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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.70 by elmex, Mon Dec 4 15:15:34 2006 UTC vs.
Revision 1.429 by root, Sat Nov 17 23:33:18 2018 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#define CFPERL 1
30#include <sounds.h> 27
28#if HAVE_EXECINFO_H
29# include <execinfo.h>
30#endif
31
31#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
32#include <sproto.h> 39#include "sproto.h"
33 40
34#include "cfperl.h" 41#include <unistd.h>
35#include "shstr.h" 42#if _POSIX_MEMLOCK
43# include <sys/mman.h>
44#endif
45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
36 53
37#include <EXTERN.h> 54#include <EXTERN.h>
38#include <perl.h> 55#include <perl.h>
39#include <XSUB.h> 56#include <XSUB.h>
40 57
58#include "CoroAPI.h"
41#include "perlxsi.c" 59#include "perlxsi.c"
42 60
43extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref;
44 63
45typedef object object_ornull; 64typedef std::string std__string;
46typedef maptile maptile_ornull;
47
48typedef double val64;
49#define newSVval64 newSVnv
50#define SvVAL64 SvNV
51
52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert;
55 65
56static PerlInterpreter *perl; 66static PerlInterpreter *perl;
57 67
68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
72
73global gbl_ev;
58static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
80
81static HV
82 *stash_cf,
83 *stash_cf_object_wrap,
84 *stash_cf_object_player_wrap,
85 *stash_cf_player_wrap,
86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
148
149// helper cast function, returns super class * or 0
150template<class super>
151static super *
152is_a (attachable *at)
153{
154 //return dynamic_cast<super *>(at); // slower, safer
155 if (typeid (*at) == typeid (super))
156 return static_cast<super *>(at);
157 else
158 return 0;
159}
59 160
60////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 161//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
61 162
163unordered_vector<attachable *> attachable::mortals;
164
165attachable::~attachable ()
166{
167 assert (!self);
168 assert (!cb);
169}
170
171int
172attachable::refcnt_cnt () const
173{
174 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
175}
176
177void
178attachable::sever_self ()
179{
180 if (HV *self = this->self)
181 {
182 // keep a refcount because sv_unmagic might call attachable_free,
183 // which might clear self, causing sv_unmagic to crash on a now
184 // invalid object.
185 SvREFCNT_inc (self);
186 hv_clear (self);
187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
188 SvREFCNT_dec (self);
189
190 // self *must* be null now because that's sv_unmagic's job.
191 assert (!this->self);
192 }
193}
194
195void
196attachable::optimise ()
197{
198 if (self
199 && SvREFCNT (self) == 1
200 && !HvTOTALKEYS (self))
201 sever_self ();
202}
203
204// check wether the object really is dead
205void
206attachable::do_check ()
207{
208 if (refcnt_cnt () > 0)
209 return;
210
211 destroy ();
212}
213
214void
215attachable::do_destroy ()
216{
217 INVOKE_ATTACHABLE (DESTROY, this);
218
219 if (cb)
220 {
221 SvREFCNT_dec (cb);
222 cb = 0;
223 }
224
225 mortals.push_back (this);
226}
227
228void
229attachable::destroy ()
230{
231 if (destroyed ())
232 return;
233
234 attachable_flags |= F_DESTROYED;
235 do_destroy ();
236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
243}
244
245void
246attachable::check_mortals ()
247{
248 static int i = 0;
249
250 for (;;)
251 {
252 if (i >= mortals.size ())
253 {
254 i = 0;
255
256 if (mortals.size () >= 512)
257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
276
277 break;
278 }
279
280 attachable *obj = mortals [i];
281
282#if 0
283 if (obj->self)//D make this an assert later
284 {
285 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
286 obj->sever_self ();
287 }
288#endif
289
290 if (obj->refcnt)
291 {
292 ++i; // further delay freeing
293
294 if (!(i & 0x3ff))
295 break;
296 }
297 else
298 {
299 mortals.erase (i);
300 obj->sever_self ();
301 obj->do_delete ();
302 }
303 }
304}
305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
318attachable &
319attachable::operator =(const attachable &src)
320{
321 //if (self || cb)
322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
323
324 attach = src.attach;
325 return *this;
326}
327
328#if 0
329template<typename T>
330static bool
331find_backref (void *ptr, T *obj)
332{
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343}
344
345// for debugging, find "live" objects containing this ptr
346static void
347find_backref (void *ptr)
348{
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360}
361#endif
362
363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
364
62static SV * 365static SV *
63newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
64{ 367{
65 SV *sv;
66
67 if (!ptr) 368 if (!ptr)
68 return &PL_sv_undef; 369 return newSV (0);
69 370
70 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
71 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
72} 373}
73 374
74template<class attachable> 375ecb_noinline static SV *
75SV * 376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
379}
380
381static int
382attachable_free (pTHX_ SV *sv, MAGIC *mg)
383{
384 attachable *at = (attachable *)mg->mg_ptr;
385
386 //TODO: check if transaction behaviour is really required here
387 if (SV *self = (SV *)at->self)
388 {
389 at->self = 0;
390 SvREFCNT_dec (self);
391 }
392
393 // next line makes sense, but most objects still have refcnt 0 by default
394 //at->refcnt_chk ();
395 return 0;
396}
397
398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
399
400ecb_noinline static SV *
76newSVattachable (attachable *obj, const char *klass) 401newSVattachable (attachable *obj, HV *stash)
77{ 402{
78 if (!obj) 403 if (!obj)
79 return &PL_sv_undef; 404 return newSV (0);
80 405
81 if (!obj->self) 406 if (!obj->self)
82 obj->self = newSVptr (obj, klass); 407 obj->self = newHV ();
83 408
84 return newSVsv (obj->self); 409 if (!SvOBJECT (obj->self))
85} 410 {
411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
86 412
413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
416 }
417 else
418 {
419 SV *sv = newRV_inc ((SV *)obj->self);
420
421 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
422 SvAMAGIC_on (sv);
423
424 return sv;
425 }
426}
427
428#if 0 // unused
87static void 429static void
88clearSVptr (SV *sv) 430clearSVptr (SV *sv)
89{ 431{
90 if (SvROK (sv)) 432 if (SvROK (sv))
91 sv = SvRV (sv); 433 sv = SvRV (sv);
92 434
93 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
94 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
95} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
96 454
97static long 455static long
98SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
99{ 457{
100 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
101 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
102 460
103 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
104
105 if (!mg)
106 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
107
108 return (long)mg->mg_ptr;
109} 462}
110 463
111static long 464ecb_noinline static long
112SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
113{ 466{
114 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
115 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
116 else
117 return 0;
118} 470}
119 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
120inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
121inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
122inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
123inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
124inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
125inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
126inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
127inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
128inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
129inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
130inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
131inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
132inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
133inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
134inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
135inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
136inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
137inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
138inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
139inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
140inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
141inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
142 554
143inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
144inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
145 557
146//TODO: 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
147inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
148inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
149 560
150inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
151{
152 char buf[128];
153 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq);
154 return newSVpv (buf, 0);
155}
156 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
157inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
158inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
159inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
160inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
161inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
162inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
163inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
164inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
165inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
166inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
168inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
169inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
170inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
171inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
172inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
173inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
174inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
175inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
176inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
177inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
178inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
179 612
180inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
181inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
182 615
183template<class T> 616template<class T>
184inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
185 618
186template<int N> 619template<int N>
187inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
188 621
622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
626
627static inline void sv_to (SV *sv, std::string &v)
628{
629 STRLEN len;
630 char *data = SvPVbyte (sv, len);
631 v.assign (data, len);
632}
633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
189inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
190{ 643{
191 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
192 unsigned long long seq;
193
194 if (2 != sscanf (SvPV_nolen (sv), "<%d.%llx>", &version, &seq) || 1 != version)
195 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
196
197 v.seq = seq;
198} 646}
647
648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
199 649
200static SV * 650static SV *
201newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
202{ 652{
203 SV *sv; 653 SV *sv;
217 break; 667 break;
218 668
219 case DT_STRING: 669 case DT_STRING:
220 { 670 {
221 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
222 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
223 } 673 }
224 break; 674 break;
225 675
226 case DT_DATA: 676 case DT_DATA:
227 { 677 {
228 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
229 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
230 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
231 } 681 }
232 break; 682 break;
233 683
234 case DT_OBJECT: 684 case DT_OBJECT:
235 sv = to_sv (va_arg (ap, object *)); 685 sv = to_sv (va_arg (ap, object *));
238 case DT_MAP: 688 case DT_MAP:
239 // va_arg (object *) when void * is passed is an XSI extension 689 // va_arg (object *) when void * is passed is an XSI extension
240 sv = to_sv (va_arg (ap, maptile *)); 690 sv = to_sv (va_arg (ap, maptile *));
241 break; 691 break;
242 692
693 case DT_CLIENT:
694 sv = to_sv (va_arg (ap, client *));
695 break;
696
243 case DT_PLAYER: 697 case DT_PLAYER:
244 sv = to_sv (va_arg (ap, player *)); 698 sv = to_sv (va_arg (ap, player *));
245 break; 699 break;
246 700
247 case DT_ARCH: 701 case DT_ARCH:
273 va_end (ap); 727 va_end (ap);
274 728
275 return sv; 729 return sv;
276} 730}
277 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
278static SV * 758static SV *
279newSVcfapi (int type, ...)
280{
281 SV *sv;
282
283 va_list ap;
284 va_start (ap, type);
285
286 switch (type)
287 {
288 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
289 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
290 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
291 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
292 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
293 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
294 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
295 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
296 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
297 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298
299 default:
300 assert (("unhandled type in newSVcfapi", 0));
301 }
302
303 va_end (ap);
304
305 return sv;
306}
307
308//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
309
310SV *
311registry_of (attachable_base *ext) 759registry (attachable *ext)
312{ 760{
313 if (!ext->cb) 761 if (!ext->cb)
314 ext->cb = newAV (); 762 ext->cb = newAV ();
315 763
316 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
317} 765}
318 766
319void attachable_base::clear ()
320{
321 if (self)
322 {
323 if (cb)
324 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
325 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
326 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
327 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
328
329 // disconnect Perl from C, to avoid crashes
330 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
331
332 // clear the perl hash, might or might not be a good idea
333 hv_clear ((HV *)SvRV ((SV *)self));
334
335 SvREFCNT_dec (self);
336 self = 0;
337 }
338
339 if (cb)
340 {
341 SvREFCNT_dec (cb);
342 cb = 0;
343 }
344
345 attach = 0;
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 attach = 0;
375
376 PUTBACK;
377 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
378 FREETMPS;
379 LEAVE;
380
381 switch (type)
382 {
383 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
384 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
385 }
386}
387
388///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
389 768
390void reattach (data_type type, void *obj)
391{
392 //TODO only do this when the object has _attachment's
393
394 dSP;
395 ENTER;
396 SAVETMPS;
397 PUSHMARK (SP);
398 XPUSHs (sv_2mortal (newSVdt (type, obj)));
399 PUTBACK;
400 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
401 FREETMPS;
402 LEAVE;
403
404 switch (type)
405 {
406 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
407 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
408 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
409 }
410}
411
412template<class subclass>
413void reattach (attachable<subclass> *obj)
414{
415 obj->optimise ();
416
417 if (obj->self)
418 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
419}
420
421#include "kw_hash.h"
422
423object_freezer::object_freezer ()
424: dynbuf (128 * 1024, 64 * 1024)
425{
426 av = newAV ();
427}
428
429object_freezer::~object_freezer ()
430{
431 SvREFCNT_dec (av);
432}
433
434void object_freezer::put (attachable_base *ext)
435{
436 ext->optimise ();
437
438 if (ext->self)
439 {
440 int idx = AvFILLp ((AV *)av) + 1;
441 av_store (av, idx, SvREFCNT_inc (ext->self));
442
443 add ((void *)"oid ", 4);
444 add ((sint32)idx);
445 add ('\n');
446 }
447}
448
449bool object_freezer::save (const char *filename)
450{
451 dSP;
452 ENTER;
453 SAVETMPS;
454 PUSHMARK (SP);
455 EXTEND (SP, 3);
456 PUSHs (sv_2mortal (newSVpv (filename, 0)));
457 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
458 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
459 PUTBACK;
460 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
461 FREETMPS;
462 LEAVE;
463}
464
465char *object_freezer::as_string ()
466{
467 dSP;
468 ENTER;
469 SAVETMPS;
470 PUSHMARK (SP);
471 EXTEND (SP, 3);
472 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
473 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
474 PUTBACK;
475
476 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
477 ? strdup (SvPVbyte_nolen (POPs))
478 : strdup ("[fatal error]");
479
480 FREETMPS;
481 LEAVE;
482
483 return res;
484}
485
486int fprintf (object_freezer &freezer, const char *format, ...)
