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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.79 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.150 by root, Tue Jan 23 01:05:18 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 static int i = 0;
170
171 for (;;)
172 {
173 if (i >= mortals.size ())
174 {
175 i = 0;
176
177 if (mortals.size () > 1000)
178 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", mortals.size ());
179
180 break;
181 }
182
183 attachable *obj = mortals [i];
184
185 obj->refcnt_chk (); // unborrow from perl, if necessary
186
187 if (obj->refcnt > 0 || obj->self)
188 {
189//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
190 ++i; // further delay freeing
191
192 if (!(i & 0x3ff))
193 break;
194 }
195 else
196 {
197 mortals.erase (i);
198 delete obj;
199 }
200 }
201}
202
203attachable &
204attachable::operator =(const attachable &src)
205{
206 //if (self || cb)
207 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
208
209 attach = src.attach;
210 return *this;
211}
212
213//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
214
68static SV * 215static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 216newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 217{
71 SV *sv; 218 SV *sv;
72 219
73 if (!ptr) 220 if (!ptr)
74 return &PL_sv_undef; 221 return &PL_sv_undef;
75 222
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 223 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 224 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 225}
79 226
80template<class attachable> 227static int
81SV * 228attachable_free (pTHX_ SV *sv, MAGIC *mg)
229{
230 attachable *at = (attachable *)mg->mg_ptr;
231 at->self = 0;
232 // next line makes sense, but most objects still have refcnt 0 by default
233 //at->refcnt_chk ();
234 return 0;
235}
236
237MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
238
239static SV *
82newSVattachable (attachable *obj, const char *klass) 240newSVattachable (attachable *obj, HV *stash)
83{ 241{
84 if (!obj) 242 if (!obj)
85 return &PL_sv_undef; 243 return &PL_sv_undef;
86 244
87 if (!obj->self) 245 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 246 {
247 obj->self = newHV ();
248 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 249
90 return newSVsv (obj->self); 250 // borrow the refcnt from the object
251 // it is important thta no refcnt_chk is being executed here
252 obj->refcnt_dec ();
253
254 // now bless the object _once_
255 return sv_bless (newRV_inc ((SV *)obj->self), stash);
256 }
257 else
258 {
259 SV *sv = newRV_inc ((SV *)obj->self);
260
261 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
262 SvAMAGIC_on (sv);
263
264 return sv;
265 }
91} 266}
92 267
93static void 268static void
94clearSVptr (SV *sv) 269clearSVptr (SV *sv)
95{ 270{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 311inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 312inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 313inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 314inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 315inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } 316inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 317inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 318inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 319inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 320inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 321inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 322inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 323inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 324
150inline SV *to_sv (object & v) { return to_sv (&v); } 325inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 326inline SV *to_sv (living & v) { return to_sv (&v); }
152 327
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 328inline SV *to_sv (facetile * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 329inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156 330
157inline SV *to_sv (UUID v) 331inline SV *to_sv (UUID v)
158{ 332{
159 char buf[128]; 333 char buf[128];
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 348inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 349inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 350inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 351inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 352inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } 353inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 354inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 355inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 356inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 357inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
358inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 359inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 360inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 361inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 362
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 363inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 364inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 365
191template<class T> 366template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 367inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 368
194template<int N> 369template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 370inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 371
372inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
373inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
374inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
375inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
376inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
377
197inline void sv_to (SV *sv, UUID &v) 378inline void sv_to (SV *sv, UUID &v)
198{ 379{
199 unsigned int version; 380 unsigned int version;
200 381
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 382 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 383 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 384}
385
386inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 387
205static SV * 388static SV *
206newSVdt_va (va_list &ap, data_type type) 389newSVdt_va (va_list &ap, data_type type)
207{ 390{
208 SV *sv; 391 SV *sv;
243 case DT_MAP: 426 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 427 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 428 sv = to_sv (va_arg (ap, maptile *));
246 break; 429 break;
247 430
248 case DT_SOCKET: 431 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client_socket *)); 432 sv = to_sv (va_arg (ap, client *));
250 break; 433 break;
251 434
252 case DT_PLAYER: 435 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 436 sv = to_sv (va_arg (ap, player *));
254 break; 437 break;
315} 498}
316 499
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 500//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 501
319SV * 502SV *
320registry (attachable_base *ext) 503registry (attachable *ext)
321{ 504{
322 if (!ext->cb) 505 if (!ext->cb)
323 ext->cb = newAV (); 506 ext->cb = newAV ();
324 507
325 return newRV_inc ((SV *)ext->cb); 508 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 509}
769 510
770///////////////////////////////////////////////////////////////////////////// 511/////////////////////////////////////////////////////////////////////////////
771 512
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 513extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 575 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 576
836 char *argv[] = { 577 char *argv[] = {
837 "", 578 "",
838 "-e" 579 "-e"
839 "cf->bootstrap;" 580 "use Event; use Coro;" // required for bootstrap
581 "cf->bootstrap;" // required for datadir :*>
840 "unshift @INC, cf::datadir ();" 582 "unshift @INC, cf::datadir ();"
841 "require cf;" 583 "require cf;"
842 }; 584 };
843 585
844 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 586 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
853 dSP; 595 dSP;
854 596
855 PUSHMARK (SP); 597 PUSHMARK (SP);
856 PUTBACK; 598 PUTBACK;
857 call_pv ("cf::main", G_DISCARD | G_VOID); 599 call_pv ("cf::main", G_DISCARD | G_VOID);
600}
601
602void
603attachable::instantiate ()
604{
605 if (attach)
606 {
607 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
608 attach = 0;
609 }
610}
611
612void
613attachable::reattach ()
614{
615 optimise ();
616 //TODO: check for _attachment's, very important for restarts
617 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
858} 618}
859 619
860static event_klass klass_of[NUM_EVENT_TYPES] = { 620static event_klass klass_of[NUM_EVENT_TYPES] = {
861# define def(type,name) KLASS_ ## type, 621# define def(type,name) KLASS_ ## type,
862# include "eventinc.h" 622# include "eventinc.h"
893 } 653 }
894 } 654 }
895 } 655 }
896} 656}
897 657
658void
659attachable::gather_callbacks (AV *&callbacks, event_type event) const
660{
661 ::gather_callbacks (callbacks, cb_attachable, event);
662
663 if (cb)
664 ::gather_callbacks (callbacks, cb, event);
665}
666
667void
668global::gather_callbacks (AV *&callbacks, event_type event) const
669{
670 ::gather_callbacks (callbacks, cb_object, event);
671}
672
673void
674object::gather_callbacks (AV *&callbacks, event_type event) const
675{
676 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
677 {
678 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
679
680 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
681 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
682 }
683
684 if (type <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 attachable::gather_callbacks (callbacks, event);
693 ::gather_callbacks (callbacks, cb_object, event);
694}
695
696void
697archetype::gather_callbacks (AV *&callbacks, event_type event) const
698{
699 attachable::gather_callbacks (callbacks, event);
700 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
701}
702
703void
704client::gather_callbacks (AV *&callbacks, event_type event) const
705{
706 attachable::gather_callbacks (callbacks, event);
707 ::gather_callbacks (callbacks, cb_client, event);
708}
709
710void
711player::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_player, event);
715}
716
717void
718maptile::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 ::gather_callbacks (callbacks, cb_map, event);
722}
723
724bool
898bool cfperl_invoke (event_type event, ...) 725attachable::invoke (event_type event, ...)
