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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.71 by root, Mon Dec 11 21:37:29 2006 UTC vs.
Revision 1.79 by root, Thu Dec 14 05:09:32 2006 UTC

136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
159 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
160 return newSVpv (buf, 0); 161 return newSVpv (buf, 0);
161} 162}
162 163
163inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
164inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
165inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
166inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
239 break; 241 break;
240 242
241 case DT_MAP: 243 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break;
247
248 case DT_SOCKET:
249 sv = to_sv (va_arg (ap, client_socket *));
244 break; 250 break;
245 251
246 case DT_PLAYER: 252 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
248 break; 254 break;
309} 315}
310 316
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 318
313SV * 319SV *
314registry_of (attachable_base *ext) 320registry (attachable_base *ext)
315{ 321{
316 if (!ext->cb) 322 if (!ext->cb)
317 ext->cb = newAV (); 323 ext->cb = newAV ();
318 324
319 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
771static CommArray_s rtn_cmd; 777static CommArray_s rtn_cmd;
772 778
773static int 779static int
774runPluginCommand (object *obj, char *params) 780runPluginCommand (object *obj, char *params)
775{ 781{
776 dSP; 782 return -1;
777
778 ENTER;
779 SAVETMPS;
780
781 PUSHMARK (SP);
782
783 EXTEND (SP, 3);
784 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
785 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
786
787 if (params)
788 PUSHs (sv_2mortal (newSVpv (params, 0)));
789
790 PUTBACK;
791 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
792 SPAGAIN;
793
794 if (SvTRUE (ERRSV))
795 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
796
797 int returnvalue = count > 0 ? POPi : -1;
798
799 PUTBACK;
800 FREETMPS;
801 LEAVE;
802
803 return returnvalue;
804} 783}
805 784
806extern "C" void *cfperl_getPluginProperty (int *type, ...) 785extern "C" void *cfperl_getPluginProperty (int *type, ...)
807{ 786{
808 va_list args; 787 va_list args;
811 va_start (args, type); 790 va_start (args, type);
812 propname = va_arg (args, char *); 791 propname = va_arg (args, char *);
813 //printf ("Property name: %s\n", propname); 792 //printf ("Property name: %s\n", propname);
814 793
815 if (!strcmp (propname, "command?")) 794 if (!strcmp (propname, "command?"))
816 {
817 if (!perl)
818 return NULL; 795 return NULL;
819
820 const char *cmdname = va_arg (args, const char *);
821 HV *hv = get_hv ("cf::COMMAND", 1);
822 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
823
824 va_end (args);
825
826 if (svp)
827 {
828 // this is totaly broken, should stash it into %COMMAND
829 rtn_cmd.name = cmdname;
830 rtn_cmd.time = SvNV (*svp);
831 rtn_cmd.func = runPluginCommand;
832
833 return &rtn_cmd;
834 }
835 }
836 else if (!strcmp (propname, "Identification")) 796 else if (!strcmp (propname, "Identification"))
837 { 797 {
