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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.72 by root, Mon Dec 11 21:39:48 2006 UTC vs.
Revision 1.94 by elmex, Wed Dec 20 14:11:42 2006 UTC

136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
239 break; 241 break;
240 242
241 case DT_MAP: 243 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break;
247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
244 break; 250 break;
245 251
246 case DT_PLAYER: 252 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
248 break; 254 break;
309} 315}
310 316
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 318
313SV * 319SV *
314registry_of (attachable_base *ext) 320registry (attachable_base *ext)
315{ 321{
316 if (!ext->cb) 322 if (!ext->cb)
317 ext->cb = newAV (); 323 ext->cb = newAV ();
318 324
319 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
771static CommArray_s rtn_cmd; 777static CommArray_s rtn_cmd;
772 778
773static int 779static int
774runPluginCommand (object *obj, char *params) 780runPluginCommand (object *obj, char *params)
775{ 781{
776 dSP; 782 return -1;
777
778 ENTER;
779 SAVETMPS;
780
781 PUSHMARK (SP);
782
783 EXTEND (SP, 3);
784 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
785 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
786
787 if (params)
788 PUSHs (sv_2mortal (newSVpv (params, 0)));
789
790 PUTBACK;
791 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
792 SPAGAIN;
793
794 if (SvTRUE (ERRSV))
795 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
796
797 int returnvalue = count > 0 ? POPi : -1;
798
799 PUTBACK;
800 FREETMPS;
801 LEAVE;
802
803 return returnvalue;
804} 783}
805 784
806extern "C" void *cfperl_getPluginProperty (int *type, ...) 785extern "C" void *cfperl_getPluginProperty (int *type, ...)
807{ 786{
808 va_list args; 787 va_list args;
811 va_start (args, type); 790 va_start (args, type);
812 propname = va_arg (args, char *); 791 propname = va_arg (args, char *);
813 //printf ("Property name: %s\n", propname); 792 //printf ("Property name: %s\n", propname);
814 793
815 if (!strcmp (propname, "command?")) 794 if (!strcmp (propname, "command?"))
816 {
817 if (!perl)
818 return NULL; 795 return NULL;
819 796 else if (!strcmp (propname, "Identification"))
820 const char *cmdname = va_arg (args, const char *); 797 {
821 HV *hv = get_hv ("cf::COMMAND", 1);
822 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
823
824 va_end (args); 798 va_end (args);
825 799 return (void *)PLUGIN_NAME;
826 if (svp)
827 {
828 // this is totaly broken, should stash it into %COMMAND
829 rtn_cmd.name = cmdname;
830 rtn_cmd.time = SvNV (*svp);
831 rtn_cmd.func = runPluginCommand;
832
833 return &rtn_cmd;
834 }
835 } 800 }
836 else if (!strcmp (propname, "Identification")) 801 else if (!strcmp (propname, "FullName"))
837 { 802 {
838 va_end (args); 803 va_end (args);
839 return (void*) PLUGIN_NAME;
840 }
841 else if (!strcmp (propname, "FullName"))
842 {
843 va_end (args);
