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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.425 by root, Wed Nov 14 06:21:39 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
87 145
88// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
89template<class super> 147template<class super>
90static super * 148static super *
91is_a (attachable *at) 149is_a (attachable *at)
124 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
125 hv_clear (self); 183 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
128 186
129 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 188 assert (!this->self);
131 } 189 }
132} 190}
133 191
134void 192void
151} 209}
152 210
153void 211void
154attachable::do_destroy () 212attachable::do_destroy ()
155{ 213{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 214 INVOKE_ATTACHABLE (DESTROY, this);
157 215
158 if (cb) 216 if (cb)
159 { 217 {
160 SvREFCNT_dec (cb); 218 SvREFCNT_dec (cb);
161 cb = 0; 219 cb = 0;
162 } 220 }
163 221
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 222 mortals.push_back (this);
168} 223}
169 224
170void 225void
171attachable::destroy () 226attachable::destroy ()
172{ 227{
173 if (destroyed ()) 228 if (destroyed ())
174 return; 229 return;
175 230
176 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
177 do_destroy (); 232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
178} 240}
179 241
180void 242void
181attachable::check_mortals () 243attachable::check_mortals ()
182{ 244{
186 { 248 {
187 if (i >= mortals.size ()) 249 if (i >= mortals.size ())
188 { 250 {
189 i = 0; 251 i = 0;
190 252
191 if (mortals.size () > 1000) 253 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
193 273
194 break; 274 break;
195 } 275 }
196 276
197 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
198 278
199 obj->refcnt_chk (); // unborrow from perl, if necessary 279#if 0
200 280 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 281 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
205 ++i; // further delay freeing 289 ++i; // further delay freeing
206 290
207 if (!(i & 0x3ff)) 291 if (!(i & 0x3ff))
208 break; 292 break;
209 } 293 }
210 else 294 else
211 { 295 {
212 mortals.erase (i); 296 mortals.erase (i);
213 delete obj; 297 obj->sever_self ();
298 obj->do_delete ();
214 } 299 }
215 } 300 }
216} 301}
217 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
218attachable & 315attachable &
219attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
220{ 317{
221 //if (self || cb) 318 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 320
224 attach = src.attach; 321 attach = src.attach;
225 return *this; 322 return *this;
226} 323}
227 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 361
230static SV * 362static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
232{ 364{
233 SV *sv;
234
235 if (!ptr) 365 if (!ptr)
236 return &PL_sv_undef; 366 return newSV (0);
237 367
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
240} 376}
241 377
242static int 378static int
243attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{ 380{
256 return 0; 392 return 0;
257} 393}
258 394
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260 396
261static SV * 397static SV * noinline
262newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
263{ 399{
264 if (!obj) 400 if (!obj)
265 return &PL_sv_undef; 401 return newSV (0);
266 402
267 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
268 { 407 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 409
272 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 413 }
275 else 414 else
276 { 415 {
277 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
281 420
282 return sv; 421 return sv;
283 } 422 }
284} 423}
285 424
425#if 0 // unused
286static void 426static void
287clearSVptr (SV *sv) 427clearSVptr (SV *sv)
288{ 428{
289 if (SvROK (sv)) 429 if (SvROK (sv))
290 sv = SvRV (sv); 430 sv = SvRV (sv);
291 431
292 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
294} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
295 451
296static long 452static long
297SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
298{ 454{
299 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
301 457
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 459}
309 460
310static long 461static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
312{ 463{
313 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
314 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
315 else
316 return 0;
317} 467}
318 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
342 551
343inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
345 554
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 557
349inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 609
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 612
384template<class T> 613template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 615
387template<int N> 616template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 618
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
396inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
397{ 640{
398 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 643}
403 644
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 646
406static SV * 647static SV *
407newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
408{ 649{
409 SV *sv; 650 SV *sv;
423 break; 664 break;
424 665
425 case DT_STRING: 666 case DT_STRING:
426 { 667 {
427 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 670 }
430 break; 671 break;
431 672
432 case DT_DATA: 673 case DT_DATA:
433 { 674 {
434 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
437 } 678 }
438 break; 679 break;
439 680
440 case DT_OBJECT: 681 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 724 va_end (ap);
