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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.55 by root, Tue Sep 12 18:15:34 2006 UTC vs.
Revision 1.363 by root, Sun Apr 11 01:35:51 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
44 58
45typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
46typedef mapstruct mapstruct_ornull; 60typedef object_freezer &object_freezer_ref;
47 61
48typedef double val64; 62typedef std::string std__string;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51 63
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56static HV *obj_cache;
57static PerlInterpreter *perl; 64static PerlInterpreter *perl;
58 65
66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
70
71global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
60 75
61#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76bitset<NUM_EVENT_TYPES> ev_want_event;
62#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77bitset<NUM_TYPES> ev_want_type;
63#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78
64#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79static HV
65#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf,
66#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_object_wrap,
67#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
68 155
69////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::check_mortals ()
236{
237 static int i = 0;
238
239 for (;;)
240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
265 attachable *obj = mortals [i];
266
267#if 0
268 if (obj->self)//D make this an assert later
269 {
270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
281 }
282 else
283 {
284 mortals.erase (i);
285 obj->sever_self ();
286 delete obj;
287 }
288 }
289}
290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
303attachable &
304attachable::operator =(const attachable &src)
305{
306 //if (self || cb)
307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
308
309 attach = src.attach;
310 return *this;
311}
312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349
71static SV * 350static SV *
72newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
73{ 352{
74 SV *sv; 353 SV *sv;
75 354
76 if (!ptr) 355 if (!ptr)
77 return &PL_sv_undef; 356 return newSV (0);
78 357
79 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
80 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
81} 360}
82 361
83template<class attachable> 362static int
84SV * 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
364{
365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
374 // next line makes sense, but most objects still have refcnt 0 by default
375 //at->refcnt_chk ();
376 return 0;
377}
378
379MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380
381static SV *
85newSVattachable (attachable *obj, const char *klass) 382newSVattachable (attachable *obj, HV *stash)
86{ 383{
87 if (!obj) 384 if (!obj)
88 return &PL_sv_undef; 385 return newSV (0);
89 386
90 if (!obj->self) 387 if (!obj->self)
91 obj->self = newSVptr (obj, klass); 388 obj->self = newHV ();
92 389
93 return newSVsv (obj->self); 390 if (!SvOBJECT (obj->self))
94}
95
96static void
97SVptr_cache_set (void *ptr, SV *sv)
98{
99 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100}
101
102static SV *
103SVptr_cache_get (void *ptr)
104{
105 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106
107 return he ? *he : 0;
108}
109
110static SV *
111newSVptr_cached (void *ptr, const char *klass)
112{
113 SV *sv;
114
115 if (!ptr)
116 return &PL_sv_undef;
117
118 sv = SVptr_cache_get (ptr);
119
120 if (!sv)
121 { 391 {
122 HV *hv = newHV (); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
123 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125 393
126 SVptr_cache_set (ptr, sv); 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
127 } 397 }
398 else
399 {
400 SV *sv = newRV_inc ((SV *)obj->self);
128 401
129 return newSVsv (sv); 402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
130} 403 SvAMAGIC_on (sv);
131 404
405 return sv;
406 }
407}
408
409#if 0 // unused
132static void 410static void
133clearSVptr (SV *sv) 411clearSVptr (SV *sv)
134{ 412{
135 if (SvROK (sv)) 413 if (SvROK (sv))
136 sv = SvRV (sv); 414 sv = SvRV (sv);
137 415
138 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
139 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
140} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
141 435
142static long 436static long
143SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
144{ 438{
145 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
146 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
147 441
148 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
149
150 if (!mg)
151 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152
153 return (long)mg->mg_ptr;
154} 443}
155 444
156static long 445static long noinline
157SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
158{ 447{
159 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
160 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
161 else
162 return 0;
163} 451}
164 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
165inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
166inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
167inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
168inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
169inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
170inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
171inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
173inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
175inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
177inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
178inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
179inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
180inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
181inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
182inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
183inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
184inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
185inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
186inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
187 518
188inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
189inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
190 521
191//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
192inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
193inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
194 524
525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
195inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
196inline void sv_to (SV *sv, char * &v) { free (v); v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
197inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
200inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
201inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
202inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
204inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
205inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
206inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
207inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
208inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
209inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
210inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
211inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
212inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
213inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
214inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
215inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
216inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
217 575
218inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
219inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
220 578
221template<class T> 579template<class T>
222inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
223 581
224template<int N> 582template<int N>
225inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
584
585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
597static inline void sv_to (SV *sv, UUID &v)
598{
599 if (!v.parse (SvPV_nolen (sv)))
600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
601}
602
603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
226 604
227static SV * 605static SV *
228newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
229{ 607{
230 SV *sv; 608 SV *sv;
244 break; 622 break;
245 623
246 case DT_STRING: 624 case DT_STRING:
247 { 625 {
248 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
249 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
250 } 628 }
251 break; 629 break;
252 630
253 case DT_DATA: 631 case DT_DATA:
254 { 632 {
255 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
256 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
257 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
258 } 636 }
259 break; 637 break;
260 638
261 case DT_OBJECT: 639 case DT_OBJECT:
262 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
263 break; 641 break;
264 642
265 case DT_MAP: 643 case DT_MAP:
266 // va_arg (object *) when void * is passed is an XSI extension 644 // va_arg (object *) when void * is passed is an XSI extension
267 sv = to_sv (va_arg (ap, mapstruct *)); 645 sv = to_sv (va_arg (ap, maptile *));
646 break;
647
648 case DT_CLIENT:
649 sv = to_sv (va_arg (ap, client *));
268 break; 650 break;
269 651
270 case DT_PLAYER: 652 case DT_PLAYER:
271 sv = to_sv (va_arg (ap, player *)); 653 sv = to_sv (va_arg (ap, player *));
272 break; 654 break;
300 va_end (ap); 682 va_end (ap);
301 683
302 return sv; 684 return sv;
303} 685}
304 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
305static SV * 713static SV *
306newSVcfapi (int type, ...)
307{
308 SV *sv;
309
310 va_list ap;
311 va_start (ap, type);
312
313 switch (type)
314 {
315 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
316 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
317 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
318 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
319 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
320 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
321 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
322 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
323 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
324 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
325
326 default:
327 assert (("unhandled type in newSVcfapi", 0));
328 }
329
330 va_end (ap);
331
332 return sv;
333}
334
335//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
336
337SV *
338registry_of (attachable_base *ext) 714registry (attachable *ext)
339{ 715{
340 if (!ext->cb) 716 if (!ext->cb)
341 ext->cb = newAV (); 717 ext->cb = newAV ();
342 718
343 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
344} 720}
345 721
346void attachable_base::clear ()
347{
348 if (self)
349 {
350 if (cb)
351 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
352 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
353 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
354 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
355
356 // disconnect Perl from C, to avoid crashes
357 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
358
359 // clear the perl hash, might or might not be a good idea
360 hv_clear ((HV *)SvRV ((SV *)self));
361
362 SvREFCNT_dec (self);
363 self = 0;
364 }
365
366 if (cb)
367 {
368 SvREFCNT_dec (cb);
369 cb = 0;
370 }
371
372 attach = 0;
373}
374
375void attachable_base::optimise ()
376{
377 if (!self)
378 return;
379
380 HV *hv = (HV *)SvRV ((SV *)self);
381
382 if (SvREFCNT ((SV *)self) == 1
383 && SvREFCNT ((SV *)hv) == 1
384 && !HvKEYS (hv))
385 {
386 SvREFCNT_dec ((SV *)self);
387 self = 0;
388 }
389}
390
391void attachable_base::instantiate (data_type type, void *obj)
392{
393 dSP;
394 ENTER;
395 SAVETMPS;
396 PUSHMARK (SP);
397 EXTEND (SP, 2);
398 PUSHs (sv_2mortal (newSVdt (type, obj)));
399 PUSHs (sv_2mortal (newSVpv (attach, 0)));
400
401 attach = 0;
402
403 PUTBACK;
404 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
405 FREETMPS;
406 LEAVE;
407
408 switch (type)
409 {
410 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
411 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
412 }
413}
414
415///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
416 723
417void reattach (data_type type, void *obj)
418{
419 //TODO only do this when the object has _attachment's
420
421 dSP;
422 ENTER;
423 SAVETMPS;
424 PUSHMARK (SP);
425 XPUSHs (sv_2mortal (newSVdt (type, obj)));
426 PUTBACK;
427 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
428 FREETMPS;
429 LEAVE;
430
431 switch (type)
432 {
433 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
434 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
435 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
436 }
437}
438
439template<class subclass>
440void reattach (attachable<subclass> *obj)
441{
442 obj->optimise ();
443
444 if (obj->self)
445 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
446}
447
448#include "kw_hash.h"
449
450object_freezer::object_freezer ()
451: dynbuf (128 * 1024, 64 * 1024)
452{
453 av = newAV ();
454}
455
456object_freezer::~object_freezer ()
457{
458 SvREFCNT_dec (av);
459}
460
461void object_freezer::put (attachable_base *ext)
462{
463 ext->optimise ();
464
465 if (ext->self)
466 {
467 int idx = AvFILLp ((AV *)av) + 1;
468 av_store (av, idx, SvREFCNT_inc (ext->self));
469
470 add ((void *)"oid ", 4);
471 add ((sint32)idx);
472 add ('\n');
473 }
474}
475
476bool object_freezer::save (const char *filename)
477{
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 EXTEND (SP, 3);
483 PUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
485 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
486 PUTBACK;
487 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
488 FREETMPS;
489 LEAVE;
490}
491
492int fprintf (object_freezer &freezer, const char *format, ...)
