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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.43 by root, Mon Sep 4 13:55:54 2006 UTC vs.
Revision 1.70 by elmex, Mon Dec 4 15:15:34 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
40 40
41#include "perlxsi.c" 41#include "perlxsi.c"
42 42
43extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
44 44
45typedef object object_ornull; 45typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
47 47
48typedef double val64; 48typedef double val64;
49#define newSVval64 newSVnv 49#define newSVval64 newSVnv
50#define SvVAL64 SvNV 50#define SvVAL64 SvNV
51 51
52static f_plug_api gethook = cfapi_get_hooks; 52static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 53static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 54static f_plug_api object_insert = cfapi_object_insert;
55 55
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 56static PerlInterpreter *perl;
74 57
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 58static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
76
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
82#define PUSH_PV PUSHcfapi_va(STRING, const char *)
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
84 59
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 60//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 61
87static SV * 62static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 63newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
105 80
106 if (!obj->self) 81 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 82 obj->self = newSVptr (obj, klass);
108 83
109 return newSVsv (obj->self); 84 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 {
138 HV *hv = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141
142 SVptr_cache_set (ptr, sv);
143 }
144
145 return newSVsv (sv);
146} 85}
147 86
148static void 87static void
149clearSVptr (SV *sv) 88clearSVptr (SV *sv)
150{ 89{
174{ 113{
175 if (SvOK (sv)) 114 if (SvOK (sv))
176 return SvPTR (sv, klass); 115 return SvPTR (sv, klass);
177 else 116 else
178 return 0; 117 return 0;
118}
119
120inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
121inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
122inline SV *to_sv (bool v) { return newSViv (v); }
123inline SV *to_sv ( signed char v) { return newSViv (v); }
124inline SV *to_sv (unsigned char v) { return newSViv (v); }
125inline SV *to_sv ( signed short v) { return newSViv (v); }
126inline SV *to_sv (unsigned short v) { return newSVuv (v); }
127inline SV *to_sv ( signed int v) { return newSViv (v); }
128inline SV *to_sv (unsigned int v) { return newSVuv (v); }
129inline SV *to_sv ( signed long v) { return newSViv (v); }
130inline SV *to_sv (unsigned long v) { return newSVuv (v); }
131inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
132inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
133inline SV *to_sv (float v) { return newSVnv (v); }
134inline SV *to_sv (double v) { return newSVnv (v); }
135inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
136inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
137inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
138inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
139inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
140inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
141inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
142
143inline SV *to_sv (object & v) { return to_sv (&v); }
144inline SV *to_sv (living & v) { return to_sv (&v); }
145
146//TODO:
147inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
148inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
149
150inline SV *to_sv (UUID v)
151{
152 char buf[128];
153 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq);
154 return newSVpv (buf, 0);
155}
156
157inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
158inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed
159inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
160inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
161inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
162inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
163inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
164inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
165inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
166inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
168inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
169inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
170inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
171inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
172inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
173inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
174inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
175inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
176inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
177inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
178inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
179
180inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
181inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
182
183template<class T>
184inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
185
186template<int N>
187inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
188
189inline void sv_to (SV *sv, UUID &v)
190{
191 unsigned int version;
192 unsigned long long seq;
193
194 if (2 != sscanf (SvPV_nolen (sv), "<%d.%llx>", &version, &seq) || 1 != version)
195 croak ("unparsable uuid: %s", SvPV_nolen (sv));
196
197 v.seq = seq;
179} 198}
180 199
181static SV * 200static SV *
182newSVdt_va (va_list &ap, data_type type) 201newSVdt_va (va_list &ap, data_type type)
183{ 202{
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 230 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 231 }
213 break; 232 break;
214 233
215 case DT_OBJECT: 234 case DT_OBJECT:
216 { 235 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 236 break;
221 237
222 case DT_MAP: 238 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 239 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 240 sv = to_sv (va_arg (ap, maptile *));
225 break; 241 break;
226 242
227 case DT_PLAYER: 243 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 244 sv = to_sv (va_arg (ap, player *));
229 break; 245 break;
230 246
231 case DT_ARCH: 247 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 248 sv = to_sv (va_arg (ap, archetype *));
233 break; 249 break;
234 250
235 case DT_PARTY: 251 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 252 sv = to_sv (va_arg (ap, partylist *));
237 break; 253 break;
238 254
239 case DT_REGION: 255 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 256 sv = to_sv (va_arg (ap, region *));
241 break; 257 break;
242 258
243 default: 259 default:
244 assert (("unhandled type in newSVdt_va", 0)); 260 assert (("unhandled type in newSVdt_va", 0));
245 } 261 }
306 { 322 {
307 if (cb) 323 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) 324 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 325 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) 326 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 327 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
312 328
313 // disconnect Perl from C, to avoid crashes 329 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 330 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315 331
316 // clear the perl hash, might or might not be a good idea 332 // clear the perl hash, might or might not be a good idea
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); 460 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS; 461 FREETMPS;
446 LEAVE; 462 LEAVE;
447} 463}
448 464
465char *object_freezer::as_string ()
466{
467 dSP;
468 ENTER;
469 SAVETMPS;
470 PUSHMARK (SP);
471 EXTEND (SP, 3);
472 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
473 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
474 PUTBACK;
475
476 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
477 ? strdup (SvPVbyte_nolen (POPs))
478 : strdup ("[fatal error]");
479
480 FREETMPS;
481 LEAVE;
482
483 return res;
484}
485
449int fprintf (object_freezer &freezer, const char *format, ...) 486int fprintf (object_freezer &freezer, const char *format, ...)
