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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.229 by root, Thu Jul 12 08:40:14 2007 UTC vs.
Revision 1.425 by root, Wed Nov 14 06:21:39 2012 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
38#include <sproto.h> 36#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 37
44#include <unistd.h> 38#include <unistd.h>
45#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
46# include <sys/mman.h> 40# include <sys/mman.h>
47#endif 41#endif
48 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
49#include <EXTERN.h> 51#include <EXTERN.h>
50#include <perl.h> 52#include <perl.h>
51#include <XSUB.h> 53#include <XSUB.h>
52 54
53#include "CoroAPI.h" 55#include "CoroAPI.h"
54#include "perlxsi.c" 56#include "perlxsi.c"
55 57
56extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
57 59typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 60
66typedef std::string std__string; 61typedef std::string std__string;
67 62
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 63static PerlInterpreter *perl;
82 64
83tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
84 69
85global gbl_ev; 70global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
88 74
89bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
91 77
92static HV 78static HV
93 *stash_cf, 79 *stash_cf,
94 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
103 145
104// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
105template<class super> 147template<class super>
106static super * 148static super *
107is_a (attachable *at) 149is_a (attachable *at)
140 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
141 hv_clear (self); 183 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
144 186
145 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 188 assert (!this->self);
147 } 189 }
148} 190}
149 191
150void 192void
184attachable::destroy () 226attachable::destroy ()
185{ 227{
186 if (destroyed ()) 228 if (destroyed ())
187 return; 229 return;
188 230
189 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
190 do_destroy (); 232 do_destroy ();
191 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
192} 240}
193 241
194void 242void
195attachable::check_mortals () 243attachable::check_mortals ()
196{ 244{
206 { 254 {
207 static int last_mortalcount; 255 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
209 { 257 {
210 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
212 263
213 if (0) 264 if (0)
214 { 265 {
215 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
217 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
218 } 270 }
219 } 271 }
220 } 272 }
221 273
241 } 293 }
242 else 294 else
243 { 295 {
244 mortals.erase (i); 296 mortals.erase (i);
245 obj->sever_self (); 297 obj->sever_self ();
246 delete obj; 298 obj->do_delete ();
247 } 299 }
248 } 300 }
249} 301}
250 302
251void 303void
252attachable::set_key (const char *key, const char *value) 304attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 305{
254 if (!self) 306 if (!self)
255 self = newHV (); 307 self = newHV ();
256 308
257 if (value) 309 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 311 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 312 hv_delete (self, key, strlen (key), G_DISCARD);
261} 313}
262 314
263attachable & 315attachable &
268 320
269 attach = src.attach; 321 attach = src.attach;
270 return *this; 322 return *this;
271} 323}
272 324
325#if 0
273template<typename T> 326template<typename T>
274static bool 327static bool
275find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
276{ 329{
277 char *s = (char *)obj; 330 char *s = (char *)obj;
285 338
286 return false; 339 return false;
287} 340}
288 341
289// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
290void 343static void
291find_backref (void *ptr) 344find_backref (void *ptr)
292{ 345{
293 for_all_objects (op) 346 for_all_objects (op)
294 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
300 353
301 for_all_clients (ns) 354 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
304
305} 357}
358#endif
306 359
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 361
309static SV * 362static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
311{ 364{
312 SV *sv;
313
314 if (!ptr) 365 if (!ptr)
315 return &PL_sv_undef; 366 return newSV (0);
316 367
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
319} 376}
320 377
321static int 378static int
322attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
323{ 380{
335 return 0; 392 return 0;
336} 393}
337 394
338MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 396
340static SV * 397static SV * noinline
341newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
342{ 399{
343 if (!obj) 400 if (!obj)
344 return &PL_sv_undef; 401 return newSV (0);
345 402
346 if (!obj->self) 403 if (!obj->self)
347 obj->self = newHV (); 404 obj->self = newHV ();
348 405
349 if (!SvOBJECT (obj->self)) 406 if (!SvOBJECT (obj->self))
363 420
364 return sv; 421 return sv;
365 } 422 }
366} 423}
367 424
425#if 0 // unused
368static void 426static void
369clearSVptr (SV *sv) 427clearSVptr (SV *sv)
370{ 428{
371 if (SvROK (sv)) 429 if (SvROK (sv))
372 sv = SvRV (sv); 430 sv = SvRV (sv);
373 431
374 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
376} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
377 451
378static long 452static long
379SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
380{ 454{
381 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
383 457
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 459}
391 460
392static long 461static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
394{ 463{
395 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
396 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
397 else
398 return 0;
399} 467}
400 468
401static inline SV * 469static long noinline
402newSVpv_utf8 (const char *s) 470SvPTR_ornull_client (SV *sv)
403{ 471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526static inline SV *to_sv (bool v) { return newSViv (v); }
527static inline SV *to_sv ( signed char v) { return newSViv (v); }
528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529static inline SV *to_sv ( signed short v) { return newSViv (v); }
530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531static inline SV *to_sv ( signed int v) { return newSViv (v); }
532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533static inline SV *to_sv ( signed long v) { return newSViv (v); }
534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537static inline SV *to_sv (float v) { return newSVnv (v); }
538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552static inline SV *to_sv (object & v) { return to_sv (&v); }
553static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560static inline SV *to_sv (dynbuf * v)
561{
404 SV *sv = newSVpv (s, 0); 562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 577 SvUTF8_on (sv);
406 return sv; 578 return sv;
407} 579}
408 580
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 609
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 612
482template<class T> 613template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 615
485template<int N> 616template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 618
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 623
493inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
494{ 625{
495 STRLEN len; 626 STRLEN len;
496 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 628 v.assign (data, len);
498} 629}
499 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
500inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
501{ 640{
502 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 643}
507 644
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 646
510static SV * 647static SV *
511newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
512{ 649{
513 SV *sv; 650 SV *sv;
527 break; 664 break;
528 665
529 case DT_STRING: 666 case DT_STRING:
530 { 667 {
531 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 670 }
534 break; 671 break;
535 672
536 case DT_DATA: 673 case DT_DATA:
537 { 674 {
538 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
541 } 678 }
542 break; 679 break;
543 680
544 case DT_OBJECT: 681 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 724 va_end (ap);
588 725
589 return sv; 726 return sv;
590} 727}
591 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
592static SV * 755static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 756registry (attachable *ext)
626{ 757{
627 if (!ext->cb) 758 if (!ext->cb)
628 ext->cb = newAV (); 759 ext->cb = newAV ();
629 760
630 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
631} 762}
632 763
633///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
634 765
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 766void
691cfperl_init () 767cfperl_init ()
692{ 768{
769 extern char **environ;
770
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 772 perl = perl_alloc ();
695 perl_construct (perl); 773 perl_construct (perl);
696 774
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 776
699 const char *argv[] = { 777 const char *argv[] = {
700 settings.argv [0], 778 settings.argv [0],
701 "-e" 779 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 780 };
707 781
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 783 || perl_run (perl))
710 { 784 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
713 } 787 }
714 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
715 { 800 {
716 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 802 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 803 }
722} 804}
723 805
806void
724void cfperl_main () 807cfperl_main ()
725{ 808{
726 dSP; 809 dSP;
727 810
728 PUSHMARK (SP); 811 PUSHMARK (SP);
729 PUTBACK; 812 PUTBACK;
754# undef def 837# undef def
755}; 838};
756 839
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 841
759static void 842static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 844{
762 // event must be in array 845 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
764 { 847 {
850{ 933{
851 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
853} 936}
854 937
855void 938static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 940{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 941 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 942 {
860 SV *cbs_ = AvARRAY (registry)[event]; 943 SV *cbs_ = AvARRAY (registry)[event];
870 } 953 }
871 } 954 }
872} 955}
873 956
874// very slow and inefficient way to recalculate the global want bitsets 957// very slow and inefficient way to recalculate the global want bitsets
875void 958static void
876_recalc_want () 959_recalc_want ()
877{ 960{
878 ev_want_event.reset (); 961 ev_want_event.reset ();
879 962
880 _recalc_want (ev_want_event, cb_global); 963 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 1037 }
955 1038
956 va_end (ap); 1039 va_end (ap);
