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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.5 by root, Thu Aug 24 13:13:49 2006 UTC vs.
Revision 1.425 by root, Wed Nov 14 06:21:39 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
36#include "sproto.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
25 50
26#include <EXTERN.h> 51#include <EXTERN.h>
27#include <perl.h> 52#include <perl.h>
28#include <XSUB.h> 53#include <XSUB.h>
29 54
30#undef save_long // clashes with libproto.h 55#include "CoroAPI.h"
56#include "perlxsi.c"
31 57
32#define PLUGIN_NAME "perl" 58typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.3" 59typedef object_freezer &object_freezer_ref;
34 60
35#ifndef __CEXTRACT__ 61typedef std::string std__string;
36#include <plugin.h> 62
63static PerlInterpreter *perl;
64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
77
78static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
37#endif 112#endif
38 113
39#undef MODULEAPI 114#ifndef newSVpvn_utf8
40#ifdef WIN32 115static SV *
41#else 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
43#endif 128#endif
44 129
45#include <plugin_common.h> 130noinline utf8_string
46#include <sounds.h> 131cfSvPVutf8_nolen (SV *sv)
47
48#include <stdarg.h>
49
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{ 132{
77 object* who; 133 SvGETMAGIC (sv);
78 object* activator;
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89 134
90static HV *obj_cache; 135 if (SvPOK (sv))
91static PerlInterpreter *perl; 136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
92 139
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 140 return SvPVX (sv);
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 141 }
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 142
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 143 return SvPV_nolen (sv);
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 144}
98#define PUSH_PV PUSHcfapi_va(STRING, const char *) 145
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 146// helper cast function, returns super class * or 0
147template<class super>
148static super *
149is_a (attachable *at)
150{
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156}
100 157
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 158//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 159
103// garbage collect some perl objects, if possible 160unordered_vector<attachable *> attachable::mortals;
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110 161
111 if (++count & 7) 162attachable::~attachable ()
163{
164 assert (!self);
165 assert (!cb);
166}
167
168int
169attachable::refcnt_cnt () const
170{
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
193attachable::optimise ()
194{
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
112 return; 206 return;
113 207
114 int todo = 1000; 208 destroy ();
115 do 209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
116 { 217 {
117 I32 klen; 218 SvREFCNT_dec (cb);
118 char *key; 219 cb = 0;
119 HE *he = hv_iternext (obj_cache); 220 }
120 221
121 if (he) 222 mortals.push_back (this);
223}
224
225void
226attachable::destroy ()
227{
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
240}
241
242void
243attachable::check_mortals ()
244{
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
122 { 250 {
123 SV *sv = hv_iterval (obj_cache, he); 251 i = 0;
124 252
125 // empty and unreferenced? nuke it 253 if (mortals.size () >= 512)
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
127 { 254 {
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 255 static int last_mortalcount;
129 todo++; 256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
130 } 272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279#if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
131 } 293 }
132 else 294 else
133 break;
134 }
135 while (--todo);
136}
137
138static SV *
139newSVptr (void *ptr, const char *klass)
140{
141 SV *sv;
142
143 if (!ptr)
144 return &PL_sv_undef;
145
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
149}
150
151static void
152SVptr_cache_set (void *ptr, SV *sv)
153{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
155}
156
157static SV *
158SVptr_cache_get (void *ptr)
159{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef;
172
173 sv = SVptr_cache_get (ptr);
174
175 if (!sv)
176 {
177 HV *hv = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180
181 SVptr_cache_set (ptr, sv);
182 }
183
184 return newSVsv (sv);
185}
186
187static void
188clearSVptr (SV *sv)
189{
190 if (SvROK (sv))
191 sv = SvRV (sv);
192
193 hv_clear ((HV *)sv);
194 sv_unmagic (sv, PERL_MAGIC_ext);
195}
196
197static long
198SvPTR (SV *sv, const char *klass)
199{
200 if (!sv_derived_from (sv, klass))
201 croak ("object of type %s expected", klass);
202
203 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
204
205 if (!mg)
206 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
207
208 return (long)mg->mg_ptr;
209}
210
211static long
212SvPTR_ornull (SV *sv, const char *klass)
213{
214 if (SvOK (sv))
215 return SvPTR (sv, klass);
216 else
217 return 0;
218}
219
220static SV *
221newSVcfapi (int type, ...)
222{
223 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227
228 switch (type)
229 {
230#if 0
231 case CFAPI_INT16:
232 sv = newSViv (*va_arg (args, sint16_t *));
233 break;
234#endif
235
236 case CFAPI_INT:
237 sv = newSViv (*va_arg (args, int *));
238 break;
239
240 case CFAPI_LONG:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
242 break;
243
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING:
249 { 295 {
250 char *str = va_arg (args, char *); 296 mortals.erase (i);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 297 obj->sever_self ();
252 } 298 obj->do_delete ();
253 break;
254
255 case CFAPI_POBJECT:
256 {
257 object *obj = va_arg (args, object *);
258
259 if (!obj)
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 }
277 break;
278
279 case CFAPI_PMAP:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
281 break;
282
283 case CFAPI_PPLAYER:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
285 break;
286
287 case CFAPI_PARCH:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
289 break;
290
291 case CFAPI_PPARTY:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
293 break;
294
295 case CFAPI_PREGION:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
297 break;
298
299 default:
300 assert (("unhandled type in newSVcfapi", 0));
301 }
302
303 va_end (args);
304
305 return sv;
306}
307
308/////////////////////////////////////////////////////////////////////////////
309
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0;
316}
317
318static CommArray_s rtn_cmd;
319
320static int
321runPluginCommand (object *obj, char *params)
322{
323 dSP;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351}
352
353extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{
355 va_list args;
356 char *propname;
357 int i;
358 va_start (args, type);
359 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname);
361
362 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 } 299 }
382 } 300 }
383 else if (!strcmp (propname, "Identification")) 301}
302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
315attachable &
316attachable::operator =(const attachable &src)
317{
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323}
324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
384 { 332 {
385 va_end (args); 333 if (ptr == *(void **)s)
386 return (void*) PLUGIN_NAME; 334 return true;
335
336 s += sizeof (void *); // assume natural alignment
387 } 337 }
388 else if (!strcmp (propname, "FullName")) 338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
362static SV *
363newSVptr (void *ptr, HV *stash, HV *hv)
364{
365 if (!ptr)
366 return newSV (0);
367
368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
378static int
379attachable_free (pTHX_ SV *sv, MAGIC *mg)
380{
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
389 { 385 {
390 va_end (args); 386 at->self = 0;
391 return (void*) PLUGIN_VERSION; 387 SvREFCNT_dec (self);
392 } 388 }
393 else
394 va_end (args);
395 389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
396 return NULL; 392 return 0;
397} 393}
398 394
399extern "C" int cfperl_postInitPlugin () 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
400{
401 int hooktype = 1;
402 int rtype = 0;
403 396
404 printf (PLUGIN_VERSION " post init\n"); 397static SV * noinline
398newSVattachable (attachable *obj, HV *stash)
399{
400 if (!obj)
401 return newSV (0);
405 402
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 403 if (!obj->self)
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 404 obj->self = newHV ();
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412 405
413 cf_init_plugin (gethook); 406 if (!SvOBJECT (obj->self))
414
415 /* Pick the global events you want to monitor from this plugin */
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443
444 char *argv[] = {
445 "",
446 "-e"
447 "BEGIN {"
448 " cf->bootstrap;"
449 " unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;"
453 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 407 {
462 printf ("unable to initialize perl-interpreter, aborting.\n"); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
463 409
464 exit (EXIT_FAILURE); 410 // now bless the object _once_
465 //perl_destruct (perl); 411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
466 //perl_free (perl); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
467 //perl = 0;
468 } 413 }
469 else 414 else
470 { 415 {
471 obj_cache = newHV (); 416 SV *sv = newRV_inc ((SV *)obj->self);
417
418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
419 SvAMAGIC_on (sv);
420
421 return sv;
472 } 422 }
473
474 return 0;
475} 423}
476 424
425#if 0 // unused
477static void * 426static void
478globalEventListener (int *type, ...) 427clearSVptr (SV *sv)
479{ 428{
480 va_list args; 429 if (SvROK (sv))
481 static int rv; 430 sv = SvRV (sv);
482 int event_code;
483 431
484 if (!perl) 432 hv_clear ((HV *)sv);
485 return NULL; 433 sv_unmagic (sv, PERL_MAGIC_ext);
434}
435#endif
486 436
487 va_start (args, type); 437static long
488 event_code = va_arg (args, int); 438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
489 441
490 if (event_code == EVENT_FREE_OB) 442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
451
452static long
453SvPTR (SV *sv, const char *klass)
454{
455 if (!sv_derived_from (sv, klass))
456 croak ("object of type %s expected", klass);
457
458 return SvPTR_nc (sv);
459}
460
461static long noinline
462SvPTR_ornull (SV *sv, const char *klass)
463{
464 if (expect_false (!SvOK (sv))) return 0;
465
466 return SvPTR (sv, klass);
467}
468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526static inline SV *to_sv (bool v) { return newSViv (v); }
527static inline SV *to_sv ( signed char v) { return newSViv (v); }
528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529static inline SV *to_sv ( signed short v) { return newSViv (v); }
530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531static inline SV *to_sv ( signed int v) { return newSViv (v); }
532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533static inline SV *to_sv ( signed long v) { return newSViv (v); }
534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537static inline SV *to_sv (float v) { return newSVnv (v); }
538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552static inline SV *to_sv (object & v) { return to_sv (&v); }
553static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
609
610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
612
613template<class T>
614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
615
616template<int N>
617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
618
619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
639static inline void sv_to (SV *sv, UUID &v)
640{
641 if (!v.parse (SvPV_nolen (sv)))
642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
643}
644
645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
646
647static SV *
648newSVdt_va (va_list &ap, data_type type)
649{
650 SV *sv;
651
652 switch (type)
491 { 653 {
492 player *pl; 654 case DT_INT:
493 object *op; 655 sv = newSViv (va_arg (ap, int));
494 SV *sv; 656 break;
495 657
496 op = va_arg (args, object *); 658 case DT_INT64:
497 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); 659 sv = newSVval64 ((val64)va_arg (ap, sint64));
660 break;
498 661
499 if (sv) 662 case DT_DOUBLE:
500 clearSVptr (sv); 663 sv = newSVnv (va_arg (ap, double));
664 break;
501 665
502 rv = 0; 666 case DT_STRING:
667 {
668 char *str = (char *)va_arg (ap, const char *);
669 sv = str ? newSVpv (str, 0) : newSV (0);
670 }
671 break;
672
673 case DT_DATA:
674 {
675 char *str = (char *)va_arg (ap, const void *);
676 int len = va_arg (ap, int);
677 sv = str ? newSVpv (str, len) : newSV (0);
678 }
679 break;
680
681 case DT_OBJECT:
682 sv = to_sv (va_arg (ap, object *));
683 break;
684
685 case DT_MAP:
686 // va_arg (object *) when void * is passed is an XSI extension
687 sv = to_sv (va_arg (ap, maptile *));
688 break;
689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
694 case DT_PLAYER:
695 sv = to_sv (va_arg (ap, player *));
696 break;
697
698 case DT_ARCH:
699 sv = to_sv (va_arg (ap, archetype *));
700 break;
701
702 case DT_PARTY:
703 sv = to_sv (va_arg (ap, partylist *));
704 break;
705
706 case DT_REGION:
707 sv = to_sv (va_arg (ap, region *));
708 break;
709
710 default:
711 assert (("unhandled type in newSVdt_va", 0));
503 } 712 }
504 else if (event_code == EVENT_CLOCK) 713
714 return sv;
715}
716
717static SV *
718newSVdt (data_type type, ...)
