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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.85 by root, Sat Dec 16 03:08:26 2006 UTC vs.
Revision 1.375 by root, Sun Apr 18 05:08:14 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
44 59
45typedef object object_ornull; 60typedef std::string std__string;
46typedef maptile maptile_ornull;
47 61
48#if IVSIZE >= 8 62static PerlInterpreter *perl;
49 typedef IV val64; 63
50# define newSVval64 newSViv 64tstamp NOW, runtime;
51# define SvVAL64 SvIV 65
52#else 66static int tick_inhibit;
53 typedef double val64; 67static int tick_pending;
54# define newSVval64 newSVnv 68
55# define SvVAL64 SvNV 69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
56#endif 108#endif
57 109
58static f_plug_api gethook = cfapi_get_hooks; 110#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 111static SV *
60static f_plug_api object_insert = cfapi_object_insert; 112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
61 116
62static PerlInterpreter *perl; 117 SV *sv = newSVpvn (s, l);
63 118
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
142// helper cast function, returns super class * or 0
143template<class super>
144static super *
145is_a (attachable *at)
146{
147 //return dynamic_cast<super *>(at); // slower, safer
148 if (typeid (*at) == typeid (super))
149 return static_cast<super *>(at);
150 else
151 return 0;
152}
65 153
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 154//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 155
156unordered_vector<attachable *> attachable::mortals;
157
158attachable::~attachable ()
159{
160 assert (!self);
161 assert (!cb);
162}
163
164int
165attachable::refcnt_cnt () const
166{
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168}
169
170void
171attachable::sever_self ()
172{
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186}
187
188void
189attachable::optimise ()
190{
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195}
196
197// check wether the object really is dead
198void
199attachable::do_check ()
200{
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205}
206
207void
208attachable::do_destroy ()
209{
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219}
220
221void
222attachable::destroy ()
223{
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
236}
237
238void
239attachable::check_mortals ()
240{
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
272#if 0
273 if (obj->self)//D make this an assert later
274 {
275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294}
295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
308attachable &
309attachable::operator =(const attachable &src)
310{
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316}
317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
354
68static SV * 355static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 357{
71 SV *sv; 358 SV *sv;
72 359
73 if (!ptr) 360 if (!ptr)
74 return &PL_sv_undef; 361 return newSV (0);
75 362
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 365}
79 366
80template<class attachable> 367static int
81SV * 368attachable_free (pTHX_ SV *sv, MAGIC *mg)
369{
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
374 {
375 at->self = 0;
376 SvREFCNT_dec (self);
377 }
378
379 // next line makes sense, but most objects still have refcnt 0 by default
380 //at->refcnt_chk ();
381 return 0;
382}
383
384MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
385
386static SV *
82newSVattachable (attachable *obj, const char *klass) 387newSVattachable (attachable *obj, HV *stash)
83{ 388{
84 if (!obj) 389 if (!obj)
85 return &PL_sv_undef; 390 return newSV (0);
86 391
87 if (!obj->self) 392 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 393 obj->self = newHV ();
89 394
90 return newSVsv (obj->self); 395 if (!SvOBJECT (obj->self))
91} 396 {
397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 398
399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
406
407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
408 SvAMAGIC_on (sv);
409
410 return sv;
411 }
412}
413
414#if 0 // unused
93static void 415static void
94clearSVptr (SV *sv) 416clearSVptr (SV *sv)
95{ 417{
96 if (SvROK (sv)) 418 if (SvROK (sv))
97 sv = SvRV (sv); 419 sv = SvRV (sv);
98 420
99 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
101} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
102 440
103static long 441static long
104SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
105{ 443{
106 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
108 446
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 448}
116 449
117static long 450static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
119{ 452{
120 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
121 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
122 else
123 return 0;
124} 456}
125 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_maptile (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497}
498
499static long noinline
500SvPTR_ornull_player (SV *sv)
501{
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510}
511
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 512static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 513static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 514static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 515static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 516static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 517static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 518static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 519static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 521static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 523static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 524static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 525static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 526static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 527static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 528static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 529static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 530static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 531static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 533static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 534static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
149 536
150inline SV *to_sv (object & v) { return to_sv (&v); } 537static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 538static inline SV *to_sv (living & v) { return to_sv (&v); }
152 539
153//TODO: 540static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 541static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 542
157inline SV *to_sv (UUID v) 543static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 544
545static inline SV *to_sv (dynbuf * v)
546{
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
556 return sv;
557}
558
559static inline SV *to_sv (dynbuf_text * v)
560{
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564}
565
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 566static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 567static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 568static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 569static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 574static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 577static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 578static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 579static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 580static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 581static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 582static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 583static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 585static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
586static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 587static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 588static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 589static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 593
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 594//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 595static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 596
191template<class T> 597template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 598static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 599
194template<int N> 600template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 601static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 602
603static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
604static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
605static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
606static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
607
608static inline void sv_to (SV *sv, std::string &v)
609{
610 STRLEN len;
611 char *data = SvPVbyte (sv, len);
612 v.assign (data, len);
613}
614
197inline void sv_to (SV *sv, UUID &v) 615static inline void sv_to (SV *sv, UUID &v)
198{ 616{
199 unsigned int version; 617 if (!v.parse (SvPV_nolen (sv)))
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 619}
620
621static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 622
205static SV * 623static SV *
206newSVdt_va (va_list &ap, data_type type) 624newSVdt_va (va_list &ap, data_type type)
207{ 625{
208 SV *sv; 626 SV *sv;
222 break; 640 break;
223 641
224 case DT_STRING: 642 case DT_STRING:
225 { 643 {
226 char *str = (char *)va_arg (ap, const char *); 644 char *str = (char *)va_arg (ap, const char *);
227 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 645 sv = str ? newSVpv (str, 0) : newSV (0);
228 } 646 }
229 break; 647 break;
230 648
231 case DT_DATA: 649 case DT_DATA:
232 { 650 {
233 char *str = (char *)va_arg (ap, const void *); 651 char *str = (char *)va_arg (ap, const void *);
234 int len = va_arg (ap, int); 652 int len = va_arg (ap, int);
235 sv = str ? newSVpv (str, len) : &PL_sv_undef; 653 sv = str ? newSVpv (str, len) : newSV (0);
236 } 654 }
237 break; 655 break;
238 656
239 case DT_OBJECT: 657 case DT_OBJECT:
240 sv = to_sv (va_arg (ap, object *)); 658 sv = to_sv (va_arg (ap, object *));
243 case DT_MAP: 661 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 662 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 663 sv = to_sv (va_arg (ap, maptile *));
246 break; 664 break;
247 665
248 case DT_SOCKET: 666 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 667 sv = to_sv (va_arg (ap, client *));
250 break; 668 break;
251 669
252 case DT_PLAYER: 670 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 671 sv = to_sv (va_arg (ap, player *));
282 va_end (ap); 700 va_end (ap);
283 701
284 return sv; 702 return sv;
285} 703}
286 704
705// typemap support, mostly to avoid excessive inlining
706template<class type>
707static void noinline
708cf_obj_to (SV *arg, type &var)
709{
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713}
714
715template<class object>
716static void noinline
717cf_obj_ornull_to (SV *arg, object *&var)
718{
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727}
728
729//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
287static SV * 731static SV *
288newSVcfapi (int type, ...)
289{
290 SV *sv;
291
292 va_list ap;
293 va_start (ap, type);
294
295 switch (type)
296 {
297 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307
308 default:
309 assert (("unhandled type in newSVcfapi", 0));
310 }
311
312 va_end (ap);
313
314 return sv;
315}
316
317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318
319SV *
320registry (attachable_base *ext) 732registry (attachable *ext)
321{ 733{
322 if (!ext->cb) 734 if (!ext->cb)
323 ext->cb = newAV (); 735 ext->cb = newAV ();
324 736
325 return newRV_inc ((SV *)ext->cb); 737 return newRV_inc ((SV *)ext->cb);
326} 738}
327 739
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397///////////////////////////////////////////////////////////////////////////// 740/////////////////////////////////////////////////////////////////////////////
398 741
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768}
769
770/////////////////////////////////////////////////////////////////////////////
771
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
773{
774 return 0;
775}
776
777static CommArray_s rtn_cmd;
778
779static int
780runPluginCommand (object *obj, char *params)
781{
782 return -1;
783}
784
785extern "C" void *cfperl_getPluginProperty (int *type, ...)
786{
787 va_list args;
788 char *propname;
789 int i;
790 va_start (args, type);
791 propname = va_arg (args, char *);
792 //printf ("Property name: %s\n", propname);
793
794 if (!strcmp (propname, "command?"))
795 return NULL;
796 else if (!strcmp (propname, "Identification"))
797 {
798 va_end (args);
799 return (void *)PLUGIN_NAME;
800 }
801 else if (!strcmp (propname, "FullName"))
802 {
803 va_end (args);
804 return (void *)PLUGIN_VERSION;
805 }
806 else
807 va_end (args);
808
809 return NULL;
810}
811
812extern "C" int cfperl_postInitPlugin ()
813{
814 int hooktype = 1;
815 int rtype = 0;
816
817 cf_init_plugin (gethook);
818
819 return 0;
820}
821
822extern "C" int cfperl_closePlugin ()
823{
824 return 0;
825}
826
827void 742void
828cfperl_init () 743cfperl_init ()
829{ 744{
745 extern char **environ;
746
830 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
831 perl = perl_alloc (); 748 perl = perl_alloc ();
832 perl_construct (perl); 749 perl_construct (perl);
833 750
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 752
836 char *argv[] = { 753 const char *argv[] = {
837 "", 754 settings.argv [0],
838 "-e" 755 "-e0"
839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();"
842 "require cf;"
843 }; 756 };
844 757
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
759 || perl_run (perl))
846 { 760 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 761 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 762 exit (EXIT_FAILURE);
849 } 763 }
850}
851 764
765 eval_pv (
766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
774
775 if (SvTRUE (ERRSV))
776 {
777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
778 exit (EXIT_FAILURE);
779 }
780}
781
782void
852void cfperl_main () 783cfperl_main ()
853{ 784{
854 dSP; 785 dSP;
855 786
856 PUSHMARK (SP); 787 PUSHMARK (SP);
857 PUTBACK; 788 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 789 call_pv ("cf::main", G_DISCARD | G_VOID);
790}
791
792void
793attachable::instantiate ()
794{
795 if (attach)
796 {
797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
798 attach = 0;
799 }
800}
801
802void
803attachable::reattach ()
804{
805 optimise ();
806 //TODO: check for _attachment's, very important for restarts
807 INVOKE_ATTACHABLE (REATTACH, this);
859} 808}
860 809
861static event_klass klass_of[NUM_EVENT_TYPES] = { 810static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 811# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 812# include "eventinc.h"
864# undef def 813# undef def
865}; 814};
866 815
867#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 816#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
868 817
869static void 818static void noinline
870gather_callbacks (AV *&callbacks, AV *registry, event_type event) 819gather_callbacks (AV *&callbacks, AV *registry, event_type event)
871{ 820{
872 // event must be in array 821 // event must be in array
873 if (event >= 0 && event <= AvFILLp (registry)) 822 if (event >= 0 && event <= AvFILLp (registry))
874 { 823 {
894 } 843 }
895 } 844 }
896 } 845 }
897} 846}
898 847
848void
849attachable::gather_callbacks (AV *&callbacks, event_type event) const
850{
851 ::gather_callbacks (callbacks, cb_attachable, event);
852
853 if (cb)
854 ::gather_callbacks (callbacks, cb, event);
855}
856
857void
858global::gather_callbacks (AV *&callbacks, event_type event) const
859{
860 ::gather_callbacks (callbacks, cb_global, event);
861}
862
863void
864object::gather_callbacks (AV *&callbacks, event_type event) const
865{
866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
867 {
868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
869
870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
872 }
873
874 if (type <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 attachable::gather_callbacks (callbacks, event);
883 ::gather_callbacks (callbacks, cb_object, event);
884}
885
886void
887archetype::gather_callbacks (AV *&callbacks, event_type event) const
888{
889 attachable::gather_callbacks (callbacks, event);
890 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
891}
892
893void
894client::gather_callbacks (AV *&callbacks, event_type event) const
895{
896 attachable::gather_callbacks (callbacks, event);
897 ::gather_callbacks (callbacks, cb_client, event);
898}
899
900void
901player::gather_callbacks (AV *&callbacks, event_type event) const
902{
903 attachable::gather_callbacks (callbacks, event);
904 ::gather_callbacks (callbacks, cb_player, event);
905}
906
907void
908maptile::gather_callbacks (AV *&callbacks, event_type event) const
909{
910 attachable::gather_callbacks (callbacks, event);
911 ::gather_callbacks (callbacks, cb_map, event);
912}
913
914static void noinline
915_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916{
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931}
932
933// very slow and inefficient way to recalculate the global want bitsets
934static void
935_recalc_want ()
936{
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962}
963
964bool
899bool cfperl_invoke (event_type event, ...) 965attachable::invoke (event_type event, ...)