957 1040
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
960 1043
961 CALL_END; 1044 CALL_END;
962 1045
963 return count; 1046 return count;
964} 1047}
965 1048
966SV * 1049static SV *
967cfperl_result (int idx) 1050cfperl_result (int idx)
968{ 1051{
969 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1053 if (!av)
971 return &PL_sv_undef; 1054 return &PL_sv_undef;
972 1055
973 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
974 if (!sv) 1057 if (!sv)
988{ 1071{
989 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
990} 1073}
991 1074
992///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
993 1096
994void 1097void
995cfperl_emergency_save () 1098cfperl_emergency_save ()
996{ 1099{
997 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1121 CALL_END;
1019} 1122}
1020 1123
1021void 1124void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1126{
1024 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1128 CALL_ARG (ns);
1026 CALL_ARG (color);
1027 CALL_ARG (type); 1129 CALL_ARG (type);
1028 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1133 CALL_END;
1031} 1134}
1032 1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1033maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1034maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
1035{ 1209{
1036 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
1037 CALL_ARG (path); 1211 CALL_ARG (path);
1038 CALL_ARG (origin); 1212 CALL_ARG (origin);
1039 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1040 1214
1041 maptile *retval; 1215 maptile *retval = 0;
1042
1043 if (count)
1044 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
1045 else
1046 retval = 0;
1047 1217
1048 CALL_END; 1218 CALL_END;
1049 1219
1050 return retval; 1220 return retval;
1051} 1221}
1052 1222
1053maptile * 1223maptile *
1054maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1055{ 1225{
1056 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
1057 CALL_ARG (path); 1227 CALL_ARG (path);
1058 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1059 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1060 1231
1061 maptile *retval; 1232 maptile *retval = 0;
1062
1063 if (count)
1064 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
1065 else
1066 retval = 0;
1067 1234
1068 CALL_END; 1235 CALL_END;
1069 1236
1070 return retval; 1237 return retval;
1071} 1238}
1074maptile::do_load_sync () 1241maptile::do_load_sync ()
1075{ 1242{
1076 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
1077 CALL_ARG (this); 1244 CALL_ARG (this);
1078 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1079 CALL_END;
1080}
1081
1082void
1083maptile::change_all_map_light (int change)
1084{
1085 CALL_BEGIN (1);
1086 CALL_ARG (change);
1087 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1088 CALL_END; 1246 CALL_END;
1089} 1247}
1090 1248
1091void 1249void
1092object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
1100 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1101 CALL_END; 1259 CALL_END;
1102} 1260}
1103 1261
1104void 1262void
1105log_backtrace (const char *msg) 1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1106{ 1309{
1107#if HAVE_BACKTRACE 1310#if HAVE_BACKTRACE
1108 void *addr [20]; 1311 void *addr [20];
1109 int size = backtrace (addr, 20); 1312 int size = backtrace (addr, 20);
1110 1313
1115 CALL_CALL ("cf::_log_backtrace", G_VOID); 1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1116 CALL_END; 1319 CALL_END;
1117#endif 1320#endif
1118} 1321}
1119 1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1120///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
1121 1375
1122struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
1123struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
1124 1378
1125int coroapi::cede_counter; 1379void
1126tstamp coroapi::next_cede;
1127
1128void coroapi::do_cede_to_tick () 1380coroapi::do_cede_to_tick ()
1129{ 1381{
1130 cede_counter = 0; 1382 cede_pending = 0;
1131
1132 cede (); 1383 cede ();
1133
1134 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1135 if (next_cede > SvNV (sv_next_tick) - 0.02)
1136 next_cede = SvNV (sv_next_tick);
1137}
1138
1139void coroapi::do_cede_every ()
1140{
1141 cede_counter = 0;
1142
1143 if (coroapi::nready ())
1144 coroapi::cede ();
1145}
1146
1147void coroapi::do_cede_to_tick_every ()
1148{
1149 cede_counter = 0;
1150
1151 cede_to_tick ();
1152} 1384}
1153 1385
1154void 1386void
1155coroapi::wait_for_tick () 1387coroapi::wait_for_tick ()
1156{ 1388{
1165 CALL_BEGIN (0); 1397 CALL_BEGIN (0);
1166 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1167 CALL_END; 1399 CALL_END;
1168} 1400}
1169 1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1170static void 1414static void
1171iw_dispatch (pe_event *ev)
1172{
1173 iw *w = (iw *)ev->ext_data;
1174 w->call (*w);
1175}
1176
1177void
1178iw::alloc ()
1179{
1180 pe = GEventAPI->new_idle (0, 0);
1181
1182 WaREENTRANT_off (pe);
1183 pe->base.callback = (void *)iw_dispatch;
1184 pe->base.ext_data = (void *)this;
1185}
1186
1187static void iow_dispatch (pe_event *ev)
1188{
1189 iow *w = (iow *)ev->ext_data;
1190 w->call (*w, ((pe_ioevent *)ev)->got);
1191}
1192
1193void
1194iow::alloc ()
1195{
1196 pe = GEventAPI->new_io (0, 0);
1197
1198 WaREENTRANT_off (pe);
1199 pe->base.callback = (void *)iow_dispatch;
1200 pe->base.ext_data = (void *)this;
1201
1202 pe->fd = -1;
1203 pe->poll = 0;
1204}
1205
1206void
1207iow::fd (int fd)
1208{
1209 pe->fd = fd;
1210}
1211
1212int
1213iow::poll ()
1214{
1215 return pe->poll;
1216}
1217
1218void
1219iow::poll (int events)
1220{
1221 if (pe->poll != events)
1222 {
1223 if (pe->poll) stop ();
1224 pe->poll = events;
1225 if (pe->poll) start ();
1226 }
1227}
1228
1229void
1230_connect_to_perl () 1415_connect_to_perl_1 ()
1231{ 1416{
1232 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1233 1418
1234 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1235 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1236 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1237 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1238 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1239 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1240 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1241 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1242 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1243 1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1244 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1245 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1246 1437
1247 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1248 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1249 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1250 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1251 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1252 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1253 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1254} 1445}
1255 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1256MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1257 1459
1258BOOT: 1460BOOT:
1259{ 1461{
1260 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1261 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1262 1464
1263 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1264 1466
1265 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1266
1267 //{
1268 // require_pv ("Time::HiRes");
1269 //
1270 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1271 // if (!svp) croak ("Time::HiRes is required");
1272 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1273 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1274 //}
1275 1468
1276 static const struct { 1469 static const struct {
1277 const char *name; 1470 const char *name;
1278 IV iv; 1471 IV iv;
1279 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1280# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1281 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1282 const_iv (logBacktrace) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1283 1476# include "attackinc.h"
1284 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1285 1484
1286 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1287 1486
1288 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1289 1488 const_iv (MAXSOCKBUF)
1290 const_iv (NUM_BODY_LOCATIONS)
1291 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1292 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1293 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1294 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1295 const_iv (body_wrist) const_iv (body_waist)
1296
1297 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1298 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1299 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1300 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1301 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1302 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1303 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1304 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1305 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1306 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1307 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1308 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1309 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1310 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1311 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1312 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1313 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1314 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1315 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1316 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1317 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1318 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1319 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1320 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1321 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1322 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1323 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1324 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1325
1326 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1327
1328 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1329 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1330
1331 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1332 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1333 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1334 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1335 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1336 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1337 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1338
