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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.70 by elmex, Mon Dec 4 15:15:34 2006 UTC vs.
Revision 1.358 by root, Sun Apr 4 04:58:46 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
44 58
45typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
46typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
47 61
48typedef double val64; 62typedef std::string std__string;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55 63
56static PerlInterpreter *perl; 64static PerlInterpreter *perl;
57 65
66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
70
71global gbl_ev;
58static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
78
79static HV
80 *stash_cf,
81 *stash_cf_object_wrap,
82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
59 155
60////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
61 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::check_mortals ()
236{
237 static int i = 0;
238
239 for (;;)
240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
265 attachable *obj = mortals [i];
266
267#if 0
268 if (obj->self)//D make this an assert later
269 {
270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
281 }
282 else
283 {
284 mortals.erase (i);
285 obj->sever_self ();
286 delete obj;
287 }
288 }
289}
290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
303attachable &
304attachable::operator =(const attachable &src)
305{
306 //if (self || cb)
307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
308
309 attach = src.attach;
310 return *this;
311}
312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349
62static SV * 350static SV *
63newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
64{ 352{
65 SV *sv; 353 SV *sv;
66 354
67 if (!ptr) 355 if (!ptr)
68 return &PL_sv_undef; 356 return newSV (0);
69 357
70 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
71 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
72} 360}
73 361
74template<class attachable> 362static int
75SV * 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
364{
365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
374 // next line makes sense, but most objects still have refcnt 0 by default
375 //at->refcnt_chk ();
376 return 0;
377}
378
379MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380
381static SV *
76newSVattachable (attachable *obj, const char *klass) 382newSVattachable (attachable *obj, HV *stash)
77{ 383{
78 if (!obj) 384 if (!obj)
79 return &PL_sv_undef; 385 return newSV (0);
80 386
81 if (!obj->self) 387 if (!obj->self)
82 obj->self = newSVptr (obj, klass); 388 obj->self = newHV ();
83 389
84 return newSVsv (obj->self); 390 if (!SvOBJECT (obj->self))
85} 391 {
392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
86 393
394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
397 }
398 else
399 {
400 SV *sv = newRV_inc ((SV *)obj->self);
401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407}
408
409#if 0 // unused
87static void 410static void
88clearSVptr (SV *sv) 411clearSVptr (SV *sv)
89{ 412{
90 if (SvROK (sv)) 413 if (SvROK (sv))
91 sv = SvRV (sv); 414 sv = SvRV (sv);
92 415
93 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
94 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
95} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
96 435
97static long 436static long
98SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
99{ 438{
100 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
101 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
102 441
103 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
104
105 if (!mg)
106 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
107
108 return (long)mg->mg_ptr;
109} 443}
110 444
111static long 445static long noinline
112SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
113{ 447{
114 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
115 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
116 else
117 return 0;
118} 451}
119 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
120inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
121inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
122inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
123inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
124inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
125inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
126inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
127inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
128inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
129inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
130inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
131inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
132inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
133inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
134inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
135inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
136inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
137inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
138inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
139inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
140inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
141inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
142 518
143inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
144inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
145 521
146//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
147inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
148inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
149 524
150inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
151{
152 char buf[128];
153 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq);
154 return newSVpv (buf, 0);
155}
156 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
157inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
158inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
159inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
160inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
161inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
162inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
163inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
164inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
165inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
166inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
168inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
169inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
170inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
171inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
172inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
173inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
174inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
175inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
176inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
177inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
178inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
179 575
180inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
181inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
182 578
183template<class T> 579template<class T>
184inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
185 581
186template<int N> 582template<int N>
187inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
188 584
585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
189inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
190{ 598{
191 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
192 unsigned long long seq;
193
194 if (2 != sscanf (SvPV_nolen (sv), "<%d.%llx>", &version, &seq) || 1 != version)
195 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
196
197 v.seq = seq;
198} 601}
602
603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
199 604
200static SV * 605static SV *
201newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
202{ 607{
203 SV *sv; 608 SV *sv;
217 break; 622 break;
218 623
219 case DT_STRING: 624 case DT_STRING:
220 { 625 {
221 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
222 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
223 } 628 }
224 break; 629 break;
225 630
226 case DT_DATA: 631 case DT_DATA:
227 { 632 {
228 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
229 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
230 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
231 } 636 }
232 break; 637 break;
233 638
234 case DT_OBJECT: 639 case DT_OBJECT:
235 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
238 case DT_MAP: 643 case DT_MAP:
239 // va_arg (object *) when void * is passed is an XSI extension 644 // va_arg (object *) when void * is passed is an XSI extension
240 sv = to_sv (va_arg (ap, maptile *)); 645 sv = to_sv (va_arg (ap, maptile *));
241 break; 646 break;
242 647
648 case DT_CLIENT:
649 sv = to_sv (va_arg (ap, client *));
650 break;
651
243 case DT_PLAYER: 652 case DT_PLAYER:
244 sv = to_sv (va_arg (ap, player *)); 653 sv = to_sv (va_arg (ap, player *));
245 break; 654 break;
246 655
247 case DT_ARCH: 656 case DT_ARCH:
273 va_end (ap); 682 va_end (ap);
274 683
275 return sv; 684 return sv;
276} 685}
277 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
278static SV * 713static SV *
279newSVcfapi (int type, ...)
280{
281 SV *sv;
282
283 va_list ap;
284 va_start (ap, type);
285
286 switch (type)
287 {
288 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
289 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
290 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
291 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
292 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
293 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
294 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
295 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
296 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
297 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298
299 default:
300 assert (("unhandled type in newSVcfapi", 0));
301 }
302
303 va_end (ap);
304
305 return sv;
306}
307
308//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
309
310SV *
311registry_of (attachable_base *ext) 714registry (attachable *ext)
312{ 715{
313 if (!ext->cb) 716 if (!ext->cb)
314 ext->cb = newAV (); 717 ext->cb = newAV ();
315 718
316 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
317} 720}
318 721
319void attachable_base::clear ()
320{
321 if (self)
322 {
323 if (cb)
324 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
325 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
326 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
327 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
328
329 // disconnect Perl from C, to avoid crashes
330 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
331
332 // clear the perl hash, might or might not be a good idea
333 hv_clear ((HV *)SvRV ((SV *)self));
334
335 SvREFCNT_dec (self);
336 self = 0;
337 }
338
339 if (cb)
340 {
341 SvREFCNT_dec (cb);
342 cb = 0;
343 }
344
345 attach = 0;
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 attach = 0;
375
376 PUTBACK;
377 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
378 FREETMPS;
379 LEAVE;
380
381 switch (type)
382 {
383 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
384 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
385 }
386}
387
388///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
389 723
390void reattach (data_type type, void *obj)
391{
392 //TODO only do this when the object has _attachment's
393
394 dSP;
395 ENTER;
396 SAVETMPS;
397 PUSHMARK (SP);
398 XPUSHs (sv_2mortal (newSVdt (type, obj)));
399 PUTBACK;
400 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
401 FREETMPS;
402 LEAVE;
403
404 switch (type)
405 {
406 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
407 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
408 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
409 }
410}
411
412template<class subclass>
413void reattach (attachable<subclass> *obj)
414{
415 obj->optimise ();
416
417 if (obj->self)
418 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
419}
420
421#include "kw_hash.h"
422
423object_freezer::object_freezer ()
424: dynbuf (128 * 1024, 64 * 1024)
425{
426 av = newAV ();
427}
428
429object_freezer::~object_freezer ()
430{
431 SvREFCNT_dec (av);
432}
433
434void object_freezer::put (attachable_base *ext)
435{
436 ext->optimise ();
437
438 if (ext->self)
439 {
440 int idx = AvFILLp ((AV *)av) + 1;
441 av_store (av, idx, SvREFCNT_inc (ext->self));
442
443 add ((void *)"oid ", 4);
444 add ((sint32)idx);
445 add ('\n');
446 }
447}
448
449bool object_freezer::save (const char *filename)
450{
451 dSP;
452 ENTER;
453 SAVETMPS;
454 PUSHMARK (SP);
455 EXTEND (SP, 3);
456 PUSHs (sv_2mortal (newSVpv (filename, 0)));
457 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
458 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
459 PUTBACK;
460 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
461 FREETMPS;
462 LEAVE;
463}
464
465char *object_freezer::as_string ()
466{
467 dSP;
468 ENTER;
469 SAVETMPS;
470 PUSHMARK (SP);
471 EXTEND (SP, 3);
472 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
473 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
474 PUTBACK;
475
476 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
477 ? strdup (SvPVbyte_nolen (POPs))
478 : strdup ("[fatal error]");
479
480 FREETMPS;
481 LEAVE;
482
483 return res;
484}
485
486int fprintf (object_freezer &freezer, const char *format, ...)
487{
488 va_list ap;
489
490 va_start (ap, format);
491
492 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
493
494 if (len >= 0)
495 freezer.alloc (len);
496
497 va_end (ap);
498}
499
500int fputs (const char *s, object_freezer &freezer)
501{
502 freezer.add (s);
503}
504
505static const char thawer_eof[] = "\n\n\n\0\0\0";
506
507object_thawer::object_thawer (const char *filename)
508{
509 static const char eof[] = "\n\n\n\0\0\0";
510
511 av = 0;
512 text = 0;
513 line = 0;
514
515 if (filename)
516 {
517 dSP;
518 ENTER;
519 SAVETMPS;
520 PUSHMARK (SP);
521 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
522 PUTBACK;
523
524 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
525 {
526 SPAGAIN;
527
528 // second value - perl objects
529 {
530 SV *sv = POPs;
531 if (SvROK (sv))
532 av = (AV *)SvREFCNT_inc (SvRV (sv));
533 }
534
535 // first value - text part, pad with 3 zeroes
536 {
537 SV *sv = POPs;
538 STRLEN len;
539 char *sv_ = SvPVbyte (sv, len);
540 text = newSV (len + sizeof (eof));
541 SvCUR_set (text, len);
542 memcpy (SvPVX (text), sv_, len);
543 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
544
545 line = SvPVX (text);
546 }
547 }
548
549 PUTBACK;
550 FREETMPS;
551 LEAVE;
552 }
553}
554
555object_thawer::object_thawer (const char *data, AV *perlav)
556{
557 av = perlav;
558 text = newSVpv (data, 0);
559 sv_catpv (text, thawer_eof);
560 line = SvPVbyte_nolen (text);
561}
562
563void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
564{
565 if (!av || oid < 0) // this is actually an error of sorts
566 return;
567
568 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
569 ext->clear ();
570
571 SV **svp = av_fetch ((AV *)av, oid, 0);
572
573 if (!svp || !SvROK (*svp))
574 {
575 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
576 return;
577 }
578
579 ext->self = *svp; *svp = &PL_sv_undef;
580 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
581
582 reattach (type, obj);
583}
584
585object_thawer::~object_thawer ()
586{
587 if (text) SvREFCNT_dec (text);
588 if (av) SvREFCNT_dec (av);
589}
590
591char *fgets (char *s, int n, object_thawer &thawer)
592{
593 char *p = thawer.line;
594 char *q = s;
595
596 if (!p)
597 return 0;
598
599 while (--n)
600 {
601 if (!*p)
602 break;
603
604 *q++ = *p;
605
606 if (*p++ == '\n')
607 break;
608 }
609
610 *q = 0;
611 thawer.line = p;
612
613 return s == q ? 0 : s;
614}
615
616keyword object_thawer::get_kv ()
617{
618 if (!line)
619 return KW_EOF;
620
621 for (;;)
622 {
623 char *p = line;
624
625 if (!*p)
626 return KW_EOF;
627
628 // parse keyword
629 while (*p > ' ')
630 p++;
631
632 int klen = p - line;
633
634 if (*p++ != '\n')
635 {
636 // parse value
637 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
638 ++p;
639
640 last_value = p;
641
642 while (*p != '\n')
643 p++;
644
645 *p++ = 0;
646 }
647 else
648 last_value = 0;
649
650 line [klen] = 0;
651 keyword_idx *kw = kw_lex::match (line, klen);
652
653 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
654
655 if (kw)
656 {
657 line = p;
658 return kw->index;
659 }
660 else if (!*line || *line == '#')
661 {
662 // empty/comment line
663 line = p;
664 }
665 else
666 return KW_ERROR;
667 }
668}
669
670void object_thawer::get (shstr &sh) const
671{
672 if (last_value)
673 sh = last_value;
674 else
675 {
676 sh = "<value missing>";
677 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
678 }
679}
680
681void object_thawer::get_ml (keyword kend, shstr &sh)
682{
683 char kw[128];
684
685 int klen = keyword_len [kend];
686
687 kw [0] = '\n';
688 memcpy (kw + 1, keyword_str [kend], klen);
689 kw [klen + 1] = '\n';
690 kw [klen + 2] = 0;
691
692 // first test for completely empty msg... "endXXX\n"
693 if (!strncmp (line, kw + 1, klen + 1))
694 {
695 sh = 0;
696
697 line += klen + 1;
698
699 return;
700 }
701 else
702 {
703 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
704
705 char *end = strstr (line, kw);
706
707 if (!end)
708 {
709 sh = 0;
710 return;
711 }
712
713 *end = 0;
714 sh = line;
715
716 line = end + keyword_len [kend] + 1;
717
718 while (*line++ != '\n')
719 ;
720 }
721}
722
723sint32 object_thawer::get_sint32 () const
724{
725 char *p = last_value;
726
727 if (!p)
728 return 0;
729
730 sint32 val = 0;
731 bool negate;
732
733 if (*p == '-')
734 {
735 negate = true;
736 ++p;
737 }
738 else
739 negate = false;
740
741 do
742 {
743 val *= 10;
744 val += *p++ - '0';
745 }
746 while (*p);
747
748 return negate ? -val : val;
749}
750
751sint64 object_thawer::get_sint64 () const
752{
753 return last_value ? atoll (last_value) : 0;
754}
755
756double object_thawer::get_double () const
757{
758 return last_value ? atof (last_value) : 0;
759}
760
761/////////////////////////////////////////////////////////////////////////////
762
763extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
764{
765 return 0;
766}
767
768static CommArray_s rtn_cmd;
769
770static int
771runPluginCommand (object *obj, char *params)
772{
773 dSP;
774
775 ENTER;
776 SAVETMPS;
777
778 PUSHMARK (SP);
779
780 EXTEND (SP, 3);
781 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
782 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
783
784 if (params)
785 PUSHs (sv_2mortal (newSVpv (params, 0)));
786
787 PUTBACK;
788 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
789 SPAGAIN;
790
791 if (SvTRUE (ERRSV))
792 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
793
794 int returnvalue = count > 0 ? POPi : -1;
795
796 PUTBACK;
797 FREETMPS;
798 LEAVE;
799
800 return returnvalue;
801}
802
803extern "C" void *cfperl_getPluginProperty (int *type, ...)