900{ 966{
901 data_type dt; 967 data_type dt;
902 va_list ap;
903 968
904 va_start (ap, event);
905
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 969 // callback call ordering should be:
913 // 1. per-object callback 970 // 1. per-object callback
914 // 2. per-class object 971 // 2. per-class object
915 // 3. per-type callback 972 // 3. per-type callback
916 // 4. global callbacks 973 // 4. global callbacks
917 974
975 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 976 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 977
982 // short-circuit processing if no callbacks found/defined 978 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 979 if (!callbacks)
984 return 0; 980 return 0;
985 981
986 dSP; 982 va_list ap;
987 ENTER; 983 va_start (ap, event);
988 SAVETMPS;
989 984
990 PUSHMARK (SP); 985 CALL_BEGIN (3);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 988
996 switch (KLASS_OF (event)) 989 //TODO: unhack
997 { 990 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 991 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 992 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 993 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 994 else if (global *gl = is_a<global>(this)) /*nop*/;
995 else
996 abort (); //TODO
1002 997
1003 for (;;) 998 for (;;)
1004 { 999 {
1005 dt = (data_type) va_arg (ap, int); 1000 dt = (data_type) va_arg (ap, int);
1006 1001
1007 if (dt == DT_END) 1002 if (dt == DT_END)
1008 break; 1003 break;
1009
1010 if (dt == DT_AV) 1004 else if (dt == DT_AV)
1011 { 1005 {
1012 AV *av = va_arg (ap, AV *); 1006 AV *av = va_arg (ap, AV *);
1013 1007
1014 for (int i = 0; i <= av_len (av); ++i) 1008 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 1009 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 1013 }
1020 1014
1021 va_end (ap); 1015 va_end (ap);
1022 1016
1023 PUTBACK; 1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 1018 count = count > 0 ? POPi : 0;
1028 1019
1029 FREETMPS; 1020 CALL_END;
1030 LEAVE;
1031 1021
1032 return count; 1022 return count;
1033} 1023}
1034 1024
1035SV * 1025static SV *
1036cfperl_result (int idx) 1026cfperl_result (int idx)
1037{ 1027{
1038 AV *av = get_av ("cfperl::invoke_results", 0); 1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1039 if (!av) 1029 if (!av)
1040 return &PL_sv_undef; 1030 return &PL_sv_undef;
1041 1031
1042 SV **sv = av_fetch (av, idx, 0); 1032 SV **sv = av_fetch (av, idx, 0);
1043 if (!sv) 1033 if (!sv)
1057{ 1047{
1058 return SvNV (cfperl_result (idx)); 1048 return SvNV (cfperl_result (idx));
1059} 1049}
1060 1050
1061///////////////////////////////////////////////////////////////////////////// 1051/////////////////////////////////////////////////////////////////////////////
1052// various c++ => perl glue functions
1062 1053
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void 1054void
1072iw::alloc () 1055cfperl_tick ()
1073{ 1056{
1074 pe = GEventAPI->new_idle (0, 0); 1057 tick_pending = 1;
1075 1058
1076 pe->base.callback = (void *)iw_dispatch; 1059 if (tick_inhibit)
1077 pe->base.ext_data = (void *)this; 1060 return;
1078}
1079 1061
1080static void iow_dispatch (pe_event *ev) 1062 tick_pending = 0;
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085 1063
1086void 1064 dSP;
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090 1065
1091 pe->base.callback = (void *)iow_dispatch; 1066 PUSHMARK (SP);
1092 pe->base.ext_data = (void *)this; 1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093 1069
1094 pe->fd = -1; 1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095 pe->poll = 0;
1096} 1071}
1097 1072
1098void 1073void
1099iow::fd (int fd) 1074cfperl_emergency_save ()
1100{ 1075{
1101 pe->fd = fd; 1076 CALL_BEGIN (0);
1077 CALL_CALL ("cf::emergency_save", G_VOID);
1078 CALL_END;
1079}
1080
1081void
1082cfperl_cleanup (int make_core)
1083{
1084 CALL_BEGIN (1);
1085 CALL_ARG (make_core);
1086 CALL_CALL ("cf::post_cleanup", G_VOID);
1087 CALL_END;
1088}
1089
1090void
1091cfperl_make_book (object *book, int level)
1092{
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098}
1099
1100void
1101cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102{
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1102} 1110}
1103 1111
1104int 1112int
1105iow::poll () 1113cfperl_can_merge (object *ob1, object *ob2)
1106{ 1114{
1107 return pe->poll; 1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125}
1126
1127void
1128cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137}
1138
1139player *
1140player::find (const_utf8_string name)
1141{
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152}
1153
1154maptile *
1155find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170}
1171
1172maptile *
1173maptile::find_sync (const_utf8_string path, maptile *origin)
1174{
1175 CALL_BEGIN (2);
1176 CALL_ARG (path);
1177 CALL_ARG (origin);
1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1179
1180 maptile *retval = 0;
1181 if (count) sv_to (POPs, retval);
1182
1183 CALL_END;
1184
1185 return retval;
1186}
1187
1188maptile *
1189maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1190{
1191 CALL_BEGIN (3);
1192 CALL_ARG (path);
1193 CALL_ARG (origin);
1194 CALL_ARG (load);
1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
1196
1197 maptile *retval = 0;
1198 if (count) sv_to (POPs, retval);
1199
1200 CALL_END;
1201
1202 return retval;
1203}
1204
1205void
1206maptile::do_load_sync ()
1207{
1208 CALL_BEGIN (1);
1209 CALL_ARG (this);
1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1211 CALL_END;
1212}
1213
1214void
1215object::enter_exit (object *exit)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (2);
1221 CALL_ARG (this);
1222 CALL_ARG (exit);
1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1224 CALL_END;
1225}
1226
1227void
1228object::player_goto (const_utf8_string path, int x, int y)
1229{
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240}
1241
1242const_utf8_string
1243object::ref () const
1244{
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250}
1251
1252object *
1253object::deref (const_utf8_string ref)
1254{
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270}
1271
1272void
1273log_backtrace (const_utf8_string msg)
1274{
1275#if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285#endif
1286}
1287
1288bool
1289is_match_expr (const_utf8_string expr)
1290{
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292}
1293
1294bool
1295match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296{
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313}
1314
1315object *
1316match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317{
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337}
1338
1339/////////////////////////////////////////////////////////////////////////////
1340
1341struct EVAPI *evapi::GEVAPI;
1342struct CoroAPI *coroapi::GCoroAPI;
1343
1344void
1345coroapi::do_cede_to_tick ()
1346{
1347 cede_pending = 0;
1348 cede ();
1349}
1350
1351void
1352coroapi::wait_for_tick ()
1353{
1354 CALL_BEGIN (0);
1355 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1356 CALL_END;
1357}
1358
1359void
1360coroapi::wait_for_tick_begin ()
1361{
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1364 CALL_END;
1108} 1365}
1109 1366
1110void 1367void
1111iow::poll (int events) 1368iow::poll (int events)
1112{ 1369{
1113 if (pe->poll != events) 1370 if (events != this->events)
1114 { 1371 {
1372 int active = ev_is_active ((ev_io *)this);
1115 if (pe->poll) stop (); 1373 if (active) stop ();
1116 pe->poll = events; 1374 ev_io_set ((ev_io *)this, fd, events);
1117 if (pe->poll) start (); 1375 if (active) start ();
1118 } 1376 }
1119} 1377}
1120 1378
1379static void
1380_connect_to_perl_1 ()
1381{
1382 stash_cf = gv_stashpv ("cf", 1);
1383
1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1394
1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1399
1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1402 cb_object = get_av ("cf::CB_OBJECT", 1);
1403 cb_player = get_av ("cf::CB_PLAYER", 1);
1404 cb_client = get_av ("cf::CB_CLIENT", 1);
1405 cb_type = get_av ("cf::CB_TYPE" , 1);
1406 cb_map = get_av ("cf::CB_MAP" , 1);
1407}
1408
1409static void
1410_connect_to_perl_2 ()
1411{
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417}
1418
1121MODULE = cf PACKAGE = cf PREFIX = cf_ 1419MODULE = cf PACKAGE = cf PREFIX = cf_
1122 1420
1123BOOT: 1421BOOT:
1124{ 1422{
