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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.55 by root, Tue Sep 12 18:15:34 2006 UTC vs.
Revision 1.374 by root, Thu Apr 15 06:05:52 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef mapstruct mapstruct_ornull;
47 61
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55
56static HV *obj_cache;
57static PerlInterpreter *perl; 62static PerlInterpreter *perl;
58 63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
60 73
61#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 74bitset<NUM_EVENT_TYPES> ev_want_event;
62#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 75bitset<NUM_TYPES> ev_want_type;
63#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 76
64#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 77static HV
65#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 78 *stash_cf,
66#define PUSH_PV PUSHcfapi_va(STRING, const char *) 79 *stash_cf_object_wrap,
67#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
142// helper cast function, returns super class * or 0
143template<class super>
144static super *
145is_a (attachable *at)
146{
147 //return dynamic_cast<super *>(at); // slower, safer
148 if (typeid (*at) == typeid (super))
149 return static_cast<super *>(at);
150 else
151 return 0;
152}
68 153
69////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 154//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70 155
156unordered_vector<attachable *> attachable::mortals;
157
158attachable::~attachable ()
159{
160 assert (!self);
161 assert (!cb);
162}
163
164int
165attachable::refcnt_cnt () const
166{
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168}
169
170void
171attachable::sever_self ()
172{
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186}
187
188void
189attachable::optimise ()
190{
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195}
196
197// check wether the object really is dead
198void
199attachable::do_check ()
200{
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205}
206
207void
208attachable::do_destroy ()
209{
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219}
220
221void
222attachable::destroy ()
223{
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
236}
237
238void
239attachable::check_mortals ()
240{
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
272#if 0
273 if (obj->self)//D make this an assert later
274 {
275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294}
295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
308attachable &
309attachable::operator =(const attachable &src)
310{
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316}
317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
354
71static SV * 355static SV *
72newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
73{ 357{
74 SV *sv; 358 SV *sv;
75 359
76 if (!ptr) 360 if (!ptr)
77 return &PL_sv_undef; 361 return newSV (0);
78 362
79 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
80 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
81} 365}
82 366
83template<class attachable> 367static int
84SV * 368attachable_free (pTHX_ SV *sv, MAGIC *mg)
369{
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
374 {
375 at->self = 0;
376 SvREFCNT_dec (self);
377 }
378
379 // next line makes sense, but most objects still have refcnt 0 by default
380 //at->refcnt_chk ();
381 return 0;
382}
383
384MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
385
386static SV *
85newSVattachable (attachable *obj, const char *klass) 387newSVattachable (attachable *obj, HV *stash)
86{ 388{
87 if (!obj) 389 if (!obj)
88 return &PL_sv_undef; 390 return newSV (0);
89 391
90 if (!obj->self) 392 if (!obj->self)
91 obj->self = newSVptr (obj, klass); 393 obj->self = newHV ();
92 394
93 return newSVsv (obj->self); 395 if (!SvOBJECT (obj->self))
94}
95
96static void
97SVptr_cache_set (void *ptr, SV *sv)
98{
99 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100}
101
102static SV *
103SVptr_cache_get (void *ptr)
104{
105 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106
107 return he ? *he : 0;
108}
109
110static SV *
111newSVptr_cached (void *ptr, const char *klass)
112{
113 SV *sv;
114
115 if (!ptr)
116 return &PL_sv_undef;
117
118 sv = SVptr_cache_get (ptr);
119
120 if (!sv)
121 { 396 {
122 HV *hv = newHV (); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
123 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125 398
126 SVptr_cache_set (ptr, sv); 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
127 } 402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
128 406
129 return newSVsv (sv); 407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
130} 408 SvAMAGIC_on (sv);
131 409
410 return sv;
411 }
412}
413
414#if 0 // unused
132static void 415static void
133clearSVptr (SV *sv) 416clearSVptr (SV *sv)
134{ 417{
135 if (SvROK (sv)) 418 if (SvROK (sv))
136 sv = SvRV (sv); 419 sv = SvRV (sv);
137 420
138 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
139 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
140} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
141 440
142static long 441static long
143SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
144{ 443{
145 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
146 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
147 446
148 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
149
150 if (!mg)
151 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
152
153 return (long)mg->mg_ptr;
154} 448}
155 449
156static long 450static long noinline
157SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
158{ 452{
159 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
160 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
161 else
162 return 0;
163} 456}
164 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_player (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497}
498
165inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 499static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
166inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 500static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
167inline SV *to_sv (bool v) { return newSViv (v); } 501static inline SV *to_sv (bool v) { return newSViv (v); }
168inline SV *to_sv ( signed char v) { return newSViv (v); } 502static inline SV *to_sv ( signed char v) { return newSViv (v); }
169inline SV *to_sv (unsigned char v) { return newSViv (v); } 503static inline SV *to_sv (unsigned char v) { return newSViv (v); }
170inline SV *to_sv ( signed short v) { return newSViv (v); } 504static inline SV *to_sv ( signed short v) { return newSViv (v); }
171inline SV *to_sv (unsigned short v) { return newSVuv (v); } 505static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172inline SV *to_sv ( signed int v) { return newSViv (v); } 506static inline SV *to_sv ( signed int v) { return newSViv (v); }
173inline SV *to_sv (unsigned int v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174inline SV *to_sv ( signed long v) { return newSViv (v); } 508static inline SV *to_sv ( signed long v) { return newSViv (v); }
175inline SV *to_sv (unsigned long v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
176inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 510static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
177inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 511static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
178inline SV *to_sv (float v) { return newSVnv (v); } 512static inline SV *to_sv (float v) { return newSVnv (v); }
179inline SV *to_sv (double v) { return newSVnv (v); } 513static inline SV *to_sv (double v) { return newSVnv (v); }
514static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
180inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 515static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
181inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 516static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
182inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); } 517static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
183inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 518static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
519static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
184inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 520static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
185inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
186inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 521static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
187 523
188inline SV *to_sv (object & v) { return to_sv (&v); } 524static inline SV *to_sv (object & v) { return to_sv (&v); }
189inline SV *to_sv (living & v) { return to_sv (&v); } 525static inline SV *to_sv (living & v) { return to_sv (&v); }
190 526
191//TODO: 527static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
192inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
193inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 528static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
194 529
530static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
531
532static inline SV *to_sv (dynbuf * v)
533{
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544}
545
546static inline SV *to_sv (dynbuf_text * v)
547{
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551}
552
195inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); } 553static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
196inline void sv_to (SV *sv, char * &v) { free (v); v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed 554static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
197inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 556static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
200inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
201inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
202inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 561static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
204inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
205inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
206inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 564static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
207inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 565static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
208inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 566static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
209inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 567static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
568static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
210inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 569static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
211inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 570static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
212inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 571static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
213inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); } 572static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
573static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
574static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
214inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 575static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
215inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
216inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 576static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
578static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
579static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
217 580
218inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 581//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
219inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 582static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
220 583
221template<class T> 584template<class T>
222inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 585static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
223 586
224template<int N> 587template<int N>
225inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 588static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
589
590static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
591static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
592static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
593static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
594
595static inline void sv_to (SV *sv, std::string &v)
596{
597 STRLEN len;
598 char *data = SvPVbyte (sv, len);
599 v.assign (data, len);
600}
601
602static inline void sv_to (SV *sv, UUID &v)
603{
604 if (!v.parse (SvPV_nolen (sv)))
605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
606}
607
608static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
226 609
227static SV * 610static SV *
228newSVdt_va (va_list &ap, data_type type) 611newSVdt_va (va_list &ap, data_type type)
229{ 612{
230 SV *sv; 613 SV *sv;
244 break; 627 break;
245 628
246 case DT_STRING: 629 case DT_STRING:
247 { 630 {
248 char *str = (char *)va_arg (ap, const char *); 631 char *str = (char *)va_arg (ap, const char *);
249 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 632 sv = str ? newSVpv (str, 0) : newSV (0);
250 } 633 }
251 break; 634 break;
252 635
253 case DT_DATA: 636 case DT_DATA:
254 { 637 {
255 char *str = (char *)va_arg (ap, const void *); 638 char *str = (char *)va_arg (ap, const void *);
256 int len = va_arg (ap, int); 639 int len = va_arg (ap, int);
257 sv = str ? newSVpv (str, len) : &PL_sv_undef; 640 sv = str ? newSVpv (str, len) : newSV (0);
258 } 641 }
259 break; 642 break;
260 643
261 case DT_OBJECT: 644 case DT_OBJECT:
262 sv = to_sv (va_arg (ap, object *)); 645 sv = to_sv (va_arg (ap, object *));
263 break; 646 break;
264 647
265 case DT_MAP: 648 case DT_MAP:
266 // va_arg (object *) when void * is passed is an XSI extension 649 // va_arg (object *) when void * is passed is an XSI extension
267 sv = to_sv (va_arg (ap, mapstruct *)); 650 sv = to_sv (va_arg (ap, maptile *));
651 break;
652
653 case DT_CLIENT:
654 sv = to_sv (va_arg (ap, client *));
268 break; 655 break;
269 656
270 case DT_PLAYER: 657 case DT_PLAYER:
271 sv = to_sv (va_arg (ap, player *)); 658 sv = to_sv (va_arg (ap, player *));
272 break; 659 break;
300 va_end (ap); 687 va_end (ap);
301 688
302 return sv; 689 return sv;
303} 690}
304 691
692// typemap support, mostly to avoid excessive inlining
693template<class type>
694static void noinline
695cf_obj_to (SV *arg, type &var)
696{
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700}
701
702template<class object>
703static void noinline
704cf_obj_ornull_to (SV *arg, object *&var)
705{
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714}
715
716//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
305static SV * 718static SV *
306newSVcfapi (int type, ...)
307{
308 SV *sv;
309
310 va_list ap;
311 va_start (ap, type);
312
313 switch (type)
314 {
315 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
316 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
317 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
318 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
319 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
320 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
321 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
322 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
323 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
324 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
325
326 default:
327 assert (("unhandled type in newSVcfapi", 0));
328 }
329
330 va_end (ap);
331
332 return sv;
333}
334
335//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
336
337SV *
338registry_of (attachable_base *ext) 719registry (attachable *ext)
339{ 720{
340 if (!ext->cb) 721 if (!ext->cb)
341 ext->cb = newAV (); 722 ext->cb = newAV ();
342 723
343 return newRV_inc ((SV *)ext->cb); 724 return newRV_inc ((SV *)ext->cb);
344} 725}
345 726
346void attachable_base::clear ()
347{
348 if (self)
349 {
350 if (cb)
351 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
352 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
353 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
354 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
355
356 // disconnect Perl from C, to avoid crashes
357 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
358
359 // clear the perl hash, might or might not be a good idea
360 hv_clear ((HV *)SvRV ((SV *)self));
361
362 SvREFCNT_dec (self);
363 self = 0;
364 }
365
366 if (cb)
367 {
368 SvREFCNT_dec (cb);
369 cb = 0;
370 }
371
372 attach = 0;
373}
374
375void attachable_base::optimise ()
376{
377 if (!self)
378 return;
379
380 HV *hv = (HV *)SvRV ((SV *)self);
381
382 if (SvREFCNT ((SV *)self) == 1
383 && SvREFCNT ((SV *)hv) == 1
384 && !HvKEYS (hv))
385 {
386 SvREFCNT_dec ((SV *)self);
387 self = 0;
388 }
389}
390
391void attachable_base::instantiate (data_type type, void *obj)
392{
393 dSP;
394 ENTER;
395 SAVETMPS;
396 PUSHMARK (SP);
397 EXTEND (SP, 2);
398 PUSHs (sv_2mortal (newSVdt (type, obj)));
399 PUSHs (sv_2mortal (newSVpv (attach, 0)));
400
401 attach = 0;
402
403 PUTBACK;
404 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
405 FREETMPS;
406 LEAVE;
407
408 switch (type)
409 {
410 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
411 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
412 }
413}
414
415///////////////////////////////////////////////////////////////////////////// 727/////////////////////////////////////////////////////////////////////////////
416 728
417void reattach (data_type type, void *obj)
418{
419 //TODO only do this when the object has _attachment's
420
421 dSP;
422 ENTER;
423 SAVETMPS;
424 PUSHMARK (SP);
425 XPUSHs (sv_2mortal (newSVdt (type, obj)));
426 PUTBACK;
427 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
428 FREETMPS;
429 LEAVE;
430
431 switch (type)
432 {
433 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
434 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
435 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
436 }
437}
438
439template<class subclass>
440void reattach (attachable<subclass> *obj)
441{
442 obj->optimise ();
443
444 if (obj->self)
445 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
446}
447
448#include "kw_hash.h"
449
450object_freezer::object_freezer ()
451: dynbuf (128 * 1024, 64 * 1024)
452{
453 av = newAV ();
454}
455
456object_freezer::~object_freezer ()
457{
458 SvREFCNT_dec (av);
459}
460
461void object_freezer::put (attachable_base *ext)
462{
463 ext->optimise ();
464
465 if (ext->self)
466 {
467 int idx = AvFILLp ((AV *)av) + 1;
468 av_store (av, idx, SvREFCNT_inc (ext->self));
469
470 add ((void *)"oid ", 4);
471 add ((sint32)idx);
472 add ('\n');
473 }
474}
475
476bool object_freezer::save (const char *filename)
477{
478 dSP;
479 ENTER;
480 SAVETMPS;
481 PUSHMARK (SP);
482 EXTEND (SP, 3);
483 PUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
485 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
486 PUTBACK;
487 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
488 FREETMPS;
489 LEAVE;
490}
491
492int fprintf (object_freezer &freezer, const char *format, ...)
