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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.79 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.148 by root, Sat Jan 20 23:39:09 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
68static SV * 205static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 207{
71 SV *sv; 208 SV *sv;
72 209
73 if (!ptr) 210 if (!ptr)
74 return &PL_sv_undef; 211 return &PL_sv_undef;
75 212
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 215}
79 216
80template<class attachable> 217static int
81SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
82newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
83{ 231{
84 if (!obj) 232 if (!obj)
85 return &PL_sv_undef; 233 return &PL_sv_undef;
86 234
87 if (!obj->self) 235 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 236 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 239
90 return newSVsv (obj->self); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 }
247 else
248 {
249 SV *sv = newRV_inc ((SV *)obj->self);
250
251 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
252 SvAMAGIC_on (sv);
253
254 return sv;
255 }
91} 256}
92 257
93static void 258static void
94clearSVptr (SV *sv) 259clearSVptr (SV *sv)
95{ 260{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 301inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 302inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 304inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 305inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } 306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 314
150inline SV *to_sv (object & v) { return to_sv (&v); } 315inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 316inline SV *to_sv (living & v) { return to_sv (&v); }
152 317
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 318inline SV *to_sv (facetile * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156 320
157inline SV *to_sv (UUID v) 321inline SV *to_sv (UUID v)
158{ 322{
159 char buf[128]; 323 char buf[128];
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } 343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 352
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 353inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 355
191template<class T> 356template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 358
194template<int N> 359template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 361
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367
197inline void sv_to (SV *sv, UUID &v) 368inline void sv_to (SV *sv, UUID &v)
198{ 369{
199 unsigned int version; 370 unsigned int version;
200 371
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 373 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 374}
375
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 377
205static SV * 378static SV *
206newSVdt_va (va_list &ap, data_type type) 379newSVdt_va (va_list &ap, data_type type)
207{ 380{
208 SV *sv; 381 SV *sv;
243 case DT_MAP: 416 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 417 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 418 sv = to_sv (va_arg (ap, maptile *));
246 break; 419 break;
247 420
248 case DT_SOCKET: 421 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client_socket *)); 422 sv = to_sv (va_arg (ap, client *));
250 break; 423 break;
251 424
252 case DT_PLAYER: 425 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 426 sv = to_sv (va_arg (ap, player *));
254 break; 427 break;
315} 488}
316 489
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 491
319SV * 492SV *
320registry (attachable_base *ext) 493registry (attachable *ext)
321{ 494{
322 if (!ext->cb) 495 if (!ext->cb)
323 ext->cb = newAV (); 496 ext->cb = newAV ();
324 497
325 return newRV_inc ((SV *)ext->cb); 498 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 499}
769 500
770///////////////////////////////////////////////////////////////////////////// 501/////////////////////////////////////////////////////////////////////////////
771 502
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 566
836 char *argv[] = { 567 char *argv[] = {
837 "", 568 "",
838 "-e" 569 "-e"
839 "cf->bootstrap;" 570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
840 "unshift @INC, cf::datadir ();" 572 "unshift @INC, cf::datadir ();"
841 "require cf;" 573 "require cf;"
842 }; 574 };
843 575
844 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
853 dSP; 585 dSP;
854 586
855 PUSHMARK (SP); 587 PUSHMARK (SP);
856 PUTBACK; 588 PUTBACK;
857 call_pv ("cf::main", G_DISCARD | G_VOID); 589 call_pv ("cf::main", G_DISCARD | G_VOID);
590}
591
592void
593attachable::instantiate ()
594{
595 if (attach)
596 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
598 attach = 0;
599 }
600}
601
602void
603attachable::reattach ()
604{
605 optimise ();
606 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
858} 608}
859 609
860static event_klass klass_of[NUM_EVENT_TYPES] = { 610static event_klass klass_of[NUM_EVENT_TYPES] = {
861# define def(type,name) KLASS_ ## type, 611# define def(type,name) KLASS_ ## type,
862# include "eventinc.h" 612# include "eventinc.h"
893 } 643 }
894 } 644 }
895 } 645 }
896} 646}
897 647
648void
649attachable::gather_callbacks (AV *&callbacks, event_type event) const
650{
651 ::gather_callbacks (callbacks, cb_attachable, event);
652
653 if (cb)
654 ::gather_callbacks (callbacks, cb, event);
655}
656
657void
658global::gather_callbacks (AV *&callbacks, event_type event) const
659{
660 ::gather_callbacks (callbacks, cb_object, event);
661}
662
663void
664object::gather_callbacks (AV *&callbacks, event_type event) const
665{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
667 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
669
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 }
673
674 if (type <= AvFILLp (cb_type))
675 {
676 SV *registry = AvARRAY (cb_type)[type];
677
678 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
679 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
680 }
681
682 attachable::gather_callbacks (callbacks, event);
683 ::gather_callbacks (callbacks, cb_object, event);
684}
685
686void
687archetype::gather_callbacks (AV *&callbacks, event_type event) const
688{
689 attachable::gather_callbacks (callbacks, event);
690 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
691}
692
693void
694client::gather_callbacks (AV *&callbacks, event_type event) const
695{
696 attachable::gather_callbacks (callbacks, event);
697 ::gather_callbacks (callbacks, cb_client, event);
698}
699
700void
701player::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_player, event);
705}
706
707void
708maptile::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event);
712}
713
714bool
898bool cfperl_invoke (event_type event, ...) 715attachable::invoke (event_type event, ...)
