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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.70 by elmex, Mon Dec 4 15:15:34 2006 UTC vs.
Revision 1.423 by root, Wed Nov 14 05:25:50 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
55#include "CoroAPI.h"
41#include "perlxsi.c" 56#include "perlxsi.c"
42 57
43extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
44 60
45typedef object object_ornull; 61typedef std::string std__string;
46typedef maptile maptile_ornull;
47
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55 62
56static PerlInterpreter *perl; 63static PerlInterpreter *perl;
57 64
65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
69
70global gbl_ev;
58static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
77
78static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
145
146// helper cast function, returns super class * or 0
147template<class super>
148static super *
149is_a (attachable *at)
150{
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156}
59 157
60////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 158//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
61 159
160unordered_vector<attachable *> attachable::mortals;
161
162attachable::~attachable ()
163{
164 assert (!self);
165 assert (!cb);
166}
167
168int
169attachable::refcnt_cnt () const
170{
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
193attachable::optimise ()
194{
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223}
224
225void
226attachable::destroy ()
227{
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
240}
241
242void
243attachable::check_mortals ()
244{
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279#if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301}
302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
315attachable &
316attachable::operator =(const attachable &src)
317{
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323}
324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
62static SV * 362static SV *
63newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
64{ 364{
65 SV *sv;
66
67 if (!ptr) 365 if (!ptr)
68 return &PL_sv_undef; 366 return newSV (0);
69 367
70 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
71 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
72} 370}
73 371
74template<class attachable> 372static SV * noinline
75SV * 373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
378static int
379attachable_free (pTHX_ SV *sv, MAGIC *mg)
380{
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
392 return 0;
393}
394
395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
396
397static SV * noinline
76newSVattachable (attachable *obj, const char *klass) 398newSVattachable (attachable *obj, HV *stash)
77{ 399{
78 if (!obj) 400 if (!obj)
79 return &PL_sv_undef; 401 return newSV (0);
80 402
81 if (!obj->self) 403 if (!obj->self)
82 obj->self = newSVptr (obj, klass); 404 obj->self = newHV ();
83 405
84 return newSVsv (obj->self); 406 if (!SvOBJECT (obj->self))
85} 407 {
408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
86 409
410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
417
418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
419 SvAMAGIC_on (sv);
420
421 return sv;
422 }
423}
424
425#if 0 // unused
87static void 426static void
88clearSVptr (SV *sv) 427clearSVptr (SV *sv)
89{ 428{
90 if (SvROK (sv)) 429 if (SvROK (sv))
91 sv = SvRV (sv); 430 sv = SvRV (sv);
92 431
93 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
94 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
95} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
96 451
97static long 452static long
98SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
99{ 454{
100 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
101 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
102 457
103 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
104
105 if (!mg)
106 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
107
108 return (long)mg->mg_ptr;
109} 459}
110 460
111static long 461static long noinline
112SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
113{ 463{
114 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
115 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
116 else
117 return 0;
118} 467}
119 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
120inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
121inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
122inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
123inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
124inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
125inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
126inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
127inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
128inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
129inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
130inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
131inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
132inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
133inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
134inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
135inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
136inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
137inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
138inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
139inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
140inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
141inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
142 551
143inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
144inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
145 554
146//TODO: 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
147inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
148inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
149 557
150inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
151{
152 char buf[128];
153 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq);
154 return newSVpv (buf, 0);
155}
156 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
157inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
158inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
159inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
160inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
161inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
162inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
163inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
164inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
165inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
166inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
168inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
169inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
170inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
171inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
172inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
173inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
174inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
175inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
176inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
177inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
178inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
179 609
180inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
181inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
182 612
183template<class T> 613template<class T>
184inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
185 615
186template<int N> 616template<int N>
187inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
188 618
619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
189inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
190{ 640{
191 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
192 unsigned long long seq;
193
194 if (2 != sscanf (SvPV_nolen (sv), "<%d.%llx>", &version, &seq) || 1 != version)
195 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
196
197 v.seq = seq;
198} 643}
644
645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
199 646
200static SV * 647static SV *
201newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
202{ 649{
203 SV *sv; 650 SV *sv;
217 break; 664 break;
218 665
219 case DT_STRING: 666 case DT_STRING:
220 { 667 {
221 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
222 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
223 } 670 }
224 break; 671 break;
225 672
226 case DT_DATA: 673 case DT_DATA:
227 { 674 {
228 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
229 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
230 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
231 } 678 }
232 break; 679 break;
233 680
234 case DT_OBJECT: 681 case DT_OBJECT:
235 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
238 case DT_MAP: 685 case DT_MAP:
239 // va_arg (object *) when void * is passed is an XSI extension 686 // va_arg (object *) when void * is passed is an XSI extension
240 sv = to_sv (va_arg (ap, maptile *)); 687 sv = to_sv (va_arg (ap, maptile *));
241 break; 688 break;
242 689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
243 case DT_PLAYER: 694 case DT_PLAYER:
244 sv = to_sv (va_arg (ap, player *)); 695 sv = to_sv (va_arg (ap, player *));
245 break; 696 break;
246 697
247 case DT_ARCH: 698 case DT_ARCH:
273 va_end (ap); 724 va_end (ap);
274 725
275 return sv; 726 return sv;
276} 727}
277 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
278static SV * 755static SV *
279newSVcfapi (int type, ...)
280{
281 SV *sv;
282
283 va_list ap;
284 va_start (ap, type);
285
286 switch (type)
287 {
288 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
289 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
290 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
291 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
292 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
293 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
294 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
295 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
296 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
297 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298
299 default:
300 assert (("unhandled type in newSVcfapi", 0));
301 }
302
303 va_end (ap);
304
305 return sv;
306}
307
308//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
309
310SV *
311registry_of (attachable_base *ext) 756registry (attachable *ext)
312{ 757{
313 if (!ext->cb) 758 if (!ext->cb)
314 ext->cb = newAV (); 759 ext->cb = newAV ();
315 760
316 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
317} 762}
318 763
319void attachable_base::clear ()
320{
321 if (self)
322 {
323 if (cb)
324 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
325 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
326 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
327 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
328
329 // disconnect Perl from C, to avoid crashes
330 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
331
332 // clear the perl hash, might or might not be a good idea
333 hv_clear ((HV *)SvRV ((SV *)self));
334
335 SvREFCNT_dec (self);
336 self = 0;
337 }
338
339 if (cb)
340 {
341 SvREFCNT_dec (cb);
342 cb = 0;
343 }
344
345 attach = 0;
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 attach = 0;
375
376 PUTBACK;
377 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
378 FREETMPS;
379 LEAVE;
380
381 switch (type)
382 {
383 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
384 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
385 }
386}
387
388///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
389 765
390void reattach (data_type type, void *obj)
391{
392 //TODO only do this when the object has _attachment's
393
394 dSP;
395 ENTER;
396 SAVETMPS;
397 PUSHMARK (SP);
398 XPUSHs (sv_2mortal (newSVdt (type, obj)));
399 PUTBACK;
400 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
401 FREETMPS;
402 LEAVE;
403
404 switch (type)
405 {
406 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
407 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
408 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
409 }
410}
411
412template<class subclass>
413void reattach (attachable<subclass> *obj)
414{
415 obj->optimise ();
416
417 if (obj->self)
418 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
419}
420
421#include "kw_hash.h"
422
423object_freezer::object_freezer ()
424: dynbuf (128 * 1024, 64 * 1024)
425{
426 av = newAV ();
427}
428
429object_freezer::~object_freezer ()
430{
431 SvREFCNT_dec (av);
432}
433
434void object_freezer::put (attachable_base *ext)
435{
436 ext->optimise ();
437
438 if (ext->self)
439 {
440 int idx = AvFILLp ((AV *)av) + 1;
441 av_store (av, idx, SvREFCNT_inc (ext->self));
442
443 add ((void *)"oid ", 4);
444 add ((sint32)idx);
445 add ('\n');
446 }
447}
448
449bool object_freezer::save (const char *filename)
450{
451 dSP;
452 ENTER;
453 SAVETMPS;
454 PUSHMARK (SP);
455 EXTEND (SP, 3);
456 PUSHs (sv_2mortal (newSVpv (filename, 0)));
457 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
458 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
459 PUTBACK;
460 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
461 FREETMPS;
462 LEAVE;
463}
464
465char *object_freezer::as_string ()
466{
467 dSP;
468 ENTER;
469 SAVETMPS;
470 PUSHMARK (SP);
471 EXTEND (SP, 3);
472 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
473 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
474 PUTBACK;
475
476 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
477 ? strdup (SvPVbyte_nolen (POPs))
478 : strdup ("[fatal error]");
479
480 FREETMPS;
481 LEAVE;
482
483 return res;
484}
485
486int fprintf (object_freezer &freezer, const char *format, ...)
