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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.43 by root, Mon Sep 4 13:55:54 2006 UTC vs.
Revision 1.94 by elmex, Wed Dec 20 14:11:42 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
40 40
41#include "perlxsi.c" 41#include "perlxsi.c"
42 42
43extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
44 44
45typedef object object_ornull; 45typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
47 47
48#if IVSIZE >= 8
49 typedef IV val64;
50# define newSVval64 newSViv
51# define SvVAL64 SvIV
52#else
48typedef double val64; 53 typedef double val64;
49#define newSVval64 newSVnv 54# define newSVval64 newSVnv
50#define SvVAL64 SvNV 55# define SvVAL64 SvNV
56#endif
51 57
52static f_plug_api gethook = cfapi_get_hooks; 58static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
55 61
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 62static PerlInterpreter *perl;
74 63
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map;
76
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
82#define PUSH_PV PUSHcfapi_va(STRING, const char *)
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
84 65
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 66//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 67
87static SV * 68static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 69newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
105 86
106 if (!obj->self) 87 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 88 obj->self = newSVptr (obj, klass);
108 89
109 return newSVsv (obj->self); 90 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 {
138 HV *hv = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141
142 SVptr_cache_set (ptr, sv);
143 }
144
145 return newSVsv (sv);
146} 91}
147 92
148static void 93static void
149clearSVptr (SV *sv) 94clearSVptr (SV *sv)
150{ 95{
174{ 119{
175 if (SvOK (sv)) 120 if (SvOK (sv))
176 return SvPTR (sv, klass); 121 return SvPTR (sv, klass);
177 else 122 else
178 return 0; 123 return 0;
124}
125
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149
150inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); }
152
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156
157inline SV *to_sv (UUID v)
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190
191template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193
194template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196
197inline void sv_to (SV *sv, UUID &v)
198{
199 unsigned int version;
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv));
179} 203}
180 204
181static SV * 205static SV *
182newSVdt_va (va_list &ap, data_type type) 206newSVdt_va (va_list &ap, data_type type)
183{ 207{
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 235 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 236 }
213 break; 237 break;
214 238
215 case DT_OBJECT: 239 case DT_OBJECT:
216 { 240 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 241 break;
221 242
222 case DT_MAP: 243 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 245 sv = to_sv (va_arg (ap, maptile *));
225 break; 246 break;
226 247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
250 break;
251
227 case DT_PLAYER: 252 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 253 sv = to_sv (va_arg (ap, player *));
229 break; 254 break;
230 255
231 case DT_ARCH: 256 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 257 sv = to_sv (va_arg (ap, archetype *));
233 break; 258 break;
234 259
235 case DT_PARTY: 260 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 261 sv = to_sv (va_arg (ap, partylist *));
237 break; 262 break;
238 263
239 case DT_REGION: 264 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 265 sv = to_sv (va_arg (ap, region *));
241 break; 266 break;
242 267
243 default: 268 default:
244 assert (("unhandled type in newSVdt_va", 0)); 269 assert (("unhandled type in newSVdt_va", 0));
245 } 270 }
290} 315}
291 316
292////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293 318
294SV * 319SV *
295registry_of (attachable_base *ext) 320registry (attachable_base *ext)
296{ 321{
297 if (!ext->cb) 322 if (!ext->cb)
298 ext->cb = newAV (); 323 ext->cb = newAV ();
299 324
300 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
306 { 331 {
307 if (cb) 332 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) 333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) 335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
312 337
313 // disconnect Perl from C, to avoid crashes 338 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315 340
316 // clear the perl hash, might or might not be a good idea 341 // clear the perl hash, might or might not be a good idea
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); 469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS; 470 FREETMPS;
446 LEAVE; 471 LEAVE;
447} 472}
448 473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
449int fprintf (object_freezer &freezer, const char *format, ...) 495int fprintf (object_freezer &freezer, const char *format, ...)
450{ 496{
451 va_list ap; 497 va_list ap;
452 498
453 va_start (ap, format); 499 va_start (ap, format);
462 508
463int fputs (const char *s, object_freezer &freezer) 509int fputs (const char *s, object_freezer &freezer)
464{ 510{
465 freezer.add (s); 511 freezer.add (s);
466} 512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
467 515
468object_thawer::object_thawer (const char *filename) 516object_thawer::object_thawer (const char *filename)
469{ 517{
470 static const char eof[] = "\n\n\n\0\0\0"; 518 static const char eof[] = "\n\n\n\0\0\0";
471 519
511 FREETMPS; 559 FREETMPS;
512 LEAVE; 560 LEAVE;
513 } 561 }
514} 562}
515 563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{ 573{
518 if (!av || oid < 0) // this is actually an error of sorts 574 if (!av || oid < 0) // this is actually an error of sorts
519 return; 575 return;
520 576
585 int klen = p - line; 641 int klen = p - line;
586 642
587 if (*p++ != '\n') 643 if (*p++ != '\n')
588 { 644 {
589 // parse value 645 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p; 647 ++p;
592 648
593 last_value = p; 649 last_value = p;
594 650
595 while (*p != '\n') 651 while (*p != '\n')
721static CommArray_s rtn_cmd; 777static CommArray_s rtn_cmd;
722 778
723static int 779static int
724runPluginCommand (object *obj, char *params) 780runPluginCommand (object *obj, char *params)
725{ 781{
726 dSP; 782 return -1;
727
728 ENTER;
729 SAVETMPS;
730
731 PUSHMARK (SP);
732
733 EXTEND (SP, 3);
734 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
735 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
736
737 if (params)
738 PUSHs (sv_2mortal (newSVpv (params, 0)));
739
740 PUTBACK;
741 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
742 SPAGAIN;
743
744 if (SvTRUE (ERRSV))
745 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
746
747 int returnvalue = count > 0 ? POPi : -1;
748
749 PUTBACK;
750 FREETMPS;
751 LEAVE;
752
753 return returnvalue;
754} 783}
755 784
756extern "C" void *cfperl_getPluginProperty (int *type, ...) 785extern "C" void *cfperl_getPluginProperty (int *type, ...)
757{ 786{
758 va_list args; 787 va_list args;
761 va_start (args, type); 790 va_start (args, type);
762 propname = va_arg (args, char *); 791 propname = va_arg (args, char *);
763 //printf ("Property name: %s\n", propname); 792 //printf ("Property name: %s\n", propname);
764 793
765 if (!strcmp (propname, "command?")) 794 if (!strcmp (propname, "command?"))