1125 HV *stash = gv_stashpv ("cf", 1); 1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1126 1425
1127 I_EVENT_API (PACKAGE); 1426 _connect_to_perl_1 ();
1128 watcher_base::GEventAPI = GEventAPI;
1129 1427
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1429
1430 //{
1431 // require_pv ("Time::HiRes");
1432 //
1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1434 // if (!svp) croak ("Time::HiRes is required");
1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1437 //}
1131 1438
1132 static const struct { 1439 static const struct {
1133 const char *name; 1440 const char *name;
1134 IV iv; 1441 IV iv;
1135 } *civ, const_iv[] = { 1442 } *civ, const_iv[] = {
1136# define const_iv(name) { # name, (IV)name }, 1443# define const_iv(name) { # name, (IV)name },
1137 const_iv (llevError) 1444# include "const_iv.h"
1138 const_iv (llevInfo) 1445# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1139 const_iv (llevDebug) 1446# include "attackinc.h"
1140 const_iv (llevMonster) 1447# undef def
1448# define def(uc, flags) const_iv (SK_ ## uc)
1449# include "skillinc.h"
1450# undef def
1451
1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1453 const_iv (logBacktrace)
1454
1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1456
1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1141 1458
1142 const_iv (MAX_TIME) 1459 const_iv (MAX_TIME)
1143 const_iv (PLAYER)
1144 const_iv (TRANSPORT)
1145 const_iv (ROD)
1146 const_iv (TREASURE)
1147 const_iv (POTION)
1148 const_iv (FOOD)
1149 const_iv (POISON)
1150 const_iv (BOOK)
1151 const_iv (CLOCK) 1460 const_iv (MAXSOCKBUF)
1152 const_iv (LIGHTNING)
1153 const_iv (ARROW)
1154 const_iv (BOW)
1155 const_iv (WEAPON)
1156 const_iv (ARMOUR)
1157 const_iv (PEDESTAL)
1158 const_iv (ALTAR)
1159 const_iv (LOCKED_DOOR)
1160 const_iv (SPECIAL_KEY)
1161 const_iv (MAP)
1162 const_iv (DOOR)
1163 const_iv (KEY)
1164 const_iv (TIMED_GATE)
1165 const_iv (TRIGGER)
1166 const_iv (GRIMREAPER)
1167 const_iv (MAGIC_EAR)
1168 const_iv (TRIGGER_BUTTON)
1169 const_iv (TRIGGER_ALTAR)
1170 const_iv (TRIGGER_PEDESTAL)
1171 const_iv (SHIELD)
1172 const_iv (HELMET)
1173 const_iv (HORN)
1174 const_iv (MONEY)
1175 const_iv (CLASS)
1176 const_iv (GRAVESTONE)
1177 const_iv (AMULET)
1178 const_iv (PLAYERMOVER)
1179 const_iv (TELEPORTER)
1180 const_iv (CREATOR)
1181 const_iv (SKILL)
1182 const_iv (EXPERIENCE)
1183 const_iv (EARTHWALL)
1184 const_iv (GOLEM)
1185 const_iv (THROWN_OBJ)
1186 const_iv (BLINDNESS)
1187 const_iv (GOD)
1188 const_iv (DETECTOR)
1189 const_iv (TRIGGER_MARKER)
1190 const_iv (DEAD_OBJECT)
1191 const_iv (DRINK)
1192 const_iv (MARKER)
1193 const_iv (HOLY_ALTAR)
1194 const_iv (PLAYER_CHANGER)
1195 const_iv (BATTLEGROUND)
1196 const_iv (PEACEMAKER)
1197 const_iv (GEM)
1198 const_iv (FIREWALL)
1199 const_iv (ANVIL)
1200 const_iv (CHECK_INV)
1201 const_iv (MOOD_FLOOR)
1202 const_iv (EXIT)
1203 const_iv (ENCOUNTER)
1204 const_iv (SHOP_FLOOR)
1205 const_iv (SHOP_MAT)
1206 const_iv (RING)
1207 const_iv (FLOOR)
1208 const_iv (FLESH)
1209 const_iv (INORGANIC)
1210 const_iv (SKILL_TOOL)
1211 const_iv (LIGHTER)
1212 const_iv (TRAP_PART)
1213 const_iv (WALL)
1214 const_iv (LIGHT_SOURCE)
1215 const_iv (MISC_OBJECT)
1216 const_iv (MONSTER)
1217 const_iv (SPAWN_GENERATOR)
1218 const_iv (LAMP)
1219 const_iv (DUPLICATOR)
1220 const_iv (TOOL)
1221 const_iv (SPELLBOOK)
1222 const_iv (BUILDFAC)
1223 const_iv (CLOAK)
1224 const_iv (SPINNER)
1225 const_iv (GATE)
1226 const_iv (BUTTON)
1227 const_iv (CF_HANDLE)
1228 const_iv (HOLE)
1229 const_iv (TRAPDOOR)
1230 const_iv (SIGN)
1231 const_iv (BOOTS)
1232 const_iv (GLOVES)
1233 const_iv (SPELL)
1234 const_iv (SPELL_EFFECT)
1235 const_iv (CONVERTER)
1236 const_iv (BRACERS)
1237 const_iv (POISONING)
1238 const_iv (SAVEBED)
1239 const_iv (POISONCLOUD)
1240 const_iv (FIREHOLES)
1241 const_iv (WAND)
1242 const_iv (SCROLL)
1243 const_iv (DIRECTOR)
1244 const_iv (GIRDLE)
1245 const_iv (FORCE)
1246 const_iv (POTION_EFFECT)
1247 const_iv (EVENT_CONNECTOR)
1248 const_iv (CLOSE_CON)
1249 const_iv (CONTAINER)
1250 const_iv (ARMOUR_IMPROVER)
1251 const_iv (WEAPON_IMPROVER)
1252 const_iv (SKILLSCROLL)
1253 const_iv (DEEP_SWAMP)
1254 const_iv (IDENTIFY_ALTAR)
1255 const_iv (MENU)
1256 const_iv (RUNE)
1257 const_iv (TRAP)
1258 const_iv (POWER_CRYSTAL)
1259 const_iv (CORPSE)
1260 const_iv (DISEASE)
1261 const_iv (SYMPTOM)
1262 const_iv (BUILDER)
1263 const_iv (MATERIAL)
1264 const_iv (ITEM_TRANSFORMER)
1265 const_iv (QUEST)
1266 1461
1267 const_iv (NUM_SUBTYPES) 1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1268 1464
1269 const_iv (ST_BD_BUILD) 1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1270 const_iv (ST_BD_REMOVE)
1271 1466
1272 const_iv (ST_MAT_FLOOR) 1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1273 const_iv (ST_MAT_WALL) 1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1274 const_iv (ST_MAT_ITEM)
1275
1276 const_iv (AT_PHYSICAL)
1277 const_iv (AT_MAGIC)
1278 const_iv (AT_FIRE)
1279 const_iv (AT_ELECTRICITY)
1280 const_iv (AT_COLD)
1281 const_iv (AT_CONFUSION)
1282 const_iv (AT_ACID)
1283 const_iv (AT_DRAIN)
1284 const_iv (AT_WEAPONMAGIC)
1285 const_iv (AT_GHOSTHIT)
1286 const_iv (AT_POISON)
1287 const_iv (AT_SLOW)
1288 const_iv (AT_PARALYZE)
1289 const_iv (AT_TURN_UNDEAD)
1290 const_iv (AT_FEAR)
1291 const_iv (AT_CANCELLATION)
1292 const_iv (AT_DEPLETE)
1293 const_iv (AT_DEATH)
1294 const_iv (AT_CHAOS)
1295 const_iv (AT_COUNTERSPELL)
1296 const_iv (AT_GODPOWER)
1297 const_iv (AT_HOLYWORD)
1298 const_iv (AT_BLIND)
1299 const_iv (AT_INTERNAL)
1300 const_iv (AT_LIFE_STEALING)
1301 const_iv (AT_DISEASE)
1302
1303 const_iv (WEAP_HIT)
1304 const_iv (WEAP_SLASH)
1305 const_iv (WEAP_PIERCE)
1306 const_iv (WEAP_CLEAVE)
1307 const_iv (WEAP_SLICE)
1308 const_iv (WEAP_STAB)
1309 const_iv (WEAP_WHIP)
1310 const_iv (WEAP_CRUSH)
1311 const_iv (WEAP_BLUD)
1312
1313 const_iv (FLAG_ALIVE)
1314 const_iv (FLAG_WIZ)
1315 const_iv (FLAG_REMOVED)
1316 const_iv (FLAG_FREED)
1317 const_iv (FLAG_WAS_WIZ)
1318 const_iv (FLAG_APPLIED)
1319 const_iv (FLAG_UNPAID)
1320 const_iv (FLAG_USE_SHIELD)
1321 const_iv (FLAG_NO_PICK)
1322 const_iv (FLAG_ANIMATE)
1323 const_iv (FLAG_MONSTER)
1324 const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR)
1326 const_iv (FLAG_IS_THROWN)
1327 const_iv (FLAG_AUTO_APPLY)
1328 const_iv (FLAG_TREASURE)
1329 const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE)
1331 const_iv (FLAG_CAN_ROLL)
1332 const_iv (FLAG_OVERLAY_FLOOR)
1333 const_iv (FLAG_IS_TURNABLE)
1334 const_iv (FLAG_IS_USED_UP)
1335 const_iv (FLAG_IDENTIFIED)
1336 const_iv (FLAG_REFLECTING)
1337 const_iv (FLAG_CHANGING)
1338 const_iv (FLAG_SPLITTING)
1339 const_iv (FLAG_HITBACK)
1340 const_iv (FLAG_STARTEQUIP)
1341 const_iv (FLAG_BLOCKSVIEW)
1342 const_iv (FLAG_UNDEAD)
1343 const_iv (FLAG_SCARED)
1344 const_iv (FLAG_UNAGGRESSIVE)
1345 const_iv (FLAG_REFL_MISSILE)
1346 const_iv (FLAG_REFL_SPELL)
1347 const_iv (FLAG_NO_MAGIC)
1348 const_iv (FLAG_NO_FIX_PLAYER)
1349 const_iv (FLAG_IS_LIGHTABLE)
1350 const_iv (FLAG_TEAR_DOWN)
1351 const_iv (FLAG_RUN_AWAY)
1352 const_iv (FLAG_PICK_UP)
1353 const_iv (FLAG_UNIQUE)
1354 const_iv (FLAG_NO_DROP)
1355 const_iv (FLAG_WIZCAST)
1356 const_iv (FLAG_CAST_SPELL)
1357 const_iv (FLAG_USE_SCROLL)
1358 const_iv (FLAG_USE_RANGE)
1359 const_iv (FLAG_USE_BOW)
1360 const_iv (FLAG_USE_ARMOUR)
1361 const_iv (FLAG_USE_WEAPON)
1362 const_iv (FLAG_USE_RING)
1363 const_iv (FLAG_READY_RANGE)
1364 const_iv (FLAG_READY_BOW)
1365 const_iv (FLAG_XRAYS)
1366 const_iv (FLAG_NO_APPLY)
1367 const_iv (FLAG_IS_FLOOR)
1368 const_iv (FLAG_LIFESAVE)
1369 const_iv (FLAG_NO_STRENGTH)
1370 const_iv (FLAG_SLEEP)
1371 const_iv (FLAG_STAND_STILL)
1372 const_iv (FLAG_RANDOM_MOVE)
1373 const_iv (FLAG_ONLY_ATTACK)
1374 const_iv (FLAG_CONFUSED)
1375 const_iv (FLAG_STEALTH)
1376 const_iv (FLAG_WIZPASS)
1377 const_iv (FLAG_IS_LINKED)
1378 const_iv (FLAG_CURSED)
1379 const_iv (FLAG_DAMNED)
1380 const_iv (FLAG_SEE_ANYWHERE)
1381 const_iv (FLAG_KNOWN_MAGICAL)
1382 const_iv (FLAG_KNOWN_CURSED)
1383 const_iv (FLAG_CAN_USE_SKILL)
1384 const_iv (FLAG_BEEN_APPLIED)
1385 const_iv (FLAG_READY_SCROLL)
1386 const_iv (FLAG_USE_ROD)
1387 const_iv (FLAG_USE_HORN)
1388 const_iv (FLAG_MAKE_INVIS)
1389 const_iv (FLAG_INV_LOCKED)
1390 const_iv (FLAG_IS_WOODED)
1391 const_iv (FLAG_IS_HILLY)
1392 const_iv (FLAG_READY_SKILL)
1393 const_iv (FLAG_READY_WEAPON)
1394 const_iv (FLAG_NO_SKILL_IDENT)
1395 const_iv (FLAG_BLIND)
1396 const_iv (FLAG_SEE_IN_DARK)
