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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.85 by root, Sat Dec 16 03:08:26 2006 UTC vs.
Revision 1.178 by root, Wed Mar 14 01:19:09 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
61 68
62static PerlInterpreter *perl; 69static PerlInterpreter *perl;
63 70
71double runtime;
72
73global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
65 100
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
68static SV * 235static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 237{
71 SV *sv; 238 SV *sv;
72 239
73 if (!ptr) 240 if (!ptr)
74 return &PL_sv_undef; 241 return &PL_sv_undef;
75 242
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 245}
79 246
80template<class attachable> 247static int
81SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
82newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
83{ 268{
84 if (!obj) 269 if (!obj)
85 return &PL_sv_undef; 270 return &PL_sv_undef;
86 271
87 if (!obj->self) 272 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 273 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
89 279
90 return newSVsv (obj->self); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
286
287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
91} 292}
92 293
93static void 294static void
94clearSVptr (SV *sv) 295clearSVptr (SV *sv)
95{ 296{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 340inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 341inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 350
150inline SV *to_sv (object & v) { return to_sv (&v); } 351inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 352inline SV *to_sv (living & v) { return to_sv (&v); }
152 353
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
156 357
157inline SV *to_sv (UUID v) 358inline SV *to_sv (UUID v)
158{ 359{
159 char buf[128]; 360 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 362 return newSVpv (buf, 0);
162} 363}
163 364
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 389
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 392
191template<class T> 393template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 395
194template<int N> 396template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
197inline void sv_to (SV *sv, UUID &v) 412inline void sv_to (SV *sv, UUID &v)
198{ 413{
199 unsigned int version; 414 unsigned int version;
200 415
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 421
205static SV * 422static SV *
206newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
207{ 424{
208 SV *sv; 425 SV *sv;
243 case DT_MAP: 460 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 462 sv = to_sv (va_arg (ap, maptile *));
246 break; 463 break;
247 464
248 case DT_SOCKET: 465 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 466 sv = to_sv (va_arg (ap, client *));
250 break; 467 break;
251 468
252 case DT_PLAYER: 469 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 470 sv = to_sv (va_arg (ap, player *));
315} 532}
316 533
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 535
319SV * 536SV *
320registry (attachable_base *ext) 537registry (attachable *ext)
321{ 538{
322 if (!ext->cb) 539 if (!ext->cb)
323 ext->cb = newAV (); 540 ext->cb = newAV ();
324 541
325 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 543}
769 544
770///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
771 546
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 610
836 char *argv[] = { 611 char *argv[] = {
837 "", 612 "",
838 "-e" 613 "-e"
839 "use Event;" // required for bootstrap 614 "use Event; use Coro;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*> 615 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
842 "require cf;" 617 "require cf;"
843 }; 618 };
844 619
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
846 { 621 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 622 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 623 exit (EXIT_FAILURE);
849 } 624 }
625
626 {
627 dSP;
628
629 PUSHMARK (SP);
630 PUTBACK;
631 call_pv ("cf::init", G_DISCARD | G_VOID);
632 }
850} 633}
851 634
852void cfperl_main () 635void cfperl_main ()
853{ 636{
854 dSP; 637 dSP;
855 638
856 PUSHMARK (SP); 639 PUSHMARK (SP);
857 PUTBACK; 640 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 641 call_pv ("cf::main", G_DISCARD | G_VOID);
642}
643
644void
645attachable::instantiate ()
646{
647 if (attach)
648 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
650 attach = 0;
651 }
652}
653
654void
655attachable::reattach ()
656{
657 optimise ();
658 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
859} 660}
860 661
861static event_klass klass_of[NUM_EVENT_TYPES] = { 662static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 663# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 664# include "eventinc.h"
894 } 695 }
895 } 696 }
896 } 697 }
897} 698}
898 699
700void
701attachable::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 ::gather_callbacks (callbacks, cb_attachable, event);
704
705 if (cb)
706 ::gather_callbacks (callbacks, cb, event);
707}
708
709void
710global::gather_callbacks (AV *&callbacks, event_type event) const
711{
712 ::gather_callbacks (callbacks, cb_object, event);
713}
714
715void
716object::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
719 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
721
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 }
725
726 if (type <= AvFILLp (cb_type))
727 {
728 SV *registry = AvARRAY (cb_type)[type];
729
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 }
733
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_object, event);
736}
737
738void
739archetype::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
743}
744
745void
746client::gather_callbacks (AV *&callbacks, event_type event) const
747{
748 attachable::gather_callbacks (callbacks, event);
749 ::gather_callbacks (callbacks, cb_client, event);
750}
751
752void
753player::gather_callbacks (AV *&callbacks, event_type event) const
754{
755 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_player, event);
757}
758
759void
760maptile::gather_callbacks (AV *&callbacks, event_type event) const
761{
762 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event);
764}
765
766bool
899bool cfperl_invoke (event_type event, ...) 767attachable::invoke (event_type event, ...)
