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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.85 by root, Sat Dec 16 03:08:26 2006 UTC vs.
Revision 1.162 by root, Thu Feb 1 19:40:42 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
61 68
62static PerlInterpreter *perl; 69static PerlInterpreter *perl;
63 70
71double runtime;
72
73global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
65 100
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 assert (!self);
108 assert (!cb);
109}
110
111int
112attachable::refcnt_cnt () const
113{
114 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
115}
116
117void
118attachable::sever_self ()
119{
120 if (HV *self = this->self)
121 {
122 // keep a refcount because sv_unmagic might call attachable_free,
123 // which might clear self, causing sv_unmagic to crash on a now
124 // invalid object.
125 SvREFCNT_inc (self);
126 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self);
129
130 // self *must* be null now because thats sv_unmagic's job.
131 assert (!this->self);
132 }
133}
134
135void
136attachable::optimise ()
137{
138 if (self
139 && SvREFCNT (self) == 1
140 && !HvTOTALKEYS (self))
141 sever_self ();
142}
143
144// check wether the object really is dead
145void
146attachable::do_check ()
147{
148 if (refcnt_cnt () > 0)
149 return;
150
151 destroy ();
152}
153
154void
155attachable::do_destroy ()
156{
157 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
158
159 if (cb)
160 {
161 SvREFCNT_dec (cb);
162 cb = 0;
163 }
164
165 if (self)
166 sever_self ();
167
168 mortals.push_back (this);
169}
170
171void
172attachable::destroy ()
173{
174 if (destroyed ())
175 return;
176
177 flags |= F_DESTROYED;
178 do_destroy ();
179}
180
181void
182attachable::check_mortals ()
183{
184 static int i = 0;
185
186 for (;;)
187 {
188 if (i >= mortals.size ())
189 {
190 i = 0;
191
192 if (mortals.size () > 1000)
193 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
194
195 break;
196 }
197
198 attachable *obj = mortals [i];
199
200 obj->refcnt_chk (); // unborrow from perl, if necessary
201
202 //if (obj->refcnt > 0 || obj->self)
203 if (obj->refcnt || obj->self)
204 {
205//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
206 ++i; // further delay freeing
207
208 if (!(i & 0x3ff))
209 break;
210 }
211 else
212 {
213 mortals.erase (i);
214 delete obj;
215 }
216 }
217}
218
219attachable &
220attachable::operator =(const attachable &src)
221{
222 //if (self || cb)
223 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
224
225 attach = src.attach;
226 return *this;
227}
228
229//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
230
68static SV * 231static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 232newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 233{
71 SV *sv; 234 SV *sv;
72 235
73 if (!ptr) 236 if (!ptr)
74 return &PL_sv_undef; 237 return &PL_sv_undef;
75 238
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 239 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 240 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 241}
79 242
80template<class attachable> 243static int
81SV * 244attachable_free (pTHX_ SV *sv, MAGIC *mg)
245{
246 attachable *at = (attachable *)mg->mg_ptr;
247
248 //TODO: check if transaction behaviour is really required here
249 if (SV *self = (SV *)at->self)
250 {
251 at->self = 0;
252 SvREFCNT_dec (self);
253 }
254
255 // next line makes sense, but most objects still have refcnt 0 by default
256 //at->refcnt_chk ();
257 return 0;
258}
259
260MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
261
262static SV *
82newSVattachable (attachable *obj, const char *klass) 263newSVattachable (attachable *obj, HV *stash)
83{ 264{
84 if (!obj) 265 if (!obj)
85 return &PL_sv_undef; 266 return &PL_sv_undef;
86 267
87 if (!obj->self) 268 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 269 {
270 obj->self = newHV ();
271 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 272
90 return newSVsv (obj->self); 273 // now bless the object _once_
274 return sv_bless (newRV_inc ((SV *)obj->self), stash);
275 }
276 else
277 {
278 SV *sv = newRV_inc ((SV *)obj->self);
279
280 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
281 SvAMAGIC_on (sv);
282
283 return sv;
284 }
91} 285}
92 286
93static void 287static void
94clearSVptr (SV *sv) 288clearSVptr (SV *sv)
95{ 289{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 330inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 331inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 332inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 333inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 334inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 335inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 336inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 337inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 338inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 339inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 340inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 341inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 342inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 343
150inline SV *to_sv (object & v) { return to_sv (&v); } 344inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 345inline SV *to_sv (living & v) { return to_sv (&v); }
152 346
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 347inline SV *to_sv (facetile * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 348inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156 349
157inline SV *to_sv (UUID v) 350inline SV *to_sv (UUID v)
158{ 351{
159 char buf[128]; 352 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 353 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 354 return newSVpv (buf, 0);
162} 355}
163 356
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 357inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 358inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 367inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 368inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 369inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 370inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 371inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 372inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 373inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 374inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 375inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 376inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
377inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 378inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 379inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 380inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 381
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 382inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 383inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 384
191template<class T> 385template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 386inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 387
194template<int N> 388template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 389inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 390
391inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
392inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
393inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
394inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
395inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
396
197inline void sv_to (SV *sv, UUID &v) 397inline void sv_to (SV *sv, UUID &v)
198{ 398{
199 unsigned int version; 399 unsigned int version;
200 400
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 401 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 402 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 403}
404
405inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 406
205static SV * 407static SV *
206newSVdt_va (va_list &ap, data_type type) 408newSVdt_va (va_list &ap, data_type type)
207{ 409{
208 SV *sv; 410 SV *sv;
243 case DT_MAP: 445 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 446 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 447 sv = to_sv (va_arg (ap, maptile *));
246 break; 448 break;
247 449
248 case DT_SOCKET: 450 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 451 sv = to_sv (va_arg (ap, client *));
250 break; 452 break;
251 453
252 case DT_PLAYER: 454 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 455 sv = to_sv (va_arg (ap, player *));
315} 517}
316 518
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 519//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 520
319SV * 521SV *
320registry (attachable_base *ext) 522registry (attachable *ext)
321{ 523{
322 if (!ext->cb) 524 if (!ext->cb)
323 ext->cb = newAV (); 525 ext->cb = newAV ();
324 526
325 return newRV_inc ((SV *)ext->cb); 527 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 528}
769 529
770///////////////////////////////////////////////////////////////////////////// 530/////////////////////////////////////////////////////////////////////////////
771 531
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 532extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 594 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 595
836 char *argv[] = { 596 char *argv[] = {
837 "", 597 "",
838 "-e" 598 "-e"
839 "use Event;" // required for bootstrap 599 "use Event; use Coro;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*> 600 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();" 601 "unshift @INC, cf::datadir ();"
842 "require cf;" 602 "require cf;"
843 }; 603 };
844 604
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 605 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
846 { 606 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 607 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 608 exit (EXIT_FAILURE);
849 } 609 }
610
611 {
612 dSP;
613
614 PUSHMARK (SP);
615 PUTBACK;
616 call_pv ("cf::init", G_DISCARD | G_VOID);
617 }
850} 618}
851 619
852void cfperl_main () 620void cfperl_main ()
853{ 621{
854 dSP; 622 dSP;
855 623
856 PUSHMARK (SP); 624 PUSHMARK (SP);
857 PUTBACK; 625 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 626 call_pv ("cf::main", G_DISCARD | G_VOID);
627}
628
629void
630attachable::instantiate ()
631{
632 if (attach)
633 {
634 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
635 attach = 0;
636 }
637}
638
639void
640attachable::reattach ()
641{
642 optimise ();
643 //TODO: check for _attachment's, very important for restarts
644 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
859} 645}
860 646
861static event_klass klass_of[NUM_EVENT_TYPES] = { 647static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 648# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 649# include "eventinc.h"
894 } 680 }
895 } 681 }
896 } 682 }
897} 683}
898 684
685void
686attachable::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_attachable, event);
689
690 if (cb)
691 ::gather_callbacks (callbacks, cb, event);
692}
693
694void
695global::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 ::gather_callbacks (callbacks, cb_object, event);
698}
699
700void
701object::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
704 {
705 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
706
707 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
708 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
709 }
710
711 if (type <= AvFILLp (cb_type))
712 {
713 SV *registry = AvARRAY (cb_type)[type];
714
715 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
716 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
717 }
718
719 attachable::gather_callbacks (callbacks, event);
720 ::gather_callbacks (callbacks, cb_object, event);
721}
722
723void
724archetype::gather_callbacks (AV *&callbacks, event_type event) const
725{
726 attachable::gather_callbacks (callbacks, event);
727 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
728}
729
730void
731client::gather_callbacks (AV *&callbacks, event_type event) const
732{
733 attachable::gather_callbacks (callbacks, event);
734 ::gather_callbacks (callbacks, cb_client, event);
735}
736
737void
738player::gather_callbacks (AV *&callbacks, event_type event) const
739{
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_player, event);
742}
743
744void
745maptile::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 ::gather_callbacks (callbacks, cb_map, event);
749}
750
751bool
899bool cfperl_invoke (event_type event, ...) 752attachable::invoke (event_type event, ...)