487{
488 va_list ap;
489
490 va_start (ap, format);
491
492 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
493
494 if (len >= 0)
495 freezer.alloc (len);
496
497 va_end (ap);
498}
499
500int fputs (const char *s, object_freezer &freezer)
501{
502 freezer.add (s);
503}
504
505static const char thawer_eof[] = "\n\n\n\0\0\0";
506
507object_thawer::object_thawer (const char *filename)
508{
509 static const char eof[] = "\n\n\n\0\0\0";
510
511 av = 0;
512 text = 0;
513 line = 0;
514
515 if (filename)
516 {
517 dSP;
518 ENTER;
519 SAVETMPS;
520 PUSHMARK (SP);
521 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
522 PUTBACK;
523
524 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
525 {
526 SPAGAIN;
527
528 // second value - perl objects
529 {
530 SV *sv = POPs;
531 if (SvROK (sv))
532 av = (AV *)SvREFCNT_inc (SvRV (sv));
533 }
534
535 // first value - text part, pad with 3 zeroes
536 {
537 SV *sv = POPs;
538 STRLEN len;
539 char *sv_ = SvPVbyte (sv, len);
540 text = newSV (len + sizeof (eof));
541 SvCUR_set (text, len);
542 memcpy (SvPVX (text), sv_, len);
543 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
544
545 line = SvPVX (text);
546 }
547 }
548
549 PUTBACK;
550 FREETMPS;
551 LEAVE;
552 }
553}
554
555object_thawer::object_thawer (const char *data, AV *perlav)
556{
557 av = perlav;
558 text = newSVpv (data, 0);
559 sv_catpv (text, thawer_eof);
560 line = SvPVbyte_nolen (text);
561}
562
563void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
564{
565 if (!av || oid < 0) // this is actually an error of sorts
566 return;
567
568 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
569 ext->clear ();
570
571 SV **svp = av_fetch ((AV *)av, oid, 0);
572
573 if (!svp || !SvROK (*svp))
574 {
575 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
576 return;
577 }
578
579 ext->self = *svp; *svp = &PL_sv_undef;
580 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
581
582 reattach (type, obj);
583}
584
585object_thawer::~object_thawer ()
586{
587 if (text) SvREFCNT_dec (text);
588 if (av) SvREFCNT_dec (av);
589}
590
591char *fgets (char *s, int n, object_thawer &thawer)
592{
593 char *p = thawer.line;
594 char *q = s;
595
596 if (!p)
597 return 0;
598
599 while (--n)
600 {
601 if (!*p)
602 break;
603
604 *q++ = *p;
605
606 if (*p++ == '\n')
607 break;
608 }
609
610 *q = 0;
611 thawer.line = p;
612
613 return s == q ? 0 : s;
614}
615
616keyword object_thawer::get_kv ()
617{
618 if (!line)
619 return KW_EOF;
620
621 for (;;)
622 {
623 char *p = line;
624
625 if (!*p)
626 return KW_EOF;
627
628 // parse keyword
629 while (*p > ' ')
630 p++;
631
632 int klen = p - line;
633
634 if (*p++ != '\n')
635 {
636 // parse value
637 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
638 ++p;
639
640 last_value = p;
641
642 while (*p != '\n')
643 p++;
644
645 *p++ = 0;
646 }
647 else
648 last_value = 0;
649
650 line [klen] = 0;
651 keyword_idx *kw = kw_lex::match (line, klen);
652
653 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
654
655 if (kw)
656 {
657 line = p;
658 return kw->index;
659 }
660 else if (!*line || *line == '#')
661 {
662 // empty/comment line
663 line = p;
664 }
665 else
666 return KW_ERROR;
667 }
668}
669
670void object_thawer::get (shstr &sh) const
671{
672 if (last_value)
673 sh = last_value;
674 else
675 {
676 sh = "<value missing>";
677 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
678 }
679}
680
681void object_thawer::get_ml (keyword kend, shstr &sh)
682{
683 char kw[128];
684
685 int klen = keyword_len [kend];
686
687 kw [0] = '\n';
688 memcpy (kw + 1, keyword_str [kend], klen);
689 kw [klen + 1] = '\n';
690 kw [klen + 2] = 0;
691
692 // first test for completely empty msg... "endXXX\n"
693 if (!strncmp (line, kw + 1, klen + 1))
694 {
695 sh = 0;
696
697 line += klen + 1;
698
699 return;
700 }
701 else
702 {
703 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
704
705 char *end = strstr (line, kw);
706
707 if (!end)
708 {
709 sh = 0;
710 return;
711 }
712
713 *end = 0;
714 sh = line;
715
716 line = end + keyword_len [kend] + 1;
717
718 while (*line++ != '\n')
719 ;
720 }
721}
722
723sint32 object_thawer::get_sint32 () const
724{
725 char *p = last_value;
726
727 if (!p)
728 return 0;
729
730 sint32 val = 0;
731 bool negate;
732
733 if (*p == '-')
734 {
735 negate = true;
736 ++p;
737 }
738 else
739 negate = false;
740
741 do
742 {
743 val *= 10;
744 val += *p++ - '0';
745 }
746 while (*p);
747
748 return negate ? -val : val;
749}
750
751sint64 object_thawer::get_sint64 () const
752{
753 return last_value ? atoll (last_value) : 0;
754}
755
756double object_thawer::get_double () const
757{
758 return last_value ? atof (last_value) : 0;
759}
760
761/////////////////////////////////////////////////////////////////////////////
762
763extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
764{
765 return 0;
766}
767
768static CommArray_s rtn_cmd;
769
770static int
771runPluginCommand (object *obj, char *params)
772{
773 dSP;
774
775 ENTER;
776 SAVETMPS;
777
778 PUSHMARK (SP);
779
780 EXTEND (SP, 3);
781 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
782 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
783
784 if (params)
785 PUSHs (sv_2mortal (newSVpv (params, 0)));
786
787 PUTBACK;
788 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
789 SPAGAIN;
790
791 if (SvTRUE (ERRSV))
792 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
793
794 int returnvalue = count > 0 ? POPi : -1;
795
796 PUTBACK;
797 FREETMPS;
798 LEAVE;
799
800 return returnvalue;
801}
802
803extern "C" void *cfperl_getPluginProperty (int *type, ...)
804{
805 va_list args;
806 char *propname;
807 int i;
808 va_start (args, type);
809 propname = va_arg (args, char *);
810 //printf ("Property name: %s\n", propname);
811
812 if (!strcmp (propname, "command?"))
813 {
814 if (!perl)
815 return NULL;
816
817 const char *cmdname = va_arg (args, const char *);
818 HV *hv = get_hv ("cf::COMMAND", 1);
819 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
820
821 va_end (args);
822
823 if (svp)
824 {
825 // this is totaly broken, should stash it into %COMMAND
826 rtn_cmd.name = cmdname;
827 rtn_cmd.time = SvNV (*svp);
828 rtn_cmd.func = runPluginCommand;
829
830 return &rtn_cmd;
831 }
832 }
833 else if (!strcmp (propname, "Identification"))
834 {
835 va_end (args);
836 return (void*) PLUGIN_NAME;
837 }
838 else if (!strcmp (propname, "FullName"))
839 {
840 va_end (args);
841 return (void*) PLUGIN_VERSION;
842 }
843 else
844 va_end (args);
845
846 return NULL;
847}
848
849extern "C" int cfperl_postInitPlugin ()
850{
851 int hooktype = 1;
852 int rtype = 0;
853
854 cf_init_plugin (gethook);
855
856 return 0;
857}
858
859extern "C" int cfperl_closePlugin ()
860{
861 return 0;
862}
863
864void 769void
865cfperl_init () 770cfperl_init ()
866{ 771{
772 extern char **environ;
773
867 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
868 perl = perl_alloc (); 775 perl = perl_alloc ();
869 perl_construct (perl); 776 perl_construct (perl);
870 777
871 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
872 779
873 char *argv[] = { 780 const char *argv[] = {
874 "", 781 settings.argv [0],
875 "-e" 782 "-e0"
876 "cf->bootstrap;"
877 "unshift @INC, cf::datadir ();"
878 "require cf;"
879 }; 783 };
880 784
881 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
786 || perl_run (perl))
882 { 787 {
883 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
884 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
885 } 790 }
886}
887 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
803 {
804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
805 exit (EXIT_FAILURE);
806 }
807}
808
809void
888void cfperl_main () 810cfperl_main ()
889{ 811{
890 dSP; 812 dSP;
891 813
892 PUSHMARK (SP); 814 PUSHMARK (SP);
893 PUTBACK; 815 PUTBACK;
894 call_pv ("cf::main", G_DISCARD | G_VOID); 816 call_pv ("cf::main", G_DISCARD | G_VOID);
817}
818
819void
820attachable::instantiate ()
821{
822 if (attach)
823 {
824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
825 attach = 0;
826 }
827}
828
829void
830attachable::reattach ()
831{
832 optimise ();
833 //TODO: check for _attachment's, very important for restarts
834 INVOKE_ATTACHABLE (REATTACH, this);
895} 835}
896 836
897static event_klass klass_of[NUM_EVENT_TYPES] = { 837static event_klass klass_of[NUM_EVENT_TYPES] = {
898# define def(type,name) KLASS_ ## type, 838# define def(type,name) KLASS_ ## type,
899# include "eventinc.h" 839# include "eventinc.h"
900# undef def 840# undef def
901}; 841};
902 842
903#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
904 844
905static void 845ecb_noinline static void
906gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
907{ 847{
908 // event must be in array 848 // event must be in array
909 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
910 { 850 {
930 } 870 }
931 } 871 }
932 } 872 }
933} 873}
934 874
875void
876attachable::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 ::gather_callbacks (callbacks, cb_attachable, event);
879
880 if (cb)
881 ::gather_callbacks (callbacks, cb, event);
882}
883
884void
885global::gather_callbacks (AV *&callbacks, event_type event) const
886{
887 ::gather_callbacks (callbacks, cb_global, event);
888}
889
890void
891object::gather_callbacks (AV *&callbacks, event_type event) const
892{
893 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
894 {
895 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
896
897 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
898 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
899 }
900
901 if (type <= AvFILLp (cb_type))
902 {
903 SV *registry = AvARRAY (cb_type)[type];
904
905 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
906 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
907 }
908
909 attachable::gather_callbacks (callbacks, event);
910 ::gather_callbacks (callbacks, cb_object, event);
911}
912
913void
914archetype::gather_callbacks (AV *&callbacks, event_type event) const
915{
916 attachable::gather_callbacks (callbacks, event);
917 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
918}
919
920void
921client::gather_callbacks (AV *&callbacks, event_type event) const
922{
923 attachable::gather_callbacks (callbacks, event);
924 ::gather_callbacks (callbacks, cb_client, event);
925}
926
927void
928player::gather_callbacks (AV *&callbacks, event_type event) const
929{
930 attachable::gather_callbacks (callbacks, event);
931 ::gather_callbacks (callbacks, cb_player, event);
932}
933
934void
935maptile::gather_callbacks (AV *&callbacks, event_type event) const
936{
937 attachable::gather_callbacks (callbacks, event);
938 ::gather_callbacks (callbacks, cb_map, event);
939}
940
941ecb_noinline static void
942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
943{
944 for (int event = 0; event <= AvFILLp (registry); ++event)
945 {
946 SV *cbs_ = AvARRAY (registry)[event];
947
948 // element must be list of callback entries
949 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
950 {
951 AV *cbs = (AV *)SvRV (cbs_);
952
953 // no callback entries, no callbacks to call
954 if (AvFILLp (cbs) >= 0)
955 set.set (event);
956 }
957 }
958}
959
960// very slow and inefficient way to recalculate the global want bitsets
961static void
962_recalc_want ()
963{
964 ev_want_event.reset ();
965
966 _recalc_want (ev_want_event, cb_global);
967 _recalc_want (ev_want_event, cb_attachable);
968 _recalc_want (ev_want_event, cb_object);
969 _recalc_want (ev_want_event, cb_client);
970 _recalc_want (ev_want_event, cb_player);
971 _recalc_want (ev_want_event, cb_map);
972
973 ev_want_type.reset ();
974
975 for (int type = 0; type <= AvFILLp (cb_type); ++type)
976 {
977 SV *cbs_ = AvARRAY (cb_type)[type];
978
979 // element must be list of callback entries
980 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
981 {
982 AV *cbs = (AV *)SvRV (cbs_);
983
984 // no callback entries, no callbacks to call
985 if (AvFILLp (cbs) >= 0)
986 ev_want_type.set (type % NUM_TYPES);
987 }
988 }
989}
990
991bool
935bool cfperl_invoke (event_type event, ...) 992attachable::invoke (event_type event, ...)