493{
494 va_list ap;
495
496 va_start (ap, format);
497
498 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
499
500 if (len >= 0)
501 freezer.alloc (len);
502
503 va_end (ap);
504}
505
506int fputs (const char *s, object_freezer &freezer)
507{
508 freezer.add (s);
509}
510
511object_thawer::object_thawer (const char *filename)
512{
513 static const char eof[] = "\n\n\n\0\0\0";
514
515 av = 0;
516 text = 0;
517 line = 0;
518
519 if (filename)
520 {
521 dSP;
522 ENTER;
523 SAVETMPS;
524 PUSHMARK (SP);
525 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
526 PUTBACK;
527
528 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
529 {
530 SPAGAIN;
531
532 // second value - perl objects
533 {
534 SV *sv = POPs;
535 if (SvROK (sv))
536 av = (AV *)SvREFCNT_inc (SvRV (sv));
537 }
538
539 // first value - text part, pad with 3 zeroes
540 {
541 SV *sv = POPs;
542 STRLEN len;
543 char *sv_ = SvPVbyte (sv, len);
544 text = newSV (len + sizeof (eof));
545 SvCUR_set (text, len);
546 memcpy (SvPVX (text), sv_, len);
547 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
548
549 line = SvPVX (text);
550 }
551 }
552
553 PUTBACK;
554 FREETMPS;
555 LEAVE;
556 }
557}
558
559void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
560{
561 if (!av || oid < 0) // this is actually an error of sorts
562 return;
563
564 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
565 ext->clear ();
566
567 SV **svp = av_fetch ((AV *)av, oid, 0);
568
569 if (!svp || !SvROK (*svp))
570 {
571 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
572 return;
573 }
574
575 ext->self = *svp; *svp = &PL_sv_undef;
576 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
577
578 reattach (type, obj);
579}
580
581object_thawer::~object_thawer ()
582{
583 if (text) SvREFCNT_dec (text);
584 if (av) SvREFCNT_dec (av);
585}
586
587char *fgets (char *s, int n, object_thawer &thawer)
588{
589 char *p = thawer.line;
590 char *q = s;
591
592 if (!p)
593 return 0;
594
595 while (--n)
596 {
597 if (!*p)
598 break;
599
600 *q++ = *p;
601
602 if (*p++ == '\n')
603 break;
604 }
605
606 *q = 0;
607 thawer.line = p;
608
609 return s == q ? 0 : s;
610}
611
612keyword object_thawer::get_kv ()
613{
614 if (!line)
615 return KW_EOF;
616
617 for (;;)
618 {
619 char *p = line;
620
621 if (!*p)
622 return KW_EOF;
623
624 // parse keyword
625 while (*p > ' ')
626 p++;
627
628 int klen = p - line;
629
630 if (*p++ != '\n')
631 {
632 // parse value
633 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
634 ++p;
635
636 last_value = p;
637
638 while (*p != '\n')
639 p++;
640
641 *p++ = 0;
642 }
643 else
644 last_value = 0;
645
646 line [klen] = 0;
647 keyword_idx *kw = kw_lex::match (line, klen);
648
649 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
650
651 if (kw)
652 {
653 line = p;
654 return kw->index;
655 }
656 else if (!*line || *line == '#')
657 {
658 // empty/comment line
659 line = p;
660 }
661 else
662 return KW_ERROR;
663 }
664}
665
666void object_thawer::get (shstr &sh) const
667{
668 if (last_value)
669 sh = last_value;
670 else
671 {
672 sh = "<value missing>";
673 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
674 }
675}
676
677void object_thawer::get_ml (keyword kend, shstr &sh)
678{
679 char kw[128];
680
681 int klen = keyword_len [kend];
682
683 kw [0] = '\n';
684 memcpy (kw + 1, keyword_str [kend], klen);
685 kw [klen + 1] = '\n';
686 kw [klen + 2] = 0;
687
688 // first test for completely empty msg... "endXXX\n"
689 if (!strncmp (line, kw + 1, klen + 1))
690 {
691 sh = 0;
692
693 line += klen + 1;
694
695 return;
696 }
697 else
698 {
699 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
700
701 char *end = strstr (line, kw);
702
703 if (!end)
704 {
705 sh = 0;
706 return;
707 }
708
709 *end = 0;
710 sh = line;
711
712 line = end + keyword_len [kend] + 1;
713
714 while (*line++ != '\n')
715 ;
716 }
717}
718
719sint32 object_thawer::get_sint32 () const
720{
721 char *p = last_value;
722
723 if (!p)
724 return 0;
725
726 sint32 val = 0;
727 bool negate;
728
729 if (*p == '-')
730 {
731 negate = true;
732 ++p;
733 }
734 else
735 negate = false;
736
737 do
738 {
739 val *= 10;
740 val += *p++ - '0';
741 }
742 while (*p);
743
744 return negate ? -val : val;
745}
746
747sint64 object_thawer::get_sint64 () const
748{
749 return last_value ? atoll (last_value) : 0;
750}
751
752double object_thawer::get_double () const
753{
754 return last_value ? atof (last_value) : 0;
755}
756
757/////////////////////////////////////////////////////////////////////////////
758
759extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
760{
761 return 0;
762}
763
764static CommArray_s rtn_cmd;
765
766static int
767runPluginCommand (object *obj, char *params)
768{
769 dSP;
770
771 ENTER;
772 SAVETMPS;
773
774 PUSHMARK (SP);
775
776 EXTEND (SP, 3);
777 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
778 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
779
780 if (params)
781 PUSHs (sv_2mortal (newSVpv (params, 0)));
782
783 PUTBACK;
784 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
785 SPAGAIN;
786
787 if (SvTRUE (ERRSV))
788 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
789
790 int returnvalue = count > 0 ? POPi : -1;
791
792 PUTBACK;
793 FREETMPS;
794 LEAVE;
795
796 return returnvalue;
797}
798
799extern "C" void *cfperl_getPluginProperty (int *type, ...)
800{
801 va_list args;
802 char *propname;
803 int i;
804 va_start (args, type);
805 propname = va_arg (args, char *);
806 //printf ("Property name: %s\n", propname);
807
808 if (!strcmp (propname, "command?"))
809 {
810 if (!perl)
811 return NULL;
812
813 const char *cmdname = va_arg (args, const char *);
814 HV *hv = get_hv ("cf::COMMAND", 1);
815 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
816
817 va_end (args);
818
819 if (svp)
820 {
821 // this is totaly broken, should stash it into %COMMAND
822 rtn_cmd.name = cmdname;
823 rtn_cmd.time = SvNV (*svp);
824 rtn_cmd.func = runPluginCommand;
825
826 return &rtn_cmd;
827 }
828 }
829 else if (!strcmp (propname, "Identification"))
830 {
831 va_end (args);
832 return (void*) PLUGIN_NAME;
833 }
834 else if (!strcmp (propname, "FullName"))
835 {
836 va_end (args);
837 return (void*) PLUGIN_VERSION;
838 }
839 else
840 va_end (args);
841
842 return NULL;
843}
844
845extern "C" int cfperl_postInitPlugin ()
846{
847 int hooktype = 1;
848 int rtype = 0;
849
850 cf_init_plugin (gethook);
851
852 return 0;
853}
854
855extern "C" int cfperl_closePlugin ()
856{
857 return 0;
858}
859
860void 724void
861cfperl_init () 725cfperl_init ()
862{ 726{
727 extern char **environ;
728
863 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
864 perl = perl_alloc (); 730 perl = perl_alloc ();
865 perl_construct (perl); 731 perl_construct (perl);
866 732
867 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
868 734
869 char *argv[] = { 735 const char *argv[] = {
870 "", 736 settings.argv [0],
871 "-e" 737 "-e0"
872 "cf->bootstrap;"
873 "unshift @INC, cf::datadir ();"
874 "require cf;"
875 }; 738 };
876 739
877 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
878 { 742 {
879 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
880 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
881 } 745 }
882 746
883 obj_cache = newHV (); 747 eval_pv (
884} 748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
885 756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
886void cfperl_main () 765cfperl_main ()
887{ 766{
888 dSP; 767 dSP;
889 768
890 PUSHMARK (SP); 769 PUSHMARK (SP);
891 PUTBACK; 770 PUTBACK;
892 call_pv ("cf::main", G_DISCARD | G_VOID); 771 call_pv ("cf::main", G_DISCARD | G_VOID);
772}
773
774void
775attachable::instantiate ()
776{
777 if (attach)
778 {
779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
780 attach = 0;
781 }
782}
783
784void
785attachable::reattach ()
786{
787 optimise ();
788 //TODO: check for _attachment's, very important for restarts
789 INVOKE_ATTACHABLE (REATTACH, this);
893} 790}
894 791
895static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
896# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
897# include "eventinc.h" 794# include "eventinc.h"
898# undef def 795# undef def
899}; 796};
900 797
901#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
902 799
903static void 800static void noinline
904gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
905{ 802{
906 // event must be in array 803 // event must be in array
907 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
908 { 805 {
928 } 825 }
929 } 826 }
930 } 827 }
931} 828}
932 829
830void
831attachable::gather_callbacks (AV *&callbacks, event_type event) const
832{
833 ::gather_callbacks (callbacks, cb_attachable, event);
834
835 if (cb)
836 ::gather_callbacks (callbacks, cb, event);
837}
838
839void
840global::gather_callbacks (AV *&callbacks, event_type event) const
841{
842 ::gather_callbacks (callbacks, cb_global, event);
843}
844
845void
846object::gather_callbacks (AV *&callbacks, event_type event) const
847{
848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
849 {
850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
851
852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
854 }
855
856 if (type <= AvFILLp (cb_type))
857 {
858 SV *registry = AvARRAY (cb_type)[type];
859
860 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
861 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
862 }
863
864 attachable::gather_callbacks (callbacks, event);
865 ::gather_callbacks (callbacks, cb_object, event);
866}
867
868void
869archetype::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 attachable::gather_callbacks (callbacks, event);