900{ 753{
901 data_type dt; 754 data_type dt;
902 va_list ap; 755 va_list ap;
903 756
904 va_start (ap, event); 757 va_start (ap, event);
905 758
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 759 // callback call ordering should be:
913 // 1. per-object callback 760 // 1. per-object callback
914 // 2. per-class object 761 // 2. per-class object
915 // 3. per-type callback 762 // 3. per-type callback
916 // 4. global callbacks 763 // 4. global callbacks
917 764
765 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 766 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 767
982 // short-circuit processing if no callbacks found/defined 768 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 769 if (!callbacks)
984 return 0; 770 return 0;
985 771
986 dSP; 772 CALL_BEGIN (3);
987 ENTER;
988 SAVETMPS;
989
990 PUSHMARK (SP);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 773 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 774 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 775
996 switch (KLASS_OF (event)) 776 //TODO: unhack
997 { 777 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 778 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 779 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 780 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 781 else if (global *gl = is_a<global>(this)) /*nop*/;
782 else
783 abort (); //TODO
1002 784
1003 for (;;) 785 for (;;)
1004 { 786 {
1005 dt = (data_type) va_arg (ap, int); 787 dt = (data_type) va_arg (ap, int);
1006 788
1007 if (dt == DT_END) 789 if (dt == DT_END)
1008 break; 790 break;
1009
1010 if (dt == DT_AV) 791 else if (dt == DT_AV)
1011 { 792 {
1012 AV *av = va_arg (ap, AV *); 793 AV *av = va_arg (ap, AV *);
1013 794
1014 for (int i = 0; i <= av_len (av); ++i) 795 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 796 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 799 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 800 }
1020 801
1021 va_end (ap); 802 va_end (ap);
1022 803
1023 PUTBACK; 804 CALL_CALL ("cf::do_invoke", G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 805 count = count > 0 ? POPi : 0;
1028 806
1029 FREETMPS; 807 CALL_END;
1030 LEAVE;
1031 808
1032 return count; 809 return count;
1033} 810}
1034 811
1035SV * 812SV *
1058 return SvNV (cfperl_result (idx)); 835 return SvNV (cfperl_result (idx));
1059} 836}
1060 837
1061///////////////////////////////////////////////////////////////////////////// 838/////////////////////////////////////////////////////////////////////////////
1062 839
840void
841cfperl_emergency_save ()
842{
843 CALL_BEGIN (0);
844 CALL_CALL ("cf::emergency_save", G_VOID);
845 CALL_END;
846}
847
848maptile *
849maptile::find_sync (const char *path, maptile *origin)
850{
851 CALL_BEGIN (2);
852 CALL_ARG (path);
853 CALL_ARG (origin);
854 CALL_CALL ("cf::map::find_sync", G_SCALAR);
855
856 maptile *retval;
857
858 if (count)
859 sv_to (POPs, retval);
860 else
861 retval = 0;
862
863 CALL_END;
864
865 return retval;
866}
867
868maptile *
869maptile::find_async (const char *path, maptile *origin)
870{
871 CALL_BEGIN (2);
872 CALL_ARG (path);
873 CALL_ARG (origin);
874 CALL_CALL ("cf::map::find_async", G_SCALAR);
875
876 maptile *retval;
877
878 if (count)
879 sv_to (POPs, retval);
880 else
881 retval = 0;
882
883 CALL_END;
884
885 return retval;
886}
887
888void
889maptile::do_load_sync ()
890{
891 CALL_BEGIN (1);
892 CALL_ARG (this);
893 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
894 CALL_END;
895}
896
897void
898maptile::change_all_map_light (int change)
899{
900 CALL_BEGIN (1);
901 CALL_ARG (change);
902 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
903 CALL_END;
904}
905
906void
907object::enter_exit (object *exit)
908{
909 if (type != PLAYER)
910 return;
911
912 CALL_BEGIN (2);
913 CALL_ARG (this);
914 CALL_ARG (exit);
915 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
916 CALL_END;
917}
918
919/////////////////////////////////////////////////////////////////////////////
920
1063struct EventAPI *watcher_base::GEventAPI; 921struct EventAPI *watcher_base::GEventAPI;
922struct CoroAPI *coroapi::GCoroAPI;
923
924int coroapi::cede_counter;
1064 925
1065static void iw_dispatch (pe_event *ev) 926static void iw_dispatch (pe_event *ev)
1066{ 927{
1067 iw *w = (iw *)ev->ext_data; 928 iw *w = (iw *)ev->ext_data;
1068 w->call (*w); 929 w->call (*w);
1071void 932void
1072iw::alloc () 933iw::alloc ()
1073{ 934{
1074 pe = GEventAPI->new_idle (0, 0); 935 pe = GEventAPI->new_idle (0, 0);
1075 936
937 WaREENTRANT_off (pe);
1076 pe->base.callback = (void *)iw_dispatch; 938 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this; 939 pe->base.ext_data = (void *)this;
1078} 940}
1079 941
1080static void iow_dispatch (pe_event *ev) 942static void iow_dispatch (pe_event *ev)
1086void 948void
1087iow::alloc () 949iow::alloc ()
1088{ 950{
1089 pe = GEventAPI->new_io (0, 0); 951 pe = GEventAPI->new_io (0, 0);
1090 952
953 WaREENTRANT_off (pe);
1091 pe->base.callback = (void *)iow_dispatch; 954 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this; 955 pe->base.ext_data = (void *)this;
1093 956
