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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.73 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.79 by root, Thu Dec 14 05:09:32 2006 UTC

136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
239 break; 241 break;
240 242
241 case DT_MAP: 243 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break;
247
248 case DT_SOCKET:
249 sv = to_sv (va_arg (ap, client_socket *));
244 break; 250 break;
245 251
246 case DT_PLAYER: 252 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
248 break; 254 break;
309} 315}
310 316
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 318
313SV * 319SV *
314registry_of (attachable_base *ext) 320registry (attachable_base *ext)
315{ 321{
316 if (!ext->cb) 322 if (!ext->cb)
317 ext->cb = newAV (); 323 ext->cb = newAV ();
318 324
319 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
1043cfperl_result_INT (int idx) 1049cfperl_result_INT (int idx)
1044{ 1050{
1045 return SvIV (cfperl_result (idx)); 1051 return SvIV (cfperl_result (idx));
1046} 1052}
1047 1053
1048int 1054double
1049cfperl_result_DOUBLE (int idx) 1055cfperl_result_DOUBLE (int idx)
1050{ 1056{
1051 return SvNV (cfperl_result (idx)); 1057 return SvNV (cfperl_result (idx));
1052} 1058}
1053 1059
1600 1606
1601 for (object *op = object::first; op; op = op->next) 1607 for (object *op = object::first; op; op = op->next)
1602 reattach (op); 1608 reattach (op);
1603} 1609}
1604 1610
1611bool
1612add_client_socket (int fd, const char *peername)
1613
1605NV floor (NV x) 1614NV floor (NV x)
1606 1615
1607NV ceil (NV x) 1616NV ceil (NV x)
1608 1617
1609void server_tick () 1618void server_tick ()
1656 } 1665 }
1657 OUTPUT: RETVAL 1666 OUTPUT: RETVAL
1658 1667
1659void _exit (int status = 0) 1668void _exit (int status = 0)
1660 1669
1661int cf_find_animation (char *text) 1670int find_animation (char *text)
1662 PROTOTYPE: $ 1671 PROTOTYPE: $
1663 1672
1664int random_roll(int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1665 1674
1666const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1667 1676
1668int invoke (int event, ...) 1677int invoke (int event, ...)
1669 CODE: 1678 CODE:
1730 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1739 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1740 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1732 OUTPUT: RETVAL 1741 OUTPUT: RETVAL
1733 1742
1734SV *registry (object *op) 1743SV *registry (object *op)
1735 CODE:
1736 RETVAL = registry_of (op);
1737 OUTPUT:
1738 RETVAL
1739 1744
1740void mortals () 1745void mortals ()
1741 PPCODE: 1746 PPCODE:
1742 EXTEND (SP, object::mortals.size ()); 1747 EXTEND (SP, object::mortals.size ());
1743 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1748 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1785 1790
1786object *find_best_object_match (object *op, const char *match) 1791object *find_best_object_match (object *op, const char *match)
1787 1792
1788object *find_marked_object (object *op) 1793object *find_marked_object (object *op)
1789 1794
1790int cf_object_get_resistance (object *op, int rtype) 1795int resistance (object *op, int rtype, int newval = 0)
1791 ALIAS: resistance = 0 1796 CODE:
1797 if (rtype < 0 || rtype >= NROFATTACKS)
1798 croak ("resistance out of bounds");
1799 RETVAL = op->resist [rtype];
1800 if (items >= 3)
1801 op->resist [rtype] = newval;
1802 OUTPUT: RETVAL
1803
1804void set_resistance (object *op, int rtype, int val)
1805 CODE:
1806 if (rtype < 0 || rtype >= NROFATTACKS)
1807 op->resist[rtype] = val;
1792 1808
1793int need_identify (const object *obj); 1809int need_identify (const object *obj);
1794 1810
1795int apply_shop_mat (object *shop_mat, object *op); 1811int apply_shop_mat (object *shop_mat, object *op);
1796 1812
1798 CODE: 1814 CODE:
1799 RETVAL = move_ob (op, dir, originator); 1815 RETVAL = move_ob (op, dir, originator);
1800 OUTPUT: 1816 OUTPUT:
1801 RETVAL 1817 RETVAL
1802 1818
1803void cf_object_apply (object *op, object *author, int flags = 0) 1819void apply (object *applier, object *applied, int flags = 0)
1820 CODE:
1821 manual_apply (applied, applier, flags);
1804 1822
1805void cf_object_apply_below (object *op) 1823void apply_below (object *op)
1824 CODE:
1825 player_apply_below (op);
1806 1826
1807void cf_object_remove (object *op) 1827void remove (object *op)
1828 CODE:
1829 op->remove ();
1808 1830
1809void cf_object_free (object *op) 1831void destroy (object *op, int recursive = 0)
1832 CODE:
1833 op->destroy (recursive);
1810 1834
1811object *cf_object_present_archname_inside (object *op, char *whatstr) 1835object *cf_object_present_archname_inside (object *op, char *whatstr)
1812 1836
1813int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1837int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1814 1838