844 return (void*) PLUGIN_VERSION; 804 return (void *)PLUGIN_VERSION;
845 } 805 }
846 else 806 else
847 va_end (args); 807 va_end (args);
848 808
849 return NULL; 809 return NULL;
874 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
875 835
876 char *argv[] = { 836 char *argv[] = {
877 "", 837 "",
878 "-e" 838 "-e"
879 "cf->bootstrap;" 839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
880 "unshift @INC, cf::datadir ();" 841 "unshift @INC, cf::datadir ();"
881 "require cf;" 842 "require cf;"
882 }; 843 };
883 844
884 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
947 object *op; 908 object *op;
948 player *pl; 909 player *pl;
949 maptile *map; 910 maptile *map;
950 911
951 // callback call ordering is: 912 // callback call ordering is:
952 // 1. per-object callback (NYI) 913 // 1. per-object callback
953 // 2. per-class object 914 // 2. per-class object
954 // 2a. per-type callback 915 // 3. per-type callback
955 // 4. global callbacks 916 // 4. global callbacks
956 917
957 gather_callbacks (callbacks, cb_global, event); 918 gather_callbacks (callbacks, cb_global, event);
958 919
959 switch (KLASS_OF (event)) 920 switch (KLASS_OF (event))
1089cfperl_result_INT (int idx) 1050cfperl_result_INT (int idx)
1090{ 1051{
1091 return SvIV (cfperl_result (idx)); 1052 return SvIV (cfperl_result (idx));
1092} 1053}
1093 1054
1055double
1056cfperl_result_DOUBLE (int idx)
1057{
1058 return SvNV (cfperl_result (idx));
1059}
1060
1061/////////////////////////////////////////////////////////////////////////////
1062
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void
1072iw::alloc ()
1073{
1074 pe = GEventAPI->new_idle (0, 0);
1075
1076 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this;
1078}
1079
1080static void iow_dispatch (pe_event *ev)
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085
1086void
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090
1091 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this;
1093
1094 pe->fd = -1;
1095 pe->poll = 0;
1096}
1097
1098void
1099iow::fd (int fd)
1100{
1101 pe->fd = fd;
1102}
1103
1104int
1105iow::poll ()
1106{
1107 return pe->poll;
1108}
1109
1110void
1111iow::poll (int events)
1112{
1113 if (pe->poll != events)
1114 {
1115 if (pe->poll) stop ();
1116 pe->poll = events;
1117 if (pe->poll) start ();
1118 }
1119}
1120
1094MODULE = cf PACKAGE = cf PREFIX = cf_ 1121MODULE = cf PACKAGE = cf PREFIX = cf_
1095 1122
1096BOOT: 1123BOOT:
1097{ 1124{
1098 HV *stash = gv_stashpv ("cf", 1); 1125 HV *stash = gv_stashpv ("cf", 1);
1126
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI;
1099 1129
1100 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1101 1131
1102 static const struct { 1132 static const struct {
1103 const char *name; 1133 const char *name;
1117 const_iv (POTION) 1147 const_iv (POTION)
1118 const_iv (FOOD) 1148 const_iv (FOOD)
1119 const_iv (POISON) 1149 const_iv (POISON)
1120 const_iv (BOOK) 1150 const_iv (BOOK)
1121 const_iv (CLOCK) 1151 const_iv (CLOCK)
1122 const_iv (LIGHTNING)
1123 const_iv (ARROW) 1152 const_iv (ARROW)