899{ 726{
900 data_type dt; 727 data_type dt;
901 va_list ap; 728 va_list ap;
902 729
903 va_start (ap, event); 730 va_start (ap, event);
904 731
905 AV *callbacks = 0;
906
907 object *op;
908 player *pl;
909 maptile *map;
910
911 // callback call ordering is: 732 // callback call ordering should be:
912 // 1. per-object callback 733 // 1. per-object callback
913 // 2. per-class object 734 // 2. per-class object
914 // 3. per-type callback 735 // 3. per-type callback
915 // 4. global callbacks 736 // 4. global callbacks
916 737
738 AV *callbacks = 0;
917 gather_callbacks (callbacks, cb_global, event); 739 gather_callbacks (callbacks, event);
918
919 switch (KLASS_OF (event))
920 {
921 case KLASS_GLOBAL:
922 break;
923
924 case KLASS_OBJECT:
925 dt = (data_type) va_arg (ap, int);
926 assert (("first argument must be of type object", dt == DT_OBJECT));
927 op = va_arg (ap, object *);
928
929 if (op->cb)
930 gather_callbacks (callbacks, op->cb, event);
931
932 if (op->type)
933 {
934 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
935 {
936 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
937
938 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
939 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
940 }
941
942 if (op->type <= AvFILLp (cb_type))
943 {
944 SV *registry = AvARRAY (cb_type)[op->type];
945
946 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
947 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
948 }
949 }
950
951 gather_callbacks (callbacks, cb_object, event);
952
953 break;
954
955 case KLASS_PLAYER:
956 dt = (data_type) va_arg (ap, int);
957 assert (("first argument must be of type player", dt == DT_PLAYER));
958 pl = va_arg (ap, player *);
959
960 if (pl->cb)
961 gather_callbacks (callbacks, pl->cb, event);
962
963 gather_callbacks (callbacks, cb_player, event);
964 break;
965
966 case KLASS_MAP:
967 dt = (data_type) va_arg (ap, int);
968 assert (("first argument must be of type object", dt == DT_MAP));
969 map = va_arg (ap, maptile *);
970
971 if (map->cb)
972 gather_callbacks (callbacks, map->cb, event);
973
974 gather_callbacks (callbacks, cb_map, event);
975 break;
976
977 default:
978 assert (("unsupported event klass in cfperl_invoke", 0));
979 }
980 740
981 // short-circuit processing if no callbacks found/defined 741 // short-circuit processing if no callbacks found/defined
982 if (!callbacks) 742 if (!callbacks)
983 return 0; 743 return 0;
984 744
985 dSP; 745 CALL_BEGIN (3);
986 ENTER;
987 SAVETMPS;
988
989 PUSHMARK (SP);
990 EXTEND (SP, 3);
991
992 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 746 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
993 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 747 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
994 748
995 switch (KLASS_OF (event)) 749 //TODO: unhack
996 { 750 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
997 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 751 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
998 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 752 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
999 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 753 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1000 } 754 else if (global *gl = is_a<global>(this)) /*nop*/;
755 else
756 abort (); //TODO
1001 757
1002 for (;;) 758 for (;;)
1003 { 759 {
1004 dt = (data_type) va_arg (ap, int); 760 dt = (data_type) va_arg (ap, int);
1005 761
1006 if (dt == DT_END) 762 if (dt == DT_END)
1007 break; 763 break;
1008
1009 if (dt == DT_AV) 764 else if (dt == DT_AV)
1010 { 765 {
1011 AV *av = va_arg (ap, AV *); 766 AV *av = va_arg (ap, AV *);
1012 767
1013 for (int i = 0; i <= av_len (av); ++i) 768 for (int i = 0; i <= av_len (av); ++i)
1014 XPUSHs (*av_fetch (av, i, 1)); 769 XPUSHs (*av_fetch (av, i, 1));
1017 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 772 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1018 } 773 }
1019 774
1020 va_end (ap); 775 va_end (ap);
1021 776
1022 PUTBACK; 777 CALL_CALL ("cf::do_invoke", G_SCALAR);
1023 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1024 SPAGAIN;
1025
1026 count = count > 0 ? POPi : 0; 778 count = count > 0 ? POPi : 0;
1027 779
1028 FREETMPS; 780 CALL_END;
1029 LEAVE;
1030 781
1031 return count; 782 return count;
1032} 783}
1033 784
1034SV * 785SV *
1055cfperl_result_DOUBLE (int idx) 806cfperl_result_DOUBLE (int idx)
1056{ 807{
1057 return SvNV (cfperl_result (idx)); 808 return SvNV (cfperl_result (idx));
1058} 809}
1059 810
811/////////////////////////////////////////////////////////////////////////////
812
813void
814cfperl_emergency_save ()
815{
816 CALL_BEGIN (0);
817 CALL_CALL ("cf::emergency_save", G_VOID);
818 CALL_END;
819}
820
821maptile *
822maptile::find_sync (const char *path, maptile *origin)
823{
824 CALL_BEGIN (2);
825 CALL_ARG (path);
826 CALL_ARG (origin);
827 CALL_CALL ("cf::map::find_sync", G_SCALAR);
828
829 maptile *retval;
830
831 if (count)
832 sv_to (POPs, retval);
833 else
834 retval = 0;
835
836 CALL_END;
837
838 return retval;
839}
840
841maptile *
842maptile::find_async (const char *path, maptile *origin)
843{
844 CALL_BEGIN (2);
845 CALL_ARG (path);
846 CALL_ARG (origin);
847 CALL_CALL ("cf::map::find_async", G_SCALAR);
848
849 maptile *retval;
850
851 if (count)
852 sv_to (POPs, retval);
853 else
854 retval = 0;
855
856 CALL_END;
857
858 return retval;
859}
860
861void
862maptile::do_load_sync ()
863{
864 CALL_BEGIN (1);
865 CALL_ARG (this);
866 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
867 CALL_END;
868}
869
870void
871maptile::change_all_map_light (int change)
872{
873 CALL_BEGIN (1);