1094 pe->fd = -1; 957 pe->fd = -1;
1095 pe->poll = 0; 958 pe->poll = 0;
1116 pe->poll = events; 979 pe->poll = events;
1117 if (pe->poll) start (); 980 if (pe->poll) start ();
1118 } 981 }
1119} 982}
1120 983
984void
985_connect_to_perl ()
986{
987 stash_cf = gv_stashpv ("cf" , 1);
988
989 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
990 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
991 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
992 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
993 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
994 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
995 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
996 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
997 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
998
999 sv_runtime = get_sv ("cf::RUNTIME", 1);
1000 sv_upgrade (sv_runtime, SVt_NV);
1001
1002 cb_global = get_av ("cf::CB_GLOBAL", 1);
1003 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1004 cb_object = get_av ("cf::CB_OBJECT", 1);
1005 cb_player = get_av ("cf::CB_PLAYER", 1);
1006 cb_client = get_av ("cf::CB_CLIENT", 1);
1007 cb_type = get_av ("cf::CB_TYPE" , 1);
1008 cb_map = get_av ("cf::CB_MAP" , 1);
1009}
1010
1121MODULE = cf PACKAGE = cf PREFIX = cf_ 1011MODULE = cf PACKAGE = cf PREFIX = cf_
1122 1012
1123BOOT: 1013BOOT:
1124{ 1014{
1125 HV *stash = gv_stashpv ("cf", 1); 1015 _connect_to_perl ();
1126 1016
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI; 1017 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1018 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1129 1019
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1020 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1131 1021
1132 static const struct { 1022 static const struct {
1133 const char *name; 1023 const char *name;
1134 IV iv; 1024 IV iv;
1135 } *civ, const_iv[] = { 1025 } *civ, const_iv[] = {
1147 const_iv (POTION) 1037 const_iv (POTION)
1148 const_iv (FOOD) 1038 const_iv (FOOD)
1149 const_iv (POISON) 1039 const_iv (POISON)
1150 const_iv (BOOK) 1040 const_iv (BOOK)
1151 const_iv (CLOCK) 1041 const_iv (CLOCK)
1152 const_iv (LIGHTNING)
1153 const_iv (ARROW) 1042 const_iv (ARROW)
1154 const_iv (BOW) 1043 const_iv (BOW)
1155 const_iv (WEAPON) 1044 const_iv (WEAPON)
1156 const_iv (ARMOUR) 1045 const_iv (ARMOUR)
1157 const_iv (PEDESTAL) 1046 const_iv (PEDESTAL)
1177 const_iv (AMULET) 1066 const_iv (AMULET)
1178 const_iv (PLAYERMOVER) 1067 const_iv (PLAYERMOVER)
1179 const_iv (TELEPORTER) 1068 const_iv (TELEPORTER)
1180 const_iv (CREATOR) 1069 const_iv (CREATOR)
1181 const_iv (SKILL) 1070 const_iv (SKILL)
1182 const_iv (EXPERIENCE)
1183 const_iv (EARTHWALL) 1071 const_iv (EARTHWALL)
1184 const_iv (GOLEM) 1072 const_iv (GOLEM)
1185 const_iv (THROWN_OBJ) 1073 const_iv (THROWN_OBJ)
1186 const_iv (BLINDNESS) 1074 const_iv (BLINDNESS)
1187 const_iv (GOD) 1075 const_iv (GOD)
1207 const_iv (FLOOR) 1095 const_iv (FLOOR)
1208 const_iv (FLESH) 1096 const_iv (FLESH)
1209 const_iv (INORGANIC) 1097 const_iv (INORGANIC)
1210 const_iv (SKILL_TOOL) 1098 const_iv (SKILL_TOOL)
1211 const_iv (LIGHTER) 1099 const_iv (LIGHTER)
1212 const_iv (TRAP_PART)
1213 const_iv (WALL) 1100 const_iv (BUILDABLE_WALL)
1214 const_iv (LIGHT_SOURCE)
1215 const_iv (MISC_OBJECT) 1101 const_iv (MISC_OBJECT)
1216 const_iv (MONSTER)
1217 const_iv (SPAWN_GENERATOR)
1218 const_iv (LAMP) 1102 const_iv (LAMP)
1219 const_iv (DUPLICATOR) 1103 const_iv (DUPLICATOR)
1220 const_iv (TOOL)
1221 const_iv (SPELLBOOK) 1104 const_iv (SPELLBOOK)
1222 const_iv (BUILDFAC)
1223 const_iv (CLOAK) 1105 const_iv (CLOAK)
1224 const_iv (SPINNER) 1106 const_iv (SPINNER)
1225 const_iv (GATE) 1107 const_iv (GATE)
1226 const_iv (BUTTON) 1108 const_iv (BUTTON)
1227 const_iv (CF_HANDLE) 1109 const_iv (CF_HANDLE)
1234 const_iv (SPELL_EFFECT) 1116 const_iv (SPELL_EFFECT)
1235 const_iv (CONVERTER) 1117 const_iv (CONVERTER)
1236 const_iv (BRACERS) 1118 const_iv (BRACERS)
1237 const_iv (POISONING) 1119 const_iv (POISONING)
1238 const_iv (SAVEBED) 1120 const_iv (SAVEBED)
1239 const_iv (POISONCLOUD)
1240 const_iv (FIREHOLES)
1241 const_iv (WAND) 1121 const_iv (WAND)
1242 const_iv (SCROLL) 1122 const_iv (SCROLL)
1243 const_iv (DIRECTOR) 1123 const_iv (DIRECTOR)
1244 const_iv (GIRDLE) 1124 const_iv (GIRDLE)
1245 const_iv (FORCE) 1125 const_iv (FORCE)
1260 const_iv (DISEASE) 1140 const_iv (DISEASE)
1261 const_iv (SYMPTOM) 1141 const_iv (SYMPTOM)
1262 const_iv (BUILDER) 1142 const_iv (BUILDER)
1263 const_iv (MATERIAL) 1143 const_iv (MATERIAL)
1264 const_iv (ITEM_TRANSFORMER) 1144 const_iv (ITEM_TRANSFORMER)
1265 const_iv (QUEST)
1266 1145
1267 const_iv (NUM_SUBTYPES) 1146 const_iv (NUM_SUBTYPES)
1268 1147
1269 const_iv (ST_BD_BUILD) 1148 const_iv (ST_BD_BUILD)
1270 const_iv (ST_BD_REMOVE) 1149 const_iv (ST_BD_REMOVE)
1323 const_iv (FLAG_MONSTER) 1202 const_iv (FLAG_MONSTER)
1324 const_iv (FLAG_FRIENDLY) 1203 const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR) 1204 const_iv (FLAG_GENERATOR)
1326 const_iv (FLAG_IS_THROWN) 1205 const_iv (FLAG_IS_THROWN)
1327 const_iv (FLAG_AUTO_APPLY) 1206 const_iv (FLAG_AUTO_APPLY)
1328 const_iv (FLAG_TREASURE)
