… | |
… | |
59 | static f_plug_api object_set_property = cfapi_object_set_property; |
59 | static f_plug_api object_set_property = cfapi_object_set_property; |
60 | static f_plug_api object_insert = cfapi_object_insert; |
60 | static f_plug_api object_insert = cfapi_object_insert; |
61 | |
61 | |
62 | static PerlInterpreter *perl; |
62 | static PerlInterpreter *perl; |
63 | |
63 | |
64 | static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
64 | static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
65 | |
65 | |
66 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
66 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
67 | |
67 | |
68 | static SV * |
68 | static SV * |
69 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
69 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
… | |
… | |
243 | case DT_MAP: |
243 | case DT_MAP: |
244 | // va_arg (object *) when void * is passed is an XSI extension |
244 | // va_arg (object *) when void * is passed is an XSI extension |
245 | sv = to_sv (va_arg (ap, maptile *)); |
245 | sv = to_sv (va_arg (ap, maptile *)); |
246 | break; |
246 | break; |
247 | |
247 | |
248 | case DT_SOCKET: |
248 | case DT_CLIENT: |
249 | sv = to_sv (va_arg (ap, client *)); |
249 | sv = to_sv (va_arg (ap, client *)); |
250 | break; |
250 | break; |
251 | |
251 | |
252 | case DT_PLAYER: |
252 | case DT_PLAYER: |
253 | sv = to_sv (va_arg (ap, player *)); |
253 | sv = to_sv (va_arg (ap, player *)); |
… | |
… | |
361 | |
361 | |
362 | HV *hv = (HV *)SvRV ((SV *)self); |
362 | HV *hv = (HV *)SvRV ((SV *)self); |
363 | |
363 | |
364 | if (SvREFCNT ((SV *)self) == 1 |
364 | if (SvREFCNT ((SV *)self) == 1 |
365 | && SvREFCNT ((SV *)hv) == 1 |
365 | && SvREFCNT ((SV *)hv) == 1 |
366 | && !HvKEYS (hv)) |
366 | && !HvTOTALKEYS (hv)) |
367 | { |
367 | { |
368 | SvREFCNT_dec ((SV *)self); |
368 | SvREFCNT_dec ((SV *)self); |
369 | self = 0; |
369 | self = 0; |
370 | } |
370 | } |
371 | } |
371 | } |
… | |
… | |
412 | |
412 | |
413 | switch (type) |
413 | switch (type) |
414 | { |
414 | { |
415 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
415 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
416 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
416 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
|
|
417 | case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break; |
417 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
418 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
418 | } |
419 | } |
419 | } |
420 | } |
420 | |
421 | |
421 | template<class subclass> |
422 | template<class subclass> |
… | |
… | |
906 | AV *callbacks = 0; |
907 | AV *callbacks = 0; |
907 | |
908 | |
908 | object *op; |
909 | object *op; |
909 | player *pl; |
910 | player *pl; |
910 | maptile *map; |
911 | maptile *map; |
|
|
912 | client *ns; |
911 | |
913 | |
912 | // callback call ordering is: |
914 | // callback call ordering is: |
913 | // 1. per-object callback |
915 | // 1. per-object callback |
914 | // 2. per-class object |
916 | // 2. per-class object |
915 | // 3. per-type callback |
917 | // 3. per-type callback |
… | |
… | |
973 | gather_callbacks (callbacks, map->cb, event); |
975 | gather_callbacks (callbacks, map->cb, event); |