1397 const_iv (FLAG_IS_CAULDRON)
1398 const_iv (FLAG_NO_STEAL)
1399 const_iv (FLAG_ONE_HIT)
1400 const_iv (FLAG_CLIENT_SENT)
1401 const_iv (FLAG_BERSERK)
1402 const_iv (FLAG_NEUTRAL)
1403 const_iv (FLAG_NO_ATTACK)
1404 const_iv (FLAG_NO_DAMAGE)
1405 const_iv (FLAG_OBJ_ORIGINAL)
1406 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1407 const_iv (FLAG_ACTIVATE_ON_PUSH)
1408 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1409 const_iv (FLAG_IS_WATER)
1410 const_iv (FLAG_CONTENT_ON_GEN)
1411 const_iv (FLAG_IS_A_TEMPLATE)
1412 const_iv (FLAG_IS_BUILDABLE)
1413 const_iv (FLAG_AFK)
1414
1415 const_iv (NDI_BLACK)
1416 const_iv (NDI_WHITE)
1417 const_iv (NDI_NAVY)
1418 const_iv (NDI_RED)
1419 const_iv (NDI_ORANGE)
1420 const_iv (NDI_BLUE)
1421 const_iv (NDI_DK_ORANGE)
1422 const_iv (NDI_GREEN)
1423 const_iv (NDI_LT_GREEN)
1424 const_iv (NDI_GREY)
1425 const_iv (NDI_BROWN)
1426 const_iv (NDI_GOLD)
1427 const_iv (NDI_TAN)
1428 const_iv (NDI_MAX_COLOR)
1429 const_iv (NDI_COLOR_MASK)
1430 const_iv (NDI_UNIQUE)
1431 const_iv (NDI_ALL)
1432
1433 const_iv (UPD_LOCATION)
1434 const_iv (UPD_FLAGS)
1435 const_iv (UPD_WEIGHT)
1436 const_iv (UPD_FACE)
1437 const_iv (UPD_NAME)
1438 const_iv (UPD_ANIM)
1439 const_iv (UPD_ANIMSPEED)
1440 const_iv (UPD_NROF)
1441
1442 const_iv (UPD_SP_MANA)
1443 const_iv (UPD_SP_GRACE)
1444 const_iv (UPD_SP_DAMAGE)
1445
1446 const_iv (F_APPLIED)
1447 const_iv (F_LOCATION)
1448 const_iv (F_UNPAID)
1449 const_iv (F_MAGIC)
1450 const_iv (F_CURSED)
1451 const_iv (F_DAMNED)
1452 const_iv (F_OPEN)
1453 const_iv (F_NOPICK)
1454 const_iv (F_LOCKED) 1469 const_iv (F_LOCKED)
1455 1470
1456 const_iv (F_BUY) 1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1457 const_iv (F_SHOP) 1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1458 const_iv (F_SELL)
1459 1473
1460 const_iv (P_BLOCKSVIEW) 1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1461 const_iv (P_NO_MAGIC)
1462 const_iv (P_IS_ALIVE)
1463 const_iv (P_NO_CLERIC)
1464 const_iv (P_NEED_UPDATE)
1465 const_iv (P_NO_ERROR)
1466 const_iv (P_OUT_OF_MAP)
1467 const_iv (P_NEW_MAP)
1468 1475
1469 const_iv (UP_OBJ_INSERT) 1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470 const_iv (UP_OBJ_REMOVE) 1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471 const_iv (UP_OBJ_CHANGE)
1472 const_iv (UP_OBJ_FACE)
1473 1478
1474 const_iv (INS_NO_MERGE) 1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1475 const_iv (INS_ABOVE_FLOOR_ONLY)
1476 const_iv (INS_NO_WALK_ON)
1477 const_iv (INS_ON_TOP)
1478 const_iv (INS_BELOW_ORIGINATOR)
1479 const_iv (INS_MAP_LOAD)
1480
1481 const_iv (WILL_APPLY_HANDLE)
1482 const_iv (WILL_APPLY_TREASURE)
1483 const_iv (WILL_APPLY_EARTHWALL)
1484 const_iv (WILL_APPLY_DOOR)
1485 const_iv (WILL_APPLY_FOOD)
1486
1487 const_iv (SAVE_MODE)
1488 const_iv (SAVE_DIR_MODE)
1489
1490 const_iv (M_PAPER)
1491 const_iv (M_IRON)
1492 const_iv (M_GLASS)
1493 const_iv (M_LEATHER)
1494 const_iv (M_WOOD)
1495 const_iv (M_ORGANIC)
1496 const_iv (M_STONE)
1497 const_iv (M_CLOTH)
1498 const_iv (M_ADAMANT)
1499 const_iv (M_LIQUID)
1500 const_iv (M_SOFT_METAL)
1501 const_iv (M_BONE)
1502 const_iv (M_ICE) 1480 const_iv (MAP_INACTIVE)
1503 const_iv (M_SPECIAL)
1504 1481
1505 const_iv (SK_EXP_ADD_SKILL) 1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1506 const_iv (SK_EXP_TOTAL) 1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1507 const_iv (SK_EXP_NONE)
1508 const_iv (SK_SUBTRACT_SKILL_EXP)
1509 const_iv (SK_EXP_SKILL_ONLY)
1510 1484
1511 const_iv (SK_LOCKPICKING) 1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1512 const_iv (SK_HIDING)
1513 const_iv (SK_SMITHERY)
1514 const_iv (SK_BOWYER)
1515 const_iv (SK_JEWELER)
1516 const_iv (SK_ALCHEMY)
1517 const_iv (SK_STEALING)
1518 const_iv (SK_LITERACY)
1519 const_iv (SK_BARGAINING)
1520 const_iv (SK_JUMPING)
1521 const_iv (SK_DET_MAGIC)
1522 const_iv (SK_ORATORY)
1523 const_iv (SK_SINGING)
1524 const_iv (SK_DET_CURSE)
1525 const_iv (SK_FIND_TRAPS)
1526 const_iv (SK_MEDITATION)
1527 const_iv (SK_PUNCHING)
1528 const_iv (SK_FLAME_TOUCH)
1529 const_iv (SK_KARATE)
1530 const_iv (SK_CLIMBING)
1531 const_iv (SK_WOODSMAN)
1532 const_iv (SK_INSCRIPTION)
1533 const_iv (SK_ONE_HANDED_WEAPON)
1534 const_iv (SK_MISSILE_WEAPON)
1535 const_iv (SK_THROWING)
1536 const_iv (SK_USE_MAGIC_ITEM)
1537 const_iv (SK_DISARM_TRAPS)
1538 const_iv (SK_SET_TRAP)
1539 const_iv (SK_THAUMATURGY)
1540 const_iv (SK_PRAYING)
1541 const_iv (SK_CLAWING)
1542 const_iv (SK_LEVITATION)
1543 const_iv (SK_SUMMONING)
1544 const_iv (SK_PYROMANCY)
1545 const_iv (SK_EVOCATION)
1546 const_iv (SK_SORCERY)
1547 const_iv (SK_TWO_HANDED_WEAPON)
1548 const_iv (SK_SPARK_TOUCH)
1549 const_iv (SK_SHIVER)
1550 const_iv (SK_ACID_SPLASH)
1551 const_iv (SK_POISON_NAIL)
1552 1486
1553 const_iv (SOUND_NEW_PLAYER) 1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1554 const_iv (SOUND_FIRE_ARROW)
1555 const_iv (SOUND_LEARN_SPELL)
1556 const_iv (SOUND_FUMBLE_SPELL)
1557 const_iv (SOUND_WAND_POOF)
1558 const_iv (SOUND_OPEN_DOOR)
1559 const_iv (SOUND_PUSH_PLAYER)
1560 const_iv (SOUND_PLAYER_HITS1)
1561 const_iv (SOUND_PLAYER_HITS2)
1562 const_iv (SOUND_PLAYER_HITS3)
1563 const_iv (SOUND_PLAYER_HITS4)
1564 const_iv (SOUND_PLAYER_IS_HIT1)
1565 const_iv (SOUND_PLAYER_IS_HIT2)
1566 const_iv (SOUND_PLAYER_IS_HIT3)
1567 const_iv (SOUND_PLAYER_KILLS)
1568 const_iv (SOUND_PET_IS_KILLED)
1569 const_iv (SOUND_PLAYER_DIES)
1570 const_iv (SOUND_OB_EVAPORATE)
1571 const_iv (SOUND_OB_EXPLODE)
1572 const_iv (SOUND_CLOCK)
1573 const_iv (SOUND_TURN_HANDLE)
1574 const_iv (SOUND_FALL_HOLE)
1575 const_iv (SOUND_DRINK_POISON)
1576 const_iv (SOUND_CAST_SPELL_0)
1577
1578 const_iv (PREFER_LOW)
1579 const_iv (PREFER_HIGH)
1580
1581 const_iv (ATNR_PHYSICAL)
1582 const_iv (ATNR_MAGIC)
1583 const_iv (ATNR_FIRE)
1584 const_iv (ATNR_ELECTRICITY)
1585 const_iv (ATNR_COLD)
1586 const_iv (ATNR_CONFUSION)
1587 const_iv (ATNR_ACID)
1588 const_iv (ATNR_DRAIN)
1589 const_iv (ATNR_WEAPONMAGIC)
1590 const_iv (ATNR_GHOSTHIT)
1591 const_iv (ATNR_POISON)
1592 const_iv (ATNR_SLOW)
1593 const_iv (ATNR_PARALYZE)
1594 const_iv (ATNR_TURN_UNDEAD)
1595 const_iv (ATNR_FEAR)
1596 const_iv (ATNR_CANCELLATION)
1597 const_iv (ATNR_DEPLETE)
1598 const_iv (ATNR_DEATH)
1599 const_iv (ATNR_CHAOS)
1600 const_iv (ATNR_COUNTERSPELL)
1601 const_iv (ATNR_GODPOWER)
1602 const_iv (ATNR_HOLYWORD)
1603 const_iv (ATNR_BLIND)
1604 const_iv (ATNR_INTERNAL)
1605 const_iv (ATNR_LIFE_STEALING)
1606 const_iv (ATNR_DISEASE)
1607
1608 const_iv (MAP_FLUSH)
1609 const_iv (MAP_PLAYER_UNIQUE)
1610 const_iv (MAP_BLOCK)
1611 const_iv (MAP_STYLE)
1612 const_iv (MAP_OVERLAY)
1613
1614 const_iv (MAP_IN_MEMORY)
1615 const_iv (MAP_SWAPPED)
1616 const_iv (MAP_LOADING)
1617 const_iv (MAP_SAVING)
1618
1619 const_iv (KLASS_GLOBAL)
1620 const_iv (KLASS_OBJECT)
1621 const_iv (KLASS_PLAYER)
1622 const_iv (KLASS_MAP)
1623 }; 1488 };
1624 1489
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1627 1492
1628 static const struct { 1493 static const struct {
1629 const char *name; 1494 const char *name;
1630 int skip; 1495 int skip;
1631 IV klass; 1496 IV klass;
1642 { 1507 {
1643 AV *event = newAV (); 1508 AV *event = newAV ();
1644 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1645 av_push (event, newSViv (eiv->klass)); 1510 av_push (event, newSViv (eiv->klass));
1646 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1647 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1648 } 1513 }
1649}
1650 1514
1651void _init_vars () 1515 // used by autogenerated BOOT sections from genacc
1652 CODE: 1516 av_reflect = get_av ("cf::REFLECT", 1);
1653 cb_global = get_av ("cf::CB_GLOBAL", 1); 1517}
1654 cb_object = get_av ("cf::CB_OBJECT", 1);
1655 cb_player = get_av ("cf::CB_PLAYER", 1);
1656 cb_type = get_av ("cf::CB_TYPE" , 1);
1657 cb_map = get_av ("cf::CB_MAP" , 1);
1658 1518
1519void _gv_clear (SV *gv)
1520 CODE:
1521 assert (SvTYPE (gv) == SVt_PVGV);
1522# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1523 f (GvGP (gv)->gp_form);
1524 f (GvGP (gv)->gp_io);
1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531# undef f
1532
1533void _connect_to_perl_1 ()
1534
1535void _connect_to_perl_2 ()
1536
1537void _recalc_want ()
1538
1539# not used by default anymore
1659void _global_reattach () 1540void _global_reattach ()
1660 CODE: 1541 CODE:
1661{ 1542{
1662 // reattach to all attachable objects in the game. 1543 // reattach to all attachable objects in the game.