1329 const_iv (FLAG_PLAYER_SOLD) 1207 const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE) 1208 const_iv (FLAG_SEE_INVISIBLE)
1331 const_iv (FLAG_CAN_ROLL) 1209 const_iv (FLAG_CAN_ROLL)
1332 const_iv (FLAG_OVERLAY_FLOOR) 1210 const_iv (FLAG_OVERLAY_FLOOR)
1333 const_iv (FLAG_IS_TURNABLE) 1211 const_iv (FLAG_IS_TURNABLE)
1408 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1286 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1409 const_iv (FLAG_IS_WATER) 1287 const_iv (FLAG_IS_WATER)
1410 const_iv (FLAG_CONTENT_ON_GEN) 1288 const_iv (FLAG_CONTENT_ON_GEN)
1411 const_iv (FLAG_IS_A_TEMPLATE) 1289 const_iv (FLAG_IS_A_TEMPLATE)
1412 const_iv (FLAG_IS_BUILDABLE) 1290 const_iv (FLAG_IS_BUILDABLE)
1291 const_iv (FLAG_DESTROY_ON_DEATH)
1413 const_iv (FLAG_AFK) 1292 const_iv (FLAG_NO_MAP_SAVE)
1414 1293
1415 const_iv (NDI_BLACK) 1294 const_iv (NDI_BLACK)
1416 const_iv (NDI_WHITE) 1295 const_iv (NDI_WHITE)
1417 const_iv (NDI_NAVY) 1296 const_iv (NDI_NAVY)
1418 const_iv (NDI_RED) 1297 const_iv (NDI_RED)
1456 const_iv (F_BUY) 1335 const_iv (F_BUY)
1457 const_iv (F_SHOP) 1336 const_iv (F_SHOP)
1458 const_iv (F_SELL) 1337 const_iv (F_SELL)
1459 1338
1460 const_iv (P_BLOCKSVIEW) 1339 const_iv (P_BLOCKSVIEW)
1340 const_iv (P_PLAYER)
1461 const_iv (P_NO_MAGIC) 1341 const_iv (P_NO_MAGIC)
1462 const_iv (P_IS_ALIVE) 1342 const_iv (P_IS_ALIVE)
1463 const_iv (P_NO_CLERIC) 1343 const_iv (P_NO_CLERIC)
1464 const_iv (P_NEED_UPDATE)
1465 const_iv (P_NO_ERROR)
1466 const_iv (P_OUT_OF_MAP) 1344 const_iv (P_OUT_OF_MAP)
1467 const_iv (P_NEW_MAP) 1345 const_iv (P_NEW_MAP)
1346 const_iv (P_UPTODATE)
1468 1347
1469 const_iv (UP_OBJ_INSERT) 1348 const_iv (UP_OBJ_INSERT)
1470 const_iv (UP_OBJ_REMOVE) 1349 const_iv (UP_OBJ_REMOVE)
1471 const_iv (UP_OBJ_CHANGE) 1350 const_iv (UP_OBJ_CHANGE)
1472 const_iv (UP_OBJ_FACE) 1351 const_iv (UP_OBJ_FACE)
1603 const_iv (ATNR_BLIND) 1482 const_iv (ATNR_BLIND)
1604 const_iv (ATNR_INTERNAL) 1483 const_iv (ATNR_INTERNAL)
1605 const_iv (ATNR_LIFE_STEALING) 1484 const_iv (ATNR_LIFE_STEALING)
1606 const_iv (ATNR_DISEASE) 1485 const_iv (ATNR_DISEASE)
1607 1486
1608 const_iv (MAP_FLUSH)
1609 const_iv (MAP_PLAYER_UNIQUE)
1610 const_iv (MAP_BLOCK)
1611 const_iv (MAP_STYLE)
1612 const_iv (MAP_OVERLAY)
1613
1614 const_iv (MAP_IN_MEMORY) 1487 const_iv (MAP_IN_MEMORY)
1615 const_iv (MAP_SWAPPED) 1488 const_iv (MAP_SWAPPED)
1616 const_iv (MAP_LOADING) 1489 const_iv (MAP_LOADING)
1617 const_iv (MAP_SAVING) 1490 const_iv (MAP_SAVING)
1618 1491
1492 const_iv (KLASS_ATTACHABLE)
1619 const_iv (KLASS_GLOBAL) 1493 const_iv (KLASS_GLOBAL)
1620 const_iv (KLASS_OBJECT) 1494 const_iv (KLASS_OBJECT)
1495 const_iv (KLASS_CLIENT)
1621 const_iv (KLASS_PLAYER) 1496 const_iv (KLASS_PLAYER)
1622 const_iv (KLASS_MAP) 1497 const_iv (KLASS_MAP)
1498
1499 const_iv (CS_QUERY_YESNO)
1500 const_iv (CS_QUERY_SINGLECHAR)
1501 const_iv (CS_QUERY_HIDEINPUT)
1502
1503 const_iv (ST_DEAD)
1504 const_iv (ST_SETUP)
1505 const_iv (ST_PLAYING)
1506 const_iv (ST_CUSTOM)
1507
1508 const_iv (ST_CHANGE_CLASS)
1509
1510 const_iv (IO_HEADER)
1511 const_iv (IO_OBJECTS)
1512 const_iv (IO_UNIQUES)
1513
1514 // random map generator
1515 const_iv (LAYOUT_NONE)
1516 const_iv (LAYOUT_ONION)
1517 const_iv (LAYOUT_MAZE)
1518 const_iv (LAYOUT_SPIRAL)
1519 const_iv (LAYOUT_ROGUELIKE)
1520 const_iv (LAYOUT_SNAKE)
1521 const_iv (LAYOUT_SQUARE_SPIRAL)
1522
1523 const_iv (RMOPT_RANDOM)
1524 const_iv (RMOPT_CENTERED)
1525 const_iv (RMOPT_LINEAR)
1526 const_iv (RMOPT_BOTTOM_C)
1527 const_iv (RMOPT_BOTTOM_R)
1528 const_iv (RMOPT_IRR_SPACE)
1529 const_iv (RMOPT_WALL_OFF)
1530 const_iv (RMOPT_WALLS_ONLY)
1531 const_iv (RMOPT_NO_DOORS)
1532
1533 const_iv (SYMMETRY_RANDOM)
1534 const_iv (SYMMETRY_NONE)
1535 const_iv (SYMMETRY_X)
1536 const_iv (SYMMETRY_Y)
1537 const_iv (SYMMETRY_XY)
1623 }; 1538 };
1624 1539
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1541 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1627 1542
1628 static const struct { 1543 static const struct {
1629 const char *name; 1544 const char *name;
1630 int skip; 1545 int skip;
1631 IV klass; 1546 IV klass;
1642 { 1557 {
1643 AV *event = newAV (); 1558 AV *event = newAV ();
1644 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1559 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1645 av_push (event, newSViv (eiv->klass)); 1560 av_push (event, newSViv (eiv->klass));
1646 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1561 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1647 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1562 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1648 } 1563 }
1649} 1564}
1650 1565
1651void _init_vars () 1566void _connect_to_perl ()
1652 CODE:
1653 cb_global = get_av ("cf::CB_GLOBAL", 1);
1654 cb_object = get_av ("cf::CB_OBJECT", 1);
1655 cb_player = get_av ("cf::CB_PLAYER", 1);
1656 cb_type = get_av ("cf::CB_TYPE" , 1);
1657 cb_map = get_av ("cf::CB_MAP" , 1);
1658 1567
1659void _global_reattach () 1568void _global_reattach ()
1660 CODE: 1569 CODE:
1661{ 1570{
1662 // reattach to all attachable objects in the game. 1571 // reattach to all attachable objects in the game.