974 | |
976 | |
975 | gather_callbacks (callbacks, cb_map, event); |
977 | gather_callbacks (callbacks, cb_map, event); |
976 | break; |
978 | break; |
977 | |
979 | |
|
|
980 | case KLASS_CLIENT: |
|
|
981 | dt = (data_type) va_arg (ap, int); |
|
|
982 | assert (("first argument must be of type client", dt == DT_CLIENT)); |
|
|
983 | ns = va_arg (ap, client *); |
|
|
984 | |
|
|
985 | if (ns->cb) |
|
|
986 | gather_callbacks (callbacks, ns->cb, event); |
|
|
987 | |
|
|
988 | gather_callbacks (callbacks, cb_client, event); |
|
|
989 | break; |
|
|
990 | |
978 | default: |
991 | default: |
979 | assert (("unsupported event klass in cfperl_invoke", 0)); |
992 | assert (("unsupported event klass in cfperl_invoke", 0)); |
980 | } |
993 | } |
981 | |
994 | |
982 | // short-circuit processing if no callbacks found/defined |
995 | // short-circuit processing if no callbacks found/defined |
… | |
… | |
995 | |
1008 | |
996 | switch (KLASS_OF (event)) |
1009 | switch (KLASS_OF (event)) |
997 | { |
1010 | { |
998 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
1011 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
999 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
1012 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
|
|
1013 | case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break; |
1000 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
1014 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
1001 | } |
1015 | } |
1002 | |
1016 | |
1003 | for (;;) |
1017 | for (;;) |
1004 | { |
1018 | { |
… | |
… | |
1147 | const_iv (POTION) |
1161 | const_iv (POTION) |
1148 | const_iv (FOOD) |
1162 | const_iv (FOOD) |
1149 | const_iv (POISON) |
1163 | const_iv (POISON) |
1150 | const_iv (BOOK) |
1164 | const_iv (BOOK) |
1151 | const_iv (CLOCK) |
1165 | const_iv (CLOCK) |
1152 | const_iv (LIGHTNING) |
|
|
1153 | const_iv (ARROW) |
1166 | const_iv (ARROW) |
1154 | const_iv (BOW) |
1167 | const_iv (BOW) |
1155 | const_iv (WEAPON) |
1168 | const_iv (WEAPON) |
1156 | const_iv (ARMOUR) |
1169 | const_iv (ARMOUR) |
1157 | const_iv (PEDESTAL) |
1170 | const_iv (PEDESTAL) |
… | |
… | |
1177 | const_iv (AMULET) |
1190 | const_iv (AMULET) |
1178 | const_iv (PLAYERMOVER) |
1191 | const_iv (PLAYERMOVER) |
1179 | const_iv (TELEPORTER) |
1192 | const_iv (TELEPORTER) |
1180 | const_iv (CREATOR) |
1193 | const_iv (CREATOR) |
1181 | const_iv (SKILL) |
1194 | const_iv (SKILL) |
1182 | const_iv (EXPERIENCE) |
|
|
1183 | const_iv (EARTHWALL) |
1195 | const_iv (EARTHWALL) |
1184 | const_iv (GOLEM) |
1196 | const_iv (GOLEM) |
1185 | const_iv (THROWN_OBJ) |
1197 | const_iv (THROWN_OBJ) |
1186 | const_iv (BLINDNESS) |
1198 | const_iv (BLINDNESS) |
1187 | const_iv (GOD) |
1199 | const_iv (GOD) |
… | |
… | |
1207 | const_iv (FLOOR) |
1219 | const_iv (FLOOR) |
1208 | const_iv (FLESH) |
1220 | const_iv (FLESH) |
1209 | const_iv (INORGANIC) |
1221 | const_iv (INORGANIC) |
1210 | const_iv (SKILL_TOOL) |
1222 | const_iv (SKILL_TOOL) |
1211 | const_iv (LIGHTER) |
1223 | const_iv (LIGHTER) |
1212 | const_iv (TRAP_PART) |
|
|
1213 | const_iv (WALL) |
1224 | const_iv (BUILDABLE_WALL) |
1214 | const_iv (LIGHT_SOURCE) |
|
|
1215 | const_iv (MISC_OBJECT) |
1225 | const_iv (MISC_OBJECT) |