1339 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1340 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1341 const_iv (WEAP_BLUD)
1342
1343 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1344 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1345 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1346 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1347 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1348 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1349 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1350 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1351 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1352 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1353 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1354 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1355 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1356 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1357 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1358 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1359 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1360 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1361 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1362 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1363 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1364 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1365 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1366 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1367 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1368 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1369
1370 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1371 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1372 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1373 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1374 const_iv (NDI_ALL)
1375 1489
1376 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1377 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1378 1492
1379 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1380
1381 const_iv (SP_RAISE_DEAD)
1382 const_iv (SP_RUNE)
1383 const_iv (SP_MAKE_MARK)
1384 const_iv (SP_BOLT)
1385 const_iv (SP_BULLET)
1386 const_iv (SP_EXPLOSION)
1387 const_iv (SP_CONE)
1388 const_iv (SP_BOMB)
1389 const_iv (SP_WONDER)
1390 const_iv (SP_SMITE)
1391 const_iv (SP_MAGIC_MISSILE)
1392 const_iv (SP_SUMMON_GOLEM)
1393 const_iv (SP_DIMENSION_DOOR)
1394 const_iv (SP_MAGIC_MAPPING)
1395 const_iv (SP_MAGIC_WALL)
1396 const_iv (SP_DESTRUCTION)
1397 const_iv (SP_PERCEIVE_SELF)
1398 const_iv (SP_WORD_OF_RECALL)
1399 const_iv (SP_INVISIBLE)
1400 const_iv (SP_PROBE)
1401 const_iv (SP_HEALING)
1402 const_iv (SP_CREATE_FOOD)
1403 const_iv (SP_EARTH_TO_DUST)
1404 const_iv (SP_CHANGE_ABILITY)
1405 const_iv (SP_BLESS)
1406 const_iv (SP_CURSE)
1407 const_iv (SP_SUMMON_MONSTER)
1408 const_iv (SP_CHARGING)
1409 const_iv (SP_POLYMORPH)
1410 const_iv (SP_ALCHEMY)
1411 const_iv (SP_REMOVE_CURSE)
1412 const_iv (SP_IDENTIFY)
1413 const_iv (SP_DETECTION)
1414 const_iv (SP_MOOD_CHANGE)
1415 const_iv (SP_MOVING_BALL)
1416 const_iv (SP_SWARM)
1417 const_iv (SP_CHANGE_MANA)
1418 const_iv (SP_DISPEL_RUNE)
1419 const_iv (SP_CREATE_MISSILE)
1420 const_iv (SP_CONSECRATE)
1421 const_iv (SP_ANIMATE_WEAPON)
1422 const_iv (SP_LIGHT)
1423 const_iv (SP_CHANGE_MAP_LIGHT)
1424 const_iv (SP_FAERY_FIRE)
1425 const_iv (SP_CAUSE_DISEASE)
1426 const_iv (SP_AURA)
1427 const_iv (SP_TOWN_PORTAL)
1428 const_iv (SP_PARTY_SPELL)
1429 1494
1430 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1431 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1432 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1433 1498
1434 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1435
1436 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1437 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1438 1501
1439 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1440
1441 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1442 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1443
1444 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1445 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1446
1447 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1448
1449 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1450 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1451 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1452 const_iv (M_ICE) const_iv (M_SPECIAL)
1453 1503
1454 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1455 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1456 1506
1457 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1458 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1459 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1460 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1461 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1462 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1463 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1464 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1465 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1466 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1467 const_iv (SK_POISON_NAIL)
1468
1469 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1470 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1471 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1472 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1473 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1474 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1475
1476 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1477
1478 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1479 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1480 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1481 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1482 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1483 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1484 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1485
1486 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1487
1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1490 1509
1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1492 1511
1493 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1494
1495 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1496
1497 // random map generator
1498 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1499 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1500
1501 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1503 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1504
1505 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1506 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1507
1508 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1509 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1510 const_iv (GT_MINIMAL)
1511 }; 1513 };
1512 1514
1513 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1514 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1515 1517
1516 static const struct { 1518 static const struct {
1517 const char *name; 1519 const char *name;
1518 int skip; 1520 int skip;
1524# undef def 1526# undef def
1525 }; 1527 };
1526 1528
1527 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1528 1530
1529 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1530 { 1532 {
1531 AV *event = newAV (); 1533 AV *event = newAV ();
1532 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1533 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1534 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1535 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1536 } 1538 }
1537}
1538 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1539void _connect_to_perl () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1540 1563
1541void _recalc_want () 1564void _recalc_want ()
1542 1565
1566# not used by default anymore
1543void _global_reattach () 1567void _global_reattach ()
1544 CODE: 1568 CODE:
1545{ 1569{
1546 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1547 for_all_clients (ns) 1571 for_all_clients (ns)
1549 1573
1550 for_all_objects (op) 1574 for_all_objects (op)
1551 op->reattach (); 1575 op->reattach ();
1552} 1576}
1553 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1554void _post_tick () 1604void cede_to_tick ()
1555 CODE: 1605 CODE:
1556 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1606 coroapi::cede_to_tick ();
1557 1607
1558# support function for map-world.ext 1608NV till_tick ()
1559void _quantise (SV *data_sv, SV *plt_sv)
1560 CODE: 1609 CODE:
1561{ 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1562 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1611 OUTPUT:
1563 croak ("_quantise called with invalid agruments"); 1612 RETVAL
1564 1613
1565 plt_sv = SvRV (plt_sv); 1614int tick_inhibit ()
1566 SV **plt = AvARRAY (plt_sv); 1615 CODE:
1567 int plt_count = AvFILL (plt_sv) + 1; 1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1568 1619
1569 STRLEN len; 1620void tick_inhibit_inc ()
1570 char *data = SvPVbyte (data_sv, len); 1621 CODE:
1571 char *dst = data; 1622 ++tick_inhibit;
1572 1623
1573 while (len >= 3) 1624void tick_inhibit_dec ()
1574 { 1625 CODE:
1575 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1626 if (!--tick_inhibit)
1627 if (tick_pending)
1576 { 1628 {
1577 char *val = SvPVX (*val_sv); 1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1578 1630 coroapi::cede ();
1579 if (val [0] == data [0]
1580 && val [1] == data [1]
1581 && val [2] == data [2])
1582 {
1583 *dst++ = val [3];
1584 goto next;
1585 }
1586 } 1631 }
1587 1632
1588 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1633void one_tick ()
1589 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1634 CODE:
1590 dst - SvPVX (data_sv), len); 1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1591 1641
1592 next: 1642 one_tick ();
1593 data += 3;
1594 len -= 3;
1595 }
1596 1643
1597 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1598} 1653}
1599 1654
1600NV floor (NV x) 1655NV floor (NV x)
1601 1656
1602NV ceil (NV x) 1657NV ceil (NV x)
1603 1658
1604NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1605 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1606 switch (items) 1665 switch (items)
1607 { 1666 {
1608 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1609 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1610 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1611 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1612 } 1671 }
1672}
1613 OUTPUT: 1673 OUTPUT:
1614 RETVAL 1674 RETVAL
1615 1675
1616NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1617 CODE: 1677 CODE:
1623 CODE: 1683 CODE:
1624 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1625 OUTPUT: 1685 OUTPUT:
1626 RETVAL 1686 RETVAL
1627 1687
1628void cede_to_tick () 1688const char *ordinal (int i)
1629 CODE:
1630 coroapi::cede_to_tick ();
1631 1689
1632void server_tick () 1690void weaken (...)
