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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.69 by root, Fri Nov 24 09:44:14 2006 UTC vs.
Revision 1.94 by elmex, Wed Dec 20 14:11:42 2006 UTC

43extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
44 44
45typedef object object_ornull; 45typedef object object_ornull;
46typedef maptile maptile_ornull; 46typedef maptile maptile_ornull;
47 47
48#if IVSIZE >= 8
49 typedef IV val64;
50# define newSVval64 newSViv
51# define SvVAL64 SvIV
52#else
48typedef double val64; 53 typedef double val64;
49#define newSVval64 newSVnv 54# define newSVval64 newSVnv
50#define SvVAL64 SvNV 55# define SvVAL64 SvNV
56#endif
51 57
52static f_plug_api gethook = cfapi_get_hooks; 58static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
55 61
130inline SV *to_sv (unsigned long v) { return newSVuv (v); } 136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
131inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
132inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
133inline SV *to_sv (float v) { return newSVnv (v); } 139inline SV *to_sv (float v) { return newSVnv (v); }
134inline SV *to_sv (double v) { return newSVnv (v); } 140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
135inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
136inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
137inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
138inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
139inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
148inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
149 156
150inline SV *to_sv (UUID v) 157inline SV *to_sv (UUID v)
151{ 158{
152 char buf[128]; 159 char buf[128];
153 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq); 160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
154 return newSVpv (buf, 0); 161 return newSVpv (buf, 0);
155} 162}
156 163
157inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
158inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
159inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
160inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
161inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
162inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
163inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
168inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
169inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
170inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
171inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
172inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
173inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
174inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
175inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
176inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
187inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
188 196
189inline void sv_to (SV *sv, UUID &v) 197inline void sv_to (SV *sv, UUID &v)
190{ 198{
191 unsigned int version; 199 unsigned int version;
192 unsigned long long seq;
193 200
194 if (2 != sscanf (SvPV_nolen (sv), "<%d.%llx>", &version, &seq) || 1 != version) 201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
195 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 202 croak ("unparsable uuid: %s", SvPV_nolen (sv));
196
197 v.seq = seq;
198} 203}
199 204
200static SV * 205static SV *
201newSVdt_va (va_list &ap, data_type type) 206newSVdt_va (va_list &ap, data_type type)
202{ 207{
236 break; 241 break;
237 242
238 case DT_MAP: 243 case DT_MAP:
239 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
240 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break;
247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
241 break; 250 break;
242 251
243 case DT_PLAYER: 252 case DT_PLAYER:
244 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
245 break; 254 break;
306} 315}
307 316
308////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
309 318
310SV * 319SV *
311registry_of (attachable_base *ext) 320registry (attachable_base *ext)
312{ 321{
313 if (!ext->cb) 322 if (!ext->cb)
314 ext->cb = newAV (); 323 ext->cb = newAV ();
315 324
316 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
768static CommArray_s rtn_cmd; 777static CommArray_s rtn_cmd;
769 778
770static int 779static int
771runPluginCommand (object *obj, char *params) 780runPluginCommand (object *obj, char *params)
772{ 781{
773 dSP; 782 return -1;
774
775 ENTER;
776 SAVETMPS;
777
778 PUSHMARK (SP);
779
780 EXTEND (SP, 3);
781 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
782 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
783
784 if (params)
785 PUSHs (sv_2mortal (newSVpv (params, 0)));
786
787 PUTBACK;
788 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
789 SPAGAIN;
790
791 if (SvTRUE (ERRSV))
792 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
793
794 int returnvalue = count > 0 ? POPi : -1;
795
796 PUTBACK;
797 FREETMPS;
798 LEAVE;
799
800 return returnvalue;
801} 783}
802 784
803extern "C" void *cfperl_getPluginProperty (int *type, ...) 785extern "C" void *cfperl_getPluginProperty (int *type, ...)
