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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.85 by root, Sat Dec 16 03:08:26 2006 UTC vs.
Revision 1.188 by root, Mon Apr 16 11:09:32 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
46typedef maptile maptile_ornull; 53typedef maptile maptile_ornull;
54
55typedef char *octet_string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
47 59
48#if IVSIZE >= 8 60#if IVSIZE >= 8
49 typedef IV val64; 61 typedef IV val64;
50# define newSVval64 newSViv 62# define newSVval64 newSViv
51# define SvVAL64 SvIV 63# define SvVAL64 SvIV
59static f_plug_api object_set_property = cfapi_object_set_property; 71static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 72static f_plug_api object_insert = cfapi_object_insert;
61 73
62static PerlInterpreter *perl; 74static PerlInterpreter *perl;
63 75
76double runtime;
77
78global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime;
81
82static HV
83 *stash_cf,
84 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap,
87 *stash_cf_map_wrap,
88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap;
93
94// helper cast function, returns super class * or 0
95template<class super>
96static super *
97is_a (attachable *at)
98{
99 //return dynamic_cast<super *>(at); // slower, safer
100 if (typeid (*at) == typeid (super))
101 return static_cast<super *>(at);
102 else
103 return 0;
104}
65 105
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 106//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 107
108unordered_vector<attachable *> attachable::mortals;
109
110attachable::~attachable ()
111{
112 flags |=0x3300;//D
113 assert (!self);
114 assert (!cb);
115}
116
117int
118attachable::refcnt_cnt () const
119{
120 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
121}
122
123void
124attachable::sever_self ()
125{
126 if (HV *self = this->self)
127 {
128 // keep a refcount because sv_unmagic might call attachable_free,
129 // which might clear self, causing sv_unmagic to crash on a now
130 // invalid object.
131 SvREFCNT_inc (self);
132 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self);
135
136 // self *must* be null now because thats sv_unmagic's job.
137 assert (!this->self);
138 flags |= 0x80; // severed //D
139 }
140}
141
142void
143attachable::optimise ()
144{
145 if (self
146 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self ();
150}
151
152// check wether the object really is dead
153void
154attachable::do_check ()
155{
156 if (refcnt_cnt () > 0)
157 return;
158
159 destroy ();
160}
161
162void
163attachable::do_destroy ()
164{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
166
167 if (cb)
168 {
169 SvREFCNT_dec (cb);
170 cb = 0;
171 }
172
173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this);
178}
179
180void
181attachable::destroy ()
182{
183 if (destroyed ())
184 return;
185
186 flags |= F_DESTROYED;
187 do_destroy ();
188}
189
190void
191attachable::check_mortals ()
192{
193 static int i = 0;
194
195 for (;;)
196 {
197 if (i >= mortals.size ())
198 {
199 i = 0;
200
201 if (mortals.size () > 1000)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
203
204 break;
205 }
206
207 attachable *obj = mortals [i];
208
209 obj->refcnt_chk (); // unborrow from perl, if necessary
210
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
215 ++i; // further delay freeing
216
217 if (!(i & 0x3ff))
218 break;
219 }
220 else
221 {
222 mortals.erase (i);
223 delete obj;
224 }
225 }
226}
227
228attachable &
229attachable::operator =(const attachable &src)
230{
231 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233
234 attach = src.attach;
235 return *this;
236}
237
238//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
239
68static SV * 240static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 241newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 242{
71 SV *sv; 243 SV *sv;
72 244
73 if (!ptr) 245 if (!ptr)
74 return &PL_sv_undef; 246 return &PL_sv_undef;
75 247
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 249 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 250}
79 251
80template<class attachable> 252static int
81SV * 253attachable_free (pTHX_ SV *sv, MAGIC *mg)
254{
255 attachable *at = (attachable *)mg->mg_ptr;
256
257 //TODO: check if transaction behaviour is really required here
258 if (SV *self = (SV *)at->self)
259 {
260 at->self = 0;
261 SvREFCNT_dec (self);
262 }
263
264 // next line makes sense, but most objects still have refcnt 0 by default
265 //at->refcnt_chk ();
266 return 0;
267}
268
269MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
270
271static SV *
82newSVattachable (attachable *obj, const char *klass) 272newSVattachable (attachable *obj, HV *stash)
83{ 273{
84 if (!obj) 274 if (!obj)
85 return &PL_sv_undef; 275 return &PL_sv_undef;
86 276
87 if (!obj->self) 277 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 278 {
279 obj->self = newHV ();
280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
89 284
90 return newSVsv (obj->self); 285 // now bless the object _once_
286 return sv_bless (newRV_inc ((SV *)obj->self), stash);
287 }
288 else
289 {
290 SV *sv = newRV_inc ((SV *)obj->self);
291
292 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
293 SvAMAGIC_on (sv);
294
295 return sv;
296 }
91} 297}
92 298
93static void 299static void
94clearSVptr (SV *sv) 300clearSVptr (SV *sv)
95{ 301{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 342inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 343inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 345inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 346inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 355
150inline SV *to_sv (object & v) { return to_sv (&v); } 356inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 357inline SV *to_sv (living & v) { return to_sv (&v); }
152 358
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
156 362
157inline SV *to_sv (UUID v) 363inline SV *to_sv (UUID v)
158{ 364{
159 char buf[128]; 365 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 367 return newSVpv (buf, 0);
162} 368}
163 369
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 394
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 396inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 397
191template<class T> 398template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 400
194template<int N> 401template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 403
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409
410inline void sv_to (SV *sv, std::string &v)
411{
412 STRLEN len;
413 char *data = SvPVbyte (sv, len);
414 v.assign (data, len);
415}
416
197inline void sv_to (SV *sv, UUID &v) 417inline void sv_to (SV *sv, UUID &v)
198{ 418{
199 unsigned int version; 419 unsigned int version;
200 420
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 422 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 423}
424
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 426
205static SV * 427static SV *
206newSVdt_va (va_list &ap, data_type type) 428newSVdt_va (va_list &ap, data_type type)
207{ 429{
208 SV *sv; 430 SV *sv;
243 case DT_MAP: 465 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 466 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 467 sv = to_sv (va_arg (ap, maptile *));
246 break; 468 break;
247 469
248 case DT_SOCKET: 470 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 471 sv = to_sv (va_arg (ap, client *));
250 break; 472 break;
251 473
252 case DT_PLAYER: 474 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 475 sv = to_sv (va_arg (ap, player *));
315} 537}
316 538
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 540
319SV * 541SV *
320registry (attachable_base *ext) 542registry (attachable *ext)
321{ 543{
322 if (!ext->cb) 544 if (!ext->cb)
323 ext->cb = newAV (); 545 ext->cb = newAV ();
324 546
325 return newRV_inc ((SV *)ext->cb); 547 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 548}
769 549
770///////////////////////////////////////////////////////////////////////////// 550/////////////////////////////////////////////////////////////////////////////
771 551
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
831 perl = perl_alloc (); 611 perl = perl_alloc ();
832 perl_construct (perl); 612 perl_construct (perl);
833 613
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 615
836 char *argv[] = { 616 const char *argv[] = {
837 "", 617 "",
838 "-e" 618 "-e"
839 "use Event;" // required for bootstrap 619 "use Event; use Coro;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*> 620 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
842 "require cf;" 622 "require cf;"
843 }; 623 };
844 624
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
626 || perl_run (perl))
846 { 627 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 628 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 629 exit (EXIT_FAILURE);
849 } 630 }
631
632 {
633 dSP;
634
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 }
850} 639}
851 640
852void cfperl_main () 641void cfperl_main ()
853{ 642{
854 dSP; 643 dSP;
855 644
856 PUSHMARK (SP); 645 PUSHMARK (SP);
857 PUTBACK; 646 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 647 call_pv ("cf::main", G_DISCARD | G_VOID);
648}
649
650void
651attachable::instantiate ()
652{
653 if (attach)
654 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
656 attach = 0;
657 }
658}
659
660void
661attachable::reattach ()
662{
663 optimise ();
664 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
859} 666}
860 667
861static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 670# include "eventinc.h"
894 } 701 }
895 } 702 }
896 } 703 }
897} 704}
898 705
706void
707attachable::gather_callbacks (AV *&callbacks, event_type event) const
708{
709 ::gather_callbacks (callbacks, cb_attachable, event);
710
711 if (cb)
712 ::gather_callbacks (callbacks, cb, event);
713}
714
715void
716global::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 ::gather_callbacks (callbacks, cb_object, event);
719}
720
721void
722object::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
725 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
727
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 }
731
732 if (type <= AvFILLp (cb_type))
733 {
734 SV *registry = AvARRAY (cb_type)[type];
735
736 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
737 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
738 }
739
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_object, event);
742}
743
744void
745archetype::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
749}
750
751void
752client::gather_callbacks (AV *&callbacks, event_type event) const
753{
754 attachable::gather_callbacks (callbacks, event);
755 ::gather_callbacks (callbacks, cb_client, event);
756}
757
758void
759player::gather_callbacks (AV *&callbacks, event_type event) const
760{
761 attachable::gather_callbacks (callbacks, event);
762 ::gather_callbacks (callbacks, cb_player, event);
763}
764
765void
766maptile::gather_callbacks (AV *&callbacks, event_type event) const
767{
768 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event);
770}
771
772bool
899bool cfperl_invoke (event_type event, ...) 773attachable::invoke (event_type event, ...)