493{
494 va_list ap;
495
496 va_start (ap, format);
497
498 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
499
500 if (len >= 0)
501 freezer.alloc (len);
502
503 va_end (ap);
504}
505
506int fputs (const char *s, object_freezer &freezer)
507{
508 freezer.add (s);
509}
510
511object_thawer::object_thawer (const char *filename)
512{
513 static const char eof[] = "\n\n\n\0\0\0";
514
515 av = 0;
516 text = 0;
517 line = 0;
518
519 if (filename)
520 {
521 dSP;
522 ENTER;
523 SAVETMPS;
524 PUSHMARK (SP);
525 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
526 PUTBACK;
527
528 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
529 {
530 SPAGAIN;
531
532 // second value - perl objects
533 {
534 SV *sv = POPs;
535 if (SvROK (sv))
536 av = (AV *)SvREFCNT_inc (SvRV (sv));
537 }
538
539 // first value - text part, pad with 3 zeroes
540 {
541 SV *sv = POPs;
542 STRLEN len;
543 char *sv_ = SvPVbyte (sv, len);
544 text = newSV (len + sizeof (eof));
545 SvCUR_set (text, len);
546 memcpy (SvPVX (text), sv_, len);
547 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
548
549 line = SvPVX (text);
550 }
551 }
552
553 PUTBACK;
554 FREETMPS;
555 LEAVE;
556 }
557}
558
559void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
560{
561 if (!av || oid < 0) // this is actually an error of sorts
562 return;
563
564 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
565 ext->clear ();
566
567 SV **svp = av_fetch ((AV *)av, oid, 0);
568
569 if (!svp || !SvROK (*svp))
570 {
571 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
572 return;
573 }
574
575 ext->self = *svp; *svp = &PL_sv_undef;
576 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
577
578 reattach (type, obj);
579}
580
581object_thawer::~object_thawer ()
582{
583 if (text) SvREFCNT_dec (text);
584 if (av) SvREFCNT_dec (av);
585}
586
587char *fgets (char *s, int n, object_thawer &thawer)
588{
589 char *p = thawer.line;
590 char *q = s;
591
592 if (!p)
593 return 0;
594
595 while (--n)
596 {
597 if (!*p)
598 break;
599
600 *q++ = *p;
601
602 if (*p++ == '\n')
603 break;
604 }
605
606 *q = 0;
607 thawer.line = p;
608
609 return s == q ? 0 : s;
610}
611
612keyword object_thawer::get_kv ()
613{
614 if (!line)
615 return KW_EOF;
616
617 for (;;)
618 {
619 char *p = line;
620
621 if (!*p)
622 return KW_EOF;
623
624 // parse keyword
625 while (*p > ' ')
626 p++;
627
628 int klen = p - line;
629
630 if (*p++ != '\n')
631 {
632 // parse value
633 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
634 ++p;
635
636 last_value = p;
637
638 while (*p != '\n')
639 p++;
640
641 *p++ = 0;
642 }
643 else
644 last_value = 0;
645
646 line [klen] = 0;
647 keyword_idx *kw = kw_lex::match (line, klen);
648
649 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
650
651 if (kw)
652 {
653 line = p;
654 return kw->index;
655 }
656 else if (!*line || *line == '#')
657 {
658 // empty/comment line
659 line = p;
660 }
661 else
662 return KW_ERROR;
663 }
664}
665
666void object_thawer::get (shstr &sh) const
667{
668 if (last_value)
669 sh = last_value;
670 else
671 {
672 sh = "<value missing>";
673 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
674 }
675}
676
677void object_thawer::get_ml (keyword kend, shstr &sh)
678{
679 char kw[128];
680
681 int klen = keyword_len [kend];
682
683 kw [0] = '\n';
684 memcpy (kw + 1, keyword_str [kend], klen);
685 kw [klen + 1] = '\n';
686 kw [klen + 2] = 0;
687
688 // first test for completely empty msg... "endXXX\n"
689 if (!strncmp (line, kw + 1, klen + 1))
690 {
691 sh = 0;
692
693 line += klen + 1;
694
695 return;
696 }
697 else
698 {
699 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
700
701 char *end = strstr (line, kw);
702
703 if (!end)
704 {
705 sh = 0;
706 return;
707 }
708
709 *end = 0;
710 sh = line;
711
712 line = end + keyword_len [kend] + 1;
713
714 while (*line++ != '\n')
715 ;
716 }
717}
718
719sint32 object_thawer::get_sint32 () const
720{
721 char *p = last_value;
722
723 if (!p)
724 return 0;
725
726 sint32 val = 0;
727 bool negate;
728
729 if (*p == '-')
730 {
731 negate = true;
732 ++p;
733 }
734 else
735 negate = false;
736
737 do
738 {
739 val *= 10;
740 val += *p++ - '0';
741 }
742 while (*p);
743
744 return negate ? -val : val;
745}
746
747sint64 object_thawer::get_sint64 () const
748{
749 return last_value ? atoll (last_value) : 0;
750}
751
752double object_thawer::get_double () const
753{
754 return last_value ? atof (last_value) : 0;
755}
756
757/////////////////////////////////////////////////////////////////////////////
758
759extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
760{
761 return 0;
762}
763
764static CommArray_s rtn_cmd;
765
766static int
767runPluginCommand (object *obj, char *params)
768{
769 dSP;
770
771 ENTER;
772 SAVETMPS;
773
774 PUSHMARK (SP);
775
776 EXTEND (SP, 3);
777 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
778 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
779
780 if (params)
781 PUSHs (sv_2mortal (newSVpv (params, 0)));
782
783 PUTBACK;
784 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
785 SPAGAIN;
786
787 if (SvTRUE (ERRSV))
788 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
789
790 int returnvalue = count > 0 ? POPi : -1;
791
792 PUTBACK;
793 FREETMPS;
794 LEAVE;
795
796 return returnvalue;
797}
798
799extern "C" void *cfperl_getPluginProperty (int *type, ...)
800{
801 va_list args;
802 char *propname;
803 int i;
804 va_start (args, type);
805 propname = va_arg (args, char *);
806 //printf ("Property name: %s\n", propname);
807
808 if (!strcmp (propname, "command?"))
809 {
810 if (!perl)
811 return NULL;
812
813 const char *cmdname = va_arg (args, const char *);
814 HV *hv = get_hv ("cf::COMMAND", 1);
815 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
816
817 va_end (args);
818
819 if (svp)
820 {
821 // this is totaly broken, should stash it into %COMMAND
822 rtn_cmd.name = cmdname;
823 rtn_cmd.time = SvNV (*svp);
824 rtn_cmd.func = runPluginCommand;
825
826 return &rtn_cmd;
827 }
828 }
829 else if (!strcmp (propname, "Identification"))
830 {
831 va_end (args);
832 return (void*) PLUGIN_NAME;
833 }
834 else if (!strcmp (propname, "FullName"))
835 {
836 va_end (args);
837 return (void*) PLUGIN_VERSION;
838 }
839 else
840 va_end (args);
841
842 return NULL;
843}
844
845extern "C" int cfperl_postInitPlugin ()
846{
847 int hooktype = 1;
848 int rtype = 0;
849
850 cf_init_plugin (gethook);
851
852 return 0;
853}
854
855extern "C" int cfperl_closePlugin ()
856{
857 return 0;
858}
859
860void 729void
861cfperl_init () 730cfperl_init ()
862{ 731{
732 extern char **environ;
733
863 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
864 perl = perl_alloc (); 735 perl = perl_alloc ();
865 perl_construct (perl); 736 perl_construct (perl);
866 737
867 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
868 739
869 char *argv[] = { 740 const char *argv[] = {
870 "", 741 settings.argv [0],
871 "-e" 742 "-e0"
872 "cf->bootstrap;"
873 "unshift @INC, cf::datadir ();"
874 "require cf;"
875 }; 743 };
876 744
877 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
746 || perl_run (perl))
878 { 747 {
879 printf ("unable to initialize perl-interpreter, aborting.\n"); 748 printf ("unable to initialize perl-interpreter, aborting.\n");
880 exit (EXIT_FAILURE); 749 exit (EXIT_FAILURE);
881 } 750 }
882 751
883 obj_cache = newHV (); 752 eval_pv (
884} 753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
885 761
762 if (SvTRUE (ERRSV))
763 {
764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
765 exit (EXIT_FAILURE);
766 }
767}
768
769void
886void cfperl_main () 770cfperl_main ()
887{ 771{
888 dSP; 772 dSP;
889 773
890 PUSHMARK (SP); 774 PUSHMARK (SP);
891 PUTBACK; 775 PUTBACK;
892 call_pv ("cf::main", G_DISCARD | G_VOID); 776 call_pv ("cf::main", G_DISCARD | G_VOID);
777}
778
779void
780attachable::instantiate ()
781{
782 if (attach)
783 {
784 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
785 attach = 0;
786 }
787}
788
789void
790attachable::reattach ()
791{
792 optimise ();
793 //TODO: check for _attachment's, very important for restarts
794 INVOKE_ATTACHABLE (REATTACH, this);
893} 795}
894 796
895static event_klass klass_of[NUM_EVENT_TYPES] = { 797static event_klass klass_of[NUM_EVENT_TYPES] = {
896# define def(type,name) KLASS_ ## type, 798# define def(type,name) KLASS_ ## type,
897# include "eventinc.h" 799# include "eventinc.h"
898# undef def 800# undef def
899}; 801};
900 802
901#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 803#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
902 804
903static void 805static void noinline
904gather_callbacks (AV *&callbacks, AV *registry, event_type event) 806gather_callbacks (AV *&callbacks, AV *registry, event_type event)
905{ 807{
906 // event must be in array 808 // event must be in array
907 if (event >= 0 && event <= AvFILLp (registry)) 809 if (event >= 0 && event <= AvFILLp (registry))
908 { 810 {
928 } 830 }
929 } 831 }
930 } 832 }
931} 833}
932 834
835void
836attachable::gather_callbacks (AV *&callbacks, event_type event) const
837{
838 ::gather_callbacks (callbacks, cb_attachable, event);
839
840 if (cb)
841 ::gather_callbacks (callbacks, cb, event);
842}
843
844void
845global::gather_callbacks (AV *&callbacks, event_type event) const
846{
847 ::gather_callbacks (callbacks, cb_global, event);
848}
849
850void
851object::gather_callbacks (AV *&callbacks, event_type event) const
852{
853 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
854 {
855 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
856
857 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
858 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
859 }
860
861 if (type <= AvFILLp (cb_type))
862 {
863 SV *registry = AvARRAY (cb_type)[type];
864
865 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
866 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
867 }
868
869 attachable::gather_callbacks (callbacks, event);
870 ::gather_callbacks (callbacks, cb_object, event);
871}
872
873void
874archetype::gather_callbacks (AV *&callbacks, event_type event) const
875{
876 attachable::gather_callbacks (callbacks, event);
877 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
878}
879
880void
881client::gather_callbacks (AV *&callbacks, event_type event) const
882{
883 attachable::gather_callbacks (callbacks, event);
884 ::gather_callbacks (callbacks, cb_client, event);
885}
886
887void
888player::gather_callbacks (AV *&callbacks, event_type event) const
889{
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_player, event);
892}
893
894void
895maptile::gather_callbacks (AV *&callbacks, event_type event) const
896{
897 attachable::gather_callbacks (callbacks, event);
898 ::gather_callbacks (callbacks, cb_map, event);
899}
900
901static void noinline
902_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
903{
904 for (int event = 0; event <= AvFILLp (registry); ++event)
905 {
906 SV *cbs_ = AvARRAY (registry)[event];
907
908 // element must be list of callback entries
909 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910 {
911 AV *cbs = (AV *)SvRV (cbs_);
912
913 // no callback entries, no callbacks to call
914 if (AvFILLp (cbs) >= 0)
915 set.set (event);
916 }
917 }
918}
919
920// very slow and inefficient way to recalculate the global want bitsets
921static void
922_recalc_want ()
923{
924 ev_want_event.reset ();
925
926 _recalc_want (ev_want_event, cb_global);
927 _recalc_want (ev_want_event, cb_attachable);
928 _recalc_want (ev_want_event, cb_object);
929 _recalc_want (ev_want_event, cb_client);
930 _recalc_want (ev_want_event, cb_player);
931 _recalc_want (ev_want_event, cb_map);
932
933 ev_want_type.reset ();
934
935 for (int type = 0; type <= AvFILLp (cb_type); ++type)
936 {
937 SV *cbs_ = AvARRAY (cb_type)[type];
938
939 // element must be list of callback entries
940 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
941 {
942 AV *cbs = (AV *)SvRV (cbs_);
943
944 // no callback entries, no callbacks to call
945 if (AvFILLp (cbs) >= 0)
946 ev_want_type.set (type % NUM_TYPES);
947 }
948 }
949}
950
951bool
933bool cfperl_invoke (event_type event, ...) 952attachable::invoke (event_type event, ...)