1216 | const_iv (MONSTER) |
|
|
1217 | const_iv (SPAWN_GENERATOR) |
|
|
1218 | const_iv (LAMP) |
1226 | const_iv (LAMP) |
1219 | const_iv (DUPLICATOR) |
1227 | const_iv (DUPLICATOR) |
1220 | const_iv (TOOL) |
|
|
1221 | const_iv (SPELLBOOK) |
1228 | const_iv (SPELLBOOK) |
1222 | const_iv (BUILDFAC) |
|
|
1223 | const_iv (CLOAK) |
1229 | const_iv (CLOAK) |
1224 | const_iv (SPINNER) |
1230 | const_iv (SPINNER) |
1225 | const_iv (GATE) |
1231 | const_iv (GATE) |
1226 | const_iv (BUTTON) |
1232 | const_iv (BUTTON) |
1227 | const_iv (CF_HANDLE) |
1233 | const_iv (CF_HANDLE) |
… | |
… | |
1234 | const_iv (SPELL_EFFECT) |
1240 | const_iv (SPELL_EFFECT) |
1235 | const_iv (CONVERTER) |
1241 | const_iv (CONVERTER) |
1236 | const_iv (BRACERS) |
1242 | const_iv (BRACERS) |
1237 | const_iv (POISONING) |
1243 | const_iv (POISONING) |
1238 | const_iv (SAVEBED) |
1244 | const_iv (SAVEBED) |
1239 | const_iv (POISONCLOUD) |
|
|
1240 | const_iv (FIREHOLES) |
|
|
1241 | const_iv (WAND) |
1245 | const_iv (WAND) |
1242 | const_iv (SCROLL) |
1246 | const_iv (SCROLL) |
1243 | const_iv (DIRECTOR) |
1247 | const_iv (DIRECTOR) |
1244 | const_iv (GIRDLE) |
1248 | const_iv (GIRDLE) |
1245 | const_iv (FORCE) |
1249 | const_iv (FORCE) |
… | |
… | |
1260 | const_iv (DISEASE) |
1264 | const_iv (DISEASE) |
1261 | const_iv (SYMPTOM) |
1265 | const_iv (SYMPTOM) |
1262 | const_iv (BUILDER) |
1266 | const_iv (BUILDER) |
1263 | const_iv (MATERIAL) |
1267 | const_iv (MATERIAL) |
1264 | const_iv (ITEM_TRANSFORMER) |
1268 | const_iv (ITEM_TRANSFORMER) |
1265 | const_iv (QUEST) |
|
|
1266 | |
1269 | |
1267 | const_iv (NUM_SUBTYPES) |
1270 | const_iv (NUM_SUBTYPES) |
1268 | |
1271 | |
1269 | const_iv (ST_BD_BUILD) |
1272 | const_iv (ST_BD_BUILD) |
1270 | const_iv (ST_BD_REMOVE) |
1273 | const_iv (ST_BD_REMOVE) |
… | |
… | |
1323 | const_iv (FLAG_MONSTER) |
1326 | const_iv (FLAG_MONSTER) |
1324 | const_iv (FLAG_FRIENDLY) |
1327 | const_iv (FLAG_FRIENDLY) |
1325 | const_iv (FLAG_GENERATOR) |
1328 | const_iv (FLAG_GENERATOR) |
1326 | const_iv (FLAG_IS_THROWN) |
1329 | const_iv (FLAG_IS_THROWN) |
1327 | const_iv (FLAG_AUTO_APPLY) |
1330 | const_iv (FLAG_AUTO_APPLY) |
1328 | const_iv (FLAG_TREASURE) |
|
|
1329 | const_iv (FLAG_PLAYER_SOLD) |
1331 | const_iv (FLAG_PLAYER_SOLD) |
1330 | const_iv (FLAG_SEE_INVISIBLE) |
1332 | const_iv (FLAG_SEE_INVISIBLE) |
1331 | const_iv (FLAG_CAN_ROLL) |
1333 | const_iv (FLAG_CAN_ROLL) |
1332 | const_iv (FLAG_OVERLAY_FLOOR) |
1334 | const_iv (FLAG_OVERLAY_FLOOR) |
1333 | const_iv (FLAG_IS_TURNABLE) |
1335 | const_iv (FLAG_IS_TURNABLE) |
… | |
… | |
1456 | const_iv (F_BUY) |
1458 | const_iv (F_BUY) |
1457 | const_iv (F_SHOP) |
1459 | const_iv (F_SHOP) |
1458 | const_iv (F_SELL) |
1460 | const_iv (F_SELL) |
1459 | |
1461 | |
1460 | const_iv (P_BLOCKSVIEW) |
1462 | const_iv (P_BLOCKSVIEW) |
|
|
1463 | const_iv (P_PLAYER) |
1461 | const_iv (P_NO_MAGIC) |
1464 | const_iv (P_NO_MAGIC) |
1462 | const_iv (P_IS_ALIVE) |
1465 | const_iv (P_IS_ALIVE) |
1463 | const_iv (P_NO_CLERIC) |
1466 | const_iv (P_NO_CLERIC) |
1464 | const_iv (P_NEED_UPDATE) |
1467 | const_iv (P_NEED_UPDATE) |
1465 | const_iv (P_NO_ERROR) |
|
|
1466 | const_iv (P_OUT_OF_MAP) |
1468 | const_iv (P_OUT_OF_MAP) |
1467 | const_iv (P_NEW_MAP) |