1663 for (player *pl = first_player; pl; pl = pl->next) 1572 for_all_clients (ns)
1664 reattach (pl); 1573 ns->reattach ();
1665 1574
1666 for (maptile *map = first_map; map; map = map->next) 1575 for_all_players (pl)
1667 reattach (map);
1668
1669 for (object *op = object::first; op; op = op->next)
1670 reattach (op); 1576 pl->reattach ();
1671} 1577
1578 //TODO
1579 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1580 // i->second->reattach ();
1672 1581
1673bool 1582 for_all_objects (op)
1674add_client (int fd, const char *peername) 1583 op->reattach ();
1584}
1675 1585
1676NV floor (NV x) 1586NV floor (NV x)
1677 1587
1678NV ceil (NV x) 1588NV ceil (NV x)
1679 1589
1590NV rndm (...)
1591 CODE:
1592 switch (items)
1593 {
1594 case 0: RETVAL = rndm (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 }
1599 OUTPUT:
1600 RETVAL
1601
1680void server_tick () 1602void server_tick ()
1603 CODE:
1604 runtime = SvNVx (sv_runtime);
1605 server_tick ();
1681 1606
1682void 1607void
1683LOG (int level, char *msg) 1608LOG (int level, char *msg)
1684 PROTOTYPE: $$ 1609 PROTOTYPE: $$
1685 C_ARGS: (LogLevel)level, "%s", msg 1610 C_ARGS: (LogLevel)level, "%s", msg
1725 case 5: RETVAL = settings.playerdir; break; 1650 case 5: RETVAL = settings.playerdir; break;
1726 case 6: RETVAL = settings.datadir ; break; 1651 case 6: RETVAL = settings.datadir ; break;
1727 } 1652 }
1728 OUTPUT: RETVAL 1653 OUTPUT: RETVAL
1729 1654
1655void abort ()
1656
1657void fork_abort (char *cause = "cf::fork_abort")
1658
1659void cleanup (const char *cause, bool make_core = false)
1660
1661void emergency_save ()
1662
1730void _exit (int status = 0) 1663void _exit (int status = EXIT_SUCCESS)
1664
1665UV sv_2watcher (SV *w)
1666 CODE:
1667 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1668 OUTPUT:
1669 RETVAL
1670
1671#if _POSIX_MEMLOCK
1672
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1674
1675int munlockall ()
1676
1677#endif
1731 1678
1732int find_animation (char *text) 1679int find_animation (char *text)
1733 PROTOTYPE: $ 1680 PROTOTYPE: $
1734 1681
1735int random_roll (int min, int max, object *op, int goodbad); 1682int random_roll (int min, int max, object *op, int goodbad);
1736 1683
1737const char *cost_string_from_value(uint64 cost, int approx = 0) 1684const char *cost_string_from_value(uint64 cost, int approx = 0)
1738
1739int invoke (int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1745 OUTPUT: RETVAL
1746 1685
1747int 1686int
1748exp_to_level (val64 exp) 1687exp_to_level (val64 exp)
1749 CODE: 1688 CODE:
1750{ 1689{
1781 RETVAL = newSVpv (resist_plus[atnr], 0); 1720 RETVAL = newSVpv (resist_plus[atnr], 0);
1782 else 1721 else
1783 XSRETURN_UNDEF; 1722 XSRETURN_UNDEF;
1784 OUTPUT: RETVAL 1723 OUTPUT: RETVAL
1785 1724
1725bool
1726load_regions (const char *filename)
1727 CODE:
1728 RETVAL = loader_region ().load (filename);
1729 OUTPUT: RETVAL
1730
1731MODULE = cf PACKAGE = cf::attachable
1732
1786int 1733int
1787_valid (SV *obj) 1734valid (SV *obj)
1788 CODE: 1735 CODE:
1789 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1736 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790 OUTPUT: 1737 OUTPUT:
1791 RETVAL 1738 RETVAL
1792 1739
1740int mortals_size ()
1741 CODE:
1742 RETVAL = attachable::mortals.size ();
1743 OUTPUT: RETVAL
1744
1745#object *mortals (U32 index)
1746# CODE:
1747# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1748# OUTPUT: RETVAL
1749
1750INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1751
1752MODULE = cf PACKAGE = cf::global
1753
1754int invoke (SV *klass, int event, ...)
1755 CODE:
1756 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1757 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1758 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1759 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1760 OUTPUT: RETVAL
1761
1793MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1762MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1794 1763
1795INCLUDE: $PERL genacc object ../include/object.h | 1764INCLUDE: $PERL genacc object ../include/object.h |
1796 1765
1797int invoke (object *op, int event, ...) 1766int invoke (object *op, int event, ...)
1798 CODE: 1767 CODE:
1799 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1768 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1800 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1769 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1770 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1802 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1771 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1803 OUTPUT: RETVAL 1772 OUTPUT: RETVAL
1804 1773
1805SV *registry (object *op) 1774SV *registry (object *op)
1806 1775
1807void mortals () 1776int objects_size ()
1808 PPCODE: 1777 CODE:
1809 EXTEND (SP, object::mortals.size ());
1810 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1811 PUSHs (to_sv (*i));
1812
1813object *first ()
1814 CODE:
1815 RETVAL = object::first; 1778 RETVAL = objects.size ();
1816 OUTPUT: RETVAL 1779 OUTPUT: RETVAL
1817 1780
1781object *objects (U32 index)
1782 CODE:
1783 RETVAL = index < objects.size () ? objects [index] : 0;
1784 OUTPUT: RETVAL
1785
1786int actives_size ()
1787 CODE:
1788 RETVAL = actives.size ();
1789 OUTPUT: RETVAL
1790
1791object *actives (U32 index)
1792 CODE:
1793 RETVAL = index < actives.size () ? actives [index] : 0;
1794 OUTPUT: RETVAL
1795
1818# missing properties 1796# missing properties
1819
1820int flag (object *op, int flag, int value = 1)
1821 PROTOTYPE: $$;$
1822 CODE:
1823 RETVAL = QUERY_FLAG (op, flag);
1824 if (items >= 3)
1825 if (value)
1826 SET_FLAG (op, flag);
1827 else
1828 CLEAR_FLAG (op, flag);
1829 OUTPUT: RETVAL
1830 1797
1831object *head (object *op) 1798object *head (object *op)
1832 PROTOTYPE: $ 1799 PROTOTYPE: $
1833 CODE: 1800 CODE:
1834 RETVAL = op->head ? op->head : op; 1801 RETVAL = op->head_ ();
1835 OUTPUT: RETVAL 1802 OUTPUT: RETVAL
1836 1803
1837int is_head (object *op) 1804int is_head (object *op)
1838 PROTOTYPE: $ 1805 PROTOTYPE: $
1839 CODE: 1806 CODE:
1840 RETVAL = !op->head; 1807 RETVAL = op->head_ () == op;
1841 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1842 1809
1843void 1810void
1844inv (object *obj) 1811inv (object *obj)
1845 PROTOTYPE: $ 1812 PROTOTYPE: $
1846 PPCODE: 1813 PPCODE:
1847{ 1814{
1848 object *o; 1815 object *o;