1815int cf_object_change_map (object *op, int x, int y, maptile *map) 1839int cf_object_change_map (object *op, int x, int y, maptile *map)
1816 1840
1817object *cf_object_clone (object *op, int clonetype = 0) 1841object *clone (object *op, int recursive = 0)
1842 CODE:
1843 if (recursive)
1844 RETVAL = object_create_clone (op);
1845 else
1846 {
1847 RETVAL = object::create ();
1848 op->copy_to (RETVAL);
1849 }
1850 OUTPUT: RETVAL
1818 1851
1819int cf_object_pay_item (object *op, object *buyer) 1852int pay_item (object *op, object *buyer)
1853 CODE:
1854 RETVAL = pay_for_item (op, buyer);
1855 OUTPUT: RETVAL
1820 1856
1821int cf_object_pay_amount (object *op, uint64 amount) 1857int pay_amount (object *op, uint64 amount)
1858 CODE:
1859 RETVAL = pay_for_amount (amount, op);
1860 OUTPUT: RETVAL
1822 1861
1823void pay_player (object *op, uint64 amount) 1862void pay_player (object *op, uint64 amount)
1824 1863
1825val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1864val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1826 1865
1827int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1866int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1828 1867
1829int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1868void learn_spell (object *op, object *sp, int special_prayer = 0)
1869 CODE:
1870 do_learn_spell (op, sp, special_prayer);
1830 1871
1831void cf_object_learn_spell (object *op, object *sp)
1832
1833void cf_object_forget_spell (object *op, object *sp) 1872void forget_spell (object *op, object *sp)
1873 CODE:
1874 do_forget_spell (op, query_name (sp));
1834 1875
1835object *cf_object_check_for_spell (object *op, char *spellname) 1876object *check_for_spell (object *op, char *spellname)
1877 CODE:
1878 RETVAL = check_spell_known (op, spellname);
1879 OUTPUT: RETVAL
1836 1880
1837int cf_object_query_money (object *op) 1881int query_money (object *op)
1838 ALIAS: money = 0 1882 ALIAS: money = 0
1839 1883
1840int cf_object_query_cost (object *op, object *who, int flags) 1884int query_cost (object *op, object *who, int flags)
1841 ALIAS: cost = 0 1885 ALIAS: cost = 0
1842 1886
1843void cf_object_activate_rune (object *op , object *victim) 1887void spring_trap (object *op, object *victim)
1844 1888
1845int cf_object_check_trigger (object *op, object *cause) 1889int check_trigger (object *op, object *cause)
1846 1890
1847int cf_object_out_of_map (object *op, int x, int y)
1848
1849void cf_object_drop (object *op, object *author) 1891void drop (object *who, object *op)
1850 1892
1851void cf_object_take (object *op, object *author) 1893void pick_up (object *who, object *op)
1852 1894
1853object *cf_object_insert_object (object *op, object *container) 1895object *cf_object_insert_object (object *op, object *container)
1854 1896
1855object *cf_object_insert_in_ob (object *ob, object *where) 1897object *cf_object_insert_in_ob (object *ob, object *where)
1856 1898
1857int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1858 1900
1859void cf_object_update (object *op, int flags) 1901void update (object *op, int action)
1860 1902 CODE:
1861void cf_object_pickup (object *op, object *what) 1903 update_object (op, action);
1862 1904
1863object *cf_create_object_by_name (const char *name) 1905object *cf_create_object_by_name (const char *name)
1864 1906
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1866 1908
1875void use_trigger (object *op); 1917void use_trigger (object *op);
1876 1918
1877void add_button_link (object *button, maptile *map, int connected); 1919void add_button_link (object *button, maptile *map, int connected);
1878 1920
1879void remove_button_link (object *op); 1921void remove_button_link (object *op);
1880
1881void
1882cf_object_set_resistance (object *op, int rtype, int val)
1883 CODE:
1884 if (rtype >= 0 && rtype < NROFATTACKS)
1885 op->resist[rtype] = val;
1886 1922
1887 1923
1888MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1924MODULE = cf PACKAGE = cf::object PREFIX = cf_
1889 1925
1890void cf_fix_object (object *pl) 1926void cf_fix_object (object *pl)
2000int command_banish (object *op, char *params) 2036int command_banish (object *op, char *params)
2001 2037
2002 2038
2003MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2039MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2004 2040
2005INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2041INCLUDE: $PERL genacc player ../include/player.h |
2006 2042
2007char * 2043char *
2008client (player *pl) 2044client (player *pl)
2009 CODE: 2045 CODE:
2010 RETVAL = pl->socket.client; 2046 RETVAL = pl->socket->client;
2011 OUTPUT: 2047 OUTPUT:
2012 RETVAL 2048 RETVAL
2013 2049
2014char * 2050char *
2015host (player *pl) 2051host (player *pl)
2016 CODE: 2052 CODE:
2017 RETVAL = pl->socket.host; 2053 RETVAL = pl->socket->host;
2018 OUTPUT: 2054 OUTPUT:
2019 RETVAL 2055 RETVAL
2020 2056
2021int invoke (player *pl, int event, ...) 2057int invoke (player *pl, int event, ...)