1469 | const_iv (P_NEW_MAP) |
1468 | |
1470 | |
1469 | const_iv (UP_OBJ_INSERT) |
1471 | const_iv (UP_OBJ_INSERT) |
1470 | const_iv (UP_OBJ_REMOVE) |
1472 | const_iv (UP_OBJ_REMOVE) |
… | |
… | |
1616 | const_iv (MAP_LOADING) |
1618 | const_iv (MAP_LOADING) |
1617 | const_iv (MAP_SAVING) |
1619 | const_iv (MAP_SAVING) |
1618 | |
1620 | |
1619 | const_iv (KLASS_GLOBAL) |
1621 | const_iv (KLASS_GLOBAL) |
1620 | const_iv (KLASS_OBJECT) |
1622 | const_iv (KLASS_OBJECT) |
|
|
1623 | const_iv (KLASS_CLIENT) |
1621 | const_iv (KLASS_PLAYER) |
1624 | const_iv (KLASS_PLAYER) |
1622 | const_iv (KLASS_MAP) |
1625 | const_iv (KLASS_MAP) |
|
|
1626 | |
|
|
1627 | const_iv (CS_QUERY_YESNO) |
|
|
1628 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1629 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1630 | |
|
|
1631 | const_iv (ST_DEAD) |
|
|
1632 | const_iv (ST_SETUP) |
|
|
1633 | const_iv (ST_PLAYING) |
|
|
1634 | const_iv (ST_CUSTOM) |
|
|
1635 | |
|
|
1636 | const_iv (ST_PLAY_AGAIN) |
|
|
1637 | const_iv (ST_ROLL_STAT) |
|
|
1638 | const_iv (ST_CHANGE_CLASS) |
|
|
1639 | const_iv (ST_CONFIRM_QUIT) |
|
|
1640 | const_iv (ST_CONFIGURE) |
|
|
1641 | const_iv (ST_GET_NAME) |
|
|
1642 | const_iv (ST_GET_PASSWORD) |
|
|
1643 | const_iv (ST_CONFIRM_PASSWORD) |
|
|
1644 | const_iv (ST_GET_PARTY_PASSWORD) |
1623 | }; |
1645 | }; |
1624 | |
1646 | |
1625 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1647 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1626 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1648 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1627 | |
1649 | |
… | |
… | |
1651 | void _init_vars () |
1673 | void _init_vars () |
1652 | CODE: |
1674 | CODE: |
1653 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1675 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1654 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1676 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1655 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1677 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1678 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1656 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1679 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1657 | cb_map = get_av ("cf::CB_MAP" , 1); |
1680 | cb_map = get_av ("cf::CB_MAP" , 1); |
1658 | |
1681 | |
1659 | void _global_reattach () |
1682 | void _global_reattach () |
1660 | CODE: |
1683 | CODE: |
1661 | { |
1684 | { |
1662 | // reattach to all attachable objects in the game. |
1685 | // reattach to all attachable objects in the game. |
|
|
1686 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
1687 | reattach (*i); |
|
|
1688 | |
1663 | for (player *pl = first_player; pl; pl = pl->next) |
1689 | for (player *pl = first_player; pl; pl = pl->next) |
1664 | reattach (pl); |
1690 | reattach (pl); |
1665 | |
1691 | |
1666 | for (maptile *map = first_map; map; map = map->next) |
1692 | for (maptile *map = first_map; map; map = map->next) |
1667 | reattach (map); |
1693 | reattach (map); |
1668 | |
1694 | |
1669 | for (object *op = object::first; op; op = op->next) |
1695 | for (object *op = object::first; op; op = op->next) |
1670 | reattach (op); |
1696 | reattach (op); |