766 {
767 if (!perl)
768 return NULL; 795 return NULL;
769 796 else if (!strcmp (propname, "Identification"))
770 const char *cmdname = va_arg (args, const char *); 797 {
771 HV *hv = get_hv ("cf::COMMAND", 1);
772 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
773
774 va_end (args); 798 va_end (args);
775 799 return (void *)PLUGIN_NAME;
776 if (svp)
777 {
778 // this is totaly broken, should stash it into %COMMAND
779 rtn_cmd.name = cmdname;
780 rtn_cmd.time = SvNV (*svp);
781 rtn_cmd.func = runPluginCommand;
782
783 return &rtn_cmd;
784 }
785 } 800 }
786 else if (!strcmp (propname, "Identification")) 801 else if (!strcmp (propname, "FullName"))
787 { 802 {
788 va_end (args); 803 va_end (args);
789 return (void*) PLUGIN_NAME;
790 }
791 else if (!strcmp (propname, "FullName"))
792 {
793 va_end (args);
794 return (void*) PLUGIN_VERSION; 804 return (void *)PLUGIN_VERSION;
795 } 805 }
796 else 806 else
797 va_end (args); 807 va_end (args);
798 808
799 return NULL; 809 return NULL;
824 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
825 835
826 char *argv[] = { 836 char *argv[] = {
827 "", 837 "",
828 "-e" 838 "-e"
829 "cf->bootstrap;" 839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
830 "unshift @INC, cf::datadir ();" 841 "unshift @INC, cf::datadir ();"
831 "require cf;" 842 "require cf;"
832 }; 843 };
833 844
834 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
835 { 846 {
836 printf ("unable to initialize perl-interpreter, aborting.\n"); 847 printf ("unable to initialize perl-interpreter, aborting.\n");
837 exit (EXIT_FAILURE); 848 exit (EXIT_FAILURE);
838 } 849 }
839
840 obj_cache = newHV ();
841} 850}
842 851
843void cfperl_main () 852void cfperl_main ()
844{ 853{
845 dSP; 854 dSP;
896 905
897 AV *callbacks = 0; 906 AV *callbacks = 0;
898 907
899 object *op; 908 object *op;
900 player *pl; 909 player *pl;
901 mapstruct *map; 910 maptile *map;
902 911
903 // callback call ordering is: 912 // callback call ordering is:
904 // 1. per-object callback (NYI) 913 // 1. per-object callback
905 // 2. per-class object 914 // 2. per-class object
906 // 2a. per-type callback 915 // 3. per-type callback
907 // 4. global callbacks 916 // 4. global callbacks
908 917
909 gather_callbacks (callbacks, cb_global, event); 918 gather_callbacks (callbacks, cb_global, event);
910 919
911 switch (KLASS_OF (event)) 920 switch (KLASS_OF (event))
956 break; 965 break;
957 966
958 case KLASS_MAP: 967 case KLASS_MAP:
959 dt = (data_type) va_arg (ap, int); 968 dt = (data_type) va_arg (ap, int);
960 assert (("first argument must be of type object", dt == DT_MAP)); 969 assert (("first argument must be of type object", dt == DT_MAP));
961 map = va_arg (ap, mapstruct *); 970 map = va_arg (ap, maptile *);
962 971
963 if (map->cb) 972 if (map->cb)
964 gather_callbacks (callbacks, map->cb, event); 973 gather_callbacks (callbacks, map->cb, event);
965 974
966 gather_callbacks (callbacks, cb_map, event); 975 gather_callbacks (callbacks, cb_map, event);
1041cfperl_result_INT (int idx) 1050cfperl_result_INT (int idx)
1042{ 1051{
1043 return SvIV (cfperl_result (idx)); 1052 return SvIV (cfperl_result (idx));
1044} 1053}
1045 1054
1055double
1056cfperl_result_DOUBLE (int idx)
1057{
1058 return SvNV (cfperl_result (idx));
1059}
1060
1061/////////////////////////////////////////////////////////////////////////////
1062
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void
1072iw::alloc ()
1073{
1074 pe = GEventAPI->new_idle (0, 0);
1075
1076 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this;
1078}
1079
1080static void iow_dispatch (pe_event *ev)
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085
1086void
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090
1091 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this;
1093
1094 pe->fd = -1;
1095 pe->poll = 0;
1096}
1097
1098void
1099iow::fd (int fd)
1100{
1101 pe->fd = fd;
1102}
1103
1104int
1105iow::poll ()
1106{
1107 return pe->poll;
1108}
1109
1110void
1111iow::poll (int events)
1112{
1113 if (pe->poll != events)
1114 {
1115 if (pe->poll) stop ();
1116 pe->poll = events;
1117 if (pe->poll) start ();
1118 }
1119}
1120
1046MODULE = cf PACKAGE = cf PREFIX = cf_ 1121MODULE = cf PACKAGE = cf PREFIX = cf_
1047 1122
1048BOOT: 1123BOOT:
1049{ 1124{
1050 HV *stash = gv_stashpv ("cf", 1); 1125 HV *stash = gv_stashpv ("cf", 1);
1126
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI;
1129
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1051 1131
1052 static const struct { 1132 static const struct {
1053 const char *name; 1133 const char *name;
1054 IV iv; 1134 IV iv;
1055 } *civ, const_iv[] = { 1135 } *civ, const_iv[] = {
1067 const_iv (POTION) 1147 const_iv (POTION)
1068 const_iv (FOOD) 1148 const_iv (FOOD)
1069 const_iv (POISON) 1149 const_iv (POISON)
1070 const_iv (BOOK) 1150 const_iv (BOOK)
1071 const_iv (CLOCK) 1151 const_iv (CLOCK)
1072 const_iv (LIGHTNING)
1073 const_iv (ARROW) 1152 const_iv (ARROW)
1074 const_iv (BOW) 1153 const_iv (BOW)
1075 const_iv (WEAPON) 1154 const_iv (WEAPON)
1076 const_iv (ARMOUR) 1155 const_iv (ARMOUR)
1077 const_iv (PEDESTAL) 1156 const_iv (PEDESTAL)
1097 const_iv (AMULET) 1176 const_iv (AMULET)
1098 const_iv (PLAYERMOVER) 1177 const_iv (PLAYERMOVER)
1099 const_iv (TELEPORTER) 1178 const_iv (TELEPORTER)
1100 const_iv (CREATOR) 1179 const_iv (CREATOR)
1101 const_iv (SKILL) 1180 const_iv (SKILL)
1102 const_iv (EXPERIENCE)
1103 const_iv (EARTHWALL) 1181 const_iv (EARTHWALL)
1104 const_iv (GOLEM) 1182 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ) 1183 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS) 1184 const_iv (BLINDNESS)
1107 const_iv (GOD) 1185 const_iv (GOD)
1127 const_iv (FLOOR) 1205 const_iv (FLOOR)
1128 const_iv (FLESH) 1206 const_iv (FLESH)
1129 const_iv (INORGANIC) 1207 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL) 1208 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER) 1209 const_iv (LIGHTER)
1132 const_iv (TRAP_PART)
1133 const_iv (WALL) 1210 const_iv (BUILDABLE_WALL)
1134 const_iv (LIGHT_SOURCE)
1135 const_iv (MISC_OBJECT) 1211 const_iv (MISC_OBJECT)
1136 const_iv (MONSTER)
1137 const_iv (SPAWN_GENERATOR)
1138 const_iv (LAMP) 1212 const_iv (LAMP)
1139 const_iv (DUPLICATOR) 1213 const_iv (DUPLICATOR)
1140 const_iv (TOOL) 1214 const_iv (TOOL)
1141 const_iv (SPELLBOOK) 1215 const_iv (SPELLBOOK)
1142 const_iv (BUILDFAC) 1216 const_iv (BUILDFAC)
1154 const_iv (SPELL_EFFECT) 1228 const_iv (SPELL_EFFECT)
1155 const_iv (CONVERTER) 1229 const_iv (CONVERTER)
1156 const_iv (BRACERS) 1230 const_iv (BRACERS)
1157 const_iv (POISONING) 1231 const_iv (POISONING)