900{ 768{
901 data_type dt; 769 data_type dt;
902 va_list ap; 770 va_list ap;
903 771
904 va_start (ap, event); 772 va_start (ap, event);
905 773
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 774 // callback call ordering should be:
913 // 1. per-object callback 775 // 1. per-object callback
914 // 2. per-class object 776 // 2. per-class object
915 // 3. per-type callback 777 // 3. per-type callback
916 // 4. global callbacks 778 // 4. global callbacks
917 779
780 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 781 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 782
982 // short-circuit processing if no callbacks found/defined 783 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 784 if (!callbacks)
984 return 0; 785 return 0;
985 786
986 dSP; 787 CALL_BEGIN (3);
987 ENTER;
988 SAVETMPS;
989
990 PUSHMARK (SP);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 790
996 switch (KLASS_OF (event)) 791 //TODO: unhack
997 { 792 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 793 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 794 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 795 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 796 else if (global *gl = is_a<global>(this)) /*nop*/;
797 else
798 abort (); //TODO
1002 799
1003 for (;;) 800 for (;;)
1004 { 801 {
1005 dt = (data_type) va_arg (ap, int); 802 dt = (data_type) va_arg (ap, int);
1006 803
1007 if (dt == DT_END) 804 if (dt == DT_END)
1008 break; 805 break;
1009
1010 if (dt == DT_AV) 806 else if (dt == DT_AV)
1011 { 807 {
1012 AV *av = va_arg (ap, AV *); 808 AV *av = va_arg (ap, AV *);
1013 809
1014 for (int i = 0; i <= av_len (av); ++i) 810 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 811 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 814 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 815 }
1020 816
1021 va_end (ap); 817 va_end (ap);
1022 818
1023 PUTBACK; 819 CALL_CALL ("cf::do_invoke", G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 820 count = count > 0 ? POPi : 0;
1028 821
1029 FREETMPS; 822 CALL_END;
1030 LEAVE;
1031 823
1032 return count; 824 return count;
1033} 825}
1034 826
1035SV * 827SV *
1058 return SvNV (cfperl_result (idx)); 850 return SvNV (cfperl_result (idx));
1059} 851}
1060 852
1061///////////////////////////////////////////////////////////////////////////// 853/////////////////////////////////////////////////////////////////////////////
1062 854
855void
856cfperl_emergency_save ()
857{
858 CALL_BEGIN (0);
859 CALL_CALL ("cf::emergency_save", G_VOID);
860 CALL_END;
861}
862
863void
864cfperl_cleanup (int make_core)
865{
866 CALL_BEGIN (1);
867 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END;
870}
871
872maptile *
873maptile::find_sync (const char *path, maptile *origin)
874{
875 CALL_BEGIN (2);
876 CALL_ARG (path);
877 CALL_ARG (origin);
878 CALL_CALL ("cf::map::find_sync", G_SCALAR);
879
880 maptile *retval;
881
882 if (count)
883 sv_to (POPs, retval);
884 else
885 retval = 0;
886
887 CALL_END;
888
889 return retval;
890}
891
892maptile *
893maptile::find_async (const char *path, maptile *origin)
894{
895 CALL_BEGIN (2);
896 CALL_ARG (path);
897 CALL_ARG (origin);
898 CALL_CALL ("cf::map::find_async", G_SCALAR);
899
900 maptile *retval;
901
902 if (count)
903 sv_to (POPs, retval);
904 else
905 retval = 0;
906
907 CALL_END;
908
909 return retval;
910}
911
912void
913maptile::do_load_sync ()
914{
915 CALL_BEGIN (1);
916 CALL_ARG (this);
917 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
918 CALL_END;
919}
920
921void
922maptile::change_all_map_light (int change)
923{
924 CALL_BEGIN (1);
925 CALL_ARG (change);
926 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
927 CALL_END;
928}
929
930void
931object::enter_exit (object *exit)
932{
933 if (type != PLAYER)
934 return;
935
936 CALL_BEGIN (2);
937 CALL_ARG (this);
938 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END;
941}
942
943/////////////////////////////////////////////////////////////////////////////
944
1063struct EventAPI *watcher_base::GEventAPI; 945struct EventAPI *watcher_base::GEventAPI;
946struct CoroAPI *coroapi::GCoroAPI;
947
948int coroapi::cede_counter;
1064 949
1065static void iw_dispatch (pe_event *ev) 950static void iw_dispatch (pe_event *ev)
1066{ 951{
1067 iw *w = (iw *)ev->ext_data; 952 iw *w = (iw *)ev->ext_data;
1068 w->call (*w); 953 w->call (*w);
1071void 956void
1072iw::alloc () 957iw::alloc ()
1073{ 958{
1074 pe = GEventAPI->new_idle (0, 0); 959 pe = GEventAPI->new_idle (0, 0);
1075 960
961 WaREENTRANT_off (pe);
1076 pe->base.callback = (void *)iw_dispatch; 962 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this; 963 pe->base.ext_data = (void *)this;
1078} 964}
1079 965
1080static void iow_dispatch (pe_event *ev) 966static void iow_dispatch (pe_event *ev)
1086void 972void
1087iow::alloc () 973iow::alloc ()
1088{ 974{
1089 pe = GEventAPI->new_io (0, 0); 975 pe = GEventAPI->new_io (0, 0);
1090 976
977 WaREENTRANT_off (pe);
1091 pe->base.callback = (void *)iow_dispatch; 978 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this; 979 pe->base.ext_data = (void *)this;
1093 980
1094 pe->fd = -1; 981 pe->fd = -1;
1095 pe->poll = 0; 982 pe->poll = 0;
1116 pe->poll = events; 1003 pe->poll = events;
1117 if (pe->poll) start (); 1004 if (pe->poll) start ();
1118 } 1005 }
1119} 1006}
1120 1007
1008void
1009_connect_to_perl ()
1010{
1011 stash_cf = gv_stashpv ("cf" , 1);
1012
1013 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1014 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1015 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1016 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1017 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1018 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1019 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1020 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1021 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1022
1023 sv_runtime = get_sv ("cf::RUNTIME", 1);
1024 sv_upgrade (sv_runtime, SVt_NV);
1025
1026 cb_global = get_av ("cf::CB_GLOBAL", 1);
1027 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1028 cb_object = get_av ("cf::CB_OBJECT", 1);
1029 cb_player = get_av ("cf::CB_PLAYER", 1);
1030 cb_client = get_av ("cf::CB_CLIENT", 1);
1031 cb_type = get_av ("cf::CB_TYPE" , 1);
1032 cb_map = get_av ("cf::CB_MAP" , 1);