1633 CODE: 1691 PROTOTYPE: @
1634 NOW = now (); 1692 CODE:
1635 runtime = SvNVx (sv_runtime); 1693 while (items > 0)
1636 server_tick (); 1694 sv_rvweaken (ST (--items));
1637 1695
1638void 1696void log_suspend ()
1697
1698void log_resume ()
1699
1639log_backtrace (utf8_string msg) 1700void log_backtrace (utf8_string msg)
1640 1701
1641void
1642LOG (int flags, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1643 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1644 C_ARGS: flags, "%s", msg 1704 C_ARGS: flags, "%s", msg
1645 1705
1646octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1647 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1648 1708
1649octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1650 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1651
1652const_octet_string
1653get_maps_directory (octet_string path)
1654 PROTOTYPE: $
1655 ALIAS: maps_directory = 0
1656 CODE:
1657 RETVAL = create_pathname (path);
1658 OUTPUT: RETVAL
1659 1711
1660void 1712void
1661sub_generation_inc () 1713sub_generation_inc ()
1662 CODE: 1714 CODE:
1663 PL_sub_generation++; 1715 PL_sub_generation++;
1688 1740
1689void abort () 1741void abort ()
1690 1742
1691void reset_signals () 1743void reset_signals ()
1692 1744
1693void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1694 1746
1695void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1696 1748
1697void emergency_save () 1749void emergency_save ()
1698 1750
1699void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1700 1752
1701UV sv_2watcher (SV *w) 1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1702 CODE: 1774 PPCODE:
1703 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int random_roll (int min, int max, object *op, int goodbad);
1799
1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1801
1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1814 CODE:
1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1816 ? newSVpv (attacktype_name [atnr], 0)
1817 : &PL_sv_undef;
1818 OUTPUT: RETVAL
1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1704 OUTPUT: 1848 OUTPUT:
1705 RETVAL 1849 RETVAL
1706 1850
1707#if _POSIX_MEMLOCK 1851UUID
1708 1852uuid_gen ()
1709int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1853 CODE:
1710 1854 RETVAL = UUID::gen ();
1711int munlockall () 1855 OUTPUT:
1712
1713#endif
1714
1715int find_animation (utf8_string text)
1716 PROTOTYPE: $
1717
1718int random_roll (int min, int max, object *op, int goodbad);
1719
1720const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1721
1722int
1723exp_to_level (val64 exp)
1724 CODE:
1725{
1726 int i = 0;
1727
1728 RETVAL = settings.max_level;
1729
1730 for (i = 1; i <= settings.max_level; i++)
1731 {
1732 if (levels[i] > exp)
1733 {
1734 RETVAL = i - 1;
1735 break;
1736 }
1737 }
1738}
1739 OUTPUT: RETVAL 1856 RETVAL
1740 1857
1741val64 1858val64
1742level_to_min_exp (int level) 1859uuid_seq (UUID uuid)
1743 CODE: 1860 CODE:
1744 if (level > settings.max_level) 1861 RETVAL = uuid.seq;
1745 RETVAL = levels[settings.max_level]; 1862 OUTPUT:
1746 else if (level < 1)
1747 RETVAL = 0; 1863 RETVAL
1748 else 1864
1749 RETVAL = levels[level]; 1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1750 OUTPUT: RETVAL 1870 RETVAL
1751 1871
1752SV * 1872void
1753resistance_to_string (int atnr) 1873coin_names ()
1754 CODE: 1874 PPCODE:
1755 if (atnr >= 0 && atnr < NROFATTACKS) 1875 EXTEND (SP, NUM_COINS);
1756 RETVAL = newSVpv (resist_plus[atnr], 0); 1876 for (int i = 0; i < NUM_COINS; ++i)
1757 else 1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1758 XSRETURN_UNDEF; 1878
1759 OUTPUT: RETVAL 1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1760 1885
1761bool 1886bool
1762load_resource_file (octet_string filename) 1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1763 1896
1764MODULE = cf PACKAGE = cf::attachable 1897MODULE = cf PACKAGE = cf::attachable
1765 1898
1766int 1899int
1767valid (SV *obj) 1900valid (SV *obj)
1768 CODE: 1901 CODE:
1769 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1770 OUTPUT: 1903 OUTPUT:
1771 RETVAL 1904 RETVAL
1772 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1773void 1911void
1774debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1775 CODE: 1913 CODE:
1776 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1777 if (on) 1915 if (on)
1778 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1779 1917
1780int mortals_size () 1918int mortals_size ()
1781 CODE: 1919 CODE:
1782 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1783 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1785#object *mortals (U32 index) 1923#object *mortals (U32 index)
1786# CODE: 1924# CODE:
1787# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1788# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1789 1927
1790INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1791 1929
1792MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1793 1931
1794int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1795 CODE: 1933 CODE:
1799 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1800 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1801 1939
1802MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1803 1941
1804INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1805 1943
1806int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1807 CODE: 1945 CODE:
1808 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1809 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1831object *actives (U32 index) 1969object *actives (U32 index)
1832 CODE: 1970 CODE:
1833 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1834 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1835 1973
1836const char *slot_use_name (U32 slot) 1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1837 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1838 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
1839 CODE: 1984 CODE:
1840{ 1985{
1841 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1842 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1843 1988
1844 switch (ix) 1989 switch (ix)
1845 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1846 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1847 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1848 } 1994 }
1849} 1995}
1850 OUTPUT: 1996 OUTPUT:
1851 RETVAL 1997 RETVAL
1852 1998
1861void 2007void
1862inv (object *obj) 2008inv (object *obj)
1863 PROTOTYPE: $ 2009 PROTOTYPE: $
1864 PPCODE: 2010 PPCODE:
1865{ 2011{
1866 object *o;
1867 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1868 XPUSHs (sv_2mortal (to_sv (o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1869} 2014}
1870 2015
1871void 2016void
1872set_animation (object *op, int idx) 2017set_animation (object *op, int idx)
1898 OUTPUT: 2043 OUTPUT:
1899 RETVAL 2044 RETVAL
1900 2045
1901object *find_best_object_match (object *op, utf8_string match) 2046object *find_best_object_match (object *op, utf8_string match)
1902 2047
1903object *find_marked_object (object *op)
1904
1905int need_identify (object *obj);
1906
1907int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1908 2049
1909int move_player (object *op, int dir) 2050int move (object *op, int dir, object *originator = op)
1910 CODE: 2051 CODE:
1911 RETVAL = move_player (op, dir); 2052 RETVAL = op->move (dir, originator);
1912 OUTPUT: 2053 OUTPUT:
1913 RETVAL 2054 RETVAL
1914 2055
1915int move (object *op, int dir, object *originator = op)
1916 CODE:
1917 RETVAL = move_ob (op, dir, originator);
1918 OUTPUT:
1919 RETVAL
1920
1921void apply (object *applier, object *applied, int flags = 0)
1922 CODE:
1923 manual_apply (applied, applier, flags);
1924
1925void apply_below (object *op) 2056void apply_below (object *op)
1926 CODE: 2057 CODE:
1927 player_apply_below (op); 2058 player_apply_below (op);
1928 2059
1929int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1930 2061
1931object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2062int casting_level (object *caster, object *spell)
1932
1933int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1934
1935int cf_object_change_map (object *op, int x, int y, maptile *map)
1936
1937#//TODO
1938object *clone_ (object *op, int recursive = 0)
1939 CODE:
1940 if (recursive)
1941 RETVAL = object_create_clone (op);
1942 else
1943 {
1944 RETVAL = object::create ();
1945 op->copy_to (RETVAL);
1946 }
1947 OUTPUT: RETVAL
1948 2063
1949int pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
1950 CODE: 2065 CODE:
1951 RETVAL = pay_for_item (op, buyer); 2066 RETVAL = pay_for_item (op, buyer);
1952 OUTPUT: RETVAL 2067 OUTPUT: RETVAL
1987 2102
1988void drop (object *who, object *op) 2103void drop (object *who, object *op)
1989 2104
1990void pick_up (object *who, object *op) 2105void pick_up (object *who, object *op)
1991 2106
1992int cf_object_teleport (object *op, maptile *map, int x, int y)
1993
1994void update_object (object *op, int action) 2107void update_object (object *op, int action)
1995 2108
1996object *cf_create_object_by_name (utf8_string name)
1997
1998void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1999 2110
2000void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
2001 2112
2002int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2003 2114
2004int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
2005 2116
2006void push_button (object *op); 2117void push_button (object *op, object *originator)
2007 2118
2008void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
2009 2120
2010void add_button_link (object *button, maptile *map, int connected); 2121void handle_apply_yield (object *op)
2011 2122
2012void remove_button_link (object *op); 2123int convert_item (object *item, object *converter)
2013 2124
2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2014 2126
2015MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
2016
2017object *cf_insert_ob_in_ob (object *ob, object *where)
2018
2019# no clean way to get an object from an archetype - stupid idiotic
2020# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2021 2128
2022object *new (utf8_string archetype = 0) 2129object *new (utf8_string archetype = 0)
2023 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
2024 CODE: 2131 CODE:
2025 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
2026 OUTPUT: 2135 OUTPUT:
2027 RETVAL 2136 RETVAL
2028 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2029object *find_object (U32 tag) 2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2030 2149
2031# TODO: nuke 2150# TODO: nuke
2032object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2033 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
2034 CODE: 2153 CODE:
2035{ 2154{
2036 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2037 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2038}
2039 2156
2040const_utf8_string get_ob_key_value (object *op, utf8_string key) 2157 if (RETVAL->destroyed ())
2158 RETVAL = 0;
2159}
2160 OUTPUT:
2161 RETVAL
2041 2162
2042bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2163shstr
2164object::kv_get (shstr key)
2165 CODE:
2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
2168 RETVAL
2169
2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
2174
2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
2043 2179
2044object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
2045 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
2046 PREINIT: 2182 PREINIT:
2047 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
2049void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
2050 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
2051 PPCODE: 2187 PPCODE:
2052{ 2188{
2053 rv_vector rv; 2189 rv_vector rv;
2190
2054 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
2055 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
2056 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2057 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2058 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2059 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
2060 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
2061} 2199}
2062 2200
2063bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
2064 CODE: 2202 CODE:
2065 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
2069base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
2070 CODE: 2208 CODE:
2071 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
2072 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2073 2211
2074object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
2075 2218
2076MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2077 2220
2078player *player (object *op) 2221player *player (object *op)
2079 CODE: 2222 CODE:
2080 RETVAL = op->contr; 2223 RETVAL = op->contr;
2081 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
2082 2225
2083void check_score (object *op) 2226bool move_player (object *op, int dir)
2084 2227
2085void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2086 CODE: 2229 CODE:
2087 new_draw_info (flags, 0, op, txt); 2230 new_draw_info (flags, 0, op, txt);
2088 2231
2089void kill_player (object *op) 2232void kill_player (object *op)
2090 2233
2234void esrv_send_item (object *pl, object *item)
2235
2091void esrv_update_item (object *op, int what, object *item) 2236void esrv_update_item (object *pl, int what, object *item)
2092 C_ARGS: what, op, item 2237 C_ARGS: what, pl, item
2238
2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
2093 2241
2094int command_summon (object *op, utf8_string params) 2242int command_summon (object *op, utf8_string params)
2095 2243
2096int command_arrest (object *op, utf8_string params) 2244int command_arrest (object *op, utf8_string params)
2097 2245
2098 2246
2099MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2100 2248
2101INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2102 2250
2103int invoke (player *pl, int event, ...) 2251int invoke (player *pl, int event, ...)
2104 CODE: 2252 CODE:
2105 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2106 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2116 pl->ob->stats.hp = pl->ob->stats.maxhp; 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
2117 pl->ob->stats.sp = pl->ob->stats.maxsp; 2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
2118 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2119 pl->orig_stats = pl->ob->stats; 2267 pl->orig_stats = pl->ob->stats;
2120 2268
2121void clear_los (player *pl) 2269# should only be temporary
2270void esrv_new_player (player *pl)
2122 2271
2123void cf_player_move (player *pl, int dir) 2272#d# TODO: replace by blocked_los accessor, fix code using this
2124
2125void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2126
2127bool 2273bool
2128cell_visible (player *pl, int dx, int dy) 2274cell_visible (player *pl, int dx, int dy)
2129 CODE: 2275 CODE:
2130 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2131 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2132 OUTPUT: 2277 OUTPUT:
2133 RETVAL 2278 RETVAL
2134 2279
2135void 2280void
2136send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
2137 CODE: 2282 CODE:
2138{ 2283{
2139 STRLEN len; 2284 STRLEN len;
2140 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
2141 2286
