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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.44 by root, Thu Sep 7 14:32:13 2006 UTC vs.
Revision 1.425 by root, Wed Nov 14 06:21:39 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
55#include "CoroAPI.h"
41#include "perlxsi.c" 56#include "perlxsi.c"
42 57
43extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
44 60
45typedef object object_ornull; 61typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 62
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 63static PerlInterpreter *perl;
74 64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
76 74
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 75bitset<NUM_EVENT_TYPES> ev_want_event;
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 76bitset<NUM_TYPES> ev_want_type;
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 77
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 78static HV
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 79 *stash_cf,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 80 *stash_cf_object_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
145
146// helper cast function, returns super class * or 0
147template<class super>
148static super *
149is_a (attachable *at)
150{
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156}
84 157
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 158//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 159
160unordered_vector<attachable *> attachable::mortals;
161
162attachable::~attachable ()
163{
164 assert (!self);
165 assert (!cb);
166}
167
168int
169attachable::refcnt_cnt () const
170{
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
193attachable::optimise ()
194{
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223}
224
225void
226attachable::destroy ()
227{
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
240}
241
242void
243attachable::check_mortals ()
244{
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279#if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301}
302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
315attachable &
316attachable::operator =(const attachable &src)
317{
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323}
324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
87static SV * 362static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
89{ 364{
90 SV *sv;
91
92 if (!ptr) 365 if (!ptr)
93 return &PL_sv_undef; 366 return newSV (0);
94 367
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 370}
98 371
99template<class attachable> 372static SV * noinline
100SV * 373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
378static int
379attachable_free (pTHX_ SV *sv, MAGIC *mg)
380{
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
392 return 0;
393}
394
395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
396
397static SV * noinline
101newSVattachable (attachable *obj, const char *klass) 398newSVattachable (attachable *obj, HV *stash)
102{ 399{
103 if (!obj) 400 if (!obj)
104 return &PL_sv_undef; 401 return newSV (0);
105 402
106 if (!obj->self) 403 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 404 obj->self = newHV ();
108 405
109 return newSVsv (obj->self); 406 if (!SvOBJECT (obj->self))
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 407 {
138 HV *hv = newHV (); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141 409
142 SVptr_cache_set (ptr, sv); 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
144 417
145 return newSVsv (sv); 418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
146} 419 SvAMAGIC_on (sv);
147 420
421 return sv;
422 }
423}
424
425#if 0 // unused
148static void 426static void
149clearSVptr (SV *sv) 427clearSVptr (SV *sv)
150{ 428{
151 if (SvROK (sv)) 429 if (SvROK (sv))
152 sv = SvRV (sv); 430 sv = SvRV (sv);
153 431
154 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
155 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
156} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
157 451
158static long 452static long
159SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
160{ 454{
161 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
162 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
163 457
164 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
165
166 if (!mg)
167 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
168
169 return (long)mg->mg_ptr;
170} 459}
171 460
172static long 461static long noinline
173SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
174{ 463{
175 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
176 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
177 else 467}
468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526static inline SV *to_sv (bool v) { return newSViv (v); }
527static inline SV *to_sv ( signed char v) { return newSViv (v); }
528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529static inline SV *to_sv ( signed short v) { return newSViv (v); }
530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531static inline SV *to_sv ( signed int v) { return newSViv (v); }
532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533static inline SV *to_sv ( signed long v) { return newSViv (v); }
534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537static inline SV *to_sv (float v) { return newSVnv (v); }
538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552static inline SV *to_sv (object & v) { return to_sv (&v); }
553static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
178 return 0; 571 return sv;
179} 572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
609
610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
612
613template<class T>
614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
615
616template<int N>
617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
618
619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
639static inline void sv_to (SV *sv, UUID &v)
640{
641 if (!v.parse (SvPV_nolen (sv)))
642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
643}
644
645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 646
181static SV * 647static SV *
182newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
183{ 649{
184 SV *sv; 650 SV *sv;
198 break; 664 break;
199 665
200 case DT_STRING: 666 case DT_STRING:
201 { 667 {
202 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
203 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
204 } 670 }
205 break; 671 break;
206 672
207 case DT_DATA: 673 case DT_DATA:
208 { 674 {
209 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
210 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
212 } 678 }
213 break; 679 break;
214 680
215 case DT_OBJECT: 681 case DT_OBJECT:
216 { 682 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 683 break;
221 684
222 case DT_MAP: 685 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 686 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 687 sv = to_sv (va_arg (ap, maptile *));
225 break; 688 break;
226 689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
227 case DT_PLAYER: 694 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 695 sv = to_sv (va_arg (ap, player *));
229 break; 696 break;
230 697
231 case DT_ARCH: 698 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 699 sv = to_sv (va_arg (ap, archetype *));
233 break; 700 break;
234 701
235 case DT_PARTY: 702 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 703 sv = to_sv (va_arg (ap, partylist *));
237 break; 704 break;
238 705
239 case DT_REGION: 706 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 707 sv = to_sv (va_arg (ap, region *));
241 break; 708 break;
242 709
243 default: 710 default:
244 assert (("unhandled type in newSVdt_va", 0)); 711 assert (("unhandled type in newSVdt_va", 0));
245 } 712 }
257 va_end (ap); 724 va_end (ap);
258 725
259 return sv; 726 return sv;
260} 727}
261 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
262static SV * 755static SV *
263newSVcfapi (int type, ...)
264{
265 SV *sv;
266
267 va_list ap;
268 va_start (ap, type);
269
270 switch (type)
271 {
272 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
273 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
274 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
275 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
276 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
277 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
278 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
279 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
280 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
281 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
282
283 default:
284 assert (("unhandled type in newSVcfapi", 0));
285 }
286
287 va_end (ap);
288
289 return sv;
290}
291
292//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293
294SV *
295registry_of (attachable_base *ext) 756registry (attachable *ext)
296{ 757{
297 if (!ext->cb) 758 if (!ext->cb)
298 ext->cb = newAV (); 759 ext->cb = newAV ();
299 760
300 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
301} 762}
302 763
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
373 765
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474 line = 0;
475
476 if (filename)
477 {
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
483 PUTBACK;
484
485 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
486 {
487 SPAGAIN;
488
489 // second value - perl objects
490 {
491 SV *sv = POPs;
492 if (SvROK (sv))
493 av = (AV *)SvREFCNT_inc (SvRV (sv));
494 }
495
496 // first value - text part, pad with 3 zeroes
497 {
498 SV *sv = POPs;
499 STRLEN len;
500 char *sv_ = SvPVbyte (sv, len);
501 text = newSV (len + sizeof (eof));
502 SvCUR_set (text, len);
503 memcpy (SvPVX (text), sv_, len);
504 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
505
506 line = SvPVX (text);
507 }
508 }
509
510 PUTBACK;
511 FREETMPS;
512 LEAVE;
513 }
514}
515
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{
518 if (!av || oid < 0) // this is actually an error of sorts
519 return;
520
521 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
522 ext->clear ();
523
524 SV **svp = av_fetch ((AV *)av, oid, 0);
525
526 if (!svp || !SvROK (*svp))
527 {
528 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
529 return;
530 }
531
532 ext->self = *svp; *svp = &PL_sv_undef;
533 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
534
535 reattach (type, obj);
536}
537
538object_thawer::~object_thawer ()
539{
540 if (text) SvREFCNT_dec (text);
541 if (av) SvREFCNT_dec (av);
542}
543
544char *fgets (char *s, int n, object_thawer &thawer)
545{
546 char *p = thawer.line;
547 char *q = s;
548
549 if (!p)
550 return 0;
551
552 while (--n)
553 {
554 if (!*p)
555 break;
556
557 *q++ = *p;
558
559 if (*p++ == '\n')
560 break;
561 }
562
563 *q = 0;
564 thawer.line = p;
565
566 return s == q ? 0 : s;
567}
568
569keyword object_thawer::get_kv ()
570{
571 if (!line)
572 return KW_EOF;
573
574 for (;;)
575 {
576 char *p = line;
577
578 if (!*p)
579 return KW_EOF;
580
581 // parse keyword
582 while (*p > ' ')
583 p++;
584
585 int klen = p - line;
586
587 if (*p++ != '\n')
588 {
589 // parse value
590 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p;
592
593 last_value = p;
594
595 while (*p != '\n')
596 p++;
597
598 *p++ = 0;
599 }
600 else
601 last_value = 0;
602
603 line [klen] = 0;
604 keyword_idx *kw = kw_lex::match (line, klen);
605
606 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
607
608 if (kw)
609 {
610 line = p;
611 return kw->index;
612 }
613 else if (!*line || *line == '#')
614 {
615 // empty/comment line
616 line = p;
617 }
618 else
619 return KW_ERROR;
620 }
621}
622
623void object_thawer::get (shstr &sh) const
624{
625 if (last_value)
626 sh = last_value;
627 else
628 {
629 sh = "<value missing>";
630 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
631 }
632}
633
634void object_thawer::get_ml (keyword kend, shstr &sh)
635{
636 char kw[128];
637
638 int klen = keyword_len [kend];
639
640 kw [0] = '\n';
641 memcpy (kw + 1, keyword_str [kend], klen);
642 kw [klen + 1] = '\n';
643 kw [klen + 2] = 0;
644
645 // first test for completely empty msg... "endXXX\n"
646 if (!strncmp (line, kw + 1, klen + 1))
647 {
648 sh = 0;
649
650 line += klen + 1;
651
652 return;
653 }
654 else
655 {
656 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
657
658 char *end = strstr (line, kw);
659
660 if (!end)
661 {
662 sh = 0;
663 return;
664 }
665
666 *end = 0;
667 sh = line;
668
669 line = end + keyword_len [kend] + 1;
670
671 while (*line++ != '\n')
672 ;
673 }
674}
675
676sint32 object_thawer::get_sint32 () const
677{
678 char *p = last_value;
679
680 if (!p)
681 return 0;
682
683 sint32 val = 0;
684 bool negate;
685
686 if (*p == '-')
687 {
688 negate = true;
689 ++p;
690 }
691 else
692 negate = false;
693
694 do
695 {
696 val *= 10;
697 val += *p++ - '0';
698 }
699 while (*p);
700
701 return negate ? -val : val;
702}
703
704sint64 object_thawer::get_sint64 () const
705{
706 return last_value ? atoll (last_value) : 0;
707}
708
709double object_thawer::get_double () const
710{
711 return last_value ? atof (last_value) : 0;
712}
713
714/////////////////////////////////////////////////////////////////////////////
715
716extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
717{
718 return 0;
719}
720
721static CommArray_s rtn_cmd;
722
723static int
724runPluginCommand (object *obj, char *params)
725{
726 dSP;
727
728 ENTER;
729 SAVETMPS;
730
731 PUSHMARK (SP);
732
733 EXTEND (SP, 3);
734 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
735 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
736
737 if (params)
738 PUSHs (sv_2mortal (newSVpv (params, 0)));
739
740 PUTBACK;
741 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
742 SPAGAIN;
743
744 if (SvTRUE (ERRSV))
745 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
746
747 int returnvalue = count > 0 ? POPi : -1;
748
749 PUTBACK;
750 FREETMPS;
751 LEAVE;
752
753 return returnvalue;
754}
755
756extern "C" void *cfperl_getPluginProperty (int *type, ...)
