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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.247 by root, Tue Sep 4 05:43:21 2007 UTC vs.
Revision 1.425 by root, Wed Nov 14 06:21:39 2012 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
38#include <sproto.h> 36#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 37
44#include <unistd.h> 38#include <unistd.h>
45#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
46# include <sys/mman.h> 40# include <sys/mman.h>
47#endif 41#endif
48 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
49#include <EXTERN.h> 51#include <EXTERN.h>
50#include <perl.h> 52#include <perl.h>
51#include <XSUB.h> 53#include <XSUB.h>
52 54
53#include "CoroAPI.h" 55#include "CoroAPI.h"
54#include "perlxsi.c" 56#include "perlxsi.c"
55 57
56extern sint64 *levels; // the experience table
57
58typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
60 60
61typedef std::string std__string; 61typedef std::string std__string;
62 62
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 63static PerlInterpreter *perl;
77 64
78tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
79 69
80global gbl_ev; 70global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
83 74
84bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
86 77
87static HV 78static HV
88 *stash_cf, 79 *stash_cf,
89 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
98 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
99static inline SV * 102static SV *
100newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
101{ 104{
105 if (!s)
106 return newSV (0);
107
102 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv); 109 SvUTF8_on (sv);
104 return sv; 110 return sv;
105} 111}
112#endif
106 113
114#ifndef newSVpvn_utf8
107static inline SV * 115static SV *
108newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{ 117{
118 if (!s)
119 return newSV (0);
120
110 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
111 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
112 return sv; 126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
113} 144}
114 145
115// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
116template<class super> 147template<class super>
117static super * 148static super *
151 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
152 hv_clear (self); 183 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
155 186
156 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 188 assert (!this->self);
158 } 189 }
159} 190}
160 191
161void 192void
195attachable::destroy () 226attachable::destroy ()
196{ 227{
197 if (destroyed ()) 228 if (destroyed ())
198 return; 229 return;
199 230
200 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
201 do_destroy (); 232 do_destroy ();
202 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
203} 240}
204 241
205void 242void
206attachable::check_mortals () 243attachable::check_mortals ()
207{ 244{
217 { 254 {
218 static int last_mortalcount; 255 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
220 { 257 {
221 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
223 263
224 if (0) 264 if (0)
225 { 265 {
226 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
228 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
229 } 270 }
230 } 271 }
231 } 272 }
232 273
252 } 293 }
253 else 294 else
254 { 295 {
255 mortals.erase (i); 296 mortals.erase (i);
256 obj->sever_self (); 297 obj->sever_self ();
257 delete obj; 298 obj->do_delete ();
258 } 299 }
259 } 300 }
260} 301}
261 302
262void 303void
279 320
280 attach = src.attach; 321 attach = src.attach;
281 return *this; 322 return *this;
282} 323}
283 324
325#if 0
284template<typename T> 326template<typename T>
285static bool 327static bool
286find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
287{ 329{
288 char *s = (char *)obj; 330 char *s = (char *)obj;
296 338
297 return false; 339 return false;
298} 340}
299 341
300// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
301void 343static void
302find_backref (void *ptr) 344find_backref (void *ptr)
303{ 345{
304 for_all_objects (op) 346 for_all_objects (op)
305 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
311 353
312 for_all_clients (ns) 354 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
315
316} 357}
358#endif
317 359
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 361
320static SV * 362static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
322{ 364{
323 SV *sv;
324
325 if (!ptr) 365 if (!ptr)
326 return &PL_sv_undef; 366 return newSV (0);
327 367
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
330} 376}
331 377
332static int 378static int
333attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
334{ 380{
346 return 0; 392 return 0;
347} 393}
348 394
349MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
350 396
351static SV * 397static SV * noinline
352newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
353{ 399{
354 if (!obj) 400 if (!obj)
355 return &PL_sv_undef; 401 return newSV (0);
356 402
357 if (!obj->self) 403 if (!obj->self)
358 obj->self = newHV (); 404 obj->self = newHV ();
359 405
360 if (!SvOBJECT (obj->self)) 406 if (!SvOBJECT (obj->self))
374 420
375 return sv; 421 return sv;
376 } 422 }
377} 423}
378 424
425#if 0 // unused
379static void 426static void
380clearSVptr (SV *sv) 427clearSVptr (SV *sv)
381{ 428{
382 if (SvROK (sv)) 429 if (SvROK (sv))
383 sv = SvRV (sv); 430 sv = SvRV (sv);
384 431
385 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
387} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
388 451
389static long 452static long
390SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
391{ 454{
392 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
394 457
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 459}
402 460
403static long 461static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
405{ 463{
406 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
407 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
408 else
409 return 0;
410} 467}
411 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
435 551
436inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
437inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
438 554
439inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
440inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
441 557
442inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
443{
444 char buf[128];
445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
446 return newSVpv (buf, 0);
447}
448 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
475 609
476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
478 612
479template<class T> 613template<class T>
480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
481 615
482template<int N> 616template<int N>
483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
484 618
485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
489 623
490inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
491{ 625{
492 STRLEN len; 626 STRLEN len;
493 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
494 v.assign (data, len); 628 v.assign (data, len);
495} 629}
496 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
497inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
498{ 640{
499 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
500
501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
502 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
503} 643}
504 644
505inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
506 646
507static SV * 647static SV *
508newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
509{ 649{
510 SV *sv; 650 SV *sv;
524 break; 664 break;
525 665
526 case DT_STRING: 666 case DT_STRING:
527 { 667 {
528 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
529 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
530 } 670 }
531 break; 671 break;
532 672
533 case DT_DATA: 673 case DT_DATA:
534 { 674 {
535 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
536 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
537 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
538 } 678 }
539 break; 679 break;
540 680
541 case DT_OBJECT: 681 case DT_OBJECT:
542 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
584 va_end (ap); 724 va_end (ap);
585 725
586 return sv; 726 return sv;
587} 727}
588 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
589static SV * 755static SV *
590newSVcfapi (int type, ...)
591{
592 SV *sv;
593
594 va_list ap;
595 va_start (ap, type);
596
597 switch (type)
598 {
599 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
600 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
601 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
602 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
603 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
604 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
605 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
606 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
607 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
608 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
609
610 default:
611 assert (("unhandled type in newSVcfapi", 0));
612 }
613
614 va_end (ap);
615
616 return sv;
617}
618
619//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
620
621SV *
622registry (attachable *ext) 756registry (attachable *ext)
623{ 757{
624 if (!ext->cb) 758 if (!ext->cb)
625 ext->cb = newAV (); 759 ext->cb = newAV ();
626 760
627 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
628} 762}
629 763
630///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
631 765
632extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
633{
634 return 0;
635}
636
637static CommArray_s rtn_cmd;
638
639static int
640runPluginCommand (object *obj, char *params)
641{
642 return -1;
643}
644
645extern "C" void *cfperl_getPluginProperty (int *type, ...)
646{
647 va_list args;
648 char *propname;
649 int i;
650 va_start (args, type);
651 propname = va_arg (args, char *);
652 //printf ("Property name: %s\n", propname);
653
654 if (!strcmp (propname, "command?"))