804{
805 va_list args;
806 char *propname;
807 int i;
808 va_start (args, type);
809 propname = va_arg (args, char *);
810 //printf ("Property name: %s\n", propname);
811
812 if (!strcmp (propname, "command?"))
813 {
814 if (!perl)
815 return NULL;
816
817 const char *cmdname = va_arg (args, const char *);
818 HV *hv = get_hv ("cf::COMMAND", 1);
819 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
820
821 va_end (args);
822
823 if (svp)
824 {
825 // this is totaly broken, should stash it into %COMMAND
826 rtn_cmd.name = cmdname;
827 rtn_cmd.time = SvNV (*svp);
828 rtn_cmd.func = runPluginCommand;
829
830 return &rtn_cmd;
831 }
832 }
833 else if (!strcmp (propname, "Identification"))
834 {
835 va_end (args);
836 return (void*) PLUGIN_NAME;
837 }
838 else if (!strcmp (propname, "FullName"))
839 {
840 va_end (args);
841 return (void*) PLUGIN_VERSION;
842 }
843 else
844 va_end (args);
845
846 return NULL;
847}
848
849extern "C" int cfperl_postInitPlugin ()
850{
851 int hooktype = 1;
852 int rtype = 0;
853
854 cf_init_plugin (gethook);
855
856 return 0;
857}
858
859extern "C" int cfperl_closePlugin ()
860{
861 return 0;
862}
863
864void 724void
865cfperl_init () 725cfperl_init ()
866{ 726{
727 extern char **environ;
728
867 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
868 perl = perl_alloc (); 730 perl = perl_alloc ();
869 perl_construct (perl); 731 perl_construct (perl);
870 732
871 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
872 734
873 char *argv[] = { 735 const char *argv[] = {
874 "", 736 settings.argv [0],
875 "-e" 737 "-e0"
876 "cf->bootstrap;"
877 "unshift @INC, cf::datadir ();"
878 "require cf;"
879 }; 738 };
880 739
881 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
882 { 742 {
883 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
884 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
885 } 745 }
886}
887 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
888void cfperl_main () 765cfperl_main ()
889{ 766{
890 dSP; 767 dSP;
891 768
892 PUSHMARK (SP); 769 PUSHMARK (SP);
893 PUTBACK; 770 PUTBACK;
894 call_pv ("cf::main", G_DISCARD | G_VOID); 771 call_pv ("cf::main", G_DISCARD | G_VOID);
772}
773
774void
775attachable::instantiate ()
776{
777 if (attach)
778 {
779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
780 attach = 0;
781 }
782}
783
784void
785attachable::reattach ()
786{
787 optimise ();
788 //TODO: check for _attachment's, very important for restarts
789 INVOKE_ATTACHABLE (REATTACH, this);
895} 790}
896 791
897static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
898# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
899# include "eventinc.h" 794# include "eventinc.h"
900# undef def 795# undef def
901}; 796};
902 797
903#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
904 799
905static void 800static void noinline
906gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
907{ 802{
908 // event must be in array 803 // event must be in array
909 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
910 { 805 {
930 } 825 }
931 } 826 }
932 } 827 }
933} 828}
934 829
830void
831attachable::gather_callbacks (AV *&callbacks, event_type event) const
832{
833 ::gather_callbacks (callbacks, cb_attachable, event);
834
835 if (cb)
836 ::gather_callbacks (callbacks, cb, event);
837}
838
839void
840global::gather_callbacks (AV *&callbacks, event_type event) const
841{
842 ::gather_callbacks (callbacks, cb_global, event);
843}
844
845void
846object::gather_callbacks (AV *&callbacks, event_type event) const
847{
848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
849 {
850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
851
852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
854 }
855
856 if (type <= AvFILLp (cb_type))
857 {
858 SV *registry = AvARRAY (cb_type)[type];
859
860 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
861 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
862 }
863
864 attachable::gather_callbacks (callbacks, event);
865 ::gather_callbacks (callbacks, cb_object, event);
866}
867
868void
869archetype::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 attachable::gather_callbacks (callbacks, event);
872 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
873}
874
875void
876client::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 attachable::gather_callbacks (callbacks, event);
879 ::gather_callbacks (callbacks, cb_client, event);
880}
881
882void
883player::gather_callbacks (AV *&callbacks, event_type event) const
884{
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_player, event);
887}
888
889void
890maptile::gather_callbacks (AV *&callbacks, event_type event) const
891{
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_map, event);
894}
895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
946bool
935bool cfperl_invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
936{ 948{
937 data_type dt; 949 data_type dt;
938 va_list ap;
939 950
940 va_start (ap, event); 951 // callback call ordering should be:
952 // 1. per-object callback
953 // 2. per-class object
954 // 3. per-type callback
955 // 4. global callbacks
941 956
942 AV *callbacks = 0; 957 AV *callbacks = 0;
943
944 object *op;
945 player *pl;
946 maptile *map;
947
948 // callback call ordering is:
949 // 1. per-object callback (NYI)
950 // 2. per-class object
951 // 2a. per-type callback
952 // 4. global callbacks
953
954 gather_callbacks (callbacks, cb_global, event); 958 gather_callbacks (callbacks, event);
955
956 switch (KLASS_OF (event))
957 {
958 case KLASS_GLOBAL:
959 break;
960
961 case KLASS_OBJECT:
962 dt = (data_type) va_arg (ap, int);
963 assert (("first argument must be of type object", dt == DT_OBJECT));
964 op = va_arg (ap, object *);
965
966 if (op->cb)
967 gather_callbacks (callbacks, op->cb, event);
968
969 if (op->type)
970 {
971 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
972 {
973 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
974
975 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
976 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
977 }
978
979 if (op->type <= AvFILLp (cb_type))
980 {
981 SV *registry = AvARRAY (cb_type)[op->type];
982
983 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
984 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
985 }
986 }
987
988 gather_callbacks (callbacks, cb_object, event);
989
990 break;
991
992 case KLASS_PLAYER:
993 dt = (data_type) va_arg (ap, int);
994 assert (("first argument must be of type player", dt == DT_PLAYER));
995 pl = va_arg (ap, player *);
996
997 if (pl->cb)
998 gather_callbacks (callbacks, pl->cb, event);
999
1000 gather_callbacks (callbacks, cb_player, event);
1001 break;
1002
1003 case KLASS_MAP:
1004 dt = (data_type) va_arg (ap, int);
1005 assert (("first argument must be of type object", dt == DT_MAP));
1006 map = va_arg (ap, maptile *);
1007
1008 if (map->cb)
1009 gather_callbacks (callbacks, map->cb, event);
1010
1011 gather_callbacks (callbacks, cb_map, event);
1012 break;
1013
1014 default:
1015 assert (("unsupported event klass in cfperl_invoke", 0));
1016 }
1017 959
1018 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
1019 if (!callbacks) 961 if (!callbacks)
1020 return 0; 962 return 0;
1021 963
1022 dSP; 964 va_list ap;
1023 ENTER; 965 va_start (ap, event);
1024 SAVETMPS;
1025 966
1026 PUSHMARK (SP); 967 CALL_BEGIN (3);
1027 EXTEND (SP, 3);
1028
1029 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1030 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1031 970
1032 switch (KLASS_OF (event)) 971 //TODO: unhack
1033 { 972 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1034 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 973 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1035 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 974 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1036 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 975 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1037 } 976 else if (global *gl = is_a<global>(this)) /*nop*/;
977 else
978 abort (); //TODO
1038 979
1039 for (;;) 980 for (;;)
1040 { 981 {
1041 dt = (data_type) va_arg (ap, int); 982 dt = (data_type) va_arg (ap, int);
1042 983
1043 if (dt == DT_END) 984 if (dt == DT_END)
1044 break; 985 break;
1045
1046 if (dt == DT_AV) 986 else if (dt == DT_AV)
1047 { 987 {
1048 AV *av = va_arg (ap, AV *); 988 AV *av = va_arg (ap, AV *);
1049 989
1050 for (int i = 0; i <= av_len (av); ++i) 990 for (int i = 0; i <= av_len (av); ++i)
1051 XPUSHs (*av_fetch (av, i, 1)); 991 XPUSHs (*av_fetch (av, i, 1));
1054 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1055 } 995 }
1056 996
1057 va_end (ap); 997 va_end (ap);
1058 998
1059 PUTBACK; 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1060 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1061 SPAGAIN;
1062
1063 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
1064 1001
1065 FREETMPS; 1002 CALL_END;
1066 LEAVE;
1067 1003
1068 return count; 1004 return count;
1069} 1005}
1070 1006
1071SV * 1007static SV *
1072cfperl_result (int idx) 1008cfperl_result (int idx)
1073{ 1009{
1074 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1075 if (!av) 1011 if (!av)
1076 return &PL_sv_undef; 1012 return &PL_sv_undef;
1077 1013
1078 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
1079 if (!sv) 1015 if (!sv)
1086cfperl_result_INT (int idx) 1022cfperl_result_INT (int idx)
1087{ 1023{
1088 return SvIV (cfperl_result (idx)); 1024 return SvIV (cfperl_result (idx));
1089} 1025}
1090 1026
1027double
1028cfperl_result_DOUBLE (int idx)
1029{
1030 return SvNV (cfperl_result (idx));
1031}
1032
1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
1054
1055void
1056cfperl_emergency_save ()
1057{
1058 CALL_BEGIN (0);
1059 CALL_CALL ("cf::emergency_save", G_VOID);
1060 CALL_END;
1061}
1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1154maptile::find_sync (const_utf8_string path, maptile *origin)
1155{
1156 CALL_BEGIN (2);
1157 CALL_ARG (path);
1158 CALL_ARG (origin);
1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1160
1161 maptile *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
1180
1181 CALL_END;
1182
1183 return retval;
1184}
1185
1186void
1187maptile::do_load_sync ()
1188{
1189 CALL_BEGIN (1);
1190 CALL_ARG (this);
1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1192 CALL_END;
1193}
1194
1195void
1196object::enter_exit (object *exit)
1197{
1198 if (type != PLAYER)
1199 return;
1200
1201 CALL_BEGIN (2);
1202 CALL_ARG (this);
1203 CALL_ARG (exit);
1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1205 CALL_END;
1206}
1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1319/////////////////////////////////////////////////////////////////////////////
1320
1321struct EVAPI *evapi::GEVAPI;
1322struct CoroAPI *coroapi::GCoroAPI;
1323
1324void
1325coroapi::do_cede_to_tick ()
1326{
1327 cede_pending = 0;
1328 cede ();
1329}
1330
1331void
1332coroapi::wait_for_tick ()
1333{
1334 CALL_BEGIN (0);
1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1336 CALL_END;
1337}
1338
1339void
1340coroapi::wait_for_tick_begin ()
1341{
1342 CALL_BEGIN (0);
1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1344 CALL_END;
1345}