934{ 953{
935 data_type dt; 954 data_type dt;
936 va_list ap;
937 955
938 va_start (ap, event); 956 // callback call ordering should be:
957 // 1. per-object callback
958 // 2. per-class object
959 // 3. per-type callback
960 // 4. global callbacks
939 961
940 AV *callbacks = 0; 962 AV *callbacks = 0;
941
942 object *op;
943 player *pl;
944 mapstruct *map;
945
946 // callback call ordering is:
947 // 1. per-object callback (NYI)
948 // 2. per-class object
949 // 2a. per-type callback
950 // 4. global callbacks
951
952 gather_callbacks (callbacks, cb_global, event); 963 gather_callbacks (callbacks, event);
953
954 switch (KLASS_OF (event))
955 {
956 case KLASS_GLOBAL:
957 break;
958
959 case KLASS_OBJECT:
960 dt = (data_type) va_arg (ap, int);
961 assert (("first argument must be of type object", dt == DT_OBJECT));
962 op = va_arg (ap, object *);
963
964 if (op->cb)
965 gather_callbacks (callbacks, op->cb, event);
966
967 if (op->type)
968 {
969 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
970 {
971 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
972
973 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
974 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
975 }
976
977 if (op->type <= AvFILLp (cb_type))
978 {
979 SV *registry = AvARRAY (cb_type)[op->type];
980
981 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
982 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
983 }
984 }
985
986 gather_callbacks (callbacks, cb_object, event);
987
988 break;
989
990 case KLASS_PLAYER:
991 dt = (data_type) va_arg (ap, int);
992 assert (("first argument must be of type player", dt == DT_PLAYER));
993 pl = va_arg (ap, player *);
994
995 if (pl->cb)
996 gather_callbacks (callbacks, pl->cb, event);
997
998 gather_callbacks (callbacks, cb_player, event);
999 break;
1000
1001 case KLASS_MAP:
1002 dt = (data_type) va_arg (ap, int);
1003 assert (("first argument must be of type object", dt == DT_MAP));
1004 map = va_arg (ap, mapstruct *);
1005
1006 if (map->cb)
1007 gather_callbacks (callbacks, map->cb, event);
1008
1009 gather_callbacks (callbacks, cb_map, event);
1010 break;
1011
1012 default:
1013 assert (("unsupported event klass in cfperl_invoke", 0));
1014 }
1015 964
1016 // short-circuit processing if no callbacks found/defined 965 // short-circuit processing if no callbacks found/defined
1017 if (!callbacks) 966 if (!callbacks)
1018 return 0; 967 return 0;
1019 968
1020 dSP; 969 va_list ap;
1021 ENTER; 970 va_start (ap, event);
1022 SAVETMPS;
1023 971
1024 PUSHMARK (SP); 972 CALL_BEGIN (3);
1025 EXTEND (SP, 3);
1026
1027 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 973 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1028 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 974 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1029 975
1030 switch (KLASS_OF (event)) 976 //TODO: unhack
1031 { 977 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1032 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 978 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1033 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 979 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1034 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 980 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1035 } 981 else if (global *gl = is_a<global>(this)) /*nop*/;
982 else
983 abort (); //TODO
1036 984
1037 for (;;) 985 for (;;)
1038 { 986 {
1039 dt = (data_type) va_arg (ap, int); 987 dt = (data_type) va_arg (ap, int);
1040 988
1041 if (dt == DT_END) 989 if (dt == DT_END)
1042 break; 990 break;
1043
1044 if (dt == DT_AV) 991 else if (dt == DT_AV)
1045 { 992 {
1046 AV *av = va_arg (ap, AV *); 993 AV *av = va_arg (ap, AV *);
1047 994
1048 for (int i = 0; i <= av_len (av); ++i) 995 for (int i = 0; i <= av_len (av); ++i)
1049 XPUSHs (*av_fetch (av, i, 1)); 996 XPUSHs (*av_fetch (av, i, 1));
1052 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1053 } 1000 }
1054 1001
1055 va_end (ap); 1002 va_end (ap);
1056 1003
1057 PUTBACK; 1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1058 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1059 SPAGAIN;
1060
1061 count = count > 0 ? POPi : 0; 1005 count = count > 0 ? POPi : 0;
1062 1006
1063 FREETMPS; 1007 CALL_END;
1064 LEAVE;
1065 1008
1066 return count; 1009 return count;
1067} 1010}
1068 1011
1069SV * 1012static SV *
1070cfperl_result (int idx) 1013cfperl_result (int idx)
1071{ 1014{
1072 AV *av = get_av ("cfperl::invoke_results", 0); 1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1073 if (!av) 1016 if (!av)
1074 return &PL_sv_undef; 1017 return &PL_sv_undef;
1075 1018
1076 SV **sv = av_fetch (av, idx, 0); 1019 SV **sv = av_fetch (av, idx, 0);
1077 if (!sv) 1020 if (!sv)
1084cfperl_result_INT (int idx) 1027cfperl_result_INT (int idx)
1085{ 1028{
1086 return SvIV (cfperl_result (idx)); 1029 return SvIV (cfperl_result (idx));
1087} 1030}
1088 1031
1032double
1033cfperl_result_DOUBLE (int idx)
1034{
1035 return SvNV (cfperl_result (idx));
1036}
1037
1038/////////////////////////////////////////////////////////////////////////////
1039// various c++ => perl glue functions
1040
1041void
1042cfperl_tick ()
1043{
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058}
1059
1060void
1061cfperl_emergency_save ()
1062{
1063 CALL_BEGIN (0);
1064 CALL_CALL ("cf::emergency_save", G_VOID);
1065 CALL_END;
1066}
1067
1068void
1069cfperl_cleanup (int make_core)
1070{
1071 CALL_BEGIN (1);
1072 CALL_ARG (make_core);
1073 CALL_CALL ("cf::post_cleanup", G_VOID);
1074 CALL_END;
1075}
1076
1077void
1078cfperl_make_book (object *book, int level)
1079{
1080 CALL_BEGIN (2);
1081 CALL_ARG (book);
1082 CALL_ARG (level);
1083 CALL_CALL ("ext::books::make_book", G_VOID);
1084 CALL_END;
1085}
1086
1087void
1088cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1089{
1090 CALL_BEGIN (4);
1091 CALL_ARG (ns);
1092 CALL_ARG (type);
1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1094 CALL_ARG (color);
1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1096 CALL_END;
1097}
1098
1099int
1100cfperl_can_merge (object *ob1, object *ob2)
1101{
1102 int can;
1103
1104 CALL_BEGIN (2);
1105 CALL_ARG (ob1);
1106 CALL_ARG (ob2);
1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1108 can = count && SvTRUE (TOPs);
1109 CALL_END;
1110
1111 return can;
1112}
1113
1114void
1115cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116{
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124}
1125
1126player *
1127player::find (const_utf8_string name)
1128{
1129 CALL_BEGIN (1);
1130 CALL_ARG (name);
1131 CALL_CALL ("cf::player::find", G_SCALAR);
1132
1133 player *retval = 0;
1134 if (count) sv_to (POPs, retval);
1135
1136 CALL_END;
1137
1138 return retval;
1139}
1140
1141maptile *
1142find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143{
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157}
1158
1159maptile *
1160maptile::find_sync (const_utf8_string path, maptile *origin)
1161{
1162 CALL_BEGIN (2);
1163 CALL_ARG (path);
1164 CALL_ARG (origin);
1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1166
1167 maptile *retval = 0;
1168 if (count) sv_to (POPs, retval);
1169
1170 CALL_END;
1171
1172 return retval;
1173}
1174
1175maptile *
1176maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1177{
1178 CALL_BEGIN (3);
1179 CALL_ARG (path);
1180 CALL_ARG (origin);
1181 CALL_ARG (load);
1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
1183
1184 maptile *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
1192void
1193maptile::do_load_sync ()
1194{
1195 CALL_BEGIN (1);
1196 CALL_ARG (this);
1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1198 CALL_END;
1199}
1200
1201void
1202object::enter_exit (object *exit)
1203{
1204 if (type != PLAYER)
1205 return;
1206
1207 CALL_BEGIN (2);
1208 CALL_ARG (this);
1209 CALL_ARG (exit);
1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1211 CALL_END;
1212}
1213
1214void
1215object::player_goto (const_utf8_string path, int x, int y)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227}
1228
1229const_utf8_string
1230object::ref () const
1231{
1232 if (type == PLAYER)
1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1234 else
1235 // TODO: should be able to save references within the same map, at least
1236 return 0;
1237}
1238
1239object *
1240object::deref (const_utf8_string ref)
1241{
1242 object *retval = 0;
1243
1244 if (ref)
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (ref);
1248 CALL_CALL ("cf::object::deref", G_SCALAR);
1249
1250 if (count)
1251 sv_to (POPs, retval);
1252
1253 CALL_END;
1254 }
1255
1256 return retval;
1257}
1258
1259void
1260log_backtrace (const_utf8_string msg)
1261{
1262#if HAVE_BACKTRACE
1263 void *addr [20];
1264 int size = backtrace (addr, 20);
1265
1266 CALL_BEGIN (size);
1267 CALL_ARG (msg);
1268 for (int i = 0; i < size; ++i)
1269 CALL_ARG ((IV)addr [i]);
1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
1271 CALL_END;
1272#endif
1273}
1274
1275bool
1276is_match_expr (const_utf8_string expr)
1277{
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279}
1280
1281bool
1282match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300}
1301
1302object *
1303match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324}
1325
1326/////////////////////////////////////////////////////////////////////////////
1327
1328struct EVAPI *evapi::GEVAPI;
1329struct CoroAPI *coroapi::GCoroAPI;
1330
1331void
1332coroapi::do_cede_to_tick ()
1333{
1334 cede_pending = 0;
1335 cede ();
1336}
1337
1338void
1339coroapi::wait_for_tick ()
1340{
1341 CALL_BEGIN (0);
1342 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1343 CALL_END;
1344}
1345
1346void
1347coroapi::wait_for_tick_begin ()
1348{
1349 CALL_BEGIN (0);
1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1351 CALL_END;
1352}
1353
1354void
1355iow::poll (int events)
1356{
1357 if (events != this->events)
1358 {
1359 int active = ev_is_active ((ev_io *)this);
1360 if (active) stop ();
1361 ev_io_set ((ev_io *)this, fd, events);
1362 if (active) start ();
1363 }
1364}
1365
1366static void
1367_connect_to_perl_1 ()
1368{
1369 stash_cf = gv_stashpv ("cf", 1);
1370
1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1381
1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1386
1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1389 cb_object = get_av ("cf::CB_OBJECT", 1);
1390 cb_player = get_av ("cf::CB_PLAYER", 1);
1391 cb_client = get_av ("cf::CB_CLIENT", 1);
1392 cb_type = get_av ("cf::CB_TYPE" , 1);
1393 cb_map = get_av ("cf::CB_MAP" , 1);
1394}
1395
1396static void
1397_connect_to_perl_2 ()
1398{
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404}
1405