2022 CODE: 2058 CODE:
2025 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2061 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2026 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2062 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2027 OUTPUT: RETVAL 2063 OUTPUT: RETVAL
2028 2064
2029SV *registry (player *pl) 2065SV *registry (player *pl)
2066
2067player *cf_player_find (char *name)
2068 PROTOTYPE: $
2069
2070void cf_player_move (player *pl, int dir)
2071
2072void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2073
2074player *first ()
2030 CODE: 2075 CODE:
2031 RETVAL = registry_of (pl); 2076 RETVAL = first_player;
2077 OUTPUT: RETVAL
2078
2079player *next (player *pl)
2080 CODE:
2081 RETVAL = pl->next;
2082 OUTPUT: RETVAL
2083
2084bool
2085cell_visible (player *pl, int dx, int dy)
2086 CODE:
2087 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2088 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2032 OUTPUT: 2089 OUTPUT:
2033 RETVAL 2090 RETVAL
2034 2091
2035player *cf_player_find (char *name)
2036 PROTOTYPE: $
2037
2038void cf_player_move (player *pl, int dir)
2039
2040void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2041
2042player *first ()
2043 CODE:
2044 RETVAL = first_player;
2045 OUTPUT: RETVAL
2046
2047player *next (player *pl)
2048 CODE:
2049 RETVAL = pl->next;
2050 OUTPUT: RETVAL
2051
2052bool
2053cell_visible (player *pl, int dx, int dy)
2054 CODE:
2055 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2056 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2057 OUTPUT:
2058 RETVAL
2059
2060void 2092void
2061buggy_mapscroll (player *pl, int value = 1) 2093buggy_mapscroll (player *pl, int value = 1)
2062 CODE: 2094 CODE:
2063 pl->socket.buggy_mapscroll = value; 2095 pl->socket->buggy_mapscroll = value;
2064 2096
2065void 2097void
2066send (player *pl, SV *packet) 2098send (player *pl, SV *packet)
2067 CODE: 2099 CODE:
2068{ 2100{
2069 STRLEN len; 2101 STRLEN len;
2070 char *buf = SvPVbyte (packet, len); 2102 char *buf = SvPVbyte (packet, len);
2071 2103
2072 Write_String_To_Socket (&pl->socket, buf, len); 2104 pl->socket->send_packet (buf, len);
2073} 2105}
2074 2106
2075int 2107int
2076listening (player *pl, int new_value = -1) 2108listening (player *pl, int new_value = -1)
2077 CODE: 2109 CODE:
2142 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2174 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2143 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2175 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2144 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
2145 2177
2146SV *registry (maptile *map) 2178SV *registry (maptile *map)
2147 CODE:
2148 RETVAL = registry_of (map);
2149 OUTPUT:
2150 RETVAL
2151 2179
2152INCLUDE: $PERL genacc maptile ../include/map.h | 2180INCLUDE: $PERL genacc maptile ../include/map.h |
2153 2181
2154maptile *new (int width, int height) 2182maptile *new (int width, int height)
2155 PROTOTYPE: 2183 PROTOTYPE:
2163void delete_map (maptile *map) 2191void delete_map (maptile *map)
2164 2192
2165void clean_tmp_map (maptile *map) 2193void clean_tmp_map (maptile *map)
2166 2194
2167void play_sound_map (maptile *map, int x, int y, int sound_num) 2195void play_sound_map (maptile *map, int x, int y, int sound_num)
2196
2197int out_of_map (maptile *map, int x, int y)
2168 2198
2169maptile *tile_map (maptile *map, unsigned int dir) 2199maptile *tile_map (maptile *map, unsigned int dir)
2170 CODE: 2200 CODE:
2171 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2201 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2172 OUTPUT: 2202 OUTPUT:
2356 2386
2357MODULE = cf PACKAGE = cf::living 2387MODULE = cf PACKAGE = cf::living
2358 2388
2359INCLUDE: $PERL genacc living ../include/living.h | 2389INCLUDE: $PERL genacc living ../include/living.h |
2360 2390
2391MODULE = cf PACKAGE = cf::settings
2392
2393INCLUDE: $PERL genacc Settings ../include/global.h |
2394
2395MODULE = cf PACKAGE = cf::client_socket
2396
2397INCLUDE: $PERL genacc client_socket ../include/newserver.h |
2398
2399int invoke (client_socket *ns, int event, ...)
2400 CODE:
2401 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2404 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av));
2405 OUTPUT: RETVAL
2406
2407SV *registry (client_socket *ns)
2408

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