900{ 774{
901 data_type dt; 775 data_type dt;
902 va_list ap; 776 va_list ap;
903 777
904 va_start (ap, event); 778 va_start (ap, event);
905 779
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 780 // callback call ordering should be:
913 // 1. per-object callback 781 // 1. per-object callback
914 // 2. per-class object 782 // 2. per-class object
915 // 3. per-type callback 783 // 3. per-type callback
916 // 4. global callbacks 784 // 4. global callbacks
917 785
786 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 787 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 788
982 // short-circuit processing if no callbacks found/defined 789 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 790 if (!callbacks)
984 return 0; 791 return 0;
985 792
986 dSP; 793 CALL_BEGIN (3);
987 ENTER;
988 SAVETMPS;
989
990 PUSHMARK (SP);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 796
996 switch (KLASS_OF (event)) 797 //TODO: unhack
997 { 798 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 799 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 800 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 801 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 802 else if (global *gl = is_a<global>(this)) /*nop*/;
803 else
804 abort (); //TODO
1002 805
1003 for (;;) 806 for (;;)
1004 { 807 {
1005 dt = (data_type) va_arg (ap, int); 808 dt = (data_type) va_arg (ap, int);
1006 809
1007 if (dt == DT_END) 810 if (dt == DT_END)
1008 break; 811 break;
1009
1010 if (dt == DT_AV) 812 else if (dt == DT_AV)
1011 { 813 {
1012 AV *av = va_arg (ap, AV *); 814 AV *av = va_arg (ap, AV *);
1013 815
1014 for (int i = 0; i <= av_len (av); ++i) 816 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 817 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 821 }
1020 822
1021 va_end (ap); 823 va_end (ap);
1022 824
1023 PUTBACK; 825 CALL_CALL ("cf::do_invoke", G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 826 count = count > 0 ? POPi : 0;
1028 827
1029 FREETMPS; 828 CALL_END;
1030 LEAVE;
1031 829
1032 return count; 830 return count;
1033} 831}
1034 832
1035SV * 833SV *
1058 return SvNV (cfperl_result (idx)); 856 return SvNV (cfperl_result (idx));
1059} 857}
1060 858
1061///////////////////////////////////////////////////////////////////////////// 859/////////////////////////////////////////////////////////////////////////////
1062 860
861void
862cfperl_emergency_save ()
863{
864 CALL_BEGIN (0);
865 CALL_CALL ("cf::emergency_save", G_VOID);
866 CALL_END;
867}
868
869void
870cfperl_cleanup (int make_core)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END;
876}
877
878maptile *
879maptile::find_sync (const char *path, maptile *origin)
880{
881 CALL_BEGIN (2);
882 CALL_ARG (path);
883 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885
886 maptile *retval;
887
888 if (count)
889 sv_to (POPs, retval);
890 else
891 retval = 0;
892
893 CALL_END;
894
895 return retval;
896}
897
898maptile *
899maptile::find_async (const char *path, maptile *origin)
900{
901 CALL_BEGIN (2);
902 CALL_ARG (path);
903 CALL_ARG (origin);
904 CALL_CALL ("cf::map::find_async", G_SCALAR);
905
906 maptile *retval;
907
908 if (count)
909 sv_to (POPs, retval);
910 else
911 retval = 0;
912
913 CALL_END;
914
915 return retval;
916}
917
918void
919maptile::do_load_sync ()
920{
921 CALL_BEGIN (1);
922 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END;
934}
935
936void
937object::enter_exit (object *exit)
938{
939 if (type != PLAYER)
940 return;
941
942 CALL_BEGIN (2);
943 CALL_ARG (this);
944 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END;
947}
948
949/////////////////////////////////////////////////////////////////////////////
950
1063struct EventAPI *watcher_base::GEventAPI; 951struct EventAPI *watcher_base::GEventAPI;
952struct CoroAPI *coroapi::GCoroAPI;
1064 953
954int coroapi::cede_counter;
955
956void
957coroapi::wait_for_tick ()
958{
959 CALL_BEGIN (0);
960 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
961 CALL_END;
962}
963
964void
965coroapi::wait_for_tick_begin ()
966{
967 CALL_BEGIN (0);
968 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
969 CALL_END;
970}
971
972static void
1065static void iw_dispatch (pe_event *ev) 973iw_dispatch (pe_event *ev)
1066{ 974{
1067 iw *w = (iw *)ev->ext_data; 975 iw *w = (iw *)ev->ext_data;
1068 w->call (*w); 976 w->call (*w);
1069} 977}
1070 978
1071void 979void
1072iw::alloc () 980iw::alloc ()
1073{ 981{
1074 pe = GEventAPI->new_idle (0, 0); 982 pe = GEventAPI->new_idle (0, 0);
1075 983
984 WaREENTRANT_off (pe);
1076 pe->base.callback = (void *)iw_dispatch; 985 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this; 986 pe->base.ext_data = (void *)this;
1078} 987}
1079 988
1080static void iow_dispatch (pe_event *ev) 989static void iow_dispatch (pe_event *ev)
1086void 995void
1087iow::alloc () 996iow::alloc ()
1088{ 997{
1089 pe = GEventAPI->new_io (0, 0); 998 pe = GEventAPI->new_io (0, 0);
1090 999
1000 WaREENTRANT_off (pe);
1091 pe->base.callback = (void *)iow_dispatch; 1001 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this; 1002 pe->base.ext_data = (void *)this;
1093 1003
1094 pe->fd = -1; 1004 pe->fd = -1;
1095 pe->poll = 0; 1005 pe->poll = 0;
1116 pe->poll = events; 1026 pe->poll = events;
1117 if (pe->poll) start (); 1027 if (pe->poll) start ();
1118 } 1028 }
1119} 1029}
1120 1030
1031void
1032_connect_to_perl ()
1033{
1034 stash_cf = gv_stashpv ("cf" , 1);
1035
1036 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1037 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1038 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1039 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1040 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1041 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1042 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1043 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1044 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1045
1046 sv_runtime = get_sv ("cf::RUNTIME", 1);
1047 sv_upgrade (sv_runtime, SVt_NV);
1048
1049 cb_global = get_av ("cf::CB_GLOBAL", 1);
1050 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1051 cb_object = get_av ("cf::CB_OBJECT", 1);
1052 cb_player = get_av ("cf::CB_PLAYER", 1);
1053 cb_client = get_av ("cf::CB_CLIENT", 1);
1054 cb_type = get_av ("cf::CB_TYPE" , 1);
1055 cb_map = get_av ("cf::CB_MAP" , 1);
1056}
1057
1121MODULE = cf PACKAGE = cf PREFIX = cf_ 1058MODULE = cf PACKAGE = cf PREFIX = cf_
1122 1059
1123BOOT: 1060BOOT:
1124{ 1061{
1125 HV *stash = gv_stashpv ("cf", 1); 1062 _connect_to_perl ();
1126 1063
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI; 1064 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1065 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1129 1066
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1067 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1131 1068
1132 static const struct { 1069 static const struct {
1133 const char *name; 1070 const char *name;
1134 IV iv; 1071 IV iv;