804{ 786{
805 va_list args; 787 va_list args;
808 va_start (args, type); 790 va_start (args, type);
809 propname = va_arg (args, char *); 791 propname = va_arg (args, char *);
810 //printf ("Property name: %s\n", propname); 792 //printf ("Property name: %s\n", propname);
811 793
812 if (!strcmp (propname, "command?")) 794 if (!strcmp (propname, "command?"))
813 {
814 if (!perl)
815 return NULL; 795 return NULL;
816 796 else if (!strcmp (propname, "Identification"))
817 const char *cmdname = va_arg (args, const char *); 797 {
818 HV *hv = get_hv ("cf::COMMAND", 1);
819 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
820
821 va_end (args); 798 va_end (args);
822 799 return (void *)PLUGIN_NAME;
823 if (svp)
824 {
825 // this is totaly broken, should stash it into %COMMAND
826 rtn_cmd.name = cmdname;
827 rtn_cmd.time = SvNV (*svp);
828 rtn_cmd.func = runPluginCommand;
829
830 return &rtn_cmd;
831 }
832 } 800 }
833 else if (!strcmp (propname, "Identification")) 801 else if (!strcmp (propname, "FullName"))
834 { 802 {
835 va_end (args); 803 va_end (args);
836 return (void*) PLUGIN_NAME;
837 }
838 else if (!strcmp (propname, "FullName"))
839 {
840 va_end (args);
841 return (void*) PLUGIN_VERSION; 804 return (void *)PLUGIN_VERSION;
842 } 805 }
843 else 806 else
844 va_end (args); 807 va_end (args);
845 808
846 return NULL; 809 return NULL;
871 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
872 835
873 char *argv[] = { 836 char *argv[] = {
874 "", 837 "",
875 "-e" 838 "-e"
876 "cf->bootstrap;" 839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
877 "unshift @INC, cf::datadir ();" 841 "unshift @INC, cf::datadir ();"
878 "require cf;" 842 "require cf;"
879 }; 843 };
880 844
881 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
944 object *op; 908 object *op;
945 player *pl; 909 player *pl;
946 maptile *map; 910 maptile *map;
947 911
948 // callback call ordering is: 912 // callback call ordering is:
949 // 1. per-object callback (NYI) 913 // 1. per-object callback
950 // 2. per-class object 914 // 2. per-class object
951 // 2a. per-type callback 915 // 3. per-type callback
952 // 4. global callbacks 916 // 4. global callbacks
953 917
954 gather_callbacks (callbacks, cb_global, event); 918 gather_callbacks (callbacks, cb_global, event);
955 919
956 switch (KLASS_OF (event)) 920 switch (KLASS_OF (event))
1086cfperl_result_INT (int idx) 1050cfperl_result_INT (int idx)
1087{ 1051{
1088 return SvIV (cfperl_result (idx)); 1052 return SvIV (cfperl_result (idx));
1089} 1053}
1090 1054
1055double
1056cfperl_result_DOUBLE (int idx)
1057{
1058 return SvNV (cfperl_result (idx));
1059}
1060
1061/////////////////////////////////////////////////////////////////////////////
1062
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void
1072iw::alloc ()
1073{
1074 pe = GEventAPI->new_idle (0, 0);
1075
1076 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this;
1078}
1079
1080static void iow_dispatch (pe_event *ev)
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085
1086void
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090