838 va_end (args); 798 va_end (args);
839 return (void*) PLUGIN_NAME; 799 return (void *)PLUGIN_NAME;
840 } 800 }
841 else if (!strcmp (propname, "FullName")) 801 else if (!strcmp (propname, "FullName"))
842 { 802 {
843 va_end (args); 803 va_end (args);
844 return (void*) PLUGIN_VERSION; 804 return (void *)PLUGIN_VERSION;
845 } 805 }
846 else 806 else
847 va_end (args); 807 va_end (args);
848 808
849 return NULL; 809 return NULL;
947 object *op; 907 object *op;
948 player *pl; 908 player *pl;
949 maptile *map; 909 maptile *map;
950 910
951 // callback call ordering is: 911 // callback call ordering is:
952 // 1. per-object callback (NYI) 912 // 1. per-object callback
953 // 2. per-class object 913 // 2. per-class object
954 // 2a. per-type callback 914 // 3. per-type callback
955 // 4. global callbacks 915 // 4. global callbacks
956 916
957 gather_callbacks (callbacks, cb_global, event); 917 gather_callbacks (callbacks, cb_global, event);
958 918
959 switch (KLASS_OF (event)) 919 switch (KLASS_OF (event))
1087 1047
1088int 1048int
1089cfperl_result_INT (int idx) 1049cfperl_result_INT (int idx)
1090{ 1050{
1091 return SvIV (cfperl_result (idx)); 1051 return SvIV (cfperl_result (idx));
1052}
1053
1054double
1055cfperl_result_DOUBLE (int idx)
1056{
1057 return SvNV (cfperl_result (idx));
1092} 1058}
1093 1059
1094MODULE = cf PACKAGE = cf PREFIX = cf_ 1060MODULE = cf PACKAGE = cf PREFIX = cf_
1095 1061
1096BOOT: 1062BOOT:
1620 //I_EVENT_API (PACKAGE); 1586 //I_EVENT_API (PACKAGE);
1621} 1587}
1622 1588
1623void _init_vars () 1589void _init_vars ()
1624 CODE: 1590 CODE:
1625 cb_global = get_av ("cf::CB_GLOBAL", 1); 1591 cb_global = get_av ("cf::CB_GLOBAL", 1);
1626 cb_object = get_av ("cf::CB_OBJECT", 1); 1592 cb_object = get_av ("cf::CB_OBJECT", 1);
1627 cb_player = get_av ("cf::CB_PLAYER", 1); 1593 cb_player = get_av ("cf::CB_PLAYER", 1);
1628 cb_type = get_av ("cf::CB_TYPE" , 1); 1594 cb_type = get_av ("cf::CB_TYPE" , 1);
1629 cb_map = get_av ("cf::CB_MAP" , 1); 1595 cb_map = get_av ("cf::CB_MAP" , 1);
1630 1596
1631void _global_reattach () 1597void _global_reattach ()
1632 CODE: 1598 CODE:
1633{ 1599{
1634 // reattach to all attachable objects in the game. 1600 // reattach to all attachable objects in the game.
1639 reattach (map); 1605 reattach (map);
1640 1606
1641 for (object *op = object::first; op; op = op->next) 1607 for (object *op = object::first; op; op = op->next)
1642 reattach (op); 1608 reattach (op);
1643} 1609}
1610
1611bool
1612add_client_socket (int fd, const char *peername)
1644 1613
1645NV floor (NV x) 1614NV floor (NV x)
1646 1615
1647NV ceil (NV x) 1616NV ceil (NV x)
1648 1617
1696 } 1665 }
1697 OUTPUT: RETVAL 1666 OUTPUT: RETVAL
1698 1667
1699void _exit (int status = 0) 1668void _exit (int status = 0)
1700 1669
1701int cf_find_animation (char *text) 1670int find_animation (char *text)
1702 PROTOTYPE: $ 1671 PROTOTYPE: $
1703 1672
1704int random_roll(int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1705 1674
1706const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1707 1676
1708int invoke (int event, ...) 1677int invoke (int event, ...)