1158 const_iv (SAVEBED) 1232 const_iv (SAVEBED)
1159 const_iv (POISONCLOUD)
1160 const_iv (FIREHOLES)
1161 const_iv (WAND) 1233 const_iv (WAND)
1162 const_iv (SCROLL) 1234 const_iv (SCROLL)
1163 const_iv (DIRECTOR) 1235 const_iv (DIRECTOR)
1164 const_iv (GIRDLE) 1236 const_iv (GIRDLE)
1165 const_iv (FORCE) 1237 const_iv (FORCE)
1180 const_iv (DISEASE) 1252 const_iv (DISEASE)
1181 const_iv (SYMPTOM) 1253 const_iv (SYMPTOM)
1182 const_iv (BUILDER) 1254 const_iv (BUILDER)
1183 const_iv (MATERIAL) 1255 const_iv (MATERIAL)
1184 const_iv (ITEM_TRANSFORMER) 1256 const_iv (ITEM_TRANSFORMER)
1185 const_iv (QUEST)
1186 1257
1187 const_iv (NUM_SUBTYPES) 1258 const_iv (NUM_SUBTYPES)
1188 1259
1189 const_iv (ST_BD_BUILD) 1260 const_iv (ST_BD_BUILD)
1190 const_iv (ST_BD_REMOVE) 1261 const_iv (ST_BD_REMOVE)
1218 const_iv (AT_BLIND) 1289 const_iv (AT_BLIND)
1219 const_iv (AT_INTERNAL) 1290 const_iv (AT_INTERNAL)
1220 const_iv (AT_LIFE_STEALING) 1291 const_iv (AT_LIFE_STEALING)
1221 const_iv (AT_DISEASE) 1292 const_iv (AT_DISEASE)
1222 1293
1223 const_iv (QUEST_IN_PROGRESS)
1224 const_iv (QUEST_DONE_QUEST)
1225 const_iv (QUEST_DONE_TASK)
1226 const_iv (QUEST_START_QUEST)
1227 const_iv (QUEST_END_QUEST)
1228 const_iv (QUEST_START_TASK)
1229 const_iv (QUEST_END_TASK)
1230 const_iv (QUEST_OVERRIDE)
1231 const_iv (QUEST_ON_ACTIVATE)
1232
1233 const_iv (WEAP_HIT) 1294 const_iv (WEAP_HIT)
1234 const_iv (WEAP_SLASH) 1295 const_iv (WEAP_SLASH)
1235 const_iv (WEAP_PIERCE) 1296 const_iv (WEAP_PIERCE)
1236 const_iv (WEAP_CLEAVE) 1297 const_iv (WEAP_CLEAVE)
1237 const_iv (WEAP_SLICE) 1298 const_iv (WEAP_SLICE)
1253 const_iv (FLAG_MONSTER) 1314 const_iv (FLAG_MONSTER)
1254 const_iv (FLAG_FRIENDLY) 1315 const_iv (FLAG_FRIENDLY)
1255 const_iv (FLAG_GENERATOR) 1316 const_iv (FLAG_GENERATOR)
1256 const_iv (FLAG_IS_THROWN) 1317 const_iv (FLAG_IS_THROWN)
1257 const_iv (FLAG_AUTO_APPLY) 1318 const_iv (FLAG_AUTO_APPLY)
1258 const_iv (FLAG_TREASURE)
1259 const_iv (FLAG_PLAYER_SOLD) 1319 const_iv (FLAG_PLAYER_SOLD)
1260 const_iv (FLAG_SEE_INVISIBLE) 1320 const_iv (FLAG_SEE_INVISIBLE)
1261 const_iv (FLAG_CAN_ROLL) 1321 const_iv (FLAG_CAN_ROLL)
1262 const_iv (FLAG_OVERLAY_FLOOR) 1322 const_iv (FLAG_OVERLAY_FLOOR)
1263 const_iv (FLAG_IS_TURNABLE) 1323 const_iv (FLAG_IS_TURNABLE)
1358 const_iv (NDI_MAX_COLOR) 1418 const_iv (NDI_MAX_COLOR)
1359 const_iv (NDI_COLOR_MASK) 1419 const_iv (NDI_COLOR_MASK)
1360 const_iv (NDI_UNIQUE) 1420 const_iv (NDI_UNIQUE)
1361 const_iv (NDI_ALL) 1421 const_iv (NDI_ALL)
1362 1422
1423 const_iv (UPD_LOCATION)
1424 const_iv (UPD_FLAGS)
1425 const_iv (UPD_WEIGHT)
1426 const_iv (UPD_FACE)
1427 const_iv (UPD_NAME)
1428 const_iv (UPD_ANIM)
1429 const_iv (UPD_ANIMSPEED)
1430 const_iv (UPD_NROF)
1431
1432 const_iv (UPD_SP_MANA)
1433 const_iv (UPD_SP_GRACE)
1434 const_iv (UPD_SP_DAMAGE)
1435
1363 const_iv (F_APPLIED) 1436 const_iv (F_APPLIED)
1364 const_iv (F_LOCATION) 1437 const_iv (F_LOCATION)
1365 const_iv (F_UNPAID) 1438 const_iv (F_UNPAID)
1366 const_iv (F_MAGIC) 1439 const_iv (F_MAGIC)
1367 const_iv (F_CURSED) 1440 const_iv (F_CURSED)
1373 const_iv (F_BUY) 1446 const_iv (F_BUY)
1374 const_iv (F_SHOP) 1447 const_iv (F_SHOP)
1375 const_iv (F_SELL) 1448 const_iv (F_SELL)
1376 1449
1377 const_iv (P_BLOCKSVIEW) 1450 const_iv (P_BLOCKSVIEW)
1451 const_iv (P_PLAYER)
1378 const_iv (P_NO_MAGIC) 1452 const_iv (P_NO_MAGIC)
1379 const_iv (P_IS_ALIVE) 1453 const_iv (P_IS_ALIVE)
1380 const_iv (P_NO_CLERIC) 1454 const_iv (P_NO_CLERIC)
1381 const_iv (P_NEED_UPDATE) 1455 const_iv (P_NEED_UPDATE)
1382 const_iv (P_NO_ERROR)
1383 const_iv (P_OUT_OF_MAP) 1456 const_iv (P_OUT_OF_MAP)
1384 const_iv (P_NEW_MAP) 1457 const_iv (P_NEW_MAP)
1385 1458
1386 const_iv (UP_OBJ_INSERT) 1459 const_iv (UP_OBJ_INSERT)
1387 const_iv (UP_OBJ_REMOVE) 1460 const_iv (UP_OBJ_REMOVE)
1561 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1634 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1562 av_push (event, newSViv (eiv->klass)); 1635 av_push (event, newSViv (eiv->klass));
1563 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1636 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1564 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1637 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1565 } 1638 }
1566
1567 static const struct {
1568 int dtype;
1569 const char *name;
1570 IV idx;
1571 } *cprop, prop_table[] = {
1572# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1573 prop (CFAPI_INT, MAP_PROP_FLAGS)
1574 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1575 prop (CFAPI_STRING, MAP_PROP_PATH)
1576 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1577 prop (CFAPI_STRING, MAP_PROP_NAME)
1578 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1579 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1580 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1581 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1582 prop (CFAPI_INT, MAP_PROP_WIDTH)
1583 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1584 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1585 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1586 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1587 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1588 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1589 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1590 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1591 prop (CFAPI_INT, MAP_PROP_SKY)
1592 prop (CFAPI_INT, MAP_PROP_WPARTX)
1593 prop (CFAPI_INT, MAP_PROP_WPARTY)
1594 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1595 prop (CFAPI_PREGION, MAP_PROP_REGION)
1596 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1597 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1598 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1599 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1600 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1601 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1602 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1603 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1604 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1605 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1606 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1607 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1608 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1609 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1611 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1612 prop (CFAPI_INT, OBJECT_PROP_X)
1613 prop (CFAPI_INT, OBJECT_PROP_Y)