1849 for (o = obj->inv; o; o = o->below) 1816 for (o = obj->inv; o; o = o->below)
1850 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1817 XPUSHs (sv_2mortal (to_sv (o)));
1851} 1818}
1819
1820void
1821set_animation (object *op, int idx)
1822 CODE:
1823 SET_ANIMATION (op, idx);
1824
1825int
1826num_animations (object *op)
1827 CODE:
1828 RETVAL = NUM_ANIMATIONS (op);
1829 OUTPUT: RETVAL
1852 1830
1853object *find_best_object_match (object *op, const char *match) 1831object *find_best_object_match (object *op, const char *match)
1854 1832
1855object *find_marked_object (object *op) 1833object *find_marked_object (object *op)
1856 1834
1857int resistance (object *op, int rtype, int newval = 0)
1858 CODE:
1859 if (rtype < 0 || rtype >= NROFATTACKS)
1860 croak ("resistance out of bounds");
1861 RETVAL = op->resist [rtype];
1862 if (items >= 3)
1863 op->resist [rtype] = newval;
1864 OUTPUT: RETVAL
1865
1866void set_resistance (object *op, int rtype, int val)
1867 CODE:
1868 if (rtype < 0 || rtype >= NROFATTACKS)
1869 op->resist[rtype] = val;
1870
1871int need_identify (const object *obj); 1835int need_identify (object *obj);
1872 1836
1873int apply_shop_mat (object *shop_mat, object *op); 1837int apply_shop_mat (object *shop_mat, object *op);
1874 1838
1875int move (object *op, int dir, object *originator = op) 1839int move (object *op, int dir, object *originator = op)
1876 CODE: 1840 CODE:
1884 1848
1885void apply_below (object *op) 1849void apply_below (object *op)
1886 CODE: 1850 CODE:
1887 player_apply_below (op); 1851 player_apply_below (op);
1888 1852
1889void remove (object *op)
1890 CODE:
1891 op->remove ();
1892
1893void destroy (object *op, int recursive = 0)
1894 CODE:
1895 op->destroy (recursive);
1896
1897object *cf_object_present_archname_inside (object *op, char *whatstr) 1853object *cf_object_present_archname_inside (object *op, char *whatstr)
1898 1854
1899int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1855int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900 1856
1901int cf_object_change_map (object *op, int x, int y, maptile *map) 1857int cf_object_change_map (object *op, int x, int y, maptile *map)
1902 1858
1859#//TODO
1903object *clone (object *op, int recursive = 0) 1860object *clone_ (object *op, int recursive = 0)
1904 CODE: 1861 CODE:
1905 if (recursive) 1862 if (recursive)
1906 RETVAL = object_create_clone (op); 1863 RETVAL = object_create_clone (op);
1907 else 1864 else
1908 { 1865 {
1941 OUTPUT: RETVAL 1898 OUTPUT: RETVAL
1942 1899
1943int query_money (object *op) 1900int query_money (object *op)
1944 ALIAS: money = 0 1901 ALIAS: money = 0
1945 1902
1946int query_cost (object *op, object *who, int flags) 1903val64 query_cost (object *op, object *who, int flags)
1947 ALIAS: cost = 0 1904 ALIAS: cost = 0
1948 1905
1949void spring_trap (object *op, object *victim) 1906void spring_trap (object *op, object *victim)
1950 1907
1951int check_trigger (object *op, object *cause) 1908int check_trigger (object *op, object *cause)
1952 1909
1953void drop (object *who, object *op) 1910void drop (object *who, object *op)
1954 1911
1955void pick_up (object *who, object *op) 1912void pick_up (object *who, object *op)
1956 1913
1957object *cf_object_insert_object (object *op, object *container)
1958
1959object *cf_object_insert_in_ob (object *ob, object *where)
1960
1961int cf_object_teleport (object *op, maptile *map, int x, int y) 1914int cf_object_teleport (object *op, maptile *map, int x, int y)
1962 1915
1963void update (object *op, int action) 1916void update_object (object *op, int action)
1964 CODE:
1965 update_object (op, action);
1966 1917
1967object *cf_create_object_by_name (const char *name) 1918object *cf_create_object_by_name (const char *name)
1968 1919
1969void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1920void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1970 1921
1982 1933
1983void remove_button_link (object *op); 1934void remove_button_link (object *op);
1984 1935
1985 1936
1986MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1937MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987
1988void cf_fix_object (object *pl)
1989 ALIAS: fix = 0
1990 1938
1991object *cf_insert_ob_in_ob (object *ob, object *where) 1939object *cf_insert_ob_in_ob (object *ob, object *where)
1992 1940
1993# no clean way to get an object from an archetype - stupid idiotic 1941# no clean way to get an object from an archetype - stupid idiotic
1994# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1942# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2052base_name (object *op, int plural = op->nrof > 1) 2000base_name (object *op, int plural = op->nrof > 1)
2053 CODE: 2001 CODE:
2054 RETVAL = query_base_name (op, plural); 2002 RETVAL = query_base_name (op, plural);
2055 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
2056 2004
2005object *decrease_ob_nr (object *op, unsigned long i)
2006
2057MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2007MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2058 2008
2059player *player (object *op) 2009player *player (object *op)
2060 CODE: 2010 CODE:
2061 RETVAL = op->contr; 2011 RETVAL = op->contr;
2062 OUTPUT: RETVAL 2012 OUTPUT: RETVAL
2063 2013
2014void check_score (object *op)
2015
2064void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2016void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2017 CODE:
2018 new_draw_info (flags, 0, op, txt);
2065 2019
2066object *cf_player_send_inventory (object *op) 2020object *cf_player_send_inventory (object *op)
2067 2021
2068char *cf_player_get_ip (object *op) 2022char *cf_player_get_ip (object *op)
2069 ALIAS: ip = 0 2023 ALIAS: ip = 0
2082 2036
2083void esrv_update_item (object *op, int what, object *item) 2037void esrv_update_item (object *op, int what, object *item)
2084 C_ARGS: what, op, item 2038 C_ARGS: what, op, item
2085 2039
2086void clear_los (object *op) 2040void clear_los (object *op)
2087
2088int command_reset (object *op, char *params)
2089
2090int command_teleport (object *op, char *params)
2091 2041
2092int command_summon (object *op, char *params) 2042int command_summon (object *op, char *params)
2093 2043
2094int command_arrest (object *op, char *params) 2044int command_arrest (object *op, char *params)
2095 2045
2105int invoke (player *pl, int event, ...) 2055int invoke (player *pl, int event, ...)