487{
488 va_list ap;
489
490 va_start (ap, format);
491
492 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
493
494 if (len >= 0)
495 freezer.alloc (len);
496
497 va_end (ap);
498}
499
500int fputs (const char *s, object_freezer &freezer)
501{
502 freezer.add (s);
503}
504
505static const char thawer_eof[] = "\n\n\n\0\0\0";
506
507object_thawer::object_thawer (const char *filename)
508{
509 static const char eof[] = "\n\n\n\0\0\0";
510
511 av = 0;
512 text = 0;
513 line = 0;
514
515 if (filename)
516 {
517 dSP;
518 ENTER;
519 SAVETMPS;
520 PUSHMARK (SP);
521 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
522 PUTBACK;
523
524 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
525 {
526 SPAGAIN;
527
528 // second value - perl objects
529 {
530 SV *sv = POPs;
531 if (SvROK (sv))
532 av = (AV *)SvREFCNT_inc (SvRV (sv));
533 }
534
535 // first value - text part, pad with 3 zeroes
536 {
537 SV *sv = POPs;
538 STRLEN len;
539 char *sv_ = SvPVbyte (sv, len);
540 text = newSV (len + sizeof (eof));
541 SvCUR_set (text, len);
542 memcpy (SvPVX (text), sv_, len);
543 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
544
545 line = SvPVX (text);
546 }
547 }
548
549 PUTBACK;
550 FREETMPS;
551 LEAVE;
552 }
553}
554
555object_thawer::object_thawer (const char *data, AV *perlav)
556{
557 av = perlav;
558 text = newSVpv (data, 0);
559 sv_catpv (text, thawer_eof);
560 line = SvPVbyte_nolen (text);
561}
562
563void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
564{
565 if (!av || oid < 0) // this is actually an error of sorts
566 return;
567
568 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
569 ext->clear ();
570
571 SV **svp = av_fetch ((AV *)av, oid, 0);
572
573 if (!svp || !SvROK (*svp))
574 {
575 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
576 return;
577 }
578
579 ext->self = *svp; *svp = &PL_sv_undef;
580 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
581
582 reattach (type, obj);
583}
584
585object_thawer::~object_thawer ()
586{
587 if (text) SvREFCNT_dec (text);
588 if (av) SvREFCNT_dec (av);
589}
590
591char *fgets (char *s, int n, object_thawer &thawer)
592{
593 char *p = thawer.line;
594 char *q = s;
595
596 if (!p)
597 return 0;
598
599 while (--n)
600 {
601 if (!*p)
602 break;
603
604 *q++ = *p;
605
606 if (*p++ == '\n')
607 break;
608 }
609
610 *q = 0;
611 thawer.line = p;
612
613 return s == q ? 0 : s;
614}
615
616keyword object_thawer::get_kv ()
617{
618 if (!line)
619 return KW_EOF;
620
621 for (;;)
622 {
623 char *p = line;
624
625 if (!*p)
626 return KW_EOF;
627
628 // parse keyword
629 while (*p > ' ')
630 p++;
631
632 int klen = p - line;
633
634 if (*p++ != '\n')
635 {
636 // parse value
637 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
638 ++p;
639
640 last_value = p;
641
642 while (*p != '\n')
643 p++;
644
645 *p++ = 0;
646 }
647 else
648 last_value = 0;
649
650 line [klen] = 0;
651 keyword_idx *kw = kw_lex::match (line, klen);
652
653 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
654
655 if (kw)
656 {
657 line = p;
658 return kw->index;
659 }
660 else if (!*line || *line == '#')
661 {
662 // empty/comment line
663 line = p;
664 }
665 else
666 return KW_ERROR;
667 }
668}
669
670void object_thawer::get (shstr &sh) const
671{
672 if (last_value)
673 sh = last_value;
674 else
675 {
676 sh = "<value missing>";
677 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
678 }
679}
680
681void object_thawer::get_ml (keyword kend, shstr &sh)
682{
683 char kw[128];
684
685 int klen = keyword_len [kend];
686
687 kw [0] = '\n';
688 memcpy (kw + 1, keyword_str [kend], klen);
689 kw [klen + 1] = '\n';
690 kw [klen + 2] = 0;
691
692 // first test for completely empty msg... "endXXX\n"
693 if (!strncmp (line, kw + 1, klen + 1))
694 {
695 sh = 0;
696
697 line += klen + 1;
698
699 return;
700 }
701 else
702 {
703 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
704
705 char *end = strstr (line, kw);
706
707 if (!end)
708 {
709 sh = 0;
710 return;
711 }
712
713 *end = 0;
714 sh = line;
715
716 line = end + keyword_len [kend] + 1;
717
718 while (*line++ != '\n')
719 ;
720 }
721}
722
723sint32 object_thawer::get_sint32 () const
724{
725 char *p = last_value;
726
727 if (!p)
728 return 0;
729
730 sint32 val = 0;
731 bool negate;
732
733 if (*p == '-')
734 {
735 negate = true;
736 ++p;
737 }
738 else
739 negate = false;
740
741 do
742 {
743 val *= 10;
744 val += *p++ - '0';
745 }
746 while (*p);
747
748 return negate ? -val : val;
749}
750
751sint64 object_thawer::get_sint64 () const
752{
753 return last_value ? atoll (last_value) : 0;
754}
755
756double object_thawer::get_double () const
757{
758 return last_value ? atof (last_value) : 0;
759}
760
761/////////////////////////////////////////////////////////////////////////////
762
763extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
764{
765 return 0;
766}
767
768static CommArray_s rtn_cmd;
769
770static int
771runPluginCommand (object *obj, char *params)
772{
773 dSP;
774
775 ENTER;
776 SAVETMPS;
777
778 PUSHMARK (SP);
779
780 EXTEND (SP, 3);
781 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
782 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
783
784 if (params)
785 PUSHs (sv_2mortal (newSVpv (params, 0)));
786
787 PUTBACK;
788 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
789 SPAGAIN;
790
791 if (SvTRUE (ERRSV))
792 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
793
794 int returnvalue = count > 0 ? POPi : -1;
795
796 PUTBACK;
797 FREETMPS;
798 LEAVE;
799
800 return returnvalue;
801}
802
803extern "C" void *cfperl_getPluginProperty (int *type, ...)
804{
805 va_list args;
806 char *propname;
807 int i;
808 va_start (args, type);
809 propname = va_arg (args, char *);
810 //printf ("Property name: %s\n", propname);
811
812 if (!strcmp (propname, "command?"))
813 {
814 if (!perl)
815 return NULL;
816
817 const char *cmdname = va_arg (args, const char *);
818 HV *hv = get_hv ("cf::COMMAND", 1);
819 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
820
821 va_end (args);
822
823 if (svp)
824 {
825 // this is totaly broken, should stash it into %COMMAND
826 rtn_cmd.name = cmdname;
827 rtn_cmd.time = SvNV (*svp);
828 rtn_cmd.func = runPluginCommand;
829
830 return &rtn_cmd;
831 }
832 }
833 else if (!strcmp (propname, "Identification"))
834 {
835 va_end (args);
836 return (void*) PLUGIN_NAME;
837 }
838 else if (!strcmp (propname, "FullName"))
839 {
840 va_end (args);
841 return (void*) PLUGIN_VERSION;
842 }
843 else
844 va_end (args);
845
846 return NULL;
847}
848
849extern "C" int cfperl_postInitPlugin ()
850{
851 int hooktype = 1;
852 int rtype = 0;
853
854 cf_init_plugin (gethook);
855
856 return 0;
857}
858
859extern "C" int cfperl_closePlugin ()
860{
861 return 0;
862}
863
864void 766void
865cfperl_init () 767cfperl_init ()
866{ 768{
769 extern char **environ;
770
867 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
868 perl = perl_alloc (); 772 perl = perl_alloc ();
869 perl_construct (perl); 773 perl_construct (perl);
870 774
871 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
872 776
873 char *argv[] = { 777 const char *argv[] = {
874 "", 778 settings.argv [0],
875 "-e" 779 "-e0"
876 "cf->bootstrap;"
877 "unshift @INC, cf::datadir ();"
878 "require cf;"
879 }; 780 };
880 781
881 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
882 { 784 {
883 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
884 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
885 } 787 }
886}
887 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
888void cfperl_main () 807cfperl_main ()
889{ 808{
890 dSP; 809 dSP;
891 810
892 PUSHMARK (SP); 811 PUSHMARK (SP);
893 PUTBACK; 812 PUTBACK;
894 call_pv ("cf::main", G_DISCARD | G_VOID); 813 call_pv ("cf::main", G_DISCARD | G_VOID);
814}
815
816void
817attachable::instantiate ()
818{
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824}
825
826void
827attachable::reattach ()
828{
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
895} 832}
896 833
897static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
898# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
899# include "eventinc.h" 836# include "eventinc.h"
900# undef def 837# undef def
901}; 838};
902 839
903#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
904 841
905static void 842static void noinline
906gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
907{ 844{
908 // event must be in array 845 // event must be in array
909 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
910 { 847 {
930 } 867 }
931 } 868 }
932 } 869 }
933} 870}
934 871
872void
873attachable::gather_callbacks (AV *&callbacks, event_type event) const
874{
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879}
880
881void
882global::gather_callbacks (AV *&callbacks, event_type event) const
883{
884 ::gather_callbacks (callbacks, cb_global, event);
885}
886
887void
888object::gather_callbacks (AV *&callbacks, event_type event) const
889{
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908}
909
910void
911archetype::gather_callbacks (AV *&callbacks, event_type event) const
912{
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915}
916
917void
918client::gather_callbacks (AV *&callbacks, event_type event) const
919{
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922}
923
924void
925player::gather_callbacks (AV *&callbacks, event_type event) const
926{
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929}
930
931void
932maptile::gather_callbacks (AV *&callbacks, event_type event) const
933{
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936}
937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
988bool
935bool cfperl_invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
936{ 990{
937 data_type dt; 991 data_type dt;
938 va_list ap;
939 992
940 va_start (ap, event); 993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
941 998
942 AV *callbacks = 0; 999 AV *callbacks = 0;
943
944 object *op;
945 player *pl;
946 maptile *map;
947
948 // callback call ordering is:
949 // 1. per-object callback (NYI)
950 // 2. per-class object
951 // 2a. per-type callback
952 // 4. global callbacks
953
954 gather_callbacks (callbacks, cb_global, event); 1000 gather_callbacks (callbacks, event);
955
956 switch (KLASS_OF (event))
957 {
958 case KLASS_GLOBAL:
959 break;
960
961 case KLASS_OBJECT:
962 dt = (data_type) va_arg (ap, int);
963 assert (("first argument must be of type object", dt == DT_OBJECT));
964 op = va_arg (ap, object *);
965
966 if (op->cb)
967 gather_callbacks (callbacks, op->cb, event);
968
969 if (op->type)
970 {
971 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
972 {
973 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
974
975 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
976 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
977 }
978
979 if (op->type <= AvFILLp (cb_type))
980 {
981 SV *registry = AvARRAY (cb_type)[op->type];
982
983 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
984 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
985 }
986 }
987