899{ 716{
900 data_type dt; 717 data_type dt;
901 va_list ap; 718 va_list ap;
902 719
903 va_start (ap, event); 720 va_start (ap, event);
904 721
905 AV *callbacks = 0;
906
907 object *op;
908 player *pl;
909 maptile *map;
910
911 // callback call ordering is: 722 // callback call ordering should be:
912 // 1. per-object callback 723 // 1. per-object callback
913 // 2. per-class object 724 // 2. per-class object
914 // 3. per-type callback 725 // 3. per-type callback
915 // 4. global callbacks 726 // 4. global callbacks
916 727
728 AV *callbacks = 0;
917 gather_callbacks (callbacks, cb_global, event); 729 gather_callbacks (callbacks, event);
918
919 switch (KLASS_OF (event))
920 {
921 case KLASS_GLOBAL:
922 break;
923
924 case KLASS_OBJECT:
925 dt = (data_type) va_arg (ap, int);
926 assert (("first argument must be of type object", dt == DT_OBJECT));
927 op = va_arg (ap, object *);
928
929 if (op->cb)
930 gather_callbacks (callbacks, op->cb, event);
931
932 if (op->type)
933 {
934 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
935 {
936 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
937
938 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
939 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
940 }
941
942 if (op->type <= AvFILLp (cb_type))
943 {
944 SV *registry = AvARRAY (cb_type)[op->type];
945
946 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
947 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
948 }
949 }
950
951 gather_callbacks (callbacks, cb_object, event);
952
953 break;
954
955 case KLASS_PLAYER:
956 dt = (data_type) va_arg (ap, int);
957 assert (("first argument must be of type player", dt == DT_PLAYER));
958 pl = va_arg (ap, player *);
959
960 if (pl->cb)
961 gather_callbacks (callbacks, pl->cb, event);
962
963 gather_callbacks (callbacks, cb_player, event);
964 break;
965
966 case KLASS_MAP:
967 dt = (data_type) va_arg (ap, int);
968 assert (("first argument must be of type object", dt == DT_MAP));
969 map = va_arg (ap, maptile *);
970
971 if (map->cb)
972 gather_callbacks (callbacks, map->cb, event);
973
974 gather_callbacks (callbacks, cb_map, event);
975 break;
976
977 default:
978 assert (("unsupported event klass in cfperl_invoke", 0));
979 }
980 730
981 // short-circuit processing if no callbacks found/defined 731 // short-circuit processing if no callbacks found/defined
982 if (!callbacks) 732 if (!callbacks)
983 return 0; 733 return 0;
984 734
985 dSP; 735 CALL_BEGIN (3);
986 ENTER;
987 SAVETMPS;
988
989 PUSHMARK (SP);
990 EXTEND (SP, 3);
991
992 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
993 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
994 738
995 switch (KLASS_OF (event)) 739 //TODO: unhack
996 { 740 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
997 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 741 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
998 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 742 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
999 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 743 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1000 } 744 else if (global *gl = is_a<global>(this)) /*nop*/;
745 else
746 abort (); //TODO
1001 747
1002 for (;;) 748 for (;;)
1003 { 749 {
1004 dt = (data_type) va_arg (ap, int); 750 dt = (data_type) va_arg (ap, int);
1005 751
1006 if (dt == DT_END) 752 if (dt == DT_END)
1007 break; 753 break;
1008
1009 if (dt == DT_AV) 754 else if (dt == DT_AV)
1010 { 755 {
1011 AV *av = va_arg (ap, AV *); 756 AV *av = va_arg (ap, AV *);
1012 757
1013 for (int i = 0; i <= av_len (av); ++i) 758 for (int i = 0; i <= av_len (av); ++i)
1014 XPUSHs (*av_fetch (av, i, 1)); 759 XPUSHs (*av_fetch (av, i, 1));
1017 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1018 } 763 }
1019 764
1020 va_end (ap); 765 va_end (ap);
1021 766
1022 PUTBACK; 767 CALL_CALL ("cf::do_invoke", G_SCALAR);
1023 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1024 SPAGAIN;
1025
1026 count = count > 0 ? POPi : 0; 768 count = count > 0 ? POPi : 0;
1027 769
1028 FREETMPS; 770 CALL_END;
1029 LEAVE;
1030 771
1031 return count; 772 return count;
1032} 773}
1033 774
1034SV * 775SV *
1055cfperl_result_DOUBLE (int idx) 796cfperl_result_DOUBLE (int idx)
1056{ 797{
1057 return SvNV (cfperl_result (idx)); 798 return SvNV (cfperl_result (idx));
1058} 799}
1059 800
801/////////////////////////////////////////////////////////////////////////////
802
803void
804cfperl_emergency_save ()
805{
806 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END;
809}
810
811maptile *
812maptile::find_sync (const char *path, maptile *origin)
813{
814 CALL_BEGIN (2);
815 CALL_ARG (path);
816 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818
819 maptile *retval;
820
821 if (count)
822 sv_to (POPs, retval);
823 else
824 retval = 0;
825
826 CALL_END;
827
828 return retval;
829}
830
831maptile *
832maptile::find_async (const char *path, maptile *origin)
833{
834 CALL_BEGIN (2);
835 CALL_ARG (path);
836 CALL_ARG (origin);
837 CALL_CALL ("cf::map::find_async", G_SCALAR);
838
839 maptile *retval;
840
841 if (count)
842 sv_to (POPs, retval);
843 else
844 retval = 0;
845
846 CALL_END;
847
848 return retval;
849}
850
851void
852maptile::do_load_sync ()
853{
854 CALL_BEGIN (1);
855 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END;