936{ 993{
937 data_type dt; 994 data_type dt;
938 va_list ap;
939 995
940 va_start (ap, event); 996 // callback call ordering should be:
997 // 1. per-object callback
998 // 2. per-class object
999 // 3. per-type callback
1000 // 4. global callbacks
941 1001
942 AV *callbacks = 0; 1002 AV *callbacks = 0;
943
944 object *op;
945 player *pl;
946 maptile *map;
947
948 // callback call ordering is:
949 // 1. per-object callback (NYI)
950 // 2. per-class object
951 // 2a. per-type callback
952 // 4. global callbacks
953
954 gather_callbacks (callbacks, cb_global, event); 1003 gather_callbacks (callbacks, event);
955
956 switch (KLASS_OF (event))
957 {
958 case KLASS_GLOBAL:
959 break;
960
961 case KLASS_OBJECT:
962 dt = (data_type) va_arg (ap, int);
963 assert (("first argument must be of type object", dt == DT_OBJECT));
964 op = va_arg (ap, object *);
965
966 if (op->cb)
967 gather_callbacks (callbacks, op->cb, event);
968
969 if (op->type)
970 {
971 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
972 {
973 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
974
975 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
976 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
977 }
978
979 if (op->type <= AvFILLp (cb_type))
980 {
981 SV *registry = AvARRAY (cb_type)[op->type];
982
983 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
984 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
985 }
986 }
987
988 gather_callbacks (callbacks, cb_object, event);
989
990 break;
991
992 case KLASS_PLAYER:
993 dt = (data_type) va_arg (ap, int);
994 assert (("first argument must be of type player", dt == DT_PLAYER));
995 pl = va_arg (ap, player *);
996
997 if (pl->cb)
998 gather_callbacks (callbacks, pl->cb, event);
999
1000 gather_callbacks (callbacks, cb_player, event);
1001 break;
1002
1003 case KLASS_MAP:
1004 dt = (data_type) va_arg (ap, int);
1005 assert (("first argument must be of type object", dt == DT_MAP));
1006 map = va_arg (ap, maptile *);
1007
1008 if (map->cb)
1009 gather_callbacks (callbacks, map->cb, event);
1010
1011 gather_callbacks (callbacks, cb_map, event);
1012 break;
1013
1014 default:
1015 assert (("unsupported event klass in cfperl_invoke", 0));
1016 }
1017 1004
1018 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
1019 if (!callbacks) 1006 if (!callbacks)
1020 return 0; 1007 return 0;
1021 1008
1022 dSP; 1009 va_list ap;
1023 ENTER; 1010 va_start (ap, event);
1024 SAVETMPS;
1025 1011
1026 PUSHMARK (SP); 1012 CALL_BEGIN (3);
1027 EXTEND (SP, 3);
1028
1029 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1030 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1031 1015
1032 switch (KLASS_OF (event)) 1016 //TODO: unhack
1033 { 1017 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1034 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1018 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1035 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1019 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1036 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1020 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1037 } 1021 else if (global *gl = is_a<global>(this)) /*nop*/;
1022 else
1023 abort (); //TODO
1038 1024
1039 for (;;) 1025 for (;;)
1040 { 1026 {
1041 dt = (data_type) va_arg (ap, int); 1027 dt = (data_type) va_arg (ap, int);
1042 1028
1043 if (dt == DT_END) 1029 if (dt == DT_END)
1044 break; 1030 break;
1045
1046 if (dt == DT_AV) 1031 else if (dt == DT_AV)
1047 { 1032 {
1048 AV *av = va_arg (ap, AV *); 1033 AV *av = va_arg (ap, AV *);
1049 1034
1050 for (int i = 0; i <= av_len (av); ++i) 1035 for (int i = 0; i <= av_len (av); ++i)
1051 XPUSHs (*av_fetch (av, i, 1)); 1036 XPUSHs (*av_fetch (av, i, 1));
1054 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1055 } 1040 }
1056 1041
1057 va_end (ap); 1042 va_end (ap);
1058 1043
1059 PUTBACK; 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1060 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1061 SPAGAIN;
1062
1063 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
1064 1046
1065 FREETMPS; 1047 CALL_END;
1066 LEAVE;
1067 1048
1068 return count; 1049 return count;
1069} 1050}
1070 1051
1071SV * 1052static SV *
1072cfperl_result (int idx) 1053cfperl_result (int idx)
1073{ 1054{
1074 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1075 if (!av) 1056 if (!av)
1076 return &PL_sv_undef; 1057 return &PL_sv_undef;
1077 1058
1078 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
1079 if (!sv) 1060 if (!sv)
1086cfperl_result_INT (int idx) 1067cfperl_result_INT (int idx)
1087{ 1068{
1088 return SvIV (cfperl_result (idx)); 1069 return SvIV (cfperl_result (idx));
1089} 1070}
1090 1071
1072double
1073cfperl_result_DOUBLE (int idx)
1074{
1075 return SvNV (cfperl_result (idx));
1076}
1077
1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
1099
1100void
1101cfperl_emergency_save ()
1102{
1103 CALL_BEGIN (0);
1104 CALL_CALL ("cf::emergency_save", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_cleanup (int make_core)
1110{
1111 CALL_BEGIN (1);
1112 CALL_ARG (make_core);
1113 CALL_CALL ("cf::post_cleanup", G_VOID);
1114 CALL_END;
1115}
1116
1117void
1118cfperl_make_book (object *book, int level)
1119{
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125}
1126
1127void
1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137}
1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
1211maptile::find_sync (const_utf8_string path, maptile *origin)
1212{
1213 CALL_BEGIN (2);
1214 CALL_ARG (path);
1215 CALL_ARG (origin);
1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1217
1218 maptile *retval = 0;
1219 if (count) sv_to (POPs, retval);
1220
1221 CALL_END;
1222
1223 return retval;
1224}
1225
1226maptile *
1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1228{
1229 CALL_BEGIN (3);
1230 CALL_ARG (path);
1231 CALL_ARG (origin);
1232 CALL_ARG (load);
1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1234
1235 maptile *retval = 0;
1236 if (count) sv_to (POPs, retval);
1237
1238 CALL_END;
1239
1240 return retval;
1241}
1242
1243void
1244maptile::do_load_sync ()
1245{
1246 CALL_BEGIN (1);
1247 CALL_ARG (this);
1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1249 CALL_END;
1250}
1251
1252void
1253object::enter_exit (object *exit)
1254{
1255 if (type != PLAYER)
1256 return;
1257
1258 CALL_BEGIN (2);
1259 CALL_ARG (this);
1260 CALL_ARG (exit);
1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1262 CALL_END;
1263}
1264
1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1312{
1313#if HAVE_BACKTRACE
1314 void *addr [20];
1315 int size = backtrace (addr, 20);
1316
1317 CALL_BEGIN (size);
1318 CALL_ARG (msg);
1319 for (int i = 0; i < size; ++i)
1320 CALL_ARG ((IV)addr [i]);
1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1322 CALL_END;
1323#endif
1324}
1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1377/////////////////////////////////////////////////////////////////////////////
1378
1379struct EVAPI *evapi::GEVAPI;
1380struct CoroAPI *coroapi::GCoroAPI;
1381
1382void
1383coroapi::do_cede_to_tick ()
1384{
1385 cede_pending = 0;
1386 cede ();
1387}
1388
1389void
1390coroapi::wait_for_tick ()
1391{
1392 CALL_BEGIN (0);
1393 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1394 CALL_END;
1395}
1396
1397void
1398coroapi::wait_for_tick_begin ()
1399{
1400 CALL_BEGIN (0);
1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1402 CALL_END;
1403}
1404
1405void
1406iow::poll (int events)
1407{
1408 if (events != this->events)
1409 {
1410 int active = ev_is_active ((ev_io *)this);
1411 if (active) stop ();
1412 ev_io_set ((ev_io *)this, fd, events);
1413 if (active) start ();
1414 }
1415}
1416
1417static void
1418_connect_to_perl_1 ()
1419{
1420 stash_cf = gv_stashpv ("cf", 1);
1421
1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1434
1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1440
1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1447 cb_map = get_av ("cf::CB_MAP" , 1);
1448}
1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1091MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1092 1462
1093BOOT: 1463BOOT:
1094{ 1464{
1095 HV *stash = gv_stashpv ("cf", 1); 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1096 1467
1468 _connect_to_perl_1 ();
1469
1097 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1471
1099 static const struct { 1472 static const struct {
1100 const char *name; 1473 const char *name;
1101 IV iv; 1474 IV iv;
1102 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1103# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1104 const_iv (llevError) 1477# include "const_iv.h"
1105 const_iv (llevInfo) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1106 const_iv (llevDebug) 1479# include "attackinc.h"
1107 const_iv (llevMonster) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1487
1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1108 1489
1109 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1110 const_iv (PLAYER)
1111 const_iv (TRANSPORT)
1112 const_iv (ROD)
1113 const_iv (TREASURE)
1114 const_iv (POTION)
1115 const_iv (FOOD)
1116 const_iv (POISON)
1117 const_iv (BOOK)
1118 const_iv (CLOCK) 1491 const_iv (MAXSOCKBUF)
1119 const_iv (LIGHTNING)
1120 const_iv (ARROW)
1121 const_iv (BOW)
1122 const_iv (WEAPON)
1123 const_iv (ARMOUR)
1124 const_iv (PEDESTAL)
1125 const_iv (ALTAR)
1126 const_iv (LOCKED_DOOR)
1127 const_iv (SPECIAL_KEY)
1128 const_iv (MAP)
1129 const_iv (DOOR)
1130 const_iv (KEY)
1131 const_iv (TIMED_GATE)