450{ 487{
451 va_list ap; 488 va_list ap;
452 489
453 va_start (ap, format); 490 va_start (ap, format);
462 499
463int fputs (const char *s, object_freezer &freezer) 500int fputs (const char *s, object_freezer &freezer)
464{ 501{
465 freezer.add (s); 502 freezer.add (s);
466} 503}
504
505static const char thawer_eof[] = "\n\n\n\0\0\0";
467 506
468object_thawer::object_thawer (const char *filename) 507object_thawer::object_thawer (const char *filename)
469{ 508{
470 static const char eof[] = "\n\n\n\0\0\0"; 509 static const char eof[] = "\n\n\n\0\0\0";
471 510
511 FREETMPS; 550 FREETMPS;
512 LEAVE; 551 LEAVE;
513 } 552 }
514} 553}
515 554
555object_thawer::object_thawer (const char *data, AV *perlav)
556{
557 av = perlav;
558 text = newSVpv (data, 0);
559 sv_catpv (text, thawer_eof);
560 line = SvPVbyte_nolen (text);
561}
562
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 563void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{ 564{
518 if (!av || oid < 0) // this is actually an error of sorts 565 if (!av || oid < 0) // this is actually an error of sorts
519 return; 566 return;
520 567
585 int klen = p - line; 632 int klen = p - line;
586 633
587 if (*p++ != '\n') 634 if (*p++ != '\n')
588 { 635 {
589 // parse value 636 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 637 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p; 638 ++p;
592 639
593 last_value = p; 640 last_value = p;
594 641
595 while (*p != '\n') 642 while (*p != '\n')
834 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 881 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
835 { 882 {
836 printf ("unable to initialize perl-interpreter, aborting.\n"); 883 printf ("unable to initialize perl-interpreter, aborting.\n");
837 exit (EXIT_FAILURE); 884 exit (EXIT_FAILURE);
838 } 885 }
839
840 obj_cache = newHV ();
841} 886}
842 887
843void cfperl_main () 888void cfperl_main ()
844{ 889{
845 dSP; 890 dSP;
896 941
897 AV *callbacks = 0; 942 AV *callbacks = 0;
898 943
899 object *op; 944 object *op;
900 player *pl; 945 player *pl;
901 mapstruct *map; 946 maptile *map;
902 947
903 // callback call ordering is: 948 // callback call ordering is:
904 // 1. per-object callback (NYI) 949 // 1. per-object callback (NYI)
905 // 2. per-class object 950 // 2. per-class object
906 // 2a. per-type callback 951 // 2a. per-type callback
956 break; 1001 break;
957 1002
958 case KLASS_MAP: 1003 case KLASS_MAP:
959 dt = (data_type) va_arg (ap, int); 1004 dt = (data_type) va_arg (ap, int);
960 assert (("first argument must be of type object", dt == DT_MAP)); 1005 assert (("first argument must be of type object", dt == DT_MAP));
961 map = va_arg (ap, mapstruct *); 1006 map = va_arg (ap, maptile *);
962 1007
963 if (map->cb) 1008 if (map->cb)
964 gather_callbacks (callbacks, map->cb, event); 1009 gather_callbacks (callbacks, map->cb, event);
965 1010
966 gather_callbacks (callbacks, cb_map, event); 1011 gather_callbacks (callbacks, cb_map, event);
1046MODULE = cf PACKAGE = cf PREFIX = cf_ 1091MODULE = cf PACKAGE = cf PREFIX = cf_
1047 1092
1048BOOT: 1093BOOT:
1049{ 1094{
1050 HV *stash = gv_stashpv ("cf", 1); 1095 HV *stash = gv_stashpv ("cf", 1);
1096
1097 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1051 1098
1052 static const struct { 1099 static const struct {
1053 const char *name; 1100 const char *name;
1054 IV iv; 1101 IV iv;
1055 } *civ, const_iv[] = { 1102 } *civ, const_iv[] = {
1218 const_iv (AT_BLIND) 1265 const_iv (AT_BLIND)
1219 const_iv (AT_INTERNAL) 1266 const_iv (AT_INTERNAL)
1220 const_iv (AT_LIFE_STEALING) 1267 const_iv (AT_LIFE_STEALING)
1221 const_iv (AT_DISEASE) 1268 const_iv (AT_DISEASE)
1222 1269
1223 const_iv (QUEST_IN_PROGRESS)
1224 const_iv (QUEST_DONE_QUEST)
1225 const_iv (QUEST_DONE_TASK)
1226 const_iv (QUEST_START_QUEST)
1227 const_iv (QUEST_END_QUEST)
1228 const_iv (QUEST_START_TASK)
1229 const_iv (QUEST_END_TASK)
1230 const_iv (QUEST_OVERRIDE)
1231 const_iv (QUEST_ON_ACTIVATE)
1232
1233 const_iv (WEAP_HIT) 1270 const_iv (WEAP_HIT)
1234 const_iv (WEAP_SLASH) 1271 const_iv (WEAP_SLASH)
1235 const_iv (WEAP_PIERCE) 1272 const_iv (WEAP_PIERCE)
1236 const_iv (WEAP_CLEAVE) 1273 const_iv (WEAP_CLEAVE)
1237 const_iv (WEAP_SLICE) 1274 const_iv (WEAP_SLICE)
1358 const_iv (NDI_MAX_COLOR) 1395 const_iv (NDI_MAX_COLOR)
1359 const_iv (NDI_COLOR_MASK) 1396 const_iv (NDI_COLOR_MASK)
1360 const_iv (NDI_UNIQUE) 1397 const_iv (NDI_UNIQUE)
1361 const_iv (NDI_ALL) 1398 const_iv (NDI_ALL)
1362 1399
1400 const_iv (UPD_LOCATION)
1401 const_iv (UPD_FLAGS)
1402 const_iv (UPD_WEIGHT)
1403 const_iv (UPD_FACE)
1404 const_iv (UPD_NAME)
1405 const_iv (UPD_ANIM)
1406 const_iv (UPD_ANIMSPEED)
1407 const_iv (UPD_NROF)
1408
1409 const_iv (UPD_SP_MANA)
1410 const_iv (UPD_SP_GRACE)
1411 const_iv (UPD_SP_DAMAGE)
1412
1363 const_iv (F_APPLIED) 1413 const_iv (F_APPLIED)
1364 const_iv (F_LOCATION) 1414 const_iv (F_LOCATION)
1365 const_iv (F_UNPAID) 1415 const_iv (F_UNPAID)
1366 const_iv (F_MAGIC) 1416 const_iv (F_MAGIC)
1367 const_iv (F_CURSED) 1417 const_iv (F_CURSED)
1562 av_push (event, newSViv (eiv->klass)); 1612 av_push (event, newSViv (eiv->klass));
1563 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1613 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1564 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1614 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1565 } 1615 }
1566 1616
1567 static const struct {
1568 int dtype;
1569 const char *name;
1570 IV idx;
1571 } *cprop, prop_table[] = {
1572# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1573 prop (CFAPI_INT, MAP_PROP_FLAGS)
1574 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1575 prop (CFAPI_STRING, MAP_PROP_PATH)
1576 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1577 prop (CFAPI_STRING, MAP_PROP_NAME)
1578 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1579 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1580 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1581 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1582 prop (CFAPI_INT, MAP_PROP_WIDTH)
1583 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1584 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1585 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1586 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1587 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1588 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1589 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1590 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1591 prop (CFAPI_INT, MAP_PROP_SKY)