757{
758 va_list args;
759 char *propname;
760 int i;
761 va_start (args, type);
762 propname = va_arg (args, char *);
763 //printf ("Property name: %s\n", propname);
764
765 if (!strcmp (propname, "command?"))
766 {
767 if (!perl)
768 return NULL;
769
770 const char *cmdname = va_arg (args, const char *);
771 HV *hv = get_hv ("cf::COMMAND", 1);
772 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
773
774 va_end (args);
775
776 if (svp)
777 {
778 // this is totaly broken, should stash it into %COMMAND
779 rtn_cmd.name = cmdname;
780 rtn_cmd.time = SvNV (*svp);
781 rtn_cmd.func = runPluginCommand;
782
783 return &rtn_cmd;
784 }
785 }
786 else if (!strcmp (propname, "Identification"))
787 {
788 va_end (args);
789 return (void*) PLUGIN_NAME;
790 }
791 else if (!strcmp (propname, "FullName"))
792 {
793 va_end (args);
794 return (void*) PLUGIN_VERSION;
795 }
796 else
797 va_end (args);
798
799 return NULL;
800}
801
802extern "C" int cfperl_postInitPlugin ()
803{
804 int hooktype = 1;
805 int rtype = 0;
806
807 cf_init_plugin (gethook);
808
809 return 0;
810}
811
812extern "C" int cfperl_closePlugin ()
813{
814 return 0;
815}
816
817void 766void
818cfperl_init () 767cfperl_init ()
819{ 768{
769 extern char **environ;
770
820 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
821 perl = perl_alloc (); 772 perl = perl_alloc ();
822 perl_construct (perl); 773 perl_construct (perl);
823 774
824 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
825 776
826 char *argv[] = { 777 const char *argv[] = {
827 "", 778 settings.argv [0],
828 "-e" 779 "-e0"
829 "cf->bootstrap;"
830 "unshift @INC, cf::datadir ();"
831 "require cf;"
832 }; 780 };
833 781
834 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
835 { 784 {
836 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
837 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
838 } 787 }
839 788
840 obj_cache = newHV (); 789 eval_pv (
841} 790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
842 798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
843void cfperl_main () 807cfperl_main ()
844{ 808{
845 dSP; 809 dSP;
846 810
847 PUSHMARK (SP); 811 PUSHMARK (SP);
848 PUTBACK; 812 PUTBACK;
849 call_pv ("cf::main", G_DISCARD | G_VOID); 813 call_pv ("cf::main", G_DISCARD | G_VOID);
814}
815
816void
817attachable::instantiate ()
818{
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824}
825
826void
827attachable::reattach ()
828{
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
850} 832}
851 833
852static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
853# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
854# include "eventinc.h" 836# include "eventinc.h"
855# undef def 837# undef def
856}; 838};
857 839
858#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
859 841
860static void 842static void noinline
861gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
862{ 844{
863 // event must be in array 845 // event must be in array
864 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
865 { 847 {
885 } 867 }
886 } 868 }
887 } 869 }
888} 870}
889 871
872void
873attachable::gather_callbacks (AV *&callbacks, event_type event) const
874{
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879}
880
881void
882global::gather_callbacks (AV *&callbacks, event_type event) const
883{
884 ::gather_callbacks (callbacks, cb_global, event);
885}
886
887void
888object::gather_callbacks (AV *&callbacks, event_type event) const
889{
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908}
909
910void
911archetype::gather_callbacks (AV *&callbacks, event_type event) const
912{
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915}
916
917void
918client::gather_callbacks (AV *&callbacks, event_type event) const
919{
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922}
923
924void
925player::gather_callbacks (AV *&callbacks, event_type event) const
926{
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929}
930
931void
932maptile::gather_callbacks (AV *&callbacks, event_type event) const
933{
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936}
937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
988bool
890bool cfperl_invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
891{ 990{
892 data_type dt; 991 data_type dt;
893 va_list ap;
894 992
895 va_start (ap, event); 993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
896 998
897 AV *callbacks = 0; 999 AV *callbacks = 0;
898
899 object *op;
900 player *pl;
901 mapstruct *map;
902
903 // callback call ordering is:
904 // 1. per-object callback (NYI)
905 // 2. per-class object
906 // 2a. per-type callback
907 // 4. global callbacks
908
909 gather_callbacks (callbacks, cb_global, event); 1000 gather_callbacks (callbacks, event);
910
911 switch (KLASS_OF (event))
912 {
913 case KLASS_GLOBAL:
914 break;
915
916 case KLASS_OBJECT:
917 dt = (data_type) va_arg (ap, int);
918 assert (("first argument must be of type object", dt == DT_OBJECT));
919 op = va_arg (ap, object *);
920
921 if (op->cb)
922 gather_callbacks (callbacks, op->cb, event);
923
924 if (op->type)
925 {
926 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
927 {
928 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
929
930 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
931 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
932 }
933
934 if (op->type <= AvFILLp (cb_type))
935 {
936 SV *registry = AvARRAY (cb_type)[op->type];
937
938 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
939 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
940 }
941 }
942
943 gather_callbacks (callbacks, cb_object, event);
944
945 break;
946
947 case KLASS_PLAYER:
948 dt = (data_type) va_arg (ap, int);
949 assert (("first argument must be of type player", dt == DT_PLAYER));
950 pl = va_arg (ap, player *);
951
952 if (pl->cb)
953 gather_callbacks (callbacks, pl->cb, event);
954
955 gather_callbacks (callbacks, cb_player, event);
956 break;
957
958 case KLASS_MAP:
959 dt = (data_type) va_arg (ap, int);
960 assert (("first argument must be of type object", dt == DT_MAP));
961 map = va_arg (ap, mapstruct *);
962
963 if (map->cb)
964 gather_callbacks (callbacks, map->cb, event);
965
966 gather_callbacks (callbacks, cb_map, event);
967 break;
968
969 default:
970 assert (("unsupported event klass in cfperl_invoke", 0));
971 }
972 1001
973 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
974 if (!callbacks) 1003 if (!callbacks)
975 return 0; 1004 return 0;
976 1005
977 dSP; 1006 va_list ap;
978 ENTER; 1007 va_start (ap, event);
979 SAVETMPS;
980 1008
981 PUSHMARK (SP); 1009 CALL_BEGIN (3);
982 EXTEND (SP, 3);
983
984 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
985 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
986 1012
987 switch (KLASS_OF (event)) 1013 //TODO: unhack
988 { 1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
989 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
990 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
991 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
992 } 1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
993 1021
994 for (;;) 1022 for (;;)
995 { 1023 {
996 dt = (data_type) va_arg (ap, int); 1024 dt = (data_type) va_arg (ap, int);
997 1025
998 if (dt == DT_END) 1026 if (dt == DT_END)
999 break; 1027 break;
1000
1001 if (dt == DT_AV) 1028 else if (dt == DT_AV)
1002 { 1029 {
1003 AV *av = va_arg (ap, AV *); 1030 AV *av = va_arg (ap, AV *);
1004 1031
1005 for (int i = 0; i <= av_len (av); ++i) 1032 for (int i = 0; i <= av_len (av); ++i)
1006 XPUSHs (*av_fetch (av, i, 1)); 1033 XPUSHs (*av_fetch (av, i, 1));
1009 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1010 } 1037 }
1011 1038
1012 va_end (ap); 1039 va_end (ap);
1013 1040
1014 PUTBACK; 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1015 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1016 SPAGAIN;
1017
1018 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
1019 1043
1020 FREETMPS; 1044 CALL_END;
1021 LEAVE;
1022 1045
1023 return count; 1046 return count;
1024} 1047}
1025 1048
1026SV * 1049static SV *
1027cfperl_result (int idx) 1050cfperl_result (int idx)
1028{ 1051{
1029 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1030 if (!av) 1053 if (!av)
1031 return &PL_sv_undef; 1054 return &PL_sv_undef;
1032 1055
1033 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
1034 if (!sv) 1057 if (!sv)
1041cfperl_result_INT (int idx) 1064cfperl_result_INT (int idx)
1042{ 1065{
1043 return SvIV (cfperl_result (idx)); 1066 return SvIV (cfperl_result (idx));
1044} 1067}
1045 1068
1069double
1070cfperl_result_DOUBLE (int idx)
1071{
1072 return SvNV (cfperl_result (idx));
1073}
1074
1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
1096
1097void
1098cfperl_emergency_save ()
1099{
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1208maptile::find_sync (const_utf8_string path, maptile *origin)
1209{
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221}
1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238}
1239
1240void
1241maptile::do_load_sync ()
1242{
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247}
1248
1249void
1250object::enter_exit (object *exit)
1251{
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260}
1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1374/////////////////////////////////////////////////////////////////////////////
1375
1376struct EVAPI *evapi::GEVAPI;
1377struct CoroAPI *coroapi::GCoroAPI;
1378
1379void
1380coroapi::do_cede_to_tick ()
1381{
1382 cede_pending = 0;
1383 cede ();
1384}
1385
1386void
1387coroapi::wait_for_tick ()
1388{
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392}
1393
1394void
1395coroapi::wait_for_tick_begin ()
1396{
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400}
1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1414static void
1415_connect_to_perl_1 ()
1416{
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445}
1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1046MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1047 1459
1048BOOT: 1460BOOT:
1049{ 1461{
1050 HV *stash = gv_stashpv ("cf", 1); 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1465 _connect_to_perl_1 ();
1466
1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1051 1468
1052 static const struct { 1469 static const struct {
1053 const char *name; 1470 const char *name;
1054 IV iv; 1471 IV iv;
1055 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1056# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1057 const_iv (llevError) 1474# include "const_iv.h"
1058 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1059 const_iv (llevDebug) 1476# include "attackinc.h"
1060 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1061 1486
1062 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1063 const_iv (PLAYER)
1064 const_iv (TRANSPORT)
1065 const_iv (ROD)
1066 const_iv (TREASURE)
1067 const_iv (POTION)
1068 const_iv (FOOD)
1069 const_iv (POISON)
1070 const_iv (BOOK)
1071 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1072 const_iv (LIGHTNING)