867}
868
869void
870object::enter_exit (object *exit)
871{
872 if (type != PLAYER)
873 return;
874
875 CALL_BEGIN (2);
876 CALL_ARG (this);
877 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END;
880}
881
882/////////////////////////////////////////////////////////////////////////////
883
884struct EventAPI *watcher_base::GEventAPI;
885struct CoroAPI *coroapi::GCoroAPI;
886
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void
896iw::alloc ()
897{
898 pe = GEventAPI->new_idle (0, 0);
899
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902}
903
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void
911iow::alloc ()
912{
913 pe = GEventAPI->new_io (0, 0);
914
915 pe->base.callback = (void *)iow_dispatch;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920}
921
922void
923iow::fd (int fd)
924{
925 pe->fd = fd;
926}
927
928int
929iow::poll ()
930{
931 return pe->poll;
932}
933
934void
935iow::poll (int events)
936{
937 if (pe->poll != events)
938 {
939 if (pe->poll) stop ();
940 pe->poll = events;
941 if (pe->poll) start ();
942 }
943}
944
945void
946_connect_to_perl ()
947{
948 stash_cf = gv_stashpv ("cf" , 1);
949
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959
960 sv_runtime = get_sv ("cf::RUNTIME", 1);
961 sv_upgrade (sv_runtime, SVt_NV);
962
963 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1);
970}
971
1060MODULE = cf PACKAGE = cf PREFIX = cf_ 972MODULE = cf PACKAGE = cf PREFIX = cf_
1061 973
1062BOOT: 974BOOT:
1063{ 975{
1064 HV *stash = gv_stashpv ("cf", 1); 976 _connect_to_perl ();
1065 977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980
1066 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1067 982
1068 static const struct { 983 static const struct {
1069 const char *name; 984 const char *name;
1070 IV iv; 985 IV iv;
1071 } *civ, const_iv[] = { 986 } *civ, const_iv[] = {
1083 const_iv (POTION) 998 const_iv (POTION)
1084 const_iv (FOOD) 999 const_iv (FOOD)
1085 const_iv (POISON) 1000 const_iv (POISON)
1086 const_iv (BOOK) 1001 const_iv (BOOK)
1087 const_iv (CLOCK) 1002 const_iv (CLOCK)
1088 const_iv (LIGHTNING)
1089 const_iv (ARROW) 1003 const_iv (ARROW)
1090 const_iv (BOW) 1004 const_iv (BOW)
1091 const_iv (WEAPON) 1005 const_iv (WEAPON)
1092 const_iv (ARMOUR) 1006 const_iv (ARMOUR)
1093 const_iv (PEDESTAL) 1007 const_iv (PEDESTAL)
1113 const_iv (AMULET) 1027 const_iv (AMULET)
1114 const_iv (PLAYERMOVER) 1028 const_iv (PLAYERMOVER)
1115 const_iv (TELEPORTER) 1029 const_iv (TELEPORTER)
1116 const_iv (CREATOR) 1030 const_iv (CREATOR)
1117 const_iv (SKILL) 1031 const_iv (SKILL)
1118 const_iv (EXPERIENCE)
1119 const_iv (EARTHWALL) 1032 const_iv (EARTHWALL)
1120 const_iv (GOLEM) 1033 const_iv (GOLEM)
1121 const_iv (THROWN_OBJ) 1034 const_iv (THROWN_OBJ)
1122 const_iv (BLINDNESS) 1035 const_iv (BLINDNESS)
1123 const_iv (GOD) 1036 const_iv (GOD)
1143 const_iv (FLOOR) 1056 const_iv (FLOOR)
1144 const_iv (FLESH) 1057 const_iv (FLESH)
1145 const_iv (INORGANIC) 1058 const_iv (INORGANIC)
1146 const_iv (SKILL_TOOL) 1059 const_iv (SKILL_TOOL)
1147 const_iv (LIGHTER) 1060 const_iv (LIGHTER)
1148 const_iv (TRAP_PART)
1149 const_iv (WALL) 1061 const_iv (BUILDABLE_WALL)
1150 const_iv (LIGHT_SOURCE)
1151 const_iv (MISC_OBJECT) 1062 const_iv (MISC_OBJECT)
1152 const_iv (MONSTER)
1153 const_iv (SPAWN_GENERATOR)
1154 const_iv (LAMP) 1063 const_iv (LAMP)
1155 const_iv (DUPLICATOR) 1064 const_iv (DUPLICATOR)
1156 const_iv (TOOL)
1157 const_iv (SPELLBOOK) 1065 const_iv (SPELLBOOK)
1158 const_iv (BUILDFAC)
1159 const_iv (CLOAK) 1066 const_iv (CLOAK)
1160 const_iv (SPINNER) 1067 const_iv (SPINNER)
1161 const_iv (GATE) 1068 const_iv (GATE)
1162 const_iv (BUTTON) 1069 const_iv (BUTTON)
1163 const_iv (CF_HANDLE) 1070 const_iv (CF_HANDLE)
1170 const_iv (SPELL_EFFECT) 1077 const_iv (SPELL_EFFECT)
1171 const_iv (CONVERTER) 1078 const_iv (CONVERTER)
1172 const_iv (BRACERS) 1079 const_iv (BRACERS)
1173 const_iv (POISONING) 1080 const_iv (POISONING)
1174 const_iv (SAVEBED) 1081 const_iv (SAVEBED)
1175 const_iv (POISONCLOUD)
1176 const_iv (FIREHOLES)
1177 const_iv (WAND) 1082 const_iv (WAND)
1178 const_iv (SCROLL) 1083 const_iv (SCROLL)
1179 const_iv (DIRECTOR) 1084 const_iv (DIRECTOR)
1180 const_iv (GIRDLE) 1085 const_iv (GIRDLE)
1181 const_iv (FORCE) 1086 const_iv (FORCE)
1196 const_iv (DISEASE) 1101 const_iv (DISEASE)
1197 const_iv (SYMPTOM) 1102 const_iv (SYMPTOM)
1198 const_iv (BUILDER) 1103 const_iv (BUILDER)
1199 const_iv (MATERIAL) 1104 const_iv (MATERIAL)
1200 const_iv (ITEM_TRANSFORMER) 1105 const_iv (ITEM_TRANSFORMER)
1201 const_iv (QUEST)
1202 1106
1203 const_iv (NUM_SUBTYPES) 1107 const_iv (NUM_SUBTYPES)
1204 1108
1205 const_iv (ST_BD_BUILD) 1109 const_iv (ST_BD_BUILD)
1206 const_iv (ST_BD_REMOVE) 1110 const_iv (ST_BD_REMOVE)
1259 const_iv (FLAG_MONSTER) 1163 const_iv (FLAG_MONSTER)
1260 const_iv (FLAG_FRIENDLY) 1164 const_iv (FLAG_FRIENDLY)
1261 const_iv (FLAG_GENERATOR) 1165 const_iv (FLAG_GENERATOR)
1262 const_iv (FLAG_IS_THROWN) 1166 const_iv (FLAG_IS_THROWN)
1263 const_iv (FLAG_AUTO_APPLY) 1167 const_iv (FLAG_AUTO_APPLY)
1264 const_iv (FLAG_TREASURE)
1265 const_iv (FLAG_PLAYER_SOLD) 1168 const_iv (FLAG_PLAYER_SOLD)
1266 const_iv (FLAG_SEE_INVISIBLE) 1169 const_iv (FLAG_SEE_INVISIBLE)
1267 const_iv (FLAG_CAN_ROLL) 1170 const_iv (FLAG_CAN_ROLL)
1268 const_iv (FLAG_OVERLAY_FLOOR) 1171 const_iv (FLAG_OVERLAY_FLOOR)