1091 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this;
1093
1094 pe->fd = -1;
1095 pe->poll = 0;
1096}
1097
1098void
1099iow::fd (int fd)
1100{
1101 pe->fd = fd;
1102}
1103
1104int
1105iow::poll ()
1106{
1107 return pe->poll;
1108}
1109
1110void
1111iow::poll (int events)
1112{
1113 if (pe->poll != events)
1114 {
1115 if (pe->poll) stop ();
1116 pe->poll = events;
1117 if (pe->poll) start ();
1118 }
1119}
1120
1091MODULE = cf PACKAGE = cf PREFIX = cf_ 1121MODULE = cf PACKAGE = cf PREFIX = cf_
1092 1122
1093BOOT: 1123BOOT:
1094{ 1124{
1095 HV *stash = gv_stashpv ("cf", 1); 1125 HV *stash = gv_stashpv ("cf", 1);
1126
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI;
1096 1129
1097 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1131
1099 static const struct { 1132 static const struct {
1100 const char *name; 1133 const char *name;
1114 const_iv (POTION) 1147 const_iv (POTION)
1115 const_iv (FOOD) 1148 const_iv (FOOD)
1116 const_iv (POISON) 1149 const_iv (POISON)
1117 const_iv (BOOK) 1150 const_iv (BOOK)
1118 const_iv (CLOCK) 1151 const_iv (CLOCK)
1119 const_iv (LIGHTNING)
1120 const_iv (ARROW) 1152 const_iv (ARROW)
1121 const_iv (BOW) 1153 const_iv (BOW)
1122 const_iv (WEAPON) 1154 const_iv (WEAPON)
1123 const_iv (ARMOUR) 1155 const_iv (ARMOUR)
1124 const_iv (PEDESTAL) 1156 const_iv (PEDESTAL)
1144 const_iv (AMULET) 1176 const_iv (AMULET)
1145 const_iv (PLAYERMOVER) 1177 const_iv (PLAYERMOVER)
1146 const_iv (TELEPORTER) 1178 const_iv (TELEPORTER)
1147 const_iv (CREATOR) 1179 const_iv (CREATOR)
1148 const_iv (SKILL) 1180 const_iv (SKILL)
1149 const_iv (EXPERIENCE)
1150 const_iv (EARTHWALL) 1181 const_iv (EARTHWALL)
1151 const_iv (GOLEM) 1182 const_iv (GOLEM)
1152 const_iv (THROWN_OBJ) 1183 const_iv (THROWN_OBJ)
1153 const_iv (BLINDNESS) 1184 const_iv (BLINDNESS)
1154 const_iv (GOD) 1185 const_iv (GOD)
1174 const_iv (FLOOR) 1205 const_iv (FLOOR)
1175 const_iv (FLESH) 1206 const_iv (FLESH)
1176 const_iv (INORGANIC) 1207 const_iv (INORGANIC)
1177 const_iv (SKILL_TOOL) 1208 const_iv (SKILL_TOOL)
1178 const_iv (LIGHTER) 1209 const_iv (LIGHTER)
1179 const_iv (TRAP_PART)
1180 const_iv (WALL) 1210 const_iv (BUILDABLE_WALL)
1181 const_iv (LIGHT_SOURCE)
1182 const_iv (MISC_OBJECT) 1211 const_iv (MISC_OBJECT)
1183 const_iv (MONSTER)
1184 const_iv (SPAWN_GENERATOR)
1185 const_iv (LAMP) 1212 const_iv (LAMP)
1186 const_iv (DUPLICATOR) 1213 const_iv (DUPLICATOR)
1187 const_iv (TOOL) 1214 const_iv (TOOL)
1188 const_iv (SPELLBOOK) 1215 const_iv (SPELLBOOK)
1189 const_iv (BUILDFAC) 1216 const_iv (BUILDFAC)
1201 const_iv (SPELL_EFFECT) 1228 const_iv (SPELL_EFFECT)
1202 const_iv (CONVERTER) 1229 const_iv (CONVERTER)
1203 const_iv (BRACERS) 1230 const_iv (BRACERS)
1204 const_iv (POISONING) 1231 const_iv (POISONING)
1205 const_iv (SAVEBED) 1232 const_iv (SAVEBED)
1206 const_iv (POISONCLOUD)
1207 const_iv (FIREHOLES)
1208 const_iv (WAND) 1233 const_iv (WAND)
1209 const_iv (SCROLL) 1234 const_iv (SCROLL)
1210 const_iv (DIRECTOR) 1235 const_iv (DIRECTOR)
1211 const_iv (GIRDLE) 1236 const_iv (GIRDLE)
1212 const_iv (FORCE) 1237 const_iv (FORCE)