1592 prop (CFAPI_INT, MAP_PROP_WPARTX)
1593 prop (CFAPI_INT, MAP_PROP_WPARTY)
1594 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1595 prop (CFAPI_PREGION, MAP_PROP_REGION)
1596 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1597 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1598 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1599 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1600 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1601 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1602 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1603 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1604 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1605 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1606 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1607 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1608 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1609 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1611 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1612 prop (CFAPI_INT, OBJECT_PROP_X)
1613 prop (CFAPI_INT, OBJECT_PROP_Y)
1614 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1615 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1616 prop (CFAPI_INT, OBJECT_PROP_NROF)
1617 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1618 prop (CFAPI_INT, OBJECT_PROP_FACING)
1619 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1620 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1621 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1622 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1623 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1624 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1625 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1626 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1627 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1628 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1629 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1630 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1631 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1632 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1633 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1634 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1635 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1636 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1637 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1638 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1639 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1640 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1641 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1642 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1643 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1644 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1647 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1648 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1649 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1650 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1651 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1652 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1653 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1654 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1655 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1656 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1657 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1658 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1659 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1660 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1661 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1662 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1663 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1664 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1665 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1666 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1667 prop (CFAPI_INT, OBJECT_PROP_STR)
1668 prop (CFAPI_INT, OBJECT_PROP_DEX)
1669 prop (CFAPI_INT, OBJECT_PROP_CON)
1670 prop (CFAPI_INT, OBJECT_PROP_WIS)
1671 prop (CFAPI_INT, OBJECT_PROP_INT)
1672 prop (CFAPI_INT, OBJECT_PROP_POW)
1673 prop (CFAPI_INT, OBJECT_PROP_CHA)
1674 prop (CFAPI_INT, OBJECT_PROP_WC)
1675 prop (CFAPI_INT, OBJECT_PROP_AC)
1676 prop (CFAPI_INT, OBJECT_PROP_HP)
1677 prop (CFAPI_INT, OBJECT_PROP_SP)
1678 prop (CFAPI_INT, OBJECT_PROP_GP)
1679 prop (CFAPI_INT, OBJECT_PROP_FP)
1680 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1681 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1682 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1683 prop (CFAPI_INT, OBJECT_PROP_DAM)
1684 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1685 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1686 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1687 prop (CFAPI_INT, OBJECT_PROP_FACE)
1688 };
1689
1690 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1691 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1692
1693 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1694 {
1695 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1696 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1697 }
1698
1699 //I_EVENT_API (PACKAGE); 1617 //I_EVENT_API (PACKAGE);
1700} 1618}
1701 1619
1702void _reload_1 () 1620void _init_vars ()
1703 CODE: 1621 CODE:
1704 cb_global = get_av ("cf::CB_GLOBAL", 1); 1622 cb_global = get_av ("cf::CB_GLOBAL", 1);
1705 cb_object = get_av ("cf::CB_OBJECT", 1); 1623 cb_object = get_av ("cf::CB_OBJECT", 1);
1706 cb_player = get_av ("cf::CB_PLAYER", 1); 1624 cb_player = get_av ("cf::CB_PLAYER", 1);
1707 cb_type = get_av ("cf::CB_TYPE" , 1); 1625 cb_type = get_av ("cf::CB_TYPE" , 1);
1708 cb_map = get_av ("cf::CB_MAP" , 1); 1626 cb_map = get_av ("cf::CB_MAP" , 1);
1709 1627
1710void _reload_2 () 1628void _global_reattach ()
1711 CODE: 1629 CODE:
1712{ 1630{
1713 // reattach to all attachable objects in the game. 1631 // reattach to all attachable objects in the game.
