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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.85 by root, Sat Dec 16 03:08:26 2006 UTC vs.
Revision 1.98 by root, Thu Dec 21 23:37:06 2006 UTC

59static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
61 61
62static PerlInterpreter *perl; 62static PerlInterpreter *perl;
63 63
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 64static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
65 65
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 66//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 67
68static SV * 68static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 69newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
243 case DT_MAP: 243 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break; 246 break;
247 247
248 case DT_SOCKET: 248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 249 sv = to_sv (va_arg (ap, client *));
250 break; 250 break;
251 251
252 case DT_PLAYER: 252 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
412 412
413 switch (type) 413 switch (type)
414 { 414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; 415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; 416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break; 418 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 } 419 }
419} 420}
420 421
421template<class subclass> 422template<class subclass>
906 AV *callbacks = 0; 907 AV *callbacks = 0;
907 908
908 object *op; 909 object *op;
909 player *pl; 910 player *pl;
910 maptile *map; 911 maptile *map;
912 client *ns;
911 913
912 // callback call ordering is: 914 // callback call ordering is:
913 // 1. per-object callback 915 // 1. per-object callback
914 // 2. per-class object 916 // 2. per-class object
915 // 3. per-type callback 917 // 3. per-type callback
973 gather_callbacks (callbacks, map->cb, event); 975 gather_callbacks (callbacks, map->cb, event);
974 976
975 gather_callbacks (callbacks, cb_map, event); 977 gather_callbacks (callbacks, cb_map, event);
976 break; 978 break;
977 979
980 case KLASS_CLIENT:
981 dt = (data_type) va_arg (ap, int);
982 assert (("first argument must be of type client", dt == DT_CLIENT));
983 ns = va_arg (ap, client *);
984
985 if (ns->cb)
986 gather_callbacks (callbacks, ns->cb, event);
987
988 gather_callbacks (callbacks, cb_client, event);
989 break;
990
978 default: 991 default:
979 assert (("unsupported event klass in cfperl_invoke", 0)); 992 assert (("unsupported event klass in cfperl_invoke", 0));
980 } 993 }
981 994
982 // short-circuit processing if no callbacks found/defined 995 // short-circuit processing if no callbacks found/defined
995 1008
996 switch (KLASS_OF (event)) 1009 switch (KLASS_OF (event))
997 { 1010 {
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1011 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1012 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1013 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, pl))); break;