1132 const_iv (TRIGGER)
1133 const_iv (GRIMREAPER)
1134 const_iv (MAGIC_EAR)
1135 const_iv (TRIGGER_BUTTON)
1136 const_iv (TRIGGER_ALTAR)
1137 const_iv (TRIGGER_PEDESTAL)
1138 const_iv (SHIELD)
1139 const_iv (HELMET)
1140 const_iv (HORN)
1141 const_iv (MONEY)
1142 const_iv (CLASS)
1143 const_iv (GRAVESTONE)
1144 const_iv (AMULET)
1145 const_iv (PLAYERMOVER)
1146 const_iv (TELEPORTER)
1147 const_iv (CREATOR)
1148 const_iv (SKILL)
1149 const_iv (EXPERIENCE)
1150 const_iv (EARTHWALL)
1151 const_iv (GOLEM)
1152 const_iv (THROWN_OBJ)
1153 const_iv (BLINDNESS)
1154 const_iv (GOD)
1155 const_iv (DETECTOR)
1156 const_iv (TRIGGER_MARKER)
1157 const_iv (DEAD_OBJECT)
1158 const_iv (DRINK)
1159 const_iv (MARKER)
1160 const_iv (HOLY_ALTAR)
1161 const_iv (PLAYER_CHANGER)
1162 const_iv (BATTLEGROUND)
1163 const_iv (PEACEMAKER)
1164 const_iv (GEM)
1165 const_iv (FIREWALL)
1166 const_iv (ANVIL)
1167 const_iv (CHECK_INV)
1168 const_iv (MOOD_FLOOR)
1169 const_iv (EXIT)
1170 const_iv (ENCOUNTER)
1171 const_iv (SHOP_FLOOR)
1172 const_iv (SHOP_MAT)
1173 const_iv (RING)
1174 const_iv (FLOOR)
1175 const_iv (FLESH)
1176 const_iv (INORGANIC)
1177 const_iv (SKILL_TOOL)
1178 const_iv (LIGHTER)
1179 const_iv (TRAP_PART)
1180 const_iv (WALL)
1181 const_iv (LIGHT_SOURCE)
1182 const_iv (MISC_OBJECT)
1183 const_iv (MONSTER)
1184 const_iv (SPAWN_GENERATOR)
1185 const_iv (LAMP)
1186 const_iv (DUPLICATOR)
1187 const_iv (TOOL)
1188 const_iv (SPELLBOOK)
1189 const_iv (BUILDFAC)
1190 const_iv (CLOAK)
1191 const_iv (SPINNER)
1192 const_iv (GATE)
1193 const_iv (BUTTON)
1194 const_iv (CF_HANDLE)
1195 const_iv (HOLE)
1196 const_iv (TRAPDOOR)
1197 const_iv (SIGN)
1198 const_iv (BOOTS)
1199 const_iv (GLOVES)
1200 const_iv (SPELL)
1201 const_iv (SPELL_EFFECT)
1202 const_iv (CONVERTER)
1203 const_iv (BRACERS)
1204 const_iv (POISONING)
1205 const_iv (SAVEBED)
1206 const_iv (POISONCLOUD)
1207 const_iv (FIREHOLES)
1208 const_iv (WAND)
1209 const_iv (SCROLL)
1210 const_iv (DIRECTOR)
1211 const_iv (GIRDLE)
1212 const_iv (FORCE)
1213 const_iv (POTION_EFFECT)
1214 const_iv (EVENT_CONNECTOR)
1215 const_iv (CLOSE_CON)
1216 const_iv (CONTAINER)
1217 const_iv (ARMOUR_IMPROVER)
1218 const_iv (WEAPON_IMPROVER)
1219 const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP)
1221 const_iv (IDENTIFY_ALTAR)
1222 const_iv (MENU)
1223 const_iv (RUNE)
1224 const_iv (TRAP)
1225 const_iv (POWER_CRYSTAL)
1226 const_iv (CORPSE)
1227 const_iv (DISEASE)
1228 const_iv (SYMPTOM)
1229 const_iv (BUILDER)
1230 const_iv (MATERIAL)
1231 const_iv (ITEM_TRANSFORMER)
1232 const_iv (QUEST)
1233 1492
1234 const_iv (NUM_SUBTYPES) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1235 1495
1236 const_iv (ST_BD_BUILD) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1237 const_iv (ST_BD_REMOVE)
1238 1497
1239 const_iv (ST_MAT_FLOOR) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1240 const_iv (ST_MAT_WALL) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1241 const_iv (ST_MAT_ITEM)
1242
1243 const_iv (AT_PHYSICAL)
1244 const_iv (AT_MAGIC)
1245 const_iv (AT_FIRE)
1246 const_iv (AT_ELECTRICITY)
1247 const_iv (AT_COLD)
1248 const_iv (AT_CONFUSION)
1249 const_iv (AT_ACID)
1250 const_iv (AT_DRAIN)
1251 const_iv (AT_WEAPONMAGIC)
1252 const_iv (AT_GHOSTHIT)
1253 const_iv (AT_POISON)
1254 const_iv (AT_SLOW)
1255 const_iv (AT_PARALYZE)
1256 const_iv (AT_TURN_UNDEAD)
1257 const_iv (AT_FEAR)
1258 const_iv (AT_CANCELLATION)
1259 const_iv (AT_DEPLETE)
1260 const_iv (AT_DEATH)
1261 const_iv (AT_CHAOS)
1262 const_iv (AT_COUNTERSPELL)
1263 const_iv (AT_GODPOWER)
1264 const_iv (AT_HOLYWORD)
1265 const_iv (AT_BLIND)
1266 const_iv (AT_INTERNAL)
1267 const_iv (AT_LIFE_STEALING)
1268 const_iv (AT_DISEASE)
1269
1270 const_iv (WEAP_HIT)
1271 const_iv (WEAP_SLASH)
1272 const_iv (WEAP_PIERCE)
1273 const_iv (WEAP_CLEAVE)
1274 const_iv (WEAP_SLICE)
1275 const_iv (WEAP_STAB)
1276 const_iv (WEAP_WHIP)
1277 const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE)
1281 const_iv (FLAG_WIZ)
1282 const_iv (FLAG_REMOVED)
1283 const_iv (FLAG_FREED)
1284 const_iv (FLAG_WAS_WIZ)
1285 const_iv (FLAG_APPLIED)
1286 const_iv (FLAG_UNPAID)
1287 const_iv (FLAG_USE_SHIELD)
1288 const_iv (FLAG_NO_PICK)
1289 const_iv (FLAG_ANIMATE)
1290 const_iv (FLAG_MONSTER)
1291 const_iv (FLAG_FRIENDLY)
1292 const_iv (FLAG_GENERATOR)
1293 const_iv (FLAG_IS_THROWN)
1294 const_iv (FLAG_AUTO_APPLY)
1295 const_iv (FLAG_TREASURE)
1296 const_iv (FLAG_PLAYER_SOLD)
1297 const_iv (FLAG_SEE_INVISIBLE)
1298 const_iv (FLAG_CAN_ROLL)
1299 const_iv (FLAG_OVERLAY_FLOOR)
1300 const_iv (FLAG_IS_TURNABLE)
1301 const_iv (FLAG_IS_USED_UP)
1302 const_iv (FLAG_IDENTIFIED)
1303 const_iv (FLAG_REFLECTING)
1304 const_iv (FLAG_CHANGING)
1305 const_iv (FLAG_SPLITTING)
1306 const_iv (FLAG_HITBACK)
1307 const_iv (FLAG_STARTEQUIP)
1308 const_iv (FLAG_BLOCKSVIEW)
1309 const_iv (FLAG_UNDEAD)
1310 const_iv (FLAG_SCARED)
1311 const_iv (FLAG_UNAGGRESSIVE)
1312 const_iv (FLAG_REFL_MISSILE)
1313 const_iv (FLAG_REFL_SPELL)
1314 const_iv (FLAG_NO_MAGIC)
1315 const_iv (FLAG_NO_FIX_PLAYER)
1316 const_iv (FLAG_IS_LIGHTABLE)
1317 const_iv (FLAG_TEAR_DOWN)
1318 const_iv (FLAG_RUN_AWAY)
1319 const_iv (FLAG_PICK_UP)
1320 const_iv (FLAG_UNIQUE)
1321 const_iv (FLAG_NO_DROP)
1322 const_iv (FLAG_WIZCAST)
1323 const_iv (FLAG_CAST_SPELL)
1324 const_iv (FLAG_USE_SCROLL)
1325 const_iv (FLAG_USE_RANGE)
1326 const_iv (FLAG_USE_BOW)
1327 const_iv (FLAG_USE_ARMOUR)
1328 const_iv (FLAG_USE_WEAPON)
1329 const_iv (FLAG_USE_RING)
1330 const_iv (FLAG_READY_RANGE)
1331 const_iv (FLAG_READY_BOW)
1332 const_iv (FLAG_XRAYS)
1333 const_iv (FLAG_NO_APPLY)
1334 const_iv (FLAG_IS_FLOOR)
1335 const_iv (FLAG_LIFESAVE)
1336 const_iv (FLAG_NO_STRENGTH)
1337 const_iv (FLAG_SLEEP)
1338 const_iv (FLAG_STAND_STILL)
1339 const_iv (FLAG_RANDOM_MOVE)
1340 const_iv (FLAG_ONLY_ATTACK)
1341 const_iv (FLAG_CONFUSED)
1342 const_iv (FLAG_STEALTH)
1343 const_iv (FLAG_WIZPASS)
1344 const_iv (FLAG_IS_LINKED)
1345 const_iv (FLAG_CURSED)
1346 const_iv (FLAG_DAMNED)
1347 const_iv (FLAG_SEE_ANYWHERE)
1348 const_iv (FLAG_KNOWN_MAGICAL)
1349 const_iv (FLAG_KNOWN_CURSED)
1350 const_iv (FLAG_CAN_USE_SKILL)
1351 const_iv (FLAG_BEEN_APPLIED)
1352 const_iv (FLAG_READY_SCROLL)
1353 const_iv (FLAG_USE_ROD)
1354 const_iv (FLAG_USE_HORN)
1355 const_iv (FLAG_MAKE_INVIS)
1356 const_iv (FLAG_INV_LOCKED)
1357 const_iv (FLAG_IS_WOODED)
1358 const_iv (FLAG_IS_HILLY)
1359 const_iv (FLAG_READY_SKILL)
1360 const_iv (FLAG_READY_WEAPON)
1361 const_iv (FLAG_NO_SKILL_IDENT)
1362 const_iv (FLAG_BLIND)
1363 const_iv (FLAG_SEE_IN_DARK)
1364 const_iv (FLAG_IS_CAULDRON)
1365 const_iv (FLAG_NO_STEAL)
1366 const_iv (FLAG_ONE_HIT)
1367 const_iv (FLAG_CLIENT_SENT)
1368 const_iv (FLAG_BERSERK)
1369 const_iv (FLAG_NEUTRAL)
1370 const_iv (FLAG_NO_ATTACK)
1371 const_iv (FLAG_NO_DAMAGE)
1372 const_iv (FLAG_OBJ_ORIGINAL)
1373 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1374 const_iv (FLAG_ACTIVATE_ON_PUSH)
1375 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1376 const_iv (FLAG_IS_WATER)
1377 const_iv (FLAG_CONTENT_ON_GEN)
1378 const_iv (FLAG_IS_A_TEMPLATE)
1379 const_iv (FLAG_IS_BUILDABLE)
1380 const_iv (FLAG_AFK)
1381
1382 const_iv (NDI_BLACK)
1383 const_iv (NDI_WHITE)
1384 const_iv (NDI_NAVY)
1385 const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE)
1387 const_iv (NDI_BLUE)
1388 const_iv (NDI_DK_ORANGE)
1389 const_iv (NDI_GREEN)
1390 const_iv (NDI_LT_GREEN)
1391 const_iv (NDI_GREY)
1392 const_iv (NDI_BROWN)
1393 const_iv (NDI_GOLD)
1394 const_iv (NDI_TAN)
1395 const_iv (NDI_MAX_COLOR)
1396 const_iv (NDI_COLOR_MASK)
1397 const_iv (NDI_UNIQUE)
1398 const_iv (NDI_ALL)
1399
1400 const_iv (UPD_LOCATION)
1401 const_iv (UPD_FLAGS)
1402 const_iv (UPD_WEIGHT)
1403 const_iv (UPD_FACE)
1404 const_iv (UPD_NAME)
1405 const_iv (UPD_ANIM)
1406 const_iv (UPD_ANIMSPEED)
1407 const_iv (UPD_NROF)
1408
1409 const_iv (UPD_SP_MANA)
1410 const_iv (UPD_SP_GRACE)
1411 const_iv (UPD_SP_DAMAGE)
1412
1413 const_iv (F_APPLIED)
1414 const_iv (F_LOCATION)
1415 const_iv (F_UNPAID)
1416 const_iv (F_MAGIC)
1417 const_iv (F_CURSED)
1418 const_iv (F_DAMNED)
1419 const_iv (F_OPEN)
1420 const_iv (F_NOPICK)
1421 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1422 1501
1423 const_iv (F_BUY) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1424 const_iv (F_SHOP) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1425 const_iv (F_SELL)
1426 1504
1427 const_iv (P_BLOCKSVIEW) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1428 const_iv (P_NO_MAGIC)
1429 const_iv (P_IS_ALIVE)
1430 const_iv (P_NO_CLERIC)
1431 const_iv (P_NEED_UPDATE)
1432 const_iv (P_NO_ERROR)
1433 const_iv (P_OUT_OF_MAP)
1434 const_iv (P_NEW_MAP)
1435 1506
1436 const_iv (UP_OBJ_INSERT) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1437 const_iv (UP_OBJ_REMOVE) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1438 const_iv (UP_OBJ_CHANGE)
1439 const_iv (UP_OBJ_FACE)
1440 1509
1441 const_iv (INS_NO_MERGE) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1442 const_iv (INS_ABOVE_FLOOR_ONLY) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1443 const_iv (INS_NO_WALK_ON)
1444 const_iv (INS_ON_TOP)
1445 const_iv (INS_BELOW_ORIGINATOR)
1446 const_iv (INS_MAP_LOAD)
1447 1512
1448 const_iv (WILL_APPLY_HANDLE) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1449 const_iv (WILL_APPLY_TREASURE)
1450 const_iv (WILL_APPLY_EARTHWALL)
1451 const_iv (WILL_APPLY_DOOR)
1452 const_iv (WILL_APPLY_FOOD)
1453 1514
1454 const_iv (SAVE_MODE) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1455 const_iv (SAVE_DIR_MODE)
1456
1457 const_iv (M_PAPER)