874 CALL_ARG (change);
875 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
876 CALL_END;
877}
878
879void
880object::enter_exit (object *exit)
881{
882 if (type != PLAYER)
883 return;
884
885 CALL_BEGIN (2);
886 CALL_ARG (this);
887 CALL_ARG (exit);
888 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
889 CALL_END;
890}
891
892/////////////////////////////////////////////////////////////////////////////
893
894struct EventAPI *watcher_base::GEventAPI;
895struct CoroAPI *coroapi::GCoroAPI;
896
897int coroapi::cede_counter;
898
899static void iw_dispatch (pe_event *ev)
900{
901 iw *w = (iw *)ev->ext_data;
902 w->call (*w);
903}
904
905void
906iw::alloc ()
907{
908 pe = GEventAPI->new_idle (0, 0);
909
910 WaREENTRANT_off (pe);
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iow_dispatch;
928 pe->base.ext_data = (void *)this;
929
930 pe->fd = -1;
931 pe->poll = 0;
932}
933
934void
935iow::fd (int fd)
936{
937 pe->fd = fd;
938}
939
940int
941iow::poll ()
942{
943 return pe->poll;
944}
945
946void
947iow::poll (int events)
948{
949 if (pe->poll != events)
950 {
951 if (pe->poll) stop ();
952 pe->poll = events;
953 if (pe->poll) start ();
954 }
955}
956
957void
958_connect_to_perl ()
959{
960 stash_cf = gv_stashpv ("cf" , 1);
961
962 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
963 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
964 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
965 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
966 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
967 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
968 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
969 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
970 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
971
972 sv_runtime = get_sv ("cf::RUNTIME", 1);
973 sv_upgrade (sv_runtime, SVt_NV);
974
975 cb_global = get_av ("cf::CB_GLOBAL", 1);
976 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
977 cb_object = get_av ("cf::CB_OBJECT", 1);
978 cb_player = get_av ("cf::CB_PLAYER", 1);
979 cb_client = get_av ("cf::CB_CLIENT", 1);
980 cb_type = get_av ("cf::CB_TYPE" , 1);
981 cb_map = get_av ("cf::CB_MAP" , 1);
982}
983
1060MODULE = cf PACKAGE = cf PREFIX = cf_ 984MODULE = cf PACKAGE = cf PREFIX = cf_
1061 985
1062BOOT: 986BOOT:
1063{ 987{
1064 HV *stash = gv_stashpv ("cf", 1); 988 _connect_to_perl ();
1065 989
990 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
991 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
992
1066 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 993 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1067 994
1068 static const struct { 995 static const struct {
1069 const char *name; 996 const char *name;
1070 IV iv; 997 IV iv;
1071 } *civ, const_iv[] = { 998 } *civ, const_iv[] = {
1083 const_iv (POTION) 1010 const_iv (POTION)
1084 const_iv (FOOD) 1011 const_iv (FOOD)
1085 const_iv (POISON) 1012 const_iv (POISON)
1086 const_iv (BOOK) 1013 const_iv (BOOK)
1087 const_iv (CLOCK) 1014 const_iv (CLOCK)
1088 const_iv (LIGHTNING)
1089 const_iv (ARROW) 1015 const_iv (ARROW)
1090 const_iv (BOW) 1016 const_iv (BOW)
1091 const_iv (WEAPON) 1017 const_iv (WEAPON)
1092 const_iv (ARMOUR) 1018 const_iv (ARMOUR)
1093 const_iv (PEDESTAL) 1019 const_iv (PEDESTAL)
1113 const_iv (AMULET) 1039 const_iv (AMULET)
1114 const_iv (PLAYERMOVER) 1040 const_iv (PLAYERMOVER)
1115 const_iv (TELEPORTER) 1041 const_iv (TELEPORTER)
1116 const_iv (CREATOR) 1042 const_iv (CREATOR)
1117 const_iv (SKILL) 1043 const_iv (SKILL)
1118 const_iv (EXPERIENCE)
1119 const_iv (EARTHWALL) 1044 const_iv (EARTHWALL)
1120 const_iv (GOLEM) 1045 const_iv (GOLEM)
1121 const_iv (THROWN_OBJ) 1046 const_iv (THROWN_OBJ)
1122 const_iv (BLINDNESS) 1047 const_iv (BLINDNESS)
1123 const_iv (GOD) 1048 const_iv (GOD)
1143 const_iv (FLOOR) 1068 const_iv (FLOOR)
1144 const_iv (FLESH) 1069 const_iv (FLESH)
1145 const_iv (INORGANIC) 1070 const_iv (INORGANIC)
1146 const_iv (SKILL_TOOL) 1071 const_iv (SKILL_TOOL)
1147 const_iv (LIGHTER) 1072 const_iv (LIGHTER)
1148 const_iv (TRAP_PART)
1149 const_iv (WALL) 1073 const_iv (BUILDABLE_WALL)
1150 const_iv (LIGHT_SOURCE)
1151 const_iv (MISC_OBJECT) 1074 const_iv (MISC_OBJECT)
1152 const_iv (MONSTER)
1153 const_iv (SPAWN_GENERATOR)
1154 const_iv (LAMP) 1075 const_iv (LAMP)
1155 const_iv (DUPLICATOR) 1076 const_iv (DUPLICATOR)
1156 const_iv (TOOL)
1157 const_iv (SPELLBOOK) 1077 const_iv (SPELLBOOK)
1158 const_iv (BUILDFAC)
1159 const_iv (CLOAK) 1078 const_iv (CLOAK)
1160 const_iv (SPINNER) 1079 const_iv (SPINNER)
1161 const_iv (GATE) 1080 const_iv (GATE)
1162 const_iv (BUTTON) 1081 const_iv (BUTTON)
1163 const_iv (CF_HANDLE) 1082 const_iv (CF_HANDLE)
1170 const_iv (SPELL_EFFECT) 1089 const_iv (SPELL_EFFECT)
1171 const_iv (CONVERTER) 1090 const_iv (CONVERTER)
1172 const_iv (BRACERS) 1091 const_iv (BRACERS)
1173 const_iv (POISONING) 1092 const_iv (POISONING)
1174 const_iv (SAVEBED) 1093 const_iv (SAVEBED)
1175 const_iv (POISONCLOUD)
1176 const_iv (FIREHOLES)
1177 const_iv (WAND) 1094 const_iv (WAND)
1178 const_iv (SCROLL) 1095 const_iv (SCROLL)
1179 const_iv (DIRECTOR) 1096 const_iv (DIRECTOR)
1180 const_iv (GIRDLE) 1097 const_iv (GIRDLE)
1181 const_iv (FORCE) 1098 const_iv (FORCE)
1196 const_iv (DISEASE) 1113 const_iv (DISEASE)
1197 const_iv (SYMPTOM) 1114 const_iv (SYMPTOM)
1198 const_iv (BUILDER) 1115 const_iv (BUILDER)
1199 const_iv (MATERIAL) 1116 const_iv (MATERIAL)
1200 const_iv (ITEM_TRANSFORMER) 1117 const_iv (ITEM_TRANSFORMER)
1201 const_iv (QUEST)
1202 1118
1203 const_iv (NUM_SUBTYPES) 1119 const_iv (NUM_SUBTYPES)
1204 1120
1205 const_iv (ST_BD_BUILD) 1121 const_iv (ST_BD_BUILD)