1124 const_iv (BOW) 1153 const_iv (BOW)
1125 const_iv (WEAPON) 1154 const_iv (WEAPON)
1126 const_iv (ARMOUR) 1155 const_iv (ARMOUR)
1127 const_iv (PEDESTAL) 1156 const_iv (PEDESTAL)
1147 const_iv (AMULET) 1176 const_iv (AMULET)
1148 const_iv (PLAYERMOVER) 1177 const_iv (PLAYERMOVER)
1149 const_iv (TELEPORTER) 1178 const_iv (TELEPORTER)
1150 const_iv (CREATOR) 1179 const_iv (CREATOR)
1151 const_iv (SKILL) 1180 const_iv (SKILL)
1152 const_iv (EXPERIENCE)
1153 const_iv (EARTHWALL) 1181 const_iv (EARTHWALL)
1154 const_iv (GOLEM) 1182 const_iv (GOLEM)
1155 const_iv (THROWN_OBJ) 1183 const_iv (THROWN_OBJ)
1156 const_iv (BLINDNESS) 1184 const_iv (BLINDNESS)
1157 const_iv (GOD) 1185 const_iv (GOD)
1177 const_iv (FLOOR) 1205 const_iv (FLOOR)
1178 const_iv (FLESH) 1206 const_iv (FLESH)
1179 const_iv (INORGANIC) 1207 const_iv (INORGANIC)
1180 const_iv (SKILL_TOOL) 1208 const_iv (SKILL_TOOL)
1181 const_iv (LIGHTER) 1209 const_iv (LIGHTER)
1182 const_iv (TRAP_PART)
1183 const_iv (WALL) 1210 const_iv (BUILDABLE_WALL)
1184 const_iv (LIGHT_SOURCE)
1185 const_iv (MISC_OBJECT) 1211 const_iv (MISC_OBJECT)
1186 const_iv (MONSTER)
1187 const_iv (SPAWN_GENERATOR)
1188 const_iv (LAMP) 1212 const_iv (LAMP)
1189 const_iv (DUPLICATOR) 1213 const_iv (DUPLICATOR)
1190 const_iv (TOOL) 1214 const_iv (TOOL)
1191 const_iv (SPELLBOOK) 1215 const_iv (SPELLBOOK)
1192 const_iv (BUILDFAC) 1216 const_iv (BUILDFAC)
1204 const_iv (SPELL_EFFECT) 1228 const_iv (SPELL_EFFECT)
1205 const_iv (CONVERTER) 1229 const_iv (CONVERTER)
1206 const_iv (BRACERS) 1230 const_iv (BRACERS)
1207 const_iv (POISONING) 1231 const_iv (POISONING)
1208 const_iv (SAVEBED) 1232 const_iv (SAVEBED)
1209 const_iv (POISONCLOUD)
1210 const_iv (FIREHOLES)
1211 const_iv (WAND) 1233 const_iv (WAND)
1212 const_iv (SCROLL) 1234 const_iv (SCROLL)
1213 const_iv (DIRECTOR) 1235 const_iv (DIRECTOR)
1214 const_iv (GIRDLE) 1236 const_iv (GIRDLE)
1215 const_iv (FORCE) 1237 const_iv (FORCE)
1230 const_iv (DISEASE) 1252 const_iv (DISEASE)
1231 const_iv (SYMPTOM) 1253 const_iv (SYMPTOM)
1232 const_iv (BUILDER) 1254 const_iv (BUILDER)
1233 const_iv (MATERIAL) 1255 const_iv (MATERIAL)
1234 const_iv (ITEM_TRANSFORMER) 1256 const_iv (ITEM_TRANSFORMER)
1235 const_iv (QUEST)
1236 1257
1237 const_iv (NUM_SUBTYPES) 1258 const_iv (NUM_SUBTYPES)
1238 1259
1239 const_iv (ST_BD_BUILD) 1260 const_iv (ST_BD_BUILD)
1240 const_iv (ST_BD_REMOVE) 1261 const_iv (ST_BD_REMOVE)
1293 const_iv (FLAG_MONSTER) 1314 const_iv (FLAG_MONSTER)
1294 const_iv (FLAG_FRIENDLY) 1315 const_iv (FLAG_FRIENDLY)
1295 const_iv (FLAG_GENERATOR) 1316 const_iv (FLAG_GENERATOR)
1296 const_iv (FLAG_IS_THROWN) 1317 const_iv (FLAG_IS_THROWN)
1297 const_iv (FLAG_AUTO_APPLY) 1318 const_iv (FLAG_AUTO_APPLY)
1298 const_iv (FLAG_TREASURE)
1299 const_iv (FLAG_PLAYER_SOLD) 1319 const_iv (FLAG_PLAYER_SOLD)
1300 const_iv (FLAG_SEE_INVISIBLE) 1320 const_iv (FLAG_SEE_INVISIBLE)
1301 const_iv (FLAG_CAN_ROLL) 1321 const_iv (FLAG_CAN_ROLL)
1302 const_iv (FLAG_OVERLAY_FLOOR) 1322 const_iv (FLAG_OVERLAY_FLOOR)