719{
720 va_list ap;
721
722 va_start (ap, type);
723 SV *sv = newSVdt_va (ap, type);
724 va_end (ap);
725
726 return sv;
727}
728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
505 { 744 {
506 clean_obj_cache (); 745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
507 } 748 }
508 else 749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
755static SV *
756registry (attachable *ext)
757{
758 if (!ext->cb)
759 ext->cb = newAV ();
760
761 return newRV_inc ((SV *)ext->cb);
762}
763
764/////////////////////////////////////////////////////////////////////////////
765
766void
767cfperl_init ()
768{
769 extern char **environ;
770
771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
772 perl = perl_alloc ();
773 perl_construct (perl);
774
775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
776
777 const char *argv[] = {
778 settings.argv [0],
779 "-e0"
780 };
781
782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
509 { 784 {
510 dSP; 785 printf ("unable to initialize perl-interpreter, aborting.\n");
511 786 exit (EXIT_FAILURE);
512 ENTER;
513 SAVETMPS;
514
515 PUSHMARK (SP);
516
517 EXTEND (SP, 10);
518 PUSHs (sv_2mortal (newSViv (event_code)));
519
520 switch (event_code)
521 {
522 case EVENT_CRASH:
523 break;
524
525 case EVENT_PLAYER_LOAD:
526 case EVENT_PLAYER_SAVE:
527 PUSH_OB;
528 PUSH_PV;
529 break;
530
531 case EVENT_MAPLOAD:
532 case EVENT_MAPOUT:
533 case EVENT_MAPIN:
534 case EVENT_MAPCLEAN:
535 case EVENT_MAPRESET:
536 PUSH_MAP;
537 break;
538
539 case EVENT_MAPENTER:
540 case EVENT_MAPLEAVE:
541 case EVENT_BORN:
542 case EVENT_REMOVE:
543 case EVENT_PLAYER_DEATH:
544 PUSH_OB;
545 break;
546
547 case EVENT_GKILL:
548 PUSH_OB;
549 PUSH_OB;
550 break;
551
552 case EVENT_LOGIN:
553 case EVENT_LOGOUT:
554 PUSH_PL;
555 PUSH_PV;
556 break;
557
558 case EVENT_SHOUT:
559 case EVENT_MUZZLE:
560 case EVENT_KICK:
561 PUSH_OB;
562 PUSH_PV;
563 break;
564
565 case EVENT_FIND_UNARMED_SKILL:
566 PUSH_OB;
567 break;
568
569 case EVENT_PLAYER_USE_SKILL:
570 case EVENT_MONSTER_USE_SKILL:
571 case EVENT_CAST_SPELL:
572 PUSH_OB;
573 PUSH_OB;
574 PUSH_OB;
575 PUSH_IV;
576 PUSH_PV;
577 break;
578
579 case EVENT_EXTCMD:
580 PUSH_PL;
581 {
582 char *buf = va_arg (args, char *);
583 int len = va_arg (args, int);
584 PUSHs (sv_2mortal (newSVpvn (buf, len)));
585 }
586 break;
587
588 case EVENT_TELL:
589 break;
590 }
591
592 va_end (args);
593
594 PUTBACK;
595 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
596 SPAGAIN;
597
598 if (SvTRUE (ERRSV))
599 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
600
601 rv = count > 0 ? POPi : 0;
602
603 PUTBACK;
604 FREETMPS;
605 LEAVE;
606 } 787 }
607 788
608 return &rv; 789 eval_pv (
609} 790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
610 798
611extern "C" void *cfperl_eventListener (int *type, ...)
612{
613 static int rv;
614 va_list args;
615 int event_code;
616 object *who, *activator, *third, *event;
617 char *message, *extension, *options;
618
619 if (!perl)
620 return NULL;
621
622 va_start (args, type);
623 who = va_arg (args, object *);
624 event_code = va_arg (args, int);
625 activator = va_arg (args, object *);
626 third = va_arg (args, object *);
627 message = va_arg (args, char *);
628 va_arg (args, int); // fix yourself
629 extension = va_arg (args, char *);
630 options = va_arg (args, char *);
631 event = va_arg (args, object *);
632 va_end (args);
633
634 {
635 dSP;
636
637 ENTER;
638 SAVETMPS;
639
640 PUSHMARK (SP);
641 EXTEND (SP, 10);
642
643 PUSHcfapi (STRING, extension);
644 PUSHs (sv_2mortal (newSViv (event_code)));
645
646 PUSHcfapi (POBJECT, event);
647 PUSHcfapi (POBJECT, who);
648
649 switch (event_code)
650 {
651 case EVENT_STOP: // $ob (e.g. arrow)
652 case EVENT_TIME: // $ob
653 case EVENT_TIMER: // $ob
654 break;
655
656 case EVENT_APPLY: // $ob, $who
657 case EVENT_DROP: // $ob, $who
658 case EVENT_CLOSE: // $ob, $who
659 case EVENT_DEATH: // $ob[, $killer]
660 case EVENT_MOVE: // $ob, $enemy
661 case EVENT_THROW: // $ob, $thrower
662 PUSHcfapi (POBJECT, activator);
663 break;
664
665 case EVENT_DROP_ON: // $ob, $who, $what
666 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
667 PUSHcfapi (POBJECT, activator);
668 PUSHcfapi (POBJECT, third);
669 break;
670
671 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
672 PUSHcfapi (POBJECT, activator);
673 PUSHcfapi (POBJECT, third);
674 PUSHcfapi (POBJECT, message);
675 break;
676
677 case EVENT_SAY: // $ob, $who, $msg
678 PUSHcfapi (POBJECT, activator);
679 PUSHcfapi (STRING, message);
680 break;
681
682 default:
683 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
684 break;
685 }
686
687 PUTBACK;
688 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
689 SPAGAIN;
690
691 if (SvTRUE (ERRSV)) 799 if (SvTRUE (ERRSV))
692 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
693
694 rv = count > 0 ? POPi : 0;
695
696 PUTBACK;
697 FREETMPS;
698 LEAVE;
699 }
700
701 return &rv;
702}
703
704extern "C" int cfperl_closePlugin ()
705{
706 printf (PLUGIN_VERSION " closing\n");
707
708 if (perl)
709 { 800 {
710 perl_destruct (perl); 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
711 perl_free (perl); 802 exit (EXIT_FAILURE);
712 perl = 0;
713 } 803 }
714
715 return 0;
716} 804}
717 805
806void
718void cfperl_main () 807cfperl_main ()
719{ 808{
720 dSP; 809 dSP;
721 810
722 PUSHMARK (SP); 811 PUSHMARK (SP);
723 PUTBACK; 812 PUTBACK;
724 call_pv ("cf::run", G_DISCARD | G_VOID); 813 call_pv ("cf::main", G_DISCARD | G_VOID);
725 SPAGAIN; 814}
815
816void
817attachable::instantiate ()
818{
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824}
825
826void
827attachable::reattach ()
828{
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
832}
833
834static event_klass klass_of[NUM_EVENT_TYPES] = {
835# define def(type,name) KLASS_ ## type,
836# include "eventinc.h"
837# undef def
838};
839
840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
841
842static void noinline
843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
844{
845 // event must be in array
846 if (event >= 0 && event <= AvFILLp (registry))
847 {
848 SV *cbs_ = AvARRAY (registry)[event];
849
850 // element must be list of callback entries
851 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
852 {
853 AV *cbs = (AV *)SvRV (cbs_);
854
855 // no callback entries, no callbacks to call
856 if (AvFILLp (cbs) >= 0)
857 {
858 if (!callbacks)
859 {
860 callbacks = newAV ();
861 av_extend (callbacks, 16);
862 }
863
864 // never use SvREFCNT_inc to copy values, but its ok here :)
865 for (int i = 0; i <= AvFILLp (cbs); ++i)
866 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
867 }
868 }
869 }
870}
871
872void
873attachable::gather_callbacks (AV *&callbacks, event_type event) const
874{
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879}
880
881void
882global::gather_callbacks (AV *&callbacks, event_type event) const
883{
884 ::gather_callbacks (callbacks, cb_global, event);
885}
886
887void
888object::gather_callbacks (AV *&callbacks, event_type event) const
889{
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908}
909
910void
911archetype::gather_callbacks (AV *&callbacks, event_type event) const
912{
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915}
916
917void
918client::gather_callbacks (AV *&callbacks, event_type event) const
919{
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922}
923
924void
925player::gather_callbacks (AV *&callbacks, event_type event) const
926{
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929}
930
931void
932maptile::gather_callbacks (AV *&callbacks, event_type event) const
933{
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936}
937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
988bool
989attachable::invoke (event_type event, ...)