1714 for (player *pl = first_player; pl; pl = pl->next) 1632 for (player *pl = first_player; pl; pl = pl->next)
1715 reattach (pl); 1633 reattach (pl);
1716 1634
1717 for (mapstruct *map = first_map; map; map = map->next) 1635 for (maptile *map = first_map; map; map = map->next)
1718 reattach (map); 1636 reattach (map);
1719 1637
1720 for (object *op = objects; op; op = op->next) 1638 for (object *op = object::first; op; op = op->next)
1721 reattach (op); 1639 reattach (op);
1722} 1640}
1723 1641
1724NV floor (NV x) 1642NV floor (NV x)
1725 1643
1773 case 5: RETVAL = settings.playerdir; break; 1691 case 5: RETVAL = settings.playerdir; break;
1774 case 6: RETVAL = settings.datadir ; break; 1692 case 6: RETVAL = settings.datadir ; break;
1775 } 1693 }
1776 OUTPUT: RETVAL 1694 OUTPUT: RETVAL
1777 1695
1778int 1696void _exit (int status = 0)
1697
1779cf_find_animation (char *text) 1698int cf_find_animation (char *text)
1780 PROTOTYPE: $ 1699 PROTOTYPE: $
1781 1700
1782int random_roll(int min, int max, object *op, int goodbad); 1701int random_roll(int min, int max, object *op, int goodbad);
1783 1702
1784const char *cost_string_from_value(uint64 cost, int approx = 0) 1703const char *cost_string_from_value(uint64 cost, int approx = 0)
1837 OUTPUT: 1756 OUTPUT:
1838 RETVAL 1757 RETVAL
1839 1758
1840MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1759MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1841 1760
1761INCLUDE: $PERL genacc object ../include/object.h |
1762
1842int invoke (object *op, int event, ...) 1763int invoke (object *op, int event, ...)
1843 CODE: 1764 CODE:
1844 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1765 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1766 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1846 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1767 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1851 CODE: 1772 CODE:
1852 RETVAL = registry_of (op); 1773 RETVAL = registry_of (op);
1853 OUTPUT: 1774 OUTPUT:
1854 RETVAL 1775 RETVAL
1855 1776
1777void mortals ()
1778 PPCODE:
1779 EXTEND (SP, object::mortals.size ());
1780 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1781 PUSHs (to_sv (*i));
1782
1783object *first ()
1784 CODE:
1785 RETVAL = object::first;
1786 OUTPUT: RETVAL
1787
1788# missing properties
1789
1790int flag (object *op, int flag, int value = 1)
1791 PROTOTYPE: $$;$
1792 CODE:
1793 RETVAL = QUERY_FLAG (op, flag);
1794 if (items >= 3)
1795 if (value)
1796 SET_FLAG (op, flag);
1797 else
1798 CLEAR_FLAG (op, flag);
1799 OUTPUT: RETVAL
1800
1856object *head (object *op) 1801object *head (object *op)
1857 PROTOTYPE: $ 1802 PROTOTYPE: $
1858 ALIAS:
1859 more = 1
1860 above = 2
1861 below = 3
1862 CODE: 1803 CODE:
1863 switch (ix)
1864 {
1865 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1804 RETVAL = op->head ? op->head : op;
1866 case 1: RETVAL = op->more; break;
1867 case 2: RETVAL = op->above; break;
1868 case 3: RETVAL = op->below; break;
1869 }
1870 OUTPUT:
1871 RETVAL 1805 OUTPUT: RETVAL
1872 1806
1873SV * 1807int is_head (object *op)
1874get_property (object *obj, int type, int idx) 1808 PROTOTYPE: $
1875 CODE: 1809 CODE:
1876 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1877 OUTPUT: RETVAL
1878
1879SV *
1880set_property (object *obj, int type, int idx, SV *newval)
1881 CODE:
1882 switch (type)
1883 {
1884 case CFAPI_INT:
1885 cf_object_set_int_property (obj, idx, SvIV (newval));
1886 break;
1887 case CFAPI_LONG:
1888 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1889 break;
1890 case CFAPI_DOUBLE:
1891 {
1892 int unused_type;
1893 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1894 }
1895 break;
1896 case CFAPI_STRING:
1897 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1898 break;
1899 case CFAPI_POBJECT:
1900 {
1901 int unused_type;
1902 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1903 }
1904 break;
1905 default:
1906 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1907 }
1908
1909# missing properties
1910
1911void
1912set_attacktype (object *obj, U32 attacktype)
1913 CODE:
1914 obj->attacktype = attacktype;
1915
1916U32
1917get_attacktype (object *obj)
1918 ALIAS:
1919 attacktype = 0
1920 CODE:
1921 RETVAL = obj->attacktype;
1922 OUTPUT: RETVAL
1923
1924# missing in plug-in api, of course
1925void
1926set_food (object *obj, int food)
1927 CODE:
1928 obj->stats.food = food;
1929
1930int
1931get_food (object *obj)
1932 ALIAS:
1933 food = 0
1934 CODE:
1935 RETVAL = obj->stats.food; 1810 RETVAL = !op->head;
1936 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1937 1812
1938void 1813void
1939inv (object *obj) 1814inv (object *obj)
1940 PROTOTYPE: $ 1815 PROTOTYPE: $
1941 PPCODE: 1816 PPCODE:
1943 object *o; 1818 object *o;
1944 for (o = obj->inv; o; o = o->below) 1819 for (o = obj->inv; o; o = o->below)
1945 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1820 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1946} 1821}
1947 1822
1823object *find_best_object_match (object *op, const char *match)
1824
1825object *find_marked_object (object *op)
1826