1303 const_iv (FLAG_IS_TURNABLE) 1323 const_iv (FLAG_IS_TURNABLE)
1426 const_iv (F_BUY) 1446 const_iv (F_BUY)
1427 const_iv (F_SHOP) 1447 const_iv (F_SHOP)
1428 const_iv (F_SELL) 1448 const_iv (F_SELL)
1429 1449
1430 const_iv (P_BLOCKSVIEW) 1450 const_iv (P_BLOCKSVIEW)
1451 const_iv (P_PLAYER)
1431 const_iv (P_NO_MAGIC) 1452 const_iv (P_NO_MAGIC)
1432 const_iv (P_IS_ALIVE) 1453 const_iv (P_IS_ALIVE)
1433 const_iv (P_NO_CLERIC) 1454 const_iv (P_NO_CLERIC)
1434 const_iv (P_NEED_UPDATE) 1455 const_iv (P_NEED_UPDATE)
1435 const_iv (P_NO_ERROR)
1436 const_iv (P_OUT_OF_MAP) 1456 const_iv (P_OUT_OF_MAP)
1437 const_iv (P_NEW_MAP) 1457 const_iv (P_NEW_MAP)
1438 1458
1439 const_iv (UP_OBJ_INSERT) 1459 const_iv (UP_OBJ_INSERT)
1440 const_iv (UP_OBJ_REMOVE) 1460 const_iv (UP_OBJ_REMOVE)
1614 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1634 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1615 av_push (event, newSViv (eiv->klass)); 1635 av_push (event, newSViv (eiv->klass));
1616 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1636 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1617 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1637 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1618 } 1638 }
1619
1620 //I_EVENT_API (PACKAGE);
1621} 1639}
1622 1640
1623void _init_vars () 1641void _init_vars ()
1624 CODE: 1642 CODE:
1625 cb_global = get_av ("cf::CB_GLOBAL", 1); 1643 cb_global = get_av ("cf::CB_GLOBAL", 1);
1626 cb_object = get_av ("cf::CB_OBJECT", 1); 1644 cb_object = get_av ("cf::CB_OBJECT", 1);
1627 cb_player = get_av ("cf::CB_PLAYER", 1); 1645 cb_player = get_av ("cf::CB_PLAYER", 1);
1628 cb_type = get_av ("cf::CB_TYPE" , 1); 1646 cb_type = get_av ("cf::CB_TYPE" , 1);
1629 cb_map = get_av ("cf::CB_MAP" , 1); 1647 cb_map = get_av ("cf::CB_MAP" , 1);
1630 1648
1631void _global_reattach () 1649void _global_reattach ()
1632 CODE: 1650 CODE:
1633{ 1651{
1634 // reattach to all attachable objects in the game. 1652 // reattach to all attachable objects in the game.
1639 reattach (map); 1657 reattach (map);
1640 1658
1641 for (object *op = object::first; op; op = op->next) 1659 for (object *op = object::first; op; op = op->next)
1642 reattach (op); 1660 reattach (op);
1643} 1661}
1662
1663bool
1664add_client (int fd, const char *peername)
1644 1665
1645NV floor (NV x) 1666NV floor (NV x)
1646 1667
1647NV ceil (NV x) 1668NV ceil (NV x)
1648 1669
1696 } 1717 }
1697 OUTPUT: RETVAL 1718 OUTPUT: RETVAL
1698 1719
1699void _exit (int status = 0) 1720void _exit (int status = 0)
1700 1721
1701int cf_find_animation (char *text) 1722int find_animation (char *text)
1702 PROTOTYPE: $ 1723 PROTOTYPE: $
1703 1724
1704int random_roll(int min, int max, object *op, int goodbad); 1725int random_roll (int min, int max, object *op, int goodbad);
1705 1726
1706const char *cost_string_from_value(uint64 cost, int approx = 0) 1727const char *cost_string_from_value(uint64 cost, int approx = 0)
1707 1728
1708int invoke (int event, ...) 1729int invoke (int event, ...)