1033}
1034
1121MODULE = cf PACKAGE = cf PREFIX = cf_ 1035MODULE = cf PACKAGE = cf PREFIX = cf_
1122 1036
1123BOOT: 1037BOOT:
1124{ 1038{
1125 HV *stash = gv_stashpv ("cf", 1); 1039 _connect_to_perl ();
1126 1040
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI; 1041 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1042 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1129 1043
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1044 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1131 1045
1132 static const struct { 1046 static const struct {
1133 const char *name; 1047 const char *name;
1134 IV iv; 1048 IV iv;
1135 } *civ, const_iv[] = { 1049 } *civ, const_iv[] = {
1147 const_iv (POTION) 1061 const_iv (POTION)
1148 const_iv (FOOD) 1062 const_iv (FOOD)
1149 const_iv (POISON) 1063 const_iv (POISON)
1150 const_iv (BOOK) 1064 const_iv (BOOK)
1151 const_iv (CLOCK) 1065 const_iv (CLOCK)
1152 const_iv (LIGHTNING)
1153 const_iv (ARROW) 1066 const_iv (ARROW)
1154 const_iv (BOW) 1067 const_iv (BOW)
1155 const_iv (WEAPON) 1068 const_iv (WEAPON)
1156 const_iv (ARMOUR) 1069 const_iv (ARMOUR)
1157 const_iv (PEDESTAL) 1070 const_iv (PEDESTAL)
1177 const_iv (AMULET) 1090 const_iv (AMULET)
1178 const_iv (PLAYERMOVER) 1091 const_iv (PLAYERMOVER)
1179 const_iv (TELEPORTER) 1092 const_iv (TELEPORTER)
1180 const_iv (CREATOR) 1093 const_iv (CREATOR)
1181 const_iv (SKILL) 1094 const_iv (SKILL)
1182 const_iv (EXPERIENCE)
1183 const_iv (EARTHWALL) 1095 const_iv (EARTHWALL)
1184 const_iv (GOLEM) 1096 const_iv (GOLEM)
1185 const_iv (THROWN_OBJ) 1097 const_iv (THROWN_OBJ)
1186 const_iv (BLINDNESS) 1098 const_iv (BLINDNESS)
1187 const_iv (GOD) 1099 const_iv (GOD)
1207 const_iv (FLOOR) 1119 const_iv (FLOOR)
1208 const_iv (FLESH) 1120 const_iv (FLESH)
1209 const_iv (INORGANIC) 1121 const_iv (INORGANIC)
1210 const_iv (SKILL_TOOL) 1122 const_iv (SKILL_TOOL)
1211 const_iv (LIGHTER) 1123 const_iv (LIGHTER)
1212 const_iv (TRAP_PART)
1213 const_iv (WALL) 1124 const_iv (BUILDABLE_WALL)
1214 const_iv (LIGHT_SOURCE)
1215 const_iv (MISC_OBJECT) 1125 const_iv (MISC_OBJECT)
1216 const_iv (MONSTER)
1217 const_iv (SPAWN_GENERATOR)
1218 const_iv (LAMP) 1126 const_iv (LAMP)
1219 const_iv (DUPLICATOR) 1127 const_iv (DUPLICATOR)
1220 const_iv (TOOL)
1221 const_iv (SPELLBOOK) 1128 const_iv (SPELLBOOK)
1222 const_iv (BUILDFAC)
1223 const_iv (CLOAK) 1129 const_iv (CLOAK)
1224 const_iv (SPINNER) 1130 const_iv (SPINNER)
1225 const_iv (GATE) 1131 const_iv (GATE)
1226 const_iv (BUTTON) 1132 const_iv (BUTTON)
1227 const_iv (CF_HANDLE) 1133 const_iv (CF_HANDLE)
1234 const_iv (SPELL_EFFECT) 1140 const_iv (SPELL_EFFECT)
1235 const_iv (CONVERTER) 1141 const_iv (CONVERTER)
1236 const_iv (BRACERS) 1142 const_iv (BRACERS)
1237 const_iv (POISONING) 1143 const_iv (POISONING)
1238 const_iv (SAVEBED) 1144 const_iv (SAVEBED)
1239 const_iv (POISONCLOUD)
1240 const_iv (FIREHOLES)
1241 const_iv (WAND) 1145 const_iv (WAND)
1242 const_iv (SCROLL) 1146 const_iv (SCROLL)
1243 const_iv (DIRECTOR) 1147 const_iv (DIRECTOR)
1244 const_iv (GIRDLE) 1148 const_iv (GIRDLE)
1245 const_iv (FORCE) 1149 const_iv (FORCE)
1260 const_iv (DISEASE) 1164 const_iv (DISEASE)
1261 const_iv (SYMPTOM) 1165 const_iv (SYMPTOM)
1262 const_iv (BUILDER) 1166 const_iv (BUILDER)
1263 const_iv (MATERIAL) 1167 const_iv (MATERIAL)
1264 const_iv (ITEM_TRANSFORMER) 1168 const_iv (ITEM_TRANSFORMER)
1265 const_iv (QUEST)
1266 1169
1267 const_iv (NUM_SUBTYPES) 1170 const_iv (NUM_SUBTYPES)
1268 1171
1269 const_iv (ST_BD_BUILD) 1172 const_iv (ST_BD_BUILD)
1270 const_iv (ST_BD_REMOVE) 1173 const_iv (ST_BD_REMOVE)
1323 const_iv (FLAG_MONSTER) 1226 const_iv (FLAG_MONSTER)
1324 const_iv (FLAG_FRIENDLY) 1227 const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR) 1228 const_iv (FLAG_GENERATOR)
1326 const_iv (FLAG_IS_THROWN) 1229 const_iv (FLAG_IS_THROWN)
1327 const_iv (FLAG_AUTO_APPLY) 1230 const_iv (FLAG_AUTO_APPLY)
1328 const_iv (FLAG_TREASURE)
1329 const_iv (FLAG_PLAYER_SOLD) 1231 const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE) 1232 const_iv (FLAG_SEE_INVISIBLE)
1331 const_iv (FLAG_CAN_ROLL) 1233 const_iv (FLAG_CAN_ROLL)
1332 const_iv (FLAG_OVERLAY_FLOOR) 1234 const_iv (FLAG_OVERLAY_FLOOR)
1333 const_iv (FLAG_IS_TURNABLE) 1235 const_iv (FLAG_IS_TURNABLE)
1408 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1310 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1409 const_iv (FLAG_IS_WATER) 1311 const_iv (FLAG_IS_WATER)
1410 const_iv (FLAG_CONTENT_ON_GEN) 1312 const_iv (FLAG_CONTENT_ON_GEN)
1411 const_iv (FLAG_IS_A_TEMPLATE) 1313 const_iv (FLAG_IS_A_TEMPLATE)
1412 const_iv (FLAG_IS_BUILDABLE) 1314 const_iv (FLAG_IS_BUILDABLE)
1315 const_iv (FLAG_DESTROY_ON_DEATH)
1413 const_iv (FLAG_AFK) 1316 const_iv (FLAG_NO_MAP_SAVE)
1414 1317
1415 const_iv (NDI_BLACK) 1318 const_iv (NDI_BLACK)
1416 const_iv (NDI_WHITE) 1319 const_iv (NDI_WHITE)
1417 const_iv (NDI_NAVY) 1320 const_iv (NDI_NAVY)
1418 const_iv (NDI_RED) 1321 const_iv (NDI_RED)
1456 const_iv (F_BUY) 1359 const_iv (F_BUY)
1457 const_iv (F_SHOP) 1360 const_iv (F_SHOP)
1458 const_iv (F_SELL) 1361 const_iv (F_SELL)
1459 1362
1460 const_iv (P_BLOCKSVIEW) 1363 const_iv (P_BLOCKSVIEW)
1364 const_iv (P_PLAYER)
1461 const_iv (P_NO_MAGIC) 1365 const_iv (P_NO_MAGIC)
1462 const_iv (P_IS_ALIVE) 1366 const_iv (P_IS_ALIVE)
1463 const_iv (P_NO_CLERIC) 1367 const_iv (P_NO_CLERIC)
1464 const_iv (P_NEED_UPDATE)
1465 const_iv (P_NO_ERROR)
1466 const_iv (P_OUT_OF_MAP) 1368 const_iv (P_OUT_OF_MAP)
1467 const_iv (P_NEW_MAP) 1369 const_iv (P_NEW_MAP)
1370 const_iv (P_UPTODATE)
1468 1371
1469 const_iv (UP_OBJ_INSERT) 1372 const_iv (UP_OBJ_INSERT)
1470 const_iv (UP_OBJ_REMOVE) 1373 const_iv (UP_OBJ_REMOVE)
1471 const_iv (UP_OBJ_CHANGE) 1374 const_iv (UP_OBJ_CHANGE)
1472 const_iv (UP_OBJ_FACE) 1375 const_iv (UP_OBJ_FACE)
1603 const_iv (ATNR_BLIND) 1506 const_iv (ATNR_BLIND)
1604 const_iv (ATNR_INTERNAL) 1507 const_iv (ATNR_INTERNAL)
1605 const_iv (ATNR_LIFE_STEALING) 1508 const_iv (ATNR_LIFE_STEALING)
1606 const_iv (ATNR_DISEASE) 1509 const_iv (ATNR_DISEASE)
1607 1510
1608 const_iv (MAP_FLUSH)
1609 const_iv (MAP_PLAYER_UNIQUE)
1610 const_iv (MAP_BLOCK)
1611 const_iv (MAP_STYLE)
1612 const_iv (MAP_OVERLAY)
1613
1614 const_iv (MAP_IN_MEMORY) 1511 const_iv (MAP_IN_MEMORY)
1615 const_iv (MAP_SWAPPED) 1512 const_iv (MAP_SWAPPED)
1616 const_iv (MAP_LOADING) 1513 const_iv (MAP_LOADING)