990{
991 data_type dt;
992
993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
998
999 AV *callbacks = 0;
1000 gather_callbacks (callbacks, event);
1001
1002 // short-circuit processing if no callbacks found/defined
1003 if (!callbacks)
1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
1008
1009 CALL_BEGIN (3);
1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1012
1013 //TODO: unhack
1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
1021
1022 for (;;)
1023 {
1024 dt = (data_type) va_arg (ap, int);
1025
1026 if (dt == DT_END)
1027 break;
1028 else if (dt == DT_AV)
1029 {
1030 AV *av = va_arg (ap, AV *);
1031
1032 for (int i = 0; i <= av_len (av); ++i)
1033 XPUSHs (*av_fetch (av, i, 1));
1034 }
1035 else
1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1037 }
1038
1039 va_end (ap);
1040
1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1042 count = count > 0 ? POPi : 0;
1043
1044 CALL_END;
1045
1046 return count;
1047}
1048
1049static SV *
1050cfperl_result (int idx)
1051{
1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1053 if (!av)
1054 return &PL_sv_undef;
1055
1056 SV **sv = av_fetch (av, idx, 0);
1057 if (!sv)
1058 return &PL_sv_undef;
1059
1060 return *sv;
1061}
1062
1063int
1064cfperl_result_INT (int idx)
1065{
1066 return SvIV (cfperl_result (idx));
1067}
1068
1069double
1070cfperl_result_DOUBLE (int idx)
1071{
1072 return SvNV (cfperl_result (idx));
1073}
1074
1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
726 PUTBACK; 1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
1096
1097void
1098cfperl_emergency_save ()
1099{
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1208maptile::find_sync (const_utf8_string path, maptile *origin)
1209{
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221}
1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238}
1239
1240void
1241maptile::do_load_sync ()
1242{
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247}
1248
1249void
1250object::enter_exit (object *exit)
1251{
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260}
1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1374/////////////////////////////////////////////////////////////////////////////
1375
1376struct EVAPI *evapi::GEVAPI;
1377struct CoroAPI *coroapi::GCoroAPI;
1378
1379void
1380coroapi::do_cede_to_tick ()
1381{
1382 cede_pending = 0;
1383 cede ();
1384}
1385
1386void
1387coroapi::wait_for_tick ()
1388{
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392}
1393
1394void
1395coroapi::wait_for_tick_begin ()
1396{
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400}
1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1414static void
1415_connect_to_perl_1 ()
1416{
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445}
1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
727} 1456}
728 1457
729MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
730 1459
731BOOT: 1460BOOT:
732{ 1461{
733 HV *stash = gv_stashpv ("cf", 1); 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1465 _connect_to_perl_1 ();
1466
1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
734 1468
735 static const struct { 1469 static const struct {
736 const char *name; 1470 const char *name;
737 IV iv; 1471 IV iv;
738 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
739# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
740 const_iv (llevError) 1474# include "const_iv.h"
741 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
742 const_iv (llevDebug) 1476# include "attackinc.h"
743 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
744 1486
745 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
746 const_iv (PLAYER)
747 const_iv (TRANSPORT)
748 const_iv (ROD)
749 const_iv (TREASURE)
750 const_iv (POTION)
751 const_iv (FOOD)
752 const_iv (POISON)
753 const_iv (BOOK)
754 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
755 const_iv (LIGHTNING)
756 const_iv (ARROW)
757 const_iv (BOW)
758 const_iv (WEAPON)
759 const_iv (ARMOUR)
760 const_iv (PEDESTAL)
761 const_iv (ALTAR)
762 const_iv (LOCKED_DOOR)
763 const_iv (SPECIAL_KEY)
764 const_iv (MAP)
765 const_iv (DOOR)
766 const_iv (KEY)
767 const_iv (TIMED_GATE)
768 const_iv (TRIGGER)
769 const_iv (GRIMREAPER)
770 const_iv (MAGIC_EAR)
771 const_iv (TRIGGER_BUTTON)
772 const_iv (TRIGGER_ALTAR)
773 const_iv (TRIGGER_PEDESTAL)
774 const_iv (SHIELD)
775 const_iv (HELMET)
776 const_iv (HORN)
777 const_iv (MONEY)
778 const_iv (CLASS)
779 const_iv (GRAVESTONE)
780 const_iv (AMULET)
781 const_iv (PLAYERMOVER)
782 const_iv (TELEPORTER)
783 const_iv (CREATOR)
784 const_iv (SKILL)
785 const_iv (EXPERIENCE)
786 const_iv (EARTHWALL)
787 const_iv (GOLEM)
788 const_iv (THROWN_OBJ)
789 const_iv (BLINDNESS)
790 const_iv (GOD)
791 const_iv (DETECTOR)
792 const_iv (TRIGGER_MARKER)
793 const_iv (DEAD_OBJECT)
794 const_iv (DRINK)
795 const_iv (MARKER)
796 const_iv (HOLY_ALTAR)
797 const_iv (PLAYER_CHANGER)
798 const_iv (BATTLEGROUND)
799 const_iv (PEACEMAKER)
800 const_iv (GEM)
801 const_iv (FIREWALL)
802 const_iv (ANVIL)
803 const_iv (CHECK_INV)
804 const_iv (MOOD_FLOOR)
805 const_iv (EXIT)
806 const_iv (ENCOUNTER)
807 const_iv (SHOP_FLOOR)
808 const_iv (SHOP_MAT)
809 const_iv (RING)
810 const_iv (FLOOR)
811 const_iv (FLESH)
812 const_iv (INORGANIC)
813 const_iv (SKILL_TOOL)
814 const_iv (LIGHTER)
815 const_iv (TRAP_PART)
816 const_iv (WALL)
817 const_iv (LIGHT_SOURCE)
818 const_iv (MISC_OBJECT)
819 const_iv (MONSTER)
820 const_iv (SPAWN_GENERATOR)
821 const_iv (LAMP)
822 const_iv (DUPLICATOR)
823 const_iv (TOOL)
824 const_iv (SPELLBOOK)
825 const_iv (BUILDFAC)
826 const_iv (CLOAK)
827 const_iv (SPINNER)
828 const_iv (GATE)
829 const_iv (BUTTON)
830 const_iv (CF_HANDLE)
831 const_iv (HOLE)
832 const_iv (TRAPDOOR)
833 const_iv (SIGN)
834 const_iv (BOOTS)
835 const_iv (GLOVES)
836 const_iv (SPELL)
837 const_iv (SPELL_EFFECT)
838 const_iv (CONVERTER)
839 const_iv (BRACERS)
840 const_iv (POISONING)
841 const_iv (SAVEBED)
842 const_iv (POISONCLOUD)
843 const_iv (FIREHOLES)
844 const_iv (WAND)
845 const_iv (SCROLL)
846 const_iv (DIRECTOR)
847 const_iv (GIRDLE)
848 const_iv (FORCE)
849 const_iv (POTION_EFFECT)
850 const_iv (EVENT_CONNECTOR)
851 const_iv (CLOSE_CON)
852 const_iv (CONTAINER)
853 const_iv (ARMOUR_IMPROVER)
854 const_iv (WEAPON_IMPROVER)
855 const_iv (SKILLSCROLL)
856 const_iv (DEEP_SWAMP)
857 const_iv (IDENTIFY_ALTAR)
858 const_iv (MENU)
859 const_iv (RUNE)
860 const_iv (TRAP)
861 const_iv (POWER_CRYSTAL)
862 const_iv (CORPSE)
863 const_iv (DISEASE)
864 const_iv (SYMPTOM)
865 const_iv (BUILDER)
866 const_iv (MATERIAL)
867 const_iv (ITEM_TRANSFORMER)
868 const_iv (QUEST)
869 1489
870 const_iv (ST_BD_BUILD) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
871 const_iv (ST_BD_REMOVE) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
872 1492
873 const_iv (ST_MAT_FLOOR) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
874 const_iv (ST_MAT_WALL)
875 const_iv (ST_MAT_ITEM)
876 1494
877 const_iv (AT_PHYSICAL) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
878 const_iv (AT_MAGIC) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
879 const_iv (AT_FIRE)
880 const_iv (AT_ELECTRICITY)
881 const_iv (AT_COLD)
882 const_iv (AT_CONFUSION)
883 const_iv (AT_ACID)
884 const_iv (AT_DRAIN)
885 const_iv (AT_WEAPONMAGIC)
886 const_iv (AT_GHOSTHIT)
887 const_iv (AT_POISON)
888 const_iv (AT_SLOW)
889 const_iv (AT_PARALYZE)
890 const_iv (AT_TURN_UNDEAD)
891 const_iv (AT_FEAR)
892 const_iv (AT_CANCELLATION)
893 const_iv (AT_DEPLETE)
894 const_iv (AT_DEATH)
895 const_iv (AT_CHAOS)
896 const_iv (AT_COUNTERSPELL)
897 const_iv (AT_GODPOWER)
898 const_iv (AT_HOLYWORD)
899 const_iv (AT_BLIND)
900 const_iv (AT_INTERNAL)
901 const_iv (AT_LIFE_STEALING)
902 const_iv (AT_DISEASE)
903
904 const_iv (QUEST_IN_PROGRESS)
905 const_iv (QUEST_DONE_QUEST)
906 const_iv (QUEST_DONE_TASK)
907 const_iv (QUEST_START_QUEST)
908 const_iv (QUEST_END_QUEST)
909 const_iv (QUEST_START_TASK)
910 const_iv (QUEST_END_TASK)
911 const_iv (QUEST_OVERRIDE)
912 const_iv (QUEST_ON_ACTIVATE)
913
914 const_iv (WEAP_HIT)
915 const_iv (WEAP_SLASH)
916 const_iv (WEAP_PIERCE)
917 const_iv (WEAP_CLEAVE)
918 const_iv (WEAP_SLICE)
919 const_iv (WEAP_STAB)
920 const_iv (WEAP_WHIP)
921 const_iv (WEAP_CRUSH)
922 const_iv (WEAP_BLUD)
923
924 const_iv (FLAG_ALIVE)
925 const_iv (FLAG_WIZ)
926 const_iv (FLAG_REMOVED)
927 const_iv (FLAG_FREED)
928 const_iv (FLAG_WAS_WIZ)
929 const_iv (FLAG_APPLIED)
930 const_iv (FLAG_UNPAID)
931 const_iv (FLAG_USE_SHIELD)
932 const_iv (FLAG_NO_PICK)
933 const_iv (FLAG_ANIMATE)
934 const_iv (FLAG_MONSTER)
935 const_iv (FLAG_FRIENDLY)
936 const_iv (FLAG_GENERATOR)
937 const_iv (FLAG_IS_THROWN)
938 const_iv (FLAG_AUTO_APPLY)
939 const_iv (FLAG_TREASURE)
940 const_iv (FLAG_PLAYER_SOLD)
941 const_iv (FLAG_SEE_INVISIBLE)
942 const_iv (FLAG_CAN_ROLL)
943 const_iv (FLAG_OVERLAY_FLOOR)
944 const_iv (FLAG_IS_TURNABLE)
945 const_iv (FLAG_IS_USED_UP)
946 const_iv (FLAG_IDENTIFIED)
947 const_iv (FLAG_REFLECTING)
948 const_iv (FLAG_CHANGING)
949 const_iv (FLAG_SPLITTING)
950 const_iv (FLAG_HITBACK)
951 const_iv (FLAG_STARTEQUIP)
952 const_iv (FLAG_BLOCKSVIEW)
953 const_iv (FLAG_UNDEAD)
954 const_iv (FLAG_SCARED)
955 const_iv (FLAG_UNAGGRESSIVE)
956 const_iv (FLAG_REFL_MISSILE)
957 const_iv (FLAG_REFL_SPELL)
958 const_iv (FLAG_NO_MAGIC)
959 const_iv (FLAG_NO_FIX_PLAYER)
960 const_iv (FLAG_IS_LIGHTABLE)
961 const_iv (FLAG_TEAR_DOWN)
962 const_iv (FLAG_RUN_AWAY)
963 const_iv (FLAG_PICK_UP)
964 const_iv (FLAG_UNIQUE)
965 const_iv (FLAG_NO_DROP)
966 const_iv (FLAG_WIZCAST)
967 const_iv (FLAG_CAST_SPELL)
968 const_iv (FLAG_USE_SCROLL)
969 const_iv (FLAG_USE_RANGE)
970 const_iv (FLAG_USE_BOW)
971 const_iv (FLAG_USE_ARMOUR)
972 const_iv (FLAG_USE_WEAPON)
973 const_iv (FLAG_USE_RING)
974 const_iv (FLAG_READY_RANGE)
975 const_iv (FLAG_READY_BOW)
976 const_iv (FLAG_XRAYS)
977 const_iv (FLAG_NO_APPLY)
978 const_iv (FLAG_IS_FLOOR)
979 const_iv (FLAG_LIFESAVE)
980 const_iv (FLAG_NO_STRENGTH)