1709 CODE: 1678 CODE:
1770 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1739 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1771 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1740 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1772 OUTPUT: RETVAL 1741 OUTPUT: RETVAL
1773 1742
1774SV *registry (object *op) 1743SV *registry (object *op)
1775 CODE:
1776 RETVAL = registry_of (op);
1777 OUTPUT:
1778 RETVAL
1779 1744
1780void mortals () 1745void mortals ()
1781 PPCODE: 1746 PPCODE:
1782 EXTEND (SP, object::mortals.size ()); 1747 EXTEND (SP, object::mortals.size ());
1783 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1748 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1825 1790
1826object *find_best_object_match (object *op, const char *match) 1791object *find_best_object_match (object *op, const char *match)
1827 1792
1828object *find_marked_object (object *op) 1793object *find_marked_object (object *op)
1829 1794
1830int cf_object_get_resistance (object *op, int rtype) 1795int resistance (object *op, int rtype, int newval = 0)
1831 ALIAS: resistance = 0 1796 CODE:
1797 if (rtype < 0 || rtype >= NROFATTACKS)
1798 croak ("resistance out of bounds");
1799 RETVAL = op->resist [rtype];
1800 if (items >= 3)
1801 op->resist [rtype] = newval;
1802 OUTPUT: RETVAL
1803
1804void set_resistance (object *op, int rtype, int val)
1805 CODE:
1806 if (rtype < 0 || rtype >= NROFATTACKS)
1807 op->resist[rtype] = val;
1832 1808
1833int need_identify (const object *obj); 1809int need_identify (const object *obj);
1834 1810
1835int apply_shop_mat (object *shop_mat, object *op); 1811int apply_shop_mat (object *shop_mat, object *op);
1836 1812
1838 CODE: 1814 CODE:
1839 RETVAL = move_ob (op, dir, originator); 1815 RETVAL = move_ob (op, dir, originator);
1840 OUTPUT: 1816 OUTPUT:
1841 RETVAL 1817 RETVAL
1842 1818
1843void cf_object_apply (object *op, object *author, int flags = 0) 1819void apply (object *applier, object *applied, int flags = 0)
1820 CODE:
1821 manual_apply (applied, applier, flags);
1844 1822
1845void cf_object_apply_below (object *op) 1823void apply_below (object *op)
1824 CODE:
1825 player_apply_below (op);
1846 1826
1847void cf_object_remove (object *op) 1827void remove (object *op)
1828 CODE:
1829 op->remove ();
1848 1830
1849void cf_object_free (object *op) 1831void destroy (object *op, int recursive = 0)
1832 CODE:
1833 op->destroy (recursive);
1850 1834
1851object *cf_object_present_archname_inside (object *op, char *whatstr) 1835object *cf_object_present_archname_inside (object *op, char *whatstr)
1852 1836
1853int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1837int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1854 1838
1855int cf_object_change_map (object *op, int x, int y, maptile *map) 1839int cf_object_change_map (object *op, int x, int y, maptile *map)
1856 1840
1857object *cf_object_clone (object *op, int clonetype = 0) 1841object *clone (object *op, int recursive = 0)
1842 CODE:
1843 if (recursive)
1844 RETVAL = object_create_clone (op);
1845 else
1846 {
1847 RETVAL = object::create ();
1848 op->copy_to (RETVAL);
1849 }
1850 OUTPUT: RETVAL
1858 1851
1859int cf_object_pay_item (object *op, object *buyer) 1852int pay_item (object *op, object *buyer)
1853 CODE:
1854 RETVAL = pay_for_item (op, buyer);
1855 OUTPUT: RETVAL
1860 1856
1861int cf_object_pay_amount (object *op, uint64 amount) 1857int pay_amount (object *op, uint64 amount)
1858 CODE:
1859 RETVAL = pay_for_amount (amount, op);
1860 OUTPUT: RETVAL
1862 1861
1863void pay_player (object *op, uint64 amount) 1862void pay_player (object *op, uint64 amount)
1864 1863
1865val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1864val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1866 1865
1867int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1866int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1868 1867