655 return NULL;
656 else if (!strcmp (propname, "Identification"))
657 {
658 va_end (args);
659 return (void *)PLUGIN_NAME;
660 }
661 else if (!strcmp (propname, "FullName"))
662 {
663 va_end (args);
664 return (void *)PLUGIN_VERSION;
665 }
666 else
667 va_end (args);
668
669 return NULL;
670}
671
672extern "C" int cfperl_postInitPlugin ()
673{
674 int hooktype = 1;
675 int rtype = 0;
676
677 cf_init_plugin (gethook);
678
679 return 0;
680}
681
682extern "C" int cfperl_closePlugin ()
683{
684 return 0;
685}
686
687void 766void
688cfperl_init () 767cfperl_init ()
689{ 768{
769 extern char **environ;
770
690 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
691 perl = perl_alloc (); 772 perl = perl_alloc ();
692 perl_construct (perl); 773 perl_construct (perl);
693 774
694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
695 776
696 const char *argv[] = { 777 const char *argv[] = {
697 settings.argv [0], 778 settings.argv [0],
698 "-e" 779 "-e0"
699 "use Event; use Coro;" // required for bootstrap
700 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();"
702 "require cf;"
703 }; 780 };
704 781
705 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
706 || perl_run (perl)) 783 || perl_run (perl))
707 { 784 {
708 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
709 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
710 } 787 }
711 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
712 { 800 {
713 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
714 802 exit (EXIT_FAILURE);
715 PUSHMARK (SP);
716 PUTBACK;
717 call_pv ("cf::init", G_DISCARD | G_VOID);
718 } 803 }
719} 804}
720 805
806void
721void cfperl_main () 807cfperl_main ()
722{ 808{
723 dSP; 809 dSP;
724 810
725 PUSHMARK (SP); 811 PUSHMARK (SP);
726 PUTBACK; 812 PUTBACK;
751# undef def 837# undef def
752}; 838};
753 839
754#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
755 841
756static void 842static void noinline
757gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
758{ 844{
759 // event must be in array 845 // event must be in array
760 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
761 { 847 {
847{ 933{
848 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
849 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
850} 936}
851 937
852void 938static void noinline
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{ 940{
855 for (int event = 0; event <= AvFILLp (registry); ++event) 941 for (int event = 0; event <= AvFILLp (registry); ++event)
856 { 942 {
857 SV *cbs_ = AvARRAY (registry)[event]; 943 SV *cbs_ = AvARRAY (registry)[event];
867 } 953 }
868 } 954 }
869} 955}
870 956
871// very slow and inefficient way to recalculate the global want bitsets 957// very slow and inefficient way to recalculate the global want bitsets
872void 958static void
873_recalc_want () 959_recalc_want ()
874{ 960{
875 ev_want_event.reset (); 961 ev_want_event.reset ();
876 962
877 _recalc_want (ev_want_event, cb_global); 963 _recalc_want (ev_want_event, cb_global);
950 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
951 } 1037 }
952 1038
953 va_end (ap); 1039 va_end (ap);
954 1040
955 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
956 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
957 1043
958 CALL_END; 1044 CALL_END;
959 1045
960 return count; 1046 return count;
961} 1047}
962 1048
963SV * 1049static SV *
964cfperl_result (int idx) 1050cfperl_result (int idx)
965{ 1051{
966 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
967 if (!av) 1053 if (!av)
968 return &PL_sv_undef; 1054 return &PL_sv_undef;
986 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
987} 1073}
988 1074
989///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions 1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
991 1096
992void 1097void
993cfperl_emergency_save () 1098cfperl_emergency_save ()
994{ 1099{
995 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
1015 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END; 1121 CALL_END;
1017} 1122}
1018 1123
1019void 1124void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1021{ 1126{
1022 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
1023 CALL_ARG (ns); 1128 CALL_ARG (ns);
1024 CALL_ARG (type); 1129 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color); 1131 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1028 CALL_END; 1133 CALL_END;
1029} 1134}
1030 1135
1031int 1136int
1032cfperl_can_merge (object *ob1, object *ob2) 1137cfperl_can_merge (object *ob1, object *ob2)
1034 int can; 1139 int can;
1035 1140
1036 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
1037 CALL_ARG (ob1); 1142 CALL_ARG (ob1);
1038 CALL_ARG (ob2); 1143 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR); 1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1040 can = count && SvTRUE (TOPs); 1145 can = count && SvTRUE (TOPs);
1041 CALL_END; 1146 CALL_END;
1042 1147
1043 return can; 1148 return can;
1044} 1149}
1045 1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1046player * 1174player *
1047player::find (const char *name) 1175player::find (const_utf8_string name)
1048{ 1176{
1049 CALL_BEGIN (1); 1177 CALL_BEGIN (1);
1050 CALL_ARG (name); 1178 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR); 1179 CALL_CALL ("cf::player::find", G_SCALAR);
1052 1180
1053 player *retval; 1181 player *retval = 0;
1054
1055 if (count)
1056 sv_to (POPs, retval); 1182 if (count) sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059 1183
1060 CALL_END; 1184 CALL_END;
1061 1185
1062 return retval; 1186 return retval;
1063} 1187}
1064 1188
1065maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1066maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
1067{ 1209{
1068 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
1069 CALL_ARG (path); 1211 CALL_ARG (path);
1070 CALL_ARG (origin); 1212 CALL_ARG (origin);
1071 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1072 1214
1073 maptile *retval; 1215 maptile *retval = 0;
1074
1075 if (count)
1076 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
1077 else
1078 retval = 0;
1079 1217
1080 CALL_END; 1218 CALL_END;
1081 1219
1082 return retval; 1220 return retval;
1083} 1221}
1084 1222
1085maptile * 1223maptile *
1086maptile::find_async (const char *path, maptile *origin, bool load) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1087{ 1225{
1088 CALL_BEGIN (3); 1226 CALL_BEGIN (3);
1089 CALL_ARG (path); 1227 CALL_ARG (path);
1090 CALL_ARG (origin); 1228 CALL_ARG (origin);
1091 CALL_ARG (load); 1229 CALL_ARG (load);
1092 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1093 1231
1094 maptile *retval; 1232 maptile *retval = 0;
1095
1096 if (count)
1097 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
1098 else
1099 retval = 0;
1100 1234
1101 CALL_END; 1235 CALL_END;
1102 1236
1103 return retval; 1237 return retval;
1104} 1238}
1107maptile::do_load_sync () 1241maptile::do_load_sync ()
1108{ 1242{
1109 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
1110 CALL_ARG (this); 1244 CALL_ARG (this);
1111 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1112 CALL_END;
1113}
1114
1115void
1116maptile::change_all_map_light (int change)
1117{
1118 CALL_BEGIN (1);
1119 CALL_ARG (change);
1120 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1121 CALL_END; 1246 CALL_END;
1122} 1247}
1123 1248
1124void 1249void
1125object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
1132 CALL_ARG (exit); 1257 CALL_ARG (exit);
1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1134 CALL_END; 1259 CALL_END;
1135} 1260}
1136 1261
1137const char * 1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1138object::ref () const 1278object::ref () const
1139{ 1279{
1140 if (type == PLAYER) 1280 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else 1282 else
1283 // TODO: should be able to save references within the same map, at least
1143 return 0; 1284 return 0;
1144} 1285}
1145 1286
1146object * 1287object *
1147object::deref (const char *ref) 1288object::deref (const_utf8_string ref)
1148{ 1289{
1149 object *retval; 1290 object *retval = 0;
1150 1291
1292 if (ref)
1293 {
1151 CALL_BEGIN (1); 1294 CALL_BEGIN (1);
1152 CALL_ARG (ref); 1295 CALL_ARG (ref);
1153 CALL_CALL ("cf::object::deref", G_SCALAR); 1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1154 1297
1155 if (count) 1298 if (count)
1156 sv_to (POPs, retval); 1299 sv_to (POPs, retval);
1157 else
1158 retval = 0;
1159 1300
1160 CALL_END; 1301 CALL_END;
1302 }
1161 1303
1162 return retval; 1304 return retval;
1163} 1305}
1164 1306
1165void 1307void
1166log_backtrace (const char *msg) 1308log_backtrace (const_utf8_string msg)
1167{ 1309{
1168#if HAVE_BACKTRACE 1310#if HAVE_BACKTRACE
1169 void *addr [20]; 1311 void *addr [20];
1170 int size = backtrace (addr, 20); 1312 int size = backtrace (addr, 20);
1171 1313
1176 CALL_CALL ("cf::_log_backtrace", G_VOID); 1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1177 CALL_END; 1319 CALL_END;
1178#endif 1320#endif
1179} 1321}
1180 1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1181///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
1182 1375
1183struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
1184struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
1185 1378
1186int coroapi::cede_counter; 1379void
1187tstamp coroapi::next_cede;
1188
1189void coroapi::do_cede_to_tick () 1380coroapi::do_cede_to_tick ()
1190{ 1381{
1191 cede_counter = 0; 1382 cede_pending = 0;
1192
1193 cede (); 1383 cede ();
1194
1195 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1196 if (next_cede > SvNV (sv_next_tick) - 0.02)
1197 next_cede = SvNV (sv_next_tick);
1198}
1199
1200void coroapi::do_cede_every ()
1201{
1202 cede_counter = 0;
1203
1204 if (coroapi::nready ())
1205 coroapi::cede ();
1206}
1207
1208void coroapi::do_cede_to_tick_every ()
1209{
1210 cede_counter = 0;
1211
1212 cede_to_tick ();
1213} 1384}
1214 1385
1215void 1386void
1216coroapi::wait_for_tick () 1387coroapi::wait_for_tick ()
1217{ 1388{
1226 CALL_BEGIN (0); 1397 CALL_BEGIN (0);
1227 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1228 CALL_END; 1399 CALL_END;
1229} 1400}
1230 1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1231static void 1414static void
1232iw_dispatch (pe_event *ev)
1233{
1234 iw *w = (iw *)ev->ext_data;
1235 w->call (*w);