1614 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1615 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1616 prop (CFAPI_INT, OBJECT_PROP_NROF)
1617 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1618 prop (CFAPI_INT, OBJECT_PROP_FACING)
1619 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1620 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1621 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1622 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1623 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1624 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1625 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1626 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1627 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1628 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1629 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1630 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1631 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1632 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1633 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1634 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1635 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1636 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1637 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1638 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1639 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1640 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1641 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1642 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1643 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1644 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1647 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1648 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1649 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1650 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1651 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1652 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1653 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1654 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1655 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1656 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1657 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1658 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1659 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1660 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1661 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1662 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1663 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1664 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1665 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1666 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1667 prop (CFAPI_INT, OBJECT_PROP_STR)
1668 prop (CFAPI_INT, OBJECT_PROP_DEX)
1669 prop (CFAPI_INT, OBJECT_PROP_CON)
1670 prop (CFAPI_INT, OBJECT_PROP_WIS)
1671 prop (CFAPI_INT, OBJECT_PROP_INT)
1672 prop (CFAPI_INT, OBJECT_PROP_POW)
1673 prop (CFAPI_INT, OBJECT_PROP_CHA)
1674 prop (CFAPI_INT, OBJECT_PROP_WC)
1675 prop (CFAPI_INT, OBJECT_PROP_AC)
1676 prop (CFAPI_INT, OBJECT_PROP_HP)
1677 prop (CFAPI_INT, OBJECT_PROP_SP)
1678 prop (CFAPI_INT, OBJECT_PROP_GP)
1679 prop (CFAPI_INT, OBJECT_PROP_FP)
1680 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1681 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1682 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1683 prop (CFAPI_INT, OBJECT_PROP_DAM)
1684 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1685 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1686 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1687 prop (CFAPI_INT, OBJECT_PROP_FACE)
1688 };
1689
1690 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1691 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1692
1693 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1694 {
1695 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1696 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1697 }
1698
1699 //I_EVENT_API (PACKAGE);
1700} 1639}
1701 1640
1702void _reload_1 () 1641void _init_vars ()
1703 CODE: 1642 CODE:
1704 cb_global = get_av ("cf::CB_GLOBAL", 1); 1643 cb_global = get_av ("cf::CB_GLOBAL", 1);
1705 cb_object = get_av ("cf::CB_OBJECT", 1); 1644 cb_object = get_av ("cf::CB_OBJECT", 1);
1706 cb_player = get_av ("cf::CB_PLAYER", 1); 1645 cb_player = get_av ("cf::CB_PLAYER", 1);
1707 cb_type = get_av ("cf::CB_TYPE" , 1); 1646 cb_type = get_av ("cf::CB_TYPE" , 1);
1708 cb_map = get_av ("cf::CB_MAP" , 1); 1647 cb_map = get_av ("cf::CB_MAP" , 1);
1709 1648
1710void _reload_2 () 1649void _global_reattach ()
1711 CODE: 1650 CODE:
1712{ 1651{
1713 // reattach to all attachable objects in the game. 1652 // reattach to all attachable objects in the game.
1714 for (player *pl = first_player; pl; pl = pl->next) 1653 for (player *pl = first_player; pl; pl = pl->next)
1715 reattach (pl); 1654 reattach (pl);
1716 1655
1717 for (mapstruct *map = first_map; map; map = map->next) 1656 for (maptile *map = first_map; map; map = map->next)
1718 reattach (map); 1657 reattach (map);
1719 1658
1720 for (object *op = objects; op; op = op->next) 1659 for (object *op = object::first; op; op = op->next)
1721 reattach (op); 1660 reattach (op);
1722} 1661}
1662
1663bool
1664add_client (int fd, const char *peername)
1723 1665
1724NV floor (NV x) 1666NV floor (NV x)
1725 1667
1726NV ceil (NV x) 1668NV ceil (NV x)
1727 1669
1773 case 5: RETVAL = settings.playerdir; break; 1715 case 5: RETVAL = settings.playerdir; break;
1774 case 6: RETVAL = settings.datadir ; break; 1716 case 6: RETVAL = settings.datadir ; break;
1775 } 1717 }
1776 OUTPUT: RETVAL 1718 OUTPUT: RETVAL
1777 1719
1778int 1720void _exit (int status = 0)
1721
1779cf_find_animation (char *text) 1722int find_animation (char *text)
1780 PROTOTYPE: $ 1723 PROTOTYPE: $
1781 1724
1782int random_roll(int min, int max, object *op, int goodbad); 1725int random_roll (int min, int max, object *op, int goodbad);
1783 1726
1784const char *cost_string_from_value(uint64 cost, int approx = 0) 1727const char *cost_string_from_value(uint64 cost, int approx = 0)
1785 1728
1786int invoke (int event, ...) 1729int invoke (int event, ...)
1787 CODE: 1730 CODE:
1837 OUTPUT: 1780 OUTPUT:
1838 RETVAL 1781 RETVAL
1839 1782
1840MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1841 1784
1785INCLUDE: $PERL genacc object ../include/object.h |
1786
1842int invoke (object *op, int event, ...) 1787int invoke (object *op, int event, ...)