1869int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1868void learn_spell (object *op, object *sp, int special_prayer = 0)
1869 CODE:
1870 do_learn_spell (op, sp, special_prayer);
1870 1871
1871void cf_object_learn_spell (object *op, object *sp)
1872
1873void cf_object_forget_spell (object *op, object *sp) 1872void forget_spell (object *op, object *sp)
1873 CODE:
1874 do_forget_spell (op, query_name (sp));
1874 1875
1875object *cf_object_check_for_spell (object *op, char *spellname) 1876object *check_for_spell (object *op, char *spellname)
1877 CODE:
1878 RETVAL = check_spell_known (op, spellname);
1879 OUTPUT: RETVAL
1876 1880
1877int cf_object_query_money (object *op) 1881int query_money (object *op)
1878 ALIAS: money = 0 1882 ALIAS: money = 0
1879 1883
1880int cf_object_query_cost (object *op, object *who, int flags) 1884int query_cost (object *op, object *who, int flags)
1881 ALIAS: cost = 0 1885 ALIAS: cost = 0
1882 1886
1883void cf_object_activate_rune (object *op , object *victim) 1887void spring_trap (object *op, object *victim)
1884 1888
1885int cf_object_check_trigger (object *op, object *cause) 1889int check_trigger (object *op, object *cause)
1886 1890
1887int cf_object_out_of_map (object *op, int x, int y)
1888
1889void cf_object_drop (object *op, object *author) 1891void drop (object *who, object *op)
1890 1892
1891void cf_object_take (object *op, object *author) 1893void pick_up (object *who, object *op)
1892 1894
1893object *cf_object_insert_object (object *op, object *container) 1895object *cf_object_insert_object (object *op, object *container)
1894 1896
1895object *cf_object_insert_in_ob (object *ob, object *where) 1897object *cf_object_insert_in_ob (object *ob, object *where)
1896 1898
1897int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1898 1900
1899void cf_object_update (object *op, int flags) 1901void update (object *op, int action)
1900 1902 CODE:
1901void cf_object_pickup (object *op, object *what) 1903 update_object (op, action);
1902 1904
1903object *cf_create_object_by_name (const char *name) 1905object *cf_create_object_by_name (const char *name)
1904 1906
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1906 1908
1915void use_trigger (object *op); 1917void use_trigger (object *op);
1916 1918
1917void add_button_link (object *button, maptile *map, int connected); 1919void add_button_link (object *button, maptile *map, int connected);
1918 1920
1919void remove_button_link (object *op); 1921void remove_button_link (object *op);
1920
1921void
1922cf_object_set_resistance (object *op, int rtype, int val)
1923 CODE:
1924 if (rtype >= 0 && rtype < NROFATTACKS)
1925 op->resist[rtype] = val;
1926 1922
1927 1923
1928MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1924MODULE = cf PACKAGE = cf::object PREFIX = cf_
1929 1925
1930void cf_fix_object (object *pl) 1926void cf_fix_object (object *pl)
2040int command_banish (object *op, char *params) 2036int command_banish (object *op, char *params)
2041 2037
2042 2038
2043MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2039MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2044 2040
2045INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2041INCLUDE: $PERL genacc player ../include/player.h |
2046 2042
2047char * 2043char *
2048client (player *pl) 2044client (player *pl)
2049 CODE: 2045 CODE:
2050 RETVAL = pl->socket.client; 2046 RETVAL = pl->socket->client;
2051 OUTPUT: 2047 OUTPUT:
2052 RETVAL 2048 RETVAL
2053 2049
2054char * 2050char *
2055host (player *pl) 2051host (player *pl)
2056 CODE: 2052 CODE:
2057 RETVAL = pl->socket.host; 2053 RETVAL = pl->socket->host;
2058 OUTPUT: 2054 OUTPUT:
2059 RETVAL 2055 RETVAL
2060 2056
2061int invoke (player *pl, int event, ...) 2057int invoke (player *pl, int event, ...)
