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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.79 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.394 by root, Mon Oct 11 18:40:44 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef maptile maptile_ornull;
47 61
48#if IVSIZE >= 8 62static PerlInterpreter *perl;
49 typedef IV val64; 63
50# define newSVval64 newSViv 64tstamp NOW, runtime;
51# define SvVAL64 SvIV 65
52#else 66static int tick_inhibit;
53 typedef double val64; 67static int tick_pending;
54# define newSVval64 newSVnv 68
55# define SvVAL64 SvNV 69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
56#endif 110#endif
57 111
58static f_plug_api gethook = cfapi_get_hooks; 112#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 113static SV *
60static f_plug_api object_insert = cfapi_object_insert; 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
61 118
62static PerlInterpreter *perl; 119 SV *sv = newSVpvn (s, l);
63 120
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
65 155
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274#if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
68static SV * 357static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
70{ 359{
71 SV *sv;
72
73 if (!ptr) 360 if (!ptr)
74 return &PL_sv_undef; 361 return newSV (0);
75 362
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 365}
79 366
80template<class attachable> 367static SV * noinline
81SV * 368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
371}
372
373static int
374attachable_free (pTHX_ SV *sv, MAGIC *mg)
375{
376 attachable *at = (attachable *)mg->mg_ptr;
377
378 //TODO: check if transaction behaviour is really required here
379 if (SV *self = (SV *)at->self)
380 {
381 at->self = 0;
382 SvREFCNT_dec (self);
383 }
384
385 // next line makes sense, but most objects still have refcnt 0 by default
386 //at->refcnt_chk ();
387 return 0;
388}
389
390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
391
392static SV * noinline
82newSVattachable (attachable *obj, const char *klass) 393newSVattachable (attachable *obj, HV *stash)
83{ 394{
84 if (!obj) 395 if (!obj)
85 return &PL_sv_undef; 396 return newSV (0);
86 397
87 if (!obj->self) 398 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 399 obj->self = newHV ();
89 400
90 return newSVsv (obj->self); 401 if (!SvOBJECT (obj->self))
91} 402 {
403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 404
405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
408 }
409 else
410 {
411 SV *sv = newRV_inc ((SV *)obj->self);
412
413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
414 SvAMAGIC_on (sv);
415
416 return sv;
417 }
418}
419
420#if 0 // unused
93static void 421static void
94clearSVptr (SV *sv) 422clearSVptr (SV *sv)
95{ 423{
96 if (SvROK (sv)) 424 if (SvROK (sv))
97 sv = SvRV (sv); 425 sv = SvRV (sv);
98 426
99 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
101} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
102 446
103static long 447static long
104SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
105{ 449{
106 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
108 452
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 454}
116 455
117static long 456static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
119{ 458{
120 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
121 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
122 else
123 return 0;
124} 462}
125 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
149 546
150inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
152 549
153//TODO: 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 552
157inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 604
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 607
191template<class T> 608template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 610
194template<int N> 611template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 613
614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
197inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
198{ 627{
199 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 630}
631
632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 633
205static SV * 634static SV *
206newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
207{ 636{
208 SV *sv; 637 SV *sv;
222 break; 651 break;
223 652
224 case DT_STRING: 653 case DT_STRING:
225 { 654 {
226 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
227 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
228 } 657 }
229 break; 658 break;
230 659
231 case DT_DATA: 660 case DT_DATA:
232 { 661 {
233 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
234 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
235 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
236 } 665 }
237 break; 666 break;
238 667
239 case DT_OBJECT: 668 case DT_OBJECT:
240 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
243 case DT_MAP: 672 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 673 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 674 sv = to_sv (va_arg (ap, maptile *));
246 break; 675 break;
247 676
248 case DT_SOCKET: 677 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client_socket *)); 678 sv = to_sv (va_arg (ap, client *));
250 break; 679 break;
251 680
252 case DT_PLAYER: 681 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 682 sv = to_sv (va_arg (ap, player *));
254 break; 683 break;
282 va_end (ap); 711 va_end (ap);
283 712
284 return sv; 713 return sv;
285} 714}
286 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
287static SV * 742static SV *
288newSVcfapi (int type, ...)
289{
290 SV *sv;
291
292 va_list ap;
293 va_start (ap, type);
294
295 switch (type)
296 {
297 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307
308 default:
309 assert (("unhandled type in newSVcfapi", 0));
310 }
311
312 va_end (ap);
313
314 return sv;
315}
316
317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318
319SV *
320registry (attachable_base *ext) 743registry (attachable *ext)
321{ 744{
322 if (!ext->cb) 745 if (!ext->cb)
323 ext->cb = newAV (); 746 ext->cb = newAV ();
324 747
325 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
326} 749}
327 750
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
398 752
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768}
769
770/////////////////////////////////////////////////////////////////////////////
771
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
773{
774 return 0;
775}
776
777static CommArray_s rtn_cmd;
778
779static int
780runPluginCommand (object *obj, char *params)
781{
782 return -1;
783}
784
785extern "C" void *cfperl_getPluginProperty (int *type, ...)
786{
787 va_list args;
788 char *propname;
789 int i;
790 va_start (args, type);
791 propname = va_arg (args, char *);
792 //printf ("Property name: %s\n", propname);
793
794 if (!strcmp (propname, "command?"))
795 return NULL;
796 else if (!strcmp (propname, "Identification"))
797 {
798 va_end (args);
799 return (void *)PLUGIN_NAME;
800 }
801 else if (!strcmp (propname, "FullName"))
802 {
803 va_end (args);
804 return (void *)PLUGIN_VERSION;
805 }
806 else
807 va_end (args);
808
809 return NULL;
810}
811
812extern "C" int cfperl_postInitPlugin ()
813{
814 int hooktype = 1;
815 int rtype = 0;
816
817 cf_init_plugin (gethook);
818
819 return 0;
820}
821
822extern "C" int cfperl_closePlugin ()
823{
824 return 0;
825}
826
827void 753void
828cfperl_init () 754cfperl_init ()
829{ 755{
756 extern char **environ;
757
830 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
831 perl = perl_alloc (); 759 perl = perl_alloc ();
832 perl_construct (perl); 760 perl_construct (perl);
833 761
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 763
836 char *argv[] = { 764 const char *argv[] = {
837 "", 765 settings.argv [0],
838 "-e" 766 "-e0"
839 "cf->bootstrap;"
840 "unshift @INC, cf::datadir ();"
841 "require cf;"
842 }; 767 };
843 768
844 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
845 { 771 {
846 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
847 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
848 } 774 }
849}
850 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
851void cfperl_main () 794cfperl_main ()
852{ 795{
853 dSP; 796 dSP;
854 797
855 PUSHMARK (SP); 798 PUSHMARK (SP);
856 PUTBACK; 799 PUTBACK;
857 call_pv ("cf::main", G_DISCARD | G_VOID); 800 call_pv ("cf::main", G_DISCARD | G_VOID);
801}
802
803void
804attachable::instantiate ()
805{
806 if (attach)
807 {
808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
809 attach = 0;
810 }
811}
812
813void
814attachable::reattach ()
815{
816 optimise ();
817 //TODO: check for _attachment's, very important for restarts
818 INVOKE_ATTACHABLE (REATTACH, this);
858} 819}
859 820
860static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
861# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
862# include "eventinc.h" 823# include "eventinc.h"
863# undef def 824# undef def
864}; 825};
865 826
866#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
867 828
868static void 829static void noinline
869gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
870{ 831{
871 // event must be in array 832 // event must be in array
872 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
873 { 834 {
893 } 854 }
894 } 855 }
895 } 856 }
896} 857}
897 858
859void
860attachable::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_attachable, event);
863
864 if (cb)
865 ::gather_callbacks (callbacks, cb, event);
866}
867
868void
869global::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 ::gather_callbacks (callbacks, cb_global, event);
872}
873
874void
875object::gather_callbacks (AV *&callbacks, event_type event) const