1843 CODE: 1788 CODE:
1844 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1846 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1847 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1848 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1849 1794
1850SV *registry (object *op) 1795SV *registry (object *op)
1796
1797void mortals ()
1851 CODE: 1798 PPCODE:
1852 RETVAL = registry_of (op); 1799 EXTEND (SP, object::mortals.size ());
1800 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1801 PUSHs (to_sv (*i));
1802
1803object *first ()
1804 CODE:
1805 RETVAL = object::first;
1806 OUTPUT: RETVAL
1807
1808# missing properties
1809
1810int flag (object *op, int flag, int value = 1)
1811 PROTOTYPE: $$;$
1812 CODE:
1813 RETVAL = QUERY_FLAG (op, flag);
1814 if (items >= 3)
1815 if (value)
1816 SET_FLAG (op, flag);
1817 else
1818 CLEAR_FLAG (op, flag);
1853 OUTPUT: 1819 OUTPUT: RETVAL
1854 RETVAL
1855 1820
1856object *head (object *op) 1821object *head (object *op)
1857 PROTOTYPE: $ 1822 PROTOTYPE: $
1858 ALIAS:
1859 more = 1
1860 above = 2
1861 below = 3
1862 CODE: 1823 CODE:
1863 switch (ix)
1864 {
1865 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1824 RETVAL = op->head ? op->head : op;
1866 case 1: RETVAL = op->more; break;
1867 case 2: RETVAL = op->above; break;
1868 case 3: RETVAL = op->below; break;
1869 }
1870 OUTPUT:
1871 RETVAL 1825 OUTPUT: RETVAL
1872 1826
1873SV * 1827int is_head (object *op)
1874get_property (object *obj, int type, int idx) 1828 PROTOTYPE: $
1875 CODE: 1829 CODE:
1876 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1877 OUTPUT: RETVAL
1878
1879SV *
1880set_property (object *obj, int type, int idx, SV *newval)
1881 CODE:
1882 switch (type)
1883 {
1884 case CFAPI_INT:
1885 cf_object_set_int_property (obj, idx, SvIV (newval));
1886 break;
1887 case CFAPI_LONG:
1888 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1889 break;
1890 case CFAPI_DOUBLE:
1891 {
1892 int unused_type;
1893 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1894 }
1895 break;
1896 case CFAPI_STRING:
1897 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1898 break;
1899 case CFAPI_POBJECT:
1900 {
1901 int unused_type;
1902 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1903 }
1904 break;
1905 default:
1906 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1907 }
1908
1909# missing properties
1910
1911void
1912set_attacktype (object *obj, U32 attacktype)
1913 CODE:
1914 obj->attacktype = attacktype;
1915
1916U32
1917get_attacktype (object *obj)
1918 ALIAS:
1919 attacktype = 0
1920 CODE:
1921 RETVAL = obj->attacktype;
1922 OUTPUT: RETVAL
1923
1924# missing in plug-in api, of course
1925void
1926set_food (object *obj, int food)
1927 CODE:
1928 obj->stats.food = food;
1929
1930int
1931get_food (object *obj)
1932 ALIAS:
1933 food = 0
1934 CODE:
1935 RETVAL = obj->stats.food; 1830 RETVAL = !op->head;
1936 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1937 1832
1938void 1833void
1939inv (object *obj) 1834inv (object *obj)
1940 PROTOTYPE: $ 1835 PROTOTYPE: $
1941 PPCODE: 1836 PPCODE:
1943 object *o; 1838 object *o;
1944 for (o = obj->inv; o; o = o->below) 1839 for (o = obj->inv; o; o = o->below)
1945 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1840 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1946} 1841}
1947 1842
1948int cf_object_get_resistance (object *op, int rtype) 1843object *find_best_object_match (object *op, const char *match)
1949 ALIAS: resistance = 0
1950 1844
1951int cf_object_get_flag (object *op, int flag) 1845object *find_marked_object (object *op)
1952 ALIAS: flag = 0
1953 1846
1954void cf_object_set_flag (object *op, int flag, int value) 1847int resistance (object *op, int rtype, int newval = 0)
1848 CODE:
1849 if (rtype < 0 || rtype >= NROFATTACKS)
1850 croak ("resistance out of bounds");
1851 RETVAL = op->resist [rtype];
1852 if (items >= 3)
1853 op->resist [rtype] = newval;
1854 OUTPUT: RETVAL
1855
1856void set_resistance (object *op, int rtype, int val)
1857 CODE:
1858 if (rtype < 0 || rtype >= NROFATTACKS)
1859 op->resist[rtype] = val;
1955 1860
1956int need_identify (const object *obj); 1861int need_identify (const object *obj);
1957 1862
1958int apply_shop_mat (object *shop_mat, object *op); 1863int apply_shop_mat (object *shop_mat, object *op);
1959 1864
1961 CODE: 1866 CODE:
1962 RETVAL = move_ob (op, dir, originator); 1867 RETVAL = move_ob (op, dir, originator);
1963 OUTPUT: 1868 OUTPUT:
1964 RETVAL 1869 RETVAL
1965 1870
1966void cf_object_apply (object *op, object *author, int flags = 0) 1871void apply (object *applier, object *applied, int flags = 0)
1872 CODE:
1873 manual_apply (applied, applier, flags);
1967 1874
1968void cf_object_apply_below (object *op) 1875void apply_below (object *op)
1876 CODE:
1877 player_apply_below (op);
1969 1878
1970void cf_object_remove (object *op) 1879void remove (object *op)
1880 CODE:
1881 op->remove ();
1971 1882
1972void cf_object_free (object *op) 1883void
1884object::destroy (int recursive = 0)
1973 1885
1974object *cf_object_present_archname_inside (object *op, char *whatstr) 1886object *cf_object_present_archname_inside (object *op, char *whatstr)
1975 1887
1976int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1888int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1977 1889
1978int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1890int cf_object_change_map (object *op, int x, int y, maptile *map)
1979 1891
1980object *cf_object_clone (object *op, int clonetype = 0) 1892object *clone (object *op, int recursive = 0)
1893 CODE:
1894 if (recursive)
1895 RETVAL = object_create_clone (op);
1896 else
1897 {
1898 RETVAL = object::create ();
1899 op->copy_to (RETVAL);
1900 }
1901 OUTPUT: RETVAL
1981 1902
1982int cf_object_pay_item (object *op, object *buyer) 1903int pay_item (object *op, object *buyer)
1904 CODE:
1905 RETVAL = pay_for_item (op, buyer);
1906 OUTPUT: RETVAL
1983 1907
1984int cf_object_pay_amount (object *op, uint64 amount) 1908int pay_amount (object *op, uint64 amount)
1909 CODE:
1910 RETVAL = pay_for_amount (amount, op);
1911 OUTPUT: RETVAL
1985 1912
1986void pay_player (object *op, uint64 amount) 1913void pay_player (object *op, uint64 amount)
1987 1914
1988val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1915val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1989 1916
1990int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1917int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1991 1918
1992int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1919void learn_spell (object *op, object *sp, int special_prayer = 0)