1458 const_iv (M_IRON)
1459 const_iv (M_GLASS)
1460 const_iv (M_LEATHER)
1461 const_iv (M_WOOD)
1462 const_iv (M_ORGANIC)
1463 const_iv (M_STONE)
1464 const_iv (M_CLOTH)
1465 const_iv (M_ADAMANT)
1466 const_iv (M_LIQUID)
1467 const_iv (M_SOFT_METAL)
1468 const_iv (M_BONE)
1469 const_iv (M_ICE)
1470 const_iv (M_SPECIAL)
1471
1472 const_iv (SK_EXP_ADD_SKILL)
1473 const_iv (SK_EXP_TOTAL)
1474 const_iv (SK_EXP_NONE)
1475 const_iv (SK_SUBTRACT_SKILL_EXP)
1476 const_iv (SK_EXP_SKILL_ONLY)
1477
1478 const_iv (SK_LOCKPICKING)
1479 const_iv (SK_HIDING)
1480 const_iv (SK_SMITHERY)
1481 const_iv (SK_BOWYER)
1482 const_iv (SK_JEWELER)
1483 const_iv (SK_ALCHEMY)
1484 const_iv (SK_STEALING)
1485 const_iv (SK_LITERACY)
1486 const_iv (SK_BARGAINING)
1487 const_iv (SK_JUMPING)
1488 const_iv (SK_DET_MAGIC)
1489 const_iv (SK_ORATORY)
1490 const_iv (SK_SINGING)
1491 const_iv (SK_DET_CURSE)
1492 const_iv (SK_FIND_TRAPS)
1493 const_iv (SK_MEDITATION)
1494 const_iv (SK_PUNCHING)
1495 const_iv (SK_FLAME_TOUCH)
1496 const_iv (SK_KARATE)
1497 const_iv (SK_CLIMBING)
1498 const_iv (SK_WOODSMAN)
1499 const_iv (SK_INSCRIPTION)
1500 const_iv (SK_ONE_HANDED_WEAPON)
1501 const_iv (SK_MISSILE_WEAPON)
1502 const_iv (SK_THROWING)
1503 const_iv (SK_USE_MAGIC_ITEM)
1504 const_iv (SK_DISARM_TRAPS)
1505 const_iv (SK_SET_TRAP)
1506 const_iv (SK_THAUMATURGY)
1507 const_iv (SK_PRAYING)
1508 const_iv (SK_CLAWING)
1509 const_iv (SK_LEVITATION)
1510 const_iv (SK_SUMMONING)
1511 const_iv (SK_PYROMANCY)
1512 const_iv (SK_EVOCATION)
1513 const_iv (SK_SORCERY)
1514 const_iv (SK_TWO_HANDED_WEAPON)
1515 const_iv (SK_SPARK_TOUCH)
1516 const_iv (SK_SHIVER)
1517 const_iv (SK_ACID_SPLASH)
1518 const_iv (SK_POISON_NAIL)
1519
1520 const_iv (SOUND_NEW_PLAYER)
1521 const_iv (SOUND_FIRE_ARROW)
1522 const_iv (SOUND_LEARN_SPELL)
1523 const_iv (SOUND_FUMBLE_SPELL)
1524 const_iv (SOUND_WAND_POOF)
1525 const_iv (SOUND_OPEN_DOOR)
1526 const_iv (SOUND_PUSH_PLAYER)
1527 const_iv (SOUND_PLAYER_HITS1)
1528 const_iv (SOUND_PLAYER_HITS2)
1529 const_iv (SOUND_PLAYER_HITS3)
1530 const_iv (SOUND_PLAYER_HITS4)
1531 const_iv (SOUND_PLAYER_IS_HIT1)
1532 const_iv (SOUND_PLAYER_IS_HIT2)
1533 const_iv (SOUND_PLAYER_IS_HIT3)
1534 const_iv (SOUND_PLAYER_KILLS)
1535 const_iv (SOUND_PET_IS_KILLED)
1536 const_iv (SOUND_PLAYER_DIES)
1537 const_iv (SOUND_OB_EVAPORATE)
1538 const_iv (SOUND_OB_EXPLODE)
1539 const_iv (SOUND_CLOCK)
1540 const_iv (SOUND_TURN_HANDLE)
1541 const_iv (SOUND_FALL_HOLE)
1542 const_iv (SOUND_DRINK_POISON)
1543 const_iv (SOUND_CAST_SPELL_0)
1544
1545 const_iv (PREFER_LOW)
1546 const_iv (PREFER_HIGH)
1547
1548 const_iv (ATNR_PHYSICAL)
1549 const_iv (ATNR_MAGIC)
1550 const_iv (ATNR_FIRE)
1551 const_iv (ATNR_ELECTRICITY)
1552 const_iv (ATNR_COLD)
1553 const_iv (ATNR_CONFUSION)
1554 const_iv (ATNR_ACID)
1555 const_iv (ATNR_DRAIN)
1556 const_iv (ATNR_WEAPONMAGIC)
1557 const_iv (ATNR_GHOSTHIT)
1558 const_iv (ATNR_POISON)
1559 const_iv (ATNR_SLOW)
1560 const_iv (ATNR_PARALYZE)
1561 const_iv (ATNR_TURN_UNDEAD)
1562 const_iv (ATNR_FEAR)
1563 const_iv (ATNR_CANCELLATION)
1564 const_iv (ATNR_DEPLETE)
1565 const_iv (ATNR_DEATH)
1566 const_iv (ATNR_CHAOS)
1567 const_iv (ATNR_COUNTERSPELL)
1568 const_iv (ATNR_GODPOWER)
1569 const_iv (ATNR_HOLYWORD)
1570 const_iv (ATNR_BLIND)
1571 const_iv (ATNR_INTERNAL)
1572 const_iv (ATNR_LIFE_STEALING)
1573 const_iv (ATNR_DISEASE)
1574
1575 const_iv (MAP_FLUSH)
1576 const_iv (MAP_PLAYER_UNIQUE)
1577 const_iv (MAP_BLOCK)
1578 const_iv (MAP_STYLE)
1579 const_iv (MAP_OVERLAY)
1580
1581 const_iv (MAP_IN_MEMORY)
1582 const_iv (MAP_SWAPPED)
1583 const_iv (MAP_LOADING)
1584 const_iv (MAP_SAVING)
1585
1586 const_iv (KLASS_GLOBAL)
1587 const_iv (KLASS_OBJECT)
1588 const_iv (KLASS_PLAYER)
1589 const_iv (KLASS_MAP)
1590 }; 1516 };
1591 1517
1592 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1593 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1594 1520
1595 static const struct { 1521 static const struct {
1596 const char *name; 1522 const char *name;
1597 int skip; 1523 int skip;
1598 IV klass; 1524 IV klass;
1603# undef def 1529# undef def
1604 }; 1530 };
1605 1531
1606 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1607 1533
1608 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1609 { 1535 {
1610 AV *event = newAV (); 1536 AV *event = newAV ();
1611 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1612 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1613 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1614 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1615 } 1541 }
1616 1542
1617 //I_EVENT_API (PACKAGE); 1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1618} 1545}
1619 1546
1620void _init_vars () 1547void _gv_clear (SV *gv)
1621 CODE: 1548 CODE:
1622 cb_global = get_av ("cf::CB_GLOBAL", 1); 1549 assert (SvTYPE (gv) == SVt_PVGV);
1623 cb_object = get_av ("cf::CB_OBJECT", 1); 1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1624 cb_player = get_av ("cf::CB_PLAYER", 1); 1551 SvREFCNT_inc (gv);
1625 cb_type = get_av ("cf::CB_TYPE" , 1); 1552 f (GvGP (gv)->gp_form);
1626 cb_map = get_av ("cf::CB_MAP" , 1); 1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1627 1562
1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1566
1567void _recalc_want ()
1568
1569# not used by default anymore
1628void _global_reattach () 1570void _global_reattach ()
1629 CODE: 1571 CODE:
1630{ 1572{
1631 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1632 for (player *pl = first_player; pl; pl = pl->next) 1574 for_all_clients (ns)
1633 reattach (pl); 1575 ns->reattach ();
1634 1576
1635 for (maptile *map = first_map; map; map = map->next) 1577 for_all_objects (op)
1636 reattach (map);
1637
1638 for (object *op = object::first; op; op = op->next)
1639 reattach (op); 1578 op->reattach ();
1579}
1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT: RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1640} 1654}
1641 1655
1642NV floor (NV x) 1656NV floor (NV x)
1643 1657
1644NV ceil (NV x) 1658NV ceil (NV x)
1645 1659
1646void server_tick () 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1666 switch (items)
1667 {
1668 case 0: RETVAL = gen (); break;
1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1672 }
1673}
1674 OUTPUT: RETVAL
1647 1675
1648void 1676NV clamp (NV value, NV min_value, NV max_value)
1649LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT: RETVAL
1680
1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT: RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1650 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1651 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1652 1703
1653char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1654 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1655 1706
1656char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1657 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1658 1709
1659const char *
1660get_maps_directory (char *path)
1661 PROTOTYPE: $
1662 ALIAS: maps_directory = 0
1663 CODE:
1664 RETVAL = create_pathname (path);
1665 OUTPUT: RETVAL
1666
1667void 1710void
1668sub_generation_inc () 1711sub_generation_inc ()
1669 CODE: 1712 CODE:
1670 PL_sub_generation++; 1713 PL_sub_generation++;
1671 1714
1672char * 1715const_octet_string
1673mapdir () 1716mapdir ()
1674 PROTOTYPE: 1717 PROTOTYPE:
1675 ALIAS: 1718 ALIAS:
1676 mapdir = 0 1719 mapdir = 0
1677 uniquedir = 1 1720 uniquedir = 1
1691 case 5: RETVAL = settings.playerdir; break; 1734 case 5: RETVAL = settings.playerdir; break;
1692 case 6: RETVAL = settings.datadir ; break; 1735 case 6: RETVAL = settings.datadir ; break;
1693 } 1736 }
1694 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1695 1738
1739void abort ()
1740
1741void reset_signals ()
1742
1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745void cleanup (const_octet_string cause, bool make_core = false)
1746
1747void emergency_save ()
1748
1696void _exit (int status = 0) 1749void _exit (int status = EXIT_SUCCESS)
1697 1750
1698int cf_find_animation (char *text) 1751#if _POSIX_MEMLOCK
1699 PROTOTYPE: $
1700 1752
1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1762
1763int munlockall ()
1764
1765#endif
1766
1767int
1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1794
1701int random_roll(int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1702 1796
1703const char *cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1704 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1841int
1842skill_flags (int idx)
1843 CODE:
1844 if (idx < 0 || idx >= array_length (skill_flags))
1845 croak ("skill_flags: index out of bounds");
1846 RETVAL = skill_flags [idx];
1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1860
1861val64
1862uuid_seq (UUID uuid)
1863 CODE:
1864 RETVAL = uuid.seq;
1865 OUTPUT: RETVAL
1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1870 RETVAL.seq = seq;
1871 OUTPUT: RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1887bool
1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1897
1898MODULE = cf PACKAGE = cf::attachable
1899
1900int
1901valid (SV *obj)
1902 CODE:
1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1904 OUTPUT: RETVAL
1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923#object *mortals (U32 index)
1924# CODE:
1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926# OUTPUT: RETVAL
1927
1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1929
1930MODULE = cf PACKAGE = cf::global
1931
1705int invoke (int event, ...) 1932int invoke (SV *klass, int event, ...)