1617 const_iv (MAP_SAVING) 1514 const_iv (MAP_SAVING)
1618 1515
1516 const_iv (KLASS_ATTACHABLE)
1619 const_iv (KLASS_GLOBAL) 1517 const_iv (KLASS_GLOBAL)
1620 const_iv (KLASS_OBJECT) 1518 const_iv (KLASS_OBJECT)
1519 const_iv (KLASS_CLIENT)
1621 const_iv (KLASS_PLAYER) 1520 const_iv (KLASS_PLAYER)
1622 const_iv (KLASS_MAP) 1521 const_iv (KLASS_MAP)
1522
1523 const_iv (CS_QUERY_YESNO)
1524 const_iv (CS_QUERY_SINGLECHAR)
1525 const_iv (CS_QUERY_HIDEINPUT)
1526
1527 const_iv (ST_DEAD)
1528 const_iv (ST_SETUP)
1529 const_iv (ST_PLAYING)
1530 const_iv (ST_CUSTOM)
1531
1532 const_iv (ST_CHANGE_CLASS)
1533
1534 const_iv (IO_HEADER)
1535 const_iv (IO_OBJECTS)
1536 const_iv (IO_UNIQUES)
1537
1538 // random map generator
1539 const_iv (LAYOUT_NONE)
1540 const_iv (LAYOUT_ONION)
1541 const_iv (LAYOUT_MAZE)
1542 const_iv (LAYOUT_SPIRAL)
1543 const_iv (LAYOUT_ROGUELIKE)
1544 const_iv (LAYOUT_SNAKE)
1545 const_iv (LAYOUT_SQUARE_SPIRAL)
1546
1547 const_iv (RMOPT_RANDOM)
1548 const_iv (RMOPT_CENTERED)
1549 const_iv (RMOPT_LINEAR)
1550 const_iv (RMOPT_BOTTOM_C)
1551 const_iv (RMOPT_BOTTOM_R)
1552 const_iv (RMOPT_IRR_SPACE)
1553 const_iv (RMOPT_WALL_OFF)
1554 const_iv (RMOPT_WALLS_ONLY)
1555 const_iv (RMOPT_NO_DOORS)
1556
1557 const_iv (SYMMETRY_RANDOM)
1558 const_iv (SYMMETRY_NONE)
1559 const_iv (SYMMETRY_X)
1560 const_iv (SYMMETRY_Y)
1561 const_iv (SYMMETRY_XY)
1623 }; 1562 };
1624 1563
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1564 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1565 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1627 1566
1628 static const struct { 1567 static const struct {
1629 const char *name; 1568 const char *name;
1630 int skip; 1569 int skip;
1631 IV klass; 1570 IV klass;
1642 { 1581 {
1643 AV *event = newAV (); 1582 AV *event = newAV ();
1644 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1583 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1645 av_push (event, newSViv (eiv->klass)); 1584 av_push (event, newSViv (eiv->klass));
1646 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1585 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1647 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1586 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1648 } 1587 }
1649} 1588}
1650 1589
1651void _init_vars () 1590void _connect_to_perl ()
1652 CODE:
1653 cb_global = get_av ("cf::CB_GLOBAL", 1);
1654 cb_object = get_av ("cf::CB_OBJECT", 1);
1655 cb_player = get_av ("cf::CB_PLAYER", 1);
1656 cb_type = get_av ("cf::CB_TYPE" , 1);
1657 cb_map = get_av ("cf::CB_MAP" , 1);
1658 1591
1659void _global_reattach () 1592void _global_reattach ()
1660 CODE: 1593 CODE:
1661{ 1594{
1662 // reattach to all attachable objects in the game. 1595 // reattach to all attachable objects in the game.
1663 for (player *pl = first_player; pl; pl = pl->next) 1596 for_all_clients (ns)
1664 reattach (pl); 1597 ns->reattach ();
1665 1598
1666 for (maptile *map = first_map; map; map = map->next) 1599 for_all_objects (op)
1667 reattach (map);
1668
1669 for (object *op = object::first; op; op = op->next)
1670 reattach (op); 1600 op->reattach ();
1671} 1601}
1672
1673bool
1674add_client (int fd, const char *peername)
1675 1602
1676NV floor (NV x) 1603NV floor (NV x)
1677 1604
1678NV ceil (NV x) 1605NV ceil (NV x)
1679 1606
1607NV rndm (...)
1608 CODE:
1609 switch (items)
1610 {
1611 case 0: RETVAL = rndm (); break;
1612 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1613 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1614 default: croak ("cf::rndm requires none, one or two parameters."); break;
1615 }
1616 OUTPUT:
1617 RETVAL
1618
1680void server_tick () 1619void server_tick ()
1620 CODE:
1621 runtime = SvNVx (sv_runtime);
1622 server_tick ();
1681 1623
1682void 1624void
1683LOG (int level, char *msg) 1625LOG (int level, char *msg)
1684 PROTOTYPE: $$ 1626 PROTOTYPE: $$
1685 C_ARGS: (LogLevel)level, "%s", msg 1627 C_ARGS: (LogLevel)level, "%s", msg
1725 case 5: RETVAL = settings.playerdir; break; 1667 case 5: RETVAL = settings.playerdir; break;
1726 case 6: RETVAL = settings.datadir ; break; 1668 case 6: RETVAL = settings.datadir ; break;
1727 } 1669 }
1728 OUTPUT: RETVAL 1670 OUTPUT: RETVAL
1729 1671
1672void abort ()
1673
1674void fork_abort (char *cause = "cf::fork_abort")
1675
1676void cleanup (const char *cause, bool make_core = false)
1677
1678void emergency_save ()
1679
1730void _exit (int status = 0) 1680void _exit (int status = EXIT_SUCCESS)
1681
1682UV sv_2watcher (SV *w)
1683 CODE:
1684 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1685 OUTPUT:
1686 RETVAL
1687
1688#if _POSIX_MEMLOCK
1689
1690int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1691
1692int munlockall ()
1693
1694#endif
1731 1695
1732int find_animation (char *text) 1696int find_animation (char *text)
1733 PROTOTYPE: $ 1697 PROTOTYPE: $
1734 1698
1735int random_roll (int min, int max, object *op, int goodbad); 1699int random_roll (int min, int max, object *op, int goodbad);
1736 1700
1737const char *cost_string_from_value(uint64 cost, int approx = 0) 1701const char *cost_string_from_value(uint64 cost, int approx = 0)
1738
1739int invoke (int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1745 OUTPUT: RETVAL
1746 1702
1747int 1703int
1748exp_to_level (val64 exp) 1704exp_to_level (val64 exp)
1749 CODE: 1705 CODE:
1750{ 1706{
1781 RETVAL = newSVpv (resist_plus[atnr], 0); 1737 RETVAL = newSVpv (resist_plus[atnr], 0);
1782 else 1738 else
1783 XSRETURN_UNDEF; 1739 XSRETURN_UNDEF;
1784 OUTPUT: RETVAL 1740 OUTPUT: RETVAL
1785 1741
1742bool
1743load_resource_file (const char *filename)
1744
1745MODULE = cf PACKAGE = cf::attachable
1746
1786int 1747int
1787_valid (SV *obj) 1748valid (SV *obj)
1788 CODE: 1749 CODE:
1789 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1750 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790 OUTPUT: 1751 OUTPUT:
1791 RETVAL 1752 RETVAL
1792 1753
1754void
1755debug_trace (attachable *obj, bool on = true)
1756 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE;
1760
1761int mortals_size ()
1762 CODE:
1763 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL
1765
1766#object *mortals (U32 index)
1767# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL
1770
1771INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1772
1773MODULE = cf PACKAGE = cf::global
1774
1775int invoke (SV *klass, int event, ...)