1920 CODE:
1921 do_learn_spell (op, sp, special_prayer);
1993 1922
1994void cf_object_learn_spell (object *op, object *sp)
1995
1996void cf_object_forget_spell (object *op, object *sp) 1923void forget_spell (object *op, object *sp)
1924 CODE:
1925 do_forget_spell (op, query_name (sp));
1997 1926
1998object *cf_object_check_for_spell (object *op, char *spellname) 1927object *check_for_spell (object *op, char *spellname)
1928 CODE:
1929 RETVAL = check_spell_known (op, spellname);
1930 OUTPUT: RETVAL
1999 1931
2000int cf_object_query_money (object *op) 1932int query_money (object *op)
2001 ALIAS: money = 0 1933 ALIAS: money = 0
2002 1934
2003int cf_object_query_cost (object *op, object *who, int flags) 1935int query_cost (object *op, object *who, int flags)
2004 ALIAS: cost = 0 1936 ALIAS: cost = 0
2005 1937
2006void cf_object_activate_rune (object *op , object *victim) 1938void spring_trap (object *op, object *victim)
2007 1939
2008int cf_object_check_trigger (object *op, object *cause) 1940int check_trigger (object *op, object *cause)
2009 1941
2010int cf_object_out_of_map (object *op, int x, int y)
2011
2012void cf_object_drop (object *op, object *author) 1942void drop (object *who, object *op)
2013 1943
2014void cf_object_take (object *op, object *author) 1944void pick_up (object *who, object *op)
2015 1945
2016object *cf_object_insert_object (object *op, object *container) 1946object *cf_object_insert_object (object *op, object *container)
2017 1947
2018const char *cf_object_get_msg (object *ob)
2019 ALIAS: msg = 0
2020
2021object *cf_object_insert_in_ob (object *ob, object *where) 1948object *cf_object_insert_in_ob (object *ob, object *where)
2022 1949
2023int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1950int cf_object_teleport (object *op, maptile *map, int x, int y)
2024 1951
2025void cf_object_update (object *op, int flags) 1952void update (object *op, int action)
2026 1953 CODE:
2027void cf_object_pickup (object *op, object *what) 1954 update_object (op, action);
2028 1955
2029object *cf_create_object_by_name (const char *name) 1956object *cf_create_object_by_name (const char *name)
2030 1957
2031void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1958void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2032 1959
2038 1965
2039void push_button (object *op); 1966void push_button (object *op);
2040 1967
2041void use_trigger (object *op); 1968void use_trigger (object *op);
2042 1969
2043void add_button_link (object *button, mapstruct *map, int connected); 1970void add_button_link (object *button, maptile *map, int connected);
2044 1971
2045void remove_button_link (object *op); 1972void remove_button_link (object *op);
2046
2047void
2048cf_object_set_resistance (object *op, int rtype, int val)
2049 CODE:
2050 if (rtype >= 0 && rtype < NROFATTACKS)
2051 op->resist[rtype] = val;
2052 1973
2053 1974
2054MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1975MODULE = cf PACKAGE = cf::object PREFIX = cf_
2055 1976
2056void cf_fix_object (object *pl) 1977void cf_fix_object (object *pl)
2066 CODE: 1987 CODE:
2067 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1988 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2068 OUTPUT: 1989 OUTPUT:
2069 RETVAL 1990 RETVAL
2070 1991
2071object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1992object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2072 PROTOTYPE: $$$$$$ 1993 PROTOTYPE: $$$$$$
2073 CODE: 1994 CODE:
2074{ 1995{
2075 int unused_type; 1996 int unused_type;
2076 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1997 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2114bool on_same_map_as (object *ob, object *other) 2035bool on_same_map_as (object *ob, object *other)
2115 CODE: 2036 CODE:
2116 RETVAL = on_same_map (ob, other); 2037 RETVAL = on_same_map (ob, other);
2117 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
2118 2039
2119char * 2040const char *
2120base_name (object *ob, int plural) 2041base_name (object *op, int plural = op->nrof > 1)
2121 CODE: 2042 CODE:
2122 RETVAL = cf_query_base_name (ob, plural); 2043 RETVAL = query_base_name (op, plural);
2123 OUTPUT: RETVAL 2044 OUTPUT: RETVAL
2124 2045
2125living * 2046object *decrease_ob_nr (object *op, unsigned long i)
2126stats (object *ob)
2127 CODE:
2128 RETVAL = &ob->stats;
2129 OUTPUT: RETVAL
2130
2131 2047
2132MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2048MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2133 2049
2134player *player (object *op) 2050player *player (object *op)
2135 CODE: 2051 CODE:
2153 2069
2154void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
2155 2071
2156void kill_player (object *op) 2072void kill_player (object *op)
2157 2073
2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_reset (object *op, char *params)
2080
2081int command_teleport (object *op, char *params)
2082
2083int command_summon (object *op, char *params)
2084
2085int command_arrest (object *op, char *params)
2086
2087int command_kick (object *op, char *params)
2088
2089int command_banish (object *op, char *params)
2090
2091
2158MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2092MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2093
2094INCLUDE: $PERL genacc player ../include/player.h |
2159 2095
2160int invoke (player *pl, int event, ...) 2096int invoke (player *pl, int event, ...)
2161 CODE: 2097 CODE:
2162 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2098 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2163 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2099 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2164 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2100 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2165 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2101 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2166 OUTPUT: RETVAL 2102 OUTPUT: RETVAL
2167 2103
2168SV *registry (player *pl) 2104SV *registry (player *pl)
2105
2106player *cf_player_find (char *name)
2107 PROTOTYPE: $
2108
2109void cf_player_move (player *pl, int dir)
2110
2111void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2112
2113player *first ()
2169 CODE: 2114 CODE:
2170 RETVAL = registry_of (pl); 2115 RETVAL = first_player;
2116 OUTPUT: RETVAL
2117
2118player *next (player *pl)
2119 CODE:
2120 RETVAL = pl->next;
2121 OUTPUT: RETVAL
2122
2123bool
2124cell_visible (player *pl, int dx, int dy)
2125 CODE:
2126 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2127 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2171 OUTPUT: 2128 OUTPUT:
2172 RETVAL 2129 RETVAL
2173 2130
2174player *cf_player_find (char *name)
2175 PROTOTYPE: $
2176
2177void cf_player_move (player *pl, int dir)
2178
2179void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2180
2181# nonstandard
2182object *ob (player *pl)
2183 CODE:
2184 RETVAL = pl->ob;
2185 OUTPUT: RETVAL
2186
2187player *first ()
2188 CODE:
2189 RETVAL = first_player;
2190 OUTPUT: RETVAL
2191
2192player *next (player *pl)
2193 CODE:
2194 RETVAL = pl->next;
2195 OUTPUT: RETVAL
2196
2197bool
2198cell_visible (player *pl, int dx, int dy)
2199 CODE:
2200 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2201 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2202 OUTPUT:
2203 RETVAL
2204
2205char *
2206client (player *pl)
2207 CODE:
2208 RETVAL = pl->socket.client;
2209 OUTPUT:
2210 RETVAL
2211
2212char *
2213host (player *pl)
2214 CODE:
2215 RETVAL = pl->socket.host;
2216 OUTPUT:
2217 RETVAL
2218
2219char *
2220killer (player *pl, char *killer = 0)
2221 CODE:
2222 if (killer)
2223 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2224 RETVAL = pl->killer;
2225 OUTPUT:
2226 RETVAL
2227
2228void
2229buggy_mapscroll (player *pl, int value = 1)
2230 CODE:
2231 pl->socket.buggy_mapscroll = value;
2232
2233void 2131void
2234send (player *pl, SV *packet) 2132send (player *pl, SV *packet)
2235 CODE: 2133 CODE:
2236{ 2134{
2237 STRLEN len; 2135 STRLEN len;
2238 char *buf = SvPVbyte (packet, len); 2136 char *buf = SvPVbyte (packet, len);
2239 2137
2240 Write_String_To_Socket (&pl->socket, buf, len); 2138 pl->socket->send_packet (buf, len);
2241} 2139}
2242 2140
2243int 2141int
2244listening (player *pl, int new_value = -1) 2142listening (player *pl, int new_value = -1)
2245 CODE: 2143 CODE:
2247 if (new_value >= 0) 2145 if (new_value >= 0)
2248 pl->listening = new_value; 2146 pl->listening = new_value;
2249 OUTPUT: 2147 OUTPUT:
2250 RETVAL 2148 RETVAL
2251 2149
2252void get_savebed (player *pl) 2150void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2253 ALIAS: 2151 PROTOTYPE: $;$$$
2254 savebed = 0
2255 PPCODE: 2152 PPCODE:
2153 if (GIMME_V != G_VOID)
2154 {
2256 EXTEND (SP, 3); 2155 EXTEND (SP, 3);
2257 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2156 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2258 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2157 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2259 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2158 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2260 2159 }
2261void set_savebed (player *pl, char *map_path, int x, int y) 2160 if (map_path) sv_to (map_path, pl->savebed_map);
2262 CODE: 2161 if (x) sv_to (x, pl->bed_x);
2263 strcpy (pl->savebed_map, map_path); 2162 if (y) sv_to (y, pl->bed_y);
2264 pl->bed_x = x;
2265 pl->bed_y = y;
2266 2163
2267void 2164void
2268list () 2165list ()
2269 PPCODE: 2166 PPCODE:
2270{ 2167{
2296 OUTPUT: RETVAL 2193 OUTPUT: RETVAL
2297 2194
2298 2195
2299MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2196MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2300 2197
2301mapstruct *first () 2198maptile *first ()
2302 PROTOTYPE: 2199 PROTOTYPE:
2303 CODE: 2200 CODE:
2304 RETVAL = first_map; 2201 RETVAL = first_map;
2305 OUTPUT: RETVAL 2202 OUTPUT: RETVAL
2306 2203
2307mapstruct *next (mapstruct *map)
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = map->next;
2311 OUTPUT: RETVAL
2312
2313int invoke (mapstruct *map, int event, ...) 2204int invoke (maptile *map, int event, ...)
2314 CODE: 2205 CODE:
2315 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2206 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2316 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2207 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2317 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2208 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2318 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2209 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2319 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2320 2211
2321SV *registry (mapstruct *map) 2212SV *registry (maptile *map)
2322 CODE:
2323 RETVAL = registry_of (map);
2324 OUTPUT:
2325 RETVAL
2326 2213
2327SV * 2214INCLUDE: $PERL genacc maptile ../include/map.h |
2328get_property (mapstruct *obj, int type, int idx)
2329 CODE:
2330 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2331 OUTPUT: RETVAL
2332 2215
2333SV *
2334set_property (mapstruct *obj, int type, int idx, SV *newval)
2335 CODE:
2336 switch (type)
2337 {
2338 case CFAPI_INT:
2339 cf_map_set_int_property (obj, idx, SvIV (newval));
2340 break;
2341 default:
2342 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2343 }
2344
2345mapstruct *new (int width, int height) 2216maptile *new (int width, int height)
2346 PROTOTYPE: 2217 PROTOTYPE:
2347 CODE: 2218 CODE:
2348{ 2219{
2349 RETVAL = get_empty_map (width, height); 2220 RETVAL = get_empty_map (width, height);
2350} 2221}
2351 OUTPUT: 2222 OUTPUT:
2352 RETVAL 2223 RETVAL
2353 2224
2354void delete_map (mapstruct *map) 2225void delete_map (maptile *map)
2355 2226
2356void clean_tmp_map (mapstruct *map) 2227void clean_tmp_map (maptile *map)
2357 2228
2358void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2229void play_sound_map (maptile *map, int x, int y, int sound_num)
2359 2230
2231int out_of_map (maptile *map, int x, int y)
2232
2360mapstruct *tile_map (mapstruct *map, unsigned int dir) 2233maptile *tile_map (maptile *map, unsigned int dir)
2361 CODE: 2234 CODE:
2362 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2235 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2363 OUTPUT: 2236 OUTPUT:
2364 RETVAL 2237 RETVAL
2365 2238
2366char *tile_path (mapstruct *map, unsigned int dir) 2239char *tile_path (maptile *map, unsigned int dir)
2367 CODE: 2240 CODE:
2368 if (dir >= 4) 2241 if (dir >= 4)
2369 XSRETURN_UNDEF; 2242 XSRETURN_UNDEF;
2370 RETVAL = map->tile_path [dir]; 2243 RETVAL = map->tile_path [dir];
2371 OUTPUT: 2244 OUTPUT:
2372 RETVAL 2245 RETVAL
2373 2246
2374mapstruct *ready_map_name (char *name, int flags = 0) 2247maptile *ready_map_name (char *name, int flags = 0)
2375 PROTOTYPE: $;$ 2248 PROTOTYPE: $;$
2376 ALIAS: 2249 ALIAS:
2377 find = 0 2250 find = 0
2378 get_map = 1 2251 get_map = 1
2379 2252
2380mapstruct *has_been_loaded (char *name) 2253maptile *has_been_loaded (char *name)
2381 PROTOTYPE: $ 2254 PROTOTYPE: $
2382 2255
2383# whoever "designed" the plug-in api should have wasted
2384# his/her time with staying away from the project - would have
2385# saved others a lot of time, without doubt.