1663 for (player *pl = first_player; pl; pl = pl->next) 1544 for_all_clients (ns)
1664 reattach (pl); 1545 ns->reattach ();
1665 1546
1666 for (maptile *map = first_map; map; map = map->next) 1547 for_all_objects (op)
1667 reattach (map);
1668
1669 for (object *op = object::first; op; op = op->next)
1670 reattach (op); 1548 op->reattach ();
1671} 1549}
1672 1550
1673bool 1551# support function for map-world.ext
1674add_client (int fd, const char *peername) 1552void _quantise (SV *data_sv, SV *plt_sv)
1553 CODE:
1554{
1555 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1556 croak ("_quantise called with invalid agruments");
1557
1558 plt_sv = SvRV (plt_sv);
1559 SV **plt = AvARRAY (plt_sv);
1560 int plt_count = AvFILL (plt_sv) + 1;
1561
1562 STRLEN len;
1563 char *data = SvPVbyte (data_sv, len);
1564 char *dst = data;
1565
1566 while (len >= 3)
1567 {
1568 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1569 {
1570 char *val = SvPVX (*val_sv);
1571
1572 if (val [0] == data [0]
1573 && val [1] == data [1]
1574 && val [2] == data [2])
1575 {
1576 *dst++ = val [3];
1577 goto next;
1578 }
1579 }
1580
1581 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1582 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1583 dst - SvPVX (data_sv), len);
1584
1585 next:
1586 data += 3;
1587 len -= 3;
1588 }
1589
1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1591}
1592
1593void init_anim ()
1594
1595void init_globals ()
1596
1597void init_experience ()
1598
1599void init_attackmess ()
1600
1601void init_dynamic ()
1602
1603void load_settings ()
1604
1605void load_materials ()
1606
1607void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611void init_signals ()
1612
1613void init_skills ()
1614
1615void init_beforeplay ()
1616
1617void evthread_start (int aiofd)
1618
1619void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648void server_tick ()
1649 CODE:
1650{
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1664}
1675 1665
1676NV floor (NV x) 1666NV floor (NV x)
1677 1667
1678NV ceil (NV x) 1668NV ceil (NV x)
1679 1669
1680void server_tick () 1670NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1673 CODE:
1674{
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1676 switch (items)
1677 {
1678 case 0: RETVAL = gen (); break;
1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1682 }
1683}
1684 OUTPUT:
1685 RETVAL
1681 1686
1682void 1687NV clamp (NV value, NV min_value, NV max_value)
1683LOG (int level, char *msg) 1688 CODE:
1689 RETVAL = clamp (value, min_value, max_value);
1690 OUTPUT:
1691 RETVAL
1692
1693NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699const char *ordinal (int i)
1700
1701void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707void log_suspend ()
1708
1709void log_resume ()
1710
1711void log_backtrace (utf8_string msg)
1712
1713void LOG (int flags, utf8_string msg)
1684 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1685 C_ARGS: (LogLevel)level, "%s", msg 1715 C_ARGS: flags, "%s", msg
1686 1716
1687char *path_combine (char *base, char *path) 1717octet_string path_combine (octet_string base, octet_string path)
1688 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1689 1719
1690char *path_combine_and_normalize (char *base, char *path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1691 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1692 1722
1693const char *
1694get_maps_directory (char *path)
1695 PROTOTYPE: $
1696 ALIAS: maps_directory = 0
1697 CODE:
1698 RETVAL = create_pathname (path);
1699 OUTPUT: RETVAL
1700
1701void 1723void
1702sub_generation_inc () 1724sub_generation_inc ()
1703 CODE: 1725 CODE:
1704 PL_sub_generation++; 1726 PL_sub_generation++;
1705 1727
1706char * 1728const_octet_string
1707mapdir () 1729mapdir ()
1708 PROTOTYPE: 1730 PROTOTYPE:
1709 ALIAS: 1731 ALIAS:
1710 mapdir = 0 1732 mapdir = 0
1711 uniquedir = 1 1733 uniquedir = 1
1725 case 5: RETVAL = settings.playerdir; break; 1747 case 5: RETVAL = settings.playerdir; break;
1726 case 6: RETVAL = settings.datadir ; break; 1748 case 6: RETVAL = settings.datadir ; break;
1727 } 1749 }
1728 OUTPUT: RETVAL 1750 OUTPUT: RETVAL
1729 1751
1752void abort ()
1753
1754void reset_signals ()
1755
1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1757
1758void cleanup (const_octet_string cause, bool make_core = false)
1759
1760void emergency_save ()
1761
1730void _exit (int status = 0) 1762void _exit (int status = EXIT_SUCCESS)
1731 1763
1764#if _POSIX_MEMLOCK
1765
1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1774
1775int munlockall ()
1776
1777#endif
1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806}
1807
1732int find_animation (char *text) 1808int find_animation (utf8_string text)
1733 PROTOTYPE: $ 1809 PROTOTYPE: $
1734 1810
1735int random_roll (int min, int max, object *op, int goodbad); 1811int random_roll (int min, int max, object *op, int goodbad);
1736 1812
1737const char *cost_string_from_value(uint64 cost, int approx = 0) 1813const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1738 1814
1739int invoke (int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1745 OUTPUT: RETVAL
1746
1747int
1748exp_to_level (val64 exp) 1815int exp_to_level (val64 exp)
1749 CODE:
1750{
1751 int i = 0;
1752 1816
1753 RETVAL = settings.max_level;
1754
1755 for (i = 1; i <= settings.max_level; i++)
1756 {
1757 if (levels[i] > exp)
1758 {
1759 RETVAL = i - 1;
1760 break;
1761 }
1762 }
1763}
1764 OUTPUT: RETVAL
1765
1766val64
1767level_to_min_exp (int level) 1817val64 level_to_min_exp (int level)
1768 CODE:
1769 if (level > settings.max_level)
1770 RETVAL = levels[settings.max_level];
1771 else if (level < 1)
1772 RETVAL = 0;
1773 else
1774 RETVAL = levels[level];
1775 OUTPUT: RETVAL
1776 1818
1777SV * 1819SV *
1778resistance_to_string (int atnr) 1820resistance_to_string (int atnr)
1779 CODE: 1821 CODE:
1780 if (atnr >= 0 && atnr < NROFATTACKS) 1822 if (atnr >= 0 && atnr < NROFATTACKS)
1781 RETVAL = newSVpv (resist_plus[atnr], 0); 1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1782 else 1824 else
1783 XSRETURN_UNDEF; 1825 XSRETURN_UNDEF;
1784 OUTPUT: RETVAL 1826 OUTPUT: RETVAL
1785 1827
1828UUID
1829uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835UUID
1836uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842val64
1843uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856void
1857coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863void
1864coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1870bool
1871load_resource_file_ (octet_string filename)
1872
1873void
1874fix_weight ()
1875
1876MODULE = cf PACKAGE = cf::attachable
1877
1786int 1878int
1787_valid (SV *obj) 1879valid (SV *obj)
1788 CODE: 1880 CODE:
1789 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1881 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790 OUTPUT: 1882 OUTPUT:
1791 RETVAL 1883 RETVAL
1792 1884
1885void
1886debug_trace (attachable *obj, bool on = true)
1887 CODE:
1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1889 if (on)
1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1891
1892int mortals_size ()
1893 CODE:
1894 RETVAL = attachable::mortals.size ();
1895 OUTPUT: RETVAL
1896
1897#object *mortals (U32 index)
1898# CODE:
1899# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1900# OUTPUT: RETVAL
1901
1902INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1903
1904MODULE = cf PACKAGE = cf::global
1905
1906int invoke (SV *klass, int event, ...)
1907 CODE:
1908 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1909 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1910 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1912 OUTPUT: RETVAL
1913
1793MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1794 1915
1795INCLUDE: $PERL genacc object ../include/object.h | 1916INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1796 1917
1797int invoke (object *op, int event, ...) 1918int invoke (object *op, int event, ...)