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1406MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1407
1091BOOT: 1408BOOT:
1092{ 1409{
1093 HV *stash = gv_stashpv ("cf", 1); 1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1412
1413 _connect_to_perl_1 ();
1414
1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1416
1417 //{
1418 // require_pv ("Time::HiRes");
1419 //
1420 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1421 // if (!svp) croak ("Time::HiRes is required");
1422 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1423 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1424 //}
1094 1425
1095 static const struct { 1426 static const struct {
1096 const char *name; 1427 const char *name;
1097 IV iv; 1428 IV iv;
1098 } *civ, const_iv[] = { 1429 } *civ, const_iv[] = {
1099# define const_iv(name) { # name, (IV)name }, 1430# define const_iv(name) { # name, (IV)name },
1100 const_iv (llevError) 1431# include "const_iv.h"
1101 const_iv (llevInfo) 1432# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1102 const_iv (llevDebug) 1433# include "attackinc.h"
1103 const_iv (llevMonster) 1434# undef def
1435# define def(uc, flags) const_iv (SK_ ## uc)
1436# include "skillinc.h"
1437# undef def
1438
1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1440 const_iv (logBacktrace)
1441
1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1443
1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1104 1445
1105 const_iv (MAX_TIME) 1446 const_iv (MAX_TIME)
1106 const_iv (PLAYER)
1107 const_iv (TRANSPORT)
1108 const_iv (ROD)
1109 const_iv (TREASURE)
1110 const_iv (POTION)
1111 const_iv (FOOD)
1112 const_iv (POISON)
1113 const_iv (BOOK)
1114 const_iv (CLOCK) 1447 const_iv (MAXSOCKBUF)
1115 const_iv (LIGHTNING)
1116 const_iv (ARROW)
1117 const_iv (BOW)
1118 const_iv (WEAPON)
1119 const_iv (ARMOUR)
1120 const_iv (PEDESTAL)
1121 const_iv (ALTAR)
1122 const_iv (LOCKED_DOOR)
1123 const_iv (SPECIAL_KEY)
1124 const_iv (MAP)
1125 const_iv (DOOR)
1126 const_iv (KEY)
1127 const_iv (TIMED_GATE)
1128 const_iv (TRIGGER)
1129 const_iv (GRIMREAPER)
1130 const_iv (MAGIC_EAR)
1131 const_iv (TRIGGER_BUTTON)
1132 const_iv (TRIGGER_ALTAR)
1133 const_iv (TRIGGER_PEDESTAL)
1134 const_iv (SHIELD)
1135 const_iv (HELMET)
1136 const_iv (HORN)
1137 const_iv (MONEY)
1138 const_iv (CLASS)
1139 const_iv (GRAVESTONE)
1140 const_iv (AMULET)
1141 const_iv (PLAYERMOVER)
1142 const_iv (TELEPORTER)
1143 const_iv (CREATOR)
1144 const_iv (SKILL)
1145 const_iv (EXPERIENCE)
1146 const_iv (EARTHWALL)
1147 const_iv (GOLEM)
1148 const_iv (THROWN_OBJ)
1149 const_iv (BLINDNESS)
1150 const_iv (GOD)
1151 const_iv (DETECTOR)
1152 const_iv (TRIGGER_MARKER)
1153 const_iv (DEAD_OBJECT)
1154 const_iv (DRINK)
1155 const_iv (MARKER)
1156 const_iv (HOLY_ALTAR)
1157 const_iv (PLAYER_CHANGER)
1158 const_iv (BATTLEGROUND)
1159 const_iv (PEACEMAKER)
1160 const_iv (GEM)
1161 const_iv (FIREWALL)
1162 const_iv (ANVIL)
1163 const_iv (CHECK_INV)
1164 const_iv (MOOD_FLOOR)
1165 const_iv (EXIT)
1166 const_iv (ENCOUNTER)
1167 const_iv (SHOP_FLOOR)
1168 const_iv (SHOP_MAT)
1169 const_iv (RING)
1170 const_iv (FLOOR)
1171 const_iv (FLESH)
1172 const_iv (INORGANIC)
1173 const_iv (SKILL_TOOL)
1174 const_iv (LIGHTER)
1175 const_iv (TRAP_PART)
1176 const_iv (WALL)
1177 const_iv (LIGHT_SOURCE)
1178 const_iv (MISC_OBJECT)
1179 const_iv (MONSTER)
1180 const_iv (SPAWN_GENERATOR)
1181 const_iv (LAMP)
1182 const_iv (DUPLICATOR)
1183 const_iv (TOOL)
1184 const_iv (SPELLBOOK)
1185 const_iv (BUILDFAC)
1186 const_iv (CLOAK)
1187 const_iv (SPINNER)
1188 const_iv (GATE)
1189 const_iv (BUTTON)
1190 const_iv (CF_HANDLE)
1191 const_iv (HOLE)
1192 const_iv (TRAPDOOR)
1193 const_iv (SIGN)
1194 const_iv (BOOTS)
1195 const_iv (GLOVES)
1196 const_iv (SPELL)
1197 const_iv (SPELL_EFFECT)
1198 const_iv (CONVERTER)
1199 const_iv (BRACERS)
1200 const_iv (POISONING)
1201 const_iv (SAVEBED)
1202 const_iv (POISONCLOUD)
1203 const_iv (FIREHOLES)
1204 const_iv (WAND)
1205 const_iv (SCROLL)
1206 const_iv (DIRECTOR)
1207 const_iv (GIRDLE)
1208 const_iv (FORCE)
1209 const_iv (POTION_EFFECT)
1210 const_iv (EVENT_CONNECTOR)
1211 const_iv (CLOSE_CON)
1212 const_iv (CONTAINER)
1213 const_iv (ARMOUR_IMPROVER)
1214 const_iv (WEAPON_IMPROVER)
1215 const_iv (SKILLSCROLL)
1216 const_iv (DEEP_SWAMP)
1217 const_iv (IDENTIFY_ALTAR)
1218 const_iv (MENU)
1219 const_iv (RUNE)
1220 const_iv (TRAP)
1221 const_iv (POWER_CRYSTAL)
1222 const_iv (CORPSE)
1223 const_iv (DISEASE)
1224 const_iv (SYMPTOM)
1225 const_iv (BUILDER)
1226 const_iv (MATERIAL)
1227 const_iv (ITEM_TRANSFORMER)
1228 const_iv (QUEST)
1229 1448
1230 const_iv (NUM_SUBTYPES) 1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1231 1451
1232 const_iv (ST_BD_BUILD) 1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1233 const_iv (ST_BD_REMOVE)
1234 1453
1235 const_iv (ST_MAT_FLOOR) 1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1236 const_iv (ST_MAT_WALL) 1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1237 const_iv (ST_MAT_ITEM)
1238
1239 const_iv (AT_PHYSICAL)
1240 const_iv (AT_MAGIC)
1241 const_iv (AT_FIRE)
1242 const_iv (AT_ELECTRICITY)
1243 const_iv (AT_COLD)
1244 const_iv (AT_CONFUSION)
1245 const_iv (AT_ACID)
1246 const_iv (AT_DRAIN)
1247 const_iv (AT_WEAPONMAGIC)
1248 const_iv (AT_GHOSTHIT)
1249 const_iv (AT_POISON)
1250 const_iv (AT_SLOW)
1251 const_iv (AT_PARALYZE)
1252 const_iv (AT_TURN_UNDEAD)
1253 const_iv (AT_FEAR)
1254 const_iv (AT_CANCELLATION)
1255 const_iv (AT_DEPLETE)
1256 const_iv (AT_DEATH)
1257 const_iv (AT_CHAOS)
1258 const_iv (AT_COUNTERSPELL)
1259 const_iv (AT_GODPOWER)
1260 const_iv (AT_HOLYWORD)
1261 const_iv (AT_BLIND)
1262 const_iv (AT_INTERNAL)
1263 const_iv (AT_LIFE_STEALING)
1264 const_iv (AT_DISEASE)
1265
1266 const_iv (WEAP_HIT)
1267 const_iv (WEAP_SLASH)
1268 const_iv (WEAP_PIERCE)
1269 const_iv (WEAP_CLEAVE)
1270 const_iv (WEAP_SLICE)
1271 const_iv (WEAP_STAB)
1272 const_iv (WEAP_WHIP)
1273 const_iv (WEAP_CRUSH)
1274 const_iv (WEAP_BLUD)
1275
1276 const_iv (FLAG_ALIVE)
1277 const_iv (FLAG_WIZ)
1278 const_iv (FLAG_REMOVED)
1279 const_iv (FLAG_FREED)
1280 const_iv (FLAG_WAS_WIZ)
1281 const_iv (FLAG_APPLIED)
1282 const_iv (FLAG_UNPAID)
1283 const_iv (FLAG_USE_SHIELD)
1284 const_iv (FLAG_NO_PICK)
1285 const_iv (FLAG_ANIMATE)
1286 const_iv (FLAG_MONSTER)
1287 const_iv (FLAG_FRIENDLY)
1288 const_iv (FLAG_GENERATOR)
1289 const_iv (FLAG_IS_THROWN)
1290 const_iv (FLAG_AUTO_APPLY)
1291 const_iv (FLAG_TREASURE)
1292 const_iv (FLAG_PLAYER_SOLD)
1293 const_iv (FLAG_SEE_INVISIBLE)
1294 const_iv (FLAG_CAN_ROLL)
1295 const_iv (FLAG_OVERLAY_FLOOR)
1296 const_iv (FLAG_IS_TURNABLE)
1297 const_iv (FLAG_IS_USED_UP)
1298 const_iv (FLAG_IDENTIFIED)
1299 const_iv (FLAG_REFLECTING)
1300 const_iv (FLAG_CHANGING)
1301 const_iv (FLAG_SPLITTING)
1302 const_iv (FLAG_HITBACK)
1303 const_iv (FLAG_STARTEQUIP)
1304 const_iv (FLAG_BLOCKSVIEW)
1305 const_iv (FLAG_UNDEAD)
1306 const_iv (FLAG_SCARED)
1307 const_iv (FLAG_UNAGGRESSIVE)
1308 const_iv (FLAG_REFL_MISSILE)
1309 const_iv (FLAG_REFL_SPELL)
1310 const_iv (FLAG_NO_MAGIC)
1311 const_iv (FLAG_NO_FIX_PLAYER)
1312 const_iv (FLAG_IS_LIGHTABLE)
1313 const_iv (FLAG_TEAR_DOWN)
1314 const_iv (FLAG_RUN_AWAY)
1315 const_iv (FLAG_PICK_UP)
1316 const_iv (FLAG_UNIQUE)
1317 const_iv (FLAG_NO_DROP)
1318 const_iv (FLAG_WIZCAST)
1319 const_iv (FLAG_CAST_SPELL)
1320 const_iv (FLAG_USE_SCROLL)
1321 const_iv (FLAG_USE_RANGE)
1322 const_iv (FLAG_USE_BOW)
1323 const_iv (FLAG_USE_ARMOUR)
1324 const_iv (FLAG_USE_WEAPON)
1325 const_iv (FLAG_USE_RING)
1326 const_iv (FLAG_READY_RANGE)
1327 const_iv (FLAG_READY_BOW)
1328 const_iv (FLAG_XRAYS)
1329 const_iv (FLAG_NO_APPLY)
1330 const_iv (FLAG_IS_FLOOR)
1331 const_iv (FLAG_LIFESAVE)
1332 const_iv (FLAG_NO_STRENGTH)
1333 const_iv (FLAG_SLEEP)
1334 const_iv (FLAG_STAND_STILL)
1335 const_iv (FLAG_RANDOM_MOVE)
1336 const_iv (FLAG_ONLY_ATTACK)
1337 const_iv (FLAG_CONFUSED)
1338 const_iv (FLAG_STEALTH)
1339 const_iv (FLAG_WIZPASS)
1340 const_iv (FLAG_IS_LINKED)
1341 const_iv (FLAG_CURSED)
1342 const_iv (FLAG_DAMNED)
1343 const_iv (FLAG_SEE_ANYWHERE)
1344 const_iv (FLAG_KNOWN_MAGICAL)
1345 const_iv (FLAG_KNOWN_CURSED)
1346 const_iv (FLAG_CAN_USE_SKILL)
1347 const_iv (FLAG_BEEN_APPLIED)
1348 const_iv (FLAG_READY_SCROLL)
1349 const_iv (FLAG_USE_ROD)
1350 const_iv (FLAG_USE_HORN)
1351 const_iv (FLAG_MAKE_INVIS)
1352 const_iv (FLAG_INV_LOCKED)
1353 const_iv (FLAG_IS_WOODED)
1354 const_iv (FLAG_IS_HILLY)
1355 const_iv (FLAG_READY_SKILL)
1356 const_iv (FLAG_READY_WEAPON)
1357 const_iv (FLAG_NO_SKILL_IDENT)
1358 const_iv (FLAG_BLIND)
1359 const_iv (FLAG_SEE_IN_DARK)
1360 const_iv (FLAG_IS_CAULDRON)
1361 const_iv (FLAG_NO_STEAL)
1362 const_iv (FLAG_ONE_HIT)
1363 const_iv (FLAG_CLIENT_SENT)
1364 const_iv (FLAG_BERSERK)
1365 const_iv (FLAG_NEUTRAL)
1366 const_iv (FLAG_NO_ATTACK)
1367 const_iv (FLAG_NO_DAMAGE)
1368 const_iv (FLAG_OBJ_ORIGINAL)
1369 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1370 const_iv (FLAG_ACTIVATE_ON_PUSH)
1371 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1372 const_iv (FLAG_IS_WATER)
1373 const_iv (FLAG_CONTENT_ON_GEN)
1374 const_iv (FLAG_IS_A_TEMPLATE)
1375 const_iv (FLAG_IS_BUILDABLE)
1376 const_iv (FLAG_AFK)
1377
1378 const_iv (NDI_BLACK)
1379 const_iv (NDI_WHITE)
1380 const_iv (NDI_NAVY)
1381 const_iv (NDI_RED)
1382 const_iv (NDI_ORANGE)
1383 const_iv (NDI_BLUE)
1384 const_iv (NDI_DK_ORANGE)
1385 const_iv (NDI_GREEN)
1386 const_iv (NDI_LT_GREEN)
1387 const_iv (NDI_GREY)
1388 const_iv (NDI_BROWN)
1389 const_iv (NDI_GOLD)
1390 const_iv (NDI_TAN)
1391 const_iv (NDI_MAX_COLOR)
1392 const_iv (NDI_COLOR_MASK)
1393 const_iv (NDI_UNIQUE)
1394 const_iv (NDI_ALL)
1395
1396 const_iv (F_APPLIED)
1397 const_iv (F_LOCATION)
1398 const_iv (F_UNPAID)
1399 const_iv (F_MAGIC)
1400 const_iv (F_CURSED)
1401 const_iv (F_DAMNED)
1402 const_iv (F_OPEN)
1403 const_iv (F_NOPICK)
1404 const_iv (F_LOCKED) 1456 const_iv (F_LOCKED)
1405 1457
1406 const_iv (F_BUY) 1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1407 const_iv (F_SHOP) 1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1408 const_iv (F_SELL)
1409 1460
1410 const_iv (P_BLOCKSVIEW) 1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1411 const_iv (P_NO_MAGIC)
1412 const_iv (P_IS_ALIVE)
1413 const_iv (P_NO_CLERIC)
1414 const_iv (P_NEED_UPDATE)
1415 const_iv (P_NO_ERROR)
1416 const_iv (P_OUT_OF_MAP)
1417 const_iv (P_NEW_MAP)
1418 1462
1419 const_iv (UP_OBJ_INSERT) 1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1420 const_iv (UP_OBJ_REMOVE) 1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1421 const_iv (UP_OBJ_CHANGE)
1422 const_iv (UP_OBJ_FACE)
1423 1465
1424 const_iv (INS_NO_MERGE) 1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1425 const_iv (INS_ABOVE_FLOOR_ONLY)
1426 const_iv (INS_NO_WALK_ON)
1427 const_iv (INS_ON_TOP)
