1920 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1921 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
1922 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
1923} 2199}
1924 2200
1925bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
1926 CODE: 2202 CODE:
1927 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
1928 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
1929 2205
1930const char * 2206const_utf8_string
1931base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
1932 CODE: 2208 CODE:
1933 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
1934 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
1935 2211
1936object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
1937 2218
1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1939 2220
1940player *player (object *op) 2221player *player (object *op)
1941 CODE: 2222 CODE:
1942 RETVAL = op->contr; 2223 RETVAL = op->contr;
1943 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
1944 2225
1945void check_score (object *op) 2226bool move_player (object *op, int dir)
1946 2227
1947void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1948 CODE: 2229 CODE:
1949 new_draw_info (flags, 0, op, txt); 2230 new_draw_info (flags, 0, op, txt);
1950 2231
1951object *cf_player_send_inventory (object *op)
1952
1953char *cf_player_get_ip (object *op)
1954 ALIAS: ip = 0
1955
1956object *cf_player_get_marked_item (object *op)
1957 ALIAS: marked_item = 0
1958
1959void cf_player_set_marked_item (object *op, object *ob)
1960
1961partylist *cf_player_get_party (object *op)
1962 ALIAS: party = 0
1963
1964void cf_player_set_party (object *op, partylist *party)
1965
1966void kill_player (object *op) 2232void kill_player (object *op)
1967 2233
2234void esrv_send_item (object *pl, object *item)
2235
1968void esrv_update_item (object *op, int what, object *item) 2236void esrv_update_item (object *pl, int what, object *item)
1969 C_ARGS: what, op, item 2237 C_ARGS: what, pl, item
1970 2238
1971void clear_los (object *op) 2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
1972 2241
1973int command_summon (object *op, char *params) 2242int command_summon (object *op, utf8_string params)
1974 2243
1975int command_arrest (object *op, char *params) 2244int command_arrest (object *op, utf8_string params)
1976
1977int command_kick (object *op, char *params)
1978
1979int command_banish (object *op, char *params)
1980 2245
1981 2246
1982MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1983 2248
1984INCLUDE: $PERL genacc player ../include/player.h | 2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1985 2250
1986int invoke (player *pl, int event, ...) 2251int invoke (player *pl, int event, ...)
1987 CODE: 2252 CODE:
1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1999 pl->ob->stats.hp = pl->ob->stats.maxhp; 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp; 2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats; 2267 pl->orig_stats = pl->ob->stats;
2003 2268
2004void cf_player_move (player *pl, int dir) 2269# should only be temporary
2270void esrv_new_player (player *pl)
2005 2271
2006void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2272#d# TODO: replace by blocked_los accessor, fix code using this
2007
2008player *first ()
2009 CODE:
2010 RETVAL = first_player;
2011 OUTPUT: RETVAL
2012
2013bool 2273bool
2014cell_visible (player *pl, int dx, int dy) 2274cell_visible (player *pl, int dx, int dy)
2015 CODE: 2275 CODE:
2016 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2017 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2018 OUTPUT: 2277 OUTPUT:
2019 RETVAL 2278 RETVAL
2020 2279
2021void 2280void
2022send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
2023 CODE: 2282 CODE:
2024{ 2283{
2025 STRLEN len; 2284 STRLEN len;
2026 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
2027 2286
2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
2028 if (pl->ns) 2289 else if (pl->ns)
2029 pl->ns->send_packet (buf, len); 2290 pl->ns->send_packet (buf, len);
2030} 2291}
2031
2032int
2033listening (player *pl, int new_value = -1)
2034 CODE:
2035 RETVAL = pl->listening;
2036 if (new_value >= 0)
2037 pl->listening = new_value;
2038 OUTPUT:
2039 RETVAL
2040 2292
2041void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2042 PROTOTYPE: $;$$$ 2294 PROTOTYPE: $;$$$
2043 PPCODE: 2295 PPCODE:
2044 if (GIMME_V != G_VOID) 2296 if (GIMME_V != G_VOID)