1269 const_iv (FLAG_IS_TURNABLE) 1172 const_iv (FLAG_IS_TURNABLE)
1344 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1345 const_iv (FLAG_IS_WATER) 1248 const_iv (FLAG_IS_WATER)
1346 const_iv (FLAG_CONTENT_ON_GEN) 1249 const_iv (FLAG_CONTENT_ON_GEN)
1347 const_iv (FLAG_IS_A_TEMPLATE) 1250 const_iv (FLAG_IS_A_TEMPLATE)
1348 const_iv (FLAG_IS_BUILDABLE) 1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1349 const_iv (FLAG_AFK) 1253 const_iv (FLAG_NO_MAP_SAVE)
1350 1254
1351 const_iv (NDI_BLACK) 1255 const_iv (NDI_BLACK)
1352 const_iv (NDI_WHITE) 1256 const_iv (NDI_WHITE)
1353 const_iv (NDI_NAVY) 1257 const_iv (NDI_NAVY)
1354 const_iv (NDI_RED) 1258 const_iv (NDI_RED)
1392 const_iv (F_BUY) 1296 const_iv (F_BUY)
1393 const_iv (F_SHOP) 1297 const_iv (F_SHOP)
1394 const_iv (F_SELL) 1298 const_iv (F_SELL)
1395 1299
1396 const_iv (P_BLOCKSVIEW) 1300 const_iv (P_BLOCKSVIEW)
1301 const_iv (P_PLAYER)
1397 const_iv (P_NO_MAGIC) 1302 const_iv (P_NO_MAGIC)
1398 const_iv (P_IS_ALIVE) 1303 const_iv (P_IS_ALIVE)
1399 const_iv (P_NO_CLERIC) 1304 const_iv (P_NO_CLERIC)
1400 const_iv (P_NEED_UPDATE)
1401 const_iv (P_NO_ERROR)
1402 const_iv (P_OUT_OF_MAP) 1305 const_iv (P_OUT_OF_MAP)
1403 const_iv (P_NEW_MAP) 1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1404 1308
1405 const_iv (UP_OBJ_INSERT) 1309 const_iv (UP_OBJ_INSERT)
1406 const_iv (UP_OBJ_REMOVE) 1310 const_iv (UP_OBJ_REMOVE)
1407 const_iv (UP_OBJ_CHANGE) 1311 const_iv (UP_OBJ_CHANGE)
1408 const_iv (UP_OBJ_FACE) 1312 const_iv (UP_OBJ_FACE)
1539 const_iv (ATNR_BLIND) 1443 const_iv (ATNR_BLIND)
1540 const_iv (ATNR_INTERNAL) 1444 const_iv (ATNR_INTERNAL)
1541 const_iv (ATNR_LIFE_STEALING) 1445 const_iv (ATNR_LIFE_STEALING)
1542 const_iv (ATNR_DISEASE) 1446 const_iv (ATNR_DISEASE)
1543 1447
1544 const_iv (MAP_FLUSH)
1545 const_iv (MAP_PLAYER_UNIQUE)
1546 const_iv (MAP_BLOCK)
1547 const_iv (MAP_STYLE)
1548 const_iv (MAP_OVERLAY)
1549
1550 const_iv (MAP_IN_MEMORY) 1448 const_iv (MAP_IN_MEMORY)
1551 const_iv (MAP_SWAPPED) 1449 const_iv (MAP_SWAPPED)
1552 const_iv (MAP_LOADING) 1450 const_iv (MAP_LOADING)
1553 const_iv (MAP_SAVING) 1451 const_iv (MAP_SAVING)
1554 1452
1453 const_iv (KLASS_ATTACHABLE)
1555 const_iv (KLASS_GLOBAL) 1454 const_iv (KLASS_GLOBAL)
1556 const_iv (KLASS_OBJECT) 1455 const_iv (KLASS_OBJECT)
1456 const_iv (KLASS_CLIENT)
1557 const_iv (KLASS_PLAYER) 1457 const_iv (KLASS_PLAYER)
1558 const_iv (KLASS_MAP) 1458 const_iv (KLASS_MAP)
1459
1460 const_iv (CS_QUERY_YESNO)
1461 const_iv (CS_QUERY_SINGLECHAR)
1462 const_iv (CS_QUERY_HIDEINPUT)
1463
1464 const_iv (ST_DEAD)
1465 const_iv (ST_SETUP)
1466 const_iv (ST_PLAYING)
1467 const_iv (ST_CUSTOM)
1468
1469 const_iv (ST_CHANGE_CLASS)
1470
1471 const_iv (IO_HEADER)
1472 const_iv (IO_OBJECTS)
1473 const_iv (IO_UNIQUES)
1474
1475 // random map generator
1476 const_iv (LAYOUT_NONE)
1477 const_iv (LAYOUT_ONION)
1478 const_iv (LAYOUT_MAZE)
1479 const_iv (LAYOUT_SPIRAL)
1480 const_iv (LAYOUT_ROGUELIKE)
1481 const_iv (LAYOUT_SNAKE)
1482 const_iv (LAYOUT_SQUARE_SPIRAL)
1483
1484 const_iv (RMOPT_RANDOM)
1485 const_iv (RMOPT_CENTERED)
1486 const_iv (RMOPT_LINEAR)
1487 const_iv (RMOPT_BOTTOM_C)
1488 const_iv (RMOPT_BOTTOM_R)
1489 const_iv (RMOPT_IRR_SPACE)
1490 const_iv (RMOPT_WALL_OFF)
1491 const_iv (RMOPT_WALLS_ONLY)
1492 const_iv (RMOPT_NO_DOORS)
1493
1494 const_iv (SYMMETRY_RANDOM)
1495 const_iv (SYMMETRY_NONE)
1496 const_iv (SYMMETRY_X)
1497 const_iv (SYMMETRY_Y)
1498 const_iv (SYMMETRY_XY)
1559 }; 1499 };
1560 1500
1561 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1562 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1563 1503
1564 static const struct { 1504 static const struct {
1565 const char *name; 1505 const char *name;
1566 int skip; 1506 int skip;
1567 IV klass; 1507 IV klass;
1578 { 1518 {
1579 AV *event = newAV (); 1519 AV *event = newAV ();
1580 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1581 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1582 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1583 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1584 } 1524 }
1585
1586 //I_EVENT_API (PACKAGE);
1587} 1525}
1588 1526
1589void _init_vars () 1527void _connect_to_perl ()
1590 CODE:
1591 cb_global = get_av ("cf::CB_GLOBAL", 1);
1592 cb_object = get_av ("cf::CB_OBJECT", 1);
1593 cb_player = get_av ("cf::CB_PLAYER", 1);
1594 cb_type = get_av ("cf::CB_TYPE" , 1);
1595 cb_map = get_av ("cf::CB_MAP" , 1);
1596 1528
1597void _global_reattach () 1529void _global_reattach ()
1598 CODE: 1530 CODE:
1599{ 1531{
1600 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1601 for (player *pl = first_player; pl; pl = pl->next) 1533 for_all_clients (ns)
1602 reattach (pl); 1534 ns->reattach ();
1603 1535
1604 for (maptile *map = first_map; map; map = map->next) 1536 for_all_players (pl)
1605 reattach (map);
1606
1607 for (object *op = object::first; op; op = op->next)
1608 reattach (op); 1537 pl->reattach ();
1609} 1538
1539 //TODO
1540 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1541 // i->second->reattach ();
1610 1542
1611bool 1543 for_all_objects (op)
1612add_client_socket (int fd, const char *peername) 1544 op->reattach ();
1545}
1613 1546
1614NV floor (NV x) 1547NV floor (NV x)
1615 1548
1616NV ceil (NV x) 1549NV ceil (NV x)
1617 1550
1551NV rndm (...)