1428 const_iv (INS_BELOW_ORIGINATOR)
1429 const_iv (INS_MAP_LOAD)
1430
1431 const_iv (WILL_APPLY_HANDLE)
1432 const_iv (WILL_APPLY_TREASURE)
1433 const_iv (WILL_APPLY_EARTHWALL)
1434 const_iv (WILL_APPLY_DOOR)
1435 const_iv (WILL_APPLY_FOOD)
1436
1437 const_iv (SAVE_MODE)
1438 const_iv (SAVE_DIR_MODE)
1439
1440 const_iv (M_PAPER)
1441 const_iv (M_IRON)
1442 const_iv (M_GLASS)
1443 const_iv (M_LEATHER)
1444 const_iv (M_WOOD)
1445 const_iv (M_ORGANIC)
1446 const_iv (M_STONE)
1447 const_iv (M_CLOTH)
1448 const_iv (M_ADAMANT)
1449 const_iv (M_LIQUID)
1450 const_iv (M_SOFT_METAL)
1451 const_iv (M_BONE)
1452 const_iv (M_ICE) 1467 const_iv (MAP_INACTIVE)
1453 const_iv (M_SPECIAL)
1454 1468
1455 const_iv (SK_EXP_ADD_SKILL) 1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1456 const_iv (SK_EXP_TOTAL) 1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1457 const_iv (SK_EXP_NONE)
1458 const_iv (SK_SUBTRACT_SKILL_EXP)
1459 const_iv (SK_EXP_SKILL_ONLY)
1460 1471
1461 const_iv (SK_LOCKPICKING) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1462 const_iv (SK_HIDING)
1463 const_iv (SK_SMITHERY)
1464 const_iv (SK_BOWYER)
1465 const_iv (SK_JEWELER)
1466 const_iv (SK_ALCHEMY)
1467 const_iv (SK_STEALING)
1468 const_iv (SK_LITERACY)
1469 const_iv (SK_BARGAINING)
1470 const_iv (SK_JUMPING)
1471 const_iv (SK_DET_MAGIC)
1472 const_iv (SK_ORATORY)
1473 const_iv (SK_SINGING)
1474 const_iv (SK_DET_CURSE)
1475 const_iv (SK_FIND_TRAPS)
1476 const_iv (SK_MEDITATION)
1477 const_iv (SK_PUNCHING)
1478 const_iv (SK_FLAME_TOUCH)
1479 const_iv (SK_KARATE)
1480 const_iv (SK_CLIMBING)
1481 const_iv (SK_WOODSMAN)
1482 const_iv (SK_INSCRIPTION)
1483 const_iv (SK_ONE_HANDED_WEAPON)
1484 const_iv (SK_MISSILE_WEAPON)
1485 const_iv (SK_THROWING)
1486 const_iv (SK_USE_MAGIC_ITEM)
1487 const_iv (SK_DISARM_TRAPS)
1488 const_iv (SK_SET_TRAP)
1489 const_iv (SK_THAUMATURGY)
1490 const_iv (SK_PRAYING)
1491 const_iv (SK_CLAWING)
1492 const_iv (SK_LEVITATION)
1493 const_iv (SK_SUMMONING)
1494 const_iv (SK_PYROMANCY)
1495 const_iv (SK_EVOCATION)
1496 const_iv (SK_SORCERY)
1497 const_iv (SK_TWO_HANDED_WEAPON)
1498 const_iv (SK_SPARK_TOUCH)
1499 const_iv (SK_SHIVER)
1500 const_iv (SK_ACID_SPLASH)
1501 const_iv (SK_POISON_NAIL)
1502 1473
1503 const_iv (SOUND_NEW_PLAYER) 1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1504 const_iv (SOUND_FIRE_ARROW)
1505 const_iv (SOUND_LEARN_SPELL)
1506 const_iv (SOUND_FUMBLE_SPELL)
1507 const_iv (SOUND_WAND_POOF)
1508 const_iv (SOUND_OPEN_DOOR)
1509 const_iv (SOUND_PUSH_PLAYER)
1510 const_iv (SOUND_PLAYER_HITS1)
1511 const_iv (SOUND_PLAYER_HITS2)
1512 const_iv (SOUND_PLAYER_HITS3)
1513 const_iv (SOUND_PLAYER_HITS4)
1514 const_iv (SOUND_PLAYER_IS_HIT1)
1515 const_iv (SOUND_PLAYER_IS_HIT2)
1516 const_iv (SOUND_PLAYER_IS_HIT3)
1517 const_iv (SOUND_PLAYER_KILLS)
1518 const_iv (SOUND_PET_IS_KILLED)
1519 const_iv (SOUND_PLAYER_DIES)
1520 const_iv (SOUND_OB_EVAPORATE)
1521 const_iv (SOUND_OB_EXPLODE)
1522 const_iv (SOUND_CLOCK)
1523 const_iv (SOUND_TURN_HANDLE)
1524 const_iv (SOUND_FALL_HOLE)
1525 const_iv (SOUND_DRINK_POISON)
1526 const_iv (SOUND_CAST_SPELL_0)
1527
1528 const_iv (PREFER_LOW)
1529 const_iv (PREFER_HIGH)
1530
1531 const_iv (ATNR_PHYSICAL)
1532 const_iv (ATNR_MAGIC)
1533 const_iv (ATNR_FIRE)
1534 const_iv (ATNR_ELECTRICITY)
1535 const_iv (ATNR_COLD)
1536 const_iv (ATNR_CONFUSION)
1537 const_iv (ATNR_ACID)
1538 const_iv (ATNR_DRAIN)
1539 const_iv (ATNR_WEAPONMAGIC)
1540 const_iv (ATNR_GHOSTHIT)
1541 const_iv (ATNR_POISON)
1542 const_iv (ATNR_SLOW)
1543 const_iv (ATNR_PARALYZE)
1544 const_iv (ATNR_TURN_UNDEAD)
1545 const_iv (ATNR_FEAR)
1546 const_iv (ATNR_CANCELLATION)
1547 const_iv (ATNR_DEPLETE)
1548 const_iv (ATNR_DEATH)
1549 const_iv (ATNR_CHAOS)
1550 const_iv (ATNR_COUNTERSPELL)
1551 const_iv (ATNR_GODPOWER)
1552 const_iv (ATNR_HOLYWORD)
1553 const_iv (ATNR_BLIND)
1554 const_iv (ATNR_INTERNAL)
1555 const_iv (ATNR_LIFE_STEALING)
1556 const_iv (ATNR_DISEASE)
1557
1558 const_iv (MAP_FLUSH)
1559 const_iv (MAP_PLAYER_UNIQUE)
1560 const_iv (MAP_BLOCK)
1561 const_iv (MAP_STYLE)
1562 const_iv (MAP_OVERLAY)
1563
1564 const_iv (MAP_IN_MEMORY)
1565 const_iv (MAP_SWAPPED)
1566 const_iv (MAP_LOADING)
1567 const_iv (MAP_SAVING)
1568
1569 const_iv (KLASS_GLOBAL)
1570 const_iv (KLASS_OBJECT)
1571 const_iv (KLASS_PLAYER)
1572 const_iv (KLASS_MAP)
1573 }; 1475 };
1574 1476
1575 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1576 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1577 1479
1578 static const struct { 1480 static const struct {
1579 const char *name; 1481 const char *name;
1580 int skip; 1482 int skip;
1581 IV klass; 1483 IV klass;
1592 { 1494 {
1593 AV *event = newAV (); 1495 AV *event = newAV ();
1594 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1595 av_push (event, newSViv (eiv->klass)); 1497 av_push (event, newSViv (eiv->klass));
1596 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1597 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1598 } 1500 }
1599 1501
1600 //I_EVENT_API (PACKAGE); 1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1601} 1504}
1602 1505
1603void _init_vars () 1506void _gv_clear (SV *gv)
1604 CODE: 1507 CODE:
1605 cb_global = get_av ("cf::CB_GLOBAL", 1); 1508 assert (SvTYPE (gv) == SVt_PVGV);
1606 cb_object = get_av ("cf::CB_OBJECT", 1); 1509# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1607 cb_player = get_av ("cf::CB_PLAYER", 1); 1510 f (GvGP (gv)->gp_form);
1608 cb_type = get_av ("cf::CB_TYPE" , 1); 1511 f (GvGP (gv)->gp_io);
1609 cb_map = get_av ("cf::CB_MAP" , 1); 1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518# undef f
1610 1519
1520void _connect_to_perl_1 ()
1521
1522void _connect_to_perl_2 ()
1523
1524void _recalc_want ()
1525
1526# not used by default anymore
1611void _global_reattach () 1527void _global_reattach ()
1612 CODE: 1528 CODE:
1613{ 1529{
1614 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1615 for (player *pl = first_player; pl; pl = pl->next) 1531 for_all_clients (ns)
1616 reattach (pl); 1532 ns->reattach ();
1617 1533
1618 for (mapstruct *map = first_map; map; map = map->next) 1534 for_all_objects (op)
1619 reattach (map);
1620
1621 for (object *op = objects; op; op = op->next)
1622 reattach (op); 1535 op->reattach ();
1536}
1537
1538# support function for map-world.ext
1539void _quantise (SV *data_sv, SV *plt_sv)
1540 CODE:
1541{
1542 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1543 croak ("_quantise called with invalid agruments");
1544
1545 plt_sv = SvRV (plt_sv);
1546 SV **plt = AvARRAY (plt_sv);
1547 int plt_count = AvFILL (plt_sv) + 1;
1548
1549 STRLEN len;
1550 char *data = SvPVbyte (data_sv, len);
1551 char *dst = data;
1552
1553 while (len >= 3)
1554 {
1555 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1556 {
1557 char *val = SvPVX (*val_sv);
1558
1559 if (val [0] == data [0]
1560 && val [1] == data [1]
1561 && val [2] == data [2])
1562 {
1563 *dst++ = val [3];
1564 goto next;
1565 }
1566 }
1567
1568 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1569 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1570 dst - SvPVX (data_sv), len);
1571
1572 next:
1573 data += 3;
1574 len -= 3;
1575 }
1576
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578}
1579
1580void init_anim ()
1581
1582void init_globals ()
1583
1584void init_experience ()
1585
1586void init_attackmess ()
1587
1588void init_dynamic ()
1589
1590void load_settings ()
1591
1592void load_materials ()
1593
1594void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598void init_signals ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1606void cede_to_tick ()
1607 CODE:
1608 coroapi::cede_to_tick ();
1609
1610NV till_tick ()
1611 CODE:
1612 RETVAL = SvNVX (sv_next_tick) - now ();
1613 OUTPUT:
1614 RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT:
1620 RETVAL
1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1623} 1651}
1624 1652
1625NV floor (NV x) 1653NV floor (NV x)
1626 1654
1627NV ceil (NV x) 1655NV ceil (NV x)
1628 1656
1629void server_tick () 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1663 switch (items)
1664 {
1665 case 0: RETVAL = gen (); break;
1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1669 }
1670}
1671 OUTPUT:
1672 RETVAL
1630 1673
1631void 1674NV clamp (NV value, NV min_value, NV max_value)
1632LOG (int level, char *msg) 1675 CODE:
1676 RETVAL = clamp (value, min_value, max_value);
1677 OUTPUT:
1678 RETVAL
1679
1680NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1681 CODE:
1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1683 OUTPUT:
1684 RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1633 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1634 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1635 1703
1636char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1637 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1638 1706
1639char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1640 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1641 1709
1642const char *
1643get_maps_directory (char *path)
1644 PROTOTYPE: $
1645 ALIAS: maps_directory = 0
1646 CODE:
1647 RETVAL = create_pathname (path);
1648 OUTPUT: RETVAL
1649
1650void 1710void
1651sub_generation_inc () 1711sub_generation_inc ()
1652 CODE: 1712 CODE:
1653 PL_sub_generation++; 1713 PL_sub_generation++;
1654 1714
1655char * 1715const_octet_string
1656mapdir () 1716mapdir ()
1657 PROTOTYPE: 1717 PROTOTYPE:
1658 ALIAS: 1718 ALIAS:
1659 mapdir = 0 1719 mapdir = 0
1660 uniquedir = 1 1720 uniquedir = 1
1674 case 5: RETVAL = settings.playerdir; break; 1734 case 5: RETVAL = settings.playerdir; break;
1675 case 6: RETVAL = settings.datadir ; break; 1735 case 6: RETVAL = settings.datadir ; break;
1676 } 1736 }
1677 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1678 1738
1739void abort ()
1740
1741void reset_signals ()
1742
1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745void cleanup (const_octet_string cause, bool make_core = false)
1746
1747void emergency_save ()
1748
1749void _exit (int status = EXIT_SUCCESS)
1750
1751#if _POSIX_MEMLOCK
1752
1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760#endif
1761
1762int munlockall ()
1763
1764#endif
1765
1679int 1766int
1680cf_find_animation (char *text) 1767malloc_trim (IV pad = 0)
1768
1769void
1770mallinfo ()
1771 PPCODE:
1772{
1773#if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786#endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793}
1794
1795int find_animation (utf8_string text)
1681 PROTOTYPE: $ 1796 PROTOTYPE: $
1682 1797
1683int random_roll(int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1684 1799
1685const char *cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1686 1801
1687int invoke (int event, ...)