1706 CODE: 1933 CODE:
1707 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1934 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1708 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1936 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1710 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1711 OUTPUT: RETVAL
1712
1713int
1714exp_to_level (val64 exp)
1715 CODE:
1716{
1717 int i = 0;
1718
1719 RETVAL = settings.max_level;
1720
1721 for (i = 1; i <= settings.max_level; i++)
1722 {
1723 if (levels[i] > exp)
1724 {
1725 RETVAL = i - 1;
1726 break;
1727 }
1728 }
1729}
1730 OUTPUT: RETVAL
1731
1732val64
1733level_to_min_exp (int level)
1734 CODE:
1735 if (level > settings.max_level)
1736 RETVAL = levels[settings.max_level];
1737 else if (level < 1)
1738 RETVAL = 0;
1739 else
1740 RETVAL = levels[level];
1741 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1742
1743SV *
1744resistance_to_string (int atnr)
1745 CODE:
1746 if (atnr >= 0 && atnr < NROFATTACKS)
1747 RETVAL = newSVpv (resist_plus[atnr], 0);
1748 else
1749 XSRETURN_UNDEF;
1750 OUTPUT: RETVAL
1751
1752int
1753_valid (SV *obj)
1754 CODE:
1755 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1756 OUTPUT:
1757 RETVAL
1758 1939
1759MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1760 1941
1761INCLUDE: $PERL genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1762 1943
1763int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1764 CODE: 1945 CODE:
1765 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1766 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1767 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1948 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1768 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1769 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1770 1951
1771SV *registry (object *op) 1952SV *registry (object *op)
1772 CODE:
1773 RETVAL = registry_of (op);
1774 OUTPUT:
1775 RETVAL
1776 1953
1777void mortals () 1954int objects_size ()
1778 PPCODE: 1955 CODE:
1779 EXTEND (SP, object::mortals.size ());
1780 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1781 PUSHs (to_sv (*i));
1782
1783object *first ()
1784 CODE:
1785 RETVAL = object::first; 1956 RETVAL = objects.size ();
1957 OUTPUT: RETVAL
1958
1959object *objects (U32 index)
1960 CODE:
1961 RETVAL = index < objects.size () ? objects [index] : 0;
1962 OUTPUT: RETVAL
1963
1964int actives_size ()
1965 CODE:
1966 RETVAL = actives.size ();
1967 OUTPUT: RETVAL
1968
1969object *actives (U32 index)
1970 CODE:
1971 RETVAL = index < actives.size () ? actives [index] : 0;
1972 OUTPUT: RETVAL
1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1786 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
1787 1997
1788# missing properties 1998# missing properties
1789
1790int flag (object *op, int flag, int value = 1)
1791 PROTOTYPE: $$;$
1792 CODE:
1793 RETVAL = QUERY_FLAG (op, flag);
1794 if (items >= 3)
1795 if (value)
1796 SET_FLAG (op, flag);
1797 else
1798 CLEAR_FLAG (op, flag);
1799 OUTPUT: RETVAL
1800 1999
1801object *head (object *op) 2000object *head (object *op)
1802 PROTOTYPE: $ 2001 PROTOTYPE: $
1803 CODE: 2002 CODE:
1804 RETVAL = op->head ? op->head : op;
1805 OUTPUT: RETVAL
1806
1807int is_head (object *op)
1808 PROTOTYPE: $
1809 CODE:
1810 RETVAL = !op->head; 2003 RETVAL = op->head_ ();
1811 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1812 2005
1813void 2006void
1814inv (object *obj) 2007inv (object *obj)
1815 PROTOTYPE: $ 2008 PROTOTYPE: $
1816 PPCODE: 2009 PPCODE:
1817{ 2010{
1818 object *o;
1819 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1820 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1821} 2013}
1822 2014
2015void
2016set_animation (object *op, int idx)
2017 CODE:
2018 SET_ANIMATION (op, idx);
2019
2020int
2021num_animations (object *op)
2022 CODE:
2023 RETVAL = NUM_ANIMATIONS (op);
2024 OUTPUT: RETVAL
2025
2026int slot_info (object *op, UV slot, int value = 0)
2027 ALIAS:
2028 slot_used = 1
2029 CODE:
2030{
2031 if (slot >= NUM_BODY_LOCATIONS)
2032 croak ("body slot index out of range");
2033
2034 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2035
2036 if (items > 2)
2037 if (ix)
2038 op->slot[slot].used = value;
2039 else
2040 op->slot[slot].info = value;
2041}
2042 OUTPUT: RETVAL
2043
1823object *find_best_object_match (object *op, const char *match) 2044object *find_best_object_match (object *op, utf8_string match)
1824
1825object *find_marked_object (object *op)
1826
1827int cf_object_get_resistance (object *op, int rtype)
1828 ALIAS: resistance = 0
1829
1830int need_identify (const object *obj);
1831 2045
1832int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1833 2047
1834int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
1835 CODE: 2049 CODE:
1836 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
1837 OUTPUT: 2051 OUTPUT: RETVAL
1838 RETVAL
1839 2052
1840void cf_object_apply (object *op, object *author, int flags = 0)
1841
1842void cf_object_apply_below (object *op) 2053void apply_below (object *op)
2054 CODE:
2055 player_apply_below (op);
1843 2056
1844void cf_object_remove (object *op) 2057int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1845 2058
1846void cf_object_free (object *op) 2059int casting_level (object *caster, object *spell)
1847 2060
1848object *cf_object_present_archname_inside (object *op, char *whatstr)
1849
1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1851
1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1853
1854object *cf_object_clone (object *op, int clonetype = 0)
1855
1856int cf_object_pay_item (object *op, object *buyer) 2061int pay_item (object *op, object *buyer)
2062 CODE:
2063 RETVAL = pay_for_item (op, buyer);
2064 OUTPUT: RETVAL
1857 2065
1858int cf_object_pay_amount (object *op, uint64 amount) 2066int pay_amount (object *op, uint64 amount)
2067 CODE:
2068 RETVAL = pay_for_amount (amount, op);
2069 OUTPUT: RETVAL
1859 2070
1860void pay_player (object *op, uint64 amount) 2071void pay_player (object *op, uint64 amount)
1861 2072
1862val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2073val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1863 2074
1864int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2075int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1865 2076
1866int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2077void learn_spell (object *op, object *sp, int special_prayer = 0)
2078 CODE:
2079 do_learn_spell (op, sp, special_prayer);
1867 2080
1868void cf_object_learn_spell (object *op, object *sp)
1869
1870void cf_object_forget_spell (object *op, object *sp) 2081void forget_spell (object *op, object *sp)
2082 CODE:
2083 do_forget_spell (op, query_name (sp));
1871 2084
1872object *cf_object_check_for_spell (object *op, char *spellname) 2085object *check_for_spell (object *op, utf8_string spellname)
2086 CODE:
2087 RETVAL = check_spell_known (op, spellname);
2088 OUTPUT: RETVAL
1873 2089
1874int cf_object_query_money (object *op) 2090int query_money (object *op)
1875 ALIAS: money = 0 2091 ALIAS: money = 0
1876 2092
1877int cf_object_query_cost (object *op, object *who, int flags) 2093val64 query_cost (object *op, object *who, int flags)
1878 ALIAS: cost = 0 2094 ALIAS: cost = 0
1879 2095
1880void cf_object_activate_rune (object *op , object *victim) 2096void spring_trap (object *op, object *victim)
1881 2097
1882int cf_object_check_trigger (object *op, object *cause) 2098int check_trigger (object *op, object *cause)
1883 2099
1884int cf_object_out_of_map (object *op, int x, int y)
1885
1886void cf_object_drop (object *op, object *author) 2100void drop (object *who, object *op)
1887 2101
1888void cf_object_take (object *op, object *author)
1889
1890object *cf_object_insert_object (object *op, object *container)
1891
1892object *cf_object_insert_in_ob (object *ob, object *where)
1893
1894int cf_object_teleport (object *op, maptile *map, int x, int y)
1895
1896void cf_object_update (object *op, int flags)
1897
1898void cf_object_pickup (object *op, object *what) 2102void pick_up (object *who, object *op)
1899 2103
1900object *cf_create_object_by_name (const char *name) 2104void update_object (object *op, int action)
1901 2105
1902void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2106void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1903 2107
1904void player_lvl_adj (object *who, object *skill = 0) 2108void player_lvl_adj (object *who, object *skill = 0)
1905 2109
1906int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2110int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1907 2111
1908int calc_skill_exp (object *who, object *op, object *skill); 2112int calc_skill_exp (object *who, object *op, object *skill)
1909 2113
1910void push_button (object *op); 2114void push_button (object *op, object *originator)
1911 2115
1912void use_trigger (object *op); 2116void use_trigger (object *op, object *originator)
1913 2117
1914void add_button_link (object *button, maptile *map, int connected); 2118void handle_apply_yield (object *op)
1915 2119
1916void remove_button_link (object *op); 2120int convert_item (object *item, object *converter)
1917 2121
1918void 2122void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1919cf_object_set_resistance (object *op, int rtype, int val)
1920 CODE:
1921 if (rtype >= 0 && rtype < NROFATTACKS)
1922 op->resist[rtype] = val;
1923
1924 2123
1925MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2124MODULE = cf PACKAGE = cf::object PREFIX = cf_
1926 2125
1927void cf_fix_object (object *pl)
1928 ALIAS: fix = 0
1929
1930object *cf_insert_ob_in_ob (object *ob, object *where)
1931
1932# no clean way to get an object from an archetype - stupid idiotic
1933# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1934
1935object *new (const char *archetype = 0) 2126object *new (utf8_string archetype = 0)
1936 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
1937 CODE: 2128 CODE:
1938 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
1939 OUTPUT: 2132 OUTPUT: RETVAL
1940 RETVAL
1941 2133
2134object *generate (utf8_string arch, object *creator)
2135 CODE:
2136 object *obj = archetype::get (arch);
2137 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2138 RETVAL = obj;
2139 OUTPUT: RETVAL
2140
2141object *find_object (U32 tag)
2142
2143object *find_object_uuid (UUID i)
2144
2145# TODO: nuke
1942object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2146object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1943 PROTOTYPE: $$$$$$ 2147 PROTOTYPE: $$$$$$
1944 CODE: 2148 CODE:
1945{ 2149{
1946 int unused_type; 2150 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1947 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1948}
1949 2151
1950# syntatic sugar for easier use in event callbacks. 2152 if (RETVAL->destroyed ())
1951const char *options (object *op)
1952 CODE:
1953 RETVAL = op->name;
1954 OUTPUT:
1955 RETVAL 2153 RETVAL = 0;
1956 2154}
1957player *contr (object *op)
1958 CODE:
1959 RETVAL = op->contr;
1960 OUTPUT: RETVAL 2155 OUTPUT: RETVAL
1961 2156
1962const char *get_ob_key_value (object *op, const char *key) 2157shstr
2158object::kv_get (shstr key)
2159 CODE:
2160 RETVAL = THIS->kv.get (key);
2161 OUTPUT: RETVAL
1963 2162
1964bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2163void
2164object::kv_del (shstr key)
2165 CODE:
2166 THIS->kv.del (key);
2167
2168void
2169object::kv_set (shstr key, shstr value)
2170 CODE:
2171 THIS->kv.set (key, value);
1965 2172
1966object *get_nearest_player (object *ob) 2173object *get_nearest_player (object *ob)
1967 ALIAS: nearest_player = 0 2174 ALIAS: nearest_player = 0
1968 PREINIT: 2175 PREINIT:
1969 extern object *get_nearest_player (object *); 2176 extern object *get_nearest_player (object *);
1971void rangevector (object *ob, object *other, int flags = 0) 2178void rangevector (object *ob, object *other, int flags = 0)
1972 PROTOTYPE: $$;$ 2179 PROTOTYPE: $$;$
1973 PPCODE: 2180 PPCODE:
1974{ 2181{
1975 rv_vector rv; 2182 rv_vector rv;
2183
1976 get_rangevector (ob, other, &rv, flags); 2184 get_rangevector (ob, other, &rv, flags);
2185
1977 EXTEND (SP, 5); 2186 EXTEND (SP, 5);
1978 PUSHs (newSVuv (rv.distance)); 2187 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1979 PUSHs (newSViv (rv.distance_x)); 2188 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1980 PUSHs (newSViv (rv.distance_y)); 2189 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1981 PUSHs (newSViv (rv.direction)); 2190 PUSHs (sv_2mortal (newSViv (rv.direction)));
1982 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2191 PUSHs (sv_2mortal (to_sv (rv.part)));
1983} 2192}
1984 2193
1985bool on_same_map_as (object *ob, object *other) 2194bool on_same_map_as (object *ob, object *other)
1986 CODE: 2195 CODE:
1987 RETVAL = on_same_map (ob, other); 2196 RETVAL = on_same_map (ob, other);
1988 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1989 2198
1990const char * 2199const_utf8_string
1991base_name (object *op, int plural = op->nrof > 1) 2200base_name (object *op, int plural = op->nrof > 1)
1992 CODE: 2201 CODE:
1993 RETVAL = query_base_name (op, plural); 2202 RETVAL = query_base_name (op, plural);
1994 OUTPUT: RETVAL 2203 OUTPUT: RETVAL
1995 2204
2205# return the tail of an object, excluding itself
2206void
2207tail (object *op)
2208 PPCODE:
2209 while ((op = op->more))
2210 XPUSHs (sv_2mortal (to_sv (op)));
2211
1996MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2212MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1997 2213
1998player *player (object *op) 2214player *player (object *op)
1999 CODE: 2215 CODE:
2000 RETVAL = op->contr; 2216 RETVAL = op->contr;
2001 OUTPUT: RETVAL 2217 OUTPUT: RETVAL
2002 2218
2219bool move_player (object *op, int dir)
2220
2003void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2221void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2004 2222 CODE:
2005object *cf_player_send_inventory (object *op) 2223 new_draw_info (flags, 0, op, txt);
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019 2224
2020void kill_player (object *op) 2225void kill_player (object *op)
2021 2226
2227void esrv_send_item (object *pl, object *item)
2228
2022void esrv_update_item (object *op, int what, object *item) 2229void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2230 C_ARGS: what, pl, item
2024 2231
2025void clear_los (object *op) 2232void esrv_del_item (object *pl, int tag)
2233 C_ARGS: pl->contr, tag
2026 2234
2027int command_reset (object *op, char *params)
2028
2029int command_teleport (object *op, char *params)
2030
2031int command_summon (object *op, char *params) 2235int command_summon (object *op, utf8_string params)
2032 2236
2033int command_arrest (object *op, char *params) 2237int command_arrest (object *op, utf8_string params)
2034
2035int command_kick (object *op, char *params)
2036
2037int command_banish (object *op, char *params)
2038 2238
2039 2239
2040MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2240MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2041 2241
2042INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2242INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2043
2044char *
2045client (player *pl)
2046 CODE:
2047 RETVAL = pl->socket.client;
2048 OUTPUT:
2049 RETVAL
2050
2051char *
2052host (player *pl)
2053 CODE:
2054 RETVAL = pl->socket.host;
2055 OUTPUT:
2056 RETVAL
2057 2243
2058int invoke (player *pl, int event, ...) 2244int invoke (player *pl, int event, ...)