876{
877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
878 {
879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
880
881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
883 }
884
885 if (type <= AvFILLp (cb_type))
886 {
887 SV *registry = AvARRAY (cb_type)[type];
888
889 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
890 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
891 }
892
893 attachable::gather_callbacks (callbacks, event);
894 ::gather_callbacks (callbacks, cb_object, event);
895}
896
897void
898archetype::gather_callbacks (AV *&callbacks, event_type event) const
899{
900 attachable::gather_callbacks (callbacks, event);
901 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
902}
903
904void
905client::gather_callbacks (AV *&callbacks, event_type event) const
906{
907 attachable::gather_callbacks (callbacks, event);
908 ::gather_callbacks (callbacks, cb_client, event);
909}
910
911void
912player::gather_callbacks (AV *&callbacks, event_type event) const
913{
914 attachable::gather_callbacks (callbacks, event);
915 ::gather_callbacks (callbacks, cb_player, event);
916}
917
918void
919maptile::gather_callbacks (AV *&callbacks, event_type event) const
920{
921 attachable::gather_callbacks (callbacks, event);
922 ::gather_callbacks (callbacks, cb_map, event);
923}
924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
975bool
898bool cfperl_invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
899{ 977{
900 data_type dt; 978 data_type dt;
901 va_list ap;
902 979
903 va_start (ap, event);
904
905 AV *callbacks = 0;
906
907 object *op;
908 player *pl;
909 maptile *map;
910
911 // callback call ordering is: 980 // callback call ordering should be:
912 // 1. per-object callback 981 // 1. per-object callback
913 // 2. per-class object 982 // 2. per-class object
914 // 3. per-type callback 983 // 3. per-type callback
915 // 4. global callbacks 984 // 4. global callbacks
916 985
986 AV *callbacks = 0;
917 gather_callbacks (callbacks, cb_global, event); 987 gather_callbacks (callbacks, event);
918
919 switch (KLASS_OF (event))
920 {
921 case KLASS_GLOBAL:
922 break;
923
924 case KLASS_OBJECT:
925 dt = (data_type) va_arg (ap, int);
926 assert (("first argument must be of type object", dt == DT_OBJECT));
927 op = va_arg (ap, object *);
928
929 if (op->cb)
930 gather_callbacks (callbacks, op->cb, event);
931
932 if (op->type)
933 {
934 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
935 {
936 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
937
938 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
939 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
940 }
941
942 if (op->type <= AvFILLp (cb_type))
943 {
944 SV *registry = AvARRAY (cb_type)[op->type];
945
946 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
947 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
948 }
949 }
950
951 gather_callbacks (callbacks, cb_object, event);
952
953 break;
954
955 case KLASS_PLAYER:
956 dt = (data_type) va_arg (ap, int);
957 assert (("first argument must be of type player", dt == DT_PLAYER));
958 pl = va_arg (ap, player *);
959
960 if (pl->cb)
961 gather_callbacks (callbacks, pl->cb, event);
962
963 gather_callbacks (callbacks, cb_player, event);
964 break;
965
966 case KLASS_MAP:
967 dt = (data_type) va_arg (ap, int);
968 assert (("first argument must be of type object", dt == DT_MAP));
969 map = va_arg (ap, maptile *);
970
971 if (map->cb)
972 gather_callbacks (callbacks, map->cb, event);
973
974 gather_callbacks (callbacks, cb_map, event);
975 break;
976
977 default:
978 assert (("unsupported event klass in cfperl_invoke", 0));
979 }
980 988
981 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
982 if (!callbacks) 990 if (!callbacks)
983 return 0; 991 return 0;
984 992
985 dSP; 993 va_list ap;
986 ENTER; 994 va_start (ap, event);
987 SAVETMPS;
988 995
989 PUSHMARK (SP); 996 CALL_BEGIN (3);
990 EXTEND (SP, 3);
991
992 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
993 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
994 999
995 switch (KLASS_OF (event)) 1000 //TODO: unhack
996 { 1001 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
997 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1002 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
998 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1003 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
999 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1004 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1000 } 1005 else if (global *gl = is_a<global>(this)) /*nop*/;
1006 else
1007 abort (); //TODO
1001 1008
1002 for (;;) 1009 for (;;)
1003 { 1010 {
1004 dt = (data_type) va_arg (ap, int); 1011 dt = (data_type) va_arg (ap, int);
1005 1012
1006 if (dt == DT_END) 1013 if (dt == DT_END)
1007 break; 1014 break;
1008
1009 if (dt == DT_AV) 1015 else if (dt == DT_AV)
1010 { 1016 {
1011 AV *av = va_arg (ap, AV *); 1017 AV *av = va_arg (ap, AV *);
1012 1018
1013 for (int i = 0; i <= av_len (av); ++i) 1019 for (int i = 0; i <= av_len (av); ++i)
1014 XPUSHs (*av_fetch (av, i, 1)); 1020 XPUSHs (*av_fetch (av, i, 1));
1017 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1018 } 1024 }
1019 1025
1020 va_end (ap); 1026 va_end (ap);
1021 1027
1022 PUTBACK; 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1023 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1024 SPAGAIN;
1025
1026 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
1027 1030
1028 FREETMPS; 1031 CALL_END;
1029 LEAVE;
1030 1032
1031 return count; 1033 return count;
1032} 1034}
1033 1035
1034SV * 1036static SV *
1035cfperl_result (int idx) 1037cfperl_result (int idx)
1036{ 1038{
1037 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1038 if (!av) 1040 if (!av)
1039 return &PL_sv_undef; 1041 return &PL_sv_undef;
1040 1042
1041 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
1042 if (!sv) 1044 if (!sv)
1055cfperl_result_DOUBLE (int idx) 1057cfperl_result_DOUBLE (int idx)
1056{ 1058{
1057 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
1058} 1060}
1059 1061
1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
1083
1084void
1085cfperl_emergency_save ()
1086{
1087 CALL_BEGIN (0);
1088 CALL_CALL ("cf::emergency_save", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1184maptile::find_sync (const_utf8_string path, maptile *origin)
1185{
1186 CALL_BEGIN (2);
1187 CALL_ARG (path);
1188 CALL_ARG (origin);
1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1190
1191 maptile *retval = 0;
1192 if (count) sv_to (POPs, retval);
1193
1194 CALL_END;
1195
1196 return retval;
1197}
1198
1199maptile *
1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1201{
1202 CALL_BEGIN (3);
1203 CALL_ARG (path);
1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1207
1208 maptile *retval = 0;
1209 if (count) sv_to (POPs, retval);
1210
1211 CALL_END;
1212
1213 return retval;
1214}
1215
1216void
1217maptile::do_load_sync ()
1218{
1219 CALL_BEGIN (1);
1220 CALL_ARG (this);
1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1222 CALL_END;
1223}
1224
1225void
1226object::enter_exit (object *exit)
1227{
1228 if (type != PLAYER)
1229 return;
1230
1231 CALL_BEGIN (2);
1232 CALL_ARG (this);
1233 CALL_ARG (exit);
1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1235 CALL_END;
1236}
1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1350/////////////////////////////////////////////////////////////////////////////
1351
1352struct EVAPI *evapi::GEVAPI;
1353struct CoroAPI *coroapi::GCoroAPI;
1354
1355void
1356coroapi::do_cede_to_tick ()
1357{
1358 cede_pending = 0;
1359 cede ();
1360}
1361
1362void
1363coroapi::wait_for_tick ()
1364{
1365 CALL_BEGIN (0);
1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1367 CALL_END;
1368}
1369
1370void
1371coroapi::wait_for_tick_begin ()
1372{
1373 CALL_BEGIN (0);
1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1375 CALL_END;
1376}
1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1390static void
1391_connect_to_perl_1 ()
1392{
1393 stash_cf = gv_stashpv ("cf", 1);
1394
1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412
1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1419 cb_map = get_av ("cf::CB_MAP" , 1);
1420}
1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1060MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1061 1433
1062BOOT: 1434BOOT:
1063{ 1435{
1064 HV *stash = gv_stashpv ("cf", 1); 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1065 1438
1439 _connect_to_perl_1 ();
1440
1066 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1067 1451
1068 static const struct { 1452 static const struct {
1069 const char *name; 1453 const char *name;
1070 IV iv; 1454 IV iv;
1071 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1072# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1073 const_iv (llevError) 1457# include "const_iv.h"
1074 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1075 const_iv (llevDebug) 1459# include "attackinc.h"
1076 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1467
1468 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1469
1470 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1077 1471
1078 const_iv (MAX_TIME) 1472 const_iv (MAX_TIME)
1079 const_iv (PLAYER)
1080 const_iv (TRANSPORT)
1081 const_iv (ROD)
1082 const_iv (TREASURE)
1083 const_iv (POTION)
1084 const_iv (FOOD)
1085 const_iv (POISON)
1086 const_iv (BOOK)
1087 const_iv (CLOCK) 1473 const_iv (MAXSOCKBUF)
1088 const_iv (LIGHTNING)
1089 const_iv (ARROW)
1090 const_iv (BOW)
1091 const_iv (WEAPON)
1092 const_iv (ARMOUR)
1093 const_iv (PEDESTAL)
1094 const_iv (ALTAR)
1095 const_iv (LOCKED_DOOR)
1096 const_iv (SPECIAL_KEY)
1097 const_iv (MAP)
1098 const_iv (DOOR)
1099 const_iv (KEY)