988 gather_callbacks (callbacks, cb_object, event);
989
990 break;
991
992 case KLASS_PLAYER:
993 dt = (data_type) va_arg (ap, int);
994 assert (("first argument must be of type player", dt == DT_PLAYER));
995 pl = va_arg (ap, player *);
996
997 if (pl->cb)
998 gather_callbacks (callbacks, pl->cb, event);
999
1000 gather_callbacks (callbacks, cb_player, event);
1001 break;
1002
1003 case KLASS_MAP:
1004 dt = (data_type) va_arg (ap, int);
1005 assert (("first argument must be of type object", dt == DT_MAP));
1006 map = va_arg (ap, maptile *);
1007
1008 if (map->cb)
1009 gather_callbacks (callbacks, map->cb, event);
1010
1011 gather_callbacks (callbacks, cb_map, event);
1012 break;
1013
1014 default:
1015 assert (("unsupported event klass in cfperl_invoke", 0));
1016 }
1017 1001
1018 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
1019 if (!callbacks) 1003 if (!callbacks)
1020 return 0; 1004 return 0;
1021 1005
1022 dSP; 1006 va_list ap;
1023 ENTER; 1007 va_start (ap, event);
1024 SAVETMPS;
1025 1008
1026 PUSHMARK (SP); 1009 CALL_BEGIN (3);
1027 EXTEND (SP, 3);
1028
1029 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1030 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1031 1012
1032 switch (KLASS_OF (event)) 1013 //TODO: unhack
1033 { 1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1034 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1035 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1036 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1037 } 1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
1038 1021
1039 for (;;) 1022 for (;;)
1040 { 1023 {
1041 dt = (data_type) va_arg (ap, int); 1024 dt = (data_type) va_arg (ap, int);
1042 1025
1043 if (dt == DT_END) 1026 if (dt == DT_END)
1044 break; 1027 break;
1045
1046 if (dt == DT_AV) 1028 else if (dt == DT_AV)
1047 { 1029 {
1048 AV *av = va_arg (ap, AV *); 1030 AV *av = va_arg (ap, AV *);
1049 1031
1050 for (int i = 0; i <= av_len (av); ++i) 1032 for (int i = 0; i <= av_len (av); ++i)
1051 XPUSHs (*av_fetch (av, i, 1)); 1033 XPUSHs (*av_fetch (av, i, 1));
1054 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1055 } 1037 }
1056 1038
1057 va_end (ap); 1039 va_end (ap);
1058 1040
1059 PUTBACK; 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1060 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1061 SPAGAIN;
1062
1063 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
1064 1043
1065 FREETMPS; 1044 CALL_END;
1066 LEAVE;
1067 1045
1068 return count; 1046 return count;
1069} 1047}
1070 1048
1071SV * 1049static SV *
1072cfperl_result (int idx) 1050cfperl_result (int idx)
1073{ 1051{
1074 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1075 if (!av) 1053 if (!av)
1076 return &PL_sv_undef; 1054 return &PL_sv_undef;
1077 1055
1078 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
1079 if (!sv) 1057 if (!sv)
1086cfperl_result_INT (int idx) 1064cfperl_result_INT (int idx)
1087{ 1065{
1088 return SvIV (cfperl_result (idx)); 1066 return SvIV (cfperl_result (idx));
1089} 1067}
1090 1068
1069double
1070cfperl_result_DOUBLE (int idx)
1071{
1072 return SvNV (cfperl_result (idx));
1073}
1074
1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
1096
1097void
1098cfperl_emergency_save ()
1099{
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1208maptile::find_sync (const_utf8_string path, maptile *origin)
1209{
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221}
1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238}
1239
1240void
1241maptile::do_load_sync ()
1242{
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247}
1248
1249void
1250object::enter_exit (object *exit)
1251{
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260}
1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1374/////////////////////////////////////////////////////////////////////////////
1375
1376struct EVAPI *evapi::GEVAPI;
1377struct CoroAPI *coroapi::GCoroAPI;
1378
1379void
1380coroapi::do_cede_to_tick ()
1381{
1382 cede_pending = 0;
1383 cede ();
1384}
1385
1386void
1387coroapi::wait_for_tick ()
1388{
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392}
1393
1394void
1395coroapi::wait_for_tick_begin ()
1396{
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400}
1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1414static void
1415_connect_to_perl_1 ()
1416{
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445}
1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1091MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1092 1459
1093BOOT: 1460BOOT:
1094{ 1461{
1095 HV *stash = gv_stashpv ("cf", 1); 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1096 1464
1465 _connect_to_perl_1 ();
1466
1097 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1468
1099 static const struct { 1469 static const struct {
1100 const char *name; 1470 const char *name;
1101 IV iv; 1471 IV iv;
1102 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1103# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1104 const_iv (llevError) 1474# include "const_iv.h"
1105 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1106 const_iv (llevDebug) 1476# include "attackinc.h"
1107 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1108 1486
1109 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1110 const_iv (PLAYER)
1111 const_iv (TRANSPORT)
1112 const_iv (ROD)
1113 const_iv (TREASURE)
1114 const_iv (POTION)
1115 const_iv (FOOD)
1116 const_iv (POISON)
1117 const_iv (BOOK)
1118 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1119 const_iv (LIGHTNING)
1120 const_iv (ARROW)
1121 const_iv (BOW)
1122 const_iv (WEAPON)
1123 const_iv (ARMOUR)
1124 const_iv (PEDESTAL)
1125 const_iv (ALTAR)
1126 const_iv (LOCKED_DOOR)
1127 const_iv (SPECIAL_KEY)
1128 const_iv (MAP)
1129 const_iv (DOOR)
1130 const_iv (KEY)
1131 const_iv (TIMED_GATE)
1132 const_iv (TRIGGER)
1133 const_iv (GRIMREAPER)
1134 const_iv (MAGIC_EAR)
1135 const_iv (TRIGGER_BUTTON)
1136 const_iv (TRIGGER_ALTAR)
1137 const_iv (TRIGGER_PEDESTAL)
1138 const_iv (SHIELD)
1139 const_iv (HELMET)
1140 const_iv (HORN)
1141 const_iv (MONEY)
1142 const_iv (CLASS)
1143 const_iv (GRAVESTONE)
1144 const_iv (AMULET)
1145 const_iv (PLAYERMOVER)
1146 const_iv (TELEPORTER)
1147 const_iv (CREATOR)
1148 const_iv (SKILL)
1149 const_iv (EXPERIENCE)
1150 const_iv (EARTHWALL)
1151 const_iv (GOLEM)
1152 const_iv (THROWN_OBJ)
1153 const_iv (BLINDNESS)
1154 const_iv (GOD)
1155 const_iv (DETECTOR)
1156 const_iv (TRIGGER_MARKER)
1157 const_iv (DEAD_OBJECT)
1158 const_iv (DRINK)
1159 const_iv (MARKER)
1160 const_iv (HOLY_ALTAR)
1161 const_iv (PLAYER_CHANGER)
1162 const_iv (BATTLEGROUND)
1163 const_iv (PEACEMAKER)
1164 const_iv (GEM)
1165 const_iv (FIREWALL)
1166 const_iv (ANVIL)
1167 const_iv (CHECK_INV)
1168 const_iv (MOOD_FLOOR)
1169 const_iv (EXIT)
1170 const_iv (ENCOUNTER)
1171 const_iv (SHOP_FLOOR)
1172 const_iv (SHOP_MAT)
1173 const_iv (RING)
1174 const_iv (FLOOR)
1175 const_iv (FLESH)
1176 const_iv (INORGANIC)
1177 const_iv (SKILL_TOOL)
1178 const_iv (LIGHTER)
1179 const_iv (TRAP_PART)
1180 const_iv (WALL)
1181 const_iv (LIGHT_SOURCE)
1182 const_iv (MISC_OBJECT)
1183 const_iv (MONSTER)
1184 const_iv (SPAWN_GENERATOR)
1185 const_iv (LAMP)
1186 const_iv (DUPLICATOR)
1187 const_iv (TOOL)
1188 const_iv (SPELLBOOK)
1189 const_iv (BUILDFAC)
1190 const_iv (CLOAK)
1191 const_iv (SPINNER)
1192 const_iv (GATE)
1193 const_iv (BUTTON)
1194 const_iv (CF_HANDLE)
1195 const_iv (HOLE)
1196 const_iv (TRAPDOOR)
1197 const_iv (SIGN)
1198 const_iv (BOOTS)
1199 const_iv (GLOVES)
1200 const_iv (SPELL)
1201 const_iv (SPELL_EFFECT)
1202 const_iv (CONVERTER)
1203 const_iv (BRACERS)
1204 const_iv (POISONING)
1205 const_iv (SAVEBED)
1206 const_iv (POISONCLOUD)
1207 const_iv (FIREHOLES)
1208 const_iv (WAND)
1209 const_iv (SCROLL)
1210 const_iv (DIRECTOR)
1211 const_iv (GIRDLE)
1212 const_iv (FORCE)
1213 const_iv (POTION_EFFECT)
1214 const_iv (EVENT_CONNECTOR)
1215 const_iv (CLOSE_CON)
1216 const_iv (CONTAINER)
1217 const_iv (ARMOUR_IMPROVER)
1218 const_iv (WEAPON_IMPROVER)
1219 const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP)
1221 const_iv (IDENTIFY_ALTAR)
1222 const_iv (MENU)
1223 const_iv (RUNE)
1224 const_iv (TRAP)
1225 const_iv (POWER_CRYSTAL)
1226 const_iv (CORPSE)
1227 const_iv (DISEASE)
1228 const_iv (SYMPTOM)
1229 const_iv (BUILDER)
1230 const_iv (MATERIAL)
1231 const_iv (ITEM_TRANSFORMER)
1232 const_iv (QUEST)
1233 1489
1234 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1235 1492
1236 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1237 const_iv (ST_BD_REMOVE)
1238 1494
1239 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1240 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1241 const_iv (ST_MAT_ITEM)
1242
1243 const_iv (AT_PHYSICAL)
1244 const_iv (AT_MAGIC)
1245 const_iv (AT_FIRE)
1246 const_iv (AT_ELECTRICITY)
1247 const_iv (AT_COLD)
1248 const_iv (AT_CONFUSION)
1249 const_iv (AT_ACID)
1250 const_iv (AT_DRAIN)
1251 const_iv (AT_WEAPONMAGIC)
1252 const_iv (AT_GHOSTHIT)
1253 const_iv (AT_POISON)
1254 const_iv (AT_SLOW)
1255 const_iv (AT_PARALYZE)
1256 const_iv (AT_TURN_UNDEAD)
1257 const_iv (AT_FEAR)
1258 const_iv (AT_CANCELLATION)
1259 const_iv (AT_DEPLETE)
1260 const_iv (AT_DEATH)
1261 const_iv (AT_CHAOS)
1262 const_iv (AT_COUNTERSPELL)
1263 const_iv (AT_GODPOWER)
1264 const_iv (AT_HOLYWORD)
1265 const_iv (AT_BLIND)
1266 const_iv (AT_INTERNAL)
1267 const_iv (AT_LIFE_STEALING)
1268 const_iv (AT_DISEASE)
1269
1270 const_iv (WEAP_HIT)
1271 const_iv (WEAP_SLASH)
1272 const_iv (WEAP_PIERCE)
1273 const_iv (WEAP_CLEAVE)
1274 const_iv (WEAP_SLICE)
1275 const_iv (WEAP_STAB)
1276 const_iv (WEAP_WHIP)
1277 const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE)
1281 const_iv (FLAG_WIZ)
1282 const_iv (FLAG_REMOVED)
1283 const_iv (FLAG_FREED)
1284 const_iv (FLAG_WAS_WIZ)
1285 const_iv (FLAG_APPLIED)
1286 const_iv (FLAG_UNPAID)
1287 const_iv (FLAG_USE_SHIELD)
1288 const_iv (FLAG_NO_PICK)
1289 const_iv (FLAG_ANIMATE)
1290 const_iv (FLAG_MONSTER)
1291 const_iv (FLAG_FRIENDLY)
1292 const_iv (FLAG_GENERATOR)
1293 const_iv (FLAG_IS_THROWN)
1294 const_iv (FLAG_AUTO_APPLY)
1295 const_iv (FLAG_TREASURE)
1296 const_iv (FLAG_PLAYER_SOLD)
1297 const_iv (FLAG_SEE_INVISIBLE)
1298 const_iv (FLAG_CAN_ROLL)
1299 const_iv (FLAG_OVERLAY_FLOOR)
1300 const_iv (FLAG_IS_TURNABLE)
1301 const_iv (FLAG_IS_USED_UP)
1302 const_iv (FLAG_IDENTIFIED)
1303 const_iv (FLAG_REFLECTING)
1304 const_iv (FLAG_CHANGING)
1305 const_iv (FLAG_SPLITTING)
1306 const_iv (FLAG_HITBACK)
1307 const_iv (FLAG_STARTEQUIP)
1308 const_iv (FLAG_BLOCKSVIEW)
1309 const_iv (FLAG_UNDEAD)
1310 const_iv (FLAG_SCARED)
1311 const_iv (FLAG_UNAGGRESSIVE)
1312 const_iv (FLAG_REFL_MISSILE)
1313 const_iv (FLAG_REFL_SPELL)
1314 const_iv (FLAG_NO_MAGIC)
1315 const_iv (FLAG_NO_FIX_PLAYER)
1316 const_iv (FLAG_IS_LIGHTABLE)
1317 const_iv (FLAG_TEAR_DOWN)
1318 const_iv (FLAG_RUN_AWAY)
1319 const_iv (FLAG_PICK_UP)
1320 const_iv (FLAG_UNIQUE)
1321 const_iv (FLAG_NO_DROP)
1322 const_iv (FLAG_WIZCAST)
1323 const_iv (FLAG_CAST_SPELL)
1324 const_iv (FLAG_USE_SCROLL)
1325 const_iv (FLAG_USE_RANGE)
1326 const_iv (FLAG_USE_BOW)