1709 CODE: 1730 CODE:
1770 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1771 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1772 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1773 1794
1774SV *registry (object *op) 1795SV *registry (object *op)
1775 CODE:
1776 RETVAL = registry_of (op);
1777 OUTPUT:
1778 RETVAL
1779 1796
1780void mortals () 1797void mortals ()
1781 PPCODE: 1798 PPCODE:
1782 EXTEND (SP, object::mortals.size ()); 1799 EXTEND (SP, object::mortals.size ());
1783 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1800 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1825 1842
1826object *find_best_object_match (object *op, const char *match) 1843object *find_best_object_match (object *op, const char *match)
1827 1844
1828object *find_marked_object (object *op) 1845object *find_marked_object (object *op)
1829 1846
1830int cf_object_get_resistance (object *op, int rtype) 1847int resistance (object *op, int rtype, int newval = 0)
1831 ALIAS: resistance = 0 1848 CODE:
1849 if (rtype < 0 || rtype >= NROFATTACKS)
1850 croak ("resistance out of bounds");
1851 RETVAL = op->resist [rtype];
1852 if (items >= 3)
1853 op->resist [rtype] = newval;
1854 OUTPUT: RETVAL
1855
1856void set_resistance (object *op, int rtype, int val)
1857 CODE:
1858 if (rtype < 0 || rtype >= NROFATTACKS)
1859 op->resist[rtype] = val;
1832 1860
1833int need_identify (const object *obj); 1861int need_identify (const object *obj);
1834 1862
1835int apply_shop_mat (object *shop_mat, object *op); 1863int apply_shop_mat (object *shop_mat, object *op);
1836 1864
1838 CODE: 1866 CODE:
1839 RETVAL = move_ob (op, dir, originator); 1867 RETVAL = move_ob (op, dir, originator);
1840 OUTPUT: 1868 OUTPUT:
1841 RETVAL 1869 RETVAL
1842 1870
1843void cf_object_apply (object *op, object *author, int flags = 0) 1871void apply (object *applier, object *applied, int flags = 0)
1872 CODE:
1873 manual_apply (applied, applier, flags);
1844 1874
1845void cf_object_apply_below (object *op) 1875void apply_below (object *op)
1876 CODE:
1877 player_apply_below (op);
1846 1878
1847void cf_object_remove (object *op) 1879void remove (object *op)
1880 CODE:
1881 op->remove ();
1848 1882
1849void cf_object_free (object *op) 1883void
1884object::destroy (int recursive = 0)
1850 1885
1851object *cf_object_present_archname_inside (object *op, char *whatstr) 1886object *cf_object_present_archname_inside (object *op, char *whatstr)
1852 1887
1853int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1888int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1854 1889
1855int cf_object_change_map (object *op, int x, int y, maptile *map) 1890int cf_object_change_map (object *op, int x, int y, maptile *map)
1856 1891
1857object *cf_object_clone (object *op, int clonetype = 0) 1892object *clone (object *op, int recursive = 0)
1893 CODE:
1894 if (recursive)
1895 RETVAL = object_create_clone (op);
1896 else
1897 {
1898 RETVAL = object::create ();
1899 op->copy_to (RETVAL);
1900 }
1901 OUTPUT: RETVAL
1858 1902
1859int cf_object_pay_item (object *op, object *buyer) 1903int pay_item (object *op, object *buyer)
1904 CODE:
1905 RETVAL = pay_for_item (op, buyer);
1906 OUTPUT: RETVAL
1860 1907
1861int cf_object_pay_amount (object *op, uint64 amount) 1908int pay_amount (object *op, uint64 amount)
1909 CODE:
1910 RETVAL = pay_for_amount (amount, op);
1911 OUTPUT: RETVAL
1862 1912
1863void pay_player (object *op, uint64 amount) 1913void pay_player (object *op, uint64 amount)
1864 1914
1865val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1915val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1866 1916
1867int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1917int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1868 1918
1869int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1919void learn_spell (object *op, object *sp, int special_prayer = 0)
1920 CODE:
1921 do_learn_spell (op, sp, special_prayer);
1870 1922
1871void cf_object_learn_spell (object *op, object *sp)
1872