1100 const_iv (TIMED_GATE)
1101 const_iv (TRIGGER)
1102 const_iv (GRIMREAPER)
1103 const_iv (MAGIC_EAR)
1104 const_iv (TRIGGER_BUTTON)
1105 const_iv (TRIGGER_ALTAR)
1106 const_iv (TRIGGER_PEDESTAL)
1107 const_iv (SHIELD)
1108 const_iv (HELMET)
1109 const_iv (HORN)
1110 const_iv (MONEY)
1111 const_iv (CLASS)
1112 const_iv (GRAVESTONE)
1113 const_iv (AMULET)
1114 const_iv (PLAYERMOVER)
1115 const_iv (TELEPORTER)
1116 const_iv (CREATOR)
1117 const_iv (SKILL)
1118 const_iv (EXPERIENCE)
1119 const_iv (EARTHWALL)
1120 const_iv (GOLEM)
1121 const_iv (THROWN_OBJ)
1122 const_iv (BLINDNESS)
1123 const_iv (GOD)
1124 const_iv (DETECTOR)
1125 const_iv (TRIGGER_MARKER)
1126 const_iv (DEAD_OBJECT)
1127 const_iv (DRINK)
1128 const_iv (MARKER)
1129 const_iv (HOLY_ALTAR)
1130 const_iv (PLAYER_CHANGER)
1131 const_iv (BATTLEGROUND)
1132 const_iv (PEACEMAKER)
1133 const_iv (GEM)
1134 const_iv (FIREWALL)
1135 const_iv (ANVIL)
1136 const_iv (CHECK_INV)
1137 const_iv (MOOD_FLOOR)
1138 const_iv (EXIT)
1139 const_iv (ENCOUNTER)
1140 const_iv (SHOP_FLOOR)
1141 const_iv (SHOP_MAT)
1142 const_iv (RING)
1143 const_iv (FLOOR)
1144 const_iv (FLESH)
1145 const_iv (INORGANIC)
1146 const_iv (SKILL_TOOL)
1147 const_iv (LIGHTER)
1148 const_iv (TRAP_PART)
1149 const_iv (WALL)
1150 const_iv (LIGHT_SOURCE)
1151 const_iv (MISC_OBJECT)
1152 const_iv (MONSTER)
1153 const_iv (SPAWN_GENERATOR)
1154 const_iv (LAMP)
1155 const_iv (DUPLICATOR)
1156 const_iv (TOOL)
1157 const_iv (SPELLBOOK)
1158 const_iv (BUILDFAC)
1159 const_iv (CLOAK)
1160 const_iv (SPINNER)
1161 const_iv (GATE)
1162 const_iv (BUTTON)
1163 const_iv (CF_HANDLE)
1164 const_iv (HOLE)
1165 const_iv (TRAPDOOR)
1166 const_iv (SIGN)
1167 const_iv (BOOTS)
1168 const_iv (GLOVES)
1169 const_iv (SPELL)
1170 const_iv (SPELL_EFFECT)
1171 const_iv (CONVERTER)
1172 const_iv (BRACERS)
1173 const_iv (POISONING)
1174 const_iv (SAVEBED)
1175 const_iv (POISONCLOUD)
1176 const_iv (FIREHOLES)
1177 const_iv (WAND)
1178 const_iv (SCROLL)
1179 const_iv (DIRECTOR)
1180 const_iv (GIRDLE)
1181 const_iv (FORCE)
1182 const_iv (POTION_EFFECT)
1183 const_iv (EVENT_CONNECTOR)
1184 const_iv (CLOSE_CON)
1185 const_iv (CONTAINER)
1186 const_iv (ARMOUR_IMPROVER)
1187 const_iv (WEAPON_IMPROVER)
1188 const_iv (SKILLSCROLL)
1189 const_iv (DEEP_SWAMP)
1190 const_iv (IDENTIFY_ALTAR)
1191 const_iv (MENU)
1192 const_iv (RUNE)
1193 const_iv (TRAP)
1194 const_iv (POWER_CRYSTAL)
1195 const_iv (CORPSE)
1196 const_iv (DISEASE)
1197 const_iv (SYMPTOM)
1198 const_iv (BUILDER)
1199 const_iv (MATERIAL)
1200 const_iv (ITEM_TRANSFORMER)
1201 const_iv (QUEST)
1202 1474
1203 const_iv (NUM_SUBTYPES) 1475 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1476 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1204 1477
1205 const_iv (ST_BD_BUILD) 1478 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1206 const_iv (ST_BD_REMOVE)
1207 1479
1208 const_iv (ST_MAT_FLOOR) 1480 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1209 const_iv (ST_MAT_WALL) 1481 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1210 const_iv (ST_MAT_ITEM)
1211
1212 const_iv (AT_PHYSICAL)
1213 const_iv (AT_MAGIC)
1214 const_iv (AT_FIRE)
1215 const_iv (AT_ELECTRICITY)
1216 const_iv (AT_COLD)
1217 const_iv (AT_CONFUSION)
1218 const_iv (AT_ACID)
1219 const_iv (AT_DRAIN)
1220 const_iv (AT_WEAPONMAGIC)
1221 const_iv (AT_GHOSTHIT)
1222 const_iv (AT_POISON)
1223 const_iv (AT_SLOW)
1224 const_iv (AT_PARALYZE)
1225 const_iv (AT_TURN_UNDEAD)
1226 const_iv (AT_FEAR)
1227 const_iv (AT_CANCELLATION)
1228 const_iv (AT_DEPLETE)
1229 const_iv (AT_DEATH)
1230 const_iv (AT_CHAOS)
1231 const_iv (AT_COUNTERSPELL)
1232 const_iv (AT_GODPOWER)
1233 const_iv (AT_HOLYWORD)
1234 const_iv (AT_BLIND)
1235 const_iv (AT_INTERNAL)
1236 const_iv (AT_LIFE_STEALING)
1237 const_iv (AT_DISEASE)
1238
1239 const_iv (WEAP_HIT)
1240 const_iv (WEAP_SLASH)
1241 const_iv (WEAP_PIERCE)
1242 const_iv (WEAP_CLEAVE)
1243 const_iv (WEAP_SLICE)
1244 const_iv (WEAP_STAB)
1245 const_iv (WEAP_WHIP)
1246 const_iv (WEAP_CRUSH)
1247 const_iv (WEAP_BLUD)
1248
1249 const_iv (FLAG_ALIVE)
1250 const_iv (FLAG_WIZ)
1251 const_iv (FLAG_REMOVED)
1252 const_iv (FLAG_FREED)
1253 const_iv (FLAG_WAS_WIZ)
1254 const_iv (FLAG_APPLIED)
1255 const_iv (FLAG_UNPAID)
1256 const_iv (FLAG_USE_SHIELD)
1257 const_iv (FLAG_NO_PICK)
1258 const_iv (FLAG_ANIMATE)
1259 const_iv (FLAG_MONSTER)
1260 const_iv (FLAG_FRIENDLY)
1261 const_iv (FLAG_GENERATOR)
1262 const_iv (FLAG_IS_THROWN)
1263 const_iv (FLAG_AUTO_APPLY)
1264 const_iv (FLAG_TREASURE)
1265 const_iv (FLAG_PLAYER_SOLD)
1266 const_iv (FLAG_SEE_INVISIBLE)
1267 const_iv (FLAG_CAN_ROLL)
1268 const_iv (FLAG_OVERLAY_FLOOR)
1269 const_iv (FLAG_IS_TURNABLE)
1270 const_iv (FLAG_IS_USED_UP)
1271 const_iv (FLAG_IDENTIFIED)
1272 const_iv (FLAG_REFLECTING)
1273 const_iv (FLAG_CHANGING)
1274 const_iv (FLAG_SPLITTING)
1275 const_iv (FLAG_HITBACK)
1276 const_iv (FLAG_STARTEQUIP)
1277 const_iv (FLAG_BLOCKSVIEW)
1278 const_iv (FLAG_UNDEAD)
1279 const_iv (FLAG_SCARED)
1280 const_iv (FLAG_UNAGGRESSIVE)
1281 const_iv (FLAG_REFL_MISSILE)
1282 const_iv (FLAG_REFL_SPELL)
1283 const_iv (FLAG_NO_MAGIC)
1284 const_iv (FLAG_NO_FIX_PLAYER)
1285 const_iv (FLAG_IS_LIGHTABLE)
1286 const_iv (FLAG_TEAR_DOWN)
1287 const_iv (FLAG_RUN_AWAY)
1288 const_iv (FLAG_PICK_UP)
1289 const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP)
1291 const_iv (FLAG_WIZCAST)
1292 const_iv (FLAG_CAST_SPELL)
1293 const_iv (FLAG_USE_SCROLL)
1294 const_iv (FLAG_USE_RANGE)
1295 const_iv (FLAG_USE_BOW)
1296 const_iv (FLAG_USE_ARMOUR)
1297 const_iv (FLAG_USE_WEAPON)
1298 const_iv (FLAG_USE_RING)
1299 const_iv (FLAG_READY_RANGE)
1300 const_iv (FLAG_READY_BOW)
1301 const_iv (FLAG_XRAYS)
1302 const_iv (FLAG_NO_APPLY)
1303 const_iv (FLAG_IS_FLOOR)
1304 const_iv (FLAG_LIFESAVE)
1305 const_iv (FLAG_NO_STRENGTH)
1306 const_iv (FLAG_SLEEP)
1307 const_iv (FLAG_STAND_STILL)
1308 const_iv (FLAG_RANDOM_MOVE)
1309 const_iv (FLAG_ONLY_ATTACK)
1310 const_iv (FLAG_CONFUSED)
1311 const_iv (FLAG_STEALTH)
1312 const_iv (FLAG_WIZPASS)
1313 const_iv (FLAG_IS_LINKED)
1314 const_iv (FLAG_CURSED)
1315 const_iv (FLAG_DAMNED)
1316 const_iv (FLAG_SEE_ANYWHERE)
1317 const_iv (FLAG_KNOWN_MAGICAL)
1318 const_iv (FLAG_KNOWN_CURSED)
1319 const_iv (FLAG_CAN_USE_SKILL)
1320 const_iv (FLAG_BEEN_APPLIED)
1321 const_iv (FLAG_READY_SCROLL)
1322 const_iv (FLAG_USE_ROD)
1323 const_iv (FLAG_USE_HORN)
1324 const_iv (FLAG_MAKE_INVIS)
1325 const_iv (FLAG_INV_LOCKED)
1326 const_iv (FLAG_IS_WOODED)
1327 const_iv (FLAG_IS_HILLY)
1328 const_iv (FLAG_READY_SKILL)
1329 const_iv (FLAG_READY_WEAPON)
1330 const_iv (FLAG_NO_SKILL_IDENT)
1331 const_iv (FLAG_BLIND)
1332 const_iv (FLAG_SEE_IN_DARK)
1333 const_iv (FLAG_IS_CAULDRON)
1334 const_iv (FLAG_NO_STEAL)
1335 const_iv (FLAG_ONE_HIT)
1336 const_iv (FLAG_CLIENT_SENT)
1337 const_iv (FLAG_BERSERK)
1338 const_iv (FLAG_NEUTRAL)
1339 const_iv (FLAG_NO_ATTACK)
1340 const_iv (FLAG_NO_DAMAGE)
1341 const_iv (FLAG_OBJ_ORIGINAL)
1342 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1343 const_iv (FLAG_ACTIVATE_ON_PUSH)
1344 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1345 const_iv (FLAG_IS_WATER)
1346 const_iv (FLAG_CONTENT_ON_GEN)
1347 const_iv (FLAG_IS_A_TEMPLATE)
1348 const_iv (FLAG_IS_BUILDABLE)
1349 const_iv (FLAG_AFK)
1350
1351 const_iv (NDI_BLACK)
1352 const_iv (NDI_WHITE)
1353 const_iv (NDI_NAVY)
1354 const_iv (NDI_RED)
1355 const_iv (NDI_ORANGE)
1356 const_iv (NDI_BLUE)
1357 const_iv (NDI_DK_ORANGE)
1358 const_iv (NDI_GREEN)
1359 const_iv (NDI_LT_GREEN)
1360 const_iv (NDI_GREY)
1361 const_iv (NDI_BROWN)
1362 const_iv (NDI_GOLD)
1363 const_iv (NDI_TAN)
1364 const_iv (NDI_MAX_COLOR)
1365 const_iv (NDI_COLOR_MASK)
1366 const_iv (NDI_UNIQUE)
1367 const_iv (NDI_ALL)
1368
1369 const_iv (UPD_LOCATION)
1370 const_iv (UPD_FLAGS)
1371 const_iv (UPD_WEIGHT)
1372 const_iv (UPD_FACE)
1373 const_iv (UPD_NAME)
1374 const_iv (UPD_ANIM)
1375 const_iv (UPD_ANIMSPEED)
1376 const_iv (UPD_NROF)
1377
1378 const_iv (UPD_SP_MANA)
1379 const_iv (UPD_SP_GRACE)
1380 const_iv (UPD_SP_DAMAGE)
1381
1382 const_iv (F_APPLIED)
1383 const_iv (F_LOCATION)
1384 const_iv (F_UNPAID)
1385 const_iv (F_MAGIC)
1386 const_iv (F_CURSED)
1387 const_iv (F_DAMNED)
1388 const_iv (F_OPEN)
1389 const_iv (F_NOPICK)
1390 const_iv (F_LOCKED) 1482 const_iv (F_LOCKED)
1391 1483
1392 const_iv (F_BUY) 1484 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1393 const_iv (F_SHOP) 1485 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1394 const_iv (F_SELL)
1395 1486
1396 const_iv (P_BLOCKSVIEW) 1487 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1397 const_iv (P_NO_MAGIC)
1398 const_iv (P_IS_ALIVE)
1399 const_iv (P_NO_CLERIC)
1400 const_iv (P_NEED_UPDATE)
1401 const_iv (P_NO_ERROR)
1402 const_iv (P_OUT_OF_MAP)
1403 const_iv (P_NEW_MAP)
1404 1488
1405 const_iv (UP_OBJ_INSERT) 1489 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1406 const_iv (UP_OBJ_REMOVE) 1490 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1407 const_iv (UP_OBJ_CHANGE)
1408 const_iv (UP_OBJ_FACE)
1409 1491
1410 const_iv (INS_NO_MERGE) 1492 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1411 const_iv (INS_ABOVE_FLOOR_ONLY)
1412 const_iv (INS_NO_WALK_ON)
1413 const_iv (INS_ON_TOP)
1414 const_iv (INS_BELOW_ORIGINATOR)
1415 const_iv (INS_MAP_LOAD)
1416
1417 const_iv (WILL_APPLY_HANDLE)
1418 const_iv (WILL_APPLY_TREASURE)
1419 const_iv (WILL_APPLY_EARTHWALL)
1420 const_iv (WILL_APPLY_DOOR)
1421 const_iv (WILL_APPLY_FOOD)
1422
1423 const_iv (SAVE_MODE)
1424 const_iv (SAVE_DIR_MODE)
1425
1426 const_iv (M_PAPER)
1427 const_iv (M_IRON)
1428 const_iv (M_GLASS)
1429 const_iv (M_LEATHER)
1430 const_iv (M_WOOD)
1431 const_iv (M_ORGANIC)
1432 const_iv (M_STONE)
1433 const_iv (M_CLOTH)
1434 const_iv (M_ADAMANT)
1435 const_iv (M_LIQUID)
1436 const_iv (M_SOFT_METAL)