1073 const_iv (ARROW)
1074 const_iv (BOW)
1075 const_iv (WEAPON)
1076 const_iv (ARMOUR)
1077 const_iv (PEDESTAL)
1078 const_iv (ALTAR)
1079 const_iv (LOCKED_DOOR)
1080 const_iv (SPECIAL_KEY)
1081 const_iv (MAP)
1082 const_iv (DOOR)
1083 const_iv (KEY)
1084 const_iv (TIMED_GATE)
1085 const_iv (TRIGGER)
1086 const_iv (GRIMREAPER)
1087 const_iv (MAGIC_EAR)
1088 const_iv (TRIGGER_BUTTON)
1089 const_iv (TRIGGER_ALTAR)
1090 const_iv (TRIGGER_PEDESTAL)
1091 const_iv (SHIELD)
1092 const_iv (HELMET)
1093 const_iv (HORN)
1094 const_iv (MONEY)
1095 const_iv (CLASS)
1096 const_iv (GRAVESTONE)
1097 const_iv (AMULET)
1098 const_iv (PLAYERMOVER)
1099 const_iv (TELEPORTER)
1100 const_iv (CREATOR)
1101 const_iv (SKILL)
1102 const_iv (EXPERIENCE)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR)
1122 const_iv (EXIT)
1123 const_iv (ENCOUNTER)
1124 const_iv (SHOP_FLOOR)
1125 const_iv (SHOP_MAT)
1126 const_iv (RING)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (TRAP_PART)
1133 const_iv (WALL)
1134 const_iv (LIGHT_SOURCE)
1135 const_iv (MISC_OBJECT)
1136 const_iv (MONSTER)
1137 const_iv (SPAWN_GENERATOR)
1138 const_iv (LAMP)
1139 const_iv (DUPLICATOR)
1140 const_iv (TOOL)
1141 const_iv (SPELLBOOK)
1142 const_iv (BUILDFAC)
1143 const_iv (CLOAK)
1144 const_iv (SPINNER)
1145 const_iv (GATE)
1146 const_iv (BUTTON)
1147 const_iv (CF_HANDLE)
1148 const_iv (HOLE)
1149 const_iv (TRAPDOOR)
1150 const_iv (SIGN)
1151 const_iv (BOOTS)
1152 const_iv (GLOVES)
1153 const_iv (SPELL)
1154 const_iv (SPELL_EFFECT)
1155 const_iv (CONVERTER)
1156 const_iv (BRACERS)
1157 const_iv (POISONING)
1158 const_iv (SAVEBED)
1159 const_iv (POISONCLOUD)
1160 const_iv (FIREHOLES)
1161 const_iv (WAND)
1162 const_iv (SCROLL)
1163 const_iv (DIRECTOR)
1164 const_iv (GIRDLE)
1165 const_iv (FORCE)
1166 const_iv (POTION_EFFECT)
1167 const_iv (EVENT_CONNECTOR)
1168 const_iv (CLOSE_CON)
1169 const_iv (CONTAINER)
1170 const_iv (ARMOUR_IMPROVER)
1171 const_iv (WEAPON_IMPROVER)
1172 const_iv (SKILLSCROLL)
1173 const_iv (DEEP_SWAMP)
1174 const_iv (IDENTIFY_ALTAR)
1175 const_iv (MENU)
1176 const_iv (RUNE)
1177 const_iv (TRAP)
1178 const_iv (POWER_CRYSTAL)
1179 const_iv (CORPSE)
1180 const_iv (DISEASE)
1181 const_iv (SYMPTOM)
1182 const_iv (BUILDER)
1183 const_iv (MATERIAL)
1184 const_iv (ITEM_TRANSFORMER)
1185 const_iv (QUEST)
1186 1489
1187 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1188 1492
1189 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1190 const_iv (ST_BD_REMOVE)
1191 1494
1192 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1193 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1194 const_iv (ST_MAT_ITEM)
1195
1196 const_iv (AT_PHYSICAL)
1197 const_iv (AT_MAGIC)
1198 const_iv (AT_FIRE)
1199 const_iv (AT_ELECTRICITY)
1200 const_iv (AT_COLD)
1201 const_iv (AT_CONFUSION)
1202 const_iv (AT_ACID)
1203 const_iv (AT_DRAIN)
1204 const_iv (AT_WEAPONMAGIC)
1205 const_iv (AT_GHOSTHIT)
1206 const_iv (AT_POISON)
1207 const_iv (AT_SLOW)
1208 const_iv (AT_PARALYZE)
1209 const_iv (AT_TURN_UNDEAD)
1210 const_iv (AT_FEAR)
1211 const_iv (AT_CANCELLATION)
1212 const_iv (AT_DEPLETE)
1213 const_iv (AT_DEATH)
1214 const_iv (AT_CHAOS)
1215 const_iv (AT_COUNTERSPELL)
1216 const_iv (AT_GODPOWER)
1217 const_iv (AT_HOLYWORD)
1218 const_iv (AT_BLIND)
1219 const_iv (AT_INTERNAL)
1220 const_iv (AT_LIFE_STEALING)
1221 const_iv (AT_DISEASE)
1222
1223 const_iv (QUEST_IN_PROGRESS)
1224 const_iv (QUEST_DONE_QUEST)
1225 const_iv (QUEST_DONE_TASK)
1226 const_iv (QUEST_START_QUEST)
1227 const_iv (QUEST_END_QUEST)
1228 const_iv (QUEST_START_TASK)
1229 const_iv (QUEST_END_TASK)
1230 const_iv (QUEST_OVERRIDE)
1231 const_iv (QUEST_ON_ACTIVATE)
1232
1233 const_iv (WEAP_HIT)
1234 const_iv (WEAP_SLASH)
1235 const_iv (WEAP_PIERCE)
1236 const_iv (WEAP_CLEAVE)
1237 const_iv (WEAP_SLICE)
1238 const_iv (WEAP_STAB)
1239 const_iv (WEAP_WHIP)
1240 const_iv (WEAP_CRUSH)
1241 const_iv (WEAP_BLUD)
1242
1243 const_iv (FLAG_ALIVE)
1244 const_iv (FLAG_WIZ)
1245 const_iv (FLAG_REMOVED)
1246 const_iv (FLAG_FREED)
1247 const_iv (FLAG_WAS_WIZ)
1248 const_iv (FLAG_APPLIED)
1249 const_iv (FLAG_UNPAID)
1250 const_iv (FLAG_USE_SHIELD)
1251 const_iv (FLAG_NO_PICK)
1252 const_iv (FLAG_ANIMATE)
1253 const_iv (FLAG_MONSTER)
1254 const_iv (FLAG_FRIENDLY)
1255 const_iv (FLAG_GENERATOR)
1256 const_iv (FLAG_IS_THROWN)
1257 const_iv (FLAG_AUTO_APPLY)
1258 const_iv (FLAG_TREASURE)
1259 const_iv (FLAG_PLAYER_SOLD)
1260 const_iv (FLAG_SEE_INVISIBLE)
1261 const_iv (FLAG_CAN_ROLL)
1262 const_iv (FLAG_OVERLAY_FLOOR)
1263 const_iv (FLAG_IS_TURNABLE)
1264 const_iv (FLAG_IS_USED_UP)
1265 const_iv (FLAG_IDENTIFIED)
1266 const_iv (FLAG_REFLECTING)
1267 const_iv (FLAG_CHANGING)
1268 const_iv (FLAG_SPLITTING)
1269 const_iv (FLAG_HITBACK)
1270 const_iv (FLAG_STARTEQUIP)
1271 const_iv (FLAG_BLOCKSVIEW)
1272 const_iv (FLAG_UNDEAD)
1273 const_iv (FLAG_SCARED)
1274 const_iv (FLAG_UNAGGRESSIVE)
1275 const_iv (FLAG_REFL_MISSILE)
1276 const_iv (FLAG_REFL_SPELL)
1277 const_iv (FLAG_NO_MAGIC)
1278 const_iv (FLAG_NO_FIX_PLAYER)
1279 const_iv (FLAG_IS_LIGHTABLE)
1280 const_iv (FLAG_TEAR_DOWN)
1281 const_iv (FLAG_RUN_AWAY)
1282 const_iv (FLAG_PICK_UP)
1283 const_iv (FLAG_UNIQUE)
1284 const_iv (FLAG_NO_DROP)
1285 const_iv (FLAG_WIZCAST)
1286 const_iv (FLAG_CAST_SPELL)
1287 const_iv (FLAG_USE_SCROLL)
1288 const_iv (FLAG_USE_RANGE)
1289 const_iv (FLAG_USE_BOW)
1290 const_iv (FLAG_USE_ARMOUR)
1291 const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING)
1293 const_iv (FLAG_READY_RANGE)
1294 const_iv (FLAG_READY_BOW)
1295 const_iv (FLAG_XRAYS)
1296 const_iv (FLAG_NO_APPLY)
1297 const_iv (FLAG_IS_FLOOR)
1298 const_iv (FLAG_LIFESAVE)
1299 const_iv (FLAG_NO_STRENGTH)
1300 const_iv (FLAG_SLEEP)
1301 const_iv (FLAG_STAND_STILL)
1302 const_iv (FLAG_RANDOM_MOVE)
1303 const_iv (FLAG_ONLY_ATTACK)
1304 const_iv (FLAG_CONFUSED)
1305 const_iv (FLAG_STEALTH)
1306 const_iv (FLAG_WIZPASS)
1307 const_iv (FLAG_IS_LINKED)
1308 const_iv (FLAG_CURSED)
1309 const_iv (FLAG_DAMNED)
1310 const_iv (FLAG_SEE_ANYWHERE)
1311 const_iv (FLAG_KNOWN_MAGICAL)
1312 const_iv (FLAG_KNOWN_CURSED)
1313 const_iv (FLAG_CAN_USE_SKILL)
1314 const_iv (FLAG_BEEN_APPLIED)
1315 const_iv (FLAG_READY_SCROLL)
1316 const_iv (FLAG_USE_ROD)
1317 const_iv (FLAG_USE_HORN)
1318 const_iv (FLAG_MAKE_INVIS)
1319 const_iv (FLAG_INV_LOCKED)
1320 const_iv (FLAG_IS_WOODED)
1321 const_iv (FLAG_IS_HILLY)
1322 const_iv (FLAG_READY_SKILL)
1323 const_iv (FLAG_READY_WEAPON)
1324 const_iv (FLAG_NO_SKILL_IDENT)
1325 const_iv (FLAG_BLIND)
1326 const_iv (FLAG_SEE_IN_DARK)
1327 const_iv (FLAG_IS_CAULDRON)
1328 const_iv (FLAG_NO_STEAL)
1329 const_iv (FLAG_ONE_HIT)
1330 const_iv (FLAG_CLIENT_SENT)
1331 const_iv (FLAG_BERSERK)
1332 const_iv (FLAG_NEUTRAL)
1333 const_iv (FLAG_NO_ATTACK)
1334 const_iv (FLAG_NO_DAMAGE)
1335 const_iv (FLAG_OBJ_ORIGINAL)
1336 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1337 const_iv (FLAG_ACTIVATE_ON_PUSH)
1338 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1339 const_iv (FLAG_IS_WATER)
1340 const_iv (FLAG_CONTENT_ON_GEN)
1341 const_iv (FLAG_IS_A_TEMPLATE)
1342 const_iv (FLAG_IS_BUILDABLE)
1343 const_iv (FLAG_AFK)
1344
1345 const_iv (NDI_BLACK)
1346 const_iv (NDI_WHITE)
1347 const_iv (NDI_NAVY)
1348 const_iv (NDI_RED)
1349 const_iv (NDI_ORANGE)
1350 const_iv (NDI_BLUE)
1351 const_iv (NDI_DK_ORANGE)
1352 const_iv (NDI_GREEN)
1353 const_iv (NDI_LT_GREEN)
1354 const_iv (NDI_GREY)
1355 const_iv (NDI_BROWN)
1356 const_iv (NDI_GOLD)
1357 const_iv (NDI_TAN)
1358 const_iv (NDI_MAX_COLOR)
1359 const_iv (NDI_COLOR_MASK)
1360 const_iv (NDI_UNIQUE)
1361 const_iv (NDI_ALL)
1362
1363 const_iv (F_APPLIED)
1364 const_iv (F_LOCATION)
1365 const_iv (F_UNPAID)
1366 const_iv (F_MAGIC)
1367 const_iv (F_CURSED)
1368 const_iv (F_DAMNED)
1369 const_iv (F_OPEN)
1370 const_iv (F_NOPICK)
1371 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1372 1498
1373 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1374 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1375 const_iv (F_SELL)
1376 1501
1377 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1378 const_iv (P_NO_MAGIC)
1379 const_iv (P_IS_ALIVE)
1380 const_iv (P_NO_CLERIC)
1381 const_iv (P_NEED_UPDATE)
1382 const_iv (P_NO_ERROR)
1383 const_iv (P_OUT_OF_MAP)
1384 const_iv (P_NEW_MAP)
1385 1503
1386 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1387 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1388 const_iv (UP_OBJ_CHANGE)
1389 const_iv (UP_OBJ_FACE)
1390 1506
1391 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1392 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1393 const_iv (INS_NO_WALK_ON)
1394 const_iv (INS_ON_TOP)
1395 const_iv (INS_BELOW_ORIGINATOR)
1396 const_iv (INS_MAP_LOAD)
1397 1509
1398 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1399 const_iv (WILL_APPLY_TREASURE)
1400 const_iv (WILL_APPLY_EARTHWALL)
1401 const_iv (WILL_APPLY_DOOR)
1402 const_iv (WILL_APPLY_FOOD)
1403 1511
1404 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1405 const_iv (SAVE_DIR_MODE)
1406
1407 const_iv (M_PAPER)
1408 const_iv (M_IRON)
1409 const_iv (M_GLASS)
1410 const_iv (M_LEATHER)
1411 const_iv (M_WOOD)
1412 const_iv (M_ORGANIC)
1413 const_iv (M_STONE)
1414 const_iv (M_CLOTH)
1415 const_iv (M_ADAMANT)
1416 const_iv (M_LIQUID)
1417 const_iv (M_SOFT_METAL)
1418 const_iv (M_BONE)
1419 const_iv (M_ICE)
1420 const_iv (M_SPECIAL)
1421
1422 const_iv (SK_EXP_ADD_SKILL)
1423 const_iv (SK_EXP_TOTAL)
1424 const_iv (SK_EXP_NONE)
1425 const_iv (SK_SUBTRACT_SKILL_EXP)
1426 const_iv (SK_EXP_SKILL_ONLY)
1427
1428 const_iv (SK_LOCKPICKING)
1429 const_iv (SK_HIDING)
1430 const_iv (SK_SMITHERY)
1431 const_iv (SK_BOWYER)
1432 const_iv (SK_JEWELER)
1433 const_iv (SK_ALCHEMY)
1434 const_iv (SK_STEALING)
1435 const_iv (SK_LITERACY)
1436 const_iv (SK_BARGAINING)
1437 const_iv (SK_JUMPING)
1438 const_iv (SK_DET_MAGIC)
1439 const_iv (SK_ORATORY)
1440 const_iv (SK_SINGING)
1441 const_iv (SK_DET_CURSE)
1442 const_iv (SK_FIND_TRAPS)
1443 const_iv (SK_MEDITATION)
1444 const_iv (SK_PUNCHING)
1445 const_iv (SK_FLAME_TOUCH)
1446 const_iv (SK_KARATE)
1447 const_iv (SK_CLIMBING)
1448 const_iv (SK_WOODSMAN)
1449 const_iv (SK_INSCRIPTION)
1450 const_iv (SK_ONE_HANDED_WEAPON)
1451 const_iv (SK_MISSILE_WEAPON)
1452 const_iv (SK_THROWING)
1453 const_iv (SK_USE_MAGIC_ITEM)
1454 const_iv (SK_DISARM_TRAPS)
1455 const_iv (SK_SET_TRAP)
1456 const_iv (SK_THAUMATURGY)
1457 const_iv (SK_PRAYING)
1458 const_iv (SK_CLAWING)
1459 const_iv (SK_LEVITATION)
1460 const_iv (SK_SUMMONING)
1461 const_iv (SK_PYROMANCY)
1462 const_iv (SK_EVOCATION)
1463 const_iv (SK_SORCERY)
1464 const_iv (SK_TWO_HANDED_WEAPON)
1465 const_iv (SK_SPARK_TOUCH)
1466 const_iv (SK_SHIVER)
1467 const_iv (SK_ACID_SPLASH)
1468 const_iv (SK_POISON_NAIL)
1469
1470 const_iv (SOUND_NEW_PLAYER)
1471 const_iv (SOUND_FIRE_ARROW)
1472 const_iv (SOUND_LEARN_SPELL)
1473 const_iv (SOUND_FUMBLE_SPELL)
1474 const_iv (SOUND_WAND_POOF)
1475 const_iv (SOUND_OPEN_DOOR)
1476 const_iv (SOUND_PUSH_PLAYER)
1477 const_iv (SOUND_PLAYER_HITS1)
1478 const_iv (SOUND_PLAYER_HITS2)
1479 const_iv (SOUND_PLAYER_HITS3)