1206 const_iv (ST_BD_REMOVE) 1122 const_iv (ST_BD_REMOVE)
1259 const_iv (FLAG_MONSTER) 1175 const_iv (FLAG_MONSTER)
1260 const_iv (FLAG_FRIENDLY) 1176 const_iv (FLAG_FRIENDLY)
1261 const_iv (FLAG_GENERATOR) 1177 const_iv (FLAG_GENERATOR)
1262 const_iv (FLAG_IS_THROWN) 1178 const_iv (FLAG_IS_THROWN)
1263 const_iv (FLAG_AUTO_APPLY) 1179 const_iv (FLAG_AUTO_APPLY)
1264 const_iv (FLAG_TREASURE)
1265 const_iv (FLAG_PLAYER_SOLD) 1180 const_iv (FLAG_PLAYER_SOLD)
1266 const_iv (FLAG_SEE_INVISIBLE) 1181 const_iv (FLAG_SEE_INVISIBLE)
1267 const_iv (FLAG_CAN_ROLL) 1182 const_iv (FLAG_CAN_ROLL)
1268 const_iv (FLAG_OVERLAY_FLOOR) 1183 const_iv (FLAG_OVERLAY_FLOOR)
1269 const_iv (FLAG_IS_TURNABLE) 1184 const_iv (FLAG_IS_TURNABLE)
1344 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1259 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1345 const_iv (FLAG_IS_WATER) 1260 const_iv (FLAG_IS_WATER)
1346 const_iv (FLAG_CONTENT_ON_GEN) 1261 const_iv (FLAG_CONTENT_ON_GEN)
1347 const_iv (FLAG_IS_A_TEMPLATE) 1262 const_iv (FLAG_IS_A_TEMPLATE)
1348 const_iv (FLAG_IS_BUILDABLE) 1263 const_iv (FLAG_IS_BUILDABLE)
1264 const_iv (FLAG_DESTROY_ON_DEATH)
1349 const_iv (FLAG_AFK) 1265 const_iv (FLAG_NO_MAP_SAVE)
1350 1266
1351 const_iv (NDI_BLACK) 1267 const_iv (NDI_BLACK)
1352 const_iv (NDI_WHITE) 1268 const_iv (NDI_WHITE)
1353 const_iv (NDI_NAVY) 1269 const_iv (NDI_NAVY)
1354 const_iv (NDI_RED) 1270 const_iv (NDI_RED)
1392 const_iv (F_BUY) 1308 const_iv (F_BUY)
1393 const_iv (F_SHOP) 1309 const_iv (F_SHOP)
1394 const_iv (F_SELL) 1310 const_iv (F_SELL)
1395 1311
1396 const_iv (P_BLOCKSVIEW) 1312 const_iv (P_BLOCKSVIEW)
1313 const_iv (P_PLAYER)
1397 const_iv (P_NO_MAGIC) 1314 const_iv (P_NO_MAGIC)
1398 const_iv (P_IS_ALIVE) 1315 const_iv (P_IS_ALIVE)
1399 const_iv (P_NO_CLERIC) 1316 const_iv (P_NO_CLERIC)
1400 const_iv (P_NEED_UPDATE)
1401 const_iv (P_NO_ERROR)
1402 const_iv (P_OUT_OF_MAP) 1317 const_iv (P_OUT_OF_MAP)
1403 const_iv (P_NEW_MAP) 1318 const_iv (P_NEW_MAP)
1319 const_iv (P_UPTODATE)
1404 1320
1405 const_iv (UP_OBJ_INSERT) 1321 const_iv (UP_OBJ_INSERT)
1406 const_iv (UP_OBJ_REMOVE) 1322 const_iv (UP_OBJ_REMOVE)
1407 const_iv (UP_OBJ_CHANGE) 1323 const_iv (UP_OBJ_CHANGE)
1408 const_iv (UP_OBJ_FACE) 1324 const_iv (UP_OBJ_FACE)
1539 const_iv (ATNR_BLIND) 1455 const_iv (ATNR_BLIND)
1540 const_iv (ATNR_INTERNAL) 1456 const_iv (ATNR_INTERNAL)
1541 const_iv (ATNR_LIFE_STEALING) 1457 const_iv (ATNR_LIFE_STEALING)
1542 const_iv (ATNR_DISEASE) 1458 const_iv (ATNR_DISEASE)
1543 1459
1544 const_iv (MAP_FLUSH)
1545 const_iv (MAP_PLAYER_UNIQUE)
1546 const_iv (MAP_BLOCK)
1547 const_iv (MAP_STYLE)
1548 const_iv (MAP_OVERLAY)
1549
1550 const_iv (MAP_IN_MEMORY) 1460 const_iv (MAP_IN_MEMORY)
1551 const_iv (MAP_SWAPPED) 1461 const_iv (MAP_SWAPPED)
1552 const_iv (MAP_LOADING) 1462 const_iv (MAP_LOADING)
1553 const_iv (MAP_SAVING) 1463 const_iv (MAP_SAVING)
1554 1464
1465 const_iv (KLASS_ATTACHABLE)
1555 const_iv (KLASS_GLOBAL) 1466 const_iv (KLASS_GLOBAL)
1556 const_iv (KLASS_OBJECT) 1467 const_iv (KLASS_OBJECT)
1468 const_iv (KLASS_CLIENT)
1557 const_iv (KLASS_PLAYER) 1469 const_iv (KLASS_PLAYER)
1558 const_iv (KLASS_MAP) 1470 const_iv (KLASS_MAP)
1471
1472 const_iv (CS_QUERY_YESNO)
1473 const_iv (CS_QUERY_SINGLECHAR)
1474 const_iv (CS_QUERY_HIDEINPUT)
1475
1476 const_iv (ST_DEAD)
1477 const_iv (ST_SETUP)
1478 const_iv (ST_PLAYING)
1479 const_iv (ST_CUSTOM)
1480
1481 const_iv (ST_CHANGE_CLASS)
1482
1483 const_iv (IO_HEADER)
1484 const_iv (IO_OBJECTS)
1485 const_iv (IO_UNIQUES)
1486
1487 // random map generator
1488 const_iv (LAYOUT_NONE)
1489 const_iv (LAYOUT_ONION)
1490 const_iv (LAYOUT_MAZE)
1491 const_iv (LAYOUT_SPIRAL)
1492 const_iv (LAYOUT_ROGUELIKE)
1493 const_iv (LAYOUT_SNAKE)
1494 const_iv (LAYOUT_SQUARE_SPIRAL)
1495
1496 const_iv (RMOPT_RANDOM)
1497 const_iv (RMOPT_CENTERED)
1498 const_iv (RMOPT_LINEAR)
1499 const_iv (RMOPT_BOTTOM_C)
1500 const_iv (RMOPT_BOTTOM_R)
1501 const_iv (RMOPT_IRR_SPACE)
1502 const_iv (RMOPT_WALL_OFF)
1503 const_iv (RMOPT_WALLS_ONLY)
1504 const_iv (RMOPT_NO_DOORS)
1505
1506 const_iv (SYMMETRY_RANDOM)
1507 const_iv (SYMMETRY_NONE)
1508 const_iv (SYMMETRY_X)
1509 const_iv (SYMMETRY_Y)
1510 const_iv (SYMMETRY_XY)
1559 }; 1511 };
1560 1512
1561 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1513 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1562 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1514 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1563 1515
1564 static const struct { 1516 static const struct {
1565 const char *name; 1517 const char *name;
1566 int skip; 1518 int skip;
1567 IV klass; 1519 IV klass;
1578 { 1530 {
1579 AV *event = newAV (); 1531 AV *event = newAV ();
1580 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1532 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1581 av_push (event, newSViv (eiv->klass)); 1533 av_push (event, newSViv (eiv->klass));
1582 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1534 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1583 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1535 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1584 } 1536 }
1585
1586 //I_EVENT_API (PACKAGE);
1587} 1537}
1588 1538
1589void _init_vars () 1539void _connect_to_perl ()
1590 CODE:
1591 cb_global = get_av ("cf::CB_GLOBAL", 1);
1592 cb_object = get_av ("cf::CB_OBJECT", 1);
1593 cb_player = get_av ("cf::CB_PLAYER", 1);
1594 cb_type = get_av ("cf::CB_TYPE" , 1);
1595 cb_map = get_av ("cf::CB_MAP" , 1);
1596 1540
1597void _global_reattach () 1541void _global_reattach ()
1598 CODE: 1542 CODE:
1599{ 1543{
1600 // reattach to all attachable objects in the game. 1544 // reattach to all attachable objects in the game.