2059 CODE: 2245 CODE:
2060 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2246 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2061 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2247 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2062 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2248 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2063 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2249 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2064 OUTPUT: RETVAL 2250 OUTPUT: RETVAL
2065 2251
2066SV *registry (player *pl) 2252SV *registry (player *pl)
2067 CODE:
2068 RETVAL = registry_of (pl);
2069 OUTPUT:
2070 RETVAL
2071 2253
2072player *cf_player_find (char *name) 2254void
2073 PROTOTYPE: $ 2255save_stats (player *pl)
2074
2075void cf_player_move (player *pl, int dir)
2076
2077void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2078
2079player *first ()
2080 CODE: 2256 CODE:
2081 RETVAL = first_player; 2257 pl->ob->stats.hp = pl->ob->stats.maxhp;
2082 OUTPUT: RETVAL 2258 pl->ob->stats.sp = pl->ob->stats.maxsp;
2259 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2260 pl->orig_stats = pl->ob->stats;
2083 2261
2084player *next (player *pl) 2262# should only be temporary
2085 CODE: 2263void esrv_new_player (player *pl)
2086 RETVAL = pl->next;
2087 OUTPUT: RETVAL
2088 2264
2265#d# TODO: replace by blocked_los accessor, fix code using this
2089bool 2266bool
2090cell_visible (player *pl, int dx, int dy) 2267cell_visible (player *pl, int dx, int dy)
2091 CODE: 2268 CODE:
2092 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2269 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2094 OUTPUT: 2270 OUTPUT: RETVAL
2095 RETVAL
2096
2097void
2098buggy_mapscroll (player *pl, int value = 1)
2099 CODE:
2100 pl->socket.buggy_mapscroll = value;
2101 2271
2102void 2272void
2103send (player *pl, SV *packet) 2273send (player *pl, SV *packet)
2104 CODE: 2274 CODE:
2105{ 2275{
2106 STRLEN len; 2276 STRLEN len;
2107 char *buf = SvPVbyte (packet, len); 2277 char *buf = SvPVbyte (packet, len);
2108 2278
2109 Write_String_To_Socket (&pl->socket, buf, len); 2279 if (len > MAXSOCKBUF)
2280 pl->failmsg ("[packet too long for client]");
2281 else if (pl->ns)
2282 pl->ns->send_packet (buf, len);
2110} 2283}
2111
2112int
2113listening (player *pl, int new_value = -1)
2114 CODE:
2115 RETVAL = pl->listening;
2116 if (new_value >= 0)
2117 pl->listening = new_value;
2118 OUTPUT:
2119 RETVAL
2120 2284
2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2285void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2122 PROTOTYPE: $;$$$ 2286 PROTOTYPE: $;$$$
2123 PPCODE: 2287 PPCODE:
2124 if (GIMME_V != G_VOID) 2288 if (GIMME_V != G_VOID)
2133 if (y) sv_to (y, pl->bed_y); 2297 if (y) sv_to (y, pl->bed_y);
2134 2298
2135void 2299void
2136list () 2300list ()
2137 PPCODE: 2301 PPCODE:
2138{ 2302 for_all_players (pl)
2139 player *pl; 2303 XPUSHs (sv_2mortal (to_sv (pl)));
2140 for (pl = first_player; pl; pl = pl->next)
2141 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2142}
2143
2144bool
2145peaceful (player *pl, bool new_setting = 0)
2146 PROTOTYPE: $;$
2147 CODE:
2148 RETVAL = pl->peaceful;
2149 if (items > 1)
2150 pl->peaceful = new_setting;
2151 OUTPUT:
2152 RETVAL
2153
2154living *
2155orig_stats (player *pl)
2156 CODE:
2157 RETVAL = &pl->orig_stats;
2158 OUTPUT: RETVAL
2159
2160living *
2161last_stats (player *pl)
2162 CODE:
2163 RETVAL = &pl->last_stats;
2164 OUTPUT: RETVAL
2165 2304
2166 2305
2167MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2306MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2168
2169maptile *first ()
2170 PROTOTYPE:
2171 CODE:
2172 RETVAL = first_map;
2173 OUTPUT: RETVAL
2174 2307
2175int invoke (maptile *map, int event, ...) 2308int invoke (maptile *map, int event, ...)
2176 CODE: 2309 CODE:
2177 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2310 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2178 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2311 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2312 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2313 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2181 OUTPUT: RETVAL 2314 OUTPUT: RETVAL
2182 2315
2183SV *registry (maptile *map) 2316SV *registry (maptile *map)
2317
2318void
2319find_tagged_objects (maptile *map, utf8_string tag = 0)
2184 CODE: 2320 PPCODE:
2185 RETVAL = registry_of (map); 2321{
2186 OUTPUT: 2322 if (!map->spaces)
2187 RETVAL 2323 XSRETURN_EMPTY;
2188 2324
2325 if (tag)
2326 {
2327 shstr_cmp tag_ (tag);
2328
2329 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2330 for (object *op = ms->bot; op; op = op->above)
2331 if (op->tag == tag_)
2332 XPUSHs (sv_2mortal (to_sv (op)));
2333 }
2334 else
2335 {
2336 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2337 for (object *op = ms->bot; op; op = op->above)
2338 if (op->tag)
2339 XPUSHs (sv_2mortal (to_sv (op)));
2340 }
2341}
2342
2189INCLUDE: $PERL genacc maptile ../include/map.h | 2343INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2190 2344
2191maptile *new (int width, int height) 2345void
2346adjust_daylight ()
2347 CODE:
2348 maptile::adjust_daylight ();
2349
2350int
2351outdoor_darkness (int darkness = 0)
2352 CODE:
2353 RETVAL = maptile::outdoor_darkness;
2354 if (items)
2355 maptile::outdoor_darkness = darkness;
2356 OUTPUT: RETVAL
2357
2358void
2359maptile::instantiate ()
2360
2361maptile *new ()
2192 PROTOTYPE: 2362 PROTOTYPE:
2193 CODE: 2363 CODE:
2194{ 2364 RETVAL = new maptile;
2195 RETVAL = get_empty_map (width, height); 2365 OUTPUT: RETVAL
2196}
2197 OUTPUT:
2198 RETVAL
2199 2366
2200void delete_map (maptile *map) 2367void
2201 2368maptile::players ()
2202void clean_tmp_map (maptile *map)
2203
2204void play_sound_map (maptile *map, int x, int y, int sound_num)
2205
2206maptile *tile_map (maptile *map, unsigned int dir)
2207 CODE: 2369 PPCODE:
2208 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2370 if (GIMME_V == G_SCALAR)
2209 OUTPUT: 2371 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2210 RETVAL 2372 else if (GIMME_V == G_ARRAY)
2373 {
2374 EXTEND (SP, THIS->players);
2375 for_all_players (pl)
2376 if (pl->ob && pl->ob->map == THIS)
2377 PUSHs (sv_2mortal (to_sv (pl->ob)));
2378 }
2211 2379
2212char *tile_path (maptile *map, unsigned int dir) 2380void
2381maptile::gen_quadmap (int x, int y, int z)
2382 CODE:
2383 gen_quadmap (THIS, x * 50, y * 50, z);
2384
2385void
2386maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2387 CODE:
2388{
2389 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2390 croak ("maptile::add_underlay: palette must be arrayref");
2391
2392 palette = SvRV (palette);
2393
2394 STRLEN idxlen;
2395 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2396
2397 for (int x = 0; x < THIS->width; ++x)
2398 for (int y = 0; y < THIS->height; ++y)
2399 {
2400 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2401 if (op->flag [FLAG_IS_FLOOR])
2402 goto skip;
2403
2404 {
2405 int offs = offset + y * stride + x;
2406
2407 if (IN_RANGE_EXC (offs, 0, idxlen))
2408 {
2409 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2410 {
2411 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2412 ob->flag [FLAG_NO_MAP_SAVE] = true;
2413 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2414
2415 if (ob->randomitems && !ob->above)
2416 {
2417 ob->create_treasure (ob->randomitems);
2418
2419 for (object *op = ob->above; op; op = op->above)
2420 op->flag [FLAG_NO_MAP_SAVE] = true;
2421 // TODO: if this is a pickable object, then the item
2422 // will at a bit weird - saving inside the player
2423 // will clear the flag, but when the player drops
2424 // it without logging out, it keeps the flag.
2425 // nobody has reported this, but this can be rather
2426 // annoying on persistent maps.
2427 }
2428 }
2429 }
2430 }
2431 skip: ;
2432 }
2433}
2434
2435void
2436maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2437 CODE:
2438{
2439 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2440 croak ("maptile::set_regiondata: palette must be arrayref");
2441
2442 palette = SvRV (palette);
2443
2444 STRLEN idxlen;
2445 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2446
2447 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2448 uint8 *regions = salloc<uint8_t> (THIS->size ());
2449
2450 for (int i = av_len ((AV *)palette) + 1; i--; )
2451 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2452
2453 for (int y = 0; y < THIS->height; ++y)
2454 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2455
2456 sfree (THIS->regions, THIS->size ());
2457 delete [] THIS->regionmap;
2458
2459 THIS->regions = regions;
2460 THIS->regionmap = regionmap;
2461}
2462
2463void
2464maptile::create_region_treasure ()
2465 CODE:
2466 for (int x = 0; x < THIS->width; ++x)
2467 for (int y = 0; y < THIS->height; ++y)
2468 {
2469 region *rgn = THIS->region (x, y);
2470
2471 if (object *op = THIS->at (x, y).top)
2472 if (rgn->treasure && rndm () < rgn->treasure_density)
2473 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2474 }
2475
2476int out_of_map (maptile *map, int x, int y)
2477
2478void
2479find_link (maptile *map, shstr_tmp connection)
2480 PPCODE:
2481 if (oblinkpt *obp = map->find_link (connection))
2482 for (objectlink *ol = obp->link; ol; ol = ol->next)
2483 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2484
2485void
2486xy_normalise (maptile *map, int x, int y, int dir = 0)
2213 CODE: 2487 PPCODE:
2214 if (dir >= 4) 2488{
2489 mapxy pos (map, x, y);
2490 if (!pos.move (dir).normalise ())
2491 XSRETURN_EMPTY;
2492
2493 EXTEND (SP, 3);
2494 PUSHs (sv_2mortal (to_sv (pos.m)));
2495 PUSHs (sv_2mortal (to_sv (pos.x)));
2496 PUSHs (sv_2mortal (to_sv (pos.y)));
2497}
2498
2499mapspace *
2500ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2501 PROTOTYPE: $$$;$
2502 CODE:
2503{
2504 mapxy pos (map, x, y);
2505 if (!pos.move (dir).normalise ())
2215 XSRETURN_UNDEF; 2506 XSRETURN_UNDEF;
2216 RETVAL = map->tile_path [dir]; 2507
2217 OUTPUT:
2218 RETVAL 2508 RETVAL = &*pos;
2509}
2510 OUTPUT: RETVAL
2219 2511
2220maptile *ready_map_name (char *name, int flags = 0) 2512void
2513at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2221 PROTOTYPE: $;$ 2514 PROTOTYPE: $$$;$
2222 ALIAS:
2223 find = 0
2224 get_map = 1
2225
2226maptile *has_been_loaded (char *name)
2227 PROTOTYPE: $
2228
2229int in_memory (maptile *map)
2230 CODE:
2231 RETVAL = map->in_memory;
2232 OUTPUT:
2233 RETVAL
2234
2235void
2236trigger (maptile *map, long connection, bool state = true)
2237 CODE:
2238 activate_connection (map, connection, state);
2239
2240void
2241get_connection (maptile *map, long connection)
2242 PPCODE:
2243 oblinkpt *obp = get_connection_links (map, connection);
2244 if (obp)
2245 for (objectlink *ol = obp->link; ol; ol = ol->next)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2247
2248object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2249
2250object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2251
2252object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2253 C_ARGS: str, map, nx, ny
2254
2255void
2256cf_map_normalise (maptile *map, int x, int y)
2257 PPCODE:
2258{
2259 maptile *nmap = 0;
2260 I16 nx = 0, ny = 0;
2261 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2262
2263 EXTEND (SP, 4);
2264 PUSHs (sv_2mortal (newSViv (flags)));
2265
2266 if (GIMME_V == G_ARRAY)
2267 {
2268 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2269 PUSHs (sv_2mortal (newSViv (nx)));
2270 PUSHs (sv_2mortal (newSViv (ny)));
2271 }
2272}
2273
2274void
2275at (maptile *map, unsigned int x, unsigned int y)
2276 PROTOTYPE: $$$
2277 PPCODE: 2515 PPCODE:
2278{ 2516 mapxy pos (map, x, y);
2279 object *o; 2517 if (pos.move (dir).normalise ())
2280 maptile *nmap = 0; 2518 for (object *o = pos->bot; o; o = o->above)
2281 I16 nx, ny; 2519 XPUSHs (sv_2mortal (to_sv (o)));
2282
2283 get_map_flags (map, &nmap, x, y, &nx, &ny);
2284
2285 if (nmap)
2286 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2287 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2288}
2289 2520
2290SV * 2521SV *
2291bot_at (maptile *obj, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2292 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2293 ALIAS: 2524 ALIAS:
2294 top_at = 1 2525 top_at = 1
2295 flags_at = 2 2526 flags_at = 2
2296 light_at = 3 2527 light_at = 3
2297 move_block_at = 4 2528 move_block_at = 4
2298 move_slow_at = 5 2529 move_slow_at = 5
2299 move_on_at = 6 2530 move_on_at = 6
2300 move_off_at = 7 2531 move_off_at = 7
2301 INIT:
2302 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2303 CODE: 2532 CODE:
2533{
2534 mapxy pos (map, x, y);
2535 if (!pos.move (dir).normalise ())
2536 XSRETURN_UNDEF;
2537
2538 mapspace &ms = *pos;
2539
2540 ms.update ();
2541
2304 switch (ix) 2542 switch (ix)
2305 { 2543 {
2306 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2544 case 0: RETVAL = to_sv (ms.bot ); break;
2307 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2545 case 1: RETVAL = to_sv (ms.top ); break;
2308 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2546 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2309 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2547 case 3: RETVAL = newSViv (ms.light ); break;
2310 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2548 case 4: RETVAL = newSVuv (ms.move_block); break;
2311 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2549 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2312 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2550 case 6: RETVAL = newSVuv (ms.move_on ); break;
2313 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2551 case 7: RETVAL = newSVuv (ms.move_off ); break;
2314 } 2552 }
2553}
2315 OUTPUT: 2554 OUTPUT: RETVAL
2316 RETVAL
2317 2555
2318void fix_walls (maptile *map, int x, int y) 2556# worst xs function of my life
2557bool
2558_create_random_map (maptile *self, SV *options)
2559 CODE:
2560{
2561 random_map_params rmp ((HV *)SvRV (options));
2562 RETVAL = self->generate_random_map (&rmp);
2563}
2564 OUTPUT: RETVAL
2319 2565
2320void fix_walls_around (maptile *map, int x, int y) 2566MODULE = cf PACKAGE = cf::mapspace
2567
2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2321 2569
2322MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2323 2571
2324archetype *find (const char *name) 2572int archetypes_size ()
2573 CODE:
2574 RETVAL = archetypes.size ();
2575 OUTPUT: RETVAL
2576
2577archetype *archetypes (U32 index)
2578 CODE:
2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2580 OUTPUT: RETVAL
2581
2582int skillvec_size ()
2583 CODE:
2584 RETVAL = skillvec.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2592void
2593find_by_type (int type)
2325 CODE: 2594 PPCODE:
2326 RETVAL = archetype::find (name); 2595 for_all_archetypes (arch)
2327 OUTPUT: 2596 if (arch->type == type)
2328 RETVAL 2597 XPUSHs (sv_2mortal (to_sv (arch)));
2329 2598
2330archetype *first()
2331 PROTOTYPE:
2332 CODE:
2333 RETVAL = first_archetype;
2334 OUTPUT: RETVAL
2335
2336INCLUDE: $PERL genacc archetype ../include/object.h | 2599INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2337 2600
2338MODULE = cf PACKAGE = cf::party 2601MODULE = cf PACKAGE = cf::party
2339 2602
2340partylist *first () 2603partylist *first ()
2341 PROTOTYPE: 2604 PROTOTYPE:
2342 CODE: 2605 CODE:
2343 RETVAL = get_firstparty (); 2606 RETVAL = get_firstparty ();
2344 OUTPUT: RETVAL 2607 OUTPUT: RETVAL
2345 2608
2346partylist *next (partylist *party) 2609INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2610
2611MODULE = cf PACKAGE = cf::region
2612
2613void
2614list ()
2615 PPCODE:
2616 for_all_regions (rgn)
2617 XPUSHs (sv_2mortal (to_sv (rgn)));
2618
2619int specificity (region *rgn)
2620 CODE:
2621 RETVAL = 0;
2622 while (rgn = rgn->parent)
2623 RETVAL++;
2624 OUTPUT: RETVAL
2625
2626INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2627
2628MODULE = cf PACKAGE = cf::living
2629
2630INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2631
2632MODULE = cf PACKAGE = cf::settings
2633
2634INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2635
2636MODULE = cf PACKAGE = cf::client
2637
2638INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2639
2640int invoke (client *ns, int event, ...)