872 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
873}
874
875void
876client::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 attachable::gather_callbacks (callbacks, event);
879 ::gather_callbacks (callbacks, cb_client, event);
880}
881
882void
883player::gather_callbacks (AV *&callbacks, event_type event) const
884{
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_player, event);
887}
888
889void
890maptile::gather_callbacks (AV *&callbacks, event_type event) const
891{
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_map, event);
894}
895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
946bool
933bool cfperl_invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
934{ 948{
935 data_type dt; 949 data_type dt;
936 va_list ap;
937 950
938 va_start (ap, event); 951 // callback call ordering should be:
952 // 1. per-object callback
953 // 2. per-class object
954 // 3. per-type callback
955 // 4. global callbacks
939 956
940 AV *callbacks = 0; 957 AV *callbacks = 0;
941
942 object *op;
943 player *pl;
944 mapstruct *map;
945
946 // callback call ordering is:
947 // 1. per-object callback (NYI)
948 // 2. per-class object
949 // 2a. per-type callback
950 // 4. global callbacks
951
952 gather_callbacks (callbacks, cb_global, event); 958 gather_callbacks (callbacks, event);
953
954 switch (KLASS_OF (event))
955 {
956 case KLASS_GLOBAL:
957 break;
958
959 case KLASS_OBJECT:
960 dt = (data_type) va_arg (ap, int);
961 assert (("first argument must be of type object", dt == DT_OBJECT));
962 op = va_arg (ap, object *);
963
964 if (op->cb)
965 gather_callbacks (callbacks, op->cb, event);
966
967 if (op->type)
968 {
969 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
970 {
971 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
972
973 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
974 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
975 }
976
977 if (op->type <= AvFILLp (cb_type))
978 {
979 SV *registry = AvARRAY (cb_type)[op->type];
980
981 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
982 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
983 }
984 }
985
986 gather_callbacks (callbacks, cb_object, event);
987
988 break;
989
990 case KLASS_PLAYER:
991 dt = (data_type) va_arg (ap, int);
992 assert (("first argument must be of type player", dt == DT_PLAYER));
993 pl = va_arg (ap, player *);
994
995 if (pl->cb)
996 gather_callbacks (callbacks, pl->cb, event);
997
998 gather_callbacks (callbacks, cb_player, event);
999 break;
1000
1001 case KLASS_MAP:
1002 dt = (data_type) va_arg (ap, int);
1003 assert (("first argument must be of type object", dt == DT_MAP));
1004 map = va_arg (ap, mapstruct *);
1005
1006 if (map->cb)
1007 gather_callbacks (callbacks, map->cb, event);
1008
1009 gather_callbacks (callbacks, cb_map, event);
1010 break;
1011
1012 default:
1013 assert (("unsupported event klass in cfperl_invoke", 0));
1014 }
1015 959
1016 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
1017 if (!callbacks) 961 if (!callbacks)
1018 return 0; 962 return 0;
1019 963
1020 dSP; 964 va_list ap;
1021 ENTER; 965 va_start (ap, event);
1022 SAVETMPS;
1023 966
1024 PUSHMARK (SP); 967 CALL_BEGIN (3);
1025 EXTEND (SP, 3);
1026
1027 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1028 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1029 970
1030 switch (KLASS_OF (event)) 971 //TODO: unhack
1031 { 972 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1032 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 973 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1033 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 974 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1034 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 975 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1035 } 976 else if (global *gl = is_a<global>(this)) /*nop*/;
977 else
978 abort (); //TODO
1036 979
1037 for (;;) 980 for (;;)
1038 { 981 {
1039 dt = (data_type) va_arg (ap, int); 982 dt = (data_type) va_arg (ap, int);
1040 983
1041 if (dt == DT_END) 984 if (dt == DT_END)
1042 break; 985 break;
1043
1044 if (dt == DT_AV) 986 else if (dt == DT_AV)
1045 { 987 {
1046 AV *av = va_arg (ap, AV *); 988 AV *av = va_arg (ap, AV *);
1047 989
1048 for (int i = 0; i <= av_len (av); ++i) 990 for (int i = 0; i <= av_len (av); ++i)
1049 XPUSHs (*av_fetch (av, i, 1)); 991 XPUSHs (*av_fetch (av, i, 1));
1052 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1053 } 995 }
1054 996
1055 va_end (ap); 997 va_end (ap);
1056 998
1057 PUTBACK; 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1058 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1059 SPAGAIN;
1060
1061 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
1062 1001
1063 FREETMPS; 1002 CALL_END;
1064 LEAVE;
1065 1003
1066 return count; 1004 return count;
1067} 1005}
1068 1006
1069SV * 1007static SV *
1070cfperl_result (int idx) 1008cfperl_result (int idx)
1071{ 1009{
1072 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1073 if (!av) 1011 if (!av)
1074 return &PL_sv_undef; 1012 return &PL_sv_undef;
1075 1013
1076 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
1077 if (!sv) 1015 if (!sv)
1084cfperl_result_INT (int idx) 1022cfperl_result_INT (int idx)
1085{ 1023{
1086 return SvIV (cfperl_result (idx)); 1024 return SvIV (cfperl_result (idx));
1087} 1025}
1088 1026
1027double
1028cfperl_result_DOUBLE (int idx)
1029{
1030 return SvNV (cfperl_result (idx));
1031}
1032
1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
1054
1055void
1056cfperl_emergency_save ()
1057{
1058 CALL_BEGIN (0);
1059 CALL_CALL ("cf::emergency_save", G_VOID);
1060 CALL_END;
1061}
1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1154maptile::find_sync (const_utf8_string path, maptile *origin)
1155{
1156 CALL_BEGIN (2);
1157 CALL_ARG (path);
1158 CALL_ARG (origin);
1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1160
1161 maptile *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
1180
1181 CALL_END;
1182
1183 return retval;
1184}
1185
1186void
1187maptile::do_load_sync ()
1188{
1189 CALL_BEGIN (1);
1190 CALL_ARG (this);
1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1192 CALL_END;
1193}
1194
1195void
1196object::enter_exit (object *exit)
1197{
1198 if (type != PLAYER)
1199 return;
1200
1201 CALL_BEGIN (2);
1202 CALL_ARG (this);
1203 CALL_ARG (exit);
1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1205 CALL_END;
1206}
1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
1255{
1256#if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266#endif
1267}
1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
1320/////////////////////////////////////////////////////////////////////////////
1321
1322struct EVAPI *evapi::GEVAPI;
1323struct CoroAPI *coroapi::GCoroAPI;
1324
1325void
1326coroapi::do_cede_to_tick ()
1327{
1328 cede_pending = 0;
1329 cede ();
1330}
1331
1332void
1333coroapi::wait_for_tick ()
1334{
1335 CALL_BEGIN (0);
1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1337 CALL_END;
1338}
1339
1340void
1341coroapi::wait_for_tick_begin ()
1342{
1343 CALL_BEGIN (0);
1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1345 CALL_END;
1346}
1347
1348void
1349iow::poll (int events)
1350{
1351 if (events != this->events)
1352 {
1353 int active = ev_is_active ((ev_io *)this);
1354 if (active) stop ();
1355 ev_io_set ((ev_io *)this, fd, events);
1356 if (active) start ();
1357 }
1358}
1359
1360static void
1361_connect_to_perl_1 ()
1362{
1363 stash_cf = gv_stashpv ("cf", 1);
1364
1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1375
1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1380
1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1383 cb_object = get_av ("cf::CB_OBJECT", 1);
1384 cb_player = get_av ("cf::CB_PLAYER", 1);
1385 cb_client = get_av ("cf::CB_CLIENT", 1);
1386 cb_type = get_av ("cf::CB_TYPE" , 1);
1387 cb_map = get_av ("cf::CB_MAP" , 1);
1388}
1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1401
1091BOOT: 1402BOOT:
1092{ 1403{
1093 HV *stash = gv_stashpv ("cf", 1); 1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1406
1407 _connect_to_perl_1 ();
1408
1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
1094 1419
1095 static const struct { 1420 static const struct {
1096 const char *name; 1421 const char *name;
1097 IV iv; 1422 IV iv;
1098 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
1099# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
1100 const_iv (llevError) 1425# include "const_iv.h"
1101 const_iv (llevInfo) 1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1102 const_iv (llevDebug) 1427# include "attackinc.h"
1103 const_iv (llevMonster) 1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1104 1439
1105 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
1106 const_iv (PLAYER)
1107 const_iv (TRANSPORT)
1108 const_iv (ROD)
1109 const_iv (TREASURE)
1110 const_iv (POTION)
1111 const_iv (FOOD)
1112 const_iv (POISON)
1113 const_iv (BOOK)
1114 const_iv (CLOCK) 1441 const_iv (MAXSOCKBUF)
1115 const_iv (LIGHTNING)
1116 const_iv (ARROW)
1117 const_iv (BOW)
1118 const_iv (WEAPON)
1119 const_iv (ARMOUR)
1120 const_iv (PEDESTAL)
1121 const_iv (ALTAR)
1122 const_iv (LOCKED_DOOR)
1123 const_iv (SPECIAL_KEY)
1124 const_iv (MAP)
1125 const_iv (DOOR)
1126 const_iv (KEY)
1127 const_iv (TIMED_GATE)
1128 const_iv (TRIGGER)
1129 const_iv (GRIMREAPER)
1130 const_iv (MAGIC_EAR)
1131 const_iv (TRIGGER_BUTTON)
1132 const_iv (TRIGGER_ALTAR)
1133 const_iv (TRIGGER_PEDESTAL)
1134 const_iv (SHIELD)
1135 const_iv (HELMET)
1136 const_iv (HORN)
1137 const_iv (MONEY)
1138 const_iv (CLASS)
1139 const_iv (GRAVESTONE)