1873void cf_object_forget_spell (object *op, object *sp) 1923void forget_spell (object *op, object *sp)
1924 CODE:
1925 do_forget_spell (op, query_name (sp));
1874 1926
1875object *cf_object_check_for_spell (object *op, char *spellname) 1927object *check_for_spell (object *op, char *spellname)
1928 CODE:
1929 RETVAL = check_spell_known (op, spellname);
1930 OUTPUT: RETVAL
1876 1931
1877int cf_object_query_money (object *op) 1932int query_money (object *op)
1878 ALIAS: money = 0 1933 ALIAS: money = 0
1879 1934
1880int cf_object_query_cost (object *op, object *who, int flags) 1935int query_cost (object *op, object *who, int flags)
1881 ALIAS: cost = 0 1936 ALIAS: cost = 0
1882 1937
1883void cf_object_activate_rune (object *op , object *victim) 1938void spring_trap (object *op, object *victim)
1884 1939
1885int cf_object_check_trigger (object *op, object *cause) 1940int check_trigger (object *op, object *cause)
1886 1941
1887int cf_object_out_of_map (object *op, int x, int y)
1888
1889void cf_object_drop (object *op, object *author) 1942void drop (object *who, object *op)
1890 1943
1891void cf_object_take (object *op, object *author) 1944void pick_up (object *who, object *op)
1892 1945
1893object *cf_object_insert_object (object *op, object *container) 1946object *cf_object_insert_object (object *op, object *container)
1894 1947
1895object *cf_object_insert_in_ob (object *ob, object *where) 1948object *cf_object_insert_in_ob (object *ob, object *where)
1896 1949
1897int cf_object_teleport (object *op, maptile *map, int x, int y) 1950int cf_object_teleport (object *op, maptile *map, int x, int y)
1898 1951
1899void cf_object_update (object *op, int flags) 1952void update (object *op, int action)
1900 1953 CODE:
1901void cf_object_pickup (object *op, object *what) 1954 update_object (op, action);
1902 1955
1903object *cf_create_object_by_name (const char *name) 1956object *cf_create_object_by_name (const char *name)
1904 1957
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1958void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1906 1959
1915void use_trigger (object *op); 1968void use_trigger (object *op);
1916 1969
1917void add_button_link (object *button, maptile *map, int connected); 1970void add_button_link (object *button, maptile *map, int connected);
1918 1971
1919void remove_button_link (object *op); 1972void remove_button_link (object *op);
1920
1921void
1922cf_object_set_resistance (object *op, int rtype, int val)
1923 CODE:
1924 if (rtype >= 0 && rtype < NROFATTACKS)
1925 op->resist[rtype] = val;
1926 1973
1927 1974
1928MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1975MODULE = cf PACKAGE = cf::object PREFIX = cf_
1929 1976
1930void cf_fix_object (object *pl) 1977void cf_fix_object (object *pl)
1994base_name (object *op, int plural = op->nrof > 1) 2041base_name (object *op, int plural = op->nrof > 1)
1995 CODE: 2042 CODE:
1996 RETVAL = query_base_name (op, plural); 2043 RETVAL = query_base_name (op, plural);
1997 OUTPUT: RETVAL 2044 OUTPUT: RETVAL
1998 2045
2046object *decrease_ob_nr (object *op, unsigned long i)
2047
1999MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2048MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2000 2049
2001player *player (object *op) 2050player *player (object *op)
2002 CODE: 2051 CODE:
2003 RETVAL = op->contr; 2052 RETVAL = op->contr;
2040int command_banish (object *op, char *params) 2089int command_banish (object *op, char *params)
2041 2090
2042 2091
2043MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2092MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2044 2093
2045INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2094INCLUDE: $PERL genacc player ../include/player.h |
2046
2047char *
2048client (player *pl)
2049 CODE:
2050 RETVAL = pl->socket.client;
2051 OUTPUT:
2052 RETVAL
2053
2054char *
2055host (player *pl)
2056 CODE:
2057 RETVAL = pl->socket.host;
2058 OUTPUT:
2059 RETVAL
2060 2095
2061int invoke (player *pl, int event, ...) 2096int invoke (player *pl, int event, ...)