484 725
485 return sv; 726 return sv;
486} 727}
487 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
488static SV * 755static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 756registry (attachable *ext)
522{ 757{
523 if (!ext->cb) 758 if (!ext->cb)
524 ext->cb = newAV (); 759 ext->cb = newAV ();
525 760
526 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
527} 762}
528 763
529///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
530 765
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 766void
587cfperl_init () 767cfperl_init ()
588{ 768{
769 extern char **environ;
770
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 772 perl = perl_alloc ();
591 perl_construct (perl); 773 perl_construct (perl);
592 774
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 776
595 char *argv[] = { 777 const char *argv[] = {
596 "", 778 settings.argv [0],
597 "-e" 779 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 780 };
603 781
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
605 { 784 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
608 } 787 }
609}
610 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
611void cfperl_main () 807cfperl_main ()
612{ 808{
613 dSP; 809 dSP;
614 810
615 PUSHMARK (SP); 811 PUSHMARK (SP);
616 PUTBACK; 812 PUTBACK;
620void 816void
621attachable::instantiate () 817attachable::instantiate ()
622{ 818{
623 if (attach) 819 if (attach)
624 { 820 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 822 attach = 0;
627 } 823 }
628} 824}
629 825
630void 826void
631attachable::reattach () 827attachable::reattach ()
632{ 828{
633 optimise (); 829 optimise ();
634 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
636} 832}
637 833
638static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 836# include "eventinc.h"
641# undef def 837# undef def
642}; 838};
643 839
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 841
646static void 842static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 844{
649 // event must be in array 845 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
651 { 847 {
683} 879}
684 880
685void 881void
686global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 883{
688 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
689} 885}
690 886
691void 887void
692object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 889{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 891 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 893
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 896 }
701 897
737{ 933{
738 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
740} 936}
741 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
742bool 988bool
743attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
744{ 990{
745 data_type dt; 991 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 992
750 // callback call ordering should be: 993 // callback call ordering should be:
751 // 1. per-object callback 994 // 1. per-object callback
752 // 2. per-class object 995 // 2. per-class object
753 // 3. per-type callback 996 // 3. per-type callback
757 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
758 1001
759 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 1003 if (!callbacks)
761 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
762 1008
763 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 1012
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1037 }
792 1038
793 va_end (ap); 1039 va_end (ap);
794 1040
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
797 1043
798 CALL_END; 1044 CALL_END;
799 1045
800 return count; 1046 return count;
801} 1047}
802 1048
803SV * 1049static SV *
804cfperl_result (int idx) 1050cfperl_result (int idx)
805{ 1051{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1053 if (!av)
808 return &PL_sv_undef; 1054 return &PL_sv_undef;
809 1055
810 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1057 if (!sv)
825{ 1071{
826 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
827} 1073}
828 1074
829///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
830 1096
831void 1097void
832cfperl_emergency_save () 1098cfperl_emergency_save ()
833{ 1099{
834 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1101 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1102 CALL_END;
837} 1103}
838 1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
839maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
840maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1209{
842 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
843 CALL_ARG (path); 1211 CALL_ARG (path);
844 CALL_ARG (origin); 1212 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1214
847 maptile *retval; 1215 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1217
854 CALL_END; 1218 CALL_END;
855 1219
856 return retval; 1220 return retval;
857} 1221}
858 1222
859maptile * 1223maptile *
860maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1225{
862 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
863 CALL_ARG (path); 1227 CALL_ARG (path);
864 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1231
867 maptile *retval; 1232 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1234
874 CALL_END; 1235 CALL_END;
875 1236
876 return retval; 1237 return retval;
877} 1238}
880maptile::do_load_sync () 1241maptile::do_load_sync ()
881{ 1242{
882 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
883 CALL_ARG (this); 1244 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1246 CALL_END;
895} 1247}
896 1248
897void 1249void
898object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
905 CALL_ARG (exit); 1257 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1259 CALL_END;
908} 1260}
909 1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
910///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