2106 CODE: 2056 CODE:
2107 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2057 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2108 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2058 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2109 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2059 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2110 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2060 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2111 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2112 2062
2113SV *registry (player *pl) 2063SV *registry (player *pl)
2114 2064
2115player *cf_player_find (char *name) 2065void
2116 PROTOTYPE: $ 2066save_stats (player *pl)
2067 CODE:
2068 pl->ob->stats.hp = pl->ob->stats.maxhp;
2069 pl->ob->stats.sp = pl->ob->stats.maxsp;
2070 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2071 pl->orig_stats = pl->ob->stats;
2117 2072
2118void cf_player_move (player *pl, int dir) 2073void cf_player_move (player *pl, int dir)
2119 2074
2120void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2075void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121
2122player *first ()
2123 CODE:
2124 RETVAL = first_player;
2125 OUTPUT: RETVAL
2126
2127player *next (player *pl)
2128 CODE:
2129 RETVAL = pl->next;
2130 OUTPUT: RETVAL
2131 2076
2132bool 2077bool
2133cell_visible (player *pl, int dx, int dy) 2078cell_visible (player *pl, int dx, int dy)
2134 CODE: 2079 CODE:
2135 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2080 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2136 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2081 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2137 OUTPUT: 2082 OUTPUT:
2138 RETVAL 2083 RETVAL
2139 2084
2140void 2085void
2141send (player *pl, SV *packet) 2086send (player *pl, SV *packet)
2142 CODE: 2087 CODE:
2143{ 2088{
2144 STRLEN len; 2089 STRLEN len;
2145 char *buf = SvPVbyte (packet, len); 2090 char *buf = SvPVbyte (packet, len);
2146 2091
2092 if (pl->ns)
2147 pl->socket->send_packet (buf, len); 2093 pl->ns->send_packet (buf, len);
2148} 2094}
2149 2095
2150int 2096int
2151listening (player *pl, int new_value = -1) 2097listening (player *pl, int new_value = -1)
2152 CODE: 2098 CODE:
2171 if (y) sv_to (y, pl->bed_y); 2117 if (y) sv_to (y, pl->bed_y);
2172 2118
2173void 2119void
2174list () 2120list ()
2175 PPCODE: 2121 PPCODE:
2176{ 2122 for_all_players (pl)
2177 player *pl; 2123 XPUSHs (sv_2mortal (to_sv (pl)));
2178 for (pl = first_player; pl; pl = pl->next)
2179 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2180}
2181
2182bool
2183peaceful (player *pl, bool new_setting = 0)
2184 PROTOTYPE: $;$
2185 CODE:
2186 RETVAL = pl->peaceful;
2187 if (items > 1)
2188 pl->peaceful = new_setting;
2189 OUTPUT:
2190 RETVAL
2191
2192living *
2193orig_stats (player *pl)
2194 CODE:
2195 RETVAL = &pl->orig_stats;
2196 OUTPUT: RETVAL
2197
2198living *
2199last_stats (player *pl)
2200 CODE:
2201 RETVAL = &pl->last_stats;
2202 OUTPUT: RETVAL
2203 2124
2204 2125
2205MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2126MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2206
2207maptile *first ()
2208 PROTOTYPE:
2209 CODE:
2210 RETVAL = first_map;
2211 OUTPUT: RETVAL
2212 2127
2213int invoke (maptile *map, int event, ...) 2128int invoke (maptile *map, int event, ...)
2214 CODE: 2129 CODE:
2215 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2130 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2131 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2132 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2218 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2133 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2219 OUTPUT: RETVAL 2134 OUTPUT: RETVAL
2220 2135
2221SV *registry (maptile *map) 2136SV *registry (maptile *map)
2222 2137
2223INCLUDE: $PERL genacc maptile ../include/map.h | 2138INCLUDE: $PERL genacc maptile ../include/map.h |
2224 2139
2225maptile *new (int width, int height) 2140void
2141maptile::instantiate ()
2142
2143maptile *new ()
2226 PROTOTYPE: 2144 PROTOTYPE:
2227 CODE: 2145 CODE:
2228{ 2146 RETVAL = new maptile;
2229 RETVAL = get_empty_map (width, height);
2230}
2231 OUTPUT: 2147 OUTPUT:
2232 RETVAL 2148 RETVAL
2233 2149
2234void delete_map (maptile *map) 2150void
2151maptile::players ()
2152 PPCODE:
2153 if (GIMME_V == G_SCALAR)
2154 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2155 else if (GIMME_V == G_ARRAY)
2156 {
2157 EXTEND (SP, THIS->players);
2158 for_all_players (pl)
2159 if (pl->ob && pl->ob->map == THIS)
2160 PUSHs (sv_2mortal (to_sv (pl->ob)));
2161 }
2235 2162
2236void clean_tmp_map (maptile *map) 2163void
2164maptile::set_regiondata (SV *data, SV *plt)
2165 CODE:
2166{
2167 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2168 croak ("maptile::set_regiondata needs arrayref as plt arg");
2169
2170 AV *av = (AV *)SvRV (plt);
2171
2172 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2173
2174 for (int i = av_len (av) + 1; i--; )
2175 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2176
2177 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2178 THIS->regionmap = regionmap;
2179}
2237 2180
2238void play_sound_map (maptile *map, int x, int y, int sound_num) 2181void play_sound_map (maptile *map, int x, int y, int sound_num)
2239 2182
2240int out_of_map (maptile *map, int x, int y) 2183int out_of_map (maptile *map, int x, int y)
2241
2242maptile *tile_map (maptile *map, unsigned int dir)
2243 CODE:
2244 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2245 OUTPUT:
2246 RETVAL
2247
2248char *tile_path (maptile *map, unsigned int dir)
2249 CODE:
2250 if (dir >= 4)
2251 XSRETURN_UNDEF;
2252 RETVAL = map->tile_path [dir];
2253 OUTPUT:
2254 RETVAL
2255
2256maptile *ready_map_name (char *name, int flags = 0)
2257 PROTOTYPE: $;$
2258 ALIAS:
2259 find = 0
2260 get_map = 1
2261
2262maptile *has_been_loaded (char *name)
2263 PROTOTYPE: $
2264
2265int in_memory (maptile *map)
2266 CODE:
2267 RETVAL = map->in_memory;
2268 OUTPUT:
2269 RETVAL
2270 2184
2271void 2185void
2272trigger (maptile *map, long connection, bool state = true) 2186trigger (maptile *map, long connection, bool state = true)
2273 CODE: 2187 CODE:
2274 activate_connection (map, connection, state); 2188 activate_connection (map, connection, state);
2287 2201
2288object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2202object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2289 C_ARGS: str, map, nx, ny 2203 C_ARGS: str, map, nx, ny
2290 2204
2291void 2205void
2292cf_map_normalise (maptile *map, int x, int y) 2206get_map_flags (maptile *map, int x, int y)
2293 PPCODE: 2207 PPCODE:
2294{ 2208{
2295 maptile *nmap = 0; 2209 maptile *nmap = 0;
2296 I16 nx = 0, ny = 0; 2210 I16 nx = 0, ny = 0;
2297 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2211 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2333 move_block_at = 4 2247 move_block_at = 4
2334 move_slow_at = 5 2248 move_slow_at = 5