1601 for (player *pl = first_player; pl; pl = pl->next) 1545 for_all_clients (ns)
1602 reattach (pl); 1546 ns->reattach ();
1603 1547
1604 for (maptile *map = first_map; map; map = map->next) 1548 for_all_players (pl)
1605 reattach (map);
1606
1607 for (object *op = object::first; op; op = op->next)
1608 reattach (op); 1549 pl->reattach ();
1609} 1550
1551 //TODO
1552 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1553 // i->second->reattach ();
1610 1554
1611bool 1555 for_all_objects (op)
1612add_client_socket (int fd, const char *peername) 1556 op->reattach ();
1557}
1613 1558
1614NV floor (NV x) 1559NV floor (NV x)
1615 1560
1616NV ceil (NV x) 1561NV ceil (NV x)
1617 1562
1563NV rndm (...)
1564 CODE:
1565 switch (items)
1566 {
1567 case 0: RETVAL = rndm (); break;
1568 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1569 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1570 default: croak ("cf::rndm requires none, one or two parameters."); break;
1571 }
1572 OUTPUT:
1573 RETVAL
1574
1618void server_tick () 1575void server_tick ()
1576 CODE:
1577 runtime = SvNVx (sv_runtime);
1578 server_tick ();
1619 1579
1620void 1580void
1621LOG (int level, char *msg) 1581LOG (int level, char *msg)
1622 PROTOTYPE: $$ 1582 PROTOTYPE: $$
1623 C_ARGS: (LogLevel)level, "%s", msg 1583 C_ARGS: (LogLevel)level, "%s", msg
1663 case 5: RETVAL = settings.playerdir; break; 1623 case 5: RETVAL = settings.playerdir; break;
1664 case 6: RETVAL = settings.datadir ; break; 1624 case 6: RETVAL = settings.datadir ; break;
1665 } 1625 }
1666 OUTPUT: RETVAL 1626 OUTPUT: RETVAL
1667 1627
1628void abort ()
1629
1630void fork_abort (char *cause = "cf::fork_abort")
1631
1632void cleanup (const char *cause, bool make_core = false)
1633
1634void emergency_save ()
1635
1636UV sv_2watcher (SV *w)
1637 CODE:
1638 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1639 OUTPUT:
1640 RETVAL
1641
1668void _exit (int status = 0) 1642void _exit (int status = 0)
1643
1644#if _POSIX_MEMLOCK
1645
1646int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1647
1648int munlockall ()
1649
1650#endif
1669 1651
1670int find_animation (char *text) 1652int find_animation (char *text)
1671 PROTOTYPE: $ 1653 PROTOTYPE: $
1672 1654
1673int random_roll (int min, int max, object *op, int goodbad); 1655int random_roll (int min, int max, object *op, int goodbad);
1674 1656
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1657const char *cost_string_from_value(uint64 cost, int approx = 0)
1676
1677int invoke (int event, ...)
1678 CODE:
1679 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1680 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1681 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1682 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1683 OUTPUT: RETVAL
1684 1658
1685int 1659int
1686exp_to_level (val64 exp) 1660exp_to_level (val64 exp)
1687 CODE: 1661 CODE:
1688{ 1662{
1719 RETVAL = newSVpv (resist_plus[atnr], 0); 1693 RETVAL = newSVpv (resist_plus[atnr], 0);
1720 else 1694 else
1721 XSRETURN_UNDEF; 1695 XSRETURN_UNDEF;
1722 OUTPUT: RETVAL 1696 OUTPUT: RETVAL
1723 1697
1698MODULE = cf PACKAGE = cf::attachable
1699
1724int 1700int
1725_valid (SV *obj) 1701valid (SV *obj)
1726 CODE: 1702 CODE:
1727 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1703 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1728 OUTPUT: 1704 OUTPUT:
1729 RETVAL 1705 RETVAL
1730 1706
1707INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1708
1709MODULE = cf PACKAGE = cf::global
1710
1711int invoke (SV *klass, int event, ...)
1712 CODE:
1713 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1715 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1716 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1717 OUTPUT: RETVAL
1718
1731MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1719MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1732 1720
1733INCLUDE: $PERL genacc object ../include/object.h | 1721INCLUDE: $PERL genacc object ../include/object.h |
1734 1722
1735int invoke (object *op, int event, ...) 1723int invoke (object *op, int event, ...)
1736 CODE: 1724 CODE:
1737 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1725 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1738 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1726 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1739 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1727 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1740 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1728 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1741 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1742 1730
1743SV *registry (object *op) 1731SV *registry (object *op)
1744 1732
1745void mortals () 1733void mortals ()
1746 PPCODE: 1734 PPCODE:
1747 EXTEND (SP, object::mortals.size ()); 1735 EXTEND (SP, object::mortals.size ());
1748 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1736 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1749 PUSHs (to_sv (*i)); 1737 PUSHs (to_sv (*i));
1750 1738
1751object *first () 1739int objects_size ()
1752 CODE: 1740 CODE:
1753 RETVAL = object::first; 1741 RETVAL = objects.size ();
1754 OUTPUT: RETVAL 1742 OUTPUT: RETVAL
1755 1743
1744object *objects (U32 index)
1745 CODE:
1746 RETVAL = index < objects.size () ? objects [index] : 0;
1747 OUTPUT: RETVAL
1748
1749int actives_size ()
1750 CODE:
1751 RETVAL = actives.size ();
1752 OUTPUT: RETVAL
1753
1754object *actives (U32 index)
1755 CODE:
1756 RETVAL = index < actives.size () ? actives [index] : 0;
1757 OUTPUT: RETVAL
1758
1756# missing properties 1759# missing properties
1757
1758int flag (object *op, int flag, int value = 1)
1759 PROTOTYPE: $$;$
1760 CODE:
1761 RETVAL = QUERY_FLAG (op, flag);
1762 if (items >= 3)
1763 if (value)
1764 SET_FLAG (op, flag);
1765 else
1766 CLEAR_FLAG (op, flag);
1767 OUTPUT: RETVAL
1768 1760
1769object *head (object *op) 1761object *head (object *op)
1770 PROTOTYPE: $ 1762 PROTOTYPE: $
1771 CODE: 1763 CODE:
1772 RETVAL = op->head ? op->head : op; 1764 RETVAL = op->head_ ();
1773 OUTPUT: RETVAL 1765 OUTPUT: RETVAL
1774 1766
1775int is_head (object *op) 1767int is_head (object *op)
1776 PROTOTYPE: $ 1768 PROTOTYPE: $
1777 CODE: 1769 CODE:
1778 RETVAL = !op->head; 1770 RETVAL = op->head_ () == op;
1779 OUTPUT: RETVAL 1771 OUTPUT: RETVAL
1780 1772
1781void 1773void
1782inv (object *obj) 1774inv (object *obj)
1783 PROTOTYPE: $ 1775 PROTOTYPE: $
1784 PPCODE: 1776 PPCODE:
1785{ 1777{
1786 object *o; 1778 object *o;
1787 for (o = obj->inv; o; o = o->below) 1779 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1780 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1781}