981 const_iv (FLAG_SLEEP)
982 const_iv (FLAG_STAND_STILL)
983 const_iv (FLAG_RANDOM_MOVE)
984 const_iv (FLAG_ONLY_ATTACK)
985 const_iv (FLAG_CONFUSED)
986 const_iv (FLAG_STEALTH)
987 const_iv (FLAG_WIZPASS)
988 const_iv (FLAG_IS_LINKED)
989 const_iv (FLAG_CURSED)
990 const_iv (FLAG_DAMNED)
991 const_iv (FLAG_SEE_ANYWHERE)
992 const_iv (FLAG_KNOWN_MAGICAL)
993 const_iv (FLAG_KNOWN_CURSED)
994 const_iv (FLAG_CAN_USE_SKILL)
995 const_iv (FLAG_BEEN_APPLIED)
996 const_iv (FLAG_READY_SCROLL)
997 const_iv (FLAG_USE_ROD)
998 const_iv (FLAG_USE_HORN)
999 const_iv (FLAG_MAKE_INVIS)
1000 const_iv (FLAG_INV_LOCKED)
1001 const_iv (FLAG_IS_WOODED)
1002 const_iv (FLAG_IS_HILLY)
1003 const_iv (FLAG_READY_SKILL)
1004 const_iv (FLAG_READY_WEAPON)
1005 const_iv (FLAG_NO_SKILL_IDENT)
1006 const_iv (FLAG_BLIND)
1007 const_iv (FLAG_SEE_IN_DARK)
1008 const_iv (FLAG_IS_CAULDRON)
1009 const_iv (FLAG_NO_STEAL)
1010 const_iv (FLAG_ONE_HIT)
1011 const_iv (FLAG_CLIENT_SENT)
1012 const_iv (FLAG_BERSERK)
1013 const_iv (FLAG_NEUTRAL)
1014 const_iv (FLAG_NO_ATTACK)
1015 const_iv (FLAG_NO_DAMAGE)
1016 const_iv (FLAG_OBJ_ORIGINAL)
1017 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1018 const_iv (FLAG_ACTIVATE_ON_PUSH)
1019 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1020 const_iv (FLAG_IS_WATER)
1021 const_iv (FLAG_CONTENT_ON_GEN)
1022 const_iv (FLAG_IS_A_TEMPLATE)
1023 const_iv (FLAG_IS_BUILDABLE)
1024 const_iv (FLAG_AFK)
1025
1026 const_iv (NDI_BLACK)
1027 const_iv (NDI_WHITE)
1028 const_iv (NDI_NAVY)
1029 const_iv (NDI_RED)
1030 const_iv (NDI_ORANGE)
1031 const_iv (NDI_BLUE)
1032 const_iv (NDI_DK_ORANGE)
1033 const_iv (NDI_GREEN)
1034 const_iv (NDI_LT_GREEN)
1035 const_iv (NDI_GREY)
1036 const_iv (NDI_BROWN)
1037 const_iv (NDI_GOLD)
1038 const_iv (NDI_TAN)
1039 const_iv (NDI_MAX_COLOR)
1040 const_iv (NDI_COLOR_MASK)
1041 const_iv (NDI_UNIQUE)
1042 const_iv (NDI_ALL)
1043
1044 const_iv (F_APPLIED)
1045 const_iv (F_LOCATION)
1046 const_iv (F_UNPAID)
1047 const_iv (F_MAGIC)
1048 const_iv (F_CURSED)
1049 const_iv (F_DAMNED)
1050 const_iv (F_OPEN)
1051 const_iv (F_NOPICK)
1052 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1053 1498
1054 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1055 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1056 const_iv (F_SELL)
1057 1501
1058 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1059 const_iv (P_NO_MAGIC)
1060 const_iv (P_IS_ALIVE)
1061 const_iv (P_NO_CLERIC)
1062 const_iv (P_NEED_UPDATE)
1063 const_iv (P_NO_ERROR)
1064 const_iv (P_OUT_OF_MAP)
1065 const_iv (P_NEW_MAP)
1066 1503
1067 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1068 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1069 const_iv (UP_OBJ_CHANGE)
1070 const_iv (UP_OBJ_FACE)
1071 1506
1072 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1073 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1074 const_iv (INS_NO_WALK_ON)
1075 const_iv (INS_ON_TOP)
1076 const_iv (INS_BELOW_ORIGINATOR)
1077 const_iv (INS_MAP_LOAD)
1078 1509
1079 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1080 const_iv (WILL_APPLY_TREASURE)
1081 const_iv (WILL_APPLY_EARTHWALL)
1082 const_iv (WILL_APPLY_DOOR)
1083 const_iv (WILL_APPLY_FOOD)
1084 1511
1085 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1086 const_iv (SAVE_DIR_MODE)
1087
1088 const_iv (M_PAPER)
1089 const_iv (M_IRON)
1090 const_iv (M_GLASS)
1091 const_iv (M_LEATHER)
1092 const_iv (M_WOOD)
1093 const_iv (M_ORGANIC)
1094 const_iv (M_STONE)
1095 const_iv (M_CLOTH)
1096 const_iv (M_ADAMANT)
1097 const_iv (M_LIQUID)
1098 const_iv (M_SOFT_METAL)
1099 const_iv (M_BONE)
1100 const_iv (M_ICE)
1101 const_iv (M_SPECIAL)
1102
1103 const_iv (SK_EXP_ADD_SKILL)
1104 const_iv (SK_EXP_TOTAL)
1105 const_iv (SK_EXP_NONE)
1106 const_iv (SK_SUBTRACT_SKILL_EXP)
1107
1108 const_iv (SK_LOCKPICKING)
1109 const_iv (SK_HIDING)
1110 const_iv (SK_SMITHERY)
1111 const_iv (SK_BOWYER)
1112 const_iv (SK_JEWELER)
1113 const_iv (SK_ALCHEMY)
1114 const_iv (SK_STEALING)
1115 const_iv (SK_LITERACY)
1116 const_iv (SK_BARGAINING)
1117 const_iv (SK_JUMPING)
1118 const_iv (SK_DET_MAGIC)
1119 const_iv (SK_ORATORY)
1120 const_iv (SK_SINGING)
1121 const_iv (SK_DET_CURSE)
1122 const_iv (SK_FIND_TRAPS)
1123 const_iv (SK_MEDITATION)
1124 const_iv (SK_PUNCHING)
1125 const_iv (SK_FLAME_TOUCH)
1126 const_iv (SK_KARATE)
1127 const_iv (SK_CLIMBING)
1128 const_iv (SK_WOODSMAN)
1129 const_iv (SK_INSCRIPTION)
1130 const_iv (SK_ONE_HANDED_WEAPON)
1131 const_iv (SK_MISSILE_WEAPON)
1132 const_iv (SK_THROWING)
1133 const_iv (SK_USE_MAGIC_ITEM)
1134 const_iv (SK_DISARM_TRAPS)
1135 const_iv (SK_SET_TRAP)
1136 const_iv (SK_THAUMATURGY)
1137 const_iv (SK_PRAYING)
1138 const_iv (SK_CLAWING)
1139 const_iv (SK_LEVITATION)
1140 const_iv (SK_SUMMONING)
1141 const_iv (SK_PYROMANCY)
1142 const_iv (SK_EVOCATION)
1143 const_iv (SK_SORCERY)
1144 const_iv (SK_TWO_HANDED_WEAPON)
1145 const_iv (SK_SPARK_TOUCH)
1146 const_iv (SK_SHIVER)
1147 const_iv (SK_ACID_SPLASH)
1148 const_iv (SK_POISON_NAIL)
1149
1150 const_iv (SOUND_NEW_PLAYER)
1151 const_iv (SOUND_FIRE_ARROW)
1152 const_iv (SOUND_LEARN_SPELL)
1153 const_iv (SOUND_FUMBLE_SPELL)
1154 const_iv (SOUND_WAND_POOF)
1155 const_iv (SOUND_OPEN_DOOR)
1156 const_iv (SOUND_PUSH_PLAYER)
1157 const_iv (SOUND_PLAYER_HITS1)
1158 const_iv (SOUND_PLAYER_HITS2)
1159 const_iv (SOUND_PLAYER_HITS3)
1160 const_iv (SOUND_PLAYER_HITS4)
1161 const_iv (SOUND_PLAYER_IS_HIT1)
1162 const_iv (SOUND_PLAYER_IS_HIT2)
1163 const_iv (SOUND_PLAYER_IS_HIT3)
1164 const_iv (SOUND_PLAYER_KILLS)
1165 const_iv (SOUND_PET_IS_KILLED)
1166 const_iv (SOUND_PLAYER_DIES)
1167 const_iv (SOUND_OB_EVAPORATE)
1168 const_iv (SOUND_OB_EXPLODE)
1169 const_iv (SOUND_CLOCK)
1170 const_iv (SOUND_TURN_HANDLE)
1171 const_iv (SOUND_FALL_HOLE)
1172 const_iv (SOUND_DRINK_POISON)
1173 const_iv (SOUND_CAST_SPELL_0)
1174
1175 const_iv (PREFER_LOW)
1176 const_iv (PREFER_HIGH)
1177
1178 const_iv (ATNR_PHYSICAL)
1179 const_iv (ATNR_MAGIC)
1180 const_iv (ATNR_FIRE)
1181 const_iv (ATNR_ELECTRICITY)
1182 const_iv (ATNR_COLD)
1183 const_iv (ATNR_CONFUSION)
1184 const_iv (ATNR_ACID)
1185 const_iv (ATNR_DRAIN)
1186 const_iv (ATNR_WEAPONMAGIC)
1187 const_iv (ATNR_GHOSTHIT)
1188 const_iv (ATNR_POISON)
1189 const_iv (ATNR_SLOW)
1190 const_iv (ATNR_PARALYZE)
1191 const_iv (ATNR_TURN_UNDEAD)
1192 const_iv (ATNR_FEAR)
1193 const_iv (ATNR_CANCELLATION)
1194 const_iv (ATNR_DEPLETE)
1195 const_iv (ATNR_DEATH)
1196 const_iv (ATNR_CHAOS)
1197 const_iv (ATNR_COUNTERSPELL)
1198 const_iv (ATNR_GODPOWER)
1199 const_iv (ATNR_HOLYWORD)
1200 const_iv (ATNR_BLIND)
1201 const_iv (ATNR_INTERNAL)
1202 const_iv (ATNR_LIFE_STEALING)
1203 const_iv (ATNR_DISEASE)
1204
1205 const_iv (MAP_FLUSH)
1206 const_iv (MAP_PLAYER_UNIQUE)
1207 const_iv (MAP_BLOCK)
1208 const_iv (MAP_STYLE)
1209 const_iv (MAP_OVERLAY)
1210
1211 const_iv (MAP_IN_MEMORY)
1212 const_iv (MAP_SWAPPED)
1213 const_iv (MAP_LOADING)
1214 const_iv (MAP_SAVING)
1215 }; 1513 };
1216 1514
1217 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1218 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1219 1517
1220 static const struct { 1518 static const struct {
1221 const char *name; 1519 const char *name;
1520 int skip;
1521 IV klass;
1222 IV iv; 1522 IV iv;
1223 } *event, event_list[] = { 1523 } *eiv, event_iv[] = {
1224# define const_event(name) { # name, (IV)EVENT_ ## name }, 1524# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1225 const_event (NONE) 1525# include "eventinc.h"
1226 const_event (APPLY) 1526# undef def
1227 const_event (ATTACK)
1228 const_event (DEATH)
1229 const_event (DROP)
1230 const_event (DROP_ON)
1231 const_event (PICKUP)
1232 const_event (SAY)
1233 const_event (STOP)
1234 const_event (TIME)
1235 const_event (THROW)
1236 const_event (TRIGGER)
1237 const_event (CLOSE)
1238 const_event (TIMER)
1239 const_event (MOVE)
1240
1241 const_event (BORN)
1242 //const_event (CLOCK)
1243 const_event (CRASH)
1244 const_event (PLAYER_DEATH)
1245 const_event (PLAYER_LOAD)
1246 const_event (PLAYER_SAVE)
1247 const_event (GKILL)
1248 const_event (LOGIN)
1249 const_event (LOGOUT)
1250 const_event (MAPENTER)
1251 const_event (MAPLEAVE)
1252 const_event (MAPRESET)
1253 const_event (MAPLOAD)
1254 const_event (MAPOUT)
1255 const_event (MAPIN)
1256 const_event (MAPCLEAN)
1257 const_event (REMOVE)
1258 const_event (SHOUT)
1259 const_event (TELL)
1260 const_event (MUZZLE)
1261 const_event (KICK)
1262 const_event (PLAYER_USE_SKILL)
1263 const_event (MONSTER_USE_SKILL)
1264 const_event (CAST_SPELL)
1265 const_event (FIND_UNARMED_SKILL)
1266 const_event (EXTCMD)
1267 //const_event (FREE_OB)
1268 }; 1527 };
1269 1528
1270 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1271 1530
1272 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1273 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1274
1275 static const struct {
1276 int dtype;
1277 const char *name;
1278 IV idx;
1279 } *cprop, prop_table[] = {
1280# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1281 prop (CFAPI_INT, MAP_PROP_FLAGS)
1282 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1283 prop (CFAPI_STRING, MAP_PROP_PATH)
1284 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1285 prop (CFAPI_STRING, MAP_PROP_NAME)
1286 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1287 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1288 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1289 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1290 prop (CFAPI_INT, MAP_PROP_WIDTH)
1291 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1292 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1293 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1294 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1295 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1296 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1297 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1298 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1299 prop (CFAPI_INT, MAP_PROP_SKY)