1552 CODE:
1553 switch (items)
1554 {
1555 case 0: RETVAL = rndm (); break;
1556 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1557 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1558 default: croak ("cf::rndm requires none, one or two parameters."); break;
1559 }
1560 OUTPUT:
1561 RETVAL
1562
1618void server_tick () 1563void server_tick ()
1564 CODE:
1565 runtime = SvNVx (sv_runtime);
1566 server_tick ();
1619 1567
1620void 1568void
1621LOG (int level, char *msg) 1569LOG (int level, char *msg)
1622 PROTOTYPE: $$ 1570 PROTOTYPE: $$
1623 C_ARGS: (LogLevel)level, "%s", msg 1571 C_ARGS: (LogLevel)level, "%s", msg
1663 case 5: RETVAL = settings.playerdir; break; 1611 case 5: RETVAL = settings.playerdir; break;
1664 case 6: RETVAL = settings.datadir ; break; 1612 case 6: RETVAL = settings.datadir ; break;
1665 } 1613 }
1666 OUTPUT: RETVAL 1614 OUTPUT: RETVAL
1667 1615
1616void abort ()
1617
1618void fork_abort (char *cause = "cf::fork_abort")
1619
1620void cleanup (const char *cause, bool make_core = false)
1621
1622void emergency_save ()
1623
1668void _exit (int status = 0) 1624void _exit (int status = 0)
1625
1626#if _POSIX_MEMLOCK
1627
1628int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1629
1630int munlockall ()
1631
1632#endif
1669 1633
1670int find_animation (char *text) 1634int find_animation (char *text)
1671 PROTOTYPE: $ 1635 PROTOTYPE: $
1672 1636
1673int random_roll (int min, int max, object *op, int goodbad); 1637int random_roll (int min, int max, object *op, int goodbad);
1674 1638
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1639const char *cost_string_from_value(uint64 cost, int approx = 0)
1676
1677int invoke (int event, ...)
1678 CODE:
1679 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1680 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1681 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1682 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1683 OUTPUT: RETVAL
1684 1640
1685int 1641int
1686exp_to_level (val64 exp) 1642exp_to_level (val64 exp)
1687 CODE: 1643 CODE:
1688{ 1644{
1719 RETVAL = newSVpv (resist_plus[atnr], 0); 1675 RETVAL = newSVpv (resist_plus[atnr], 0);
1720 else 1676 else
1721 XSRETURN_UNDEF; 1677 XSRETURN_UNDEF;
1722 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1723 1679
1680MODULE = cf PACKAGE = cf::attachable
1681
1724int 1682int
1725_valid (SV *obj) 1683valid (SV *obj)
1726 CODE: 1684 CODE:
1727 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1685 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1728 OUTPUT: 1686 OUTPUT:
1729 RETVAL 1687 RETVAL
1730 1688
1689INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1690
1691MODULE = cf PACKAGE = cf::global
1692
1693int invoke (SV *klass, int event, ...)
1694 CODE:
1695 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1696 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1697 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1698 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1699 OUTPUT: RETVAL
1700
1731MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1701MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1732 1702
1733INCLUDE: $PERL genacc object ../include/object.h | 1703INCLUDE: $PERL genacc object ../include/object.h |
1734 1704
1735int invoke (object *op, int event, ...) 1705int invoke (object *op, int event, ...)
1736 CODE: 1706 CODE:
1737 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1707 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1738 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1708 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1739 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1709 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1740 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1710 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1741 OUTPUT: RETVAL 1711 OUTPUT: RETVAL
1742 1712
1743SV *registry (object *op) 1713SV *registry (object *op)
1744 1714
1745void mortals () 1715void mortals ()
1746 PPCODE: 1716 PPCODE:
1747 EXTEND (SP, object::mortals.size ()); 1717 EXTEND (SP, object::mortals.size ());
1748 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1718 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1749 PUSHs (to_sv (*i)); 1719 PUSHs (to_sv (*i));
1750 1720
1751object *first () 1721int objects_size ()
1752 CODE: 1722 CODE:
1753 RETVAL = object::first; 1723 RETVAL = objects.size ();
1754 OUTPUT: RETVAL 1724 OUTPUT: RETVAL
1755 1725
1726object *objects (U32 index)
1727 CODE:
1728 RETVAL = index < objects.size () ? objects [index] : 0;
1729 OUTPUT: RETVAL
1730
1731int actives_size ()
1732 CODE:
1733 RETVAL = actives.size ();
1734 OUTPUT: RETVAL
1735
1736object *actives (U32 index)
1737 CODE:
1738 RETVAL = index < actives.size () ? actives [index] : 0;
1739 OUTPUT: RETVAL
1740
1756# missing properties 1741# missing properties
1757
1758int flag (object *op, int flag, int value = 1)
1759 PROTOTYPE: $$;$
1760 CODE:
1761 RETVAL = QUERY_FLAG (op, flag);
1762 if (items >= 3)
1763 if (value)
1764 SET_FLAG (op, flag);
1765 else
1766 CLEAR_FLAG (op, flag);
1767 OUTPUT: RETVAL
1768 1742
1769object *head (object *op) 1743object *head (object *op)
1770 PROTOTYPE: $ 1744 PROTOTYPE: $
1771 CODE: 1745 CODE:
1772 RETVAL = op->head ? op->head : op; 1746 RETVAL = op->head_ ();
1773 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1774 1748
1775int is_head (object *op) 1749int is_head (object *op)
1776 PROTOTYPE: $ 1750 PROTOTYPE: $
1777 CODE: 1751 CODE:
1778 RETVAL = !op->head; 1752 RETVAL = op->head_ () == op;
1779 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1780 1754
1781void 1755void
1782inv (object *obj) 1756inv (object *obj)
1783 PROTOTYPE: $ 1757 PROTOTYPE: $
1784 PPCODE: 1758 PPCODE:
1785{ 1759{
1786 object *o; 1760 object *o;
1787 for (o = obj->inv; o; o = o->below) 1761 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1762 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1763}
1764
1765void
1766set_animation (object *op, int idx)
1767 CODE:
1768 SET_ANIMATION (op, idx);
1790 1769
1791object *find_best_object_match (object *op, const char *match) 1770object *find_best_object_match (object *op, const char *match)
1792 1771
1793object *find_marked_object (object *op) 1772object *find_marked_object (object *op)
1794 1773