1480 const_iv (SOUND_PLAYER_HITS4)
1481 const_iv (SOUND_PLAYER_IS_HIT1)
1482 const_iv (SOUND_PLAYER_IS_HIT2)
1483 const_iv (SOUND_PLAYER_IS_HIT3)
1484 const_iv (SOUND_PLAYER_KILLS)
1485 const_iv (SOUND_PET_IS_KILLED)
1486 const_iv (SOUND_PLAYER_DIES)
1487 const_iv (SOUND_OB_EVAPORATE)
1488 const_iv (SOUND_OB_EXPLODE)
1489 const_iv (SOUND_CLOCK)
1490 const_iv (SOUND_TURN_HANDLE)
1491 const_iv (SOUND_FALL_HOLE)
1492 const_iv (SOUND_DRINK_POISON)
1493 const_iv (SOUND_CAST_SPELL_0)
1494
1495 const_iv (PREFER_LOW)
1496 const_iv (PREFER_HIGH)
1497
1498 const_iv (ATNR_PHYSICAL)
1499 const_iv (ATNR_MAGIC)
1500 const_iv (ATNR_FIRE)
1501 const_iv (ATNR_ELECTRICITY)
1502 const_iv (ATNR_COLD)
1503 const_iv (ATNR_CONFUSION)
1504 const_iv (ATNR_ACID)
1505 const_iv (ATNR_DRAIN)
1506 const_iv (ATNR_WEAPONMAGIC)
1507 const_iv (ATNR_GHOSTHIT)
1508 const_iv (ATNR_POISON)
1509 const_iv (ATNR_SLOW)
1510 const_iv (ATNR_PARALYZE)
1511 const_iv (ATNR_TURN_UNDEAD)
1512 const_iv (ATNR_FEAR)
1513 const_iv (ATNR_CANCELLATION)
1514 const_iv (ATNR_DEPLETE)
1515 const_iv (ATNR_DEATH)
1516 const_iv (ATNR_CHAOS)
1517 const_iv (ATNR_COUNTERSPELL)
1518 const_iv (ATNR_GODPOWER)
1519 const_iv (ATNR_HOLYWORD)
1520 const_iv (ATNR_BLIND)
1521 const_iv (ATNR_INTERNAL)
1522 const_iv (ATNR_LIFE_STEALING)
1523 const_iv (ATNR_DISEASE)
1524
1525 const_iv (MAP_FLUSH)
1526 const_iv (MAP_PLAYER_UNIQUE)
1527 const_iv (MAP_BLOCK)
1528 const_iv (MAP_STYLE)
1529 const_iv (MAP_OVERLAY)
1530
1531 const_iv (MAP_IN_MEMORY)
1532 const_iv (MAP_SWAPPED)
1533 const_iv (MAP_LOADING)
1534 const_iv (MAP_SAVING)
1535
1536 const_iv (KLASS_GLOBAL)
1537 const_iv (KLASS_OBJECT)
1538 const_iv (KLASS_PLAYER)
1539 const_iv (KLASS_MAP)
1540 }; 1513 };
1541 1514
1542 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1543 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1544 1517
1545 static const struct { 1518 static const struct {
1546 const char *name; 1519 const char *name;
1547 int skip; 1520 int skip;
1548 IV klass; 1521 IV klass;
1553# undef def 1526# undef def
1554 }; 1527 };
1555 1528
1556 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1557 1530
1558 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1559 { 1532 {
1560 AV *event = newAV (); 1533 AV *event = newAV ();
1561 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1562 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1563 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1564 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1565 } 1538 }
1566 1539
1567 static const struct { 1540 // used by autogenerated BOOT sections from genacc
1568 int dtype; 1541 av_reflect = get_av ("cf::REFLECT", 1);
1569 const char *name;
1570 IV idx;
1571 } *cprop, prop_table[] = {
1572# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1573 prop (CFAPI_INT, MAP_PROP_FLAGS)
1574 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1575 prop (CFAPI_STRING, MAP_PROP_PATH)
1576 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1577 prop (CFAPI_STRING, MAP_PROP_NAME)
1578 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1579 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1580 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1581 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1582 prop (CFAPI_INT, MAP_PROP_WIDTH)
1583 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1584 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1585 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1586 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1587 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1588 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1589 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1590 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1591 prop (CFAPI_INT, MAP_PROP_SKY)
1592 prop (CFAPI_INT, MAP_PROP_WPARTX)
1593 prop (CFAPI_INT, MAP_PROP_WPARTY)
1594 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1595 prop (CFAPI_PREGION, MAP_PROP_REGION)
1596 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1597 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1598 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1599 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1600 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1601 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1602 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1603 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1604 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1605 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1606 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1607 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1608 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1609 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1611 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1612 prop (CFAPI_INT, OBJECT_PROP_X)
1613 prop (CFAPI_INT, OBJECT_PROP_Y)
1614 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1615 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1616 prop (CFAPI_INT, OBJECT_PROP_NROF)
1617 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1618 prop (CFAPI_INT, OBJECT_PROP_FACING)
1619 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1620 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1621 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1622 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1623 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1624 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1625 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1626 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1627 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1628 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1629 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1630 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1631 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1632 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1633 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1634 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1635 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1636 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1637 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1638 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1639 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1640 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1641 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1642 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1643 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1644 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1647 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1648 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1649 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1650 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1651 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1652 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1653 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1654 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1655 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1656 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1657 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1658 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1659 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1660 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1661 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1662 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1663 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1664 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1665 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1666 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1667 prop (CFAPI_INT, OBJECT_PROP_STR)
1668 prop (CFAPI_INT, OBJECT_PROP_DEX)
1669 prop (CFAPI_INT, OBJECT_PROP_CON)
1670 prop (CFAPI_INT, OBJECT_PROP_WIS)
1671 prop (CFAPI_INT, OBJECT_PROP_INT)
1672 prop (CFAPI_INT, OBJECT_PROP_POW)
1673 prop (CFAPI_INT, OBJECT_PROP_CHA)
1674 prop (CFAPI_INT, OBJECT_PROP_WC)
1675 prop (CFAPI_INT, OBJECT_PROP_AC)
1676 prop (CFAPI_INT, OBJECT_PROP_HP)
1677 prop (CFAPI_INT, OBJECT_PROP_SP)
1678 prop (CFAPI_INT, OBJECT_PROP_GP)
1679 prop (CFAPI_INT, OBJECT_PROP_FP)
1680 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1681 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1682 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1683 prop (CFAPI_INT, OBJECT_PROP_DAM)
1684 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1685 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1686 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1687 prop (CFAPI_INT, OBJECT_PROP_FACE)
1688 };
1689
1690 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1691 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1692
1693 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1694 {
1695 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1696 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1697 }
1698
1699 //I_EVENT_API (PACKAGE);
1700} 1542}
1701 1543
1702void _reload_1 () 1544void _gv_clear (SV *gv)
1703 CODE: 1545 CODE:
1704 cb_global = get_av ("cf::CB_GLOBAL", 1); 1546 assert (SvTYPE (gv) == SVt_PVGV);
1705 cb_object = get_av ("cf::CB_OBJECT", 1); 1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1706 cb_player = get_av ("cf::CB_PLAYER", 1); 1548 SvREFCNT_inc (gv);
1707 cb_type = get_av ("cf::CB_TYPE" , 1); 1549 f (GvGP (gv)->gp_form);
1708 cb_map = get_av ("cf::CB_MAP" , 1); 1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1709 1559
1710void _reload_2 () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1567void _global_reattach ()
1711 CODE: 1568 CODE:
1712{ 1569{
1713 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1714 for (player *pl = first_player; pl; pl = pl->next) 1571 for_all_clients (ns)
1715 reattach (pl); 1572 ns->reattach ();
1716 1573
1717 for (mapstruct *map = first_map; map; map = map->next) 1574 for_all_objects (op)
1718 reattach (map);
1719
1720 for (object *op = objects; op; op = op->next)
1721 reattach (op); 1575 op->reattach ();
1576}
1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1722} 1653}
1723 1654
1724NV floor (NV x) 1655NV floor (NV x)
1725 1656
1726NV ceil (NV x) 1657NV ceil (NV x)
1727 1658
1728void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1729 1675
1730void 1676NV clamp (NV value, NV min_value, NV max_value)
1731LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1732 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1733 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1734 1705
1735char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1736 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1737 1708
1738char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1739 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1740 1711
1741const char *
1742get_maps_directory (char *path)
1743 PROTOTYPE: $
1744 ALIAS: maps_directory = 0
1745 CODE:
1746 RETVAL = create_pathname (path);
1747 OUTPUT: RETVAL
1748
1749void 1712void
1750sub_generation_inc () 1713sub_generation_inc ()
1751 CODE: 1714 CODE:
1752 PL_sub_generation++; 1715 PL_sub_generation++;
1753 1716
1754char * 1717const_octet_string
1755mapdir () 1718mapdir ()
1756 PROTOTYPE: 1719 PROTOTYPE:
1757 ALIAS: 1720 ALIAS:
1758 mapdir = 0 1721 mapdir = 0
1759 uniquedir = 1 1722 uniquedir = 1
1773 case 5: RETVAL = settings.playerdir; break; 1736 case 5: RETVAL = settings.playerdir; break;
1774 case 6: RETVAL = settings.datadir ; break; 1737 case 6: RETVAL = settings.datadir ; break;
1775 } 1738 }
1776 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1777 1740
1741void abort ()
1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1749void emergency_save ()
1750
1751void _exit (int status = EXIT_SUCCESS)
1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1778int 1769int
1779cf_find_animation (char *text) 1770malloc_trim (IV pad = 0)
1780 PROTOTYPE: $
1781 1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1782int random_roll(int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1783 1799
1784const char *cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1785 1801
1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1814 CODE:
1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1816 ? newSVpv (attacktype_name [atnr], 0)
1817 : &PL_sv_undef;
1818 OUTPUT: RETVAL
1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1848 OUTPUT:
1849 RETVAL
1850
1851UUID
1852uuid_gen ()
1853 CODE:
1854 RETVAL = UUID::gen ();
1855 OUTPUT:
1856 RETVAL
1857
1858val64
1859uuid_seq (UUID uuid)
1860 CODE:
1861 RETVAL = uuid.seq;
1862 OUTPUT:
1863 RETVAL
1864
1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1870 RETVAL
1871
1872void
1873coin_names ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1878
1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1885
1886bool
1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1896
1897MODULE = cf PACKAGE = cf::attachable
1898
1899int
1900valid (SV *obj)
1901 CODE:
1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1903 OUTPUT:
1904 RETVAL
1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923#object *mortals (U32 index)
1924# CODE:
1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926# OUTPUT: RETVAL
1927
1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1929
1930MODULE = cf PACKAGE = cf::global
1931
1786int invoke (int event, ...) 1932int invoke (SV *klass, int event, ...)
1787 CODE: 1933 CODE:
1788 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1934 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1789 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1790 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1936 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1791 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1792 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1793 1939
1794int
1795exp_to_level (val64 exp)
1796 CODE:
1797{
1798 int i = 0;
1799
1800 RETVAL = settings.max_level;
1801
1802 for (i = 1; i <= settings.max_level; i++)
1803 {
1804 if (levels[i] > exp)
1805 {
1806 RETVAL = i - 1;
1807 break;
1808 }
1809 }
1810}
1811 OUTPUT: RETVAL
1812
1813val64
1814level_to_min_exp (int level)
1815 CODE:
1816 if (level > settings.max_level)
1817 RETVAL = levels[settings.max_level];
1818 else if (level < 1)
1819 RETVAL = 0;
1820 else
1821 RETVAL = levels[level];
1822 OUTPUT: RETVAL
1823
1824SV *
1825resistance_to_string (int atnr)
1826 CODE:
1827 if (atnr >= 0 && atnr < NROFATTACKS)
1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1829 else
1830 XSRETURN_UNDEF;
1831 OUTPUT: RETVAL
1832
1833int
1834_valid (SV *obj)
1835 CODE:
1836 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1837 OUTPUT:
1838 RETVAL
1839
1840MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1941
1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1841 1943
1842int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1843 CODE: 1945 CODE:
1844 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1846 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1948 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1847 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1848 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1849 1951
1850SV *registry (object *op) 1952SV *registry (object *op)
1953
1954int objects_size ()
1851 CODE: 1955 CODE:
1852 RETVAL = registry_of (op); 1956 RETVAL = objects.size ();
1853 OUTPUT: 1957 OUTPUT: RETVAL
1958
1959object *objects (U32 index)
1960 CODE:
1961 RETVAL = index < objects.size () ? objects [index] : 0;
1962 OUTPUT: RETVAL
1963
1964int actives_size ()
1965 CODE:
1966 RETVAL = actives.size ();
1967 OUTPUT: RETVAL
1968
1969object *actives (U32 index)
1970 CODE:
1971 RETVAL = index < actives.size () ? actives [index] : 0;
1972 OUTPUT: RETVAL
1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT:
1854 RETVAL 1997 RETVAL
1998
1999# missing properties
1855 2000
1856object *head (object *op) 2001object *head (object *op)
1857 PROTOTYPE: $ 2002 PROTOTYPE: $
1858 ALIAS:
1859 more = 1
1860 above = 2
1861 below = 3
1862 CODE: 2003 CODE:
1863 switch (ix) 2004 RETVAL = op->head_ ();
1864 {
1865 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1866 case 1: RETVAL = op->more; break;
1867 case 2: RETVAL = op->above; break;
1868 case 3: RETVAL = op->below; break;
1869 }
1870 OUTPUT:
1871 RETVAL 2005 OUTPUT: RETVAL
1872
1873SV *
1874get_property (object *obj, int type, int idx)
1875 CODE:
1876 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1877 OUTPUT: RETVAL
1878
1879SV *
1880set_property (object *obj, int type, int idx, SV *newval)
1881 CODE:
1882 switch (type)
1883 {
1884 case CFAPI_INT:
1885 cf_object_set_int_property (obj, idx, SvIV (newval));
1886 break;
1887 case CFAPI_LONG:
1888 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1889 break;
1890 case CFAPI_DOUBLE:
1891 {
1892 int unused_type;
1893 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1894 }
1895 break;
1896 case CFAPI_STRING:
1897 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1898 break;
1899 case CFAPI_POBJECT:
1900 {
1901 int unused_type;
1902 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1903 }
1904 break;
1905 default:
1906 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1907 }
1908
1909# missing properties
1910
1911void
1912set_attacktype (object *obj, U32 attacktype)
1913 CODE:
1914 obj->attacktype = attacktype;
1915
1916U32
1917get_attacktype (object *obj)
1918 ALIAS:
1919 attacktype = 0
1920 CODE:
1921 RETVAL = obj->attacktype;
1922 OUTPUT: RETVAL
1923
1924# missing in plug-in api, of course
1925void
1926set_food (object *obj, int food)
1927 CODE:
1928 obj->stats.food = food;
1929
1930int
1931get_food (object *obj)
1932 ALIAS:
1933 food = 0
1934 CODE:
1935 RETVAL = obj->stats.food;
1936 OUTPUT: RETVAL
1937 2006
1938void 2007void
1939inv (object *obj) 2008inv (object *obj)
1940 PROTOTYPE: $ 2009 PROTOTYPE: $
1941 PPCODE: 2010 PPCODE:
1942{ 2011{
1943 object *o;
1944 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1945 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1946} 2014}
1947 2015
1948int cf_object_get_resistance (object *op, int rtype) 2016void
1949 ALIAS: resistance = 0 2017set_animation (object *op, int idx)
2018 CODE:
2019 SET_ANIMATION (op, idx);
1950 2020
1951int cf_object_get_flag (object *op, int flag) 2021int
1952 ALIAS: flag = 0 2022num_animations (object *op)
2023 CODE:
2024 RETVAL = NUM_ANIMATIONS (op);
2025 OUTPUT: RETVAL
1953 2026
1954void cf_object_set_flag (object *op, int flag, int value) 2027int slot_info (object *op, UV slot, int value = 0)
2028 ALIAS:
2029 slot_used = 1
2030 CODE:
2031{
2032 if (slot >= NUM_BODY_LOCATIONS)
2033 croak ("body slot index out of range");
1955 2034
1956int need_identify (const object *obj); 2035 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2036
2037 if (items > 2)
2038 if (ix)
2039 op->slot[slot].used = value;
2040 else
2041 op->slot[slot].info = value;
2042}
2043 OUTPUT:
2044 RETVAL
2045
2046object *find_best_object_match (object *op, utf8_string match)
1957 2047
1958int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1959 2049
1960int move (object *op, int dir, object *originator = op) 2050int move (object *op, int dir, object *originator = op)
1961 CODE: 2051 CODE:
1962 RETVAL = move_ob (op, dir, originator); 2052 RETVAL = op->move (dir, originator);
1963 OUTPUT: 2053 OUTPUT:
1964 RETVAL 2054 RETVAL
1965 2055
1966void cf_object_apply (object *op, object *author, int flags = 0)
1967
1968void cf_object_apply_below (object *op) 2056void apply_below (object *op)
2057 CODE:
2058 player_apply_below (op);
1969 2059
1970void cf_object_remove (object *op) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1971 2061
1972void cf_object_free (object *op) 2062int casting_level (object *caster, object *spell)
1973 2063
1974object *cf_object_present_archname_inside (object *op, char *whatstr)
1975
1976int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1977
1978int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1979
1980object *cf_object_clone (object *op, int clonetype = 0)
1981
1982int cf_object_pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
2065 CODE:
2066 RETVAL = pay_for_item (op, buyer);
2067 OUTPUT: RETVAL
1983 2068
1984int cf_object_pay_amount (object *op, uint64 amount) 2069int pay_amount (object *op, uint64 amount)
2070 CODE:
2071 RETVAL = pay_for_amount (amount, op);
2072 OUTPUT: RETVAL
1985 2073
1986void pay_player (object *op, uint64 amount) 2074void pay_player (object *op, uint64 amount)
1987 2075
1988val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2076val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1989 2077
1990int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2078int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1991 2079
1992int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2080void learn_spell (object *op, object *sp, int special_prayer = 0)
2081 CODE:
2082 do_learn_spell (op, sp, special_prayer);
1993 2083
1994void cf_object_learn_spell (object *op, object *sp)
1995
1996void cf_object_forget_spell (object *op, object *sp) 2084void forget_spell (object *op, object *sp)
2085 CODE:
2086 do_forget_spell (op, query_name (sp));
1997 2087
1998object *cf_object_check_for_spell (object *op, char *spellname) 2088object *check_for_spell (object *op, utf8_string spellname)
2089 CODE:
2090 RETVAL = check_spell_known (op, spellname);
2091 OUTPUT: RETVAL
1999 2092
2000int cf_object_query_money (object *op) 2093int query_money (object *op)
2001 ALIAS: money = 0 2094 ALIAS: money = 0
2002 2095
2003int cf_object_query_cost (object *op, object *who, int flags) 2096val64 query_cost (object *op, object *who, int flags)
2004 ALIAS: cost = 0 2097 ALIAS: cost = 0
2005 2098
2006void cf_object_activate_rune (object *op , object *victim) 2099void spring_trap (object *op, object *victim)
2007 2100
2008int cf_object_check_trigger (object *op, object *cause) 2101int check_trigger (object *op, object *cause)
2009 2102
2010int cf_object_out_of_map (object *op, int x, int y)