1300 prop (CFAPI_INT, MAP_PROP_WPARTX)
1301 prop (CFAPI_INT, MAP_PROP_WPARTY)
1302 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1303 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1304 prop (CFAPI_PREGION, MAP_PROP_REGION)
1305 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1306 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1307 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1308 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1309 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1310 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1311 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1313 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1314 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1315 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1316 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1317 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1318 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1319 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1320 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1321 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1322 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1323 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1324 prop (CFAPI_INT, OBJECT_PROP_X)
1325 prop (CFAPI_INT, OBJECT_PROP_Y)
1326 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1327 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1328 prop (CFAPI_INT, OBJECT_PROP_NROF)
1329 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1330 prop (CFAPI_INT, OBJECT_PROP_FACING)
1331 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1332 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1333 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1334 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1335 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1336 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1337 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1338 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1339 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1340 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1341 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1342 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1343 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1344 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1345 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1346 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1347 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1348 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1349 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1350 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1351 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1352 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1353 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1354 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1355 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1356 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1357 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1358 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1359 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1360 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1361 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1362 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1363 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1364 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1365 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1366 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1367 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1368 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1369 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1370 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1371 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1372 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1373 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1374 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1376 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1377 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1378 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1379 prop (CFAPI_INT, OBJECT_PROP_STR)
1380 prop (CFAPI_INT, OBJECT_PROP_DEX)
1381 prop (CFAPI_INT, OBJECT_PROP_CON)
1382 prop (CFAPI_INT, OBJECT_PROP_WIS)
1383 prop (CFAPI_INT, OBJECT_PROP_INT)
1384 prop (CFAPI_INT, OBJECT_PROP_POW)
1385 prop (CFAPI_INT, OBJECT_PROP_CHA)
1386 prop (CFAPI_INT, OBJECT_PROP_WC)
1387 prop (CFAPI_INT, OBJECT_PROP_AC)
1388 prop (CFAPI_INT, OBJECT_PROP_HP)
1389 prop (CFAPI_INT, OBJECT_PROP_SP)
1390 prop (CFAPI_INT, OBJECT_PROP_GP)
1391 prop (CFAPI_INT, OBJECT_PROP_FP)
1392 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1393 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1394 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1395 prop (CFAPI_INT, OBJECT_PROP_DAM)
1396 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1397 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1398 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1399 prop (CFAPI_INT, OBJECT_PROP_FACE)
1400 };
1401
1402 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1403 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1404
1405 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1406 { 1532 {
1407 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1533 AV *event = newAV ();
1408 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1535 av_push (event, newSViv (eiv->klass));
1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1409 } 1538 }
1410 1539
1411 //I_EVENT_API (PACKAGE); 1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1567void _global_reattach ()
1568 CODE:
1569{
1570 // reattach to all attachable objects in the game.
1571 for_all_clients (ns)
1572 ns->reattach ();
1573
1574 for_all_objects (op)
1575 op->reattach ();
1576}
1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1412} 1653}
1413 1654
1414NV floor (NV x) 1655NV floor (NV x)
1415 1656
1416NV ceil (NV x) 1657NV ceil (NV x)
1417 1658
1418void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1419 1675
1420void 1676NV clamp (NV value, NV min_value, NV max_value)
1421LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1422 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1423 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1424 1705
1425char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1426 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1427 1708
1428char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1429 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1430 1711
1431char *
1432cf_get_maps_directory (char *path)
1433 PROTOTYPE: $
1434 ALIAS: maps_directory = 0
1435
1436void 1712void
1437sub_generation_inc () 1713sub_generation_inc ()
1438 CODE: 1714 CODE:
1439 PL_sub_generation++; 1715 PL_sub_generation++;
1440 1716
1441char * 1717const_octet_string
1442mapdir () 1718mapdir ()
1443 PROTOTYPE: 1719 PROTOTYPE:
1444 ALIAS: 1720 ALIAS:
1445 mapdir = 0 1721 mapdir = 0
1446 uniquedir = 1 1722 uniquedir = 1
1448 confdir = 3 1724 confdir = 3
1449 localdir = 4 1725 localdir = 4
1450 playerdir = 5 1726 playerdir = 5
1451 datadir = 6 1727 datadir = 6
1452 CODE: 1728 CODE:
1453{ 1729 switch (ix)
1454 int unused_type; 1730 {
1455 RETVAL = (char *)systemDirectory (&unused_type, ix); 1731 case 0: RETVAL = settings.mapdir ; break;
1456} 1732 case 1: RETVAL = settings.uniquedir; break;
1733 case 2: RETVAL = settings.tmpdir ; break;
1734 case 3: RETVAL = settings.confdir ; break;
1735 case 4: RETVAL = settings.localdir ; break;
1736 case 5: RETVAL = settings.playerdir; break;
1737 case 6: RETVAL = settings.datadir ; break;
1738 }
1457 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1458 1740
1741void abort ()
1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1749void emergency_save ()
1750
1751void _exit (int status = EXIT_SUCCESS)
1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1459int 1769int
1460cf_find_animation (char *text) 1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int random_roll (int min, int max, object *op, int goodbad);
1799
1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1801
1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1814 CODE:
1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1816 ? newSVpv (attacktype_name [atnr], 0)
1817 : &PL_sv_undef;
1818 OUTPUT: RETVAL
1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1848 OUTPUT:
1849 RETVAL
1850
1851UUID
1852uuid_gen ()
1853 CODE:
1854 RETVAL = UUID::gen ();
1855 OUTPUT:
1856 RETVAL
1857
1858val64
1859uuid_seq (UUID uuid)
1860 CODE:
1861 RETVAL = uuid.seq;
1862 OUTPUT:
1863 RETVAL
1864
1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1870 RETVAL
1871
1872void
1873coin_names ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1878
1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1885
1886bool
1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1896
1897MODULE = cf PACKAGE = cf::attachable
1898
1899int
1900valid (SV *obj)
1901 CODE:
1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1903 OUTPUT:
1904 RETVAL
1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923#object *mortals (U32 index)
1924# CODE:
1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926# OUTPUT: RETVAL
1927
1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1929
1930MODULE = cf PACKAGE = cf::global
1931
1932int invoke (SV *klass, int event, ...)
1933 CODE:
1934 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1936 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1938 OUTPUT: RETVAL
1939
1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1941
1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1943
1944int invoke (object *op, int event, ...)