911 1375
912struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
914 1378
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1379void
924iw::alloc () 1380coroapi::do_cede_to_tick ()
925{ 1381{
926 pe = GEventAPI->new_idle (0, 0); 1382 cede_pending = 0;
927 1383 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1384}
932 1385
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1386void
940iow::alloc () 1387coroapi::wait_for_tick ()
941{ 1388{
942 pe = GEventAPI->new_io (0, 0); 1389 CALL_BEGIN (0);
943 1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1391 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1392}
951 1393
952void 1394void
953iow::fd (int fd) 1395coroapi::wait_for_tick_begin ()
954{ 1396{
955 pe->fd = fd; 1397 CALL_BEGIN (0);
956} 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1399 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1400}
963 1401
964void 1402void
965iow::poll (int events) 1403iow::poll (int events)
966{ 1404{
967 if (pe->poll != events) 1405 if (events != this->events)
968 { 1406 {
1407 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1408 if (active) stop ();
970 pe->poll = events; 1409 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1410 if (active) start ();
972 } 1411 }
973} 1412}
974 1413
975void 1414static void
976_connect_to_perl () 1415_connect_to_perl_1 ()
977{ 1416{
978 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
979 1418
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
989 1431
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1437
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1445}
1001 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1459
1004BOOT: 1460BOOT:
1005{ 1461{
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1006 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1466
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1012 1468
1013 static const struct { 1469 static const struct {
1014 const char *name; 1470 const char *name;
1015 IV iv; 1471 IV iv;
1016 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1474# include "const_iv.h"
1019 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1476# include "attackinc.h"
1021 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1486
1023 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1489
1137 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1492
1139 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1494
1142 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1325 1498
1326 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1501
1330 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1503
1339 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1506
1344 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1345 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350 1509
1351 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356 1511
1357 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE)
1373 const_iv (M_SPECIAL)
1374
1375 const_iv (SK_EXP_ADD_SKILL)
1376 const_iv (SK_EXP_TOTAL)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380
1381 const_iv (SK_LOCKPICKING)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422
1423 const_iv (SOUND_NEW_PLAYER)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1513 };
1530 1514
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1517
1534 static const struct { 1518 static const struct {
1535 const char *name; 1519 const char *name;
1536 int skip; 1520 int skip;
1542# undef def 1526# undef def
1543 }; 1527 };
1544 1528
1545 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1546 1530
1547 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1548 { 1532 {
1549 AV *event = newAV (); 1533 AV *event = newAV ();
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1538 }
1555}
1556 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1557void _connect_to_perl () 1560void _connect_to_perl_1 ()
1558 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1559void _global_reattach () 1567void _global_reattach ()
1560 CODE: 1568 CODE:
1561{ 1569{
1562 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1571 for_all_clients (ns)
1564 ns->reattach (); 1572 ns->reattach ();
1565 1573
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1574 for_all_objects (op)
1574 op->reattach (); 1575 op->reattach ();
1575} 1576}
1576 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1577NV floor (NV x) 1655NV floor (NV x)
1578 1656
1579NV ceil (NV x) 1657NV ceil (NV x)
1580 1658
1581NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1582 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1665 switch (items)
1584 { 1666 {
1585 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1671 }
1672}
1590 OUTPUT: 1673 OUTPUT:
1591 RETVAL 1674 RETVAL
1592 1675
1593void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1677 CODE:
1595 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1679 OUTPUT:
1680 RETVAL
1597 1681
1598void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1602 1705
1603char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1605 1708
1606char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1608 1711
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1712void
1618sub_generation_inc () 1713sub_generation_inc ()
1619 CODE: 1714 CODE:
1620 PL_sub_generation++; 1715 PL_sub_generation++;
1621 1716
1622char * 1717const_octet_string
1623mapdir () 1718mapdir ()
1624 PROTOTYPE: 1719 PROTOTYPE:
1625 ALIAS: 1720 ALIAS:
1626 mapdir = 0 1721 mapdir = 0
1627 uniquedir = 1 1722 uniquedir = 1
1643 } 1738 }
1644 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1645 1740
1646void abort () 1741void abort ()
1647 1742
1743void reset_signals ()
1744
1648void fork_abort (char *cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1746