1227 const_iv (DISEASE) 1252 const_iv (DISEASE)
1228 const_iv (SYMPTOM) 1253 const_iv (SYMPTOM)
1229 const_iv (BUILDER) 1254 const_iv (BUILDER)
1230 const_iv (MATERIAL) 1255 const_iv (MATERIAL)
1231 const_iv (ITEM_TRANSFORMER) 1256 const_iv (ITEM_TRANSFORMER)
1232 const_iv (QUEST)
1233 1257
1234 const_iv (NUM_SUBTYPES) 1258 const_iv (NUM_SUBTYPES)
1235 1259
1236 const_iv (ST_BD_BUILD) 1260 const_iv (ST_BD_BUILD)
1237 const_iv (ST_BD_REMOVE) 1261 const_iv (ST_BD_REMOVE)
1290 const_iv (FLAG_MONSTER) 1314 const_iv (FLAG_MONSTER)
1291 const_iv (FLAG_FRIENDLY) 1315 const_iv (FLAG_FRIENDLY)
1292 const_iv (FLAG_GENERATOR) 1316 const_iv (FLAG_GENERATOR)
1293 const_iv (FLAG_IS_THROWN) 1317 const_iv (FLAG_IS_THROWN)
1294 const_iv (FLAG_AUTO_APPLY) 1318 const_iv (FLAG_AUTO_APPLY)
1295 const_iv (FLAG_TREASURE)
1296 const_iv (FLAG_PLAYER_SOLD) 1319 const_iv (FLAG_PLAYER_SOLD)
1297 const_iv (FLAG_SEE_INVISIBLE) 1320 const_iv (FLAG_SEE_INVISIBLE)
1298 const_iv (FLAG_CAN_ROLL) 1321 const_iv (FLAG_CAN_ROLL)
1299 const_iv (FLAG_OVERLAY_FLOOR) 1322 const_iv (FLAG_OVERLAY_FLOOR)
1300 const_iv (FLAG_IS_TURNABLE) 1323 const_iv (FLAG_IS_TURNABLE)
1423 const_iv (F_BUY) 1446 const_iv (F_BUY)
1424 const_iv (F_SHOP) 1447 const_iv (F_SHOP)
1425 const_iv (F_SELL) 1448 const_iv (F_SELL)
1426 1449
1427 const_iv (P_BLOCKSVIEW) 1450 const_iv (P_BLOCKSVIEW)
1451 const_iv (P_PLAYER)
1428 const_iv (P_NO_MAGIC) 1452 const_iv (P_NO_MAGIC)
1429 const_iv (P_IS_ALIVE) 1453 const_iv (P_IS_ALIVE)
1430 const_iv (P_NO_CLERIC) 1454 const_iv (P_NO_CLERIC)
1431 const_iv (P_NEED_UPDATE) 1455 const_iv (P_NEED_UPDATE)
1432 const_iv (P_NO_ERROR)
1433 const_iv (P_OUT_OF_MAP) 1456 const_iv (P_OUT_OF_MAP)
1434 const_iv (P_NEW_MAP) 1457 const_iv (P_NEW_MAP)
1435 1458
1436 const_iv (UP_OBJ_INSERT) 1459 const_iv (UP_OBJ_INSERT)
1437 const_iv (UP_OBJ_REMOVE) 1460 const_iv (UP_OBJ_REMOVE)
1611 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1634 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1612 av_push (event, newSViv (eiv->klass)); 1635 av_push (event, newSViv (eiv->klass));
1613 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1636 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1614 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1637 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1615 } 1638 }
1616
1617 //I_EVENT_API (PACKAGE);
1618} 1639}
1619 1640
1620void _init_vars () 1641void _init_vars ()
1621 CODE: 1642 CODE:
1622 cb_global = get_av ("cf::CB_GLOBAL", 1); 1643 cb_global = get_av ("cf::CB_GLOBAL", 1);
1623 cb_object = get_av ("cf::CB_OBJECT", 1); 1644 cb_object = get_av ("cf::CB_OBJECT", 1);
1624 cb_player = get_av ("cf::CB_PLAYER", 1); 1645 cb_player = get_av ("cf::CB_PLAYER", 1);
1625 cb_type = get_av ("cf::CB_TYPE" , 1); 1646 cb_type = get_av ("cf::CB_TYPE" , 1);
1626 cb_map = get_av ("cf::CB_MAP" , 1); 1647 cb_map = get_av ("cf::CB_MAP" , 1);
1627 1648
1628void _global_reattach () 1649void _global_reattach ()
1629 CODE: 1650 CODE:
1630{ 1651{
1631 // reattach to all attachable objects in the game. 1652 // reattach to all attachable objects in the game.