1236}
1237
1238void
1239iw::alloc ()
1240{
1241 pe = GEventAPI->new_idle (0, 0);
1242
1243 WaREENTRANT_off (pe);
1244 pe->base.callback = (void *)iw_dispatch;
1245 pe->base.ext_data = (void *)this;
1246}
1247
1248static void iow_dispatch (pe_event *ev)
1249{
1250 iow *w = (iow *)ev->ext_data;
1251 w->call (*w, ((pe_ioevent *)ev)->got);
1252}
1253
1254void
1255iow::alloc ()
1256{
1257 pe = GEventAPI->new_io (0, 0);
1258
1259 WaREENTRANT_off (pe);
1260 pe->base.callback = (void *)iow_dispatch;
1261 pe->base.ext_data = (void *)this;
1262
1263 pe->fd = -1;
1264 pe->poll = 0;
1265}
1266
1267void
1268iow::fd (int fd)
1269{
1270 pe->fd = fd;
1271}
1272
1273int
1274iow::poll ()
1275{
1276 return pe->poll;
1277}
1278
1279void
1280iow::poll (int events)
1281{
1282 if (pe->poll != events)
1283 {
1284 if (pe->poll) stop ();
1285 pe->poll = events;
1286 if (pe->poll) start ();
1287 }
1288}
1289
1290void
1291_connect_to_perl () 1415_connect_to_perl_1 ()
1292{ 1416{
1293 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1294 1418
1295 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1296 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1297 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1298 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1299 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1300 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1301 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1302 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1303 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1304 1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1305 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1306 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1307 1437
1308 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1309 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1310 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1311 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1312 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1313 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1314 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1315} 1445}
1316 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1317MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1318 1459
1319BOOT: 1460BOOT:
1320{ 1461{
1321 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1322 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1323 1464
1324 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1325 1466
1326 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1327
1328 //{
1329 // require_pv ("Time::HiRes");
1330 //
1331 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1332 // if (!svp) croak ("Time::HiRes is required");
1333 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1334 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1335 //}
1336 1468
1337 static const struct { 1469 static const struct {
1338 const char *name; 1470 const char *name;
1339 IV iv; 1471 IV iv;
1340 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1341# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1342 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1343 const_iv (logBacktrace) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1344 1476# include "attackinc.h"
1345 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1346 1484
1347 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1348 1486
1349 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1350 1488 const_iv (MAXSOCKBUF)
1351 const_iv (NUM_BODY_LOCATIONS)
1352 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1353 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1354 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1355 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1356 const_iv (body_wrist) const_iv (body_waist)
1357
1358 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1359 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1360 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1361 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1362 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1363 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1364 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1365 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1366 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1367 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1368 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1369 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1370 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1371 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1372 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1373 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1374 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1375 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1376 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1377 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1378 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1379 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1380 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1381 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1382 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1383 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1384 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1385 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1386
1387 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1388
1389 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1390 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1391
1392 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1393 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1394 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1395 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1396 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1397 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1398 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1399
1400 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1401 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1402 const_iv (WEAP_BLUD)
1403
1404 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1405 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1406 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1407 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1408 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1409 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1410 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1411 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1412 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1413 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1414 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1415 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1416 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1417 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1418 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1419 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1420 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1421 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1422 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1423 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1424 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1425 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1426 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1427 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1428 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1429 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1430
1431 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1432 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1433 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1434 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1435 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1436 const_iv (NDI_NOCREATE)
1437 1489
1438 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1439 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1440 1492
1441 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1442
1443 const_iv (SP_RAISE_DEAD)
1444 const_iv (SP_RUNE)
1445 const_iv (SP_MAKE_MARK)
1446 const_iv (SP_BOLT)
1447 const_iv (SP_BULLET)
1448 const_iv (SP_EXPLOSION)
1449 const_iv (SP_CONE)
1450 const_iv (SP_BOMB)
1451 const_iv (SP_WONDER)
1452 const_iv (SP_SMITE)
1453 const_iv (SP_MAGIC_MISSILE)
1454 const_iv (SP_SUMMON_GOLEM)
1455 const_iv (SP_DIMENSION_DOOR)
1456 const_iv (SP_MAGIC_MAPPING)
1457 const_iv (SP_MAGIC_WALL)
1458 const_iv (SP_DESTRUCTION)
1459 const_iv (SP_PERCEIVE_SELF)
1460 const_iv (SP_WORD_OF_RECALL)
1461 const_iv (SP_INVISIBLE)
1462 const_iv (SP_PROBE)
1463 const_iv (SP_HEALING)
1464 const_iv (SP_CREATE_FOOD)
1465 const_iv (SP_EARTH_TO_DUST)
1466 const_iv (SP_CHANGE_ABILITY)
1467 const_iv (SP_BLESS)
1468 const_iv (SP_CURSE)
1469 const_iv (SP_SUMMON_MONSTER)
1470 const_iv (SP_CHARGING)
1471 const_iv (SP_POLYMORPH)
1472 const_iv (SP_ALCHEMY)
1473 const_iv (SP_REMOVE_CURSE)
1474 const_iv (SP_IDENTIFY)
1475 const_iv (SP_DETECTION)
1476 const_iv (SP_MOOD_CHANGE)
1477 const_iv (SP_MOVING_BALL)
1478 const_iv (SP_SWARM)
1479 const_iv (SP_CHANGE_MANA)
1480 const_iv (SP_DISPEL_RUNE)
1481 const_iv (SP_CREATE_MISSILE)
1482 const_iv (SP_CONSECRATE)
1483 const_iv (SP_ANIMATE_WEAPON)
1484 const_iv (SP_LIGHT)
1485 const_iv (SP_CHANGE_MAP_LIGHT)
1486 const_iv (SP_FAERY_FIRE)
1487 const_iv (SP_CAUSE_DISEASE)
1488 const_iv (SP_AURA)
1489 const_iv (SP_TOWN_PORTAL)
1490 const_iv (SP_PARTY_SPELL)
1491 1494
1492 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1493 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1494 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1495 1498
1496 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1497
1498 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1499 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1500 1501
1501 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1502
1503 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1504 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1505
1506 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1507 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1508