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1014 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
1001 } 1015 }
1002 1016
1003 for (;;) 1017 for (;;)
1004 { 1018 {
1147 const_iv (POTION) 1161 const_iv (POTION)
1148 const_iv (FOOD) 1162 const_iv (FOOD)
1149 const_iv (POISON) 1163 const_iv (POISON)
1150 const_iv (BOOK) 1164 const_iv (BOOK)
1151 const_iv (CLOCK) 1165 const_iv (CLOCK)
1152 const_iv (LIGHTNING)
1153 const_iv (ARROW) 1166 const_iv (ARROW)
1154 const_iv (BOW) 1167 const_iv (BOW)
1155 const_iv (WEAPON) 1168 const_iv (WEAPON)
1156 const_iv (ARMOUR) 1169 const_iv (ARMOUR)
1157 const_iv (PEDESTAL) 1170 const_iv (PEDESTAL)
1177 const_iv (AMULET) 1190 const_iv (AMULET)
1178 const_iv (PLAYERMOVER) 1191 const_iv (PLAYERMOVER)
1179 const_iv (TELEPORTER) 1192 const_iv (TELEPORTER)
1180 const_iv (CREATOR) 1193 const_iv (CREATOR)
1181 const_iv (SKILL) 1194 const_iv (SKILL)
1182 const_iv (EXPERIENCE)
1183 const_iv (EARTHWALL) 1195 const_iv (EARTHWALL)
1184 const_iv (GOLEM) 1196 const_iv (GOLEM)
1185 const_iv (THROWN_OBJ) 1197 const_iv (THROWN_OBJ)
1186 const_iv (BLINDNESS) 1198 const_iv (BLINDNESS)
1187 const_iv (GOD) 1199 const_iv (GOD)
1207 const_iv (FLOOR) 1219 const_iv (FLOOR)
1208 const_iv (FLESH) 1220 const_iv (FLESH)
1209 const_iv (INORGANIC) 1221 const_iv (INORGANIC)
1210 const_iv (SKILL_TOOL) 1222 const_iv (SKILL_TOOL)
1211 const_iv (LIGHTER) 1223 const_iv (LIGHTER)
1212 const_iv (TRAP_PART)
1213 const_iv (WALL) 1224 const_iv (BUILDABLE_WALL)
1214 const_iv (LIGHT_SOURCE)
1215 const_iv (MISC_OBJECT) 1225 const_iv (MISC_OBJECT)
1216 const_iv (MONSTER)
1217 const_iv (SPAWN_GENERATOR)
1218 const_iv (LAMP) 1226 const_iv (LAMP)
1219 const_iv (DUPLICATOR) 1227 const_iv (DUPLICATOR)
1220 const_iv (TOOL)
1221 const_iv (SPELLBOOK) 1228 const_iv (SPELLBOOK)
1222 const_iv (BUILDFAC)
1223 const_iv (CLOAK) 1229 const_iv (CLOAK)
1224 const_iv (SPINNER) 1230 const_iv (SPINNER)
1225 const_iv (GATE) 1231 const_iv (GATE)
1226 const_iv (BUTTON) 1232 const_iv (BUTTON)
1227 const_iv (CF_HANDLE) 1233 const_iv (CF_HANDLE)
1234 const_iv (SPELL_EFFECT) 1240 const_iv (SPELL_EFFECT)
1235 const_iv (CONVERTER) 1241 const_iv (CONVERTER)
1236 const_iv (BRACERS) 1242 const_iv (BRACERS)
1237 const_iv (POISONING) 1243 const_iv (POISONING)
1238 const_iv (SAVEBED) 1244 const_iv (SAVEBED)
1239 const_iv (POISONCLOUD)
1240 const_iv (FIREHOLES)
1241 const_iv (WAND) 1245 const_iv (WAND)
1242 const_iv (SCROLL) 1246 const_iv (SCROLL)
1243 const_iv (DIRECTOR) 1247 const_iv (DIRECTOR)
1244 const_iv (GIRDLE) 1248 const_iv (GIRDLE)
1245 const_iv (FORCE) 1249 const_iv (FORCE)
1260 const_iv (DISEASE) 1264 const_iv (DISEASE)
1261 const_iv (SYMPTOM) 1265 const_iv (SYMPTOM)
1262 const_iv (BUILDER) 1266 const_iv (BUILDER)
1263 const_iv (MATERIAL) 1267 const_iv (MATERIAL)
1264 const_iv (ITEM_TRANSFORMER) 1268 const_iv (ITEM_TRANSFORMER)