2069 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2070 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2071 2323
2072SV *registry (maptile *map) 2324SV *registry (maptile *map)
2073 2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2328 PPCODE:
2329{
2330 if (!map->spaces)
2331 XSRETURN_EMPTY;
2332
2333 if (tag)
2334 {
2335 shstr_cmp tag_ (tag);
2336
2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2338 for (object *op = ms->bot; op; op = op->above)
2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2341 }
2342 else
2343 {
2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2345 for (object *op = ms->bot; op; op = op->above)
2346 if (op->tag)
2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2349}
2350
2074INCLUDE: $PERL genacc maptile ../include/map.h | 2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
2357
2358int
2359outdoor_darkness (int darkness = 0)
2360 CODE:
2361 RETVAL = maptile::outdoor_darkness;
2362 if (items)
2363 maptile::outdoor_darkness = darkness;
2364 OUTPUT:
2365 RETVAL
2075 2366
2076void 2367void
2077maptile::instantiate () 2368maptile::instantiate ()
2078 2369
2079maptile *new () 2370maptile *new ()
2094 for_all_players (pl) 2385 for_all_players (pl)
2095 if (pl->ob && pl->ob->map == THIS) 2386 if (pl->ob && pl->ob->map == THIS)
2096 PUSHs (sv_2mortal (to_sv (pl->ob))); 2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
2097 } 2388 }
2098 2389
2099void play_sound_map (maptile *map, int x, int y, int sound_num) 2390void
2391maptile::gen_quadmap (int x, int y, int z)
2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2397 CODE:
2398{
2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref");
2401
2402 palette = SvRV (palette);
2403
2404 STRLEN idxlen;
2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2406
2407 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y)
2409 {
2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2411 if (op->flag [FLAG_IS_FLOOR])
2412 goto skip;
2413
2414 {
2415 int offs = offset + y * stride + x;
2416
2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 {
2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2438 }
2439 }
2440 }
2441 skip: ;
2442 }
2443}
2444
2445void
2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2447 CODE:
2448{
2449 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2450 croak ("maptile::set_regiondata: palette must be arrayref");
2451
2452 palette = SvRV (palette);
2453
2454 STRLEN idxlen;
2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2456
2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2459
2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2462
2463 for (int y = 0; y < THIS->height; ++y)
2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2465
2466 sfree (THIS->regions, THIS->size ());
2467 delete [] THIS->regionmap;
2468
2469 THIS->regions = regions;
2470 THIS->regionmap = regionmap;
2471}
2472
2473void
2474maptile::create_region_treasure ()
2475 CODE:
2476 for (int x = 0; x < THIS->width; ++x)
2477 for (int y = 0; y < THIS->height; ++y)
2478 {
2479 region *rgn = THIS->region (x, y);
2480
2481 if (object *op = THIS->at (x, y).top)
2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2484 }
2100 2485
2101int out_of_map (maptile *map, int x, int y) 2486int out_of_map (maptile *map, int x, int y)
2102 2487
2103void 2488void
2104trigger (maptile *map, long connection, bool state = true) 2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2105 CODE: 2512 CODE:
2106 activate_connection (map, connection, state);
2107
2108void
2109get_connection (maptile *map, long connection)
2110 PPCODE:
2111 oblinkpt *obp = get_connection_links (map, connection);
2112 if (obp)
2113 for (objectlink *ol = obp->link; ol; ol = ol->next)
2114 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2115
2116object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2117
2118object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2119
2120object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2121 C_ARGS: str, map, nx, ny
2122
2123void
2124get_map_flags (maptile *map, int x, int y)
2125 PPCODE:
2126{ 2513{
2127 maptile *nmap = 0; 2514 mapxy pos (map, x, y);
2128 I16 nx = 0, ny = 0; 2515 if (!pos.move (dir).normalise ())
2129 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 XSRETURN_UNDEF;
2130 2517
2131 EXTEND (SP, 4); 2518 RETVAL = &*pos;
2132 PUSHs (sv_2mortal (newSViv (flags)));
2133
2134 if (GIMME_V == G_ARRAY)
2135 {
2136 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2137 PUSHs (sv_2mortal (newSViv (nx)));