1509 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1510
1511 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1512 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1513 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1514 const_iv (M_ICE) const_iv (M_SPECIAL)
1515 1503
1516 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1517 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1518 1506
1519 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1520 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1521 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1522 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1523 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1524 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1525 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1526 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1527 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1528 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1529 const_iv (SK_POISON_NAIL)
1530
1531 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1532 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1533 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1534 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1535 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1536 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1537
1538 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1539
1540 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1541 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1542 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1543 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1544 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1545 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1546 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1547
1548 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1549
1550 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1551 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1552 1509
1553 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1554 1511
1555 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1556
1557 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1558
1559 // random map generator
1560 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1561 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1562
1563 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1564 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1565 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1566
1567 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1569
1570 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1571 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1572 const_iv (GT_MINIMAL)
1573
1574 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1575 const_iv (FT_RSRC) const_iv (FT_NUM)
1576 }; 1513 };
1577 1514
1578 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1579 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1580 1517
1581 static const struct { 1518 static const struct {
1582 const char *name; 1519 const char *name;
1583 int skip; 1520 int skip;
1589# undef def 1526# undef def
1590 }; 1527 };
1591 1528
1592 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1593 1530
1594 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1595 { 1532 {
1596 AV *event = newAV (); 1533 AV *event = newAV ();
1597 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1598 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1599 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1600 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1601 } 1538 }
1602}
1603 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1604void _connect_to_perl () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1605 1563
1606void _recalc_want () 1564void _recalc_want ()
1607 1565
1566# not used by default anymore
1608void _global_reattach () 1567void _global_reattach ()
1609 CODE: 1568 CODE:
1610{ 1569{
1611 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1612 for_all_clients (ns) 1571 for_all_clients (ns)
1614 1573
1615 for_all_objects (op) 1574 for_all_objects (op)
1616 op->reattach (); 1575 op->reattach ();
1617} 1576}
1618 1577
1619# support function for map-world.ext 1578void init_anim ()
1620void _quantise (SV *data_sv, SV *plt_sv)
1621 CODE:
1622{
1623 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1624 croak ("_quantise called with invalid agruments");
1625 1579
1626 plt_sv = SvRV (plt_sv); 1580void init_globals ()
1627 SV **plt = AvARRAY (plt_sv);
1628 int plt_count = AvFILL (plt_sv) + 1;
1629 1581
1630 STRLEN len; 1582void init_attackmess ()
1631 char *data = SvPVbyte (data_sv, len);
1632 char *dst = data;
1633 1583
1634 while (len >= 3) 1584void init_dynamic ()
1635 {
1636 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1637 {
1638 char *val = SvPVX (*val_sv);
1639 1585
1640 if (val [0] == data [0] 1586void load_settings ()
1641 && val [1] == data [1]
1642 && val [2] == data [2])
1643 {
1644 *dst++ = val [3];
1645 goto next;
1646 }
1647 }
1648 1587
1649 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1588void _reload_exp_table ()
1650 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1651 dst - SvPVX (data_sv), len);
1652 1589
1653 next: 1590void _reload_materials ()
1654 data += 3;
1655 len -= 3;
1656 }
1657 1591
1658 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1592void init_uuid ()
1659} 1593 CODE:
1594 UUID::init ();
1660 1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1661void _post_tick () 1604void cede_to_tick ()
1662 CODE: 1605 CODE:
1663 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1606 coroapi::cede_to_tick ();
1664 1607
1665NV till_cede () 1608NV till_tick ()
1666 CODE: 1609 CODE:
1667 RETVAL = coroapi::next_cede - now (); 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1668 OUTPUT: 1611 OUTPUT:
1669 RETVAL 1612 RETVAL
1670 1613
1671NV till_tick () 1614int tick_inhibit ()
1672 CODE: 1615 CODE:
1673 RETVAL = SvNV (sv_next_tick) - now (); 1616 RETVAL = tick_inhibit;
1674 OUTPUT: 1617 OUTPUT:
1675 RETVAL 1618 RETVAL
1676 1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1677NV floor (NV x) 1655NV floor (NV x)
1678 1656
1679NV ceil (NV x) 1657NV ceil (NV x)
1680 1658
1681NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1682 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1683 switch (items) 1665 switch (items)
1684 { 1666 {
1685 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1686 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1687 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1688 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1689 } 1671 }
1672}
1690 OUTPUT: 1673 OUTPUT:
1691 RETVAL 1674 RETVAL
1692 1675
1693NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1694 CODE: 1677 CODE:
1700 CODE: 1683 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT: 1685 OUTPUT:
1703 RETVAL 1686 RETVAL
1704 1687
1705void cede_to_tick () 1688const char *ordinal (int i)
1706 CODE:
1707 coroapi::cede_to_tick ();
1708 1689
1709void server_tick () 1690void weaken (...)
1710 CODE: 1691 PROTOTYPE: @
1711 NOW = now (); 1692 CODE:
1712 runtime = SvNVx (sv_runtime); 1693 while (items > 0)
1713 server_tick (); 1694 sv_rvweaken (ST (--items));
1714 1695
1715void 1696void log_suspend ()
1697
1698void log_resume ()
1699
1716log_backtrace (utf8_string msg) 1700void log_backtrace (utf8_string msg)
1717 1701
1718void
1719LOG (int flags, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1720 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1721 C_ARGS: flags, "%s", msg 1704 C_ARGS: flags, "%s", msg
1722 1705
1723octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1724 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1757 1740
1758void abort () 1741void abort ()
1759 1742
1760void reset_signals () 1743void reset_signals ()
1761 1744
1762void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1763 1746
1764void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1765 1748
1766void emergency_save () 1749void emergency_save ()
1767 1750
1768void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1769 1752
1770UV sv_2watcher (SV *w) 1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1771 CODE: 1774 PPCODE:
1772 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int random_roll (int min, int max, object *op, int goodbad);
1799
1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1801
1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1814 CODE:
1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1816 ? newSVpv (attacktype_name [atnr], 0)
1817 : &PL_sv_undef;
1818 OUTPUT: RETVAL
1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1773 OUTPUT: 1848 OUTPUT:
1774 RETVAL 1849 RETVAL
1775 1850
1776#if _POSIX_MEMLOCK 1851UUID
1777 1852uuid_gen ()
1778int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1853 CODE:
1779 1854 RETVAL = UUID::gen ();
1780int munlockall () 1855 OUTPUT:
1781
1782#endif
1783
1784int find_animation (utf8_string text)
1785 PROTOTYPE: $
1786
1787int random_roll (int min, int max, object *op, int goodbad);
1788
1789const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1790
1791int
1792exp_to_level (val64 exp)
1793 CODE:
1794{
1795 int i = 0;
1796
1797 RETVAL = settings.max_level;
1798
1799 for (i = 1; i <= settings.max_level; i++)
1800 {
1801 if (levels[i] > exp)
1802 {
1803 RETVAL = i - 1;
1804 break;
1805 }
1806 }
1807}
1808 OUTPUT: RETVAL 1856 RETVAL
1809 1857
1810val64 1858val64
1811level_to_min_exp (int level) 1859uuid_seq (UUID uuid)
1812 CODE: 1860 CODE:
1813 if (level > settings.max_level) 1861 RETVAL = uuid.seq;
1814 RETVAL = levels[settings.max_level]; 1862 OUTPUT:
1815 else if (level < 1)
1816 RETVAL = 0; 1863 RETVAL
1817 else 1864
1818 RETVAL = levels[level]; 1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1819 OUTPUT: RETVAL 1870 RETVAL
1820 1871
1821SV * 1872void
1822resistance_to_string (int atnr) 1873coin_names ()
1823 CODE: 1874 PPCODE:
1824 if (atnr >= 0 && atnr < NROFATTACKS) 1875 EXTEND (SP, NUM_COINS);
1825 RETVAL = newSVpv (resist_plus[atnr], 0); 1876 for (int i = 0; i < NUM_COINS; ++i)
1826 else 1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1827 XSRETURN_UNDEF; 1878
1828 OUTPUT: RETVAL 1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1829 1885