1327 const_iv (FLAG_USE_ARMOUR)
1328 const_iv (FLAG_USE_WEAPON)
1329 const_iv (FLAG_USE_RING)
1330 const_iv (FLAG_READY_RANGE)
1331 const_iv (FLAG_READY_BOW)
1332 const_iv (FLAG_XRAYS)
1333 const_iv (FLAG_NO_APPLY)
1334 const_iv (FLAG_IS_FLOOR)
1335 const_iv (FLAG_LIFESAVE)
1336 const_iv (FLAG_NO_STRENGTH)
1337 const_iv (FLAG_SLEEP)
1338 const_iv (FLAG_STAND_STILL)
1339 const_iv (FLAG_RANDOM_MOVE)
1340 const_iv (FLAG_ONLY_ATTACK)
1341 const_iv (FLAG_CONFUSED)
1342 const_iv (FLAG_STEALTH)
1343 const_iv (FLAG_WIZPASS)
1344 const_iv (FLAG_IS_LINKED)
1345 const_iv (FLAG_CURSED)
1346 const_iv (FLAG_DAMNED)
1347 const_iv (FLAG_SEE_ANYWHERE)
1348 const_iv (FLAG_KNOWN_MAGICAL)
1349 const_iv (FLAG_KNOWN_CURSED)
1350 const_iv (FLAG_CAN_USE_SKILL)
1351 const_iv (FLAG_BEEN_APPLIED)
1352 const_iv (FLAG_READY_SCROLL)
1353 const_iv (FLAG_USE_ROD)
1354 const_iv (FLAG_USE_HORN)
1355 const_iv (FLAG_MAKE_INVIS)
1356 const_iv (FLAG_INV_LOCKED)
1357 const_iv (FLAG_IS_WOODED)
1358 const_iv (FLAG_IS_HILLY)
1359 const_iv (FLAG_READY_SKILL)
1360 const_iv (FLAG_READY_WEAPON)
1361 const_iv (FLAG_NO_SKILL_IDENT)
1362 const_iv (FLAG_BLIND)
1363 const_iv (FLAG_SEE_IN_DARK)
1364 const_iv (FLAG_IS_CAULDRON)
1365 const_iv (FLAG_NO_STEAL)
1366 const_iv (FLAG_ONE_HIT)
1367 const_iv (FLAG_CLIENT_SENT)
1368 const_iv (FLAG_BERSERK)
1369 const_iv (FLAG_NEUTRAL)
1370 const_iv (FLAG_NO_ATTACK)
1371 const_iv (FLAG_NO_DAMAGE)
1372 const_iv (FLAG_OBJ_ORIGINAL)
1373 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1374 const_iv (FLAG_ACTIVATE_ON_PUSH)
1375 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1376 const_iv (FLAG_IS_WATER)
1377 const_iv (FLAG_CONTENT_ON_GEN)
1378 const_iv (FLAG_IS_A_TEMPLATE)
1379 const_iv (FLAG_IS_BUILDABLE)
1380 const_iv (FLAG_AFK)
1381
1382 const_iv (NDI_BLACK)
1383 const_iv (NDI_WHITE)
1384 const_iv (NDI_NAVY)
1385 const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE)
1387 const_iv (NDI_BLUE)
1388 const_iv (NDI_DK_ORANGE)
1389 const_iv (NDI_GREEN)
1390 const_iv (NDI_LT_GREEN)
1391 const_iv (NDI_GREY)
1392 const_iv (NDI_BROWN)
1393 const_iv (NDI_GOLD)
1394 const_iv (NDI_TAN)
1395 const_iv (NDI_MAX_COLOR)
1396 const_iv (NDI_COLOR_MASK)
1397 const_iv (NDI_UNIQUE)
1398 const_iv (NDI_ALL)
1399
1400 const_iv (UPD_LOCATION)
1401 const_iv (UPD_FLAGS)
1402 const_iv (UPD_WEIGHT)
1403 const_iv (UPD_FACE)
1404 const_iv (UPD_NAME)
1405 const_iv (UPD_ANIM)
1406 const_iv (UPD_ANIMSPEED)
1407 const_iv (UPD_NROF)
1408
1409 const_iv (UPD_SP_MANA)
1410 const_iv (UPD_SP_GRACE)
1411 const_iv (UPD_SP_DAMAGE)
1412
1413 const_iv (F_APPLIED)
1414 const_iv (F_LOCATION)
1415 const_iv (F_UNPAID)
1416 const_iv (F_MAGIC)
1417 const_iv (F_CURSED)
1418 const_iv (F_DAMNED)
1419 const_iv (F_OPEN)
1420 const_iv (F_NOPICK)
1421 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1422 1498
1423 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1424 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1425 const_iv (F_SELL)
1426 1501
1427 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1428 const_iv (P_NO_MAGIC)
1429 const_iv (P_IS_ALIVE)
1430 const_iv (P_NO_CLERIC)
1431 const_iv (P_NEED_UPDATE)
1432 const_iv (P_NO_ERROR)
1433 const_iv (P_OUT_OF_MAP)
1434 const_iv (P_NEW_MAP)
1435 1503
1436 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1437 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1438 const_iv (UP_OBJ_CHANGE)
1439 const_iv (UP_OBJ_FACE)
1440 1506
1441 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1442 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1443 const_iv (INS_NO_WALK_ON)
1444 const_iv (INS_ON_TOP)
1445 const_iv (INS_BELOW_ORIGINATOR)
1446 const_iv (INS_MAP_LOAD)
1447 1509
1448 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1449 const_iv (WILL_APPLY_TREASURE)
1450 const_iv (WILL_APPLY_EARTHWALL)
1451 const_iv (WILL_APPLY_DOOR)
1452 const_iv (WILL_APPLY_FOOD)
1453 1511
1454 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1455 const_iv (SAVE_DIR_MODE)
1456
1457 const_iv (M_PAPER)
1458 const_iv (M_IRON)
1459 const_iv (M_GLASS)
1460 const_iv (M_LEATHER)
1461 const_iv (M_WOOD)
1462 const_iv (M_ORGANIC)
1463 const_iv (M_STONE)
1464 const_iv (M_CLOTH)
1465 const_iv (M_ADAMANT)
1466 const_iv (M_LIQUID)
1467 const_iv (M_SOFT_METAL)
1468 const_iv (M_BONE)
1469 const_iv (M_ICE)
1470 const_iv (M_SPECIAL)
1471
1472 const_iv (SK_EXP_ADD_SKILL)
1473 const_iv (SK_EXP_TOTAL)
1474 const_iv (SK_EXP_NONE)
1475 const_iv (SK_SUBTRACT_SKILL_EXP)
1476 const_iv (SK_EXP_SKILL_ONLY)
1477
1478 const_iv (SK_LOCKPICKING)
1479 const_iv (SK_HIDING)
1480 const_iv (SK_SMITHERY)
1481 const_iv (SK_BOWYER)
1482 const_iv (SK_JEWELER)
1483 const_iv (SK_ALCHEMY)
1484 const_iv (SK_STEALING)
1485 const_iv (SK_LITERACY)
1486 const_iv (SK_BARGAINING)
1487 const_iv (SK_JUMPING)
1488 const_iv (SK_DET_MAGIC)
1489 const_iv (SK_ORATORY)
1490 const_iv (SK_SINGING)
1491 const_iv (SK_DET_CURSE)
1492 const_iv (SK_FIND_TRAPS)
1493 const_iv (SK_MEDITATION)
1494 const_iv (SK_PUNCHING)
1495 const_iv (SK_FLAME_TOUCH)
1496 const_iv (SK_KARATE)
1497 const_iv (SK_CLIMBING)
1498 const_iv (SK_WOODSMAN)
1499 const_iv (SK_INSCRIPTION)
1500 const_iv (SK_ONE_HANDED_WEAPON)
1501 const_iv (SK_MISSILE_WEAPON)
1502 const_iv (SK_THROWING)
1503 const_iv (SK_USE_MAGIC_ITEM)
1504 const_iv (SK_DISARM_TRAPS)
1505 const_iv (SK_SET_TRAP)
1506 const_iv (SK_THAUMATURGY)
1507 const_iv (SK_PRAYING)
1508 const_iv (SK_CLAWING)
1509 const_iv (SK_LEVITATION)
1510 const_iv (SK_SUMMONING)
1511 const_iv (SK_PYROMANCY)
1512 const_iv (SK_EVOCATION)
1513 const_iv (SK_SORCERY)
1514 const_iv (SK_TWO_HANDED_WEAPON)
1515 const_iv (SK_SPARK_TOUCH)
1516 const_iv (SK_SHIVER)
1517 const_iv (SK_ACID_SPLASH)
1518 const_iv (SK_POISON_NAIL)
1519
1520 const_iv (SOUND_NEW_PLAYER)
1521 const_iv (SOUND_FIRE_ARROW)
1522 const_iv (SOUND_LEARN_SPELL)
1523 const_iv (SOUND_FUMBLE_SPELL)
1524 const_iv (SOUND_WAND_POOF)
1525 const_iv (SOUND_OPEN_DOOR)
1526 const_iv (SOUND_PUSH_PLAYER)
1527 const_iv (SOUND_PLAYER_HITS1)
1528 const_iv (SOUND_PLAYER_HITS2)
1529 const_iv (SOUND_PLAYER_HITS3)
1530 const_iv (SOUND_PLAYER_HITS4)
1531 const_iv (SOUND_PLAYER_IS_HIT1)
1532 const_iv (SOUND_PLAYER_IS_HIT2)
1533 const_iv (SOUND_PLAYER_IS_HIT3)
1534 const_iv (SOUND_PLAYER_KILLS)
1535 const_iv (SOUND_PET_IS_KILLED)
1536 const_iv (SOUND_PLAYER_DIES)
1537 const_iv (SOUND_OB_EVAPORATE)
1538 const_iv (SOUND_OB_EXPLODE)
1539 const_iv (SOUND_CLOCK)
1540 const_iv (SOUND_TURN_HANDLE)
1541 const_iv (SOUND_FALL_HOLE)
1542 const_iv (SOUND_DRINK_POISON)
1543 const_iv (SOUND_CAST_SPELL_0)
1544
1545 const_iv (PREFER_LOW)
1546 const_iv (PREFER_HIGH)
1547
1548 const_iv (ATNR_PHYSICAL)
1549 const_iv (ATNR_MAGIC)
1550 const_iv (ATNR_FIRE)
1551 const_iv (ATNR_ELECTRICITY)
1552 const_iv (ATNR_COLD)
1553 const_iv (ATNR_CONFUSION)
1554 const_iv (ATNR_ACID)
1555 const_iv (ATNR_DRAIN)
1556 const_iv (ATNR_WEAPONMAGIC)
1557 const_iv (ATNR_GHOSTHIT)
1558 const_iv (ATNR_POISON)
1559 const_iv (ATNR_SLOW)
1560 const_iv (ATNR_PARALYZE)
1561 const_iv (ATNR_TURN_UNDEAD)
1562 const_iv (ATNR_FEAR)
1563 const_iv (ATNR_CANCELLATION)
1564 const_iv (ATNR_DEPLETE)
1565 const_iv (ATNR_DEATH)
1566 const_iv (ATNR_CHAOS)
1567 const_iv (ATNR_COUNTERSPELL)
1568 const_iv (ATNR_GODPOWER)
1569 const_iv (ATNR_HOLYWORD)
1570 const_iv (ATNR_BLIND)
1571 const_iv (ATNR_INTERNAL)
1572 const_iv (ATNR_LIFE_STEALING)
1573 const_iv (ATNR_DISEASE)
1574
1575 const_iv (MAP_FLUSH)
1576 const_iv (MAP_PLAYER_UNIQUE)
1577 const_iv (MAP_BLOCK)
1578 const_iv (MAP_STYLE)
1579 const_iv (MAP_OVERLAY)
1580
1581 const_iv (MAP_IN_MEMORY)
1582 const_iv (MAP_SWAPPED)
1583 const_iv (MAP_LOADING)
1584 const_iv (MAP_SAVING)
1585
1586 const_iv (KLASS_GLOBAL)
1587 const_iv (KLASS_OBJECT)
1588 const_iv (KLASS_PLAYER)
1589 const_iv (KLASS_MAP)
1590 }; 1513 };
1591 1514
1592 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1593 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1594 1517
1595 static const struct { 1518 static const struct {
1596 const char *name; 1519 const char *name;
1597 int skip; 1520 int skip;
1598 IV klass; 1521 IV klass;
1603# undef def 1526# undef def
1604 }; 1527 };
1605 1528
1606 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1607 1530
1608 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1609 { 1532 {
1610 AV *event = newAV (); 1533 AV *event = newAV ();
1611 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1612 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1613 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1614 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1615 } 1538 }
1616 1539
1617 //I_EVENT_API (PACKAGE); 1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1618} 1542}
1619 1543
1620void _init_vars () 1544void _gv_clear (SV *gv)
1621 CODE: 1545 CODE:
1622 cb_global = get_av ("cf::CB_GLOBAL", 1); 1546 assert (SvTYPE (gv) == SVt_PVGV);
1623 cb_object = get_av ("cf::CB_OBJECT", 1); 1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1624 cb_player = get_av ("cf::CB_PLAYER", 1); 1548 SvREFCNT_inc (gv);
1625 cb_type = get_av ("cf::CB_TYPE" , 1); 1549 f (GvGP (gv)->gp_form);
1626 cb_map = get_av ("cf::CB_MAP" , 1); 1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1627 1559
1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1628void _global_reattach () 1567void _global_reattach ()
1629 CODE: 1568 CODE:
1630{ 1569{
1631 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1632 for (player *pl = first_player; pl; pl = pl->next) 1571 for_all_clients (ns)
1633 reattach (pl); 1572 ns->reattach ();
1634 1573
1635 for (maptile *map = first_map; map; map = map->next) 1574 for_all_objects (op)
1636 reattach (map);
1637
1638 for (object *op = object::first; op; op = op->next)
1639 reattach (op); 1575 op->reattach ();
1576}
1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1640} 1653}
1641 1654
1642NV floor (NV x) 1655NV floor (NV x)
1643 1656
1644NV ceil (NV x) 1657NV ceil (NV x)
1645 1658
1646void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1647 1675
1648void 1676NV clamp (NV value, NV min_value, NV max_value)
1649LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1650 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1651 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1652 1705
1653char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1654 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1655 1708
1656char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1657 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1658 1711
1659const char *
1660get_maps_directory (char *path)
1661 PROTOTYPE: $
1662 ALIAS: maps_directory = 0
1663 CODE:
1664 RETVAL = create_pathname (path);
1665 OUTPUT: RETVAL
1666
1667void 1712void
1668sub_generation_inc () 1713sub_generation_inc ()
1669 CODE: 1714 CODE:
1670 PL_sub_generation++; 1715 PL_sub_generation++;
1671 1716
1672char * 1717const_octet_string
1673mapdir () 1718mapdir ()
1674 PROTOTYPE: 1719 PROTOTYPE:
1675 ALIAS: 1720 ALIAS:
1676 mapdir = 0 1721 mapdir = 0
1677 uniquedir = 1 1722 uniquedir = 1
1691 case 5: RETVAL = settings.playerdir; break; 1736 case 5: RETVAL = settings.playerdir; break;