1636 reattach (map); 1657 reattach (map);
1637 1658
1638 for (object *op = object::first; op; op = op->next) 1659 for (object *op = object::first; op; op = op->next)
1639 reattach (op); 1660 reattach (op);
1640} 1661}
1662
1663bool
1664add_client (int fd, const char *peername)
1641 1665
1642NV floor (NV x) 1666NV floor (NV x)
1643 1667
1644NV ceil (NV x) 1668NV ceil (NV x)
1645 1669
1693 } 1717 }
1694 OUTPUT: RETVAL 1718 OUTPUT: RETVAL
1695 1719
1696void _exit (int status = 0) 1720void _exit (int status = 0)
1697 1721
1698int cf_find_animation (char *text) 1722int find_animation (char *text)
1699 PROTOTYPE: $ 1723 PROTOTYPE: $
1700 1724
1701int random_roll(int min, int max, object *op, int goodbad); 1725int random_roll (int min, int max, object *op, int goodbad);
1702 1726
1703const char *cost_string_from_value(uint64 cost, int approx = 0) 1727const char *cost_string_from_value(uint64 cost, int approx = 0)
1704 1728
1705int invoke (int event, ...) 1729int invoke (int event, ...)
1706 CODE: 1730 CODE:
1767 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1768 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1769 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1770 1794
1771SV *registry (object *op) 1795SV *registry (object *op)
1772 CODE:
1773 RETVAL = registry_of (op);
1774 OUTPUT:
1775 RETVAL
1776 1796
1777void mortals () 1797void mortals ()
1778 PPCODE: 1798 PPCODE:
1779 EXTEND (SP, object::mortals.size ()); 1799 EXTEND (SP, object::mortals.size ());
1780 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1800 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1822 1842
1823object *find_best_object_match (object *op, const char *match) 1843object *find_best_object_match (object *op, const char *match)
1824 1844
1825object *find_marked_object (object *op) 1845object *find_marked_object (object *op)
1826 1846
1827int cf_object_get_resistance (object *op, int rtype) 1847int resistance (object *op, int rtype, int newval = 0)
1828 ALIAS: resistance = 0 1848 CODE:
1849 if (rtype < 0 || rtype >= NROFATTACKS)
1850 croak ("resistance out of bounds");
1851 RETVAL = op->resist [rtype];
1852 if (items >= 3)
1853 op->resist [rtype] = newval;
1854 OUTPUT: RETVAL
1855
1856void set_resistance (object *op, int rtype, int val)
1857 CODE:
1858 if (rtype < 0 || rtype >= NROFATTACKS)
1859 op->resist[rtype] = val;
1829 1860
1830int need_identify (const object *obj); 1861int need_identify (const object *obj);
1831 1862
1832int apply_shop_mat (object *shop_mat, object *op); 1863int apply_shop_mat (object *shop_mat, object *op);
1833 1864
1835 CODE: 1866 CODE:
1836 RETVAL = move_ob (op, dir, originator); 1867 RETVAL = move_ob (op, dir, originator);
1837 OUTPUT: 1868 OUTPUT:
1838 RETVAL 1869 RETVAL
1839 1870
1840void cf_object_apply (object *op, object *author, int flags = 0) 1871void apply (object *applier, object *applied, int flags = 0)
1872 CODE:
1873 manual_apply (applied, applier, flags);
1841 1874
1842void cf_object_apply_below (object *op) 1875void apply_below (object *op)