1140 const_iv (AMULET)
1141 const_iv (PLAYERMOVER)
1142 const_iv (TELEPORTER)
1143 const_iv (CREATOR)
1144 const_iv (SKILL)
1145 const_iv (EXPERIENCE)
1146 const_iv (EARTHWALL)
1147 const_iv (GOLEM)
1148 const_iv (THROWN_OBJ)
1149 const_iv (BLINDNESS)
1150 const_iv (GOD)
1151 const_iv (DETECTOR)
1152 const_iv (TRIGGER_MARKER)
1153 const_iv (DEAD_OBJECT)
1154 const_iv (DRINK)
1155 const_iv (MARKER)
1156 const_iv (HOLY_ALTAR)
1157 const_iv (PLAYER_CHANGER)
1158 const_iv (BATTLEGROUND)
1159 const_iv (PEACEMAKER)
1160 const_iv (GEM)
1161 const_iv (FIREWALL)
1162 const_iv (ANVIL)
1163 const_iv (CHECK_INV)
1164 const_iv (MOOD_FLOOR)
1165 const_iv (EXIT)
1166 const_iv (ENCOUNTER)
1167 const_iv (SHOP_FLOOR)
1168 const_iv (SHOP_MAT)
1169 const_iv (RING)
1170 const_iv (FLOOR)
1171 const_iv (FLESH)
1172 const_iv (INORGANIC)
1173 const_iv (SKILL_TOOL)
1174 const_iv (LIGHTER)
1175 const_iv (TRAP_PART)
1176 const_iv (WALL)
1177 const_iv (LIGHT_SOURCE)
1178 const_iv (MISC_OBJECT)
1179 const_iv (MONSTER)
1180 const_iv (SPAWN_GENERATOR)
1181 const_iv (LAMP)
1182 const_iv (DUPLICATOR)
1183 const_iv (TOOL)
1184 const_iv (SPELLBOOK)
1185 const_iv (BUILDFAC)
1186 const_iv (CLOAK)
1187 const_iv (SPINNER)
1188 const_iv (GATE)
1189 const_iv (BUTTON)
1190 const_iv (CF_HANDLE)
1191 const_iv (HOLE)
1192 const_iv (TRAPDOOR)
1193 const_iv (SIGN)
1194 const_iv (BOOTS)
1195 const_iv (GLOVES)
1196 const_iv (SPELL)
1197 const_iv (SPELL_EFFECT)
1198 const_iv (CONVERTER)
1199 const_iv (BRACERS)
1200 const_iv (POISONING)
1201 const_iv (SAVEBED)
1202 const_iv (POISONCLOUD)
1203 const_iv (FIREHOLES)
1204 const_iv (WAND)
1205 const_iv (SCROLL)
1206 const_iv (DIRECTOR)
1207 const_iv (GIRDLE)
1208 const_iv (FORCE)
1209 const_iv (POTION_EFFECT)
1210 const_iv (EVENT_CONNECTOR)
1211 const_iv (CLOSE_CON)
1212 const_iv (CONTAINER)
1213 const_iv (ARMOUR_IMPROVER)
1214 const_iv (WEAPON_IMPROVER)
1215 const_iv (SKILLSCROLL)
1216 const_iv (DEEP_SWAMP)
1217 const_iv (IDENTIFY_ALTAR)
1218 const_iv (MENU)
1219 const_iv (RUNE)
1220 const_iv (TRAP)
1221 const_iv (POWER_CRYSTAL)
1222 const_iv (CORPSE)
1223 const_iv (DISEASE)
1224 const_iv (SYMPTOM)
1225 const_iv (BUILDER)
1226 const_iv (MATERIAL)
1227 const_iv (ITEM_TRANSFORMER)
1228 const_iv (QUEST)
1229 1442
1230 const_iv (NUM_SUBTYPES) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1231 1445
1232 const_iv (ST_BD_BUILD) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1233 const_iv (ST_BD_REMOVE)
1234 1447
1235 const_iv (ST_MAT_FLOOR) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1236 const_iv (ST_MAT_WALL) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1237 const_iv (ST_MAT_ITEM)
1238
1239 const_iv (AT_PHYSICAL)
1240 const_iv (AT_MAGIC)
1241 const_iv (AT_FIRE)
1242 const_iv (AT_ELECTRICITY)
1243 const_iv (AT_COLD)
1244 const_iv (AT_CONFUSION)
1245 const_iv (AT_ACID)
1246 const_iv (AT_DRAIN)
1247 const_iv (AT_WEAPONMAGIC)
1248 const_iv (AT_GHOSTHIT)
1249 const_iv (AT_POISON)
1250 const_iv (AT_SLOW)
1251 const_iv (AT_PARALYZE)
1252 const_iv (AT_TURN_UNDEAD)
1253 const_iv (AT_FEAR)
1254 const_iv (AT_CANCELLATION)
1255 const_iv (AT_DEPLETE)
1256 const_iv (AT_DEATH)
1257 const_iv (AT_CHAOS)
1258 const_iv (AT_COUNTERSPELL)
1259 const_iv (AT_GODPOWER)
1260 const_iv (AT_HOLYWORD)
1261 const_iv (AT_BLIND)
1262 const_iv (AT_INTERNAL)
1263 const_iv (AT_LIFE_STEALING)
1264 const_iv (AT_DISEASE)
1265
1266 const_iv (WEAP_HIT)
1267 const_iv (WEAP_SLASH)
1268 const_iv (WEAP_PIERCE)
1269 const_iv (WEAP_CLEAVE)
1270 const_iv (WEAP_SLICE)
1271 const_iv (WEAP_STAB)
1272 const_iv (WEAP_WHIP)
1273 const_iv (WEAP_CRUSH)
1274 const_iv (WEAP_BLUD)
1275
1276 const_iv (FLAG_ALIVE)
1277 const_iv (FLAG_WIZ)
1278 const_iv (FLAG_REMOVED)
1279 const_iv (FLAG_FREED)
1280 const_iv (FLAG_WAS_WIZ)
1281 const_iv (FLAG_APPLIED)
1282 const_iv (FLAG_UNPAID)
1283 const_iv (FLAG_USE_SHIELD)
1284 const_iv (FLAG_NO_PICK)
1285 const_iv (FLAG_ANIMATE)
1286 const_iv (FLAG_MONSTER)
1287 const_iv (FLAG_FRIENDLY)
1288 const_iv (FLAG_GENERATOR)
1289 const_iv (FLAG_IS_THROWN)
1290 const_iv (FLAG_AUTO_APPLY)
1291 const_iv (FLAG_TREASURE)
1292 const_iv (FLAG_PLAYER_SOLD)
1293 const_iv (FLAG_SEE_INVISIBLE)
1294 const_iv (FLAG_CAN_ROLL)
1295 const_iv (FLAG_OVERLAY_FLOOR)
1296 const_iv (FLAG_IS_TURNABLE)
1297 const_iv (FLAG_IS_USED_UP)
1298 const_iv (FLAG_IDENTIFIED)
1299 const_iv (FLAG_REFLECTING)
1300 const_iv (FLAG_CHANGING)
1301 const_iv (FLAG_SPLITTING)
1302 const_iv (FLAG_HITBACK)
1303 const_iv (FLAG_STARTEQUIP)
1304 const_iv (FLAG_BLOCKSVIEW)
1305 const_iv (FLAG_UNDEAD)
1306 const_iv (FLAG_SCARED)
1307 const_iv (FLAG_UNAGGRESSIVE)
1308 const_iv (FLAG_REFL_MISSILE)
1309 const_iv (FLAG_REFL_SPELL)
1310 const_iv (FLAG_NO_MAGIC)
1311 const_iv (FLAG_NO_FIX_PLAYER)
1312 const_iv (FLAG_IS_LIGHTABLE)
1313 const_iv (FLAG_TEAR_DOWN)
1314 const_iv (FLAG_RUN_AWAY)
1315 const_iv (FLAG_PICK_UP)
1316 const_iv (FLAG_UNIQUE)
1317 const_iv (FLAG_NO_DROP)
1318 const_iv (FLAG_WIZCAST)
1319 const_iv (FLAG_CAST_SPELL)
1320 const_iv (FLAG_USE_SCROLL)
1321 const_iv (FLAG_USE_RANGE)
1322 const_iv (FLAG_USE_BOW)
1323 const_iv (FLAG_USE_ARMOUR)
1324 const_iv (FLAG_USE_WEAPON)
1325 const_iv (FLAG_USE_RING)
1326 const_iv (FLAG_READY_RANGE)
1327 const_iv (FLAG_READY_BOW)
1328 const_iv (FLAG_XRAYS)
1329 const_iv (FLAG_NO_APPLY)
1330 const_iv (FLAG_IS_FLOOR)
1331 const_iv (FLAG_LIFESAVE)
1332 const_iv (FLAG_NO_STRENGTH)
1333 const_iv (FLAG_SLEEP)
1334 const_iv (FLAG_STAND_STILL)
1335 const_iv (FLAG_RANDOM_MOVE)
1336 const_iv (FLAG_ONLY_ATTACK)
1337 const_iv (FLAG_CONFUSED)
1338 const_iv (FLAG_STEALTH)
1339 const_iv (FLAG_WIZPASS)
1340 const_iv (FLAG_IS_LINKED)
1341 const_iv (FLAG_CURSED)
1342 const_iv (FLAG_DAMNED)
1343 const_iv (FLAG_SEE_ANYWHERE)
1344 const_iv (FLAG_KNOWN_MAGICAL)
1345 const_iv (FLAG_KNOWN_CURSED)
1346 const_iv (FLAG_CAN_USE_SKILL)
1347 const_iv (FLAG_BEEN_APPLIED)
1348 const_iv (FLAG_READY_SCROLL)
1349 const_iv (FLAG_USE_ROD)
1350 const_iv (FLAG_USE_HORN)
1351 const_iv (FLAG_MAKE_INVIS)
1352 const_iv (FLAG_INV_LOCKED)
1353 const_iv (FLAG_IS_WOODED)
1354 const_iv (FLAG_IS_HILLY)
1355 const_iv (FLAG_READY_SKILL)
1356 const_iv (FLAG_READY_WEAPON)
1357 const_iv (FLAG_NO_SKILL_IDENT)
1358 const_iv (FLAG_BLIND)
1359 const_iv (FLAG_SEE_IN_DARK)
1360 const_iv (FLAG_IS_CAULDRON)
1361 const_iv (FLAG_NO_STEAL)
1362 const_iv (FLAG_ONE_HIT)
1363 const_iv (FLAG_CLIENT_SENT)
1364 const_iv (FLAG_BERSERK)
1365 const_iv (FLAG_NEUTRAL)
1366 const_iv (FLAG_NO_ATTACK)
1367 const_iv (FLAG_NO_DAMAGE)
1368 const_iv (FLAG_OBJ_ORIGINAL)
1369 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1370 const_iv (FLAG_ACTIVATE_ON_PUSH)
1371 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1372 const_iv (FLAG_IS_WATER)
1373 const_iv (FLAG_CONTENT_ON_GEN)
1374 const_iv (FLAG_IS_A_TEMPLATE)
1375 const_iv (FLAG_IS_BUILDABLE)
1376 const_iv (FLAG_AFK)
1377
1378 const_iv (NDI_BLACK)
1379 const_iv (NDI_WHITE)
1380 const_iv (NDI_NAVY)
1381 const_iv (NDI_RED)
1382 const_iv (NDI_ORANGE)
1383 const_iv (NDI_BLUE)
1384 const_iv (NDI_DK_ORANGE)
1385 const_iv (NDI_GREEN)
1386 const_iv (NDI_LT_GREEN)
1387 const_iv (NDI_GREY)
1388 const_iv (NDI_BROWN)
1389 const_iv (NDI_GOLD)
1390 const_iv (NDI_TAN)
1391 const_iv (NDI_MAX_COLOR)
1392 const_iv (NDI_COLOR_MASK)
1393 const_iv (NDI_UNIQUE)
1394 const_iv (NDI_ALL)
1395
1396 const_iv (F_APPLIED)
1397 const_iv (F_LOCATION)
1398 const_iv (F_UNPAID)
1399 const_iv (F_MAGIC)
1400 const_iv (F_CURSED)
1401 const_iv (F_DAMNED)
1402 const_iv (F_OPEN)
1403 const_iv (F_NOPICK)
1404 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1405 1451
1406 const_iv (F_BUY) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1407 const_iv (F_SHOP) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1408 const_iv (F_SELL)
1409 1454
1410 const_iv (P_BLOCKSVIEW) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1411 const_iv (P_NO_MAGIC)
1412 const_iv (P_IS_ALIVE)
1413 const_iv (P_NO_CLERIC)
1414 const_iv (P_NEED_UPDATE)
1415 const_iv (P_NO_ERROR)
1416 const_iv (P_OUT_OF_MAP)
1417 const_iv (P_NEW_MAP)
1418 1456
1419 const_iv (UP_OBJ_INSERT) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1420 const_iv (UP_OBJ_REMOVE) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1421 const_iv (UP_OBJ_CHANGE)
1422 const_iv (UP_OBJ_FACE)
1423 1459
1424 const_iv (INS_NO_MERGE) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1425 const_iv (INS_ABOVE_FLOOR_ONLY)
1426 const_iv (INS_NO_WALK_ON)
1427 const_iv (INS_ON_TOP)
1428 const_iv (INS_BELOW_ORIGINATOR)
1429 const_iv (INS_MAP_LOAD)
1430
1431 const_iv (WILL_APPLY_HANDLE)
1432 const_iv (WILL_APPLY_TREASURE)
1433 const_iv (WILL_APPLY_EARTHWALL)
1434 const_iv (WILL_APPLY_DOOR)
1435 const_iv (WILL_APPLY_FOOD)
1436
1437 const_iv (SAVE_MODE)
1438 const_iv (SAVE_DIR_MODE)
1439
1440 const_iv (M_PAPER)
1441 const_iv (M_IRON)
1442 const_iv (M_GLASS)
1443 const_iv (M_LEATHER)
1444 const_iv (M_WOOD)
1445 const_iv (M_ORGANIC)
1446 const_iv (M_STONE)
1447 const_iv (M_CLOTH)
1448 const_iv (M_ADAMANT)
1449 const_iv (M_LIQUID)
1450 const_iv (M_SOFT_METAL)
1451 const_iv (M_BONE)
1452 const_iv (M_ICE) 1461 const_iv (MAP_INACTIVE)
1453 const_iv (M_SPECIAL)
1454 1462
1455 const_iv (SK_EXP_ADD_SKILL) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1456 const_iv (SK_EXP_TOTAL) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1457 const_iv (SK_EXP_NONE)
1458 const_iv (SK_SUBTRACT_SKILL_EXP)
1459 const_iv (SK_EXP_SKILL_ONLY)
1460 1465
1461 const_iv (SK_LOCKPICKING) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1462 const_iv (SK_HIDING)
1463 const_iv (SK_SMITHERY)
1464 const_iv (SK_BOWYER)
1465 const_iv (SK_JEWELER)
1466 const_iv (SK_ALCHEMY)
1467 const_iv (SK_STEALING)