2011
2012void cf_object_drop (object *op, object *author) 2103void drop (object *who, object *op)
2013 2104
2014void cf_object_take (object *op, object *author)
2015
2016object *cf_object_insert_object (object *op, object *container)
2017
2018const char *cf_object_get_msg (object *ob)
2019 ALIAS: msg = 0
2020
2021object *cf_object_insert_in_ob (object *ob, object *where)
2022
2023int cf_object_teleport (object *op, mapstruct *map, int x, int y)
2024
2025void cf_object_update (object *op, int flags)
2026
2027void cf_object_pickup (object *op, object *what) 2105void pick_up (object *who, object *op)
2028 2106
2029object *cf_create_object_by_name (const char *name) 2107void update_object (object *op, int action)
2030 2108
2031void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2032 2110
2033void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
2034 2112
2035int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2036 2114
2037int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
2038 2116
2039void push_button (object *op); 2117void push_button (object *op, object *originator)
2040 2118
2041void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
2042 2120
2043void add_button_link (object *button, mapstruct *map, int connected); 2121void handle_apply_yield (object *op)
2044 2122
2045void remove_button_link (object *op); 2123int convert_item (object *item, object *converter)
2046 2124
2047void 2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2048cf_object_set_resistance (object *op, int rtype, int val)
2049 CODE:
2050 if (rtype >= 0 && rtype < NROFATTACKS)
2051 op->resist[rtype] = val;
2052
2053 2126
2054MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
2055 2128
2056void cf_fix_object (object *pl)
2057 ALIAS: fix = 0
2058
2059object *cf_insert_ob_in_ob (object *ob, object *where)
2060
2061# no clean way to get an object from an archetype - stupid idiotic
2062# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2063
2064object *new (const char *archetype = 0) 2129object *new (utf8_string archetype = 0)
2065 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
2066 CODE: 2131 CODE:
2067 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
2068 OUTPUT: 2135 OUTPUT:
2069 RETVAL 2136 RETVAL
2070 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2149
2150# TODO: nuke
2071object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2072 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
2073 CODE: 2153 CODE:
2074{ 2154{
2075 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2076 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2077}
2078 2156
2079# syntatic sugar for easier use in event callbacks. 2157 if (RETVAL->destroyed ())
2080const char *options (object *op)
2081 CODE:
2082 RETVAL = op->name; 2158 RETVAL = 0;
2159}
2083 OUTPUT: 2160 OUTPUT:
2084 RETVAL 2161 RETVAL
2085 2162
2086player *contr (object *op) 2163shstr
2164object::kv_get (shstr key)
2087 CODE: 2165 CODE:
2088 RETVAL = op->contr; 2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
2089 OUTPUT: RETVAL 2168 RETVAL
2090 2169
2091const char *get_ob_key_value (object *op, const char *key) 2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
2092 2174
2093bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
2094 2179
2095object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
2096 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
2097 PREINIT: 2182 PREINIT:
2098 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
2100void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
2101 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
2102 PPCODE: 2187 PPCODE:
2103{ 2188{
2104 rv_vector rv; 2189 rv_vector rv;
2190
2105 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
2106 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
2107 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2108 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2109 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2110 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
2111 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
2112} 2199}
2113 2200
2114bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
2115 CODE: 2202 CODE:
2116 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
2117 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
2118 2205
2119char * 2206const_utf8_string
2120base_name (object *ob, int plural) 2207base_name (object *op, int plural = op->nrof > 1)
2121 CODE: 2208 CODE:
2122 RETVAL = cf_query_base_name (ob, plural); 2209 RETVAL = query_base_name (op, plural);
2123 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2124 2211
2125living * 2212# return the tail of an object, excluding itself
2213void
2126stats (object *ob) 2214tail (object *op)
2127 CODE: 2215 PPCODE:
2128 RETVAL = &ob->stats; 2216 while ((op = op->more))
2129 OUTPUT: RETVAL 2217 XPUSHs (sv_2mortal (to_sv (op)));
2130
2131 2218
2132MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2133 2220
2134player *player (object *op) 2221player *player (object *op)
2135 CODE: 2222 CODE:
2136 RETVAL = op->contr; 2223 RETVAL = op->contr;
2137 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
2138 2225
2226bool move_player (object *op, int dir)
2227
2139void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2140 2229 CODE:
2141object *cf_player_send_inventory (object *op) 2230 new_draw_info (flags, 0, op, txt);
2142
2143char *cf_player_get_ip (object *op)
2144 ALIAS: ip = 0
2145
2146object *cf_player_get_marked_item (object *op)
2147 ALIAS: marked_item = 0
2148
2149void cf_player_set_marked_item (object *op, object *ob)
2150
2151partylist *cf_player_get_party (object *op)
2152 ALIAS: party = 0
2153
2154void cf_player_set_party (object *op, partylist *party)
2155 2231
2156void kill_player (object *op) 2232void kill_player (object *op)
2157 2233
2234void esrv_send_item (object *pl, object *item)
2235
2236void esrv_update_item (object *pl, int what, object *item)
2237 C_ARGS: what, pl, item
2238
2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
2241
2242int command_summon (object *op, utf8_string params)
2243
2244int command_arrest (object *op, utf8_string params)
2245
2246
2158MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2248
2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2159 2250
2160int invoke (player *pl, int event, ...) 2251int invoke (player *pl, int event, ...)
2161 CODE: 2252 CODE:
2162 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2255 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2256 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2166 OUTPUT: RETVAL 2257 OUTPUT: RETVAL
2167 2258
2168SV *registry (player *pl) 2259SV *registry (player *pl)
2260
2261void
2262save_stats (player *pl)
2169 CODE: 2263 CODE:
2170 RETVAL = registry_of (pl); 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2267 pl->orig_stats = pl->ob->stats;
2268
2269# should only be temporary
2270void esrv_new_player (player *pl)
2271
2272#d# TODO: replace by blocked_los accessor, fix code using this
2273bool
2274cell_visible (player *pl, int dx, int dy)
2275 CODE:
2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2171 OUTPUT: 2277 OUTPUT:
2172 RETVAL 2278 RETVAL
2173 2279
2174player *cf_player_find (char *name)
2175 PROTOTYPE: $
2176
2177void cf_player_move (player *pl, int dir)
2178
2179void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2180
2181# nonstandard
2182object *ob (player *pl)
2183 CODE:
2184 RETVAL = pl->ob;
2185 OUTPUT: RETVAL
2186
2187player *first ()
2188 CODE:
2189 RETVAL = first_player;
2190 OUTPUT: RETVAL
2191
2192player *next (player *pl)
2193 CODE:
2194 RETVAL = pl->next;
2195 OUTPUT: RETVAL
2196
2197bool
2198cell_visible (player *pl, int dx, int dy)
2199 CODE:
2200 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2201 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2202 OUTPUT:
2203 RETVAL
2204
2205char *
2206client (player *pl)
2207 CODE:
2208 RETVAL = pl->socket.client;
2209 OUTPUT:
2210 RETVAL
2211
2212char *
2213host (player *pl)
2214 CODE:
2215 RETVAL = pl->socket.host;
2216 OUTPUT:
2217 RETVAL
2218
2219char *
2220killer (player *pl, char *killer = 0)
2221 CODE:
2222 if (killer)
2223 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2224 RETVAL = pl->killer;
2225 OUTPUT:
2226 RETVAL
2227
2228void
2229buggy_mapscroll (player *pl, int value = 1)
2230 CODE:
2231 pl->socket.buggy_mapscroll = value;
2232
2233void 2280void
2234send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
2235 CODE: 2282 CODE:
2236{ 2283{
2237 STRLEN len; 2284 STRLEN len;
2238 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
2239 2286
2240 Write_String_To_Socket (&pl->socket, buf, len); 2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
2289 else if (pl->ns)
2290 pl->ns->send_packet (buf, len);
2241} 2291}
2242 2292
2243int 2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2244listening (player *pl, int new_value = -1) 2294 PROTOTYPE: $;$$$
2245 CODE:
2246 RETVAL = pl->listening;
2247 if (new_value >= 0)
2248 pl->listening = new_value;
2249 OUTPUT:
2250 RETVAL
2251
2252void get_savebed (player *pl)
2253 ALIAS:
2254 savebed = 0
2255 PPCODE: 2295 PPCODE:
2296 if (GIMME_V != G_VOID)
2297 {
2256 EXTEND (SP, 3); 2298 EXTEND (SP, 3);
2257 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2299 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2258 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2300 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2259 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2301 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2260 2302 }
2261void set_savebed (player *pl, char *map_path, int x, int y) 2303 if (map_path) sv_to (map_path, pl->savebed_map);
2262 CODE: 2304 if (x) sv_to (x, pl->bed_x);
2263 strcpy (pl->savebed_map, map_path); 2305 if (y) sv_to (y, pl->bed_y);
2264 pl->bed_x = x;
2265 pl->bed_y = y;
2266 2306
2267void 2307void
2268list () 2308list ()
2269 PPCODE: 2309 PPCODE:
2270{ 2310 for_all_players (pl)
2271 player *pl; 2311 XPUSHs (sv_2mortal (to_sv (pl)));
2272 for (pl = first_player; pl; pl = pl->next)
2273 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2274}
2275
2276bool
2277peaceful (player *pl, bool new_setting = 0)
2278 PROTOTYPE: $;$
2279 CODE:
2280 RETVAL = pl->peaceful;
2281 if (items > 1)
2282 pl->peaceful = new_setting;
2283 OUTPUT:
2284 RETVAL
2285
2286living *
2287orig_stats (player *pl)
2288 CODE:
2289 RETVAL = &pl->orig_stats;
2290 OUTPUT: RETVAL
2291
2292living *
2293last_stats (player *pl)
2294 CODE:
2295 RETVAL = &pl->last_stats;
2296 OUTPUT: RETVAL
2297 2312
2298 2313
2299MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2314MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2300 2315
2301mapstruct *first ()
2302 PROTOTYPE:
2303 CODE:
2304 RETVAL = first_map;
2305 OUTPUT: RETVAL
2306
2307mapstruct *next (mapstruct *map)
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = map->next;
2311 OUTPUT: RETVAL
2312
2313int invoke (mapstruct *map, int event, ...) 2316int invoke (maptile *map, int event, ...)