2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
2142 if (pl->ns) 2289 else if (pl->ns)
2143 pl->ns->send_packet (buf, len); 2290 pl->ns->send_packet (buf, len);
2144} 2291}
2145
2146int
2147listening (player *pl, int new_value = -1)
2148 CODE:
2149 RETVAL = pl->listening;
2150 if (new_value >= 0)
2151 pl->listening = new_value;
2152 OUTPUT:
2153 RETVAL
2154 2292
2155void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2156 PROTOTYPE: $;$$$ 2294 PROTOTYPE: $;$$$
2157 PPCODE: 2295 PPCODE:
2158 if (GIMME_V != G_VOID) 2296 if (GIMME_V != G_VOID)
2183 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2184 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2185 2323
2186SV *registry (maptile *map) 2324SV *registry (maptile *map)
2187 2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2328 PPCODE:
2329{
2330 if (!map->spaces)
2331 XSRETURN_EMPTY;
2332
2333 if (tag)
2334 {
2335 shstr_cmp tag_ (tag);
2336
2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2338 for (object *op = ms->bot; op; op = op->above)
2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2341 }
2342 else
2343 {
2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2345 for (object *op = ms->bot; op; op = op->above)
2346 if (op->tag)
2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2349}
2350
2188INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
2357
2358int
2359outdoor_darkness (int darkness = 0)
2360 CODE:
2361 RETVAL = maptile::outdoor_darkness;
2362 if (items)
2363 maptile::outdoor_darkness = darkness;
2364 OUTPUT:
2365 RETVAL
2189 2366
2190void 2367void
2191maptile::instantiate () 2368maptile::instantiate ()
2192 2369
2193maptile *new () 2370maptile *new ()
2209 if (pl->ob && pl->ob->map == THIS) 2386 if (pl->ob && pl->ob->map == THIS)
2210 PUSHs (sv_2mortal (to_sv (pl->ob))); 2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
2211 } 2388 }
2212 2389
2213void 2390void
2391maptile::gen_quadmap (int x, int y, int z)
2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
2214maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2215 CODE: 2397 CODE:
2216{ 2398{
2217 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2218 croak ("maptile::add_underlay: palette must be arrayref"); 2400 croak ("maptile::add_underlay: palette must be arrayref");
2219 2401
2220 palette = SvRV (palette); 2402 palette = SvRV (palette);
2221 2403
2222 STRLEN idxlen; 2404 STRLEN idxlen;
2223 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2224 2406
2225 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
2226 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2227 { 2409 {
2228 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2229 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
2230 goto skip_space; 2412 goto skip;
2231 2413
2232 { 2414 {
2233 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
2234 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2235 { 2418 {
2236 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2237 { 2420 {
2238 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2239 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2240 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2241 2424
2242 if (ob->randomitems) 2425 if (ob->randomitems && !ob->above)
2243 { 2426 {
2244 if (!ob->above)
2245 {
2246 ob->create_treasure (ob->randomitems); 2427 ob->create_treasure (ob->randomitems);
2247 2428
2248 for (object *op = ob->above; op; op = op->above) 2429 for (object *op = ob->above; op; op = op->above)
2249 op->flag [FLAG_NO_MAP_SAVE] = true; 2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2250 } 2431 // TODO: if this is a pickable object, then the item
2251 2432 // will at a bit weird - saving inside the player
2252 ob->randomitems = 0; 2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2253 } 2437 }
2254 } 2438 }
2255 } 2439 }
2256 } 2440 }
2257
2258 skip_space: ; 2441 skip: ;
2259 } 2442 }
2260} 2443}
2261 2444
2262void 2445void
2263maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2267 croak ("maptile::set_regiondata: palette must be arrayref"); 2450 croak ("maptile::set_regiondata: palette must be arrayref");
2268 2451
2269 palette = SvRV (palette); 2452 palette = SvRV (palette);
2270 2453
2271 STRLEN idxlen; 2454 STRLEN idxlen;
2272 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2273 2456
2274 region **regionmap = (region **)malloc ( 2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2275 (av_len ((AV *)palette) + 1) * sizeof (region *));
2276 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2277 2459
2278 for (int i = av_len ((AV *)palette) + 1; i--; ) 2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2279 regionmap [i] = region::find ( 2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2280 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2281 2462
2282 for (int y = 0; y < THIS->height; ++y) 2463 for (int y = 0; y < THIS->height; ++y)
2283 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2284 2465
2285 sfree (THIS->regions, THIS->size ()); 2466 sfree (THIS->regions, THIS->size ());
2286 free (THIS->regionmap); 2467 delete [] THIS->regionmap;
2287 2468
2288 THIS->regions = regions; 2469 THIS->regions = regions;
2289 THIS->regionmap = regionmap; 2470 THIS->regionmap = regionmap;
2290} 2471}
2291 2472
2292void 2473void
2293maptile::create_region_treasure () 2474maptile::create_region_treasure ()
2294 CODE: 2475 CODE:
2295{
2296 object *op = object::create ();
2297 op->type = FLOOR;
2298 op->map = THIS;
2299
2300 for (int x = 0; x < THIS->width; ++x) 2476 for (int x = 0; x < THIS->width; ++x)
2301 for (int y = 0; y < THIS->height; ++y) 2477 for (int y = 0; y < THIS->height; ++y)
2302 { 2478 {
2303 region *rgn = THIS->region (x, y); 2479 region *rgn = THIS->region (x, y);
2304 2480
2305 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2481 if (object *op = THIS->at (x, y).top)
2306 if (rgn->treasure && rndm () < rgn->treasure_density) 2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2307 {
2308 op->x = x;
2309 op->y = y;
2310 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2311 }
2312 } 2484 }
2313 2485
2314 op->destroy ();
2315}
2316
2317void play_sound_map (maptile *map, int x, int y, int sound_num)
2318
2319int out_of_map (maptile *map, int x, int y) 2486int out_of_map (maptile *map, int x, int y)
2320 2487
2321void 2488void
2322trigger (maptile *map, long connection, bool state = true) 2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2323 CODE: 2512 CODE:
2324 activate_connection (map, connection, state);
2325
2326void
2327get_connection (maptile *map, long connection)
2328 PPCODE:
2329 oblinkpt *obp = get_connection_links (map, connection);
2330 if (obp)
2331 for (objectlink *ol = obp->link; ol; ol = ol->next)
2332 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2333
2334object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2335
2336object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2337
2338object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2339 C_ARGS: str, map, nx, ny
2340
2341void
2342get_map_flags (maptile *map, int x, int y)
2343 PPCODE:
2344{ 2513{
2345 maptile *nmap = 0; 2514 mapxy pos (map, x, y);
2346 I16 nx = 0, ny = 0; 2515 if (!pos.move (dir).normalise ())
2347 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 XSRETURN_UNDEF;
2348 2517
2349 EXTEND (SP, 4); 2518 RETVAL = &*pos;
2350 PUSHs (sv_2mortal (newSViv (flags)));
2351
2352 if (GIMME_V == G_ARRAY)
2353 {
2354 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2355 PUSHs (sv_2mortal (newSViv (nx)));
2356 PUSHs (sv_2mortal (newSViv (ny)));
2357 }
2358} 2519}
2520 OUTPUT:
2521 RETVAL
2359 2522
2360void 2523void