1468 const_iv (SK_LITERACY)
1469 const_iv (SK_BARGAINING)
1470 const_iv (SK_JUMPING)
1471 const_iv (SK_DET_MAGIC)
1472 const_iv (SK_ORATORY)
1473 const_iv (SK_SINGING)
1474 const_iv (SK_DET_CURSE)
1475 const_iv (SK_FIND_TRAPS)
1476 const_iv (SK_MEDITATION)
1477 const_iv (SK_PUNCHING)
1478 const_iv (SK_FLAME_TOUCH)
1479 const_iv (SK_KARATE)
1480 const_iv (SK_CLIMBING)
1481 const_iv (SK_WOODSMAN)
1482 const_iv (SK_INSCRIPTION)
1483 const_iv (SK_ONE_HANDED_WEAPON)
1484 const_iv (SK_MISSILE_WEAPON)
1485 const_iv (SK_THROWING)
1486 const_iv (SK_USE_MAGIC_ITEM)
1487 const_iv (SK_DISARM_TRAPS)
1488 const_iv (SK_SET_TRAP)
1489 const_iv (SK_THAUMATURGY)
1490 const_iv (SK_PRAYING)
1491 const_iv (SK_CLAWING)
1492 const_iv (SK_LEVITATION)
1493 const_iv (SK_SUMMONING)
1494 const_iv (SK_PYROMANCY)
1495 const_iv (SK_EVOCATION)
1496 const_iv (SK_SORCERY)
1497 const_iv (SK_TWO_HANDED_WEAPON)
1498 const_iv (SK_SPARK_TOUCH)
1499 const_iv (SK_SHIVER)
1500 const_iv (SK_ACID_SPLASH)
1501 const_iv (SK_POISON_NAIL)
1502 1467
1503 const_iv (SOUND_NEW_PLAYER) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1504 const_iv (SOUND_FIRE_ARROW)
1505 const_iv (SOUND_LEARN_SPELL)
1506 const_iv (SOUND_FUMBLE_SPELL)
1507 const_iv (SOUND_WAND_POOF)
1508 const_iv (SOUND_OPEN_DOOR)
1509 const_iv (SOUND_PUSH_PLAYER)
1510 const_iv (SOUND_PLAYER_HITS1)
1511 const_iv (SOUND_PLAYER_HITS2)
1512 const_iv (SOUND_PLAYER_HITS3)
1513 const_iv (SOUND_PLAYER_HITS4)
1514 const_iv (SOUND_PLAYER_IS_HIT1)
1515 const_iv (SOUND_PLAYER_IS_HIT2)
1516 const_iv (SOUND_PLAYER_IS_HIT3)
1517 const_iv (SOUND_PLAYER_KILLS)
1518 const_iv (SOUND_PET_IS_KILLED)
1519 const_iv (SOUND_PLAYER_DIES)
1520 const_iv (SOUND_OB_EVAPORATE)
1521 const_iv (SOUND_OB_EXPLODE)
1522 const_iv (SOUND_CLOCK)
1523 const_iv (SOUND_TURN_HANDLE)
1524 const_iv (SOUND_FALL_HOLE)
1525 const_iv (SOUND_DRINK_POISON)
1526 const_iv (SOUND_CAST_SPELL_0)
1527
1528 const_iv (PREFER_LOW)
1529 const_iv (PREFER_HIGH)
1530
1531 const_iv (ATNR_PHYSICAL)
1532 const_iv (ATNR_MAGIC)
1533 const_iv (ATNR_FIRE)
1534 const_iv (ATNR_ELECTRICITY)
1535 const_iv (ATNR_COLD)
1536 const_iv (ATNR_CONFUSION)
1537 const_iv (ATNR_ACID)
1538 const_iv (ATNR_DRAIN)
1539 const_iv (ATNR_WEAPONMAGIC)
1540 const_iv (ATNR_GHOSTHIT)
1541 const_iv (ATNR_POISON)
1542 const_iv (ATNR_SLOW)
1543 const_iv (ATNR_PARALYZE)
1544 const_iv (ATNR_TURN_UNDEAD)
1545 const_iv (ATNR_FEAR)
1546 const_iv (ATNR_CANCELLATION)
1547 const_iv (ATNR_DEPLETE)
1548 const_iv (ATNR_DEATH)
1549 const_iv (ATNR_CHAOS)
1550 const_iv (ATNR_COUNTERSPELL)
1551 const_iv (ATNR_GODPOWER)
1552 const_iv (ATNR_HOLYWORD)
1553 const_iv (ATNR_BLIND)
1554 const_iv (ATNR_INTERNAL)
1555 const_iv (ATNR_LIFE_STEALING)
1556 const_iv (ATNR_DISEASE)
1557
1558 const_iv (MAP_FLUSH)
1559 const_iv (MAP_PLAYER_UNIQUE)
1560 const_iv (MAP_BLOCK)
1561 const_iv (MAP_STYLE)
1562 const_iv (MAP_OVERLAY)
1563
1564 const_iv (MAP_IN_MEMORY)
1565 const_iv (MAP_SWAPPED)
1566 const_iv (MAP_LOADING)
1567 const_iv (MAP_SAVING)
1568
1569 const_iv (KLASS_GLOBAL)
1570 const_iv (KLASS_OBJECT)
1571 const_iv (KLASS_PLAYER)
1572 const_iv (KLASS_MAP)
1573 }; 1469 };
1574 1470
1575 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1576 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1577 1473
1578 static const struct { 1474 static const struct {
1579 const char *name; 1475 const char *name;
1580 int skip; 1476 int skip;
1581 IV klass; 1477 IV klass;
1592 { 1488 {
1593 AV *event = newAV (); 1489 AV *event = newAV ();
1594 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1595 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1596 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1597 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1598 } 1494 }
1599 1495
1600 //I_EVENT_API (PACKAGE); 1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1601} 1498}
1602 1499
1603void _init_vars () 1500void _gv_clear (SV *gv)
1604 CODE: 1501 CODE:
1605 cb_global = get_av ("cf::CB_GLOBAL", 1); 1502 assert (SvTYPE (gv) == SVt_PVGV);
1606 cb_object = get_av ("cf::CB_OBJECT", 1); 1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1607 cb_player = get_av ("cf::CB_PLAYER", 1); 1504 f (GvGP (gv)->gp_form);
1608 cb_type = get_av ("cf::CB_TYPE" , 1); 1505 f (GvGP (gv)->gp_io);
1609 cb_map = get_av ("cf::CB_MAP" , 1); 1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1610 1513
1514void _connect_to_perl_1 ()
1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1611void _global_reattach () 1521void _global_reattach ()
1612 CODE: 1522 CODE:
1613{ 1523{
1614 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1615 for (player *pl = first_player; pl; pl = pl->next) 1525 for_all_clients (ns)
1616 reattach (pl); 1526 ns->reattach ();
1617 1527
1618 for (mapstruct *map = first_map; map; map = map->next) 1528 for_all_objects (op)
1619 reattach (map);
1620
1621 for (object *op = objects; op; op = op->next)
1622 reattach (op); 1529 op->reattach ();
1530}
1531
1532# support function for map-world.ext
1533void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535{
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1548 {
1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1550 {
1551 char *val = SvPVX (*val_sv);
1552
1553 if (val [0] == data [0]
1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572}
1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1623} 1645}
1624 1646
1625NV floor (NV x) 1647NV floor (NV x)
1626 1648
1627NV ceil (NV x) 1649NV ceil (NV x)
1628 1650
1629void server_tick () 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1654 CODE:
1655{
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items)
1658 {
1659 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 }
1664}
1665 OUTPUT:
1666 RETVAL
1630 1667
1668NV clamp (NV value, NV min_value, NV max_value)
1669 CODE:
1670 RETVAL = clamp (value, min_value, max_value);
1671 OUTPUT:
1672 RETVAL
1673
1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680const char *ordinal (int i)
1681
1682void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1631void 1688void
1632LOG (int level, char *msg) 1689log_backtrace (utf8_string msg)
1690
1691void
1692LOG (int flags, utf8_string msg)
1633 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1634 C_ARGS: (LogLevel)level, "%s", msg 1694 C_ARGS: flags, "%s", msg
1635 1695
1636char *path_combine (char *base, char *path) 1696octet_string path_combine (octet_string base, octet_string path)
1637 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1638 1698
1639char *path_combine_and_normalize (char *base, char *path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1640 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1641 1701
1642const char *
1643get_maps_directory (char *path)
1644 PROTOTYPE: $
1645 ALIAS: maps_directory = 0
1646 CODE:
1647 RETVAL = create_pathname (path);
1648 OUTPUT: RETVAL
1649
1650void 1702void
1651sub_generation_inc () 1703sub_generation_inc ()
1652 CODE: 1704 CODE:
1653 PL_sub_generation++; 1705 PL_sub_generation++;
1654 1706
1655char * 1707const_octet_string
1656mapdir () 1708mapdir ()
1657 PROTOTYPE: 1709 PROTOTYPE:
1658 ALIAS: 1710 ALIAS:
1659 mapdir = 0 1711 mapdir = 0
1660 uniquedir = 1 1712 uniquedir = 1
1674 case 5: RETVAL = settings.playerdir; break; 1726 case 5: RETVAL = settings.playerdir; break;
1675 case 6: RETVAL = settings.datadir ; break; 1727 case 6: RETVAL = settings.datadir ; break;
1676 } 1728 }
1677 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1678 1730
1731void abort ()
1732
1733void reset_signals ()
1734
1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1736
1737void cleanup (const_octet_string cause, bool make_core = false)
1738
1739void emergency_save ()
1740
1741void _exit (int status = EXIT_SUCCESS)
1742
1743#if _POSIX_MEMLOCK
1744
1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1753
1754int munlockall ()
1755
1756#endif
1757
1679int 1758int
1680cf_find_animation (char *text) 1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1786
1787int find_animation (utf8_string text)
1681 PROTOTYPE: $ 1788 PROTOTYPE: $
1682 1789
1683int random_roll(int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1684 1791
1685const char *cost_string_from_value(uint64 cost, int approx = 0) 1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1686
1687int invoke (int event, ...)
1688 CODE:
1689 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1691 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1692 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1693 OUTPUT: RETVAL
1694 1793
1695int 1794int
1696exp_to_level (val64 exp) 1795exp_to_level (val64 exp)
1697 CODE: 1796 CODE:
1698{ 1797{
1729 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1730 else 1829 else
1731 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1732 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1733 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875bool
1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1880
1881MODULE = cf PACKAGE = cf::attachable
1882
1734int 1883int
1735_valid (SV *obj) 1884valid (SV *obj)
1736 CODE: 1885 CODE:
1737 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1738 OUTPUT: 1887 OUTPUT:
1739 RETVAL 1888 RETVAL
1740 1889
1890void
1891debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1896
1897int mortals_size ()
1898 CODE:
1899 RETVAL = attachable::mortals.size ();
1900 OUTPUT: RETVAL
1901
1902#object *mortals (U32 index)
1903# CODE:
1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1905# OUTPUT: RETVAL
1906
1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1908
1909MODULE = cf PACKAGE = cf::global
1910
1911int invoke (SV *klass, int event, ...)