1776 CODE:
1777 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1778 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1779 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL
1782
1793MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1794 1784
1795INCLUDE: $PERL genacc object ../include/object.h | 1785INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1796 1786
1797int invoke (object *op, int event, ...) 1787int invoke (object *op, int event, ...)
1798 CODE: 1788 CODE:
1799 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1800 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1802 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1803 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1804 1794
1805SV *registry (object *op) 1795SV *registry (object *op)
1806 1796
1807void mortals () 1797int objects_size ()
1808 PPCODE: 1798 CODE:
1809 EXTEND (SP, object::mortals.size ());
1810 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1811 PUSHs (to_sv (*i));
1812
1813object *first ()
1814 CODE:
1815 RETVAL = object::first; 1799 RETVAL = objects.size ();
1816 OUTPUT: RETVAL 1800 OUTPUT: RETVAL
1817 1801
1802object *objects (U32 index)
1803 CODE:
1804 RETVAL = index < objects.size () ? objects [index] : 0;
1805 OUTPUT: RETVAL
1806
1807int actives_size ()
1808 CODE:
1809 RETVAL = actives.size ();
1810 OUTPUT: RETVAL
1811
1812object *actives (U32 index)
1813 CODE:
1814 RETVAL = index < actives.size () ? actives [index] : 0;
1815 OUTPUT: RETVAL
1816
1818# missing properties 1817# missing properties
1819
1820int flag (object *op, int flag, int value = 1)
1821 PROTOTYPE: $$;$
1822 CODE:
1823 RETVAL = QUERY_FLAG (op, flag);
1824 if (items >= 3)
1825 if (value)
1826 SET_FLAG (op, flag);
1827 else
1828 CLEAR_FLAG (op, flag);
1829 OUTPUT: RETVAL
1830 1818
1831object *head (object *op) 1819object *head (object *op)
1832 PROTOTYPE: $ 1820 PROTOTYPE: $
1833 CODE: 1821 CODE:
1834 RETVAL = op->head ? op->head : op; 1822 RETVAL = op->head_ ();
1835 OUTPUT: RETVAL 1823 OUTPUT: RETVAL
1836 1824
1837int is_head (object *op) 1825int is_head (object *op)
1838 PROTOTYPE: $ 1826 PROTOTYPE: $
1839 CODE: 1827 CODE:
1840 RETVAL = !op->head; 1828 RETVAL = op->head_ () == op;
1841 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1842 1830
1843void 1831void
1844inv (object *obj) 1832inv (object *obj)
1845 PROTOTYPE: $ 1833 PROTOTYPE: $
1846 PPCODE: 1834 PPCODE:
1847{ 1835{
1848 object *o; 1836 object *o;
1849 for (o = obj->inv; o; o = o->below) 1837 for (o = obj->inv; o; o = o->below)
1850 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1838 XPUSHs (sv_2mortal (to_sv (o)));
1851} 1839}
1840
1841void
1842set_animation (object *op, int idx)
1843 CODE:
1844 SET_ANIMATION (op, idx);
1845
1846int
1847num_animations (object *op)
1848 CODE:
1849 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL
1852 1851
1853object *find_best_object_match (object *op, const char *match) 1852object *find_best_object_match (object *op, const char *match)
1854 1853
1855object *find_marked_object (object *op) 1854object *find_marked_object (object *op)
1856 1855
1857int resistance (object *op, int rtype, int newval = 0)
1858 CODE:
1859 if (rtype < 0 || rtype >= NROFATTACKS)
1860 croak ("resistance out of bounds");
1861 RETVAL = op->resist [rtype];
1862 if (items >= 3)
1863 op->resist [rtype] = newval;
1864 OUTPUT: RETVAL
1865
1866void set_resistance (object *op, int rtype, int val)
1867 CODE:
1868 if (rtype < 0 || rtype >= NROFATTACKS)
1869 op->resist[rtype] = val;
1870
1871int need_identify (const object *obj); 1856int need_identify (object *obj);
1872 1857
1873int apply_shop_mat (object *shop_mat, object *op); 1858int apply_shop_mat (object *shop_mat, object *op);
1859
1860int move_player (object *op, int dir)
1861 CODE:
1862 RETVAL = move_player (op, dir);
1863 OUTPUT:
1864 RETVAL
1874 1865
1875int move (object *op, int dir, object *originator = op) 1866int move (object *op, int dir, object *originator = op)
1876 CODE: 1867 CODE:
1877 RETVAL = move_ob (op, dir, originator); 1868 RETVAL = move_ob (op, dir, originator);
1878 OUTPUT: 1869 OUTPUT:
1884 1875
1885void apply_below (object *op) 1876void apply_below (object *op)
1886 CODE: 1877 CODE:
1887 player_apply_below (op); 1878 player_apply_below (op);
1888 1879
1889void remove (object *op) 1880int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1890 CODE:
1891 op->remove ();
1892
1893void destroy (object *op, int recursive = 0)
1894 CODE:
1895 op->destroy (recursive);
1896 1881
1897object *cf_object_present_archname_inside (object *op, char *whatstr) 1882object *cf_object_present_archname_inside (object *op, char *whatstr)
1898 1883
1899int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1884int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900 1885
1901int cf_object_change_map (object *op, int x, int y, maptile *map) 1886int cf_object_change_map (object *op, int x, int y, maptile *map)
1902 1887
1888#//TODO
1903object *clone (object *op, int recursive = 0) 1889object *clone_ (object *op, int recursive = 0)
1904 CODE: 1890 CODE:
1905 if (recursive) 1891 if (recursive)
1906 RETVAL = object_create_clone (op); 1892 RETVAL = object_create_clone (op);
1907 else 1893 else
1908 { 1894 {
1941 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1942 1928
1943int query_money (object *op) 1929int query_money (object *op)
1944 ALIAS: money = 0 1930 ALIAS: money = 0
1945 1931
1946int query_cost (object *op, object *who, int flags) 1932val64 query_cost (object *op, object *who, int flags)
1947 ALIAS: cost = 0 1933 ALIAS: cost = 0
1948 1934
1949void spring_trap (object *op, object *victim) 1935void spring_trap (object *op, object *victim)
1950 1936
1951int check_trigger (object *op, object *cause) 1937int check_trigger (object *op, object *cause)
1952 1938
1953void drop (object *who, object *op) 1939void drop (object *who, object *op)
1954 1940
1955void pick_up (object *who, object *op) 1941void pick_up (object *who, object *op)
1956 1942
1957object *cf_object_insert_object (object *op, object *container)
1958
1959object *cf_object_insert_in_ob (object *ob, object *where)
1960
1961int cf_object_teleport (object *op, maptile *map, int x, int y) 1943int cf_object_teleport (object *op, maptile *map, int x, int y)
1962 1944
1963void update (object *op, int action) 1945void update_object (object *op, int action)
1964 CODE:
1965 update_object (op, action);