1876 CODE:
1877 player_apply_below (op);
1843 1878
1844void cf_object_remove (object *op) 1879void remove (object *op)
1880 CODE:
1881 op->remove ();
1845 1882
1846void cf_object_free (object *op) 1883void
1884object::destroy (int recursive = 0)
1847 1885
1848object *cf_object_present_archname_inside (object *op, char *whatstr) 1886object *cf_object_present_archname_inside (object *op, char *whatstr)
1849 1887
1850int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1888int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1851 1889
1852int cf_object_change_map (object *op, int x, int y, maptile *map) 1890int cf_object_change_map (object *op, int x, int y, maptile *map)
1853 1891
1854object *cf_object_clone (object *op, int clonetype = 0) 1892object *clone (object *op, int recursive = 0)
1893 CODE:
1894 if (recursive)
1895 RETVAL = object_create_clone (op);
1896 else
1897 {
1898 RETVAL = object::create ();
1899 op->copy_to (RETVAL);
1900 }
1901 OUTPUT: RETVAL
1855 1902
1856int cf_object_pay_item (object *op, object *buyer) 1903int pay_item (object *op, object *buyer)
1904 CODE:
1905 RETVAL = pay_for_item (op, buyer);
1906 OUTPUT: RETVAL
1857 1907
1858int cf_object_pay_amount (object *op, uint64 amount) 1908int pay_amount (object *op, uint64 amount)
1909 CODE:
1910 RETVAL = pay_for_amount (amount, op);
1911 OUTPUT: RETVAL
1859 1912
1860void pay_player (object *op, uint64 amount) 1913void pay_player (object *op, uint64 amount)
1861 1914
1862val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1915val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1863 1916
1864int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1917int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1865 1918
1866int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1919void learn_spell (object *op, object *sp, int special_prayer = 0)
1920 CODE:
1921 do_learn_spell (op, sp, special_prayer);
1867 1922
1868void cf_object_learn_spell (object *op, object *sp)
1869
1870void cf_object_forget_spell (object *op, object *sp) 1923void forget_spell (object *op, object *sp)
1924 CODE:
1925 do_forget_spell (op, query_name (sp));
1871 1926
1872object *cf_object_check_for_spell (object *op, char *spellname) 1927object *check_for_spell (object *op, char *spellname)
1928 CODE:
1929 RETVAL = check_spell_known (op, spellname);
1930 OUTPUT: RETVAL
1873 1931
1874int cf_object_query_money (object *op) 1932int query_money (object *op)
1875 ALIAS: money = 0 1933 ALIAS: money = 0
1876 1934
1877int cf_object_query_cost (object *op, object *who, int flags) 1935int query_cost (object *op, object *who, int flags)
1878 ALIAS: cost = 0 1936 ALIAS: cost = 0
1879 1937
1880void cf_object_activate_rune (object *op , object *victim) 1938void spring_trap (object *op, object *victim)
1881 1939
1882int cf_object_check_trigger (object *op, object *cause) 1940int check_trigger (object *op, object *cause)
1883 1941
1884int cf_object_out_of_map (object *op, int x, int y)
1885