1945 CODE:
1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1948 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1950 OUTPUT: RETVAL
1951
1952SV *registry (object *op)
1953
1954int objects_size ()
1955 CODE:
1956 RETVAL = objects.size ();
1957 OUTPUT: RETVAL
1958
1959object *objects (U32 index)
1960 CODE:
1961 RETVAL = index < objects.size () ? objects [index] : 0;
1962 OUTPUT: RETVAL
1963
1964int actives_size ()
1965 CODE:
1966 RETVAL = actives.size ();
1967 OUTPUT: RETVAL
1968
1969object *actives (U32 index)
1970 CODE:
1971 RETVAL = index < actives.size () ? actives [index] : 0;
1972 OUTPUT: RETVAL
1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT:
1997 RETVAL
1998
1999# missing properties
2000
2001object *head (object *op)
1461 PROTOTYPE: $ 2002 PROTOTYPE: $
1462 2003 CODE:
1463int random_roll(int min, int max, object *op, int goodbad); 2004 RETVAL = op->head_ ();
1464
1465const char *cost_string_from_value(uint64 cost, int approx = 0)
1466
1467int
1468exp_to_level (val64 exp)
1469 CODE:
1470{
1471 int i = 0;
1472
1473 RETVAL = settings.max_level;
1474
1475 for (i = 1; i <= settings.max_level; i++)
1476 {
1477 if (levels[i] > exp)
1478 {
1479 RETVAL = i - 1;
1480 break;
1481 }
1482 }
1483}
1484 OUTPUT: RETVAL 2005 OUTPUT: RETVAL
1485
1486val64
1487level_to_min_exp (int level)
1488 CODE:
1489 if (level > settings.max_level)
1490 RETVAL = levels[settings.max_level];
1491 else if (level < 1)
1492 RETVAL = 0;
1493 else
1494 RETVAL = levels[level];
1495 OUTPUT: RETVAL
1496
1497SV *
1498resistance_to_string (int atnr)
1499 CODE:
1500 if (atnr >= 0 && atnr < NROFATTACKS)
1501 RETVAL = newSVpv (resist_plus[atnr], 0);
1502 else
1503 XSRETURN_UNDEF;
1504 OUTPUT: RETVAL
1505
1506MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1507
1508SV *
1509get_property (object *obj, int type, int idx)
1510 CODE:
1511 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1512 OUTPUT: RETVAL
1513
1514SV *
1515set_property (object *obj, int type, int idx, SV *newval)
1516 CODE:
1517 switch (type)
1518 {
1519 case CFAPI_INT:
1520 cf_object_set_int_property (obj, idx, SvIV (newval));
1521 break;
1522 case CFAPI_LONG:
1523 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1524 break;
1525 case CFAPI_DOUBLE:
1526 {
1527 int unused_type;
1528 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1529 }
1530 break;
1531 case CFAPI_STRING:
1532 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1533 break;
1534 case CFAPI_POBJECT:
1535 {
1536 int unused_type;
1537 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1538 }
1539 break;
1540 default:
1541 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1542 }
1543
1544# missing properties
1545
1546void
1547set_attacktype (object *obj, U32 attacktype)
1548 CODE:
1549 obj->attacktype = attacktype;
1550
1551U32
1552get_attacktype (object *obj)
1553 ALIAS:
1554 attacktype = 0
1555 CODE:
1556 RETVAL = obj->attacktype;
1557 OUTPUT: RETVAL
1558
1559# missing in plug-in api, of course
1560void
1561set_food (object *obj, int food)
1562 CODE:
1563 obj->stats.food = food;
1564
1565int
1566get_food (object *obj)
1567 ALIAS:
1568 food = 0
1569 CODE:
1570 RETVAL = obj->stats.food;
1571 OUTPUT: RETVAL
1572 2006
1573void 2007void
1574inv (object *obj) 2008inv (object *obj)
1575 PROTOTYPE: $ 2009 PROTOTYPE: $
1576 PPCODE: 2010 PPCODE:
1577{ 2011{
1578 object *o;
1579 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1580 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1581} 2014}
1582 2015
1583int cf_object_get_resistance (object *op, int rtype) 2016void
1584 ALIAS: resistance = 0 2017set_animation (object *op, int idx)
2018 CODE:
2019 SET_ANIMATION (op, idx);
1585 2020
1586int cf_object_get_flag (object *op, int flag) 2021int
1587 ALIAS: flag = 0 2022num_animations (object *op)
2023 CODE:
2024 RETVAL = NUM_ANIMATIONS (op);
2025 OUTPUT: RETVAL
1588 2026
1589void cf_object_set_flag (object *op, int flag, int value) 2027int slot_info (object *op, UV slot, int value = 0)
2028 ALIAS:
2029 slot_used = 1
2030 CODE:
2031{
2032 if (slot >= NUM_BODY_LOCATIONS)
2033 croak ("body slot index out of range");
1590 2034
1591int need_identify (const object *obj); 2035 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2036
2037 if (items > 2)
2038 if (ix)
2039 op->slot[slot].used = value;
2040 else
2041 op->slot[slot].info = value;
2042}
2043 OUTPUT:
2044 RETVAL
2045
2046object *find_best_object_match (object *op, utf8_string match)
1592 2047
1593int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1594 2049
1595void cf_object_move (object *op, int dir, object *originator = op) 2050int move (object *op, int dir, object *originator = op)
2051 CODE:
2052 RETVAL = op->move (dir, originator);
2053 OUTPUT:
2054 RETVAL
1596 2055
1597void cf_object_apply (object *op, object *author, int flags = 0)
1598
1599void cf_object_apply_below (object *op) 2056void apply_below (object *op)
2057 CODE:
2058 player_apply_below (op);
1600 2059
1601void cf_object_remove (object *op) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1602 2061
1603void cf_object_free (object *op) 2062int casting_level (object *caster, object *spell)
1604 2063
1605object *cf_object_present_archname_inside (object *op, char *whatstr)
1606
1607int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1608
1609int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1610
1611object *cf_object_clone (object *op, int clonetype = 0)
1612
1613int cf_object_pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
2065 CODE:
2066 RETVAL = pay_for_item (op, buyer);
2067 OUTPUT: RETVAL
1614 2068
1615int cf_object_pay_amount (object *op, uint64 amount) 2069int pay_amount (object *op, uint64 amount)
2070 CODE:
2071 RETVAL = pay_for_amount (amount, op);
2072 OUTPUT: RETVAL
1616 2073
1617void pay_player (object *op, uint64 amount) 2074void pay_player (object *op, uint64 amount)
1618 2075
1619val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2076val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1620 2077
1621int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2078int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1622 2079
1623int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2080void learn_spell (object *op, object *sp, int special_prayer = 0)
2081 CODE:
2082 do_learn_spell (op, sp, special_prayer);
1624 2083
1625void cf_object_learn_spell (object *op, object *sp)
1626
1627void cf_object_forget_spell (object *op, object *sp) 2084void forget_spell (object *op, object *sp)
2085 CODE:
2086 do_forget_spell (op, query_name (sp));
1628 2087
1629object *cf_object_check_for_spell (object *op, char *spellname) 2088object *check_for_spell (object *op, utf8_string spellname)
2089 CODE:
2090 RETVAL = check_spell_known (op, spellname);
2091 OUTPUT: RETVAL
1630 2092
1631int cf_object_query_money (object *op) 2093int query_money (object *op)
1632 ALIAS: money = 0 2094 ALIAS: money = 0
1633 2095
1634int cf_object_query_cost (object *op, object *who, int flags) 2096val64 query_cost (object *op, object *who, int flags)
1635 ALIAS: cost = 0 2097 ALIAS: cost = 0
1636 2098
1637void cf_object_activate_rune (object *op , object *victim) 2099void spring_trap (object *op, object *victim)
1638 2100
1639int cf_object_check_trigger (object *op, object *cause) 2101int check_trigger (object *op, object *cause)
1640 2102
1641int cf_object_out_of_map (object *op, int x, int y)
1642
1643void cf_object_drop (object *op, object *author) 2103void drop (object *who, object *op)
1644 2104
1645void cf_object_take (object *op, object *author)
1646
1647void cf_object_say (object *op, char *msg)
1648
1649void cf_object_speak (object *op, char *msg)
1650
1651object *cf_object_insert_object (object *op, object *container)
1652
1653const char *cf_object_get_msg (object *ob)
1654 ALIAS: msg = 0
1655
1656object *cf_object_insert_in_ob (object *ob, object *where)
1657
1658int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1659
1660void cf_object_update (object *op, int flags)
1661
1662void cf_object_pickup (object *op, object *what) 2105void pick_up (object *who, object *op)
1663 2106
1664object *cf_create_object_by_name (const char *name) 2107void update_object (object *op, int action)
1665 2108
1666void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1667 2110
1668void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
1669 2112
1670int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1671 2114
1672int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
1673 2116
1674void push_button (object *op); 2117void push_button (object *op, object *originator)
1675 2118
1676void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
1677 2120
1678void add_button_link (object *button, mapstruct *map, int connected); 2121void handle_apply_yield (object *op)
1679 2122
1680void remove_button_link (object *op); 2123int convert_item (object *item, object *converter)
1681 2124
1682void 2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1683cf_object_set_resistance (object *op, int rtype, int val)
1684 CODE:
1685 if (rtype >= 0 && rtype < NROFATTACKS)
1686 op->resist[rtype] = val;
1687
1688 2126
1689MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
1690 2128
1691void cf_fix_object (object *pl)
1692 ALIAS: fix = 0
1693
1694object *cf_insert_ob_in_ob (object *ob, object *where)
1695
1696# no clean way to get an object from an archetype - stupid idiotic
1697# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1698
1699object *new (const char *archetype = 0) 2129object *new (utf8_string archetype = 0)
1700 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
1701 CODE: 2131 CODE:
1702 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
1703 OUTPUT: 2135 OUTPUT:
1704 RETVAL 2136 RETVAL
1705 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2149
2150# TODO: nuke
1706object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1707 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
1708 CODE: 2153 CODE:
1709{ 2154{
1710 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1711 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1712}
1713 2156
1714# syntatic sugar for easier use in event callbacks. 2157 if (RETVAL->destroyed ())
1715const char *options (object *op)
1716 CODE:
1717 RETVAL = op->name; 2158 RETVAL = 0;
2159}
1718 OUTPUT: 2160 OUTPUT:
1719 RETVAL 2161 RETVAL
1720 2162
1721player *contr (object *op) 2163shstr
2164object::kv_get (shstr key)
1722 CODE: 2165 CODE:
1723 RETVAL = op->contr; 2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
1724 OUTPUT: RETVAL 2168 RETVAL
1725 2169
1726const char *get_ob_key_value (object *op, const char *key) 2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
1727 2174
1728bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
1729 2179
1730object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
1731 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
1732 PREINIT: 2182 PREINIT:
1733 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
1735void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
1736 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
1737 PPCODE: 2187 PPCODE:
1738{ 2188{
1739 rv_vector rv; 2189 rv_vector rv;
2190
1740 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
1741 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
1742 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1743 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1744 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1745 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
1746 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
1747} 2199}
1748 2200
1749bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
1750 CODE: 2202 CODE:
1751 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
1752 OUTPUT: RETVAL 2204 OUTPUT: RETVAL
1753 2205
1754char * 2206const_utf8_string
1755base_name (object *ob, int plural) 2207base_name (object *op, int plural = op->nrof > 1)
1756 CODE: 2208 CODE:
1757 RETVAL = cf_query_base_name (ob, plural); 2209 RETVAL = query_base_name (op, plural);
1758 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
1759 2211
1760living * 2212# return the tail of an object, excluding itself
2213void
1761stats (object *ob) 2214tail (object *op)
1762 CODE: 2215 PPCODE:
1763 RETVAL = &ob->stats; 2216 while ((op = op->more))
1764 OUTPUT: RETVAL 2217 XPUSHs (sv_2mortal (to_sv (op)));
1765
1766 2218
1767MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1768 2220
1769player *player (object *op) 2221player *player (object *op)
1770 CODE: 2222 CODE:
1771 RETVAL = op->contr; 2223 RETVAL = op->contr;
1772 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
1773 2225
2226bool move_player (object *op, int dir)
2227
1774void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1775 2229 CODE:
1776object *cf_player_send_inventory (object *op) 2230 new_draw_info (flags, 0, op, txt);
1777
1778char *cf_player_get_ip (object *op)
1779 ALIAS: ip = 0
1780
1781object *cf_player_get_marked_item (object *op)
1782 ALIAS: marked_item = 0
1783
1784void cf_player_set_marked_item (object *op, object *ob)
1785
1786partylist *cf_player_get_party (object *op)
1787 ALIAS: party = 0
1788
1789void cf_player_set_party (object *op, partylist *party)
1790 2231
1791void kill_player (object *op) 2232void kill_player (object *op)
1792 2233
1793MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2234void esrv_send_item (object *pl, object *item)
2235
2236void esrv_update_item (object *pl, int what, object *item)
2237 C_ARGS: what, pl, item
2238
2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
2241
2242int command_summon (object *op, utf8_string params)
2243
2244int command_arrest (object *op, utf8_string params)
2245
1794 2246
1795MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1796 2248
1797player *cf_player_find (char *name) 2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1798 PROTOTYPE: $
1799 2250
1800void cf_player_move (player *pl, int dir) 2251int invoke (player *pl, int event, ...)
1801
1802void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1803
1804# nonstandard
1805object *ob (player *pl)
1806 CODE: 2252 CODE:
1807 RETVAL = pl->ob; 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2255 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2256 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1808 OUTPUT: RETVAL 2257 OUTPUT: RETVAL
1809 2258
1810player *first () 2259SV *registry (player *pl)
1811 CODE:
1812 RETVAL = first_player;
1813 OUTPUT: RETVAL
1814 2260
1815player *next (player *pl) 2261void
2262save_stats (player *pl)
1816 CODE: 2263 CODE:
1817 RETVAL = pl->next; 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
1818 OUTPUT: RETVAL 2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2267 pl->orig_stats = pl->ob->stats;
1819 2268
2269# should only be temporary
2270void esrv_new_player (player *pl)
2271
2272#d# TODO: replace by blocked_los accessor, fix code using this
1820bool 2273bool
1821cell_visible (player *pl, int dx, int dy) 2274cell_visible (player *pl, int dx, int dy)
1822 CODE: 2275 CODE:
1823 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1824 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1825 OUTPUT: 2277 OUTPUT:
1826 RETVAL 2278 RETVAL
1827 2279
1828char *
1829client (player *pl)
1830 CODE:
1831 RETVAL = pl->socket.client;
1832 OUTPUT:
1833 RETVAL
1834
1835void
1836buggy_mapscroll (player *pl, int value = 1)
1837 CODE:
1838 pl->socket.buggy_mapscroll = value;
1839
1840void 2280void
1841send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
1842 CODE: 2282 CODE:
1843{ 2283{
1844 STRLEN len; 2284 STRLEN len;
1845 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
1846 2286
1847 Write_String_To_Socket (&pl->socket, buf, len); 2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
2289 else if (pl->ns)
2290 pl->ns->send_packet (buf, len);
1848} 2291}
2292
2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2294 PROTOTYPE: $;$$$
2295 PPCODE:
2296 if (GIMME_V != G_VOID)
2297 {
2298 EXTEND (SP, 3);
2299 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2300 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2301 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2302 }
2303 if (map_path) sv_to (map_path, pl->savebed_map);
2304 if (x) sv_to (x, pl->bed_x);
2305 if (y) sv_to (y, pl->bed_y);
2306
2307void
2308list ()
2309 PPCODE:
2310 for_all_players (pl)
2311 XPUSHs (sv_2mortal (to_sv (pl)));
2312
2313
2314MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2315
2316int invoke (maptile *map, int event, ...)