1912 CODE:
1913 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1914 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1915 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1917 OUTPUT: RETVAL
1918
1741MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1920
1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1742 1922
1743int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1744 CODE: 1924 CODE:
1745 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1746 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1747 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1927 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1748 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1928 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1749 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1750 1930
1751SV *registry (object *op) 1931SV *registry (object *op)
1932
1933int objects_size ()
1752 CODE: 1934 CODE:
1753 RETVAL = registry_of (op); 1935 RETVAL = objects.size ();
1754 OUTPUT: 1936 OUTPUT: RETVAL
1937
1938object *objects (U32 index)
1939 CODE:
1940 RETVAL = index < objects.size () ? objects [index] : 0;
1941 OUTPUT: RETVAL
1942
1943int actives_size ()
1944 CODE:
1945 RETVAL = actives.size ();
1946 OUTPUT: RETVAL
1947
1948object *actives (U32 index)
1949 CODE:
1950 RETVAL = index < actives.size () ? actives [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971}
1972 OUTPUT:
1755 RETVAL 1973 RETVAL
1756 1974
1757INCLUDE: $PERL genacc object ../include/object.h |
1758
1759# missing properties 1975# missing properties
1760
1761int flag (object *op, int flag, int value = 1)
1762 PROTOTYPE: $$;$
1763 CODE:
1764 RETVAL = QUERY_FLAG (op, flag);
1765 if (items >= 3)
1766 if (value)
1767 SET_FLAG (op, flag);
1768 else
1769 CLEAR_FLAG (op, flag);
1770 OUTPUT: RETVAL
1771 1976
1772object *head (object *op) 1977object *head (object *op)
1773 PROTOTYPE: $ 1978 PROTOTYPE: $
1774 CODE: 1979 CODE:
1775 RETVAL = op->head ? op->head : op;
1776 OUTPUT: RETVAL
1777
1778int is_head (object *op)
1779 PROTOTYPE: $
1780 CODE:
1781 RETVAL = !op->head; 1980 RETVAL = op->head_ ();
1782 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1783 1982
1784void 1983void
1785inv (object *obj) 1984inv (object *obj)
1786 PROTOTYPE: $ 1985 PROTOTYPE: $
1787 PPCODE: 1986 PPCODE:
1788{ 1987{
1789 object *o;
1790 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1791 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1792} 1990}
1793 1991
1794int cf_object_get_resistance (object *op, int rtype) 1992void
1795 ALIAS: resistance = 0 1993set_animation (object *op, int idx)
1994 CODE:
1995 SET_ANIMATION (op, idx);
1796 1996
1997int
1998num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007{
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018}
2019 OUTPUT:
2020 RETVAL
2021
2022object *find_best_object_match (object *op, utf8_string match)
2023
2024object *find_marked_object (object *op)
2025
1797int need_identify (const object *obj); 2026int need_identify (object *obj);
1798 2027
1799int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1800 2029
1801int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1802 CODE: 2031 CODE:
1803 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1804 OUTPUT: 2033 OUTPUT:
1805 RETVAL 2034 RETVAL
1806 2035
1807void cf_object_apply (object *op, object *author, int flags = 0)
1808
1809void cf_object_apply_below (object *op) 2036void apply_below (object *op)
2037 CODE:
2038 player_apply_below (op);
1810 2039
1811void cf_object_remove (object *op) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1812 2041
1813void cf_object_free (object *op) 2042int casting_level (object *caster, object *spell)
1814 2043
1815object *cf_object_present_archname_inside (object *op, char *whatstr)
1816
1817int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1818
1819int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1820
1821object *cf_object_clone (object *op, int clonetype = 0)
1822
1823int cf_object_pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
2045 CODE:
2046 RETVAL = pay_for_item (op, buyer);
2047 OUTPUT: RETVAL
1824 2048
1825int cf_object_pay_amount (object *op, uint64 amount) 2049int pay_amount (object *op, uint64 amount)
2050 CODE:
2051 RETVAL = pay_for_amount (amount, op);
2052 OUTPUT: RETVAL
1826 2053
1827void pay_player (object *op, uint64 amount) 2054void pay_player (object *op, uint64 amount)
1828 2055
1829val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2056val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1830 2057
1831int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2058int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1832 2059
1833int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2060void learn_spell (object *op, object *sp, int special_prayer = 0)
2061 CODE:
2062 do_learn_spell (op, sp, special_prayer);
1834 2063
1835void cf_object_learn_spell (object *op, object *sp)
1836
1837void cf_object_forget_spell (object *op, object *sp) 2064void forget_spell (object *op, object *sp)
2065 CODE:
2066 do_forget_spell (op, query_name (sp));
1838 2067
1839object *cf_object_check_for_spell (object *op, char *spellname) 2068object *check_for_spell (object *op, utf8_string spellname)
2069 CODE:
2070 RETVAL = check_spell_known (op, spellname);
2071 OUTPUT: RETVAL
1840 2072
1841int cf_object_query_money (object *op) 2073int query_money (object *op)
1842 ALIAS: money = 0 2074 ALIAS: money = 0
1843 2075
1844int cf_object_query_cost (object *op, object *who, int flags) 2076val64 query_cost (object *op, object *who, int flags)
1845 ALIAS: cost = 0 2077 ALIAS: cost = 0
1846 2078
1847void cf_object_activate_rune (object *op , object *victim) 2079void spring_trap (object *op, object *victim)
1848 2080
1849int cf_object_check_trigger (object *op, object *cause) 2081int check_trigger (object *op, object *cause)
1850 2082
1851int cf_object_out_of_map (object *op, int x, int y)
1852
1853void cf_object_drop (object *op, object *author) 2083void drop (object *who, object *op)
1854 2084
1855void cf_object_take (object *op, object *author)
1856
1857object *cf_object_insert_object (object *op, object *container)
1858
1859object *cf_object_insert_in_ob (object *ob, object *where)
1860
1861int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1862
1863void cf_object_update (object *op, int flags)
1864
1865void cf_object_pickup (object *op, object *what) 2085void pick_up (object *who, object *op)
1866 2086
1867object *cf_create_object_by_name (const char *name) 2087void update_object (object *op, int action)
1868 2088
1869void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1870 2090
1871void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1872 2092
1873int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1874 2094
1875int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1876 2096
1877void push_button (object *op); 2097void push_button (object *op, object *originator)
1878 2098
1879void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1880 2100
1881void add_button_link (object *button, mapstruct *map, int connected); 2101void handle_apply_yield (object *op)
1882 2102
1883void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1884 2104
1885void 2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1886cf_object_set_resistance (object *op, int rtype, int val)
1887 CODE:
1888 if (rtype >= 0 && rtype < NROFATTACKS)
1889 op->resist[rtype] = val;
1890
1891 2106
1892MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1893
1894void cf_fix_object (object *pl)
1895 ALIAS: fix = 0
1896
1897object *cf_insert_ob_in_ob (object *ob, object *where)
1898 2108
1899# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1900# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1901 2111
1902object *new (const char *archetype = 0) 2112object *new (utf8_string archetype = 0)
1903 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
1904 CODE: 2114 CODE:
1905 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1906 OUTPUT: 2116 OUTPUT:
1907 RETVAL 2117 RETVAL
1908 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1909object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1910 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1911 CODE: 2134 CODE:
1912{ 2135{
1913 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1914 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1915}
1916 2137
1917# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
1918const char *options (object *op)
1919 CODE:
1920 RETVAL = op->name;
1921 OUTPUT:
1922 RETVAL 2139 RETVAL = 0;
2140}
1923 2141
1924player *contr (object *op) 2142shstr
1925 CODE: 2143object::kv_get (shstr key)
1926 RETVAL = op->contr;
1927 OUTPUT: RETVAL
1928 2144
1929const char *get_ob_key_value (object *op, const char *key) 2145void
2146object::kv_del (shstr key)
1930 2147
1931bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
1932 2150
1933object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1934 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1935 PREINIT: 2153 PREINIT:
1936 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1938void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1939 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1940 PPCODE: 2158 PPCODE:
1941{ 2159{
1942 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
1943 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
1944 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1945 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (newSVuv (rv.distance));
1946 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (newSViv (rv.distance_x));
1947 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (newSViv (rv.distance_y));
1948 PUSHs (newSViv (rv.direction)); 2170 PUSHs (newSViv (rv.direction));
1949 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (to_sv (rv.part));
1950} 2172}
1951 2173
1952bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1953 CODE: 2175 CODE:
1954 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1955 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1956 2178
1957char * 2179const_utf8_string
1958base_name (object *ob, int plural) 2180base_name (object *op, int plural = op->nrof > 1)
1959 CODE: 2181 CODE:
1960 RETVAL = cf_query_base_name (ob, plural); 2182 RETVAL = query_base_name (op, plural);
1961 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2184
2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
1962 2191
1963MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1964 2193
1965player *player (object *op) 2194player *player (object *op)
1966 CODE: 2195 CODE:
1967 RETVAL = op->contr; 2196 RETVAL = op->contr;
1968 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1969 2198
2199bool move_player (object *op, int dir)
2200
1970void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1971 2202 CODE:
1972object *cf_player_send_inventory (object *op) 2203 new_draw_info (flags, 0, op, txt);
1973
1974char *cf_player_get_ip (object *op)
1975 ALIAS: ip = 0
1976
1977object *cf_player_get_marked_item (object *op)
1978 ALIAS: marked_item = 0
1979
1980void cf_player_set_marked_item (object *op, object *ob)
1981
1982partylist *cf_player_get_party (object *op)
1983 ALIAS: party = 0
1984
1985void cf_player_set_party (object *op, partylist *party)
1986 2204
1987void kill_player (object *op) 2205void kill_player (object *op)
1988 2206
2207void esrv_send_item (object *pl, object *item)
2208
2209void esrv_update_item (object *pl, int what, object *item)
2210 C_ARGS: what, pl, item
2211
2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2214
2215int command_summon (object *op, utf8_string params)
2216
2217int command_arrest (object *op, utf8_string params)
2218
2219
1989MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2221
2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1990 2223
1991int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
1992 CODE: 2225 CODE:
1993 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1994 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1995 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2228 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1996 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2229 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1997 OUTPUT: RETVAL 2230 OUTPUT: RETVAL
1998 2231
1999SV *registry (player *pl) 2232SV *registry (player *pl)
2233
2234void
2235save_stats (player *pl)
2000 CODE: 2236 CODE:
2001 RETVAL = registry_of (pl); 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2240 pl->orig_stats = pl->ob->stats;
2241
2242# should only be temporary
2243void esrv_new_player (player *pl)
2244
2245#d# TODO: replace by blocked_los accessor, fix code using this
2246bool
2247cell_visible (player *pl, int dx, int dy)
2248 CODE:
2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2002 OUTPUT: 2250 OUTPUT:
2003 RETVAL 2251 RETVAL
2004 2252
2005player *cf_player_find (char *name)
2006 PROTOTYPE: $
2007
2008void cf_player_move (player *pl, int dir)
2009
2010void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2011
2012# nonstandard
2013object *ob (player *pl)
2014 CODE:
2015 RETVAL = pl->ob;
2016 OUTPUT: RETVAL
2017
2018player *first ()
2019 CODE:
2020 RETVAL = first_player;
2021 OUTPUT: RETVAL
2022
2023player *next (player *pl)
2024 CODE:
2025 RETVAL = pl->next;
2026 OUTPUT: RETVAL
2027
2028bool
2029cell_visible (player *pl, int dx, int dy)
2030 CODE:
2031 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2032 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2033 OUTPUT:
2034 RETVAL
2035
2036char *
2037client (player *pl)
2038 CODE:
2039 RETVAL = pl->socket.client;
2040 OUTPUT:
2041 RETVAL
2042
2043char *
2044host (player *pl)
2045 CODE:
2046 RETVAL = pl->socket.host;
2047 OUTPUT:
2048 RETVAL
2049
2050char *
2051killer (player *pl, char *killer = 0)
2052 CODE:
2053 if (killer)
2054 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2055 RETVAL = pl->killer;
2056 OUTPUT:
2057 RETVAL
2058
2059void
2060buggy_mapscroll (player *pl, int value = 1)
2061 CODE:
2062 pl->socket.buggy_mapscroll = value;
2063
2064void 2253void
2065send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2066 CODE: 2255 CODE:
2067{ 2256{
2068 STRLEN len; 2257 STRLEN len;
2069 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2070 2259
2071 Write_String_To_Socket (&pl->socket, buf, len); 2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2262 else if (pl->ns)
2263 pl->ns->send_packet (buf, len);
2072} 2264}
2073
2074int
2075listening (player *pl, int new_value = -1)
2076 CODE:
2077 RETVAL = pl->listening;
2078 if (new_value >= 0)
2079 pl->listening = new_value;
2080 OUTPUT:
2081 RETVAL
2082 2265
2083void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2084 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2085 PPCODE: 2268 PPCODE:
2086 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2095 if (y) sv_to (y, pl->bed_y); 2278 if (y) sv_to (y, pl->bed_y);
2096 2279
2097void 2280void
2098list () 2281list ()
2099 PPCODE: 2282 PPCODE:
2100{ 2283 for_all_players (pl)
2101 player *pl; 2284 XPUSHs (sv_2mortal (to_sv (pl)));
2102 for (pl = first_player; pl; pl = pl->next)
2103 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2104}
2105
2106bool
2107peaceful (player *pl, bool new_setting = 0)
2108 PROTOTYPE: $;$
2109 CODE:
2110 RETVAL = pl->peaceful;
2111 if (items > 1)
2112 pl->peaceful = new_setting;
2113 OUTPUT:
2114 RETVAL
2115
2116living *
2117orig_stats (player *pl)
2118 CODE:
2119 RETVAL = &pl->orig_stats;
2120 OUTPUT: RETVAL
2121
2122living *
2123last_stats (player *pl)
2124 CODE:
2125 RETVAL = &pl->last_stats;
2126 OUTPUT: RETVAL
2127 2285
2128 2286
2129MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2287MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2130 2288
2131mapstruct *first ()
2132 PROTOTYPE:
2133 CODE:
2134 RETVAL = first_map;
2135 OUTPUT: RETVAL
2136
2137int invoke (mapstruct *map, int event, ...) 2289int invoke (maptile *map, int event, ...)