1692 case 6: RETVAL = settings.datadir ; break; 1737 case 6: RETVAL = settings.datadir ; break;
1693 } 1738 }
1694 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1695 1740
1741void abort ()
1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1749void emergency_save ()
1750
1696void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1697 1752
1698int cf_find_animation (char *text) 1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int find_animation (utf8_string text)
1699 PROTOTYPE: $ 1799 PROTOTYPE: $
1700 1800
1701int random_roll(int min, int max, object *op, int goodbad); 1801int random_roll (int min, int max, object *op, int goodbad);
1702 1802
1703const char *cost_string_from_value(uint64 cost, int approx = 0) 1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1704 1804
1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_name [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824attacktype_desc (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (resist_plus [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_gen ()
1856 CODE:
1857 RETVAL = UUID::gen ();
1858 OUTPUT:
1859 RETVAL
1860
1861val64
1862uuid_seq (UUID uuid)
1863 CODE:
1864 RETVAL = uuid.seq;
1865 OUTPUT:
1866 RETVAL
1867
1868UUID
1869uuid_str (val64 seq)
1870 CODE:
1871 RETVAL.seq = seq;
1872 OUTPUT:
1873 RETVAL
1874
1875void
1876coin_names ()
1877 PPCODE:
1878 EXTEND (SP, NUM_COINS);
1879 for (int i = 0; i < NUM_COINS; ++i)
1880 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1881
1882void
1883coin_archetypes ()
1884 PPCODE:
1885 EXTEND (SP, NUM_COINS);
1886 for (int i = 0; i < NUM_COINS; ++i)
1887 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1888
1889bool
1890load_resource_file_ (octet_string filename)
1891
1892void
1893fix_weight ()
1894
1895MODULE = cf PACKAGE = cf::attachable
1896
1897int
1898valid (SV *obj)
1899 CODE:
1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1901 OUTPUT:
1902 RETVAL
1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1909void
1910debug_trace (attachable *obj, bool on = true)
1911 CODE:
1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1913 if (on)
1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1915
1916int mortals_size ()
1917 CODE:
1918 RETVAL = attachable::mortals.size ();
1919 OUTPUT: RETVAL
1920
1921#object *mortals (U32 index)
1922# CODE:
1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1924# OUTPUT: RETVAL
1925
1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1927
1928MODULE = cf PACKAGE = cf::global
1929
1705int invoke (int event, ...) 1930int invoke (SV *klass, int event, ...)
1706 CODE: 1931 CODE:
1707 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1932 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1708 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1933 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1934 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1710 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1711 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1712 1937
1713int
1714exp_to_level (val64 exp)
1715 CODE:
1716{
1717 int i = 0;
1718
1719 RETVAL = settings.max_level;
1720
1721 for (i = 1; i <= settings.max_level; i++)
1722 {
1723 if (levels[i] > exp)
1724 {
1725 RETVAL = i - 1;
1726 break;
1727 }
1728 }
1729}
1730 OUTPUT: RETVAL
1731
1732val64
1733level_to_min_exp (int level)
1734 CODE:
1735 if (level > settings.max_level)
1736 RETVAL = levels[settings.max_level];
1737 else if (level < 1)
1738 RETVAL = 0;
1739 else
1740 RETVAL = levels[level];
1741 OUTPUT: RETVAL
1742
1743SV *
1744resistance_to_string (int atnr)
1745 CODE:
1746 if (atnr >= 0 && atnr < NROFATTACKS)
1747 RETVAL = newSVpv (resist_plus[atnr], 0);
1748 else
1749 XSRETURN_UNDEF;
1750 OUTPUT: RETVAL
1751
1752int
1753_valid (SV *obj)
1754 CODE:
1755 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1756 OUTPUT:
1757 RETVAL
1758
1759MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1760 1939
1761INCLUDE: $PERL genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1762 1941
1763int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1764 CODE: 1943 CODE:
1765 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1766 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1767 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1946 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1768 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1947 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1769 OUTPUT: RETVAL 1948 OUTPUT: RETVAL
1770 1949
1771SV *registry (object *op) 1950SV *registry (object *op)
1951
1952int objects_size ()
1772 CODE: 1953 CODE:
1773 RETVAL = registry_of (op); 1954 RETVAL = objects.size ();
1774 OUTPUT: 1955 OUTPUT: RETVAL
1956
1957object *objects (U32 index)
1958 CODE:
1959 RETVAL = index < objects.size () ? objects [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int actives_size ()
1963 CODE:
1964 RETVAL = actives.size ();
1965 OUTPUT: RETVAL
1966
1967object *actives (U32 index)
1968 CODE:
1969 RETVAL = index < actives.size () ? actives [index] : 0;
1970 OUTPUT: RETVAL
1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983{
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993}
1994 OUTPUT:
1775 RETVAL 1995 RETVAL
1776 1996
1777void mortals ()
1778 PPCODE:
1779 EXTEND (SP, object::mortals.size ());
1780 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1781 PUSHs (to_sv (*i));
1782
1783object *first ()
1784 CODE:
1785 RETVAL = object::first;
1786 OUTPUT: RETVAL
1787
1788# missing properties 1997# missing properties
1789
1790int flag (object *op, int flag, int value = 1)
1791 PROTOTYPE: $$;$
1792 CODE:
1793 RETVAL = QUERY_FLAG (op, flag);
1794 if (items >= 3)
1795 if (value)
1796 SET_FLAG (op, flag);
1797 else
1798 CLEAR_FLAG (op, flag);
1799 OUTPUT: RETVAL
1800 1998
1801object *head (object *op) 1999object *head (object *op)
1802 PROTOTYPE: $ 2000 PROTOTYPE: $
1803 CODE: 2001 CODE:
1804 RETVAL = op->head ? op->head : op;
1805 OUTPUT: RETVAL
1806
1807int is_head (object *op)
1808 PROTOTYPE: $
1809 CODE:
1810 RETVAL = !op->head; 2002 RETVAL = op->head_ ();
1811 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
1812 2004
1813void 2005void
1814inv (object *obj) 2006inv (object *obj)
1815 PROTOTYPE: $ 2007 PROTOTYPE: $
1816 PPCODE: 2008 PPCODE:
1817{ 2009{
1818 object *o;
1819 for (o = obj->inv; o; o = o->below) 2010 for (object *o = obj->inv; o; o = o->below)
1820 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2011 XPUSHs (sv_2mortal (to_sv (o)));
1821} 2012}
1822 2013
2014void
2015set_animation (object *op, int idx)
2016 CODE:
2017 SET_ANIMATION (op, idx);
2018
2019int
2020num_animations (object *op)
2021 CODE:
2022 RETVAL = NUM_ANIMATIONS (op);
2023 OUTPUT: RETVAL
2024
2025int slot_info (object *op, UV slot, int value = 0)
2026 ALIAS:
2027 slot_used = 1
2028 CODE:
2029{
2030 if (slot >= NUM_BODY_LOCATIONS)
2031 croak ("body slot index out of range");
2032
2033 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2034
2035 if (items > 2)
2036 if (ix)
2037 op->slot[slot].used = value;
2038 else
2039 op->slot[slot].info = value;
2040}
2041 OUTPUT:
2042 RETVAL
2043
1823object *find_best_object_match (object *op, const char *match) 2044object *find_best_object_match (object *op, utf8_string match)
1824
1825object *find_marked_object (object *op)
1826
1827int cf_object_get_resistance (object *op, int rtype)
1828 ALIAS: resistance = 0
1829
1830int need_identify (const object *obj);
1831 2045
1832int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1833 2047
1834int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
1835 CODE: 2049 CODE:
1836 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
1837 OUTPUT: 2051 OUTPUT:
1838 RETVAL 2052 RETVAL
1839 2053
1840void cf_object_apply (object *op, object *author, int flags = 0)
1841
1842void cf_object_apply_below (object *op) 2054void apply_below (object *op)
2055 CODE:
2056 player_apply_below (op);
1843 2057
1844void cf_object_remove (object *op) 2058int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1845 2059
1846void cf_object_free (object *op) 2060int casting_level (object *caster, object *spell)
1847 2061
1848object *cf_object_present_archname_inside (object *op, char *whatstr)
1849
1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1851
1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1853
1854object *cf_object_clone (object *op, int clonetype = 0)
1855
1856int cf_object_pay_item (object *op, object *buyer) 2062int pay_item (object *op, object *buyer)
2063 CODE:
2064 RETVAL = pay_for_item (op, buyer);
2065 OUTPUT: RETVAL
1857 2066
1858int cf_object_pay_amount (object *op, uint64 amount) 2067int pay_amount (object *op, uint64 amount)
2068 CODE:
2069 RETVAL = pay_for_amount (amount, op);
2070 OUTPUT: RETVAL
1859 2071
1860void pay_player (object *op, uint64 amount) 2072void pay_player (object *op, uint64 amount)
1861 2073
1862val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2074val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1863 2075
1864int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2076int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1865 2077
1866int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2078void learn_spell (object *op, object *sp, int special_prayer = 0)
2079 CODE:
2080 do_learn_spell (op, sp, special_prayer);
1867 2081
1868void cf_object_learn_spell (object *op, object *sp)
1869
1870void cf_object_forget_spell (object *op, object *sp) 2082void forget_spell (object *op, object *sp)
2083 CODE:
2084 do_forget_spell (op, query_name (sp));
1871 2085
1872object *cf_object_check_for_spell (object *op, char *spellname) 2086object *check_for_spell (object *op, utf8_string spellname)
2087 CODE:
2088 RETVAL = check_spell_known (op, spellname);
2089 OUTPUT: RETVAL
1873 2090
1874int cf_object_query_money (object *op) 2091int query_money (object *op)
1875 ALIAS: money = 0 2092 ALIAS: money = 0
1876 2093
1877int cf_object_query_cost (object *op, object *who, int flags) 2094val64 query_cost (object *op, object *who, int flags)
1878 ALIAS: cost = 0 2095 ALIAS: cost = 0
1879 2096
1880void cf_object_activate_rune (object *op , object *victim) 2097void spring_trap (object *op, object *victim)
1881 2098
1882int cf_object_check_trigger (object *op, object *cause) 2099int check_trigger (object *op, object *cause)
1883 2100
1884int cf_object_out_of_map (object *op, int x, int y)
1885
1886void cf_object_drop (object *op, object *author) 2101void drop (object *who, object *op)
1887 2102
1888void cf_object_take (object *op, object *author)
1889
1890object *cf_object_insert_object (object *op, object *container)
1891
1892object *cf_object_insert_in_ob (object *ob, object *where)
1893
1894int cf_object_teleport (object *op, maptile *map, int x, int y)
1895
1896void cf_object_update (object *op, int flags)
1897
1898void cf_object_pickup (object *op, object *what) 2103void pick_up (object *who, object *op)
1899 2104
1900object *cf_create_object_by_name (const char *name) 2105void update_object (object *op, int action)
1901 2106