1650void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1651 1748
1652void emergency_save () 1749void emergency_save ()
1653 1750
1654void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1655 1752
1656UV sv_2watcher (SV *w) 1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1657 CODE: 1774 PPCODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int random_roll (int min, int max, object *op, int goodbad);
1799
1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1801
1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1814 CODE:
1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1816 ? newSVpv (attacktype_name [atnr], 0)
1817 : &PL_sv_undef;
1818 OUTPUT: RETVAL
1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1659 OUTPUT: 1848 OUTPUT:
1660 RETVAL 1849 RETVAL
1661 1850
1662#if _POSIX_MEMLOCK 1851UUID
1663 1852uuid_gen ()
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1853 CODE:
1665 1854 RETVAL = UUID::gen ();
1666int munlockall () 1855 OUTPUT:
1667
1668#endif
1669
1670int find_animation (char *text)
1671 PROTOTYPE: $
1672
1673int random_roll (int min, int max, object *op, int goodbad);
1674
1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1676
1677int
1678exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL 1856 RETVAL
1695 1857
1696val64 1858val64
1697level_to_min_exp (int level) 1859uuid_seq (UUID uuid)
1698 CODE: 1860 CODE:
1699 if (level > settings.max_level) 1861 RETVAL = uuid.seq;
1700 RETVAL = levels[settings.max_level]; 1862 OUTPUT:
1701 else if (level < 1)
1702 RETVAL = 0; 1863 RETVAL
1703 else 1864
1704 RETVAL = levels[level]; 1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1705 OUTPUT: RETVAL 1870 RETVAL
1706 1871
1707SV * 1872void
1708resistance_to_string (int atnr) 1873coin_names ()
1709 CODE: 1874 PPCODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1875 EXTEND (SP, NUM_COINS);
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1876 for (int i = 0; i < NUM_COINS; ++i)
1712 else 1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1713 XSRETURN_UNDEF; 1878
1714 OUTPUT: RETVAL 1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1885
1886bool
1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1715 1896
1716MODULE = cf PACKAGE = cf::attachable 1897MODULE = cf PACKAGE = cf::attachable
1717 1898
1718int 1899int
1719valid (SV *obj) 1900valid (SV *obj)
1720 CODE: 1901 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1903 OUTPUT:
1723 RETVAL 1904 RETVAL
1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1917
1725int mortals_size () 1918int mortals_size ()
1726 CODE: 1919 CODE:
1727 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1923#object *mortals (U32 index)
1731# CODE: 1924# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1734 1927
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1929
1737MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1738 1931
1739int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1740 CODE: 1933 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1746 1939
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1941
1749INCLUDE: $PERL genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1943
1751int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1752 CODE: 1945 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1969object *actives (U32 index)
1777 CODE: 1970 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1780 1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT:
1997 RETVAL
1998
1781# missing properties 1999# missing properties
1782 2000
1783object *head (object *op) 2001object *head (object *op)
1784 PROTOTYPE: $ 2002 PROTOTYPE: $
1785 CODE: 2003 CODE:
1786 RETVAL = op->head_ (); 2004 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 2005 OUTPUT: RETVAL
1794 2006
1795void 2007void
1796inv (object *obj) 2008inv (object *obj)
1797 PROTOTYPE: $ 2009 PROTOTYPE: $
1798 PPCODE: 2010 PPCODE:
1799{ 2011{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1803} 2014}
1804 2015
1805void 2016void
1806set_animation (object *op, int idx) 2017set_animation (object *op, int idx)
1811num_animations (object *op) 2022num_animations (object *op)
1812 CODE: 2023 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 2024 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
1815 2026
2027int slot_info (object *op, UV slot, int value = 0)
2028 ALIAS:
2029 slot_used = 1
2030 CODE:
2031{
2032 if (slot >= NUM_BODY_LOCATIONS)
2033 croak ("body slot index out of range");
2034
2035 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2036
2037 if (items > 2)
2038 if (ix)
2039 op->slot[slot].used = value;
2040 else
2041 op->slot[slot].info = value;
2042}
2043 OUTPUT:
2044 RETVAL
2045
1816object *find_best_object_match (object *op, const char *match) 2046object *find_best_object_match (object *op, utf8_string match)
1817
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821 2047
1822int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1823 2049
1824int move (object *op, int dir, object *originator = op) 2050int move (object *op, int dir, object *originator = op)
1825 CODE: 2051 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2052 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2053 OUTPUT:
1828 RETVAL 2054 RETVAL
1829 2055
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2056void apply_below (object *op)
1835 CODE: 2057 CODE:
1836 player_apply_below (op); 2058 player_apply_below (op);
1837 2059
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2061
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2062int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2063
1856int pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
1857 CODE: 2065 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2066 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2067 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2071 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1865 2073