1688 CODE:
1689 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1691 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1692 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1693 OUTPUT: RETVAL
1694
1695int
1696exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1697 CODE:
1698{
1699 int i = 0;
1700 1803
1701 RETVAL = settings.max_level;
1702
1703 for (i = 1; i <= settings.max_level; i++)
1704 {
1705 if (levels[i] > exp)
1706 {
1707 RETVAL = i - 1;
1708 break;
1709 }
1710 }
1711}
1712 OUTPUT: RETVAL
1713
1714val64
1715level_to_min_exp (int level) 1804val64 level_to_min_exp (int level)
1716 CODE:
1717 if (level > settings.max_level)
1718 RETVAL = levels[settings.max_level];
1719 else if (level < 1)
1720 RETVAL = 0;
1721 else
1722 RETVAL = levels[level];
1723 OUTPUT: RETVAL
1724 1805
1725SV * 1806SV *
1726resistance_to_string (int atnr) 1807resistance_to_string (int atnr)
1727 CODE: 1808 CODE:
1728 if (atnr >= 0 && atnr < NROFATTACKS) 1809 if (atnr >= 0 && atnr < NROFATTACKS)
1729 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1730 else 1811 else
1731 XSRETURN_UNDEF; 1812 XSRETURN_UNDEF;
1732 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1733 1814
1815UUID
1816uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822UUID
1823uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829val64
1830uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836UUID
1837uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843void
1844coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850void
1851coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1857bool
1858load_resource_file_ (octet_string filename)
1859
1860void
1861fix_weight ()
1862
1863MODULE = cf PACKAGE = cf::attachable
1864
1734int 1865int
1735_valid (SV *obj) 1866valid (SV *obj)
1736 CODE: 1867 CODE:
1737 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1868 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1738 OUTPUT: 1869 OUTPUT:
1739 RETVAL 1870 RETVAL
1740 1871
1872void
1873debug_trace (attachable *obj, bool on = true)
1874 CODE:
1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1876 if (on)
1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1878
1879int mortals_size ()
1880 CODE:
1881 RETVAL = attachable::mortals.size ();
1882 OUTPUT: RETVAL
1883
1884#object *mortals (U32 index)
1885# CODE:
1886# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1887# OUTPUT: RETVAL
1888
1889INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1890
1891MODULE = cf PACKAGE = cf::global
1892
1893int invoke (SV *klass, int event, ...)
1894 CODE:
1895 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1896 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1897 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1899 OUTPUT: RETVAL
1900
1741MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1901MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1902
1903INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1742 1904
1743int invoke (object *op, int event, ...) 1905int invoke (object *op, int event, ...)
1744 CODE: 1906 CODE:
1745 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1746 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1747 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1909 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1748 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1910 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1749 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1750 1912
1751SV *registry (object *op) 1913SV *registry (object *op)
1914
1915int objects_size ()
1752 CODE: 1916 CODE:
1753 RETVAL = registry_of (op); 1917 RETVAL = objects.size ();
1754 OUTPUT: 1918 OUTPUT: RETVAL
1919
1920object *objects (U32 index)
1921 CODE:
1922 RETVAL = index < objects.size () ? objects [index] : 0;
1923 OUTPUT: RETVAL
1924
1925int actives_size ()
1926 CODE:
1927 RETVAL = actives.size ();
1928 OUTPUT: RETVAL
1929
1930object *actives (U32 index)
1931 CODE:
1932 RETVAL = index < actives.size () ? actives [index] : 0;
1933 OUTPUT: RETVAL
1934
1935int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1940const_utf8_string slot_use_name (U32 slot)
1941 ALIAS:
1942 slot_nonuse_name = 1
1943 CODE:
1944{
1945 if (slot >= NUM_BODY_LOCATIONS)
1946 croak ("body slot index out of range");
1947
1948 switch (ix)
1949 {
1950 case 0: RETVAL = body_locations[slot].use_name; break;
1951 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1952 }
1953}
1954 OUTPUT:
1755 RETVAL 1955 RETVAL
1756 1956
1757INCLUDE: $PERL genacc object ../include/object.h |
1758
1759# missing properties 1957# missing properties
1760
1761int flag (object *op, int flag, int value = 1)
1762 PROTOTYPE: $$;$
1763 CODE:
1764 RETVAL = QUERY_FLAG (op, flag);
1765 if (items >= 3)
1766 if (value)
1767 SET_FLAG (op, flag);
1768 else
1769 CLEAR_FLAG (op, flag);
1770 OUTPUT: RETVAL
1771 1958
1772object *head (object *op) 1959object *head (object *op)
1773 PROTOTYPE: $ 1960 PROTOTYPE: $
1774 CODE: 1961 CODE:
1775 RETVAL = op->head ? op->head : op;
1776 OUTPUT: RETVAL
1777
1778int is_head (object *op)
1779 PROTOTYPE: $
1780 CODE:
1781 RETVAL = !op->head; 1962 RETVAL = op->head_ ();
1782 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1783 1964
1784void 1965void
1785inv (object *obj) 1966inv (object *obj)
1786 PROTOTYPE: $ 1967 PROTOTYPE: $
1787 PPCODE: 1968 PPCODE:
1788{ 1969{
1789 object *o;
1790 for (o = obj->inv; o; o = o->below) 1970 for (object *o = obj->inv; o; o = o->below)
1791 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1971 XPUSHs (sv_2mortal (to_sv (o)));
1792} 1972}
1793 1973
1794int cf_object_get_resistance (object *op, int rtype) 1974void
1795 ALIAS: resistance = 0 1975set_animation (object *op, int idx)
1976 CODE:
1977 SET_ANIMATION (op, idx);
1796 1978
1797int need_identify (const object *obj); 1979int
1980num_animations (object *op)
1981 CODE:
1982 RETVAL = NUM_ANIMATIONS (op);
1983 OUTPUT: RETVAL
1984
1985int slot_info (object *op, UV slot, int value = 0)
1986 ALIAS:
1987 slot_used = 1
1988 CODE:
1989{
1990 if (slot >= NUM_BODY_LOCATIONS)
1991 croak ("body slot index out of range");
1992
1993 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994
1995 if (items > 2)
1996 if (ix)
1997 op->slot[slot].used = value;
1998 else
1999 op->slot[slot].info = value;
2000}
2001 OUTPUT:
2002 RETVAL
2003
2004object *find_best_object_match (object *op, utf8_string match)
1798 2005
1799int apply_shop_mat (object *shop_mat, object *op); 2006int apply_shop_mat (object *shop_mat, object *op);
1800 2007
1801int move (object *op, int dir, object *originator = op) 2008int move (object *op, int dir, object *originator = op)
1802 CODE: 2009 CODE:
1803 RETVAL = move_ob (op, dir, originator); 2010 RETVAL = op->move (dir, originator);
1804 OUTPUT: 2011 OUTPUT:
1805 RETVAL 2012 RETVAL
1806 2013
1807void cf_object_apply (object *op, object *author, int flags = 0)
1808
1809void cf_object_apply_below (object *op) 2014void apply_below (object *op)
2015 CODE:
2016 player_apply_below (op);
1810 2017
1811void cf_object_remove (object *op) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1812 2019
1813void cf_object_free (object *op) 2020int casting_level (object *caster, object *spell)
1814 2021
1815object *cf_object_present_archname_inside (object *op, char *whatstr)
1816
1817int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1818
1819int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1820
1821object *cf_object_clone (object *op, int clonetype = 0)
1822
1823int cf_object_pay_item (object *op, object *buyer) 2022int pay_item (object *op, object *buyer)
2023 CODE:
2024 RETVAL = pay_for_item (op, buyer);
2025 OUTPUT: RETVAL
1824 2026
1825int cf_object_pay_amount (object *op, uint64 amount) 2027int pay_amount (object *op, uint64 amount)
2028 CODE:
2029 RETVAL = pay_for_amount (amount, op);
2030 OUTPUT: RETVAL
1826 2031
1827void pay_player (object *op, uint64 amount) 2032void pay_player (object *op, uint64 amount)
1828 2033
1829val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2034val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1830 2035
1831int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2036int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1832 2037
1833int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2038void learn_spell (object *op, object *sp, int special_prayer = 0)
2039 CODE:
2040 do_learn_spell (op, sp, special_prayer);
1834 2041
1835void cf_object_learn_spell (object *op, object *sp)
1836
1837void cf_object_forget_spell (object *op, object *sp) 2042void forget_spell (object *op, object *sp)
2043 CODE:
2044 do_forget_spell (op, query_name (sp));
1838 2045
1839object *cf_object_check_for_spell (object *op, char *spellname) 2046object *check_for_spell (object *op, utf8_string spellname)
2047 CODE:
2048 RETVAL = check_spell_known (op, spellname);
2049 OUTPUT: RETVAL
1840 2050
1841int cf_object_query_money (object *op) 2051int query_money (object *op)
1842 ALIAS: money = 0 2052 ALIAS: money = 0
1843 2053
1844int cf_object_query_cost (object *op, object *who, int flags) 2054val64 query_cost (object *op, object *who, int flags)
1845 ALIAS: cost = 0 2055 ALIAS: cost = 0
1846 2056
1847void cf_object_activate_rune (object *op , object *victim) 2057void spring_trap (object *op, object *victim)
1848 2058
1849int cf_object_check_trigger (object *op, object *cause) 2059int check_trigger (object *op, object *cause)
1850 2060
1851int cf_object_out_of_map (object *op, int x, int y)
1852
1853void cf_object_drop (object *op, object *author) 2061void drop (object *who, object *op)
1854 2062
1855void cf_object_take (object *op, object *author)
1856
1857object *cf_object_insert_object (object *op, object *container)
1858
1859object *cf_object_insert_in_ob (object *ob, object *where)
1860
1861int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1862
1863void cf_object_update (object *op, int flags)
1864
1865void cf_object_pickup (object *op, object *what) 2063void pick_up (object *who, object *op)
1866 2064
1867object *cf_create_object_by_name (const char *name) 2065void update_object (object *op, int action)
1868 2066
1869void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1870 2068
1871void player_lvl_adj (object *who, object *skill = 0) 2069void player_lvl_adj (object *who, object *skill = 0)
1872 2070
1873int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1874 2072
1875int calc_skill_exp (object *who, object *op, object *skill); 2073int calc_skill_exp (object *who, object *op, object *skill)
1876 2074
1877void push_button (object *op); 2075void push_button (object *op, object *originator)
1878 2076
1879void use_trigger (object *op); 2077void use_trigger (object *op, object *originator)
1880 2078
1881void add_button_link (object *button, mapstruct *map, int connected); 2079void handle_apply_yield (object *op)
1882 2080
1883void remove_button_link (object *op); 2081int convert_item (object *item, object *converter)
1884 2082
1885void 2083void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1886cf_object_set_resistance (object *op, int rtype, int val)
1887 CODE:
1888 if (rtype >= 0 && rtype < NROFATTACKS)
1889 op->resist[rtype] = val;
1890
1891 2084
1892MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2085MODULE = cf PACKAGE = cf::object PREFIX = cf_
1893
1894void cf_fix_object (object *pl)
1895 ALIAS: fix = 0
1896
1897object *cf_insert_ob_in_ob (object *ob, object *where)
1898 2086
1899# no clean way to get an object from an archetype - stupid idiotic 2087# no clean way to get an object from an archetype - stupid idiotic
1900# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2088# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1901 2089
1902object *new (const char *archetype = 0) 2090object *new (utf8_string archetype = 0)
1903 PROTOTYPE: ;$ 2091 PROTOTYPE: ;$
1904 CODE: 2092 CODE:
1905 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1906 OUTPUT: 2094 OUTPUT:
1907 RETVAL 2095 RETVAL
1908 2096
2097object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2105object *find_object (U32 tag)
2106
2107object *find_object_uuid (UUID i)
2108
2109# TODO: nuke
1909object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2110object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1910 PROTOTYPE: $$$$$$ 2111 PROTOTYPE: $$$$$$
1911 CODE: 2112 CODE:
1912{ 2113{
1913 int unused_type; 2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1914 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1915}
1916 2115
1917# syntatic sugar for easier use in event callbacks. 2116 if (RETVAL->destroyed ())
1918const char *options (object *op)
1919 CODE:
1920 RETVAL = op->name;
1921 OUTPUT:
1922 RETVAL 2117 RETVAL = 0;
2118}
1923 2119
1924player *contr (object *op) 2120shstr
1925 CODE: 2121object::kv_get (shstr key)
1926 RETVAL = op->contr;
1927 OUTPUT: RETVAL
1928 2122
1929const char *get_ob_key_value (object *op, const char *key) 2123void
2124object::kv_del (shstr key)
1930 2125
1931bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2126void
2127object::kv_set (shstr key, shstr value)
1932 2128
1933object *get_nearest_player (object *ob) 2129object *get_nearest_player (object *ob)
1934 ALIAS: nearest_player = 0 2130 ALIAS: nearest_player = 0
1935 PREINIT: 2131 PREINIT:
1936 extern object *get_nearest_player (object *); 2132 extern object *get_nearest_player (object *);
1938void rangevector (object *ob, object *other, int flags = 0) 2134void rangevector (object *ob, object *other, int flags = 0)
1939 PROTOTYPE: $$;$ 2135 PROTOTYPE: $$;$
1940 PPCODE: 2136 PPCODE:
1941{ 2137{
1942 rv_vector rv; 2138 rv_vector rv;
2139
1943 get_rangevector (ob, other, &rv, flags); 2140 get_rangevector (ob, other, &rv, flags);
2141
1944 EXTEND (SP, 5); 2142 EXTEND (SP, 5);
1945 PUSHs (newSVuv (rv.distance)); 2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1946 PUSHs (newSViv (rv.distance_x)); 2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1947 PUSHs (newSViv (rv.distance_y)); 2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1948 PUSHs (newSViv (rv.direction)); 2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
1949 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2147 PUSHs (sv_2mortal (to_sv (rv.part)));
1950} 2148}
1951 2149
1952bool on_same_map_as (object *ob, object *other) 2150bool on_same_map_as (object *ob, object *other)
1953 CODE: 2151 CODE:
1954 RETVAL = on_same_map (ob, other); 2152 RETVAL = on_same_map (ob, other);
1955 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
1956 2154
1957char * 2155const_utf8_string
1958base_name (object *ob, int plural) 2156base_name (object *op, int plural = op->nrof > 1)
1959 CODE: 2157 CODE:
1960 RETVAL = cf_query_base_name (ob, plural); 2158 RETVAL = query_base_name (op, plural);
1961 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2160
2161# return the tail of an object, excluding itself
2162void
2163tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
1962 2167
1963MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2168MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1964 2169
1965player *player (object *op) 2170player *player (object *op)
1966 CODE: 2171 CODE:
1967 RETVAL = op->contr; 2172 RETVAL = op->contr;
1968 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
1969 2174
2175bool move_player (object *op, int dir)
2176
1970void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2177void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1971 2178 CODE:
1972object *cf_player_send_inventory (object *op) 2179 new_draw_info (flags, 0, op, txt);
1973
1974char *cf_player_get_ip (object *op)
1975 ALIAS: ip = 0
1976
1977object *cf_player_get_marked_item (object *op)
1978 ALIAS: marked_item = 0
1979
1980void cf_player_set_marked_item (object *op, object *ob)
1981
1982partylist *cf_player_get_party (object *op)
1983 ALIAS: party = 0
1984
1985void cf_player_set_party (object *op, partylist *party)
1986 2180
1987void kill_player (object *op) 2181void kill_player (object *op)
1988 2182
2183void esrv_send_item (object *pl, object *item)
2184
2185void esrv_update_item (object *pl, int what, object *item)
2186 C_ARGS: what, pl, item
2187
2188void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
2190
2191int command_summon (object *op, utf8_string params)
2192
2193int command_arrest (object *op, utf8_string params)
2194
2195
1989MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2197
2198INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1990 2199
1991int invoke (player *pl, int event, ...) 2200int invoke (player *pl, int event, ...)