2314 CODE: 2317 CODE:
2315 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2318 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2316 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2319 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2317 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2320 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2318 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2319 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2320 2323
2321SV *registry (mapstruct *map) 2324SV *registry (maptile *map)
2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2322 CODE: 2328 PPCODE:
2323 RETVAL = registry_of (map); 2329{
2324 OUTPUT: 2330 if (!map->spaces)
2325 RETVAL 2331 XSRETURN_EMPTY;
2326 2332
2327SV * 2333 if (tag)
2328get_property (mapstruct *obj, int type, int idx)
2329 CODE:
2330 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2331 OUTPUT: RETVAL
2332
2333SV *
2334set_property (mapstruct *obj, int type, int idx, SV *newval)
2335 CODE:
2336 switch (type)
2337 { 2334 {
2338 case CFAPI_INT: 2335 shstr_cmp tag_ (tag);
2339 cf_map_set_int_property (obj, idx, SvIV (newval)); 2336
2340 break; 2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2341 default: 2338 for (object *op = ms->bot; op; op = op->above)
2342 croak ("unhandled type '%d' in set_property '%d'", type, idx); 2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2343 } 2341 }
2344 2342 else
2345mapstruct *new (int width, int height) 2343 {
2346 PROTOTYPE: 2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2347 CODE: 2345 for (object *op = ms->bot; op; op = op->above)
2348{ 2346 if (op->tag)
2349 RETVAL = get_empty_map (width, height); 2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2350} 2349}
2350
2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
2357
2358int
2359outdoor_darkness (int darkness = 0)
2360 CODE:
2361 RETVAL = maptile::outdoor_darkness;
2362 if (items)
2363 maptile::outdoor_darkness = darkness;
2351 OUTPUT: 2364 OUTPUT:
2352 RETVAL 2365 RETVAL
2353 2366
2354void delete_map (mapstruct *map) 2367void
2368maptile::instantiate ()
2355 2369
2356void clean_tmp_map (mapstruct *map) 2370maptile *new ()
2357 2371 PROTOTYPE:
2358void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2359
2360mapstruct *tile_map (mapstruct *map, unsigned int dir)
2361 CODE: 2372 CODE:
2362 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2373 RETVAL = new maptile;
2363 OUTPUT: 2374 OUTPUT:
2364 RETVAL 2375 RETVAL
2365 2376
2366char *tile_path (mapstruct *map, unsigned int dir) 2377void
2378maptile::players ()
2367 CODE: 2379 PPCODE:
2368 if (dir >= 4) 2380 if (GIMME_V == G_SCALAR)
2381 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2382 else if (GIMME_V == G_ARRAY)
2383 {
2384 EXTEND (SP, THIS->players);
2385 for_all_players (pl)
2386 if (pl->ob && pl->ob->map == THIS)
2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
2388 }
2389
2390void
2391maptile::gen_quadmap (int x, int y, int z)
2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2397 CODE:
2398{
2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref");
2401
2402 palette = SvRV (palette);
2403
2404 STRLEN idxlen;
2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2406
2407 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y)
2409 {
2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2411 if (op->flag [FLAG_IS_FLOOR])
2412 goto skip;
2413
2414 {
2415 int offs = offset + y * stride + x;
2416
2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 {
2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2438 }
2439 }
2440 }
2441 skip: ;
2442 }
2443}
2444
2445void
2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2447 CODE:
2448{
2449 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2450 croak ("maptile::set_regiondata: palette must be arrayref");
2451
2452 palette = SvRV (palette);
2453
2454 STRLEN idxlen;
2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2456
2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2459
2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2462
2463 for (int y = 0; y < THIS->height; ++y)
2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2465
2466 sfree (THIS->regions, THIS->size ());
2467 delete [] THIS->regionmap;
2468
2469 THIS->regions = regions;
2470 THIS->regionmap = regionmap;
2471}
2472
2473void
2474maptile::create_region_treasure ()
2475 CODE:
2476 for (int x = 0; x < THIS->width; ++x)
2477 for (int y = 0; y < THIS->height; ++y)
2478 {
2479 region *rgn = THIS->region (x, y);
2480
2481 if (object *op = THIS->at (x, y).top)
2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2484 }
2485
2486int out_of_map (maptile *map, int x, int y)
2487
2488void
2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2512 CODE:
2513{
2514 mapxy pos (map, x, y);
2515 if (!pos.move (dir).normalise ())
2369 XSRETURN_UNDEF; 2516 XSRETURN_UNDEF;
2370 RETVAL = map->tile_path [dir]; 2517
2518 RETVAL = &*pos;
2519}
2371 OUTPUT: 2520 OUTPUT:
2372 RETVAL 2521 RETVAL
2373 2522
2374mapstruct *ready_map_name (char *name, int flags = 0) 2523void
2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2375 PROTOTYPE: $;$ 2525 PROTOTYPE: $$$;$
2376 ALIAS:
2377 find = 0
2378 get_map = 1
2379
2380mapstruct *has_been_loaded (char *name)
2381 PROTOTYPE: $
2382
2383# whoever "designed" the plug-in api should have wasted
2384# his/her time with staying away from the project - would have
2385# saved others a lot of time, without doubt.
2386void set_path (mapstruct *where, char *path)
2387 CODE:
2388 strcpy (where->path, path);
2389
2390int in_memory (mapstruct *map)
2391 CODE:
2392 RETVAL = map->in_memory;
2393 OUTPUT:
2394 RETVAL
2395
2396bool unique (mapstruct *map)
2397 CODE:
2398 RETVAL = map->unique;
2399 OUTPUT:
2400 RETVAL
2401
2402void set_unique (mapstruct *map, bool unique)
2403 CODE:
2404 map->unique = unique;
2405
2406void
2407trigger (mapstruct *map, long connection, bool state = true)
2408 CODE:
2409 activate_connection (map, connection, state);
2410
2411void
2412get_connection (mapstruct *map, long connection)
2413 PPCODE:
2414 oblinkpt *obp = get_connection_links (map, connection);
2415 if (obp)
2416 for (objectlink *ol = obp->link; ol; ol = ol->next)
2417 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2418
2419object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2420
2421object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2422
2423object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2424 C_ARGS: str, map, nx, ny
2425
2426void
2427cf_map_normalise (mapstruct *map, int x, int y)
2428 PPCODE:
2429{
2430 mapstruct *nmap = 0;
2431 I16 nx = 0, ny = 0;
2432 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2433
2434 EXTEND (SP, 4);
2435 PUSHs (sv_2mortal (newSViv (flags)));
2436
2437 if (GIMME_V == G_ARRAY)
2438 {
2439 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2440 PUSHs (sv_2mortal (newSViv (nx)));
2441 PUSHs (sv_2mortal (newSViv (ny)));
2442 }
2443}
2444
2445void
2446at (mapstruct *map, unsigned int x, unsigned int y)
2447 PROTOTYPE: $$$
2448 PPCODE: 2526 PPCODE:
2449{ 2527 mapxy pos (map, x, y);
2450 object *o; 2528 if (pos.move (dir).normalise ())
2451 mapstruct *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2452 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2453
2454 get_map_flags (map, &nmap, x, y, &nx, &ny);
2455
2456 if (nmap)
2457 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2458 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2459}
2460 2531
2461SV * 2532SV *
2462bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2463 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2464 ALIAS: 2535 ALIAS:
2465 top_at = 1 2536 top_at = 1
2466 flags_at = 2 2537 flags_at = 2
2467 light_at = 3 2538 light_at = 3
2468 move_block_at = 4 2539 move_block_at = 4
2469 move_slow_at = 5 2540 move_slow_at = 5
2470 move_on_at = 6 2541 move_on_at = 6
2471 move_off_at = 7 2542 move_off_at = 7
2472 INIT:
2473 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2474 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2475 switch (ix) 2553 switch (ix)
2476 { 2554 {
2477 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2478 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2479 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2480 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2481 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2482 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2483 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2484 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2485 } 2563 }
2564}
2486 OUTPUT: 2565 OUTPUT: RETVAL
2566
2567# worst xs function of my life
2568bool
2569_create_random_map (maptile *self, SV *options)
2570 CODE:
2571{
2572 random_map_params rmp ((HV *)SvRV (options));
2573 RETVAL = self->generate_random_map (&rmp);
2574}
2575 OUTPUT:
2487 RETVAL 2576 RETVAL
2488 2577
2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2489 2581
2490MODULE = cf PACKAGE = cf::arch 2582MODULE = cf PACKAGE = cf::arch
2491 2583
2492archetype *find (const char *name) 2584int archetypes_size ()
2585 CODE:
2586 RETVAL = archetypes.size ();
2587 OUTPUT: RETVAL
2588
2589archetype *archetypes (U32 index)
2590 CODE:
2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2592 OUTPUT: RETVAL
2593
2594int skillvec_size ()
2595 CODE:
2596 RETVAL = skillvec.size ();
2597 OUTPUT: RETVAL
2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2604void
2605find_by_type (int type)
2493 CODE: 2606 PPCODE:
2494 RETVAL = find_archetype (name); 2607 for_all_archetypes (arch)
2495 OUTPUT: 2608 if (arch->type == type)
2496 RETVAL 2609 XPUSHs (sv_2mortal (to_sv (arch)));
2497 2610
2498archetype *first() 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2499 PROTOTYPE:
2500 CODE:
2501 RETVAL = first_archetype;
2502 OUTPUT: RETVAL
2503
2504archetype *next (archetype *arch)
2505 CODE:
2506 RETVAL = arch->next;
2507 OUTPUT: RETVAL
2508
2509archetype *head (archetype *arch)
2510 CODE:
2511 RETVAL = arch->head;
2512 OUTPUT: RETVAL
2513
2514archetype *more (archetype *arch)
2515 CODE:
2516 RETVAL = arch->more;
2517 OUTPUT: RETVAL
2518
2519const char *name (archetype *arch)
2520 CODE:
2521 RETVAL = arch->name;
2522 OUTPUT: RETVAL
2523
2524object *clone (archetype *arch)
2525 CODE:
2526 RETVAL = &arch->clone;
2527 OUTPUT: RETVAL
2528 2612
2529MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2530 2614
2531partylist *first () 2615partylist *first ()
2532 PROTOTYPE: 2616 PROTOTYPE:
2533 CODE: 2617 CODE:
2534 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2535 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2536 2620
2537partylist *next (partylist *party) 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2622
2623MODULE = cf PACKAGE = cf::region
2624
2625void
2626list ()
2627 PPCODE:
2628 for_all_regions (rgn)
2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2630
2631int specificity (region *rgn)
2632 CODE:
2633 RETVAL = 0;
2634 while (rgn = rgn->parent)
2635 RETVAL++;
2636 OUTPUT: RETVAL
2637
2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2639
2640MODULE = cf PACKAGE = cf::living
2641
2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2643
2644MODULE = cf PACKAGE = cf::settings
2645
2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2647
2648MODULE = cf PACKAGE = cf::client
2649
2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2651
2652int invoke (client *ns, int event, ...)