2641 CODE:
2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2644 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2645 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2646 OUTPUT: RETVAL
2647
2648SV *registry (client *ns)
2649
2650void
2651list ()
2652 PPCODE:
2653 EXTEND (SP, clients.size ());
2654 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2655 PUSHs (sv_2mortal (to_sv (*i)));
2656
2657STRLEN
2658client::inbuf_append (SV *data)
2347 CODE: 2659 CODE:
2660{
2661 STRLEN len;
2662 char *ptr = SvPVbyte (data, len);
2663
2664 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2665 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2666 THIS->inbuf_len += len;
2667
2668 THIS->inbuf_handle ();
2669
2670 RETVAL = len;
2671}
2672 OUTPUT: RETVAL
2673
2674void
2675client::send_packet (SV *packet)
2676 CODE:
2677{
2678 STRLEN len;
2679 char *buf = SvPVbyte (packet, len);
2680
2681 if (len > MAXSOCKBUF)
2682 {
2683 // ugly
2684 if (THIS->pl)
2685 THIS->pl->failmsg ("[packet too long for client]");
2686 }
2687 else
2688 THIS->send_packet (buf, len);
2689}
2690
2691faceidx
2692client::need_face (utf8_string name, int pri = 0)
2693 CODE:
2694 RETVAL = face_find (name, 0);
2695 if (RETVAL)
2696 {
2697 THIS->send_face (RETVAL, pri);
2698 THIS->flush_fx ();
2699 }
2700 OUTPUT: RETVAL
2701
2702int
2703client::fx_want (int idx, int value = -1)
2704 CODE:
2705 if (0 < idx && idx < FT_NUM)
2706 {
2707 RETVAL = THIS->fx_want [idx];
2708 if (items > 2)
2709 THIS->fx_want [idx] = value;
2710 }
2711 else
2712 RETVAL = 0;
2713 OUTPUT: RETVAL
2714
2715MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2716
2717faceidx sound_find (utf8_string name)
2718
2719void sound_set (utf8_string str, faceidx face)
2720
2721# dire hack
2722void old_sound_index (int idx, faceidx face)
2723 CODE:
2724 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2725 old_sound_index [idx] = face;
2726
2727MODULE = cf PACKAGE = cf::face PREFIX = face_
2728
2729#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2730
2731faceidx face_find (utf8_string name, faceidx defidx = 0)
2732
2733faceidx alloc (utf8_string name)
2734 CODE:
2735{
2736 RETVAL = face_alloc ();
2737
2738 faces [RETVAL].name = name;
2739 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2740
2741 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2742 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2743 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2744}
2745 OUTPUT: RETVAL
2746
2747faceidx faces_size ()
2748 CODE:
2749 RETVAL = faces.size ();
2750 OUTPUT: RETVAL
2751
2752void set_type (faceidx idx, int value)
2753 ALIAS:
2754 set_type = 0
2755 set_visibility = 1
2756 set_magicmap = 2
2757 set_smooth = 3
2758 set_smoothlevel = 4
2759 CODE:
2760 faceinfo *f = face_info (idx); assert (f);
2761 switch (ix)
2762 {
2763 case 0: f->type = value; break;
2764 case 1: f->visibility = value; break;
2765 case 2: f->magicmap = value; break;
2766 case 3: f->smooth = value; break;
2767 case 4: f->smoothlevel = value; break;
2768 }
2769
2770void set_csum (faceidx idx, int faceset, SV *chksum)
2771 CODE:
2772{
2773 faceinfo *f = face_info (idx); assert (f);
2774 facedata *d = f->face + faceset;
2775 STRLEN clen;
2776 char *cdata = SvPVbyte (chksum, clen);
2777
2778 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2779 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2780
2781 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2782 {
2783 d->chksum_len = clen;
2784 memcpy (d->chksum, cdata, clen);
2785
2786 // invalidate existing client face info
2787 for_all_clients (ns)
2788 ns->invalidate_face (idx);
2789 }
2790}
2791
2792SV *mangle_csum (SV *chksum)
2793 CODE:
2794 STRLEN len;
2795 char *data = SvPVbyte (chksum, len);
2796 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2797 OUTPUT: RETVAL
2798
2799SV *get_csum (faceidx idx, int faceset = 0)
2800 CODE:
2801 facedata *d = face_data (idx, faceset);
2802 if (!d) XSRETURN_UNDEF;
2803 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2804 OUTPUT: RETVAL
2805
2806int get_type (faceidx idx)
2807 CODE:
2808 faceinfo *f = face_info (idx);
2809 if (!f) XSRETURN_UNDEF;
2348 RETVAL = party->next; 2810 RETVAL = f->type;
2811 OUTPUT: RETVAL
2812
2813SV *get_name (faceidx idx)
2814 CODE:
2815 faceinfo *f = face_info (idx);
2816 if (!f) XSRETURN_UNDEF;
2817 RETVAL = to_sv (f->name);
2818 OUTPUT: RETVAL
2819
2820void invalidate (faceidx idx)
2821 CODE:
2822 for_all_clients (ns)
2823 ns->invalidate_face (idx);
2824
2825void invalidate_all ()
2826 CODE:
2827 for_all_clients (ns)
2828 ns->invalidate_all_faces ();
2829
2830MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2831
2832#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2833
2834animidx anim_find (utf8_string name)
2835 CODE:
2836 RETVAL = animation::find (name).number;
2349 OUTPUT: RETVAL 2837 OUTPUT: RETVAL
2350 2838
2351const char *name (partylist *party) 2839animidx set (utf8_string name, SV *frames, int facings = 1)
2352 CODE: 2840 CODE:
2353 RETVAL = party->partyname; 2841{
2842 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2843 croak ("frames must be an arrayref");
2844
2845 AV *av = (AV *)SvRV (frames);
2846
2847 animation *anim = &animation::find (name);
2848 if (anim->number)
2849 {
2850 anim->resize (av_len (av) + 1);
2851 anim->facings = facings;
2852 }
2853 else
2854 anim = &animation::create (name, av_len (av) + 1, facings);
2855
2856 for (int i = 0; i < anim->num_animations; ++i)
2857 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2858}
2354 OUTPUT: RETVAL 2859 OUTPUT: RETVAL
2355 2860
2356const char *password (partylist *party) 2861void invalidate_all ()
2357 CODE: 2862 CODE:
2358 RETVAL = party->passwd; 2863 for_all_clients (ns)
2864 ns->anims_sent.reset ();
2865
2866MODULE = cf PACKAGE = cf::object::freezer
2867
2868INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2869
2870SV *
2871new (char *klass)
2872 CODE:
2873 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2359 OUTPUT: RETVAL 2874 OUTPUT: RETVAL
2360 2875
2876void
2877DESTROY (SV *sv)
2878 CODE:
2879 object_freezer *self;
2880 sv_to (sv, self);
2881 delete self;
2882
2883MODULE = cf PACKAGE = cf::object::thawer
2884
2885INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887bool
2888errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT: RETVAL
2893
2894SV *
2895new_from_file (char *klass, octet_string path)
2896 CODE:
2897 object_thawer *f = new object_thawer (path);
2898 if (!*f)
2899 {
2900 delete f;
2901 XSRETURN_UNDEF;
2902 }
2903 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2904 OUTPUT: RETVAL
2905
2906void
2907DESTROY (SV *sv)
2908 CODE:
2909 object_thawer *self;
2910 sv_to (sv, self);
2911 delete self;
2912
2913void
2914extract_tags (object_thawer *self)
2915 PPCODE:
2916 while (self->kw != KW_EOF)
2917 {
2918 PUTBACK;
2919 coroapi::cede_to_tick ();
2920 SPAGAIN;
2921
2922 if (self->kw == KW_tag)
2923 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2924
2925 self->skip ();
2926 }
2927
2928MODULE = cf PACKAGE = cf::treasurelist
2929
2930# quick hack, because I didn't want to implement accessors for treasurelist.
2931# this asks for even more autogen, actually.
2932
2933void
2934expand (treasurelist *list)
2935 PPCODE:
2936 EXTEND (SP, 3);
2937 PUSHs (sv_2mortal (to_sv (list->name)));
2938 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2939 AV *av = newAV ();
2940 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2941 for (treasure *item = list->items; item; item = item->next)
2942 {
2943 AV *iav = newAV ();
2944 av_push (av, newRV_noinc ((SV *)iav));
2945
2946 av_extend (iav, 7);
2947 av_push (iav, to_sv (item->item));
2948 av_push (iav, to_sv (item->name));
2949 av_push (iav, to_sv (item->change_arch.name));
2950 av_push (iav, to_sv (item->change_arch.title));
2951 av_push (iav, to_sv (item->change_arch.slaying));
2952 av_push (iav, to_sv (item->chance));
2953 av_push (iav, to_sv (item->nrof));
2954 av_push (iav, to_sv (item->magic));
2955 }
2956
2361MODULE = cf PACKAGE = cf::region 2957MODULE = cf PACKAGE = cf::layout
2362 2958
2363region *first () 2959INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2364 PROTOTYPE:
2365 CODE:
2366 RETVAL = first_region;
2367 OUTPUT: RETVAL
2368 2960
2369region *next (region *reg)
2370 CODE:
2371 RETVAL = reg->next;
2372 OUTPUT: RETVAL
2373
2374const char *name (region *reg)
2375 CODE:
2376 RETVAL = reg->name;
2377 OUTPUT: RETVAL
2378
2379region *parent (region *reg)
2380 CODE:
2381 RETVAL = reg->parent;
2382 OUTPUT: RETVAL
2383
2384const char *longname (region *reg)
2385 CODE:
2386 RETVAL = reg->longname;
2387 OUTPUT: RETVAL
2388
2389const char *msg (region *reg)
2390 CODE:
2391 RETVAL = reg->msg;
2392 OUTPUT: RETVAL
2393
2394MODULE = cf PACKAGE = cf::living
2395
2396INCLUDE: $PERL genacc living ../include/living.h |
2397

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