1886void cf_object_drop (object *op, object *author) 1942void drop (object *who, object *op)
1887 1943
1888void cf_object_take (object *op, object *author) 1944void pick_up (object *who, object *op)
1889 1945
1890object *cf_object_insert_object (object *op, object *container) 1946object *cf_object_insert_object (object *op, object *container)
1891 1947
1892object *cf_object_insert_in_ob (object *ob, object *where) 1948object *cf_object_insert_in_ob (object *ob, object *where)
1893 1949
1894int cf_object_teleport (object *op, maptile *map, int x, int y) 1950int cf_object_teleport (object *op, maptile *map, int x, int y)
1895 1951
1896void cf_object_update (object *op, int flags) 1952void update (object *op, int action)
1897 1953 CODE:
1898void cf_object_pickup (object *op, object *what) 1954 update_object (op, action);
1899 1955
1900object *cf_create_object_by_name (const char *name) 1956object *cf_create_object_by_name (const char *name)
1901 1957
1902void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1958void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1903 1959
1912void use_trigger (object *op); 1968void use_trigger (object *op);
1913 1969
1914void add_button_link (object *button, maptile *map, int connected); 1970void add_button_link (object *button, maptile *map, int connected);
1915 1971
1916void remove_button_link (object *op); 1972void remove_button_link (object *op);
1917
1918void
1919cf_object_set_resistance (object *op, int rtype, int val)
1920 CODE:
1921 if (rtype >= 0 && rtype < NROFATTACKS)
1922 op->resist[rtype] = val;
1923 1973
1924 1974
1925MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1975MODULE = cf PACKAGE = cf::object PREFIX = cf_
1926 1976
1927void cf_fix_object (object *pl) 1977void cf_fix_object (object *pl)
1991base_name (object *op, int plural = op->nrof > 1) 2041base_name (object *op, int plural = op->nrof > 1)
1992 CODE: 2042 CODE:
1993 RETVAL = query_base_name (op, plural); 2043 RETVAL = query_base_name (op, plural);
1994 OUTPUT: RETVAL 2044 OUTPUT: RETVAL
1995 2045
2046object *decrease_ob_nr (object *op, unsigned long i)
2047
1996MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2048MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1997 2049
1998player *player (object *op) 2050player *player (object *op)
1999 CODE: 2051 CODE:
2000 RETVAL = op->contr; 2052 RETVAL = op->contr;
2037int command_banish (object *op, char *params) 2089int command_banish (object *op, char *params)
2038 2090
2039 2091
2040MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2092MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2041 2093
2042INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2094INCLUDE: $PERL genacc player ../include/player.h |
2043
2044char *
2045client (player *pl)
2046 CODE:
2047 RETVAL = pl->socket.client;
2048 OUTPUT:
2049 RETVAL
2050
2051char *
2052host (player *pl)
2053 CODE:
2054 RETVAL = pl->socket.host;
2055 OUTPUT:
2056 RETVAL
2057 2095
2058int invoke (player *pl, int event, ...) 2096int invoke (player *pl, int event, ...)