1830bool 1886bool
1831load_resource_file (octet_string filename) 1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1832 1896
1833MODULE = cf PACKAGE = cf::attachable 1897MODULE = cf PACKAGE = cf::attachable
1834 1898
1835int 1899int
1836valid (SV *obj) 1900valid (SV *obj)
1837 CODE: 1901 CODE:
1838 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1839 OUTPUT: 1903 OUTPUT:
1840 RETVAL 1904 RETVAL
1841 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1842void 1911void
1843debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1844 CODE: 1913 CODE:
1845 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1846 if (on) 1915 if (on)
1847 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1848 1917
1849int mortals_size () 1918int mortals_size ()
1850 CODE: 1919 CODE:
1851 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1852 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1854#object *mortals (U32 index) 1923#object *mortals (U32 index)
1855# CODE: 1924# CODE:
1856# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1857# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1858 1927
1859INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1860 1929
1861MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1862 1931
1863int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1864 CODE: 1933 CODE:
1868 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1869 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1870 1939
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1872 1941
1873INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1874 1943
1875int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1876 CODE: 1945 CODE:
1877 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1878 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1900object *actives (U32 index) 1969object *actives (U32 index)
1901 CODE: 1970 CODE:
1902 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1903 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1904 1973
1905const char *slot_use_name (U32 slot) 1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1906 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1907 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
1908 CODE: 1984 CODE:
1909{ 1985{
1910 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1911 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1912 1988
1913 switch (ix) 1989 switch (ix)
1914 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1915 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1916 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1917 } 1994 }
1918} 1995}
1919 OUTPUT: 1996 OUTPUT:
1920 RETVAL 1997 RETVAL
1921 1998
1930void 2007void
1931inv (object *obj) 2008inv (object *obj)
1932 PROTOTYPE: $ 2009 PROTOTYPE: $
1933 PPCODE: 2010 PPCODE:
1934{ 2011{
1935 object *o;
1936 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1937 XPUSHs (sv_2mortal (to_sv (o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1938} 2014}
1939 2015
1940void 2016void
1941set_animation (object *op, int idx) 2017set_animation (object *op, int idx)
1967 OUTPUT: 2043 OUTPUT:
1968 RETVAL 2044 RETVAL
1969 2045
1970object *find_best_object_match (object *op, utf8_string match) 2046object *find_best_object_match (object *op, utf8_string match)
1971 2047
1972object *find_marked_object (object *op)
1973
1974int need_identify (object *obj);
1975
1976int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1977 2049
1978int move_player (object *op, int dir) 2050int move (object *op, int dir, object *originator = op)
1979 CODE: 2051 CODE:
1980 RETVAL = move_player (op, dir); 2052 RETVAL = op->move (dir, originator);
1981 OUTPUT: 2053 OUTPUT:
1982 RETVAL 2054 RETVAL
1983 2055
1984int move (object *op, int dir, object *originator = op)
1985 CODE:
1986 RETVAL = move_ob (op, dir, originator);
1987 OUTPUT:
1988 RETVAL
1989
1990void apply (object *applier, object *applied, int flags = 0)
1991 CODE:
1992 manual_apply (applied, applier, flags);
1993
1994void apply_below (object *op) 2056void apply_below (object *op)
1995 CODE: 2057 CODE:
1996 player_apply_below (op); 2058 player_apply_below (op);
1997 2059
1998int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1999 2061
2000object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2062int casting_level (object *caster, object *spell)
2001
2002int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2003
2004int cf_object_change_map (object *op, int x, int y, maptile *map)
2005
2006#//TODO
2007object *clone_ (object *op, int recursive = 0)
2008 CODE:
2009 if (recursive)
2010 RETVAL = object_create_clone (op);
2011 else
2012 {
2013 RETVAL = object::create ();
2014 op->copy_to (RETVAL);
2015 }
2016 OUTPUT: RETVAL
2017 2063
2018int pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
2019 CODE: 2065 CODE:
2020 RETVAL = pay_for_item (op, buyer); 2066 RETVAL = pay_for_item (op, buyer);
2021 OUTPUT: RETVAL 2067 OUTPUT: RETVAL
2056 2102
2057void drop (object *who, object *op) 2103void drop (object *who, object *op)
2058 2104
2059void pick_up (object *who, object *op) 2105void pick_up (object *who, object *op)
2060 2106
2061int cf_object_teleport (object *op, maptile *map, int x, int y)
2062
2063void update_object (object *op, int action) 2107void update_object (object *op, int action)
2064 2108
2065object *cf_create_object_by_name (utf8_string name)
2066
2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2068 2110
2069void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
2070 2112
2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2072 2114
2073int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
2074 2116
2075void push_button (object *op); 2117void push_button (object *op, object *originator)
2076 2118
2077void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
2078 2120
2079void add_button_link (object *button, maptile *map, int connected);
2080
2081void remove_button_link (object *op);
2082
2083void handle_apply_yield (object *op); 2121void handle_apply_yield (object *op)
2084 2122
2123int convert_item (object *item, object *converter)
2124
2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2085 2126
2086MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
2087
2088object *cf_insert_ob_in_ob (object *ob, object *where)
2089
2090# no clean way to get an object from an archetype - stupid idiotic
2091# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2092 2128
2093object *new (utf8_string archetype = 0) 2129object *new (utf8_string archetype = 0)
2094 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
2095 CODE: 2131 CODE:
2096 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
2097 OUTPUT: 2135 OUTPUT:
2098 RETVAL 2136 RETVAL
2099 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2100object *find_object (U32 tag) 2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2101 2149
2102# TODO: nuke 2150# TODO: nuke
2103object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2104 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
2105 CODE: 2153 CODE:
2106{ 2154{
2107 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2108 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2109}
2110 2156
2111const_utf8_string get_ob_key_value (object *op, utf8_string key) 2157 if (RETVAL->destroyed ())
2158 RETVAL = 0;
2159}
2160 OUTPUT:
2161 RETVAL
2112 2162
2113bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2163shstr
2164object::kv_get (shstr key)
2165 CODE:
2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
2168 RETVAL
2169
2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
2174
2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
2114 2179
2115object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
2116 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
2117 PREINIT: 2182 PREINIT:
2118 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
2120void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
2121 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
2122 PPCODE: 2187 PPCODE:
2123{ 2188{
2124 rv_vector rv; 2189 rv_vector rv;
2190
2125 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
2126 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
2127 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2128 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2129 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2130 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
2131 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
2132} 2199}
2133 2200
2134bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
2135 CODE: 2202 CODE:
2136 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
2140base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
2141 CODE: 2208 CODE:
2142 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
2143 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2144 2211
2145object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
2146 2218
2147MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2148 2220
2149player *player (object *op) 2221player *player (object *op)
2150 CODE: 2222 CODE:
2151 RETVAL = op->contr; 2223 RETVAL = op->contr;
2152 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
2153 2225
2154void check_score (object *op) 2226bool move_player (object *op, int dir)
2155 2227
2156void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2157 CODE: 2229 CODE:
2158 new_draw_info (flags, 0, op, txt); 2230 new_draw_info (flags, 0, op, txt);
2159 2231
2160void kill_player (object *op) 2232void kill_player (object *op)
2161 2233
2234void esrv_send_item (object *pl, object *item)
2235
2162void esrv_update_item (object *op, int what, object *item) 2236void esrv_update_item (object *pl, int what, object *item)
2163 C_ARGS: what, op, item 2237 C_ARGS: what, pl, item
2238
2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
2164 2241
2165int command_summon (object *op, utf8_string params) 2242int command_summon (object *op, utf8_string params)
2166 2243
2167int command_arrest (object *op, utf8_string params) 2244int command_arrest (object *op, utf8_string params)
2168 2245
2169 2246
2170MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2171 2248
2172INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2173 2250
2174int invoke (player *pl, int event, ...) 2251int invoke (player *pl, int event, ...)