1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1359static void
1360_connect_to_perl_1 ()
1361{
1362 stash_cf = gv_stashpv ("cf", 1);
1363
1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1379
1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1386 cb_map = get_av ("cf::CB_MAP" , 1);
1387}
1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1091MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1092 1400
1093BOOT: 1401BOOT:
1094{ 1402{
1095 HV *stash = gv_stashpv ("cf", 1); 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1096 1405
1406 _connect_to_perl_1 ();
1407
1097 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
1098 1418
1099 static const struct { 1419 static const struct {
1100 const char *name; 1420 const char *name;
1101 IV iv; 1421 IV iv;
1102 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1103# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1104 const_iv (llevError) 1424# include "const_iv.h"
1105 const_iv (llevInfo) 1425 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1106 const_iv (llevDebug) 1426 const_iv (logBacktrace)
1107 const_iv (llevMonster) 1427
1428 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1429
1430 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1108 1431
1109 const_iv (MAX_TIME) 1432 const_iv (MAX_TIME)
1110 const_iv (PLAYER)
1111 const_iv (TRANSPORT)
1112 const_iv (ROD)
1113 const_iv (TREASURE)
1114 const_iv (POTION)
1115 const_iv (FOOD)
1116 const_iv (POISON)
1117 const_iv (BOOK)
1118 const_iv (CLOCK) 1433 const_iv (MAXSOCKBUF)
1119 const_iv (LIGHTNING) 1434
1120 const_iv (ARROW)
1121 const_iv (BOW)
1122 const_iv (WEAPON)
1123 const_iv (ARMOUR)
1124 const_iv (PEDESTAL)
1125 const_iv (ALTAR)
1126 const_iv (LOCKED_DOOR)
1127 const_iv (SPECIAL_KEY)
1128 const_iv (MAP)
1129 const_iv (DOOR)
1130 const_iv (KEY)
1131 const_iv (TIMED_GATE)
1132 const_iv (TRIGGER)
1133 const_iv (GRIMREAPER)
1134 const_iv (MAGIC_EAR)
1135 const_iv (TRIGGER_BUTTON)
1136 const_iv (TRIGGER_ALTAR)
1137 const_iv (TRIGGER_PEDESTAL)
1138 const_iv (SHIELD)
1139 const_iv (HELMET)
1140 const_iv (HORN)
1141 const_iv (MONEY)
1142 const_iv (CLASS)
1143 const_iv (GRAVESTONE)
1144 const_iv (AMULET)
1145 const_iv (PLAYERMOVER)
1146 const_iv (TELEPORTER)
1147 const_iv (CREATOR)
1148 const_iv (SKILL)
1149 const_iv (EXPERIENCE)
1150 const_iv (EARTHWALL)
1151 const_iv (GOLEM)
1152 const_iv (THROWN_OBJ)
1153 const_iv (BLINDNESS)
1154 const_iv (GOD)
1155 const_iv (DETECTOR)
1156 const_iv (TRIGGER_MARKER)
1157 const_iv (DEAD_OBJECT)
1158 const_iv (DRINK)
1159 const_iv (MARKER)
1160 const_iv (HOLY_ALTAR)
1161 const_iv (PLAYER_CHANGER)
1162 const_iv (BATTLEGROUND)
1163 const_iv (PEACEMAKER)
1164 const_iv (GEM)
1165 const_iv (FIREWALL)
1166 const_iv (ANVIL)
1167 const_iv (CHECK_INV)
1168 const_iv (MOOD_FLOOR) 1435 const_iv (NUM_BODY_LOCATIONS)
1169 const_iv (EXIT) 1436 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1170 const_iv (ENCOUNTER) 1437 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1171 const_iv (SHOP_FLOOR) 1438 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1172 const_iv (SHOP_MAT) 1439 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1173 const_iv (RING) 1440 const_iv (body_wrist) const_iv (body_waist)
1174 const_iv (FLOOR) 1441
1175 const_iv (FLESH) 1442 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1176 const_iv (INORGANIC) 1443
1177 const_iv (SKILL_TOOL) 1444 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1178 const_iv (LIGHTER) 1445 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1179 const_iv (TRAP_PART) 1446 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1180 const_iv (WALL) 1447 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1181 const_iv (LIGHT_SOURCE) 1448 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1182 const_iv (MISC_OBJECT) 1449 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1183 const_iv (MONSTER) 1450 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1184 const_iv (SPAWN_GENERATOR) 1451
1185 const_iv (LAMP) 1452 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1186 const_iv (DUPLICATOR) 1453 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1187 const_iv (TOOL) 1454
1188 const_iv (SPELLBOOK) 1455 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1189 const_iv (BUILDFAC) 1456
1190 const_iv (CLOAK)
1191 const_iv (SPINNER)
1192 const_iv (GATE)
1193 const_iv (BUTTON)
1194 const_iv (CF_HANDLE)
1195 const_iv (HOLE)
1196 const_iv (TRAPDOOR)
1197 const_iv (SIGN)
1198 const_iv (BOOTS)
1199 const_iv (GLOVES)
1200 const_iv (SPELL)
1201 const_iv (SPELL_EFFECT)
1202 const_iv (CONVERTER)
1203 const_iv (BRACERS)
1204 const_iv (POISONING)
1205 const_iv (SAVEBED) 1457 const_iv (SP_RAISE_DEAD)
1206 const_iv (POISONCLOUD)
1207 const_iv (FIREHOLES)
1208 const_iv (WAND)
1209 const_iv (SCROLL)
1210 const_iv (DIRECTOR)
1211 const_iv (GIRDLE)
1212 const_iv (FORCE)
1213 const_iv (POTION_EFFECT)
1214 const_iv (EVENT_CONNECTOR)
1215 const_iv (CLOSE_CON)
1216 const_iv (CONTAINER)
1217 const_iv (ARMOUR_IMPROVER)
1218 const_iv (WEAPON_IMPROVER)
1219 const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP)
1221 const_iv (IDENTIFY_ALTAR)
1222 const_iv (MENU)
1223 const_iv (RUNE) 1458 const_iv (SP_RUNE)
1459 const_iv (SP_MAKE_MARK)
1224 const_iv (TRAP) 1460 const_iv (SP_BOLT)
1225 const_iv (POWER_CRYSTAL) 1461 const_iv (SP_BULLET)
1462 const_iv (SP_EXPLOSION)
1226 const_iv (CORPSE) 1463 const_iv (SP_CONE)
1227 const_iv (DISEASE)
1228 const_iv (SYMPTOM) 1464 const_iv (SP_BOMB)
1229 const_iv (BUILDER) 1465 const_iv (SP_WONDER)
1230 const_iv (MATERIAL) 1466 const_iv (SP_SMITE)
1231 const_iv (ITEM_TRANSFORMER) 1467 const_iv (SP_MAGIC_MISSILE)
1232 const_iv (QUEST) 1468 const_iv (SP_SUMMON_GOLEM)
1233 1469 const_iv (SP_DIMENSION_DOOR)
1234 const_iv (NUM_SUBTYPES) 1470 const_iv (SP_MAGIC_MAPPING)
1235
1236 const_iv (ST_BD_BUILD)
1237 const_iv (ST_BD_REMOVE)
1238
1239 const_iv (ST_MAT_FLOOR)
1240 const_iv (ST_MAT_WALL) 1471 const_iv (SP_MAGIC_WALL)
1241 const_iv (ST_MAT_ITEM)
1242
1243 const_iv (AT_PHYSICAL)
1244 const_iv (AT_MAGIC)
1245 const_iv (AT_FIRE)
1246 const_iv (AT_ELECTRICITY)
1247 const_iv (AT_COLD)
1248 const_iv (AT_CONFUSION)
1249 const_iv (AT_ACID)
1250 const_iv (AT_DRAIN) 1472 const_iv (SP_DESTRUCTION)
1251 const_iv (AT_WEAPONMAGIC)
1252 const_iv (AT_GHOSTHIT)
1253 const_iv (AT_POISON)
1254 const_iv (AT_SLOW)
1255 const_iv (AT_PARALYZE)
1256 const_iv (AT_TURN_UNDEAD)
1257 const_iv (AT_FEAR)
1258 const_iv (AT_CANCELLATION)
1259 const_iv (AT_DEPLETE)
1260 const_iv (AT_DEATH)
1261 const_iv (AT_CHAOS)
1262 const_iv (AT_COUNTERSPELL)
1263 const_iv (AT_GODPOWER)
1264 const_iv (AT_HOLYWORD)
1265 const_iv (AT_BLIND)
1266 const_iv (AT_INTERNAL)
1267 const_iv (AT_LIFE_STEALING)
1268 const_iv (AT_DISEASE)
1269
1270 const_iv (WEAP_HIT)
1271 const_iv (WEAP_SLASH)
1272 const_iv (WEAP_PIERCE) 1473 const_iv (SP_PERCEIVE_SELF)
1273 const_iv (WEAP_CLEAVE) 1474 const_iv (SP_WORD_OF_RECALL)
1274 const_iv (WEAP_SLICE)
1275 const_iv (WEAP_STAB)
1276 const_iv (WEAP_WHIP)
1277 const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE)
1281 const_iv (FLAG_WIZ)
1282 const_iv (FLAG_REMOVED)
1283 const_iv (FLAG_FREED)
1284 const_iv (FLAG_WAS_WIZ)
1285 const_iv (FLAG_APPLIED)
1286 const_iv (FLAG_UNPAID)
1287 const_iv (FLAG_USE_SHIELD)
1288 const_iv (FLAG_NO_PICK)
1289 const_iv (FLAG_ANIMATE)
1290 const_iv (FLAG_MONSTER)
1291 const_iv (FLAG_FRIENDLY)
1292 const_iv (FLAG_GENERATOR)
1293 const_iv (FLAG_IS_THROWN)
1294 const_iv (FLAG_AUTO_APPLY)
1295 const_iv (FLAG_TREASURE)
1296 const_iv (FLAG_PLAYER_SOLD)
1297 const_iv (FLAG_SEE_INVISIBLE) 1475 const_iv (SP_INVISIBLE)
1298 const_iv (FLAG_CAN_ROLL)
1299 const_iv (FLAG_OVERLAY_FLOOR)
1300 const_iv (FLAG_IS_TURNABLE)
1301 const_iv (FLAG_IS_USED_UP)
1302 const_iv (FLAG_IDENTIFIED)
1303 const_iv (FLAG_REFLECTING)
1304 const_iv (FLAG_CHANGING)
1305 const_iv (FLAG_SPLITTING)
1306 const_iv (FLAG_HITBACK)
1307 const_iv (FLAG_STARTEQUIP)
1308 const_iv (FLAG_BLOCKSVIEW)
1309 const_iv (FLAG_UNDEAD)
1310 const_iv (FLAG_SCARED)
1311 const_iv (FLAG_UNAGGRESSIVE)
1312 const_iv (FLAG_REFL_MISSILE)
1313 const_iv (FLAG_REFL_SPELL)
1314 const_iv (FLAG_NO_MAGIC)
1315 const_iv (FLAG_NO_FIX_PLAYER)
1316 const_iv (FLAG_IS_LIGHTABLE)
1317 const_iv (FLAG_TEAR_DOWN)
1318 const_iv (FLAG_RUN_AWAY)
1319 const_iv (FLAG_PICK_UP)
1320 const_iv (FLAG_UNIQUE)
1321 const_iv (FLAG_NO_DROP)
1322 const_iv (FLAG_WIZCAST)
1323 const_iv (FLAG_CAST_SPELL)
1324 const_iv (FLAG_USE_SCROLL)
1325 const_iv (FLAG_USE_RANGE)
1326 const_iv (FLAG_USE_BOW)
1327 const_iv (FLAG_USE_ARMOUR)
1328 const_iv (FLAG_USE_WEAPON)
1329 const_iv (FLAG_USE_RING)
1330 const_iv (FLAG_READY_RANGE)
1331 const_iv (FLAG_READY_BOW)
1332 const_iv (FLAG_XRAYS)
1333 const_iv (FLAG_NO_APPLY)
1334 const_iv (FLAG_IS_FLOOR)
1335 const_iv (FLAG_LIFESAVE)
1336 const_iv (FLAG_NO_STRENGTH)
1337 const_iv (FLAG_SLEEP)
1338 const_iv (FLAG_STAND_STILL)
1339 const_iv (FLAG_RANDOM_MOVE)
1340 const_iv (FLAG_ONLY_ATTACK)
1341 const_iv (FLAG_CONFUSED)
1342 const_iv (FLAG_STEALTH)
1343 const_iv (FLAG_WIZPASS)
1344 const_iv (FLAG_IS_LINKED)
1345 const_iv (FLAG_CURSED)
1346 const_iv (FLAG_DAMNED)
1347 const_iv (FLAG_SEE_ANYWHERE)
1348 const_iv (FLAG_KNOWN_MAGICAL)
1349 const_iv (FLAG_KNOWN_CURSED)
1350 const_iv (FLAG_CAN_USE_SKILL)
1351 const_iv (FLAG_BEEN_APPLIED)
1352 const_iv (FLAG_READY_SCROLL)
1353 const_iv (FLAG_USE_ROD)
1354 const_iv (FLAG_USE_HORN)
1355 const_iv (FLAG_MAKE_INVIS)
1356 const_iv (FLAG_INV_LOCKED)
1357 const_iv (FLAG_IS_WOODED)
1358 const_iv (FLAG_IS_HILLY)
1359 const_iv (FLAG_READY_SKILL)
1360 const_iv (FLAG_READY_WEAPON)
1361 const_iv (FLAG_NO_SKILL_IDENT)
1362 const_iv (FLAG_BLIND)
1363 const_iv (FLAG_SEE_IN_DARK)
1364 const_iv (FLAG_IS_CAULDRON)
1365 const_iv (FLAG_NO_STEAL)
1366 const_iv (FLAG_ONE_HIT)
1367 const_iv (FLAG_CLIENT_SENT)
1368 const_iv (FLAG_BERSERK)
1369 const_iv (FLAG_NEUTRAL)
1370 const_iv (FLAG_NO_ATTACK)
1371 const_iv (FLAG_NO_DAMAGE)
1372 const_iv (FLAG_OBJ_ORIGINAL)
1373 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1374 const_iv (FLAG_ACTIVATE_ON_PUSH)
1375 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1376 const_iv (FLAG_IS_WATER)
1377 const_iv (FLAG_CONTENT_ON_GEN)
1378 const_iv (FLAG_IS_A_TEMPLATE)
1379 const_iv (FLAG_IS_BUILDABLE)
1380 const_iv (FLAG_AFK)
1381
1382 const_iv (NDI_BLACK)
1383 const_iv (NDI_WHITE)
1384 const_iv (NDI_NAVY)
1385 const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE)
1387 const_iv (NDI_BLUE)
1388 const_iv (NDI_DK_ORANGE)
1389 const_iv (NDI_GREEN)
1390 const_iv (NDI_LT_GREEN)
1391 const_iv (NDI_GREY)
1392 const_iv (NDI_BROWN)
1393 const_iv (NDI_GOLD)
1394 const_iv (NDI_TAN)
1395 const_iv (NDI_MAX_COLOR)
1396 const_iv (NDI_COLOR_MASK)
1397 const_iv (NDI_UNIQUE)
1398 const_iv (NDI_ALL)
1399
1400 const_iv (UPD_LOCATION)
1401 const_iv (UPD_FLAGS)
1402 const_iv (UPD_WEIGHT)
1403 const_iv (UPD_FACE)
1404 const_iv (UPD_NAME)
1405 const_iv (UPD_ANIM)
1406 const_iv (UPD_ANIMSPEED)
1407 const_iv (UPD_NROF) 1476 const_iv (SP_PROBE)
1408
1409 const_iv (UPD_SP_MANA) 1477 const_iv (SP_HEALING)
1410 const_iv (UPD_SP_GRACE) 1478 const_iv (SP_CREATE_FOOD)
1411 const_iv (UPD_SP_DAMAGE) 1479 const_iv (SP_EARTH_TO_DUST)
1412 1480 const_iv (SP_CHANGE_ABILITY)
1413 const_iv (F_APPLIED) 1481 const_iv (SP_BLESS)