1798 CODE: 1919 CODE:
1799 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1800 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1922 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1802 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1923 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1803 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1804 1925
1805SV *registry (object *op) 1926SV *registry (object *op)
1806 1927
1807void mortals () 1928int objects_size ()
1808 PPCODE: 1929 CODE:
1809 EXTEND (SP, object::mortals.size ());
1810 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1811 PUSHs (to_sv (*i));
1812
1813object *first ()
1814 CODE:
1815 RETVAL = object::first; 1930 RETVAL = objects.size ();
1816 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1817 1932
1933object *objects (U32 index)
1934 CODE:
1935 RETVAL = index < objects.size () ? objects [index] : 0;
1936 OUTPUT: RETVAL
1937
1938int actives_size ()
1939 CODE:
1940 RETVAL = actives.size ();
1941 OUTPUT: RETVAL
1942
1943object *actives (U32 index)
1944 CODE:
1945 RETVAL = index < actives.size () ? actives [index] : 0;
1946 OUTPUT: RETVAL
1947
1948int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966}
1967 OUTPUT:
1968 RETVAL
1969
1818# missing properties 1970# missing properties
1819
1820int flag (object *op, int flag, int value = 1)
1821 PROTOTYPE: $$;$
1822 CODE:
1823 RETVAL = QUERY_FLAG (op, flag);
1824 if (items >= 3)
1825 if (value)
1826 SET_FLAG (op, flag);
1827 else
1828 CLEAR_FLAG (op, flag);
1829 OUTPUT: RETVAL
1830 1971
1831object *head (object *op) 1972object *head (object *op)
1832 PROTOTYPE: $ 1973 PROTOTYPE: $
1833 CODE: 1974 CODE:
1834 RETVAL = op->head ? op->head : op;
1835 OUTPUT: RETVAL
1836
1837int is_head (object *op)
1838 PROTOTYPE: $
1839 CODE:
1840 RETVAL = !op->head; 1975 RETVAL = op->head_ ();
1841 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
1842 1977
1843void 1978void
1844inv (object *obj) 1979inv (object *obj)
1845 PROTOTYPE: $ 1980 PROTOTYPE: $
1846 PPCODE: 1981 PPCODE:
1847{ 1982{
1848 object *o;
1849 for (o = obj->inv; o; o = o->below) 1983 for (object *o = obj->inv; o; o = o->below)
1850 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1984 XPUSHs (sv_2mortal (to_sv (o)));
1851} 1985}
1852 1986
1853object *find_best_object_match (object *op, const char *match) 1987void
1988set_animation (object *op, int idx)
1989 CODE:
1990 SET_ANIMATION (op, idx);
1854 1991
1855object *find_marked_object (object *op) 1992int
1856 1993num_animations (object *op)
1857int resistance (object *op, int rtype, int newval = 0) 1994 CODE:
1858 CODE: 1995 RETVAL = NUM_ANIMATIONS (op);
1859 if (rtype < 0 || rtype >= NROFATTACKS)
1860 croak ("resistance out of bounds");
1861 RETVAL = op->resist [rtype];
1862 if (items >= 3)
1863 op->resist [rtype] = newval;
1864 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
1865 1997
1866void set_resistance (object *op, int rtype, int val) 1998int slot_info (object *op, UV slot, int value = 0)
1867 CODE: 1999 ALIAS:
1868 if (rtype < 0 || rtype >= NROFATTACKS) 2000 slot_used = 1
1869 op->resist[rtype] = val; 2001 CODE:
2002{
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
1870 2005
1871int need_identify (const object *obj); 2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013}
2014 OUTPUT:
2015 RETVAL
2016
2017object *find_best_object_match (object *op, utf8_string match)
1872 2018
1873int apply_shop_mat (object *shop_mat, object *op); 2019int apply_shop_mat (object *shop_mat, object *op);
1874 2020
1875int move (object *op, int dir, object *originator = op) 2021int move (object *op, int dir, object *originator = op)
1876 CODE: 2022 CODE:
1877 RETVAL = move_ob (op, dir, originator); 2023 RETVAL = op->move (dir, originator);
1878 OUTPUT: 2024 OUTPUT:
1879 RETVAL 2025 RETVAL
1880 2026
1881void apply (object *applier, object *applied, int flags = 0)
1882 CODE:
1883 manual_apply (applied, applier, flags);
1884
1885void apply_below (object *op) 2027void apply_below (object *op)
1886 CODE: 2028 CODE:
1887 player_apply_below (op); 2029 player_apply_below (op);
1888 2030
1889void remove (object *op) 2031int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1890 CODE:
1891 op->remove ();
1892 2032
1893void destroy (object *op, int recursive = 0) 2033int casting_level (object *caster, object *spell)
1894 CODE:
1895 op->destroy (recursive);
1896
1897object *cf_object_present_archname_inside (object *op, char *whatstr)
1898
1899int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900
1901int cf_object_change_map (object *op, int x, int y, maptile *map)
1902
1903object *clone (object *op, int recursive = 0)
1904 CODE:
1905 if (recursive)
1906 RETVAL = object_create_clone (op);
1907 else
1908 {
1909 RETVAL = object::create ();
1910 op->copy_to (RETVAL);
1911 }
1912 OUTPUT: RETVAL
1913 2034
1914int pay_item (object *op, object *buyer) 2035int pay_item (object *op, object *buyer)
1915 CODE: 2036 CODE:
1916 RETVAL = pay_for_item (op, buyer); 2037 RETVAL = pay_for_item (op, buyer);
1917 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1921 RETVAL = pay_for_amount (amount, op); 2042 RETVAL = pay_for_amount (amount, op);
1922 OUTPUT: RETVAL 2043 OUTPUT: RETVAL
1923 2044
1924void pay_player (object *op, uint64 amount) 2045void pay_player (object *op, uint64 amount)
1925 2046
1926val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2047val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1927 2048
1928int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2049int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1929 2050
1930void learn_spell (object *op, object *sp, int special_prayer = 0) 2051void learn_spell (object *op, object *sp, int special_prayer = 0)
1931 CODE: 2052 CODE:
1932 do_learn_spell (op, sp, special_prayer); 2053 do_learn_spell (op, sp, special_prayer);
1933 2054
1934void forget_spell (object *op, object *sp) 2055void forget_spell (object *op, object *sp)
1935 CODE: 2056 CODE:
1936 do_forget_spell (op, query_name (sp)); 2057 do_forget_spell (op, query_name (sp));
1937 2058
1938object *check_for_spell (object *op, char *spellname) 2059object *check_for_spell (object *op, utf8_string spellname)
1939 CODE: 2060 CODE:
1940 RETVAL = check_spell_known (op, spellname); 2061 RETVAL = check_spell_known (op, spellname);
1941 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1942 2063
1943int query_money (object *op) 2064int query_money (object *op)
1944 ALIAS: money = 0 2065 ALIAS: money = 0
1945 2066
1946int query_cost (object *op, object *who, int flags) 2067val64 query_cost (object *op, object *who, int flags)
1947 ALIAS: cost = 0 2068 ALIAS: cost = 0
1948 2069
1949void spring_trap (object *op, object *victim) 2070void spring_trap (object *op, object *victim)
1950 2071
1951int check_trigger (object *op, object *cause) 2072int check_trigger (object *op, object *cause)
1952 2073
1953void drop (object *who, object *op) 2074void drop (object *who, object *op)
1954 2075
1955void pick_up (object *who, object *op) 2076void pick_up (object *who, object *op)
1956 2077
1957object *cf_object_insert_object (object *op, object *container)
1958
1959object *cf_object_insert_in_ob (object *ob, object *where)
1960
1961int cf_object_teleport (object *op, maptile *map, int x, int y)
1962
1963void update (object *op, int action) 2078void update_object (object *op, int action)
1964 CODE:
1965 update_object (op, action);
1966 2079
1967object *cf_create_object_by_name (const char *name)
1968
1969void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2080void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1970 2081
1971void player_lvl_adj (object *who, object *skill = 0) 2082void player_lvl_adj (object *who, object *skill = 0)
1972 2083
1973int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2084int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1974 2085
1975int calc_skill_exp (object *who, object *op, object *skill); 2086int calc_skill_exp (object *who, object *op, object *skill)
1976 2087
1977void push_button (object *op); 2088void push_button (object *op, object *originator)
1978 2089
1979void use_trigger (object *op); 2090void use_trigger (object *op, object *originator)
1980 2091
1981void add_button_link (object *button, maptile *map, int connected); 2092void handle_apply_yield (object *op)
1982 2093
1983void remove_button_link (object *op); 2094int convert_item (object *item, object *converter)
1984 2095
2096void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1985 2097
1986MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2098MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987
1988void cf_fix_object (object *pl)
1989 ALIAS: fix = 0
1990
1991object *cf_insert_ob_in_ob (object *ob, object *where)
1992 2099
1993# no clean way to get an object from an archetype - stupid idiotic 2100# no clean way to get an object from an archetype - stupid idiotic
1994# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2101# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1995 2102
1996object *new (const char *archetype = 0) 2103object *new (utf8_string archetype = 0)
1997 PROTOTYPE: ;$ 2104 PROTOTYPE: ;$
1998 CODE: 2105 CODE:
1999 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2000 OUTPUT: 2107 OUTPUT:
2001 RETVAL 2108 RETVAL
2002 2109
2110object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118object *find_object (U32 tag)
2119
2120object *find_object_uuid (UUID i)
2121
2122# TODO: nuke
2003object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2123object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2004 PROTOTYPE: $$$$$$ 2124 PROTOTYPE: $$$$$$
2005 CODE: 2125 CODE:
2006{ 2126{
2007 int unused_type; 2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2008 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2009}
2010 2128
2011# syntatic sugar for easier use in event callbacks. 2129 if (RETVAL->destroyed ())
2012const char *options (object *op)
2013 CODE:
2014 RETVAL = op->name;
2015 OUTPUT:
2016 RETVAL 2130 RETVAL = 0;
2131}
2017 2132
2018player *contr (object *op) 2133shstr
2019 CODE: 2134object::kv_get (shstr key)
2020 RETVAL = op->contr;
2021 OUTPUT: RETVAL
2022 2135
2023const char *get_ob_key_value (object *op, const char *key) 2136void
2137object::kv_del (shstr key)
2024 2138
2025bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2139void
2140object::kv_set (shstr key, shstr value)
2026 2141
2027object *get_nearest_player (object *ob) 2142object *get_nearest_player (object *ob)
2028 ALIAS: nearest_player = 0 2143 ALIAS: nearest_player = 0
2029 PREINIT: 2144 PREINIT:
2030 extern object *get_nearest_player (object *); 2145 extern object *get_nearest_player (object *);
2032void rangevector (object *ob, object *other, int flags = 0) 2147void rangevector (object *ob, object *other, int flags = 0)
2033 PROTOTYPE: $$;$ 2148 PROTOTYPE: $$;$
2034 PPCODE: 2149 PPCODE:
2035{ 2150{
2036 rv_vector rv; 2151 rv_vector rv;
2152
2037 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154
2038 EXTEND (SP, 5); 2155 EXTEND (SP, 5);
2039 PUSHs (newSVuv (rv.distance)); 2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2040 PUSHs (newSViv (rv.distance_x)); 2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2041 PUSHs (newSViv (rv.distance_y)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2042 PUSHs (newSViv (rv.direction)); 2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
2043 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2160 PUSHs (sv_2mortal (to_sv (rv.part)));
2044} 2161}
2045 2162
2046bool on_same_map_as (object *ob, object *other) 2163bool on_same_map_as (object *ob, object *other)
2047 CODE: 2164 CODE:
2048 RETVAL = on_same_map (ob, other); 2165 RETVAL = on_same_map (ob, other);
2049 OUTPUT: RETVAL 2166 OUTPUT: RETVAL
2050 2167
2051const char * 2168const_utf8_string
2052base_name (object *op, int plural = op->nrof > 1) 2169base_name (object *op, int plural = op->nrof > 1)
2053 CODE: 2170 CODE:
2054 RETVAL = query_base_name (op, plural); 2171 RETVAL = query_base_name (op, plural);
2055 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
2056 2173
2174# return the tail of an object, excluding itself
2175void
2176tail (object *op)
2177 PPCODE:
2178 while ((op = op->more))
2179 XPUSHs (sv_2mortal (to_sv (op)));
2180
2057MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2181MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2058 2182
2059player *player (object *op) 2183player *player (object *op)
2060 CODE: 2184 CODE:
2061 RETVAL = op->contr; 2185 RETVAL = op->contr;
2062 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
2063 2187
2188bool move_player (object *op, int dir)
2189
2064void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2190void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2065 2191 CODE:
2066object *cf_player_send_inventory (object *op) 2192 new_draw_info (flags, 0, op, txt);
2067
2068char *cf_player_get_ip (object *op)
2069 ALIAS: ip = 0
2070
2071object *cf_player_get_marked_item (object *op)
2072 ALIAS: marked_item = 0
2073
2074void cf_player_set_marked_item (object *op, object *ob)
2075
2076partylist *cf_player_get_party (object *op)
2077 ALIAS: party = 0
2078
2079void cf_player_set_party (object *op, partylist *party)
2080 2193
2081void kill_player (object *op) 2194void kill_player (object *op)
2082 2195
2196void esrv_send_item (object *pl, object *item)
2197
2083void esrv_update_item (object *op, int what, object *item) 2198void esrv_update_item (object *pl, int what, object *item)
2084 C_ARGS: what, op, item 2199 C_ARGS: what, pl, item
2085 2200
2086void clear_los (object *op) 2201void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
2087 2203
2088int command_reset (object *op, char *params)
2089
2090int command_teleport (object *op, char *params)
2091
2092int command_summon (object *op, char *params) 2204int command_summon (object *op, utf8_string params)
2093 2205
2094int command_arrest (object *op, char *params) 2206int command_arrest (object *op, utf8_string params)
2095
2096int command_kick (object *op, char *params)
2097
2098int command_banish (object *op, char *params)
2099 2207
2100 2208
2101MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2209MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2102 2210
2103INCLUDE: $PERL genacc player ../include/player.h | 2211INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2104 2212
2105int invoke (player *pl, int event, ...) 2213int invoke (player *pl, int event, ...)