1948int cf_object_get_resistance (object *op, int rtype) 1827int cf_object_get_resistance (object *op, int rtype)
1949 ALIAS: resistance = 0 1828 ALIAS: resistance = 0
1950
1951int cf_object_get_flag (object *op, int flag)
1952 ALIAS: flag = 0
1953
1954void cf_object_set_flag (object *op, int flag, int value)
1955 1829
1956int need_identify (const object *obj); 1830int need_identify (const object *obj);
1957 1831
1958int apply_shop_mat (object *shop_mat, object *op); 1832int apply_shop_mat (object *shop_mat, object *op);
1959 1833
1973 1847
1974object *cf_object_present_archname_inside (object *op, char *whatstr) 1848object *cf_object_present_archname_inside (object *op, char *whatstr)
1975 1849
1976int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1977 1851
1978int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1852int cf_object_change_map (object *op, int x, int y, maptile *map)
1979 1853
1980object *cf_object_clone (object *op, int clonetype = 0) 1854object *cf_object_clone (object *op, int clonetype = 0)
1981 1855
1982int cf_object_pay_item (object *op, object *buyer) 1856int cf_object_pay_item (object *op, object *buyer)
1983 1857
2013 1887
2014void cf_object_take (object *op, object *author) 1888void cf_object_take (object *op, object *author)
2015 1889
2016object *cf_object_insert_object (object *op, object *container) 1890object *cf_object_insert_object (object *op, object *container)
2017 1891
2018const char *cf_object_get_msg (object *ob)
2019 ALIAS: msg = 0
2020
2021object *cf_object_insert_in_ob (object *ob, object *where) 1892object *cf_object_insert_in_ob (object *ob, object *where)
2022 1893
2023int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1894int cf_object_teleport (object *op, maptile *map, int x, int y)
2024 1895
2025void cf_object_update (object *op, int flags) 1896void cf_object_update (object *op, int flags)
2026 1897
2027void cf_object_pickup (object *op, object *what) 1898void cf_object_pickup (object *op, object *what)
2028 1899
2038 1909
2039void push_button (object *op); 1910void push_button (object *op);
2040 1911
2041void use_trigger (object *op); 1912void use_trigger (object *op);
2042 1913
2043void add_button_link (object *button, mapstruct *map, int connected); 1914void add_button_link (object *button, maptile *map, int connected);
2044 1915
2045void remove_button_link (object *op); 1916void remove_button_link (object *op);
2046 1917
2047void 1918void
2048cf_object_set_resistance (object *op, int rtype, int val) 1919cf_object_set_resistance (object *op, int rtype, int val)
2066 CODE: 1937 CODE:
2067 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1938 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2068 OUTPUT: 1939 OUTPUT:
2069 RETVAL 1940 RETVAL
2070 1941
2071object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1942object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2072 PROTOTYPE: $$$$$$ 1943 PROTOTYPE: $$$$$$
2073 CODE: 1944 CODE:
2074{ 1945{
2075 int unused_type; 1946 int unused_type;
2076 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1947 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2114bool on_same_map_as (object *ob, object *other) 1985bool on_same_map_as (object *ob, object *other)
2115 CODE: 1986 CODE:
2116 RETVAL = on_same_map (ob, other); 1987 RETVAL = on_same_map (ob, other);
2117 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
2118 1989
2119char * 1990const char *
2120base_name (object *ob, int plural) 1991base_name (object *op, int plural = op->nrof > 1)
2121 CODE: 1992 CODE:
2122 RETVAL = cf_query_base_name (ob, plural); 1993 RETVAL = query_base_name (op, plural);
2123 OUTPUT: RETVAL 1994 OUTPUT: RETVAL
2124
2125living *
2126stats (object *ob)
2127 CODE:
2128 RETVAL = &ob->stats;
2129 OUTPUT: RETVAL
2130
2131 1995
2132MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1996MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2133 1997
2134player *player (object *op) 1998player *player (object *op)
2135 CODE: 1999 CODE:
2153 2017
2154void cf_player_set_party (object *op, partylist *party) 2018void cf_player_set_party (object *op, partylist *party)
2155 2019
2156void kill_player (object *op) 2020void kill_player (object *op)
2157 2021
2022void esrv_update_item (object *op, int what, object *item)
2023 C_ARGS: what, op, item
2024
2025void clear_los (object *op)
2026
2027int command_reset (object *op, char *params)
2028
2029int command_teleport (object *op, char *params)
2030
2031int command_summon (object *op, char *params)
2032
2033int command_arrest (object *op, char *params)
2034
2035int command_kick (object *op, char *params)
2036
2037int command_banish (object *op, char *params)
2038
2039
2158MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2040MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2041
2042INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h |
2043
2044char *
2045client (player *pl)
2046 CODE:
2047 RETVAL = pl->socket.client;
2048 OUTPUT:
2049 RETVAL
2050
2051char *
2052host (player *pl)
2053 CODE:
2054 RETVAL = pl->socket.host;
2055 OUTPUT:
2056 RETVAL
2159 2057
2160int invoke (player *pl, int event, ...) 2058int invoke (player *pl, int event, ...)