1866void pay_player (object *op, uint64 amount) 2074void pay_player (object *op, uint64 amount)
1867 2075
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2076val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2077
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2078int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2079
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2080void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2081 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2082 do_learn_spell (op, sp, special_prayer);
1875 2083
1876void forget_spell (object *op, object *sp) 2084void forget_spell (object *op, object *sp)
1877 CODE: 2085 CODE:
1878 do_forget_spell (op, query_name (sp)); 2086 do_forget_spell (op, query_name (sp));
1879 2087
1880object *check_for_spell (object *op, char *spellname) 2088object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2089 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2090 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1884 2092
1885int query_money (object *op) 2093int query_money (object *op)
1894 2102
1895void drop (object *who, object *op) 2103void drop (object *who, object *op)
1896 2104
1897void pick_up (object *who, object *op) 2105void pick_up (object *who, object *op)
1898 2106
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2107void update_object (object *op, int action)
1902 2108
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1906 2110
1907void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
1908 2112
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2114
1911int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
1912 2116
1913void push_button (object *op); 2117void push_button (object *op, object *originator)
1914 2118
1915void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
1916 2120
1917void add_button_link (object *button, maptile *map, int connected); 2121void handle_apply_yield (object *op)
1918 2122
1919void remove_button_link (object *op); 2123int convert_item (object *item, object *converter)
1920 2124
2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2126
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923 2128
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925
1926# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928
1929object *new (const char *archetype = 0) 2129object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
1931 CODE: 2131 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
1933 OUTPUT: 2135 OUTPUT:
1934 RETVAL 2136 RETVAL
1935 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2149
2150# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
1938 CODE: 2153 CODE:
1939{ 2154{
1940 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2156
1944# syntatic sugar for easier use in event callbacks. 2157 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name; 2158 RETVAL = 0;
2159}
1948 OUTPUT: 2160 OUTPUT:
1949 RETVAL 2161 RETVAL
1950 2162
1951player *contr (object *op) 2163shstr
2164object::kv_get (shstr key)
1952 CODE: 2165 CODE:
1953 RETVAL = op->contr; 2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
1954 OUTPUT: RETVAL 2168 RETVAL
1955 2169
1956const char *get_ob_key_value (object *op, const char *key) 2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
1957 2174
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
1959 2179
1960object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
1962 PREINIT: 2182 PREINIT:
1963 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
1967 PPCODE: 2187 PPCODE:
1968{ 2188{
1969 rv_vector rv; 2189 rv_vector rv;
2190
1970 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
1971 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1973 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1974 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1975 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
1977} 2199}
1978 2200
1979bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
1980 CODE: 2202 CODE:
1981 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
1983 2205
1984const char * 2206const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2208 CODE:
1987 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
1989 2211
1990object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
1991 2218
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2220
1994player *player (object *op) 2221player *player (object *op)
1995 CODE: 2222 CODE:
1996 RETVAL = op->contr; 2223 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
1998 2225
1999void check_score (object *op) 2226bool move_player (object *op, int dir)
2000 2227
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2229 CODE:
2003 new_draw_info (flags, 0, op, txt); 2230 new_draw_info (flags, 0, op, txt);
2004 2231
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2232void kill_player (object *op)
2021 2233
2234void esrv_send_item (object *pl, object *item)
2235
2022void esrv_update_item (object *op, int what, object *item) 2236void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2237 C_ARGS: what, pl, item
2024 2238
2025void clear_los (object *op) 2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
2026 2241
2027int command_summon (object *op, char *params) 2242int command_summon (object *op, utf8_string params)
2028 2243
2029int command_arrest (object *op, char *params) 2244int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2245
2035 2246
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2248
2038INCLUDE: $PERL genacc player ../include/player.h | 2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2250
2040int invoke (player *pl, int event, ...) 2251int invoke (player *pl, int event, ...)