2138 PUSHs (sv_2mortal (newSViv (ny)));
2139 }
2140} 2519}
2520 OUTPUT:
2521 RETVAL
2141 2522
2142void 2523void
2143at (maptile *map, unsigned int x, unsigned int y) 2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2144 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2145 PPCODE: 2526 PPCODE:
2146{ 2527 mapxy pos (map, x, y);
2147 object *o; 2528 if (pos.move (dir).normalise ())
2148 maptile *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2149 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2150
2151 get_map_flags (map, &nmap, x, y, &nx, &ny);
2152
2153 if (nmap)
2154 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2155 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2156}
2157 2531
2158SV * 2532SV *
2159bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2160 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2161 ALIAS: 2535 ALIAS:
2162 top_at = 1 2536 top_at = 1
2163 flags_at = 2 2537 flags_at = 2
2164 light_at = 3 2538 light_at = 3
2165 move_block_at = 4 2539 move_block_at = 4
2166 move_slow_at = 5 2540 move_slow_at = 5
2167 move_on_at = 6 2541 move_on_at = 6
2168 move_off_at = 7 2542 move_off_at = 7
2169 INIT:
2170 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2171 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2172 switch (ix) 2553 switch (ix)
2173 { 2554 {
2174 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2175 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2176 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2177 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2178 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2179 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2180 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2181 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2182 } 2563 }
2564}
2183 OUTPUT: RETVAL 2565 OUTPUT: RETVAL
2184
2185void fix_walls (maptile *map, int x, int y)
2186
2187void fix_walls_around (maptile *map, int x, int y)
2188
2189const char *
2190region_name (maptile *m)
2191 CODE:
2192 RETVAL = get_name_of_region_for_map (m);
2193 OUTPUT: RETVAL
2194 2566
2195# worst xs function of my life 2567# worst xs function of my life
2196bool 2568bool
2197_create_random_map (\ 2569_create_random_map (maptile *self, SV *options)
2198 maptile *self,\
2199 char *wallstyle,\
2200 char *wall_name,\
2201 char *floorstyle,\
2202 char *monsterstyle,\
2203 char *treasurestyle,\
2204 char *layoutstyle,\
2205 char *doorstyle,\
2206 char *decorstyle,\
2207 char *origin_map,\
2208 char *final_map,\
2209 char *exitstyle,\
2210 char *this_map,\
2211 char *exit_on_final_map,\
2212 int Xsize,\
2213 int Ysize,\
2214 int expand2x,\
2215 int layoutoptions1,\
2216 int layoutoptions2,\
2217 int layoutoptions3,\
2218 int symmetry,\
2219 int difficulty,\
2220 int difficulty_given,\
2221 float difficulty_increase,\
2222 int dungeon_level,\
2223 int dungeon_depth,\
2224 int decoroptions,\
2225 int orientation,\
2226 int origin_y,\
2227 int origin_x,\
2228 int random_seed,\
2229 val64 total_map_hp,\
2230 int map_layout_style,\
2231 int treasureoptions,\
2232 int symmetry_used,\
2233 region *region,\
2234 char *custom\
2235)
2236 CODE: 2570 CODE:
2237{ 2571{
2238 random_map_params rmp; 2572 random_map_params rmp ((HV *)SvRV (options));
2239
2240 assign (rmp.wallstyle , wallstyle);
2241 assign (rmp.wall_name , wall_name);
2242 assign (rmp.floorstyle , floorstyle);
2243 assign (rmp.monsterstyle , monsterstyle);
2244 assign (rmp.treasurestyle , treasurestyle);
2245 assign (rmp.layoutstyle , layoutstyle);
2246 assign (rmp.doorstyle , doorstyle);
2247 assign (rmp.decorstyle , decorstyle);
2248 assign (rmp.exitstyle , exitstyle);
2249 assign (rmp.exit_on_final_map, exit_on_final_map);
2250
2251 rmp.origin_map = origin_map;
2252 rmp.final_map = final_map;
2253 rmp.this_map = this_map;
2254 rmp.Xsize = Xsize;
2255 rmp.Ysize = Ysize;
2256 rmp.expand2x = expand2x;
2257 rmp.layoutoptions1 = layoutoptions1;
2258 rmp.layoutoptions2 = layoutoptions2;
2259 rmp.layoutoptions3 = layoutoptions3;
2260 rmp.symmetry = symmetry;
2261 rmp.difficulty = difficulty;
2262 rmp.difficulty_given = difficulty_given;
2263 rmp.difficulty_increase = difficulty_increase;
2264 rmp.dungeon_level = dungeon_level;
2265 rmp.dungeon_depth = dungeon_depth;
2266 rmp.decoroptions = decoroptions;
2267 rmp.orientation = orientation;
2268 rmp.origin_y = origin_y;
2269 rmp.origin_x = origin_x;
2270 rmp.random_seed = random_seed;
2271 rmp.total_map_hp = total_map_hp;
2272 rmp.map_layout_style = map_layout_style;