1414 const_iv (F_LOCATION)
1415 const_iv (F_UNPAID)
1416 const_iv (F_MAGIC)
1417 const_iv (F_CURSED) 1482 const_iv (SP_CURSE)
1483 const_iv (SP_SUMMON_MONSTER)
1484 const_iv (SP_CHARGING)
1485 const_iv (SP_POLYMORPH)
1486 const_iv (SP_ALCHEMY)
1487 const_iv (SP_REMOVE_CURSE)
1488 const_iv (SP_IDENTIFY)
1489 const_iv (SP_DETECTION)
1490 const_iv (SP_MOOD_CHANGE)
1491 const_iv (SP_MOVING_BALL)
1418 const_iv (F_DAMNED) 1492 const_iv (SP_SWARM)
1493 const_iv (SP_CHANGE_MANA)
1419 const_iv (F_OPEN) 1494 const_iv (SP_DISPEL_RUNE)
1420 const_iv (F_NOPICK) 1495 const_iv (SP_CREATE_MISSILE)
1496 const_iv (SP_CONSECRATE)
1497 const_iv (SP_ANIMATE_WEAPON)
1498 const_iv (SP_LIGHT)
1499 const_iv (SP_CHANGE_MAP_LIGHT)
1500 const_iv (SP_FAERY_FIRE)
1501 const_iv (SP_CAUSE_DISEASE)
1502 const_iv (SP_AURA)
1503 const_iv (SP_TOWN_PORTAL)
1504 const_iv (SP_PARTY_SPELL)
1505
1506 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1507 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1508
1509 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1510 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1421 const_iv (F_LOCKED) 1511 const_iv (F_LOCKED)
1422 1512
1423 const_iv (F_BUY) 1513 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1424 const_iv (F_SHOP) 1514 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1425 const_iv (F_SELL)
1426 1515
1427 const_iv (P_BLOCKSVIEW) 1516 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1428 const_iv (P_NO_MAGIC)
1429 const_iv (P_IS_ALIVE)
1430 const_iv (P_NO_CLERIC)
1431 const_iv (P_NEED_UPDATE)
1432 const_iv (P_NO_ERROR)
1433 const_iv (P_OUT_OF_MAP)
1434 const_iv (P_NEW_MAP)
1435 1517
1436 const_iv (UP_OBJ_INSERT) 1518 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1437 const_iv (UP_OBJ_REMOVE)
1438 const_iv (UP_OBJ_CHANGE)
1439 const_iv (UP_OBJ_FACE)
1440
1441 const_iv (INS_NO_MERGE)
1442 const_iv (INS_ABOVE_FLOOR_ONLY)
1443 const_iv (INS_NO_WALK_ON)
1444 const_iv (INS_ON_TOP)
1445 const_iv (INS_BELOW_ORIGINATOR) 1519 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1446 const_iv (INS_MAP_LOAD)
1447 1520
1448 const_iv (WILL_APPLY_HANDLE) 1521 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1449 const_iv (WILL_APPLY_TREASURE) 1522 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1450 const_iv (WILL_APPLY_EARTHWALL)
1451 const_iv (WILL_APPLY_DOOR)
1452 const_iv (WILL_APPLY_FOOD)
1453 1523
1454 const_iv (SAVE_MODE) 1524 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1455 const_iv (SAVE_DIR_MODE)
1456 1525
1457 const_iv (M_PAPER) 1526 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1458 const_iv (M_IRON) 1527 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1459 const_iv (M_GLASS) 1528 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1460 const_iv (M_LEATHER) 1529 const_iv (M_ICE) const_iv (M_SPECIAL)
1461 const_iv (M_WOOD) 1530
1462 const_iv (M_ORGANIC) 1531 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1463 const_iv (M_STONE) 1532 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1464 const_iv (M_CLOTH) 1533
1465 const_iv (M_ADAMANT) 1534 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1466 const_iv (M_LIQUID) 1535 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1467 const_iv (M_SOFT_METAL) 1536 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1468 const_iv (M_BONE) 1537 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1538 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1539 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1540 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1541 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1542 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1543 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1544 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1545
1546 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1547 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1548 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1549 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1550 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1551 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1552
1553 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1554 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1555 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1556 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1557 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1558 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1559 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1560
1561 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1469 const_iv (M_ICE) 1562 const_iv (MAP_INACTIVE)
1470 const_iv (M_SPECIAL)
1471 1563
1472 const_iv (SK_EXP_ADD_SKILL) 1564 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1473 const_iv (SK_EXP_TOTAL) 1565 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1474 const_iv (SK_EXP_NONE)
1475 const_iv (SK_SUBTRACT_SKILL_EXP)
1476 const_iv (SK_EXP_SKILL_ONLY)
1477 1566
1478 const_iv (SK_LOCKPICKING) 1567 const_iv (VERSION_CS) const_iv (VERSION_SC)
1479 const_iv (SK_HIDING)
1480 const_iv (SK_SMITHERY)
1481 const_iv (SK_BOWYER)
1482 const_iv (SK_JEWELER)
1483 const_iv (SK_ALCHEMY)
1484 const_iv (SK_STEALING)
1485 const_iv (SK_LITERACY)
1486 const_iv (SK_BARGAINING)
1487 const_iv (SK_JUMPING)
1488 const_iv (SK_DET_MAGIC)
1489 const_iv (SK_ORATORY)
1490 const_iv (SK_SINGING)
1491 const_iv (SK_DET_CURSE)
1492 const_iv (SK_FIND_TRAPS)
1493 const_iv (SK_MEDITATION)
1494 const_iv (SK_PUNCHING)
1495 const_iv (SK_FLAME_TOUCH)
1496 const_iv (SK_KARATE)
1497 const_iv (SK_CLIMBING)
1498 const_iv (SK_WOODSMAN)
1499 const_iv (SK_INSCRIPTION)
1500 const_iv (SK_ONE_HANDED_WEAPON)
1501 const_iv (SK_MISSILE_WEAPON)
1502 const_iv (SK_THROWING)
1503 const_iv (SK_USE_MAGIC_ITEM)
1504 const_iv (SK_DISARM_TRAPS)
1505 const_iv (SK_SET_TRAP)
1506 const_iv (SK_THAUMATURGY)
1507 const_iv (SK_PRAYING)
1508 const_iv (SK_CLAWING)
1509 const_iv (SK_LEVITATION)
1510 const_iv (SK_SUMMONING)
1511 const_iv (SK_PYROMANCY)
1512 const_iv (SK_EVOCATION)
1513 const_iv (SK_SORCERY)
1514 const_iv (SK_TWO_HANDED_WEAPON)
1515 const_iv (SK_SPARK_TOUCH)
1516 const_iv (SK_SHIVER)
1517 const_iv (SK_ACID_SPLASH)
1518 const_iv (SK_POISON_NAIL)
1519 1568
1520 const_iv (SOUND_NEW_PLAYER) 1569 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1521 const_iv (SOUND_FIRE_ARROW)
1522 const_iv (SOUND_LEARN_SPELL)
1523 const_iv (SOUND_FUMBLE_SPELL)
1524 const_iv (SOUND_WAND_POOF)
1525 const_iv (SOUND_OPEN_DOOR)
1526 const_iv (SOUND_PUSH_PLAYER)
1527 const_iv (SOUND_PLAYER_HITS1)
1528 const_iv (SOUND_PLAYER_HITS2)
1529 const_iv (SOUND_PLAYER_HITS3)
1530 const_iv (SOUND_PLAYER_HITS4)
1531 const_iv (SOUND_PLAYER_IS_HIT1)
1532 const_iv (SOUND_PLAYER_IS_HIT2)
1533 const_iv (SOUND_PLAYER_IS_HIT3)
1534 const_iv (SOUND_PLAYER_KILLS)
1535 const_iv (SOUND_PET_IS_KILLED)
1536 const_iv (SOUND_PLAYER_DIES)
1537 const_iv (SOUND_OB_EVAPORATE)
1538 const_iv (SOUND_OB_EXPLODE)
1539 const_iv (SOUND_CLOCK)
1540 const_iv (SOUND_TURN_HANDLE)
1541 const_iv (SOUND_FALL_HOLE)
1542 const_iv (SOUND_DRINK_POISON)
1543 const_iv (SOUND_CAST_SPELL_0)
1544 1570
1545 const_iv (PREFER_LOW) 1571 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1546 const_iv (PREFER_HIGH)
1547 1572
1548 const_iv (ATNR_PHYSICAL) 1573 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1549 const_iv (ATNR_MAGIC)
1550 const_iv (ATNR_FIRE)
1551 const_iv (ATNR_ELECTRICITY)
1552 const_iv (ATNR_COLD)
1553 const_iv (ATNR_CONFUSION)
1554 const_iv (ATNR_ACID)
1555 const_iv (ATNR_DRAIN)
1556 const_iv (ATNR_WEAPONMAGIC)
1557 const_iv (ATNR_GHOSTHIT)
1558 const_iv (ATNR_POISON)
1559 const_iv (ATNR_SLOW)
1560 const_iv (ATNR_PARALYZE)
1561 const_iv (ATNR_TURN_UNDEAD)
1562 const_iv (ATNR_FEAR)
1563 const_iv (ATNR_CANCELLATION)
1564 const_iv (ATNR_DEPLETE)
1565 const_iv (ATNR_DEATH)
1566 const_iv (ATNR_CHAOS)
1567 const_iv (ATNR_COUNTERSPELL)
1568 const_iv (ATNR_GODPOWER)
1569 const_iv (ATNR_HOLYWORD)
1570 const_iv (ATNR_BLIND)
1571 const_iv (ATNR_INTERNAL)
1572 const_iv (ATNR_LIFE_STEALING)
1573 const_iv (ATNR_DISEASE)
1574 1574
1575 const_iv (MAP_FLUSH) 1575 // random map generator
1576 const_iv (MAP_PLAYER_UNIQUE) 1576 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1577 const_iv (MAP_BLOCK) 1577 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1578 const_iv (MAP_STYLE)
1579 const_iv (MAP_OVERLAY)
1580 1578
1581 const_iv (MAP_IN_MEMORY) 1579 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1582 const_iv (MAP_SWAPPED) 1580 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1583 const_iv (MAP_LOADING) 1581 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1584 const_iv (MAP_SAVING)
1585 1582
1586 const_iv (KLASS_GLOBAL) 1583 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1587 const_iv (KLASS_OBJECT) 1584 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1588 const_iv (KLASS_PLAYER) 1585
1589 const_iv (KLASS_MAP) 1586 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1587 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1588
1589 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1590 const_iv (FT_RSRC) const_iv (FT_NUM)
1590 }; 1591 };
1591 1592
1592 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1593 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1593 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1594 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1594 1595
1595 static const struct { 1596 static const struct {
1596 const char *name; 1597 const char *name;
1597 int skip; 1598 int skip;
1598 IV klass; 1599 IV klass;
1609 { 1610 {
1610 AV *event = newAV (); 1611 AV *event = newAV ();
1611 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1612 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1612 av_push (event, newSViv (eiv->klass)); 1613 av_push (event, newSViv (eiv->klass));
1613 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1614 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1614 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1615 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1615 } 1616 }
1616 1617
1617 //I_EVENT_API (PACKAGE); 1618 // used by autogenerated BOOT sections from genacc
1619 av_reflect = get_av ("cf::REFLECT", 1);
1618} 1620}
1619 1621
1620void _init_vars () 1622void _gv_clear (SV *gv)
1621 CODE: 1623 CODE:
1622 cb_global = get_av ("cf::CB_GLOBAL", 1); 1624 assert (SvTYPE (gv) == SVt_PVGV);
1623 cb_object = get_av ("cf::CB_OBJECT", 1); 1625# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1624 cb_player = get_av ("cf::CB_PLAYER", 1); 1626 f (GvGP (gv)->gp_form);
1625 cb_type = get_av ("cf::CB_TYPE" , 1); 1627 f (GvGP (gv)->gp_io);
1626 cb_map = get_av ("cf::CB_MAP" , 1); 1628 f (GvGP (gv)->gp_sv);
1629 f (GvGP (gv)->gp_av);
1630 f (GvGP (gv)->gp_hv);
1631 f (GvGP (gv)->gp_cv);
1632 GvCVGEN (gv) = 0;
1633 GvMULTI_off (gv);
1634# undef f
1627 1635
1636void _connect_to_perl_1 ()
1637
1638void _connect_to_perl_2 ()
1639
1640void _recalc_want ()
1641
1642# not used by default anymore
1628void _global_reattach () 1643void _global_reattach ()
1629 CODE: 1644 CODE:
1630{ 1645{
1631 // reattach to all attachable objects in the game. 1646 // reattach to all attachable objects in the game.