2335 move_on_at = 6 2249 move_on_at = 6
2336 move_off_at = 7 2250 move_off_at = 7
2337 INIT: 2251 INIT:
2338 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2252 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2339 CODE: 2253 CODE:
2340 switch (ix) 2254 switch (ix)
2341 { 2255 {
2342 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2256 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2343 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2257 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2346 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2260 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2347 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2261 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2348 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2262 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2349 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2263 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2350 } 2264 }
2351 OUTPUT: 2265 OUTPUT: RETVAL
2266
2267void fix_walls (maptile *map, int x, int y)
2268
2269void fix_walls_around (maptile *map, int x, int y)
2270
2271# worst xs function of my life
2272bool
2273_create_random_map (\
2274 maptile *self,\
2275 char *wallstyle,\
2276 char *wall_name,\
2277 char *floorstyle,\
2278 char *monsterstyle,\
2279 char *treasurestyle,\
2280 char *layoutstyle,\
2281 char *doorstyle,\
2282 char *decorstyle,\
2283 char *origin_map,\
2284 char *final_map,\
2285 char *exitstyle,\
2286 char *this_map,\
2287 char *exit_on_final_map,\
2288 int xsize,\
2289 int ysize,\
2290 int expand2x,\
2291 int layoutoptions1,\
2292 int layoutoptions2,\
2293 int layoutoptions3,\
2294 int symmetry,\
2295 int difficulty,\
2296 int difficulty_given,\
2297 float difficulty_increase,\
2298 int dungeon_level,\
2299 int dungeon_depth,\
2300 int decoroptions,\
2301 int orientation,\
2302 int origin_y,\
2303 int origin_x,\
2304 U32 random_seed,\
2305 val64 total_map_hp,\
2306 int map_layout_style,\
2307 int treasureoptions,\
2308 int symmetry_used,\
2309 region *region,\
2310 char *custom\
2311)
2312 CODE:
2313{
2314 random_map_params rmp;
2315
2316 assign (rmp.wallstyle , wallstyle);
2317 assign (rmp.wall_name , wall_name);
2318 assign (rmp.floorstyle , floorstyle);
2319 assign (rmp.monsterstyle , monsterstyle);
2320 assign (rmp.treasurestyle , treasurestyle);
2321 assign (rmp.layoutstyle , layoutstyle);
2322 assign (rmp.doorstyle , doorstyle);
2323 assign (rmp.decorstyle , decorstyle);
2324 assign (rmp.exitstyle , exitstyle);
2325 assign (rmp.exit_on_final_map, exit_on_final_map);
2326
2327 rmp.origin_map = origin_map;
2328 rmp.final_map = final_map;
2329 rmp.this_map = this_map;
2330 rmp.xsize = xsize;
2331 rmp.ysize = ysize;
2332 rmp.expand2x = expand2x;
2333 rmp.layoutoptions1 = layoutoptions1;
2334 rmp.layoutoptions2 = layoutoptions2;
2335 rmp.layoutoptions3 = layoutoptions3;
2336 rmp.symmetry = symmetry;
2337 rmp.difficulty = difficulty;
2338 rmp.difficulty_given = difficulty_given;
2339 rmp.difficulty_increase = difficulty_increase;
2340 rmp.dungeon_level = dungeon_level;
2341 rmp.dungeon_depth = dungeon_depth;
2342 rmp.decoroptions = decoroptions;
2343 rmp.orientation = orientation;
2344 rmp.origin_y = origin_y;
2345 rmp.origin_x = origin_x;
2346 rmp.random_seed = random_seed;
2347 rmp.total_map_hp = total_map_hp;
2348 rmp.map_layout_style = map_layout_style;
2349 rmp.treasureoptions = treasureoptions;
2350 rmp.symmetry_used = symmetry_used;
2351 rmp.region = region;
2352 rmp.custom = custom;
2353
2354 RETVAL = self->generate_random_map (&rmp);
2355}
2356 OUTPUT:
2352 RETVAL 2357 RETVAL
2353
2354void fix_walls (maptile *map, int x, int y)
2355
2356void fix_walls_around (maptile *map, int x, int y)
2357 2358
2358MODULE = cf PACKAGE = cf::arch 2359MODULE = cf PACKAGE = cf::arch
2359 2360
2360archetype *find (const char *name) 2361archetype *find (const char *name)
2361 CODE: 2362 CODE:
2377 PROTOTYPE: 2378 PROTOTYPE:
2378 CODE: 2379 CODE:
2379 RETVAL = get_firstparty (); 2380 RETVAL = get_firstparty ();
2380 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2381 2382
2382partylist *next (partylist *party) 2383INCLUDE: $PERL genacc partylist ../include/player.h |
2384
2385MODULE = cf PACKAGE = cf::region
2386
2387void
2388list ()
2389 PPCODE:
2390 for_all_regions (rgn)
2391 XPUSHs (sv_2mortal (to_sv (rgn)));
2392
2393region *find (char *name)
2394 PROTOTYPE: $
2383 CODE: 2395 CODE:
2384 RETVAL = party->next; 2396 RETVAL = region::find (name);
2385 OUTPUT: RETVAL 2397 OUTPUT: RETVAL
2386 2398
2387const char *name (partylist *party) 2399region *find_fuzzy (char *name)
2400 PROTOTYPE: $
2388 CODE: 2401 CODE:
2389 RETVAL = party->partyname; 2402 RETVAL = region::find_fuzzy (name);
2390 OUTPUT: RETVAL 2403 OUTPUT: RETVAL
2391 2404
2392const char *password (partylist *party) 2405INCLUDE: $PERL genacc region ../include/map.h |
2393 CODE:
2394 RETVAL = party->passwd;
2395 OUTPUT: RETVAL
2396
2397MODULE = cf PACKAGE = cf::region
2398
2399region *first ()
2400 PROTOTYPE:
2401 CODE:
2402 RETVAL = first_region;
2403 OUTPUT: RETVAL
2404
2405region *next (region *reg)
2406 CODE:
2407 RETVAL = reg->next;
2408 OUTPUT: RETVAL
2409
2410const char *name (region *reg)
2411 CODE:
2412 RETVAL = reg->name;
2413 OUTPUT: RETVAL
2414
2415region *parent (region *reg)
2416 CODE:
2417 RETVAL = reg->parent;
2418 OUTPUT: RETVAL
2419
2420const char *longname (region *reg)
2421 CODE:
2422 RETVAL = reg->longname;
2423 OUTPUT: RETVAL
2424
2425const char *msg (region *reg)
2426 CODE:
2427 RETVAL = reg->msg;
2428 OUTPUT: RETVAL
2429 2406
2430MODULE = cf PACKAGE = cf::living 2407MODULE = cf PACKAGE = cf::living
2431 2408
2432INCLUDE: $PERL genacc living ../include/living.h | 2409INCLUDE: $PERL genacc living ../include/living.h |
2433 2410
2439 2416
2440INCLUDE: $PERL genacc client ../include/client.h | 2417INCLUDE: $PERL genacc client ../include/client.h |
2441 2418
2442int invoke (client *ns, int event, ...) 2419int invoke (client *ns, int event, ...)
2443 CODE: 2420 CODE:
2444 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2421 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2445 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2422 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2446 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2423 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2447 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2424 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2448 OUTPUT: RETVAL 2425 OUTPUT: RETVAL
2449 2426
2450SV *registry (client *ns) 2427SV *registry (client *ns)
2451 2428
2429void
2430list ()
2431 PPCODE:
2432 EXTEND (SP, clients.size ());
2433 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2434 PUSHs (sv_2mortal (to_sv (*i)));
2435
2436void
2437client::send_packet (SV *packet)
2438 CODE:
2439{
2440 STRLEN len;
2441 char *buf = SvPVbyte (packet, len);
2442
2443 THIS->send_packet (buf, len);
2444}
2445

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