2361at (maptile *map, unsigned int x, unsigned int y) 2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2362 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2363 PPCODE: 2526 PPCODE:
2364{ 2527 mapxy pos (map, x, y);
2365 object *o; 2528 if (pos.move (dir).normalise ())
2366 maptile *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2367 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2368
2369 get_map_flags (map, &nmap, x, y, &nx, &ny);
2370
2371 if (nmap)
2372 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2373 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2374}
2375 2531
2376SV * 2532SV *
2377bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2378 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2379 ALIAS: 2535 ALIAS:
2380 top_at = 1 2536 top_at = 1
2381 flags_at = 2 2537 flags_at = 2
2382 light_at = 3 2538 light_at = 3
2383 move_block_at = 4 2539 move_block_at = 4
2384 move_slow_at = 5 2540 move_slow_at = 5
2385 move_on_at = 6 2541 move_on_at = 6
2386 move_off_at = 7 2542 move_off_at = 7
2387 INIT:
2388 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2389 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2390 switch (ix) 2553 switch (ix)
2391 { 2554 {
2392 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2393 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2394 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2395 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2396 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2397 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2398 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2399 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2400 } 2563 }
2564}
2401 OUTPUT: RETVAL 2565 OUTPUT: RETVAL
2402
2403void fix_walls (maptile *map, int x, int y)
2404
2405void fix_walls_around (maptile *map, int x, int y)
2406 2566
2407# worst xs function of my life 2567# worst xs function of my life
2408bool 2568bool
2409_create_random_map (\ 2569_create_random_map (maptile *self, SV *options)
2410 maptile *self,\
2411 utf8_string wallstyle,\
2412 utf8_string wall_name,\
2413 utf8_string floorstyle,\
2414 utf8_string monsterstyle,\
2415 utf8_string treasurestyle,\
2416 utf8_string layoutstyle,\
2417 utf8_string doorstyle,\
2418 utf8_string decorstyle,\
2419 utf8_string origin_map,\
2420 utf8_string final_map,\
2421 utf8_string exitstyle,\
2422 utf8_string this_map,\
2423 utf8_string exit_on_final_map,\
2424 int xsize,\
2425 int ysize,\
2426 int expand2x,\
2427 int layoutoptions1,\
2428 int layoutoptions2,\
2429 int layoutoptions3,\
2430 int symmetry,\
2431 int difficulty,\
2432 int difficulty_given,\
2433 float difficulty_increase,\
2434 int dungeon_level,\
2435 int dungeon_depth,\
2436 int decoroptions,\
2437 int orientation,\
2438 int origin_y,\
2439 int origin_x,\
2440 U32 random_seed,\
2441 val64 total_map_hp,\
2442 int map_layout_style,\
2443 int treasureoptions,\
2444 int symmetry_used,\
2445 region *region,\
2446 utf8_string custom\
2447)
2448 CODE: 2570 CODE:
2449{ 2571{
2450 random_map_params rmp; 2572 random_map_params rmp ((HV *)SvRV (options));
2451
2452 assign (rmp.wallstyle , wallstyle);
2453 assign (rmp.wall_name , wall_name);
2454 assign (rmp.floorstyle , floorstyle);
2455 assign (rmp.monsterstyle , monsterstyle);
2456 assign (rmp.treasurestyle , treasurestyle);
2457 assign (rmp.layoutstyle , layoutstyle);
2458 assign (rmp.doorstyle , doorstyle);
2459 assign (rmp.decorstyle , decorstyle);
2460 assign (rmp.exitstyle , exitstyle);
2461 assign (rmp.exit_on_final_map, exit_on_final_map);
2462
2463 rmp.origin_map = origin_map;
2464 rmp.final_map = final_map;
2465 rmp.this_map = this_map;
2466 rmp.xsize = xsize;
2467 rmp.ysize = ysize;
2468 rmp.expand2x = expand2x;
2469 rmp.layoutoptions1 = layoutoptions1;
2470 rmp.layoutoptions2 = layoutoptions2;
2471 rmp.layoutoptions3 = layoutoptions3;
2472 rmp.symmetry = symmetry;
2473 rmp.difficulty = difficulty;
2474 rmp.difficulty_given = difficulty_given;
2475 rmp.difficulty_increase = difficulty_increase;
2476 rmp.dungeon_level = dungeon_level;
2477 rmp.dungeon_depth = dungeon_depth;
2478 rmp.decoroptions = decoroptions;
2479 rmp.orientation = orientation;
2480 rmp.origin_y = origin_y;
2481 rmp.origin_x = origin_x;
2482 rmp.random_seed = random_seed;
2483 rmp.total_map_hp = (uint64_t) total_map_hp;
2484 rmp.map_layout_style = map_layout_style;
2485 rmp.treasureoptions = treasureoptions;
2486 rmp.symmetry_used = symmetry_used;
2487 rmp.region = region;
2488 rmp.custom = custom;
2489
2490 RETVAL = self->generate_random_map (&rmp); 2573 RETVAL = self->generate_random_map (&rmp);
2491} 2574}
2492 OUTPUT: 2575 OUTPUT:
2493 RETVAL 2576 RETVAL
2494 2577
2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2581
2495MODULE = cf PACKAGE = cf::arch 2582MODULE = cf PACKAGE = cf::arch
2496
2497archetype *find (utf8_string name)
2498 CODE:
2499 RETVAL = archetype::find (name);
2500 OUTPUT:
2501 RETVAL
2502 2583
2503int archetypes_size () 2584int archetypes_size ()
2504 CODE: 2585 CODE:
2505 RETVAL = archetypes.size (); 2586 RETVAL = archetypes.size ();
2506 OUTPUT: RETVAL 2587 OUTPUT: RETVAL
2508archetype *archetypes (U32 index) 2589archetype *archetypes (U32 index)
2509 CODE: 2590 CODE:
2510 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2511 OUTPUT: RETVAL 2592 OUTPUT: RETVAL
2512 2593
2513object *instantiate (archetype *arch) 2594int skillvec_size ()
2514 CODE: 2595 CODE:
2515 RETVAL = arch_to_object (arch); 2596 RETVAL = skillvec.size ();
2516 OUTPUT: 2597 OUTPUT: RETVAL
2517 RETVAL
2518 2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2604void
2605find_by_type (int type)
2606 PPCODE:
2607 for_all_archetypes (arch)
2608 if (arch->type == type)
2609 XPUSHs (sv_2mortal (to_sv (arch)));
2610
2519INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2520 2612
2521MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2522 2614
2523partylist *first () 2615partylist *first ()
2524 PROTOTYPE: 2616 PROTOTYPE:
2525 CODE: 2617 CODE:
2526 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2527 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2528 2620
2529INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2530 2622
2531MODULE = cf PACKAGE = cf::region 2623MODULE = cf PACKAGE = cf::region
2532 2624
2533void 2625void
2534list () 2626list ()
2535 PPCODE: 2627 PPCODE:
2536 for_all_regions (rgn) 2628 for_all_regions (rgn)
2537 XPUSHs (sv_2mortal (to_sv (rgn))); 2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2538 2630
2539region *find (utf8_string name)
2540 PROTOTYPE: $
2541 CODE:
2542 RETVAL = region::find (name);
2543 OUTPUT: RETVAL
2544
2545region *find_fuzzy (utf8_string name)
2546 PROTOTYPE: $
2547 CODE:
2548 RETVAL = region::find_fuzzy (name);
2549 OUTPUT: RETVAL
2550
2551int specificity (region *rgn) 2631int specificity (region *rgn)
2552 CODE: 2632 CODE:
2553 RETVAL = 0; 2633 RETVAL = 0;
2554 while (rgn = rgn->parent) 2634 while (rgn = rgn->parent)
2555 RETVAL++; 2635 RETVAL++;
2556 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2557 2637
2558INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2559 2639
2560MODULE = cf PACKAGE = cf::living 2640MODULE = cf PACKAGE = cf::living
2561 2641
2562INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2563 2643
2564MODULE = cf PACKAGE = cf::settings 2644MODULE = cf PACKAGE = cf::settings
2565 2645
2566INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2567 2647
2568MODULE = cf PACKAGE = cf::client 2648MODULE = cf PACKAGE = cf::client
2569 2649
2570INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2571 2651
2572int invoke (client *ns, int event, ...) 2652int invoke (client *ns, int event, ...)