2059 CODE: 2097 CODE:
2060 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2098 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2061 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2099 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2062 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2100 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2063 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2101 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2064 OUTPUT: RETVAL 2102 OUTPUT: RETVAL
2065 2103
2066SV *registry (player *pl) 2104SV *registry (player *pl)
2105
2106player *cf_player_find (char *name)
2107 PROTOTYPE: $
2108
2109void cf_player_move (player *pl, int dir)
2110
2111void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2112
2113player *first ()
2067 CODE: 2114 CODE:
2068 RETVAL = registry_of (pl); 2115 RETVAL = first_player;
2116 OUTPUT: RETVAL
2117
2118player *next (player *pl)
2119 CODE:
2120 RETVAL = pl->next;
2121 OUTPUT: RETVAL
2122
2123bool
2124cell_visible (player *pl, int dx, int dy)
2125 CODE:
2126 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2127 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2069 OUTPUT: 2128 OUTPUT:
2070 RETVAL 2129 RETVAL
2071 2130
2072player *cf_player_find (char *name)
2073 PROTOTYPE: $
2074
2075void cf_player_move (player *pl, int dir)
2076
2077void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2078
2079player *first ()
2080 CODE:
2081 RETVAL = first_player;
2082 OUTPUT: RETVAL
2083
2084player *next (player *pl)
2085 CODE:
2086 RETVAL = pl->next;
2087 OUTPUT: RETVAL
2088
2089bool
2090cell_visible (player *pl, int dx, int dy)
2091 CODE:
2092 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2093 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2094 OUTPUT:
2095 RETVAL
2096
2097void
2098buggy_mapscroll (player *pl, int value = 1)
2099 CODE:
2100 pl->socket.buggy_mapscroll = value;
2101
2102void 2131void
2103send (player *pl, SV *packet) 2132send (player *pl, SV *packet)
2104 CODE: 2133 CODE:
2105{ 2134{
2106 STRLEN len; 2135 STRLEN len;
2107 char *buf = SvPVbyte (packet, len); 2136 char *buf = SvPVbyte (packet, len);
2108 2137
2109 Write_String_To_Socket (&pl->socket, buf, len); 2138 pl->socket->send_packet (buf, len);
2110} 2139}
2111 2140
2112int 2141int
2113listening (player *pl, int new_value = -1) 2142listening (player *pl, int new_value = -1)
2114 CODE: 2143 CODE:
2179 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2208 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2180 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2209 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2181 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2182 2211
2183SV *registry (maptile *map) 2212SV *registry (maptile *map)
2184 CODE:
2185 RETVAL = registry_of (map);
2186 OUTPUT:
2187 RETVAL
2188 2213
2189INCLUDE: $PERL genacc maptile ../include/map.h | 2214INCLUDE: $PERL genacc maptile ../include/map.h |
2190 2215
2191maptile *new (int width, int height) 2216maptile *new (int width, int height)
2192 PROTOTYPE: 2217 PROTOTYPE:
2200void delete_map (maptile *map) 2225void delete_map (maptile *map)
2201 2226
2202void clean_tmp_map (maptile *map) 2227void clean_tmp_map (maptile *map)
2203 2228
2204void play_sound_map (maptile *map, int x, int y, int sound_num) 2229void play_sound_map (maptile *map, int x, int y, int sound_num)
2230
2231int out_of_map (maptile *map, int x, int y)
2205 2232
2206maptile *tile_map (maptile *map, unsigned int dir) 2233maptile *tile_map (maptile *map, unsigned int dir)
2207 CODE: 2234 CODE:
2208 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2235 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2209 OUTPUT: 2236 OUTPUT:
2313 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2340 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2314 } 2341 }
2315 OUTPUT: 2342 OUTPUT:
2316 RETVAL 2343 RETVAL
2317 2344
2345void fix_walls (maptile *map, int x, int y)
2346
2347void fix_walls_around (maptile *map, int x, int y)
2318 2348
2319MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2320 2350
2321archetype *find (const char *name) 2351archetype *find (const char *name)
2322 CODE: 2352 CODE:
2390 2420
2391MODULE = cf PACKAGE = cf::living 2421MODULE = cf PACKAGE = cf::living
2392 2422
2393INCLUDE: $PERL genacc living ../include/living.h | 2423INCLUDE: $PERL genacc living ../include/living.h |
2394 2424
2425MODULE = cf PACKAGE = cf::settings
2426
2427INCLUDE: $PERL genacc Settings ../include/global.h |
2428
2429MODULE = cf PACKAGE = cf::client
2430
2431INCLUDE: $PERL genacc client ../include/client.h |
2432
2433int invoke (client *ns, int event, ...)
2434 CODE:
2435 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2436 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2437 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2438 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2439 OUTPUT: RETVAL
2440
2441SV *registry (client *ns)
2442
2443void
2444client::destroy ()
2445

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