2161 CODE: 2059 CODE:
2162 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2060 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2061 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2176 2074
2177void cf_player_move (player *pl, int dir) 2075void cf_player_move (player *pl, int dir)
2178 2076
2179void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2077void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2180 2078
2181# nonstandard
2182object *ob (player *pl)
2183 CODE:
2184 RETVAL = pl->ob;
2185 OUTPUT: RETVAL
2186
2187player *first () 2079player *first ()
2188 CODE: 2080 CODE:
2189 RETVAL = first_player; 2081 RETVAL = first_player;
2190 OUTPUT: RETVAL 2082 OUTPUT: RETVAL
2191 2083
2197bool 2089bool
2198cell_visible (player *pl, int dx, int dy) 2090cell_visible (player *pl, int dx, int dy)
2199 CODE: 2091 CODE:
2200 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2092 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2201 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2093 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2202 OUTPUT:
2203 RETVAL
2204
2205char *
2206client (player *pl)
2207 CODE:
2208 RETVAL = pl->socket.client;
2209 OUTPUT:
2210 RETVAL
2211
2212char *
2213host (player *pl)
2214 CODE:
2215 RETVAL = pl->socket.host;
2216 OUTPUT:
2217 RETVAL
2218
2219char *
2220killer (player *pl, char *killer = 0)
2221 CODE:
2222 if (killer)
2223 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2224 RETVAL = pl->killer;
2225 OUTPUT: 2094 OUTPUT:
2226 RETVAL 2095 RETVAL
2227 2096
2228void 2097void
2229buggy_mapscroll (player *pl, int value = 1) 2098buggy_mapscroll (player *pl, int value = 1)
2247 if (new_value >= 0) 2116 if (new_value >= 0)
2248 pl->listening = new_value; 2117 pl->listening = new_value;
2249 OUTPUT: 2118 OUTPUT:
2250 RETVAL 2119 RETVAL
2251 2120
2252void get_savebed (player *pl) 2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2253 ALIAS: 2122 PROTOTYPE: $;$$$
2254 savebed = 0
2255 PPCODE: 2123 PPCODE:
2124 if (GIMME_V != G_VOID)
2125 {
2256 EXTEND (SP, 3); 2126 EXTEND (SP, 3);
2257 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2127 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2258 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2128 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2259 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2129 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2260 2130 }
2261void set_savebed (player *pl, char *map_path, int x, int y) 2131 if (map_path) sv_to (map_path, pl->savebed_map);
2262 CODE: 2132 if (x) sv_to (x, pl->bed_x);
2263 strcpy (pl->savebed_map, map_path); 2133 if (y) sv_to (y, pl->bed_y);
2264 pl->bed_x = x;
2265 pl->bed_y = y;
2266 2134
2267void 2135void
2268list () 2136list ()
2269 PPCODE: 2137 PPCODE:
2270{ 2138{
2296 OUTPUT: RETVAL 2164 OUTPUT: RETVAL
2297 2165
2298 2166
2299MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2167MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2300 2168
2301mapstruct *first () 2169maptile *first ()
2302 PROTOTYPE: 2170 PROTOTYPE:
2303 CODE: 2171 CODE:
2304 RETVAL = first_map; 2172 RETVAL = first_map;
2305 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
2306 2174
2307mapstruct *next (mapstruct *map)
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = map->next;
2311 OUTPUT: RETVAL
2312
2313int invoke (mapstruct *map, int event, ...) 2175int invoke (maptile *map, int event, ...)