1966 1946
1967object *cf_create_object_by_name (const char *name) 1947object *cf_create_object_by_name (const char *name)
1968 1948
1969void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1949void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1970 1950
1982 1962
1983void remove_button_link (object *op); 1963void remove_button_link (object *op);
1984 1964
1985 1965
1986MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1966MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987
1988void cf_fix_object (object *pl)
1989 ALIAS: fix = 0
1990 1967
1991object *cf_insert_ob_in_ob (object *ob, object *where) 1968object *cf_insert_ob_in_ob (object *ob, object *where)
1992 1969
1993# no clean way to get an object from an archetype - stupid idiotic 1970# no clean way to get an object from an archetype - stupid idiotic
1994# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1971# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2052base_name (object *op, int plural = op->nrof > 1) 2029base_name (object *op, int plural = op->nrof > 1)
2053 CODE: 2030 CODE:
2054 RETVAL = query_base_name (op, plural); 2031 RETVAL = query_base_name (op, plural);
2055 OUTPUT: RETVAL 2032 OUTPUT: RETVAL
2056 2033
2034object *decrease_ob_nr (object *op, unsigned long i)
2035
2057MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2058 2037
2059player *player (object *op) 2038player *player (object *op)
2060 CODE: 2039 CODE:
2061 RETVAL = op->contr; 2040 RETVAL = op->contr;
2062 OUTPUT: RETVAL 2041 OUTPUT: RETVAL
2063 2042
2043void check_score (object *op)
2044
2064void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2045void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2046 CODE:
2047 new_draw_info (flags, 0, op, txt);
2065 2048
2066object *cf_player_send_inventory (object *op) 2049object *cf_player_send_inventory (object *op)
2067 2050
2068char *cf_player_get_ip (object *op) 2051char *cf_player_get_ip (object *op)
2069 ALIAS: ip = 0 2052 ALIAS: ip = 0
2083void esrv_update_item (object *op, int what, object *item) 2066void esrv_update_item (object *op, int what, object *item)
2084 C_ARGS: what, op, item 2067 C_ARGS: what, op, item
2085 2068
2086void clear_los (object *op) 2069void clear_los (object *op)
2087 2070
2088int command_reset (object *op, char *params)
2089
2090int command_teleport (object *op, char *params)
2091
2092int command_summon (object *op, char *params) 2071int command_summon (object *op, char *params)
2093 2072
2094int command_arrest (object *op, char *params) 2073int command_arrest (object *op, char *params)
2095 2074
2096int command_kick (object *op, char *params)
2097
2098int command_banish (object *op, char *params)
2099
2100 2075
2101MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2076MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2102 2077
2103INCLUDE: $PERL genacc player ../include/player.h | 2078INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2104 2079
2105int invoke (player *pl, int event, ...) 2080int invoke (player *pl, int event, ...)
2106 CODE: 2081 CODE:
2107 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2082 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2108 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2083 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2109 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2084 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2110 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2085 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2111 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
2112 2087
2113SV *registry (player *pl) 2088SV *registry (player *pl)
2114 2089
2115player *cf_player_find (char *name) 2090void
2116 PROTOTYPE: $ 2091save_stats (player *pl)
2092 CODE:
2093 pl->ob->stats.hp = pl->ob->stats.maxhp;
2094 pl->ob->stats.sp = pl->ob->stats.maxsp;
2095 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2096 pl->orig_stats = pl->ob->stats;
2117 2097
2118void cf_player_move (player *pl, int dir) 2098void cf_player_move (player *pl, int dir)
2119 2099
2120void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2100void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121
2122player *first ()
2123 CODE:
2124 RETVAL = first_player;
2125 OUTPUT: RETVAL
2126
2127player *next (player *pl)
2128 CODE:
2129 RETVAL = pl->next;
2130 OUTPUT: RETVAL
2131 2101
2132bool 2102bool
2133cell_visible (player *pl, int dx, int dy) 2103cell_visible (player *pl, int dx, int dy)
2134 CODE: 2104 CODE:
2135 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2105 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2136 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2106 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2137 OUTPUT: 2107 OUTPUT:
2138 RETVAL 2108 RETVAL
2139 2109
2140void 2110void
2141send (player *pl, SV *packet) 2111send (player *pl, SV *packet)
2142 CODE: 2112 CODE:
2143{ 2113{
2144 STRLEN len; 2114 STRLEN len;
2145 char *buf = SvPVbyte (packet, len); 2115 char *buf = SvPVbyte (packet, len);
2146 2116
2117 if (pl->ns)
2147 pl->socket->send_packet (buf, len); 2118 pl->ns->send_packet (buf, len);
2148} 2119}
2149 2120
2150int 2121int
2151listening (player *pl, int new_value = -1) 2122listening (player *pl, int new_value = -1)
2152 CODE: 2123 CODE:
2171 if (y) sv_to (y, pl->bed_y); 2142 if (y) sv_to (y, pl->bed_y);
2172 2143
2173void 2144void
2174list () 2145list ()
2175 PPCODE: 2146 PPCODE:
2176{ 2147 for_all_players (pl)
2177 player *pl; 2148 XPUSHs (sv_2mortal (to_sv (pl)));
2178 for (pl = first_player; pl; pl = pl->next)
2179 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2180}
2181
2182bool
2183peaceful (player *pl, bool new_setting = 0)
2184 PROTOTYPE: $;$
2185 CODE:
2186 RETVAL = pl->peaceful;
2187 if (items > 1)
2188 pl->peaceful = new_setting;
2189 OUTPUT:
2190 RETVAL
2191
2192living *
2193orig_stats (player *pl)
2194 CODE:
2195 RETVAL = &pl->orig_stats;
2196 OUTPUT: RETVAL
2197
2198living *
2199last_stats (player *pl)
2200 CODE:
2201 RETVAL = &pl->last_stats;
2202 OUTPUT: RETVAL
2203 2149
2204 2150
2205MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2151MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2206
2207maptile *first ()
2208 PROTOTYPE:
2209 CODE:
2210 RETVAL = first_map;
2211 OUTPUT: RETVAL
2212 2152
2213int invoke (maptile *map, int event, ...) 2153int invoke (maptile *map, int event, ...)