2386void set_path (mapstruct *where, char *path)
2387 CODE:
2388 strcpy (where->path, path);
2389
2390int in_memory (mapstruct *map) 2256int in_memory (maptile *map)
2391 CODE: 2257 CODE:
2392 RETVAL = map->in_memory; 2258 RETVAL = map->in_memory;
2393 OUTPUT: 2259 OUTPUT:
2394 RETVAL 2260 RETVAL
2395 2261
2396bool unique (mapstruct *map)
2397 CODE:
2398 RETVAL = map->unique;
2399 OUTPUT:
2400 RETVAL
2401
2402void set_unique (mapstruct *map, bool unique)
2403 CODE:
2404 map->unique = unique;
2405
2406void 2262void
2407trigger (mapstruct *map, long connection, bool state = true) 2263trigger (maptile *map, long connection, bool state = true)
2408 CODE: 2264 CODE:
2409 activate_connection (map, connection, state); 2265 activate_connection (map, connection, state);
2410 2266
2411void 2267void
2412get_connection (mapstruct *map, long connection) 2268get_connection (maptile *map, long connection)
2413 PPCODE: 2269 PPCODE:
2414 oblinkpt *obp = get_connection_links (map, connection); 2270 oblinkpt *obp = get_connection_links (map, connection);
2415 if (obp) 2271 if (obp)
2416 for (objectlink *ol = obp->link; ol; ol = ol->next) 2272 for (objectlink *ol = obp->link; ol; ol = ol->next)
2417 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2273 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2418 2274
2419object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2275object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2420 2276
2421object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2277object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2422 2278
2423object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2279object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2424 C_ARGS: str, map, nx, ny 2280 C_ARGS: str, map, nx, ny
2425 2281
2426void 2282void
2427cf_map_normalise (mapstruct *map, int x, int y) 2283cf_map_normalise (maptile *map, int x, int y)
2428 PPCODE: 2284 PPCODE:
2429{ 2285{
2430 mapstruct *nmap = 0; 2286 maptile *nmap = 0;
2431 I16 nx = 0, ny = 0; 2287 I16 nx = 0, ny = 0;
2432 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2288 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2433 2289
2434 EXTEND (SP, 4); 2290 EXTEND (SP, 4);
2435 PUSHs (sv_2mortal (newSViv (flags))); 2291 PUSHs (sv_2mortal (newSViv (flags)));
2441 PUSHs (sv_2mortal (newSViv (ny))); 2297 PUSHs (sv_2mortal (newSViv (ny)));
2442 } 2298 }
2443} 2299}
2444 2300
2445void 2301void
2446at (mapstruct *map, unsigned int x, unsigned int y) 2302at (maptile *map, unsigned int x, unsigned int y)
2447 PROTOTYPE: $$$ 2303 PROTOTYPE: $$$
2448 PPCODE: 2304 PPCODE:
2449{ 2305{
2450 object *o; 2306 object *o;
2451 mapstruct *nmap = 0; 2307 maptile *nmap = 0;
2452 I16 nx, ny; 2308 I16 nx, ny;
2453 2309
2454 get_map_flags (map, &nmap, x, y, &nx, &ny); 2310 get_map_flags (map, &nmap, x, y, &nx, &ny);
2455 2311
2456 if (nmap) 2312 if (nmap)
2457 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2313 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2458 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2314 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2459} 2315}
2460 2316
2461SV * 2317SV *
2462bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2318bot_at (maptile *obj, unsigned int x, unsigned int y)
2463 PROTOTYPE: $$$ 2319 PROTOTYPE: $$$
2464 ALIAS: 2320 ALIAS:
2465 top_at = 1 2321 top_at = 1
2466 flags_at = 2 2322 flags_at = 2
2467 light_at = 3 2323 light_at = 3
2484 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2340 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2485 } 2341 }
2486 OUTPUT: 2342 OUTPUT:
2487 RETVAL 2343 RETVAL
2488 2344
2345void fix_walls (maptile *map, int x, int y)
2346
2347void fix_walls_around (maptile *map, int x, int y)
2489 2348
2490MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2491 2350
2492archetype *find (const char *name) 2351archetype *find (const char *name)
2493 CODE: 2352 CODE:
2494 RETVAL = find_archetype (name); 2353 RETVAL = archetype::find (name);
2495 OUTPUT: 2354 OUTPUT:
2496 RETVAL 2355 RETVAL
2497 2356
2498archetype *first() 2357archetype *first()
2499 PROTOTYPE: 2358 PROTOTYPE:
2500 CODE: 2359 CODE:
2501 RETVAL = first_archetype; 2360 RETVAL = first_archetype;
2502 OUTPUT: RETVAL 2361 OUTPUT: RETVAL
2503 2362
2504archetype *next (archetype *arch) 2363INCLUDE: $PERL genacc archetype ../include/object.h |
2505 CODE:
2506 RETVAL = arch->next;
2507 OUTPUT: RETVAL
2508
2509archetype *head (archetype *arch)
2510 CODE:
2511 RETVAL = arch->head;
2512 OUTPUT: RETVAL
2513
2514archetype *more (archetype *arch)
2515 CODE:
2516 RETVAL = arch->more;
2517 OUTPUT: RETVAL
2518
2519const char *name (archetype *arch)
2520 CODE:
2521 RETVAL = arch->name;
2522 OUTPUT: RETVAL
2523
2524object *clone (archetype *arch)
2525 CODE:
2526 RETVAL = &arch->clone;
2527 OUTPUT: RETVAL
2528 2364
2529MODULE = cf PACKAGE = cf::party 2365MODULE = cf PACKAGE = cf::party
2530 2366
2531partylist *first () 2367partylist *first ()
2532 PROTOTYPE: 2368 PROTOTYPE:
2582 RETVAL = reg->msg; 2418 RETVAL = reg->msg;
2583 OUTPUT: RETVAL 2419 OUTPUT: RETVAL
2584 2420
2585MODULE = cf PACKAGE = cf::living 2421MODULE = cf PACKAGE = cf::living
2586 2422
2587val64 2423INCLUDE: $PERL genacc living ../include/living.h |
2588exp (living *liv, val64 new_val = 0)
2589 PROTOTYPE: $;$
2590 ALIAS:
2591 Str = 1
2592 Dex = 2
2593 Con = 3
2594 Wis = 4
2595 Cha = 5
2596 Int = 6
2597 Pow = 7
2598 wc = 8
2599 ac = 9
2600 hp = 10
2601 maxhp = 11
2602 sp = 12
2603 maxsp = 13
2604 grace = 14
2605 maxgrace = 15
2606 food = 16
2607 dam = 17
2608 luck = 18
2609 CODE:
2610# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2611 switch (ix)
2612 {
2613 LIVING_ACC (exp , 0);
2614 LIVING_ACC (Str , 1);
2615 LIVING_ACC (Dex , 2);
2616 LIVING_ACC (Con , 3);
2617 LIVING_ACC (Wis , 4);
2618 LIVING_ACC (Cha , 5);
2619 LIVING_ACC (Int , 6);
2620 LIVING_ACC (Pow , 7);
2621 LIVING_ACC (wc , 8);
2622 LIVING_ACC (ac , 9);
2623 LIVING_ACC (hp , 10);
2624 LIVING_ACC (maxhp , 11);
2625 LIVING_ACC (sp , 12);
2626 LIVING_ACC (maxsp , 13);
2627 LIVING_ACC (grace , 14);
2628 LIVING_ACC (maxgrace, 15);
2629 LIVING_ACC (food , 16);
2630 LIVING_ACC (dam , 17);
2631 LIVING_ACC (luck , 18);
2632 }
2633# undef LIVING_ACC
2634 OUTPUT:
2635 RETVAL
2636 2424
2425MODULE = cf PACKAGE = cf::settings
2426
2427INCLUDE: $PERL genacc Settings ../include/global.h |
2428
2429MODULE = cf PACKAGE = cf::client
2430
2431INCLUDE: $PERL genacc client ../include/client.h |
2432
2433int invoke (client *ns, int event, ...)
2434 CODE:
2435 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2436 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2437 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2438 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2439 OUTPUT: RETVAL
2440
2441SV *registry (client *ns)
2442
2443void
2444client::destroy ()
2445

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