2041 CODE: 2252 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2267 pl->orig_stats = pl->ob->stats;
2057 2268
2058void cf_player_move (player *pl, int dir) 2269# should only be temporary
2270void esrv_new_player (player *pl)
2059 2271
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2272#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2273bool
2068cell_visible (player *pl, int dx, int dy) 2274cell_visible (player *pl, int dx, int dy)
2069 CODE: 2275 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2277 OUTPUT:
2073 RETVAL 2278 RETVAL
2074 2279
2075void 2280void
2076send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
2077 CODE: 2282 CODE:
2078{ 2283{
2079 STRLEN len; 2284 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
2081 2286
2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2289 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2290 pl->ns->send_packet (buf, len);
2084} 2291}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2292
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2294 PROTOTYPE: $;$$$
2097 PPCODE: 2295 PPCODE:
2098 if (GIMME_V != G_VOID) 2296 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2125 2323
2126SV *registry (maptile *map) 2324SV *registry (maptile *map)
2127 2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2328 PPCODE:
2329{
2330 if (!map->spaces)
2331 XSRETURN_EMPTY;
2332
2333 if (tag)
2334 {
2335 shstr_cmp tag_ (tag);
2336
2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2338 for (object *op = ms->bot; op; op = op->above)
2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2341 }
2342 else
2343 {
2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2345 for (object *op = ms->bot; op; op = op->above)
2346 if (op->tag)
2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2349}
2350
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
2357
2358int
2359outdoor_darkness (int darkness = 0)
2360 CODE:
2361 RETVAL = maptile::outdoor_darkness;
2362 if (items)
2363 maptile::outdoor_darkness = darkness;
2364 OUTPUT:
2365 RETVAL
2129 2366
2130void 2367void
2131maptile::instantiate () 2368maptile::instantiate ()
2132 2369
2133maptile *new () 2370maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2386 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2388 }
2152 2389
2153void 2390void
2154maptile::set_regiondata (SV *data, SV *plt) 2391maptile::gen_quadmap (int x, int y, int z)
2155 CODE: 2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2397 CODE:
2156{ 2398{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref");
2401
2402 palette = SvRV (palette);
2403
2404 STRLEN idxlen;
2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2406
2407 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y)
2409 {
2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2411 if (op->flag [FLAG_IS_FLOOR])
2412 goto skip;
2413
2414 {
2415 int offs = offset + y * stride + x;
2416
2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 {
2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2438 }
2439 }
2440 }
2441 skip: ;
2442 }
2443}
2444
2445void
2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2447 CODE:
2448{
2449 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2450 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2451
2160 AV *av = (AV *)SvRV (plt); 2452 palette = SvRV (palette);
2161 2453
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2454 STRLEN idxlen;
2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2163 2456
2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2459
2164 for (int i = av_len (av) + 1; i--; ) 2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2462
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2463 for (int y = 0; y < THIS->height; ++y)
2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2465
2466 sfree (THIS->regions, THIS->size ());
2467 delete [] THIS->regionmap;
2468
2469 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2470 THIS->regionmap = regionmap;
2169} 2471}
2170 2472
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2473void
2474maptile::create_region_treasure ()
2475 CODE:
2476 for (int x = 0; x < THIS->width; ++x)
2477 for (int y = 0; y < THIS->height; ++y)
2478 {
2479 region *rgn = THIS->region (x, y);
2480
2481 if (object *op = THIS->at (x, y).top)
2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2484 }
2172 2485
2173int out_of_map (maptile *map, int x, int y) 2486int out_of_map (maptile *map, int x, int y)
2174 2487
2175void 2488void
2176trigger (maptile *map, long connection, bool state = true) 2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2177 CODE: 2512 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection);
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194
2195void
2196get_map_flags (maptile *map, int x, int y)
2197 PPCODE:
2198{ 2513{
2199 maptile *nmap = 0; 2514 mapxy pos (map, x, y);
2200 I16 nx = 0, ny = 0; 2515 if (!pos.move (dir).normalise ())
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 XSRETURN_UNDEF;
2202 2517
2203 EXTEND (SP, 4); 2518 RETVAL = &*pos;