2062 CODE: 2058 CODE:
2065 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2061 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2066 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2062 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2067 OUTPUT: RETVAL 2063 OUTPUT: RETVAL
2068 2064
2069SV *registry (player *pl) 2065SV *registry (player *pl)
2066
2067player *cf_player_find (char *name)
2068 PROTOTYPE: $
2069
2070void cf_player_move (player *pl, int dir)
2071
2072void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2073
2074player *first ()
2070 CODE: 2075 CODE:
2071 RETVAL = registry_of (pl); 2076 RETVAL = first_player;
2077 OUTPUT: RETVAL
2078
2079player *next (player *pl)
2080 CODE:
2081 RETVAL = pl->next;
2082 OUTPUT: RETVAL
2083
2084bool
2085cell_visible (player *pl, int dx, int dy)
2086 CODE:
2087 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2088 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2072 OUTPUT: 2089 OUTPUT:
2073 RETVAL 2090 RETVAL
2074 2091
2075player *cf_player_find (char *name)
2076 PROTOTYPE: $
2077
2078void cf_player_move (player *pl, int dir)
2079
2080void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2081
2082player *first ()
2083 CODE:
2084 RETVAL = first_player;
2085 OUTPUT: RETVAL
2086
2087player *next (player *pl)
2088 CODE:
2089 RETVAL = pl->next;
2090 OUTPUT: RETVAL
2091
2092bool
2093cell_visible (player *pl, int dx, int dy)
2094 CODE:
2095 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2096 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2097 OUTPUT:
2098 RETVAL
2099
2100void 2092void
2101buggy_mapscroll (player *pl, int value = 1) 2093buggy_mapscroll (player *pl, int value = 1)
2102 CODE: 2094 CODE:
2103 pl->socket.buggy_mapscroll = value; 2095 pl->socket->buggy_mapscroll = value;
2104 2096
2105void 2097void
2106send (player *pl, SV *packet) 2098send (player *pl, SV *packet)
2107 CODE: 2099 CODE:
2108{ 2100{
2109 STRLEN len; 2101 STRLEN len;
2110 char *buf = SvPVbyte (packet, len); 2102 char *buf = SvPVbyte (packet, len);
2111 2103
2112 Write_String_To_Socket (&pl->socket, buf, len); 2104 pl->socket->send_packet (buf, len);
2113} 2105}
2114 2106
2115int 2107int
2116listening (player *pl, int new_value = -1) 2108listening (player *pl, int new_value = -1)
2117 CODE: 2109 CODE:
2182 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2174 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2183 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2175 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2184 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
2185 2177
2186SV *registry (maptile *map) 2178SV *registry (maptile *map)
2187 CODE:
2188 RETVAL = registry_of (map);
2189 OUTPUT:
2190 RETVAL
2191 2179
2192INCLUDE: $PERL genacc maptile ../include/map.h | 2180INCLUDE: $PERL genacc maptile ../include/map.h |
2193 2181
2194maptile *new (int width, int height) 2182maptile *new (int width, int height)
2195 PROTOTYPE: 2183 PROTOTYPE:
2203void delete_map (maptile *map) 2191void delete_map (maptile *map)
2204 2192
2205void clean_tmp_map (maptile *map) 2193void clean_tmp_map (maptile *map)
2206 2194
2207void play_sound_map (maptile *map, int x, int y, int sound_num) 2195void play_sound_map (maptile *map, int x, int y, int sound_num)
2196
2197int out_of_map (maptile *map, int x, int y)
2208 2198
2209maptile *tile_map (maptile *map, unsigned int dir) 2199maptile *tile_map (maptile *map, unsigned int dir)
2210 CODE: 2200 CODE:
2211 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2201 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2212 OUTPUT: 2202 OUTPUT:
2396 2386
2397MODULE = cf PACKAGE = cf::living 2387MODULE = cf PACKAGE = cf::living
2398 2388
2399INCLUDE: $PERL genacc living ../include/living.h | 2389INCLUDE: $PERL genacc living ../include/living.h |
2400 2390
2391MODULE = cf PACKAGE = cf::settings
2392
2393INCLUDE: $PERL genacc Settings ../include/global.h |
2394
2395MODULE = cf PACKAGE = cf::client_socket
2396
2397INCLUDE: $PERL genacc client_socket ../include/newserver.h |
2398
2399int invoke (client_socket *ns, int event, ...)
2400 CODE:
2401 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2404 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av));
2405 OUTPUT: RETVAL
2406
2407SV *registry (client_socket *ns)
2408

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