1265 const_iv (QUEST)
1266 1269
1267 const_iv (NUM_SUBTYPES) 1270 const_iv (NUM_SUBTYPES)
1268 1271
1269 const_iv (ST_BD_BUILD) 1272 const_iv (ST_BD_BUILD)
1270 const_iv (ST_BD_REMOVE) 1273 const_iv (ST_BD_REMOVE)
1323 const_iv (FLAG_MONSTER) 1326 const_iv (FLAG_MONSTER)
1324 const_iv (FLAG_FRIENDLY) 1327 const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR) 1328 const_iv (FLAG_GENERATOR)
1326 const_iv (FLAG_IS_THROWN) 1329 const_iv (FLAG_IS_THROWN)
1327 const_iv (FLAG_AUTO_APPLY) 1330 const_iv (FLAG_AUTO_APPLY)
1328 const_iv (FLAG_TREASURE)
1329 const_iv (FLAG_PLAYER_SOLD) 1331 const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE) 1332 const_iv (FLAG_SEE_INVISIBLE)
1331 const_iv (FLAG_CAN_ROLL) 1333 const_iv (FLAG_CAN_ROLL)
1332 const_iv (FLAG_OVERLAY_FLOOR) 1334 const_iv (FLAG_OVERLAY_FLOOR)
1333 const_iv (FLAG_IS_TURNABLE) 1335 const_iv (FLAG_IS_TURNABLE)
1456 const_iv (F_BUY) 1458 const_iv (F_BUY)
1457 const_iv (F_SHOP) 1459 const_iv (F_SHOP)
1458 const_iv (F_SELL) 1460 const_iv (F_SELL)
1459 1461
1460 const_iv (P_BLOCKSVIEW) 1462 const_iv (P_BLOCKSVIEW)
1463 const_iv (P_PLAYER)
1461 const_iv (P_NO_MAGIC) 1464 const_iv (P_NO_MAGIC)
1462 const_iv (P_IS_ALIVE) 1465 const_iv (P_IS_ALIVE)
1463 const_iv (P_NO_CLERIC) 1466 const_iv (P_NO_CLERIC)
1464 const_iv (P_NEED_UPDATE) 1467 const_iv (P_NEED_UPDATE)
1465 const_iv (P_NO_ERROR)
1466 const_iv (P_OUT_OF_MAP) 1468 const_iv (P_OUT_OF_MAP)
1467 const_iv (P_NEW_MAP) 1469 const_iv (P_NEW_MAP)
1468 1470
1469 const_iv (UP_OBJ_INSERT) 1471 const_iv (UP_OBJ_INSERT)
1470 const_iv (UP_OBJ_REMOVE) 1472 const_iv (UP_OBJ_REMOVE)
1616 const_iv (MAP_LOADING) 1618 const_iv (MAP_LOADING)
1617 const_iv (MAP_SAVING) 1619 const_iv (MAP_SAVING)
1618 1620
1619 const_iv (KLASS_GLOBAL) 1621 const_iv (KLASS_GLOBAL)
1620 const_iv (KLASS_OBJECT) 1622 const_iv (KLASS_OBJECT)
1623 const_iv (KLASS_CLIENT)
1621 const_iv (KLASS_PLAYER) 1624 const_iv (KLASS_PLAYER)
1622 const_iv (KLASS_MAP) 1625 const_iv (KLASS_MAP)
1623 }; 1626 };
1624 1627
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1628 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1651void _init_vars () 1654void _init_vars ()
1652 CODE: 1655 CODE:
1653 cb_global = get_av ("cf::CB_GLOBAL", 1); 1656 cb_global = get_av ("cf::CB_GLOBAL", 1);
1654 cb_object = get_av ("cf::CB_OBJECT", 1); 1657 cb_object = get_av ("cf::CB_OBJECT", 1);
1655 cb_player = get_av ("cf::CB_PLAYER", 1); 1658 cb_player = get_av ("cf::CB_PLAYER", 1);
1659 cb_client = get_av ("cf::CB_CLIENT", 1);
1656 cb_type = get_av ("cf::CB_TYPE" , 1); 1660 cb_type = get_av ("cf::CB_TYPE" , 1);
1657 cb_map = get_av ("cf::CB_MAP" , 1); 1661 cb_map = get_av ("cf::CB_MAP" , 1);
1658 1662
1659void _global_reattach () 1663void _global_reattach ()
1660 CODE: 1664 CODE:
1661{ 1665{
1662 // reattach to all attachable objects in the game. 1666 // reattach to all attachable objects in the game.