1992 CODE: 2201 CODE:
1993 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1994 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1995 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2204 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1996 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2205 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1997 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
1998 2207
1999SV *registry (player *pl) 2208SV *registry (player *pl)
2209
2210void
2211save_stats (player *pl)
2000 CODE: 2212 CODE:
2001 RETVAL = registry_of (pl); 2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2216 pl->orig_stats = pl->ob->stats;
2217
2218# should only be temporary
2219void esrv_new_player (player *pl)
2220
2221#d# TODO: replace by blocked_los accessor, fix code using this
2222bool
2223cell_visible (player *pl, int dx, int dy)
2224 CODE:
2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2002 OUTPUT: 2226 OUTPUT:
2003 RETVAL 2227 RETVAL
2004 2228
2005player *cf_player_find (char *name)
2006 PROTOTYPE: $
2007
2008void cf_player_move (player *pl, int dir)
2009
2010void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2011
2012# nonstandard
2013object *ob (player *pl)
2014 CODE:
2015 RETVAL = pl->ob;
2016 OUTPUT: RETVAL
2017
2018player *first ()
2019 CODE:
2020 RETVAL = first_player;
2021 OUTPUT: RETVAL
2022
2023player *next (player *pl)
2024 CODE:
2025 RETVAL = pl->next;
2026 OUTPUT: RETVAL
2027
2028bool
2029cell_visible (player *pl, int dx, int dy)
2030 CODE:
2031 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2032 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2033 OUTPUT:
2034 RETVAL
2035
2036char *
2037client (player *pl)
2038 CODE:
2039 RETVAL = pl->socket.client;
2040 OUTPUT:
2041 RETVAL
2042
2043char *
2044host (player *pl)
2045 CODE:
2046 RETVAL = pl->socket.host;
2047 OUTPUT:
2048 RETVAL
2049
2050char *
2051killer (player *pl, char *killer = 0)
2052 CODE:
2053 if (killer)
2054 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2055 RETVAL = pl->killer;
2056 OUTPUT:
2057 RETVAL
2058
2059void
2060buggy_mapscroll (player *pl, int value = 1)
2061 CODE:
2062 pl->socket.buggy_mapscroll = value;
2063
2064void 2229void
2065send (player *pl, SV *packet) 2230send (player *pl, SV *packet)
2066 CODE: 2231 CODE:
2067{ 2232{
2068 STRLEN len; 2233 STRLEN len;
2069 char *buf = SvPVbyte (packet, len); 2234 char *buf = SvPVbyte (packet, len);
2070 2235
2071 Write_String_To_Socket (&pl->socket, buf, len); 2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
2238 else if (pl->ns)
2239 pl->ns->send_packet (buf, len);
2072} 2240}
2073
2074int
2075listening (player *pl, int new_value = -1)
2076 CODE:
2077 RETVAL = pl->listening;
2078 if (new_value >= 0)
2079 pl->listening = new_value;
2080 OUTPUT:
2081 RETVAL
2082 2241
2083void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2242void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2084 PROTOTYPE: $;$$$ 2243 PROTOTYPE: $;$$$
2085 PPCODE: 2244 PPCODE:
2086 if (GIMME_V != G_VOID) 2245 if (GIMME_V != G_VOID)
2095 if (y) sv_to (y, pl->bed_y); 2254 if (y) sv_to (y, pl->bed_y);
2096 2255
2097void 2256void
2098list () 2257list ()
2099 PPCODE: 2258 PPCODE:
2100{ 2259 for_all_players (pl)
2101 player *pl; 2260 XPUSHs (sv_2mortal (to_sv (pl)));
2102 for (pl = first_player; pl; pl = pl->next)
2103 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2104}
2105
2106bool
2107peaceful (player *pl, bool new_setting = 0)
2108 PROTOTYPE: $;$
2109 CODE:
2110 RETVAL = pl->peaceful;
2111 if (items > 1)
2112 pl->peaceful = new_setting;
2113 OUTPUT:
2114 RETVAL
2115
2116living *
2117orig_stats (player *pl)
2118 CODE:
2119 RETVAL = &pl->orig_stats;
2120 OUTPUT: RETVAL
2121
2122living *
2123last_stats (player *pl)
2124 CODE:
2125 RETVAL = &pl->last_stats;
2126 OUTPUT: RETVAL
2127 2261
2128 2262
2129MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2263MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2130 2264
2131mapstruct *first ()
2132 PROTOTYPE:
2133 CODE:
2134 RETVAL = first_map;
2135 OUTPUT: RETVAL
2136
2137int invoke (mapstruct *map, int event, ...) 2265int invoke (maptile *map, int event, ...)
2138 CODE: 2266 CODE:
2139 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2267 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2140 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2268 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2141 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2269 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2142 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2143 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
2144 2272
2145SV *registry (mapstruct *map) 2273SV *registry (maptile *map)
2274
2275void
2276find_tagged_objects (maptile *map, utf8_string tag = 0)
2146 CODE: 2277 PPCODE:
2147 RETVAL = registry_of (map); 2278{
2148 OUTPUT: 2279 if (!map->spaces)
2149 RETVAL 2280 XSRETURN_EMPTY;
2150 2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298}
2299
2151INCLUDE: $PERL genacc mapstruct ../include/map.h | 2300INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2152 2301
2153mapstruct *new (int width, int height) 2302void
2154 PROTOTYPE: 2303adjust_daylight ()
2155 CODE: 2304 CODE:
2156{ 2305 maptile::adjust_daylight ();
2157 RETVAL = get_empty_map (width, height); 2306
2158} 2307int
2308outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2159 OUTPUT: 2313 OUTPUT:
2160 RETVAL 2314 RETVAL
2161 2315
2162void delete_map (mapstruct *map) 2316void
2317maptile::instantiate ()
2163 2318
2164void clean_tmp_map (mapstruct *map) 2319maptile *new ()
2165 2320 PROTOTYPE:
2166void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2167
2168mapstruct *tile_map (mapstruct *map, unsigned int dir)
2169 CODE: 2321 CODE:
2170 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2322 RETVAL = new maptile;
2171 OUTPUT: 2323 OUTPUT:
2172 RETVAL 2324 RETVAL
2173 2325
2174char *tile_path (mapstruct *map, unsigned int dir) 2326void
2327maptile::players ()
2175 CODE: 2328 PPCODE:
2176 if (dir >= 4) 2329 if (GIMME_V == G_SCALAR)
2177 XSRETURN_UNDEF; 2330 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2178 RETVAL = map->tile_path [dir]; 2331 else if (GIMME_V == G_ARRAY)
2179 OUTPUT: 2332 {
2180 RETVAL 2333 EXTEND (SP, THIS->players);
2334 for_all_players (pl)
2335 if (pl->ob && pl->ob->map == THIS)
2336 PUSHs (sv_2mortal (to_sv (pl->ob)));
2337 }
2181 2338
2182mapstruct *ready_map_name (char *name, int flags = 0)
2183 PROTOTYPE: $;$
2184 ALIAS:
2185 find = 0
2186 get_map = 1
2187
2188mapstruct *has_been_loaded (char *name)
2189 PROTOTYPE: $
2190
2191int in_memory (mapstruct *map)
2192 CODE:
2193 RETVAL = map->in_memory;
2194 OUTPUT:
2195 RETVAL
2196
2197void 2339void
2198trigger (mapstruct *map, long connection, bool state = true) 2340maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2199 CODE: 2341 CODE:
2200 activate_connection (map, connection, state); 2342{
2343 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2344 croak ("maptile::add_underlay: palette must be arrayref");
2201 2345
2346 palette = SvRV (palette);
2347
2348 STRLEN idxlen;
2349 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2350
2351 for (int x = 0; x < THIS->width; ++x)
2352 for (int y = 0; y < THIS->height; ++y)
2353 {
2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2355 if (op->flag [FLAG_IS_FLOOR])
2356 goto skip;
2357
2358 {
2359 int offs = offset + y * stride + x;
2360
2361 if (IN_RANGE_EXC (offs, 0, idxlen))
2362 {
2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2364 {
2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2368
2369 if (ob->randomitems && !ob->above)
2370 {
2371 ob->create_treasure (ob->randomitems);
2372
2373 for (object *op = ob->above; op; op = op->above)
2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2375 // TODO: if this is a pickable object, then the item
2376 // will at a bit weird - saving inside the player
2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2381 }
2382 }
2383 }
2384 }
2385
2386 skip: ;
2387 }
2388}
2389
2202void 2390void
2203get_connection (mapstruct *map, long connection) 2391maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2392 CODE:
2393{
2394 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2395 croak ("maptile::set_regiondata: palette must be arrayref");
2396
2397 palette = SvRV (palette);
2398
2399 STRLEN idxlen;
2400 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2401
2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2404
2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2407
2408 for (int y = 0; y < THIS->height; ++y)
2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2410
2411 sfree (THIS->regions, THIS->size ());
2412 delete [] THIS->regionmap;
2413
2414 THIS->regions = regions;
2415 THIS->regionmap = regionmap;
2416}
2417
2418void
2419maptile::create_region_treasure ()
2420 CODE:
2421 for (int x = 0; x < THIS->width; ++x)
2422 for (int y = 0; y < THIS->height; ++y)
2423 {
2424 region *rgn = THIS->region (x, y);
2425
2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2430 }
2431
2432int out_of_map (maptile *map, int x, int y)
2433
2434void
2435find_link (maptile *map, shstr_tmp connection)
2204 PPCODE: 2436 PPCODE:
2205 oblinkpt *obp = get_connection_links (map, connection); 2437 if (oblinkpt *obp = map->find_link (connection))
2206 if (obp)
2207 for (objectlink *ol = obp->link; ol; ol = ol->next) 2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2208 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2209 2440
2210object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2211
2212object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2213
2214object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2215 C_ARGS: str, map, nx, ny
2216
2217void 2441void
2218cf_map_normalise (mapstruct *map, int x, int y) 2442get_map_flags (maptile *map, int x, int y)
2219 PPCODE: 2443 PPCODE:
2220{ 2444{
2221 mapstruct *nmap = 0; 2445 maptile *nmap = 0;
2222 I16 nx = 0, ny = 0; 2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2223 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2224 2451
2225 EXTEND (SP, 4); 2452 EXTEND (SP, 4);
2226 PUSHs (sv_2mortal (newSViv (flags))); 2453 PUSHs (sv_2mortal (newSViv (flags)));
2227 2454
2228 if (GIMME_V == G_ARRAY) 2455 if (GIMME_V == G_ARRAY)
2229 { 2456 {
2230 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2457 PUSHs (sv_2mortal (to_sv (nmap)));
2231 PUSHs (sv_2mortal (newSViv (nx))); 2458 PUSHs (sv_2mortal (newSViv (nx)));
2232 PUSHs (sv_2mortal (newSViv (ny))); 2459 PUSHs (sv_2mortal (newSViv (ny)));
2233 } 2460 }
2234} 2461}
2235 2462
2463mapspace *
2464ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467{
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2236void 2483void
2237at (mapstruct *map, unsigned int x, unsigned int y) 2484at (maptile *map, unsigned int x, unsigned int y)
2238 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$
2239 PPCODE: 2486 PPCODE:
2240{ 2487{
2241 object *o;
2242 mapstruct *nmap = 0; 2488 maptile *nmap = 0;
2243 I16 nx, ny; 2489 I16 nx, ny;
2244 2490
2491 PUTBACK;
2245 get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2246 2494
2247 if (nmap) 2495 if (nmap)
2248 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2249 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2497 XPUSHs (sv_2mortal (to_sv (o)));
2250} 2498}
2251 2499
2252SV * 2500SV *
2253bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2501bot_at (maptile *map, unsigned int x, unsigned int y)
2254 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2255 ALIAS: 2503 ALIAS:
2256 top_at = 1 2504 top_at = 1
2257 flags_at = 2 2505 flags_at = 2
2258 light_at = 3 2506 light_at = 3
2259 move_block_at = 4 2507 move_block_at = 4
2260 move_slow_at = 5 2508 move_slow_at = 5
2261 move_on_at = 6 2509 move_on_at = 6
2262 move_off_at = 7 2510 move_off_at = 7
2263 INIT:
2264 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2265 CODE: 2511 CODE:
2512{
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2266 switch (ix) 2523 switch (ix)