2214 CODE: 2154 CODE:
2215 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2155 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2156 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2157 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2218 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2158 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2219 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2220 2160
2221SV *registry (maptile *map) 2161SV *registry (maptile *map)
2222 2162
2223INCLUDE: $PERL genacc maptile ../include/map.h | 2163INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2224 2164
2225maptile *new (int width, int height) 2165void
2166maptile::instantiate ()
2167
2168maptile *new ()
2226 PROTOTYPE: 2169 PROTOTYPE:
2227 CODE: 2170 CODE:
2228{ 2171 RETVAL = new maptile;
2229 RETVAL = get_empty_map (width, height);
2230}
2231 OUTPUT: 2172 OUTPUT:
2232 RETVAL 2173 RETVAL
2233 2174
2234void delete_map (maptile *map) 2175void
2176maptile::players ()
2177 PPCODE:
2178 if (GIMME_V == G_SCALAR)
2179 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2180 else if (GIMME_V == G_ARRAY)
2181 {
2182 EXTEND (SP, THIS->players);
2183 for_all_players (pl)
2184 if (pl->ob && pl->ob->map == THIS)
2185 PUSHs (sv_2mortal (to_sv (pl->ob)));
2186 }
2235 2187
2236void clean_tmp_map (maptile *map) 2188void
2189maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2190 CODE:
2191{
2192 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2193 croak ("maptile::add_underlay: palette must be arrayref");
2194
2195 palette = SvRV (palette);
2196
2197 STRLEN idxlen;
2198 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2199
2200 for (int x = 0; x < THIS->width; ++x)
2201 for (int y = 0; y < THIS->height; ++y)
2202 {
2203 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2204 if (op->flag [FLAG_IS_FLOOR])
2205 goto skip_space;
2206
2207 {
2208 int offs = offset + y * stride + x;
2209 if (IN_RANGE_EXC (offs, 0, idxlen))
2210 {
2211 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2212 {
2213 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2214 ob->flag [FLAG_NO_MAP_SAVE] = true;
2215 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2216 }
2217 }
2218 }
2219
2220 skip_space: ;
2221 }
2222}
2223
2224void
2225maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2226 CODE:
2227{
2228 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2229 croak ("maptile::set_regiondata: palette must be arrayref");
2230
2231 palette = SvRV (palette);
2232
2233 STRLEN idxlen;
2234 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2235
2236 region **regionmap = (region **)malloc (
2237 (av_len ((AV *)palette) + 1) * sizeof (region *));
2238 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2239
2240 for (int i = av_len ((AV *)palette) + 1; i--; )
2241 regionmap [i] = region::find (
2242 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2243
2244 for (int y = 0; y < THIS->height; ++y)
2245 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2246
2247 sfree (THIS->regions, THIS->size ());
2248 free (THIS->regionmap);
2249
2250 THIS->regions = regions;
2251 THIS->regionmap = regionmap;
2252}
2237 2253
2238void play_sound_map (maptile *map, int x, int y, int sound_num) 2254void play_sound_map (maptile *map, int x, int y, int sound_num)
2239 2255
2240int out_of_map (maptile *map, int x, int y) 2256int out_of_map (maptile *map, int x, int y)
2241
2242maptile *tile_map (maptile *map, unsigned int dir)
2243 CODE:
2244 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2245 OUTPUT:
2246 RETVAL
2247
2248char *tile_path (maptile *map, unsigned int dir)
2249 CODE:
2250 if (dir >= 4)
2251 XSRETURN_UNDEF;
2252 RETVAL = map->tile_path [dir];
2253 OUTPUT:
2254 RETVAL
2255
2256maptile *ready_map_name (char *name, int flags = 0)
2257 PROTOTYPE: $;$
2258 ALIAS:
2259 find = 0
2260 get_map = 1
2261
2262maptile *has_been_loaded (char *name)
2263 PROTOTYPE: $
2264
2265int in_memory (maptile *map)
2266 CODE:
2267 RETVAL = map->in_memory;
2268 OUTPUT:
2269 RETVAL
2270 2257
2271void 2258void
2272trigger (maptile *map, long connection, bool state = true) 2259trigger (maptile *map, long connection, bool state = true)
2273 CODE: 2260 CODE:
2274 activate_connection (map, connection, state); 2261 activate_connection (map, connection, state);
2287 2274
2288object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2275object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2289 C_ARGS: str, map, nx, ny 2276 C_ARGS: str, map, nx, ny
2290 2277
2291void 2278void
2292cf_map_normalise (maptile *map, int x, int y) 2279get_map_flags (maptile *map, int x, int y)
2293 PPCODE: 2280 PPCODE:
2294{ 2281{
2295 maptile *nmap = 0; 2282 maptile *nmap = 0;
2296 I16 nx = 0, ny = 0; 2283 I16 nx = 0, ny = 0;
2297 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2284 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2333 move_block_at = 4 2320 move_block_at = 4
2334 move_slow_at = 5 2321 move_slow_at = 5
2335 move_on_at = 6 2322 move_on_at = 6
2336 move_off_at = 7 2323 move_off_at = 7
2337 INIT: 2324 INIT:
2338 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2325 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2339 CODE: 2326 CODE:
2340 switch (ix) 2327 switch (ix)
2341 { 2328 {
2342 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2329 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2343 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2330 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2346 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2333 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2347 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2334 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2348 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2335 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2349 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2336 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2350 } 2337 }
2351 OUTPUT: 2338 OUTPUT: RETVAL
2339
2340void fix_walls (maptile *map, int x, int y)
2341
2342void fix_walls_around (maptile *map, int x, int y)
2343
2344# worst xs function of my life
2345bool
2346_create_random_map (\
2347 maptile *self,\
2348 char *wallstyle,\
2349 char *wall_name,\
2350 char *floorstyle,\
2351 char *monsterstyle,\
2352 char *treasurestyle,\
2353 char *layoutstyle,\
2354 char *doorstyle,\
2355 char *decorstyle,\
2356 char *origin_map,\
2357 char *final_map,\
2358 char *exitstyle,\
2359 char *this_map,\
2360 char *exit_on_final_map,\
2361 int xsize,\
2362 int ysize,\
2363 int expand2x,\
2364 int layoutoptions1,\
2365 int layoutoptions2,\
2366 int layoutoptions3,\
2367 int symmetry,\
2368 int difficulty,\
2369 int difficulty_given,\
2370 float difficulty_increase,\
2371 int dungeon_level,\
2372 int dungeon_depth,\
2373 int decoroptions,\
2374 int orientation,\
2375 int origin_y,\
2376 int origin_x,\
2377 U32 random_seed,\
2378 val64 total_map_hp,\
2379 int map_layout_style,\
2380 int treasureoptions,\
2381 int symmetry_used,\
2382 region *region,\
2383 char *custom\