2175 CODE: 2252 CODE:
2176 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2177 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2187 pl->ob->stats.hp = pl->ob->stats.maxhp; 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
2188 pl->ob->stats.sp = pl->ob->stats.maxsp; 2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
2189 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2190 pl->orig_stats = pl->ob->stats; 2267 pl->orig_stats = pl->ob->stats;
2191 2268
2192void clear_los (player *pl) 2269# should only be temporary
2270void esrv_new_player (player *pl)
2193 2271
2194void cf_player_move (player *pl, int dir) 2272#d# TODO: replace by blocked_los accessor, fix code using this
2195
2196bool 2273bool
2197cell_visible (player *pl, int dx, int dy) 2274cell_visible (player *pl, int dx, int dy)
2198 CODE: 2275 CODE:
2199 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2200 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2201 OUTPUT: 2277 OUTPUT:
2202 RETVAL 2278 RETVAL
2203 2279
2204void 2280void
2205send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
2206 CODE: 2282 CODE:
2207{ 2283{
2208 STRLEN len; 2284 STRLEN len;
2209 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
2210 2286
2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
2211 if (pl->ns) 2289 else if (pl->ns)
2212 pl->ns->send_packet (buf, len); 2290 pl->ns->send_packet (buf, len);
2213} 2291}
2214
2215int
2216listening (player *pl, int new_value = -1)
2217 CODE:
2218 RETVAL = pl->listening;
2219 if (new_value >= 0)
2220 pl->listening = new_value;
2221 OUTPUT:
2222 RETVAL
2223 2292
2224void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2225 PROTOTYPE: $;$$$ 2294 PROTOTYPE: $;$$$
2226 PPCODE: 2295 PPCODE:
2227 if (GIMME_V != G_VOID) 2296 if (GIMME_V != G_VOID)
2252 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2253 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2254 2323
2255SV *registry (maptile *map) 2324SV *registry (maptile *map)
2256 2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2328 PPCODE:
2329{
2330 if (!map->spaces)
2331 XSRETURN_EMPTY;
2332
2333 if (tag)
2334 {
2335 shstr_cmp tag_ (tag);
2336
2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2338 for (object *op = ms->bot; op; op = op->above)
2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2341 }
2342 else
2343 {
2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2345 for (object *op = ms->bot; op; op = op->above)
2346 if (op->tag)
2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2349}
2350
2257INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
2357
2358int
2359outdoor_darkness (int darkness = 0)
2360 CODE:
2361 RETVAL = maptile::outdoor_darkness;
2362 if (items)
2363 maptile::outdoor_darkness = darkness;
2364 OUTPUT:
2365 RETVAL
2258 2366
2259void 2367void
2260maptile::instantiate () 2368maptile::instantiate ()
2261 2369
2262maptile *new () 2370maptile *new ()
2278 if (pl->ob && pl->ob->map == THIS) 2386 if (pl->ob && pl->ob->map == THIS)
2279 PUSHs (sv_2mortal (to_sv (pl->ob))); 2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
2280 } 2388 }
2281 2389
2282void 2390void
2391maptile::gen_quadmap (int x, int y, int z)
2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
2283maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2284 CODE: 2397 CODE:
2285{ 2398{
2286 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2287 croak ("maptile::add_underlay: palette must be arrayref"); 2400 croak ("maptile::add_underlay: palette must be arrayref");
2288 2401
2289 palette = SvRV (palette); 2402 palette = SvRV (palette);
2290 2403
2291 STRLEN idxlen; 2404 STRLEN idxlen;
2292 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2293 2406
2294 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
2295 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2296 { 2409 {
2297 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2298 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
2299 goto skip_space; 2412 goto skip;
2300 2413
2301 { 2414 {
2302 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
2303 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2304 { 2418 {
2305 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2306 { 2420 {
2307 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2308 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2309 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2310 2424
2311 if (ob->randomitems) 2425 if (ob->randomitems && !ob->above)
2312 { 2426 {
2313 if (!ob->above)
2314 {
2315 ob->create_treasure (ob->randomitems); 2427 ob->create_treasure (ob->randomitems);
2316 2428
2317 for (object *op = ob->above; op; op = op->above) 2429 for (object *op = ob->above; op; op = op->above)
2318 op->flag [FLAG_NO_MAP_SAVE] = true; 2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2319 } 2431 // TODO: if this is a pickable object, then the item
2320 2432 // will at a bit weird - saving inside the player
2321 ob->randomitems = 0; 2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2322 } 2437 }
2323 } 2438 }
2324 } 2439 }
2325 } 2440 }
2326
2327 skip_space: ; 2441 skip: ;
2328 } 2442 }
2329} 2443}
2330 2444
2331void 2445void
2332maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2336 croak ("maptile::set_regiondata: palette must be arrayref"); 2450 croak ("maptile::set_regiondata: palette must be arrayref");
2337 2451
2338 palette = SvRV (palette); 2452 palette = SvRV (palette);
2339 2453
2340 STRLEN idxlen; 2454 STRLEN idxlen;
2341 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2342 2456
2343 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2344 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2345 2459
2346 for (int i = av_len ((AV *)palette) + 1; i--; ) 2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2347 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2348 2462
2349 for (int y = 0; y < THIS->height; ++y) 2463 for (int y = 0; y < THIS->height; ++y)
2350 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2351 2465
2352 sfree (THIS->regions, THIS->size ()); 2466 sfree (THIS->regions, THIS->size ());
2357} 2471}
2358 2472
2359void 2473void
2360maptile::create_region_treasure () 2474maptile::create_region_treasure ()
2361 CODE: 2475 CODE:
2362{
2363 object *op = object::create ();
2364 op->type = FLOOR;
2365 op->map = THIS;
2366
2367 for (int x = 0; x < THIS->width; ++x) 2476 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y) 2477 for (int y = 0; y < THIS->height; ++y)
2369 { 2478 {
2370 region *rgn = THIS->region (x, y); 2479 region *rgn = THIS->region (x, y);
2371 2480
2372 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2481 if (object *op = THIS->at (x, y).top)
2373 if (rgn->treasure && rndm () < rgn->treasure_density) 2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2374 {
2375 op->x = x;
2376 op->y = y;
2377 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2378 }
2379 } 2484 }
2380 2485
2381 op->destroy ();
2382}
2383
2384int out_of_map (maptile *map, int x, int y) 2486int out_of_map (maptile *map, int x, int y)
2385 2487
2386void 2488void
2387trigger (maptile *map, long connection, bool state = true) 2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2388 CODE: 2512 CODE:
2389 activate_connection (map, connection, state);
2390
2391void
2392get_connection (maptile *map, long connection)
2393 PPCODE:
2394 oblinkpt *obp = get_connection_links (map, connection);
2395 if (obp)
2396 for (objectlink *ol = obp->link; ol; ol = ol->next)
2397 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2398
2399object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2400
2401object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2402
2403object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2404 C_ARGS: str, map, nx, ny
2405
2406void
2407get_map_flags (maptile *map, int x, int y)
2408 PPCODE:
2409{ 2513{
2410 maptile *nmap = 0; 2514 mapxy pos (map, x, y);
2411 I16 nx = 0, ny = 0; 2515 if (!pos.move (dir).normalise ())