1135 } *civ, const_iv[] = { 1072 } *civ, const_iv[] = {
1136# define const_iv(name) { # name, (IV)name }, 1073# define const_iv(name) { # name, (IV)name },
1137 const_iv (llevError) 1074 const_iv (llevError)
1138 const_iv (llevInfo) 1075 const_iv (llevInfo)
1139 const_iv (llevDebug) 1076 const_iv (llevDebug)
1140 const_iv (llevMonster) 1077 const_iv (llevMonster)
1078
1079 const_iv (Map0Cmd)
1080 const_iv (Map1Cmd)
1081 const_iv (Map1aCmd)
1082
1083 const_iv (MAP_CLIENT_X)
1084 const_iv (MAP_CLIENT_Y)
1141 1085
1142 const_iv (MAX_TIME) 1086 const_iv (MAX_TIME)
1143 const_iv (PLAYER) 1087 const_iv (PLAYER)
1144 const_iv (TRANSPORT) 1088 const_iv (TRANSPORT)
1145 const_iv (ROD) 1089 const_iv (ROD)
1147 const_iv (POTION) 1091 const_iv (POTION)
1148 const_iv (FOOD) 1092 const_iv (FOOD)
1149 const_iv (POISON) 1093 const_iv (POISON)
1150 const_iv (BOOK) 1094 const_iv (BOOK)
1151 const_iv (CLOCK) 1095 const_iv (CLOCK)
1152 const_iv (LIGHTNING)
1153 const_iv (ARROW) 1096 const_iv (ARROW)
1154 const_iv (BOW) 1097 const_iv (BOW)
1155 const_iv (WEAPON) 1098 const_iv (WEAPON)
1156 const_iv (ARMOUR) 1099 const_iv (ARMOUR)
1157 const_iv (PEDESTAL) 1100 const_iv (PEDESTAL)
1177 const_iv (AMULET) 1120 const_iv (AMULET)
1178 const_iv (PLAYERMOVER) 1121 const_iv (PLAYERMOVER)
1179 const_iv (TELEPORTER) 1122 const_iv (TELEPORTER)
1180 const_iv (CREATOR) 1123 const_iv (CREATOR)
1181 const_iv (SKILL) 1124 const_iv (SKILL)
1182 const_iv (EXPERIENCE)
1183 const_iv (EARTHWALL) 1125 const_iv (EARTHWALL)
1184 const_iv (GOLEM) 1126 const_iv (GOLEM)
1185 const_iv (THROWN_OBJ) 1127 const_iv (THROWN_OBJ)
1186 const_iv (BLINDNESS) 1128 const_iv (BLINDNESS)
1187 const_iv (GOD) 1129 const_iv (GOD)
1207 const_iv (FLOOR) 1149 const_iv (FLOOR)
1208 const_iv (FLESH) 1150 const_iv (FLESH)
1209 const_iv (INORGANIC) 1151 const_iv (INORGANIC)
1210 const_iv (SKILL_TOOL) 1152 const_iv (SKILL_TOOL)
1211 const_iv (LIGHTER) 1153 const_iv (LIGHTER)
1212 const_iv (TRAP_PART)
1213 const_iv (WALL) 1154 const_iv (BUILDABLE_WALL)
1214 const_iv (LIGHT_SOURCE)
1215 const_iv (MISC_OBJECT) 1155 const_iv (MISC_OBJECT)
1216 const_iv (MONSTER)
1217 const_iv (SPAWN_GENERATOR)
1218 const_iv (LAMP) 1156 const_iv (LAMP)
1219 const_iv (DUPLICATOR) 1157 const_iv (DUPLICATOR)
1220 const_iv (TOOL)
1221 const_iv (SPELLBOOK) 1158 const_iv (SPELLBOOK)
1222 const_iv (BUILDFAC)
1223 const_iv (CLOAK) 1159 const_iv (CLOAK)
1224 const_iv (SPINNER) 1160 const_iv (SPINNER)
1225 const_iv (GATE) 1161 const_iv (GATE)
1226 const_iv (BUTTON) 1162 const_iv (BUTTON)
1227 const_iv (CF_HANDLE) 1163 const_iv (CF_HANDLE)
1234 const_iv (SPELL_EFFECT) 1170 const_iv (SPELL_EFFECT)
1235 const_iv (CONVERTER) 1171 const_iv (CONVERTER)
1236 const_iv (BRACERS) 1172 const_iv (BRACERS)
1237 const_iv (POISONING) 1173 const_iv (POISONING)
1238 const_iv (SAVEBED) 1174 const_iv (SAVEBED)
1239 const_iv (POISONCLOUD)
1240 const_iv (FIREHOLES)
1241 const_iv (WAND) 1175 const_iv (WAND)
1242 const_iv (SCROLL) 1176 const_iv (SCROLL)
1243 const_iv (DIRECTOR) 1177 const_iv (DIRECTOR)
1244 const_iv (GIRDLE) 1178 const_iv (GIRDLE)
1245 const_iv (FORCE) 1179 const_iv (FORCE)
1260 const_iv (DISEASE) 1194 const_iv (DISEASE)
1261 const_iv (SYMPTOM) 1195 const_iv (SYMPTOM)
1262 const_iv (BUILDER) 1196 const_iv (BUILDER)
1263 const_iv (MATERIAL) 1197 const_iv (MATERIAL)
1264 const_iv (ITEM_TRANSFORMER) 1198 const_iv (ITEM_TRANSFORMER)
1265 const_iv (QUEST)
1266 1199
1267 const_iv (NUM_SUBTYPES) 1200 const_iv (NUM_SUBTYPES)
1268 1201
1269 const_iv (ST_BD_BUILD) 1202 const_iv (ST_BD_BUILD)
1270 const_iv (ST_BD_REMOVE) 1203 const_iv (ST_BD_REMOVE)
1323 const_iv (FLAG_MONSTER) 1256 const_iv (FLAG_MONSTER)
1324 const_iv (FLAG_FRIENDLY) 1257 const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR) 1258 const_iv (FLAG_GENERATOR)
1326 const_iv (FLAG_IS_THROWN) 1259 const_iv (FLAG_IS_THROWN)
1327 const_iv (FLAG_AUTO_APPLY) 1260 const_iv (FLAG_AUTO_APPLY)
1328 const_iv (FLAG_TREASURE)
1329 const_iv (FLAG_PLAYER_SOLD) 1261 const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE) 1262 const_iv (FLAG_SEE_INVISIBLE)
1331 const_iv (FLAG_CAN_ROLL) 1263 const_iv (FLAG_CAN_ROLL)
1332 const_iv (FLAG_OVERLAY_FLOOR) 1264 const_iv (FLAG_OVERLAY_FLOOR)
1333 const_iv (FLAG_IS_TURNABLE) 1265 const_iv (FLAG_IS_TURNABLE)
1408 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1340 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1409 const_iv (FLAG_IS_WATER) 1341 const_iv (FLAG_IS_WATER)
1410 const_iv (FLAG_CONTENT_ON_GEN) 1342 const_iv (FLAG_CONTENT_ON_GEN)
1411 const_iv (FLAG_IS_A_TEMPLATE) 1343 const_iv (FLAG_IS_A_TEMPLATE)
1412 const_iv (FLAG_IS_BUILDABLE) 1344 const_iv (FLAG_IS_BUILDABLE)
1345 const_iv (FLAG_DESTROY_ON_DEATH)
1413 const_iv (FLAG_AFK) 1346 const_iv (FLAG_NO_MAP_SAVE)
1414 1347
1415 const_iv (NDI_BLACK) 1348 const_iv (NDI_BLACK)
1416 const_iv (NDI_WHITE) 1349 const_iv (NDI_WHITE)
1417 const_iv (NDI_NAVY) 1350 const_iv (NDI_NAVY)
1418 const_iv (NDI_RED) 1351 const_iv (NDI_RED)
1456 const_iv (F_BUY) 1389 const_iv (F_BUY)
1457 const_iv (F_SHOP) 1390 const_iv (F_SHOP)
1458 const_iv (F_SELL) 1391 const_iv (F_SELL)
1459 1392
1460 const_iv (P_BLOCKSVIEW) 1393 const_iv (P_BLOCKSVIEW)
1394 const_iv (P_PLAYER)
1461 const_iv (P_NO_MAGIC) 1395 const_iv (P_NO_MAGIC)
1462 const_iv (P_IS_ALIVE) 1396 const_iv (P_IS_ALIVE)
1463 const_iv (P_NO_CLERIC) 1397 const_iv (P_NO_CLERIC)
1464 const_iv (P_NEED_UPDATE)
1465 const_iv (P_NO_ERROR)
1466 const_iv (P_OUT_OF_MAP) 1398 const_iv (P_OUT_OF_MAP)
1467 const_iv (P_NEW_MAP) 1399 const_iv (P_NEW_MAP)
1400 const_iv (P_UPTODATE)
1468 1401
1469 const_iv (UP_OBJ_INSERT) 1402 const_iv (UP_OBJ_INSERT)
1470 const_iv (UP_OBJ_REMOVE) 1403 const_iv (UP_OBJ_REMOVE)
1471 const_iv (UP_OBJ_CHANGE) 1404 const_iv (UP_OBJ_CHANGE)
1472 const_iv (UP_OBJ_FACE) 1405 const_iv (UP_OBJ_FACE)
1603 const_iv (ATNR_BLIND) 1536 const_iv (ATNR_BLIND)
1604 const_iv (ATNR_INTERNAL) 1537 const_iv (ATNR_INTERNAL)
1605 const_iv (ATNR_LIFE_STEALING) 1538 const_iv (ATNR_LIFE_STEALING)
1606 const_iv (ATNR_DISEASE) 1539 const_iv (ATNR_DISEASE)
1607 1540
1608 const_iv (MAP_FLUSH)
1609 const_iv (MAP_PLAYER_UNIQUE)
1610 const_iv (MAP_BLOCK)
1611 const_iv (MAP_STYLE)
1612 const_iv (MAP_OVERLAY)
1613
1614 const_iv (MAP_IN_MEMORY) 1541 const_iv (MAP_IN_MEMORY)
1615 const_iv (MAP_SWAPPED) 1542 const_iv (MAP_SWAPPED)
1616 const_iv (MAP_LOADING) 1543 const_iv (MAP_LOADING)
1617 const_iv (MAP_SAVING) 1544 const_iv (MAP_SAVING)
1618 1545
1546 const_iv (KLASS_ATTACHABLE)
1619 const_iv (KLASS_GLOBAL) 1547 const_iv (KLASS_GLOBAL)
1620 const_iv (KLASS_OBJECT) 1548 const_iv (KLASS_OBJECT)
1549 const_iv (KLASS_CLIENT)
1621 const_iv (KLASS_PLAYER) 1550 const_iv (KLASS_PLAYER)
1622 const_iv (KLASS_MAP) 1551 const_iv (KLASS_MAP)
1552
1553 const_iv (CS_QUERY_YESNO)
1554 const_iv (CS_QUERY_SINGLECHAR)
1555 const_iv (CS_QUERY_HIDEINPUT)
1556
1557 const_iv (ST_DEAD)
1558 const_iv (ST_SETUP)
1559 const_iv (ST_PLAYING)
1560 const_iv (ST_CUSTOM)
1561
1562 const_iv (ST_CHANGE_CLASS)
1563
1564 const_iv (IO_HEADER)