1632 for (player *pl = first_player; pl; pl = pl->next) 1647 for_all_clients (ns)
1633 reattach (pl); 1648 ns->reattach ();
1634 1649
1635 for (maptile *map = first_map; map; map = map->next) 1650 for_all_objects (op)
1636 reattach (map);
1637
1638 for (object *op = object::first; op; op = op->next)
1639 reattach (op); 1651 op->reattach ();
1652}
1653
1654# support function for map-world.ext
1655void _quantise (SV *data_sv, SV *plt_sv)
1656 CODE:
1657{
1658 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1659 croak ("_quantise called with invalid agruments");
1660
1661 plt_sv = SvRV (plt_sv);
1662 SV **plt = AvARRAY (plt_sv);
1663 int plt_count = AvFILL (plt_sv) + 1;
1664
1665 STRLEN len;
1666 char *data = SvPVbyte (data_sv, len);
1667 char *dst = data;
1668
1669 while (len >= 3)
1670 {
1671 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1672 {
1673 char *val = SvPVX (*val_sv);
1674
1675 if (val [0] == data [0]
1676 && val [1] == data [1]
1677 && val [2] == data [2])
1678 {
1679 *dst++ = val [3];
1680 goto next;
1681 }
1682 }
1683
1684 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1685 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1686 dst - SvPVX (data_sv), len);
1687
1688 next:
1689 data += 3;
1690 len -= 3;
1691 }
1692
1693 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1694}
1695
1696void init_anim ()
1697
1698void init_globals ()
1699
1700void init_experience ()
1701
1702void init_attackmess ()
1703
1704void init_dynamic ()
1705
1706void load_settings ()
1707
1708void load_materials ()
1709
1710void init_uuid ()
1711 CODE:
1712 UUID::init ();
1713
1714void init_signals ()
1715
1716void init_commands ()
1717
1718void init_skills ()
1719
1720void init_beforeplay ()
1721
1722void evthread_start (int aiofd)
1723
1724void cede_to_tick ()
1725 CODE:
1726 coroapi::cede_to_tick ();
1727
1728NV till_tick ()
1729 CODE:
1730 RETVAL = SvNVX (sv_next_tick) - now ();
1731 OUTPUT:
1732 RETVAL
1733
1734int tick_inhibit ()
1735 CODE:
1736 RETVAL = tick_inhibit;
1737 OUTPUT:
1738 RETVAL
1739
1740void tick_inhibit_inc ()
1741 CODE:
1742 ++tick_inhibit;
1743
1744void tick_inhibit_dec ()
1745 CODE:
1746 if (!--tick_inhibit)
1747 if (tick_pending)
1748 {
1749 ev_async_send (EV_DEFAULT, &tick_watcher);
1750 coroapi::cede ();
1751 }
1752
1753void server_tick ()
1754 CODE:
1755{
1756 ev_now_update (EV_DEFAULT);
1757 NOW = ev_now (EV_DEFAULT);
1758 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1759 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1760 runtime = SvNVX (sv_runtime);
1761
1762 server_tick ();
1763
1764 ev_now_update (EV_DEFAULT);
1765 NOW = ev_now (EV_DEFAULT);
1766 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1767 runtime += TICK;
1768 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1640} 1769}
1641 1770
1642NV floor (NV x) 1771NV floor (NV x)
1643 1772
1644NV ceil (NV x) 1773NV ceil (NV x)
1645 1774
1646void server_tick () 1775NV rndm (...)
1776 ALIAS:
1777 rmg_rndm = 1
1778 CODE:
1779{
1780 rand_gen &gen = ix ? rmg_rndm : rndm;
1781 switch (items)
1782 {
1783 case 0: RETVAL = gen (); break;
1784 case 1: RETVAL = gen (SvUV (ST (0))); break;
1785 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1786 default: croak ("cf::rndm requires none, one or two parameters."); break;
1787 }
1788}
1789 OUTPUT:
1790 RETVAL
1647 1791
1792NV clamp (NV value, NV min_value, NV max_value)
1793 CODE:
1794 RETVAL = clamp (value, min_value, max_value);
1795 OUTPUT:
1796 RETVAL
1797
1798NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1799 CODE:
1800 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1801 OUTPUT:
1802 RETVAL
1803
1804void weaken (...)
1805 PROTOTYPE: @
1806 CODE:
1807 while (items > 0)
1808 sv_rvweaken (ST (--items));
1809
1648void 1810void
1649LOG (int level, char *msg) 1811log_backtrace (utf8_string msg)
1812
1813void
1814LOG (int flags, utf8_string msg)
1650 PROTOTYPE: $$ 1815 PROTOTYPE: $$
1651 C_ARGS: (LogLevel)level, "%s", msg 1816 C_ARGS: flags, "%s", msg
1652 1817
1653char *path_combine (char *base, char *path) 1818octet_string path_combine (octet_string base, octet_string path)
1654 PROTOTYPE: $$ 1819 PROTOTYPE: $$
1655 1820
1656char *path_combine_and_normalize (char *base, char *path) 1821octet_string path_combine_and_normalize (octet_string base, octet_string path)
1657 PROTOTYPE: $$ 1822 PROTOTYPE: $$
1658 1823
1659const char *
1660get_maps_directory (char *path)
1661 PROTOTYPE: $
1662 ALIAS: maps_directory = 0
1663 CODE:
1664 RETVAL = create_pathname (path);
1665 OUTPUT: RETVAL
1666
1667void 1824void
1668sub_generation_inc () 1825sub_generation_inc ()
1669 CODE: 1826 CODE:
1670 PL_sub_generation++; 1827 PL_sub_generation++;
1671 1828
1672char * 1829const_octet_string
1673mapdir () 1830mapdir ()
1674 PROTOTYPE: 1831 PROTOTYPE:
1675 ALIAS: 1832 ALIAS:
1676 mapdir = 0 1833 mapdir = 0
1677 uniquedir = 1 1834 uniquedir = 1
1691 case 5: RETVAL = settings.playerdir; break; 1848 case 5: RETVAL = settings.playerdir; break;
1692 case 6: RETVAL = settings.datadir ; break; 1849 case 6: RETVAL = settings.datadir ; break;
1693 } 1850 }
1694 OUTPUT: RETVAL 1851 OUTPUT: RETVAL
1695 1852
1853void abort ()
1854
1855void reset_signals ()
1856
1857void fork_abort (const_octet_string cause = "cf::fork_abort")
1858
1859void cleanup (const_octet_string cause, bool make_core = false)
1860
1861void emergency_save ()
1862
1696void _exit (int status = 0) 1863void _exit (int status = EXIT_SUCCESS)
1697 1864
1698int cf_find_animation (char *text) 1865#if _POSIX_MEMLOCK
1866
1867int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1868 INIT:
1869#if __GLIBC__
1870 mallopt (M_TOP_PAD, 1024 * 1024);
1871 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1872 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1873 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1874#endif
1875
1876int munlockall ()
1877
1878#endif
1879
1880int
1881malloc_trim (IV pad = 0)
1882
1883void
1884mallinfo ()
1885 PPCODE:
1886{
1887#if __GLIBC__
1888 struct mallinfo mai = mallinfo ();
1889 EXTEND (SP, 10*2);
1890 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1891 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1892 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1893 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1895 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1896 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1898 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1900#endif
1901 EXTEND (SP, 5*2);
1902 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1903 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1905 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1906 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1907}
1908
1909int find_animation (utf8_string text)
1699 PROTOTYPE: $ 1910 PROTOTYPE: $
1700 1911
1701int random_roll(int min, int max, object *op, int goodbad); 1912int random_roll (int min, int max, object *op, int goodbad);
1702 1913
1703const char *cost_string_from_value(uint64 cost, int approx = 0) 1914const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1704
1705int invoke (int event, ...)
1706 CODE:
1707 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1708 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1710 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1711 OUTPUT: RETVAL
1712 1915
1713int 1916int
1714exp_to_level (val64 exp) 1917exp_to_level (val64 exp)
1715 CODE: 1918 CODE:
1716{ 1919{
1747 RETVAL = newSVpv (resist_plus[atnr], 0); 1950 RETVAL = newSVpv (resist_plus[atnr], 0);
1748 else 1951 else
1749 XSRETURN_UNDEF; 1952 XSRETURN_UNDEF;
1750 OUTPUT: RETVAL 1953 OUTPUT: RETVAL
1751 1954
1955UUID
1956uuid_cur ()
1957 CODE:
1958 RETVAL = UUID::cur;
1959 OUTPUT:
1960 RETVAL
1961
1962UUID
1963uuid_gen ()
1964 CODE:
1965 RETVAL = UUID::gen ();
1966 OUTPUT:
1967 RETVAL
1968
1969val64
1970uuid_seq (UUID uuid)
1971 CODE:
1972 RETVAL = uuid.seq;
1973 OUTPUT:
1974 RETVAL
1975
1976UUID
1977uuid_str (val64 seq)
1978 CODE:
1979 RETVAL.seq = seq;
1980 OUTPUT:
1981 RETVAL
1982
1983void
1984coin_names ()
1985 PPCODE:
1986 EXTEND (SP, NUM_COINS);
1987 for (int i = 0; i < NUM_COINS; ++i)
1988 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1989
1990void
1991coin_archetypes ()
1992 PPCODE:
1993 EXTEND (SP, NUM_COINS);
1994 for (int i = 0; i < NUM_COINS; ++i)
1995 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1996
1997bool
1998load_resource_file_ (octet_string filename)
1999
2000void
2001fix_weight ()
2002
2003MODULE = cf PACKAGE = cf::attachable
2004
1752int 2005int
1753_valid (SV *obj) 2006valid (SV *obj)
1754 CODE: 2007 CODE:
1755 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2008 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1756 OUTPUT: 2009 OUTPUT:
1757 RETVAL 2010 RETVAL
1758 2011
2012void
2013debug_trace (attachable *obj, bool on = true)
2014 CODE:
2015 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2016 if (on)
2017 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
2018
2019int mortals_size ()
2020 CODE:
2021 RETVAL = attachable::mortals.size ();
2022 OUTPUT: RETVAL
2023
2024#object *mortals (U32 index)
2025# CODE:
2026# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2027# OUTPUT: RETVAL
2028
2029INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
2030
2031MODULE = cf PACKAGE = cf::global
2032
2033int invoke (SV *klass, int event, ...)
2034 CODE:
2035 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
2036 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2037 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2038 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
2039 OUTPUT: RETVAL
2040
1759MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2041MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1760 2042
1761INCLUDE: $PERL genacc object ../include/object.h | 2043INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1762 2044
1763int invoke (object *op, int event, ...) 2045int invoke (object *op, int event, ...)