1437 const_iv (M_BONE)
1438 const_iv (M_ICE) 1493 const_iv (MAP_INACTIVE)
1439 const_iv (M_SPECIAL)
1440 1494
1441 const_iv (SK_EXP_ADD_SKILL) 1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1442 const_iv (SK_EXP_TOTAL) 1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1443 const_iv (SK_EXP_NONE)
1444 const_iv (SK_SUBTRACT_SKILL_EXP)
1445 const_iv (SK_EXP_SKILL_ONLY)
1446 1497
1447 const_iv (SK_LOCKPICKING) 1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1448 const_iv (SK_HIDING)
1449 const_iv (SK_SMITHERY)
1450 const_iv (SK_BOWYER)
1451 const_iv (SK_JEWELER)
1452 const_iv (SK_ALCHEMY)
1453 const_iv (SK_STEALING)
1454 const_iv (SK_LITERACY)
1455 const_iv (SK_BARGAINING)
1456 const_iv (SK_JUMPING)
1457 const_iv (SK_DET_MAGIC)
1458 const_iv (SK_ORATORY)
1459 const_iv (SK_SINGING)
1460 const_iv (SK_DET_CURSE)
1461 const_iv (SK_FIND_TRAPS)
1462 const_iv (SK_MEDITATION)
1463 const_iv (SK_PUNCHING)
1464 const_iv (SK_FLAME_TOUCH)
1465 const_iv (SK_KARATE)
1466 const_iv (SK_CLIMBING)
1467 const_iv (SK_WOODSMAN)
1468 const_iv (SK_INSCRIPTION)
1469 const_iv (SK_ONE_HANDED_WEAPON)
1470 const_iv (SK_MISSILE_WEAPON)
1471 const_iv (SK_THROWING)
1472 const_iv (SK_USE_MAGIC_ITEM)
1473 const_iv (SK_DISARM_TRAPS)
1474 const_iv (SK_SET_TRAP)
1475 const_iv (SK_THAUMATURGY)
1476 const_iv (SK_PRAYING)
1477 const_iv (SK_CLAWING)
1478 const_iv (SK_LEVITATION)
1479 const_iv (SK_SUMMONING)
1480 const_iv (SK_PYROMANCY)
1481 const_iv (SK_EVOCATION)
1482 const_iv (SK_SORCERY)
1483 const_iv (SK_TWO_HANDED_WEAPON)
1484 const_iv (SK_SPARK_TOUCH)
1485 const_iv (SK_SHIVER)
1486 const_iv (SK_ACID_SPLASH)
1487 const_iv (SK_POISON_NAIL)
1488 1499
1489 const_iv (SOUND_NEW_PLAYER) 1500 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1490 const_iv (SOUND_FIRE_ARROW)
1491 const_iv (SOUND_LEARN_SPELL)
1492 const_iv (SOUND_FUMBLE_SPELL)
1493 const_iv (SOUND_WAND_POOF)
1494 const_iv (SOUND_OPEN_DOOR)
1495 const_iv (SOUND_PUSH_PLAYER)
1496 const_iv (SOUND_PLAYER_HITS1)
1497 const_iv (SOUND_PLAYER_HITS2)
1498 const_iv (SOUND_PLAYER_HITS3)
1499 const_iv (SOUND_PLAYER_HITS4)
1500 const_iv (SOUND_PLAYER_IS_HIT1)
1501 const_iv (SOUND_PLAYER_IS_HIT2)
1502 const_iv (SOUND_PLAYER_IS_HIT3)
1503 const_iv (SOUND_PLAYER_KILLS)
1504 const_iv (SOUND_PET_IS_KILLED)
1505 const_iv (SOUND_PLAYER_DIES)
1506 const_iv (SOUND_OB_EVAPORATE)
1507 const_iv (SOUND_OB_EXPLODE)
1508 const_iv (SOUND_CLOCK)
1509 const_iv (SOUND_TURN_HANDLE)
1510 const_iv (SOUND_FALL_HOLE)
1511 const_iv (SOUND_DRINK_POISON)
1512 const_iv (SOUND_CAST_SPELL_0)
1513
1514 const_iv (PREFER_LOW)
1515 const_iv (PREFER_HIGH)
1516
1517 const_iv (ATNR_PHYSICAL)
1518 const_iv (ATNR_MAGIC)
1519 const_iv (ATNR_FIRE)
1520 const_iv (ATNR_ELECTRICITY)
1521 const_iv (ATNR_COLD)
1522 const_iv (ATNR_CONFUSION)
1523 const_iv (ATNR_ACID)
1524 const_iv (ATNR_DRAIN)
1525 const_iv (ATNR_WEAPONMAGIC)
1526 const_iv (ATNR_GHOSTHIT)
1527 const_iv (ATNR_POISON)
1528 const_iv (ATNR_SLOW)
1529 const_iv (ATNR_PARALYZE)
1530 const_iv (ATNR_TURN_UNDEAD)
1531 const_iv (ATNR_FEAR)
1532 const_iv (ATNR_CANCELLATION)
1533 const_iv (ATNR_DEPLETE)
1534 const_iv (ATNR_DEATH)
1535 const_iv (ATNR_CHAOS)
1536 const_iv (ATNR_COUNTERSPELL)
1537 const_iv (ATNR_GODPOWER)
1538 const_iv (ATNR_HOLYWORD)
1539 const_iv (ATNR_BLIND)
1540 const_iv (ATNR_INTERNAL)
1541 const_iv (ATNR_LIFE_STEALING)
1542 const_iv (ATNR_DISEASE)
1543
1544 const_iv (MAP_FLUSH)
1545 const_iv (MAP_PLAYER_UNIQUE)
1546 const_iv (MAP_BLOCK)
1547 const_iv (MAP_STYLE)
1548 const_iv (MAP_OVERLAY)
1549
1550 const_iv (MAP_IN_MEMORY)
1551 const_iv (MAP_SWAPPED)
1552 const_iv (MAP_LOADING)
1553 const_iv (MAP_SAVING)
1554
1555 const_iv (KLASS_GLOBAL)
1556 const_iv (KLASS_OBJECT)
1557 const_iv (KLASS_PLAYER)
1558 const_iv (KLASS_MAP)
1559 }; 1501 };
1560 1502
1561 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1503 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1562 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1504 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1563 1505
1564 static const struct { 1506 static const struct {
1565 const char *name; 1507 const char *name;
1566 int skip; 1508 int skip;
1567 IV klass; 1509 IV klass;
1572# undef def 1514# undef def
1573 }; 1515 };
1574 1516
1575 AV *av = get_av ("cf::EVENT", 1); 1517 AV *av = get_av ("cf::EVENT", 1);
1576 1518
1577 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1519 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1578 { 1520 {
1579 AV *event = newAV (); 1521 AV *event = newAV ();
1580 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1522 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1581 av_push (event, newSViv (eiv->klass)); 1523 av_push (event, newSViv (eiv->klass));
1582 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1524 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1583 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1525 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1584 } 1526 }
1585 1527
1586 //I_EVENT_API (PACKAGE); 1528 // used by autogenerated BOOT sections from genacc
1529 av_reflect = get_av ("cf::REFLECT", 1);
1587} 1530}
1588 1531
1589void _init_vars () 1532void _gv_clear (SV *gv)
1590 CODE: 1533 CODE:
1591 cb_global = get_av ("cf::CB_GLOBAL", 1); 1534 assert (SvTYPE (gv) == SVt_PVGV);
1592 cb_object = get_av ("cf::CB_OBJECT", 1); 1535# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1593 cb_player = get_av ("cf::CB_PLAYER", 1); 1536 f (GvGP (gv)->gp_form);
1594 cb_type = get_av ("cf::CB_TYPE" , 1); 1537 f (GvGP (gv)->gp_io);
1595 cb_map = get_av ("cf::CB_MAP" , 1); 1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544# undef f
1596 1545
1546void _connect_to_perl_1 ()
1547
1548void _connect_to_perl_2 ()
1549
1550void _recalc_want ()
1551
1552# not used by default anymore
1597void _global_reattach () 1553void _global_reattach ()
1598 CODE: 1554 CODE:
1599{ 1555{
1600 // reattach to all attachable objects in the game. 1556 // reattach to all attachable objects in the game.
1601 for (player *pl = first_player; pl; pl = pl->next) 1557 for_all_clients (ns)
1602 reattach (pl); 1558 ns->reattach ();
1603 1559
1604 for (maptile *map = first_map; map; map = map->next) 1560 for_all_objects (op)
1605 reattach (map);
1606
1607 for (object *op = object::first; op; op = op->next)
1608 reattach (op); 1561 op->reattach ();
1609} 1562}
1610 1563
1611bool 1564# support function for map-world.ext
1612add_client_socket (int fd, const char *peername) 1565void _quantise (SV *data_sv, SV *plt_sv)
1566 CODE:
1567{
1568 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1569 croak ("_quantise called with invalid agruments");
1570
1571 plt_sv = SvRV (plt_sv);
1572 SV **plt = AvARRAY (plt_sv);
1573 int plt_count = AvFILL (plt_sv) + 1;
1574
1575 STRLEN len;
1576 char *data = SvPVbyte (data_sv, len);
1577 char *dst = data;
1578
1579 while (len >= 3)
1580 {
1581 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1582 {
1583 char *val = SvPVX (*val_sv);
1584
1585 if (val [0] == data [0]
1586 && val [1] == data [1]
1587 && val [2] == data [2])
1588 {
1589 *dst++ = val [3];
1590 goto next;
1591 }
1592 }
1593
1594 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1595 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1596 dst - SvPVX (data_sv), len);
1597
1598 next:
1599 data += 3;
1600 len -= 3;
1601 }
1602
1603 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1604}
1605
1606void init_anim ()
1607
1608void init_globals ()
1609
1610void init_attackmess ()
1611
1612void init_dynamic ()
1613
1614void load_settings ()
1615
1616void reload_exp_table ()
1617
1618void reload_materials ()
1619
1620void init_uuid ()
1621 CODE:
1622 UUID::init ();
1623
1624void init_signals ()
1625
1626void init_skills ()
1627
1628void init_beforeplay ()
1629
1630void evthread_start (int aiofd)
1631
1632void cede_to_tick ()
1633 CODE:
1634 coroapi::cede_to_tick ();
1635
1636NV till_tick ()
1637 CODE:
1638 RETVAL = SvNVX (sv_next_tick) - now ();
1639 OUTPUT:
1640 RETVAL
1641
1642int tick_inhibit ()
1643 CODE:
1644 RETVAL = tick_inhibit;
1645 OUTPUT:
1646 RETVAL
1647
1648void tick_inhibit_inc ()
1649 CODE:
1650 ++tick_inhibit;
1651
1652void tick_inhibit_dec ()
1653 CODE:
1654 if (!--tick_inhibit)
1655 if (tick_pending)
1656 {
1657 ev_async_send (EV_DEFAULT, &tick_watcher);
1658 coroapi::cede ();
1659 }
1660
1661void server_tick ()
1662 CODE:
1663{
1664 ev_now_update (EV_DEFAULT);
1665 NOW = ev_now (EV_DEFAULT);
1666 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1667 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1668 runtime = SvNVX (sv_runtime);
1669
1670 server_tick ();
1671
1672 ev_now_update (EV_DEFAULT);
1673 NOW = ev_now (EV_DEFAULT);
1674 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1675 runtime += TICK;
1676 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1677}
1613 1678
1614NV floor (NV x) 1679NV floor (NV x)
1615 1680
1616NV ceil (NV x) 1681NV ceil (NV x)
1617 1682
1618void server_tick () 1683NV rndm (...)
1684 ALIAS:
1685 rmg_rndm = 1
1686 CODE:
1687{
1688 rand_gen &gen = ix ? rmg_rndm : rndm;
1689 switch (items)
1690 {
1691 case 0: RETVAL = gen (); break;
1692 case 1: RETVAL = gen (SvUV (ST (0))); break;
1693 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1694 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1695 }
1696}
1697 OUTPUT:
1698 RETVAL
1619 1699
1620void 1700NV clamp (NV value, NV min_value, NV max_value)
1621LOG (int level, char *msg) 1701 CODE:
1702 RETVAL = clamp (value, min_value, max_value);
1703 OUTPUT:
1704 RETVAL
1705
1706NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1707 CODE:
1708 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1709 OUTPUT:
1710 RETVAL
1711
1712const char *ordinal (int i)
1713
1714void weaken (...)