1565 const_iv (IO_OBJECTS)
1566 const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE)
1570 const_iv (LAYOUT_ONION)
1571 const_iv (LAYOUT_MAZE)
1572 const_iv (LAYOUT_SPIRAL)
1573 const_iv (LAYOUT_ROGUELIKE)
1574 const_iv (LAYOUT_SNAKE)
1575 const_iv (LAYOUT_SQUARE_SPIRAL)
1576
1577 const_iv (RMOPT_RANDOM)
1578 const_iv (RMOPT_CENTERED)
1579 const_iv (RMOPT_LINEAR)
1580 const_iv (RMOPT_BOTTOM_C)
1581 const_iv (RMOPT_BOTTOM_R)
1582 const_iv (RMOPT_IRR_SPACE)
1583 const_iv (RMOPT_WALL_OFF)
1584 const_iv (RMOPT_WALLS_ONLY)
1585 const_iv (RMOPT_NO_DOORS)
1586
1587 const_iv (SYMMETRY_RANDOM)
1588 const_iv (SYMMETRY_NONE)
1589 const_iv (SYMMETRY_X)
1590 const_iv (SYMMETRY_Y)
1591 const_iv (SYMMETRY_XY)
1623 }; 1592 };
1624 1593
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1594 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1595 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1627 1596
1628 static const struct { 1597 static const struct {
1629 const char *name; 1598 const char *name;
1630 int skip; 1599 int skip;
1631 IV klass; 1600 IV klass;
1642 { 1611 {
1643 AV *event = newAV (); 1612 AV *event = newAV ();
1644 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1613 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1645 av_push (event, newSViv (eiv->klass)); 1614 av_push (event, newSViv (eiv->klass));
1646 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1615 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1647 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1616 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1648 } 1617 }
1649} 1618}
1650 1619
1651void _init_vars () 1620void _connect_to_perl ()
1652 CODE:
1653 cb_global = get_av ("cf::CB_GLOBAL", 1);
1654 cb_object = get_av ("cf::CB_OBJECT", 1);
1655 cb_player = get_av ("cf::CB_PLAYER", 1);
1656 cb_type = get_av ("cf::CB_TYPE" , 1);
1657 cb_map = get_av ("cf::CB_MAP" , 1);
1658 1621
1659void _global_reattach () 1622void _global_reattach ()
1660 CODE: 1623 CODE:
1661{ 1624{
1662 // reattach to all attachable objects in the game. 1625 // reattach to all attachable objects in the game.
1663 for (player *pl = first_player; pl; pl = pl->next) 1626 for_all_clients (ns)
1664 reattach (pl); 1627 ns->reattach ();
1665 1628
1666 for (maptile *map = first_map; map; map = map->next) 1629 for_all_objects (op)
1667 reattach (map);
1668
1669 for (object *op = object::first; op; op = op->next)
1670 reattach (op); 1630 op->reattach ();
1671} 1631}
1672
1673bool
1674add_client (int fd, const char *peername)
1675 1632
1676NV floor (NV x) 1633NV floor (NV x)
1677 1634
1678NV ceil (NV x) 1635NV ceil (NV x)
1679 1636
1637NV rndm (...)
1638 CODE:
1639 switch (items)
1640 {
1641 case 0: RETVAL = rndm (); break;
1642 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1643 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1644 default: croak ("cf::rndm requires none, one or two parameters."); break;
1645 }
1646 OUTPUT:
1647 RETVAL
1648
1680void server_tick () 1649void server_tick ()
1650 CODE:
1651 runtime = SvNVx (sv_runtime);
1652 server_tick ();
1681 1653
1682void 1654void
1683LOG (int level, char *msg) 1655LOG (int level, utf8_string msg)
1684 PROTOTYPE: $$ 1656 PROTOTYPE: $$
1685 C_ARGS: (LogLevel)level, "%s", msg 1657 C_ARGS: (LogLevel)level, "%s", msg
1686 1658
1687char *path_combine (char *base, char *path) 1659octet_string path_combine (octet_string base, octet_string path)
1688 PROTOTYPE: $$ 1660 PROTOTYPE: $$
1689 1661
1690char *path_combine_and_normalize (char *base, char *path) 1662octet_string path_combine_and_normalize (octet_string base, octet_string path)
1691 PROTOTYPE: $$ 1663 PROTOTYPE: $$
1692 1664
1693const char * 1665const_octet_string
1694get_maps_directory (char *path) 1666get_maps_directory (octet_string path)
1695 PROTOTYPE: $ 1667 PROTOTYPE: $
1696 ALIAS: maps_directory = 0 1668 ALIAS: maps_directory = 0
1697 CODE: 1669 CODE:
1698 RETVAL = create_pathname (path); 1670 RETVAL = create_pathname (path);
1699 OUTPUT: RETVAL 1671 OUTPUT: RETVAL
1701void 1673void
1702sub_generation_inc () 1674sub_generation_inc ()
1703 CODE: 1675 CODE:
1704 PL_sub_generation++; 1676 PL_sub_generation++;
1705 1677
1706char * 1678const_octet_string
1707mapdir () 1679mapdir ()
1708 PROTOTYPE: 1680 PROTOTYPE:
1709 ALIAS: 1681 ALIAS:
1710 mapdir = 0 1682 mapdir = 0
1711 uniquedir = 1 1683 uniquedir = 1
1725 case 5: RETVAL = settings.playerdir; break; 1697 case 5: RETVAL = settings.playerdir; break;
1726 case 6: RETVAL = settings.datadir ; break; 1698 case 6: RETVAL = settings.datadir ; break;
1727 } 1699 }
1728 OUTPUT: RETVAL 1700 OUTPUT: RETVAL
1729 1701
1702void abort ()
1703
1704void fork_abort (octet_string cause = "cf::fork_abort")
1705
1706void cleanup (octet_string cause, bool make_core = false)
1707
1708void emergency_save ()
1709
1730void _exit (int status = 0) 1710void _exit (int status = EXIT_SUCCESS)
1731 1711
1712UV sv_2watcher (SV *w)
1713 CODE:
1714 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1715 OUTPUT:
1716 RETVAL
1717
1718#if _POSIX_MEMLOCK
1719
1720int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1721
1722int munlockall ()
1723
1724#endif
1725
1732int find_animation (char *text) 1726int find_animation (utf8_string text)
1733 PROTOTYPE: $ 1727 PROTOTYPE: $
1734 1728
1735int random_roll (int min, int max, object *op, int goodbad); 1729int random_roll (int min, int max, object *op, int goodbad);
1736 1730
1737const char *cost_string_from_value(uint64 cost, int approx = 0) 1731const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1738
1739int invoke (int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1745 OUTPUT: RETVAL
1746 1732
1747int 1733int
1748exp_to_level (val64 exp) 1734exp_to_level (val64 exp)
1749 CODE: 1735 CODE:
1750{ 1736{
1781 RETVAL = newSVpv (resist_plus[atnr], 0); 1767 RETVAL = newSVpv (resist_plus[atnr], 0);
1782 else 1768 else
1783 XSRETURN_UNDEF; 1769 XSRETURN_UNDEF;
1784 OUTPUT: RETVAL 1770 OUTPUT: RETVAL
1785 1771
1772bool
1773load_resource_file (octet_string filename)
1774
1775bool
1776load_archetype_file (octet_string filename)
1777
1778bool
1779load_treasure_file (octet_string filename)
1780
1781MODULE = cf PACKAGE = cf::attachable
1782
1786int 1783int
1787_valid (SV *obj) 1784valid (SV *obj)
1788 CODE: 1785 CODE:
1789 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1786 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790 OUTPUT: 1787 OUTPUT:
1791 RETVAL 1788 RETVAL
1792 1789
1790void
1791debug_trace (attachable *obj, bool on = true)
1792 CODE:
1793 obj->flags &= ~attachable::F_DEBUG_TRACE;
1794 if (on)
1795 obj->flags |= attachable::F_DEBUG_TRACE;
1796
1797int mortals_size ()
1798 CODE:
1799 RETVAL = attachable::mortals.size ();
1800 OUTPUT: RETVAL
1801
1802#object *mortals (U32 index)
1803# CODE:
1804# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1805# OUTPUT: RETVAL
1806
1807INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1808
1809MODULE = cf PACKAGE = cf::global
1810
1811int invoke (SV *klass, int event, ...)