1764 CODE: 2046 CODE:
1765 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2047 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1766 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2048 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1767 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2049 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1768 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 2050 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1769 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1770 2052
1771SV *registry (object *op) 2053SV *registry (object *op)
2054
2055int objects_size ()
1772 CODE: 2056 CODE:
1773 RETVAL = registry_of (op); 2057 RETVAL = objects.size ();
1774 OUTPUT: 2058 OUTPUT: RETVAL
2059
2060object *objects (U32 index)
2061 CODE:
2062 RETVAL = index < objects.size () ? objects [index] : 0;
2063 OUTPUT: RETVAL
2064
2065int actives_size ()
2066 CODE:
2067 RETVAL = actives.size ();
2068 OUTPUT: RETVAL
2069
2070object *actives (U32 index)
2071 CODE:
2072 RETVAL = index < actives.size () ? actives [index] : 0;
2073 OUTPUT: RETVAL
2074
2075int mortals_size ()
2076 CODE:
2077 RETVAL = attachable::mortals.size ();
2078 OUTPUT: RETVAL
2079
2080const_utf8_string slot_use_name (U32 slot)
2081 ALIAS:
2082 slot_nonuse_name = 1
2083 CODE:
2084{
2085 if (slot >= NUM_BODY_LOCATIONS)
2086 croak ("body slot index out of range");
2087
2088 switch (ix)
2089 {
2090 case 0: RETVAL = body_locations[slot].use_name; break;
2091 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2092 }
2093}
2094 OUTPUT:
1775 RETVAL 2095 RETVAL
1776 2096
1777void mortals ()
1778 PPCODE:
1779 EXTEND (SP, object::mortals.size ());
1780 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1781 PUSHs (to_sv (*i));
1782
1783object *first ()
1784 CODE:
1785 RETVAL = object::first;
1786 OUTPUT: RETVAL
1787
1788# missing properties 2097# missing properties
1789
1790int flag (object *op, int flag, int value = 1)
1791 PROTOTYPE: $$;$
1792 CODE:
1793 RETVAL = QUERY_FLAG (op, flag);
1794 if (items >= 3)
1795 if (value)
1796 SET_FLAG (op, flag);
1797 else
1798 CLEAR_FLAG (op, flag);
1799 OUTPUT: RETVAL
1800 2098
1801object *head (object *op) 2099object *head (object *op)
1802 PROTOTYPE: $ 2100 PROTOTYPE: $
1803 CODE: 2101 CODE:
1804 RETVAL = op->head ? op->head : op;
1805 OUTPUT: RETVAL
1806
1807int is_head (object *op)
1808 PROTOTYPE: $
1809 CODE:
1810 RETVAL = !op->head; 2102 RETVAL = op->head_ ();
1811 OUTPUT: RETVAL 2103 OUTPUT: RETVAL
1812 2104
1813void 2105void
1814inv (object *obj) 2106inv (object *obj)
1815 PROTOTYPE: $ 2107 PROTOTYPE: $
1816 PPCODE: 2108 PPCODE:
1817{ 2109{
1818 object *o;
1819 for (o = obj->inv; o; o = o->below) 2110 for (object *o = obj->inv; o; o = o->below)
1820 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2111 XPUSHs (sv_2mortal (to_sv (o)));
1821} 2112}
1822 2113
2114void
2115set_animation (object *op, int idx)
2116 CODE:
2117 SET_ANIMATION (op, idx);
2118
2119int
2120num_animations (object *op)
2121 CODE:
2122 RETVAL = NUM_ANIMATIONS (op);
2123 OUTPUT: RETVAL
2124
2125int slot_info (object *op, UV slot, int value = 0)
2126 ALIAS:
2127 slot_used = 1
2128 CODE:
2129{
2130 if (slot >= NUM_BODY_LOCATIONS)
2131 croak ("body slot index out of range");
2132
2133 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2134
2135 if (items > 2)
2136 if (ix)
2137 op->slot[slot].used = value;
2138 else
2139 op->slot[slot].info = value;
2140}
2141 OUTPUT:
2142 RETVAL
2143
1823object *find_best_object_match (object *op, const char *match) 2144object *find_best_object_match (object *op, utf8_string match)
1824 2145
1825object *find_marked_object (object *op) 2146object *find_marked_object (object *op)
1826 2147
1827int cf_object_get_resistance (object *op, int rtype)
1828 ALIAS: resistance = 0
1829
1830int need_identify (const object *obj); 2148int need_identify (object *obj);
1831 2149
1832int apply_shop_mat (object *shop_mat, object *op); 2150int apply_shop_mat (object *shop_mat, object *op);
1833 2151
1834int move (object *op, int dir, object *originator = op) 2152int move (object *op, int dir, object *originator = op)
1835 CODE: 2153 CODE:
1836 RETVAL = move_ob (op, dir, originator); 2154 RETVAL = op->move (dir, originator);
1837 OUTPUT: 2155 OUTPUT:
1838 RETVAL 2156 RETVAL
1839 2157
1840void cf_object_apply (object *op, object *author, int flags = 0)
1841
1842void cf_object_apply_below (object *op) 2158void apply_below (object *op)
2159 CODE:
2160 player_apply_below (op);
1843 2161
1844void cf_object_remove (object *op) 2162int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1845 2163
1846void cf_object_free (object *op) 2164int casting_level (object *caster, object *spell)
1847 2165
1848object *cf_object_present_archname_inside (object *op, char *whatstr)
1849
1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1851
1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1853
1854object *cf_object_clone (object *op, int clonetype = 0)
1855
1856int cf_object_pay_item (object *op, object *buyer) 2166int pay_item (object *op, object *buyer)
2167 CODE:
2168 RETVAL = pay_for_item (op, buyer);
2169 OUTPUT: RETVAL
1857 2170
1858int cf_object_pay_amount (object *op, uint64 amount) 2171int pay_amount (object *op, uint64 amount)
2172 CODE:
2173 RETVAL = pay_for_amount (amount, op);
2174 OUTPUT: RETVAL
1859 2175
1860void pay_player (object *op, uint64 amount) 2176void pay_player (object *op, uint64 amount)
1861 2177
1862val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2178val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1863 2179
1864int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2180int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1865 2181
1866int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2182void learn_spell (object *op, object *sp, int special_prayer = 0)
2183 CODE:
2184 do_learn_spell (op, sp, special_prayer);
1867 2185
1868void cf_object_learn_spell (object *op, object *sp)
1869
1870void cf_object_forget_spell (object *op, object *sp) 2186void forget_spell (object *op, object *sp)
2187 CODE:
2188 do_forget_spell (op, query_name (sp));
1871 2189
1872object *cf_object_check_for_spell (object *op, char *spellname) 2190object *check_for_spell (object *op, utf8_string spellname)
2191 CODE:
2192 RETVAL = check_spell_known (op, spellname);
2193 OUTPUT: RETVAL
1873 2194
1874int cf_object_query_money (object *op) 2195int query_money (object *op)
1875 ALIAS: money = 0 2196 ALIAS: money = 0
1876 2197
1877int cf_object_query_cost (object *op, object *who, int flags) 2198val64 query_cost (object *op, object *who, int flags)
1878 ALIAS: cost = 0 2199 ALIAS: cost = 0
1879 2200
1880void cf_object_activate_rune (object *op , object *victim) 2201void spring_trap (object *op, object *victim)
1881 2202
1882int cf_object_check_trigger (object *op, object *cause) 2203int check_trigger (object *op, object *cause)
1883 2204
1884int cf_object_out_of_map (object *op, int x, int y)
1885
1886void cf_object_drop (object *op, object *author) 2205void drop (object *who, object *op)
1887 2206
1888void cf_object_take (object *op, object *author)
1889
1890object *cf_object_insert_object (object *op, object *container)
1891
1892object *cf_object_insert_in_ob (object *ob, object *where)
1893
1894int cf_object_teleport (object *op, maptile *map, int x, int y)
1895
1896void cf_object_update (object *op, int flags)
1897
1898void cf_object_pickup (object *op, object *what) 2207void pick_up (object *who, object *op)
1899 2208
1900object *cf_create_object_by_name (const char *name) 2209void update_object (object *op, int action)
1901 2210
1902void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2211void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1903 2212
1904void player_lvl_adj (object *who, object *skill = 0) 2213void player_lvl_adj (object *who, object *skill = 0)
1905 2214
1906int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2215int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1907 2216
1908int calc_skill_exp (object *who, object *op, object *skill); 2217int calc_skill_exp (object *who, object *op, object *skill)
1909 2218
1910void push_button (object *op); 2219void push_button (object *op, object *originator)
1911 2220
1912void use_trigger (object *op); 2221void use_trigger (object *op, object *originator)
1913 2222
1914void add_button_link (object *button, maptile *map, int connected); 2223void handle_apply_yield (object *op)
1915 2224
1916void remove_button_link (object *op); 2225int convert_item (object *item, object *converter)
1917 2226
1918void 2227void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1919cf_object_set_resistance (object *op, int rtype, int val)
1920 CODE:
1921 if (rtype >= 0 && rtype < NROFATTACKS)
1922 op->resist[rtype] = val;
1923
1924 2228
1925MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2229MODULE = cf PACKAGE = cf::object PREFIX = cf_
1926
1927void cf_fix_object (object *pl)
1928 ALIAS: fix = 0
1929
1930object *cf_insert_ob_in_ob (object *ob, object *where)
1931 2230
1932# no clean way to get an object from an archetype - stupid idiotic 2231# no clean way to get an object from an archetype - stupid idiotic
1933# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2232# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1934 2233
1935object *new (const char *archetype = 0) 2234object *new (utf8_string archetype = 0)
1936 PROTOTYPE: ;$ 2235 PROTOTYPE: ;$
1937 CODE: 2236 CODE:
1938 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2237 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1939 OUTPUT: 2238 OUTPUT:
1940 RETVAL 2239 RETVAL
1941 2240
2241object *generate (utf8_string arch, object *creator)
2242 CODE:
2243 object *obj = get_archetype (arch);
2244 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2245 RETVAL = obj;
2246 OUTPUT:
2247 RETVAL
2248
2249object *find_object (U32 tag)
2250
2251object *find_object_uuid (UUID i)
2252
2253# TODO: nuke
1942object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2254object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1943 PROTOTYPE: $$$$$$ 2255 PROTOTYPE: $$$$$$
1944 CODE: 2256 CODE:
1945{ 2257{
1946 int unused_type; 2258 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1947 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1948}
1949 2259
1950# syntatic sugar for easier use in event callbacks. 2260 if (RETVAL->destroyed ())
1951const char *options (object *op)
1952 CODE:
1953 RETVAL = op->name;
1954 OUTPUT:
1955 RETVAL 2261 RETVAL = 0;
2262}
1956 2263
1957player *contr (object *op) 2264shstr
1958 CODE: 2265object::kv_get (shstr key)
1959 RETVAL = op->contr;
1960 OUTPUT: RETVAL
1961 2266
1962const char *get_ob_key_value (object *op, const char *key) 2267void
2268object::kv_del (shstr key)
1963 2269
1964bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2270void
2271object::kv_set (shstr key, shstr value)
1965 2272
1966object *get_nearest_player (object *ob) 2273object *get_nearest_player (object *ob)
1967 ALIAS: nearest_player = 0 2274 ALIAS: nearest_player = 0
1968 PREINIT: 2275 PREINIT:
1969 extern object *get_nearest_player (object *); 2276 extern object *get_nearest_player (object *);
1971void rangevector (object *ob, object *other, int flags = 0) 2278void rangevector (object *ob, object *other, int flags = 0)
1972 PROTOTYPE: $$;$ 2279 PROTOTYPE: $$;$
1973 PPCODE: 2280 PPCODE:
1974{ 2281{
1975 rv_vector rv; 2282 rv_vector rv;
2283
2284 PUTBACK;
1976 get_rangevector (ob, other, &rv, flags); 2285 get_rangevector (ob, other, &rv, flags);
2286 SPAGAIN;
2287
1977 EXTEND (SP, 5); 2288 EXTEND (SP, 5);
1978 PUSHs (newSVuv (rv.distance)); 2289 PUSHs (newSVuv (rv.distance));
1979 PUSHs (newSViv (rv.distance_x)); 2290 PUSHs (newSViv (rv.distance_x));
1980 PUSHs (newSViv (rv.distance_y)); 2291 PUSHs (newSViv (rv.distance_y));
1981 PUSHs (newSViv (rv.direction)); 2292 PUSHs (newSViv (rv.direction));
1982 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2293 PUSHs (to_sv (rv.part));
1983} 2294}
1984 2295
1985bool on_same_map_as (object *ob, object *other) 2296bool on_same_map_as (object *ob, object *other)
1986 CODE: 2297 CODE:
1987 RETVAL = on_same_map (ob, other); 2298 RETVAL = on_same_map (ob, other);
1988 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
1989 2300
1990const char * 2301const_utf8_string
1991base_name (object *op, int plural = op->nrof > 1) 2302base_name (object *op, int plural = op->nrof > 1)
1992 CODE: 2303 CODE:
1993 RETVAL = query_base_name (op, plural); 2304 RETVAL = query_base_name (op, plural);
1994 OUTPUT: RETVAL 2305 OUTPUT: RETVAL
1995 2306
2307# return the tail of an object, excluding itself
2308void
2309tail (object *op)
2310 PPCODE:
2311 while ((op = op->more))
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313
1996MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2314MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1997 2315
1998player *player (object *op) 2316player *player (object *op)
1999 CODE: 2317 CODE:
2000 RETVAL = op->contr; 2318 RETVAL = op->contr;
2001 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
2002 2320
2321bool move_player (object *op, int dir)
2322
2003void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2323void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2004 2324 CODE:
2005object *cf_player_send_inventory (object *op) 2325 new_draw_info (flags, 0, op, txt);
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019 2326
2020void kill_player (object *op) 2327void kill_player (object *op)
2021 2328
2329void esrv_send_item (object *pl, object *item)
2330
2022void esrv_update_item (object *op, int what, object *item) 2331void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2332 C_ARGS: what, pl, item
2024 2333
2025void clear_los (object *op) 2334void esrv_del_item (object *pl, int tag)
2335 C_ARGS: pl->contr, tag
2026 2336
2027int command_reset (object *op, char *params)
2028
2029int command_teleport (object *op, char *params)
2030
2031int command_summon (object *op, char *params) 2337int command_summon (object *op, utf8_string params)
2032 2338
2033int command_arrest (object *op, char *params) 2339int command_arrest (object *op, utf8_string params)
2034
2035int command_kick (object *op, char *params)
2036
2037int command_banish (object *op, char *params)
2038 2340
2039 2341
2040MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2342MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2041 2343
2042INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2344INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2043
2044char *
2045client (player *pl)
2046 CODE:
2047 RETVAL = pl->socket.client;
2048 OUTPUT:
2049 RETVAL
2050
2051char *
2052host (player *pl)
2053 CODE:
2054 RETVAL = pl->socket.host;
2055 OUTPUT:
2056 RETVAL
2057 2345
2058int invoke (player *pl, int event, ...) 2346int invoke (player *pl, int event, ...)