1715 PROTOTYPE: @
1716 CODE:
1717 while (items > 0)
1718 sv_rvweaken (ST (--items));
1719
1720void log_suspend ()
1721
1722void log_resume ()
1723
1724void log_backtrace (utf8_string msg)
1725
1726void LOG (int flags, utf8_string msg)
1622 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1623 C_ARGS: (LogLevel)level, "%s", msg 1728 C_ARGS: flags, "%s", msg
1624 1729
1625char *path_combine (char *base, char *path) 1730octet_string path_combine (octet_string base, octet_string path)
1626 PROTOTYPE: $$ 1731 PROTOTYPE: $$
1627 1732
1628char *path_combine_and_normalize (char *base, char *path) 1733octet_string path_combine_and_normalize (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1734 PROTOTYPE: $$
1630 1735
1631const char *
1632get_maps_directory (char *path)
1633 PROTOTYPE: $
1634 ALIAS: maps_directory = 0
1635 CODE:
1636 RETVAL = create_pathname (path);
1637 OUTPUT: RETVAL
1638
1639void 1736void
1640sub_generation_inc () 1737sub_generation_inc ()
1641 CODE: 1738 CODE:
1642 PL_sub_generation++; 1739 PL_sub_generation++;
1643 1740
1644char * 1741const_octet_string
1645mapdir () 1742mapdir ()
1646 PROTOTYPE: 1743 PROTOTYPE:
1647 ALIAS: 1744 ALIAS:
1648 mapdir = 0 1745 mapdir = 0
1649 uniquedir = 1 1746 uniquedir = 1
1663 case 5: RETVAL = settings.playerdir; break; 1760 case 5: RETVAL = settings.playerdir; break;
1664 case 6: RETVAL = settings.datadir ; break; 1761 case 6: RETVAL = settings.datadir ; break;
1665 } 1762 }
1666 OUTPUT: RETVAL 1763 OUTPUT: RETVAL
1667 1764
1765void abort ()
1766
1767void reset_signals ()
1768
1769void fork_abort (const_octet_string cause = "cf::fork_abort")
1770
1771void cleanup (const_octet_string cause, bool make_core = false)
1772
1773void emergency_save ()
1774
1668void _exit (int status = 0) 1775void _exit (int status = EXIT_SUCCESS)
1669 1776
1777#if _POSIX_MEMLOCK
1778
1779int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1780 INIT:
1781#if __GLIBC__
1782 mallopt (M_TOP_PAD, 1024 * 1024);
1783 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1784 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1785 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1786#endif
1787
1788int munlockall ()
1789
1790#endif
1791
1792int
1793malloc_trim (IV pad = 0)
1794
1795void
1796mallinfo ()
1797 PPCODE:
1798{
1799#if __GLIBC__
1800 struct mallinfo mai = mallinfo ();
1801 EXTEND (SP, 10*2);
1802 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1803 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1806 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1807 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1809 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1811 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1812#endif
1813 EXTEND (SP, 5*2);
1814 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1816 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1817 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1818 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1819}
1820
1670int find_animation (char *text) 1821int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1822 PROTOTYPE: $
1672 1823
1673int random_roll (int min, int max, object *op, int goodbad); 1824int random_roll (int min, int max, object *op, int goodbad);
1674 1825
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1826const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1827
1828int exp_to_level (val64 exp)
1829
1830val64 level_to_min_exp (int level)
1831
1832SV *
1833attacktype_name (int atnr)
1834 CODE:
1835 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1836 ? newSVpv (attacktype_name [atnr], 0)
1837 : &PL_sv_undef;
1838 OUTPUT: RETVAL
1839
1840SV *
1841attacktype_desc (int atnr)
1842 CODE:
1843 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1844 ? newSVpv (attacktype_desc [atnr], 0)
1845 : &PL_sv_undef;
1846 OUTPUT: RETVAL
1847
1848SV *
1849resist_plus (int atnr)
1850 CODE:
1851 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1852 ? newSVpv (resist_plus [atnr], 0)
1853 : &PL_sv_undef;
1854 OUTPUT: RETVAL
1855
1856SV *
1857change_resist_msg (int atnr)
1858 CODE:
1859 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1860 ? newSVpv (change_resist_msg [atnr], 0)
1861 : &PL_sv_undef;
1862 OUTPUT: RETVAL
1863
1864UUID
1865uuid_cur ()
1866 CODE:
1867 RETVAL = UUID::cur;
1868 OUTPUT:
1869 RETVAL
1870
1871UUID
1872uuid_gen ()
1873 CODE:
1874 RETVAL = UUID::gen ();
1875 OUTPUT:
1876 RETVAL
1877
1878val64
1879uuid_seq (UUID uuid)
1880 CODE:
1881 RETVAL = uuid.seq;
1882 OUTPUT:
1883 RETVAL
1884
1885UUID
1886uuid_str (val64 seq)
1887 CODE:
1888 RETVAL.seq = seq;
1889 OUTPUT:
1890 RETVAL
1891
1892void
1893coin_names ()
1894 PPCODE:
1895 EXTEND (SP, NUM_COINS);
1896 for (int i = 0; i < NUM_COINS; ++i)
1897 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1898
1899void
1900coin_archetypes ()
1901 PPCODE:
1902 EXTEND (SP, NUM_COINS);
1903 for (int i = 0; i < NUM_COINS; ++i)
1904 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1905
1906bool
1907load_resource_file_ (octet_string filename)
1908
1909void
1910fix_weight ()
1911
1912MODULE = cf PACKAGE = cf::attachable
1913
1914int
1915valid (SV *obj)
1916 CODE:
1917 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1918 OUTPUT:
1919 RETVAL
1920
1921bool should_invoke (attachable *obj, int event)
1922 CODE:
1923 RETVAL = obj->should_invoke ((event_type)event);
1924 OUTPUT: RETVAL
1925
1926void
1927debug_trace (attachable *obj, bool on = true)
1928 CODE:
1929 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1930 if (on)
1931 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1932
1933int mortals_size ()
1934 CODE:
1935 RETVAL = attachable::mortals.size ();
1936 OUTPUT: RETVAL
1937
1938#object *mortals (U32 index)
1939# CODE:
1940# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1941# OUTPUT: RETVAL
1942
1943INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1944
1945MODULE = cf PACKAGE = cf::global
1946
1677int invoke (int event, ...) 1947int invoke (SV *klass, int event, ...)
1678 CODE: 1948 CODE:
1679 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1949 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1680 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1950 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1681 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1951 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1682 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1952 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1683 OUTPUT: RETVAL 1953 OUTPUT: RETVAL
1684 1954
1685int
1686exp_to_level (val64 exp)
1687 CODE:
1688{
1689 int i = 0;
1690
1691 RETVAL = settings.max_level;
1692
1693 for (i = 1; i <= settings.max_level; i++)
1694 {
1695 if (levels[i] > exp)
1696 {
1697 RETVAL = i - 1;
1698 break;
1699 }
1700 }
1701}
1702 OUTPUT: RETVAL
1703
1704val64
1705level_to_min_exp (int level)
1706 CODE:
1707 if (level > settings.max_level)
1708 RETVAL = levels[settings.max_level];
1709 else if (level < 1)
1710 RETVAL = 0;
1711 else
1712 RETVAL = levels[level];
1713 OUTPUT: RETVAL
1714
1715SV *
1716resistance_to_string (int atnr)
1717 CODE:
1718 if (atnr >= 0 && atnr < NROFATTACKS)
1719 RETVAL = newSVpv (resist_plus[atnr], 0);
1720 else
1721 XSRETURN_UNDEF;
1722 OUTPUT: RETVAL
1723
1724int
1725_valid (SV *obj)
1726 CODE:
1727 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1728 OUTPUT:
1729 RETVAL
1730
1731MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1955MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1732 1956
1733INCLUDE: $PERL genacc object ../include/object.h | 1957INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1734 1958
1735int invoke (object *op, int event, ...) 1959int invoke (object *op, int event, ...)
1736 CODE: 1960 CODE:
1737 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1961 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1738 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1962 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1739 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1963 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1740 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1964 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1741 OUTPUT: RETVAL 1965 OUTPUT: RETVAL
1742 1966
1743SV *registry (object *op) 1967SV *registry (object *op)
1744 1968
1745void mortals () 1969int objects_size ()
1746 PPCODE: 1970 CODE:
1747 EXTEND (SP, object::mortals.size ());
1748 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1749 PUSHs (to_sv (*i));
1750
1751object *first ()
1752 CODE:
1753 RETVAL = object::first; 1971 RETVAL = objects.size ();
1754 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1755 1973
1974object *objects (U32 index)
1975 CODE:
1976 RETVAL = index < objects.size () ? objects [index] : 0;
1977 OUTPUT: RETVAL
1978
1979int actives_size ()
1980 CODE:
1981 RETVAL = actives.size ();
1982 OUTPUT: RETVAL
1983
1984object *actives (U32 index)
1985 CODE:
1986 RETVAL = index < actives.size () ? actives [index] : 0;
1987 OUTPUT: RETVAL
1988
1989int mortals_size ()
1990 CODE:
1991 RETVAL = attachable::mortals.size ();
1992 OUTPUT: RETVAL
1993
1994const_utf8_string slot_name (U32 slot)
1995 ALIAS:
1996 slot_name = 0
1997 slot_use_name = 1
1998 slot_nonuse_name = 2
1999 CODE:
2000{
2001 if (slot >= NUM_BODY_LOCATIONS)
2002 croak ("body slot index out of range");
2003
2004 switch (ix)
2005 {
2006 case 0: RETVAL = body_locations[slot].name ; break;
2007 case 1: RETVAL = body_locations[slot].use_name ; break;
2008 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2009 }
2010}
2011 OUTPUT:
2012 RETVAL
2013
1756# missing properties 2014# missing properties
1757
1758int flag (object *op, int flag, int value = 1)
1759 PROTOTYPE: $$;$
1760 CODE:
1761 RETVAL = QUERY_FLAG (op, flag);
1762 if (items >= 3)
1763 if (value)
1764 SET_FLAG (op, flag);
1765 else
1766 CLEAR_FLAG (op, flag);
1767 OUTPUT: RETVAL
1768 2015
1769object *head (object *op) 2016object *head (object *op)
1770 PROTOTYPE: $ 2017 PROTOTYPE: $
1771 CODE: 2018 CODE:
1772 RETVAL = op->head ? op->head : op;
1773 OUTPUT: RETVAL
1774
1775int is_head (object *op)
1776 PROTOTYPE: $
1777 CODE:
1778 RETVAL = !op->head; 2019 RETVAL = op->head_ ();
1779 OUTPUT: RETVAL 2020 OUTPUT: RETVAL
1780 2021
1781void 2022void
1782inv (object *obj) 2023inv (object *obj)
1783 PROTOTYPE: $ 2024 PROTOTYPE: $
1784 PPCODE: 2025 PPCODE:
1785{ 2026{
1786 object *o;
1787 for (o = obj->inv; o; o = o->below) 2027 for (object *o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2028 XPUSHs (sv_2mortal (to_sv (o)));
1789} 2029}
1790 2030
1791object *find_best_object_match (object *op, const char *match) 2031void
2032set_animation (object *op, int idx)
2033 CODE:
2034 SET_ANIMATION (op, idx);
1792 2035
1793object *find_marked_object (object *op) 2036int
1794 2037num_animations (object *op)
1795int resistance (object *op, int rtype, int newval = 0) 2038 CODE:
1796 CODE: 2039 RETVAL = NUM_ANIMATIONS (op);
1797 if (rtype < 0 || rtype >= NROFATTACKS)
1798 croak ("resistance out of bounds");
1799 RETVAL = op->resist [rtype];
1800 if (items >= 3)
1801 op->resist [rtype] = newval;
1802 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1803 2041
1804void set_resistance (object *op, int rtype, int val) 2042int slot_info (object *op, UV slot, int value = 0)
1805 CODE: 2043 ALIAS:
1806 if (rtype < 0 || rtype >= NROFATTACKS) 2044 slot_used = 1
1807 op->resist[rtype] = val; 2045 CODE:
2046{
2047 if (slot >= NUM_BODY_LOCATIONS)
2048 croak ("body slot index out of range");
1808 2049
1809int need_identify (const object *obj); 2050 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2051