2204 PUSHs (sv_2mortal (newSViv (flags)));
2205
2206 if (GIMME_V == G_ARRAY)
2207 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny)));
2211 }
2212} 2519}
2520 OUTPUT:
2521 RETVAL
2213 2522
2214void 2523void
2215at (maptile *map, unsigned int x, unsigned int y) 2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2216 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2217 PPCODE: 2526 PPCODE:
2218{ 2527 mapxy pos (map, x, y);
2219 object *o; 2528 if (pos.move (dir).normalise ())
2220 maptile *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2221 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2222
2223 get_map_flags (map, &nmap, x, y, &nx, &ny);
2224
2225 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2228}
2229 2531
2230SV * 2532SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2232 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2233 ALIAS: 2535 ALIAS:
2234 top_at = 1 2536 top_at = 1
2235 flags_at = 2 2537 flags_at = 2
2236 light_at = 3 2538 light_at = 3
2237 move_block_at = 4 2539 move_block_at = 4
2238 move_slow_at = 5 2540 move_slow_at = 5
2239 move_on_at = 6 2541 move_on_at = 6
2240 move_off_at = 7 2542 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2244 switch (ix) 2553 switch (ix)
2245 { 2554 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2563 }
2564}
2255 OUTPUT: RETVAL 2565 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2566
2261# worst xs function of my life 2567# worst xs function of my life
2262bool 2568bool
2263_create_random_map (\ 2569_create_random_map (maptile *self, SV *options)
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE: 2570 CODE:
2303{ 2571{
2304 random_map_params rmp; 2572 random_map_params rmp ((HV *)SvRV (options));
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp); 2573 RETVAL = self->generate_random_map (&rmp);
2345} 2574}
2346 OUTPUT: 2575 OUTPUT:
2347 RETVAL 2576 RETVAL
2348 2577
2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2581
2349MODULE = cf PACKAGE = cf::arch 2582MODULE = cf PACKAGE = cf::arch
2350 2583
2351archetype *find (const char *name) 2584int archetypes_size ()
2585 CODE:
2586 RETVAL = archetypes.size ();
2587 OUTPUT: RETVAL
2588
2589archetype *archetypes (U32 index)
2590 CODE:
2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2592 OUTPUT: RETVAL
2593
2594int skillvec_size ()
2595 CODE:
2596 RETVAL = skillvec.size ();
2597 OUTPUT: RETVAL
2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2604void
2605find_by_type (int type)
2352 CODE: 2606 PPCODE:
2353 RETVAL = archetype::find (name); 2607 for_all_archetypes (arch)
2354 OUTPUT: 2608 if (arch->type == type)
2355 RETVAL 2609 XPUSHs (sv_2mortal (to_sv (arch)));
2356 2610
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL
2362
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2612
2365MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2366 2614
2367partylist *first () 2615partylist *first ()
2368 PROTOTYPE: 2616 PROTOTYPE:
2369 CODE: 2617 CODE:
2370 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2372 2620
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2622
2375MODULE = cf PACKAGE = cf::region 2623MODULE = cf PACKAGE = cf::region
2376 2624
2377region *first () 2625void
2378 PROTOTYPE: 2626list ()
2379 CODE: 2627 PPCODE:
2380 RETVAL = first_region; 2628 for_all_regions (rgn)
2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2630
2631int specificity (region *rgn)
2632 CODE:
2633 RETVAL = 0;
2634 while (rgn = rgn->parent)
2635 RETVAL++;
2381 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2382 2637
2383region *find (char *name)
2384 PROTOTYPE: $
2385 CODE:
2386 RETVAL = region::find (name);
2387 OUTPUT: RETVAL
2388
2389INCLUDE: $PERL genacc region ../include/map.h | 2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2639
2391MODULE = cf PACKAGE = cf::living 2640MODULE = cf PACKAGE = cf::living
2392 2641
2393INCLUDE: $PERL genacc living ../include/living.h | 2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2643
2395MODULE = cf PACKAGE = cf::settings 2644MODULE = cf PACKAGE = cf::settings
2396 2645
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2647
2399MODULE = cf PACKAGE = cf::client 2648MODULE = cf PACKAGE = cf::client
2400 2649
2401INCLUDE: $PERL genacc client ../include/client.h | 2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2651
2403int invoke (client *ns, int event, ...) 2652int invoke (client *ns, int event, ...)
2404 CODE: 2653 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2415 PPCODE: 2664 PPCODE:
2416 EXTEND (SP, clients.size ()); 2665 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i))); 2667 PUSHs (sv_2mortal (to_sv (*i)));
2419 2668
2669STRLEN
2670client::inbuf_append (SV *data)
2671 CODE:
2672{
2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2675
2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2678 THIS->inbuf_len += len;
2679
2680 THIS->inbuf_handle ();
2681
2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2420void 2686void
2421client::send_packet (SV *packet) 2687client::send_packet (SV *packet)