2059 CODE: 2347 CODE:
2060 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2348 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2061 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2349 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2062 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2350 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2063 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2351 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2064 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
2065 2353
2066SV *registry (player *pl) 2354SV *registry (player *pl)
2355
2356void
2357save_stats (player *pl)
2067 CODE: 2358 CODE:
2068 RETVAL = registry_of (pl); 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2362 pl->orig_stats = pl->ob->stats;
2363
2364# should only be temporary
2365void esrv_new_player (player *pl)
2366
2367#d# TODO: replace by blocked_los accessor, fix code using this
2368bool
2369cell_visible (player *pl, int dx, int dy)
2370 CODE:
2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2069 OUTPUT: 2372 OUTPUT:
2070 RETVAL 2373 RETVAL
2071 2374
2072player *cf_player_find (char *name)
2073 PROTOTYPE: $
2074
2075void cf_player_move (player *pl, int dir)
2076
2077void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2078
2079player *first ()
2080 CODE:
2081 RETVAL = first_player;
2082 OUTPUT: RETVAL
2083
2084player *next (player *pl)
2085 CODE:
2086 RETVAL = pl->next;
2087 OUTPUT: RETVAL
2088
2089bool
2090cell_visible (player *pl, int dx, int dy)
2091 CODE:
2092 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2093 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2094 OUTPUT:
2095 RETVAL
2096
2097void
2098buggy_mapscroll (player *pl, int value = 1)
2099 CODE:
2100 pl->socket.buggy_mapscroll = value;
2101
2102void 2375void
2103send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
2104 CODE: 2377 CODE:
2105{ 2378{
2106 STRLEN len; 2379 STRLEN len;
2107 char *buf = SvPVbyte (packet, len); 2380 char *buf = SvPVbyte (packet, len);
2108 2381
2109 Write_String_To_Socket (&pl->socket, buf, len); 2382 if (len > MAXSOCKBUF)
2383 pl->failmsg ("[packet too long for client]");
2384 else if (pl->ns)
2385 pl->ns->send_packet (buf, len);
2110} 2386}
2111
2112int
2113listening (player *pl, int new_value = -1)
2114 CODE:
2115 RETVAL = pl->listening;
2116 if (new_value >= 0)
2117 pl->listening = new_value;
2118 OUTPUT:
2119 RETVAL
2120 2387
2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2388void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2122 PROTOTYPE: $;$$$ 2389 PROTOTYPE: $;$$$
2123 PPCODE: 2390 PPCODE:
2124 if (GIMME_V != G_VOID) 2391 if (GIMME_V != G_VOID)
2133 if (y) sv_to (y, pl->bed_y); 2400 if (y) sv_to (y, pl->bed_y);
2134 2401
2135void 2402void
2136list () 2403list ()
2137 PPCODE: 2404 PPCODE:
2138{ 2405 for_all_players (pl)
2139 player *pl; 2406 XPUSHs (sv_2mortal (to_sv (pl)));
2140 for (pl = first_player; pl; pl = pl->next)
2141 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2142}
2143
2144bool
2145peaceful (player *pl, bool new_setting = 0)
2146 PROTOTYPE: $;$
2147 CODE:
2148 RETVAL = pl->peaceful;
2149 if (items > 1)
2150 pl->peaceful = new_setting;
2151 OUTPUT:
2152 RETVAL
2153
2154living *
2155orig_stats (player *pl)
2156 CODE:
2157 RETVAL = &pl->orig_stats;
2158 OUTPUT: RETVAL
2159
2160living *
2161last_stats (player *pl)
2162 CODE:
2163 RETVAL = &pl->last_stats;
2164 OUTPUT: RETVAL
2165 2407
2166 2408
2167MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2409MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2168
2169maptile *first ()
2170 PROTOTYPE:
2171 CODE:
2172 RETVAL = first_map;
2173 OUTPUT: RETVAL
2174 2410
2175int invoke (maptile *map, int event, ...) 2411int invoke (maptile *map, int event, ...)
2176 CODE: 2412 CODE:
2177 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2413 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2178 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2414 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2415 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2416 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2181 OUTPUT: RETVAL 2417 OUTPUT: RETVAL
2182 2418
2183SV *registry (maptile *map) 2419SV *registry (maptile *map)
2420
2421void
2422find_tagged_objects (maptile *map, utf8_string tag = 0)
2184 CODE: 2423 PPCODE:
2185 RETVAL = registry_of (map); 2424{
2186 OUTPUT: 2425 if (!map->spaces)
2187 RETVAL 2426 XSRETURN_EMPTY;
2188 2427
2428 if (tag)
2429 {
2430 shstr_cmp tag_ (tag);
2431
2432 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2433 for (object *op = ms->bot; op; op = op->above)
2434 if (op->tag == tag_)
2435 XPUSHs (sv_2mortal (to_sv (op)));
2436 }
2437 else
2438 {
2439 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2440 for (object *op = ms->bot; op; op = op->above)
2441 if (op->tag)
2442 XPUSHs (sv_2mortal (to_sv (op)));
2443 }
2444}
2445
2189INCLUDE: $PERL genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2190 2447
2191maptile *new (int width, int height) 2448void
2192 PROTOTYPE: 2449adjust_daylight ()
2193 CODE: 2450 CODE:
2194{ 2451 maptile::adjust_daylight ();
2195 RETVAL = get_empty_map (width, height); 2452
2196} 2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2197 OUTPUT: 2459 OUTPUT:
2198 RETVAL 2460 RETVAL
2199 2461
2200void delete_map (maptile *map) 2462void
2463maptile::instantiate ()
2201 2464
2202void clean_tmp_map (maptile *map) 2465maptile *new ()
2203 2466 PROTOTYPE:
2204void play_sound_map (maptile *map, int x, int y, int sound_num)
2205
2206maptile *tile_map (maptile *map, unsigned int dir)
2207 CODE: 2467 CODE:
2208 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2468 RETVAL = new maptile;
2209 OUTPUT: 2469 OUTPUT:
2210 RETVAL 2470 RETVAL
2211 2471
2212char *tile_path (maptile *map, unsigned int dir) 2472void
2473maptile::players ()
2213 CODE: 2474 PPCODE:
2214 if (dir >= 4) 2475 if (GIMME_V == G_SCALAR)
2215 XSRETURN_UNDEF; 2476 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2216 RETVAL = map->tile_path [dir]; 2477 else if (GIMME_V == G_ARRAY)
2217 OUTPUT: 2478 {
2218 RETVAL 2479 EXTEND (SP, THIS->players);
2480 for_all_players (pl)
2481 if (pl->ob && pl->ob->map == THIS)
2482 PUSHs (sv_2mortal (to_sv (pl->ob)));
2483 }
2219 2484
2220maptile *ready_map_name (char *name, int flags = 0)
2221 PROTOTYPE: $;$
2222 ALIAS:
2223 find = 0
2224 get_map = 1
2225
2226maptile *has_been_loaded (char *name)
2227 PROTOTYPE: $
2228
2229int in_memory (maptile *map)
2230 CODE:
2231 RETVAL = map->in_memory;
2232 OUTPUT:
2233 RETVAL
2234
2235void 2485void
2236trigger (maptile *map, long connection, bool state = true) 2486maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2237 CODE: 2487 CODE:
2238 activate_connection (map, connection, state); 2488{
2489 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2490 croak ("maptile::add_underlay: palette must be arrayref");
2239 2491
2492 palette = SvRV (palette);
2493
2494 STRLEN idxlen;
2495 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2496
2497 for (int x = 0; x < THIS->width; ++x)
2498 for (int y = 0; y < THIS->height; ++y)
2499 {
2500 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2501 if (op->flag [FLAG_IS_FLOOR])
2502 goto skip;
2503
2504 {
2505 int offs = offset + y * stride + x;
2506
2507 if (IN_RANGE_EXC (offs, 0, idxlen))
2508 {
2509 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2510 {
2511 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2512 ob->flag [FLAG_NO_MAP_SAVE] = true;
2513 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2514
2515 if (ob->randomitems && !ob->above)
2516 {
2517 ob->create_treasure (ob->randomitems);
2518
2519 for (object *op = ob->above; op; op = op->above)
2520 op->flag [FLAG_NO_MAP_SAVE] = true;
2521 // TODO: if this is a pickable object, then the item
2522 // will at a bit weird - saving inside the player
2523 // will clear the flag, but when the player drops
2524 // it without logging out, it keeps the flag.
2525 // nobody ahs reported this, but this can be rather
2526 // annoying on persistent maps.
2527 }
2528 }
2529 }
2530 }
2531
2532 skip: ;
2533 }
2534}
2535
2240void 2536void
2241get_connection (maptile *map, long connection) 2537maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2538 CODE:
2539{
2540 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2541 croak ("maptile::set_regiondata: palette must be arrayref");
2542
2543 palette = SvRV (palette);
2544
2545 STRLEN idxlen;
2546 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2547
2548 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2549 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2550
2551 for (int i = av_len ((AV *)palette) + 1; i--; )
2552 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2553
2554 for (int y = 0; y < THIS->height; ++y)
2555 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2556
2557 sfree (THIS->regions, THIS->size ());
2558 delete [] THIS->regionmap;
2559
2560 THIS->regions = regions;
2561 THIS->regionmap = regionmap;
2562}
2563
2564void
2565maptile::create_region_treasure ()
2566 CODE:
2567 for (int x = 0; x < THIS->width; ++x)
2568 for (int y = 0; y < THIS->height; ++y)
2569 {
2570 region *rgn = THIS->region (x, y);
2571
2572 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2573 if (object *op = THIS->at (x, y).top)
2574 if (rgn->treasure && rndm () < rgn->treasure_density)
2575 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2576 }
2577
2578int out_of_map (maptile *map, int x, int y)
2579
2580void
2581find_link (maptile *map, shstr_tmp connection)
2242 PPCODE: 2582 PPCODE:
2243 oblinkpt *obp = get_connection_links (map, connection); 2583 if (oblinkpt *obp = map->find_link (connection))
2244 if (obp)
2245 for (objectlink *ol = obp->link; ol; ol = ol->next) 2584 for (objectlink *ol = obp->link; ol; ol = ol->next)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2585 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2247 2586
2248object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2249
2250object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2251
2252object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2253 C_ARGS: str, map, nx, ny
2254
2255void 2587void
2256cf_map_normalise (maptile *map, int x, int y) 2588get_map_flags (maptile *map, int x, int y)
2257 PPCODE: 2589 PPCODE:
2258{ 2590{
2259 maptile *nmap = 0; 2591 maptile *nmap = 0;
2260 I16 nx = 0, ny = 0; 2592 I16 nx = 0, ny = 0;
2593
2594 PUTBACK;
2261 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2595 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2596 SPAGAIN;
2262 2597
2263 EXTEND (SP, 4); 2598 EXTEND (SP, 4);
2264 PUSHs (sv_2mortal (newSViv (flags))); 2599 PUSHs (sv_2mortal (newSViv (flags)));
2265 2600
2266 if (GIMME_V == G_ARRAY) 2601 if (GIMME_V == G_ARRAY)
2267 { 2602 {
2268 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2603 PUSHs (sv_2mortal (to_sv (nmap)));
2269 PUSHs (sv_2mortal (newSViv (nx))); 2604 PUSHs (sv_2mortal (newSViv (nx)));
2270 PUSHs (sv_2mortal (newSViv (ny))); 2605 PUSHs (sv_2mortal (newSViv (ny)));
2271 } 2606 }
2272} 2607}
2273 2608
2609mapspace *
2610ms (maptile *map, unsigned int x, unsigned int y)
2611 PROTOTYPE: $$$
2612 CODE:
2613{
2614 maptile *nmap = 0;
2615 I16 nx, ny;
2616
2617 PUTBACK;
2618 get_map_flags (map, &nmap, x, y, &nx, &ny);
2619 SPAGAIN;
2620
2621 if (!nmap)
2622 XSRETURN_UNDEF;
2623
2624 RETVAL = &nmap->at (nx, ny);
2625}
2626 OUTPUT:
2627 RETVAL
2628
2274void 2629void
2275at (maptile *map, unsigned int x, unsigned int y) 2630at (maptile *map, unsigned int x, unsigned int y)
2276 PROTOTYPE: $$$ 2631 PROTOTYPE: $$$
2277 PPCODE: 2632 PPCODE:
2278{ 2633{
2279 object *o;
2280 maptile *nmap = 0; 2634 maptile *nmap = 0;
2281 I16 nx, ny; 2635 I16 nx, ny;
2282 2636
2637 PUTBACK;
2283 get_map_flags (map, &nmap, x, y, &nx, &ny); 2638 get_map_flags (map, &nmap, x, y, &nx, &ny);
2639 SPAGAIN;
2284 2640
2285 if (nmap) 2641 if (nmap)
2286 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2642 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2287 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2643 XPUSHs (sv_2mortal (to_sv (o)));
2288} 2644}
2289 2645
2290SV * 2646SV *
2291bot_at (maptile *obj, unsigned int x, unsigned int y) 2647bot_at (maptile *map, unsigned int x, unsigned int y)
2292 PROTOTYPE: $$$ 2648 PROTOTYPE: $$$
2293 ALIAS: 2649 ALIAS:
2294 top_at = 1 2650 top_at = 1
2295 flags_at = 2 2651 flags_at = 2
2296 light_at = 3 2652 light_at = 3
2297 move_block_at = 4 2653 move_block_at = 4
2298 move_slow_at = 5 2654 move_slow_at = 5
2299 move_on_at = 6 2655 move_on_at = 6
2300 move_off_at = 7 2656 move_off_at = 7
2301 INIT:
2302 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2303 CODE: 2657 CODE:
2658{
2659 sint16 nx = x;
2660 sint16 ny = y;
2661
2662 if (!xy_normalise (map, nx, ny))
2663 XSRETURN_UNDEF;
2664
2665 mapspace &ms = map->at (nx, ny);
2666
2667 ms.update ();
2668
2304 switch (ix) 2669 switch (ix)
2305 { 2670 {
2306 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2671 case 0: RETVAL = to_sv (ms.bot ); break;
2307 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2672 case 1: RETVAL = to_sv (ms.top ); break;