2106 CODE: 2214 CODE:
2107 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2108 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2109 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2110 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2218 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2111 OUTPUT: RETVAL 2219 OUTPUT: RETVAL
2112 2220
2113SV *registry (player *pl) 2221SV *registry (player *pl)
2114 2222
2115player *cf_player_find (char *name) 2223void
2116 PROTOTYPE: $ 2224save_stats (player *pl)
2117
2118void cf_player_move (player *pl, int dir)
2119
2120void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121
2122player *first ()
2123 CODE: 2225 CODE:
2124 RETVAL = first_player; 2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
2125 OUTPUT: RETVAL 2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2229 pl->orig_stats = pl->ob->stats;
2126 2230
2127player *next (player *pl) 2231# should only be temporary
2128 CODE: 2232void esrv_new_player (player *pl)
2129 RETVAL = pl->next;
2130 OUTPUT: RETVAL
2131 2233
2234#d# TODO: replace by blocked_los accessor, fix code using this
2132bool 2235bool
2133cell_visible (player *pl, int dx, int dy) 2236cell_visible (player *pl, int dx, int dy)
2134 CODE: 2237 CODE:
2135 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2136 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2137 OUTPUT: 2239 OUTPUT:
2138 RETVAL 2240 RETVAL
2139 2241
2140void 2242void
2141send (player *pl, SV *packet) 2243send (player *pl, SV *packet)
2142 CODE: 2244 CODE:
2143{ 2245{
2144 STRLEN len; 2246 STRLEN len;
2145 char *buf = SvPVbyte (packet, len); 2247 char *buf = SvPVbyte (packet, len);
2146 2248
2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
2251 else if (pl->ns)
2147 pl->socket->send_packet (buf, len); 2252 pl->ns->send_packet (buf, len);
2148} 2253}
2149
2150int
2151listening (player *pl, int new_value = -1)
2152 CODE:
2153 RETVAL = pl->listening;
2154 if (new_value >= 0)
2155 pl->listening = new_value;
2156 OUTPUT:
2157 RETVAL
2158 2254
2159void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2255void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2160 PROTOTYPE: $;$$$ 2256 PROTOTYPE: $;$$$
2161 PPCODE: 2257 PPCODE:
2162 if (GIMME_V != G_VOID) 2258 if (GIMME_V != G_VOID)
2171 if (y) sv_to (y, pl->bed_y); 2267 if (y) sv_to (y, pl->bed_y);
2172 2268
2173void 2269void
2174list () 2270list ()
2175 PPCODE: 2271 PPCODE:
2176{ 2272 for_all_players (pl)
2177 player *pl; 2273 XPUSHs (sv_2mortal (to_sv (pl)));
2178 for (pl = first_player; pl; pl = pl->next)
2179 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2180}
2181
2182bool
2183peaceful (player *pl, bool new_setting = 0)
2184 PROTOTYPE: $;$
2185 CODE:
2186 RETVAL = pl->peaceful;
2187 if (items > 1)
2188 pl->peaceful = new_setting;
2189 OUTPUT:
2190 RETVAL
2191
2192living *
2193orig_stats (player *pl)
2194 CODE:
2195 RETVAL = &pl->orig_stats;
2196 OUTPUT: RETVAL
2197
2198living *
2199last_stats (player *pl)
2200 CODE:
2201 RETVAL = &pl->last_stats;
2202 OUTPUT: RETVAL
2203 2274
2204 2275
2205MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2276MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2206
2207maptile *first ()
2208 PROTOTYPE:
2209 CODE:
2210 RETVAL = first_map;
2211 OUTPUT: RETVAL
2212 2277
2213int invoke (maptile *map, int event, ...) 2278int invoke (maptile *map, int event, ...)
2214 CODE: 2279 CODE:
2215 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2280 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2281 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2217 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2282 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2218 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2219 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
2220 2285
2221SV *registry (maptile *map) 2286SV *registry (maptile *map)
2222 2287
2223INCLUDE: $PERL genacc maptile ../include/map.h | 2288void
2224 2289find_tagged_objects (maptile *map, utf8_string tag = 0)
2225maptile *new (int width, int height)
2226 PROTOTYPE:
2227 CODE: 2290 PPCODE:
2228{ 2291{
2229 RETVAL = get_empty_map (width, height); 2292 if (!map->spaces)
2293 XSRETURN_EMPTY;
2294
2295 if (tag)
2296 {
2297 shstr_cmp tag_ (tag);
2298
2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2300 for (object *op = ms->bot; op; op = op->above)
2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2303 }
2304 else
2305 {
2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2307 for (object *op = ms->bot; op; op = op->above)
2308 if (op->tag)
2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2230} 2311}
2312
2313INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315void
2316adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320int
2321outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2231 OUTPUT: 2326 OUTPUT:
2232 RETVAL 2327 RETVAL
2233 2328
2234void delete_map (maptile *map) 2329void
2330maptile::instantiate ()
2235 2331
2236void clean_tmp_map (maptile *map) 2332maptile *new ()
2237 2333 PROTOTYPE:
2238void play_sound_map (maptile *map, int x, int y, int sound_num)
2239
2240int out_of_map (maptile *map, int x, int y)
2241
2242maptile *tile_map (maptile *map, unsigned int dir)
2243 CODE: 2334 CODE:
2244 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2335 RETVAL = new maptile;
2245 OUTPUT: 2336 OUTPUT:
2246 RETVAL 2337 RETVAL
2247 2338
2248char *tile_path (maptile *map, unsigned int dir) 2339void
2340maptile::players ()
2249 CODE: 2341 PPCODE:
2250 if (dir >= 4) 2342 if (GIMME_V == G_SCALAR)
2251 XSRETURN_UNDEF; 2343 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2252 RETVAL = map->tile_path [dir]; 2344 else if (GIMME_V == G_ARRAY)
2253 OUTPUT: 2345 {
2254 RETVAL 2346 EXTEND (SP, THIS->players);
2347 for_all_players (pl)
2348 if (pl->ob && pl->ob->map == THIS)
2349 PUSHs (sv_2mortal (to_sv (pl->ob)));
2350 }
2255 2351
2256maptile *ready_map_name (char *name, int flags = 0)
2257 PROTOTYPE: $;$
2258 ALIAS:
2259 find = 0
2260 get_map = 1
2261
2262maptile *has_been_loaded (char *name)
2263 PROTOTYPE: $
2264
2265int in_memory (maptile *map)
2266 CODE:
2267 RETVAL = map->in_memory;
2268 OUTPUT:
2269 RETVAL
2270
2271void 2352void
2272trigger (maptile *map, long connection, bool state = true) 2353maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2273 CODE: 2354 CODE:
2274 activate_connection (map, connection, state); 2355{
2356 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2357 croak ("maptile::add_underlay: palette must be arrayref");
2275 2358
2359 palette = SvRV (palette);
2360
2361 STRLEN idxlen;
2362 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2363
2364 for (int x = 0; x < THIS->width; ++x)
2365 for (int y = 0; y < THIS->height; ++y)
2366 {
2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2368 if (op->flag [FLAG_IS_FLOOR])
2369 goto skip;
2370
2371 {
2372 int offs = offset + y * stride + x;
2373
2374 if (IN_RANGE_EXC (offs, 0, idxlen))
2375 {
2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2377 {
2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
2395 }
2396 }
2397 }
2398
2399 skip: ;
2400 }
2401}
2402
2276void 2403void
2277get_connection (maptile *map, long connection) 2404maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2405 CODE:
2406{
2407 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2408 croak ("maptile::set_regiondata: palette must be arrayref");
2409
2410 palette = SvRV (palette);
2411
2412 STRLEN idxlen;
2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2414
2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2417
2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2420
2421 for (int y = 0; y < THIS->height; ++y)
2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2423
2424 sfree (THIS->regions, THIS->size ());
2425 delete [] THIS->regionmap;
2426
2427 THIS->regions = regions;
2428 THIS->regionmap = regionmap;
2429}
2430
2431void
2432maptile::create_region_treasure ()
2433 CODE:
2434 for (int x = 0; x < THIS->width; ++x)
2435 for (int y = 0; y < THIS->height; ++y)
2436 {
2437 region *rgn = THIS->region (x, y);
2438
2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2444
2445int out_of_map (maptile *map, int x, int y)
2446
2447void
2448find_link (maptile *map, shstr_tmp connection)
2278 PPCODE: 2449 PPCODE:
2279 oblinkpt *obp = get_connection_links (map, connection); 2450 if (oblinkpt *obp = map->find_link (connection))
2280 if (obp)
2281 for (objectlink *ol = obp->link; ol; ol = ol->next) 2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2282 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2283 2453
2284object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2285
2286object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2287
2288object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2289 C_ARGS: str, map, nx, ny
2290
2291void 2454void
2292cf_map_normalise (maptile *map, int x, int y) 2455get_map_flags (maptile *map, int x, int y)
2293 PPCODE: 2456 PPCODE:
2294{ 2457{
2295 maptile *nmap = 0; 2458 maptile *nmap = 0;
2296 I16 nx = 0, ny = 0; 2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2297 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2298 2464
2299 EXTEND (SP, 4); 2465 EXTEND (SP, 4);
2300 PUSHs (sv_2mortal (newSViv (flags))); 2466 PUSHs (sv_2mortal (newSViv (flags)));
2301 2467
2302 if (GIMME_V == G_ARRAY) 2468 if (GIMME_V == G_ARRAY)
2303 { 2469 {
2304 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2470 PUSHs (sv_2mortal (to_sv (nmap)));
2305 PUSHs (sv_2mortal (newSViv (nx))); 2471 PUSHs (sv_2mortal (newSViv (nx)));
2306 PUSHs (sv_2mortal (newSViv (ny))); 2472 PUSHs (sv_2mortal (newSViv (ny)));
2307 } 2473 }
2308} 2474}
2309 2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480{
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492}
2493 OUTPUT:
2494 RETVAL
2495
2310void 2496void
2311at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y)
2312 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$
2313 PPCODE: 2499 PPCODE:
2314{ 2500{
2315 object *o;
2316 maptile *nmap = 0; 2501 maptile *nmap = 0;
2317 I16 nx, ny; 2502 I16 nx, ny;
2318 2503
2504 PUTBACK;
2319 get_map_flags (map, &nmap, x, y, &nx, &ny); 2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2320 2507
2321 if (nmap) 2508 if (nmap)
2322 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2323 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2510 XPUSHs (sv_2mortal (to_sv (o)));
2324} 2511}
2325 2512
2326SV * 2513SV *
2327bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y)
2328 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2329 ALIAS: 2516 ALIAS:
2330 top_at = 1 2517 top_at = 1
2331 flags_at = 2 2518 flags_at = 2
2332 light_at = 3 2519 light_at = 3
2333 move_block_at = 4 2520 move_block_at = 4
2334 move_slow_at = 5 2521 move_slow_at = 5
2335 move_on_at = 6 2522 move_on_at = 6
2336 move_off_at = 7 2523 move_off_at = 7
2337 INIT:
2338 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2339 CODE: 2524 CODE:
2525{
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2340 switch (ix) 2536 switch (ix)
2341 { 2537 {
2342 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2538 case 0: RETVAL = to_sv (ms.bot ); break;