2317 CODE:
2318 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2319 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2320 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2322 OUTPUT: RETVAL
2323
2324SV *registry (maptile *map)
2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2328 PPCODE:
2329{
2330 if (!map->spaces)
2331 XSRETURN_EMPTY;
2332
2333 if (tag)
2334 {
2335 shstr_cmp tag_ (tag);
2336
2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2338 for (object *op = ms->bot; op; op = op->above)
2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2341 }
2342 else
2343 {
2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2345 for (object *op = ms->bot; op; op = op->above)
2346 if (op->tag)
2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2349}
2350
2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
1849 2357
1850int 2358int
1851listening (player *pl, int new_value = -1) 2359outdoor_darkness (int darkness = 0)
1852 CODE: 2360 CODE:
1853 RETVAL = pl->listening; 2361 RETVAL = maptile::outdoor_darkness;
1854 if (new_value >= 0) 2362 if (items)
1855 pl->listening = new_value; 2363 maptile::outdoor_darkness = darkness;
1856 OUTPUT: 2364 OUTPUT:
1857 RETVAL 2365 RETVAL
1858 2366
1859void get_savebed (player *pl)
1860 ALIAS:
1861 savebed = 0
1862 PPCODE:
1863 EXTEND (SP, 3);
1864 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1865 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1866 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1867
1868void set_savebed (player *pl, char *map_path, int x, int y)
1869 CODE:
1870 strcpy (pl->savebed_map, map_path);
1871 pl->bed_x = x;
1872 pl->bed_y = y;
1873
1874void 2367void
1875list () 2368maptile::instantiate ()
1876 PPCODE:
1877{
1878 player *pl;
1879 for (pl = first_player; pl; pl = pl->next)
1880 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1881}
1882 2369
1883bool 2370maptile *new ()
1884peaceful (player *pl, bool new_setting = 0)
1885 PROTOTYPE: $;$
1886 CODE:
1887 RETVAL = pl->peaceful;
1888 if (items > 1)
1889 pl->peaceful = new_setting;
1890 OUTPUT:
1891 RETVAL
1892
1893living *
1894orig_stats (player *pl)
1895 CODE:
1896 RETVAL = &pl->orig_stats;
1897 OUTPUT: RETVAL
1898
1899living *
1900last_stats (player *pl)
1901 CODE:
1902 RETVAL = &pl->last_stats;
1903 OUTPUT: RETVAL
1904
1905
1906MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1907
1908SV *
1909get_property (mapstruct *obj, int type, int idx)
1910 CODE:
1911 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1912 OUTPUT: RETVAL
1913
1914SV *
1915set_property (mapstruct *obj, int type, int idx, SV *newval)
1916 CODE:
1917 switch (type)
1918 {
1919 case CFAPI_INT:
1920 cf_map_set_int_property (obj, idx, SvIV (newval));
1921 break;
1922 default:
1923 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1924 }
1925
1926mapstruct *new (int width, int height)
1927 PROTOTYPE: 2371 PROTOTYPE:
1928 CODE: 2372 CODE:
1929{ 2373 RETVAL = new maptile;
1930 int unused_type;
1931 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1932}
1933 OUTPUT: 2374 OUTPUT:
1934 RETVAL 2375 RETVAL
1935 2376
1936void delete_map (mapstruct *map) 2377void
1937 2378maptile::players ()
1938void clean_tmp_map (mapstruct *map)
1939
1940void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1941
1942mapstruct *tile_map (mapstruct *map, unsigned int dir)
1943 CODE: 2379 PPCODE:
1944 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2380 if (GIMME_V == G_SCALAR)
2381 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2382 else if (GIMME_V == G_ARRAY)
2383 {
2384 EXTEND (SP, THIS->players);
2385 for_all_players (pl)
2386 if (pl->ob && pl->ob->map == THIS)
2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
2388 }
2389
2390void
2391maptile::gen_quadmap (int x, int y, int z)
2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2397 CODE:
2398{
2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref");
2401
2402 palette = SvRV (palette);
2403
2404 STRLEN idxlen;
2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2406
2407 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y)
2409 {
2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2411 if (op->flag [FLAG_IS_FLOOR])
2412 goto skip;
2413
2414 {
2415 int offs = offset + y * stride + x;
2416
2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 {
2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2438 }
2439 }
2440 }
2441 skip: ;
2442 }
2443}
2444
2445void
2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2447 CODE:
2448{
2449 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2450 croak ("maptile::set_regiondata: palette must be arrayref");
2451
2452 palette = SvRV (palette);
2453
2454 STRLEN idxlen;
2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2456
2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2459
2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2462
2463 for (int y = 0; y < THIS->height; ++y)
2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2465
2466 sfree (THIS->regions, THIS->size ());
2467 delete [] THIS->regionmap;
2468
2469 THIS->regions = regions;
2470 THIS->regionmap = regionmap;
2471}
2472
2473void
2474maptile::create_region_treasure ()
2475 CODE:
2476 for (int x = 0; x < THIS->width; ++x)
2477 for (int y = 0; y < THIS->height; ++y)
2478 {
2479 region *rgn = THIS->region (x, y);
2480
2481 if (object *op = THIS->at (x, y).top)
2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2484 }
2485
2486int out_of_map (maptile *map, int x, int y)
2487
2488void
2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2512 CODE:
2513{
2514 mapxy pos (map, x, y);
2515 if (!pos.move (dir).normalise ())
2516 XSRETURN_UNDEF;
2517
2518 RETVAL = &*pos;
2519}
1945 OUTPUT: 2520 OUTPUT:
1946 RETVAL 2521 RETVAL
1947 2522
1948char *tile_path (mapstruct *map, unsigned int dir)
1949 CODE:
1950 if (dir >= 4)
1951 XSRETURN_UNDEF;
1952 RETVAL = map->tile_path [dir];
1953 OUTPUT:
1954 RETVAL
1955
1956mapstruct *cf_map_get_map (char *name)
1957 PROTOTYPE: $
1958 ALIAS: map = 0
1959
1960mapstruct *has_been_loaded (char *name)
1961 PROTOTYPE: $
1962
1963mapstruct *cf_map_get_first ()
1964 PROTOTYPE:
1965 ALIAS: first = 0
1966
1967# whoever "designed" the plug-in api should have wasted
1968# his/her time with staying away from the project - would have
1969# saved others a lot of time, without doubt.
1970void set_path (mapstruct *where, char *path)
1971 CODE:
1972 strcpy (where->path, path);
1973
1974int in_memory (mapstruct *map)
1975 CODE:
1976 RETVAL = map->in_memory;
1977 OUTPUT:
1978 RETVAL
1979
1980bool unique (mapstruct *map)
1981 CODE:
1982 RETVAL = map->unique;
1983 OUTPUT:
1984 RETVAL
1985
1986void set_unique (mapstruct *map, bool unique)
1987 CODE:
1988 map->unique = unique;
1989
1990object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1991
1992object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1993
1994object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1995 C_ARGS: str, map, nx, ny
1996
1997void 2523void
1998cf_map_normalise (mapstruct *map, int x, int y)
1999 PPCODE:
2000{
2001 mapstruct *nmap = 0;
2002 I16 nx = 0, ny = 0;
2003 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2004
2005 EXTEND (SP, 4);
2006 PUSHs (sv_2mortal (newSViv (flags)));
2007
2008 if (GIMME_V == G_ARRAY)
2009 {
2010 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2011 PUSHs (sv_2mortal (newSViv (nx)));
2012 PUSHs (sv_2mortal (newSViv (ny)));
2013 }
2014}
2015
2016void
2017at (mapstruct *map, unsigned int x, unsigned int y) 2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2018 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2019 PPCODE: 2526 PPCODE:
2020{ 2527 mapxy pos (map, x, y);
2021 object *o; 2528 if (pos.move (dir).normalise ())
2022 mapstruct *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2023 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2024
2025 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2026
2027 if (nmap)
2028 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2029 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2030}
2031 2531
2032SV * 2532SV *
2033bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2034 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2035 ALIAS: 2535 ALIAS:
2036 top_at = 1 2536 top_at = 1
2037 flags_at = 2 2537 flags_at = 2
2038 light_at = 3 2538 light_at = 3
2039 move_block_at = 4 2539 move_block_at = 4
2040 move_slow_at = 5 2540 move_slow_at = 5
2041 move_on_at = 6 2541 move_on_at = 6
2042 move_off_at = 7 2542 move_off_at = 7
2043 INIT:
2044 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2045 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2046 switch (ix) 2553 switch (ix)
2047 { 2554 {
2048 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2049 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2050 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2051 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2052 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2053 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2054 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2055 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2056 } 2563 }
2564}
2057 OUTPUT: 2565 OUTPUT: RETVAL
2566
2567# worst xs function of my life
2568bool
2569_create_random_map (maptile *self, SV *options)
2570 CODE:
2571{
2572 random_map_params rmp ((HV *)SvRV (options));
2573 RETVAL = self->generate_random_map (&rmp);
2574}
2575 OUTPUT:
2058 RETVAL 2576 RETVAL
2059 2577
2060# "serialise" map perl data into a ref 2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2581
2582MODULE = cf PACKAGE = cf::arch
2583
2584int archetypes_size ()
2585 CODE:
2586 RETVAL = archetypes.size ();
2587 OUTPUT: RETVAL
2588
2589archetype *archetypes (U32 index)
2590 CODE:
2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2592 OUTPUT: RETVAL
2593
2594int skillvec_size ()
2595 CODE:
2596 RETVAL = skillvec.size ();
2597 OUTPUT: RETVAL
2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2061void 2604void
2062_get_obs (mapstruct *map) 2605find_by_type (int type)
2606 PPCODE:
2607 for_all_archetypes (arch)
2608 if (arch->type == type)
2609 XPUSHs (sv_2mortal (to_sv (arch)));
2610
2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2612
2613MODULE = cf PACKAGE = cf::party
2614
2615partylist *first ()
2616 PROTOTYPE:
2617 CODE:
2618 RETVAL = get_firstparty ();
2619 OUTPUT: RETVAL
2620
2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2622
2623MODULE = cf PACKAGE = cf::region
2624
2625void
2626list ()
2063 PPCODE: 2627 PPCODE:
2064{ 2628 for_all_regions (rgn)
2065 object *o; 2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2066 int x, y;
2067 AV *obs = newAV ();
2068 int nonnull = 0;
2069 2630
2070 for (y = 0; y < MAP_HEIGHT (map); y++) 2631int specificity (region *rgn)
2071 for (x = 0; x < MAP_WIDTH (map); x++) 2632 CODE:
2633 RETVAL = 0;
2634 while (rgn = rgn->parent)
2635 RETVAL++;
2636 OUTPUT: RETVAL
2637
2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2639
2640MODULE = cf PACKAGE = cf::living
2641
2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2643
2644MODULE = cf PACKAGE = cf::settings
2645
2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2647
2648MODULE = cf PACKAGE = cf::client
2649
2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2651
2652int invoke (client *ns, int event, ...)