2138 CODE: 2290 CODE:
2139 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2291 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2140 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2292 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2141 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2293 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2142 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2143 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2144 2296
2145SV *registry (mapstruct *map) 2297SV *registry (maptile *map)
2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2146 CODE: 2301 PPCODE:
2147 RETVAL = registry_of (map); 2302{
2148 OUTPUT: 2303 if (!map->spaces)
2149 RETVAL 2304 XSRETURN_EMPTY;
2150 2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2151INCLUDE: $PERL genacc mapstruct ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2152 2325
2153mapstruct *new (int width, int height) 2326void
2154 PROTOTYPE: 2327adjust_daylight ()
2155 CODE: 2328 CODE:
2156{ 2329 maptile::adjust_daylight ();
2157 RETVAL = get_empty_map (width, height); 2330
2158} 2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2159 OUTPUT: 2337 OUTPUT:
2160 RETVAL 2338 RETVAL
2161 2339
2162void delete_map (mapstruct *map) 2340void
2341maptile::instantiate ()
2163 2342
2164void clean_tmp_map (mapstruct *map) 2343maptile *new ()
2165 2344 PROTOTYPE:
2166void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2167
2168mapstruct *tile_map (mapstruct *map, unsigned int dir)
2169 CODE: 2345 CODE:
2170 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2346 RETVAL = new maptile;
2171 OUTPUT: 2347 OUTPUT:
2172 RETVAL 2348 RETVAL
2173 2349
2174char *tile_path (mapstruct *map, unsigned int dir) 2350void
2351maptile::players ()
2175 CODE: 2352 PPCODE:
2176 if (dir >= 4) 2353 if (GIMME_V == G_SCALAR)
2177 XSRETURN_UNDEF; 2354 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2178 RETVAL = map->tile_path [dir]; 2355 else if (GIMME_V == G_ARRAY)
2179 OUTPUT: 2356 {
2180 RETVAL 2357 EXTEND (SP, THIS->players);
2358 for_all_players (pl)
2359 if (pl->ob && pl->ob->map == THIS)
2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2361 }
2181 2362
2182mapstruct *ready_map_name (char *name, int flags = 0)
2183 PROTOTYPE: $;$
2184 ALIAS:
2185 find = 0
2186 get_map = 1
2187
2188mapstruct *has_been_loaded (char *name)
2189 PROTOTYPE: $
2190
2191int in_memory (mapstruct *map)
2192 CODE:
2193 RETVAL = map->in_memory;
2194 OUTPUT:
2195 RETVAL
2196
2197void 2363void
2198trigger (mapstruct *map, long connection, bool state = true) 2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2199 CODE: 2365 CODE:
2200 activate_connection (map, connection, state); 2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2201 2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2202void 2414void
2203get_connection (mapstruct *map, long connection) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2455
2456int out_of_map (maptile *map, int x, int y)
2457
2458void
2459find_link (maptile *map, shstr_tmp connection)
2204 PPCODE: 2460 PPCODE:
2205 oblinkpt *obp = get_connection_links (map, connection); 2461 if (oblinkpt *obp = map->find_link (connection))
2206 if (obp)
2207 for (objectlink *ol = obp->link; ol; ol = ol->next) 2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2208 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2209 2464
2210object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2211
2212object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2213
2214object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2215 C_ARGS: str, map, nx, ny
2216
2217void 2465void
2218cf_map_normalise (mapstruct *map, int x, int y) 2466get_map_flags (maptile *map, int x, int y)
2219 PPCODE: 2467 PPCODE:
2220{ 2468{
2221 mapstruct *nmap = 0; 2469 maptile *nmap = 0;
2222 I16 nx = 0, ny = 0; 2470 I16 nx = 0, ny = 0;
2471
2472 PUTBACK;
2223 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2473 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2474 SPAGAIN;
2224 2475
2225 EXTEND (SP, 4); 2476 EXTEND (SP, 4);
2226 PUSHs (sv_2mortal (newSViv (flags))); 2477 PUSHs (sv_2mortal (newSViv (flags)));
2227 2478
2228 if (GIMME_V == G_ARRAY) 2479 if (GIMME_V == G_ARRAY)
2229 { 2480 {
2230 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2481 PUSHs (sv_2mortal (to_sv (nmap)));
2231 PUSHs (sv_2mortal (newSViv (nx))); 2482 PUSHs (sv_2mortal (newSViv (nx)));
2232 PUSHs (sv_2mortal (newSViv (ny))); 2483 PUSHs (sv_2mortal (newSViv (ny)));
2233 } 2484 }
2234} 2485}
2235 2486
2487mapspace *
2488ms (maptile *map, unsigned int x, unsigned int y)
2489 PROTOTYPE: $$$
2490 CODE:
2491{
2492 maptile *nmap = 0;
2493 I16 nx, ny;
2494
2495 PUTBACK;
2496 get_map_flags (map, &nmap, x, y, &nx, &ny);
2497 SPAGAIN;
2498
2499 if (!nmap)
2500 XSRETURN_UNDEF;
2501
2502 RETVAL = &nmap->at (nx, ny);
2503}
2504 OUTPUT:
2505 RETVAL
2506
2236void 2507void
2237at (mapstruct *map, unsigned int x, unsigned int y) 2508at (maptile *map, unsigned int x, unsigned int y)
2238 PROTOTYPE: $$$ 2509 PROTOTYPE: $$$
2239 PPCODE: 2510 PPCODE:
2240{ 2511{
2241 object *o;
2242 mapstruct *nmap = 0; 2512 maptile *nmap = 0;
2243 I16 nx, ny; 2513 I16 nx, ny;
2244 2514
2515 PUTBACK;
2245 get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 get_map_flags (map, &nmap, x, y, &nx, &ny);
2517 SPAGAIN;
2246 2518
2247 if (nmap) 2519 if (nmap)
2248 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2520 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2249 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2250} 2522}
2251 2523
2252SV * 2524SV *
2253bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2525bot_at (maptile *map, unsigned int x, unsigned int y)
2254 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$
2255 ALIAS: 2527 ALIAS:
2256 top_at = 1 2528 top_at = 1
2257 flags_at = 2 2529 flags_at = 2
2258 light_at = 3 2530 light_at = 3
2259 move_block_at = 4 2531 move_block_at = 4
2260 move_slow_at = 5 2532 move_slow_at = 5
2261 move_on_at = 6 2533 move_on_at = 6
2262 move_off_at = 7 2534 move_off_at = 7
2263 INIT:
2264 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2265 CODE: 2535 CODE:
2536{
2537 sint16 nx = x;
2538 sint16 ny = y;
2539
2540 if (!xy_normalise (map, nx, ny))
2541 XSRETURN_UNDEF;
2542
2543 mapspace &ms = map->at (nx, ny);
2544
2545 ms.update ();
2546
2266 switch (ix) 2547 switch (ix)
2267 { 2548 {
2268 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2549 case 0: RETVAL = to_sv (ms.bot ); break;
2269 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2550 case 1: RETVAL = to_sv (ms.top ); break;
2270 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2551 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2271 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2552 case 3: RETVAL = newSViv (ms.light ); break;
2272 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2553 case 4: RETVAL = newSVuv (ms.move_block); break;
2273 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2554 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2274 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2555 case 6: RETVAL = newSVuv (ms.move_on ); break;
2275 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2556 case 7: RETVAL = newSVuv (ms.move_off ); break;
2276 } 2557 }
2558}
2277 OUTPUT: 2559 OUTPUT: RETVAL
2560
2561# worst xs function of my life
2562bool
2563_create_random_map (\
2564 maptile *self,\
2565 utf8_string wallstyle,\
2566 utf8_string wall_name,\
2567 utf8_string floorstyle,\
2568 utf8_string monsterstyle,\
2569 utf8_string treasurestyle,\
2570 utf8_string layoutstyle,\
2571 utf8_string doorstyle,\
2572 utf8_string decorstyle,\
2573 utf8_string miningstyle,\
2574 utf8_string origin_map,\
2575 utf8_string final_map,\
2576 utf8_string exitstyle,\
2577 utf8_string this_map,\
2578 utf8_string exit_on_final_map,\
2579 int xsize,\
2580 int ysize,\
2581 int expand2x,\
2582 int layoutoptions1,\
2583 int layoutoptions2,\
2584 int layoutoptions3,\
2585 int symmetry,\
2586 int difficulty,\
2587 int difficulty_given,\
2588 float difficulty_increase,\
2589 int dungeon_level,\
2590 int dungeon_depth,\
2591 int decoroptions,\
2592 int orientation,\
2593 int origin_y,\
2594 int origin_x,\
2595 U32 random_seed,\
2596 val64 total_map_hp,\
2597 int map_layout_style,\
2598 int treasureoptions,\
2599 int symmetry_used,\
2600 region *region,\
2601 utf8_string custom\
2602)
2603 CODE:
2604{
2605 random_map_params rmp;
2606
2607 assign (rmp.wallstyle , wallstyle);
2608 assign (rmp.wall_name , wall_name);
2609 assign (rmp.floorstyle , floorstyle);
2610 assign (rmp.monsterstyle , monsterstyle);
2611 assign (rmp.treasurestyle , treasurestyle);
2612 assign (rmp.layoutstyle , layoutstyle);
2613 assign (rmp.doorstyle , doorstyle);
2614 assign (rmp.decorstyle , decorstyle);
2615 assign (rmp.miningstyle , miningstyle);
2616 assign (rmp.exitstyle , exitstyle);
2617 assign (rmp.exit_on_final_map, exit_on_final_map);
2618
2619 rmp.origin_map = origin_map;
2620 rmp.final_map = final_map;
2621 rmp.this_map = this_map;
2622 rmp.xsize = xsize;
2623 rmp.ysize = ysize;
2624 rmp.expand2x = expand2x;
2625 rmp.layoutoptions1 = layoutoptions1;
2626 rmp.layoutoptions2 = layoutoptions2;
2627 rmp.layoutoptions3 = layoutoptions3;
2628 rmp.symmetry = symmetry;
2629 rmp.difficulty = difficulty;
2630 rmp.difficulty_given = difficulty_given;
2631 rmp.difficulty_increase = difficulty_increase;
2632 rmp.dungeon_level = dungeon_level;
2633 rmp.dungeon_depth = dungeon_depth;
2634 rmp.decoroptions = decoroptions;
2635 rmp.orientation = orientation;
2636 rmp.origin_y = origin_y;
2637 rmp.origin_x = origin_x;
2638 rmp.random_seed = random_seed;
2639 rmp.total_map_hp = (uint64_t) total_map_hp;
2640 rmp.map_layout_style = map_layout_style;
2641 rmp.treasureoptions = treasureoptions;
2642 rmp.symmetry_used = symmetry_used;
2643 rmp.region = region;
2644 rmp.custom = custom;
2645
2646 RETVAL = self->generate_random_map (&rmp);
2647}
2648 OUTPUT:
2278 RETVAL 2649 RETVAL
2279 2650
2651MODULE = cf PACKAGE = cf::mapspace
2652
2653INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2280 2654
2281MODULE = cf PACKAGE = cf::arch 2655MODULE = cf PACKAGE = cf::arch
2282 2656
2283archetype *find (const char *name) 2657int archetypes_size ()
2284 CODE: 2658 CODE:
2285 RETVAL = find_archetype (name); 2659 RETVAL = archetypes.size ();
2286 OUTPUT:
2287 RETVAL
2288
2289archetype *first()
2290 PROTOTYPE:
2291 CODE:
2292 RETVAL = first_archetype;
2293 OUTPUT: RETVAL 2660 OUTPUT: RETVAL
2294 2661
2662archetype *archetypes (U32 index)
2663 CODE:
2664 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2665 OUTPUT: RETVAL
2666
2295INCLUDE: $PERL genacc archetype ../include/object.h | 2667INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2296 2668
2297MODULE = cf PACKAGE = cf::party 2669MODULE = cf PACKAGE = cf::party
2298 2670
2299partylist *first () 2671partylist *first ()
2300 PROTOTYPE: 2672 PROTOTYPE:
2301 CODE: 2673 CODE:
2302 RETVAL = get_firstparty (); 2674 RETVAL = get_firstparty ();
2303 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2304 2676
2305partylist *next (partylist *party) 2677INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2678
2679MODULE = cf PACKAGE = cf::region
2680
2681void
2682list ()
2683 PPCODE:
2684 for_all_regions (rgn)
2685 XPUSHs (sv_2mortal (to_sv (rgn)));
2686
2687region *find (utf8_string name)
2688 PROTOTYPE: $
2306 CODE: 2689 CODE:
2307 RETVAL = party->next; 2690 RETVAL = region::find (name);
2308 OUTPUT: RETVAL 2691 OUTPUT: RETVAL
2309 2692
2310const char *name (partylist *party) 2693int specificity (region *rgn)
2311 CODE: 2694 CODE:
2312 RETVAL = party->partyname; 2695 RETVAL = 0;
2696 while (rgn = rgn->parent)
2697 RETVAL++;
2313 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2314 2699
2315const char *password (partylist *party) 2700INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2316 CODE: 2701
2317 RETVAL = party->passwd; 2702MODULE = cf PACKAGE = cf::living
2703
2704INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2705
2706MODULE = cf PACKAGE = cf::settings
2707
2708INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2709
2710MODULE = cf PACKAGE = cf::client
2711
2712INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2713
2714int invoke (client *ns, int event, ...)