1671 | } |
1697 | } |
1672 | |
|
|
1673 | bool |
|
|
1674 | add_client (int fd, const char *peername) |
|
|
1675 | |
1698 | |
1676 | NV floor (NV x) |
1699 | NV floor (NV x) |
1677 | |
1700 | |
1678 | NV ceil (NV x) |
1701 | NV ceil (NV x) |
1679 | |
1702 | |
… | |
… | |
1781 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1804 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1782 | else |
1805 | else |
1783 | XSRETURN_UNDEF; |
1806 | XSRETURN_UNDEF; |
1784 | OUTPUT: RETVAL |
1807 | OUTPUT: RETVAL |
1785 | |
1808 | |
|
|
1809 | MODULE = cf PACKAGE = cf::attachable |
|
|
1810 | |
1786 | int |
1811 | int |
1787 | _valid (SV *obj) |
1812 | valid (SV *obj) |
1788 | CODE: |
1813 | CODE: |
1789 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1814 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1790 | OUTPUT: |
1815 | OUTPUT: |
1791 | RETVAL |
1816 | RETVAL |
1792 | |
1817 | |
… | |
… | |
1845 | PROTOTYPE: $ |
1870 | PROTOTYPE: $ |
1846 | PPCODE: |
1871 | PPCODE: |
1847 | { |
1872 | { |
1848 | object *o; |
1873 | object *o; |
1849 | for (o = obj->inv; o; o = o->below) |
1874 | for (o = obj->inv; o; o = o->below) |
1850 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1875 | XPUSHs (sv_2mortal (to_sv (o))); |
1851 | } |
1876 | } |
1852 | |
1877 | |
1853 | object *find_best_object_match (object *op, const char *match) |
1878 | object *find_best_object_match (object *op, const char *match) |
1854 | |
1879 | |
1855 | object *find_marked_object (object *op) |
1880 | object *find_marked_object (object *op) |
… | |
… | |
1888 | |
1913 | |
1889 | void remove (object *op) |
1914 | void remove (object *op) |
1890 | CODE: |
1915 | CODE: |
1891 | op->remove (); |
1916 | op->remove (); |
1892 | |
1917 | |
1893 | void destroy (object *op, int recursive = 0) |
1918 | void |
1894 | CODE: |
1919 | object::destroy (int recursive = 0) |
1895 | op->destroy (recursive); |
|
|
1896 | |
1920 | |
1897 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1921 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1898 | |
1922 | |
1899 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1923 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1900 | |
1924 | |
… | |
… | |
2052 | base_name (object *op, int plural = op->nrof > 1) |
2076 | base_name (object *op, int plural = op->nrof > 1) |
2053 | CODE: |
2077 | CODE: |
2054 | RETVAL = query_base_name (op, plural); |
2078 | RETVAL = query_base_name (op, plural); |
2055 | OUTPUT: RETVAL |
2079 | OUTPUT: RETVAL |
2056 | |
2080 | |
|
|
2081 | object *decrease_ob_nr (object *op, unsigned long i) |
|
|
2082 | |
2057 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2083 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2058 | |
2084 | |
2059 | player *player (object *op) |
2085 | player *player (object *op) |
2060 | CODE: |
2086 | CODE: |
2061 | RETVAL = op->contr; |
2087 | RETVAL = op->contr; |
… | |
… | |
2130 | OUTPUT: RETVAL |
2156 | OUTPUT: RETVAL |
2131 | |
2157 | |
2132 | bool |
2158 | bool |
2133 | cell_visible (player *pl, int dx, int dy) |
2159 | cell_visible (player *pl, int dx, int dy) |
2134 | CODE: |
2160 | CODE: |
2135 | RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 |