1902void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2107void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1903 2108
1904void player_lvl_adj (object *who, object *skill = 0) 2109void player_lvl_adj (object *who, object *skill = 0)
1905 2110
1906int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2111int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1907 2112
1908int calc_skill_exp (object *who, object *op, object *skill); 2113int calc_skill_exp (object *who, object *op, object *skill)
1909 2114
1910void push_button (object *op); 2115void push_button (object *op, object *originator)
1911 2116
1912void use_trigger (object *op); 2117void use_trigger (object *op, object *originator)
1913 2118
1914void add_button_link (object *button, maptile *map, int connected); 2119void handle_apply_yield (object *op)
1915 2120
1916void remove_button_link (object *op); 2121int convert_item (object *item, object *converter)
1917 2122
1918void 2123void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1919cf_object_set_resistance (object *op, int rtype, int val)
1920 CODE:
1921 if (rtype >= 0 && rtype < NROFATTACKS)
1922 op->resist[rtype] = val;
1923
1924 2124
1925MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2125MODULE = cf PACKAGE = cf::object PREFIX = cf_
1926 2126
1927void cf_fix_object (object *pl)
1928 ALIAS: fix = 0
1929
1930object *cf_insert_ob_in_ob (object *ob, object *where)
1931
1932# no clean way to get an object from an archetype - stupid idiotic
1933# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1934
1935object *new (const char *archetype = 0) 2127object *new (utf8_string archetype = 0)
1936 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
1937 CODE: 2129 CODE:
1938 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2130 RETVAL = archetype
2131 ? archetype::get (archetype)
2132 : object::create ();
1939 OUTPUT: 2133 OUTPUT:
1940 RETVAL 2134 RETVAL
1941 2135
2136object *generate (utf8_string arch, object *creator)
2137 CODE:
2138 object *obj = archetype::get (arch);
2139 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2140 RETVAL = obj;
2141 OUTPUT:
2142 RETVAL
2143
2144object *find_object (U32 tag)
2145
2146object *find_object_uuid (UUID i)
2147
2148# TODO: nuke
1942object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2149object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1943 PROTOTYPE: $$$$$$ 2150 PROTOTYPE: $$$$$$
1944 CODE: 2151 CODE:
1945{ 2152{
1946 int unused_type; 2153 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1947 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1948}
1949 2154
1950# syntatic sugar for easier use in event callbacks. 2155 if (RETVAL->destroyed ())
1951const char *options (object *op)
1952 CODE:
1953 RETVAL = op->name; 2156 RETVAL = 0;
2157}
1954 OUTPUT: 2158 OUTPUT:
1955 RETVAL 2159 RETVAL
1956 2160
1957player *contr (object *op) 2161shstr
2162object::kv_get (shstr key)
1958 CODE: 2163 CODE:
1959 RETVAL = op->contr; 2164 RETVAL = THIS->kv.get (key);
2165 OUTPUT:
1960 OUTPUT: RETVAL 2166 RETVAL
1961 2167
1962const char *get_ob_key_value (object *op, const char *key) 2168void
2169object::kv_del (shstr key)
2170 CODE:
2171 THIS->kv.del (key);
1963 2172
1964bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2173void
2174object::kv_set (shstr key, shstr value)
2175 CODE:
2176 THIS->kv.set (key, value);
1965 2177
1966object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
1967 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
1968 PREINIT: 2180 PREINIT:
1969 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
1971void rangevector (object *ob, object *other, int flags = 0) 2183void rangevector (object *ob, object *other, int flags = 0)
1972 PROTOTYPE: $$;$ 2184 PROTOTYPE: $$;$
1973 PPCODE: 2185 PPCODE:
1974{ 2186{
1975 rv_vector rv; 2187 rv_vector rv;
2188
1976 get_rangevector (ob, other, &rv, flags); 2189 get_rangevector (ob, other, &rv, flags);
2190
1977 EXTEND (SP, 5); 2191 EXTEND (SP, 5);
1978 PUSHs (newSVuv (rv.distance)); 2192 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1979 PUSHs (newSViv (rv.distance_x)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1980 PUSHs (newSViv (rv.distance_y)); 2194 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1981 PUSHs (newSViv (rv.direction)); 2195 PUSHs (sv_2mortal (newSViv (rv.direction)));
1982 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2196 PUSHs (sv_2mortal (to_sv (rv.part)));
1983} 2197}
1984 2198
1985bool on_same_map_as (object *ob, object *other) 2199bool on_same_map_as (object *ob, object *other)
1986 CODE: 2200 CODE:
1987 RETVAL = on_same_map (ob, other); 2201 RETVAL = on_same_map (ob, other);
1988 OUTPUT: RETVAL 2202 OUTPUT: RETVAL
1989 2203
1990const char * 2204const_utf8_string
1991base_name (object *op, int plural = op->nrof > 1) 2205base_name (object *op, int plural = op->nrof > 1)
1992 CODE: 2206 CODE:
1993 RETVAL = query_base_name (op, plural); 2207 RETVAL = query_base_name (op, plural);
1994 OUTPUT: RETVAL 2208 OUTPUT: RETVAL
1995 2209
2210# return the tail of an object, excluding itself
2211void
2212tail (object *op)
2213 PPCODE:
2214 while ((op = op->more))
2215 XPUSHs (sv_2mortal (to_sv (op)));
2216
1996MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1997 2218
1998player *player (object *op) 2219player *player (object *op)
1999 CODE: 2220 CODE:
2000 RETVAL = op->contr; 2221 RETVAL = op->contr;
2001 OUTPUT: RETVAL 2222 OUTPUT: RETVAL
2002 2223
2224bool move_player (object *op, int dir)
2225
2003void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2226void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2004 2227 CODE:
2005object *cf_player_send_inventory (object *op) 2228 new_draw_info (flags, 0, op, txt);
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019 2229
2020void kill_player (object *op) 2230void kill_player (object *op)
2021 2231
2232void esrv_send_item (object *pl, object *item)
2233
2022void esrv_update_item (object *op, int what, object *item) 2234void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2235 C_ARGS: what, pl, item
2024 2236
2025void clear_los (object *op) 2237void esrv_del_item (object *pl, int tag)
2238 C_ARGS: pl->contr, tag
2026 2239
2027int command_reset (object *op, char *params)
2028
2029int command_teleport (object *op, char *params)
2030
2031int command_summon (object *op, char *params) 2240int command_summon (object *op, utf8_string params)
2032 2241
2033int command_arrest (object *op, char *params) 2242int command_arrest (object *op, utf8_string params)
2034
2035int command_kick (object *op, char *params)
2036
2037int command_banish (object *op, char *params)
2038 2243
2039 2244
2040MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2245MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2041 2246
2042INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2247INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2043
2044char *
2045client (player *pl)
2046 CODE:
2047 RETVAL = pl->socket.client;
2048 OUTPUT:
2049 RETVAL
2050
2051char *
2052host (player *pl)
2053 CODE:
2054 RETVAL = pl->socket.host;
2055 OUTPUT:
2056 RETVAL
2057 2248
2058int invoke (player *pl, int event, ...) 2249int invoke (player *pl, int event, ...)
2059 CODE: 2250 CODE:
2060 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2251 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2061 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2252 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2062 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2253 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2063 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2254 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2064 OUTPUT: RETVAL 2255 OUTPUT: RETVAL
2065 2256
2066SV *registry (player *pl) 2257SV *registry (player *pl)
2258
2259void
2260save_stats (player *pl)
2067 CODE: 2261 CODE:
2068 RETVAL = registry_of (pl); 2262 pl->ob->stats.hp = pl->ob->stats.maxhp;
2263 pl->ob->stats.sp = pl->ob->stats.maxsp;
2264 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2265 pl->orig_stats = pl->ob->stats;
2266
2267# should only be temporary
2268void esrv_new_player (player *pl)
2269
2270#d# TODO: replace by blocked_los accessor, fix code using this
2271bool
2272cell_visible (player *pl, int dx, int dy)
2273 CODE:
2274 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2069 OUTPUT: 2275 OUTPUT:
2070 RETVAL 2276 RETVAL
2071 2277
2072player *cf_player_find (char *name)
2073 PROTOTYPE: $
2074
2075void cf_player_move (player *pl, int dir)
2076
2077void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2078
2079player *first ()
2080 CODE:
2081 RETVAL = first_player;
2082 OUTPUT: RETVAL
2083
2084player *next (player *pl)
2085 CODE:
2086 RETVAL = pl->next;
2087 OUTPUT: RETVAL
2088
2089bool
2090cell_visible (player *pl, int dx, int dy)
2091 CODE:
2092 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2093 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2094 OUTPUT:
2095 RETVAL
2096
2097void
2098buggy_mapscroll (player *pl, int value = 1)
2099 CODE:
2100 pl->socket.buggy_mapscroll = value;
2101
2102void 2278void
2103send (player *pl, SV *packet) 2279send (player *pl, SV *packet)
2104 CODE: 2280 CODE:
2105{ 2281{
2106 STRLEN len; 2282 STRLEN len;
2107 char *buf = SvPVbyte (packet, len); 2283 char *buf = SvPVbyte (packet, len);
2108 2284
2109 Write_String_To_Socket (&pl->socket, buf, len); 2285 if (len > MAXSOCKBUF)
2286 pl->failmsg ("[packet too long for client]");
2287 else if (pl->ns)
2288 pl->ns->send_packet (buf, len);
2110} 2289}
2111
2112int
2113listening (player *pl, int new_value = -1)
2114 CODE:
2115 RETVAL = pl->listening;
2116 if (new_value >= 0)
2117 pl->listening = new_value;
2118 OUTPUT:
2119 RETVAL
2120 2290
2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2291void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2122 PROTOTYPE: $;$$$ 2292 PROTOTYPE: $;$$$
2123 PPCODE: 2293 PPCODE:
2124 if (GIMME_V != G_VOID) 2294 if (GIMME_V != G_VOID)
2133 if (y) sv_to (y, pl->bed_y); 2303 if (y) sv_to (y, pl->bed_y);
2134 2304
2135void 2305void
2136list () 2306list ()
2137 PPCODE: 2307 PPCODE:
2138{ 2308 for_all_players (pl)
2139 player *pl; 2309 XPUSHs (sv_2mortal (to_sv (pl)));
2140 for (pl = first_player; pl; pl = pl->next)
2141 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2142}
2143
2144bool
2145peaceful (player *pl, bool new_setting = 0)
2146 PROTOTYPE: $;$
2147 CODE:
2148 RETVAL = pl->peaceful;
2149 if (items > 1)
2150 pl->peaceful = new_setting;
2151 OUTPUT:
2152 RETVAL
2153
2154living *
2155orig_stats (player *pl)
2156 CODE:
2157 RETVAL = &pl->orig_stats;
2158 OUTPUT: RETVAL
2159
2160living *
2161last_stats (player *pl)
2162 CODE:
2163 RETVAL = &pl->last_stats;
2164 OUTPUT: RETVAL
2165 2310
2166 2311
2167MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2312MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2168
2169maptile *first ()
2170 PROTOTYPE:
2171 CODE:
2172 RETVAL = first_map;
2173 OUTPUT: RETVAL
2174 2313
2175int invoke (maptile *map, int event, ...) 2314int invoke (maptile *map, int event, ...)