2273 rmp.treasureoptions = treasureoptions;
2274 rmp.symmetry_used = symmetry_used;
2275 rmp.region = region;
2276 rmp.custom = custom;
2277
2278 RETVAL = self->generate_random_map (&rmp); 2573 RETVAL = self->generate_random_map (&rmp);
2279} 2574}
2280 OUTPUT: 2575 OUTPUT:
2281 RETVAL 2576 RETVAL
2282 2577
2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2581
2283MODULE = cf PACKAGE = cf::arch 2582MODULE = cf PACKAGE = cf::arch
2284 2583
2285archetype *find (const char *name) 2584int archetypes_size ()
2585 CODE:
2586 RETVAL = archetypes.size ();
2587 OUTPUT: RETVAL
2588
2589archetype *archetypes (U32 index)
2590 CODE:
2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2592 OUTPUT: RETVAL
2593
2594int skillvec_size ()
2595 CODE:
2596 RETVAL = skillvec.size ();
2597 OUTPUT: RETVAL
2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2604void
2605find_by_type (int type)
2286 CODE: 2606 PPCODE:
2287 RETVAL = archetype::find (name); 2607 for_all_archetypes (arch)
2288 OUTPUT: 2608 if (arch->type == type)
2289 RETVAL 2609 XPUSHs (sv_2mortal (to_sv (arch)));
2290 2610
2291archetype *first()
2292 PROTOTYPE:
2293 CODE:
2294 RETVAL = first_archetype;
2295 OUTPUT: RETVAL
2296
2297INCLUDE: $PERL genacc archetype ../include/object.h | 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2298 2612
2299MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2300 2614
2301partylist *first () 2615partylist *first ()
2302 PROTOTYPE: 2616 PROTOTYPE:
2303 CODE: 2617 CODE:
2304 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2305 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2306 2620
2307INCLUDE: $PERL genacc partylist ../include/player.h | 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2308 2622
2309MODULE = cf PACKAGE = cf::region 2623MODULE = cf PACKAGE = cf::region
2310 2624
2311region *first () 2625void
2312 PROTOTYPE: 2626list ()
2313 CODE: 2627 PPCODE:
2314 RETVAL = first_region; 2628 for_all_regions (rgn)
2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2630
2631int specificity (region *rgn)
2632 CODE:
2633 RETVAL = 0;
2634 while (rgn = rgn->parent)
2635 RETVAL++;
2315 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2316 2637
2317region *find (char *name)
2318 PROTOTYPE: $
2319 CODE:
2320 RETVAL = get_region_by_name (name);
2321 OUTPUT: RETVAL
2322
2323INCLUDE: $PERL genacc region ../include/map.h | 2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2324 2639
2325MODULE = cf PACKAGE = cf::living 2640MODULE = cf PACKAGE = cf::living
2326 2641
2327INCLUDE: $PERL genacc living ../include/living.h | 2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2328 2643
2329MODULE = cf PACKAGE = cf::settings 2644MODULE = cf PACKAGE = cf::settings
2330 2645
2331INCLUDE: $PERL genacc Settings ../include/global.h | 2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2332 2647
2333MODULE = cf PACKAGE = cf::client 2648MODULE = cf PACKAGE = cf::client
2334 2649
2335INCLUDE: $PERL genacc client ../include/client.h | 2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2336 2651
2337int invoke (client *ns, int event, ...) 2652int invoke (client *ns, int event, ...)
2338 CODE: 2653 CODE:
2339 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2340 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2349 PPCODE: 2664 PPCODE:
2350 EXTEND (SP, clients.size ()); 2665 EXTEND (SP, clients.size ());
2351 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2352 PUSHs (sv_2mortal (to_sv (*i))); 2667 PUSHs (sv_2mortal (to_sv (*i)));
2353 2668
2669STRLEN
2670client::inbuf_append (SV *data)
2671 CODE:
2672{
2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2675
2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2678 THIS->inbuf_len += len;
2679
2680 THIS->inbuf_handle ();
2681
2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2354void 2686void
2355client::send_packet (SV *packet) 2687client::send_packet (SV *packet)
2356 CODE: 2688 CODE:
2357{ 2689{
2358 STRLEN len; 2690 STRLEN len;
2359 char *buf = SvPVbyte (packet, len); 2691 char *buf = SvPVbyte (packet, len);
2360 2692
2693 if (len > MAXSOCKBUF)
2694 {
2695 // ugly
2696 if (THIS->pl)
2697 THIS->pl->failmsg ("[packet too long for client]");
2698 }
2699 else
2361 THIS->send_packet (buf, len); 2700 THIS->send_packet (buf, len);
2362} 2701}
2363 2702
2703faceidx
2704client::need_face (utf8_string name, int pri = 0)
2705 CODE:
2706 RETVAL = face_find (name, 0);
2707 if (RETVAL)
2708 {
2709 THIS->send_face (RETVAL, pri);