2422 CODE: 2688 CODE:
2423{ 2689{
2424 STRLEN len; 2690 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2691 char *buf = SvPVbyte (packet, len);
2426 2692
2693 if (len > MAXSOCKBUF)
2694 {
2695 // ugly
2696 if (THIS->pl)
2697 THIS->pl->failmsg ("[packet too long for client]");
2698 }
2699 else
2427 THIS->send_packet (buf, len); 2700 THIS->send_packet (buf, len);
2428} 2701}
2429 2702
2703faceidx
2704client::need_face (utf8_string name, int pri = 0)
2705 CODE:
2706 RETVAL = face_find (name, 0);
2707 if (RETVAL)
2708 {
2709 THIS->send_face (RETVAL, pri);
2710 THIS->flush_fx ();
2711 }
2712 OUTPUT:
2713 RETVAL
2714
2715int
2716client::fx_want (int idx, int value = -1)
2717 CODE:
2718 if (0 < idx && idx < FT_NUM)
2719 {
2720 RETVAL = THIS->fx_want [idx];
2721 if (items > 2)
2722 THIS->fx_want [idx] = value;
2723 }
2724 else
2725 RETVAL = 0;
2726 OUTPUT:
2727 RETVAL
2728
2729MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2730
2731faceidx sound_find (utf8_string name)
2732
2733void sound_set (utf8_string str, faceidx face)
2734
2735# dire hack
2736void old_sound_index (int idx, faceidx face)
2737 CODE:
2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2739 old_sound_index [idx] = face;
2740
2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2742
2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2744
2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2746
2747faceidx alloc (utf8_string name)
2748 CODE:
2749{
2750 RETVAL = face_alloc ();
2751
2752 faces [RETVAL].name = name;
2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2754
2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2758}
2759 OUTPUT: RETVAL
2760
2761faceidx faces_size ()
2762 CODE:
2763 RETVAL = faces.size ();
2764 OUTPUT: RETVAL
2765
2766void set_type (faceidx idx, int value)
2767 ALIAS:
2768 set_type = 0
2769 set_visibility = 1
2770 set_magicmap = 2
2771 set_smooth = 3
2772 set_smoothlevel = 4
2773 CODE:
2774 faceinfo *f = face_info (idx); assert (f);
2775 switch (ix)
2776 {
2777 case 0: f->type = value; break;
2778 case 1: f->visibility = value; break;
2779 case 2: f->magicmap = value; break;
2780 case 3: f->smooth = value; break;
2781 case 4: f->smoothlevel = value; break;
2782 }
2783
2784void set_csum (faceidx idx, int faceset, SV *chksum)
2785 CODE:
2786{
2787 faceinfo *f = face_info (idx); assert (f);
2788 facedata *d = f->face + faceset;
2789 STRLEN clen;
2790 char *cdata = SvPVbyte (chksum, clen);
2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2796 {
2797 d->chksum_len = clen;
2798 memcpy (d->chksum, cdata, clen);
2799
2800 // invalidate existing client face info
2801 for_all_clients (ns)
2802 ns->invalidate_face (idx);
2803 }
2804}
2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2814SV *get_csum (faceidx idx, int faceset = 0)
2815 CODE:
2816 facedata *d = face_data (idx, faceset);
2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2819 OUTPUT:
2820 RETVAL
2821
2822int get_type (faceidx idx)
2823 CODE:
2824 faceinfo *f = face_info (idx);
2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2838void invalidate (faceidx idx)
2839 CODE:
2840 for_all_clients (ns)
2841 ns->invalidate_face (idx);
2842
2843void invalidate_all ()
2844 CODE:
2845 for_all_clients (ns)
2846 ns->invalidate_all_faces ();
2847
2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2849
2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2851
2852animidx anim_find (utf8_string name)
2853 CODE:
2854 RETVAL = animation::find (name).number;
2855 OUTPUT: RETVAL
2856
2857animidx set (utf8_string name, SV *frames, int facings = 1)
2858 CODE:
2859{
2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2861 croak ("frames must be an arrayref");
2862
2863 AV *av = (AV *)SvRV (frames);
2864
2865 animation *anim = &animation::find (name);
2866 if (anim->number)
2867 {
2868 anim->resize (av_len (av) + 1);
2869 anim->facings = facings;
2870 }
2871 else
2872 anim = &animation::create (name, av_len (av) + 1, facings);
2873
2874 for (int i = 0; i < anim->num_animations; ++i)
2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2876}
2877 OUTPUT: RETVAL
2878
2879void invalidate_all ()
2880 CODE:
2881 for_all_clients (ns)
2882 ns->anims_sent.reset ();
2883
2884MODULE = cf PACKAGE = cf::object::freezer
2885
2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2887
2888SV *
2889new (char *klass)
2890 CODE:
2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_freezer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901MODULE = cf PACKAGE = cf::object::thawer
2902
2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2912
2913SV *
2914new_from_file (char *klass, octet_string path)
2915 CODE:
2916 object_thawer *f = new object_thawer (path);
2917 if (!*f)
2918 {
2919 delete f;
2920 XSRETURN_UNDEF;
2921 }
2922 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2923 OUTPUT: RETVAL
2924
2925void
2926DESTROY (SV *sv)
2927 CODE:
2928 object_thawer *self;
2929 sv_to (sv, self);
2930 delete self;
2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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