2176 CODE: 2315 CODE:
2177 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2316 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2178 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2317 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2318 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2319 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2181 OUTPUT: RETVAL 2320 OUTPUT: RETVAL
2182 2321
2183SV *registry (maptile *map) 2322SV *registry (maptile *map)
2323
2324void
2325find_tagged_objects (maptile *map, utf8_string tag = 0)
2184 CODE: 2326 PPCODE:
2185 RETVAL = registry_of (map); 2327{
2186 OUTPUT: 2328 if (!map->spaces)
2187 RETVAL 2329 XSRETURN_EMPTY;
2188 2330
2331 if (tag)
2332 {
2333 shstr_cmp tag_ (tag);
2334
2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2336 for (object *op = ms->bot; op; op = op->above)
2337 if (op->tag == tag_)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2339 }
2340 else
2341 {
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347}
2348
2189INCLUDE: $PERL genacc maptile ../include/map.h | 2349INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2190 2350
2191maptile *new (int width, int height) 2351void
2192 PROTOTYPE: 2352adjust_daylight ()
2193 CODE: 2353 CODE:
2194{ 2354 maptile::adjust_daylight ();
2195 RETVAL = get_empty_map (width, height); 2355
2196} 2356int
2357outdoor_darkness (int darkness = 0)
2358 CODE:
2359 RETVAL = maptile::outdoor_darkness;
2360 if (items)
2361 maptile::outdoor_darkness = darkness;
2197 OUTPUT: 2362 OUTPUT:
2198 RETVAL 2363 RETVAL
2199 2364
2200void delete_map (maptile *map) 2365void
2366maptile::instantiate ()
2201 2367
2202void clean_tmp_map (maptile *map) 2368maptile *new ()
2203 2369 PROTOTYPE:
2204void play_sound_map (maptile *map, int x, int y, int sound_num)
2205
2206maptile *tile_map (maptile *map, unsigned int dir)
2207 CODE: 2370 CODE:
2208 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2371 RETVAL = new maptile;
2209 OUTPUT: 2372 OUTPUT:
2210 RETVAL 2373 RETVAL
2211 2374
2212char *tile_path (maptile *map, unsigned int dir) 2375void
2376maptile::players ()
2213 CODE: 2377 PPCODE:
2214 if (dir >= 4) 2378 if (GIMME_V == G_SCALAR)
2379 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2380 else if (GIMME_V == G_ARRAY)
2381 {
2382 EXTEND (SP, THIS->players);
2383 for_all_players (pl)
2384 if (pl->ob && pl->ob->map == THIS)
2385 PUSHs (sv_2mortal (to_sv (pl->ob)));
2386 }
2387
2388void
2389maptile::gen_quadmap (int x, int y, int z)
2390 CODE:
2391 gen_quadmap (THIS, x * 50, y * 50, z);
2392
2393void
2394maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2395 CODE:
2396{
2397 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2398 croak ("maptile::add_underlay: palette must be arrayref");
2399
2400 palette = SvRV (palette);
2401
2402 STRLEN idxlen;
2403 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2404
2405 for (int x = 0; x < THIS->width; ++x)
2406 for (int y = 0; y < THIS->height; ++y)
2407 {
2408 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2409 if (op->flag [FLAG_IS_FLOOR])
2410 goto skip;
2411
2412 {
2413 int offs = offset + y * stride + x;
2414
2415 if (IN_RANGE_EXC (offs, 0, idxlen))
2416 {
2417 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2418 {
2419 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2420 ob->flag [FLAG_NO_MAP_SAVE] = true;
2421 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2422
2423 if (ob->randomitems && !ob->above)
2424 {
2425 ob->create_treasure (ob->randomitems);
2426
2427 for (object *op = ob->above; op; op = op->above)
2428 op->flag [FLAG_NO_MAP_SAVE] = true;
2429 // TODO: if this is a pickable object, then the item
2430 // will at a bit weird - saving inside the player
2431 // will clear the flag, but when the player drops
2432 // it without logging out, it keeps the flag.
2433 // nobody has reported this, but this can be rather
2434 // annoying on persistent maps.
2435 }
2436 }
2437 }
2438 }
2439 skip: ;
2440 }
2441}
2442
2443void
2444maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2445 CODE:
2446{
2447 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2448 croak ("maptile::set_regiondata: palette must be arrayref");
2449
2450 palette = SvRV (palette);
2451
2452 STRLEN idxlen;
2453 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2454
2455 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2456 uint8 *regions = salloc<uint8_t> (THIS->size ());
2457
2458 for (int i = av_len ((AV *)palette) + 1; i--; )
2459 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2460
2461 for (int y = 0; y < THIS->height; ++y)
2462 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2463
2464 sfree (THIS->regions, THIS->size ());
2465 delete [] THIS->regionmap;
2466
2467 THIS->regions = regions;
2468 THIS->regionmap = regionmap;
2469}
2470
2471void
2472maptile::create_region_treasure ()
2473 CODE:
2474 for (int x = 0; x < THIS->width; ++x)
2475 for (int y = 0; y < THIS->height; ++y)
2476 {
2477 region *rgn = THIS->region (x, y);
2478
2479 if (object *op = THIS->at (x, y).top)
2480 if (rgn->treasure && rndm () < rgn->treasure_density)
2481 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2482 }
2483
2484int out_of_map (maptile *map, int x, int y)
2485
2486void
2487find_link (maptile *map, shstr_tmp connection)
2488 PPCODE:
2489 if (oblinkpt *obp = map->find_link (connection))
2490 for (objectlink *ol = obp->link; ol; ol = ol->next)
2491 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2492
2493void
2494xy_normalise (maptile *map, int x, int y, int dir = 0)
2495 PPCODE:
2496{
2497 mapxy pos (map, x, y);
2498 if (!pos.move (dir).normalise ())
2499 XSRETURN_EMPTY;
2500
2501 EXTEND (SP, 3);
2502 PUSHs (sv_2mortal (to_sv (pos.m)));
2503 PUSHs (sv_2mortal (to_sv (pos.x)));
2504 PUSHs (sv_2mortal (to_sv (pos.y)));
2505}
2506
2507mapspace *
2508ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2509 PROTOTYPE: $$$;$
2510 CODE:
2511{
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2215 XSRETURN_UNDEF; 2514 XSRETURN_UNDEF;
2216 RETVAL = map->tile_path [dir]; 2515
2516 RETVAL = &*pos;
2517}
2217 OUTPUT: 2518 OUTPUT:
2218 RETVAL 2519 RETVAL
2219 2520
2220maptile *ready_map_name (char *name, int flags = 0) 2521void
2522at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2221 PROTOTYPE: $;$ 2523 PROTOTYPE: $$$;$
2222 ALIAS:
2223 find = 0
2224 get_map = 1
2225
2226maptile *has_been_loaded (char *name)
2227 PROTOTYPE: $
2228
2229int in_memory (maptile *map)
2230 CODE:
2231 RETVAL = map->in_memory;
2232 OUTPUT:
2233 RETVAL
2234
2235void
2236trigger (maptile *map, long connection, bool state = true)
2237 CODE:
2238 activate_connection (map, connection, state);
2239
2240void
2241get_connection (maptile *map, long connection)
2242 PPCODE:
2243 oblinkpt *obp = get_connection_links (map, connection);
2244 if (obp)
2245 for (objectlink *ol = obp->link; ol; ol = ol->next)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2247
2248object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2249
2250object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2251
2252object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2253 C_ARGS: str, map, nx, ny
2254
2255void
2256cf_map_normalise (maptile *map, int x, int y)
2257 PPCODE:
2258{
2259 maptile *nmap = 0;
2260 I16 nx = 0, ny = 0;
2261 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2262
2263 EXTEND (SP, 4);
2264 PUSHs (sv_2mortal (newSViv (flags)));
2265
2266 if (GIMME_V == G_ARRAY)
2267 {
2268 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2269 PUSHs (sv_2mortal (newSViv (nx)));
2270 PUSHs (sv_2mortal (newSViv (ny)));
2271 }
2272}
2273
2274void
2275at (maptile *map, unsigned int x, unsigned int y)
2276 PROTOTYPE: $$$
2277 PPCODE: 2524 PPCODE:
2278{ 2525 mapxy pos (map, x, y);
2279 object *o; 2526 if (pos.move (dir).normalise ())
2280 maptile *nmap = 0; 2527 for (object *o = pos->bot; o; o = o->above)
2281 I16 nx, ny; 2528 XPUSHs (sv_2mortal (to_sv (o)));
2282
2283 get_map_flags (map, &nmap, x, y, &nx, &ny);
2284
2285 if (nmap)
2286 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2287 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2288}
2289 2529
2290SV * 2530SV *
2291bot_at (maptile *obj, unsigned int x, unsigned int y) 2531bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2292 PROTOTYPE: $$$ 2532 PROTOTYPE: $$$;$
2293 ALIAS: 2533 ALIAS:
2294 top_at = 1 2534 top_at = 1
2295 flags_at = 2 2535 flags_at = 2
2296 light_at = 3 2536 light_at = 3
2297 move_block_at = 4 2537 move_block_at = 4
2298 move_slow_at = 5 2538 move_slow_at = 5
2299 move_on_at = 6 2539 move_on_at = 6
2300 move_off_at = 7 2540 move_off_at = 7
2301 INIT:
2302 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2303 CODE: 2541 CODE:
2542{
2543 mapxy pos (map, x, y);
2544 if (!pos.move (dir).normalise ())
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = *pos;
2548
2549 ms.update ();
2550
2304 switch (ix) 2551 switch (ix)
2305 { 2552 {
2306 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2307 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2308 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2309 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2310 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2311 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2312 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2313 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2314 } 2561 }
2562}
2315 OUTPUT: 2563 OUTPUT: RETVAL
2564
2565# worst xs function of my life
2566bool
2567_create_random_map (maptile *self, SV *options)
2568 CODE:
2569{
2570 random_map_params rmp ((HV *)SvRV (options));
2571 RETVAL = self->generate_random_map (&rmp);
2572}
2573 OUTPUT:
2316 RETVAL 2574 RETVAL
2317 2575
2318void fix_walls (maptile *map, int x, int y) 2576MODULE = cf PACKAGE = cf::mapspace
2319 2577
2320void fix_walls_around (maptile *map, int x, int y) 2578INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2321 2579
2322MODULE = cf PACKAGE = cf::arch 2580MODULE = cf PACKAGE = cf::arch
2323 2581
2324archetype *find (const char *name) 2582int archetypes_size ()
2583 CODE:
2584 RETVAL = archetypes.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *archetypes (U32 index)
2588 CODE:
2589 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2590 OUTPUT: RETVAL
2591
2592int skillvec_size ()
2593 CODE:
2594 RETVAL = skillvec.size ();
2595 OUTPUT: RETVAL
2596
2597archetype *skillvec (U32 index)
2598 CODE:
2599 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2600 OUTPUT: RETVAL
2601
2602void
2603find_by_type (int type)
2325 CODE: 2604 PPCODE:
2326 RETVAL = archetype::find (name); 2605 for_all_archetypes (arch)
2327 OUTPUT: 2606 if (arch->type == type)
2328 RETVAL 2607 XPUSHs (sv_2mortal (to_sv (arch)));
2329 2608
2330archetype *first()
2331 PROTOTYPE:
2332 CODE:
2333 RETVAL = first_archetype;
2334 OUTPUT: RETVAL
2335
2336INCLUDE: $PERL genacc archetype ../include/object.h | 2609INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2337 2610
2338MODULE = cf PACKAGE = cf::party 2611MODULE = cf PACKAGE = cf::party
2339 2612
2340partylist *first () 2613partylist *first ()
2341 PROTOTYPE: 2614 PROTOTYPE:
2342 CODE: 2615 CODE:
2343 RETVAL = get_firstparty (); 2616 RETVAL = get_firstparty ();
2344 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2345 2618
2346partylist *next (partylist *party) 2619INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2620
2621MODULE = cf PACKAGE = cf::region
2622
2623void
2624list ()
2625 PPCODE:
2626 for_all_regions (rgn)
2627 XPUSHs (sv_2mortal (to_sv (rgn)));
2628
2629int specificity (region *rgn)
2630 CODE:
2631 RETVAL = 0;
2632 while (rgn = rgn->parent)
2633 RETVAL++;
2634 OUTPUT: RETVAL
2635
2636INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2637
2638MODULE = cf PACKAGE = cf::living
2639
2640INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2641
2642MODULE = cf PACKAGE = cf::settings
2643
2644INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2645
2646MODULE = cf PACKAGE = cf::client
2647
2648INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2649
2650int invoke (client *ns, int event, ...)