1782
1783void
1784set_animation (object *op, int idx)
1785 CODE:
1786 SET_ANIMATION (op, idx);
1790 1787
1791object *find_best_object_match (object *op, const char *match) 1788object *find_best_object_match (object *op, const char *match)
1792 1789
1793object *find_marked_object (object *op) 1790object *find_marked_object (object *op)
1794 1791
1795int resistance (object *op, int rtype, int newval = 0)
1796 CODE:
1797 if (rtype < 0 || rtype >= NROFATTACKS)
1798 croak ("resistance out of bounds");
1799 RETVAL = op->resist [rtype];
1800 if (items >= 3)
1801 op->resist [rtype] = newval;
1802 OUTPUT: RETVAL
1803
1804void set_resistance (object *op, int rtype, int val)
1805 CODE:
1806 if (rtype < 0 || rtype >= NROFATTACKS)
1807 op->resist[rtype] = val;
1808
1809int need_identify (const object *obj); 1792int need_identify (object *obj);
1810 1793
1811int apply_shop_mat (object *shop_mat, object *op); 1794int apply_shop_mat (object *shop_mat, object *op);
1812 1795
1813int move (object *op, int dir, object *originator = op) 1796int move (object *op, int dir, object *originator = op)
1814 CODE: 1797 CODE:
1822 1805
1823void apply_below (object *op) 1806void apply_below (object *op)
1824 CODE: 1807 CODE:
1825 player_apply_below (op); 1808 player_apply_below (op);
1826 1809
1827void remove (object *op)
1828 CODE:
1829 op->remove ();
1830
1831void destroy (object *op, int recursive = 0)
1832 CODE:
1833 op->destroy (recursive);
1834
1835object *cf_object_present_archname_inside (object *op, char *whatstr) 1810object *cf_object_present_archname_inside (object *op, char *whatstr)
1836 1811
1837int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1812int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1838 1813
1839int cf_object_change_map (object *op, int x, int y, maptile *map) 1814int cf_object_change_map (object *op, int x, int y, maptile *map)
1840 1815
1816#//TODO
1841object *clone (object *op, int recursive = 0) 1817object *clone_ (object *op, int recursive = 0)
1842 CODE: 1818 CODE:
1843 if (recursive) 1819 if (recursive)
1844 RETVAL = object_create_clone (op); 1820 RETVAL = object_create_clone (op);
1845 else 1821 else
1846 { 1822 {
1879 OUTPUT: RETVAL 1855 OUTPUT: RETVAL
1880 1856
1881int query_money (object *op) 1857int query_money (object *op)
1882 ALIAS: money = 0 1858 ALIAS: money = 0
1883 1859
1884int query_cost (object *op, object *who, int flags) 1860val64 query_cost (object *op, object *who, int flags)
1885 ALIAS: cost = 0 1861 ALIAS: cost = 0
1886 1862
1887void spring_trap (object *op, object *victim) 1863void spring_trap (object *op, object *victim)
1888 1864
1889int check_trigger (object *op, object *cause) 1865int check_trigger (object *op, object *cause)
1890 1866
1891void drop (object *who, object *op) 1867void drop (object *who, object *op)
1892 1868
1893void pick_up (object *who, object *op) 1869void pick_up (object *who, object *op)
1894 1870
1895object *cf_object_insert_object (object *op, object *container)
1896
1897object *cf_object_insert_in_ob (object *ob, object *where)
1898
1899int cf_object_teleport (object *op, maptile *map, int x, int y) 1871int cf_object_teleport (object *op, maptile *map, int x, int y)
1900 1872
1901void update (object *op, int action) 1873void update_object (object *op, int action)
1902 CODE:
1903 update_object (op, action);
1904 1874
1905object *cf_create_object_by_name (const char *name) 1875object *cf_create_object_by_name (const char *name)
1906 1876
1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1877void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1908 1878
1920 1890
1921void remove_button_link (object *op); 1891void remove_button_link (object *op);
1922 1892
1923 1893
1924MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1894MODULE = cf PACKAGE = cf::object PREFIX = cf_
1925
1926void cf_fix_object (object *pl)
1927 ALIAS: fix = 0
1928 1895
1929object *cf_insert_ob_in_ob (object *ob, object *where) 1896object *cf_insert_ob_in_ob (object *ob, object *where)
1930 1897
1931# no clean way to get an object from an archetype - stupid idiotic 1898# no clean way to get an object from an archetype - stupid idiotic
1932# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1899# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1990base_name (object *op, int plural = op->nrof > 1) 1957base_name (object *op, int plural = op->nrof > 1)
1991 CODE: 1958 CODE:
1992 RETVAL = query_base_name (op, plural); 1959 RETVAL = query_base_name (op, plural);
1993 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1994 1961
1962object *decrease_ob_nr (object *op, unsigned long i)
1963
1995MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1964MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1996 1965
1997player *player (object *op) 1966player *player (object *op)
1998 CODE: 1967 CODE:
1999 RETVAL = op->contr; 1968 RETVAL = op->contr;
2000 OUTPUT: RETVAL 1969 OUTPUT: RETVAL
2001 1970
1971void check_score (object *op)
1972
2002void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1973void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1974 CODE:
1975 new_draw_info (flags, 0, op, txt);
2003 1976
2004object *cf_player_send_inventory (object *op) 1977object *cf_player_send_inventory (object *op)
2005 1978
2006char *cf_player_get_ip (object *op) 1979char *cf_player_get_ip (object *op)
2007 ALIAS: ip = 0 1980 ALIAS: ip = 0
2021void esrv_update_item (object *op, int what, object *item) 1994void esrv_update_item (object *op, int what, object *item)
2022 C_ARGS: what, op, item 1995 C_ARGS: what, op, item
2023 1996
2024void clear_los (object *op) 1997void clear_los (object *op)
2025 1998
2026int command_reset (object *op, char *params)
2027
2028int command_teleport (object *op, char *params)
2029
2030int command_summon (object *op, char *params) 1999int command_summon (object *op, char *params)
2031 2000
2032int command_arrest (object *op, char *params) 2001int command_arrest (object *op, char *params)
2033 2002
2034int command_kick (object *op, char *params) 2003int command_kick (object *op, char *params)
2037 2006
2038 2007
2039MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2008MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2040 2009
2041INCLUDE: $PERL genacc player ../include/player.h | 2010INCLUDE: $PERL genacc player ../include/player.h |
2042
2043char *
2044client (player *pl)
2045 CODE:
2046 RETVAL = pl->socket->client;
2047 OUTPUT:
2048 RETVAL
2049
2050char *
2051host (player *pl)
2052 CODE:
2053 RETVAL = pl->socket->host;
2054 OUTPUT:
2055 RETVAL
2056 2011
2057int invoke (player *pl, int event, ...) 2012int invoke (player *pl, int event, ...)