2653 CODE:
2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2656 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2657 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2658 OUTPUT: RETVAL
2659
2660SV *registry (client *ns)
2661
2662void
2663list ()
2664 PPCODE:
2665 EXTEND (SP, clients.size ());
2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2667 PUSHs (sv_2mortal (to_sv (*i)));
2668
2669STRLEN
2670client::inbuf_append (SV *data)
2671 CODE:
2672{
2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2675
2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2678 THIS->inbuf_len += len;
2679
2680 THIS->inbuf_handle ();
2681
2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2686void
2687client::send_packet (SV *packet)
2688 CODE:
2689{
2690 STRLEN len;
2691 char *buf = SvPVbyte (packet, len);
2692
2693 if (len > MAXSOCKBUF)
2072 { 2694 {
2073 AV *av = newAV (); 2695 // ugly
2074 2696 if (THIS->pl)
2075 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2697 THIS->pl->failmsg ("[packet too long for client]");
2076 {
2077 SV *sv = SVptr_cache_get (o);
2078
2079 if (sv && HvFILL (SvRV (sv)))
2080 {
2081 nonnull = 1;
2082 sv = newSVsv (sv);
2083 }
2084 else
2085 sv = &PL_sv_undef;
2086
2087 av_push (av, sv);
2088 }
2089
2090 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2091 } 2698 }
2092
2093 if (nonnull)
2094 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2095 else 2699 else
2096 SvREFCNT_dec (obs); 2700 THIS->send_packet (buf, len);
2097} 2701}
2098 2702
2099# "deserialise" perl map data into the map 2703faceidx
2100void 2704client::need_face (utf8_string name, int pri = 0)
2101_set_obs (mapstruct *map, SV *sv)
2102 CODE: 2705 CODE:
2103{ 2706 RETVAL = face_find (name, 0);
2104 object *o; 2707 if (RETVAL)
2105 AV *av;
2106 int x, y;
2107 AV *obs = (AV *)SvRV (sv);
2108
2109 for (y = 0; y < MAP_HEIGHT (map); y++)
2110 for (x = 0; x < MAP_WIDTH (map); x++)
2111 { 2708 {
2112 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2709 THIS->send_face (RETVAL, pri);
2113 2710 THIS->flush_fx ();
2114 if (!SvROK (sv))
2115 continue;
2116
2117 av = (AV *)SvRV (sv);
2118
2119 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2120 {
2121 sv = av_shift (av);
2122
2123 if (SvROK (sv))
2124 {
2125 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2126 SVptr_cache_set (o, sv);
2127 }
2128 }
2129 } 2711 }
2130} 2712 OUTPUT:
2713 RETVAL
2131 2714
2715int
2716client::fx_want (int idx, int value = -1)
2717 CODE:
2718 if (0 < idx && idx < FT_NUM)
2719 {
2720 RETVAL = THIS->fx_want [idx];
2721 if (items > 2)
2722 THIS->fx_want [idx] = value;
2723 }
2724 else
2725 RETVAL = 0;
2726 OUTPUT:
2727 RETVAL
2132 2728
2729MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2730
2731faceidx sound_find (utf8_string name)
2732
2733void sound_set (utf8_string str, faceidx face)
2734
2735# dire hack
2736void old_sound_index (int idx, faceidx face)
2737 CODE:
2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2739 old_sound_index [idx] = face;
2740
2133MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2134 2742
2135archetype *cf_archetype_get_first() 2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2136 PROTOTYPE:
2137 ALIAS: first = 0
2138 2744
2139archetype *cf_archetype_get_next (archetype *arch) 2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2140 ALIAS: next = 0
2141 2746
2142archetype *cf_archetype_get_head (archetype *arch) 2747faceidx alloc (utf8_string name)
2143 ALIAS: head = 0 2748 CODE:
2749{
2750 RETVAL = face_alloc ();
2144 2751
2145archetype *cf_archetype_get_more (archetype *arch) 2752 faces [RETVAL].name = name;
2146 ALIAS: more = 0 2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2147 2754
2148const char *cf_archetype_get_name (archetype *arch) 2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2149 ALIAS: name = 0 2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2758}
2759 OUTPUT: RETVAL
2150 2760
2151object *cf_archetype_get_clone (archetype *arch) 2761faceidx faces_size ()
2152 ALIAS: clone = 0 2762 CODE:
2763 RETVAL = faces.size ();
2764 OUTPUT: RETVAL
2153 2765
2154MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ 2766void set_type (faceidx idx, int value)
2155 2767 ALIAS:
2156partylist *cf_party_get_first ()
2157 PROTOTYPE:
2158 ALIAS: first = 0
2159
2160partylist *cf_party_get_next (partylist *party)
2161 ALIAS: next = 0
2162
2163const char *cf_party_get_name (partylist *party)
2164
2165const char *cf_party_get_password (partylist *party)
2166 ALIAS: password = 0
2167
2168player *cf_party_get_first_player (partylist *party)
2169 ALIAS: first_player = 0
2170
2171player *cf_party_get_next_player (partylist *party, player *op)
2172 ALIAS: next_player = 0
2173
2174
2175MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2176
2177region *cf_region_get_first ()
2178 PROTOTYPE:
2179 ALIAS: first = 0
2180
2181const char *cf_region_get_name (region *reg)
2182 ALIAS: name = 0
2183
2184region *cf_region_get_next (region *reg)
2185 ALIAS: next = 0
2186
2187region *cf_region_get_parent (region *reg)
2188 ALIAS: parent = 0
2189
2190const char *cf_region_get_longname (region *reg)
2191 ALIAS: longname = 0
2192
2193const char *cf_region_get_message (region *reg)
2194 ALIAS: message = 0
2195
2196
2197MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2198
2199val64
2200exp (living *liv, val64 new_val = 0)
2201 PROTOTYPE: $;$
2202 ALIAS:
2203 Str = 1
2204 Dex = 2
2205 Con = 3
2206 Wis = 4
2207 Cha = 5
2208 Int = 6
2209 Pow = 7
2210 wc = 8
2211 ac = 9
2212 hp = 10 2768 set_type = 0
2213 maxhp = 11 2769 set_visibility = 1
2214 sp = 12 2770 set_magicmap = 2
2215 maxsp = 13 2771 set_smooth = 3
2216 grace = 14 2772 set_smoothlevel = 4
2217 maxgrace = 15 2773 CODE:
2218 food = 16 2774 faceinfo *f = face_info (idx); assert (f);
2219 dam = 17
2220 luck = 18
2221 CODE:
2222# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2223 switch (ix) 2775 switch (ix)
2224 { 2776 {
2225 LIVING_ACC (exp , 0); 2777 case 0: f->type = value; break;
2226 LIVING_ACC (Str , 1); 2778 case 1: f->visibility = value; break;
2227 LIVING_ACC (Dex , 2); 2779 case 2: f->magicmap = value; break;
2228 LIVING_ACC (Con , 3); 2780 case 3: f->smooth = value; break;
2229 LIVING_ACC (Wis , 4); 2781 case 4: f->smoothlevel = value; break;
2230 LIVING_ACC (Cha , 5);
2231 LIVING_ACC (Int , 6);
2232 LIVING_ACC (Pow , 7);
2233 LIVING_ACC (wc , 8);
2234 LIVING_ACC (ac , 9);
2235 LIVING_ACC (hp , 10);
2236 LIVING_ACC (maxhp , 11);
2237 LIVING_ACC (sp , 12);
2238 LIVING_ACC (maxsp , 13);
2239 LIVING_ACC (grace , 14);
2240 LIVING_ACC (maxgrace, 15);
2241 LIVING_ACC (food , 16);
2242 LIVING_ACC (dam , 17);
2243 LIVING_ACC (luck , 18);
2244 } 2782 }
2245# undef LIVING_ACC 2783
2784void set_csum (faceidx idx, int faceset, SV *chksum)
2785 CODE:
2786{
2787 faceinfo *f = face_info (idx); assert (f);
2788 facedata *d = f->face + faceset;
2789 STRLEN clen;
2790 char *cdata = SvPVbyte (chksum, clen);
2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2796 {
2797 d->chksum_len = clen;
2798 memcpy (d->chksum, cdata, clen);
2799
2800 // invalidate existing client face info
2801 for_all_clients (ns)
2802 ns->invalidate_face (idx);
2803 }
2804}
2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2814SV *get_csum (faceidx idx, int faceset = 0)
2815 CODE:
2816 facedata *d = face_data (idx, faceset);
2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2246 OUTPUT: 2819 OUTPUT:
2247 RETVAL 2820 RETVAL
2248 2821
2822int get_type (faceidx idx)
2823 CODE:
2824 faceinfo *f = face_info (idx);
2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2838void invalidate (faceidx idx)
2839 CODE:
2840 for_all_clients (ns)
2841 ns->invalidate_face (idx);
2842
2843void invalidate_all ()
2844 CODE:
2845 for_all_clients (ns)
2846 ns->invalidate_all_faces ();
2847
2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2849
2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2851
2852animidx anim_find (utf8_string name)
2853 CODE:
2854 RETVAL = animation::find (name).number;
2855 OUTPUT: RETVAL
2856
2857animidx set (utf8_string name, SV *frames, int facings = 1)
2858 CODE:
2859{
2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2861 croak ("frames must be an arrayref");
2862
2863 AV *av = (AV *)SvRV (frames);
2864
2865 animation *anim = &animation::find (name);
2866 if (anim->number)
2867 {
2868 anim->resize (av_len (av) + 1);
2869 anim->facings = facings;
2870 }
2871 else
2872 anim = &animation::create (name, av_len (av) + 1, facings);
2873
2874 for (int i = 0; i < anim->num_animations; ++i)
2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2876}
2877 OUTPUT: RETVAL
2878
2879void invalidate_all ()
2880 CODE:
2881 for_all_clients (ns)
2882 ns->anims_sent.reset ();
2883
2884MODULE = cf PACKAGE = cf::object::freezer
2885
2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2887
2888SV *
2889new (char *klass)
2890 CODE:
2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_freezer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901MODULE = cf PACKAGE = cf::object::thawer
2902
2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2912
2913SV *
2914new_from_file (char *klass, octet_string path)
2915 CODE:
2916 object_thawer *f = new object_thawer (path);
2917 if (!*f)
2918 {
2919 delete f;
2920 XSRETURN_UNDEF;
2921 }
2922 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2923 OUTPUT: RETVAL
2924
2925void
2926DESTROY (SV *sv)
2927 CODE:
2928 object_thawer *self;
2929 sv_to (sv, self);
2930 delete self;
2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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