2715 CODE:
2716 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2717 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2718 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2719 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2720 OUTPUT: RETVAL
2721
2722SV *registry (client *ns)
2723
2724void
2725list ()
2726 PPCODE:
2727 EXTEND (SP, clients.size ());
2728 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2729 PUSHs (sv_2mortal (to_sv (*i)));
2730
2731void
2732client::send_packet (SV *packet)
2733 CODE:
2734{
2735 STRLEN len;
2736 char *buf = SvPVbyte (packet, len);
2737
2738 if (len > MAXSOCKBUF)
2739 {
2740 // ugly
2741 if (THIS->pl)
2742 THIS->pl->failmsg ("[packet too long for client]");
2743 }
2744 else
2745 THIS->send_packet (buf, len);
2746}
2747
2748faceidx
2749client::need_face (utf8_string name, int pri = 0)
2750 CODE:
2751 RETVAL = face_find (name, 0);
2752 if (RETVAL)
2753 {
2754 THIS->send_face (RETVAL, pri);
2755 THIS->flush_fx ();
2756 }
2757 OUTPUT:
2758 RETVAL
2759
2760int
2761client::fx_want (int idx, int value = -1)
2762 CODE:
2763 if (0 < idx && idx < FT_NUM)
2764 {
2765 RETVAL = THIS->fx_want [idx];
2766 if (items > 2)
2767 THIS->fx_want [idx] = value;
2768 }
2769 else
2770 RETVAL = 0;
2771 OUTPUT:
2772 RETVAL
2773
2774MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2775
2776faceidx sound_find (utf8_string name)
2777
2778void sound_set (utf8_string str, faceidx face)
2779
2780# dire hack
2781void old_sound_index (int idx, faceidx face)
2782 CODE:
2783 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2784 old_sound_index [idx] = face;
2785
2786MODULE = cf PACKAGE = cf::face PREFIX = face_
2787
2788#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2789
2790faceidx face_find (utf8_string name, faceidx defidx = 0)
2791
2792faceidx alloc (utf8_string name)
2793 CODE:
2794{
2795 do
2796 {
2797 RETVAL = faces.size ();
2798 faces.resize (RETVAL + 1);
2799 }
2800 while (!RETVAL); // crude way to leave index 0
2801
2802 faces [RETVAL].name = name;
2803 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2804
2805 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2806 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2807}
2808 OUTPUT: RETVAL
2809
2810void set_type (faceidx idx, int value)
2811 ALIAS:
2812 set_type = 0
2813 set_visibility = 1
2814 set_magicmap = 2
2815 set_smooth = 3
2816 set_smoothlevel = 4
2817 CODE:
2818 faceinfo *f = face_info (idx); assert (f);
2819 switch (ix)
2820 {
2821 case 0: f->type = value; break;
2822 case 1: f->visibility = value; break;
2823 case 2: f->magicmap = value; break;
2824 case 3: f->smooth = value; break;
2825 case 4: f->smoothlevel = value; break;
2826 }
2827
2828void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2829 CODE:
2830{
2831 faceinfo *f = face_info (idx); assert (f);
2832 facedata *d = &(faceset ? f->data64 : f->data32);
2833 sv_to (data, d->data);
2834 STRLEN clen;
2835 char *cdata = SvPVbyte (chksum, clen);
2836 clen = min (CHKSUM_MAXLEN, clen);
2837
2838 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2839
2840 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2841 {
2842 d->chksum_len = clen;
2843 memcpy (d->chksum, cdata, clen);
2844
2845 // invalidate existing client face info
2846 for_all_clients (ns)
2847 if (ns->faceset == faceset)
2848 {
2849 ns->faces_sent [idx] = false;
2850 ns->force_newmap = true;
2851 }
2852 }
2853}
2854
2855int get_data_size (faceidx idx, int faceset = 0)
2856 CODE:
2857 facedata *d = face_data (idx, faceset);
2858 if (!d) XSRETURN_UNDEF;
2859 RETVAL = d->data.size ();
2860 OUTPUT:
2861 RETVAL
2862
2863SV *get_chksum (faceidx idx, int faceset = 0)
2864 CODE:
2865 facedata *d = face_data (idx, faceset);
2866 if (!d) XSRETURN_UNDEF;
2867 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2868 OUTPUT:
2869 RETVAL
2870
2871SV *get_data (faceidx idx, int faceset = 0)
2872 CODE:
2873 facedata *d = face_data (idx, faceset);
2874 if (!d) XSRETURN_UNDEF;
2875 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2876 OUTPUT:
2877 RETVAL
2878
2879void invalidate (faceidx idx)
2880 CODE:
2881 for_all_clients (ns)
2882 {
2883 ns->faces_sent [idx] = false;
2884 ns->force_newmap = true;
2885 }
2886
2887void invalidate_all ()
2888 CODE:
2889 for_all_clients (ns)
2890 {
2891 ns->faces_sent.reset ();
2892 ns->force_newmap = true;
2893 }
2894
2895MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2896
2897#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2898
2899animidx anim_find (utf8_string name)
2900 CODE:
2901 RETVAL = animation::find (name).number;
2318 OUTPUT: RETVAL 2902 OUTPUT: RETVAL
2319 2903
2904animidx set (utf8_string name, SV *frames, int facings = 1)
2905 CODE:
2906{
2907 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2908 croak ("frames must be an arrayref");
2909
2910 AV *av = (AV *)SvRV (frames);
2911
2912 animation *anim = &animation::find (name);
2913 if (anim->number)
2914 {
2915 anim->resize (av_len (av) + 1);
2916 anim->facings = facings;
2917 }
2918 else
2919 anim = &animation::create (name, av_len (av) + 1, facings);
2920
2921 for (int i = 0; i < anim->num_animations; ++i)
2922 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2923}
2924 OUTPUT: RETVAL
2925
2926void invalidate_all ()
2927 CODE:
2928 for_all_clients (ns)
2929 ns->anims_sent.reset ();
2930
2320MODULE = cf PACKAGE = cf::region 2931MODULE = cf PACKAGE = cf::object::freezer
2321 2932
2322region *first () 2933INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2323 PROTOTYPE: 2934
2324 CODE: 2935SV *
2325 RETVAL = first_region; 2936new (char *klass)
2937 CODE:
2938 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2326 OUTPUT: RETVAL 2939 OUTPUT: RETVAL
2327 2940
2328region *next (region *reg) 2941void
2329 CODE: 2942DESTROY (SV *sv)
2330 RETVAL = reg->next; 2943 CODE:
2331 OUTPUT: RETVAL 2944 object_freezer *self;
2945 sv_to (sv, self);
2946 delete self;
2332 2947
2333const char *name (region *reg)
2334 CODE:
2335 RETVAL = reg->name;
2336 OUTPUT: RETVAL
2337
2338region *parent (region *reg)
2339 CODE:
2340 RETVAL = reg->parent;
2341 OUTPUT: RETVAL
2342
2343const char *longname (region *reg)
2344 CODE:
2345 RETVAL = reg->longname;
2346 OUTPUT: RETVAL
2347
2348const char *msg (region *reg)
2349 CODE:
2350 RETVAL = reg->msg;
2351 OUTPUT: RETVAL
2352
2353MODULE = cf PACKAGE = cf::living 2948MODULE = cf PACKAGE = cf::object::thawer
2354 2949
2355INCLUDE: $PERL genacc living ../include/living.h | 2950INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2356 2951
2952SV *
2953new_from_file (char *klass, octet_string path)
2954 CODE:
2955 object_thawer *f = new object_thawer (path);
2956 if (!*f)
2957 {
2958 delete f;
2959 XSRETURN_UNDEF;
2960 }
2961 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2962 OUTPUT: RETVAL
2963
2964void
2965DESTROY (SV *sv)
2966 CODE:
2967 object_thawer *self;
2968 sv_to (sv, self);
2969 delete self;
2970
2971void
2972extract_tags (object_thawer *self)
2973 PPCODE:
2974 while (self->kw != KW_EOF)
2975 {
2976 PUTBACK;
2977 coroapi::cede_to_tick ();
2978 SPAGAIN;
2979
2980 if (self->kw == KW_tag)
2981 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2982
2983 self->skip ();
2984 }
2985

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