2343 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2539 case 1: RETVAL = to_sv (ms.top ); break;
2344 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2345 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2541 case 3: RETVAL = newSViv (ms.light ); break;
2346 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2347 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2348 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2349 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2350 } 2546 }
2547}
2351 OUTPUT: 2548 OUTPUT: RETVAL
2549
2550# worst xs function of my life
2551bool
2552_create_random_map (\
2553 maptile *self,\
2554 utf8_string wallstyle,\
2555 utf8_string wall_name,\
2556 utf8_string floorstyle,\
2557 utf8_string monsterstyle,\
2558 utf8_string treasurestyle,\
2559 utf8_string layoutstyle,\
2560 utf8_string doorstyle,\
2561 utf8_string decorstyle,\
2562 utf8_string miningstyle,\
2563 utf8_string origin_map,\
2564 utf8_string final_map,\
2565 utf8_string exitstyle,\
2566 utf8_string this_map,\
2567 utf8_string exit_on_final_map,\
2568 int xsize,\
2569 int ysize,\
2570 int expand2x,\
2571 int layoutoptions1,\
2572 int layoutoptions2,\
2573 int layoutoptions3,\
2574 int symmetry,\
2575 int difficulty,\
2576 int difficulty_given,\
2577 float difficulty_increase,\
2578 int dungeon_level,\
2579 int dungeon_depth,\
2580 int decoroptions,\
2581 int orientation,\
2582 int origin_y,\
2583 int origin_x,\
2584 U32 random_seed,\
2585 val64 total_map_hp,\
2586 int map_layout_style,\
2587 int treasureoptions,\
2588 int symmetry_used,\
2589 region *region,\
2590 utf8_string custom\
2591)
2592 CODE:
2593{
2594 random_map_params rmp;
2595
2596 assign (rmp.wallstyle , wallstyle);
2597 assign (rmp.wall_name , wall_name);
2598 assign (rmp.floorstyle , floorstyle);
2599 assign (rmp.monsterstyle , monsterstyle);
2600 assign (rmp.treasurestyle , treasurestyle);
2601 assign (rmp.layoutstyle , layoutstyle);
2602 assign (rmp.doorstyle , doorstyle);
2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2605 assign (rmp.exitstyle , exitstyle);
2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2607
2608 rmp.origin_map = origin_map;
2609 rmp.final_map = final_map;
2610 rmp.this_map = this_map;
2611 rmp.xsize = xsize;
2612 rmp.ysize = ysize;
2613 rmp.expand2x = expand2x;
2614 rmp.layoutoptions1 = layoutoptions1;
2615 rmp.layoutoptions2 = layoutoptions2;
2616 rmp.layoutoptions3 = layoutoptions3;
2617 rmp.symmetry = symmetry;
2618 rmp.difficulty = difficulty;
2619 rmp.difficulty_given = difficulty_given;
2620 rmp.difficulty_increase = difficulty_increase;
2621 rmp.dungeon_level = dungeon_level;
2622 rmp.dungeon_depth = dungeon_depth;
2623 rmp.decoroptions = decoroptions;
2624 rmp.orientation = orientation;
2625 rmp.origin_y = origin_y;
2626 rmp.origin_x = origin_x;
2627 rmp.random_seed = random_seed;
2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2629 rmp.map_layout_style = map_layout_style;
2630 rmp.treasureoptions = treasureoptions;
2631 rmp.symmetry_used = symmetry_used;
2632 rmp.region = region;
2633 rmp.custom = custom;
2634
2635 RETVAL = self->generate_random_map (&rmp);
2636}
2637 OUTPUT:
2352 RETVAL 2638 RETVAL
2353 2639
2354void fix_walls (maptile *map, int x, int y) 2640MODULE = cf PACKAGE = cf::mapspace
2355 2641
2356void fix_walls_around (maptile *map, int x, int y) 2642INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2357 2643
2358MODULE = cf PACKAGE = cf::arch 2644MODULE = cf PACKAGE = cf::arch
2359 2645
2360archetype *find (const char *name) 2646int archetypes_size ()
2361 CODE: 2647 CODE:
2362 RETVAL = archetype::find (name); 2648 RETVAL = archetypes.size ();
2363 OUTPUT:
2364 RETVAL
2365
2366archetype *first()
2367 PROTOTYPE:
2368 CODE:
2369 RETVAL = first_archetype;
2370 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2371 2650
2651archetype *archetypes (U32 index)
2652 CODE:
2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2654 OUTPUT: RETVAL
2655
2372INCLUDE: $PERL genacc archetype ../include/object.h | 2656INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2373 2657
2374MODULE = cf PACKAGE = cf::party 2658MODULE = cf PACKAGE = cf::party
2375 2659
2376partylist *first () 2660partylist *first ()
2377 PROTOTYPE: 2661 PROTOTYPE:
2378 CODE: 2662 CODE:
2379 RETVAL = get_firstparty (); 2663 RETVAL = get_firstparty ();
2380 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2381 2665
2382partylist *next (partylist *party) 2666INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2667
2668MODULE = cf PACKAGE = cf::region
2669
2670void
2671list ()
2672 PPCODE:
2673 for_all_regions (rgn)
2674 XPUSHs (sv_2mortal (to_sv (rgn)));
2675
2676region *find (utf8_string name)
2677 PROTOTYPE: $
2383 CODE: 2678 CODE:
2384 RETVAL = party->next; 2679 RETVAL = region::find (name);
2385 OUTPUT: RETVAL 2680 OUTPUT: RETVAL
2386 2681
2387const char *name (partylist *party) 2682int specificity (region *rgn)
2388 CODE: 2683 CODE:
2389 RETVAL = party->partyname; 2684 RETVAL = 0;
2685 while (rgn = rgn->parent)
2686 RETVAL++;
2390 OUTPUT: RETVAL 2687 OUTPUT: RETVAL
2391 2688
2392const char *password (partylist *party) 2689INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2393 CODE:
2394 RETVAL = party->passwd;
2395 OUTPUT: RETVAL
2396
2397MODULE = cf PACKAGE = cf::region
2398
2399region *first ()
2400 PROTOTYPE:
2401 CODE:
2402 RETVAL = first_region;
2403 OUTPUT: RETVAL
2404
2405region *next (region *reg)
2406 CODE:
2407 RETVAL = reg->next;
2408 OUTPUT: RETVAL
2409
2410const char *name (region *reg)
2411 CODE:
2412 RETVAL = reg->name;
2413 OUTPUT: RETVAL
2414
2415region *parent (region *reg)
2416 CODE:
2417 RETVAL = reg->parent;
2418 OUTPUT: RETVAL
2419
2420const char *longname (region *reg)
2421 CODE:
2422 RETVAL = reg->longname;
2423 OUTPUT: RETVAL
2424
2425const char *msg (region *reg)
2426 CODE:
2427 RETVAL = reg->msg;
2428 OUTPUT: RETVAL
2429 2690
2430MODULE = cf PACKAGE = cf::living 2691MODULE = cf PACKAGE = cf::living
2431 2692
2432INCLUDE: $PERL genacc living ../include/living.h | 2693INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2433 2694
2434MODULE = cf PACKAGE = cf::settings 2695MODULE = cf PACKAGE = cf::settings
2435 2696
2436INCLUDE: $PERL genacc Settings ../include/global.h | 2697INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2437 2698
2438MODULE = cf PACKAGE = cf::client 2699MODULE = cf PACKAGE = cf::client
2439 2700
2440INCLUDE: $PERL genacc client ../include/client.h | 2701INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2441 2702
2442int invoke (client *ns, int event, ...) 2703int invoke (client *ns, int event, ...)
2443 CODE: 2704 CODE:
2444 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2445 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2446 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2707 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2447 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2708 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2448 OUTPUT: RETVAL 2709 OUTPUT: RETVAL
2449 2710
2450SV *registry (client *ns) 2711SV *registry (client *ns)
2451 2712
2713void
2714list ()
2715 PPCODE:
2716 EXTEND (SP, clients.size ());
2717 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2718 PUSHs (sv_2mortal (to_sv (*i)));
2719
2720void
2721client::send_packet (SV *packet)
2722 CODE:
2723{
2724 STRLEN len;
2725 char *buf = SvPVbyte (packet, len);
2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2734 THIS->send_packet (buf, len);
2735}
2736
2737faceidx
2738client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749int
2750client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765faceidx sound_find (utf8_string name)
2766
2767void sound_set (utf8_string str, faceidx face)
2768
2769# dire hack
2770void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2774
2775MODULE = cf PACKAGE = cf::face PREFIX = face_
2776
2777#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2778
2779faceidx face_find (utf8_string name, faceidx defidx = 0)
2780
2781faceidx alloc (utf8_string name)
2782 CODE:
2783{
2784 do
2785 {
2786 RETVAL = faces.size ();
2787 faces.resize (RETVAL + 1);
2788 }
2789 while (!RETVAL); // crude way to leave index 0
2790
2791 faces [RETVAL].name = name;
2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2793
2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2797}
2798 OUTPUT: RETVAL
2799
2800void set_type (faceidx idx, int value)
2801 ALIAS:
2802 set_type = 0
2803 set_visibility = 1
2804 set_magicmap = 2
2805 set_smooth = 3
2806 set_smoothlevel = 4
2807 CODE:
2808 faceinfo *f = face_info (idx); assert (f);
2809 switch (ix)
2810 {
2811 case 0: f->type = value; break;
2812 case 1: f->visibility = value; break;
2813 case 2: f->magicmap = value; break;
2814 case 3: f->smooth = value; break;
2815 case 4: f->smoothlevel = value; break;
2816 }
2817
2818void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2819 CODE:
2820{
2821 faceinfo *f = face_info (idx); assert (f);
2822 facedata *d = &(faceset ? f->data64 : f->data32);
2823 sv_to (data, d->data);
2824 STRLEN clen;
2825 char *cdata = SvPVbyte (chksum, clen);
2826 clen = min (CHKSUM_MAXLEN, clen);
2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2831 {
2832 d->chksum_len = clen;
2833 memcpy (d->chksum, cdata, clen);
2834
2835 // invalidate existing client face info
2836 for_all_clients (ns)
2837 if (ns->faceset == faceset)
2838 {
2839 ns->faces_sent [idx] = false;
2840 ns->force_newmap = true;
2841 }
2842 }
2843}
2844
2845int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2868
2869void invalidate (faceidx idx)
2870 CODE:
2871 for_all_clients (ns)
2872 {
2873 ns->faces_sent [idx] = false;
2874 ns->force_newmap = true;
2875 }
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent.reset ();
2882 ns->force_newmap = true;
2883 }
2884
2885MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2886
2887#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2888
2889animidx anim_find (utf8_string name)
2890 CODE:
2891 RETVAL = animation::find (name).number;
2892 OUTPUT: RETVAL
2893
2894animidx set (utf8_string name, SV *frames, int facings = 1)
2895 CODE:
2896{
2897 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2898 croak ("frames must be an arrayref");
2899
2900 AV *av = (AV *)SvRV (frames);
2901
2902 animation *anim = &animation::find (name);
2903 if (anim->number)
2904 {
2905 anim->resize (av_len (av) + 1);
2906 anim->facings = facings;
2907 }
2908 else
2909 anim = &animation::create (name, av_len (av) + 1, facings);
2910
2911 for (int i = 0; i < anim->num_animations; ++i)
2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2913}
2914 OUTPUT: RETVAL
2915
2916void invalidate_all ()
2917 CODE:
2918 for_all_clients (ns)
2919 ns->anims_sent.reset ();
2920
2921MODULE = cf PACKAGE = cf::object::freezer
2922
2923INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925SV *
2926new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938MODULE = cf PACKAGE = cf::object::thawer
2939
2940INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942bool
2943errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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