2052 if (items > 2)
2053 if (ix)
2054 op->slot[slot].used = value;
2055 else
2056 op->slot[slot].info = value;
2057}
2058 OUTPUT:
2059 RETVAL
2060
2061object *find_best_object_match (object *op, utf8_string match)
1810 2062
1811int apply_shop_mat (object *shop_mat, object *op); 2063int apply_shop_mat (object *shop_mat, object *op);
1812 2064
1813int move (object *op, int dir, object *originator = op) 2065int move (object *op, int dir, object *originator = op)
1814 CODE: 2066 CODE:
1815 RETVAL = move_ob (op, dir, originator); 2067 RETVAL = op->move (dir, originator);
1816 OUTPUT: 2068 OUTPUT:
1817 RETVAL 2069 RETVAL
1818 2070
1819void apply (object *applier, object *applied, int flags = 0)
1820 CODE:
1821 manual_apply (applied, applier, flags);
1822
1823void apply_below (object *op) 2071void apply_below (object *op)
1824 CODE: 2072 CODE:
1825 player_apply_below (op); 2073 player_apply_below (op);
1826 2074
1827void remove (object *op) 2075int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1828 CODE:
1829 op->remove ();
1830 2076
1831void destroy (object *op, int recursive = 0) 2077int casting_level (object *caster, object *spell)
1832 CODE:
1833 op->destroy (recursive);
1834
1835object *cf_object_present_archname_inside (object *op, char *whatstr)
1836
1837int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1838
1839int cf_object_change_map (object *op, int x, int y, maptile *map)
1840
1841object *clone (object *op, int recursive = 0)
1842 CODE:
1843 if (recursive)
1844 RETVAL = object_create_clone (op);
1845 else
1846 {
1847 RETVAL = object::create ();
1848 op->copy_to (RETVAL);
1849 }
1850 OUTPUT: RETVAL
1851 2078
1852int pay_item (object *op, object *buyer) 2079int pay_item (object *op, object *buyer)
1853 CODE: 2080 CODE:
1854 RETVAL = pay_for_item (op, buyer); 2081 RETVAL = pay_for_item (op, buyer);
1855 OUTPUT: RETVAL 2082 OUTPUT: RETVAL
1859 RETVAL = pay_for_amount (amount, op); 2086 RETVAL = pay_for_amount (amount, op);
1860 OUTPUT: RETVAL 2087 OUTPUT: RETVAL
1861 2088
1862void pay_player (object *op, uint64 amount) 2089void pay_player (object *op, uint64 amount)
1863 2090
1864val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2091val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1865 2092
1866int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2093int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1867 2094
1868void learn_spell (object *op, object *sp, int special_prayer = 0) 2095void learn_spell (object *op, object *sp, int special_prayer = 0)
1869 CODE: 2096 CODE:
1870 do_learn_spell (op, sp, special_prayer); 2097 do_learn_spell (op, sp, special_prayer);
1871 2098
1872void forget_spell (object *op, object *sp) 2099void forget_spell (object *op, object *sp)
1873 CODE: 2100 CODE:
1874 do_forget_spell (op, query_name (sp)); 2101 do_forget_spell (op, query_name (sp));
1875 2102
1876object *check_for_spell (object *op, char *spellname) 2103object *check_for_spell (object *op, utf8_string spellname)
1877 CODE: 2104 CODE:
1878 RETVAL = check_spell_known (op, spellname); 2105 RETVAL = check_spell_known (op, spellname);
1879 OUTPUT: RETVAL 2106 OUTPUT: RETVAL
1880 2107
1881int query_money (object *op) 2108int query_money (object *op)
1882 ALIAS: money = 0 2109 ALIAS: money = 0
1883 2110
1884int query_cost (object *op, object *who, int flags) 2111val64 query_cost (object *op, object *who, int flags)
1885 ALIAS: cost = 0 2112 ALIAS: cost = 0
1886 2113
1887void spring_trap (object *op, object *victim) 2114void spring_trap (object *op, object *victim)
1888 2115
1889int check_trigger (object *op, object *cause) 2116int check_trigger (object *op, object *cause)
1890 2117
1891void drop (object *who, object *op) 2118void drop (object *who, object *op)
1892 2119
1893void pick_up (object *who, object *op) 2120void pick_up (object *who, object *op)
1894 2121
1895object *cf_object_insert_object (object *op, object *container)
1896
1897object *cf_object_insert_in_ob (object *ob, object *where)
1898
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update (object *op, int action) 2122void update_object (object *op, int action)
1902 CODE:
1903 update_object (op, action);
1904 2123
1905object *cf_create_object_by_name (const char *name)
1906
1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2124void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1908 2125
1909void player_lvl_adj (object *who, object *skill = 0) 2126void player_lvl_adj (object *who, object *skill = 0)
1910 2127
1911int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2128int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1912 2129
1913int calc_skill_exp (object *who, object *op, object *skill); 2130int calc_skill_exp (object *who, object *op, object *skill)
1914 2131
1915void push_button (object *op); 2132void push_button (object *op, object *originator)
1916 2133
1917void use_trigger (object *op); 2134void use_trigger (object *op, object *originator)
1918 2135
1919void add_button_link (object *button, maptile *map, int connected); 2136void handle_apply_yield (object *op)
1920 2137
1921void remove_button_link (object *op); 2138int convert_item (object *item, object *converter)
1922 2139
2140void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1923 2141
1924MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2142MODULE = cf PACKAGE = cf::object PREFIX = cf_
1925
1926void cf_fix_object (object *pl)
1927 ALIAS: fix = 0
1928
1929object *cf_insert_ob_in_ob (object *ob, object *where)
1930 2143
1931# no clean way to get an object from an archetype - stupid idiotic 2144# no clean way to get an object from an archetype - stupid idiotic
1932# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2145# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1933 2146
1934object *new (const char *archetype = 0) 2147object *new (utf8_string archetype = 0)
1935 PROTOTYPE: ;$ 2148 PROTOTYPE: ;$
1936 CODE: 2149 CODE:
1937 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2150 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1938 OUTPUT: 2151 OUTPUT:
1939 RETVAL 2152 RETVAL
1940 2153
2154object *generate (utf8_string arch, object *creator)
2155 CODE:
2156 object *obj = get_archetype (arch);
2157 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2158 RETVAL = obj;
2159 OUTPUT:
2160 RETVAL
2161
2162object *find_object (U32 tag)
2163
2164object *find_object_uuid (UUID i)
2165
2166# TODO: nuke
1941object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2167object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1942 PROTOTYPE: $$$$$$ 2168 PROTOTYPE: $$$$$$
1943 CODE: 2169 CODE:
1944{ 2170{
1945 int unused_type; 2171 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1946 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1947}
1948 2172
1949# syntatic sugar for easier use in event callbacks. 2173 if (RETVAL->destroyed ())
1950const char *options (object *op)
1951 CODE:
1952 RETVAL = op->name;
1953 OUTPUT:
1954 RETVAL 2174 RETVAL = 0;
2175}
1955 2176
1956player *contr (object *op) 2177shstr
1957 CODE: 2178object::kv_get (shstr key)
1958 RETVAL = op->contr;
1959 OUTPUT: RETVAL
1960 2179
1961const char *get_ob_key_value (object *op, const char *key) 2180void
2181object::kv_del (shstr key)
1962 2182
1963bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2183void
2184object::kv_set (shstr key, shstr value)
1964 2185
1965object *get_nearest_player (object *ob) 2186object *get_nearest_player (object *ob)
1966 ALIAS: nearest_player = 0 2187 ALIAS: nearest_player = 0
1967 PREINIT: 2188 PREINIT:
1968 extern object *get_nearest_player (object *); 2189 extern object *get_nearest_player (object *);
1970void rangevector (object *ob, object *other, int flags = 0) 2191void rangevector (object *ob, object *other, int flags = 0)
1971 PROTOTYPE: $$;$ 2192 PROTOTYPE: $$;$
1972 PPCODE: 2193 PPCODE:
1973{ 2194{
1974 rv_vector rv; 2195 rv_vector rv;
2196
1975 get_rangevector (ob, other, &rv, flags); 2197 get_rangevector (ob, other, &rv, flags);
2198
1976 EXTEND (SP, 5); 2199 EXTEND (SP, 5);
1977 PUSHs (newSVuv (rv.distance)); 2200 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1978 PUSHs (newSViv (rv.distance_x)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1979 PUSHs (newSViv (rv.distance_y)); 2202 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1980 PUSHs (newSViv (rv.direction)); 2203 PUSHs (sv_2mortal (newSViv (rv.direction)));
1981 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2204 PUSHs (sv_2mortal (to_sv (rv.part)));
1982} 2205}
1983 2206
1984bool on_same_map_as (object *ob, object *other) 2207bool on_same_map_as (object *ob, object *other)
1985 CODE: 2208 CODE:
1986 RETVAL = on_same_map (ob, other); 2209 RETVAL = on_same_map (ob, other);
1987 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
1988 2211
1989const char * 2212const_utf8_string
1990base_name (object *op, int plural = op->nrof > 1) 2213base_name (object *op, int plural = op->nrof > 1)
1991 CODE: 2214 CODE:
1992 RETVAL = query_base_name (op, plural); 2215 RETVAL = query_base_name (op, plural);
1993 OUTPUT: RETVAL 2216 OUTPUT: RETVAL
1994 2217
2218# return the tail of an object, excluding itself
2219void
2220tail (object *op)
2221 PPCODE:
2222 while ((op = op->more))
2223 XPUSHs (sv_2mortal (to_sv (op)));
2224
1995MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2225MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1996 2226
1997player *player (object *op) 2227player *player (object *op)
1998 CODE: 2228 CODE:
1999 RETVAL = op->contr; 2229 RETVAL = op->contr;
2000 OUTPUT: RETVAL 2230 OUTPUT: RETVAL
2001 2231
2232bool move_player (object *op, int dir)
2233
2002void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2234void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2003 2235 CODE:
2004object *cf_player_send_inventory (object *op) 2236 new_draw_info (flags, 0, op, txt);
2005
2006char *cf_player_get_ip (object *op)
2007 ALIAS: ip = 0
2008
2009object *cf_player_get_marked_item (object *op)
2010 ALIAS: marked_item = 0
2011
2012void cf_player_set_marked_item (object *op, object *ob)
2013
2014partylist *cf_player_get_party (object *op)
2015 ALIAS: party = 0
2016
2017void cf_player_set_party (object *op, partylist *party)
2018 2237
2019void kill_player (object *op) 2238void kill_player (object *op)
2020 2239
2240void esrv_send_item (object *pl, object *item)
2241
2021void esrv_update_item (object *op, int what, object *item) 2242void esrv_update_item (object *pl, int what, object *item)
2022 C_ARGS: what, op, item 2243 C_ARGS: what, pl, item
2023 2244
2024void clear_los (object *op) 2245void esrv_del_item (object *pl, int tag)
2246 C_ARGS: pl->contr, tag
2025 2247
2026int command_reset (object *op, char *params)
2027
2028int command_teleport (object *op, char *params)
2029
2030int command_summon (object *op, char *params) 2248int command_summon (object *op, utf8_string params)
2031 2249
2032int command_arrest (object *op, char *params) 2250int command_arrest (object *op, utf8_string params)
2033
2034int command_kick (object *op, char *params)
2035
2036int command_banish (object *op, char *params)
2037 2251
2038 2252
2039MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2253MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2040 2254
2041INCLUDE: $PERL genacc player ../include/player.h | 2255INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2042
2043char *
2044client (player *pl)
2045 CODE:
2046 RETVAL = pl->socket->client;
2047 OUTPUT:
2048 RETVAL
2049
2050char *
2051host (player *pl)
2052 CODE:
2053 RETVAL = pl->socket->host;
2054 OUTPUT:
2055 RETVAL
2056 2256
2057int invoke (player *pl, int event, ...) 2257int invoke (player *pl, int event, ...)