2314 CODE: 2176 CODE:
2315 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2177 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2316 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2178 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2317 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2318 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2319 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
2320 2182
2321SV *registry (mapstruct *map) 2183SV *registry (maptile *map)
2322 CODE: 2184 CODE:
2323 RETVAL = registry_of (map); 2185 RETVAL = registry_of (map);
2324 OUTPUT: 2186 OUTPUT:
2325 RETVAL 2187 RETVAL
2326 2188
2327SV * 2189INCLUDE: $PERL genacc maptile ../include/map.h |
2328get_property (mapstruct *obj, int type, int idx)
2329 CODE:
2330 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2331 OUTPUT: RETVAL
2332 2190
2333SV *
2334set_property (mapstruct *obj, int type, int idx, SV *newval)
2335 CODE:
2336 switch (type)
2337 {
2338 case CFAPI_INT:
2339 cf_map_set_int_property (obj, idx, SvIV (newval));
2340 break;
2341 default:
2342 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2343 }
2344
2345mapstruct *new (int width, int height) 2191maptile *new (int width, int height)
2346 PROTOTYPE: 2192 PROTOTYPE:
2347 CODE: 2193 CODE:
2348{ 2194{
2349 RETVAL = get_empty_map (width, height); 2195 RETVAL = get_empty_map (width, height);
2350} 2196}
2351 OUTPUT: 2197 OUTPUT:
2352 RETVAL 2198 RETVAL
2353 2199
2354void delete_map (mapstruct *map) 2200void delete_map (maptile *map)
2355 2201
2356void clean_tmp_map (mapstruct *map) 2202void clean_tmp_map (maptile *map)
2357 2203
2358void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2204void play_sound_map (maptile *map, int x, int y, int sound_num)
2359 2205
2360mapstruct *tile_map (mapstruct *map, unsigned int dir) 2206maptile *tile_map (maptile *map, unsigned int dir)
2361 CODE: 2207 CODE:
2362 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2208 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2363 OUTPUT: 2209 OUTPUT:
2364 RETVAL 2210 RETVAL
2365 2211
2366char *tile_path (mapstruct *map, unsigned int dir) 2212char *tile_path (maptile *map, unsigned int dir)
2367 CODE: 2213 CODE:
2368 if (dir >= 4) 2214 if (dir >= 4)
2369 XSRETURN_UNDEF; 2215 XSRETURN_UNDEF;
2370 RETVAL = map->tile_path [dir]; 2216 RETVAL = map->tile_path [dir];
2371 OUTPUT: 2217 OUTPUT:
2372 RETVAL 2218 RETVAL
2373 2219
2374mapstruct *ready_map_name (char *name, int flags = 0) 2220maptile *ready_map_name (char *name, int flags = 0)
2375 PROTOTYPE: $;$ 2221 PROTOTYPE: $;$
2376 ALIAS: 2222 ALIAS:
2377 find = 0 2223 find = 0
2378 get_map = 1 2224 get_map = 1
2379 2225
2380mapstruct *has_been_loaded (char *name) 2226maptile *has_been_loaded (char *name)
2381 PROTOTYPE: $ 2227 PROTOTYPE: $
2382 2228
2383# whoever "designed" the plug-in api should have wasted
2384# his/her time with staying away from the project - would have
2385# saved others a lot of time, without doubt.
2386void set_path (mapstruct *where, char *path)
2387 CODE:
2388 strcpy (where->path, path);
2389
2390int in_memory (mapstruct *map) 2229int in_memory (maptile *map)
2391 CODE: 2230 CODE:
2392 RETVAL = map->in_memory; 2231 RETVAL = map->in_memory;
2393 OUTPUT: 2232 OUTPUT:
2394 RETVAL 2233 RETVAL
2395 2234
2396bool unique (mapstruct *map)
2397 CODE:
2398 RETVAL = map->unique;
2399 OUTPUT:
2400 RETVAL
2401
2402void set_unique (mapstruct *map, bool unique)
2403 CODE:
2404 map->unique = unique;
2405
2406void 2235void
2407trigger (mapstruct *map, long connection, bool state = true) 2236trigger (maptile *map, long connection, bool state = true)
2408 CODE: 2237 CODE:
2409 activate_connection (map, connection, state); 2238 activate_connection (map, connection, state);
2410 2239
2411void 2240void
2412get_connection (mapstruct *map, long connection) 2241get_connection (maptile *map, long connection)
2413 PPCODE: 2242 PPCODE:
2414 oblinkpt *obp = get_connection_links (map, connection); 2243 oblinkpt *obp = get_connection_links (map, connection);
2415 if (obp) 2244 if (obp)
2416 for (objectlink *ol = obp->link; ol; ol = ol->next) 2245 for (objectlink *ol = obp->link; ol; ol = ol->next)
2417 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2418 2247
2419object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2248object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2420 2249
2421object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2250object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2422 2251
2423object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2252object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2424 C_ARGS: str, map, nx, ny 2253 C_ARGS: str, map, nx, ny