2161 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2136 | && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; |
2162 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2137 | OUTPUT: |
2163 | OUTPUT: |
2138 | RETVAL |
2164 | RETVAL |
2139 | |
2165 | |
2140 | void |
2166 | void |
2141 | send (player *pl, SV *packet) |
2167 | send (player *pl, SV *packet) |
2142 | CODE: |
2168 | CODE: |
2143 | { |
2169 | { |
2144 | STRLEN len; |
2170 | STRLEN len; |
2145 | char *buf = SvPVbyte (packet, len); |
2171 | char *buf = SvPVbyte (packet, len); |
2146 | |
2172 | |
|
|
2173 | if (pl->ns) |
2147 | pl->socket->send_packet (buf, len); |
2174 | pl->ns->send_packet (buf, len); |
2148 | } |
2175 | } |
2149 | |
2176 | |
2150 | int |
2177 | int |
2151 | listening (player *pl, int new_value = -1) |
2178 | listening (player *pl, int new_value = -1) |
2152 | CODE: |
2179 | CODE: |
… | |
… | |
2171 | if (y) sv_to (y, pl->bed_y); |
2198 | if (y) sv_to (y, pl->bed_y); |
2172 | |
2199 | |
2173 | void |
2200 | void |
2174 | list () |
2201 | list () |
2175 | PPCODE: |
2202 | PPCODE: |
2176 | { |
|
|
2177 | player *pl; |
|
|
2178 | for (pl = first_player; pl; pl = pl->next) |
2203 | for (player *pl = first_player; pl; pl = pl->next) |
2179 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
2204 | XPUSHs (sv_2mortal (to_sv (pl))); |
2180 | } |
|
|
2181 | |
2205 | |
2182 | bool |
2206 | bool |
2183 | peaceful (player *pl, bool new_setting = 0) |
2207 | peaceful (player *pl, bool new_setting = 0) |
2184 | PROTOTYPE: $;$ |
2208 | PROTOTYPE: $;$ |
2185 | CODE: |
2209 | CODE: |
… | |
… | |
2439 | |
2463 | |
2440 | INCLUDE: $PERL genacc client ../include/client.h | |
2464 | INCLUDE: $PERL genacc client ../include/client.h | |
2441 | |
2465 | |
2442 | int invoke (client *ns, int event, ...) |
2466 | int invoke (client *ns, int event, ...) |
2443 | CODE: |
2467 | CODE: |
2444 | if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); |
2468 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2445 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2469 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2446 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2470 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2447 | RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); |
2471 | RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); |
2448 | OUTPUT: RETVAL |
2472 | OUTPUT: RETVAL |
2449 | |
2473 | |
2450 | SV *registry (client *ns) |
2474 | SV *registry (client *ns) |
2451 | |
2475 | |
|
|
2476 | void |
|
|
2477 | list () |
|
|
2478 | PPCODE: |
|
|
2479 | EXTEND (SP, clients.size ()); |
|
|
2480 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
2481 | PUSHs (sv_2mortal (to_sv (*i))); |
|
|
2482 | |
|
|
2483 | client * |
|
|
2484 | create (int fd, const char *peername) |
|
|
2485 | CODE: |
|
|
2486 | RETVAL = client::create (fd, peername); |
|
|
2487 | OUTPUT: |
|
|
2488 | RETVAL |
|
|
2489 | |
|
|
2490 | void |
|
|
2491 | client::send_packet (SV *packet) |
|
|
2492 | CODE: |
|
|
2493 | { |
|
|
2494 | STRLEN len; |
|
|
2495 | char *buf = SvPVbyte (packet, len); |
|
|
2496 | |
|
|
2497 | THIS->send_packet (buf, len); |
|
|
2498 | } |
|
|
2499 | |
|
|
2500 | void |
|
|
2501 | client::destroy () |
|
|
2502 | |