2058 CODE: 2258 CODE:
2059 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2259 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2060 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2260 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2061 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2261 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2062 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2262 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2063 OUTPUT: RETVAL 2263 OUTPUT: RETVAL
2064 2264
2065SV *registry (player *pl) 2265SV *registry (player *pl)
2066 2266
2067player *cf_player_find (char *name) 2267void
2068 PROTOTYPE: $ 2268save_stats (player *pl)
2069
2070void cf_player_move (player *pl, int dir)
2071
2072void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2073
2074player *first ()
2075 CODE: 2269 CODE:
2076 RETVAL = first_player; 2270 pl->ob->stats.hp = pl->ob->stats.maxhp;
2077 OUTPUT: RETVAL 2271 pl->ob->stats.sp = pl->ob->stats.maxsp;
2272 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2273 pl->orig_stats = pl->ob->stats;
2078 2274
2079player *next (player *pl) 2275# should only be temporary
2080 CODE: 2276void esrv_new_player (player *pl)
2081 RETVAL = pl->next;
2082 OUTPUT: RETVAL
2083 2277
2278#d# TODO: replace by blocked_los accessor, fix code using this
2084bool 2279bool
2085cell_visible (player *pl, int dx, int dy) 2280cell_visible (player *pl, int dx, int dy)
2086 CODE: 2281 CODE:
2087 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2282 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2088 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2089 OUTPUT: 2283 OUTPUT:
2090 RETVAL 2284 RETVAL
2091 2285
2092void 2286void
2093buggy_mapscroll (player *pl, int value = 1)
2094 CODE:
2095 pl->socket->buggy_mapscroll = value;
2096
2097void
2098send (player *pl, SV *packet) 2287send (player *pl, SV *packet)
2099 CODE: 2288 CODE:
2100{ 2289{
2101 STRLEN len; 2290 STRLEN len;
2102 char *buf = SvPVbyte (packet, len); 2291 char *buf = SvPVbyte (packet, len);
2103 2292
2293 if (len > MAXSOCKBUF)
2294 pl->failmsg ("[packet too long for client]");
2295 else if (pl->ns)
2104 pl->socket->send_packet (buf, len); 2296 pl->ns->send_packet (buf, len);
2105} 2297}
2106
2107int
2108listening (player *pl, int new_value = -1)
2109 CODE:
2110 RETVAL = pl->listening;
2111 if (new_value >= 0)
2112 pl->listening = new_value;
2113 OUTPUT:
2114 RETVAL
2115 2298
2116void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2299void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2117 PROTOTYPE: $;$$$ 2300 PROTOTYPE: $;$$$
2118 PPCODE: 2301 PPCODE:
2119 if (GIMME_V != G_VOID) 2302 if (GIMME_V != G_VOID)
2128 if (y) sv_to (y, pl->bed_y); 2311 if (y) sv_to (y, pl->bed_y);
2129 2312
2130void 2313void
2131list () 2314list ()
2132 PPCODE: 2315 PPCODE:
2133{ 2316 for_all_players (pl)
2134 player *pl; 2317 XPUSHs (sv_2mortal (to_sv (pl)));
2135 for (pl = first_player; pl; pl = pl->next)
2136 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2137}
2138
2139bool
2140peaceful (player *pl, bool new_setting = 0)
2141 PROTOTYPE: $;$
2142 CODE:
2143 RETVAL = pl->peaceful;
2144 if (items > 1)
2145 pl->peaceful = new_setting;
2146 OUTPUT:
2147 RETVAL
2148
2149living *
2150orig_stats (player *pl)
2151 CODE:
2152 RETVAL = &pl->orig_stats;
2153 OUTPUT: RETVAL
2154
2155living *
2156last_stats (player *pl)
2157 CODE:
2158 RETVAL = &pl->last_stats;
2159 OUTPUT: RETVAL
2160 2318
2161 2319
2162MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2320MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2163
2164maptile *first ()
2165 PROTOTYPE:
2166 CODE:
2167 RETVAL = first_map;
2168 OUTPUT: RETVAL
2169 2321
2170int invoke (maptile *map, int event, ...) 2322int invoke (maptile *map, int event, ...)
2171 CODE: 2323 CODE:
2172 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2324 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2173 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2325 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2174 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2326 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2175 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2327 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2176 OUTPUT: RETVAL 2328 OUTPUT: RETVAL
2177 2329
2178SV *registry (maptile *map) 2330SV *registry (maptile *map)
2179 2331
2180INCLUDE: $PERL genacc maptile ../include/map.h | 2332void
2181 2333find_tagged_objects (maptile *map, utf8_string tag = 0)
2182maptile *new (int width, int height)
2183 PROTOTYPE:
2184 CODE: 2334 PPCODE:
2185{ 2335{
2186 RETVAL = get_empty_map (width, height); 2336 if (!map->spaces)
2337 XSRETURN_EMPTY;
2338
2339 if (tag)
2340 {
2341 shstr_cmp tag_ (tag);
2342
2343 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2344 for (object *op = ms->bot; op; op = op->above)
2345 if (op->tag == tag_)
2346 XPUSHs (sv_2mortal (to_sv (op)));
2347 }
2348 else
2349 {
2350 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2351 for (object *op = ms->bot; op; op = op->above)
2352 if (op->tag)
2353 XPUSHs (sv_2mortal (to_sv (op)));
2354 }
2187} 2355}
2356
2357INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2358
2359void
2360adjust_daylight ()
2361 CODE:
2362 maptile::adjust_daylight ();
2363
2364int
2365outdoor_darkness (int darkness = 0)
2366 CODE:
2367 RETVAL = maptile::outdoor_darkness;
2368 if (items)
2369 maptile::outdoor_darkness = darkness;
2188 OUTPUT: 2370 OUTPUT:
2189 RETVAL 2371 RETVAL
2190 2372
2191void delete_map (maptile *map) 2373void
2374maptile::instantiate ()
2192 2375
2193void clean_tmp_map (maptile *map) 2376maptile *new ()
2194 2377 PROTOTYPE:
2195void play_sound_map (maptile *map, int x, int y, int sound_num)
2196
2197int out_of_map (maptile *map, int x, int y)
2198
2199maptile *tile_map (maptile *map, unsigned int dir)
2200 CODE: 2378 CODE:
2201 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2379 RETVAL = new maptile;
2202 OUTPUT: 2380 OUTPUT:
2203 RETVAL 2381 RETVAL
2204 2382
2205char *tile_path (maptile *map, unsigned int dir) 2383void
2384maptile::players ()
2206 CODE: 2385 PPCODE:
2207 if (dir >= 4) 2386 if (GIMME_V == G_SCALAR)
2387 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2388 else if (GIMME_V == G_ARRAY)
2389 {
2390 EXTEND (SP, THIS->players);
2391 for_all_players (pl)
2392 if (pl->ob && pl->ob->map == THIS)
2393 PUSHs (sv_2mortal (to_sv (pl->ob)));
2394 }
2395
2396void
2397maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2398 CODE:
2399{
2400 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2401 croak ("maptile::add_underlay: palette must be arrayref");
2402
2403 palette = SvRV (palette);
2404
2405 STRLEN idxlen;
2406 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2407
2408 for (int x = 0; x < THIS->width; ++x)
2409 for (int y = 0; y < THIS->height; ++y)
2410 {
2411 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2412 if (op->flag [FLAG_IS_FLOOR])
2413 goto skip;
2414
2415 {
2416 int offs = offset + y * stride + x;
2417
2418 if (IN_RANGE_EXC (offs, 0, idxlen))
2419 {
2420 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2421 {
2422 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2423 ob->flag [FLAG_NO_MAP_SAVE] = true;
2424 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2425
2426 if (ob->randomitems && !ob->above)
2427 {
2428 ob->create_treasure (ob->randomitems);
2429
2430 for (object *op = ob->above; op; op = op->above)
2431 op->flag [FLAG_NO_MAP_SAVE] = true;
2432 // TODO: if this is a pickable object, then the item
2433 // will at a bit weird - saving inside the player
2434 // will clear the flag, but when the player drops
2435 // it without logging out, it keeps the flag.
2436 // nobody ahs reported this, but this can be rather
2437 // annoying on persistent maps.
2438 }
2439 }
2440 }
2441 }
2442
2443 skip: ;
2444 }
2445}
2446
2447void
2448maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2449 CODE:
2450{
2451 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2452 croak ("maptile::set_regiondata: palette must be arrayref");
2453
2454 palette = SvRV (palette);
2455
2456 STRLEN idxlen;
2457 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2458
2459 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2460 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2461
2462 for (int i = av_len ((AV *)palette) + 1; i--; )
2463 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2464
2465 for (int y = 0; y < THIS->height; ++y)
2466 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2467
2468 sfree (THIS->regions, THIS->size ());
2469 delete [] THIS->regionmap;
2470
2471 THIS->regions = regions;
2472 THIS->regionmap = regionmap;
2473}
2474
2475void
2476maptile::create_region_treasure ()
2477 CODE:
2478 for (int x = 0; x < THIS->width; ++x)
2479 for (int y = 0; y < THIS->height; ++y)
2480 {
2481 region *rgn = THIS->region (x, y);
2482
2483 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2484 if (object *op = THIS->at (x, y).top)
2485 if (rgn->treasure && rndm () < rgn->treasure_density)
2486 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2487 }
2488
2489int out_of_map (maptile *map, int x, int y)
2490
2491void
2492find_link (maptile *map, shstr_tmp connection)
2493 PPCODE:
2494 if (oblinkpt *obp = map->find_link (connection))
2495 for (objectlink *ol = obp->link; ol; ol = ol->next)
2496 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2497
2498void
2499xy_normalise (maptile *map, int x, int y, int dir = 0)
2500 PPCODE:
2501{
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2504 XSRETURN_EMPTY;
2505
2506 EXTEND (SP, 3);
2507 PUSHs (sv_2mortal (to_sv (pos.m)));
2508 PUSHs (sv_2mortal (to_sv (pos.x)));
2509 PUSHs (sv_2mortal (to_sv (pos.y)));
2510}
2511
2512mapspace *
2513ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2514 PROTOTYPE: $$$;$
2515 CODE:
2516{
2517 mapxy pos (map, x, y);
2518 if (!pos.move (dir).normalise ())
2208 XSRETURN_UNDEF; 2519 XSRETURN_UNDEF;
2209 RETVAL = map->tile_path [dir]; 2520
2521 RETVAL = &*pos;
2522}
2210 OUTPUT: 2523 OUTPUT:
2211 RETVAL 2524 RETVAL
2212 2525
2213maptile *ready_map_name (char *name, int flags = 0) 2526void
2527at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2214 PROTOTYPE: $;$ 2528 PROTOTYPE: $$$;$
2215 ALIAS:
2216 find = 0
2217 get_map = 1
2218
2219maptile *has_been_loaded (char *name)
2220 PROTOTYPE: $
2221
2222int in_memory (maptile *map)
2223 CODE:
2224 RETVAL = map->in_memory;
2225 OUTPUT:
2226 RETVAL
2227
2228void
2229trigger (maptile *map, long connection, bool state = true)
2230 CODE:
2231 activate_connection (map, connection, state);
2232
2233void
2234get_connection (maptile *map, long connection)
2235 PPCODE:
2236 oblinkpt *obp = get_connection_links (map, connection);
2237 if (obp)
2238 for (objectlink *ol = obp->link; ol; ol = ol->next)
2239 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2240
2241object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2242
2243object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2244
2245object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2246 C_ARGS: str, map, nx, ny
2247
2248void
2249cf_map_normalise (maptile *map, int x, int y)
2250 PPCODE:
2251{
2252 maptile *nmap = 0;
2253 I16 nx = 0, ny = 0;
2254 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2255
2256 EXTEND (SP, 4);
2257 PUSHs (sv_2mortal (newSViv (flags)));
2258
2259 if (GIMME_V == G_ARRAY)
2260 {
2261 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2262 PUSHs (sv_2mortal (newSViv (nx)));
2263 PUSHs (sv_2mortal (newSViv (ny)));
2264 }
2265}
2266
2267void
2268at (maptile *map, unsigned int x, unsigned int y)
2269 PROTOTYPE: $$$
2270 PPCODE: 2529 PPCODE:
2271{ 2530 mapxy pos (map, x, y);
2272 object *o; 2531 if (pos.move (dir).normalise ())
2273 maptile *nmap = 0; 2532 for (object *o = pos->bot; o; o = o->above)
2274 I16 nx, ny; 2533 XPUSHs (sv_2mortal (to_sv (o)));
2275
2276 get_map_flags (map, &nmap, x, y, &nx, &ny);
2277
2278 if (nmap)
2279 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2280 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2281}