2267 { 2524 {
2268 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2269 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2270 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2271 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2272 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2273 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2274 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2275 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2276 } 2533 }
2534}
2277 OUTPUT: 2535 OUTPUT: RETVAL
2536
2537# worst xs function of my life
2538bool
2539_create_random_map (\
2540 maptile *self,\
2541 utf8_string wallstyle,\
2542 utf8_string wall_name,\
2543 utf8_string floorstyle,\
2544 utf8_string monsterstyle,\
2545 utf8_string treasurestyle,\
2546 utf8_string layoutstyle,\
2547 utf8_string doorstyle,\
2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2550 utf8_string origin_map,\
2551 utf8_string final_map,\
2552 utf8_string exitstyle,\
2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2555 int xsize,\
2556 int ysize,\
2557 int expand2x,\
2558 int layoutoptions1,\
2559 int layoutoptions2,\
2560 int layoutoptions3,\
2561 int symmetry,\
2562 int difficulty,\
2563 int difficulty_given,\
2564 float difficulty_increase,\
2565 int dungeon_level,\
2566 int dungeon_depth,\
2567 int decoroptions,\
2568 int orientation,\
2569 int origin_y,\
2570 int origin_x,\
2571 U32 random_seed,\
2572 val64 total_map_hp,\
2573 int map_layout_style,\
2574 int treasureoptions,\
2575 int symmetry_used,\
2576 region *region,\
2577 utf8_string custom\
2578)
2579 CODE:
2580{
2581 random_map_params rmp;
2582
2583 assign (rmp.wallstyle , wallstyle);
2584 assign (rmp.wall_name , wall_name);
2585 assign (rmp.floorstyle , floorstyle);
2586 assign (rmp.monsterstyle , monsterstyle);
2587 assign (rmp.treasurestyle , treasurestyle);
2588 assign (rmp.layoutstyle , layoutstyle);
2589 assign (rmp.doorstyle , doorstyle);
2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2592 assign (rmp.exitstyle , exitstyle);
2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2594
2595 rmp.origin_map = origin_map;
2596 rmp.final_map = final_map;
2597 rmp.this_map = this_map;
2598 rmp.xsize = xsize;
2599 rmp.ysize = ysize;
2600 rmp.expand2x = expand2x;
2601 rmp.layoutoptions1 = layoutoptions1;
2602 rmp.layoutoptions2 = layoutoptions2;
2603 rmp.layoutoptions3 = layoutoptions3;
2604 rmp.symmetry = symmetry;
2605 rmp.difficulty = difficulty;
2606 rmp.difficulty_given = difficulty_given;
2607 rmp.difficulty_increase = difficulty_increase;
2608 rmp.dungeon_level = dungeon_level;
2609 rmp.dungeon_depth = dungeon_depth;
2610 rmp.decoroptions = decoroptions;
2611 rmp.orientation = orientation;
2612 rmp.origin_y = origin_y;
2613 rmp.origin_x = origin_x;
2614 rmp.random_seed = random_seed;
2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2616 rmp.map_layout_style = map_layout_style;
2617 rmp.treasureoptions = treasureoptions;
2618 rmp.symmetry_used = symmetry_used;
2619 rmp.region = region;
2620 rmp.custom = custom;
2621
2622 RETVAL = self->generate_random_map (&rmp);
2623}
2624 OUTPUT:
2278 RETVAL 2625 RETVAL
2279 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2280 2630
2281MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2282 2632
2283archetype *find (const char *name) 2633int archetypes_size ()
2284 CODE: 2634 CODE:
2285 RETVAL = find_archetype (name); 2635 RETVAL = archetypes.size ();
2286 OUTPUT:
2287 RETVAL
2288
2289archetype *first()
2290 PROTOTYPE:
2291 CODE:
2292 RETVAL = first_archetype;
2293 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2294 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2295INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2296 2644
2297MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2298 2646
2299partylist *first () 2647partylist *first ()
2300 PROTOTYPE: 2648 PROTOTYPE:
2301 CODE: 2649 CODE:
2302 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2303 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2304 2652
2305partylist *next (partylist *party) 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2654
2655MODULE = cf PACKAGE = cf::region
2656
2657void
2658list ()
2659 PPCODE:
2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663region *find (utf8_string name)
2664 PROTOTYPE: $
2306 CODE: 2665 CODE:
2307 RETVAL = party->next; 2666 RETVAL = region::find (name);
2308 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2309 2668
2310const char *name (partylist *party) 2669int specificity (region *rgn)
2311 CODE: 2670 CODE:
2312 RETVAL = party->partyname; 2671 RETVAL = 0;
2672 while (rgn = rgn->parent)
2673 RETVAL++;
2313 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2314 2675
2315const char *password (partylist *party) 2676INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2316 CODE: 2677
2317 RETVAL = party->passwd; 2678MODULE = cf PACKAGE = cf::living
2679
2680INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2681
2682MODULE = cf PACKAGE = cf::settings
2683
2684INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2685
2686MODULE = cf PACKAGE = cf::client
2687
2688INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2689
2690int invoke (client *ns, int event, ...)
2691 CODE:
2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2694 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2695 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2696 OUTPUT: RETVAL
2697
2698SV *registry (client *ns)
2699
2700void
2701list ()
2702 PPCODE:
2703 EXTEND (SP, clients.size ());
2704 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2705 PUSHs (sv_2mortal (to_sv (*i)));
2706
2707void
2708client::send_packet (SV *packet)
2709 CODE:
2710{
2711 STRLEN len;
2712 char *buf = SvPVbyte (packet, len);
2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2721 THIS->send_packet (buf, len);
2722}
2723
2724faceidx
2725client::need_face (utf8_string name, int pri = 0)
2726 CODE:
2727 RETVAL = face_find (name, 0);
2728 if (RETVAL)
2729 {
2730 THIS->send_face (RETVAL, pri);
2731 THIS->flush_fx ();
2732 }
2733 OUTPUT:
2734 RETVAL
2735
2736int
2737client::fx_want (int idx, int value = -1)
2738 CODE:
2739 if (0 < idx && idx < FT_NUM)
2740 {
2741 RETVAL = THIS->fx_want [idx];
2742 if (items > 2)
2743 THIS->fx_want [idx] = value;
2744 }
2745 else
2746 RETVAL = 0;
2747 OUTPUT:
2748 RETVAL
2749
2750MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2751
2752faceidx sound_find (utf8_string name)
2753
2754void sound_set (utf8_string str, faceidx face)
2755
2756# dire hack
2757void old_sound_index (int idx, faceidx face)
2758 CODE:
2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2760 old_sound_index [idx] = face;
2761
2762MODULE = cf PACKAGE = cf::face PREFIX = face_
2763
2764#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2765
2766faceidx face_find (utf8_string name, faceidx defidx = 0)
2767
2768faceidx alloc (utf8_string name)
2769 CODE:
2770{
2771 do
2772 {
2773 RETVAL = faces.size ();
2774 faces.resize (RETVAL + 1);
2775 }
2776 while (!RETVAL); // crude way to leave index 0
2777
2778 faces [RETVAL].name = name;
2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2780
2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2784}
2785 OUTPUT: RETVAL
2786
2787void set_type (faceidx idx, int value)
2788 ALIAS:
2789 set_type = 0
2790 set_visibility = 1
2791 set_magicmap = 2
2792 set_smooth = 3
2793 set_smoothlevel = 4
2794 CODE:
2795 faceinfo *f = face_info (idx); assert (f);
2796 switch (ix)
2797 {
2798 case 0: f->type = value; break;
2799 case 1: f->visibility = value; break;
2800 case 2: f->magicmap = value; break;
2801 case 3: f->smooth = value; break;
2802 case 4: f->smoothlevel = value; break;
2803 }
2804
2805void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2806 CODE:
2807{
2808 faceinfo *f = face_info (idx); assert (f);
2809 facedata *d = &(faceset ? f->data64 : f->data32);
2810 sv_to (data, d->data);
2811 STRLEN clen;
2812 char *cdata = SvPVbyte (chksum, clen);
2813 clen = min (CHKSUM_MAXLEN, clen);
2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2818 {
2819 d->chksum_len = clen;
2820 memcpy (d->chksum, cdata, clen);
2821
2822 // invalidate existing client face info
2823 for_all_clients (ns)
2824 if (ns->faceset == faceset)
2825 {
2826 ns->faces_sent [idx] = false;
2827 ns->force_newmap = true;
2828 }
2829 }
2830}
2831
2832int get_data_size (faceidx idx, int faceset = 0)
2833 CODE:
2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2836 RETVAL = d->data.size ();
2837 OUTPUT:
2838 RETVAL
2839
2840SV *get_chksum (faceidx idx, int faceset = 0)
2841 CODE:
2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2853 OUTPUT:
2854 RETVAL
2855
2856void invalidate (faceidx idx)
2857 CODE:
2858 for_all_clients (ns)
2859 {
2860 ns->faces_sent [idx] = false;
2861 ns->force_newmap = true;
2862 }
2863
2864void invalidate_all ()
2865 CODE:
2866 for_all_clients (ns)
2867 {
2868 ns->faces_sent.reset ();
2869 ns->force_newmap = true;
2870 }
2871
2872MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2873
2874#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2875
2876animidx anim_find (utf8_string name)
2877 CODE:
2878 RETVAL = animation::find (name).number;
2318 OUTPUT: RETVAL 2879 OUTPUT: RETVAL
2319 2880
2881animidx set (utf8_string name, SV *frames, int facings = 1)
2882 CODE:
2883{
2884 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2885 croak ("frames must be an arrayref");
2886
2887 AV *av = (AV *)SvRV (frames);
2888
2889 animation *anim = &animation::find (name);
2890 if (anim->number)
2891 {
2892 anim->resize (av_len (av) + 1);
2893 anim->facings = facings;
2894 }
2895 else
2896 anim = &animation::create (name, av_len (av) + 1, facings);
2897
2898 for (int i = 0; i < anim->num_animations; ++i)
2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2900}
2901 OUTPUT: RETVAL
2902
2903void invalidate_all ()
2904 CODE:
2905 for_all_clients (ns)
2906 ns->anims_sent.reset ();
2907
2320MODULE = cf PACKAGE = cf::region 2908MODULE = cf PACKAGE = cf::object::freezer
2321 2909
2322region *first () 2910INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2323 PROTOTYPE: 2911
2324 CODE: 2912SV *
2325 RETVAL = first_region; 2913new (char *klass)
2914 CODE:
2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2916 OUTPUT: RETVAL
2917
2918void
2919DESTROY (SV *sv)
2920 CODE:
2921 object_freezer *self;
2922 sv_to (sv, self);
2923 delete self;
2924
2925MODULE = cf PACKAGE = cf::object::thawer
2926
2927INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2928
2929bool
2930errors_are_fatal (bool fatal)
2931 CODE:
2932 RETVAL = object_thawer::errors_are_fatal;
2933 object_thawer::errors_are_fatal = fatal;
2934 OUTPUT:
2326 OUTPUT: RETVAL 2935 RETVAL
2327 2936
2328region *next (region *reg) 2937SV *
2329 CODE: 2938new_from_file (char *klass, octet_string path)
2330 RETVAL = reg->next; 2939 CODE:
2940 object_thawer *f = new object_thawer (path);
2941 if (!*f)
2942 {
2943 delete f;
2944 XSRETURN_UNDEF;
2945 }
2946 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2331 OUTPUT: RETVAL 2947 OUTPUT: RETVAL
2332 2948
2333const char *name (region *reg) 2949void
2334 CODE: 2950DESTROY (SV *sv)
2335 RETVAL = reg->name; 2951 CODE:
2336 OUTPUT: RETVAL 2952 object_thawer *self;
2953 sv_to (sv, self);
2954 delete self;
2337 2955
2338region *parent (region *reg) 2956void
2339 CODE: 2957extract_tags (object_thawer *self)
2340 RETVAL = reg->parent; 2958 PPCODE:
2341 OUTPUT: RETVAL 2959 while (self->kw != KW_EOF)
2960 {
2961 PUTBACK;
2962 coroapi::cede_to_tick ();
2963 SPAGAIN;
2342 2964
2343const char *longname (region *reg) 2965 if (self->kw == KW_tag)
2344 CODE: 2966 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2345 RETVAL = reg->longname;
2346 OUTPUT: RETVAL
2347 2967
2348const char *msg (region *reg) 2968 self->skip ();
2349 CODE: 2969 }
2350 RETVAL = reg->msg;
2351 OUTPUT: RETVAL
2352 2970
2353MODULE = cf PACKAGE = cf::living
2354
2355INCLUDE: $PERL genacc living ../include/living.h |
2356

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