2651 CODE:
2652 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2653 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2654 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2655 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2656 OUTPUT: RETVAL
2657
2658SV *registry (client *ns)
2659
2660void
2661list ()
2662 PPCODE:
2663 EXTEND (SP, clients.size ());
2664 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2665 PUSHs (sv_2mortal (to_sv (*i)));
2666
2667STRLEN
2668client::inbuf_append (SV *data)
2347 CODE: 2669 CODE:
2670{
2671 STRLEN len;
2672 char *ptr = SvPVbyte (data, len);
2673
2674 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2675 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2676 THIS->inbuf_len += len;
2677
2678 THIS->inbuf_handle ();
2679
2680 RETVAL = len;
2681}
2682 OUTPUT: RETVAL
2683
2684void
2685client::send_packet (SV *packet)
2686 CODE:
2687{
2688 STRLEN len;
2689 char *buf = SvPVbyte (packet, len);
2690
2691 if (len > MAXSOCKBUF)
2692 {
2693 // ugly
2694 if (THIS->pl)
2695 THIS->pl->failmsg ("[packet too long for client]");
2696 }
2697 else
2698 THIS->send_packet (buf, len);
2699}
2700
2701faceidx
2702client::need_face (utf8_string name, int pri = 0)
2703 CODE:
2704 RETVAL = face_find (name, 0);
2705 if (RETVAL)
2706 {
2707 THIS->send_face (RETVAL, pri);
2708 THIS->flush_fx ();
2709 }
2710 OUTPUT:
2711 RETVAL
2712
2713int
2714client::fx_want (int idx, int value = -1)
2715 CODE:
2716 if (0 < idx && idx < FT_NUM)
2717 {
2718 RETVAL = THIS->fx_want [idx];
2719 if (items > 2)
2720 THIS->fx_want [idx] = value;
2721 }
2722 else
2723 RETVAL = 0;
2724 OUTPUT:
2725 RETVAL
2726
2727MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2728
2729faceidx sound_find (utf8_string name)
2730
2731void sound_set (utf8_string str, faceidx face)
2732
2733# dire hack
2734void old_sound_index (int idx, faceidx face)
2735 CODE:
2736 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2737 old_sound_index [idx] = face;
2738
2739MODULE = cf PACKAGE = cf::face PREFIX = face_
2740
2741#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2742
2743faceidx face_find (utf8_string name, faceidx defidx = 0)
2744
2745faceidx alloc (utf8_string name)
2746 CODE:
2747{
2748 RETVAL = face_alloc ();
2749
2750 faces [RETVAL].name = name;
2751 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2752
2753 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2754 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2755 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2756}
2757 OUTPUT: RETVAL
2758
2759faceidx faces_size ()
2760 CODE:
2761 RETVAL = faces.size ();
2762 OUTPUT: RETVAL
2763
2764void set_type (faceidx idx, int value)
2765 ALIAS:
2766 set_type = 0
2767 set_visibility = 1
2768 set_magicmap = 2
2769 set_smooth = 3
2770 set_smoothlevel = 4
2771 CODE:
2772 faceinfo *f = face_info (idx); assert (f);
2773 switch (ix)
2774 {
2775 case 0: f->type = value; break;
2776 case 1: f->visibility = value; break;
2777 case 2: f->magicmap = value; break;
2778 case 3: f->smooth = value; break;
2779 case 4: f->smoothlevel = value; break;
2780 }
2781
2782void set_csum (faceidx idx, int faceset, SV *chksum)
2783 CODE:
2784{
2785 faceinfo *f = face_info (idx); assert (f);
2786 facedata *d = f->face + faceset;
2787 STRLEN clen;
2788 char *cdata = SvPVbyte (chksum, clen);
2789
2790 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2791 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2792
2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2794 {
2795 d->chksum_len = clen;
2796 memcpy (d->chksum, cdata, clen);
2797
2798 // invalidate existing client face info
2799 for_all_clients (ns)
2800 ns->invalidate_face (idx);
2801 }
2802}
2803
2804SV *mangle_csum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812SV *get_csum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2348 RETVAL = party->next; 2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836void invalidate (faceidx idx)
2837 CODE:
2838 for_all_clients (ns)
2839 ns->invalidate_face (idx);
2840
2841void invalidate_all ()
2842 CODE:
2843 for_all_clients (ns)
2844 ns->invalidate_all_faces ();
2845
2846MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2847
2848#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2849
2850animidx anim_find (utf8_string name)
2851 CODE:
2852 RETVAL = animation::find (name).number;
2349 OUTPUT: RETVAL 2853 OUTPUT: RETVAL
2350 2854
2351const char *name (partylist *party) 2855animidx set (utf8_string name, SV *frames, int facings = 1)
2352 CODE: 2856 CODE:
2353 RETVAL = party->partyname; 2857{
2858 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2859 croak ("frames must be an arrayref");
2860
2861 AV *av = (AV *)SvRV (frames);
2862
2863 animation *anim = &animation::find (name);
2864 if (anim->number)
2865 {
2866 anim->resize (av_len (av) + 1);
2867 anim->facings = facings;
2868 }
2869 else
2870 anim = &animation::create (name, av_len (av) + 1, facings);
2871
2872 for (int i = 0; i < anim->num_animations; ++i)
2873 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2874}
2875 OUTPUT: RETVAL
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 ns->anims_sent.reset ();
2881
2882MODULE = cf PACKAGE = cf::object::freezer
2883
2884INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2885
2886SV *
2887new (char *klass)
2888 CODE:
2889 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2890 OUTPUT: RETVAL
2891
2892void
2893DESTROY (SV *sv)
2894 CODE:
2895 object_freezer *self;
2896 sv_to (sv, self);
2897 delete self;
2898
2899MODULE = cf PACKAGE = cf::object::thawer
2900
2901INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2902
2903bool
2904errors_are_fatal (bool fatal)
2905 CODE:
2906 RETVAL = object_thawer::errors_are_fatal;
2907 object_thawer::errors_are_fatal = fatal;
2908 OUTPUT:
2354 OUTPUT: RETVAL 2909 RETVAL
2355 2910
2356const char *password (partylist *party) 2911SV *
2357 CODE: 2912new_from_file (char *klass, octet_string path)
2358 RETVAL = party->passwd; 2913 CODE:
2914 object_thawer *f = new object_thawer (path);
2915 if (!*f)
2916 {
2917 delete f;
2918 XSRETURN_UNDEF;
2919 }
2920 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2359 OUTPUT: RETVAL 2921 OUTPUT: RETVAL
2360 2922
2923void
2924DESTROY (SV *sv)
2925 CODE:
2926 object_thawer *self;
2927 sv_to (sv, self);
2928 delete self;
2929
2930void
2931extract_tags (object_thawer *self)
2932 PPCODE:
2933 while (self->kw != KW_EOF)
2934 {
2935 PUTBACK;
2936 coroapi::cede_to_tick ();
2937 SPAGAIN;
2938
2939 if (self->kw == KW_tag)
2940 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2941
2942 self->skip ();
2943 }
2944
2945MODULE = cf PACKAGE = cf::treasurelist
2946
2947# quick hack, because I didn't want to implement accessors for treasurelist.
2948# this asks for even more autogen, actually.
2949
2950void
2951expand (treasurelist *list)
2952 PPCODE:
2953 EXTEND (SP, 3);
2954 PUSHs (sv_2mortal (to_sv (list->name)));
2955 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2956 AV *av = newAV ();
2957 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2958 for (treasure *item = list->items; item; item = item->next)
2959 {
2960 AV *iav = newAV ();
2961 av_push (av, newRV_noinc ((SV *)iav));
2962
2963 av_extend (iav, 7);
2964 av_push (iav, to_sv (item->item));
2965 av_push (iav, to_sv (item->name));
2966 av_push (iav, to_sv (item->change_arch.name));
2967 av_push (iav, to_sv (item->change_arch.title));
2968 av_push (iav, to_sv (item->change_arch.slaying));
2969 av_push (iav, to_sv (item->chance));
2970 av_push (iav, to_sv (item->nrof));
2971 av_push (iav, to_sv (item->magic));
2972 }
2973
2361MODULE = cf PACKAGE = cf::region 2974MODULE = cf PACKAGE = cf::layout
2362 2975
2363region *first () 2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2364 PROTOTYPE:
2365 CODE:
2366 RETVAL = first_region;
2367 OUTPUT: RETVAL
2368 2977
2369region *next (region *reg)
2370 CODE:
2371 RETVAL = reg->next;
2372 OUTPUT: RETVAL
2373
2374const char *name (region *reg)
2375 CODE:
2376 RETVAL = reg->name;
2377 OUTPUT: RETVAL
2378
2379region *parent (region *reg)
2380 CODE:
2381 RETVAL = reg->parent;
2382 OUTPUT: RETVAL
2383
2384const char *longname (region *reg)
2385 CODE:
2386 RETVAL = reg->longname;
2387 OUTPUT: RETVAL
2388
2389const char *msg (region *reg)
2390 CODE:
2391 RETVAL = reg->msg;
2392 OUTPUT: RETVAL
2393
2394MODULE = cf PACKAGE = cf::living
2395
2396INCLUDE: $PERL genacc living ../include/living.h |
2397

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