1812 CODE:
1813 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1814 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1815 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1816 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1817 OUTPUT: RETVAL
1818
1793MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1819MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1794 1820
1795INCLUDE: $PERL genacc object ../include/object.h | 1821INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1796 1822
1797int invoke (object *op, int event, ...) 1823int invoke (object *op, int event, ...)
1798 CODE: 1824 CODE:
1799 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1825 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1800 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1826 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1827 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1802 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1828 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1803 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1804 1830
1805SV *registry (object *op) 1831SV *registry (object *op)
1806 1832
1807void mortals () 1833int objects_size ()
1808 PPCODE: 1834 CODE:
1809 EXTEND (SP, object::mortals.size ());
1810 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1811 PUSHs (to_sv (*i));
1812
1813object *first ()
1814 CODE:
1815 RETVAL = object::first; 1835 RETVAL = objects.size ();
1816 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1817 1837
1838object *objects (U32 index)
1839 CODE:
1840 RETVAL = index < objects.size () ? objects [index] : 0;
1841 OUTPUT: RETVAL
1842
1843int actives_size ()
1844 CODE:
1845 RETVAL = actives.size ();
1846 OUTPUT: RETVAL
1847
1848object *actives (U32 index)
1849 CODE:
1850 RETVAL = index < actives.size () ? actives [index] : 0;
1851 OUTPUT: RETVAL
1852
1818# missing properties 1853# missing properties
1819
1820int flag (object *op, int flag, int value = 1)
1821 PROTOTYPE: $$;$
1822 CODE:
1823 RETVAL = QUERY_FLAG (op, flag);
1824 if (items >= 3)
1825 if (value)
1826 SET_FLAG (op, flag);
1827 else
1828 CLEAR_FLAG (op, flag);
1829 OUTPUT: RETVAL
1830 1854
1831object *head (object *op) 1855object *head (object *op)
1832 PROTOTYPE: $ 1856 PROTOTYPE: $
1833 CODE: 1857 CODE:
1834 RETVAL = op->head ? op->head : op; 1858 RETVAL = op->head_ ();
1835 OUTPUT: RETVAL 1859 OUTPUT: RETVAL
1836 1860
1837int is_head (object *op) 1861int is_head (object *op)
1838 PROTOTYPE: $ 1862 PROTOTYPE: $
1839 CODE: 1863 CODE:
1840 RETVAL = !op->head; 1864 RETVAL = op->head_ () == op;
1841 OUTPUT: RETVAL 1865 OUTPUT: RETVAL
1842 1866
1843void 1867void
1844inv (object *obj) 1868inv (object *obj)
1845 PROTOTYPE: $ 1869 PROTOTYPE: $
1846 PPCODE: 1870 PPCODE:
1847{ 1871{
1848 object *o; 1872 object *o;
1849 for (o = obj->inv; o; o = o->below) 1873 for (o = obj->inv; o; o = o->below)
1850 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1874 XPUSHs (sv_2mortal (to_sv (o)));
1851} 1875}
1852 1876
1877void
1878set_animation (object *op, int idx)
1879 CODE:
1880 SET_ANIMATION (op, idx);
1881
1882int
1883num_animations (object *op)
1884 CODE:
1885 RETVAL = NUM_ANIMATIONS (op);
1886 OUTPUT: RETVAL
1887
1853object *find_best_object_match (object *op, const char *match) 1888object *find_best_object_match (object *op, utf8_string match)
1854 1889
1855object *find_marked_object (object *op) 1890object *find_marked_object (object *op)
1856 1891
1857int resistance (object *op, int rtype, int newval = 0)
1858 CODE:
1859 if (rtype < 0 || rtype >= NROFATTACKS)
1860 croak ("resistance out of bounds");
1861 RETVAL = op->resist [rtype];
1862 if (items >= 3)
1863 op->resist [rtype] = newval;
1864 OUTPUT: RETVAL
1865
1866void set_resistance (object *op, int rtype, int val)
1867 CODE:
1868 if (rtype < 0 || rtype >= NROFATTACKS)
1869 op->resist[rtype] = val;
1870
1871int need_identify (const object *obj); 1892int need_identify (object *obj);
1872 1893
1873int apply_shop_mat (object *shop_mat, object *op); 1894int apply_shop_mat (object *shop_mat, object *op);
1895
1896int move_player (object *op, int dir)
1897 CODE:
1898 RETVAL = move_player (op, dir);
1899 OUTPUT:
1900 RETVAL
1874 1901
1875int move (object *op, int dir, object *originator = op) 1902int move (object *op, int dir, object *originator = op)
1876 CODE: 1903 CODE:
1877 RETVAL = move_ob (op, dir, originator); 1904 RETVAL = move_ob (op, dir, originator);
1878 OUTPUT: 1905 OUTPUT:
1884 1911
1885void apply_below (object *op) 1912void apply_below (object *op)
1886 CODE: 1913 CODE:
1887 player_apply_below (op); 1914 player_apply_below (op);
1888 1915
1889void remove (object *op) 1916int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1890 CODE:
1891 op->remove ();
1892 1917
1893void destroy (object *op, int recursive = 0)
1894 CODE:
1895 op->destroy (recursive);
1896
1897object *cf_object_present_archname_inside (object *op, char *whatstr) 1918object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1898 1919
1899int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1920int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900 1921
1901int cf_object_change_map (object *op, int x, int y, maptile *map) 1922int cf_object_change_map (object *op, int x, int y, maptile *map)
1902 1923
1924#//TODO
1903object *clone (object *op, int recursive = 0) 1925object *clone_ (object *op, int recursive = 0)
1904 CODE: 1926 CODE:
1905 if (recursive) 1927 if (recursive)
1906 RETVAL = object_create_clone (op); 1928 RETVAL = object_create_clone (op);
1907 else 1929 else
1908 { 1930 {
1921 RETVAL = pay_for_amount (amount, op); 1943 RETVAL = pay_for_amount (amount, op);
1922 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
1923 1945
1924void pay_player (object *op, uint64 amount) 1946void pay_player (object *op, uint64 amount)
1925 1947
1926val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1948val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1927 1949
1928int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 1950int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1929 1951
1930void learn_spell (object *op, object *sp, int special_prayer = 0) 1952void learn_spell (object *op, object *sp, int special_prayer = 0)
1931 CODE: 1953 CODE:
1932 do_learn_spell (op, sp, special_prayer); 1954 do_learn_spell (op, sp, special_prayer);
1933 1955
1934void forget_spell (object *op, object *sp) 1956void forget_spell (object *op, object *sp)
1935 CODE: 1957 CODE:
1936 do_forget_spell (op, query_name (sp)); 1958 do_forget_spell (op, query_name (sp));
1937 1959
1938object *check_for_spell (object *op, char *spellname) 1960object *check_for_spell (object *op, utf8_string spellname)
1939 CODE: 1961 CODE:
1940 RETVAL = check_spell_known (op, spellname); 1962 RETVAL = check_spell_known (op, spellname);
1941 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1942 1964
1943int query_money (object *op) 1965int query_money (object *op)
1944 ALIAS: money = 0 1966 ALIAS: money = 0
1945 1967
1946int query_cost (object *op, object *who, int flags) 1968val64 query_cost (object *op, object *who, int flags)
1947 ALIAS: cost = 0 1969 ALIAS: cost = 0
1948 1970
1949void spring_trap (object *op, object *victim) 1971void spring_trap (object *op, object *victim)
1950 1972
1951int check_trigger (object *op, object *cause) 1973int check_trigger (object *op, object *cause)
1952 1974
1953void drop (object *who, object *op) 1975void drop (object *who, object *op)
1954 1976
1955void pick_up (object *who, object *op) 1977void pick_up (object *who, object *op)
1956 1978
1957object *cf_object_insert_object (object *op, object *container)
1958
1959object *cf_object_insert_in_ob (object *ob, object *where)
1960
1961int cf_object_teleport (object *op, maptile *map, int x, int y) 1979int cf_object_teleport (object *op, maptile *map, int x, int y)
1962 1980
1963void update (object *op, int action) 1981void update_object (object *op, int action)
1964 CODE:
1965 update_object (op, action);
1966 1982
1967object *cf_create_object_by_name (const char *name) 1983object *cf_create_object_by_name (utf8_string name)
1968 1984
1969void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1985void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1970 1986
1971void player_lvl_adj (object *who, object *skill = 0) 1987void player_lvl_adj (object *who, object *skill = 0)
1972 1988
1973int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1989int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1974 1990
1982 1998
1983void remove_button_link (object *op); 1999void remove_button_link (object *op);
1984 2000
1985 2001
1986MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2002MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987
1988void cf_fix_object (object *pl)
1989 ALIAS: fix = 0
1990 2003
1991object *cf_insert_ob_in_ob (object *ob, object *where) 2004object *cf_insert_ob_in_ob (object *ob, object *where)
1992 2005
1993# no clean way to get an object from an archetype - stupid idiotic 2006# no clean way to get an object from an archetype - stupid idiotic
1994# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2007# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1995 2008
1996object *new (const char *archetype = 0) 2009object *new (utf8_string archetype = 0)
1997 PROTOTYPE: ;$ 2010 PROTOTYPE: ;$
1998 CODE: 2011 CODE:
1999 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2012 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2000 OUTPUT: 2013 OUTPUT:
2001 RETVAL 2014 RETVAL
2006{ 2019{
2007 int unused_type; 2020 int unused_type;
2008 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2021 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2009} 2022}
2010 2023
2011# syntatic sugar for easier use in event callbacks.