2062 CODE: 2097 CODE:
2063 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2098 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2064 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2099 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2065 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2100 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2066 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2101 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2067 OUTPUT: RETVAL 2102 OUTPUT: RETVAL
2068 2103
2069SV *registry (player *pl) 2104SV *registry (player *pl)
2105
2106player *cf_player_find (char *name)
2107 PROTOTYPE: $
2108
2109void cf_player_move (player *pl, int dir)
2110
2111void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2112
2113player *first ()
2070 CODE: 2114 CODE:
2071 RETVAL = registry_of (pl); 2115 RETVAL = first_player;
2116 OUTPUT: RETVAL
2117
2118player *next (player *pl)
2119 CODE:
2120 RETVAL = pl->next;
2121 OUTPUT: RETVAL
2122
2123bool
2124cell_visible (player *pl, int dx, int dy)
2125 CODE:
2126 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2127 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2072 OUTPUT: 2128 OUTPUT:
2073 RETVAL 2129 RETVAL
2074 2130
2075player *cf_player_find (char *name)
2076 PROTOTYPE: $
2077
2078void cf_player_move (player *pl, int dir)
2079
2080void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2081
2082player *first ()
2083 CODE:
2084 RETVAL = first_player;
2085 OUTPUT: RETVAL
2086
2087player *next (player *pl)
2088 CODE:
2089 RETVAL = pl->next;
2090 OUTPUT: RETVAL
2091
2092bool
2093cell_visible (player *pl, int dx, int dy)
2094 CODE:
2095 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2096 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2097 OUTPUT:
2098 RETVAL
2099
2100void
2101buggy_mapscroll (player *pl, int value = 1)
2102 CODE:
2103 pl->socket.buggy_mapscroll = value;
2104
2105void 2131void
2106send (player *pl, SV *packet) 2132send (player *pl, SV *packet)
2107 CODE: 2133 CODE:
2108{ 2134{
2109 STRLEN len; 2135 STRLEN len;
2110 char *buf = SvPVbyte (packet, len); 2136 char *buf = SvPVbyte (packet, len);
2111 2137
2112 Write_String_To_Socket (&pl->socket, buf, len); 2138 pl->socket->send_packet (buf, len);
2113} 2139}
2114 2140
2115int 2141int
2116listening (player *pl, int new_value = -1) 2142listening (player *pl, int new_value = -1)
2117 CODE: 2143 CODE:
2182 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2208 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2183 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2209 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2184 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2185 2211
2186SV *registry (maptile *map) 2212SV *registry (maptile *map)
2187 CODE:
2188 RETVAL = registry_of (map);
2189 OUTPUT:
2190 RETVAL
2191 2213
2192INCLUDE: $PERL genacc maptile ../include/map.h | 2214INCLUDE: $PERL genacc maptile ../include/map.h |
2193 2215
2194maptile *new (int width, int height) 2216maptile *new (int width, int height)
2195 PROTOTYPE: 2217 PROTOTYPE:
2203void delete_map (maptile *map) 2225void delete_map (maptile *map)
2204 2226
2205void clean_tmp_map (maptile *map) 2227void clean_tmp_map (maptile *map)
2206 2228
2207void play_sound_map (maptile *map, int x, int y, int sound_num) 2229void play_sound_map (maptile *map, int x, int y, int sound_num)
2230
2231int out_of_map (maptile *map, int x, int y)
2208 2232
2209maptile *tile_map (maptile *map, unsigned int dir) 2233maptile *tile_map (maptile *map, unsigned int dir)
2210 CODE: 2234 CODE:
2211 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2235 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2212 OUTPUT: 2236 OUTPUT:
2396 2420
2397MODULE = cf PACKAGE = cf::living 2421MODULE = cf PACKAGE = cf::living
2398 2422
2399INCLUDE: $PERL genacc living ../include/living.h | 2423INCLUDE: $PERL genacc living ../include/living.h |
2400 2424
2425MODULE = cf PACKAGE = cf::settings
2426
2427INCLUDE: $PERL genacc Settings ../include/global.h |
2428
2429MODULE = cf PACKAGE = cf::client
2430
2431INCLUDE: $PERL genacc client ../include/client.h |
2432
2433int invoke (client *ns, int event, ...)
2434 CODE:
2435 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2436 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2437 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2438 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2439 OUTPUT: RETVAL
2440
2441SV *registry (client *ns)
2442
2443void
2444client::destroy ()
2445

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