1795int resistance (object *op, int rtype, int newval = 0)
1796 CODE:
1797 if (rtype < 0 || rtype >= NROFATTACKS)
1798 croak ("resistance out of bounds");
1799 RETVAL = op->resist [rtype];
1800 if (items >= 3)
1801 op->resist [rtype] = newval;
1802 OUTPUT: RETVAL
1803
1804void set_resistance (object *op, int rtype, int val)
1805 CODE:
1806 if (rtype < 0 || rtype >= NROFATTACKS)
1807 op->resist[rtype] = val;
1808
1809int need_identify (const object *obj); 1774int need_identify (object *obj);
1810 1775
1811int apply_shop_mat (object *shop_mat, object *op); 1776int apply_shop_mat (object *shop_mat, object *op);
1812 1777
1813int move (object *op, int dir, object *originator = op) 1778int move (object *op, int dir, object *originator = op)
1814 CODE: 1779 CODE:
1822 1787
1823void apply_below (object *op) 1788void apply_below (object *op)
1824 CODE: 1789 CODE:
1825 player_apply_below (op); 1790 player_apply_below (op);
1826 1791
1827void remove (object *op)
1828 CODE:
1829 op->remove ();
1830
1831void destroy (object *op, int recursive = 0)
1832 CODE:
1833 op->destroy (recursive);
1834
1835object *cf_object_present_archname_inside (object *op, char *whatstr) 1792object *cf_object_present_archname_inside (object *op, char *whatstr)
1836 1793
1837int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1794int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1838 1795
1839int cf_object_change_map (object *op, int x, int y, maptile *map) 1796int cf_object_change_map (object *op, int x, int y, maptile *map)
1840 1797
1798#//TODO
1841object *clone (object *op, int recursive = 0) 1799object *clone_ (object *op, int recursive = 0)
1842 CODE: 1800 CODE:
1843 if (recursive) 1801 if (recursive)
1844 RETVAL = object_create_clone (op); 1802 RETVAL = object_create_clone (op);
1845 else 1803 else
1846 { 1804 {
1879 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1880 1838
1881int query_money (object *op) 1839int query_money (object *op)
1882 ALIAS: money = 0 1840 ALIAS: money = 0
1883 1841
1884int query_cost (object *op, object *who, int flags) 1842val64 query_cost (object *op, object *who, int flags)
1885 ALIAS: cost = 0 1843 ALIAS: cost = 0
1886 1844
1887void spring_trap (object *op, object *victim) 1845void spring_trap (object *op, object *victim)
1888 1846
1889int check_trigger (object *op, object *cause) 1847int check_trigger (object *op, object *cause)
1890 1848
1891void drop (object *who, object *op) 1849void drop (object *who, object *op)
1892 1850
1893void pick_up (object *who, object *op) 1851void pick_up (object *who, object *op)
1894 1852
1895object *cf_object_insert_object (object *op, object *container)
1896
1897object *cf_object_insert_in_ob (object *ob, object *where)
1898
1899int cf_object_teleport (object *op, maptile *map, int x, int y) 1853int cf_object_teleport (object *op, maptile *map, int x, int y)
1900 1854
1901void update (object *op, int action) 1855void update_object (object *op, int action)
1902 CODE:
1903 update_object (op, action);
1904 1856
1905object *cf_create_object_by_name (const char *name) 1857object *cf_create_object_by_name (const char *name)
1906 1858
1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1859void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1908 1860
1920 1872
1921void remove_button_link (object *op); 1873void remove_button_link (object *op);
1922 1874
1923 1875
1924MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1876MODULE = cf PACKAGE = cf::object PREFIX = cf_
1925
1926void cf_fix_object (object *pl)
1927 ALIAS: fix = 0
1928 1877
1929object *cf_insert_ob_in_ob (object *ob, object *where) 1878object *cf_insert_ob_in_ob (object *ob, object *where)
1930 1879
1931# no clean way to get an object from an archetype - stupid idiotic 1880# no clean way to get an object from an archetype - stupid idiotic
1932# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1881# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1990base_name (object *op, int plural = op->nrof > 1) 1939base_name (object *op, int plural = op->nrof > 1)
1991 CODE: 1940 CODE:
1992 RETVAL = query_base_name (op, plural); 1941 RETVAL = query_base_name (op, plural);
1993 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1994 1943
1944object *decrease_ob_nr (object *op, unsigned long i)
1945
1995MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1946MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1996 1947
1997player *player (object *op) 1948player *player (object *op)
1998 CODE: 1949 CODE:
1999 RETVAL = op->contr; 1950 RETVAL = op->contr;
2000 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
2001 1952
1953void check_score (object *op)
1954
2002void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1955void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1956 CODE:
1957 new_draw_info (flags, 0, op, txt);
2003 1958
2004object *cf_player_send_inventory (object *op) 1959object *cf_player_send_inventory (object *op)
2005 1960
2006char *cf_player_get_ip (object *op) 1961char *cf_player_get_ip (object *op)
2007 ALIAS: ip = 0 1962 ALIAS: ip = 0
2021void esrv_update_item (object *op, int what, object *item) 1976void esrv_update_item (object *op, int what, object *item)
2022 C_ARGS: what, op, item 1977 C_ARGS: what, op, item
2023 1978
2024void clear_los (object *op) 1979void clear_los (object *op)
2025 1980
2026int command_reset (object *op, char *params)
2027
2028int command_teleport (object *op, char *params)
2029
2030int command_summon (object *op, char *params) 1981int command_summon (object *op, char *params)
2031 1982
2032int command_arrest (object *op, char *params) 1983int command_arrest (object *op, char *params)
2033 1984
2034int command_kick (object *op, char *params) 1985int command_kick (object *op, char *params)
2037 1988
2038 1989
2039MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1990MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2040 1991
2041INCLUDE: $PERL genacc player ../include/player.h | 1992INCLUDE: $PERL genacc player ../include/player.h |
2042
2043char *
2044client (player *pl)
2045 CODE:
2046 RETVAL = pl->socket->client;
2047 OUTPUT:
2048 RETVAL
2049
2050char *
2051host (player *pl)
2052 CODE:
2053 RETVAL = pl->socket->host;
2054 OUTPUT:
2055 RETVAL
2056 1993
2057int invoke (player *pl, int event, ...) 1994int invoke (player *pl, int event, ...)