2653 CODE:
2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2656 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2657 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2658 OUTPUT: RETVAL
2659
2660SV *registry (client *ns)
2661
2662void
2663list ()
2664 PPCODE:
2665 EXTEND (SP, clients.size ());
2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2667 PUSHs (sv_2mortal (to_sv (*i)));
2668
2669STRLEN
2670client::inbuf_append (SV *data)
2538 CODE: 2671 CODE:
2539 RETVAL = party->next; 2672{
2540 OUTPUT: RETVAL 2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2541 2675
2542const char *name (partylist *party) 2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2543 CODE: 2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2544 RETVAL = party->partyname; 2678 THIS->inbuf_len += len;
2545 OUTPUT: RETVAL
2546 2679
2547const char *password (partylist *party) 2680 THIS->inbuf_handle ();
2548 CODE:
2549 RETVAL = party->passwd;
2550 OUTPUT: RETVAL
2551 2681
2552MODULE = cf PACKAGE = cf::region
2553
2554region *first ()
2555 PROTOTYPE:
2556 CODE:
2557 RETVAL = first_region;
2558 OUTPUT: RETVAL
2559
2560region *next (region *reg)
2561 CODE:
2562 RETVAL = reg->next; 2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2686void
2687client::send_packet (SV *packet)
2688 CODE:
2689{
2690 STRLEN len;
2691 char *buf = SvPVbyte (packet, len);
2692
2693 if (len > MAXSOCKBUF)
2694 {
2695 // ugly
2696 if (THIS->pl)
2697 THIS->pl->failmsg ("[packet too long for client]");
2698 }
2699 else
2700 THIS->send_packet (buf, len);
2701}
2702
2703faceidx
2704client::need_face (utf8_string name, int pri = 0)
2705 CODE:
2706 RETVAL = face_find (name, 0);
2707 if (RETVAL)
2708 {
2709 THIS->send_face (RETVAL, pri);
2710 THIS->flush_fx ();
2711 }
2712 OUTPUT:
2563 OUTPUT: RETVAL 2713 RETVAL
2564 2714
2565const char *name (region *reg) 2715int
2566 CODE: 2716client::fx_want (int idx, int value = -1)
2717 CODE:
2718 if (0 < idx && idx < FT_NUM)
2719 {
2720 RETVAL = THIS->fx_want [idx];
2721 if (items > 2)
2722 THIS->fx_want [idx] = value;
2723 }
2724 else
2567 RETVAL = reg->name; 2725 RETVAL = 0;
2726 OUTPUT:
2568 OUTPUT: RETVAL 2727 RETVAL
2569 2728
2570region *parent (region *reg) 2729MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2571 CODE: 2730
2572 RETVAL = reg->parent; 2731faceidx sound_find (utf8_string name)
2732
2733void sound_set (utf8_string str, faceidx face)
2734
2735# dire hack
2736void old_sound_index (int idx, faceidx face)
2737 CODE:
2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2739 old_sound_index [idx] = face;
2740
2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2742
2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2744
2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2746
2747faceidx alloc (utf8_string name)
2748 CODE:
2749{
2750 RETVAL = face_alloc ();
2751
2752 faces [RETVAL].name = name;
2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2754
2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2758}
2573 OUTPUT: RETVAL 2759 OUTPUT: RETVAL
2574 2760
2575const char *longname (region *reg) 2761faceidx faces_size ()
2576 CODE: 2762 CODE:
2577 RETVAL = reg->longname; 2763 RETVAL = faces.size ();
2578 OUTPUT: RETVAL 2764 OUTPUT: RETVAL
2579 2765
2580const char *msg (region *reg) 2766void set_type (faceidx idx, int value)
2581 CODE: 2767 ALIAS:
2582 RETVAL = reg->msg;
2583 OUTPUT: RETVAL
2584
2585MODULE = cf PACKAGE = cf::living
2586
2587val64
2588exp (living *liv, val64 new_val = 0)
2589 PROTOTYPE: $;$
2590 ALIAS:
2591 Str = 1
2592 Dex = 2
2593 Con = 3
2594 Wis = 4
2595 Cha = 5
2596 Int = 6
2597 Pow = 7
2598 wc = 8
2599 ac = 9
2600 hp = 10 2768 set_type = 0
2601 maxhp = 11 2769 set_visibility = 1
2602 sp = 12 2770 set_magicmap = 2
2603 maxsp = 13 2771 set_smooth = 3
2604 grace = 14 2772 set_smoothlevel = 4
2605 maxgrace = 15 2773 CODE:
2606 food = 16 2774 faceinfo *f = face_info (idx); assert (f);
2607 dam = 17
2608 luck = 18
2609 CODE:
2610# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2611 switch (ix) 2775 switch (ix)
2612 { 2776 {
2613 LIVING_ACC (exp , 0); 2777 case 0: f->type = value; break;
2614 LIVING_ACC (Str , 1); 2778 case 1: f->visibility = value; break;
2615 LIVING_ACC (Dex , 2); 2779 case 2: f->magicmap = value; break;
2616 LIVING_ACC (Con , 3); 2780 case 3: f->smooth = value; break;
2617 LIVING_ACC (Wis , 4); 2781 case 4: f->smoothlevel = value; break;
2618 LIVING_ACC (Cha , 5);
2619 LIVING_ACC (Int , 6);
2620 LIVING_ACC (Pow , 7);
2621 LIVING_ACC (wc , 8);
2622 LIVING_ACC (ac , 9);
2623 LIVING_ACC (hp , 10);
2624 LIVING_ACC (maxhp , 11);
2625 LIVING_ACC (sp , 12);
2626 LIVING_ACC (maxsp , 13);
2627 LIVING_ACC (grace , 14);
2628 LIVING_ACC (maxgrace, 15);
2629 LIVING_ACC (food , 16);
2630 LIVING_ACC (dam , 17);
2631 LIVING_ACC (luck , 18);
2632 } 2782 }
2633# undef LIVING_ACC 2783
2784void set_csum (faceidx idx, int faceset, SV *chksum)
2785 CODE:
2786{
2787 faceinfo *f = face_info (idx); assert (f);
2788 facedata *d = f->face + faceset;
2789 STRLEN clen;
2790 char *cdata = SvPVbyte (chksum, clen);
2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2796 {
2797 d->chksum_len = clen;
2798 memcpy (d->chksum, cdata, clen);
2799
2800 // invalidate existing client face info
2801 for_all_clients (ns)
2802 ns->invalidate_face (idx);
2803 }
2804}
2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2814SV *get_csum (faceidx idx, int faceset = 0)
2815 CODE:
2816 facedata *d = face_data (idx, faceset);
2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2634 OUTPUT: 2819 OUTPUT:
2635 RETVAL 2820 RETVAL
2636 2821
2822int get_type (faceidx idx)
2823 CODE:
2824 faceinfo *f = face_info (idx);
2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2838void invalidate (faceidx idx)
2839 CODE:
2840 for_all_clients (ns)
2841 ns->invalidate_face (idx);
2842
2843void invalidate_all ()
2844 CODE:
2845 for_all_clients (ns)
2846 ns->invalidate_all_faces ();
2847
2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2849
2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2851
2852animidx anim_find (utf8_string name)
2853 CODE:
2854 RETVAL = animation::find (name).number;
2855 OUTPUT: RETVAL
2856
2857animidx set (utf8_string name, SV *frames, int facings = 1)
2858 CODE:
2859{
2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2861 croak ("frames must be an arrayref");
2862
2863 AV *av = (AV *)SvRV (frames);
2864
2865 animation *anim = &animation::find (name);
2866 if (anim->number)
2867 {
2868 anim->resize (av_len (av) + 1);
2869 anim->facings = facings;
2870 }
2871 else
2872 anim = &animation::create (name, av_len (av) + 1, facings);
2873
2874 for (int i = 0; i < anim->num_animations; ++i)
2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2876}
2877 OUTPUT: RETVAL
2878
2879void invalidate_all ()
2880 CODE:
2881 for_all_clients (ns)
2882 ns->anims_sent.reset ();
2883
2884MODULE = cf PACKAGE = cf::object::freezer
2885
2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2887
2888SV *
2889new (char *klass)
2890 CODE:
2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_freezer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901MODULE = cf PACKAGE = cf::object::thawer
2902
2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2912
2913SV *
2914new_from_file (char *klass, octet_string path)
2915 CODE:
2916 object_thawer *f = new object_thawer (path);
2917 if (!*f)
2918 {
2919 delete f;
2920 XSRETURN_UNDEF;
2921 }
2922 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2923 OUTPUT: RETVAL
2924
2925void
2926DESTROY (SV *sv)
2927 CODE:
2928 object_thawer *self;
2929 sv_to (sv, self);
2930 delete self;
2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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