2710 THIS->flush_fx ();
2711 }
2712 OUTPUT:
2713 RETVAL
2714
2715int
2716client::fx_want (int idx, int value = -1)
2717 CODE:
2718 if (0 < idx && idx < FT_NUM)
2719 {
2720 RETVAL = THIS->fx_want [idx];
2721 if (items > 2)
2722 THIS->fx_want [idx] = value;
2723 }
2724 else
2725 RETVAL = 0;
2726 OUTPUT:
2727 RETVAL
2728
2729MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2730
2731faceidx sound_find (utf8_string name)
2732
2733void sound_set (utf8_string str, faceidx face)
2734
2735# dire hack
2736void old_sound_index (int idx, faceidx face)
2737 CODE:
2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2739 old_sound_index [idx] = face;
2740
2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2742
2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2744
2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2746
2747faceidx alloc (utf8_string name)
2748 CODE:
2749{
2750 RETVAL = face_alloc ();
2751
2752 faces [RETVAL].name = name;
2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2754
2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2758}
2759 OUTPUT: RETVAL
2760
2761faceidx faces_size ()
2762 CODE:
2763 RETVAL = faces.size ();
2764 OUTPUT: RETVAL
2765
2766void set_type (faceidx idx, int value)
2767 ALIAS:
2768 set_type = 0
2769 set_visibility = 1
2770 set_magicmap = 2
2771 set_smooth = 3
2772 set_smoothlevel = 4
2773 CODE:
2774 faceinfo *f = face_info (idx); assert (f);
2775 switch (ix)
2776 {
2777 case 0: f->type = value; break;
2778 case 1: f->visibility = value; break;
2779 case 2: f->magicmap = value; break;
2780 case 3: f->smooth = value; break;
2781 case 4: f->smoothlevel = value; break;
2782 }
2783
2784void set_csum (faceidx idx, int faceset, SV *chksum)
2785 CODE:
2786{
2787 faceinfo *f = face_info (idx); assert (f);
2788 facedata *d = f->face + faceset;
2789 STRLEN clen;
2790 char *cdata = SvPVbyte (chksum, clen);
2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2796 {
2797 d->chksum_len = clen;
2798 memcpy (d->chksum, cdata, clen);
2799
2800 // invalidate existing client face info
2801 for_all_clients (ns)
2802 ns->invalidate_face (idx);
2803 }
2804}
2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2814SV *get_csum (faceidx idx, int faceset = 0)
2815 CODE:
2816 facedata *d = face_data (idx, faceset);
2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2819 OUTPUT:
2820 RETVAL
2821
2822int get_type (faceidx idx)
2823 CODE:
2824 faceinfo *f = face_info (idx);
2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2838void invalidate (faceidx idx)
2839 CODE:
2840 for_all_clients (ns)
2841 ns->invalidate_face (idx);
2842
2843void invalidate_all ()
2844 CODE:
2845 for_all_clients (ns)
2846 ns->invalidate_all_faces ();
2847
2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2849
2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2851
2852animidx anim_find (utf8_string name)
2853 CODE:
2854 RETVAL = animation::find (name).number;
2855 OUTPUT: RETVAL
2856
2857animidx set (utf8_string name, SV *frames, int facings = 1)
2858 CODE:
2859{
2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2861 croak ("frames must be an arrayref");
2862
2863 AV *av = (AV *)SvRV (frames);
2864
2865 animation *anim = &animation::find (name);
2866 if (anim->number)
2867 {
2868 anim->resize (av_len (av) + 1);
2869 anim->facings = facings;
2870 }
2871 else
2872 anim = &animation::create (name, av_len (av) + 1, facings);
2873
2874 for (int i = 0; i < anim->num_animations; ++i)
2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2876}
2877 OUTPUT: RETVAL
2878
2879void invalidate_all ()
2880 CODE:
2881 for_all_clients (ns)
2882 ns->anims_sent.reset ();
2883
2884MODULE = cf PACKAGE = cf::object::freezer
2885
2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2887
2888SV *
2889new (char *klass)
2890 CODE:
2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_freezer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901MODULE = cf PACKAGE = cf::object::thawer
2902
2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2912
2913SV *
2914new_from_file (char *klass, octet_string path)
2915 CODE:
2916 object_thawer *f = new object_thawer (path);
2917 if (!*f)
2918 {
2919 delete f;
2920 XSRETURN_UNDEF;
2921 }
2922 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2923 OUTPUT: RETVAL
2924
2925void
2926DESTROY (SV *sv)
2927 CODE:
2928 object_thawer *self;
2929 sv_to (sv, self);
2930 delete self;
2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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