2412 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 XSRETURN_UNDEF;
2413 2517
2414 EXTEND (SP, 4); 2518 RETVAL = &*pos;
2415 PUSHs (sv_2mortal (newSViv (flags)));
2416
2417 if (GIMME_V == G_ARRAY)
2418 {
2419 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2420 PUSHs (sv_2mortal (newSViv (nx)));
2421 PUSHs (sv_2mortal (newSViv (ny)));
2422 }
2423} 2519}
2520 OUTPUT:
2521 RETVAL
2424 2522
2425void 2523void
2426at (maptile *map, unsigned int x, unsigned int y) 2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2427 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2428 PPCODE: 2526 PPCODE:
2429{ 2527 mapxy pos (map, x, y);
2430 object *o; 2528 if (pos.move (dir).normalise ())
2431 maptile *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2432 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2433
2434 get_map_flags (map, &nmap, x, y, &nx, &ny);
2435
2436 if (nmap)
2437 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2438 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2439}
2440 2531
2441SV * 2532SV *
2442bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2443 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2444 ALIAS: 2535 ALIAS:
2445 top_at = 1 2536 top_at = 1
2446 flags_at = 2 2537 flags_at = 2
2447 light_at = 3 2538 light_at = 3
2448 move_block_at = 4 2539 move_block_at = 4
2449 move_slow_at = 5 2540 move_slow_at = 5
2450 move_on_at = 6 2541 move_on_at = 6
2451 move_off_at = 7 2542 move_off_at = 7
2452 INIT:
2453 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2454 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2455 switch (ix) 2553 switch (ix)
2456 { 2554 {
2457 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2458 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2459 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2460 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2461 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2462 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2463 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2464 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2465 } 2563 }
2564}
2466 OUTPUT: RETVAL 2565 OUTPUT: RETVAL
2467
2468void fix_walls (maptile *map, int x, int y)
2469
2470void fix_walls_around (maptile *map, int x, int y)
2471 2566
2472# worst xs function of my life 2567# worst xs function of my life
2473bool 2568bool
2474_create_random_map (\ 2569_create_random_map (maptile *self, SV *options)
2475 maptile *self,\
2476 utf8_string wallstyle,\
2477 utf8_string wall_name,\
2478 utf8_string floorstyle,\
2479 utf8_string monsterstyle,\
2480 utf8_string treasurestyle,\
2481 utf8_string layoutstyle,\
2482 utf8_string doorstyle,\
2483 utf8_string decorstyle,\
2484 utf8_string origin_map,\
2485 utf8_string final_map,\
2486 utf8_string exitstyle,\
2487 utf8_string this_map,\
2488 utf8_string exit_on_final_map,\
2489 int xsize,\
2490 int ysize,\
2491 int expand2x,\
2492 int layoutoptions1,\
2493 int layoutoptions2,\
2494 int layoutoptions3,\
2495 int symmetry,\
2496 int difficulty,\
2497 int difficulty_given,\
2498 float difficulty_increase,\
2499 int dungeon_level,\
2500 int dungeon_depth,\
2501 int decoroptions,\
2502 int orientation,\
2503 int origin_y,\
2504 int origin_x,\
2505 U32 random_seed,\
2506 val64 total_map_hp,\
2507 int map_layout_style,\
2508 int treasureoptions,\
2509 int symmetry_used,\
2510 region *region,\
2511 utf8_string custom\
2512)
2513 CODE: 2570 CODE:
2514{ 2571{
2515 random_map_params rmp; 2572 random_map_params rmp ((HV *)SvRV (options));
2516
2517 assign (rmp.wallstyle , wallstyle);
2518 assign (rmp.wall_name , wall_name);
2519 assign (rmp.floorstyle , floorstyle);
2520 assign (rmp.monsterstyle , monsterstyle);
2521 assign (rmp.treasurestyle , treasurestyle);
2522 assign (rmp.layoutstyle , layoutstyle);
2523 assign (rmp.doorstyle , doorstyle);
2524 assign (rmp.decorstyle , decorstyle);
2525 assign (rmp.exitstyle , exitstyle);
2526 assign (rmp.exit_on_final_map, exit_on_final_map);
2527
2528 rmp.origin_map = origin_map;
2529 rmp.final_map = final_map;
2530 rmp.this_map = this_map;
2531 rmp.xsize = xsize;
2532 rmp.ysize = ysize;
2533 rmp.expand2x = expand2x;
2534 rmp.layoutoptions1 = layoutoptions1;
2535 rmp.layoutoptions2 = layoutoptions2;
2536 rmp.layoutoptions3 = layoutoptions3;
2537 rmp.symmetry = symmetry;
2538 rmp.difficulty = difficulty;
2539 rmp.difficulty_given = difficulty_given;
2540 rmp.difficulty_increase = difficulty_increase;
2541 rmp.dungeon_level = dungeon_level;
2542 rmp.dungeon_depth = dungeon_depth;
2543 rmp.decoroptions = decoroptions;
2544 rmp.orientation = orientation;
2545 rmp.origin_y = origin_y;
2546 rmp.origin_x = origin_x;
2547 rmp.random_seed = random_seed;
2548 rmp.total_map_hp = (uint64_t) total_map_hp;
2549 rmp.map_layout_style = map_layout_style;
2550 rmp.treasureoptions = treasureoptions;
2551 rmp.symmetry_used = symmetry_used;
2552 rmp.region = region;
2553 rmp.custom = custom;
2554
2555 RETVAL = self->generate_random_map (&rmp); 2573 RETVAL = self->generate_random_map (&rmp);
2556} 2574}
2557 OUTPUT: 2575 OUTPUT:
2558 RETVAL 2576 RETVAL
2559 2577
2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2581
2560MODULE = cf PACKAGE = cf::arch 2582MODULE = cf PACKAGE = cf::arch
2561 2583
2562int archetypes_size () 2584int archetypes_size ()
2563 CODE: 2585 CODE:
2564 RETVAL = archetypes.size (); 2586 RETVAL = archetypes.size ();
2567archetype *archetypes (U32 index) 2589archetype *archetypes (U32 index)
2568 CODE: 2590 CODE:
2569 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2570 OUTPUT: RETVAL 2592 OUTPUT: RETVAL
2571 2593
2572object *instantiate (archetype *arch) 2594int skillvec_size ()
2573 CODE: 2595 CODE:
2574 RETVAL = arch_to_object (arch); 2596 RETVAL = skillvec.size ();
2575 OUTPUT: 2597 OUTPUT: RETVAL
2576 RETVAL
2577 2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2604void
2605find_by_type (int type)
2606 PPCODE:
2607 for_all_archetypes (arch)
2608 if (arch->type == type)
2609 XPUSHs (sv_2mortal (to_sv (arch)));
2610
2578INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2579 2612
2580MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2581 2614
2582partylist *first () 2615partylist *first ()
2583 PROTOTYPE: 2616 PROTOTYPE:
2584 CODE: 2617 CODE:
2585 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2586 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2587 2620
2588INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2589 2622
2590MODULE = cf PACKAGE = cf::region 2623MODULE = cf PACKAGE = cf::region
2591 2624
2592void 2625void
2593list () 2626list ()
2594 PPCODE: 2627 PPCODE:
2595 for_all_regions (rgn) 2628 for_all_regions (rgn)
2596 XPUSHs (sv_2mortal (to_sv (rgn))); 2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2597 2630
2598region *find (utf8_string name)
2599 PROTOTYPE: $
2600 CODE:
2601 RETVAL = region::find (name);
2602 OUTPUT: RETVAL
2603
2604region *find_fuzzy (utf8_string name)
2605 PROTOTYPE: $
2606 CODE:
2607 RETVAL = region::find_fuzzy (name);
2608 OUTPUT: RETVAL
2609
2610int specificity (region *rgn) 2631int specificity (region *rgn)
2611 CODE: 2632 CODE:
2612 RETVAL = 0; 2633 RETVAL = 0;
2613 while (rgn = rgn->parent) 2634 while (rgn = rgn->parent)
2614 RETVAL++; 2635 RETVAL++;
2615 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2616 2637
2617INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2618 2639
2619MODULE = cf PACKAGE = cf::living 2640MODULE = cf PACKAGE = cf::living
2620 2641
2621INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2622 2643
2623MODULE = cf PACKAGE = cf::settings 2644MODULE = cf PACKAGE = cf::settings
2624 2645
2625INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2626 2647
2627MODULE = cf PACKAGE = cf::client 2648MODULE = cf PACKAGE = cf::client
2628 2649
2629INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2630 2651
2631int invoke (client *ns, int event, ...) 2652int invoke (client *ns, int event, ...)