2308 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2673 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2309 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2674 case 3: RETVAL = newSViv (ms.light ); break;
2310 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2675 case 4: RETVAL = newSVuv (ms.move_block); break;
2311 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2676 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2312 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2677 case 6: RETVAL = newSVuv (ms.move_on ); break;
2313 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2678 case 7: RETVAL = newSVuv (ms.move_off ); break;
2314 } 2679 }
2680}
2315 OUTPUT: 2681 OUTPUT: RETVAL
2682
2683# worst xs function of my life
2684bool
2685_create_random_map (\
2686 maptile *self,\
2687 utf8_string wallstyle,\
2688 utf8_string wall_name,\
2689 utf8_string floorstyle,\
2690 utf8_string monsterstyle,\
2691 utf8_string treasurestyle,\
2692 utf8_string layoutstyle,\
2693 utf8_string doorstyle,\
2694 utf8_string decorstyle,\
2695 utf8_string miningstyle,\
2696 utf8_string origin_map,\
2697 utf8_string final_map,\
2698 utf8_string exitstyle,\
2699 utf8_string this_map,\
2700 utf8_string exit_on_final_map,\
2701 int xsize,\
2702 int ysize,\
2703 int expand2x,\
2704 int layoutoptions1,\
2705 int layoutoptions2,\
2706 int layoutoptions3,\
2707 int symmetry,\
2708 int difficulty,\
2709 int difficulty_given,\
2710 float difficulty_increase,\
2711 int dungeon_level,\
2712 int dungeon_depth,\
2713 int decoroptions,\
2714 int orientation,\
2715 int origin_y,\
2716 int origin_x,\
2717 U32 random_seed,\
2718 val64 total_map_hp,\
2719 int map_layout_style,\
2720 int treasureoptions,\
2721 int symmetry_used,\
2722 region *region,\
2723 utf8_string custom\
2724)
2725 CODE:
2726{
2727 random_map_params rmp;
2728
2729 assign (rmp.wallstyle , wallstyle);
2730 assign (rmp.wall_name , wall_name);
2731 assign (rmp.floorstyle , floorstyle);
2732 assign (rmp.monsterstyle , monsterstyle);
2733 assign (rmp.treasurestyle , treasurestyle);
2734 assign (rmp.layoutstyle , layoutstyle);
2735 assign (rmp.doorstyle , doorstyle);
2736 assign (rmp.decorstyle , decorstyle);
2737 assign (rmp.miningstyle , miningstyle);
2738 assign (rmp.exitstyle , exitstyle);
2739 assign (rmp.exit_on_final_map, exit_on_final_map);
2740
2741 rmp.origin_map = origin_map;
2742 rmp.final_map = final_map;
2743 rmp.this_map = this_map;
2744 rmp.xsize = xsize;
2745 rmp.ysize = ysize;
2746 rmp.expand2x = expand2x;
2747 rmp.layoutoptions1 = layoutoptions1;
2748 rmp.layoutoptions2 = layoutoptions2;
2749 rmp.layoutoptions3 = layoutoptions3;
2750 rmp.symmetry = symmetry;
2751 rmp.difficulty = difficulty;
2752 rmp.difficulty_given = difficulty_given;
2753 rmp.difficulty_increase = difficulty_increase;
2754 rmp.dungeon_level = dungeon_level;
2755 rmp.dungeon_depth = dungeon_depth;
2756 rmp.decoroptions = decoroptions;
2757 rmp.orientation = orientation;
2758 rmp.origin_y = origin_y;
2759 rmp.origin_x = origin_x;
2760 rmp.random_seed = random_seed;
2761 rmp.total_map_hp = (uint64_t) total_map_hp;
2762 rmp.map_layout_style = map_layout_style;
2763 rmp.treasureoptions = treasureoptions;
2764 rmp.symmetry_used = symmetry_used;
2765 rmp.region = region;
2766 rmp.custom = custom;
2767
2768 RETVAL = self->generate_random_map (&rmp);
2769}
2770 OUTPUT:
2316 RETVAL 2771 RETVAL
2317 2772
2318void fix_walls (maptile *map, int x, int y) 2773MODULE = cf PACKAGE = cf::mapspace
2319 2774
2320void fix_walls_around (maptile *map, int x, int y) 2775INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2321 2776
2322MODULE = cf PACKAGE = cf::arch 2777MODULE = cf PACKAGE = cf::arch
2323 2778
2324archetype *find (const char *name) 2779int archetypes_size ()
2325 CODE: 2780 CODE:
2326 RETVAL = archetype::find (name); 2781 RETVAL = archetypes.size ();
2327 OUTPUT:
2328 RETVAL
2329
2330archetype *first()
2331 PROTOTYPE:
2332 CODE:
2333 RETVAL = first_archetype;
2334 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2335 2783
2784archetype *archetypes (U32 index)
2785 CODE:
2786 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2787 OUTPUT: RETVAL
2788
2336INCLUDE: $PERL genacc archetype ../include/object.h | 2789INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2337 2790
2338MODULE = cf PACKAGE = cf::party 2791MODULE = cf PACKAGE = cf::party
2339 2792
2340partylist *first () 2793partylist *first ()
2341 PROTOTYPE: 2794 PROTOTYPE:
2342 CODE: 2795 CODE:
2343 RETVAL = get_firstparty (); 2796 RETVAL = get_firstparty ();
2344 OUTPUT: RETVAL 2797 OUTPUT: RETVAL
2345 2798
2346partylist *next (partylist *party) 2799INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2800
2801MODULE = cf PACKAGE = cf::region
2802
2803void
2804list ()
2805 PPCODE:
2806 for_all_regions (rgn)
2807 XPUSHs (sv_2mortal (to_sv (rgn)));
2808
2809region *find (utf8_string name)
2810 PROTOTYPE: $
2347 CODE: 2811 CODE:
2348 RETVAL = party->next; 2812 RETVAL = region::find (name);
2349 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2350 2814
2351const char *name (partylist *party) 2815int specificity (region *rgn)
2352 CODE: 2816 CODE:
2353 RETVAL = party->partyname; 2817 RETVAL = 0;
2818 while (rgn = rgn->parent)
2819 RETVAL++;
2354 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2355 2821
2356const char *password (partylist *party) 2822INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2357 CODE: 2823
2358 RETVAL = party->passwd; 2824MODULE = cf PACKAGE = cf::living
2825
2826INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2827
2828MODULE = cf PACKAGE = cf::settings
2829
2830INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2831
2832MODULE = cf PACKAGE = cf::client
2833
2834INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2835
2836int invoke (client *ns, int event, ...)
2837 CODE:
2838 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2839 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2840 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2841 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2842 OUTPUT: RETVAL
2843
2844SV *registry (client *ns)
2845
2846void
2847list ()
2848 PPCODE:
2849 EXTEND (SP, clients.size ());
2850 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2851 PUSHs (sv_2mortal (to_sv (*i)));
2852
2853void
2854client::send_packet (SV *packet)
2855 CODE:
2856{
2857 STRLEN len;
2858 char *buf = SvPVbyte (packet, len);
2859
2860 if (len > MAXSOCKBUF)
2861 {
2862 // ugly
2863 if (THIS->pl)
2864 THIS->pl->failmsg ("[packet too long for client]");
2865 }
2866 else
2867 THIS->send_packet (buf, len);
2868}
2869
2870faceidx
2871client::need_face (utf8_string name, int pri = 0)
2872 CODE:
2873 RETVAL = face_find (name, 0);
2874 if (RETVAL)
2875 {
2876 THIS->send_face (RETVAL, pri);
2877 THIS->flush_fx ();
2878 }
2879 OUTPUT:
2880 RETVAL
2881
2882int
2883client::fx_want (int idx, int value = -1)
2884 CODE:
2885 if (0 < idx && idx < FT_NUM)
2886 {
2887 RETVAL = THIS->fx_want [idx];
2888 if (items > 2)
2889 THIS->fx_want [idx] = value;
2890 }
2891 else
2892 RETVAL = 0;
2893 OUTPUT:
2894 RETVAL
2895
2896MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2897
2898faceidx sound_find (utf8_string name)
2899
2900void sound_set (utf8_string str, faceidx face)
2901
2902# dire hack
2903void old_sound_index (int idx, faceidx face)
2904 CODE:
2905 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2906 old_sound_index [idx] = face;
2907
2908MODULE = cf PACKAGE = cf::face PREFIX = face_
2909
2910#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2911
2912faceidx face_find (utf8_string name, faceidx defidx = 0)
2913
2914faceidx alloc (utf8_string name)
2915 CODE:
2916{
2917 do
2918 {
2919 RETVAL = faces.size ();
2920 faces.resize (RETVAL + 1);
2921 }
2922 while (!RETVAL); // crude way to leave index 0
2923
2924 faces [RETVAL].name = name;
2925 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2926
2927 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2928 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2929}
2930 OUTPUT: RETVAL
2931
2932void set_type (faceidx idx, int value)
2933 ALIAS:
2934 set_type = 0
2935 set_visibility = 1
2936 set_magicmap = 2
2937 set_smooth = 3
2938 set_smoothlevel = 4
2939 CODE:
2940 faceinfo *f = face_info (idx); assert (f);
2941 switch (ix)
2942 {
2943 case 0: f->type = value; break;
2944 case 1: f->visibility = value; break;
2945 case 2: f->magicmap = value; break;
2946 case 3: f->smooth = value; break;
2947 case 4: f->smoothlevel = value; break;
2948 }
2949
2950void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2951 CODE:
2952{
2953 faceinfo *f = face_info (idx); assert (f);
2954 facedata *d = &(faceset ? f->data64 : f->data32);
2955 sv_to (data, d->data);
2956 STRLEN clen;
2957 char *cdata = SvPVbyte (chksum, clen);
2958 clen = min (CHKSUM_MAXLEN, clen);
2959
2960 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2961
2962 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2963 {
2964 d->chksum_len = clen;
2965 memcpy (d->chksum, cdata, clen);
2966
2967 // invalidate existing client face info
2968 for_all_clients (ns)
2969 if (ns->faceset == faceset)
2970 {
2971 ns->faces_sent [idx] = false;
2972 ns->force_newmap = true;
2973 }
2974 }
2975}
2976
2977int get_data_size (faceidx idx, int faceset = 0)
2978 CODE:
2979 facedata *d = face_data (idx, faceset);
2980 if (!d) XSRETURN_UNDEF;
2981 RETVAL = d->data.size ();
2982 OUTPUT:
2983 RETVAL
2984
2985SV *get_chksum (faceidx idx, int faceset = 0)
2986 CODE:
2987 facedata *d = face_data (idx, faceset);
2988 if (!d) XSRETURN_UNDEF;
2989 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2990 OUTPUT:
2991 RETVAL
2992
2993SV *get_data (faceidx idx, int faceset = 0)
2994 CODE:
2995 facedata *d = face_data (idx, faceset);
2996 if (!d) XSRETURN_UNDEF;
2997 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2998 OUTPUT:
2999 RETVAL
3000
3001void invalidate (faceidx idx)
3002 CODE:
3003 for_all_clients (ns)
3004 {
3005 ns->faces_sent [idx] = false;
3006 ns->force_newmap = true;
3007 }
3008
3009void invalidate_all ()
3010 CODE:
3011 for_all_clients (ns)
3012 {
3013 ns->faces_sent.reset ();
3014 ns->force_newmap = true;
3015 }
3016
3017MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3018
3019#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
3020
3021animidx anim_find (utf8_string name)
3022 CODE:
3023 RETVAL = animation::find (name).number;
2359 OUTPUT: RETVAL 3024 OUTPUT: RETVAL
2360 3025
3026animidx set (utf8_string name, SV *frames, int facings = 1)
3027 CODE:
3028{
3029 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3030 croak ("frames must be an arrayref");
3031
3032 AV *av = (AV *)SvRV (frames);
3033
3034 animation *anim = &animation::find (name);
3035 if (anim->number)
3036 {
3037 anim->resize (av_len (av) + 1);
3038 anim->facings = facings;
3039 }
3040 else
3041 anim = &animation::create (name, av_len (av) + 1, facings);
3042
3043 for (int i = 0; i < anim->num_animations; ++i)
3044 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3045}
3046 OUTPUT: RETVAL
3047
3048void invalidate_all ()
3049 CODE:
3050 for_all_clients (ns)
3051 ns->anims_sent.reset ();
3052
2361MODULE = cf PACKAGE = cf::region 3053MODULE = cf PACKAGE = cf::object::freezer
2362 3054
2363region *first () 3055INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2364 PROTOTYPE: 3056
2365 CODE: 3057SV *
2366 RETVAL = first_region; 3058new (char *klass)
3059 CODE:
3060 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2367 OUTPUT: RETVAL 3061 OUTPUT: RETVAL
2368 3062
2369region *next (region *reg) 3063void
2370 CODE: 3064DESTROY (SV *sv)
2371 RETVAL = reg->next; 3065 CODE:
2372 OUTPUT: RETVAL 3066 object_freezer *self;
3067 sv_to (sv, self);
3068 delete self;
2373 3069
2374const char *name (region *reg)
2375 CODE:
2376 RETVAL = reg->name;
2377 OUTPUT: RETVAL
2378
2379region *parent (region *reg)
2380 CODE:
2381 RETVAL = reg->parent;
2382 OUTPUT: RETVAL
2383
2384const char *longname (region *reg)
2385 CODE:
2386 RETVAL = reg->longname;
2387 OUTPUT: RETVAL
2388
2389const char *msg (region *reg)
2390 CODE:
2391 RETVAL = reg->msg;
2392 OUTPUT: RETVAL
2393
2394MODULE = cf PACKAGE = cf::living 3070MODULE = cf PACKAGE = cf::object::thawer
2395 3071
2396INCLUDE: $PERL genacc living ../include/living.h | 3072INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2397 3073
3074SV *
3075new_from_file (char *klass, octet_string path)
3076 CODE:
3077 object_thawer *f = new object_thawer (path);
3078 if (!*f)
3079 {
3080 delete f;
3081 XSRETURN_UNDEF;
3082 }
3083 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3084 OUTPUT: RETVAL
3085
3086void
3087DESTROY (SV *sv)
3088 CODE:
3089 object_thawer *self;
3090 sv_to (sv, self);
3091 delete self;
3092
3093void
3094extract_tags (object_thawer *self)
3095 PPCODE:
3096 while (self->kw != KW_EOF)
3097 {
3098 PUTBACK;
3099 coroapi::cede_to_tick ();
3100 SPAGAIN;
3101
3102 if (self->kw == KW_tag)
3103 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3104
3105 self->skip ();
3106 }
3107

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