2384)
2385 CODE:
2386{
2387 random_map_params rmp;
2388
2389 assign (rmp.wallstyle , wallstyle);
2390 assign (rmp.wall_name , wall_name);
2391 assign (rmp.floorstyle , floorstyle);
2392 assign (rmp.monsterstyle , monsterstyle);
2393 assign (rmp.treasurestyle , treasurestyle);
2394 assign (rmp.layoutstyle , layoutstyle);
2395 assign (rmp.doorstyle , doorstyle);
2396 assign (rmp.decorstyle , decorstyle);
2397 assign (rmp.exitstyle , exitstyle);
2398 assign (rmp.exit_on_final_map, exit_on_final_map);
2399
2400 rmp.origin_map = origin_map;
2401 rmp.final_map = final_map;
2402 rmp.this_map = this_map;
2403 rmp.xsize = xsize;
2404 rmp.ysize = ysize;
2405 rmp.expand2x = expand2x;
2406 rmp.layoutoptions1 = layoutoptions1;
2407 rmp.layoutoptions2 = layoutoptions2;
2408 rmp.layoutoptions3 = layoutoptions3;
2409 rmp.symmetry = symmetry;
2410 rmp.difficulty = difficulty;
2411 rmp.difficulty_given = difficulty_given;
2412 rmp.difficulty_increase = difficulty_increase;
2413 rmp.dungeon_level = dungeon_level;
2414 rmp.dungeon_depth = dungeon_depth;
2415 rmp.decoroptions = decoroptions;
2416 rmp.orientation = orientation;
2417 rmp.origin_y = origin_y;
2418 rmp.origin_x = origin_x;
2419 rmp.random_seed = random_seed;
2420 rmp.total_map_hp = total_map_hp;
2421 rmp.map_layout_style = map_layout_style;
2422 rmp.treasureoptions = treasureoptions;
2423 rmp.symmetry_used = symmetry_used;
2424 rmp.region = region;
2425 rmp.custom = custom;
2426
2427 RETVAL = self->generate_random_map (&rmp);
2428}
2429 OUTPUT:
2352 RETVAL 2430 RETVAL
2353
2354void fix_walls (maptile *map, int x, int y)
2355
2356void fix_walls_around (maptile *map, int x, int y)
2357 2431
2358MODULE = cf PACKAGE = cf::arch 2432MODULE = cf PACKAGE = cf::arch
2359 2433
2360archetype *find (const char *name) 2434archetype *find (const char *name)
2361 CODE: 2435 CODE:
2367 PROTOTYPE: 2441 PROTOTYPE:
2368 CODE: 2442 CODE:
2369 RETVAL = first_archetype; 2443 RETVAL = first_archetype;
2370 OUTPUT: RETVAL 2444 OUTPUT: RETVAL
2371 2445
2372INCLUDE: $PERL genacc archetype ../include/object.h | 2446INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2373 2447
2374MODULE = cf PACKAGE = cf::party 2448MODULE = cf PACKAGE = cf::party
2375 2449
2376partylist *first () 2450partylist *first ()
2377 PROTOTYPE: 2451 PROTOTYPE:
2378 CODE: 2452 CODE:
2379 RETVAL = get_firstparty (); 2453 RETVAL = get_firstparty ();
2380 OUTPUT: RETVAL 2454 OUTPUT: RETVAL
2381 2455
2382partylist *next (partylist *party) 2456INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2457
2458MODULE = cf PACKAGE = cf::region
2459
2460void
2461list ()
2462 PPCODE:
2463 for_all_regions (rgn)
2464 XPUSHs (sv_2mortal (to_sv (rgn)));
2465
2466region *find (char *name)
2467 PROTOTYPE: $
2383 CODE: 2468 CODE:
2384 RETVAL = party->next; 2469 RETVAL = region::find (name);
2385 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2386 2471
2387const char *name (partylist *party) 2472region *find_fuzzy (char *name)
2473 PROTOTYPE: $
2388 CODE: 2474 CODE:
2389 RETVAL = party->partyname; 2475 RETVAL = region::find_fuzzy (name);
2390 OUTPUT: RETVAL 2476 OUTPUT: RETVAL
2391 2477
2392const char *password (partylist *party) 2478INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2393 CODE:
2394 RETVAL = party->passwd;
2395 OUTPUT: RETVAL
2396
2397MODULE = cf PACKAGE = cf::region
2398
2399region *first ()
2400 PROTOTYPE:
2401 CODE:
2402 RETVAL = first_region;
2403 OUTPUT: RETVAL
2404
2405region *next (region *reg)
2406 CODE:
2407 RETVAL = reg->next;
2408 OUTPUT: RETVAL
2409
2410const char *name (region *reg)
2411 CODE:
2412 RETVAL = reg->name;
2413 OUTPUT: RETVAL
2414
2415region *parent (region *reg)
2416 CODE:
2417 RETVAL = reg->parent;
2418 OUTPUT: RETVAL
2419
2420const char *longname (region *reg)
2421 CODE:
2422 RETVAL = reg->longname;
2423 OUTPUT: RETVAL
2424
2425const char *msg (region *reg)
2426 CODE:
2427 RETVAL = reg->msg;
2428 OUTPUT: RETVAL
2429 2479
2430MODULE = cf PACKAGE = cf::living 2480MODULE = cf PACKAGE = cf::living
2431 2481
2432INCLUDE: $PERL genacc living ../include/living.h | 2482INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2433 2483
2434MODULE = cf PACKAGE = cf::settings 2484MODULE = cf PACKAGE = cf::settings
2435 2485
2436INCLUDE: $PERL genacc Settings ../include/global.h | 2486INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2437 2487
2438MODULE = cf PACKAGE = cf::client 2488MODULE = cf PACKAGE = cf::client
2439 2489
2440INCLUDE: $PERL genacc client ../include/client.h | 2490INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2441 2491
2442int invoke (client *ns, int event, ...) 2492int invoke (client *ns, int event, ...)
2443 CODE: 2493 CODE:
2444 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2494 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2445 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2495 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2446 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2496 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2447 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2497 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2448 OUTPUT: RETVAL 2498 OUTPUT: RETVAL
2449 2499
2450SV *registry (client *ns) 2500SV *registry (client *ns)
2451 2501
2502void
2503list ()
2504 PPCODE:
2505 EXTEND (SP, clients.size ());
2506 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2507 PUSHs (sv_2mortal (to_sv (*i)));
2508
2509void
2510client::send_packet (SV *packet)
2511 CODE:
2512{
2513 STRLEN len;
2514 char *buf = SvPVbyte (packet, len);
2515
2516 THIS->send_packet (buf, len);
2517}
2518
2519MODULE = cf PACKAGE = cf::face PREFIX = face_
2520
2521INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2522
2523faceidx face_find (const char *name, faceidx defidx = 0)
2524
2525faceidx alloc (const char *name)
2526 CODE:
2527{
2528 do
2529 {
2530 RETVAL = faces.size ();
2531 faces.resize (RETVAL + 1);
2532 }
2533 while (!RETVAL); // crude way to leave index 0
2534
2535 faces [RETVAL].name = name;
2536 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2537
2538 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2539 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2540}
2541 OUTPUT: RETVAL
2542
2543void set (faceidx idx, int visibility, int magicmap)
2544 CODE:
2545 faceinfo *f = face_info (idx);
2546 assert (f);
2547 f->visibility = visibility;
2548 f->magicmap = magicmap;
2549
2550void set_smooth (faceidx idx, faceidx smooth)
2551 CODE:
2552 faceinfo *f = face_info (idx);
2553 assert (f);
2554 f->smooth = smooth;
2555
2556void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2557 CODE:
2558 facedata *d = face_data (idx, faceset);
2559 assert (d);
2560 assert (sv_len (chksum) == CHKSUM_SIZE);
2561 sv_to (data, d->data); memcpy (d->chksum, SvPVbyte_nolen (chksum), CHKSUM_SIZE);
2562
2563void invalidate (faceidx idx)
2564 CODE:
2565 for_all_clients (ns)
2566 ns->faces_sent [idx] = false;
2567
2568void invalidate_all ()
2569 CODE:
2570 for_all_clients (ns)
2571 ns->faces_sent.reset ();
2572

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