2282 2534
2283SV * 2535SV *
2284bot_at (maptile *obj, unsigned int x, unsigned int y) 2536bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2285 PROTOTYPE: $$$ 2537 PROTOTYPE: $$$;$
2286 ALIAS: 2538 ALIAS:
2287 top_at = 1 2539 top_at = 1
2288 flags_at = 2 2540 flags_at = 2
2289 light_at = 3 2541 light_at = 3
2290 move_block_at = 4 2542 move_block_at = 4
2291 move_slow_at = 5 2543 move_slow_at = 5
2292 move_on_at = 6 2544 move_on_at = 6
2293 move_off_at = 7 2545 move_off_at = 7
2294 INIT:
2295 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2296 CODE: 2546 CODE:
2547{
2548 mapxy pos (map, x, y);
2549 if (!pos.move (dir).normalise ())
2550 XSRETURN_UNDEF;
2551
2552 mapspace &ms = *pos;
2553
2554 ms.update ();
2555
2297 switch (ix) 2556 switch (ix)
2298 { 2557 {
2299 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2558 case 0: RETVAL = to_sv (ms.bot ); break;
2300 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2559 case 1: RETVAL = to_sv (ms.top ); break;
2301 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2560 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2302 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2561 case 3: RETVAL = newSViv (ms.light ); break;
2303 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2562 case 4: RETVAL = newSVuv (ms.move_block); break;
2304 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2563 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2305 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2564 case 6: RETVAL = newSVuv (ms.move_on ); break;
2306 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2565 case 7: RETVAL = newSVuv (ms.move_off ); break;
2307 } 2566 }
2567}
2308 OUTPUT: 2568 OUTPUT: RETVAL
2569
2570# worst xs function of my life
2571bool
2572_create_random_map (maptile *self, SV *options)
2573 CODE:
2574{
2575 random_map_params rmp ((HV *)SvRV (options));
2576 RETVAL = self->generate_random_map (&rmp);
2577}
2578 OUTPUT:
2309 RETVAL 2579 RETVAL
2310 2580
2311void fix_walls (maptile *map, int x, int y) 2581MODULE = cf PACKAGE = cf::mapspace
2312 2582
2313void fix_walls_around (maptile *map, int x, int y) 2583INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2314 2584
2315MODULE = cf PACKAGE = cf::arch 2585MODULE = cf PACKAGE = cf::arch
2316 2586
2317archetype *find (const char *name) 2587int archetypes_size ()
2318 CODE: 2588 CODE:
2319 RETVAL = archetype::find (name); 2589 RETVAL = archetypes.size ();
2320 OUTPUT:
2321 RETVAL
2322
2323archetype *first()
2324 PROTOTYPE:
2325 CODE:
2326 RETVAL = first_archetype;
2327 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2328 2591
2592archetype *archetypes (U32 index)
2593 CODE:
2594 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2595 OUTPUT: RETVAL
2596
2329INCLUDE: $PERL genacc archetype ../include/object.h | 2597INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2330 2598
2331MODULE = cf PACKAGE = cf::party 2599MODULE = cf PACKAGE = cf::party
2332 2600
2333partylist *first () 2601partylist *first ()
2334 PROTOTYPE: 2602 PROTOTYPE:
2335 CODE: 2603 CODE:
2336 RETVAL = get_firstparty (); 2604 RETVAL = get_firstparty ();
2337 OUTPUT: RETVAL 2605 OUTPUT: RETVAL
2338 2606
2339partylist *next (partylist *party) 2607INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2340 CODE: 2608
2609MODULE = cf PACKAGE = cf::region
2610
2611void
2612list ()
2613 PPCODE:
2614 for_all_regions (rgn)
2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2616
2617int specificity (region *rgn)
2618 CODE:
2341 RETVAL = party->next; 2619 RETVAL = 0;
2620 while (rgn = rgn->parent)
2621 RETVAL++;
2342 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2343 2623
2344const char *name (partylist *party) 2624INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2345 CODE:
2346 RETVAL = party->partyname;
2347 OUTPUT: RETVAL
2348
2349const char *password (partylist *party)
2350 CODE:
2351 RETVAL = party->passwd;
2352 OUTPUT: RETVAL
2353
2354MODULE = cf PACKAGE = cf::region
2355
2356region *first ()
2357 PROTOTYPE:
2358 CODE:
2359 RETVAL = first_region;
2360 OUTPUT: RETVAL
2361
2362region *next (region *reg)
2363 CODE:
2364 RETVAL = reg->next;
2365 OUTPUT: RETVAL
2366
2367const char *name (region *reg)
2368 CODE:
2369 RETVAL = reg->name;
2370 OUTPUT: RETVAL
2371
2372region *parent (region *reg)
2373 CODE:
2374 RETVAL = reg->parent;
2375 OUTPUT: RETVAL
2376
2377const char *longname (region *reg)
2378 CODE:
2379 RETVAL = reg->longname;
2380 OUTPUT: RETVAL
2381
2382const char *msg (region *reg)
2383 CODE:
2384 RETVAL = reg->msg;
2385 OUTPUT: RETVAL
2386 2625
2387MODULE = cf PACKAGE = cf::living 2626MODULE = cf PACKAGE = cf::living
2388 2627
2389INCLUDE: $PERL genacc living ../include/living.h | 2628INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2390 2629
2391MODULE = cf PACKAGE = cf::settings 2630MODULE = cf PACKAGE = cf::settings
2392 2631
2393INCLUDE: $PERL genacc Settings ../include/global.h | 2632INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2394 2633
2395MODULE = cf PACKAGE = cf::client_socket 2634MODULE = cf PACKAGE = cf::client
2396 2635
2397INCLUDE: $PERL genacc client_socket ../include/newserver.h | 2636INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2398 2637
2399int invoke (client_socket *ns, int event, ...) 2638int invoke (client *ns, int event, ...)
2400 CODE: 2639 CODE:
2401 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2642 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2404 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2643 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2405 OUTPUT: RETVAL 2644 OUTPUT: RETVAL
2406 2645
2407SV *registry (client_socket *ns) 2646SV *registry (client *ns)
2408 2647
2648void
2649list ()
2650 PPCODE:
2651 EXTEND (SP, clients.size ());
2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2653 PUSHs (sv_2mortal (to_sv (*i)));
2654
2655void
2656client::send_packet (SV *packet)
2657 CODE:
2658{
2659 STRLEN len;
2660 char *buf = SvPVbyte (packet, len);
2661
2662 if (len > MAXSOCKBUF)
2663 {
2664 // ugly
2665 if (THIS->pl)
2666 THIS->pl->failmsg ("[packet too long for client]");
2667 }
2668 else
2669 THIS->send_packet (buf, len);
2670}
2671
2672faceidx
2673client::need_face (utf8_string name, int pri = 0)
2674 CODE:
2675 RETVAL = face_find (name, 0);
2676 if (RETVAL)
2677 {
2678 THIS->send_face (RETVAL, pri);
2679 THIS->flush_fx ();
2680 }
2681 OUTPUT:
2682 RETVAL
2683
2684int
2685client::fx_want (int idx, int value = -1)
2686 CODE:
2687 if (0 < idx && idx < FT_NUM)
2688 {
2689 RETVAL = THIS->fx_want [idx];
2690 if (items > 2)
2691 THIS->fx_want [idx] = value;
2692 }
2693 else
2694 RETVAL = 0;
2695 OUTPUT:
2696 RETVAL
2697
2698MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2699
2700faceidx sound_find (utf8_string name)
2701
2702void sound_set (utf8_string str, faceidx face)
2703
2704# dire hack
2705void old_sound_index (int idx, faceidx face)
2706 CODE:
2707 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2708 old_sound_index [idx] = face;
2709
2710MODULE = cf PACKAGE = cf::face PREFIX = face_
2711
2712#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2713
2714faceidx face_find (utf8_string name, faceidx defidx = 0)
2715
2716faceidx alloc (utf8_string name)
2717 CODE:
2718{
2719 do
2720 {
2721 RETVAL = faces.size ();
2722 faces.resize (RETVAL + 1);
2723 }
2724 while (!RETVAL); // crude way to leave index 0
2725
2726 faces [RETVAL].name = name;
2727 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2728
2729 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2730 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2731 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2732}
2733 OUTPUT: RETVAL
2734
2735void set_type (faceidx idx, int value)
2736 ALIAS:
2737 set_type = 0
2738 set_visibility = 1
2739 set_magicmap = 2
2740 set_smooth = 3
2741 set_smoothlevel = 4
2742 CODE:
2743 faceinfo *f = face_info (idx); assert (f);
2744 switch (ix)
2745 {
2746 case 0: f->type = value; break;
2747 case 1: f->visibility = value; break;
2748 case 2: f->magicmap = value; break;
2749 case 3: f->smooth = value; break;
2750 case 4: f->smoothlevel = value; break;
2751 }
2752
2753void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2754 CODE:
2755{
2756 faceinfo *f = face_info (idx); assert (f);
2757 facedata *d = f->face + faceset;
2758 sv_to (data, d->data);
2759 STRLEN clen;
2760 char *cdata = SvPVbyte (chksum, clen);
2761 clen = min (CHKSUM_MAXLEN, clen);
2762
2763 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2764
2765 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2766 {
2767 d->chksum_len = clen;
2768 memcpy (d->chksum, cdata, clen);
2769
2770 // invalidate existing client face info
2771 for_all_clients (ns)
2772 if (ns->faceset == faceset)
2773 {
2774 ns->faces_sent [idx] = false;
2775 ns->force_newmap = true;
2776 }
2777 }
2778}
2779
2780int get_data_size (faceidx idx, int faceset = 0)
2781 CODE:
2782 facedata *d = face_data (idx, faceset);
2783 if (!d) XSRETURN_UNDEF;
2784 RETVAL = d->data.size ();
2785 OUTPUT:
2786 RETVAL
2787
2788SV *get_chksum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT:
2794 RETVAL
2795
2796SV *get_data (faceidx idx, int faceset = 0)
2797 CODE:
2798 facedata *d = face_data (idx, faceset);
2799 if (!d) XSRETURN_UNDEF;
2800 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2801 OUTPUT:
2802 RETVAL
2803
2804void invalidate (faceidx idx)
2805 CODE:
2806 for_all_clients (ns)
2807 {
2808 ns->faces_sent [idx] = false;
2809 ns->force_newmap = true;
2810 }
2811
2812void invalidate_all ()
2813 CODE:
2814 for_all_clients (ns)
2815 {
2816 ns->faces_sent.reset ();
2817 ns->force_newmap = true;
2818 }
2819
2820MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2821
2822#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2823
2824animidx anim_find (utf8_string name)
2825 CODE:
2826 RETVAL = animation::find (name).number;
2827 OUTPUT: RETVAL
2828
2829animidx set (utf8_string name, SV *frames, int facings = 1)
2830 CODE:
2831{
2832 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2833 croak ("frames must be an arrayref");
2834
2835 AV *av = (AV *)SvRV (frames);
2836
2837 animation *anim = &animation::find (name);
2838 if (anim->number)
2839 {
2840 anim->resize (av_len (av) + 1);
2841 anim->facings = facings;
2842 }
2843 else
2844 anim = &animation::create (name, av_len (av) + 1, facings);
2845
2846 for (int i = 0; i < anim->num_animations; ++i)
2847 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2848}
2849 OUTPUT: RETVAL
2850
2851void invalidate_all ()
2852 CODE:
2853 for_all_clients (ns)
2854 ns->anims_sent.reset ();
2855
2856MODULE = cf PACKAGE = cf::object::freezer
2857
2858INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2859
2860SV *
2861new (char *klass)
2862 CODE:
2863 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2864 OUTPUT: RETVAL
2865
2866void
2867DESTROY (SV *sv)
2868 CODE:
2869 object_freezer *self;
2870 sv_to (sv, self);
2871 delete self;
2872
2873MODULE = cf PACKAGE = cf::object::thawer
2874
2875INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2876
2877bool
2878errors_are_fatal (bool fatal)
2879 CODE:
2880 RETVAL = object_thawer::errors_are_fatal;
2881 object_thawer::errors_are_fatal = fatal;
2882 OUTPUT:
2883 RETVAL
2884
2885SV *
2886new_from_file (char *klass, octet_string path)
2887 CODE:
2888 object_thawer *f = new object_thawer (path);
2889 if (!*f)
2890 {
2891 delete f;
2892 XSRETURN_UNDEF;
2893 }
2894 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2895 OUTPUT: RETVAL
2896
2897void
2898DESTROY (SV *sv)
2899 CODE:
2900 object_thawer *self;
2901 sv_to (sv, self);
2902 delete self;
2903
2904void
2905extract_tags (object_thawer *self)
2906 PPCODE:
2907 while (self->kw != KW_EOF)
2908 {
2909 PUTBACK;
2910 coroapi::cede_to_tick ();
2911 SPAGAIN;
2912
2913 if (self->kw == KW_tag)
2914 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2915
2916 self->skip ();
2917 }
2918
2919MODULE = cf PACKAGE = cf::layout
2920
2921INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2922

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