2012const char *options (object *op)
2013 CODE:
2014 RETVAL = op->name;
2015 OUTPUT:
2016 RETVAL
2017
2018player *contr (object *op) 2024player *contr (object *op)
2019 CODE: 2025 CODE:
2020 RETVAL = op->contr; 2026 RETVAL = op->contr;
2021 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
2022 2028
2023const char *get_ob_key_value (object *op, const char *key) 2029const_utf8_string get_ob_key_value (object *op, utf8_string key)
2024 2030
2025bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2031bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
2026 2032
2027object *get_nearest_player (object *ob) 2033object *get_nearest_player (object *ob)
2028 ALIAS: nearest_player = 0 2034 ALIAS: nearest_player = 0
2029 PREINIT: 2035 PREINIT:
2030 extern object *get_nearest_player (object *); 2036 extern object *get_nearest_player (object *);
2046bool on_same_map_as (object *ob, object *other) 2052bool on_same_map_as (object *ob, object *other)
2047 CODE: 2053 CODE:
2048 RETVAL = on_same_map (ob, other); 2054 RETVAL = on_same_map (ob, other);
2049 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
2050 2056
2051const char * 2057const_utf8_string
2052base_name (object *op, int plural = op->nrof > 1) 2058base_name (object *op, int plural = op->nrof > 1)
2053 CODE: 2059 CODE:
2054 RETVAL = query_base_name (op, plural); 2060 RETVAL = query_base_name (op, plural);
2055 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2056 2062
2063object *decrease_ob_nr (object *op, unsigned long i)
2064
2057MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2065MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2058 2066
2059player *player (object *op) 2067player *player (object *op)
2060 CODE: 2068 CODE:
2061 RETVAL = op->contr; 2069 RETVAL = op->contr;
2062 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
2063 2071
2072void check_score (object *op)
2073
2064void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2074void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2075 CODE:
2076 new_draw_info (flags, 0, op, txt);
2065 2077
2066object *cf_player_send_inventory (object *op) 2078object *cf_player_send_inventory (object *op)
2067 2079
2068char *cf_player_get_ip (object *op) 2080octet_string cf_player_get_ip (object *op)
2069 ALIAS: ip = 0 2081 ALIAS: ip = 0
2070 2082
2071object *cf_player_get_marked_item (object *op) 2083object *cf_player_get_marked_item (object *op)
2072 ALIAS: marked_item = 0 2084 ALIAS: marked_item = 0
2073 2085
2083void esrv_update_item (object *op, int what, object *item) 2095void esrv_update_item (object *op, int what, object *item)
2084 C_ARGS: what, op, item 2096 C_ARGS: what, op, item
2085 2097
2086void clear_los (object *op) 2098void clear_los (object *op)
2087 2099
2088int command_reset (object *op, char *params)
2089
2090int command_teleport (object *op, char *params)
2091
2092int command_summon (object *op, char *params) 2100int command_summon (object *op, utf8_string params)
2093 2101
2094int command_arrest (object *op, char *params) 2102int command_arrest (object *op, utf8_string params)
2095
2096int command_kick (object *op, char *params)
2097
2098int command_banish (object *op, char *params)
2099 2103
2100 2104
2101MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2105MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2102 2106
2103INCLUDE: $PERL genacc player ../include/player.h | 2107INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2104 2108
2105int invoke (player *pl, int event, ...) 2109int invoke (player *pl, int event, ...)
2106 CODE: 2110 CODE:
2107 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2111 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2108 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2112 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2109 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2113 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2110 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2114 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2111 OUTPUT: RETVAL 2115 OUTPUT: RETVAL
2112 2116
2113SV *registry (player *pl) 2117SV *registry (player *pl)
2114 2118
2115player *cf_player_find (char *name) 2119void
2116 PROTOTYPE: $ 2120save_stats (player *pl)
2121 CODE:
2122 pl->ob->stats.hp = pl->ob->stats.maxhp;
2123 pl->ob->stats.sp = pl->ob->stats.maxsp;
2124 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2125 pl->orig_stats = pl->ob->stats;
2117 2126
2118void cf_player_move (player *pl, int dir) 2127void cf_player_move (player *pl, int dir)
2119 2128
2120void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2129void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121
2122player *first ()
2123 CODE:
2124 RETVAL = first_player;
2125 OUTPUT: RETVAL
2126
2127player *next (player *pl)
2128 CODE:
2129 RETVAL = pl->next;
2130 OUTPUT: RETVAL
2131 2130
2132bool 2131bool
2133cell_visible (player *pl, int dx, int dy) 2132cell_visible (player *pl, int dx, int dy)
2134 CODE: 2133 CODE:
2135 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2134 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2136 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2135 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2137 OUTPUT: 2136 OUTPUT:
2138 RETVAL 2137 RETVAL
2139 2138
2140void 2139void
2141send (player *pl, SV *packet) 2140send (player *pl, SV *packet)
2142 CODE: 2141 CODE:
2143{ 2142{
2144 STRLEN len; 2143 STRLEN len;
2145 char *buf = SvPVbyte (packet, len); 2144 char *buf = SvPVbyte (packet, len);
2146 2145
2146 if (pl->ns)
2147 pl->socket->send_packet (buf, len); 2147 pl->ns->send_packet (buf, len);
2148} 2148}
2149 2149
2150int 2150int
2151listening (player *pl, int new_value = -1) 2151listening (player *pl, int new_value = -1)
2152 CODE: 2152 CODE:
2171 if (y) sv_to (y, pl->bed_y); 2171 if (y) sv_to (y, pl->bed_y);
2172 2172
2173void 2173void
2174list () 2174list ()
2175 PPCODE: 2175 PPCODE:
2176{ 2176 for_all_players (pl)
2177 player *pl; 2177 XPUSHs (sv_2mortal (to_sv (pl)));
2178 for (pl = first_player; pl; pl = pl->next)
2179 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2180}
2181
2182bool
2183peaceful (player *pl, bool new_setting = 0)
2184 PROTOTYPE: $;$
2185 CODE:
2186 RETVAL = pl->peaceful;
2187 if (items > 1)
2188 pl->peaceful = new_setting;
2189 OUTPUT:
2190 RETVAL
2191
2192living *
2193orig_stats (player *pl)
2194 CODE:
2195 RETVAL = &pl->orig_stats;
2196 OUTPUT: RETVAL
2197
2198living *
2199last_stats (player *pl)
2200 CODE:
2201 RETVAL = &pl->last_stats;
2202 OUTPUT: RETVAL
2203 2178
2204 2179
2205MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2180MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2206
2207maptile *first ()
2208 PROTOTYPE:
2209 CODE:
2210 RETVAL = first_map;
2211 OUTPUT: RETVAL
2212 2181
2213int invoke (maptile *map, int event, ...) 2182int invoke (maptile *map, int event, ...)