2573 CODE: 2653 CODE:
2574 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2575 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2584 PPCODE: 2664 PPCODE:
2585 EXTEND (SP, clients.size ()); 2665 EXTEND (SP, clients.size ());
2586 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2587 PUSHs (sv_2mortal (to_sv (*i))); 2667 PUSHs (sv_2mortal (to_sv (*i)));
2588 2668
2669STRLEN
2670client::inbuf_append (SV *data)
2671 CODE:
2672{
2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2675
2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2678 THIS->inbuf_len += len;
2679
2680 THIS->inbuf_handle ();
2681
2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2589void 2686void
2590client::send_packet (SV *packet) 2687client::send_packet (SV *packet)
2591 CODE: 2688 CODE:
2592{ 2689{
2593 STRLEN len; 2690 STRLEN len;
2594 char *buf = SvPVbyte (packet, len); 2691 char *buf = SvPVbyte (packet, len);
2595 2692
2693 if (len > MAXSOCKBUF)
2694 {
2695 // ugly
2696 if (THIS->pl)
2697 THIS->pl->failmsg ("[packet too long for client]");
2698 }
2699 else
2596 THIS->send_packet (buf, len); 2700 THIS->send_packet (buf, len);
2597} 2701}
2702
2703faceidx
2704client::need_face (utf8_string name, int pri = 0)
2705 CODE:
2706 RETVAL = face_find (name, 0);
2707 if (RETVAL)
2708 {
2709 THIS->send_face (RETVAL, pri);
2710 THIS->flush_fx ();
2711 }
2712 OUTPUT:
2713 RETVAL
2714
2715int
2716client::fx_want (int idx, int value = -1)
2717 CODE:
2718 if (0 < idx && idx < FT_NUM)
2719 {
2720 RETVAL = THIS->fx_want [idx];
2721 if (items > 2)
2722 THIS->fx_want [idx] = value;
2723 }
2724 else
2725 RETVAL = 0;
2726 OUTPUT:
2727 RETVAL
2728
2729MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2730
2731faceidx sound_find (utf8_string name)
2732
2733void sound_set (utf8_string str, faceidx face)
2734
2735# dire hack
2736void old_sound_index (int idx, faceidx face)
2737 CODE:
2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2739 old_sound_index [idx] = face;
2598 2740
2599MODULE = cf PACKAGE = cf::face PREFIX = face_ 2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2600 2742
2601#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2602 2744
2603faceidx face_find (utf8_string name, faceidx defidx = 0) 2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2604 2746
2605faceidx alloc (utf8_string name) 2747faceidx alloc (utf8_string name)
2606 CODE: 2748 CODE:
2607{ 2749{
2608 do 2750 RETVAL = face_alloc ();
2609 {
2610 RETVAL = faces.size ();
2611 faces.resize (RETVAL + 1);
2612 }
2613 while (!RETVAL); // crude way to leave index 0
2614 2751
2615 faces [RETVAL].name = name; 2752 faces [RETVAL].name = name;
2616 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2617 2754
2618 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2619 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2620} 2758}
2759 OUTPUT: RETVAL
2760
2761faceidx faces_size ()
2762 CODE:
2763 RETVAL = faces.size ();
2621 OUTPUT: RETVAL 2764 OUTPUT: RETVAL
2622 2765
2623void set_type (faceidx idx, int value) 2766void set_type (faceidx idx, int value)
2624 ALIAS: 2767 ALIAS:
2625 set_type = 0 2768 set_type = 0
2636 case 2: f->magicmap = value; break; 2779 case 2: f->magicmap = value; break;
2637 case 3: f->smooth = value; break; 2780 case 3: f->smooth = value; break;
2638 case 4: f->smoothlevel = value; break; 2781 case 4: f->smoothlevel = value; break;
2639 } 2782 }
2640 2783
2641void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2784void set_csum (faceidx idx, int faceset, SV *chksum)
2642 CODE: 2785 CODE:
2643{ 2786{
2644 facedata *d = face_data (idx, faceset); assert (d); 2787 faceinfo *f = face_info (idx); assert (f);
2645 sv_to (data, d->data); 2788 facedata *d = f->face + faceset;
2646 STRLEN clen; 2789 STRLEN clen;
2647 char *cdata = SvPVbyte (chksum, clen); 2790 char *cdata = SvPVbyte (chksum, clen);
2648 clen = min (CHKSUM_SIZE, clen);
2649 2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2650 if (memcmp (d->chksum, cdata, clen)) 2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2651 { 2796 {
2797 d->chksum_len = clen;
2652 memcpy (d->chksum, cdata, clen); 2798 memcpy (d->chksum, cdata, clen);
2653 2799
2654 // invalidate existing client face info 2800 // invalidate existing client face info
2655 for_all_clients (ns) 2801 for_all_clients (ns)
2656 if (ns->faceset == faceset) 2802 ns->invalidate_face (idx);
2657 {
2658 ns->faces_sent [idx] = false;
2659 ns->force_newmap = true;
2660 }
2661 } 2803 }
2662} 2804}
2663 2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2664int get_data_size (faceidx idx, int faceset = 0) 2814SV *get_csum (faceidx idx, int faceset = 0)
2665 CODE: 2815 CODE:
2666 facedata *d = face_data (idx, faceset); assert (d); 2816 facedata *d = face_data (idx, faceset);
2667 RETVAL = d->data.size (); 2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2668 OUTPUT: 2819 OUTPUT:
2669 RETVAL 2820 RETVAL
2670 2821
2671SV *get_chksum (faceidx idx, int faceset = 0) 2822int get_type (faceidx idx)
2672 CODE: 2823 CODE:
2673 facedata *d = face_data (idx, faceset); assert (d); 2824 faceinfo *f = face_info (idx);
2674 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2675 OUTPUT: 2827 OUTPUT:
2676 RETVAL 2828 RETVAL
2677 2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2678void invalidate (faceidx idx) 2838void invalidate (faceidx idx)
2679 CODE: 2839 CODE:
2680 for_all_clients (ns) 2840 for_all_clients (ns)
2681 { 2841 ns->invalidate_face (idx);
2682 ns->faces_sent [idx] = false;
2683 ns->force_newmap = true;
2684 }
2685 2842
2686void invalidate_all () 2843void invalidate_all ()
2687 CODE: 2844 CODE:
2688 for_all_clients (ns) 2845 for_all_clients (ns)
2689 { 2846 ns->invalidate_all_faces ();
2690 ns->faces_sent.reset ();
2691 ns->force_newmap = true;
2692 }
2693 2847
2694MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2695 2849
2696#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2697 2851
2698animidx anim_find (utf8_string name) 2852animidx anim_find (utf8_string name)
2699 CODE: 2853 CODE:
2700 RETVAL = animation::find (name).number; 2854 RETVAL = animation::find (name).number;
2701 OUTPUT: RETVAL 2855 OUTPUT: RETVAL
2702 2856
2703animidx set (utf8_string name, SV *frames, int facings = 1) 2857animidx set (utf8_string name, SV *frames, int facings = 1)
2704 CODE: 2858 CODE:
2705{ 2859{
2706 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2707 croak ("frames must be an arrayref"); 2861 croak ("frames must be an arrayref");
2708 2862
2709 AV *av = (AV *)SvRV (frames); 2863 AV *av = (AV *)SvRV (frames);
2710 2864
2711 animation *anim = &animation::find (name); 2865 animation *anim = &animation::find (name);
2712 if (anim->number) 2866 if (anim->number)
2713 { 2867 {
2714 anim->resize (av_len (av) + 1); 2868 anim->resize (av_len (av) + 1);
2715 anim->facings = facings; 2869 anim->facings = facings;
2716 } 2870 }
2717 else 2871 else
2718 anim = &animation::create (name, av_len (av) + 1, facings); 2872 anim = &animation::create (name, av_len (av) + 1, facings);
2719 2873
2720 for (int i = 0; i < anim->num_animations; ++i) 2874 for (int i = 0; i < anim->num_animations; ++i)
2721 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2722} 2876}
2723 OUTPUT: RETVAL 2877 OUTPUT: RETVAL
2724 2878
2725void invalidate_all () 2879void invalidate_all ()
2726 CODE: 2880 CODE:
2727 for_all_clients (ns) 2881 for_all_clients (ns)
2728 ns->anims_sent.reset (); 2882 ns->anims_sent.reset ();
2729 2883
2884MODULE = cf PACKAGE = cf::object::freezer
2885
2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2887
2888SV *
2889new (char *klass)
2890 CODE:
2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_freezer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901MODULE = cf PACKAGE = cf::object::thawer
2902
2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2912
2913SV *
2914new_from_file (char *klass, octet_string path)
2915 CODE:
2916 object_thawer *f = new object_thawer (path);
2917 if (!*f)
2918 {
2919 delete f;
2920 XSRETURN_UNDEF;
2921 }
2922 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2923 OUTPUT: RETVAL
2924
2925void
2926DESTROY (SV *sv)
2927 CODE:
2928 object_thawer *self;
2929 sv_to (sv, self);
2930 delete self;
2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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