1667 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1668 reattach (*i);
1669
1663 for (player *pl = first_player; pl; pl = pl->next) 1670 for (player *pl = first_player; pl; pl = pl->next)
1664 reattach (pl); 1671 reattach (pl);
1665 1672
1666 for (maptile *map = first_map; map; map = map->next) 1673 for (maptile *map = first_map; map; map = map->next)
1667 reattach (map); 1674 reattach (map);
1668 1675
1669 for (object *op = object::first; op; op = op->next) 1676 for (object *op = object::first; op; op = op->next)
1670 reattach (op); 1677 reattach (op);
1671} 1678}
1672
1673bool
1674add_client (int fd, const char *peername)
1675 1679
1676NV floor (NV x) 1680NV floor (NV x)
1677 1681
1678NV ceil (NV x) 1682NV ceil (NV x)
1679 1683
1781 RETVAL = newSVpv (resist_plus[atnr], 0); 1785 RETVAL = newSVpv (resist_plus[atnr], 0);
1782 else 1786 else
1783 XSRETURN_UNDEF; 1787 XSRETURN_UNDEF;
1784 OUTPUT: RETVAL 1788 OUTPUT: RETVAL
1785 1789
1790MODULE = cf PACKAGE = cf::attachable
1791
1786int 1792int
1787_valid (SV *obj) 1793valid (SV *obj)
1788 CODE: 1794 CODE:
1789 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1795 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790 OUTPUT: 1796 OUTPUT:
1791 RETVAL 1797 RETVAL
1792 1798
1888 1894
1889void remove (object *op) 1895void remove (object *op)
1890 CODE: 1896 CODE:
1891 op->remove (); 1897 op->remove ();
1892 1898
1893void destroy (object *op, int recursive = 0) 1899void
1894 CODE: 1900object::destroy (int recursive = 0)
1895 op->destroy (recursive);
1896 1901
1897object *cf_object_present_archname_inside (object *op, char *whatstr) 1902object *cf_object_present_archname_inside (object *op, char *whatstr)
1898 1903
1899int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1904int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900 1905
2052base_name (object *op, int plural = op->nrof > 1) 2057base_name (object *op, int plural = op->nrof > 1)
2053 CODE: 2058 CODE:
2054 RETVAL = query_base_name (op, plural); 2059 RETVAL = query_base_name (op, plural);
2055 OUTPUT: RETVAL 2060 OUTPUT: RETVAL
2056 2061
2062object *decrease_ob_nr (object *op, unsigned long i)
2063
2057MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2064MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2058 2065
2059player *player (object *op) 2066player *player (object *op)
2060 CODE: 2067 CODE:
2061 RETVAL = op->contr; 2068 RETVAL = op->contr;
2130 OUTPUT: RETVAL 2137 OUTPUT: RETVAL
2131 2138
2132bool 2139bool
2133cell_visible (player *pl, int dx, int dy) 2140cell_visible (player *pl, int dx, int dy)
2134 CODE: 2141 CODE:
2135 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2142 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2136 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2143 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2137 OUTPUT: 2144 OUTPUT:
2138 RETVAL 2145 RETVAL
2139 2146
2140void 2147void
2141send (player *pl, SV *packet) 2148send (player *pl, SV *packet)
2142 CODE: 2149 CODE:
2143{ 2150{
2144 STRLEN len; 2151 STRLEN len;
2145 char *buf = SvPVbyte (packet, len); 2152 char *buf = SvPVbyte (packet, len);
2146 2153
2147 pl->socket->send_packet (buf, len); 2154 pl->ns->send_packet (buf, len);
2148} 2155}
2149 2156
2150int 2157int
2151listening (player *pl, int new_value = -1) 2158listening (player *pl, int new_value = -1)
2152 CODE: 2159 CODE:
2439 2446
2440INCLUDE: $PERL genacc client ../include/client.h | 2447INCLUDE: $PERL genacc client ../include/client.h |
2441 2448
2442int invoke (client *ns, int event, ...) 2449int invoke (client *ns, int event, ...)
2443 CODE: 2450 CODE:
2444 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2451 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2445 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2452 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2446 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2453 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2447 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2454 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2448 OUTPUT: RETVAL 2455 OUTPUT: RETVAL
2449 2456
2450SV *registry (client *ns) 2457SV *registry (client *ns)
2451 2458
2459client *
2460create (int fd, const char *peername)
2461 CODE:
2462 RETVAL = client::create (fd, peername);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2467client::destroy ()
2468

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