2214 CODE: 2183 CODE:
2215 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2184 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2185 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2186 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2218 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2187 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2219 OUTPUT: RETVAL 2188 OUTPUT: RETVAL
2220 2189
2221SV *registry (maptile *map) 2190SV *registry (maptile *map)
2222 2191
2223INCLUDE: $PERL genacc maptile ../include/map.h | 2192INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2224 2193
2225maptile *new (int width, int height) 2194void
2195maptile::instantiate ()
2196
2197maptile *new ()
2226 PROTOTYPE: 2198 PROTOTYPE:
2227 CODE: 2199 CODE:
2228{ 2200 RETVAL = new maptile;
2229 RETVAL = get_empty_map (width, height);
2230}
2231 OUTPUT: 2201 OUTPUT:
2232 RETVAL 2202 RETVAL
2233 2203
2234void delete_map (maptile *map) 2204void
2205maptile::players ()
2206 PPCODE:
2207 if (GIMME_V == G_SCALAR)
2208 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2209 else if (GIMME_V == G_ARRAY)
2210 {
2211 EXTEND (SP, THIS->players);
2212 for_all_players (pl)
2213 if (pl->ob && pl->ob->map == THIS)
2214 PUSHs (sv_2mortal (to_sv (pl->ob)));
2215 }
2235 2216
2236void clean_tmp_map (maptile *map) 2217void
2218maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2219 CODE:
2220{
2221 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2222 croak ("maptile::add_underlay: palette must be arrayref");
2223
2224 palette = SvRV (palette);
2225
2226 STRLEN idxlen;
2227 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2228
2229 for (int x = 0; x < THIS->width; ++x)
2230 for (int y = 0; y < THIS->height; ++y)
2231 {
2232 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2233 if (op->flag [FLAG_IS_FLOOR])
2234 goto skip_space;
2235
2236 {
2237 int offs = offset + y * stride + x;
2238 if (IN_RANGE_EXC (offs, 0, idxlen))
2239 {
2240 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2241 {
2242 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2243 ob->flag [FLAG_NO_MAP_SAVE] = true;
2244 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2245 }
2246 }
2247 }
2248
2249 skip_space: ;
2250 }
2251}
2252
2253void
2254maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2255 CODE:
2256{
2257 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2258 croak ("maptile::set_regiondata: palette must be arrayref");
2259
2260 palette = SvRV (palette);
2261
2262 STRLEN idxlen;
2263 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2264
2265 region **regionmap = (region **)malloc (
2266 (av_len ((AV *)palette) + 1) * sizeof (region *));
2267 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2268
2269 for (int i = av_len ((AV *)palette) + 1; i--; )
2270 regionmap [i] = region::find (
2271 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2272
2273 for (int y = 0; y < THIS->height; ++y)
2274 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2275
2276 sfree (THIS->regions, THIS->size ());
2277 free (THIS->regionmap);
2278
2279 THIS->regions = regions;
2280 THIS->regionmap = regionmap;
2281}
2237 2282
2238void play_sound_map (maptile *map, int x, int y, int sound_num) 2283void play_sound_map (maptile *map, int x, int y, int sound_num)
2239 2284
2240int out_of_map (maptile *map, int x, int y) 2285int out_of_map (maptile *map, int x, int y)
2241
2242maptile *tile_map (maptile *map, unsigned int dir)
2243 CODE:
2244 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2245 OUTPUT:
2246 RETVAL
2247
2248char *tile_path (maptile *map, unsigned int dir)
2249 CODE:
2250 if (dir >= 4)
2251 XSRETURN_UNDEF;
2252 RETVAL = map->tile_path [dir];
2253 OUTPUT:
2254 RETVAL
2255
2256maptile *ready_map_name (char *name, int flags = 0)
2257 PROTOTYPE: $;$
2258 ALIAS:
2259 find = 0
2260 get_map = 1
2261
2262maptile *has_been_loaded (char *name)
2263 PROTOTYPE: $
2264
2265int in_memory (maptile *map)
2266 CODE:
2267 RETVAL = map->in_memory;
2268 OUTPUT:
2269 RETVAL
2270 2286
2271void 2287void
2272trigger (maptile *map, long connection, bool state = true) 2288trigger (maptile *map, long connection, bool state = true)
2273 CODE: 2289 CODE:
2274 activate_connection (map, connection, state); 2290 activate_connection (map, connection, state);
2287 2303
2288object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2304object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2289 C_ARGS: str, map, nx, ny 2305 C_ARGS: str, map, nx, ny
2290 2306
2291void 2307void
2292cf_map_normalise (maptile *map, int x, int y) 2308get_map_flags (maptile *map, int x, int y)
2293 PPCODE: 2309 PPCODE:
2294{ 2310{
2295 maptile *nmap = 0; 2311 maptile *nmap = 0;
2296 I16 nx = 0, ny = 0; 2312 I16 nx = 0, ny = 0;
2297 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2313 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2333 move_block_at = 4 2349 move_block_at = 4
2334 move_slow_at = 5 2350 move_slow_at = 5
2335 move_on_at = 6 2351 move_on_at = 6
2336 move_off_at = 7 2352 move_off_at = 7
2337 INIT: 2353 INIT:
2338 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2354 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2339 CODE: 2355 CODE:
2340 switch (ix) 2356 switch (ix)
2341 { 2357 {
2342 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2358 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2343 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2359 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2346 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2362 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2347 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2363 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2348 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2364 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2349 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2365 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2350 } 2366 }
2351 OUTPUT: 2367 OUTPUT: RETVAL
2368
2369void fix_walls (maptile *map, int x, int y)
2370
2371void fix_walls_around (maptile *map, int x, int y)
2372
2373# worst xs function of my life
2374bool
2375_create_random_map (\
2376 maptile *self,\
2377 utf8_string wallstyle,\
2378 utf8_string wall_name,\
2379 utf8_string floorstyle,\
2380 utf8_string monsterstyle,\
2381 utf8_string treasurestyle,\
2382 utf8_string layoutstyle,\
2383 utf8_string doorstyle,\
2384 utf8_string decorstyle,\
2385 utf8_string origin_map,\
2386 utf8_string final_map,\
2387 utf8_string exitstyle,\
2388 utf8_string this_map,\
2389 utf8_string exit_on_final_map,\
2390 int xsize,\
2391 int ysize,\
2392 int expand2x,\
2393 int layoutoptions1,\
2394 int layoutoptions2,\
2395 int layoutoptions3,\
2396 int symmetry,\
2397 int difficulty,\
2398 int difficulty_given,\
2399 float difficulty_increase,\
2400 int dungeon_level,\
2401 int dungeon_depth,\
2402 int decoroptions,\
2403 int orientation,\
2404 int origin_y,\
2405 int origin_x,\
2406 U32 random_seed,\
2407 val64 total_map_hp,\
2408 int map_layout_style,\
2409 int treasureoptions,\
2410 int symmetry_used,\
2411 region *region,\
2412 utf8_string custom\
2413)
2414 CODE:
2415{
2416 random_map_params rmp;
2417
2418 assign (rmp.wallstyle , wallstyle);
2419 assign (rmp.wall_name , wall_name);
2420 assign (rmp.floorstyle , floorstyle);
2421 assign (rmp.monsterstyle , monsterstyle);
2422 assign (rmp.treasurestyle , treasurestyle);
2423 assign (rmp.layoutstyle , layoutstyle);
2424 assign (rmp.doorstyle , doorstyle);
2425 assign (rmp.decorstyle , decorstyle);
2426 assign (rmp.exitstyle , exitstyle);
2427 assign (rmp.exit_on_final_map, exit_on_final_map);
2428
2429 rmp.origin_map = origin_map;
2430 rmp.final_map = final_map;
2431 rmp.this_map = this_map;
2432 rmp.xsize = xsize;
2433 rmp.ysize = ysize;
2434 rmp.expand2x = expand2x;
2435 rmp.layoutoptions1 = layoutoptions1;
2436 rmp.layoutoptions2 = layoutoptions2;