2058 CODE: 1995 CODE:
2059 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1996 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2060 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1997 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2061 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1998 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2062 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1999 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2063 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
2064 2001
2065SV *registry (player *pl) 2002SV *registry (player *pl)
2066 2003
2067player *cf_player_find (char *name) 2004void
2068 PROTOTYPE: $ 2005save_stats (player *pl)
2006 CODE:
2007 pl->ob->stats.hp = pl->ob->stats.maxhp;
2008 pl->ob->stats.sp = pl->ob->stats.maxsp;
2009 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2010 pl->orig_stats = pl->ob->stats;
2069 2011
2070void cf_player_move (player *pl, int dir) 2012void cf_player_move (player *pl, int dir)
2071 2013
2072void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2014void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2073 2015
2074player *first () 2016player *first ()
2075 CODE: 2017 CODE:
2076 RETVAL = first_player; 2018 RETVAL = first_player;
2077 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
2078 2020
2079player *next (player *pl)
2080 CODE:
2081 RETVAL = pl->next;
2082 OUTPUT: RETVAL
2083
2084bool 2021bool
2085cell_visible (player *pl, int dx, int dy) 2022cell_visible (player *pl, int dx, int dy)
2086 CODE: 2023 CODE:
2087 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2024 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2088 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2025 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2089 OUTPUT: 2026 OUTPUT:
2090 RETVAL 2027 RETVAL
2091 2028
2092void 2029void
2093buggy_mapscroll (player *pl, int value = 1)
2094 CODE:
2095 pl->socket->buggy_mapscroll = value;
2096
2097void
2098send (player *pl, SV *packet) 2030send (player *pl, SV *packet)
2099 CODE: 2031 CODE:
2100{ 2032{
2101 STRLEN len; 2033 STRLEN len;
2102 char *buf = SvPVbyte (packet, len); 2034 char *buf = SvPVbyte (packet, len);
2103 2035
2036 if (pl->ns)
2104 pl->socket->send_packet (buf, len); 2037 pl->ns->send_packet (buf, len);
2105} 2038}
2106 2039
2107int 2040int
2108listening (player *pl, int new_value = -1) 2041listening (player *pl, int new_value = -1)
2109 CODE: 2042 CODE:
2128 if (y) sv_to (y, pl->bed_y); 2061 if (y) sv_to (y, pl->bed_y);
2129 2062
2130void 2063void
2131list () 2064list ()
2132 PPCODE: 2065 PPCODE:
2133{ 2066 for_all_players (pl)
2134 player *pl; 2067 XPUSHs (sv_2mortal (to_sv (pl)));
2135 for (pl = first_player; pl; pl = pl->next)
2136 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2137}
2138
2139bool
2140peaceful (player *pl, bool new_setting = 0)
2141 PROTOTYPE: $;$
2142 CODE:
2143 RETVAL = pl->peaceful;
2144 if (items > 1)
2145 pl->peaceful = new_setting;
2146 OUTPUT:
2147 RETVAL
2148
2149living *
2150orig_stats (player *pl)
2151 CODE:
2152 RETVAL = &pl->orig_stats;
2153 OUTPUT: RETVAL
2154
2155living *
2156last_stats (player *pl)
2157 CODE:
2158 RETVAL = &pl->last_stats;
2159 OUTPUT: RETVAL
2160 2068
2161 2069
2162MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2070MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2163
2164maptile *first ()
2165 PROTOTYPE:
2166 CODE:
2167 RETVAL = first_map;
2168 OUTPUT: RETVAL
2169 2071
2170int invoke (maptile *map, int event, ...) 2072int invoke (maptile *map, int event, ...)
2171 CODE: 2073 CODE:
2172 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2074 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2173 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2075 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2174 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2076 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2175 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2077 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2176 OUTPUT: RETVAL 2078 OUTPUT: RETVAL
2177 2079
2178SV *registry (maptile *map) 2080SV *registry (maptile *map)
2179 2081
2180INCLUDE: $PERL genacc maptile ../include/map.h | 2082INCLUDE: $PERL genacc maptile ../include/map.h |
2181 2083
2182maptile *new (int width, int height) 2084void
2085maptile::instantiate ()
2086
2087maptile *new ()
2183 PROTOTYPE: 2088 PROTOTYPE:
2184 CODE: 2089 CODE:
2185{ 2090 RETVAL = new maptile;
2186 RETVAL = get_empty_map (width, height);
2187}
2188 OUTPUT: 2091 OUTPUT:
2189 RETVAL 2092 RETVAL
2190 2093
2191void delete_map (maptile *map) 2094void
2192 2095maptile::players ()
2193void clean_tmp_map (maptile *map) 2096 PPCODE:
2097 if (GIMME_V == G_SCALAR)
2098 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2099 else if (GIMME_V == G_ARRAY)
2100 {
2101 EXTEND (SP, THIS->players);
2102 for_all_players (pl)
2103 if (pl->ob && pl->ob->map == THIS)
2104 PUSHs (sv_2mortal (to_sv (pl->ob)));
2105 }
2194 2106
2195void play_sound_map (maptile *map, int x, int y, int sound_num) 2107void play_sound_map (maptile *map, int x, int y, int sound_num)
2196 2108
2197int out_of_map (maptile *map, int x, int y) 2109int out_of_map (maptile *map, int x, int y)
2198
2199maptile *tile_map (maptile *map, unsigned int dir)
2200 CODE:
2201 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2202 OUTPUT:
2203 RETVAL
2204
2205char *tile_path (maptile *map, unsigned int dir)
2206 CODE:
2207 if (dir >= 4)
2208 XSRETURN_UNDEF;
2209 RETVAL = map->tile_path [dir];
2210 OUTPUT:
2211 RETVAL
2212
2213maptile *ready_map_name (char *name, int flags = 0)
2214 PROTOTYPE: $;$
2215 ALIAS:
2216 find = 0
2217 get_map = 1
2218
2219maptile *has_been_loaded (char *name)
2220 PROTOTYPE: $
2221
2222int in_memory (maptile *map)
2223 CODE:
2224 RETVAL = map->in_memory;
2225 OUTPUT:
2226 RETVAL
2227 2110
2228void 2111void
2229trigger (maptile *map, long connection, bool state = true) 2112trigger (maptile *map, long connection, bool state = true)
2230 CODE: 2113 CODE:
2231 activate_connection (map, connection, state); 2114 activate_connection (map, connection, state);
2244 2127
2245object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2128object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2246 C_ARGS: str, map, nx, ny 2129 C_ARGS: str, map, nx, ny
2247 2130
2248void 2131void
2249cf_map_normalise (maptile *map, int x, int y) 2132get_map_flags (maptile *map, int x, int y)
2250 PPCODE: 2133 PPCODE:
2251{ 2134{
2252 maptile *nmap = 0; 2135 maptile *nmap = 0;
2253 I16 nx = 0, ny = 0; 2136 I16 nx = 0, ny = 0;
2254 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2137 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2290 move_block_at = 4 2173 move_block_at = 4
2291 move_slow_at = 5 2174 move_slow_at = 5
2292 move_on_at = 6 2175 move_on_at = 6
2293 move_off_at = 7 2176 move_off_at = 7
2294 INIT: 2177 INIT:
2295 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2178 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2296 CODE: 2179 CODE:
2297 switch (ix) 2180 switch (ix)
2298 { 2181 {
2299 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2182 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2300 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2183 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2303 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2186 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2304 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2187 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2305 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2188 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2306 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2189 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2307 } 2190 }
2308 OUTPUT: 2191 OUTPUT: RETVAL
2192
2193void fix_walls (maptile *map, int x, int y)
2194
2195void fix_walls_around (maptile *map, int x, int y)
2196
2197const char *
2198region_name (maptile *m)
2199 CODE:
2200 RETVAL = get_name_of_region_for_map (m);
2201 OUTPUT: RETVAL
2202
2203# worst xs function of my life
2204bool
2205_create_random_map (\
2206 maptile *self,\
2207 char *wallstyle,\
2208 char *wall_name,\
2209 char *floorstyle,\
2210 char *monsterstyle,\
2211 char *treasurestyle,\
2212 char *layoutstyle,\
2213 char *doorstyle,\
2214 char *decorstyle,\
2215 char *origin_map,\
2216 char *final_map,\
2217 char *exitstyle,\
2218 char *this_map,\
2219 char *exit_on_final_map,\
2220 int xsize,\
2221 int ysize,\
2222 int expand2x,\
2223 int layoutoptions1,\
2224 int layoutoptions2,\
2225 int layoutoptions3,\
2226 int symmetry,\
2227 int difficulty,\
2228 int difficulty_given,\
2229 float difficulty_increase,\
2230 int dungeon_level,\
2231 int dungeon_depth,\
2232 int decoroptions,\
2233 int orientation,\
2234 int origin_y,\
2235 int origin_x,\
2236 U32 random_seed,\
2237 val64 total_map_hp,\
2238 int map_layout_style,\
2239 int treasureoptions,\
2240 int symmetry_used,\
2241 region *region,\
2242 char *custom\
2243)
2244 CODE:
2245{
2246 random_map_params rmp;
2247
2248 assign (rmp.wallstyle , wallstyle);
2249 assign (rmp.wall_name , wall_name);
2250 assign (rmp.floorstyle , floorstyle);
2251 assign (rmp.monsterstyle , monsterstyle);
2252 assign (rmp.treasurestyle , treasurestyle);
2253 assign (rmp.layoutstyle , layoutstyle);
2254 assign (rmp.doorstyle , doorstyle);
2255 assign (rmp.decorstyle , decorstyle);
2256 assign (rmp.exitstyle , exitstyle);
2257 assign (rmp.exit_on_final_map, exit_on_final_map);
2258
2259 rmp.origin_map = origin_map;
2260 rmp.final_map = final_map;
2261 rmp.this_map = this_map;
2262 rmp.xsize = xsize;
2263 rmp.ysize = ysize;
2264 rmp.expand2x = expand2x;
2265 rmp.layoutoptions1 = layoutoptions1;
2266 rmp.layoutoptions2 = layoutoptions2;
2267 rmp.layoutoptions3 = layoutoptions3;
2268 rmp.symmetry = symmetry;
2269 rmp.difficulty = difficulty;
2270 rmp.difficulty_given = difficulty_given;
2271 rmp.difficulty_increase = difficulty_increase;
2272 rmp.dungeon_level = dungeon_level;
2273 rmp.dungeon_depth = dungeon_depth;
2274 rmp.decoroptions = decoroptions;
2275 rmp.orientation = orientation;
2276 rmp.origin_y = origin_y;
2277 rmp.origin_x = origin_x;
2278 rmp.random_seed = random_seed;
2279 rmp.total_map_hp = total_map_hp;
2280 rmp.map_layout_style = map_layout_style;
2281 rmp.treasureoptions = treasureoptions;
2282 rmp.symmetry_used = symmetry_used;
2283 rmp.region = region;
2284 rmp.custom = custom;
2285
2286 RETVAL = self->generate_random_map (&rmp);
2287}
2288 OUTPUT:
2309 RETVAL 2289 RETVAL
2310
2311void fix_walls (maptile *map, int x, int y)
2312
2313void fix_walls_around (maptile *map, int x, int y)
2314 2290
2315MODULE = cf PACKAGE = cf::arch 2291MODULE = cf PACKAGE = cf::arch
2316 2292
2317archetype *find (const char *name) 2293archetype *find (const char *name)
2318 CODE: 2294 CODE:
2334 PROTOTYPE: 2310 PROTOTYPE:
2335 CODE: 2311 CODE:
2336 RETVAL = get_firstparty (); 2312 RETVAL = get_firstparty ();
2337 OUTPUT: RETVAL 2313 OUTPUT: RETVAL
2338 2314
2339partylist *next (partylist *party) 2315INCLUDE: $PERL genacc partylist ../include/player.h |
2340 CODE:
2341 RETVAL = party->next;
2342 OUTPUT: RETVAL
2343
2344const char *name (partylist *party)
2345 CODE:
2346 RETVAL = party->partyname;
2347 OUTPUT: RETVAL
2348
2349const char *password (partylist *party)
2350 CODE:
2351 RETVAL = party->passwd;
2352 OUTPUT: RETVAL
2353 2316
2354MODULE = cf PACKAGE = cf::region 2317MODULE = cf PACKAGE = cf::region
2355 2318
2356region *first () 2319region *first ()
2357 PROTOTYPE: 2320 PROTOTYPE:
2358 CODE: 2321 CODE:
2359 RETVAL = first_region; 2322 RETVAL = first_region;
2360 OUTPUT: RETVAL 2323 OUTPUT: RETVAL
2361 2324
2362region *next (region *reg) 2325region *find (char *name)
2326 PROTOTYPE: $
2363 CODE: 2327 CODE:
2364 RETVAL = reg->next; 2328 RETVAL = get_region_by_name (name);
2365 OUTPUT: RETVAL 2329 OUTPUT: RETVAL
2366 2330
2367const char *name (region *reg) 2331INCLUDE: $PERL genacc region ../include/map.h |
2368 CODE:
2369 RETVAL = reg->name;
2370 OUTPUT: RETVAL
2371
2372region *parent (region *reg)
2373 CODE:
2374 RETVAL = reg->parent;
2375 OUTPUT: RETVAL
2376
2377const char *longname (region *reg)
2378 CODE:
2379 RETVAL = reg->longname;
2380 OUTPUT: RETVAL
2381
2382const char *msg (region *reg)
2383 CODE:
2384 RETVAL = reg->msg;
2385 OUTPUT: RETVAL
2386 2332
2387MODULE = cf PACKAGE = cf::living 2333MODULE = cf PACKAGE = cf::living
2388 2334
2389INCLUDE: $PERL genacc living ../include/living.h | 2335INCLUDE: $PERL genacc living ../include/living.h |
2390 2336
2391MODULE = cf PACKAGE = cf::settings 2337MODULE = cf PACKAGE = cf::settings
2392 2338
2393INCLUDE: $PERL genacc Settings ../include/global.h | 2339INCLUDE: $PERL genacc Settings ../include/global.h |
2394 2340
2395MODULE = cf PACKAGE = cf::client_socket 2341MODULE = cf PACKAGE = cf::client
2396 2342
2397INCLUDE: $PERL genacc client_socket ../include/newserver.h | 2343INCLUDE: $PERL genacc client ../include/client.h |
2398 2344
2399int invoke (client_socket *ns, int event, ...) 2345int invoke (client *ns, int event, ...)
2400 CODE: 2346 CODE:
2401 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2347 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2348 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2349 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2404 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2350 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2405 OUTPUT: RETVAL 2351 OUTPUT: RETVAL
2406 2352
2407SV *registry (client_socket *ns) 2353SV *registry (client *ns)
2408 2354
2355void
2356list ()
2357 PPCODE:
2358 EXTEND (SP, clients.size ());
2359 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2360 PUSHs (sv_2mortal (to_sv (*i)));
2361
2362void
2363client::send_packet (SV *packet)
2364 CODE:
2365{
2366 STRLEN len;
2367 char *buf = SvPVbyte (packet, len);
2368
2369 THIS->send_packet (buf, len);
2370}
2371

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