2632 CODE: 2653 CODE:
2633 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2634 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2643 PPCODE: 2664 PPCODE:
2644 EXTEND (SP, clients.size ()); 2665 EXTEND (SP, clients.size ());
2645 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2646 PUSHs (sv_2mortal (to_sv (*i))); 2667 PUSHs (sv_2mortal (to_sv (*i)));
2647 2668
2669STRLEN
2670client::inbuf_append (SV *data)
2671 CODE:
2672{
2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2675
2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2678 THIS->inbuf_len += len;
2679
2680 THIS->inbuf_handle ();
2681
2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2648void 2686void
2649client::send_packet (SV *packet) 2687client::send_packet (SV *packet)
2650 CODE: 2688 CODE:
2651{ 2689{
2652 STRLEN len; 2690 STRLEN len;
2653 char *buf = SvPVbyte (packet, len); 2691 char *buf = SvPVbyte (packet, len);
2654 2692
2693 if (len > MAXSOCKBUF)
2694 {
2695 // ugly
2696 if (THIS->pl)
2697 THIS->pl->failmsg ("[packet too long for client]");
2698 }
2699 else
2655 THIS->send_packet (buf, len); 2700 THIS->send_packet (buf, len);
2656} 2701}
2657 2702
2658faceidx 2703faceidx
2659client::need_face (utf8_string name, int pri = 0) 2704client::need_face (utf8_string name, int pri = 0)
2660 CODE: 2705 CODE:
2693 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2694 old_sound_index [idx] = face; 2739 old_sound_index [idx] = face;
2695 2740
2696MODULE = cf PACKAGE = cf::face PREFIX = face_ 2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2697 2742
2698#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2699 2744
2700faceidx face_find (utf8_string name, faceidx defidx = 0) 2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2701 2746
2702faceidx alloc (utf8_string name) 2747faceidx alloc (utf8_string name)
2703 CODE: 2748 CODE:
2704{ 2749{
2705 do 2750 RETVAL = face_alloc ();
2706 {
2707 RETVAL = faces.size ();
2708 faces.resize (RETVAL + 1);
2709 }
2710 while (!RETVAL); // crude way to leave index 0
2711 2751
2712 faces [RETVAL].name = name; 2752 faces [RETVAL].name = name;
2713 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2714 2754
2715 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2716 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2717} 2758}
2759 OUTPUT: RETVAL
2760
2761faceidx faces_size ()
2762 CODE:
2763 RETVAL = faces.size ();
2718 OUTPUT: RETVAL 2764 OUTPUT: RETVAL
2719 2765
2720void set_type (faceidx idx, int value) 2766void set_type (faceidx idx, int value)
2721 ALIAS: 2767 ALIAS:
2722 set_type = 0 2768 set_type = 0
2733 case 2: f->magicmap = value; break; 2779 case 2: f->magicmap = value; break;
2734 case 3: f->smooth = value; break; 2780 case 3: f->smooth = value; break;
2735 case 4: f->smoothlevel = value; break; 2781 case 4: f->smoothlevel = value; break;
2736 } 2782 }
2737 2783
2738void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2784void set_csum (faceidx idx, int faceset, SV *chksum)
2739 CODE: 2785 CODE:
2740{ 2786{
2741 faceinfo *f = face_info (idx); assert (f); 2787 faceinfo *f = face_info (idx); assert (f);
2742 facedata *d = &(faceset ? f->data64 : f->data32); 2788 facedata *d = f->face + faceset;
2743 sv_to (data, d->data);
2744 STRLEN clen; 2789 STRLEN clen;
2745 char *cdata = SvPVbyte (chksum, clen); 2790 char *cdata = SvPVbyte (chksum, clen);
2746 clen = min (CHKSUM_SIZE, clen);
2747 2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2748 if (memcmp (d->chksum, cdata, clen)) 2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2749 { 2796 {
2797 d->chksum_len = clen;
2750 memcpy (d->chksum, cdata, clen); 2798 memcpy (d->chksum, cdata, clen);
2751 2799
2752 // invalidate existing client face info 2800 // invalidate existing client face info
2753 for_all_clients (ns) 2801 for_all_clients (ns)
2754 if (ns->faceset == faceset) 2802 ns->invalidate_face (idx);
2755 {
2756 ns->faces_sent [idx] = false;
2757 ns->force_newmap = true;
2758 }
2759 } 2803 }
2760} 2804}
2761 2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2762int get_data_size (faceidx idx, int faceset = 0) 2814SV *get_csum (faceidx idx, int faceset = 0)
2763 CODE: 2815 CODE:
2764 facedata *d = face_data (idx, faceset); assert (d); 2816 facedata *d = face_data (idx, faceset);
2765 RETVAL = d->data.size (); 2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2766 OUTPUT: 2819 OUTPUT:
2767 RETVAL 2820 RETVAL
2768 2821
2769SV *get_chksum (faceidx idx, int faceset = 0) 2822int get_type (faceidx idx)
2770 CODE: 2823 CODE:
2771 facedata *d = face_data (idx, faceset); assert (d); 2824 faceinfo *f = face_info (idx);
2772 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2773 OUTPUT: 2827 OUTPUT:
2774 RETVAL 2828 RETVAL
2775 2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2776void invalidate (faceidx idx) 2838void invalidate (faceidx idx)
2777 CODE: 2839 CODE:
2778 for_all_clients (ns) 2840 for_all_clients (ns)
2779 { 2841 ns->invalidate_face (idx);
2780 ns->faces_sent [idx] = false;
2781 ns->force_newmap = true;
2782 }
2783 2842
2784void invalidate_all () 2843void invalidate_all ()
2785 CODE: 2844 CODE:
2786 for_all_clients (ns) 2845 for_all_clients (ns)
2787 { 2846 ns->invalidate_all_faces ();
2788 ns->faces_sent.reset ();
2789 ns->force_newmap = true;
2790 }
2791 2847
2792MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2793 2849
2794#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2795 2851
2796animidx anim_find (utf8_string name) 2852animidx anim_find (utf8_string name)
2797 CODE: 2853 CODE:
2798 RETVAL = animation::find (name).number; 2854 RETVAL = animation::find (name).number;
2799 OUTPUT: RETVAL 2855 OUTPUT: RETVAL
2800 2856
2801animidx set (utf8_string name, SV *frames, int facings = 1) 2857animidx set (utf8_string name, SV *frames, int facings = 1)
2802 CODE: 2858 CODE:
2803{ 2859{
2804 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2805 croak ("frames must be an arrayref"); 2861 croak ("frames must be an arrayref");
2806 2862
2807 AV *av = (AV *)SvRV (frames); 2863 AV *av = (AV *)SvRV (frames);
2808 2864
2809 animation *anim = &animation::find (name); 2865 animation *anim = &animation::find (name);
2810 if (anim->number) 2866 if (anim->number)
2811 { 2867 {
2812 anim->resize (av_len (av) + 1); 2868 anim->resize (av_len (av) + 1);
2813 anim->facings = facings; 2869 anim->facings = facings;
2814 } 2870 }
2815 else 2871 else
2816 anim = &animation::create (name, av_len (av) + 1, facings); 2872 anim = &animation::create (name, av_len (av) + 1, facings);
2817 2873
2818 for (int i = 0; i < anim->num_animations; ++i) 2874 for (int i = 0; i < anim->num_animations; ++i)
2819 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2820} 2876}
2821 OUTPUT: RETVAL 2877 OUTPUT: RETVAL
2822 2878
2823void invalidate_all () 2879void invalidate_all ()
2824 CODE: 2880 CODE:
2825 for_all_clients (ns) 2881 for_all_clients (ns)
2826 ns->anims_sent.reset (); 2882 ns->anims_sent.reset ();
2827 2883
2828MODULE = cf PACKAGE = cf::object::freezer 2884MODULE = cf PACKAGE = cf::object::freezer
2829 2885
2830INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2831 2887
2832SV * 2888SV *
2833new (char *klass) 2889new (char *klass)
2834 CODE: 2890 CODE:
2835 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2842 sv_to (sv, self); 2898 sv_to (sv, self);
2843 delete self; 2899 delete self;
2844 2900
2845MODULE = cf PACKAGE = cf::object::thawer 2901MODULE = cf PACKAGE = cf::object::thawer
2846 2902
2847INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2848 2912
2849SV * 2913SV *
2850new_from_file (char *klass, octet_string path) 2914new_from_file (char *klass, octet_string path)
2851 CODE: 2915 CODE:
2852 object_thawer *f = new object_thawer (path); 2916 object_thawer *f = new object_thawer (path);
2863 CODE: 2927 CODE:
2864 object_thawer *self; 2928 object_thawer *self;
2865 sv_to (sv, self); 2929 sv_to (sv, self);
2866 delete self; 2930 delete self;
2867 2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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