2437 rmp.layoutoptions3 = layoutoptions3;
2438 rmp.symmetry = symmetry;
2439 rmp.difficulty = difficulty;
2440 rmp.difficulty_given = difficulty_given;
2441 rmp.difficulty_increase = difficulty_increase;
2442 rmp.dungeon_level = dungeon_level;
2443 rmp.dungeon_depth = dungeon_depth;
2444 rmp.decoroptions = decoroptions;
2445 rmp.orientation = orientation;
2446 rmp.origin_y = origin_y;
2447 rmp.origin_x = origin_x;
2448 rmp.random_seed = random_seed;
2449 rmp.total_map_hp = total_map_hp;
2450 rmp.map_layout_style = map_layout_style;
2451 rmp.treasureoptions = treasureoptions;
2452 rmp.symmetry_used = symmetry_used;
2453 rmp.region = region;
2454 rmp.custom = custom;
2455
2456 RETVAL = self->generate_random_map (&rmp);
2457}
2458 OUTPUT:
2352 RETVAL 2459 RETVAL
2353 2460
2354void fix_walls (maptile *map, int x, int y)
2355
2356void fix_walls_around (maptile *map, int x, int y)
2357
2358MODULE = cf PACKAGE = cf::arch 2461MODULE = cf PACKAGE = cf::arch
2359 2462
2360archetype *find (const char *name) 2463archetype *find (utf8_string name)
2361 CODE: 2464 CODE:
2362 RETVAL = archetype::find (name); 2465 RETVAL = archetype::find (name);
2363 OUTPUT: 2466 OUTPUT:
2364 RETVAL 2467 RETVAL
2365 2468
2367 PROTOTYPE: 2470 PROTOTYPE:
2368 CODE: 2471 CODE:
2369 RETVAL = first_archetype; 2472 RETVAL = first_archetype;
2370 OUTPUT: RETVAL 2473 OUTPUT: RETVAL
2371 2474
2372INCLUDE: $PERL genacc archetype ../include/object.h | 2475INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2373 2476
2374MODULE = cf PACKAGE = cf::party 2477MODULE = cf PACKAGE = cf::party
2375 2478
2376partylist *first () 2479partylist *first ()
2377 PROTOTYPE: 2480 PROTOTYPE:
2378 CODE: 2481 CODE:
2379 RETVAL = get_firstparty (); 2482 RETVAL = get_firstparty ();
2380 OUTPUT: RETVAL 2483 OUTPUT: RETVAL
2381 2484
2382partylist *next (partylist *party) 2485INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2486
2487MODULE = cf PACKAGE = cf::region
2488
2489void
2490list ()
2491 PPCODE:
2492 for_all_regions (rgn)
2493 XPUSHs (sv_2mortal (to_sv (rgn)));
2494
2495region *find (utf8_string name)
2496 PROTOTYPE: $
2383 CODE: 2497 CODE:
2384 RETVAL = party->next; 2498 RETVAL = region::find (name);
2385 OUTPUT: RETVAL 2499 OUTPUT: RETVAL
2386 2500
2387const char *name (partylist *party) 2501region *find_fuzzy (utf8_string name)
2502 PROTOTYPE: $
2388 CODE: 2503 CODE:
2389 RETVAL = party->partyname; 2504 RETVAL = region::find_fuzzy (name);
2390 OUTPUT: RETVAL 2505 OUTPUT: RETVAL
2391 2506
2392const char *password (partylist *party) 2507int specificity (region *rgn)
2393 CODE: 2508 CODE:
2394 RETVAL = party->passwd; 2509 RETVAL = 0;
2510 while (rgn = rgn->parent)
2511 RETVAL++;
2395 OUTPUT: RETVAL 2512 OUTPUT: RETVAL
2396 2513
2397MODULE = cf PACKAGE = cf::region 2514INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2398
2399region *first ()
2400 PROTOTYPE:
2401 CODE:
2402 RETVAL = first_region;
2403 OUTPUT: RETVAL
2404
2405region *next (region *reg)
2406 CODE:
2407 RETVAL = reg->next;
2408 OUTPUT: RETVAL
2409
2410const char *name (region *reg)
2411 CODE:
2412 RETVAL = reg->name;
2413 OUTPUT: RETVAL
2414
2415region *parent (region *reg)
2416 CODE:
2417 RETVAL = reg->parent;
2418 OUTPUT: RETVAL
2419
2420const char *longname (region *reg)
2421 CODE:
2422 RETVAL = reg->longname;
2423 OUTPUT: RETVAL
2424
2425const char *msg (region *reg)
2426 CODE:
2427 RETVAL = reg->msg;
2428 OUTPUT: RETVAL
2429 2515
2430MODULE = cf PACKAGE = cf::living 2516MODULE = cf PACKAGE = cf::living
2431 2517
2432INCLUDE: $PERL genacc living ../include/living.h | 2518INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2433 2519
2434MODULE = cf PACKAGE = cf::settings 2520MODULE = cf PACKAGE = cf::settings
2435 2521
2436INCLUDE: $PERL genacc Settings ../include/global.h | 2522INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2437 2523
2438MODULE = cf PACKAGE = cf::client 2524MODULE = cf PACKAGE = cf::client
2439 2525
2440INCLUDE: $PERL genacc client ../include/client.h | 2526INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2441 2527
2442int invoke (client *ns, int event, ...) 2528int invoke (client *ns, int event, ...)
2443 CODE: 2529 CODE:
2444 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2530 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2445 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2531 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2446 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2532 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2447 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2533 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2448 OUTPUT: RETVAL 2534 OUTPUT: RETVAL
2449 2535
2450SV *registry (client *ns) 2536SV *registry (client *ns)
2451 2537
2538void
2539list ()
2540 PPCODE:
2541 EXTEND (SP, clients.size ());
2542 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2543 PUSHs (sv_2mortal (to_sv (*i)));
2544
2545void
2546client::send_packet (SV *packet)
2547 CODE:
2548{
2549 STRLEN len;
2550 char *buf = SvPVbyte (packet, len);
2551
2552 THIS->send_packet (buf, len);
2553}
2554
2555MODULE = cf PACKAGE = cf::face PREFIX = face_
2556
2557#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2558
2559faceidx face_find (utf8_string name, faceidx defidx = 0)
2560
2561faceidx alloc (utf8_string name)
2562 CODE:
2563{
2564 do
2565 {
2566 RETVAL = faces.size ();
2567 faces.resize (RETVAL + 1);
2568 }
2569 while (!RETVAL); // crude way to leave index 0
2570
2571 faces [RETVAL].name = name;
2572 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2573
2574 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2575 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2576}
2577 OUTPUT: RETVAL
2578
2579void set (faceidx idx, int visibility, int magicmap)
2580 CODE:
2581 faceinfo *f = face_info (idx);
2582 assert (f);
2583 f->visibility = visibility;
2584 f->magicmap = magicmap;
2585
2586void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2587 CODE:
2588 faceinfo *f = face_info (idx); assert (f);
2589 f->smooth = smooth;
2590 f->smoothlevel = smoothlevel;
2591
2592void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2593 CODE:
2594{
2595 facedata *d = face_data (idx, faceset);
2596 assert (d);
2597 sv_to (data, d->data);
2598 STRLEN clen;
2599 char *cdata = SvPVbyte (chksum, clen);
2600 clen = min (CHKSUM_SIZE, clen);
2601
2602 if (memcmp (d->chksum, cdata, clen))
2603 {
2604 memcpy (d->chksum, cdata, clen);
2605
2606 // invalidate existing client face info
2607 for_all_clients (ns)
2608 if (ns->faceset == faceset)
2609 {
2610 ns->faces_sent [idx] = false;
2611 ns->force_newmap = true;
2612 }
2613 }
2614}
2615
2616void invalidate (faceidx idx)
2617 CODE:
2618 for_all_clients (ns)
2619 {
2620 ns->faces_sent [idx] = false;
2621 ns->force_newmap = true;
2622 }
2623
2624void invalidate_all ()
2625 CODE:
2626 for_all_clients (ns)
2627 {
2628 ns->faces_sent.reset ();
2629 ns->force_newmap = true;
2630 }
2631
2632MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2633
2634#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2635
2636animidx anim_find (utf8_string name)
2637 CODE:
2638 RETVAL = animation::find (name).number;
2639 OUTPUT: RETVAL
2640
2641animidx set (utf8_string name, SV *frames, int facings = 1)
2642 CODE:
2643{
2644 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2645 croak ("frames must be an arrayref");
2646
2647 AV *av = (AV *)SvRV (frames);
2648
2649 animation *anim = &animation::find (name);
2650 if (anim->number)
2651 {
2652 anim->resize (av_len (av) + 1);
2653 anim->facings = facings;
2654 }
2655 else
2656 anim = &animation::create (name, av_len (av) + 1, facings);
2657
2658 for (int i = 0; i < anim->num_animations; ++i)
2659 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2660}
2661 OUTPUT: RETVAL
2662
2663void invalidate_all ()
2664 CODE:
2665 for_all_clients (ns)
2666 ns->anims_sent.reset ();
2667

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