2425 2254
2426void 2255void
2427cf_map_normalise (mapstruct *map, int x, int y) 2256cf_map_normalise (maptile *map, int x, int y)
2428 PPCODE: 2257 PPCODE:
2429{ 2258{
2430 mapstruct *nmap = 0; 2259 maptile *nmap = 0;
2431 I16 nx = 0, ny = 0; 2260 I16 nx = 0, ny = 0;
2432 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2261 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2433 2262
2434 EXTEND (SP, 4); 2263 EXTEND (SP, 4);
2435 PUSHs (sv_2mortal (newSViv (flags))); 2264 PUSHs (sv_2mortal (newSViv (flags)));
2441 PUSHs (sv_2mortal (newSViv (ny))); 2270 PUSHs (sv_2mortal (newSViv (ny)));
2442 } 2271 }
2443} 2272}
2444 2273
2445void 2274void
2446at (mapstruct *map, unsigned int x, unsigned int y) 2275at (maptile *map, unsigned int x, unsigned int y)
2447 PROTOTYPE: $$$ 2276 PROTOTYPE: $$$
2448 PPCODE: 2277 PPCODE:
2449{ 2278{
2450 object *o; 2279 object *o;
2451 mapstruct *nmap = 0; 2280 maptile *nmap = 0;
2452 I16 nx, ny; 2281 I16 nx, ny;
2453 2282
2454 get_map_flags (map, &nmap, x, y, &nx, &ny); 2283 get_map_flags (map, &nmap, x, y, &nx, &ny);
2455 2284
2456 if (nmap) 2285 if (nmap)
2457 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2286 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2458 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2287 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2459} 2288}
2460 2289
2461SV * 2290SV *
2462bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2291bot_at (maptile *obj, unsigned int x, unsigned int y)
2463 PROTOTYPE: $$$ 2292 PROTOTYPE: $$$
2464 ALIAS: 2293 ALIAS:
2465 top_at = 1 2294 top_at = 1
2466 flags_at = 2 2295 flags_at = 2
2467 light_at = 3 2296 light_at = 3
2484 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2313 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2485 } 2314 }
2486 OUTPUT: 2315 OUTPUT:
2487 RETVAL 2316 RETVAL
2488 2317
2318void fix_walls (maptile *map, int x, int y)
2319
2320void fix_walls_around (maptile *map, int x, int y)
2489 2321
2490MODULE = cf PACKAGE = cf::arch 2322MODULE = cf PACKAGE = cf::arch
2491 2323
2492archetype *find (const char *name) 2324archetype *find (const char *name)
2493 CODE: 2325 CODE:
2494 RETVAL = find_archetype (name); 2326 RETVAL = archetype::find (name);
2495 OUTPUT: 2327 OUTPUT:
2496 RETVAL 2328 RETVAL
2497 2329
2498archetype *first() 2330archetype *first()
2499 PROTOTYPE: 2331 PROTOTYPE:
2500 CODE: 2332 CODE:
2501 RETVAL = first_archetype; 2333 RETVAL = first_archetype;
2502 OUTPUT: RETVAL 2334 OUTPUT: RETVAL
2503 2335
2504archetype *next (archetype *arch) 2336INCLUDE: $PERL genacc archetype ../include/object.h |
2505 CODE:
2506 RETVAL = arch->next;
2507 OUTPUT: RETVAL
2508
2509archetype *head (archetype *arch)
2510 CODE:
2511 RETVAL = arch->head;
2512 OUTPUT: RETVAL
2513
2514archetype *more (archetype *arch)
2515 CODE:
2516 RETVAL = arch->more;
2517 OUTPUT: RETVAL
2518
2519const char *name (archetype *arch)
2520 CODE:
2521 RETVAL = arch->name;
2522 OUTPUT: RETVAL
2523
2524object *clone (archetype *arch)
2525 CODE:
2526 RETVAL = &arch->clone;
2527 OUTPUT: RETVAL
2528 2337
2529MODULE = cf PACKAGE = cf::party 2338MODULE = cf PACKAGE = cf::party
2530 2339
2531partylist *first () 2340partylist *first ()
2532 PROTOTYPE: 2341 PROTOTYPE:
2582 RETVAL = reg->msg; 2391 RETVAL = reg->msg;
2583 OUTPUT: RETVAL 2392 OUTPUT: RETVAL
2584 2393
2585MODULE = cf PACKAGE = cf::living 2394MODULE = cf PACKAGE = cf::living
2586 2395
2587val64 2396INCLUDE: $PERL genacc living ../include/living.h |
2588exp (living *liv, val64 new_val = 0)
2589 PROTOTYPE: $;$
2590 ALIAS:
2591 Str = 1
2592 Dex = 2
2593 Con = 3
2594 Wis = 4
2595 Cha = 5
2596 Int = 6
2597 Pow = 7
2598 wc = 8
2599 ac = 9
2600 hp = 10
2601 maxhp = 11
2602 sp = 12
2603 maxsp = 13
2604 grace = 14
2605 maxgrace = 15
2606 food = 16
2607 dam = 17
2608 luck = 18
2609 CODE:
2610# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2611 switch (ix)
2612 {
2613 LIVING_ACC (exp , 0);
2614 LIVING_ACC (Str , 1);
2615 LIVING_ACC (Dex , 2);
2616 LIVING_ACC (Con , 3);
2617 LIVING_ACC (Wis , 4);
2618 LIVING_ACC (Cha , 5);
2619 LIVING_ACC (Int , 6);
2620 LIVING_ACC (Pow , 7);
2621 LIVING_ACC (wc , 8);
2622 LIVING_ACC (ac , 9);
2623 LIVING_ACC (hp , 10);
2624 LIVING_ACC (maxhp , 11);
2625 LIVING_ACC (sp , 12);
2626 LIVING_ACC (maxsp , 13);
2627 LIVING_ACC (grace , 14);
2628 LIVING_ACC (maxgrace, 15);
2629 LIVING_ACC (food , 16);
2630 LIVING_ACC (dam , 17);
2631 LIVING_ACC (luck , 18);
2632 }
2633# undef LIVING_ACC
2634 OUTPUT:
2635 RETVAL
2636 2397

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