2058 CODE: 2013 CODE:
2059 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2014 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2060 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2015 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2061 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2016 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2062 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2017 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2063 OUTPUT: RETVAL 2018 OUTPUT: RETVAL
2064 2019
2065SV *registry (player *pl) 2020SV *registry (player *pl)
2066 2021
2067player *cf_player_find (char *name) 2022void
2068 PROTOTYPE: $ 2023save_stats (player *pl)
2024 CODE:
2025 pl->ob->stats.hp = pl->ob->stats.maxhp;
2026 pl->ob->stats.sp = pl->ob->stats.maxsp;
2027 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2028 pl->orig_stats = pl->ob->stats;
2069 2029
2070void cf_player_move (player *pl, int dir) 2030void cf_player_move (player *pl, int dir)
2071 2031
2072void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2032void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2073 2033
2074player *first () 2034player *first ()
2075 CODE: 2035 CODE:
2076 RETVAL = first_player; 2036 RETVAL = first_player;
2077 OUTPUT: RETVAL 2037 OUTPUT: RETVAL
2078 2038
2079player *next (player *pl)
2080 CODE:
2081 RETVAL = pl->next;
2082 OUTPUT: RETVAL
2083
2084bool 2039bool
2085cell_visible (player *pl, int dx, int dy) 2040cell_visible (player *pl, int dx, int dy)
2086 CODE: 2041 CODE:
2087 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2042 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2088 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2043 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2089 OUTPUT: 2044 OUTPUT:
2090 RETVAL 2045 RETVAL
2091 2046
2092void 2047void
2093buggy_mapscroll (player *pl, int value = 1)
2094 CODE:
2095 pl->socket->buggy_mapscroll = value;
2096
2097void
2098send (player *pl, SV *packet) 2048send (player *pl, SV *packet)
2099 CODE: 2049 CODE:
2100{ 2050{
2101 STRLEN len; 2051 STRLEN len;
2102 char *buf = SvPVbyte (packet, len); 2052 char *buf = SvPVbyte (packet, len);
2103 2053
2054 if (pl->ns)
2104 pl->socket->send_packet (buf, len); 2055 pl->ns->send_packet (buf, len);
2105} 2056}
2106 2057
2107int 2058int
2108listening (player *pl, int new_value = -1) 2059listening (player *pl, int new_value = -1)
2109 CODE: 2060 CODE:
2128 if (y) sv_to (y, pl->bed_y); 2079 if (y) sv_to (y, pl->bed_y);
2129 2080
2130void 2081void
2131list () 2082list ()
2132 PPCODE: 2083 PPCODE:
2133{ 2084 for_all_players (pl)
2134 player *pl; 2085 XPUSHs (sv_2mortal (to_sv (pl)));
2135 for (pl = first_player; pl; pl = pl->next)
2136 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2137}
2138
2139bool
2140peaceful (player *pl, bool new_setting = 0)
2141 PROTOTYPE: $;$
2142 CODE:
2143 RETVAL = pl->peaceful;
2144 if (items > 1)
2145 pl->peaceful = new_setting;
2146 OUTPUT:
2147 RETVAL
2148
2149living *
2150orig_stats (player *pl)
2151 CODE:
2152 RETVAL = &pl->orig_stats;
2153 OUTPUT: RETVAL
2154
2155living *
2156last_stats (player *pl)
2157 CODE:
2158 RETVAL = &pl->last_stats;
2159 OUTPUT: RETVAL
2160 2086
2161 2087
2162MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2088MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2163
2164maptile *first ()
2165 PROTOTYPE:
2166 CODE:
2167 RETVAL = first_map;
2168 OUTPUT: RETVAL
2169 2089
2170int invoke (maptile *map, int event, ...) 2090int invoke (maptile *map, int event, ...)
2171 CODE: 2091 CODE:
2172 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2092 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2173 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2093 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2174 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2094 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2175 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2095 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2176 OUTPUT: RETVAL 2096 OUTPUT: RETVAL
2177 2097
2178SV *registry (maptile *map) 2098SV *registry (maptile *map)
2179 2099
2180INCLUDE: $PERL genacc maptile ../include/map.h | 2100INCLUDE: $PERL genacc maptile ../include/map.h |
2181 2101
2182maptile *new (int width, int height) 2102void
2103maptile::instantiate ()
2104
2105maptile *new ()
2183 PROTOTYPE: 2106 PROTOTYPE:
2184 CODE: 2107 CODE:
2185{ 2108 RETVAL = new maptile;
2186 RETVAL = get_empty_map (width, height);
2187}
2188 OUTPUT: 2109 OUTPUT:
2189 RETVAL 2110 RETVAL
2190 2111
2191void delete_map (maptile *map) 2112void
2192 2113maptile::players ()
2193void clean_tmp_map (maptile *map) 2114 PPCODE:
2115 if (GIMME_V == G_SCALAR)
2116 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2117 else if (GIMME_V == G_ARRAY)
2118 {
2119 EXTEND (SP, THIS->players);
2120 for_all_players (pl)
2121 if (pl->ob && pl->ob->map == THIS)
2122 PUSHs (sv_2mortal (to_sv (pl->ob)));
2123 }
2194 2124
2195void play_sound_map (maptile *map, int x, int y, int sound_num) 2125void play_sound_map (maptile *map, int x, int y, int sound_num)
2196 2126
2197int out_of_map (maptile *map, int x, int y) 2127int out_of_map (maptile *map, int x, int y)
2198
2199maptile *tile_map (maptile *map, unsigned int dir)
2200 CODE:
2201 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2202 OUTPUT:
2203 RETVAL
2204
2205char *tile_path (maptile *map, unsigned int dir)
2206 CODE:
2207 if (dir >= 4)
2208 XSRETURN_UNDEF;
2209 RETVAL = map->tile_path [dir];
2210 OUTPUT:
2211 RETVAL
2212
2213maptile *ready_map_name (char *name, int flags = 0)
2214 PROTOTYPE: $;$
2215 ALIAS:
2216 find = 0
2217 get_map = 1
2218
2219maptile *has_been_loaded (char *name)
2220 PROTOTYPE: $
2221
2222int in_memory (maptile *map)
2223 CODE:
2224 RETVAL = map->in_memory;
2225 OUTPUT:
2226 RETVAL
2227 2128
2228void 2129void
2229trigger (maptile *map, long connection, bool state = true) 2130trigger (maptile *map, long connection, bool state = true)
2230 CODE: 2131 CODE:
2231 activate_connection (map, connection, state); 2132 activate_connection (map, connection, state);
2244 2145
2245object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2146object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2246 C_ARGS: str, map, nx, ny 2147 C_ARGS: str, map, nx, ny
2247 2148
2248void 2149void
2249cf_map_normalise (maptile *map, int x, int y) 2150get_map_flags (maptile *map, int x, int y)
2250 PPCODE: 2151 PPCODE:
2251{ 2152{
2252 maptile *nmap = 0; 2153 maptile *nmap = 0;
2253 I16 nx = 0, ny = 0; 2154 I16 nx = 0, ny = 0;
2254 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2155 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2290 move_block_at = 4 2191 move_block_at = 4
2291 move_slow_at = 5 2192 move_slow_at = 5
2292 move_on_at = 6 2193 move_on_at = 6
2293 move_off_at = 7 2194 move_off_at = 7
2294 INIT: 2195 INIT:
2295 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2196 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2296 CODE: 2197 CODE:
2297 switch (ix) 2198 switch (ix)
2298 { 2199 {
2299 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2200 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2300 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2201 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2303 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2204 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2304 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2205 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2305 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2206 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2306 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2207 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2307 } 2208 }
2308 OUTPUT: 2209 OUTPUT: RETVAL
2210
2211void fix_walls (maptile *map, int x, int y)
2212
2213void fix_walls_around (maptile *map, int x, int y)
2214
2215const char *
2216region_name (maptile *m)
2217 CODE:
2218 RETVAL = get_name_of_region_for_map (m);
2219 OUTPUT: RETVAL
2220
2221# worst xs function of my life
2222bool
2223_create_random_map (\
2224 maptile *self,\
2225 char *wallstyle,\
2226 char *wall_name,\
2227 char *floorstyle,\
2228 char *monsterstyle,\
2229 char *treasurestyle,\
2230 char *layoutstyle,\
2231 char *doorstyle,\
2232 char *decorstyle,\
2233 char *origin_map,\
2234 char *final_map,\
2235 char *exitstyle,\
2236 char *this_map,\
2237 char *exit_on_final_map,\
2238 int xsize,\
2239 int ysize,\
2240 int expand2x,\
2241 int layoutoptions1,\
2242 int layoutoptions2,\
2243 int layoutoptions3,\
2244 int symmetry,\
2245 int difficulty,\
2246 int difficulty_given,\
2247 float difficulty_increase,\
2248 int dungeon_level,\
2249 int dungeon_depth,\
2250 int decoroptions,\
2251 int orientation,\
2252 int origin_y,\
2253 int origin_x,\
2254 U32 random_seed,\
2255 val64 total_map_hp,\
2256 int map_layout_style,\
2257 int treasureoptions,\
2258 int symmetry_used,\
2259 region *region,\
2260 char *custom\
2261)
2262 CODE:
2263{
2264 random_map_params rmp;
2265
2266 assign (rmp.wallstyle , wallstyle);
2267 assign (rmp.wall_name , wall_name);
2268 assign (rmp.floorstyle , floorstyle);
2269 assign (rmp.monsterstyle , monsterstyle);
2270 assign (rmp.treasurestyle , treasurestyle);
2271 assign (rmp.layoutstyle , layoutstyle);
2272 assign (rmp.doorstyle , doorstyle);
2273 assign (rmp.decorstyle , decorstyle);
2274 assign (rmp.exitstyle , exitstyle);
2275 assign (rmp.exit_on_final_map, exit_on_final_map);
2276
2277 rmp.origin_map = origin_map;
2278 rmp.final_map = final_map;
2279 rmp.this_map = this_map;
2280 rmp.xsize = xsize;
2281 rmp.ysize = ysize;
2282 rmp.expand2x = expand2x;
2283 rmp.layoutoptions1 = layoutoptions1;
2284 rmp.layoutoptions2 = layoutoptions2;
2285 rmp.layoutoptions3 = layoutoptions3;
2286 rmp.symmetry = symmetry;
2287 rmp.difficulty = difficulty;
2288 rmp.difficulty_given = difficulty_given;
2289 rmp.difficulty_increase = difficulty_increase;
2290 rmp.dungeon_level = dungeon_level;
2291 rmp.dungeon_depth = dungeon_depth;
2292 rmp.decoroptions = decoroptions;
2293 rmp.orientation = orientation;
2294 rmp.origin_y = origin_y;
2295 rmp.origin_x = origin_x;
2296 rmp.random_seed = random_seed;
2297 rmp.total_map_hp = total_map_hp;
2298 rmp.map_layout_style = map_layout_style;
2299 rmp.treasureoptions = treasureoptions;
2300 rmp.symmetry_used = symmetry_used;
2301 rmp.region = region;
2302 rmp.custom = custom;
2303
2304 RETVAL = self->generate_random_map (&rmp);
2305}
2306 OUTPUT:
2309 RETVAL 2307 RETVAL
2310
2311void fix_walls (maptile *map, int x, int y)
2312
2313void fix_walls_around (maptile *map, int x, int y)
2314 2308
2315MODULE = cf PACKAGE = cf::arch 2309MODULE = cf PACKAGE = cf::arch
2316 2310
2317archetype *find (const char *name) 2311archetype *find (const char *name)
2318 CODE: 2312 CODE:
2334 PROTOTYPE: 2328 PROTOTYPE:
2335 CODE: 2329 CODE:
2336 RETVAL = get_firstparty (); 2330 RETVAL = get_firstparty ();
2337 OUTPUT: RETVAL 2331 OUTPUT: RETVAL
2338 2332
2339partylist *next (partylist *party) 2333INCLUDE: $PERL genacc partylist ../include/player.h |
2340 CODE:
2341 RETVAL = party->next;
2342 OUTPUT: RETVAL
2343
2344const char *name (partylist *party)
2345 CODE:
2346 RETVAL = party->partyname;
2347 OUTPUT: RETVAL
2348
2349const char *password (partylist *party)
2350 CODE:
2351 RETVAL = party->passwd;
2352 OUTPUT: RETVAL
2353 2334
2354MODULE = cf PACKAGE = cf::region 2335MODULE = cf PACKAGE = cf::region
2355 2336
2356region *first () 2337region *first ()
2357 PROTOTYPE: 2338 PROTOTYPE:
2358 CODE: 2339 CODE:
2359 RETVAL = first_region; 2340 RETVAL = first_region;
2360 OUTPUT: RETVAL 2341 OUTPUT: RETVAL
2361 2342
2362region *next (region *reg) 2343region *find (char *name)
2344 PROTOTYPE: $
2363 CODE: 2345 CODE:
2364 RETVAL = reg->next; 2346 RETVAL = get_region_by_name (name);
2365 OUTPUT: RETVAL 2347 OUTPUT: RETVAL
2366 2348
2367const char *name (region *reg) 2349INCLUDE: $PERL genacc region ../include/map.h |
2368 CODE:
2369 RETVAL = reg->name;
2370 OUTPUT: RETVAL
2371
2372region *parent (region *reg)
2373 CODE:
2374 RETVAL = reg->parent;
2375 OUTPUT: RETVAL
2376
2377const char *longname (region *reg)
2378 CODE:
2379 RETVAL = reg->longname;
2380 OUTPUT: RETVAL
2381
2382const char *msg (region *reg)
2383 CODE:
2384 RETVAL = reg->msg;
2385 OUTPUT: RETVAL
2386 2350
2387MODULE = cf PACKAGE = cf::living 2351MODULE = cf PACKAGE = cf::living
2388 2352
2389INCLUDE: $PERL genacc living ../include/living.h | 2353INCLUDE: $PERL genacc living ../include/living.h |
2390 2354
2391MODULE = cf PACKAGE = cf::settings 2355MODULE = cf PACKAGE = cf::settings
2392 2356
2393INCLUDE: $PERL genacc Settings ../include/global.h | 2357INCLUDE: $PERL genacc Settings ../include/global.h |
2394 2358
2395MODULE = cf PACKAGE = cf::client_socket 2359MODULE = cf PACKAGE = cf::client
2396 2360
2397INCLUDE: $PERL genacc client_socket ../include/newserver.h | 2361INCLUDE: $PERL genacc client ../include/client.h |
2398 2362
2399int invoke (client_socket *ns, int event, ...) 2363int invoke (client *ns, int event, ...)
2400 CODE: 2364 CODE:
2401 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2365 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2366 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2367 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2404 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2368 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2405 OUTPUT: RETVAL 2369 OUTPUT: RETVAL
2406 2370
2407SV *registry (client_socket *ns) 2371SV *registry (client *ns)
2408 2372
2373void
2374list ()
2375 PPCODE:
2376 EXTEND (SP, clients.size ());
2377 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2378 PUSHs (sv_2mortal (to_sv (*i)));
2379
2380void
2381client::send_packet (SV *packet)
2382 CODE:
2383{
2384 STRLEN len;
2385 char *buf = SvPVbyte (packet, len);
2386
2387 THIS->send_packet (buf, len);
2388}
2389

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