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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.46 by root, Fri Sep 8 17:34:02 2006 UTC vs.
Revision 1.47 by root, Fri Sep 8 17:41:41 2006 UTC

1601 } 1601 }
1602 1602
1603 //I_EVENT_API (PACKAGE); 1603 //I_EVENT_API (PACKAGE);
1604} 1604}
1605 1605
1606void _reload_1 () 1606void _init_vars ()
1607 CODE: 1607 CODE:
1608 cb_global = get_av ("cf::CB_GLOBAL", 1); 1608 cb_global = get_av ("cf::CB_GLOBAL", 1);
1609 cb_object = get_av ("cf::CB_OBJECT", 1); 1609 cb_object = get_av ("cf::CB_OBJECT", 1);
1610 cb_player = get_av ("cf::CB_PLAYER", 1); 1610 cb_player = get_av ("cf::CB_PLAYER", 1);
1611 cb_type = get_av ("cf::CB_TYPE" , 1); 1611 cb_type = get_av ("cf::CB_TYPE" , 1);
1612 cb_map = get_av ("cf::CB_MAP" , 1); 1612 cb_map = get_av ("cf::CB_MAP" , 1);
1613 1613
1614void _reload_2 () 1614void _global_reattach ()
1615 CODE: 1615 CODE:
1616{ 1616{
1617 // reattach to all attachable objects in the game. 1617 // reattach to all attachable objects in the game.
1618 for (player *pl = first_player; pl; pl = pl->next) 1618 for (player *pl = first_player; pl; pl = pl->next)
1619 reattach (pl); 1619 reattach (pl);

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